Frame 1
function fnInit() {
gGameStarted = false;
vLoaded = true;
firstTime = true;
}
function fnStartGame() {
firstTime = false;
attackLevel = 40000;
objLevel = 39999;
MandE.play();
border_mc.endClip.gotoAndStop("base");
gScore = 0;
gGameStarted = true;
gGameOn = true;
gunLoop = false;
damage = 0;
ammo = [500, 4, 8];
ammoLimits = [500, 4, 8];
cadetAmmoInc = [300, 3, 6];
commandoAmmoInc = [250, 2, 4];
fnUpdateAmmo();
joeState = "skiing";
border_mc.swapDepths(50002);
scope_mc.swapDepths(50001);
weaponSelect_mc.swapDepths(50000);
jetskier_mc.swapDepths(49999);
jetskier_mc.gotoAndStop("center");
if (level == "Cadet") {
objects = ["ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "ASCH", "ASCH", "ACH", "ASRH", "ASRH", "ARH", "ASLH", "ASLH", "ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "MCH", "MLH", "MRH"];
} else {
objects = ["ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "ASCH", "ASCH", "ACH", "ASRH", "ASRH", "ARH", "ASLH", "ASLH", "ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "MCH", "MLH", "MRH", "MCH", "MLH", "MRH"];
}
objList = [];
subAttackList = [];
attackList = [];
moveJetski = setInterval(fnMoveJetski, 66.6666666666667);
gMoveOK = true;
objInterval = 1500;
objectCreator = setInterval(fnCreateNewObject, objInterval);
currentWeapon = 3;
fnSelectWeapon(currentWeapon);
dragFlag = true;
bombInterval = 0.5;
weaponSelect_mc.gunsFlash_mc.gotoAndStop(1);
weaponSelect_mc.torpedoFlash_mc.gotoAndStop(1);
weaponSelect_mc.rocketsFlash_mc.gotoAndStop(1);
}
function fnStopGame(vEnd) {
gunLoop = false;
dragFlag = false;
scope_mc._x = -100;
gGameOn = false;
var i = 0;
while (i < objList.length) {
objList[i].stop();
if (objList[i].vType == "Sub") {
objList[i].main_mc.sub_mc.stop();
objList[i].main_mc.stop();
}
i++;
}
var i = 0;
while (i < subAttackList.length) {
subAttackList[i].bomb_mc.stop();
i++;
}
var i = 0;
while (i < attackList.length) {
attackList[i].bomb_mc.stop();
i++;
}
clearInterval(moveJetski);
clearInterval(objectCreator);
scope_mc.hit_mc.gotoAndStop(1);
scope_mc.miss_mc.gotoAndStop(1);
mgun_mc.gotoAndStop(1);
if (vEnd) {
fnEndGame();
}
}
function fnRestartGame() {
gGameOn = true;
var i = 0;
while (i < objList.length) {
objList[i].play();
if (objList[i].vType == "Sub") {
objList[i].main_mc.sub_mc.play();
objList[i].main_mc.play();
}
i++;
}
var i = 0;
while (i < subAttackList.length) {
subAttackList[i].bomb_mc.play();
i++;
}
var i = 0;
while (i < attackList.length) {
attackList[i].bomb_mc.play();
i++;
}
moveJetski = setInterval(fnMoveJetski, 66.6666666666667);
objectCreator = setInterval(fnCreateNewObject, objInterval);
}
function fnEndGame() {
gGameStarted = false;
jetskier_mc.damage_mc.gotoAndStop(3);
while (objList.length > 0) {
removeMovieClip(objList.shift());
}
while (subAttackList.length > 0) {
removeMovieClip(subAttackList.shift());
}
while (attackList.length > 0) {
removeMovieClip(attackList.shift());
}
border_mc.endClip.gotoAndPlay("threeHits");
}
function fnPlayAgain() {
removeMovieClip(weaponSelect_mc);
removeMovieClip(jetskier_mc);
removeMovieClip(scope_mc);
removeMovieClip(border_mc);
border_mc.endClip.gotoAndStop(1);
gotoAndStop (2);
}
function fnSelectLevel(which) {
level = which;
levelSelect_mc.gotoAndStop("hide");
if (firstTime == true) {
border_mc.briefing_mc.gotoAndPlay(2);
} else {
gotoAndPlay (3);
}
border_mc.level_mc.gotoAndStop(which);
}
function fnSelectWeapon(which) {
currentWeapon = which;
scope_mc.gotoAndStop(which);
weaponSelect_mc.gotoAndStop(which);
}
function fnMoveJetski() {
if ((currentWeapon == 1) && (gunLoop == false)) {
scope_mc.miss_mc.gotoAndStop(1);
scope_mc.hit_mc.gotoAndStop(1);
}
var vCurFrame = jetskier_mc._currentframe;
var vCrusherFrame = jetskier_mc.crusher._currentframe;
var vExplosionFrame = jetskier_mc.crusher.explosion_mc._currentframe;
var xLoc = _xmouse;
if (xLoc < 184) {
vframe = 2;
} else if (xLoc > 738) {
vframe = 32;
} else {
var vframe = (Math.round((xLoc - 184) / 17.87) + 2);
}
if (vframe != vCurFrame) {
if (vFrame > (vCurFrame + 1)) {
vFrame = vCurFrame + 2;
} else if (vFrame > vCurFrame) {
vFrame = vCurFrame + 1;
} else if (vFrame < (vCurFrame - 1)) {
vFrame = vCurFrame - 2;
} else if (vFrame < vCurFrame) {
vFrame = vCurFrame - 1;
}
jetskier_mc.gotoAndStop(vFrame);
}
fnSelectWeapon(currentWeapon);
if ((lastFrame > 12) && (vFrame < 13)) {
var fireGun = true;
} else if ((lastFrame < 22) && (vFrame > 21)) {
var fireGun = true;
} else if (((lastFrame < 13) || (lastFrame > 21)) && ((vFrame > 12) && (vFrame < 22))) {
var fireGun = true;
} else {
var fireGun = false;
}
if ((gunLoop == true) && (fireGun == true)) {
fnShoot();
}
trace("crusherFrame=" + vCrusherFrame);
trace("fireGun=" + fireGun);
if ((fireGun == true) && (vCrusherFrame != 1)) {
jetskier_mc.crusher.gotoAndPlay(vCrusherFrame);
}
if ((fireGun == true) && (vExplosionFrame != 1)) {
jetskier_mc.crusher.explosion_mc.gotoAndPlay(vExplosionFrame);
}
lastFrame = vFrame;
jetskier_mc.crusher.damage_mc.gotoAndStop(damage + 1);
}
function fnJump() {
if (joeState != "jumping") {
u = new Sound(JumpAudio);
u.attachSound("Jump");
u.setVolume(100);
u.start();
joeState = "jumping";
jetskier_mc.crusher.gotoAndPlay("jump");
}
}
function fnJumpOver() {
if ((damage >= 3) && (gGameOn == true)) {
fnStopGame(true);
} else {
joeState = "skiing";
}
}
function fnShoot() {
if (ammo[currentWeapon - 1] > 0) {
if (currentWeapon == 1) {
ammo[currentWeapon - 1] = ammo[currentWeapon - 1] - 5;
jetskier_mc.crusher.guns.gotoAndPlay(2);
} else {
var xDest = _xmouse;
if (currentWeapon == 2) {
var yDest = 117;
} else {
var yDest = _ymouse;
}
ammo[currentWeapon - 1] = ammo[currentWeapon - 1] - 1;
if (currentWeapon == 2) {
duplicateMovieClip ("torpedo_mc", "attack" + attackLevel, attackLevel);
} else if (currentWeapon == 3) {
duplicateMovieClip ("rocket_mc", "attack" + attackLevel, attackLevel);
}
attackList.push(eval ("attack" + attackLevel));
var point = new Object();
point.x = jetskier_mc.crusher._x;
point.y = jetskier_mc.crusher._y;
jetskier_mc.localToGlobal(point);
setProperty("attack" + attackLevel, _x , point.x);
setProperty("attack" + attackLevel, _y , point.y);
if (currentWeapon == 2) {
var vFrames = 20;
} else {
var vFrames = 10;
}
var xDist = (xDest - point.x);
var xInc = (xDist / (vFrames - 2));
var yDist = (yDest - point.y);
if (currentWeapon == 2) {
var yInc = (yDist / (vFrames - 6));
} else {
var yInc = (yDist / (vFrames - 2));
}
var scaleInc = (100 / (vFrames + 2));
Set(("attack" + attackLevel) + ".xInc", xInc);
Set(("attack" + attackLevel) + ".yInc", yInc);
Set(("attack" + attackLevel) + ".scaleInc", scaleInc);
eval ("attack" + attackLevel).gotoAndPlay(2);
if (vDegree != 0) {
eval (("attack" + attackLevel) + ".bomb_mc")._rotation = vDegree;
}
attackLevel++;
}
fnUpdateAmmo();
} else if (currentWeapon == 1) {
jetskier_mc.crusher.guns.gotoAndStop(1);
scope_mc.hit_mc.gotoAndStop(1);
scope_mc.miss_mc.gotoAndStop(1);
mgun_mc.gotoAndStop(1);
}
if (ammo[currentWeapon - 1] == 0) {
if (currentWeapon == 1) {
weaponSelect_mc.gunsFlash_mc.gotoAndPlay("loop");
} else if (currentWeapon == 2) {
weaponSelect_mc.torpedoFlash_mc.gotoAndPlay("loop");
} else {
weaponSelect_mc.rocketsFlash_mc.gotoAndPlay("loop");
}
}
}
function fnUpdateAmmo() {
weaponSelect_mc.machineGuns_txt.text = ammo[0];
weaponSelect_mc.torpedos_txt.text = ammo[1];
weaponSelect_mc.rockets_txt.text = ammo[2];
}
function fnOpponentShoot(which) {
duplicateMovieClip (missile_mc, "missile" + attackLevel, attackLevel);
var point = new Object();
point.x = which._x;
point.y = which._y;
which._parent.localToGlobal(point);
setProperty("missile" + attackLevel, _x , point.x);
setProperty("missile" + attackLevel, _y , point.y);
eval ("missile" + attackLevel).gotoAndPlay(2);
subAttackList.push(eval ("missile" + attackLevel));
attackLevel++;
}
function fnCheckHitSubMines(clip) {
if ((clip.hitTest(jetskier_mc.crusher.hit_mc) && (clip._parent._parent.vHit == false)) && (joeState == "skiing")) {
clip._parent._parent.vHit = true;
clip._parent.sub_mc._visible = false;
clip.gotoAndPlay(2);
fnDamage(true);
}
}
function fnCheckHitMines(clip) {
if ((clip.hitTest(jetskier_mc.crusher.hit_mc) && (clip._parent.vHit == false)) && (joeState == "skiing")) {
clip._parent.vHit = true;
clip._parent.sub_mc._visible = false;
clip.gotoAndPlay(2);
fnDamage(true);
}
}
function fnCheckHitMissile(clip) {
if (clip.hitTest(jetskier_mc.crusher) && (joeState == "skiing")) {
JetHitAudio.Play();
jetskier_mc.crusher.explosion_mc.play();
fnRemoveMissile(clip._parent);
fnDamage(false);
setInterval(fnCheckEnd, 667);
}
}
function fnCheckHitAmmo(clip) {
if (clip.hitTest(jetskier_mc.crusher.hit_mc) && (clip._parent.vHit == false)) {
point = new Object();
point.x = jetskier_mc.crusher._x;
point.y = jetskier_mc.crusher._y;
jetskier_mc.localToGlobal(point);
ammoSign_mc._x = point.x;
ammoSign_mc._y = point.y;
ammoSign_mc.gotoAndPlay(2);
clip._parent.vHit = true;
fnRemoveObj(clip._parent);
fnAddAmmo();
}
}
function fnAddAmmo() {
if (level == "Cadet") {
var ammoInc = cadetAmmoInc;
} else {
var ammoInc = commandoAmmoInc;
}
var i = 0;
while (i < ammo.length) {
if ((ammo[i] + ammoInc[i]) < ammoLimits[i]) {
ammo[i] = ammo[i] + ammoInc[i];
} else {
ammo[i] = ammoLimits[i];
}
i++;
}
weaponSelect_mc.torpedoFlash_mc.gotoAndPlay("pickup");
weaponSelect_mc.gunsFlash_mc.gotoAndPlay("pickup");
weaponSelect_mc.rocketsFlash_mc.gotoAndPlay("pickup");
fnUpdateAmmo();
}
function fnCheckHitAttack(clip, vAttack) {
trace(objList);
var i = 0;
while (i < objList.length) {
switch (objList[i].vType) {
case "Sub" :
if (clip.hitTest(objList[i].main_mc.explode) && (objList[i].vHit == false)) {
if (vAttack == 1) {
objList[i].vDamage = objList[i].vDamage + 5;
scope_mc.hit_mc.gotoAndStop(2);
scope_mc.miss_mc.gotoAndStop(1);
trace(objList[i]);
trace(objList[i].vDamage);
} else {
objList[i].vDamage = objList[i].vDamage + 20;
}
if (objList[i].vDamage == 20) {
objList[i].vHit = true;
objList[i].main_mc.stop();
objList[i].main_mc.explode.gotoAndPlay(2);
objList[i].main_mc.sub_mc._visible = false;
ExplosionsAudio.Play();
if (level == "Cadet") {
gScore = gScore + 5;
} else {
gScore = gScore + 10;
}
if (gScore == 180) {
objInterval = 1400;
bombInterval = 0.4;
var change = true;
} else if (gScore == 260) {
objInterval = 1300;
bombInterval = 0.3;
var change = true;
} else if (gScore == 340) {
objInterval = 1100;
bombInterval = 0.2;
var change = true;
} else {
var change = false;
}
if (change == true) {
clearInterval(objectCreator);
objectCreator = setInterval(fnCreateNewObject, objInterval);
}
return(true);
}
return(false);
}
break;
case "Mine" :
case "Ammo" :
if (vAttack == 2) {
break;
}
if (!(clip.hitTest(objList[i].explode) && (objList[i].vHit == false))) {
break;
}
objList[i].vHit = true;
objList[i].explode.gotoAndPlay(2);
objList[i].sub_mc._visible = false;
return(true);
}
i++;
}
if ((vAttack == 1) && (gunLoop == true)) {
scope_mc.hit_mc.gotoAndStop(1);
scope_mc.miss_mc.gotoAndStop(2);
} else if (vAttack == 3) {
clip._parent.gotoAndPlay("miss");
}
}
function fnDamage(vBounce) {
damage++;
if (damage < 2) {
jetskier_mc.crusher.damage_mc.gotoAndStop(damage + 1);
}
if (vBounce) {
fnJump();
}
}
function fnRemoveMissile(which) {
var i = 0;
while (i < subAttackList.length) {
if (subAttackList[i] == which) {
subAttackList.splice(i, 1);
removeMovieClip(which);
}
i++;
}
}
function fnRemoveAttack(which) {
var i = 0;
while (i < attackList.length) {
if (attackList[i] == which) {
attackList.splice(i, 1);
removeMovieClip(which);
}
i++;
}
}
function fnRemoveObj(which) {
var i = 0;
while (i < objList.length) {
if (objList[i] == which) {
objList.splice(i, 1);
removeMovieClip(which);
}
i++;
}
}
function fnCreateNewObject() {
var vRand = Math.floor(Math.random() * objects.length);
var vType = objects[vRand];
if ((((vType == "ACH") || (vType == "ARH")) || (vType == "ALH")) && (lastObject == "ammo")) {
if (vRand < (objects.length - 1)) {
vRand++;
} else {
vRand = 0;
}
var vType = objects[vRand];
}
objects.splice(vRand, 1);
if (objects.length == 0) {
if (level == "Cadet") {
objects = ["ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "ASCH", "ASCH", "ACH", "ASRH", "ASRH", "ARH", "ASLH", "ASLH", "ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "MCH", "MLH", "MRH"];
} else {
objects = ["ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "ASCH", "ASCH", "ACH", "ASRH", "ASRH", "ARH", "ASLH", "ASLH", "ASCH", "ASCH", "ASRH", "ASRH", "ASLH", "ASLH", "MCH", "MLH", "MRH", "MCH", "MLH", "MRH"];
}
}
duplicateMovieClip (vType, "dup" + objLevel, objLevel);
objList.push(eval ("dup" + objLevel));
Set(("dup" + objLevel) + ".vHit", false);
Set(("dup" + objLevel) + ".vDamage", 0);
switch (vType) {
case "ASCH" :
case "ASRH" :
case "ASLH" :
Set(("dup" + objLevel) + ".vType", "Sub");
if ((level == "Cadet") && (Math.random() > bombInterval)) {
Set(("dup" + objLevel) + ".vMines", true);
} else {
Set(("dup" + objLevel) + ".vMines", false);
}
lastObject = "sub";
break;
case "ACH" :
case "ALH" :
case "ARH" :
Set(("dup" + objLevel) + ".vType", "Ammo");
lastObject = "ammo";
break;
case "MCH" :
case "MLH" :
case "MRH" :
Set(("dup" + objLevel) + ".vType", "Mine");
lastObject = "mine";
}
eval ("dup" + objLevel).gotoAndPlay(2);
objLevel--;
}
stop();
loadMovieNum (SITEROOT + "nav.swf", 100001);
var objects;
var objList;
var objLevel;
var attackLevel;
var subAttackList;
var attackList;
var moveJetski;
var objectCreator;
var joeState;
var lastFrame;
var vLoaded = false;
var damage;
var ammo;
var cadetAmmoInc;
var commandoAmmoInc;
var ammoLimits;
var objInterval;
var currentWeapon;
var gMoveOK;
var gunLoop;
var dragFlag;
var gGameStarted;
var gGameOn;
var gScore;
var lastObject;
var level;
var bombInterval;
var firstTime;
var gInitted = false;
Instance of Symbol 26 MovieClip "levelSelect_mc" in Frame 1
onClipEvent (enterFrame) {
if (_parent.vLoaded == false) {
if (_parent.getBytesLoaded() == _parent.getBytesTotal()) {
_parent.fnInit();
this.gotoAndStop("ready");
}
} else {
this.gotoAndStop("ready");
}
}
Frame 2
levelSelect_mc.gotoAndStop("ready");
Instance of Symbol 393 MovieClip "ammoSign_mc" in Frame 3
onClipEvent (load) {
this.startX = this._x;
this.startY = this._y;
}
Instance of Symbol 479 MovieClip "scope_mc" in Frame 3
onClipEvent (enterFrame) {
if (_parent.dragFlag == true) {
startDrag (this, true);
}
if (_parent._ymouse > 300) {
this.gotoAndStop("Hide");
} else if (_parent._ymouse > 227) {
this.gotoAndStop("jump");
} else {
this.gotoAndStop(_parent.currentWeapon);
}
}
Frame 4
fnStartGame();
Frame 5
stop();
Symbol 9 MovieClip [missile] Frame 1
stop();
Symbol 9 MovieClip [missile] Frame 2
play();
Symbol 9 MovieClip [missile] Frame 26
_root.fnCheckMissileHit(this);
Symbol 9 MovieClip [missile] Frame 38
_root.fnRemoveMissile(this);
removeMovieClip(this);
Symbol 9 MovieClip [missile] Frame 70
_root.fnRemoveMissile(this);
removeMovieClip(this);
Symbol 23 Button
on (release) {
_parent.fnSelectLevel("Cadet");
}
Symbol 25 Button
on (release) {
_parent.fnSelectLevel("Commando");
}
Symbol 26 MovieClip Frame 5
gotoAndPlay (1);
Symbol 26 MovieClip Frame 6
stop();
Symbol 26 MovieClip Frame 8
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 3
stop();
Symbol 44 MovieClip Frame 5
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 2
stop();
Symbol 53 MovieClip Frame 3
stop();
Symbol 53 MovieClip Frame 4
stop();
Symbol 154 MovieClip Frame 1
stop();
help_btn.onRelease = function () {
if (_parent._parent.gGameStarted == true) {
_parent._parent.fnstopGame(false);
}
gotoAndStop (2);
};
Symbol 154 MovieClip Frame 2
goJoe_btn.onRelease = function () {
if (_parent._parent.gGameStarted == true) {
_parent._parent.fnRestartGame();
}
gotoAndStop (1);
};
help_btn.onRelease = function () {
if (_parent._parent.gGameStarted == true) {
_parent._parent.fnRestartGame();
}
gotoAndStop (1);
};
Symbol 215 MovieClip Frame 269
stop();
_parent.gotoAndStop("flash");
Symbol 221 Button
on (release) {
if (_parent._parent.gGameStarted == false) {
gotoAndStop (17);
} else {
_parent._parent.fnRestartGame();
gotoAndStop (1);
}
}
Symbol 222 Button
on (release) {
gotoAndStop (17);
}
Symbol 223 Button
on (release) {
if (_parent._parent._parent.gGameStarted == false) {
_parent._parent._parent.gotoAndPlay("game");
} else {
_parent._parent._parent.fnRestartGame();
}
_parent.gotoAndStop(1);
}
Symbol 224 Button
on (release) {
_parent._parent._parent.gotoAndPlay("game");
_parent.gotoAndStop(1);
}
Symbol 225 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 1
stop();
yoJoe_btn.onRelease = function () {
if (_parent._parent.gGameStarted == true) {
_parent._parent.fnStopGame();
}
play();
};
Symbol 226 MovieClip Frame 13
stop();
Symbol 244 Button
on (release) {
_root.fnPlayAgain();
}
Symbol 247 Button
on (release) {
getURL (_root.SITEROOT + "missionselect.html", "_self");
}
Symbol 253 Button
on (release) {
getURL ("/gijoe/experience/pl/page.games/dn/default.cfm");
}
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 3
loadVariablesNum ((_parent._parent.SITEROOT + "scripts/scores.cfm?action=postscores&gameID=101&score=") + _parent._parent.gScore, 0);
play();
mask1_btn.enabled = false;
mask2_btn.enabled = false;
Symbol 261 MovieClip Frame 32
if (_root.user_id == "none") {
getURL (("/gijoe/experience/scripts/holder.cfm?action=postscores&gameID=108&score=" + _parent._parent.gScore) + "&test=test");
stop();
} else {
loadVariablesNum (("/gijoe/experience/scripts/scores.cfm?action=postscores&gameID=108&score=" + _parent._parent.gScore) + "&test=test", 0);
if (_parent._parent.gScore >= 200) {
gotoAndPlay (41);
} else {
gotoAndPlay (34);
}
}
Symbol 261 MovieClip Frame 34
play();
Symbol 261 MovieClip Frame 39
stop();
playAgain_btn.onRelease = function () {
_parent._parent.fnPlayAgain();
};
Symbol 261 MovieClip Frame 41
play();
Symbol 261 MovieClip Frame 46
stop();
playAgain_btn.onRelease = function () {
_parent._parent.fnPlayAgain();
};
Symbol 262 MovieClip Frame 1
help_btn.onRelease = function () {
};
Instance of Symbol 44 MovieClip "level_mc" in Symbol 262 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(SAMain.gSkillLevel);
}
Instance of Symbol 53 MovieClip "hitMeter" in Symbol 262 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_parent._parent.damage + 1);
}
Symbol 267 MovieClip Frame 1
play();
Symbol 270 MovieClip Frame 11
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 12
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 13
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 14
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 15
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 16
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 17
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 18
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 19
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 20
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 21
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 22
_parent._parent.fnCheckHitMissile(this);
Symbol 270 MovieClip Frame 25
_parent._parent.fnRemoveMissile(_parent);
Symbol 271 MovieClip Frame 1
stop();
Instance of Symbol 270 MovieClip "bomb_mc" in Symbol 271 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent._parent.level == "Commando") {
var point1 = new Object();
point1.x = this._x;
point1.y = this._y;
_parent.localToGlobal(point1);
var point2 = new Object();
point2.x = _parent._parent.jetskier_mc.crusher._x;
point2.y = _parent._parent.jetskier_mc.crusher._y;
_parent._parent.jetskier_mc.localToGlobal(point2);
if (point1.x > (point2.x + 5)) {
this._x = this._x - 5;
} else if (point1.x < (point2.x - 5)) {
this._x = this._x + 5;
}
}
}
Symbol 328 MovieClip Frame 64
mines_mc._visible = _parent._parent.vMines;
Symbol 328 MovieClip Frame 72
trace("changing from " + _parent._parent.vType);
_parent._parent.vType = "Mine";
trace("to " + _parent._parent.vType);
Symbol 328 MovieClip Frame 75
stop();
mines_mc._visible = _parent._parent.vMines;
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 2
play();
Symbol 342 MovieClip Frame 13
_parent._parent._parent.fnRemoveObj(this._parent._parent);
Symbol 343 MovieClip Frame 54
_parent._parent.fnOpponentShoot(explode);
Symbol 343 MovieClip Frame 73
stop();
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 2
play();
Symbol 344 MovieClip Frame 67
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 68
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 69
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 70
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 71
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 72
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 73
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 74
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 75
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 76
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 77
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 78
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 79
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 80
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 344 MovieClip Frame 81
gotoAndStop (1);
_parent.fnRemoveObj(this);
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 2
play();
Symbol 348 MovieClip Frame 72
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 73
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 74
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 75
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 76
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 77
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 78
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 79
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 80
_parent.fnCheckHitAmmo(explode);
Symbol 348 MovieClip Frame 81
_parent.fnRemoveObj(this);
Symbol 350 MovieClip Frame 64
mines_mc._visible = _parent._parent.vMines;
Symbol 350 MovieClip Frame 72
trace("changing from " + _parent._parent.vType);
_parent._parent.vType = "Mine";
trace("to " + _parent._parent.vType);
Symbol 350 MovieClip Frame 75
stop();
mines_mc._visible = _parent._parent.vMines;
Symbol 351 MovieClip Frame 54
_parent._parent.fnOpponentShoot(explode);
Symbol 351 MovieClip Frame 73
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
play();
Symbol 352 MovieClip Frame 57
_parent.fnOpponentShoot(explode);
Symbol 352 MovieClip Frame 67
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 68
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 69
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 70
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 71
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 72
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 73
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 74
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 75
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 76
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 77
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 78
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 79
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 80
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 352 MovieClip Frame 81
gotoAndStop (1);
_parent.fnRemoveObj(this);
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 2
play();
Symbol 354 MovieClip Frame 72
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 73
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 74
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 75
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 76
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 77
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 78
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 79
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 80
_parent.fnCheckHitAmmo(explode);
Symbol 354 MovieClip Frame 81
_parent.fnRemoveObj(this);
Symbol 356 MovieClip Frame 64
mines_mc._visible = _parent._parent.vMines;
Symbol 356 MovieClip Frame 72
trace("changing from " + _parent._parent.vType);
_parent._parent.vType = "Mine";
trace("to " + _parent._parent.vType);
Symbol 356 MovieClip Frame 75
stop();
mines_mc._visible = _parent._parent.vMines;
Symbol 357 MovieClip Frame 54
_parent._parent.fnOpponentShoot(explode);
Symbol 357 MovieClip Frame 73
stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 2
play();
Symbol 358 MovieClip Frame 57
_parent.fnOpponentShoot(explode);
Symbol 358 MovieClip Frame 67
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 68
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 69
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 70
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 71
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 72
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 73
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 74
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 75
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 76
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 77
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 78
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 79
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 80
if (this.vMines == true) {
_parent.fnCheckHitSubMines(main_mc.explode);
}
Symbol 358 MovieClip Frame 81
gotoAndStop (1);
_parent.fnRemoveObj(this);
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
play();
Symbol 360 MovieClip Frame 72
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 73
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 74
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 75
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 76
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 77
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 78
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 79
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 80
_parent.fnCheckHitAmmo(explode);
Symbol 360 MovieClip Frame 81
_parent.fnRemoveObj(this);
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
play();
Symbol 363 MovieClip Frame 75
_parent.fnCheckHitMines(explode);
Symbol 363 MovieClip Frame 76
_parent.fnCheckHitMines(explode);
Symbol 363 MovieClip Frame 77
_parent.fnCheckHitMines(explode);
Symbol 363 MovieClip Frame 78
_parent.fnCheckHitMines(explode);
Symbol 363 MovieClip Frame 79
_parent.fnCheckHitMines(explode);
Symbol 363 MovieClip Frame 80
_parent.fnCheckHitMines(explode);
Symbol 363 MovieClip Frame 81
gotoAndStop (1);
_parent.fnRemoveObj(this);
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
play();
Symbol 365 MovieClip Frame 75
_parent.fnCheckHitMines(explode);
Symbol 365 MovieClip Frame 76
_parent.fnCheckHitMines(explode);
Symbol 365 MovieClip Frame 77
_parent.fnCheckHitMines(explode);
Symbol 365 MovieClip Frame 78
_parent.fnCheckHitMines(explode);
Symbol 365 MovieClip Frame 79
_parent.fnCheckHitMines(explode);
Symbol 365 MovieClip Frame 80
_parent.fnCheckHitMines(explode);
Symbol 365 MovieClip Frame 81
gotoAndStop (1);
_parent.fnRemoveObj(this);
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 2
play();
Symbol 367 MovieClip Frame 75
_parent.fnCheckHitMines(explode);
Symbol 367 MovieClip Frame 76
_parent.fnCheckHitMines(explode);
Symbol 367 MovieClip Frame 77
_parent.fnCheckHitMines(explode);
Symbol 367 MovieClip Frame 78
_parent.fnCheckHitMines(explode);
Symbol 367 MovieClip Frame 79
_parent.fnCheckHitMines(explode);
Symbol 367 MovieClip Frame 80
_parent.fnCheckHitMines(explode);
Symbol 367 MovieClip Frame 81
gotoAndStop (1);
_parent.fnRemoveObj(this);
Symbol 374 MovieClip Frame 9
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 2
play();
Instance of Symbol 372 MovieClip "bomb_mc" in Symbol 375 MovieClip Frame 2
onClipEvent (load) {
vFrame = 0;
}
onClipEvent (enterFrame) {
if (_parent._parent.gGameOn) {
vFrame++;
this._x = this._x + _parent.xInc;
this._y = this._y + _parent.yInc;
this._xscale = 100 - (_parent.scaleInc * vFrame);
this._yscale = 100 - (_parent.scaleInc * vFrame);
}
}
Symbol 375 MovieClip Frame 11
myX = bomb_mc._x;
myY = bomb_mc._y;
if (_parent.fnCheckHitAttack(bomb_mc, 3)) {
_parent.fnRemoveAttack(this);
}
Symbol 375 MovieClip Frame 12
miss_mc._x = myX;
miss_mc._y = myY;
Symbol 375 MovieClip Frame 20
_parent.fnRemoveAttack(this);
Symbol 376 Button
on (press, dragOver) {
if (gGameOn == true) {
gunLoop = true;
if (currentWeapon == 1) {
mgun_mc.gotoAndPlay(2);
}
fnShoot();
}
}
on (rollOut, release, dragOut, releaseOutside) {
if (gGameOn == true) {
if (currentWeapon == 1) {
mgun_mc.gotoAndStop(1);
}
gunLoop = false;
}
}
on (rollOver) {
gMoveOK = true;
}
on (rollOut) {
gMoveOK = false;
}
Symbol 377 Button
on (rollOver) {
scope_mc._alpha = 20;
}
on (rollOut) {
scope_mc._alpha = 100;
}
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 2
play();
Symbol 380 MovieClip Frame 9
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 2
play();
Instance of Symbol 385 MovieClip "bomb_mc" in Symbol 387 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent._parent.gGameOn) {
vFrame++;
this._x = this._x + _parent.xInc;
this._y = this._y + _parent.yInc;
this._xscale = 100 - (_parent.scaleInc * vFrame);
this._yscale = 100 - ((_parent.scaleInc + 1) * vFrame);
_parent._parent.fnCheckHitAttack(this, 2);
}
}
Symbol 387 MovieClip Frame 21
_parent.fnRemoveAttack(this);
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 6
_root.Licks.Play();
Symbol 393 MovieClip Frame 11
this._x = startX;
this._y = startY;
gotoAndStop (1);
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 2
play();
Symbol 398 MovieClip Frame 5
_parent._parent._parent.fnCheckHitAttack(_parent._parent._parent.scope_mc, 1);
if (_parent._parent._parent.gunLoop == true) {
_parent._parent._parent.fnShoot();
} else {
gotoAndStop (1);
}
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 2
play();
Symbol 399 MovieClip Frame 3
play();
Symbol 399 MovieClip Frame 4
play();
Symbol 399 MovieClip Frame 5
play();
Symbol 399 MovieClip Frame 6
play();
Symbol 399 MovieClip Frame 7
play();
Symbol 399 MovieClip Frame 8
play();
Symbol 399 MovieClip Frame 9
play();
Symbol 399 MovieClip Frame 10
if (_parent._parent._parent.damage >= 3) {
_parent._parent._parent.fnStopGame(true);
}
gotoAndStop (1);
Symbol 407 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 1
damage_mc.gotoAndStop(_parent._parent.damage + 1);
stop();
Symbol 416 MovieClip Frame 5
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 6
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 7
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 8
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 9
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 10
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 11
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 12
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 13
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 14
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 15
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 16
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 17
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 18
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 19
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 416 MovieClip Frame 20
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
_parent._parent.fnJumpOver();
gotoAndStop (1);
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 2
play();
Symbol 418 MovieClip Frame 6
_parent._parent._parent.fnCheckHitAttack(_parent._parent._parent.scope_mc, 1);
if (_parent._parent._parent.gunLoop == true) {
_parent._parent._parent.fnShoot();
} else {
gotoAndStop (1);
}
Symbol 428 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 1
damage_mc.gotoAndStop(_parent._parent.damage + 1);
stop();
Symbol 437 MovieClip Frame 6
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 7
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 8
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 9
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 10
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 11
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 12
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 13
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 14
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 15
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 16
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 17
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 18
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 19
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
Symbol 437 MovieClip Frame 20
play();
damage_mc.gotoAndStop(_parent._parent.damage + 1);
damage_mc.gotoAndStop(_parent._parent.damage + 1);
_parent._parent.fnJumpOver();
gotoAndStop (1);
Symbol 438 MovieClip Frame 1
stop();
Symbol 442 Button
on (press) {
_parent.fnSelectWeapon(3);
}
on (rollOver) {
_parent.moveOK = false;
}
on (rollOut, dragOut, releaseOutside) {
_parent.moveOK = true;
}
Symbol 444 Button
on (press) {
_parent.fnSelectWeapon(2);
}
on (rollOver) {
_parent.moveOK = false;
}
on (rollOut, dragOut, releaseOutside) {
_parent.moveOK = true;
}
Symbol 447 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 8
gotoAndPlay (2);
Symbol 447 MovieClip Frame 15
gotoAndStop (1);
Symbol 456 Button
on (press) {
_parent.fnSelectWeapon(1);
}
on (rollOver) {
_parent.moveOK = false;
}
on (rollOut, dragOut, releaseOutside) {
_parent.moveOK = true;
}
Symbol 458 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 478 Button
on (press) {
if (_parent.gGameOn) {
_parent.fnJump();
}
}
Symbol 479 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 4
stop();
Symbol 486 MovieClip Frame 6
stop();
Symbol 486 MovieClip Frame 8
stop();
Symbol 486 MovieClip Frame 10
gotoAndPlay (1);
Symbol 488 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 3
gotoAndStop (1);
Symbol 493 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 3
gotoAndStop (1);
Symbol 497 MovieClip Frame 2
stop();
Symbol 497 MovieClip Frame 4
stop();
Symbol 497 MovieClip Frame 6
gotoAndPlay (1);