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1992 The Battle of the Isles.swf

This is the info page for
Flash #24001

(Click the ID number above for more basic data on this flash file.)


Text
MEA Health

STAGE     COMPLETE

0

ENEMIES SHOT:

00

00

/

SHOTS FIRED:

0

ACCURACY:

000

%

CLICK FOR
NEXT STAGE

LEVEL

1

The Cayman islands

The Greek islands

The Hidden isles

The Final Showdown

BONUS LEVEL!

- LIFE LOST
-

PREPARE
YOURSELF

SCORE:

0

LIVES:

DAMAGE

AUDIO

CONTROLS

Arrow keys
Space

- Movement
- Fire

PLAY

PLAY

POINTS

POINTS

CREDITS

CREDITS

PILOT

sound effects

GAME OVER

Return to main menu

Return to main menu

FINAL SCORE:

000000

Hmmm, I should do a better "game over"...

submit

submit

CONGRAT...LATIONS!

You have succesfully defeated all of
Elvis Presley's MIA's. Now there is
no one to stand in our way of
conquering the world!
HA HA HA HA!!
Sorry about the suck ending!
HA! After all that effort too!
Sorry.

Defeat the 4 Massive Enemy Aircraft (MEA) planes,
to defeat the plans of the evil capalist Elvis
Presley, and claim to be the worlds best pilot.
Parties will be thrown in your honour, people will
clap you when you open the door.
yay!

Defeat the 4 Massive Enemy Aircraft (MEA) planes,
to defeat the plans of the evil capalist Elvis
Presley, and claim to be the worlds best pilot.
Parties will be thrown in your honour, people will
clap you when you open the door.
yay!

POINTS

POINTS

25

40

150

450

Upgrade Firepower

Bonus Points

Extra energy

Graphics:
Google image search

Audio:
The Internet

Programming:
Terry Paton

Level Design:
Terry Paton

Play Testing:
Terry Paton

Software:
Flash MX
Illustrator 10
Photoshop 7
Bryce 3D
3D Studio Max 4

No help at all:
Warren Hyde

Word of the day:
Fart

Your still reading this?

2004 Copyright TERRY PATON - THIS IS A FREE GAME,
DON'T LET ANYONE MAKE YOU PAY FOR IT!

ActionScript [AS1/AS2]

Frame 1
total = getBytesTotal();
Frame 4
loaded = getBytesLoaded(); percent = 100 * (loaded / total); this.loaderhold.loader._yscale = percent;
Frame 5
if (percent < 99) { gotoAndPlay (4); }
Frame 8
level = 1; if (effects == 1) { bring.start(0, 0); } pilot.gotoAndStop(ppp); land1 = 1; land2 = 1; scroll = 2; maxbullets = 3; bullets = 0; bulletn = 1000; bulletdelay = 15; bullettime = 0; bulletactive = 0; enemy = 100; score = 0; exploden = 700; lives = 3; levelcomplete = 0; accuracy = 0; enemies = 0; shots = 0; accuracy = 0; enemiesshot = 0; hits = 0; enemybullets = 1050; phealth = 100; effects = 1; gamemusic = 1; land1a1 = [0, 16, 14, 1, 1, 4, 1, 5, 6, 1, 1, 10, 2, 3, 1, 1, 8, 1, 1, 3, 1, 11, 4, 1, 4, 1, 7, 1, 1, 5, 6, 1, 2, 1, 3, 1, 7, 1, 3, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1]; land2a1 = [0, 17, 15, 1, 4, 1, 3, 1, 2, 1, 7, 1, 2, 1, 6, 5, 1, 1, 10, 1, 2, 1, 1, 12, 1, 10, 1, 1, 3, 1, 1, 1, 1, 1, 1, 11, 1, 6, 5, 1, 12, 1, 1, 13, 1, 1, 1, 1, 1, 1, 1]; baddys11 = [0, 0, 0, 1, 0, 1, 0, 2, 0, 2, 0, 3, 0, 4, 0, 5, 0, 5, 0, 5, 0, 4, 0, 1, 0, 1, 0, 1, 0, 2, 5, 0, 5, 0, 3, 4, 0, 5, 5, 0, 1, 1, 0, 3, 3, 0, 4, 4, 0, 1, 1, 2, 0, 2, 3, 4, 5, 5, 5, 4, 8]; baddys21 = [0, 0, 0, 3, 0, 7, 0, 2, 0, 7, 0, 2, 0, 1, 0, 4, 0, 1, 0, 3, 0, 1, 0, 5, 0, 3, 0, 6, 0, 8, 2, 0, 1, 0, 8, 1, 0, 3, 6, 0, 1, 7, 0, 8, 8, 0, 1, 0, 0, 3, 7, 2, 0, 8, 2, 1, 4, 1, 3, 1, 4]; trace("Level 1 - Land"); trace(land1a1.length); trace(land2a1.length); trace("Level 1 - Enemies"); trace(baddys11.length); trace(baddys21.length); land1a2 = [1, 1, 5, 6, 1, 4, 1, 8, 1, 1, 4, 1, 10, 1, 3, 1, 12, 1, 2, 1, 1, 13, 1, 7, 1, 4, 1, 9, 1, 1, 5, 6, 1, 3, 1, 1, 4, 1, 3, 1, 7, 1, 1, 13, 1, 4, 1, 8, 1, 1, 0, 0, 0, 8]; land2a2 = [1, 2, 1, 1, 3, 1, 7, 1, 1, 6, 5, 2, 1, 9, 1, 4, 1, 1, 12, 6, 5, 1, 13, 1, 2, 1, 3, 1, 1, 4, 1, 1, 2, 1, 10, 1, 4, 1, 1, 2, 1, 1, 3, 1, 4, 1, 2, 1, 1, 1, 0, 0, 0, 4]; baddys12 = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 0, 0, 7, 4, 3, 1, 2, 3, 4, 1, 0, 3, 2, 5, 5, 2, 4, 1, 2, 0, 3, 1, 0, 1, 2, 0, 1, 1, 1, 4, 3, 4, 3, 2, 2, 1, 2, 2, 6, 5, 5, 1, 5, 5, 2, 4, 3, 5, 5, 5, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9]; baddys22 = [0, 0, 0, 1, 7, 1, 7, 1, 7, 1, 4, 5, 4, 0, 0, 3, 1, 8, 8, 2, 9, 0, 7, 0, 7, 4, 4, 5, 3, 1, 8, 2, 0, 9, 7, 0, 4, 2, 0, 2, 4, 7, 1, 7, 1, 7, 2, 6, 4, 3, 6, 4, 3, 7, 5, 2, 6, 2, 1, 7, 4, 5, 4, 2, 4, 6, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 4, 3, 5, 6, 7, 2, 1, 8, 0, 4]; land1a3 = [5, 6, 1, 10, 1, 1, 3, 1, 1, 4, 1, 8, 1, 1, 2, 13, 1, 4, 1, 1, 9, 1, 3, 1, 5, 6, 1, 10, 1, 4, 1, 2, 1, 1, 12, 1, 5, 6, 1, 7, 1, 3, 10, 1, 2, 1, 1, 4, 1, 1, 5, 6, 1, 10, 1, 1, 3, 1, 1, 4, 1, 8, 1, 1, 2, 13]; land2a3 = [1, 1, 3, 2, 1, 7, 1, 1, 8, 1, 2, 1, 6, 5, 1, 1, 3, 1, 11, 1, 1, 2, 1, 4, 1, 1, 8, 1, 12, 1, 7, 1, 3, 1, 1, 3, 1, 2, 1, 1, 8, 1, 1, 9, 1, 1, 11, 1, 1, 1, 1, 1, 3, 2, 1, 7, 1, 1, 8, 1, 2, 1, 6, 5, 1, 1, 3]; baddys13 = [0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 2, 2, 4, 3, 2, 2, 2, 2, 2, 4, 4, 3, 3, 0, 0, 5, 5, 1, 4, 3, 5, 5, 1, 3, 4, 0, 1, 1, 1, 1, 1, 0, 6, 1, 1, 1, 1, 4, 3, 0, 5, 5, 5, 1, 1, 1, 7, 0, 7, 0, 7, 1, 1, 1, 2, 2, 0, 5, 5, 4, 3, 1, 4, 3, 1, 2, 2, 4, 3, 2, 4, 3, 4, 3, 2, 4, 3, 7, 6, 6, 2, 2, 2, 2, 2, 2, 5, 5, 5, 1, 1, 1, 1, 1, 5, 5, 5, 1, 2, 1, 1, 2, 1, 7, 4, 3, 1, 1, 1, 4, 3, 1, 1, 1, 6, 1, 1, 1, 4, 3, 10]; baddys23 = [0, 0, 0, 2, 4, 6, 3, 5, 0, 0, 2, 4, 6, 0, 8, 3, 5, 7, 4, 6, 0, 0, 8, 8, 0, 0, 2, 7, 4, 1, 8, 2, 7, 4, 8, 0, 0, 2, 7, 5, 3, 6, 0, 4, 1, 3, 5, 7, 0, 8, 0, 4, 2, 6, 2, 4, 6, 4, 0, 6, 0, 2, 7, 5, 3, 3, 6, 0, 2, 6, 1, 8, 4, 1, 8, 4, 2, 7, 1, 8, 4, 1, 8, 1, 8, 4, 1, 8, 4, 2, 6, 2, 6, 4, 2, 6, 4, 2, 7, 4, 2, 6, 4, 3, 7, 4, 2, 6, 2, 4, 6, 3, 5, 7, 4, 1, 8, 2, 4, 6, 1, 8, 3, 5, 7, 4, 2, 7, 4, 1, 8, 4]; land1a4 = [1, 26, 1, 1, 2, 1, 4, 1, 3, 1, 7, 1, 1, 10, 1, 13, 1, 5, 6, 1, 3, 1, 4, 1, 1, 18, 19, 20, 1, 3, 1, 1, 13, 1, 2, 1, 1, 11, 1, 1, 1, 9, 1, 11, 1, 24, 25, 23, 22, 21]; land2a4 = [27, 1, 1, 25, 24, 1, 1, 21, 22, 23, 1, 2, 1, 1, 25, 24, 27, 1, 1, 2, 1, 7, 1, 1, 9, 1, 1, 2, 1, 1, 6, 5, 1, 4, 1, 20, 19, 18, 1, 27, 1, 1, 1, 1, 26, 1, 1, 1, 1, 1]; baddys14 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 2, 2, 2, 5, 5, 2, 1, 1, 4, 3, 4, 3, 2, 4, 3, 4, 3, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 4, 3, 1, 1, 1, 5, 1, 1, 1, 2, 2, 7, 2, 2, 7, 2, 2, 7, 2, 2, 6, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 4, 1, 3, 2, 2, 2, 4, 3, 5, 4, 3, 5, 4, 1, 3, 5, 5, 5, 2, 2, 2, 4, 2, 3, 5, 2, 2, 2, 7, 6, 7, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 1, 1, 4, 3, 4, 3, 1, 4, 3, 5, 1, 5, 1, 1, 5, 2, 5, 5, 5, 4, 3, 1, 1, 1, 1, 2, 1, 1, 5, 1, 4, 1, 3, 1, 1, 1, 1, 7, 2, 2, 4, 3, 6, 2, 2, 2, 1, 1, 1, 0, 0, 11]; baddys24 = [2, 4, 6, 1, 3, 5, 3, 5, 7, 4, 3, 6, 3, 6, 4, 2, 7, 4, 2, 7, 0, 8, 0, 8, 4, 0, 8, 0, 9, 4, 3, 5, 4, 5, 4, 5, 3, 5, 4, 0, 8, 2, 7, 2, 4, 7, 3, 6, 3, 6, 4, 2, 7, 7, 3, 6, 5, 2, 7, 4, 2, 4, 7, 2, 4, 6, 4, 2, 4, 6, 0, 4, 8, 3, 5, 7, 0, 8, 4, 0, 8, 4, 0, 4, 8, 1, 4, 7, 5, 7, 3, 0, 5, 8, 4, 2, 5, 7, 2, 4, 6, 1, 3, 5, 3, 6, 1, 3, 5, 7, 3, 5, 2, 4, 6, 1, 3, 5, 7, 3, 5, 2, 4, 6, 1, 3, 5, 7, 4, 3, 5, 0, 8, 0, 8, 4, 1, 8, 2, 4, 6, 2, 7, 3, 5, 7, 2, 6, 0, 8, 4, 3, 5, 2, 4, 6, 2, 4, 6, 0, 4, 8, 1, 3, 5, 7, 4, 3, 5, 0, 8, 4, 2, 5, 7, 4, 3, 5, 0, 0, 4]; explodesound = new Sound(); explodesound.attachSound("explodesound"); firesound = new Sound(); firesound.attachSound("fires"); helisound = new Sound(); helisound.attachSound("heliaif"); soundtrack1 = new Sound(); soundtrack1.attachSound("soundtrack1"); soundtrack2 = new Sound(); soundtrack2.attachSound("soundtrack2"); ppp = math.floor(random(4)); bring = new Sound(); bring.attachSound("winlevel");
Instance of Symbol 269 MovieClip "e" in Frame 8
onClipEvent (load) { if (_root.effects == 0) { this.gotoAndStop(2); } }
Frame 12
stop();
Frame 13
function givemorelife() { phealth = phealth + 30; if (100 < phealth) { phealth = 100; } panel.playerhealth._xscale = phealth; panel.playerhealth.gotoAndStop(1); } function makemorelife(x, y) { attachMovie("morelife", "pow" + powerupn, powerupn); with (eval ("pow" + powerupn)) { _x = x; _y = y; } powerupn++; if (1999 < powerupn) { powerupn = 1990; } } function makepowerup(x, y) { attachMovie("powerup", "pow" + powerupn, powerupn); with (eval ("pow" + powerupn)) { _x = x; _y = y; } powerupn++; if (1999 < powerupn) { powerupn = 1990; } } function powerup() { score = score + 100; maxbullets = maxbullets + 2; bulletdelay = bulletdelay - 3; if (16 < bulletdelay) { bulletdelay = 16; } if (maxbullets < 4) { maxbullets = 4; } } function removeall() { i = 1000; while (i < 1051) { removeMovieClip(eval ("bullet" + i)); i++; } removeMovieClip("bosshealth"); removeMovieClip(player); i = 1050; while (i < 1100) { removeMovieClip(eval ("eb" + i)); i++; } i = 100; while (i < 250) { removeMovieClip(eval ("p" + i)); i++; } removeMovieClip(panel); removeMovieClip(a); removeMovieClip(b); removeMovieClip(c); removeMovieClip(d); removeMovieClip(e); removeMovieClip(f); } function playerhit() { phealth = phealth - 10; if (0 < panel.playerhealth._xscale) { panel.playerhealth._xscale = panel.playerhealth._xscale - 10; } if (phealth < 40) { panel.playerhealth.gotoAndPlay(2); } if (phealth < 1) { lives--; panel.livepanel.gotoAndStop(lives + 1); zz = 1; } } function enemyfire(x, y, firetype) { attachMovie("ebullet", "eb" + enemybullets, enemybullets); firex = 0; firey = 1; if (firetype == 1) { firex = 0; firey = 6; } else if (firetype == 2) { firex = 2; firey = 6; } else if (firetype == 3) { firex = -2; firey = 3; } else if (firetype == 4) { firex = 0; firey = 3; } else if (firetype == 5) { firex = 2; firey = 3; } else if (firetype == 6) { firex = -2; firey = 3; } else if (firetype == 7) { firex = -1; firey = 3; } else if (firetype == 8) { firex = 1; firey = 3; } else if (firetype == 9) { firex = -2; firey = 6; } with (eval ("eb" + enemybullets)) { _x = x; _y = y; bullet.fx = firex; bullet.fy = firey; } enemybullets++; if (1099 < enemybullets) { enemybullets = 1050; } } function fire() { if (effects == 1) { firesound.start(0, 0); } shots++; accuracy = math.floor(100 * (hits / shots)); x = player._x; y = player._y; bulletactive = 1; attachMovie("bullet", "bullet" + bulletn, bulletn); with (eval ("bullet" + bulletn)) { _x = x; _y = y - 10; } bulletn++; bullets++; if (1049 < bulletn) { bulletn = 1000; } } function accurate() { accuracy = math.floor(100 * (hits / shots)); } function summon(v) { typep = eval ("baddys1" + level)[v]; x = eval ("baddys2" + level)[v]; if (0 < typep) { attachMovie("baddy" + typep, "p" + enemy, enemy); a = "baddy" + typep; if ((((a == "baddy8") || (a == "baddy9")) || (a == "baddy10")) || (a == "baddy11")) { _root.attachMovie("bosshealth", "bosshealth", 2001); _root.bosshealth._x = 374; _root.bosshealth._y = 245; } eval ("p" + enemy)._x = (x * 35) + 17; enemy++; enemies++; last = typep; } } function explode(x, y) { if (effects == 1) { explodesound.start(0, 0); trace("explode sound"); } attachMovie("explosion", "ex" + exploden, exploden); eval ("ex" + exploden)._x = x; eval ("ex" + exploden)._y = y; exploden++; } if (gamemusic == 1) { if ((level == 1) || (level == 3)) { soundtrack1.start(0, 30); soundtrack2.stop; } if ((level == 2) || (level == 4)) { soundtrack2.start(0, 30); soundtrack1.stop; } } zz = 0; loc = 0; timer = 0; powerupn = 1990;
Frame 14
attachMovie("cloud1", "cloud1", 7); cloud1.cc.gotoAndStop(random(8)); attachMovie("cloud2", "cloud2", 8); cloud2.cc.gotoAndStop(random(8)); attachMovie("panel", "panel", 2000); panel._x = 350; panel.livepanel.gotoAndStop(lives + 1); panel.playerhealth._xscale = phealth; if (phealth < 40) { panel.playerhealth.gotoAndPlay(2); } attachMovie("Land", "landa", 1); landa._y = 200; x = eval ("land1a" + level)[land1]; landa.gotoAndStop(x); land1++; attachMovie("Land", "b", 2); b._y = 0; x = eval ("land1a" + level)[land1]; b.gotoAndStop(x); land1++; attachMovie("Land", "c", 3); c._y = -200; x = eval ("land1a" + level)[land1]; c.gotoAndStop(x); land1++; attachMovie("Land2", "d", 4); d._y = 200; d._x = 175; x = eval ("land2a" + level)[land2]; d.gotoAndStop(x); land2++; attachMovie("Land2", "e", 5); e._y = 0; e._x = 175; x = eval ("land2a" + level)[land2]; e.gotoAndStop(x); land2++; attachMovie("Land2", "f", 6); f._y = -200; f._x = 175; x = eval ("land2a" + level)[land2]; f.gotoAndStop(x); land2++; time = 0; attachMovie("levelintro", "levelintro", 9); levelintro._x = 175; levelintro._y = 200;
Frame 15
attachMovie("player", "player", 10); player._x = 175; player._y = 350;
Frame 18
if (levelcomplete == 1) { gotoAndPlay ("leveldone"); } if (lives < 1) { removeall(); gotoAndPlay (32); } if (zz == 1) { player.gotoAndPlay(3); zz = 2; } if (zz == 3) { gotoAndPlay ("lifegone"); } timer = timer + 2; if (50 < timer) { timer = 0; loc++; _root.summon(loc); } if (0 < bulletactive) { bullettime++; if (bulletdelay < bullettime) { bulletactive = 0; bullettime = 0; } } time++; landa._y = landa._y + scroll; if (landa._y >= 400) { landa._y = -200; x = eval ("land1a" + level)[land1]; landa.gotoAndStop(x); land1++; } b._y = b._y + scroll; if (b._y >= 400) { b._y = -200; x = eval ("land1a" + level)[land1]; b.gotoAndStop(x); land1++; } c._y = c._y + scroll; if (c._y >= 400) { c._y = -200; x = eval ("land1a" + level)[land1]; c.gotoAndStop(x); land1++; } d._y = d._y + scroll; if (d._y >= 400) { d._y = -200; x = eval ("land2a" + level)[land2]; d.gotoAndStop(x); land2++; } e._y = e._y + scroll; if (e._y >= 400) { e._y = -200; x = eval ("land2a" + level)[land2]; e.gotoAndStop(x); land2++; } f._y = f._y + scroll; if (f._y >= 400) { f._y = -200; x = eval ("land2a" + level)[land2]; f.gotoAndStop(x); land2++; }
Frame 19
gotoAndPlay ("mainloop");
Frame 22
i = 1050; while (i < 1100) { removeMovieClip(eval ("eb" + i)); i++; } i = 1000; while (i < 1051) { removeMovieClip(eval ("bullet" + i)); i++; } removeMovieClip(player); i = 1000; while (i < 1051) { removeMovieClip(eval ("bullet" + i)); i++; } attachMovie("leveldone", "leveldone", 100); leveldone._x = 177; leveldone._y = 179; t = 0;
Frame 23
Frame 24
stop();
Frame 25
removeMovieClip(leveldone); level++; bulletactive = 0; enemy = 100; levelcomplete = 0; exploden = 700; bullets = 0; bulletn = 1000; land1 = 1; land2 = 1; scroll = 1; enemies = 0; hits = 0; shots = 0; accuracy = 0; enemiesshot = 0; last = 0; gotoAndPlay ("start");
Frame 28
i = 1000; while (i < 1051) { removeMovieClip(eval ("bullet" + i)); i++; } removeMovieClip("bosshealth"); removeMovieClip(player); i = 1050; while (i < 1100) { removeMovieClip(eval ("eb" + i)); i++; } i = 100; while (i < 250) { removeMovieClip(eval ("p" + i)); i++; } removeMovieClip(landa); removeMovieClip(b); removeMovieClip(c); removeMovieClip(d); removeMovieClip(e); removeMovieClip(f); attachMovie("lifelost", "lifelost", 100); lifelost._x = 177; lifelost._y = 179; t = 0;
Frame 29
t++;
Frame 30
if (t < 100) { gotoAndPlay ("loop3"); }
Frame 31
removeMovieClip(lifelost); phealth = 100; bulletactive = 0; lastenemy = enemy; enemy = 100; levelcomplete = 0; exploden = 700; bullets = 0; bulletn = 1000; land1 = land1 - 3; land2 = land2 - 3; loc = loc - 12; scroll = 1; hits = 0; timer = timer - 4; zz = 0; if (7 < last) { attachMovie("baddy" + last, "p500", 500); shitter = 1; enemy = lastenemy; } gotoAndPlay ("start2");
Frame 36
stop();
Frame 41
stop();
Instance of Symbol 243 MovieClip in Frame 42
onClipEvent (load) { this._x = random(300) + 30; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-101 >= this._x) { this._y = random(60) + 5; this._x = 600; } }
Instance of Symbol 246 MovieClip in Frame 42
onClipEvent (load) { this._x = random(300) + 30; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(80) + 20; this._x = 600; } }
Instance of Symbol 249 MovieClip in Frame 42
onClipEvent (load) { this._x = random(300) + 30; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(60) + 5; this._x = 600; } }
Instance of Symbol 243 MovieClip in Frame 42
onClipEvent (load) { this._x = random(300) + 300; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(60) + 5; this._x = 600; } }
Instance of Symbol 246 MovieClip in Frame 42
onClipEvent (load) { this._x = random(300) + 300; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(60) + 5; this._x = 600; } }
Instance of Symbol 249 MovieClip in Frame 42
onClipEvent (load) { this._x = random(300) + 300; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(60) + 5; this._x = 600; } }
Frame 43
stop();
Frame 44
num = 1;
Instance of Symbol 332 MovieClip "cred" in Frame 44
onClipEvent (enterFrame) { if (this._alpha < 100) { this._alpha = this._alpha + 4; } }
Frame 45
cred.gotoAndStop(num); cred._alpha = 0; time = 0;
Frame 47
time++; if (time < 65) { gotoAndPlay (46); }
Frame 48
num++; if (11 < num) { num = 1; } gotoAndPlay (45);
Symbol 5 MovieClip Frame 24
stop();
Symbol 11 MovieClip Frame 13
stop();
Instance of Symbol 20 MovieClip in Symbol 21 MovieClip [bullet] Frame 1
onClipEvent (enterFrame) { _parent._y = _parent._y - 10; b = _root.enemy; a = b - 10; if (_parent.hitTest("_root.p500.p.hit")) { _root.p500.p.boom = 1; x = _parent._x; y = _parent._y; _root.explode(x, y); _root.bullets--; removeMovieClip(_parent); } else { i = a; while (i < b) { if (_parent.hitTest(eval (("_root.p" + i) + ".p.hit"))) { eval ("_root.p" + i).p.boom = 1; x = _parent._x; y = _parent._y; _root.explode(x, y); _root.bullets--; removeMovieClip(_parent); } i++; } } if (_parent._y < -40) { _root.bullets--; removeMovieClip(_parent); } }
Symbol 36 MovieClip Frame 1
stop();
Instance of Symbol 36 MovieClip "cc" in Symbol 37 MovieClip [Cloud1] Frame 1
onClipEvent (load) { _parent._y = -400; _parent._x = random(225) - 25; } onClipEvent (enterFrame) { _parent._y = _parent._y + 2; if (400 < _parent._y) { _parent._y = -400; _parent._x = random(225) - 25; this.gotoAndStop(random(8)); } }
Instance of Symbol 36 MovieClip "cc" in Symbol 38 MovieClip [Cloud2] Frame 1
onClipEvent (load) { _parent._y = -200; _parent._x = random(225) + 175; } onClipEvent (enterFrame) { _parent._y = _parent._y + 2; if (400 < _parent._y) { _parent._y = -200; _parent._x = random(150) + 155; this.gotoAndStop(random(8)); } }
Instance of Symbol 20 MovieClip "bullet" in Symbol 40 MovieClip [ebullet] Frame 1
onClipEvent (enterFrame) { if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); removeMovieClip(_parent); } _parent._x = _parent._x + fx; _parent._y = _parent._y + fy; if (((405 < _parent._y) || (_parent._x < 3)) || (353 < _parent._x)) { removeMovieClip(_parent); } }
Symbol 49 MovieClip [explosion] Frame 10
removeMovieClip(this);
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [morelife] Frame 1
onClipEvent (enterFrame) { _parent._y = _parent._y + 1; if (_parent.hitTest(_root.player.hit)) { _root.givemorelife(); removeMovieClip(_parent); } }
Symbol 106 MovieClip [land] Frame 1
stop();
Symbol 106 MovieClip [land] Frame 2
stop();
Symbol 106 MovieClip [land] Frame 3
stop();
Symbol 106 MovieClip [land] Frame 4
stop();
Symbol 106 MovieClip [land] Frame 5
stop();
Symbol 106 MovieClip [land] Frame 6
stop();
Symbol 106 MovieClip [land] Frame 7
stop();
Symbol 106 MovieClip [land] Frame 8
stop();
Symbol 106 MovieClip [land] Frame 9
stop();
Symbol 106 MovieClip [land] Frame 10
stop();
Symbol 106 MovieClip [land] Frame 11
stop();
Symbol 106 MovieClip [land] Frame 12
stop();
Symbol 106 MovieClip [land] Frame 13
stop();
Symbol 106 MovieClip [land] Frame 14
stop();
Symbol 106 MovieClip [land] Frame 15
stop();
Symbol 106 MovieClip [land] Frame 16
stop();
Symbol 106 MovieClip [land] Frame 17
stop();
Symbol 106 MovieClip [land] Frame 18
stop();
Symbol 106 MovieClip [land] Frame 19
stop();
Symbol 106 MovieClip [land] Frame 20
stop();
Symbol 106 MovieClip [land] Frame 21
stop();
Symbol 106 MovieClip [land] Frame 22
stop();
Symbol 106 MovieClip [land] Frame 23
stop();
Symbol 106 MovieClip [land] Frame 24
stop();
Symbol 106 MovieClip [land] Frame 25
stop();
Symbol 106 MovieClip [land] Frame 26
stop();
Symbol 106 MovieClip [land] Frame 27
stop();
Symbol 129 MovieClip [land2] Frame 1
stop();
Symbol 129 MovieClip [land2] Frame 2
stop();
Symbol 129 MovieClip [land2] Frame 3
stop();
Symbol 129 MovieClip [land2] Frame 4
stop();
Symbol 129 MovieClip [land2] Frame 5
stop();
Symbol 129 MovieClip [land2] Frame 6
stop();
Symbol 129 MovieClip [land2] Frame 7
stop();
Symbol 129 MovieClip [land2] Frame 8
stop();
Symbol 129 MovieClip [land2] Frame 9
stop();
Symbol 129 MovieClip [land2] Frame 10
stop();
Symbol 129 MovieClip [land2] Frame 11
stop();
Symbol 129 MovieClip [land2] Frame 12
stop();
Symbol 129 MovieClip [land2] Frame 13
stop();
Symbol 129 MovieClip [land2] Frame 14
stop();
Symbol 129 MovieClip [land2] Frame 15
stop();
Symbol 129 MovieClip [land2] Frame 16
stop();
Symbol 129 MovieClip [land2] Frame 17
stop();
Symbol 129 MovieClip [land2] Frame 18
stop();
Symbol 129 MovieClip [land2] Frame 19
stop();
Symbol 129 MovieClip [land2] Frame 20
stop();
Symbol 129 MovieClip [land2] Frame 21
stop();
Symbol 129 MovieClip [land2] Frame 22
stop();
Symbol 129 MovieClip [land2] Frame 23
stop();
Symbol 129 MovieClip [land2] Frame 24
stop();
Symbol 129 MovieClip [land2] Frame 25
stop();
Symbol 129 MovieClip [land2] Frame 26
stop();
Symbol 129 MovieClip [land2] Frame 27
stop();
Symbol 144 Button
on (press) { _root.play(); }
Symbol 145 MovieClip [leveldone] Frame 1
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 155 MovieClip [levelintro] Frame 1
n = 0;
Instance of Symbol 154 MovieClip in Symbol 155 MovieClip [levelintro] Frame 1
onClipEvent (load) { a = _root.level; this.gotoAndStop(a); }
Symbol 155 MovieClip [levelintro] Frame 2
n++;
Symbol 155 MovieClip [levelintro] Frame 3
if (n < 50) { gotoAndPlay (2); }
Symbol 155 MovieClip [levelintro] Frame 4
removeMovieClip(this);
Symbol 168 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 15
gotoAndPlay (2);
Symbol 175 MovieClip Frame 1
stop();
Instance of Symbol 175 MovieClip "plane" in Symbol 179 MovieClip [player] Frame 1
onClipEvent (load) { time = 0; dir = 0; } onClipEvent (enterFrame) { if (dir == 2) { this.gotoAndStop(3); time--; if (time == 0) { dir = 0; this.gotoAndStop(1); } _parent._x = _parent._x + 6; if (330 < _parent._x) { _parent._x = 330; dir = 0; } } if (dir == 1) { this.gotoAndStop(2); time--; if (time == 0) { dir = 0; this.gotoAndStop(1); } _parent._x = _parent._x - 6; if (_parent._x < 20) { _parent._x = 20; dir = 0; } } if (Key.isDown(39)) { dir = 2; time = 4; } if (Key.isDown(37)) { dir = 1; time = 4; } if (Key.isDown(40) && (_parent._y < 365)) { _parent._y = _parent._y + 6; } if (Key.isDown(38) && (25 < _parent._y)) { _parent._y = _parent._y - 6; } if (Key.isDown(32)) { if (_root.bullets < _root.maxbullets) { if (_root.bulletactive == 0) { _root.fire(); } } } }
Symbol 179 MovieClip [player] Frame 2
gotoAndPlay (1);
Symbol 179 MovieClip [player] Frame 8
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 13
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 18
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 23
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 34
_root.zz = 3; removeMovieClip(_parent);
Instance of Symbol 181 MovieClip in Symbol 182 MovieClip [powerup] Frame 1
onClipEvent (enterFrame) { _parent._y = _parent._y + 1; if (_parent.hitTest(_root.player.hit)) { _root.powerup(); removeMovieClip(_parent); } }
Symbol 197 MovieClip [baddy10] Frame 1
if (go == 1) { gotoAndPlay (3); }
Instance of Symbol 196 MovieClip "p" in Symbol 197 MovieClip [baddy10] Frame 1
onClipEvent (load) { boom = 0; test = 0; _parent._y = -110; health = 100; bullettime = 0; bulletdelay = 20; time = 0; move = 6; } onClipEvent (enterFrame) { if (boom == 1) { boom = 0; test++; health = health - 5; _root.score = _root.score + 10; _root.hits++; _root.accurate(); _root.bosshealth.h._xscale = health; } if (test == 19) { _parent.go = 1; _root.enemiesshot++; _root.score = _root.score + 1500; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); _root.enemyfire(x, y, 7); _root.enemyfire(x, y, 8); bullettime = 0; } time++; if (time < 100) { _parent._x = _parent._x + move; move = move * 0.96; } if (time == 100) { move = 6; } else if (100 < time) { _parent._x = _parent._x - move; move = move * 0.96; } if (199 < time) { time = 0; move = 6; } if (_parent._y < 100) { _parent._y = _parent._y + 1; } }
Symbol 197 MovieClip [baddy10] Frame 2
gotoAndPlay (1);
Symbol 197 MovieClip [baddy10] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 197 MovieClip [baddy10] Frame 39
_root.levelcomplete = 1; removeMovieClip(this);
Symbol 201 MovieClip [baddy9] Frame 1
if (go == 1) { gotoAndPlay (3); }
Instance of Symbol 200 MovieClip "p" in Symbol 201 MovieClip [baddy9] Frame 1
onClipEvent (load) { boom = 0; test = 0; _parent._y = -110; health = 100; bullettime = 0; bulletdelay = 20; time = 0; } onClipEvent (enterFrame) { if (boom == 1) { boom = 0; test++; health = health - 5; _root.score = _root.score + 10; _root.hits++; _root.accurate(); _root.bosshealth.h._xscale = health; } if (test == 19) { _parent.go = 1; _root.enemiesshot++; _root.score = _root.score + 1250; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); _root.enemyfire(x, y, 7); _root.enemyfire(x, y, 8); bullettime = 0; } time++; if (time < 100) { _parent._x = _parent._x + 2; } else if (99 < time) { _parent._x = _parent._x - 2; } if (199 < time) { time = 0; } if (_parent._y < 100) { _parent._y = _parent._y + 0.5; } }
Symbol 201 MovieClip [baddy9] Frame 2
gotoAndPlay (1);
Symbol 201 MovieClip [baddy9] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 201 MovieClip [baddy9] Frame 39
_root.levelcomplete = 1; removeMovieClip(this);
Symbol 205 MovieClip [baddy8] Frame 1
if (go == 1) { gotoAndPlay (3); }
Instance of Symbol 204 MovieClip "p" in Symbol 205 MovieClip [baddy8] Frame 1
onClipEvent (load) { boom = 0; test = 0; _parent._y = -110; health = 100; bullettime = 0; bulletdelay = 20; time = 0; } onClipEvent (enterFrame) { if (boom == 1) { boom = 0; test++; health = health - 4; _root.score = _root.score + 10; _root.hits++; _root.accurate(); _root.bosshealth.h._xscale = health; } if (test == 24) { _parent.go = 1; _root.enemiesshot++; _root.score = _root.score + 1000; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); _root.enemyfire(x, y, 2); _root.enemyfire(x, y, 3); bullettime = 0; } time++; if (time < 100) { _parent._x = _parent._x + 2; } else if (99 < time) { _parent._x = _parent._x - 2; } if (199 < time) { time = 0; } if (_parent._y < 100) { _parent._y = _parent._y + 0.5; } }
Symbol 205 MovieClip [baddy8] Frame 2
gotoAndPlay (1);
Symbol 205 MovieClip [baddy8] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 205 MovieClip [baddy8] Frame 39
_root.levelcomplete = 1; removeMovieClip(this);
Symbol 211 MovieClip [baddy11] Frame 1
if (go == 1) { gotoAndPlay (3); }
Instance of Symbol 210 MovieClip "p" in Symbol 211 MovieClip [baddy11] Frame 1
onClipEvent (load) { boom = 0; test = 0; _parent._y = -110; health = 100; bullettime = 0; bulletdelay = 30; time = 0; if (_root.effects == 1) { _root.helisound.start(0, 30); } } onClipEvent (enterFrame) { if (boom == 1) { boom = 0; test++; health = health - 4; _root.score = _root.score + 10; _root.hits++; _root.accurate(); _root.bosshealth.h._xscale = health; } if (test == 24) { _parent.go = 1; _root.enemiesshot++; _root.score = _root.score + 2000; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); _root.enemyfire(x, y, 2); _root.enemyfire(x, y, 3); _root.enemyfire(x, y, 7); _root.enemyfire(x, y, 8); bullettime = 0; } time++; if (time < 100) { _parent._x = _parent._x + 2; } else if (99 < time) { _parent._x = _parent._x - 2; } if (199 < time) { time = 0; } if (_parent._y < 100) { _parent._y = _parent._y + 0.5; } }
Symbol 211 MovieClip [baddy11] Frame 2
gotoAndPlay (1);
Symbol 211 MovieClip [baddy11] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 211 MovieClip [baddy11] Frame 39
_root.levelcomplete = 1; removeMovieClip(this);
Symbol 215 MovieClip [baddy7] Frame 1
if (go == 1) { gotoAndPlay (3); }
Instance of Symbol 214 MovieClip "p" in Symbol 215 MovieClip [baddy7] Frame 1
onClipEvent (load) { boom = 0; test = 0; _parent._y = -75; bullettime = 0; bulletdelay = 35; } onClipEvent (enterFrame) { if (boom == 1) { boom = 0; test++; _root.hits++; _root.accurate(); } if (test == 5) { y = _parent._y; x = _parent._x; _root.makemorelife(x, y); _root.enemiesshot++; _parent.go = 1; _root.score = _root.score + 450; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); _root.playerhit(); _root.playerhit(); _root.playerhit(); _root.playerhit(); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 4); _root.enemyfire(x, y, 5); _root.enemyfire(x, y, 6); bullettime = 0; } _parent._y = _parent._y + 1.5; if (475 < _parent._y) { removeMovieClip(_parent); } }
Symbol 215 MovieClip [baddy7] Frame 2
gotoAndPlay (1);
Instance of Symbol 214 MovieClip in Symbol 215 MovieClip [baddy7] Frame 3
/* no clip actions */
Symbol 215 MovieClip [baddy7] Frame 39
removeMovieClip(this);
Instance of Symbol 218 MovieClip "p" in Symbol 219 MovieClip [baddy6] Frame 1
onClipEvent (load) { boom = 0; test = 0; bullettime = 0; bulletdelay = 20; _parent._y = -30; } onClipEvent (enterFrame) { if (boom == 1) { boom = 0; test++; _root.hits++; _root.accurate(); } if (test == 3) { y = _parent._y; x = _parent._x; _root.makepowerup(x, y); _root.score = _root.score + 150; _root.enemiesshot++; removeMovieClip(_parent); } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); _root.playerhit(); _root.playerhit(); x = _parent._x; y = _parent._y; _root.explode(x, y); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 9); _root.enemyfire(x, y, 2); bullettime = 0; } _parent._y = _parent._y + 3; if (430 < _parent._y) { removeMovieClip(_parent); } }
Instance of Symbol 222 MovieClip "p" in Symbol 223 MovieClip [baddy5] Frame 1
onClipEvent (load) { time = 0; boom = 0; _parent._y = -10; bullettime = 0; bulletdelay = 20; move = 4; } onClipEvent (enterFrame) { if (boom == 1) { _root.hits++; _root.accurate(); _root.enemiesshot++; removeMovieClip(_parent); _root.score = _root.score + 25; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); x = _parent._x; y = _parent._y; _root.explode(x, y); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); bullettime = 0; } time++; if (time < 33) { this._rotation = 40; _parent._y = _parent._y + (move + 1); _parent._x = _parent._x - move; } else if ((32 < time) && (time < 66)) { this._rotation = -40; _parent._y = _parent._y + (move + 1); _parent._x = _parent._x + move; } else if ((65 < time) && (time < 99)) { this._rotation = -135; _parent._y = _parent._y - move; _parent._x = _parent._x + move; } else if ((98 < time) && (time < 124)) { this._rotation = 135; _parent._y = _parent._y - move; _parent._x = _parent._x - move; } if (124 < time) { time = 0; } if (420 < _parent._y) { removeMovieClip(_parent); } }
Instance of Symbol 226 MovieClip "p" in Symbol 227 MovieClip [baddy3] Frame 1
onClipEvent (load) { bulletdelay = 20; bullettime = 0; boom = 0; _parent._y = -10; } onClipEvent (enterFrame) { if (boom == 1) { _root.hits++; _root.accurate(); _root.enemiesshot++; removeMovieClip(_parent); _root.score = _root.score + 40; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); x = _parent._x; y = _parent._y; _root.explode(x, y); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); bullettime = 0; } _parent._y = _parent._y + 5; _parent._x = _parent._x - 5; if (_parent._x < -20) { _root.accurate(); removeMovieClip(_parent); } if (420 < _parent._y) { removeMovieClip(_parent); } }
Instance of Symbol 226 MovieClip "p" in Symbol 228 MovieClip [baddy4] Frame 1
onClipEvent (load) { bullettime = 0; bulletdelay = 20; boom = 0; _parent._y = -10; } onClipEvent (enterFrame) { if (boom == 1) { _root.hits++; _root.accurate(); _root.enemiesshot++; removeMovieClip(_parent); _root.score = _root.score + 40; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); x = _parent._x; y = _parent._y; _root.explode(x, y); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); bullettime = 0; } _parent._y = _parent._y + 5; _parent._x = _parent._x + 5; if (370 < _parent._x) { removeMovieClip(_parent); } if (420 < _parent._y) { removeMovieClip(_parent); } }
Instance of Symbol 226 MovieClip "p" in Symbol 229 MovieClip [baddy1] Frame 1
onClipEvent (load) { bulletdelay = 25; bullettime = 0; boom = 0; _parent._y = -10; } onClipEvent (enterFrame) { if (boom == 1) { _root.hits++; _root.accurate(); _root.score = _root.score + 25; _root.enemiesshot++; removeMovieClip(_parent); } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); x = _parent._x; y = _parent._y; _root.explode(x, y); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); bullettime = 0; } _parent._y = _parent._y + 3; if (420 < _parent._y) { removeMovieClip(_parent); } } onClipEvent (load) { time = 0; boom = 0; _parent._y = -10; bullettime = 0; bulletdelay = 20; move = 4; }
Instance of Symbol 230 MovieClip "p" in Symbol 231 MovieClip [baddy2] Frame 1
onClipEvent (load) { boom = 0; _parent._y = -10; bullettime = 0; bulletdelay = 20; time = 0; } onClipEvent (enterFrame) { if (boom == 1) { _root.hits++; _root.accurate(); _root.enemiesshot++; removeMovieClip(_parent); _root.score = _root.score + 40; } if (_parent.hitTest(_root.player.hit)) { _root.playerhit(); x = _parent._x; y = _parent._y; _root.explode(x, y); removeMovieClip(_parent); } bullettime++; if (bulletdelay < bullettime) { x = _parent._x; y = _parent._y; _root.enemyfire(x, y, 1); bullettime = 0; } time++; if (time < 50) { _parent._x = _parent._x + 2; } else if (50 < time) { _parent._x = _parent._x - 2; } if (99 < time) { time = 0; } _parent._y = _parent._y + 3; if (420 < _parent._y) { removeMovieClip(_parent); } }
Symbol 237 MovieClip Frame 1
stop();
Instance of Symbol 243 MovieClip in Symbol 252 MovieClip Frame 1
onClipEvent (load) { this._x = random(300) + 30; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-101 >= this._x) { this._y = random(80) + 5; this._x = 353; } }
Instance of Symbol 246 MovieClip in Symbol 252 MovieClip Frame 1
onClipEvent (load) { this._x = random(300) + 30; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(80) + 40; this._x = 353; } }
Instance of Symbol 249 MovieClip in Symbol 252 MovieClip Frame 1
onClipEvent (load) { this._x = random(300) + 30; this._y = random(80) + 5; } onClipEvent (enterFrame) { this._x = this._x - 0.5; if (-75 >= this._x) { this._y = random(80) + 5; this._x = 353; } }
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 280 Button
on (release) { gotoAndPlay (13); }
Symbol 283 Button
on (release) { gotoAndPlay (42); }
Symbol 286 Button
on (release) { gotoAndPlay (44); }
Symbol 290 Button
on (release) { if (_root.effects == 1) { _root.effects = 0; _root.e.gotoAndStop(2); } else if (_root.effects == 0) { _root.effects = 1; _root.e.gotoAndStop(1); } }
Symbol 298 Button
on (press) { gotoAndPlay (8); }
Symbol 338 Button
on (release) { if (score >= 1) { score = score; game_name = "1992"; getURL ("newscore.php", "_self", "POST"); } else { gotoAndPlay (11); } }
Symbol 310 Button
on (release) { gotoAndPlay (8); }
Symbol 332 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:1 2 4Used by:Timeline
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8 175 179
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 BitmapUsed by:10 53 322
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:18 173
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:18
Symbol 15 FontUsed by:16 132 133 134 135 136 137 138 139 140 141 142 143 147 148 149 150 151 152 153 157 158 162 163 164 172 232 262 263 277 278 281 282 284 285 287 288 293 299 300 301 302 303 308 309 311 312 313 314 315 316 317 318 319 323 324 325 326 327 328 329 330 333
Symbol 16 TextUses:15Used by:18
Symbol 17 GraphicUsed by:18 173
Symbol 18 MovieClip [bosshealth]Uses:12 14 16 17Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21 40
Symbol 21 MovieClip [bullet]Uses:20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:36
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:36
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:36
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:36
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:36
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:36
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClipUses:23 25 27 29 31 33 35Used by:37 38
Symbol 37 MovieClip [Cloud1]Uses:36Used by:Timeline
Symbol 38 MovieClip [Cloud2]Uses:36Used by:Timeline
Symbol 39 MovieClipUsed by:Timeline
Symbol 40 MovieClip [ebullet]Uses:20Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:49 178
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49 178
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49 178
Symbol 49 MovieClip [explosion]Uses:44 46 48Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClip [morelife]Uses:51Used by:Timeline
Symbol 53 GraphicUses:9Used by:106 129  Timeline
Symbol 54 BitmapUsed by:55 107
Symbol 55 GraphicUses:54Used by:106
Symbol 56 BitmapUsed by:57 108 322
Symbol 57 GraphicUses:56Used by:106
Symbol 58 BitmapUsed by:59 109 322
Symbol 59 GraphicUses:58Used by:106
Symbol 60 BitmapUsed by:61 110 322
Symbol 61 GraphicUses:60Used by:106
Symbol 62 BitmapUsed by:63 111
Symbol 63 GraphicUses:62Used by:106
Symbol 64 BitmapUsed by:65 112
Symbol 65 GraphicUses:64Used by:106
Symbol 66 BitmapUsed by:67 113
Symbol 67 GraphicUses:66Used by:106
Symbol 68 BitmapUsed by:69 114
Symbol 69 GraphicUses:68Used by:106
Symbol 70 BitmapUsed by:71 115
Symbol 71 GraphicUses:70Used by:106
Symbol 72 BitmapUsed by:73 116
Symbol 73 GraphicUses:72Used by:106
Symbol 74 BitmapUsed by:75 117
Symbol 75 GraphicUses:74Used by:106
Symbol 76 BitmapUsed by:77 118
Symbol 77 GraphicUses:76Used by:106
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:106 129
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:106 129
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:106 129
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:106 129
Symbol 86 BitmapUsed by:87 119
Symbol 87 GraphicUses:86Used by:106
Symbol 88 BitmapUsed by:89 120
Symbol 89 GraphicUses:88Used by:106
Symbol 90 BitmapUsed by:91 121
Symbol 91 GraphicUses:90Used by:106
Symbol 92 BitmapUsed by:93 122
Symbol 93 GraphicUses:92Used by:106
Symbol 94 BitmapUsed by:95 123
Symbol 95 GraphicUses:94Used by:106
Symbol 96 BitmapUsed by:97 124
Symbol 97 GraphicUses:96Used by:106
Symbol 98 BitmapUsed by:99 125
Symbol 99 GraphicUses:98Used by:106
Symbol 100 BitmapUsed by:101 126
Symbol 101 GraphicUses:100Used by:106
Symbol 102 BitmapUsed by:103 127
Symbol 103 GraphicUses:102Used by:106
Symbol 104 BitmapUsed by:105 128
Symbol 105 GraphicUses:104Used by:106
Symbol 106 MovieClip [land]Uses:53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105Used by:Timeline
Symbol 107 GraphicUses:54Used by:129
Symbol 108 GraphicUses:56Used by:129
Symbol 109 GraphicUses:58Used by:129
Symbol 110 GraphicUses:60Used by:129
Symbol 111 GraphicUses:62Used by:129
Symbol 112 GraphicUses:64Used by:129
Symbol 113 GraphicUses:66Used by:129
Symbol 114 GraphicUses:68Used by:129
Symbol 115 GraphicUses:70Used by:129
Symbol 116 GraphicUses:72Used by:129
Symbol 117 GraphicUses:74Used by:129
Symbol 118 GraphicUses:76Used by:129
Symbol 119 GraphicUses:86Used by:129
Symbol 120 GraphicUses:88Used by:129
Symbol 121 GraphicUses:90Used by:129
Symbol 122 GraphicUses:92Used by:129
Symbol 123 GraphicUses:94Used by:129
Symbol 124 GraphicUses:96Used by:129
Symbol 125 GraphicUses:98Used by:129
Symbol 126 GraphicUses:100Used by:129
Symbol 127 GraphicUses:102Used by:129
Symbol 128 GraphicUses:104Used by:129
Symbol 129 MovieClip [land2]Uses:53 107 108 109 110 111 112 113 114 115 116 117 118 79 81 83 85 119 120 121 122 123 124 125 126 127 128Used by:Timeline
Symbol 130 GraphicUsed by:145 155 159  Timeline
Symbol 131 GraphicUsed by:145
Symbol 132 TextUses:15Used by:145
Symbol 133 EditableTextUses:15Used by:145
Symbol 134 TextUses:15Used by:145
Symbol 135 EditableTextUses:15Used by:145
Symbol 136 EditableTextUses:15Used by:145
Symbol 137 TextUses:15Used by:145
Symbol 138 TextUses:15Used by:145
Symbol 139 EditableTextUses:15Used by:145
Symbol 140 TextUses:15Used by:145
Symbol 141 EditableTextUses:15Used by:145
Symbol 142 TextUses:15Used by:145
Symbol 143 TextUses:15Used by:144
Symbol 144 ButtonUses:143Used by:145
Symbol 145 MovieClip [leveldone]Uses:130 131 132 133 134 135 136 137 138 139 140 141 142 144Used by:Timeline
Symbol 146 GraphicUsed by:155
Symbol 147 TextUses:15Used by:155
Symbol 148 EditableTextUses:15Used by:155
Symbol 149 TextUses:15Used by:154
Symbol 150 TextUses:15Used by:154
Symbol 151 TextUses:15Used by:154
Symbol 152 TextUses:15Used by:154
Symbol 153 TextUses:15Used by:154
Symbol 154 MovieClipUses:149 150 151 152 153Used by:155
Symbol 155 MovieClip [levelintro]Uses:130 146 147 148 154Used by:Timeline
Symbol 156 GraphicUsed by:159
Symbol 157 TextUses:15Used by:159
Symbol 158 TextUses:15Used by:159
Symbol 159 MovieClip [lifelost]Uses:130 156 157 158Used by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:173
Symbol 162 TextUses:15Used by:173
Symbol 163 EditableTextUses:15Used by:173
Symbol 164 TextUses:15Used by:173
Symbol 165 GraphicUsed by:168
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168  Timeline
Symbol 168 MovieClipUses:165 167Used by:173
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:169 170Used by:173
Symbol 172 TextUses:15Used by:173
Symbol 173 MovieClip [panel]Uses:161 162 163 164 168 12 171 17 172Used by:Timeline
Symbol 174 GraphicUsed by:175 179
Symbol 175 MovieClipUses:174 7Used by:179
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:179 196 200 204 210 214 218 222 226 230
Symbol 178 MovieClipUses:44 46 48Used by:179 197 201 205 211 215
Symbol 179 MovieClip [player]Uses:175 177 174 7 178Used by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182  Timeline
Symbol 182 MovieClip [powerup]Uses:181Used by:Timeline
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:Timeline
Symbol 186 ShapeTweeningUsed by:191
Symbol 187 ShapeTweeningUsed by:191
Symbol 188 ShapeTweeningUsed by:191
Symbol 189 ShapeTweeningUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:186 187 188 189 190Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:195 177Used by:197
Symbol 197 MovieClip [baddy10]Uses:196 178Used by:Timeline
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClipUses:199 177Used by:201
Symbol 201 MovieClip [baddy9]Uses:200 178Used by:Timeline
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:203 177Used by:205
Symbol 205 MovieClip [baddy8]Uses:204 178Used by:Timeline
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:210
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClipUses:177 207 209Used by:211
Symbol 211 MovieClip [baddy11]Uses:210 178Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214  Timeline
Symbol 214 MovieClipUses:213 177Used by:215
Symbol 215 MovieClip [baddy7]Uses:214 178Used by:Timeline
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218  Timeline
Symbol 218 MovieClipUses:217 177Used by:219
Symbol 219 MovieClip [baddy6]Uses:218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222 230  Timeline
Symbol 222 MovieClipUses:221 177Used by:223
Symbol 223 MovieClip [baddy5]Uses:222Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226  Timeline
Symbol 226 MovieClipUses:177 225Used by:227 228 229
Symbol 227 MovieClip [baddy3]Uses:226Used by:Timeline
Symbol 228 MovieClip [baddy4]Uses:226Used by:Timeline
Symbol 229 MovieClip [baddy1]Uses:226Used by:Timeline
Symbol 230 MovieClipUses:177 221Used by:231
Symbol 231 MovieClip [baddy2]Uses:230Used by:Timeline
Symbol 232 TextUses:15Used by:237
Symbol 233 SoundUsed by:237
Symbol 234 Sound [explodesound]Used by:237
Symbol 235 Sound [heliaif]Used by:237
Symbol 236 Sound [fires]Used by:237  Timeline
Symbol 237 MovieClipUses:232 233 234 235 236Used by:Timeline
Symbol 238 GraphicUsed by:Timeline
Symbol 239 BitmapUsed by:240 292
Symbol 240 GraphicUses:239Used by:252  Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:252  Timeline
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClipUses:245Used by:252  Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClipUses:248Used by:252  Timeline
Symbol 250 BitmapUsed by:251 307
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClipUses:240 243 246 249 251Used by:Timeline
Symbol 253 BitmapUsed by:254 292 307
Symbol 254 GraphicUses:253Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 GraphicUsed by:Timeline
Symbol 260 FontUsed by:261 323 324 325 326 327 328 329 330 331
Symbol 261 TextUses:260Used by:Timeline
Symbol 262 TextUses:15Used by:Timeline
Symbol 263 TextUses:15Used by:Timeline
Symbol 264 GraphicUsed by:Timeline
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:Timeline
Symbol 267 GraphicUsed by:269
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:267 268Used by:Timeline
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:275
Symbol 272 GraphicUsed by:275
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClipUses:271 272 274Used by:Timeline
Symbol 276 GraphicUsed by:Timeline
Symbol 277 TextUses:15Used by:280
Symbol 278 TextUses:15Used by:280
Symbol 279 GraphicUsed by:280 283 286
Symbol 280 ButtonUses:277 278 279Used by:Timeline
Symbol 281 TextUses:15Used by:283
Symbol 282 TextUses:15Used by:283
Symbol 283 ButtonUses:281 282 279Used by:Timeline
Symbol 284 TextUses:15Used by:286
Symbol 285 TextUses:15Used by:286
Symbol 286 ButtonUses:284 285 279Used by:Timeline
Symbol 287 TextUses:15Used by:Timeline
Symbol 288 TextUses:15Used by:Timeline
Symbol 289 GraphicUsed by:290
Symbol 290 ButtonUses:289Used by:Timeline
Symbol 291 GraphicUsed by:Timeline
Symbol 292 GraphicUses:253 239Used by:Timeline
Symbol 293 TextUses:15Used by:Timeline
Symbol 294 FontUsed by:295 296
Symbol 295 TextUses:294Used by:298 310
Symbol 296 TextUses:294Used by:298 310
Symbol 297 GraphicUsed by:298 310
Symbol 298 ButtonUses:295 296 297Used by:Timeline
Symbol 299 TextUses:15Used by:Timeline
Symbol 300 EditableTextUses:15Used by:Timeline
Symbol 301 TextUses:15Used by:Timeline
Symbol 334 FontUsed by:335 336
Symbol 335 TextUses:334Used by:338
Symbol 336 TextUses:334Used by:338
Symbol 337 GraphicUsed by:338
Symbol 338 ButtonUses:335 336 337Used by:Timeline
Symbol 302 TextUses:15Used by:Timeline
Symbol 303 TextUses:15Used by:Timeline
Symbol 307 GraphicUses:253 250Used by:Timeline
Symbol 308 TextUses:15Used by:Timeline
Symbol 309 TextUses:15Used by:Timeline
Symbol 310 ButtonUses:295 296 297Used by:Timeline
Symbol 311 TextUses:15Used by:Timeline
Symbol 312 TextUses:15Used by:Timeline
Symbol 313 TextUses:15Used by:Timeline
Symbol 314 TextUses:15Used by:Timeline
Symbol 315 TextUses:15Used by:Timeline
Symbol 316 TextUses:15Used by:Timeline
Symbol 317 TextUses:15Used by:Timeline
Symbol 318 TextUses:15Used by:Timeline
Symbol 319 TextUses:15Used by:Timeline
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:Timeline
Symbol 322 GraphicUses:9 56 60 58Used by:Timeline
Symbol 323 TextUses:15 260Used by:332
Symbol 324 TextUses:15 260Used by:332
Symbol 325 TextUses:15 260Used by:332
Symbol 326 TextUses:15 260Used by:332
Symbol 327 TextUses:15 260Used by:332
Symbol 328 TextUses:15 260Used by:332
Symbol 329 TextUses:15 260Used by:332
Symbol 330 TextUses:15 260Used by:332
Symbol 331 TextUses:260Used by:332
Symbol 332 MovieClipUses:323 324 325 326 327 328 329 330 331Used by:Timeline
Symbol 333 TextUses:15Used by:Timeline

Instance Names

"loaderhold"Frame 1Symbol 5 MovieClip
"e"Frame 8Symbol 269 MovieClip
"pilot"Frame 8Symbol 275 MovieClip
"cred"Frame 44Symbol 332 MovieClip
"loader"Symbol 5 MovieClip Frame 24Symbol 4 MovieClip
"h"Symbol 18 MovieClip [bosshealth] Frame 1Symbol 14 MovieClip
"cc"Symbol 37 MovieClip [Cloud1] Frame 1Symbol 36 MovieClip
"cc"Symbol 38 MovieClip [Cloud2] Frame 1Symbol 36 MovieClip
"bullet"Symbol 40 MovieClip [ebullet] Frame 1Symbol 20 MovieClip
"livepanel"Symbol 173 MovieClip [panel] Frame 1Symbol 168 MovieClip
"playerhealth"Symbol 173 MovieClip [panel] Frame 1Symbol 171 MovieClip
"plane"Symbol 179 MovieClip [player] Frame 1Symbol 175 MovieClip
"hit"Symbol 179 MovieClip [player] Frame 1Symbol 177 MovieClip
"hit"Symbol 196 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 197 MovieClip [baddy10] Frame 1Symbol 196 MovieClip
"hit"Symbol 200 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 201 MovieClip [baddy9] Frame 1Symbol 200 MovieClip
"p"Symbol 201 MovieClip [baddy9] Frame 3Symbol 200 MovieClip
"hit"Symbol 204 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 205 MovieClip [baddy8] Frame 1Symbol 204 MovieClip
"p"Symbol 205 MovieClip [baddy8] Frame 3Symbol 204 MovieClip
"hit"Symbol 210 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 211 MovieClip [baddy11] Frame 1Symbol 210 MovieClip
"p"Symbol 211 MovieClip [baddy11] Frame 3Symbol 210 MovieClip
"hit"Symbol 214 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 215 MovieClip [baddy7] Frame 1Symbol 214 MovieClip
"hit"Symbol 218 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 219 MovieClip [baddy6] Frame 1Symbol 218 MovieClip
"hit"Symbol 222 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 223 MovieClip [baddy5] Frame 1Symbol 222 MovieClip
"hit"Symbol 226 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 227 MovieClip [baddy3] Frame 1Symbol 226 MovieClip
"p"Symbol 228 MovieClip [baddy4] Frame 1Symbol 226 MovieClip
"p"Symbol 229 MovieClip [baddy1] Frame 1Symbol 226 MovieClip
"hit"Symbol 230 MovieClip Frame 1Symbol 177 MovieClip
"p"Symbol 231 MovieClip [baddy2] Frame 1Symbol 230 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 7Symbol 18 as "bosshealth"
ExportAssets (56)Timeline Frame 7Symbol 21 as "bullet"
ExportAssets (56)Timeline Frame 7Symbol 37 as "Cloud1"
ExportAssets (56)Timeline Frame 7Symbol 38 as "Cloud2"
ExportAssets (56)Timeline Frame 7Symbol 40 as "ebullet"
ExportAssets (56)Timeline Frame 7Symbol 49 as "explosion"
ExportAssets (56)Timeline Frame 7Symbol 52 as "morelife"
ExportAssets (56)Timeline Frame 7Symbol 106 as "land"
ExportAssets (56)Timeline Frame 7Symbol 129 as "land2"
ExportAssets (56)Timeline Frame 7Symbol 145 as "leveldone"
ExportAssets (56)Timeline Frame 7Symbol 155 as "levelintro"
ExportAssets (56)Timeline Frame 7Symbol 159 as "lifelost"
ExportAssets (56)Timeline Frame 7Symbol 173 as "panel"
ExportAssets (56)Timeline Frame 7Symbol 179 as "player"
ExportAssets (56)Timeline Frame 7Symbol 182 as "powerup"
ExportAssets (56)Timeline Frame 7Symbol 197 as "baddy10"
ExportAssets (56)Timeline Frame 7Symbol 201 as "baddy9"
ExportAssets (56)Timeline Frame 7Symbol 205 as "baddy8"
ExportAssets (56)Timeline Frame 7Symbol 211 as "baddy11"
ExportAssets (56)Timeline Frame 7Symbol 215 as "baddy7"
ExportAssets (56)Timeline Frame 7Symbol 219 as "baddy6"
ExportAssets (56)Timeline Frame 7Symbol 223 as "baddy5"
ExportAssets (56)Timeline Frame 7Symbol 227 as "baddy3"
ExportAssets (56)Timeline Frame 7Symbol 228 as "baddy4"
ExportAssets (56)Timeline Frame 7Symbol 229 as "baddy1"
ExportAssets (56)Timeline Frame 7Symbol 231 as "baddy2"
ExportAssets (56)Timeline Frame 7Symbol 234 as "explodesound"
ExportAssets (56)Timeline Frame 7Symbol 235 as "heliaif"
ExportAssets (56)Timeline Frame 7Symbol 236 as "fires"

Labels

"start"Frame 13
"start2"Frame 14
"mainloop"Frame 18
"leveldone"Frame 22
"loop2"Frame 23
"nextlevel"Frame 25
"lifegone"Frame 28
"loop3"Frame 29

Dynamic Text Variables

_root.levelSymbol 133 EditableText"0"
_root.enemiesSymbol 135 EditableText"00"
_root.enemiesshotSymbol 136 EditableText"00"
_root.shotsSymbol 139 EditableText"0"
_root.accuracySymbol 141 EditableText"000"
_root.levelSymbol 148 EditableText"1"
_root.scoreSymbol 163 EditableText"0"
scoreSymbol 300 EditableText"000000"




http://swfchan.com/5/24001/info.shtml
Created: 25/5 -2019 16:48:57 Last modified: 25/5 -2019 16:48:57 Server time: 02/05 -2024 16:38:45