STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #24016 |
Enemy A |
Enemy B |
Enemy C |
t |
r |
a |
1.5ltr |
t |
r |
a |
SPUD BRAND |
Fine Distinguished Teas |
English Otter |
Spice |
Basil |
Thyme |
Carob |
new |
Garlic |
Cassia |
Cumin |
Anise |
Sage |
Chili |
TEA |
STOCK CUBES |
BEEF |
v |
v |
[day] |
05 :45 |
statistics |
00:00.00 |
IDS_PLAY |
IDS_INSTRUCTIONS |
IDS_HISCORES |
IDS_SEND |
IDS_INSTRUCTIONS |
IDS_INSTRUCTIONS_PAGE1 |
IDS_MENU |
IDS_DEMO |
IDS_INSTRUCTIONS |
IDS_INSTRUCTIONS_PAGE2 |
IDS_SHOOT |
IDS_JUMP |
IDS_MOVE_LEFT |
IDS_MOVE_RIGHT |
IDS_CLIMB_UP |
IDS_CLIMB_DOWN |
IDS_INSTRUCTIONS |
IDS_INSTRUCTIONS_PAGE3 |
IDS_GUN1 |
IDS_GUN2 |
IDS_GUN3 |
IDS_SENDTOFRIEND |
IDS_STF_MESSAGE |
IDS_BACK |
IDS_OK |
IDS_STF_NAME |
IDS_STF_EMAIL |
IDS_SENDTOFRIEND |
IDS_STF_SENT |
IDS_SENDTOFRIEND |
IDS_STF_FAILED |
Block Scroller |
IDS_QUIT |
IDS_FOOD |
IDS_HEALTH |
IDS_DEMO |
IDS_BACK |
IDS_TIME_BONUS |
IDS_HEALTH_BONUS |
IDS_FOOD_SAVED |
IDS_TOTAL |
00000 |
00000 |
00000 |
00000 |
LEVEL COMPLETE |
GAMEOVER |
IDS_RETRY_LEVEL |
IDS_SUBMIT_SCORE |
000000 |
IDS_SCORE |
IDS_LOSE_MESSAGE |
<p align="center"><font face="Arial" size="14" color="#990000"><a href="http://www.nbbcfood.info" target = "_blank"><b>Nuneaton & Bedworth BC's Food Safety Website</b></a></font></p> |
IDS_PLAY_AGAIN |
CONGRATULATIONS! |
000000 |
IDS_SCORE |
IDS_WIN_MESSAGE |
<p align="center"><font face="Arial" size="14" color="#990000"><a href="http://www.nbbcfood.info" target = "_blank"><b>Nuneaton & Bedworth BC's Food Safety Website</b></a></font></p> |
IDS_INTRO_FRIDGE1 |
IDS_FRIDGE |
IDS_INTRO_FRIDGE2 |
IDS_INTRO_WORKTOP1 |
IDS_WORKTOP |
IDS_INTRO_WORKTOP2 |
IDS_INTRO_COOKER1 |
IDS_COOKER |
IDS_INTRO_COOKER2 |
IDS_QUIT_CONFIRM |
IDS_YES |
IDS_NO |
IDS_ENTERNAME |
01 |
02 |
03 |
04 |
05 |
06 |
07 |
08 |
09 |
10 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
player Name |
000000 |
IDS_HISCORES |
IDS_CHALLENGE |
Hiscore Table Failed To Load |
SORRY! |
IDS_CHALLENGE |
IDS_CHALLENGE_MESSAGE |
IDS_STF_NAME |
IDS_STF_EMAIL |
IDS_CHALLENGE |
IDS_CHALLENGE_SENT |
IDS_CHALLENGE |
IDS_CHALLENGE_FAILED |
ActionScript [AS1/AS2]
Frame 1stop(); StringTable = function (xmlFile) { this.table = new Array(); this.loadData(xmlFile); }; StringTable.prototype.loadData = function (source) { var _local3 = this; _local3.xmlFile = new XML(); _local3.xmlFile.load(source); _local3.xmlFile.ignoreWhite = true; _local3.xmlFile.notify = _local3; _local3.xmlFile.onLoad = function () { var stringID = ""; var _local3 = ""; var _local2 = this.firstChild.childNodes; var _local1 = 0; while (_local1 < _local2.length) { if (!(_local2[_local1].nodeName === "string")) { } else { stringID = _local2[_local1].attributes.id; _local3 = _local2[_local1].firstChild.nodeValue; this.notify.table[stringID] = _local3; } _local1++; } this.notify.loaded = true; if (this.notify.onLoad != null) { this.notify.onLoad(); } delete this; }; }; StringTable.prototype.get = function (stringID) { return(this.table[stringID]); }; StringTable.prototype.populate = function () { this.populateFieldsIn(_root); }; StringTable.prototype.populateFieldsIn = function (target) { var _local1 = target; var _local3 = this; for (obj in _local1) { if (_local1[obj] instanceof TextField) { if (_local1[obj].text.substr(0, 4) == "IDS_") { var _local2 = _local3.get(_local1[obj].text); if (_local2 != null) { _local1[obj].text = _local2; } } } else if (_local1[obj] instanceof MovieClip) { _local3.populateFieldsIn(_local1[obj]); } else if (_local1[obj] instanceof Button) { _local3.populateFieldsIn(_local1[obj]); } } }; StringTable.prototype.getBytesLoaded = function () { return(this.xmlFile.getBytesLoaded()); }; StringTable.prototype.getBytesTotal = function () { return(this.xmlFile.getBytesTotal()); }; StringTable.prototype.getPercentLoaded = function () { var _local1 = this; if (_local1.xmlFile.getBytesTotal() <= 0) { return(0); } var _local2 = Math.round((_local1.xmlFile.getBytesTotal() / _local1.xmlFile.getBytesTotal()) * 100); return(_local2); }; StringTable.prototype.dump = function () { var _local1 = this; trace("==============================="); trace(" "); trace("Dumping the String Table:"); trace(" "); trace("String ID Value"); trace("--------- -----"); for (var _local2 in _local1.table) { trace((_local2 + " ") + _local1.table[_local2]); } trace(" "); trace("String Table dump done."); trace("==============================="); trace(" "); }; Stage.scaleMode = "noScale"; Stage.showMenu = false; _quality = "HIGH"; sysInfoSent = false; fpsInfoSent = false; _global.masterVolume = new Sound(); restoreVolume = _global.masterVolume.getVolume(); StrTable = new StringTable("kodstrings.xml"); onEnterFrame = function () { var _local2 = (getBytesLoaded() + StrTable.getBytesLoaded()) / (getBytesTotal() + StrTable.getBytesTotal()); var _local1 = int(_local2 * 100); if (isNaN(_local1)) { _local1 = 0; } BarInst._xscale = _local1; if (((getBytesTotal() > 0) && (getBytesLoaded() >= getBytesTotal())) && (StrTable.loaded)) { delete onEnterFrame; gotoAndPlay ("Title Screen"); } };Frame 21function mute() { _global.masterVolume.setVolume(0); } function unMute() { _global.masterVolume.setVolume(restoreVolume); } function toggleButtons() { if (buttonsEnabled) { playButtonInst.enabled = false; instructButtonInst.enabled = false; hiscoresButtonInst.enabled = false; sendButtonInst.enabled = false; buttonsEnabled = false; } else { playButtonInst.enabled = true; instructButtonInst.enabled = true; hiscoresButtonInst.enabled = true; sendButtonInst.enabled = true; buttonsEnabled = true; } } function startDemo() { _global.sfxTitleMusic.stop(); gameMode = MODE_PLAYDEMO; gotoAndPlay ("Game Running"); } stop(); _quality = "HIGH"; StrTable.populate(); if (sysInfoSent != true) { StatsTrackerInst.SendGameLaunched(3); StatsTrackerInst.SendSystemInfo(3); sysInfoSent = true; } TimerInst.Reset(); TimerInst.Start(); MODE_PLAYGAME = 0; MODE_PLAYDEMO = 1; MODE_RECORDDEMO = 2; gameMode = MODE_PLAYGAME; var mouseListener = new Object(); var i = 0; while (i < 11) { this["bullet" + i]._visible = false; i++; } mouseListener.onMouseMove = function () { TimerInst.Reset(); TimerInst.Start(); }; Mouse.addListener(mouseListener); buttonsEnabled = true; scoreMode = 0; sendToFriendMode = 0; instructionsBoxInst._visible = false; sendBoxInst._visible = false; _global.sfxUI = new Sound(createEmptyMovieClip(sfxUIclip, 500)); _global.sfxUI.attachSound("uiclick"); _global.sfxUnFreeze = new Sound(createEmptyMovieClip(sfxUnFreeze, 504)); _global.sfxUnFreeze.attachSound("baddiewakeup.wav"); _global.sfxFreeze = new Sound(createEmptyMovieClip(sfxFreeze, 505)); _global.sfxFreeze.attachSound("turntoice.wav"); _global.sfxFireGun = new Sound(createEmptyMovieClip(sfxFireGun, 506)); _global.sfxFireGun.attachSound("heat.wav"); _global.sfxIceGun = new Sound(createEmptyMovieClip(sfxIceGun, 507)); _global.sfxIceGun.attachSound("ice.wav"); _global.sfxSprayGun = new Sound(createEmptyMovieClip(sfxSprayGun, 508)); _global.sfxSprayGun.attachSound("spray.wav"); _global.sfxCollectGood = new Sound(createEmptyMovieClip(sfxCollectGood, 509)); _global.sfxCollectGood.attachSound("collectgood.wav"); _global.sfxCollectBad = new Sound(createEmptyMovieClip(sfxCollectBad, 510)); _global.sfxCollectBad.attachSound("collectbad.wav"); _global.sfxHurt = new Sound(createEmptyMovieClip(sfxHurt, 511)); _global.sfxHurt.attachSound("hurt.wav"); _global.sfxSpawn = new Sound(createEmptyMovieClip(sfxSpawn, 512)); _global.sfxSpawn.attachSound("spawn.wav"); _global.sfxThud = new Sound(createEmptyMovieClip(sfxThud, 513)); _global.sfxThud.attachSound("thud.wav"); _global.sfxTitleMusic = new Sound(createEmptyMovieClip(sfxTitleMusic, 501)); _global.sfxTitleMusic.attachSound("kitchenofdoomtitle01.wav"); _global.sfxWinMusic = new Sound(createEmptyMovieClip(sfxWinMusic, 502)); _global.sfxWinMusic.attachSound("kitchenofdoomwin01.wav"); _global.sfxIngameMusic = new Sound(createEmptyMovieClip(sfxIngameMusic, 503)); _global.sfxIngameMusic.attachSound("kitchenofdoom_ingame01.wav"); _global.sfxTitleMusic.start(0, 9999); playButtonInst.onRelease = function () { _global.sfxTitleMusic.stop(); _global.sfxUI.start(); gotoAndPlay ("Game Running"); }; instructButtonInst.onRelease = function () { _global.sfxUI.start(); toggleButtons(); instructionsBoxInst._visible = true; instructionsBoxInst.gotoAndStop(1); instructionsBoxInst.instAnim.gotoAndPlay(1); }; hiscoresButtonInst.onRelease = function () { _global.sfxUI.start(); toggleButtons(); gotoAndPlay ("Hiscores"); }; sendButtonInst.onRelease = function () { _global.sfxUI.start(); toggleButtons(); sendBoxInst._visible = true; sendBoxInst.name.text = ""; sendBoxInst.email.text = ""; Selection.setFocus(sendBoxInst.name); }; onEnterFrame = function () { if (TimerInst.getTime() > 10000) { if ((instructionsBoxInst._visible == false) && (sendBoxInst._visible == false)) { startDemo(); } else { TimerInst.Reset(); TimerInst.Start(); } } };Frame 31function getAverageFramerate() { if ((frameCount++) >= numberOfFrames) { var _local2 = getTimer() - timeStamp; var _local1 = (frameCount / _local2) * 1000; timeStamp = getTimer(); frameCount = 0; if (numberOfFrames != 1) { sendAverageFramerate(_local1); } numberOfFrames = 200; } } function sendAverageFramerate(fps) { var _local1 = Math.ceil(fps); StatsTrackerInst.SendFrameRateInfo(3, _local1); fpsInfoSent = true; } function getKeyPresses() { if (demo.length <= 600) { demoMoving.push(keysRecorded); demoShooting.push(shotRecorded); keysRecorded = 0; shotRecorded = 0; if (demoMoving.length == 600) { trace(demoMoving); trace(demoShooting); } } } function nextKeyPress() { demoKey++; } function spawnEnemy(spawnPoint) { var _local2 = spawnPoint; _global.sfxSpawn.start(); enemiesActive.push(enemiesFree.shift()); var _local1 = enemiesActive.length - 1; levelObjectsInst[enemiesActive[_local1]].drop = 10; levelObjectsInst[enemiesActive[_local1]].active = true; levelObjectsInst[enemiesActive[_local1]].death = false; levelObjectsInst[enemiesActive[_local1]].lives = 3; levelObjectsInst[enemiesActive[_local1]].state = 1; levelObjectsInst[enemiesActive[_local1]]._visible = true; levelObjectsInst[enemiesActive[_local1]]._alpha = 100; levelObjectsInst[enemiesActive[_local1]]._x = _local2._x; levelObjectsInst[enemiesActive[_local1]]._y = _local2._y; if (_local2.spawnDir > 0) { levelObjectsInst[enemiesActive[_local1]].dir = 1; levelObjectsInst[enemiesActive[_local1]].bacteriaAnimsInst._xscale = -100; } else { levelObjectsInst[enemiesActive[_local1]].dir = 0; levelObjectsInst[enemiesActive[_local1]].bacteriaAnimsInst._xscale = 100; } levelObjectsInst[enemiesActive[_local1]].point1 = _local2.point1; levelObjectsInst[enemiesActive[_local1]].point2 = _local2.point2; levelObjectsInst[enemiesActive[_local1]].spawn = _local2._name; } function removeEnemy(enemy) { var _local1 = 0; while (_local1 < enemiesActive.length) { if (enemiesActive[_local1] == enemy) { levelObjectsInst[enemiesActive[_local1]].state = 0; levelObjectsInst[enemiesActive[_local1]].bacteriaAnimsInst.SetAnimation(1); levelObjectsInst[enemiesActive[_local1]].death = false; levelObjectsInst[enemiesActive[_local1]]._xscale = 100; levelObjectsInst[enemiesActive[_local1]]._yscale = 100; levelObjectsInst[enemiesActive[_local1]]._rotation = 0; var _local2 = {rb:0, bb:0, gb:0}; levelObjectsInst[enemiesActive[_local1]].red = false; levelObjectsInst[enemiesActive[_local1]].colour.setTransform(_local2); levelObjectsInst[enemiesActive[_local1]].active = false; levelObjectsInst[enemiesActive[_local1]]._visible = false; var _local3 = levelObjectsInst[enemiesActive[_local1]].spawn; levelObjectsInst[_local3].currEnemies--; enemiesFree.push(enemiesActive.splice(_local1, 1)[0]); return; } _local1++; } } function enemyDeathAnim(enemy) { var _local1 = enemy; levelObjectsInst[enemiesActive[_local1]].drop = levelObjectsInst[enemiesActive[_local1]].drop - 2; levelObjectsInst[enemiesActive[_local1]].state = 0; levelObjectsInst[enemiesActive[_local1]].bacteriaAnimsInst.SetAnimation(1); levelObjectsInst[enemiesActive[_local1]]._y = levelObjectsInst[enemiesActive[_local1]]._y - levelObjectsInst[enemiesActive[_local1]].drop; levelObjectsInst[enemiesActive[_local1]]._rotation = 180; if (!stageBoxInst.hitTest(levelObjectsInst[enemiesActive[_local1]])) { removeEnemy(enemiesActive[_local1]); } } function bulletCollisionCheck(enemy) { var _local2 = enemy; var _local3 = this; var _local1 = 0; while (_local1 < bulletsActive.length) { if (levelObjectsInst[enemiesActive[_local2]].hitBoxInst.hitTest(_local3[bulletsActive[_local1]].bulletInst.hitBoxInst)) { if (((levelObjectsInst[enemiesActive[_local2]].state != 3) && (!_local3[bulletsActive[_local1]].isNew)) && (levelObjectsInst[enemiesActive[_local2]].active)) { enemyHit(_local2); removeBullet(_local1); } } _local1++; } } function foodCollisionCheck(enemy) { var _local2 = enemy; var _local1 = 0; while (_local1 < FOOD_ITEMS) { if (levelObjectsInst["food" + _local1]._visible) { if (levelObjectsInst[enemiesActive[_local2]].hitBoxInst.hitTest(levelObjectsInst["food" + _local1].hitBoxInst)) { levelObjectsInst["food" + _local1].value = 0; levelObjectsInst["food" + _local1].play(); } } _local1++; } } function spudCollisionCheck(enemy) { var _local1 = enemy; if (levelObjectsInst[enemiesActive[_local1]].hitBoxInst.hitTest(playerInst.hitBoxInst)) { if ((levelObjectsInst[enemiesActive[_local1]].state != 3) && (playerInvincible == false)) { if (levelObjectsInst[enemiesActive[_local1]].active) { spudHit(); } } } } function enemyHit(enemy) { var _local1 = enemy; switch (gunType) { case "ice" : levelObjectsInst[enemiesActive[_local1]].enemyFrozen(); _global.sfxFreeze.start(); break; case "spray" : levelObjectsInst[enemiesActive[_local1]].enemySprayed(); levelObjectsInst[enemiesActive[_local1]].lives = levelObjectsInst[enemiesActive[_local1]].lives - 1.5; break; case "fire" : levelObjectsInst[enemiesActive[_local1]].enemyBurnt(); levelObjectsInst[enemiesActive[_local1]].lives--; } if (levelObjectsInst[enemiesActive[_local1]].lives <= 0) { levelObjectsInst[enemiesActive[_local1]].death = true; levelObjectsInst[enemiesActive[_local1]].active = false; } } function updateEnemies() { var _local1 = 0; while (_local1 < enemiesActive.length) { bulletCollisionCheck(_local1); spudCollisionCheck(_local1); foodCollisionCheck(_local1); levelObjectsInst[enemiesActive[_local1]].updateEnemy(); if (levelObjectsInst[enemiesActive[_local1]].death) { enemyDeathAnim(_local1); } _local1++; } } function updateSpawnPoints() { var _local3 = this; var _local1 = 1; while (_local1 < (SPAWN_POINTS + 1)) { if (levelObjectsInst["spawnPoint" + _local1].lives == 1) { levelObjectsInst["spawnPoint" + _local1].gotoAndPlay("destroy"); levelObjectsInst["spawnPoint" + _local1].lives--; } if (levelObjectsInst["spawnPoint" + _local1].lives != 0) { var _local2 = 0; while (_local2 < bulletsActive.length) { if ((levelObjectsInst["spawnPoint" + _local1].hitBoxInst.hitTest(_local3[bulletsActive[_local2]].bulletInst.hitBoxInst) && (levelObjectsInst["spawnPoint" + _local1].active)) && (!_local3[bulletsActive[_local2]].isNew)) { if (gunType == "ice") { _global.sfxFreeze.start(); levelObjectsInst["spawnPoint" + _local1].gotoAndStop("freeze"); levelObjectsInst["spawnPoint" + _local1].active = false; levelObjectsInst["spawnPoint" + _local1].interval = TimerInst.getTime(); } else { levelObjectsInst["spawnPoint" + _local1].lives--; } removeBullet(_local2); } _local2++; } if (levelObjectsInst["spawnPoint" + _local1].spawns != 0) { var wait = levelObjectsInst["spawnPoint" + _local1].spawnInterval; } else { var wait = levelObjectsInst["spawnPoint" + _local1].spawnWait; } if ((TimerInst.getTime() - levelObjectsInst["spawnPoint" + _local1].interval) > wait) { levelObjectsInst["spawnPoint" + _local1].interval = TimerInst.getTime(); levelObjectsInst["spawnPoint" + _local1]._alpha = 100; if (levelObjectsInst["spawnPoint" + _local1].currEnemies < levelObjectsInst["spawnPoint" + _local1].maxEnemies) { if (levelObjectsInst["spawnPoint" + _local1].active == true) { if (!levelObjectsInst["spawnPoint" + _local1].hitBoxInst.hitTest(playerInst.hitBoxInst)) { spawnEnemy(levelObjectsInst["spawnPoint" + _local1]); levelObjectsInst["spawnPoint" + _local1].currEnemies++; levelObjectsInst["spawnPoint" + _local1].spawns++; } } } if (!levelObjectsInst["spawnPoint" + _local1].active) { if (stageBoxInst.hitTest(levelObjectsInst["spawnPoint" + _local1])) { _global.sfxUnFreeze.start(); } levelObjectsInst["spawnPoint" + _local1].gotoAndPlay(1); levelObjectsInst["spawnPoint" + _local1].active = true; } } else if (levelObjectsInst["spawnPoint" + _local1]._currentframe == 65) { if ((TimerInst.getTime() - levelObjectsInst["spawnPoint" + _local1].interval) > (wait - 2000)) { if (levelObjectsInst["spawnPoint" + _local1]._alpha == 100) { levelObjectsInst["spawnPoint" + _local1]._alpha = 25; } else { levelObjectsInst["spawnPoint" + _local1]._alpha = 100; } } } } _local1++; } } function resetSpawnPoints() { var _local1 = 1; while (_local1 < (SPAWN_POINTS + 1)) { levelObjectsInst["spawnPoint" + _local1].gotoAndPlay(1); levelObjectsInst["spawnPoint" + _local1].lives = 4; levelObjectsInst["spawnPoint" + _local1].spawns = 0; levelObjectsInst["spawnPoint" + _local1]._xscale = 100; levelObjectsInst["spawnPoint" + _local1]._yscale = 100; _local1++; } } function spudHit() { if (playerInst.playerActive) { _global.sfxHurt.start(); HUDBoxInst.livesInst.play(); lives--; } if (lives > 0) { flashTime = TimerInst.getTime(); playerInvincible = true; } else { playerInst.playerActive = false; } } function checkFoodCollisions() { var _local2 = _global; var _local1 = 0; while (_local1 < FOOD_ITEMS) { if (levelObjectsInst["food" + _local1]._visible && (playerInst.playerActive)) { if (playerInst.hitBoxInst.hitTest(levelObjectsInst["food" + _local1].hitBoxInst)) { foodCollected++; foodSaved = foodSaved + levelObjectsInst["food" + _local1].value; if (levelObjectsInst["food" + _local1].value == 1) { _local2.sfxCollectGood.start(); } else { _local2.sfxCollectBad.start(); } levelObjectsInst["food" + _local1]._visible = false; } } _local1++; } } function playerFlash() { var _local1 = TimerInst.getTime(); if ((_local1 - flashTime) < INVINCIBLE_TIME) { if (playerInst._alpha == 100) { playerInst._alpha = 25; } else { playerInst._alpha = 100; } } else { playerInst._alpha = 100; playerInvincible = false; } } function fireBullet() { var _local1 = this; var _local2 = _global; point = new Object(); point.x = playerInst.playerAnimsInst.m1._x; point.y = playerInst.playerAnimsInst.m1._y; playerInst.playerAnimsInst.localToGlobal(point); if ((playerInst.playerState != playerInst.PLAYER_CLIMBING) && (playerInst.playerState != playerInst.PLAYER_CLIMBIDLE)) { switch (gunType) { case "ice" : playerInst.playerAnimsInst.playerInst.gunsInst.iceGunInst.gotoAndPlay(2); _local2.sfxIceGun.start(); break; case "fire" : playerInst.playerAnimsInst.playerInst.gunsInst.fireGunInst.gotoAndPlay(2); _local2.sfxFireGun.start(); break; case "spray" : playerInst.playerAnimsInst.playerInst.gunsInst.sprayGunInst.gotoAndPlay(2); _local2.sfxSprayGun.start(); } bulletsActive.push(bulletsFree.pop()); _local1[bulletsActive[bulletsActive.length - 1]].gotoAndStop(gunType); _local1[bulletsActive[bulletsActive.length - 1]]._xscale = playerInst.dir * 100; _local1[bulletsActive[bulletsActive.length - 1]]._visible = true; _local1[bulletsActive[bulletsActive.length - 1]].dir = playerInst.dir; _local1[bulletsActive[bulletsActive.length - 1]].isNew = true; _local1[bulletsActive[bulletsActive.length - 1]]._x = point.x; _local1[bulletsActive[bulletsActive.length - 1]]._y = point.y; } } function removeBullet(bullet) { var _local1 = bullet; var _local2 = this; _local2[bulletsActive[_local1]]._visible = false; _local2[bulletsActive[_local1]]._xscale = 100; _local2[bulletsActive[_local1]]._yscale = 100; bulletsFree.push(bulletsActive.splice(_local1, 1)[0]); } function updateBullets() { var _local2 = this; var _local1 = 0; while (_local1 < bulletsActive.length) { _local2[bulletsActive[_local1]]._x = _local2[bulletsActive[_local1]]._x + (BULLET_SPEED * _local2[bulletsActive[_local1]].dir); _local2[bulletsActive[_local1]].isNew = false; _local2[bulletsActive[_local1]]._x = _local2[bulletsActive[_local1]]._x - (xPos - xPosOld); _local2[bulletsActive[_local1]]._y = _local2[bulletsActive[_local1]]._y - (yPos - yPosOld); if (!stageBoxInst.hitTest(_local2[bulletsActive[_local1]])) { removeBullet(_local1); } _local1++; } yPosOld = yPos; xPosOld = xPos; } function cullLevelObjects() { for (clip in levelObjectsInst) { if (stageBoxInst.hitTest(levelObjectsInst[clip])) { switch (levelObjectsInst[clip].id) { case ENEMY_ID : if (levelObjectsInst[clip].active) { levelObjectsInst[clip]._visible = true; } levelObjectsInst[clip].deathTimer = TimerInst.getTime(); break; case SPAWNPOINT_ID : if ((!levelObjectsInst[clip]._visible) && (levelObjectsInst[clip].lives != 0)) { levelObjectsInst[clip].active = true; levelObjectsInst[clip]._alpha = 100; levelObjectsInst[clip].gotoAndPlay(1); levelObjectsInst[clip].interval = TimerInst.getTime(); } if (levelObjectsInst[clip].lives == 0) { break; } levelObjectsInst[clip]._visible = true; } } else { switch (levelObjectsInst[clip].id) { case ENEMY_ID : if ((TimerInst.getTime() - levelObjectsInst[clip].deathTimer) > 5000) { levelObjectsInst[clip]._visible = false; removeEnemy(levelObjectsInst[clip]._name); } break; case SPAWNPOINT_ID : levelObjectsInst[clip]._visible = false; levelObjectsInst[clip].active = false; } } } } function resetLevel() { overlayInst.gotoAndPlay(1); playerInst.initialDrop = true; musicVol = 0; _global.sfxIngameMusic.setVolume(musicVol); _global.sfxIngameMusic.start(0, 9999); IntroductionBoxInst._visible = true; switch (level) { case 1 : xPos = 0; yPos = 1513; stageBoxInst.gotoAndStop("level1"); levelObjectsInst.gotoAndStop("level1"); gunType = "ice"; SPAWN_POINTS = 6; FOOD_ITEMS = 10; LADDERS = 4; break; case 2 : xPos = 0; yPos = 751; stageBoxInst.gotoAndStop("level2"); levelObjectsInst.gotoAndStop("level2"); gunType = "spray"; SPAWN_POINTS = 6; FOOD_ITEMS = 12; LADDERS = 3; break; case 3 : xPos = 0; yPos = 1904; stageBoxInst.gotoAndStop("level3"); levelObjectsInst.gotoAndStop("level3"); gunType = "fire"; SPAWN_POINTS = 10; FOOD_ITEMS = 14; LADDERS = 11; } BlockScrollerInst1.clearBlocks(); BlockScrollerInst1.addBlocks(MAX_TILES); var _local1 = 0; while (_local1 < MAX_TILES) { BlockScrollerInst1["block" + _local1].levelInst._visible = false; _local1++; } BlockScrollerInst1.MoveTo(xPos, yPos); playerInst._x = 275; playerInst._y = 332; lives = 3; HUDBoxInst.livesInst.gotoAndStop(1); playerInst.playerActive = true; playerInst._visible = true; playerInst.resetPlayer(); playerInvincible = false; flashTime = 0; levelScore = 0; foodCollected = 0; foodSaved = 0; var _local2 = enemiesActive.length; _local1 = 0; while (_local1 < _local2) { removeEnemy(enemiesActive[0]); _local1++; } resetSpawnPoints(); _local1 = 0; while (_local1 < FOOD_ITEMS) { levelObjectsInst["food" + _local1]._visible = true; levelObjectsInst["food" + _local1].value = 1; levelObjectsInst["food" + _local1].gotoAndStop("good"); _local1++; } quitMessageInst._visible = false; gameOverInst._visible = false; gameOverInst.gotoAndStop(1); levelCompleteBoxInst._visible = false; HUDBoxInst._visible = true; if (gameMode == MODE_PLAYDEMO) { quitButtonInst._visible = false; getReadyInst._visible = false; getReadyInst.gotoAndPlay("go"); } else { quitButtonInst.enabled = false; quitButtonInst._visible = true; getReadyInst._visible = true; getReadyInst.gotoAndPlay(1); gameState = STATE_GAME_BEGIN; } } function pauseGame() { quitButtonInst.enabled = false; TimerInst.stop(); for (clip in levelObjectsInst) { switch (levelObjectsInst[clip].id) { case ENEMY_ID : levelObjectsInst[clip].bacteriaAnimsInst.bacteriaInst.stop(); for (anim in levelObjectsInst[clip].bacteriaAnimsInst.bacteriaInst) { levelObjectsInst[clip].bacteriaAnimsInst.bacteriaInst[anim].stop(); } break; case SPAWNPOINT_ID : if (levelObjectsInst[clip]._visible && (levelObjectsInst[clip].lives != 0)) { levelObjectsInst[clip].fliesInst.stop(); levelObjectsInst[clip].stop(); } break; default : for (anim in levelObjectsInst[clip]) { levelObjectsInst[clip][anim].stop(); } } } playerInst.playerAnimsInst.playerInst.stop(); for (anim in playerInst.playerAnimsInst.playerInst) { if (playerInst.playerAnimsInst.playerInst[anim]._name != "gunsInst") { playerInst.playerAnimsInst.playerInst[anim].stop(); } } } function resumeGame() { quitButtonInst.enabled = true; TimerInst.start(); for (clip in levelObjectsInst) { switch (levelObjectsInst[clip].id) { case ENEMY_ID : levelObjectsInst[clip].bacteriaAnimsInst.bacteriaInst.play(); for (anim in levelObjectsInst[clip].bacteriaAnimsInst.bacteriaInst) { levelObjectsInst[clip].bacteriaAnimsInst.bacteriaInst[anim].play(); } break; case SPAWNPOINT_ID : if ((levelObjectsInst[clip]._visible && (levelObjectsInst[clip].active)) && (levelObjectsInst[clip].lives > 0)) { levelObjectsInst[clip].fliesInst.play(); levelObjectsInst[clip].play(); } break; default : for (anim in levelObjectsInst[clip]) { levelObjectsInst[clip][anim].play(); } } } playerInst.playerAnimsInst.playerInst.play(); for (anim in playerInst.playerAnimsInst.playerInst) { if (playerInst.playerAnimsInst.playerInst[anim]._name != "gunsInst") { playerInst.playerAnimsInst.playerInst[anim].play(); } } } function quitDemo() { _global.sfxIngameMusic.stop(); gotoAndPlay ("Title Screen"); } stop(); TimerInst._visible = false; KEYDOWN_JUMP = 32; KEYDOWN_SHOOT = 16; KEYDOWN_DOWN = 8; KEYDOWN_UP = 4; KEYDOWN_RIGHT = 2; KEYDOWN_LEFT = 1; frameCount = 0; averageFPS = 0; totalFPS = 0; numberOfFrames = 1; demoKey = 0; demoMoving = new Array(0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 34, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 34, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 34, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 34, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 34, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 34, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 1, 1, 1, 1, 1, 1, 1, 1, 1); demoShooting = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); keysRecorded = 0; shotRecorded = 0; Mouse.removeListener(mouseListener); exitDemoButtonInst.onRelease = function () { if (gameMode == MODE_PLAYDEMO) { quitDemo(); } }; scoreMode = 1; currentScore = 0; sendToFriendMode = 1; ENEMY_ID = 0; SPAWNPOINT_ID = 1; MAX_BULLETS = 10; BULLET_SPEED = 20; INVINCIBLE_TIME = 3000; STATE_GAME_BEGIN = 0; STATE_GAME_RUNNING = 1; STATE_LEVEL_COMPLETE = 2; STATE_GAME_OVER = 3; STATE_PAUSED = 4; MAX_ENEMIES = 4; MAX_TILES = 25; if ((gameMode == MODE_PLAYDEMO) || (gameMode == MODE_RECORDDEMO)) { level = 2; DemoTextInst._visible = true; exitDemoButtonInst._visible = true; } else { level = 1; DemoTextInst._visible = false; exitDemoButtonInst._visible = false; } resetLevel(); var bulletsFree = new Array(); var bulletsActive = new Array(); var i = 1; while (i <= MAX_BULLETS) { attachMovie("allBullets", "bullet" + i, 200 + i); this["bullet" + i]._visible = false; bulletsFree.push(String("bullet" + i)); i++; } levelObjectsInst.attachMovie("bacteriaA", "enemy1", 101); levelObjectsInst.attachMovie("bacteriaB", "enemy2", 102); levelObjectsInst.attachMovie("bacteriaC", "enemy3", 103); levelObjectsInst.attachMovie("bacteriaA", "enemy4", 104); var i = 1; while (i <= MAX_ENEMIES) { levelObjectsInst["enemy" + i]._visible = false; i++; } var enemiesFree = new Array("enemy1", "enemy2", "enemy3", "enemy4"); var enemiesActive = new Array(); onEnterFrame = function () { var _local2 = this; var _local3 = _global; switch (gameMode) { case MODE_PLAYGAME : if (musicVol < 100) { musicVol++; } _local3.sfxIngameMusic.setVolume(musicVol); break; case MODE_PLAYDEMO : HUDBoxInst._visible = true; if (musicVol < 100) { musicVol++; } _local3.sfxIngameMusic.setVolume(musicVol); if (TimerInst.getTime() > 27750) { quitDemo(); } nextKeyPress(); break; case MODE_RECORDDEMO : getKeyPresses(); } switch (gameState) { case STATE_PAUSED : return; case STATE_GAME_BEGIN : HUDBoxInst.food.text = (foodCollected + " / ") + FOOD_ITEMS; BlockScrollerInst1.MoveTo(xPos, yPos); levelObjectsInst._x = -xPos; levelObjectsInst._y = -yPos; cullLevelObjects(); return; case STATE_GAME_RUNNING : if (!fpsInfoSent) { getAverageFramerate(); } updateEnemies(); updateSpawnPoints(); updateBullets(); playerInst.update(); if (playerInvincible) { playerFlash(); } checkFoodCollisions(); HUDBoxInst.food.text = (foodCollected + " / ") + FOOD_ITEMS; BlockScrollerInst1.MoveTo(xPos, yPos); levelObjectsInst._x = -xPos; levelObjectsInst._y = -yPos; cullLevelObjects(); if (((!playerInst.playerActive) && (foodCollected < FOOD_ITEMS)) && (playerInst._y > 2000)) { currentScore = currentScore + (foodSaved * 1000); _quality = "HIGH"; gameState = STATE_GAME_OVER; } if (yPos > 2000) { currentScore = currentScore + (foodSaved * 1000); _quality = "HIGH"; gameState = STATE_GAME_OVER; } if (foodCollected == FOOD_ITEMS) { timeBonus = int((120000 - TimerInst.getTime()) / 60) * 10; if (timeBonus < 1000) { timeBonus = 0; } healthBonus = lives * 1000; levelScore = ((foodSaved * 1000) + timeBonus) + healthBonus; _local3.sfxIngameMusic.stop(); _local3.sfxWinMusic.start(0, 1); currentScore = currentScore + levelScore; _quality = "HIGH"; gameState = STATE_LEVEL_COMPLETE; } return; case STATE_LEVEL_COMPLETE : var _local1 = 0; while (_local1 < (MAX_BULLETS + 1)) { _local2["bullet" + _local1]._visible = false; _local1++; } HUDBoxInst._visible = false; quitButtonInst._visible = false; levelCompleteBoxInst.foodSaved.text = foodSaved * 1000; levelCompleteBoxInst.timeBonus.text = timeBonus; levelCompleteBoxInst.healthBonus.text = healthBonus; levelCompleteBoxInst.totalScore.text = levelScore; levelCompleteBoxInst._visible = true; playerInst.playerActive = false; playerInst._visible = false; updateEnemies(); return; case STATE_GAME_OVER : _local1 = 0; while (_local1 < (MAX_BULLETS + 1)) { _local2["bullet" + _local1]._visible = false; _local1++; } HUDBoxInst._visible = false; quitButtonInst._visible = false; gameOverInst.score.text = currentScore; gameOverInst._visible = true; levelCompleteBoxInst._visible = false; updateEnemies(); } };Frame 41stop(); _quality = "HIGH"; sendBoxInst._visible = false; challengeBoxInst._visible = false;Symbol 19 MovieClip Frame 1stop();Symbol 35 MovieClip Frame 22gotoAndPlay ("idle");Symbol 60 MovieClip Frame 14gotoAndPlay ("walk");Symbol 69 MovieClip Frame 14gotoAndPlay ("spotted");Symbol 84 MovieClip Frame 14gotoAndPlay ("frozen");Symbol 98 MovieClip Frame 14gotoAndPlay ("antiB");Symbol 103 MovieClip Frame 14gotoAndPlay ("burnt");Symbol 104 MovieClip Frame 1function SetAnimation(animID) { currAnim = animID; switch (currAnim) { case ANIM_BACTERIA_INIT : gotoAndStop ("Init"); break; case ANIM_BACTERIA_IDLE : gotoAndStop ("Idle"); break; case ANIM_BACTERIA_WALK : gotoAndStop ("Walk"); break; case ANIM_BACTERIA_CHASE : gotoAndStop ("Chase"); break; case ANIM_BACTERIA_FROZEN : gotoAndStop ("Frozen"); break; case ANIM_BACTERIA_SPRAYED : gotoAndStop ("Sprayed"); break; case ANIM_BACTERIA_BURNT : gotoAndStop ("Burnt"); } currFrame = 0; } function Pause() { if (!paused) { paused = true; } else { paused = false; } } stop(); ANIM_BACTERIA_INIT = 0; ANIM_BACTERIA_WALK = 1; ANIM_BACTERIA_IDLE = 2; ANIM_BACTERIA_CHASE = 3; ANIM_BACTERIA_FROZEN = 4; ANIM_BACTERIA_SPRAYED = 5; ANIM_BACTERIA_BURNT = 6; currAnim = ANIM_BACTERIA_INIT; paused = false; loop = true; currFrame = 0;Symbol 106 MovieClip Frame 1_visible = false;Symbol 107 MovieClip [bacteriaA] Frame 2function getRelativePosition() { pointRelativeToPlayer.x = this._x; this.localToGlobal(pointRelativeToPlayer); pointRelativeToPlayer.x = pointRelativeToPlayer.x - (_root.xPos + _root.playerInst._x); } function enemyFrozen() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_FROZEN); interval = _root.TimerInst.getTime(); state = ENEMY_FROZEN; } function enemyBurnt() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_BURNT); interval = _root.TimerInst.getTime(); state = ENEMY_BURNT; } function enemySprayed() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_SPRAYED); interval = _root.TimerInst.getTime(); state = ENEMY_SPRAYED; } function updateEnemy() { var _local1 = this; var _local3 = _root; getRelativePosition(); var a = point1; var b = point2; var _local2 = ENEMY_SPEED; switch (state) { case ENEMY_IDLE : if ((_local3.TimerInst.getTime() - interval) > ENEMY_WAIT) { if (_local1._x <= a) { dir = RIGHT; bacteriaAnimsInst._xscale = -100; } else { dir = LEFT; bacteriaAnimsInst._xscale = 100; } state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } return; case ENEMY_MOVING : switch (dir) { case RIGHT : if (pointRelativeToPlayer.x < 0) { _local2 = ENEMY_SPEED * 1.5; if (!chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_CHASE); } chasing = true; } else { _local2 = ENEMY_SPEED; if (chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } chasing = false; } if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { interval = _local3.TimerInst.getTime(); bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_IDLE); state = ENEMY_IDLE; } break; case LEFT : if (pointRelativeToPlayer.x > 0) { _local2 = ENEMY_SPEED * 1.5; if (!chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_CHASE); } chasing = true; } else { _local2 = ENEMY_SPEED; if (chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } chasing = false; } if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { interval = _local3.TimerInst.getTime(); bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_IDLE); state = ENEMY_IDLE; } } return; case ENEMY_FROZEN : if ((_local3.TimerInst.getTime() - interval) > FROZEN_TIME) { if (_local1._alpha == 100) { _local1._alpha = 25; } else { _local1._alpha = 100; } if ((_local3.TimerInst.getTime() - interval) > (FROZEN_TIME + 2000)) { if (_local3.stageBoxInst.hitTest(_local1)) { _global.sfxUnFreeze.start(); } _local1._alpha = 100; state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } } return; case ENEMY_SPRAYED : if ((_local3.TimerInst.getTime() - interval) > FROZEN_TIME) { state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } switch (dir) { case RIGHT : chasing = false; bacteriaAnimsInst._xscale = -100; if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { dir = LEFT; } break; case LEFT : chasing = false; bacteriaAnimsInst._xscale = 100; if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { dir = RIGHT; } } return; case ENEMY_BURNT : if (red) { colourTrans = {rb:0, bb:0, gb:0}; red = false; } else { colourTrans = {rb:150, bb:0, gb:0}; red = true; } colour.setTransform(colourTrans); switch (dir) { case RIGHT : chasing = false; bacteriaAnimsInst._xscale = -100; if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { dir = LEFT; } return; case LEFT : chasing = false; bacteriaAnimsInst._xscale = 100; if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { dir = RIGHT; } } } } stop(); ENEMY_SPEED = 5; ENEMY_WAIT = 3000; FROZEN_TIME = 5000; ENEMY_IDLE = 0; ENEMY_MOVING = 1; ENEMY_CHASING = 2; ENEMY_FROZEN = 3; ENEMY_SPRAYED = 4; ENEMY_BURNT = 5; LEFT = 0; RIGHT = 1; colour = new Color(this); pointRelativeToPlayer = new Object(); interval = 0; id = 0; state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK);Symbol 131 MovieClip Frame 22gotoAndPlay ("idle");Symbol 156 MovieClip Frame 14gotoAndPlay ("walk");Symbol 174 MovieClip Frame 14gotoAndPlay ("spotted");Symbol 185 MovieClip Frame 14gotoAndPlay ("frozen");Symbol 202 MovieClip Frame 14gotoAndPlay ("antiB");Symbol 239 MovieClip Frame 14gotoAndPlay ("burnt");Symbol 240 MovieClip Frame 1function SetAnimation(animID) { currAnim = animID; switch (currAnim) { case ANIM_BACTERIA_INIT : gotoAndStop ("Init"); break; case ANIM_BACTERIA_IDLE : gotoAndStop ("Idle"); break; case ANIM_BACTERIA_WALK : gotoAndStop ("Walk"); break; case ANIM_BACTERIA_CHASE : gotoAndStop ("Chase"); break; case ANIM_BACTERIA_FROZEN : gotoAndStop ("Frozen"); break; case ANIM_BACTERIA_SPRAYED : gotoAndStop ("Sprayed"); break; case ANIM_BACTERIA_BURNT : gotoAndStop ("Burnt"); } currFrame = 0; } function Pause() { if (!paused) { paused = true; } else { paused = false; } } stop(); ANIM_BACTERIA_INIT = 0; ANIM_BACTERIA_WALK = 1; ANIM_BACTERIA_IDLE = 2; ANIM_BACTERIA_CHASE = 3; ANIM_BACTERIA_FROZEN = 4; ANIM_BACTERIA_SPRAYED = 5; ANIM_BACTERIA_BURNT = 6; currAnim = ANIM_BACTERIA_INIT; paused = false; loop = true; currFrame = 0;Symbol 241 MovieClip [bacteriaB] Frame 2function getRelativePosition() { pointRelativeToPlayer.x = this._x; this.localToGlobal(pointRelativeToPlayer); pointRelativeToPlayer.x = pointRelativeToPlayer.x - (_root.xPos + _root.playerInst._x); } function enemyFrozen() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_FROZEN); interval = _root.TimerInst.getTime(); state = ENEMY_FROZEN; } function enemyBurnt() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_BURNT); interval = _root.TimerInst.getTime(); state = ENEMY_BURNT; } function enemySprayed() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_SPRAYED); interval = _root.TimerInst.getTime(); state = ENEMY_SPRAYED; } function updateEnemy() { var _local1 = this; var _local3 = _root; getRelativePosition(); var a = point1; var b = point2; var _local2 = ENEMY_SPEED; switch (state) { case ENEMY_IDLE : if ((_local3.TimerInst.getTime() - interval) > ENEMY_WAIT) { if (_local1._x <= a) { dir = RIGHT; bacteriaAnimsInst._xscale = -100; } else { dir = LEFT; bacteriaAnimsInst._xscale = 100; } state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } return; case ENEMY_MOVING : switch (dir) { case RIGHT : if (pointRelativeToPlayer.x < 0) { _local2 = ENEMY_SPEED * 1.5; if (!chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_CHASE); } chasing = true; } else { _local2 = ENEMY_SPEED; if (chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } chasing = false; } if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { interval = _local3.TimerInst.getTime(); bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_IDLE); state = ENEMY_IDLE; } break; case LEFT : if (pointRelativeToPlayer.x > 0) { _local2 = ENEMY_SPEED * 1.5; if (!chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_CHASE); } chasing = true; } else { _local2 = ENEMY_SPEED; if (chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } chasing = false; } if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { interval = _local3.TimerInst.getTime(); bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_IDLE); state = ENEMY_IDLE; } } return; case ENEMY_FROZEN : if ((_local3.TimerInst.getTime() - interval) > FROZEN_TIME) { if (_local1._alpha == 100) { _local1._alpha = 25; } else { _local1._alpha = 100; } if ((_local3.TimerInst.getTime() - interval) > (FROZEN_TIME + 2000)) { if (_local3.stageBoxInst.hitTest(_local1)) { _global.sfxUnFreeze.start(); } _local1._alpha = 100; state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } } return; case ENEMY_SPRAYED : if ((_local3.TimerInst.getTime() - interval) > FROZEN_TIME) { state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } switch (dir) { case RIGHT : chasing = false; bacteriaAnimsInst._xscale = -100; if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { dir = LEFT; } break; case LEFT : chasing = false; bacteriaAnimsInst._xscale = 100; if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { dir = RIGHT; } } return; case ENEMY_BURNT : if (red) { colourTrans = {rb:0, bb:0, gb:0}; red = false; } else { colourTrans = {rb:125, bb:0, gb:25}; red = true; } colour.setTransform(colourTrans); switch (dir) { case RIGHT : chasing = false; bacteriaAnimsInst._xscale = -100; if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { dir = LEFT; } return; case LEFT : chasing = false; bacteriaAnimsInst._xscale = 100; if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { dir = RIGHT; } } } } stop(); ENEMY_SPEED = 5; ENEMY_WAIT = 3000; FROZEN_TIME = 5000; ENEMY_IDLE = 0; ENEMY_MOVING = 1; ENEMY_CHASING = 2; ENEMY_FROZEN = 3; ENEMY_SPRAYED = 4; ENEMY_BURNT = 5; LEFT = 0; RIGHT = 1; colour = new Color(this); pointRelativeToPlayer = new Object(); interval = 0; id = 0; state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK);Symbol 259 MovieClip Frame 22gotoAndPlay ("idle");Symbol 286 MovieClip Frame 14gotoAndPlay ("walk");Symbol 295 MovieClip Frame 14gotoAndPlay ("spotted");Symbol 306 MovieClip Frame 14gotoAndPlay ("frozen");Symbol 317 MovieClip Frame 14gotoAndPlay ("antiB");Symbol 344 MovieClip Frame 14gotoAndPlay ("burnt");Symbol 345 MovieClip Frame 1function SetAnimation(animID) { currAnim = animID; switch (currAnim) { case ANIM_BACTERIA_INIT : gotoAndStop ("Init"); break; case ANIM_BACTERIA_IDLE : gotoAndStop ("Idle"); break; case ANIM_BACTERIA_WALK : gotoAndStop ("Walk"); break; case ANIM_BACTERIA_CHASE : gotoAndStop ("Chase"); break; case ANIM_BACTERIA_FROZEN : gotoAndStop ("Frozen"); break; case ANIM_BACTERIA_SPRAYED : gotoAndStop ("Sprayed"); break; case ANIM_BACTERIA_BURNT : gotoAndStop ("Burnt"); } currFrame = 0; } function Pause() { if (!paused) { paused = true; } else { paused = false; } } stop(); ANIM_BACTERIA_INIT = 0; ANIM_BACTERIA_WALK = 1; ANIM_BACTERIA_IDLE = 2; ANIM_BACTERIA_CHASE = 3; ANIM_BACTERIA_FROZEN = 4; ANIM_BACTERIA_SPRAYED = 5; ANIM_BACTERIA_BURNT = 6; currAnim = ANIM_BACTERIA_INIT; paused = false; loop = true; currFrame = 0;Symbol 346 MovieClip [bacteriaC] Frame 2function getRelativePosition() { pointRelativeToPlayer.x = this._x; this.localToGlobal(pointRelativeToPlayer); pointRelativeToPlayer.x = pointRelativeToPlayer.x - (_root.xPos + _root.playerInst._x); } function enemyFrozen() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_FROZEN); interval = _root.TimerInst.getTime(); state = ENEMY_FROZEN; } function enemyBurnt() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_BURNT); interval = _root.TimerInst.getTime(); state = ENEMY_BURNT; } function enemySprayed() { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_SPRAYED); interval = _root.TimerInst.getTime(); state = ENEMY_SPRAYED; } function updateEnemy() { var _local1 = this; var _local3 = _root; getRelativePosition(); var a = point1; var b = point2; var _local2 = ENEMY_SPEED; switch (state) { case ENEMY_IDLE : if ((_local3.TimerInst.getTime() - interval) > ENEMY_WAIT) { if (_local1._x <= a) { dir = RIGHT; bacteriaAnimsInst._xscale = -100; } else { dir = LEFT; bacteriaAnimsInst._xscale = 100; } state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } return; case ENEMY_MOVING : switch (dir) { case RIGHT : if (pointRelativeToPlayer.x < 0) { _local2 = ENEMY_SPEED * 1.5; if (!chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_CHASE); } chasing = true; } else { _local2 = ENEMY_SPEED; if (chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } chasing = false; } if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { interval = _local3.TimerInst.getTime(); bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_IDLE); state = ENEMY_IDLE; } break; case LEFT : if (pointRelativeToPlayer.x > 0) { _local2 = ENEMY_SPEED * 1.5; if (!chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_CHASE); } chasing = true; } else { _local2 = ENEMY_SPEED; if (chasing) { bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } chasing = false; } if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { interval = _local3.TimerInst.getTime(); bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_IDLE); state = ENEMY_IDLE; } } return; case ENEMY_FROZEN : if ((_local3.TimerInst.getTime() - interval) > FROZEN_TIME) { if (_local1._alpha == 100) { _local1._alpha = 25; } else { _local1._alpha = 100; } if ((_local3.TimerInst.getTime() - interval) > (FROZEN_TIME + 2000)) { if (_local3.stageBoxInst.hitTest(_local1)) { _global.sfxUnFreeze.start(); } _local1._alpha = 100; state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } } return; case ENEMY_SPRAYED : if ((_local3.TimerInst.getTime() - interval) > FROZEN_TIME) { state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK); } switch (dir) { case RIGHT : chasing = false; bacteriaAnimsInst._xscale = -100; if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { dir = LEFT; } break; case LEFT : chasing = false; bacteriaAnimsInst._xscale = 100; if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { dir = RIGHT; } } return; case ENEMY_BURNT : if (red) { colourTrans = {rb:0, bb:0, gb:0}; red = false; } else { colourTrans = {rb:125, bb:0, gb:0}; red = true; } colour.setTransform(colourTrans); switch (dir) { case RIGHT : chasing = false; bacteriaAnimsInst._xscale = -100; if (_local1._x < b) { _local1._x = _local1._x + _local2; } else { dir = LEFT; } return; case LEFT : chasing = false; bacteriaAnimsInst._xscale = 100; if (_local1._x > a) { _local1._x = _local1._x - _local2; } else { dir = RIGHT; } } } } stop(); ENEMY_SPEED = 5; ENEMY_WAIT = 3000; FROZEN_TIME = 5000; ENEMY_IDLE = 0; ENEMY_MOVING = 1; ENEMY_CHASING = 2; ENEMY_FROZEN = 3; ENEMY_SPRAYED = 4; ENEMY_BURNT = 5; LEFT = 0; RIGHT = 1; colour = new Color(this); pointRelativeToPlayer = new Object(); interval = 0; id = 0; state = ENEMY_MOVING; bacteriaAnimsInst.SetAnimation(bacteriaAnimsInst.ANIM_BACTERIA_WALK);Symbol 564 MovieClip Frame 1gotoAndPlay(random(30) + 1);Symbol 642 MovieClip Frame 1var days = new Array("sunday", "monday", "tuesday", "wednesday", "thursday", "friday", "saturday"); var today = new Date(); var dayToday = days[today.getDay()]; day.text = dayToday;Symbol 669 MovieClip Frame 1function SendGameLaunched(appID) { var _local1 = new LoadVars(); _local1.func = "PLAYED"; _local1.id = appID; _local1.vers = version; var _local2 = new Date(); _local1.date = (((((((((_local2.getFullYear() + "-") + _local2.getMonth()) + "-") + _local2.getDate()) + " ") + _local2.getHours()) + ":") + _local2.getMinutes()) + ":") + _local2.getSeconds(); _local1.sendAndLoad(url, _local1, "POST"); } function SendFrameRateInfo(appID, averageFPS) { var _local1 = new LoadVars(); _local1.func = "FRAMERATE"; _local1.id = appID; _local1.avfps = averageFPS; _local1.sendAndLoad(url, _local1, "POST"); } function SendSystemInfo(appID) { var _local1 = new LoadVars(); _local1.func = "SYSTEM"; _local1.id = appID; _local1.language = System.capabilities.language; _local1.os = System.capabilities.os; _local1.screenx = System.capabilities.screenResolutionX; _local1.screeny = System.capabilities.screenResolutionY; _local1.player = getVersion(); _local1.sendAndLoad(url, _local1, "POST"); } function SendSendToFriend(appID, useCode) { var _local1 = new LoadVars(); _local1.func = "SENDTOAFRIEND"; _local1.id = appID; _local1.code = useCode; _local1.sendAndLoad(url, _local1, "POST"); } var version = "1.1"; var url = "http://stats.fishinabottle.com/scripts/submitstats.php";Symbol 671 MovieClip Frame 1function setFps(newFps) { fps = newFps; } function start() { isRunning = true; } function stop() { isRunning = false; } function reset() { ticks = 0; Value.text = "00:00.00"; } function getTime() { return(Math.round((ticks / fps) * 1000)); } isRunning = false; ticks = 0; fps = 18; onEnterFrame = function () { if (isRunning) { ticks++; var _local1 = ticks; var _local2 = Math.floor(_local1 / (fps * 60)); if (_local2 < 10) { _local2 = "0" + _local2; } _local1 = _local1 - (_local2 * (fps * 60)); var _local3 = Math.floor(_local1 / fps); if (_local3 < 10) { _local3 = "0" + _local3; } _local1 = _local1 - (_local3 * fps); var hundreds = Math.floor((_local1 / fps) * 100); if (hundreds < 10) { hundreds = "0" + hundreds; } Value.text = (((_local2 + ":") + _local3) + ".") + hundreds; } };Symbol 676 MovieClip Frame 1onEnterFrame = function () { SunInst._rotation = SunInst._rotation + 0.3; };Symbol 687 MovieClip Frame 1_root.StrTable.populate();Symbol 691 MovieClip Frame 1_root.StrTable.populate();Symbol 694 MovieClip Frame 1_root.StrTable.populate();Symbol 697 MovieClip Frame 1_root.StrTable.populate();Symbol 702 Buttonon (release) { _global.sfxUI.start(); _parent.mute(); gotoAndStop ("Mute"); }Symbol 704 Buttonon (release) { _global.sfxUI.start(); _parent.unMute(); gotoAndStop ("UnMute"); }Symbol 705 MovieClip Frame 1stop();Symbol 705 MovieClip Frame 10stop();Symbol 710 Buttonon (release) { _global.sfxUI.start(); nextFrame(); }Symbol 729 MovieClip Frame 1stop();Symbol 741 MovieClip Frame 1stop();Symbol 756 MovieClip Frame 1stop();Symbol 757 MovieClip Frame 1stop();Symbol 757 MovieClip Frame 10stop();Symbol 757 MovieClip Frame 20stop();Symbol 789 MovieClip Frame 1gunsInst.gotoAndStop(_parent._parent._parent.gunType);Symbol 789 MovieClip Frame 9gotoAndPlay ("run");Symbol 793 MovieClip Frame 11stop();Symbol 793 MovieClip Frame 48stop();Symbol 794 MovieClip Frame 115gotoAndPlay (1);Symbol 801 MovieClip Frame 1stop();Symbol 801 MovieClip Frame 20stop();Symbol 801 MovieClip Frame 70gotoAndPlay ("bad");Symbol 805 MovieClip Frame 1stop();Symbol 805 MovieClip Frame 20stop();Symbol 805 MovieClip Frame 70gotoAndPlay ("bad");Symbol 808 MovieClip Frame 1stop();Symbol 808 MovieClip Frame 20stop();Symbol 808 MovieClip Frame 70gotoAndPlay ("bad");Symbol 809 MovieClip Frame 189food.gotoAndPlay(2);Symbol 812 MovieClip Frame 1_root.StrTable.populate();Symbol 814 Buttonon (release) { _global.sfxUI.start(); this._visible = false; _parent.toggleButtons(); }Symbol 817 MovieClip Frame 1_root.StrTable.populate();Symbol 818 Buttonon (release) { _parent.startDemo(); }Symbol 821 Buttonon (release) { _global.sfxUI.start(); prevFrame(); }Symbol 835 MovieClip Frame 1_root.StrTable.populate(); instAnim.gotoAndPlay(1); stop();Symbol 835 MovieClip Frame 2_root.StrTable.populate(); stop();Symbol 835 MovieClip Frame 3_root.StrTable.populate(); stop();Symbol 840 MovieClip Frame 1_root.StrTable.populate();Symbol 842 Buttonon (release) { this._visible = false; _parent.toggleButtons(); _parent.HiscorePluginInst.menuButtonInst.enabled = true; _parent.HiscorePluginInst.sendButtonInst.enabled = true; _parent.HiscorePluginInst.upArrowInst.enabled = true; _parent.HiscorePluginInst.downArrowInst.enabled = true; _global.sfxUI.start(); }Symbol 844 MovieClip Frame 1_root.StrTable.populate();Symbol 854 Buttonon (release) { _visible = false; _global.sfxUI.start(); _parent.toggleButtons(); _parent.HiscorePluginInst.menuButtonInst.enabled = true; _parent.HiscorePluginInst.sendButtonInst.enabled = true; _parent.HiscorePluginInst.upArrowInst.enabled = true; _parent.HiscorePluginInst.downArrowInst.enabled = true; gotoAndStop (1); }Symbol 857 MovieClip Frame 1stop(); _visible = false; name.tabIndex = 1; email.tabIndex = 2; challenge = new LoadVars(); onEnterFrame = function () { if (Key.isDown(13)) { if ((name.text != "") && (email.text != "")) { challenge.name = name.text; challenge.emailAddr = email.text; challenge.sendAndLoad("http://www.spudszone.co.uk/challenge/send_doom.php", challenge, "POST"); backButtonInst.enabled = false; OKButtonInst.enabled = false; onEnterFrame = null; } } }; OKButtonInst.onRelease = function () { if ((name.text != "") && (email.text != "")) { challenge.name = name.text; challenge.emailAddr = email.text; challenge.sendAndLoad("http://www.spudszone.co.uk/challenge/send_doom.php", challenge, "POST"); backButtonInst.enabled = false; OKButtonInst.enabled = false; } }; challenge.onLoad = function () { backButtonInst.enabled = true; OKButtonInst.enabled = true; if ((this.res == "0") || (this.res == undefined)) { gotoAndStop ("Failed"); } else { gotoAndStop ("Sent"); } };Symbol 857 MovieClip Frame 11stop(); _parent.StatsTrackerInst.SendSendToFriend(3, "fr");Symbol 857 MovieClip Frame 21stop();Symbol 861 MovieClip Frame 1function addBlocks(num, viewport) { var _local2 = 0; var _local3 = 0; if ((viewport == null) || (viewport == undefined)) { vX = (vY = 0); vW = Stage.width; vH = Stage.height; } else { vX = _parent[viewport]._x; vY = _parent[viewport]._y; vW = _parent[viewport]._width; vH = _parent[viewport]._height; } NUM_BLOCKS = num; BLOCK_W = 550; BLOCK_H = 380; var i = 0; while (i < NUM_BLOCKS) { var _local1 = map.length; map[_local1] = this.attachMovie((((("level" + _parent.level) + "_") + _local2) + "_") + _local3, "block" + _local1, _local1, {_x:_local2 * BLOCK_W, _y:_local3 * BLOCK_H}); if (this.attachMovie((((("level" + _parent.level) + "_") + (_local2 + 1)) + "_") + _local3, "test", _local1 + 1) == undefined) { _local2 = 0; _local3++; } else { _local2++; } removeMovieClip("test"); i++; } } function clearBlocks() { var _local1 = 0; while (_local1 < NUM_BLOCKS) { removeMovieClip(map[_local1]); _local1++; } map.splice(0, map.length); } function MoveTo(xPos, yPos) { var _local3 = xPos; var _local2 = yPos; var _local1 = 0; while (_local1 < map.length) { c = map[_local1]; if (((((c._x + c._width) >= (_local3 + vX)) && (c._x <= (_local3 + (vW + vX)))) && ((c._y + c._height) >= (_local2 + vY))) && (c._y <= (_local2 + (vH + vY)))) { c._visible = true; } else { c._visible = false; } _local1++; } this._x = -_local3; this._y = -_local2; } IconInst._visible = false; map = new Array(); vW = null; vH = null; vX = null; vY = null;Symbol 872 MovieClip Frame 1gunsInst.gotoAndStop(_parent._parent._parent.gunType);Symbol 872 MovieClip Frame 19gotoAndPlay ("idle");Symbol 874 MovieClip Frame 1_visible = false;Symbol 878 MovieClip Frame 1gunsInst.gotoAndStop(_parent._parent._parent.gunType); stop();Symbol 900 MovieClip Frame 13gotoAndPlay ("climb");Symbol 912 MovieClip Frame 1gunsInst.gotoAndStop(_parent._parent._parent.gunType); stop();Symbol 914 MovieClip Frame 1function UseDemoInputs() { var _local1 = _root; if (_local1.demoMoving[_local1.demoKey] & _local1.KEYDOWN_LEFT) { playerAnimsInst._xscale = -100; if (playerState == PLAYER_IDLE) { playerState = PLAYER_MOVING; } playerMoveLeft(); } if (_local1.demoMoving[_local1.demoKey] & _local1.KEYDOWN_RIGHT) { playerAnimsInst._xscale = 100; if (playerState == PLAYER_IDLE) { playerState = PLAYER_MOVING; } playerMoveRight(); } if (_local1.demoMoving[_local1.demoKey] & _local1.KEYDOWN_JUMP) { playerAnimsInst.gotoAndStop("Jumping"); playerState = PLAYER_JUMPING; playerJump(); } if (_local1.demoShooting[_local1.demoKey]) { _parent.fireBullet(); firing = true; } } function resetPlayer() { playerState = PLAYER_FALLING; playerAnimsInst.gotoAndStop("Idle"); playerAnimsInst.playerInst.gunsInst.gotoAndStop(_parent.gunType); playerActive = true; firing = false; dir = 1; playerAnimsInst._xscale = 100; acelVect.x = 0; jumpVect.y = 0; currVect.x = 0; currVect.y = 0; pX = 0; pY = 0; } function checkLevelCollision(x, y) { var _local2 = _root; var _local3 = y; var _local1 = 0; while (_local1 < _local2.MAX_TILES) { if (_local2.BlockScrollerInst1["block" + _local1]._visible == true) { if (_local2.BlockScrollerInst1["block" + _local1].levelInst.hitTest(x, _local3, true)) { return(true); } } _local1++; } return(false); } function playerMoveLeft() { playerAnimsInst._xscale = -100; dir = -1; if ((playerState != PLAYER_JUMPING) && (playerState != PLAYER_FALLING)) { acelVect.x = -CTRL_MOVE_ACC; playerState = PLAYER_MOVING; } else { acelVect.x = (-CTRL_MOVE_ACC) * CTRL_AIR_FACTOR; } } function playerMoveRight() { this._xscale = 100; dir = 1; if ((playerState != PLAYER_JUMPING) && (playerState != PLAYER_FALLING)) { acelVect.x = CTRL_MOVE_ACC; playerState = PLAYER_MOVING; } else { acelVect.x = CTRL_MOVE_ACC * CTRL_AIR_FACTOR; } } function playerJump() { jumpVect.y = -CTRL_JUMP_ACC; spudAnimsInst.PlayerJumpAnim(); playerState = PLAYER_JUMPING; } function readyToMove() { var _local1 = _root; if (_local1.gameMode != _local1.MODE_PLAYDEMO) { if (Key.isDown(keyLeft) && (playerActive)) { _local1.keysRecorded = _local1.keysRecorded | _local1.KEYDOWN_LEFT; playerAnimsInst._xscale = -100; if (playerState == PLAYER_IDLE) { playerState = PLAYER_MOVING; } playerMoveLeft(); } if (Key.isDown(keyRight) && (playerActive)) { _local1.keysRecorded = _local1.keysRecorded | _local1.KEYDOWN_RIGHT; playerAnimsInst._xscale = 100; if (playerState == PLAYER_IDLE) { playerState = PLAYER_MOVING; } playerMoveRight(); } } } function readyToClimb() { var _local1 = _parent; var _local3 = _root; if (_local3.gameMode != _local3.MODE_PLAYDEMO) { if (Key.isDown(keyClimbUp)) { _local3.keysRecorded = _local3.keysRecorded | _local3.KEYDOWN_UP; var _local2 = 0; while (_local2 < _local1.LADDERS) { if (hitBoxInst.hitTest(_local1.levelObjectsInst["ladder" + _local2]) && (!hitBoxInst.hitTest(_local1.levelObjectsInst["ladder" + _local2].top))) { ladder = _local2; currVect.x = 0; pX = _local1.levelObjectsInst["ladder" + _local2]._x - _local1.playerInst._x; playerAnimsInst.gotoAndStop("Climbing"); playerState = PLAYER_CLIMBING; break; } _local2++; } } if (Key.isDown(keyClimbDn)) { _local3.keysRecorded = _local3.keysRecorded | _local3.KEYDOWN_DOWN; var _local2 = 0; while (_local2 < _local1.LADDERS) { if (hitBoxInst.hitTest(_local1.levelObjectsInst["ladder" + _local2]) && (!hitBoxInst.hitTest(_local1.levelObjectsInst["ladder" + _local2].bottom))) { ladder = _local2; currVect.x = 0; pX = _local1.levelObjectsInst["ladder" + _local2]._x - _local1.playerInst._x; playerAnimsInst.gotoAndStop("Climbing"); playerState = PLAYER_CLIMBING; return; } _local2++; } } } } function readyToJump() { var _local1 = _root; if (_local1.gameMode != _local1.MODE_PLAYDEMO) { if (Key.isDown(keyJump) || (!playerActive)) { _local1.keysRecorded = _local1.keysRecorded | _local1.KEYDOWN_JUMP; if (!playerActive) { playerAnimsInst.gotoAndStop("Dead"); } else { playerAnimsInst.gotoAndStop("Jumping"); } playerState = PLAYER_JUMPING; playerJump(); } } } function readyToLand() { if (!checkLevelCollision(this._x, this._y + 3)) { if (!playerActive) { playerAnimsInst.gotoAndStop("Dead"); } else { playerAnimsInst.gotoAndStop("Falling"); } playerState = PLAYER_FALLING; } } function moving(x) { var _local1 = this; var _local3 = x; if (_local3 > 0) { var d = 1; if ((!checkLevelCollision(_local1._x + _local3, _local1._y)) || (!playerActive)) { pX = pX + _local3; } else if (checkLevelCollision(_local1._x - _local3, _local1._y)) { if (checkLevelCollision(_local1._x - _local3, _local1._y - 50)) { var _local2 = 0; while (_local2 < 20) { if (checkLevelCollision(_local1._x + _local2, _local1._y - 50)) { currVect.x = 0; pX = pX + (-_local3); break; } _local2++; } } pX = pX + _local3; } else { var _local2 = 0; while (_local2 < 20) { if (checkLevelCollision(_local1._x + _local2, _local1._y)) { currVect.x = 0; pX = pX + (_local2 - 1); break; } _local2++; } } } else { var d = -1; if ((!checkLevelCollision(_local1._x + _local3, _local1._y)) || (!playerActive)) { pX = pX + _local3; } else if (checkLevelCollision(_local1._x - _local3, _local1._y)) { pX = pX + _local3; } else { var _local2 = 0; while (_local2 < 20) { if (checkLevelCollision(_local1._x - _local2, _local1._y)) { currVect.x = 0; pX = pX - (_local2 - 1); return; } _local2++; } } } } function fallingDown(y) { var _local2 = this; var _local3 = _global; if ((!checkLevelCollision(_local2._x, _local2._y + y)) || (!playerActive)) { pY = pY + y; } else { var _local1 = 1; while (_local1 <= 50) { if (checkLevelCollision(_local2._x, _local2._y + _local1)) { pY = pY + (_local1 - 1); if ((_local3.sfxThud.playing != true) && (initialDrop != true)) { _local3.sfxThud.start(); } initialDrop = false; currVect.y = 0; break; } _local1++; } playerAnimsInst.gotoAndStop("Idle"); playerState = PLAYER_IDLE; } } function update() { var _local1 = _parent; if (playerActive) { pX = _local1.xPos; pY = _local1.yPos; } else { pX = _x; py = _y; } switch (playerState) { case PLAYER_IDLE : playerAnimsInst.gotoAndStop("Idle"); restVect.x = currVect.x * FRICTION; restVect.y = currVect.y * FRICTION; currVect.addVector(acelVect); currVect.addVector(restVect); acelVect.x = 0; moving(currVect.x); if (Math.abs(currVect.x) > 0) { if ((!Key.isDown(keyRight)) && (!Key.isDown(keyLeft))) { playerState = PLAYER_IDLE; } } else { playerState = PLAYER_IDLE; } readyToMove(); readyToJump(); readyToClimb(); break; case PLAYER_MOVING : playerAnimsInst.gotoAndStop("Walking"); restVect.x = currVect.x * FRICTION; restVect.y = currVect.y * FRICTION; currVect.addVector(acelVect); currVect.addVector(restVect); acelVect.x = 0; moving(currVect.x); if (Math.abs(currVect.x) > 0) { if ((!Key.isDown(keyRight)) && (!Key.isDown(keyLeft))) { playerState = PLAYER_IDLE; } } else { playerState = PLAYER_IDLE; } readyToMove(); readyToJump(); readyToLand(); readyToClimb(); break; case PLAYER_JUMPING : restVect.x = currVect.x * AIR_RESIST; restVect.y = 0; currVect.addVector(acelVect); currVect.addVector(jumpVect); currVect.addVector(gravVect); currVect.addVector(restVect); acelVect.x = 0; jumpVect.y = 0; pY = pY + currVect.y; moving(currVect.x); if (currVect.y >= 0) { if (!playerActive) { playerAnimsInst.gotoAndStop("Dead"); } else { playerAnimsInst.gotoAndStop("Falling"); } playerState = PLAYER_FALLING; } readyToMove(); break; case PLAYER_FALLING : restVect.x = currVect.x * AIR_RESIST; restVect.y = 0; currVect.addVector(acelVect); currVect.addVector(jumpVect); currVect.addVector(gravVect); currVect.addVector(restVect); acelVect.x = 0; jumpVect.y = 0; readyToMove(); readyToLand(); moving(currVect.x); fallingDown(currVect.y); break; case PLAYER_CLIMBING : if (Key.isDown(keyClimbUp)) { if (hitBoxInst.hitTest(_local1.levelObjectsInst["ladder" + ladder].top)) { playerAnimsInst.gotoAndStop("Falling"); playerState = PLAYER_FALLING; } else { pY = pY - 8; } } else if (Key.isDown(keyClimbDn)) { if (hitBoxInst.hitTest(_local1.levelObjectsInst["ladder" + ladder].bottom)) { playerAnimsInst.gotoAndStop("Falling"); playerState = PLAYER_FALLING; } else { pY = pY + 8; } } else { playerAnimsInst.gotoAndStop("ClimbIdle"); playerState = PLAYER_CLIMBIDLE; } if (!playerActive) { readyToJump(); } break; case PLAYER_CLIMBIDLE : if (Key.isDown(keyClimbUp) || (Key.isDown(keyClimbDn))) { playerAnimsInst.gotoAndStop("Climbing"); playerState = PLAYER_CLIMBING; } if (!playerActive) { readyToJump(); } break; case PLAYER_DEATH : currVect.addVector(acelVect); currVect.addVector(jumpVect); currVect.addVector(gravVect); acelVect.x = 0; jumpVect.y = 0; _y = (_y + currVect.y); } if (Math.abs(currVect.x) < 1) { currVect.x = 0; } if (Math.abs(currVect.y) < 1) { currVect.y = 0; } if (playerActive) { _local1.xPos = pX; _local1.yPos = pY; } else { _x = pX; _y = pY; } if (_local1.gameMode == 1) { UseDemoInputs(); } } Vector2d = function (x, y) { this.x = x; this.y = y; }; Vector2d.prototype.magnitude = function () { var _local1 = this; return(Math.sqrt((_local1.x * _local1.x) + (_local1.y * _local1.y))); }; Vector2d.prototype.setLength = function (length) { var _local2 = this; var _local1 = length / _local2.magnitude(); _local2.x = _local2.x * _local1; _local2.y = _local2.y * _local1; }; Vector2d.prototype.addVector = function (vector) { this.x = this.x + vector.x; this.y = this.y + vector.y; }; Vector2d.prototype.scale = function (factor) { this.x = this.x * factor; this.y = this.y * factor; }; CTRL_MOVE_ACC = 3; CTRL_JUMP_ACC = 21.6; CTRL_AIR_FACTOR = 0.4; GRAVITY = 2; FRICTION = -0.3; AIR_RESIST = -0.1; PLAYER_IDLE = 0; PLAYER_MOVING = 1; PLAYER_JUMPING = 2; PLAYER_FALLING = 3; PLAYER_CLIMBING = 4; PLAYER_CLIMBIDLE = 5; interval = 0; keyLeft = 37; keyRight = 39; keyJump = 65; keyShoot = 90; keyClimbUp = 38; keyClimbDn = 40; currVect = new Vector2d(0, 0); restVect = new Vector2d(0, 0); acelVect = new Vector2d(0, 0); jumpVect = new Vector2d(0, 0); gravVect = new Vector2d(0, GRAVITY); initialDrop = true; var firing = false; var listener = new Object(); listener.onKeyUp = function () { var _local1 = Key.getCode(); if (_local1 == keyShoot) { firing = false; } }; listener.onKeyDown = function () { var _local1 = _root; var _local2 = _parent; var _local3 = Key.getCode(); if ((((_local3 == keyShoot) && (!firing)) && (playerActive)) && (_local2.gameState != _local2.STATE_PAUSED)) { _local1.shotRecorded = 1; if ((_local1.gameMode != _local1.MODE_PLAYDEMO) && (_local1.gameState == _local1.STATE_GAME_RUNNING)) { _local2.fireBullet(); firing = true; } } }; Key.addListener(listener);Symbol 918 MovieClip Frame 1stop();Symbol 918 MovieClip Frame 11stop();Symbol 918 MovieClip Frame 21stop();Symbol 935 MovieClip Frame 11stop();Symbol 936 MovieClip Frame 1id = 1;Symbol 936 MovieClip Frame 64gotoAndPlay (1);Symbol 936 MovieClip Frame 65stop();Symbol 936 MovieClip Frame 83stop();Symbol 940 MovieClip Frame 1_visible = false;Symbol 942 MovieClip Frame 1_visible = false;Symbol 945 MovieClip Frame 1stop();Symbol 945 MovieClip Frame 20stop();Symbol 945 MovieClip Frame 70gotoAndPlay ("bad");Symbol 955 MovieClip Frame 1stop();Symbol 955 MovieClip Frame 20stop();Symbol 955 MovieClip Frame 70gotoAndPlay ("bad");Symbol 957 MovieClip Frame 1_visible = false;Symbol 958 MovieClip Frame 1_visible = false;Symbol 959 MovieClip Frame 1_visible = false;Symbol 960 MovieClip Frame 1_visible = false;Symbol 961 MovieClip Frame 1_visible = false;Symbol 962 MovieClip Frame 1stop();Instance of Symbol 936 MovieClip "spawnPoint1" in Symbol 962 MovieClip Frame 1onClipEvent (load) { point1 = _parent.pt1._x; point2 = _parent.pt2._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 2000; spawnInterval = 5000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint2" in Symbol 962 MovieClip Frame 1onClipEvent (load) { point1 = _parent.pt3._x; point2 = _parent.pt4._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 6000; spawnInterval = 5000; spawnDir = 1; }Instance of Symbol 936 MovieClip "spawnPoint3" in Symbol 962 MovieClip Frame 1onClipEvent (load) { point1 = _parent.pt5._x; point2 = _parent.pt6._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 3000; spawnInterval = 5000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint4" in Symbol 962 MovieClip Frame 1onClipEvent (load) { point1 = _parent.pt7._x; point2 = _parent.pt8._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 3000; spawnInterval = 5000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint5" in Symbol 962 MovieClip Frame 1onClipEvent (load) { point1 = _parent.pt9._x; point2 = _parent.pt10._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 2000; spawnInterval = 5000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint6" in Symbol 962 MovieClip Frame 1onClipEvent (load) { point1 = _parent.pt13._x; point2 = _parent.pt14._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 4000; spawnInterval = 5000; spawnDir = 1; }Symbol 962 MovieClip Frame 11stop();Instance of Symbol 936 MovieClip "spawnPoint1" in Symbol 962 MovieClip Frame 11onClipEvent (load) { point1 = _parent.pt1._x; point2 = _parent.pt2._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 2000; spawnInterval = 5000; spawnDir = 1; }Instance of Symbol 936 MovieClip "spawnPoint2" in Symbol 962 MovieClip Frame 11onClipEvent (load) { point1 = _parent.pt3._x; point2 = _parent.pt4._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 4000; spawnInterval = 5000; spawnDir = 1; }Instance of Symbol 936 MovieClip "spawnPoint3" in Symbol 962 MovieClip Frame 11onClipEvent (load) { point1 = _parent.pt5._x; point2 = _parent.pt6._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 4000; spawnInterval = 5000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint4" in Symbol 962 MovieClip Frame 11onClipEvent (load) { point1 = _parent.pt7._x; point2 = _parent.pt8._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 1000; spawnInterval = 5000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint5" in Symbol 962 MovieClip Frame 11onClipEvent (load) { point1 = _parent.pt9._x; point2 = _parent.pt10._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 2000; spawnInterval = 6000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint6" in Symbol 962 MovieClip Frame 11onClipEvent (load) { point1 = _parent.pt11._x; point2 = _parent.pt12._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 1000; spawnInterval = 6000; spawnDir = 1; }Symbol 962 MovieClip Frame 21stop();Instance of Symbol 936 MovieClip "spawnPoint1" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt1._x; point2 = _parent.pt2._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 2000; spawnInterval = 6000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint2" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt3._x; point2 = _parent.pt4._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 2000; spawnInterval = 4000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint3" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt5._x; point2 = _parent.pt6._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 1000; spawnInterval = 3000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint4" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt7._x; point2 = _parent.pt8._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 4000; spawnInterval = 6000; spawnDir = 1; }Instance of Symbol 936 MovieClip "spawnPoint5" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt9._x; point2 = _parent.pt10._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 4000; spawnInterval = 6000; spawnDir = 1; }Instance of Symbol 936 MovieClip "spawnPoint7" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt13._x; point2 = _parent.pt14._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 1000; spawnInterval = 4000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint8" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt15._x; point2 = _parent.pt16._x; currEnemies = 0; maxEnemies = 3; interval = 0; spawnWait = 2000; spawnInterval = 4000; spawnDir = 0; }Instance of Symbol 936 MovieClip "spawnPoint9" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt17._x; point2 = _parent.pt18._x; currEnemies = 0; maxEnemies = 2; interval = 0; spawnWait = 2000; spawnInterval = 4000; spawnDir = 1; }Instance of Symbol 936 MovieClip "spawnPoint10" in Symbol 962 MovieClip Frame 21onClipEvent (load) { point1 = _parent.pt19._x; point2 = _parent.pt20._x; currEnemies = 0; maxEnemies = 1; interval = 0; spawnWait = 4000; spawnInterval = 6000; spawnDir = 0; }Symbol 965 MovieClip Frame 1_root.StrTable.populate();Symbol 966 Buttonon (release) { _global.sfxUI.start(); pauseGame(); quitMessageInst._visible = true; gameState = STATE_PAUSED; }Symbol 973 MovieClip Frame 1stop();Symbol 973 MovieClip Frame 22gotoAndPlay (2);Symbol 974 MovieClip Frame 1stop(); energyInst.gotoAndStop(1);Symbol 974 MovieClip Frame 11stop();Symbol 974 MovieClip Frame 21stop(); energyInst.gotoAndPlay(2);Symbol 974 MovieClip Frame 31stop();Symbol 981 MovieClip Frame 1if (_parent.gameMode == _parent.MODE_PLAYDEMO) { _visible = true; } else { _visible = false; }Symbol 981 MovieClip Frame 20_visible = false;Symbol 983 MovieClip Frame 1_root.StrTable.populate();Symbol 986 Buttonon (release, keyPress "<Enter>") { _global.sfxWinMusic.stop(); _global.sfxUI.start(); if (_parent.level < 3) { _parent.level++; _parent.resetLevel(); } else { _parent.gameState = _parent.STATE_GAME_OVER; _parent.gameOverInst.gotoAndStop(2); } }Symbol 1000 Buttonon (release) { this._visible = false; _global.sfxIngameMusic.stop(); _global.sfxUI.start(); _parent.gotoAndStop("Title Screen"); }Symbol 1004 MovieClip Frame 1_root.StrTable.populate();Symbol 1005 Buttonon (release) { this._visible = false; _global.sfxIngameMusic.stop(); _global.sfxUI.start(); _parent.currentScore = _parent.currentScore - (_parent.foodSaved * 1000); _parent.resetLevel(); }Symbol 1007 MovieClip Frame 1_root.StrTable.populate();Symbol 1008 Buttonon (release, keyPress "<Enter>") { this._visible = false; _global.sfxIngameMusic.stop(); _global.sfxUI.start(); _parent.gotoAndPlay("Hiscores"); }Symbol 1013 Buttonon (release) { this._visible = false; _global.sfxUI.start(); _parent.gotoAndStop("Title Screen"); }Symbol 1015 MovieClip Frame 1_root.StrTable.populate();Symbol 1016 Buttonon (release) { this._visible = false; _global.sfxUI.start(); _parent.level = 1; _parent.currentScore = 0; _parent.resetLevel(); }Symbol 1017 Buttonon (release, keyPress "<Enter>") { this._visible = false; _global.sfxUI.start(); _parent.gotoAndPlay("Hiscores"); }Symbol 1024 MovieClip Frame 1stop();Symbol 1024 MovieClip Frame 2stop();Symbol 1026 Buttonon (release, keyPress "<Enter>") { gotoAndPlay ("GetReady"); }Symbol 1046 MovieClip Frame 1stop(); _root._quality = "HIGH"; _parent.HUDBoxInst._visible = false; _parent.quitButtonInst._visible = false; levelTextInst.gotoAndStop(_parent.level);Symbol 1046 MovieClip Frame 21_root._quality = "MEDIUM"; _parent.HUDBoxInst._visible = true; _parent.quitButtonInst._visible = true;Symbol 1046 MovieClip Frame 58stop(); this._visible = false; _parent.gameState = _parent.STATE_GAME_RUNNING; _parent.TimerInst.reset(); _parent.TimerInst.start(); _parent.quitButtonInst.enabled = true;Symbol 1050 MovieClip Frame 1_root.StrTable.populate();Symbol 1051 Buttonon (release) { _global.sfxIngameMusic.stop(); _global.sfxUI.start(); _parent.gotoAndPlay("Title Screen"); }Symbol 1053 MovieClip Frame 1_root.StrTable.populate();Symbol 1054 Buttonon (release) { _global.sfxUI.start(); _parent.resumeGame(); _parent.gameState = _parent.STATE_GAME_RUNNING; _visible = false; }Symbol 1058 Buttonon (keyPress "<Enter>") { OKButtonInst.onRelease(); }Symbol 1061 Buttonon (release) { _global.sfxUI.start(); _global.sfxTitleMusic.stop(); _parent.gotoAndPlay("Title Screen"); }Symbol 1099 MovieClip Frame 1_root.StrTable.populate();Symbol 1104 MovieClip Frame 1stop(); score = _root.currentScore; hiscoreTable = "ENVKitchenOfDoom"; hiscoreTableID = "78"; p = ""; s = ""; if (_parent.scoreMode == 0) { gotoAndPlay ("ViewHiscores"); } Selection.setFocus("playerName"); hsOKButtonInst.onRelease = function () { _global.sfxUI.start(); if (playerName.text != "") { scoreMode = 1; scoreEntry = score; nameEntry = playerName.text; gotoAndPlay ("ViewHiscores"); } }; onEnterFrame = function () { if (Key.isDown(13)) { hsOKButtonInst.onRelease(); } };Symbol 1104 MovieClip Frame 21function showScores(pg) { var _local2 = pg; var _local1 = 0; while (_local1 < 10) { hiscoreTableInst["n" + _local1] = scores["n" + (_local1 + (_local2 * step))]; hiscoreTableInst["s" + _local1] = (p + scores["s" + (_local1 + (_local2 * step))]) + s; if (hiscoreTableInst["n" + _local1] == undefined) { hiscoreTableInst["n" + _local1] = " - "; } if (scores["s" + (_local1 + (_local2 * step))] == undefined) { hiscoreTableInst["s" + _local1] = (p + "0000000") + s; } if ((((_local2 * step) + _local1) + 1) > 9) { hiscoreTableInst["num" + _local1] = ((_local2 * step) + _local1) + 1; } else { hiscoreTableInst["num" + _local1] = "0" + (((_local2 * step) + _local1) + 1); } _local1++; } } stop(); if (_parent.sendToFriendMode == 0) { challengeButtonInst._visible = false; sendButtonInst._visible = true; } else { challengeButtonInst._visible = true; sendButtonInst._visible = false; } sendButtonInst.onRelease = function () { var _local1 = _parent; _global.sfxUI.start(); _local1.sendBoxInst._visible = true; Selection.setFocus(_local1.sendBoxInst.name); _local1.sendBoxInst.name.text = ""; _local1.sendBoxInst.email.text = ""; menuButtonInst.enabled = false; sendButtonInst.enabled = false; downArrowInst.enabled = false; upArrowInst.enabled = false; }; challengeButtonInst.onRelease = function () { var _local1 = _parent; _global.sfxUI.start(); _local1.challengeBoxInst._visible = true; Selection.setFocus(_local1.challengeBoxInst.name); _local1.challengeBoxInst.name.text = ""; _local1.challengeBoxInst.email.text = ""; menuButtonInst.enabled = false; sendButtonInst.enabled = false; downArrowInst.enabled = false; upArrowInst.enabled = false; }; page = 0; maxPage = 4; step = 10; upArrowInst._visible = false; upArrowInst.enabled = false; downArrowInst.enabled = false; upArrowInst.onRelease = function () { _global.sfxUI.start(); page--; showScores(page); downArrowInst._visible = true; if (page == 0) { upArrowInst._visible = false; } }; downArrowInst.onRelease = function () { _global.sfxUI.start(); page++; showScores(page); upArrowInst._visible = true; if (page == maxPage) { downArrowInst._visible = false; } }; var i = 0; while (i < 10) { hiscoreTableInst["n" + i] = " - "; hiscoreTableInst["s" + i] = (p + "0000000") + s; i++; } scores = new LoadVars(); scores.game = hiscoreTable; scores.gameID = hiscoreTableID; if (_parent.scoreMode == 0) { scores.cmd = "1"; } else { scores.cmd = "0"; scores.name = nameEntry; scores.score = scoreEntry; } scores.onLoad = function (success) { if (success) { if (this.res == "0") { gotoAndPlay ("HiscoreFail"); } else { for (var _local1 in scores) { i++; if ((i % 2) == 1) { hiscoreTableInst[_local1] = (p + scores[_local1]) + s; } else { hiscoreTableInst[_local1] = scores[_local1]; } } upArrowInst.enabled = true; downArrowInst.enabled = true; } } else { gotoAndPlay ("HiscoreFail"); } }; scores.sendAndLoad("http://hiscores.fishinabottle.com/submitscore.php", scores, "POST");Symbol 1104 MovieClip Frame 41stop();Symbol 1107 Buttonon (release) { this._visible = false; _parent.toggleButtons(); _parent.HiscorePluginInst.menuButtonInst.enabled = true; _parent.HiscorePluginInst.challengeButtonInst.enabled = true; _parent.HiscorePluginInst.upArrowInst.enabled = true; _parent.HiscorePluginInst.downArrowInst.enabled = true; _global.sfxUI.start(); }Symbol 1115 Buttonon (release) { _visible = false; _global.sfxUI.start(); _parent.toggleButtons(); _parent.HiscorePluginInst.menuButtonInst.enabled = true; _parent.HiscorePluginInst.challengeButtonInst.enabled = true; _parent.HiscorePluginInst.upArrowInst.enabled = true; _parent.HiscorePluginInst.downArrowInst.enabled = true; gotoAndStop (1); }Symbol 1118 MovieClip Frame 1stop(); _visible = false; name.tabIndex = 1; email.tabIndex = 2; challenge = new LoadVars(); onEnterFrame = function () { if (Key.isDown(13)) { if ((name.text != "") && (email.text != "")) { challenge.name = name.text; challenge.emailAddr = email.text; challenge.score = _parent.currentScore; challenge.sendAndLoad("http://www.spudszone.co.uk/challenge/challenge_doom.php", challenge, "POST"); backButtonInst.enabled = false; OKButtonInst.enabled = false; onEnterFrame = null; } } }; OKButtonInst.onRelease = function () { if ((name.text != "") && (email.text != "")) { challenge.name = name.text; challenge.emailAddr = email.text; challenge.score = _parent.currentScore; challenge.sendAndLoad("http://www.spudszone.co.uk/challenge/challenge_doom.php", challenge, "POST"); backButtonInst.enabled = false; OKButtonInst.enabled = false; } }; challenge.onLoad = function () { backButtonInst.enabled = true; OKButtonInst.enabled = true; if ((this.res == "0") || (this.res == undefined)) { gotoAndStop ("Failed"); } else { gotoAndStop ("Sent"); } };Symbol 1118 MovieClip Frame 11stop(); _parent.StatsTrackerInst.SendSendToFriend(3, "ch");Symbol 1118 MovieClip Frame 21stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Graphic | Used by:19 | |
Symbol 5 Sound [uiclick] | Used by:19 | |
Symbol 6 Sound [ice.wav] | Used by:19 | |
Symbol 7 Sound [spray.wav] | Used by:19 | |
Symbol 8 Sound [heat.wav] | Used by:19 | |
Symbol 9 Sound [baddiewakeup.wav] | Used by:19 | |
Symbol 10 Sound [collectgood.wav] | Used by:19 | |
Symbol 11 Sound [collectbad.wav] | Used by:19 | |
Symbol 12 Sound [hurt.wav] | Used by:19 | |
Symbol 13 Sound [turntoice.wav] | Used by:19 | |
Symbol 14 Sound [thud.wav] | Used by:19 | |
Symbol 15 Sound [spawn.wav] | Used by:19 | |
Symbol 16 Sound [kitchenofdoom_ingame01.wav] | Used by:19 | |
Symbol 17 Sound [kitchenofdoomwin01.wav] | Used by:19 | |
Symbol 18 Sound [kitchenofdoomtitle01.wav] | Used by:19 | |
Symbol 19 MovieClip | Uses:4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | Used by:Timeline |
Symbol 20 Graphic | Used by:104 240 345 | |
Symbol 21 Font | Used by:22 108 242 686 690 693 696 707 811 816 819 830 837 839 852 855 859 975 976 977 980 990 994 1003 1006 1014 1048 1049 1052 1098 1105 1113 1116 | |
Symbol 22 Text | Uses:21 | Used by:104 |
Symbol 23 Graphic | Used by:104 | |
Symbol 24 Graphic | Used by:35 60 69 84 98 103 | |
Symbol 25 Graphic | Used by:35 60 69 98 103 | |
Symbol 26 Graphic | Used by:35 60 69 84 98 103 | |
Symbol 27 Graphic | Used by:35 60 69 98 103 | |
Symbol 28 Graphic | Used by:35 60 69 84 98 103 | |
Symbol 29 Graphic | Used by:33 | |
Symbol 30 Graphic | Used by:33 | |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:29 30 31 32 | Used by:35 |
Symbol 34 Graphic | Used by:35 60 69 84 98 103 | |
Symbol 35 MovieClip | Uses:24 25 26 27 28 33 34 | Used by:104 809 |
Symbol 36 Graphic | Used by:60 69 84 98 103 | |
Symbol 37 Graphic | Used by:60 69 84 98 103 | |
Symbol 38 Graphic | Used by:45 | |
Symbol 39 Graphic | Used by:45 | |
Symbol 40 Graphic | Used by:45 | |
Symbol 41 Graphic | Used by:45 | |
Symbol 42 Graphic | Used by:45 | |
Symbol 43 Graphic | Used by:45 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:38 39 40 41 42 43 44 | Used by:60 |
Symbol 46 Graphic | Used by:60 69 98 103 | |
Symbol 47 Graphic | Used by:60 69 98 103 | |
Symbol 48 Graphic | Used by:60 69 98 103 | |
Symbol 49 Graphic | Used by:60 | |
Symbol 50 Graphic | Used by:60 69 98 103 | |
Symbol 51 Graphic | Used by:60 69 98 103 | |
Symbol 52 Graphic | Used by:60 69 98 103 | |
Symbol 53 Graphic | Used by:60 69 98 103 | |
Symbol 54 Graphic | Used by:60 69 98 103 | |
Symbol 55 Graphic | Used by:60 69 98 103 | |
Symbol 56 Graphic | Used by:60 69 98 103 | |
Symbol 57 Graphic | Used by:60 69 98 103 | |
Symbol 58 Graphic | Used by:60 69 98 103 | |
Symbol 59 Graphic | Used by:60 69 98 103 | |
Symbol 60 MovieClip | Uses:24 36 26 37 28 45 34 46 27 47 48 49 50 51 52 25 53 54 55 56 57 58 59 | Used by:104 809 |
Symbol 61 Graphic | Used by:67 | |
Symbol 62 Graphic | Used by:67 | |
Symbol 63 Graphic | Used by:67 101 | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 101 | |
Symbol 66 Graphic | Used by:67 101 | |
Symbol 67 MovieClip | Uses:61 62 63 64 65 66 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:24 36 26 37 28 67 34 46 27 47 48 68 50 51 52 25 53 54 55 56 57 58 59 | Used by:104 809 |
Symbol 70 Graphic | Used by:78 | |
Symbol 71 Graphic | Used by:78 | |
Symbol 72 Graphic | Used by:78 | |
Symbol 73 Graphic | Used by:78 | |
Symbol 74 Graphic | Used by:78 | |
Symbol 75 Graphic | Used by:78 | |
Symbol 76 Graphic | Used by:78 | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:70 71 72 73 74 75 76 77 | Used by:84 |
Symbol 79 Graphic | Used by:83 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:82 923 |
Symbol 82 MovieClip | Uses:81 | Used by:83 |
Symbol 83 MovieClip | Uses:79 82 | Used by:84 185 306 |
Symbol 84 MovieClip | Uses:24 36 26 37 28 78 34 83 | Used by:104 |
Symbol 85 Graphic | Used by:96 | |
Symbol 86 Graphic | Used by:96 | |
Symbol 87 Graphic | Used by:96 | |
Symbol 88 Graphic | Used by:96 | |
Symbol 89 Graphic | Used by:96 | |
Symbol 90 Graphic | Used by:96 | |
Symbol 91 Graphic | Used by:96 | |
Symbol 92 Graphic | Used by:96 | |
Symbol 93 Graphic | Used by:96 | |
Symbol 94 Graphic | Used by:96 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:85 86 87 88 89 90 91 92 93 94 95 | Used by:98 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:24 36 26 37 28 96 34 46 27 47 48 97 50 51 52 25 53 54 55 56 57 58 59 | Used by:104 |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:65 66 63 99 100 | Used by:103 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:24 36 26 37 28 101 34 46 27 47 48 102 50 51 52 25 53 54 55 56 57 58 59 | Used by:104 |
Symbol 104 MovieClip | Uses:20 22 23 35 60 69 84 98 103 | Used by:107 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:107 241 346 546 548 550 801 805 808 914 936 945 955 1038 |
Symbol 107 MovieClip [bacteriaA] | Uses:104 106 | Used by:Timeline |
Symbol 108 Text | Uses:21 | Used by:240 |
Symbol 109 Graphic | Used by:240 | |
Symbol 110 Graphic | Used by:131 | |
Symbol 111 Graphic | Used by:131 | |
Symbol 112 Graphic | Used by:131 156 174 185 202 239 | |
Symbol 113 Graphic | Used by:131 | |
Symbol 114 Graphic | Used by:131 156 174 185 202 239 | |
Symbol 115 Graphic | Used by:129 | |
Symbol 116 Graphic | Used by:129 | |
Symbol 117 Graphic | Used by:129 | |
Symbol 118 Graphic | Used by:129 | |
Symbol 119 Graphic | Used by:129 | |
Symbol 120 Graphic | Used by:129 | |
Symbol 121 Graphic | Used by:129 | |
Symbol 122 Graphic | Used by:129 | |
Symbol 123 Graphic | Used by:129 | |
Symbol 124 Graphic | Used by:129 | |
Symbol 125 Graphic | Used by:129 | |
Symbol 126 Graphic | Used by:129 | |
Symbol 127 Graphic | Used by:129 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:115 116 117 118 119 120 121 122 123 124 125 126 127 128 | Used by:131 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:110 111 112 113 114 129 130 | Used by:240 |
Symbol 132 Graphic | Used by:156 174 185 202 239 | |
Symbol 133 Graphic | Used by:156 174 185 202 239 | |
Symbol 134 Graphic | Used by:156 174 185 202 239 | |
Symbol 135 Graphic | Used by:139 | |
Symbol 136 Graphic | Used by:139 173 | |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:135 136 137 138 | Used by:156 |
Symbol 140 Graphic | Used by:156 174 202 239 | |
Symbol 141 Graphic | Used by:156 174 202 239 | |
Symbol 142 Graphic | Used by:156 174 202 239 | |
Symbol 143 Graphic | Used by:156 174 202 239 | |
Symbol 144 Graphic | Used by:156 174 202 239 | |
Symbol 145 Graphic | Used by:156 174 202 239 | |
Symbol 146 Graphic | Used by:156 174 202 239 | |
Symbol 147 Graphic | Used by:156 174 202 239 | |
Symbol 148 Graphic | Used by:156 174 202 239 | |
Symbol 149 Graphic | Used by:156 174 202 239 | |
Symbol 150 Graphic | Used by:156 174 202 239 | |
Symbol 151 Graphic | Used by:156 174 202 239 | |
Symbol 152 Graphic | Used by:156 174 202 239 | |
Symbol 153 Graphic | Used by:156 174 202 239 | |
Symbol 154 Graphic | Used by:156 174 202 239 | |
Symbol 155 Graphic | Used by:156 174 202 239 | |
Symbol 156 MovieClip | Uses:132 133 112 134 114 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 | Used by:240 |
Symbol 157 Graphic | Used by:173 | |
Symbol 158 Graphic | Used by:173 | |
Symbol 159 Graphic | Used by:173 | |
Symbol 160 Graphic | Used by:173 | |
Symbol 161 Graphic | Used by:173 | |
Symbol 162 Graphic | Used by:173 | |
Symbol 163 Graphic | Used by:173 | |
Symbol 164 Graphic | Used by:173 | |
Symbol 165 Graphic | Used by:173 | |
Symbol 166 Graphic | Used by:173 | |
Symbol 167 Graphic | Used by:173 | |
Symbol 168 Graphic | Used by:173 | |
Symbol 169 Graphic | Used by:173 | |
Symbol 170 Graphic | Used by:173 | |
Symbol 171 Graphic | Used by:173 | |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:157 158 136 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | Used by:174 |
Symbol 174 MovieClip | Uses:132 133 112 134 114 173 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 | Used by:240 |
Symbol 175 Graphic | Used by:184 | |
Symbol 176 Graphic | Used by:184 | |
Symbol 177 Graphic | Used by:184 | |
Symbol 178 Graphic | Used by:184 | |
Symbol 179 Graphic | Used by:184 | |
Symbol 180 Graphic | Used by:184 | |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:175 176 177 178 179 180 181 182 183 | Used by:185 |
Symbol 185 MovieClip | Uses:132 133 112 134 114 184 83 | Used by:240 |
Symbol 186 Graphic | Used by:201 | |
Symbol 187 Graphic | Used by:201 | |
Symbol 188 Graphic | Used by:201 | |
Symbol 189 Graphic | Used by:201 | |
Symbol 190 Graphic | Used by:201 | |
Symbol 191 Graphic | Used by:201 | |
Symbol 192 Graphic | Used by:201 | |
Symbol 193 Graphic | Used by:201 | |
Symbol 194 Graphic | Used by:201 | |
Symbol 195 Graphic | Used by:201 | |
Symbol 196 Graphic | Used by:201 | |
Symbol 197 Graphic | Used by:201 | |
Symbol 198 Graphic | Used by:201 | |
Symbol 199 Graphic | Used by:201 | |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 | Used by:202 |
Symbol 202 MovieClip | Uses:132 133 112 134 114 201 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 | Used by:240 |
Symbol 203 Graphic | Used by:238 | |
Symbol 204 Graphic | Used by:238 | |
Symbol 205 Graphic | Used by:238 | |
Symbol 206 Graphic | Used by:238 | |
Symbol 207 Graphic | Used by:238 | |
Symbol 208 Graphic | Used by:238 | |
Symbol 209 Graphic | Used by:238 | |
Symbol 210 Graphic | Used by:238 | |
Symbol 211 Graphic | Used by:238 | |
Symbol 212 Graphic | Used by:238 | |
Symbol 213 Graphic | Used by:238 | |
Symbol 214 Graphic | Used by:238 | |
Symbol 215 Graphic | Used by:238 | |
Symbol 216 Graphic | Used by:238 | |
Symbol 217 Graphic | Used by:238 | |
Symbol 218 Graphic | Used by:238 | |
Symbol 219 Graphic | Used by:238 | |
Symbol 220 Graphic | Used by:238 | |
Symbol 221 Graphic | Used by:238 | |
Symbol 222 Graphic | Used by:238 | |
Symbol 223 Graphic | Used by:238 | |
Symbol 224 Graphic | Used by:238 | |
Symbol 225 Graphic | Used by:238 | |
Symbol 226 Graphic | Used by:238 | |
Symbol 227 Graphic | Used by:238 | |
Symbol 228 Graphic | Used by:238 | |
Symbol 229 Graphic | Used by:238 | |
Symbol 230 Graphic | Used by:238 | |
Symbol 231 Graphic | Used by:238 | |
Symbol 232 Graphic | Used by:238 | |
Symbol 233 Graphic | Used by:238 | |
Symbol 234 Graphic | Used by:238 | |
Symbol 235 Graphic | Used by:238 | |
Symbol 236 Graphic | Used by:238 | |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 | Used by:239 |
Symbol 239 MovieClip | Uses:132 133 112 134 114 238 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 | Used by:240 |
Symbol 240 MovieClip | Uses:20 108 109 131 156 174 185 202 239 | Used by:241 |
Symbol 241 MovieClip [bacteriaB] | Uses:240 106 | Used by:Timeline |
Symbol 242 Text | Uses:21 | Used by:345 |
Symbol 243 Graphic | Used by:345 | |
Symbol 244 Graphic | Used by:259 286 295 306 317 344 | |
Symbol 245 Graphic | Used by:259 286 295 317 344 | |
Symbol 246 Graphic | Used by:259 286 295 306 317 344 | |
Symbol 247 Graphic | Used by:259 286 295 317 344 | |
Symbol 248 Graphic | Used by:257 | |
Symbol 249 Graphic | Used by:257 | |
Symbol 250 Graphic | Used by:257 | |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:257 | |
Symbol 253 Graphic | Used by:257 | |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:248 249 250 251 252 253 254 255 256 | Used by:259 |
Symbol 258 Graphic | Used by:259 286 295 306 317 344 | |
Symbol 259 MovieClip | Uses:244 245 246 247 257 258 | Used by:345 |
Symbol 260 Graphic | Used by:286 295 306 317 344 | |
Symbol 261 Graphic | Used by:286 295 306 317 344 | |
Symbol 262 Graphic | Used by:271 294 | |
Symbol 263 Graphic | Used by:271 | |
Symbol 264 Graphic | Used by:271 | |
Symbol 265 Graphic | Used by:271 294 | |
Symbol 266 Graphic | Used by:271 | |
Symbol 267 Graphic | Used by:271 | |
Symbol 268 Graphic | Used by:271 | |
Symbol 269 Graphic | Used by:271 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:262 263 264 265 266 267 268 269 270 | Used by:286 |
Symbol 272 Graphic | Used by:286 295 317 344 | |
Symbol 273 Graphic | Used by:286 295 317 344 | |
Symbol 274 Graphic | Used by:286 295 317 344 | |
Symbol 275 Graphic | Used by:286 295 317 344 | |
Symbol 276 Graphic | Used by:286 295 317 344 | |
Symbol 277 Graphic | Used by:286 295 317 344 | |
Symbol 278 Graphic | Used by:286 295 317 344 | |
Symbol 279 Graphic | Used by:286 295 317 344 | |
Symbol 280 Graphic | Used by:286 295 317 344 | |
Symbol 281 Graphic | Used by:286 295 317 344 | |
Symbol 282 Graphic | Used by:286 295 317 344 | |
Symbol 283 Graphic | Used by:286 295 317 344 | |
Symbol 284 Graphic | Used by:286 295 317 344 | |
Symbol 285 Graphic | Used by:286 295 317 344 | |
Symbol 286 MovieClip | Uses:244 260 246 261 271 258 272 247 273 274 275 276 277 278 245 279 280 281 282 283 284 285 | Used by:345 |
Symbol 287 Graphic | Used by:294 | |
Symbol 288 Graphic | Used by:294 | |
Symbol 289 Graphic | Used by:294 | |
Symbol 290 Graphic | Used by:294 | |
Symbol 291 Graphic | Used by:294 | |
Symbol 292 Graphic | Used by:294 | |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:287 288 262 289 265 290 291 292 293 | Used by:295 |
Symbol 295 MovieClip | Uses:244 260 246 261 294 258 272 247 273 274 275 276 277 278 245 279 280 281 282 283 284 285 | Used by:345 |
Symbol 296 Graphic | Used by:305 | |
Symbol 297 Graphic | Used by:305 | |
Symbol 298 Graphic | Used by:305 | |
Symbol 299 Graphic | Used by:305 | |
Symbol 300 Graphic | Used by:305 | |
Symbol 301 Graphic | Used by:305 | |
Symbol 302 Graphic | Used by:305 | |
Symbol 303 Graphic | Used by:305 | |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:296 297 298 299 300 301 302 303 304 | Used by:306 |
Symbol 306 MovieClip | Uses:244 260 246 261 305 258 83 | Used by:345 |
Symbol 307 Graphic | Used by:316 | |
Symbol 308 Graphic | Used by:316 | |
Symbol 309 Graphic | Used by:316 | |
Symbol 310 Graphic | Used by:316 | |
Symbol 311 Graphic | Used by:316 | |
Symbol 312 Graphic | Used by:316 | |
Symbol 313 Graphic | Used by:316 | |
Symbol 314 Graphic | Used by:316 | |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:307 308 309 310 311 312 313 314 315 | Used by:317 |
Symbol 317 MovieClip | Uses:244 260 246 261 316 258 272 247 273 274 275 276 277 278 245 279 280 281 282 283 284 285 | Used by:345 |
Symbol 318 Graphic | Used by:343 | |
Symbol 319 Graphic | Used by:343 | |
Symbol 320 Graphic | Used by:343 | |
Symbol 321 Graphic | Used by:343 | |
Symbol 322 Graphic | Used by:343 | |
Symbol 323 Graphic | Used by:343 | |
Symbol 324 Graphic | Used by:343 | |
Symbol 325 Graphic | Used by:343 | |
Symbol 326 Graphic | Used by:343 | |
Symbol 327 Graphic | Used by:343 | |
Symbol 328 Graphic | Used by:343 | |
Symbol 329 Graphic | Used by:343 | |
Symbol 330 Graphic | Used by:343 | |
Symbol 331 Graphic | Used by:343 | |
Symbol 332 Graphic | Used by:343 | |
Symbol 333 Graphic | Used by:343 | |
Symbol 334 Graphic | Used by:343 | |
Symbol 335 Graphic | Used by:343 | |
Symbol 336 Graphic | Used by:343 | |
Symbol 337 Graphic | Used by:343 | |
Symbol 338 Graphic | Used by:343 | |
Symbol 339 Graphic | Used by:343 | |
Symbol 340 Graphic | Used by:343 | |
Symbol 341 Graphic | Used by:343 | |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 | Used by:344 |
Symbol 344 MovieClip | Uses:244 260 246 261 343 258 272 247 273 274 275 276 277 278 245 279 280 281 282 283 284 285 | Used by:345 |
Symbol 345 MovieClip | Uses:20 242 243 259 286 295 306 317 344 | Used by:346 |
Symbol 346 MovieClip [bacteriaC] | Uses:345 106 | Used by:Timeline |
Symbol 347 Graphic | Used by:350 | |
Symbol 348 Graphic | Used by:349 | |
Symbol 349 MovieClip | Uses:348 | Used by:350 |
Symbol 350 MovieClip [level1_2_4] | Uses:347 349 | Used by:Timeline |
Symbol 351 Graphic | Used by:354 | |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:352 | Used by:354 |
Symbol 354 MovieClip [level1_1_4] | Uses:351 353 | Used by:Timeline |
Symbol 355 Graphic | Used by:363 | |
Symbol 356 Font | Used by:357 358 359 401 402 403 508 514 515 1012 1023 | |
Symbol 357 EditableText | Uses:356 | Used by:363 |
Symbol 358 EditableText | Uses:356 | Used by:363 |
Symbol 359 EditableText | Uses:356 | Used by:363 |
Symbol 360 Graphic | Used by:363 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:363 |
Symbol 363 MovieClip [level1_0_0] | Uses:355 357 358 359 360 362 | Used by:Timeline |
Symbol 364 Graphic | Used by:367 | |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:365 | Used by:367 |
Symbol 367 MovieClip [level1_0_1] | Uses:364 366 | Used by:Timeline |
Symbol 368 Graphic | Used by:371 | |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:369 | Used by:371 |
Symbol 371 MovieClip [level1_1_3] | Uses:368 370 | Used by:Timeline |
Symbol 372 Graphic | Used by:375 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:375 |
Symbol 375 MovieClip [level1_0_2] | Uses:372 374 | Used by:Timeline |
Symbol 376 Graphic | Used by:379 | |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:377 | Used by:379 |
Symbol 379 MovieClip [level1_2_1] | Uses:376 378 | Used by:Timeline |
Symbol 380 Graphic | Used by:388 | |
Symbol 381 Graphic | Used by:388 | |
Symbol 382 Graphic | Used by:388 | |
Symbol 383 Graphic | Used by:388 | |
Symbol 384 Graphic | Used by:388 | |
Symbol 385 Graphic | Used by:388 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip | Uses:386 | Used by:388 |
Symbol 388 MovieClip [level1_2_2] | Uses:380 381 382 383 384 385 387 | Used by:Timeline |
Symbol 389 Graphic | Used by:395 | |
Symbol 390 Font | Used by:391 | |
Symbol 391 Text | Uses:390 | Used by:395 |
Symbol 392 Graphic | Used by:395 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:393 | Used by:395 |
Symbol 395 MovieClip [level1_1_2] | Uses:389 391 392 394 | Used by:Timeline |
Symbol 396 Graphic | Used by:399 | |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:399 |
Symbol 399 MovieClip [level1_2_0] | Uses:396 398 | Used by:Timeline |
Symbol 400 Graphic | Used by:407 | |
Symbol 401 EditableText | Uses:356 | Used by:407 |
Symbol 402 EditableText | Uses:356 | Used by:407 |
Symbol 403 EditableText | Uses:356 | Used by:407 |
Symbol 404 Graphic | Used by:407 | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:407 |
Symbol 407 MovieClip [level1_0_3] | Uses:400 401 402 403 404 406 | Used by:Timeline |
Symbol 408 Graphic | Used by:415 | |
Symbol 409 Font | Used by:410 | |
Symbol 410 Text | Uses:409 | Used by:415 420 |
Symbol 411 Graphic | Used by:415 420 | |
Symbol 412 Graphic | Used by:415 | |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 MovieClip | Uses:413 | Used by:415 |
Symbol 415 MovieClip [level1_0_4] | Uses:408 410 411 412 414 | Used by:Timeline |
Symbol 416 Graphic | Used by:420 | |
Symbol 417 Graphic | Used by:420 | |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:420 |
Symbol 420 MovieClip [level1_1_0] | Uses:416 410 411 417 419 | Used by:Timeline |
Symbol 421 Graphic | Used by:424 | |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:422 | Used by:424 |
Symbol 424 MovieClip [level1_2_3] | Uses:421 423 | Used by:Timeline |
Symbol 425 Graphic | Used by:428 | |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:426 | Used by:428 |
Symbol 428 MovieClip [level1_1_1] | Uses:425 427 | Used by:Timeline |
Symbol 429 Graphic | Used by:432 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 | Used by:432 |
Symbol 432 MovieClip [level2_0_0] | Uses:429 431 | Used by:Timeline |
Symbol 433 Graphic | Used by:440 | |
Symbol 434 Font | Used by:435 436 | |
Symbol 435 Text | Uses:434 | Used by:440 |
Symbol 436 Text | Uses:434 | Used by:440 |
Symbol 437 Graphic | Used by:440 | |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:438 | Used by:440 |
Symbol 440 MovieClip [level2_0_1] | Uses:433 435 436 437 439 | Used by:Timeline |
Symbol 441 Graphic | Used by:444 | |
Symbol 442 Graphic | Used by:443 | |
Symbol 443 MovieClip | Uses:442 | Used by:444 |
Symbol 444 MovieClip [level2_0_2] | Uses:441 443 | Used by:Timeline |
Symbol 445 Graphic | Used by:455 | |
Symbol 446 Font | Used by:447 448 450 451 461 467 469 470 471 472 473 670 843 847 850 853 856 964 982 987 988 989 991 992 993 1009 1010 1020 1021 1028 1033 1036 1057 1060 1092 1103 1109 1112 1114 1117 | |
Symbol 447 Text | Uses:446 | Used by:455 477 |
Symbol 448 Text | Uses:446 | Used by:455 |
Symbol 449 Graphic | Used by:455 477 | |
Symbol 450 Text | Uses:446 | Used by:455 |
Symbol 451 Text | Uses:446 | Used by:455 |
Symbol 452 Graphic | Used by:455 | |
Symbol 453 Graphic | Used by:454 | |
Symbol 454 MovieClip | Uses:453 | Used by:455 |
Symbol 455 MovieClip [level2_1_0] | Uses:445 447 448 449 450 451 452 454 | Used by:Timeline |
Symbol 456 Graphic | Used by:459 | |
Symbol 457 Graphic | Used by:458 | |
Symbol 458 MovieClip | Uses:457 | Used by:459 |
Symbol 459 MovieClip [level2_1_1] | Uses:456 458 | Used by:Timeline |
Symbol 460 Graphic | Used by:465 | |
Symbol 461 Text | Uses:446 | Used by:465 |
Symbol 462 Graphic | Used by:465 | |
Symbol 463 Graphic | Used by:464 535 | |
Symbol 464 MovieClip | Uses:463 | Used by:465 |
Symbol 465 MovieClip [level2_1_2] | Uses:460 461 462 464 | Used by:Timeline |
Symbol 466 Graphic | Used by:477 | |
Symbol 467 Text | Uses:446 | Used by:477 |
Symbol 468 Graphic | Used by:477 | |
Symbol 469 Text | Uses:446 | Used by:477 |
Symbol 470 Text | Uses:446 | Used by:477 |
Symbol 471 Text | Uses:446 | Used by:477 |
Symbol 472 Text | Uses:446 | Used by:477 |
Symbol 473 Text | Uses:446 | Used by:477 |
Symbol 474 Graphic | Used by:477 | |
Symbol 475 Graphic | Used by:476 | |
Symbol 476 MovieClip | Uses:475 | Used by:477 |
Symbol 477 MovieClip [level2_2_0] | Uses:466 447 467 468 469 449 470 471 472 473 474 476 | Used by:Timeline |
Symbol 478 Graphic | Used by:481 | |
Symbol 479 Graphic | Used by:480 | |
Symbol 480 MovieClip | Uses:479 | Used by:481 |
Symbol 481 MovieClip [level2_2_1] | Uses:478 480 | Used by:Timeline |
Symbol 482 Graphic | Used by:485 | |
Symbol 483 Graphic | Used by:484 | |
Symbol 484 MovieClip | Uses:483 | Used by:485 |
Symbol 485 MovieClip [level2_2_2] | Uses:482 484 | Used by:Timeline |
Symbol 486 Graphic | Used by:489 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip | Uses:487 | Used by:489 |
Symbol 489 MovieClip [level2_3_0] | Uses:486 488 | Used by:Timeline |
Symbol 490 Graphic | Used by:496 | |
Symbol 491 Font | Used by:492 | |
Symbol 492 Text | Uses:491 | Used by:496 |
Symbol 493 Graphic | Used by:496 | |
Symbol 494 Graphic | Used by:495 | |
Symbol 495 MovieClip | Uses:494 | Used by:496 |
Symbol 496 MovieClip [level2_3_1] | Uses:490 492 493 495 | Used by:Timeline |
Symbol 497 Graphic | Used by:500 | |
Symbol 498 Graphic | Used by:499 | |
Symbol 499 MovieClip | Uses:498 | Used by:500 |
Symbol 500 MovieClip [level2_3_2] | Uses:497 499 | Used by:Timeline |
Symbol 501 Graphic | Used by:504 | |
Symbol 502 Graphic | Used by:503 | |
Symbol 503 MovieClip | Uses:502 | Used by:504 |
Symbol 504 MovieClip [level2_4_0] | Uses:501 503 | Used by:Timeline |
Symbol 505 Graphic | Used by:512 | |
Symbol 506 Font | Used by:507 | |
Symbol 507 Text | Uses:506 | Used by:512 |
Symbol 508 EditableText | Uses:356 | Used by:512 |
Symbol 509 Graphic | Used by:512 | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:512 |
Symbol 512 MovieClip [level2_4_1] | Uses:505 507 508 509 511 | Used by:Timeline |
Symbol 513 Graphic | Used by:519 | |
Symbol 514 EditableText | Uses:356 | Used by:519 |
Symbol 515 EditableText | Uses:356 | Used by:519 |
Symbol 516 Graphic | Used by:519 | |
Symbol 517 Graphic | Used by:518 | |
Symbol 518 MovieClip | Uses:517 | Used by:519 |
Symbol 519 MovieClip [level2_4_2] | Uses:513 514 515 516 518 | Used by:Timeline |
Symbol 520 Graphic | Used by:523 | |
Symbol 521 Graphic | Used by:522 | |
Symbol 522 MovieClip | Uses:521 | Used by:523 |
Symbol 523 MovieClip [level2_5_0] | Uses:520 522 | Used by:Timeline |
Symbol 524 Graphic | Used by:527 | |
Symbol 525 Graphic | Used by:526 | |
Symbol 526 MovieClip | Uses:525 | Used by:527 |
Symbol 527 MovieClip [level2_5_1] | Uses:524 526 | Used by:Timeline |
Symbol 528 Graphic | Used by:533 | |
Symbol 529 Graphic | Used by:533 | |
Symbol 530 Graphic | Used by:533 | |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 MovieClip | Uses:531 | Used by:533 |
Symbol 533 MovieClip [level2_5_2] | Uses:528 529 530 532 | Used by:Timeline |
Symbol 534 Graphic | Used by:536 | |
Symbol 535 MovieClip | Uses:463 | Used by:536 |
Symbol 536 MovieClip [level2_6_0] | Uses:534 535 | Used by:Timeline |
Symbol 537 Graphic | Used by:540 | |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 MovieClip | Uses:538 | Used by:540 |
Symbol 540 MovieClip [level2_6_1] | Uses:537 539 | Used by:Timeline |
Symbol 541 Graphic | Used by:544 | |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:542 | Used by:544 |
Symbol 544 MovieClip [level2_6_2] | Uses:541 543 | Used by:Timeline |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip [bullet_ice] | Uses:545 106 | Used by:551 1038 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip [bullet_spray] | Uses:547 106 | Used by:551 |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip [bullet_fire] | Uses:549 106 | Used by:551 1038 |
Symbol 551 MovieClip [allBullets] | Uses:546 548 550 | Used by:Timeline |
Symbol 552 Graphic | Used by:561 | |
Symbol 553 Graphic | Used by:555 | |
Symbol 554 Graphic | Used by:555 | |
Symbol 555 MovieClip | Uses:553 554 | Used by:561 573 582 587 592 615 627 632 645 665 |
Symbol 556 Graphic | Used by:561 | |
Symbol 557 Graphic | Used by:561 592 615 645 | |
Symbol 558 Graphic | Used by:561 592 615 645 | |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:561 |
Symbol 561 MovieClip [level3_0_0] | Uses:552 555 556 557 558 560 | Used by:Timeline |
Symbol 562 Graphic | Used by:568 | |
Symbol 563 Graphic | Used by:564 | |
Symbol 564 MovieClip | Uses:563 | Used by:568 |
Symbol 565 Graphic | Used by:568 | |
Symbol 566 Graphic | Used by:567 | |
Symbol 567 MovieClip | Uses:566 | Used by:568 |
Symbol 568 MovieClip [level3_0_1] | Uses:562 564 565 567 | Used by:Timeline |
Symbol 569 Graphic | Used by:573 | |
Symbol 570 Graphic | Used by:573 | |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:571 | Used by:573 |
Symbol 573 MovieClip [level3_0_2] | Uses:569 555 570 572 | Used by:Timeline |
Symbol 574 Graphic | Used by:577 | |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip | Uses:575 | Used by:577 |
Symbol 577 MovieClip [level3_0_3] | Uses:574 576 | Used by:Timeline |
Symbol 578 Graphic | Used by:582 | |
Symbol 579 Graphic | Used by:582 | |
Symbol 580 Graphic | Used by:581 | |
Symbol 581 MovieClip | Uses:580 | Used by:582 |
Symbol 582 MovieClip [level3_0_4] | Uses:578 555 579 581 | Used by:Timeline |
Symbol 583 Graphic | Used by:587 | |
Symbol 584 Graphic | Used by:587 665 | |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip | Uses:585 | Used by:587 |
Symbol 587 MovieClip [level3_0_5] | Uses:583 555 584 586 | Used by:Timeline |
Symbol 588 Graphic | Used by:592 | |
Symbol 589 Graphic | Used by:592 | |
Symbol 590 Graphic | Used by:591 594 614 617 | |
Symbol 591 MovieClip | Uses:590 | Used by:592 |
Symbol 592 MovieClip [level3_1_0] | Uses:588 555 589 557 558 591 | Used by:Timeline |
Symbol 593 Graphic | Used by:595 | |
Symbol 594 MovieClip | Uses:590 | Used by:595 |
Symbol 595 MovieClip [level3_1_1] | Uses:593 594 | Used by:Timeline |
Symbol 596 Graphic | Used by:599 | |
Symbol 597 Graphic | Used by:598 | |
Symbol 598 MovieClip | Uses:597 | Used by:599 |
Symbol 599 MovieClip [level3_1_2] | Uses:596 598 | Used by:Timeline |
Symbol 600 Graphic | Used by:603 | |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:601 | Used by:603 |
Symbol 603 MovieClip [level3_1_3] | Uses:600 602 | Used by:Timeline |
Symbol 604 Graphic | Used by:607 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:605 | Used by:607 |
Symbol 607 MovieClip [level3_1_4] | Uses:604 606 | Used by:Timeline |
Symbol 608 Graphic | Used by:611 | |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip | Uses:609 | Used by:611 |
Symbol 611 MovieClip [level3_1_5] | Uses:608 610 | Used by:Timeline |
Symbol 612 Graphic | Used by:615 | |
Symbol 613 Graphic | Used by:615 | |
Symbol 614 MovieClip | Uses:590 | Used by:615 |
Symbol 615 MovieClip [level3_2_0] | Uses:612 555 613 557 558 614 | Used by:Timeline |
Symbol 616 Graphic | Used by:618 | |
Symbol 617 MovieClip | Uses:590 | Used by:618 |
Symbol 618 MovieClip [level3_2_1] | Uses:616 617 | Used by:Timeline |
Symbol 619 Graphic | Used by:622 | |
Symbol 620 Graphic | Used by:621 | |
Symbol 621 MovieClip | Uses:620 | Used by:622 |
Symbol 622 MovieClip [level3_2_2] | Uses:619 621 | Used by:Timeline |
Symbol 623 Graphic | Used by:627 | |
Symbol 624 Graphic | Used by:627 | |
Symbol 625 Graphic | Used by:626 | |
Symbol 626 MovieClip | Uses:625 | Used by:627 |
Symbol 627 MovieClip [level3_2_3] | Uses:623 555 624 626 | Used by:Timeline |
Symbol 628 Graphic | Used by:632 | |
Symbol 629 Graphic | Used by:632 | |
Symbol 630 Graphic | Used by:631 | |
Symbol 631 MovieClip | Uses:630 | Used by:632 |
Symbol 632 MovieClip [level3_2_4] | Uses:628 555 629 631 | Used by:Timeline |
Symbol 633 Graphic | Used by:636 | |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:636 |
Symbol 636 MovieClip [level3_2_5] | Uses:633 635 | Used by:Timeline |
Symbol 637 Graphic | Used by:645 | |
Symbol 638 Graphic | Used by:645 | |
Symbol 639 Font | Used by:640 641 | |
Symbol 640 EditableText | Uses:639 | Used by:642 |
Symbol 641 EditableText | Uses:639 | Used by:642 |
Symbol 642 MovieClip | Uses:640 641 | Used by:645 |
Symbol 643 Graphic | Used by:644 | |
Symbol 644 MovieClip | Uses:643 | Used by:645 |
Symbol 645 MovieClip [level3_3_0] | Uses:637 555 638 557 558 642 644 | Used by:Timeline |
Symbol 646 Graphic | Used by:649 | |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:647 | Used by:649 |
Symbol 649 MovieClip [level3_3_1] | Uses:646 648 | Used by:Timeline |
Symbol 650 Graphic | Used by:653 | |
Symbol 651 Graphic | Used by:652 | |
Symbol 652 MovieClip | Uses:651 | Used by:653 |
Symbol 653 MovieClip [level3_3_2] | Uses:650 652 | Used by:Timeline |
Symbol 654 Graphic | Used by:657 | |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:655 | Used by:657 |
Symbol 657 MovieClip [level3_3_3] | Uses:654 656 | Used by:Timeline |
Symbol 658 Graphic | Used by:661 | |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:659 | Used by:661 |
Symbol 661 MovieClip [level3_3_4] | Uses:658 660 | Used by:Timeline |
Symbol 662 Graphic | Used by:665 | |
Symbol 663 Graphic | Used by:664 | |
Symbol 664 MovieClip | Uses:663 | Used by:665 |
Symbol 665 MovieClip [level3_3_5] | Uses:662 555 584 664 | Used by:Timeline |
Symbol 666 Graphic | Used by:669 | |
Symbol 667 Font | Used by:668 708 820 823 824 826 827 828 829 831 832 833 834 838 848 849 1011 1012 1022 1023 1027 1029 1032 1034 1035 1037 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1102 1106 1110 1111 | |
Symbol 668 Text | Uses:667 | Used by:669 |
Symbol 669 MovieClip | Uses:666 668 | Used by:Timeline |
Symbol 670 EditableText | Uses:446 | Used by:671 |
Symbol 671 MovieClip | Uses:670 | Used by:Timeline |
Symbol 672 Graphic | Used by:Timeline | |
Symbol 673 Graphic | Used by:Timeline | |
Symbol 674 Graphic | Used by:675 | |
Symbol 675 MovieClip | Uses:674 | Used by:676 |
Symbol 676 MovieClip | Uses:675 | Used by:Timeline |
Symbol 677 Graphic | Used by:Timeline | |
Symbol 678 Graphic | Used by:684 | |
Symbol 679 Graphic | Used by:682 | |
Symbol 680 Graphic | Used by:682 | |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip | Uses:679 680 681 | Used by:684 |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip | Uses:678 682 683 | Used by:Timeline |
Symbol 685 Graphic | Used by:689 692 695 698 842 845 854 986 1000 1005 1008 1013 1016 1017 1026 1051 1054 1058 1061 1100 1107 1115 | |
Symbol 686 EditableText | Uses:21 | Used by:687 689 |
Symbol 687 MovieClip | Uses:686 | Used by:689 |
Symbol 688 Graphic | Used by:689 692 695 698 1100 | |
Symbol 689 Button | Uses:685 687 688 686 | Used by:Timeline |
Symbol 690 EditableText | Uses:21 | Used by:691 692 |
Symbol 691 MovieClip | Uses:690 | Used by:692 |
Symbol 692 Button | Uses:685 691 688 690 | Used by:Timeline |
Symbol 693 EditableText | Uses:21 | Used by:694 695 |
Symbol 694 MovieClip | Uses:693 | Used by:695 |
Symbol 695 Button | Uses:685 694 688 693 | Used by:Timeline |
Symbol 696 EditableText | Uses:21 | Used by:697 698 |
Symbol 697 MovieClip | Uses:696 | Used by:698 |
Symbol 698 Button | Uses:685 697 688 696 | Used by:1104 Timeline |
Symbol 699 Graphic | Used by:Timeline | |
Symbol 700 Graphic | Used by:702 | |
Symbol 701 Graphic | Used by:702 704 | |
Symbol 702 Button | Uses:700 701 | Used by:705 |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 Button | Uses:703 701 | Used by:705 |
Symbol 705 MovieClip | Uses:702 704 | Used by:Timeline |
Symbol 706 Graphic | Used by:835 | |
Symbol 707 EditableText | Uses:21 | Used by:835 |
Symbol 708 EditableText | Uses:667 | Used by:835 |
Symbol 709 Graphic | Used by:710 821 | |
Symbol 710 Button | Uses:709 | Used by:835 |
Symbol 711 Graphic | Used by:835 | |
Symbol 712 Graphic | Used by:789 872 878 900 902 912 | |
Symbol 713 Graphic | Used by:729 | |
Symbol 714 ShapeTweening | Used by:729 | |
Symbol 715 Graphic | Used by:729 | |
Symbol 716 Graphic | Used by:729 | |
Symbol 717 Graphic | Used by:729 | |
Symbol 718 Graphic | Used by:729 | |
Symbol 719 Graphic | Used by:729 | |
Symbol 720 Graphic | Used by:729 | |
Symbol 721 ShapeTweening | Used by:729 | |
Symbol 722 ShapeTweening | Used by:729 | |
Symbol 723 ShapeTweening | Used by:729 | |
Symbol 724 ShapeTweening | Used by:729 | |
Symbol 725 ShapeTweening | Used by:729 | |
Symbol 726 ShapeTweening | Used by:729 | |
Symbol 727 ShapeTweening | Used by:729 | |
Symbol 728 Graphic | Used by:729 | |
Symbol 729 MovieClip | Uses:713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 | Used by:757 835 1038 |
Symbol 730 ShapeTweening | Used by:741 | |
Symbol 731 ShapeTweening | Used by:741 | |
Symbol 732 ShapeTweening | Used by:741 | |
Symbol 733 Graphic | Used by:741 | |
Symbol 734 Graphic | Used by:741 | |
Symbol 735 Graphic | Used by:741 | |
Symbol 736 Graphic | Used by:741 | |
Symbol 737 ShapeTweening | Used by:741 | |
Symbol 738 ShapeTweening | Used by:741 | |
Symbol 739 ShapeTweening | Used by:741 | |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:730 731 732 733 734 735 736 737 738 739 740 | Used by:757 835 1038 |
Symbol 742 Graphic | Used by:756 | |
Symbol 743 Graphic | Used by:756 1038 | |
Symbol 744 Graphic | Used by:755 | |
Symbol 745 ShapeTweening | Used by:755 | |
Symbol 746 ShapeTweening | Used by:755 | |
Symbol 747 Graphic | Used by:755 | |
Symbol 748 ShapeTweening | Used by:755 | |
Symbol 749 ShapeTweening | Used by:755 | |
Symbol 750 ShapeTweening | Used by:755 | |
Symbol 751 ShapeTweening | Used by:755 | |
Symbol 752 ShapeTweening | Used by:755 | |
Symbol 753 ShapeTweening | Used by:755 | |
Symbol 754 Graphic | Used by:755 | |
Symbol 755 MovieClip | Uses:744 745 746 747 748 749 750 751 752 753 754 | Used by:756 |
Symbol 756 MovieClip | Uses:742 743 755 | Used by:757 835 |
Symbol 757 MovieClip | Uses:729 741 756 | Used by:789 872 878 912 |
Symbol 758 Graphic | Used by:789 | |
Symbol 759 Graphic | Used by:789 872 878 912 | |
Symbol 760 Graphic | Used by:789 | |
Symbol 761 Graphic | Used by:789 872 878 912 | |
Symbol 762 Graphic | Used by:789 | |
Symbol 763 Graphic | Used by:789 872 878 912 | |
Symbol 764 Graphic | Used by:789 872 878 900 902 912 | |
Symbol 765 Graphic | Used by:769 | |
Symbol 766 Graphic | Used by:769 | |
Symbol 767 Graphic | Used by:769 | |
Symbol 768 Graphic | Used by:769 | |
Symbol 769 MovieClip | Uses:765 766 767 768 | Used by:789 |
Symbol 770 Graphic | Used by:789 | |
Symbol 771 Graphic | Used by:789 | |
Symbol 772 Graphic | Used by:789 | |
Symbol 773 Graphic | Used by:789 | |
Symbol 774 Graphic | Used by:789 | |
Symbol 775 Graphic | Used by:789 | |
Symbol 776 Graphic | Used by:789 | |
Symbol 777 Graphic | Used by:789 | |
Symbol 778 Graphic | Used by:789 | |
Symbol 779 Graphic | Used by:789 | |
Symbol 780 Graphic | Used by:789 | |
Symbol 781 Graphic | Used by:789 | |
Symbol 782 Graphic | Used by:789 | |
Symbol 783 Graphic | Used by:789 | |
Symbol 784 Graphic | Used by:789 | |
Symbol 785 Graphic | Used by:789 | |
Symbol 786 Graphic | Used by:789 | |
Symbol 787 Graphic | Used by:789 | |
Symbol 788 Graphic | Used by:789 872 | |
Symbol 789 MovieClip | Uses:712 757 758 759 760 761 762 763 764 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 | Used by:809 913 |
Symbol 790 Graphic | Used by:791 | |
Symbol 791 MovieClip | Uses:790 | Used by:809 |
Symbol 792 Graphic | Used by:793 | |
Symbol 793 MovieClip | Uses:792 | Used by:794 |
Symbol 794 MovieClip | Uses:793 | Used by:801 805 808 945 955 |
Symbol 795 Graphic | Used by:801 | |
Symbol 796 Graphic | Used by:801 | |
Symbol 797 Graphic | Used by:801 | |
Symbol 798 Graphic | Used by:801 | |
Symbol 799 Graphic | Used by:800 | |
Symbol 800 MovieClip | Uses:799 | Used by:801 805 808 936 945 955 |
Symbol 801 MovieClip | Uses:106 794 795 796 797 798 800 | Used by:809 962 |
Symbol 802 Graphic | Used by:805 | |
Symbol 803 Graphic | Used by:805 | |
Symbol 804 Graphic | Used by:805 | |
Symbol 805 MovieClip | Uses:106 794 802 803 804 800 | Used by:809 962 |
Symbol 806 Graphic | Used by:808 | |
Symbol 807 Graphic | Used by:808 | |
Symbol 808 MovieClip | Uses:106 794 806 807 800 | Used by:809 962 |
Symbol 809 MovieClip | Uses:789 791 801 805 808 35 60 69 | Used by:835 |
Symbol 810 Graphic | Used by:814 | |
Symbol 811 EditableText | Uses:21 | Used by:812 814 1000 1013 1061 |
Symbol 812 MovieClip | Uses:811 | Used by:814 1000 1013 1061 |
Symbol 813 Graphic | Used by:814 818 | |
Symbol 814 Button | Uses:810 812 813 811 | Used by:835 |
Symbol 815 Graphic | Used by:818 | |
Symbol 816 EditableText | Uses:21 | Used by:817 818 |
Symbol 817 MovieClip | Uses:816 | Used by:818 |
Symbol 818 Button | Uses:815 817 813 816 | Used by:835 |
Symbol 819 EditableText | Uses:21 | Used by:835 |
Symbol 820 EditableText | Uses:667 | Used by:835 |
Symbol 821 Button | Uses:709 | Used by:835 |
Symbol 822 Graphic | Used by:835 | |
Symbol 823 EditableText | Uses:667 | Used by:835 |
Symbol 824 EditableText | Uses:667 | Used by:835 |
Symbol 825 Graphic | Used by:835 | |
Symbol 826 EditableText | Uses:667 | Used by:835 |
Symbol 827 EditableText | Uses:667 | Used by:835 |
Symbol 828 EditableText | Uses:667 | Used by:835 |
Symbol 829 EditableText | Uses:667 | Used by:835 |
Symbol 830 EditableText | Uses:21 | Used by:835 |
Symbol 831 EditableText | Uses:667 | Used by:835 |
Symbol 832 EditableText | Uses:667 | Used by:835 |
Symbol 833 EditableText | Uses:667 | Used by:835 |
Symbol 834 EditableText | Uses:667 | Used by:835 |
Symbol 835 MovieClip | Uses:706 707 708 710 711 809 814 818 819 820 821 822 823 824 825 826 827 828 829 830 831 729 756 741 832 833 834 | Used by:Timeline |
Symbol 836 Graphic | Used by:857 | |
Symbol 837 EditableText | Uses:21 | Used by:857 |
Symbol 838 EditableText | Uses:667 | Used by:857 |
Symbol 839 EditableText | Uses:21 | Used by:840 842 854 1107 1115 |
Symbol 840 MovieClip | Uses:839 | Used by:842 854 1107 1115 |
Symbol 841 Graphic | Used by:842 845 854 986 1000 1005 1008 1013 1016 1017 1026 1051 1054 1058 1061 1107 1115 | |
Symbol 842 Button | Uses:685 840 841 839 | Used by:857 |
Symbol 843 EditableText | Uses:446 | Used by:844 845 986 1026 1058 |
Symbol 844 MovieClip | Uses:843 | Used by:845 986 1026 1058 |
Symbol 845 Button | Uses:685 844 841 843 | Used by:857 1118 |
Symbol 846 Graphic | Used by:857 | |
Symbol 847 EditableText | Uses:446 | Used by:857 |
Symbol 848 EditableText | Uses:667 | Used by:857 |
Symbol 849 EditableText | Uses:667 | Used by:857 |
Symbol 850 EditableText | Uses:446 | Used by:857 |
Symbol 851 Graphic | Used by:857 1093 1118 | |
Symbol 852 EditableText | Uses:21 | Used by:857 |
Symbol 853 EditableText | Uses:446 | Used by:857 |
Symbol 854 Button | Uses:685 840 841 839 | Used by:857 |
Symbol 855 EditableText | Uses:21 | Used by:857 |
Symbol 856 EditableText | Uses:446 | Used by:857 |
Symbol 857 MovieClip | Uses:836 837 838 842 845 846 847 848 849 850 851 852 853 854 855 856 | Used by:Timeline |
Symbol 858 Graphic | Used by:861 | |
Symbol 859 Text | Uses:21 | Used by:861 |
Symbol 860 Graphic | Used by:861 | |
Symbol 861 MovieClip | Uses:858 859 860 | Used by:Timeline |
Symbol 862 Graphic | Used by:872 | |
Symbol 863 Graphic | Used by:872 878 912 | |
Symbol 864 Graphic | Used by:872 | |
Symbol 865 Graphic | Used by:871 | |
Symbol 866 Graphic | Used by:871 | |
Symbol 867 Graphic | Used by:871 | |
Symbol 868 Graphic | Used by:871 | |
Symbol 869 Graphic | Used by:871 | |
Symbol 870 Graphic | Used by:871 | |
Symbol 871 MovieClip | Uses:865 866 867 868 869 870 | Used by:872 |
Symbol 872 MovieClip | Uses:712 757 862 759 863 761 864 763 764 871 788 | Used by:913 |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip | Uses:873 | Used by:913 962 |
Symbol 875 Graphic | Used by:878 | |
Symbol 876 Graphic | Used by:878 912 | |
Symbol 877 Graphic | Used by:878 | |
Symbol 878 MovieClip | Uses:712 757 875 759 863 761 876 763 764 877 | Used by:913 |
Symbol 879 Graphic | Used by:900 902 | |
Symbol 880 Graphic | Used by:900 | |
Symbol 881 Graphic | Used by:900 | |
Symbol 882 Graphic | Used by:900 902 | |
Symbol 883 Graphic | Used by:900 902 | |
Symbol 884 Graphic | Used by:900 | |
Symbol 885 Graphic | Used by:900 | |
Symbol 886 Graphic | Used by:900 | |
Symbol 887 Graphic | Used by:900 | |
Symbol 888 Graphic | Used by:900 | |
Symbol 889 Graphic | Used by:900 | |
Symbol 890 Graphic | Used by:900 | |
Symbol 891 Graphic | Used by:900 | |
Symbol 892 Graphic | Used by:900 | |
Symbol 893 Graphic | Used by:900 | |
Symbol 894 Graphic | Used by:900 | |
Symbol 895 Graphic | Used by:900 | |
Symbol 896 Graphic | Used by:900 | |
Symbol 897 Graphic | Used by:900 | |
Symbol 898 Graphic | Used by:900 | |
Symbol 899 Graphic | Used by:900 | |
Symbol 900 MovieClip | Uses:879 880 881 882 712 883 764 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 | Used by:913 |
Symbol 901 Graphic | Used by:902 | |
Symbol 902 MovieClip | Uses:901 879 882 712 883 764 | Used by:913 |
Symbol 903 Graphic | Used by:912 | |
Symbol 904 Graphic | Used by:912 | |
Symbol 905 Graphic | Used by:910 | |
Symbol 906 Graphic | Used by:910 | |
Symbol 907 Graphic | Used by:910 | |
Symbol 908 Graphic | Used by:910 | |
Symbol 909 Graphic | Used by:910 | |
Symbol 910 MovieClip | Uses:905 906 907 908 909 | Used by:912 |
Symbol 911 Graphic | Used by:912 | |
Symbol 912 MovieClip | Uses:712 757 903 759 863 761 876 763 764 904 910 911 | Used by:913 |
Symbol 913 MovieClip | Uses:872 874 789 878 900 902 912 | Used by:914 |
Symbol 914 MovieClip | Uses:106 913 | Used by:Timeline |
Symbol 915 Graphic | Used by:918 | |
Symbol 916 Graphic | Used by:918 | |
Symbol 917 Graphic | Used by:918 | |
Symbol 918 MovieClip | Uses:915 916 917 | Used by:Timeline |
Symbol 919 Graphic | Used by:962 | |
Symbol 920 Graphic | Used by:936 | |
Symbol 921 Graphic | Used by:936 | |
Symbol 922 Graphic | Used by:924 | |
Symbol 923 MovieClip | Uses:81 | Used by:924 |
Symbol 924 MovieClip | Uses:922 923 | Used by:936 |
Symbol 925 Graphic | Used by:926 | |
Symbol 926 MovieClip | Uses:925 | Used by:935 |
Symbol 927 Graphic | Used by:928 | |
Symbol 928 MovieClip | Uses:927 | Used by:935 |
Symbol 929 Graphic | Used by:930 | |
Symbol 930 MovieClip | Uses:929 | Used by:935 |
Symbol 931 Graphic | Used by:932 | |
Symbol 932 MovieClip | Uses:931 | Used by:935 |
Symbol 933 Graphic | Used by:934 | |
Symbol 934 MovieClip | Uses:933 | Used by:935 |
Symbol 935 MovieClip | Uses:926 928 930 932 934 | Used by:936 |
Symbol 936 MovieClip | Uses:920 800 106 921 924 935 | Used by:962 |
Symbol 937 Graphic | Used by:940 958 959 960 961 | |
Symbol 938 Graphic | Used by:939 | |
Symbol 939 MovieClip | Uses:938 | Used by:940 942 957 958 959 960 961 |
Symbol 940 MovieClip | Uses:937 939 | Used by:962 |
Symbol 941 Graphic | Used by:942 | |
Symbol 942 MovieClip | Uses:941 939 | Used by:962 |
Symbol 943 Graphic | Used by:945 | |
Symbol 944 Graphic | Used by:945 | |
Symbol 945 MovieClip | Uses:106 794 943 944 800 | Used by:962 |
Symbol 946 Graphic | Used by:955 | |
Symbol 947 Graphic | Used by:955 | |
Symbol 948 Graphic | Used by:955 | |
Symbol 949 Graphic | Used by:955 | |
Symbol 950 Graphic | Used by:955 | |
Symbol 951 Graphic | Used by:955 | |
Symbol 952 Graphic | Used by:955 | |
Symbol 953 Graphic | Used by:955 | |
Symbol 954 Graphic | Used by:955 | |
Symbol 955 MovieClip | Uses:106 794 946 947 948 949 950 951 952 953 954 800 | Used by:962 |
Symbol 956 Graphic | Used by:957 | |
Symbol 957 MovieClip | Uses:956 939 | Used by:962 |
Symbol 958 MovieClip | Uses:937 939 | Used by:962 |
Symbol 959 MovieClip | Uses:937 939 | Used by:962 |
Symbol 960 MovieClip | Uses:937 939 | Used by:962 |
Symbol 961 MovieClip | Uses:937 939 | Used by:962 |
Symbol 962 MovieClip | Uses:919 801 874 936 940 805 942 945 808 955 957 958 959 960 961 | Used by:Timeline |
Symbol 963 Graphic | Used by:966 984 | |
Symbol 964 EditableText | Uses:446 | Used by:965 966 |
Symbol 965 MovieClip | Uses:964 | Used by:966 |
Symbol 966 Button | Uses:963 965 964 | Used by:Timeline |
Symbol 967 Graphic | Used by:978 | |
Symbol 968 Graphic | Used by:974 | |
Symbol 969 Graphic | Used by:974 | |
Symbol 970 Graphic | Used by:973 | |
Symbol 971 ShapeTweening | Used by:973 | |
Symbol 972 ShapeTweening | Used by:973 | |
Symbol 973 MovieClip | Uses:970 971 972 | Used by:974 |
Symbol 974 MovieClip | Uses:968 969 973 | Used by:978 |
Symbol 975 EditableText | Uses:21 | Used by:978 |
Symbol 976 EditableText | Uses:21 | Used by:978 |
Symbol 977 EditableText | Uses:21 | Used by:978 |
Symbol 978 MovieClip | Uses:967 974 975 976 977 | Used by:Timeline |
Symbol 979 Graphic | Used by:981 | |
Symbol 980 EditableText | Uses:21 | Used by:981 |
Symbol 981 MovieClip | Uses:979 980 | Used by:Timeline |
Symbol 982 EditableText | Uses:446 | Used by:983 984 |
Symbol 983 MovieClip | Uses:982 | Used by:984 |
Symbol 984 Button | Uses:963 983 982 | Used by:Timeline |
Symbol 985 Graphic | Used by:998 | |
Symbol 986 Button | Uses:685 844 841 843 | Used by:998 |
Symbol 987 EditableText | Uses:446 | Used by:998 |
Symbol 988 EditableText | Uses:446 | Used by:998 |
Symbol 989 EditableText | Uses:446 | Used by:998 |
Symbol 990 EditableText | Uses:21 | Used by:998 |
Symbol 991 EditableText | Uses:446 | Used by:998 |
Symbol 992 EditableText | Uses:446 | Used by:998 |
Symbol 993 EditableText | Uses:446 | Used by:998 |
Symbol 994 EditableText | Uses:21 | Used by:998 |
Symbol 995 Graphic | Used by:998 | |
Symbol 996 Font | Used by:997 1002 1019 | |
Symbol 997 Text | Uses:996 | Used by:998 |
Symbol 998 MovieClip | Uses:985 986 987 988 989 990 991 992 993 994 995 997 | Used by:Timeline |
Symbol 999 Graphic | Used by:1024 | |
Symbol 1000 Button | Uses:685 812 841 811 | Used by:1024 |
Symbol 1001 Graphic | Used by:1024 | |
Symbol 1002 Text | Uses:996 | Used by:1024 |
Symbol 1003 EditableText | Uses:21 | Used by:1004 1005 |
Symbol 1004 MovieClip | Uses:1003 | Used by:1005 |
Symbol 1005 Button | Uses:685 1004 841 1003 | Used by:1024 |
Symbol 1006 EditableText | Uses:21 | Used by:1007 1008 1017 |
Symbol 1007 MovieClip | Uses:1006 | Used by:1008 1017 |
Symbol 1008 Button | Uses:685 1007 841 1006 | Used by:1024 |
Symbol 1009 EditableText | Uses:446 | Used by:1024 |
Symbol 1010 EditableText | Uses:446 | Used by:1024 |
Symbol 1011 EditableText | Uses:667 | Used by:1024 |
Symbol 1012 EditableText | Uses:356 667 | Used by:1024 |
Symbol 1013 Button | Uses:685 812 841 811 | Used by:1024 |
Symbol 1014 EditableText | Uses:21 | Used by:1015 1016 |
Symbol 1015 MovieClip | Uses:1014 | Used by:1016 |
Symbol 1016 Button | Uses:685 1015 841 1014 | Used by:1024 |
Symbol 1017 Button | Uses:685 1007 841 1006 | Used by:1024 |
Symbol 1018 Graphic | Used by:1024 | |
Symbol 1019 Text | Uses:996 | Used by:1024 |
Symbol 1020 EditableText | Uses:446 | Used by:1024 |
Symbol 1021 EditableText | Uses:446 | Used by:1024 |
Symbol 1022 EditableText | Uses:667 | Used by:1024 |
Symbol 1023 EditableText | Uses:356 667 | Used by:1024 |
Symbol 1024 MovieClip | Uses:999 1000 1001 1002 1005 1008 1009 1010 1011 1012 1013 1016 1017 1018 1019 1020 1021 1022 1023 | Used by:Timeline |
Symbol 1025 Graphic | Used by:1046 | |
Symbol 1026 Button | Uses:685 844 841 843 | Used by:1046 |
Symbol 1027 EditableText | Uses:667 | Used by:1038 |
Symbol 1028 EditableText | Uses:446 | Used by:1038 |
Symbol 1029 EditableText | Uses:667 | Used by:1038 |
Symbol 1030 Graphic | Used by:1038 | |
Symbol 1031 Graphic | Used by:1038 | |
Symbol 1032 EditableText | Uses:667 | Used by:1038 |
Symbol 1033 EditableText | Uses:446 | Used by:1038 |
Symbol 1034 EditableText | Uses:667 | Used by:1038 |
Symbol 1035 EditableText | Uses:667 | Used by:1038 |
Symbol 1036 EditableText | Uses:446 | Used by:1038 |
Symbol 1037 EditableText | Uses:667 | Used by:1038 |
Symbol 1038 MovieClip | Uses:1027 1028 1029 729 546 1030 743 1031 106 1032 1033 1034 741 550 1035 1036 1037 | Used by:1046 |
Symbol 1039 Graphic | Used by:1040 | |
Symbol 1040 MovieClip | Uses:1039 | Used by:1046 |
Symbol 1041 Graphic | Used by:1046 | |
Symbol 1042 Graphic | Used by:1046 | |
Symbol 1043 Graphic | Used by:1046 | |
Symbol 1044 Graphic | Used by:1046 | |
Symbol 1045 Graphic | Used by:1046 | |
Symbol 1046 MovieClip | Uses:1025 1026 1038 1040 1041 1042 1043 1044 1045 | Used by:Timeline |
Symbol 1047 Graphic | Used by:1055 | |
Symbol 1048 EditableText | Uses:21 | Used by:1055 |
Symbol 1049 EditableText | Uses:21 | Used by:1050 1051 |
Symbol 1050 MovieClip | Uses:1049 | Used by:1051 |
Symbol 1051 Button | Uses:685 1050 841 1049 | Used by:1055 |
Symbol 1052 EditableText | Uses:21 | Used by:1053 1054 |
Symbol 1053 MovieClip | Uses:1052 | Used by:1054 |
Symbol 1054 Button | Uses:685 1053 841 1052 | Used by:1055 |
Symbol 1055 MovieClip | Uses:1047 1048 1051 1054 | Used by:Timeline |
Symbol 1056 Graphic | Used by:1104 | |
Symbol 1057 EditableText | Uses:446 | Used by:1104 |
Symbol 1058 Button | Uses:685 844 841 843 | Used by:1104 |
Symbol 1059 Graphic | Used by:1104 | |
Symbol 1060 EditableText | Uses:446 | Used by:1104 |
Symbol 1061 Button | Uses:685 812 841 811 | Used by:1104 |
Symbol 1062 EditableText | Uses:667 | Used by:1093 |
Symbol 1063 EditableText | Uses:667 | Used by:1093 |
Symbol 1064 EditableText | Uses:667 | Used by:1093 |
Symbol 1065 EditableText | Uses:667 | Used by:1093 |
Symbol 1066 EditableText | Uses:667 | Used by:1093 |
Symbol 1067 EditableText | Uses:667 | Used by:1093 |
Symbol 1068 EditableText | Uses:667 | Used by:1093 |
Symbol 1069 EditableText | Uses:667 | Used by:1093 |
Symbol 1070 EditableText | Uses:667 | Used by:1093 |
Symbol 1071 EditableText | Uses:667 | Used by:1093 |
Symbol 1072 EditableText | Uses:667 | Used by:1093 |
Symbol 1073 EditableText | Uses:667 | Used by:1093 |
Symbol 1074 EditableText | Uses:667 | Used by:1093 |
Symbol 1075 EditableText | Uses:667 | Used by:1093 |
Symbol 1076 EditableText | Uses:667 | Used by:1093 |
Symbol 1077 EditableText | Uses:667 | Used by:1093 |
Symbol 1078 EditableText | Uses:667 | Used by:1093 |
Symbol 1079 EditableText | Uses:667 | Used by:1093 |
Symbol 1080 EditableText | Uses:667 | Used by:1093 |
Symbol 1081 EditableText | Uses:667 | Used by:1093 |
Symbol 1082 EditableText | Uses:667 | Used by:1093 |
Symbol 1083 EditableText | Uses:667 | Used by:1093 |
Symbol 1084 EditableText | Uses:667 | Used by:1093 |
Symbol 1085 EditableText | Uses:667 | Used by:1093 |
Symbol 1086 EditableText | Uses:667 | Used by:1093 |
Symbol 1087 EditableText | Uses:667 | Used by:1093 |
Symbol 1088 EditableText | Uses:667 | Used by:1093 |
Symbol 1089 EditableText | Uses:667 | Used by:1093 |
Symbol 1090 EditableText | Uses:667 | Used by:1093 |
Symbol 1091 EditableText | Uses:667 | Used by:1093 |
Symbol 1092 EditableText | Uses:446 | Used by:1093 |
Symbol 1093 MovieClip | Uses:851 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 | Used by:1104 |
Symbol 1094 Graphic | Used by:1095 | |
Symbol 1095 Button | Uses:1094 | Used by:1104 |
Symbol 1096 Graphic | Used by:1097 | |
Symbol 1097 Button | Uses:1096 | Used by:1104 |
Symbol 1098 EditableText | Uses:21 | Used by:1099 1100 |
Symbol 1099 MovieClip | Uses:1098 | Used by:1100 |
Symbol 1100 Button | Uses:685 1099 688 1098 | Used by:1104 |
Symbol 1101 Graphic | Used by:1104 | |
Symbol 1102 Text | Uses:667 | Used by:1104 |
Symbol 1103 Text | Uses:446 | Used by:1104 |
Symbol 1104 MovieClip | Uses:1056 1057 1058 1059 1060 1061 1093 1095 1097 698 1100 1101 1102 1103 | Used by:Timeline |
Symbol 1105 EditableText | Uses:21 | Used by:1118 |
Symbol 1106 EditableText | Uses:667 | Used by:1118 |
Symbol 1107 Button | Uses:685 840 841 839 | Used by:1118 |
Symbol 1108 Graphic | Used by:1118 | |
Symbol 1109 EditableText | Uses:446 | Used by:1118 |
Symbol 1110 EditableText | Uses:667 | Used by:1118 |
Symbol 1111 EditableText | Uses:667 | Used by:1118 |
Symbol 1112 EditableText | Uses:446 | Used by:1118 |
Symbol 1113 EditableText | Uses:21 | Used by:1118 |
Symbol 1114 EditableText | Uses:446 | Used by:1118 |
Symbol 1115 Button | Uses:685 840 841 839 | Used by:1118 |
Symbol 1116 EditableText | Uses:21 | Used by:1118 |
Symbol 1117 EditableText | Uses:446 | Used by:1118 |
Symbol 1118 MovieClip | Uses:851 1105 1106 1107 845 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 | Used by:Timeline |
Instance Names
"BarInst" | Frame 1 | Symbol 2 MovieClip |
"StatsTrackerInst" | Frame 11 | Symbol 669 MovieClip |
"TimerInst" | Frame 20 | Symbol 671 MovieClip |
"playButtonInst" | Frame 21 | Symbol 689 Button |
"instructButtonInst" | Frame 21 | Symbol 692 Button |
"hiscoresButtonInst" | Frame 21 | Symbol 695 Button |
"sendButtonInst" | Frame 21 | Symbol 698 Button |
"soundButtonInst" | Frame 21 | Symbol 705 MovieClip |
"instructionsBoxInst" | Frame 21 | Symbol 835 MovieClip |
"sendBoxInst" | Frame 21 | Symbol 857 MovieClip |
"BlockScrollerInst1" | Frame 30 | Symbol 861 MovieClip |
"playerInst" | Frame 30 | Symbol 914 MovieClip |
"stageBoxInst" | Frame 31 | Symbol 918 MovieClip |
"levelObjectsInst" | Frame 31 | Symbol 962 MovieClip |
"quitButtonInst" | Frame 31 | Symbol 966 Button |
"HUDBoxInst" | Frame 31 | Symbol 978 MovieClip |
"DemoTextInst" | Frame 31 | Symbol 981 MovieClip |
"exitDemoButtonInst" | Frame 31 | Symbol 984 Button |
"levelCompleteBoxInst" | Frame 31 | Symbol 998 MovieClip |
"gameOverInst" | Frame 31 | Symbol 1024 MovieClip |
"getReadyInst" | Frame 31 | Symbol 1046 MovieClip |
"quitMessageInst" | Frame 31 | Symbol 1055 MovieClip |
"HiscorePluginInst" | Frame 41 | Symbol 1104 MovieClip |
"sendBoxInst" | Frame 41 | Symbol 857 MovieClip |
"challengeBoxInst" | Frame 41 | Symbol 1118 MovieClip |
"bacteriaInst" | Symbol 104 MovieClip Frame 11 | Symbol 35 MovieClip |
"bacteriaInst" | Symbol 104 MovieClip Frame 21 | Symbol 60 MovieClip |
"bacteriaInst" | Symbol 104 MovieClip Frame 31 | Symbol 69 MovieClip |
"bacteriaInst" | Symbol 104 MovieClip Frame 41 | Symbol 84 MovieClip |
"bacteriaInst" | Symbol 104 MovieClip Frame 51 | Symbol 98 MovieClip |
"bacteriaInst" | Symbol 104 MovieClip Frame 61 | Symbol 103 MovieClip |
"bacteriaAnimsInst" | Symbol 107 MovieClip [bacteriaA] Frame 1 | Symbol 104 MovieClip |
"hitBoxInst" | Symbol 107 MovieClip [bacteriaA] Frame 1 | Symbol 106 MovieClip |
"bacteriaInst" | Symbol 240 MovieClip Frame 11 | Symbol 131 MovieClip |
"bacteriaInst" | Symbol 240 MovieClip Frame 21 | Symbol 156 MovieClip |
"bacteriaInst" | Symbol 240 MovieClip Frame 31 | Symbol 174 MovieClip |
"bacteriaInst" | Symbol 240 MovieClip Frame 41 | Symbol 185 MovieClip |
"bacteriaInst" | Symbol 240 MovieClip Frame 51 | Symbol 202 MovieClip |
"bacteriaInst" | Symbol 240 MovieClip Frame 61 | Symbol 239 MovieClip |
"bacteriaAnimsInst" | Symbol 241 MovieClip [bacteriaB] Frame 1 | Symbol 240 MovieClip |
"hitBoxInst" | Symbol 241 MovieClip [bacteriaB] Frame 1 | Symbol 106 MovieClip |
"bacteriaInst" | Symbol 345 MovieClip Frame 11 | Symbol 259 MovieClip |
"bacteriaInst" | Symbol 345 MovieClip Frame 21 | Symbol 286 MovieClip |
"bacteriaInst" | Symbol 345 MovieClip Frame 31 | Symbol 295 MovieClip |
"bacteriaInst" | Symbol 345 MovieClip Frame 41 | Symbol 306 MovieClip |
"bacteriaInst" | Symbol 345 MovieClip Frame 51 | Symbol 317 MovieClip |
"bacteriaInst" | Symbol 345 MovieClip Frame 61 | Symbol 344 MovieClip |
"bacteriaAnimsInst" | Symbol 346 MovieClip [bacteriaC] Frame 1 | Symbol 345 MovieClip |
"hitBoxInst" | Symbol 346 MovieClip [bacteriaC] Frame 1 | Symbol 106 MovieClip |
"levelInst" | Symbol 350 MovieClip [level1_2_4] Frame 1 | Symbol 349 MovieClip |
"levelInst" | Symbol 354 MovieClip [level1_1_4] Frame 1 | Symbol 353 MovieClip |
"levelInst" | Symbol 363 MovieClip [level1_0_0] Frame 1 | Symbol 362 MovieClip |
"levelInst" | Symbol 367 MovieClip [level1_0_1] Frame 1 | Symbol 366 MovieClip |
"levelInst" | Symbol 371 MovieClip [level1_1_3] Frame 1 | Symbol 370 MovieClip |
"levelInst" | Symbol 375 MovieClip [level1_0_2] Frame 1 | Symbol 374 MovieClip |
"levelInst" | Symbol 379 MovieClip [level1_2_1] Frame 1 | Symbol 378 MovieClip |
"levelInst" | Symbol 388 MovieClip [level1_2_2] Frame 1 | Symbol 387 MovieClip |
"levelInst" | Symbol 395 MovieClip [level1_1_2] Frame 1 | Symbol 394 MovieClip |
"levelInst" | Symbol 399 MovieClip [level1_2_0] Frame 1 | Symbol 398 MovieClip |
"levelInst" | Symbol 407 MovieClip [level1_0_3] Frame 1 | Symbol 406 MovieClip |
"levelInst" | Symbol 415 MovieClip [level1_0_4] Frame 1 | Symbol 414 MovieClip |
"levelInst" | Symbol 420 MovieClip [level1_1_0] Frame 1 | Symbol 419 MovieClip |
"levelInst" | Symbol 424 MovieClip [level1_2_3] Frame 1 | Symbol 423 MovieClip |
"levelInst" | Symbol 428 MovieClip [level1_1_1] Frame 1 | Symbol 427 MovieClip |
"levelInst" | Symbol 432 MovieClip [level2_0_0] Frame 1 | Symbol 431 MovieClip |
"levelInst" | Symbol 440 MovieClip [level2_0_1] Frame 1 | Symbol 439 MovieClip |
"levelInst" | Symbol 444 MovieClip [level2_0_2] Frame 1 | Symbol 443 MovieClip |
"levelInst" | Symbol 455 MovieClip [level2_1_0] Frame 1 | Symbol 454 MovieClip |
"levelInst" | Symbol 459 MovieClip [level2_1_1] Frame 1 | Symbol 458 MovieClip |
"levelInst" | Symbol 465 MovieClip [level2_1_2] Frame 1 | Symbol 464 MovieClip |
"levelInst" | Symbol 477 MovieClip [level2_2_0] Frame 1 | Symbol 476 MovieClip |
"levelInst" | Symbol 481 MovieClip [level2_2_1] Frame 1 | Symbol 480 MovieClip |
"levelInst" | Symbol 485 MovieClip [level2_2_2] Frame 1 | Symbol 484 MovieClip |
"levelInst" | Symbol 489 MovieClip [level2_3_0] Frame 1 | Symbol 488 MovieClip |
"levelInst" | Symbol 496 MovieClip [level2_3_1] Frame 1 | Symbol 495 MovieClip |
"levelInst" | Symbol 500 MovieClip [level2_3_2] Frame 1 | Symbol 499 MovieClip |
"levelInst" | Symbol 504 MovieClip [level2_4_0] Frame 1 | Symbol 503 MovieClip |
"levelInst" | Symbol 512 MovieClip [level2_4_1] Frame 1 | Symbol 511 MovieClip |
"levelInst" | Symbol 519 MovieClip [level2_4_2] Frame 1 | Symbol 518 MovieClip |
"levelInst" | Symbol 523 MovieClip [level2_5_0] Frame 1 | Symbol 522 MovieClip |
"levelInst" | Symbol 527 MovieClip [level2_5_1] Frame 1 | Symbol 526 MovieClip |
"levelInst" | Symbol 533 MovieClip [level2_5_2] Frame 1 | Symbol 532 MovieClip |
"levelInst" | Symbol 536 MovieClip [level2_6_0] Frame 1 | Symbol 535 MovieClip |
"levelInst" | Symbol 540 MovieClip [level2_6_1] Frame 1 | Symbol 539 MovieClip |
"levelInst" | Symbol 544 MovieClip [level2_6_2] Frame 1 | Symbol 543 MovieClip |
"hitBoxInst" | Symbol 546 MovieClip [bullet_ice] Frame 1 | Symbol 106 MovieClip |
"hitBoxInst" | Symbol 548 MovieClip [bullet_spray] Frame 1 | Symbol 106 MovieClip |
"hitBoxInst" | Symbol 550 MovieClip [bullet_fire] Frame 1 | Symbol 106 MovieClip |
"bulletInst" | Symbol 551 MovieClip [allBullets] Frame 1 | Symbol 546 MovieClip [bullet_ice] |
"bulletInst" | Symbol 551 MovieClip [allBullets] Frame 11 | Symbol 548 MovieClip [bullet_spray] |
"bulletInst" | Symbol 551 MovieClip [allBullets] Frame 21 | Symbol 550 MovieClip [bullet_fire] |
"levelInst" | Symbol 561 MovieClip [level3_0_0] Frame 1 | Symbol 560 MovieClip |
"levelInst" | Symbol 568 MovieClip [level3_0_1] Frame 1 | Symbol 567 MovieClip |
"levelInst" | Symbol 573 MovieClip [level3_0_2] Frame 1 | Symbol 572 MovieClip |
"levelInst" | Symbol 577 MovieClip [level3_0_3] Frame 1 | Symbol 576 MovieClip |
"levelInst" | Symbol 582 MovieClip [level3_0_4] Frame 1 | Symbol 581 MovieClip |
"levelInst" | Symbol 587 MovieClip [level3_0_5] Frame 1 | Symbol 586 MovieClip |
"levelInst" | Symbol 592 MovieClip [level3_1_0] Frame 1 | Symbol 591 MovieClip |
"levelInst" | Symbol 595 MovieClip [level3_1_1] Frame 1 | Symbol 594 MovieClip |
"levelInst" | Symbol 599 MovieClip [level3_1_2] Frame 1 | Symbol 598 MovieClip |
"levelInst" | Symbol 603 MovieClip [level3_1_3] Frame 1 | Symbol 602 MovieClip |
"levelInst" | Symbol 607 MovieClip [level3_1_4] Frame 1 | Symbol 606 MovieClip |
"levelInst" | Symbol 611 MovieClip [level3_1_5] Frame 1 | Symbol 610 MovieClip |
"levelInst" | Symbol 615 MovieClip [level3_2_0] Frame 1 | Symbol 614 MovieClip |
"levelInst" | Symbol 618 MovieClip [level3_2_1] Frame 1 | Symbol 617 MovieClip |
"levelInst" | Symbol 622 MovieClip [level3_2_2] Frame 1 | Symbol 621 MovieClip |
"levelInst" | Symbol 627 MovieClip [level3_2_3] Frame 1 | Symbol 626 MovieClip |
"levelInst" | Symbol 632 MovieClip [level3_2_4] Frame 1 | Symbol 631 MovieClip |
"levelInst" | Symbol 636 MovieClip [level3_2_5] Frame 1 | Symbol 635 MovieClip |
"day" | Symbol 642 MovieClip Frame 1 | Symbol 640 EditableText |
"levelInst" | Symbol 645 MovieClip [level3_3_0] Frame 1 | Symbol 644 MovieClip |
"levelInst" | Symbol 649 MovieClip [level3_3_1] Frame 1 | Symbol 648 MovieClip |
"levelInst" | Symbol 653 MovieClip [level3_3_2] Frame 1 | Symbol 652 MovieClip |
"levelInst" | Symbol 657 MovieClip [level3_3_3] Frame 1 | Symbol 656 MovieClip |
"levelInst" | Symbol 661 MovieClip [level3_3_4] Frame 1 | Symbol 660 MovieClip |
"levelInst" | Symbol 665 MovieClip [level3_3_5] Frame 1 | Symbol 664 MovieClip |
"Value" | Symbol 671 MovieClip Frame 1 | Symbol 670 EditableText |
"SunInst" | Symbol 676 MovieClip Frame 1 | Symbol 675 MovieClip |
"UnMuteButtonInst" | Symbol 705 MovieClip Frame 10 | Symbol 704 Button |
"iceGunInst" | Symbol 757 MovieClip Frame 1 | Symbol 729 MovieClip |
"fireGunInst" | Symbol 757 MovieClip Frame 10 | Symbol 741 MovieClip |
"sprayGunInst" | Symbol 757 MovieClip Frame 20 | Symbol 756 MovieClip |
"gunsInst" | Symbol 789 MovieClip Frame 1 | Symbol 757 MovieClip |
"hitBoxInst" | Symbol 801 MovieClip Frame 1 | Symbol 106 MovieClip |
"hitBoxInst" | Symbol 805 MovieClip Frame 1 | Symbol 106 MovieClip |
"hitBoxInst" | Symbol 808 MovieClip Frame 1 | Symbol 106 MovieClip |
"food" | Symbol 809 MovieClip Frame 144 | Symbol 808 MovieClip |
"nextButton" | Symbol 835 MovieClip Frame 1 | Symbol 710 Button |
"instAnim" | Symbol 835 MovieClip Frame 1 | Symbol 809 MovieClip |
"backButtonInst" | Symbol 835 MovieClip Frame 1 | Symbol 814 Button |
"prevButton" | Symbol 835 MovieClip Frame 2 | Symbol 821 Button |
"backButtonInst" | Symbol 857 MovieClip Frame 1 | Symbol 842 Button |
"OKButtonInst" | Symbol 857 MovieClip Frame 1 | Symbol 845 Button |
"name" | Symbol 857 MovieClip Frame 1 | Symbol 847 EditableText |
"email" | Symbol 857 MovieClip Frame 1 | Symbol 850 EditableText |
"backButtonInst" | Symbol 857 MovieClip Frame 11 | Symbol 854 Button |
"gunsInst" | Symbol 872 MovieClip Frame 1 | Symbol 757 MovieClip |
"gunsInst" | Symbol 878 MovieClip Frame 1 | Symbol 757 MovieClip |
"gunsInst" | Symbol 912 MovieClip Frame 1 | Symbol 757 MovieClip |
"playerInst" | Symbol 913 MovieClip Frame 1 | Symbol 872 MovieClip |
"m1" | Symbol 913 MovieClip Frame 1 | Symbol 874 MovieClip |
"playerInst" | Symbol 913 MovieClip Frame 11 | Symbol 789 MovieClip |
"playerInst" | Symbol 913 MovieClip Frame 21 | Symbol 878 MovieClip |
"playerInst" | Symbol 913 MovieClip Frame 41 | Symbol 900 MovieClip |
"playerInst" | Symbol 913 MovieClip Frame 51 | Symbol 902 MovieClip |
"m1" | Symbol 913 MovieClip Frame 61 | Symbol 874 MovieClip |
"hitBoxInst" | Symbol 914 MovieClip Frame 1 | Symbol 106 MovieClip |
"playerAnimsInst" | Symbol 914 MovieClip Frame 1 | Symbol 913 MovieClip |
"fliesInst" | Symbol 936 MovieClip Frame 1 | Symbol 800 MovieClip |
"hitBoxInst" | Symbol 936 MovieClip Frame 1 | Symbol 106 MovieClip |
"top" | Symbol 940 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 940 MovieClip Frame 1 | Symbol 939 MovieClip |
"top" | Symbol 942 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 942 MovieClip Frame 1 | Symbol 939 MovieClip |
"hitBoxInst" | Symbol 945 MovieClip Frame 1 | Symbol 106 MovieClip |
"hitBoxInst" | Symbol 955 MovieClip Frame 1 | Symbol 106 MovieClip |
"top" | Symbol 957 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 957 MovieClip Frame 1 | Symbol 939 MovieClip |
"top" | Symbol 958 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 958 MovieClip Frame 1 | Symbol 939 MovieClip |
"top" | Symbol 959 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 959 MovieClip Frame 1 | Symbol 939 MovieClip |
"top" | Symbol 960 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 960 MovieClip Frame 1 | Symbol 939 MovieClip |
"top" | Symbol 961 MovieClip Frame 1 | Symbol 939 MovieClip |
"bottom" | Symbol 961 MovieClip Frame 1 | Symbol 939 MovieClip |
"food3" | Symbol 962 MovieClip Frame 1 | Symbol 801 MovieClip |
"pt1" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt2" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"spawnPoint1" | Symbol 962 MovieClip Frame 1 | Symbol 936 MovieClip |
"pt3" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt4" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"spawnPoint2" | Symbol 962 MovieClip Frame 1 | Symbol 936 MovieClip |
"ladder1" | Symbol 962 MovieClip Frame 1 | Symbol 940 MovieClip |
"food2" | Symbol 962 MovieClip Frame 1 | Symbol 805 MovieClip |
"ladder0" | Symbol 962 MovieClip Frame 1 | Symbol 940 MovieClip |
"ladder2" | Symbol 962 MovieClip Frame 1 | Symbol 940 MovieClip |
"ladder3" | Symbol 962 MovieClip Frame 1 | Symbol 942 MovieClip |
"food1" | Symbol 962 MovieClip Frame 1 | Symbol 801 MovieClip |
"food0" | Symbol 962 MovieClip Frame 1 | Symbol 945 MovieClip |
"spawnPoint3" | Symbol 962 MovieClip Frame 1 | Symbol 936 MovieClip |
"pt5" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt6" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"spawnPoint4" | Symbol 962 MovieClip Frame 1 | Symbol 936 MovieClip |
"pt7" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt8" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"food4" | Symbol 962 MovieClip Frame 1 | Symbol 805 MovieClip |
"food5" | Symbol 962 MovieClip Frame 1 | Symbol 945 MovieClip |
"spawnPoint5" | Symbol 962 MovieClip Frame 1 | Symbol 936 MovieClip |
"pt9" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt10" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"food6" | Symbol 962 MovieClip Frame 1 | Symbol 808 MovieClip |
"food7" | Symbol 962 MovieClip Frame 1 | Symbol 955 MovieClip |
"food8" | Symbol 962 MovieClip Frame 1 | Symbol 808 MovieClip |
"food9" | Symbol 962 MovieClip Frame 1 | Symbol 955 MovieClip |
"spawnPoint6" | Symbol 962 MovieClip Frame 1 | Symbol 936 MovieClip |
"pt13" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt14" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"pt3" | Symbol 962 MovieClip Frame 1 | Symbol 874 MovieClip |
"food0" | Symbol 962 MovieClip Frame 11 | Symbol 801 MovieClip |
"spawnPoint1" | Symbol 962 MovieClip Frame 11 | Symbol 936 MovieClip |
"ladder0" | Symbol 962 MovieClip Frame 11 | Symbol 940 MovieClip |
"food5" | Symbol 962 MovieClip Frame 11 | Symbol 805 MovieClip |
"ladder1" | Symbol 962 MovieClip Frame 11 | Symbol 940 MovieClip |
"food9" | Symbol 962 MovieClip Frame 11 | Symbol 801 MovieClip |
"food1" | Symbol 962 MovieClip Frame 11 | Symbol 945 MovieClip |
"food2" | Symbol 962 MovieClip Frame 11 | Symbol 805 MovieClip |
"food6" | Symbol 962 MovieClip Frame 11 | Symbol 945 MovieClip |
"ladder2" | Symbol 962 MovieClip Frame 11 | Symbol 957 MovieClip |
"food7" | Symbol 962 MovieClip Frame 11 | Symbol 808 MovieClip |
"food8" | Symbol 962 MovieClip Frame 11 | Symbol 808 MovieClip |
"food3" | Symbol 962 MovieClip Frame 11 | Symbol 955 MovieClip |
"spawnPoint2" | Symbol 962 MovieClip Frame 11 | Symbol 936 MovieClip |
"pt5" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"pt6" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"spawnPoint3" | Symbol 962 MovieClip Frame 11 | Symbol 936 MovieClip |
"pt7" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"pt8" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"spawnPoint4" | Symbol 962 MovieClip Frame 11 | Symbol 936 MovieClip |
"food4" | Symbol 962 MovieClip Frame 11 | Symbol 801 MovieClip |
"food10" | Symbol 962 MovieClip Frame 11 | Symbol 805 MovieClip |
"food11" | Symbol 962 MovieClip Frame 11 | Symbol 945 MovieClip |
"pt9" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"pt10" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"spawnPoint5" | Symbol 962 MovieClip Frame 11 | Symbol 936 MovieClip |
"pt11" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"pt12" | Symbol 962 MovieClip Frame 11 | Symbol 874 MovieClip |
"spawnPoint6" | Symbol 962 MovieClip Frame 11 | Symbol 936 MovieClip |
"spawnPoint1" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"food2" | Symbol 962 MovieClip Frame 21 | Symbol 805 MovieClip |
"food1" | Symbol 962 MovieClip Frame 21 | Symbol 945 MovieClip |
"food4" | Symbol 962 MovieClip Frame 21 | Symbol 808 MovieClip |
"food0" | Symbol 962 MovieClip Frame 21 | Symbol 955 MovieClip |
"ladder1" | Symbol 962 MovieClip Frame 21 | Symbol 940 MovieClip |
"ladder2" | Symbol 962 MovieClip Frame 21 | Symbol 940 MovieClip |
"ladder3" | Symbol 962 MovieClip Frame 21 | Symbol 958 MovieClip |
"ladder4" | Symbol 962 MovieClip Frame 21 | Symbol 958 MovieClip |
"ladder5" | Symbol 962 MovieClip Frame 21 | Symbol 958 MovieClip |
"ladder6" | Symbol 962 MovieClip Frame 21 | Symbol 940 MovieClip |
"ladder7" | Symbol 962 MovieClip Frame 21 | Symbol 959 MovieClip |
"ladder8" | Symbol 962 MovieClip Frame 21 | Symbol 960 MovieClip |
"ladder9" | Symbol 962 MovieClip Frame 21 | Symbol 961 MovieClip |
"ladder10" | Symbol 962 MovieClip Frame 21 | Symbol 961 MovieClip |
"pt3" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt4" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint2" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"pt5" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt6" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint3" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"food13" | Symbol 962 MovieClip Frame 21 | Symbol 955 MovieClip |
"food12" | Symbol 962 MovieClip Frame 21 | Symbol 801 MovieClip |
"pt7" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt8" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint4" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"pt9" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt10" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint5" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"food9" | Symbol 962 MovieClip Frame 21 | Symbol 805 MovieClip |
"food11" | Symbol 962 MovieClip Frame 21 | Symbol 945 MovieClip |
"pt13" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt14" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint7" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"food3" | Symbol 962 MovieClip Frame 21 | Symbol 801 MovieClip |
"pt15" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt16" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint8" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"pt17" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt18" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint9" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"food6" | Symbol 962 MovieClip Frame 21 | Symbol 955 MovieClip |
"food7" | Symbol 962 MovieClip Frame 21 | Symbol 805 MovieClip |
"pt19" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"pt20" | Symbol 962 MovieClip Frame 21 | Symbol 874 MovieClip |
"spawnPoint10" | Symbol 962 MovieClip Frame 21 | Symbol 936 MovieClip |
"food10" | Symbol 962 MovieClip Frame 21 | Symbol 808 MovieClip |
"food5" | Symbol 962 MovieClip Frame 21 | Symbol 945 MovieClip |
"energyInst" | Symbol 974 MovieClip Frame 1 | Symbol 973 MovieClip |
"livesInst" | Symbol 978 MovieClip Frame 1 | Symbol 974 MovieClip |
"food" | Symbol 978 MovieClip Frame 1 | Symbol 975 EditableText |
"retryButtonInst" | Symbol 998 MovieClip Frame 1 | Symbol 986 Button |
"bonus" | Symbol 998 MovieClip Frame 1 | Symbol 987 EditableText |
"foodSaved" | Symbol 998 MovieClip Frame 1 | Symbol 991 EditableText |
"timeBonus" | Symbol 998 MovieClip Frame 1 | Symbol 992 EditableText |
"healthBonus" | Symbol 998 MovieClip Frame 1 | Symbol 993 EditableText |
"totalScore" | Symbol 998 MovieClip Frame 1 | Symbol 994 EditableText |
"backButtonInst" | Symbol 1024 MovieClip Frame 1 | Symbol 1000 Button |
"retryButtonInst" | Symbol 1024 MovieClip Frame 1 | Symbol 1005 Button |
"submitButtonInst" | Symbol 1024 MovieClip Frame 1 | Symbol 1008 Button |
"score" | Symbol 1024 MovieClip Frame 1 | Symbol 1009 EditableText |
"backButtonInst" | Symbol 1024 MovieClip Frame 2 | Symbol 1013 Button |
"retryButtonInst" | Symbol 1024 MovieClip Frame 2 | Symbol 1016 Button |
"submitButtonInst" | Symbol 1024 MovieClip Frame 2 | Symbol 1017 Button |
"score" | Symbol 1024 MovieClip Frame 2 | Symbol 1020 EditableText |
"hitBoxInst" | Symbol 1038 MovieClip Frame 2 | Symbol 106 MovieClip |
"retryButtonInst" | Symbol 1046 MovieClip Frame 1 | Symbol 1026 Button |
"levelTextInst" | Symbol 1046 MovieClip Frame 1 | Symbol 1038 MovieClip |
"levelTextInst" | Symbol 1046 MovieClip Frame 21 | Symbol 1040 MovieClip |
"hsOKButtonInst" | Symbol 1104 MovieClip Frame 1 | Symbol 1058 Button |
"playerName" | Symbol 1104 MovieClip Frame 1 | Symbol 1060 EditableText |
"menuButtonInst" | Symbol 1104 MovieClip Frame 1 | Symbol 1061 Button |
"hiscoreTableInst" | Symbol 1104 MovieClip Frame 21 | Symbol 1093 MovieClip |
"upArrowInst" | Symbol 1104 MovieClip Frame 21 | Symbol 1095 Button |
"downArrowInst" | Symbol 1104 MovieClip Frame 21 | Symbol 1097 Button |
"sendButtonInst" | Symbol 1104 MovieClip Frame 21 | Symbol 698 Button |
"challengeButtonInst" | Symbol 1104 MovieClip Frame 21 | Symbol 1100 Button |
"backButtonInst" | Symbol 1118 MovieClip Frame 1 | Symbol 1107 Button |
"OKButtonInst" | Symbol 1118 MovieClip Frame 1 | Symbol 845 Button |
"name" | Symbol 1118 MovieClip Frame 1 | Symbol 1109 EditableText |
"email" | Symbol 1118 MovieClip Frame 1 | Symbol 1112 EditableText |
"backButtonInst" | Symbol 1118 MovieClip Frame 11 | Symbol 1115 Button |
Special Tags
ExportAssets (56) | Timeline Frame 11 | Symbol 5 as "uiclick" |
ExportAssets (56) | Timeline Frame 11 | Symbol 6 as "ice.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 7 as "spray.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 8 as "heat.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 9 as "baddiewakeup.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 10 as "collectgood.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 11 as "collectbad.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 12 as "hurt.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 13 as "turntoice.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 14 as "thud.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 15 as "spawn.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 16 as "kitchenofdoom_ingame01.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 17 as "kitchenofdoomwin01.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 18 as "kitchenofdoomtitle01.wav" |
ExportAssets (56) | Timeline Frame 11 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 11 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 11 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 11 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 548 as "bullet_spray" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 550 as "bullet_fire" |
ExportAssets (56) | Timeline Frame 11 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 11 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 11 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 11 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 11 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 11 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 11 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 11 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 11 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 12 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 12 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 12 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 12 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 12 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 12 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 12 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 12 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 12 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 12 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 13 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 13 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 13 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 13 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 13 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 13 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 13 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 13 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 13 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 13 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 13 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 14 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 14 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 14 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 14 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 14 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 14 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 14 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 14 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 14 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 14 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 15 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 15 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 15 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 15 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 15 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 15 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 15 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 15 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 15 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 15 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 16 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 16 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 16 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 16 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 16 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 16 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 16 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 16 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 16 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 16 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 17 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 17 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 17 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 17 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 17 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 17 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 17 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 17 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 17 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 17 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 17 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 18 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 18 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 18 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 18 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 18 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 18 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 18 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 18 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 18 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 18 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 18 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 19 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 19 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 19 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 19 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 19 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 19 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 19 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 19 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 19 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 20 | Symbol 107 as "bacteriaA" |
ExportAssets (56) | Timeline Frame 20 | Symbol 241 as "bacteriaB" |
ExportAssets (56) | Timeline Frame 20 | Symbol 346 as "bacteriaC" |
ExportAssets (56) | Timeline Frame 20 | Symbol 350 as "level1_2_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 354 as "level1_1_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 363 as "level1_0_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 367 as "level1_0_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 371 as "level1_1_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 375 as "level1_0_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 379 as "level1_2_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 388 as "level1_2_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 395 as "level1_1_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 399 as "level1_2_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 407 as "level1_0_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 415 as "level1_0_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 420 as "level1_1_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 424 as "level1_2_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 428 as "level1_1_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 432 as "level2_0_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 440 as "level2_0_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 444 as "level2_0_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 455 as "level2_1_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 459 as "level2_1_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 465 as "level2_1_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 477 as "level2_2_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 481 as "level2_2_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 485 as "level2_2_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 489 as "level2_3_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 496 as "level2_3_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 500 as "level2_3_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 504 as "level2_4_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 512 as "level2_4_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 519 as "level2_4_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 523 as "level2_5_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 527 as "level2_5_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 533 as "level2_5_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 536 as "level2_6_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 540 as "level2_6_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 544 as "level2_6_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 551 as "allBullets" |
ExportAssets (56) | Timeline Frame 20 | Symbol 561 as "level3_0_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 568 as "level3_0_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 573 as "level3_0_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 577 as "level3_0_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 582 as "level3_0_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 587 as "level3_0_5" |
ExportAssets (56) | Timeline Frame 20 | Symbol 592 as "level3_1_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 595 as "level3_1_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 599 as "level3_1_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 603 as "level3_1_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 607 as "level3_1_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 611 as "level3_1_5" |
ExportAssets (56) | Timeline Frame 20 | Symbol 615 as "level3_2_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 618 as "level3_2_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 622 as "level3_2_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 627 as "level3_2_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 632 as "level3_2_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 636 as "level3_2_5" |
ExportAssets (56) | Timeline Frame 20 | Symbol 645 as "level3_3_0" |
ExportAssets (56) | Timeline Frame 20 | Symbol 649 as "level3_3_1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 653 as "level3_3_2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 657 as "level3_3_3" |
ExportAssets (56) | Timeline Frame 20 | Symbol 661 as "level3_3_4" |
ExportAssets (56) | Timeline Frame 20 | Symbol 665 as "level3_3_5" |
ExportAssets (56) | Timeline Frame 31 | Symbol 546 as "bullet_ice" |
ExportAssets (56) | Timeline Frame 31 | Symbol 550 as "bullet_fire" |
Labels
"Game Loading" | Frame 1 |
"Preload Assets" | Frame 11 |
"Title Screen" | Frame 21 |
"Game Running" | Frame 31 |
"Hiscores" | Frame 41 |
"idle" | Symbol 35 MovieClip Frame 1 |
"walk" | Symbol 60 MovieClip Frame 1 |
"spotted" | Symbol 69 MovieClip Frame 1 |
"frozen" | Symbol 84 MovieClip Frame 1 |
"antiB" | Symbol 98 MovieClip Frame 1 |
"burnt" | Symbol 103 MovieClip Frame 1 |
"Init" | Symbol 104 MovieClip Frame 1 |
"Idle" | Symbol 104 MovieClip Frame 11 |
"Walk" | Symbol 104 MovieClip Frame 21 |
"Chase" | Symbol 104 MovieClip Frame 31 |
"Frozen" | Symbol 104 MovieClip Frame 41 |
"Sprayed" | Symbol 104 MovieClip Frame 51 |
"Burnt" | Symbol 104 MovieClip Frame 61 |
"idle" | Symbol 131 MovieClip Frame 1 |
"walk" | Symbol 156 MovieClip Frame 1 |
"spotted" | Symbol 174 MovieClip Frame 1 |
"frozen" | Symbol 185 MovieClip Frame 1 |
"antiB" | Symbol 202 MovieClip Frame 1 |
"burnt" | Symbol 239 MovieClip Frame 1 |
"Init" | Symbol 240 MovieClip Frame 1 |
"Idle" | Symbol 240 MovieClip Frame 11 |
"Walk" | Symbol 240 MovieClip Frame 21 |
"Chase" | Symbol 240 MovieClip Frame 31 |
"Frozen" | Symbol 240 MovieClip Frame 41 |
"Sprayed" | Symbol 240 MovieClip Frame 51 |
"Burnt" | Symbol 240 MovieClip Frame 61 |
"idle" | Symbol 259 MovieClip Frame 1 |
"walk" | Symbol 286 MovieClip Frame 1 |
"spotted" | Symbol 295 MovieClip Frame 1 |
"frozen" | Symbol 306 MovieClip Frame 1 |
"antiB" | Symbol 317 MovieClip Frame 1 |
"burnt" | Symbol 344 MovieClip Frame 1 |
"Init" | Symbol 345 MovieClip Frame 1 |
"Idle" | Symbol 345 MovieClip Frame 11 |
"Walk" | Symbol 345 MovieClip Frame 21 |
"Chase" | Symbol 345 MovieClip Frame 31 |
"Frozen" | Symbol 345 MovieClip Frame 41 |
"Sprayed" | Symbol 345 MovieClip Frame 51 |
"Burnt" | Symbol 345 MovieClip Frame 61 |
"ice" | Symbol 551 MovieClip [allBullets] Frame 1 |
"spray" | Symbol 551 MovieClip [allBullets] Frame 11 |
"fire" | Symbol 551 MovieClip [allBullets] Frame 21 |
"UnMute" | Symbol 705 MovieClip Frame 1 |
"Mute" | Symbol 705 MovieClip Frame 10 |
"ice" | Symbol 757 MovieClip Frame 1 |
"fire" | Symbol 757 MovieClip Frame 10 |
"spray" | Symbol 757 MovieClip Frame 20 |
"run" | Symbol 789 MovieClip Frame 1 |
"good" | Symbol 801 MovieClip Frame 1 |
"bad" | Symbol 801 MovieClip Frame 20 |
"good" | Symbol 805 MovieClip Frame 1 |
"bad" | Symbol 805 MovieClip Frame 20 |
"good" | Symbol 808 MovieClip Frame 1 |
"bad" | Symbol 808 MovieClip Frame 20 |
"Sent" | Symbol 857 MovieClip Frame 11 |
"Failed" | Symbol 857 MovieClip Frame 21 |
"idle" | Symbol 872 MovieClip Frame 1 |
"jump" | Symbol 878 MovieClip Frame 1 |
"climb" | Symbol 900 MovieClip Frame 1 |
"jump" | Symbol 912 MovieClip Frame 1 |
"Idle" | Symbol 913 MovieClip Frame 1 |
"Walking" | Symbol 913 MovieClip Frame 11 |
"Jumping" | Symbol 913 MovieClip Frame 21 |
"Falling" | Symbol 913 MovieClip Frame 31 |
"Climbing" | Symbol 913 MovieClip Frame 41 |
"ClimbIdle" | Symbol 913 MovieClip Frame 51 |
"Dead" | Symbol 913 MovieClip Frame 61 |
"Level1" | Symbol 918 MovieClip Frame 1 |
"Level2" | Symbol 918 MovieClip Frame 11 |
"Level3" | Symbol 918 MovieClip Frame 21 |
"freeze" | Symbol 936 MovieClip Frame 65 |
"destroy" | Symbol 936 MovieClip Frame 71 |
"good" | Symbol 945 MovieClip Frame 1 |
"bad" | Symbol 945 MovieClip Frame 20 |
"good" | Symbol 955 MovieClip Frame 1 |
"bad" | Symbol 955 MovieClip Frame 20 |
"level1" | Symbol 962 MovieClip Frame 1 |
"level2" | Symbol 962 MovieClip Frame 11 |
"level3" | Symbol 962 MovieClip Frame 21 |
"GetReady" | Symbol 1046 MovieClip Frame 21 |
"go" | Symbol 1046 MovieClip Frame 58 |
"EnterHiscore" | Symbol 1104 MovieClip Frame 1 |
"ViewHiscores" | Symbol 1104 MovieClip Frame 21 |
"HiscoreFail" | Symbol 1104 MovieClip Frame 41 |
"Sent" | Symbol 1118 MovieClip Frame 11 |
"Failed" | Symbol 1118 MovieClip Frame 21 |
Dynamic Text Variables
num0 | Symbol 1062 EditableText | "01" |
num1 | Symbol 1063 EditableText | "02" |
num2 | Symbol 1064 EditableText | "03" |
num3 | Symbol 1065 EditableText | "04" |
num4 | Symbol 1066 EditableText | "05" |
num5 | Symbol 1067 EditableText | "06" |
num6 | Symbol 1068 EditableText | "07" |
num7 | Symbol 1069 EditableText | "08" |
num8 | Symbol 1070 EditableText | "09" |
num9 | Symbol 1071 EditableText | "10" |
n0 | Symbol 1072 EditableText | "player Name" |
s0 | Symbol 1073 EditableText | "000000" |
n1 | Symbol 1074 EditableText | "player Name" |
s1 | Symbol 1075 EditableText | "000000" |
n2 | Symbol 1076 EditableText | "player Name" |
s2 | Symbol 1077 EditableText | "000000" |
n3 | Symbol 1078 EditableText | "player Name" |
s3 | Symbol 1079 EditableText | "000000" |
n4 | Symbol 1080 EditableText | "player Name" |
s4 | Symbol 1081 EditableText | "000000" |
n5 | Symbol 1082 EditableText | "player Name" |
s5 | Symbol 1083 EditableText | "000000" |
n6 | Symbol 1084 EditableText | "player Name" |
s6 | Symbol 1085 EditableText | "000000" |
n7 | Symbol 1086 EditableText | "player Name" |
s7 | Symbol 1087 EditableText | "000000" |
n8 | Symbol 1088 EditableText | "player Name" |
s8 | Symbol 1089 EditableText | "000000" |
n9 | Symbol 1090 EditableText | "player Name" |
s9 | Symbol 1091 EditableText | "000000" |
|