Frame 2
vendedor.gotoAndPlay("cargando");
stop();
Frame 3
stop();
level = -1;
maxlevel = 11;
allcards = 0;
alltrafos = 0;
password = "bushit";
besthit = 0;
deaths = 0;
largest = 0;
trafo1 = 0;
trafo2 = 0;
trafo3 = 0;
lifehealed = 0;
ncounter = 0;
totaldamage = 0;
minutes = getTimer();
plume = 0;
ring = 0;
orbofsaruman = 0;
munchetes = 0;
gem = 0;
score = 0;
_level0.tscore1 = "Raistlin";
_level0.score1 = 4000;
_level0.tscore2 = "Legolas";
_level0.score2 = 3000;
_level0.tscore3 = "Sauron";
_level0.score3 = 2000;
_level0.tscore4 = "Ferodo";
_level0.score4 = 1500;
_level0.tscore5 = "Kitiara";
_level0.score5 = 500;
Frame 10
stop();
Frame 16
stop();
Frame 27
if (_level0.level < _level0.maxlevel) {
_level0.level = _level0.level + 1;
}
if (_level0.maxlevel < _level0.level) {
_level0.level = _level0.maxlevel;
}
if (_level0.level < 0) {
_level0.level = 0;
}
if (_level0.level == 0) {
score = 0;
}
maxvida = 40 + (5 * _level0.level);
animplayer1 = animplayer;
_level0.animplayer1.escudo._visible = false;
_level0.animplayer1trafo._visible = false;
_level0.animplayer._visible = true;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bveneno1._height = 0;
_level0.bcontra1._height = 0;
_level0.barma2._height = 0;
_level0.bescudo2._height = 0;
_level0.bveneno2._height = 0;
_level0.bcontra2._height = 0;
invisible = 0;
immunity = 0;
resurrect = 0;
Set("daño", 0);
bless1aux = 0;
arma1aux = 0;
escudo1aux = 0;
contra1aux = 0;
parapeto1aux = 0;
runa1aux = 0;
ceguera1aux = 0;
maldicion1aux = 0;
veneno1aux = 0;
regenaux = 0;
multiplyaux = 1;
paraliza = 0;
cura = 0;
dispelo = 0;
dispels = 0;
curaveneno = 0;
vida1 = maxvida;
Set("daño1", 0);
bless1 = 0;
arma1 = 0;
escudo1 = 0;
contra1 = 0;
parapeto1 = 0;
if (alltrafos == 0) {
runa1 = 0;
} else {
runa1 = 105;
}
ceguera1 = 0;
maldicion1 = 0;
veneno1 = 0;
regen1 = 0;
mult1 = 1;
paraliza1 = 0;
vida2 = maxvida;
Set("daño2", 0);
bless2 = 0;
arma2 = 0;
escudo2 = 0;
contra2 = 0;
parapeto2 = 0;
runa2 = 0;
ceguera2 = 0;
maldicion2 = 0;
veneno2 = 0;
regen2 = 0;
mult2 = 1;
paraliza2 = 0;
numbar = -1;
carbueno = -1;
numcartas = 25 + _level0.maxlevel;
if (actualcards < numcartas) {
actualcards = 25 + level;
}
if (allcards == 1) {
actualcards = numcartas;
}
cmalo = -1;
destapa = -1;
trace("actualcards:" + actualcards);
turno = 0;
marma1.gotoAndStop(1);
ccontra1.gotoAndStop(1);
mmaldicion1.gotoAndStop(1);
mescudo1.gotoAndStop(1);
mataque1.gotoAndStop(1);
mveneno1.gotoAndStop(1);
mceguera1.gotoAndStop(1);
cruna1.gotoAndStop(1);
bruna1._width = 1;
marma2.gotoAndStop(1);
ccontra2.gotoAndStop(1);
mmaldicion2.gotoAndStop(1);
mescudo2.gotoAndStop(1);
mataque2.gotoAndStop(1);
mveneno2.gotoAndStop(1);
mceguera2.gotoAndStop(1);
cruna2.gotoAndStop(1);
bruna2._width = 1;
Frame 70
function barajacartas() {
_level0.gfxbaraja.gotoAndPlay(4);
i = 0;
while (i < _level0.numcartas) {
_level0.barajar[i] = -1;
i = i + 1;
}
i = 0;
while (i < _level0.actualcards) {
_level0.condicion = false;
while (_level0.condicion == false) {
rand = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.condicion = true;
k = 0;
while (k < _level0.actualcards) {
if (_level0.barajar[k] == rand) {
_level0.condicion = false;
}
k = k + 1;
}
_level0.barajar[i] = rand;
}
trace("barajar " + _level0.barajar);
i = i + 1;
}
_level0.cindice = _level0.actualcards - 1;
}
function mirarcartas() {
_level0.cmalo1.gotoAndStop(2);
_level0.cmalo2.gotoAndStop(2);
_level0.cmalo3.gotoAndStop(2);
_level0.cmalo4.gotoAndStop(2);
_level0.cmalo5.gotoAndStop(2);
}
trace("" + score1);
b1 = this.baraja1;
b2 = this.baraja2;
b3 = this.baraja3;
b4 = this.baraja4;
b5 = this.baraja5;
ba = this.barajaactiva;
bm = this.barajamalo;
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
matriz2 = new Array(b2.carta1, b2.carta2, b2.carta3, b2.carta4, b2.carta5, b2.carta6, b2.carta7, b2.carta8, b2.carta9, b2.carta10, b2.carta11, b2.carta12, b2.carta13, b2.carta14, b2.carta15, b2.carta16, b2.carta17, b2.carta18, b2.carta19, b2.carta20, b2.carta21, b2.carta22, b2.carta23, b2.carta24, b2.carta25, b2.carta26, b2.carta27, b2.carta28, b2.carta29, b2.carta30, b2.carta31, b2.carta32, b2.carta33, b2.carta34, b2.carta35, b2.carta36);
matriz3 = new Array(b3.carta1, b3.carta2, b3.carta3, b3.carta4, b3.carta5, b3.carta6, b3.carta7, b3.carta8, b3.carta9, b3.carta10, b3.carta11, b3.carta12, b3.carta13, b3.carta14, b3.carta15, b3.carta16, b3.carta17, b3.carta18, b3.carta19, b3.carta20, b3.carta21, b3.carta22, b3.carta23, b3.carta24, b3.carta25, b3.carta26, b3.carta27, b3.carta28, b3.carta29, b3.carta30, b3.carta31, b3.carta32, b3.carta33, b3.carta34, b3.carta35, b3.carta36);
matriz4 = new Array(b4.carta1, b4.carta2, b4.carta3, b4.carta4, b4.carta5, b4.carta6, b4.carta7, b4.carta8, b4.carta9, b4.carta10, b4.carta11, b4.carta12, b4.carta13, b4.carta14, b4.carta15, b4.carta16, b4.carta17, b4.carta18, b4.carta19, b4.carta20, b4.carta21, b4.carta22, b4.carta23, b4.carta24, b4.carta25, b4.carta26, b4.carta27, b4.carta28, b4.carta29, b4.carta30, b4.carta31, b4.carta32, b4.carta33, b4.carta34, b4.carta35, b4.carta36);
matriz5 = new Array(b5.carta1, b5.carta2, b5.carta3, b5.carta4, b5.carta5, b5.carta6, b5.carta7, b5.carta8, b5.carta9, b5.carta10, b5.carta11, b5.carta12, b5.carta13, b5.carta14, b5.carta15, b5.carta16, b5.carta17, b5.carta18, b5.carta19, b5.carta20, b5.carta21, b5.carta22, b5.carta23, b5.carta24, b5.carta25, b5.carta26, b5.carta27, b5.carta28, b5.carta29, b5.carta30, b5.carta31, b5.carta32, b5.carta33, b5.carta34, b5.carta35, b5.carta36);
bactiva = new Array(ba.carta1, ba.carta2, ba.carta3, ba.carta4, ba.carta5, ba.carta6, ba.carta7, ba.carta8, ba.carta9, ba.carta10, ba.carta11, ba.carta12, ba.carta13, ba.carta14, ba.carta15, ba.carta16, ba.carta17, ba.carta18, ba.carta19, ba.carta20, ba.carta21, ba.carta22, ba.carta23, ba.carta24, ba.carta25, ba.carta26, ba.carta27, ba.carta28, ba.carta29, ba.carta30, ba.carta31, ba.carta32, ba.carta33, ba.carta34, ba.carta35, ba.carta36);
barmalo = new Array(bm.carta1, bm.carta2, bm.carta3, bm.carta4, bm.carta5, bm.carta6, bm.carta7, bm.carta8, bm.carta9, bm.carta10, bm.carta11, bm.carta12, bm.carta13, bm.carta14, bm.carta15, bm.carta16, bm.carta17, bm.carta18, bm.carta19, bm.carta20, bm.carta21, bm.carta22, bm.carta23, bm.carta24, bm.carta25, bm.carta26, bm.carta27, bm.carta28, bm.carta29, bm.carta30, bm.carta31, bm.carta32, bm.carta33, bm.carta34, bm.carta35, bm.carta36);
barajar = new Array(numcartas);
cindice = actualcards - 1;
barajacartas();
carmalo = new Array(cmalo1, cmalo2, cmalo3, cmalo4, cmalo5);
barajas = new Array(matriz1, matriz2, matriz3, matriz4, matriz5);
i = 0;
while (i < numcartas) {
bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < numcartas) {
barmalo[i]._visible = false;
i = i + 1;
}
bm._visible = false;
k = 0;
while (k < 5) {
i = 0;
while (i < numcartas) {
barajas[k][i]._visible = false;
i = i + 1;
}
visible = barajar[cindice];
cindice = cindice - 1;
trace("bueno:" + visible);
barajas[k][visible]._visible = true;
k = k + 1;
}
trace(("" + actualcards) + " cartas en total");
cartasp2 = new Array(5);
k = 0;
while (k < 5) {
cartasp2[k] = barajar[cindice];
cindice = cindice - 1;
k = k + 1;
}
trace("malo:" + cartasp2);
stop();
Frame 71
stop();
Symbol 24 MovieClip Frame 20
this._parent.rayos2.play();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 20
this._parent.rayos3.play();
Symbol 33 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
rayos1._rotation = random(360);
Symbol 34 MovieClip Frame 2
rayos2._rotation = random(360);
Symbol 34 MovieClip Frame 3
rayos3._rotation = random(360);
Symbol 42 MovieClip Frame 49
gotoAndPlay (1);
Symbol 42 MovieClip Frame 69
gotoAndPlay (50);
Symbol 42 MovieClip Frame 85
_level0.play();
Symbol 52 MovieClip Frame 1
total = ("Total size: " + Math.round(this._parent.getBytesTotal() / 1024)) + " bytes";
barra._width = 1;
escalar = 0;
Symbol 52 MovieClip Frame 4
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes";
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 52 MovieClip Frame 7
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes";
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 52 MovieClip Frame 10
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes";
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 52 MovieClip Frame 13
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes";
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 52 MovieClip Frame 15
bytes = Math.round(this._parent.getBytesLoaded() / 1024);
if (bytes == Math.round(this._parent.getBytesTotal() / 1024)) {
_level0.vendedor.gotoAndPlay("fincarga");
stop();
} else {
gotoAndPlay (4);
}
Symbol 77 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 79 Button
on (release) {
_level0.gotoAndStop("cheats");
}
Symbol 83 Button
on (release) {
_level0.gotoAndPlay("instructions");
}
Symbol 87 MovieClip Frame 52
gotoAndPlay (10);
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 18
gotoAndPlay (1);
Symbol 104 MovieClip Frame 41
gotoAndPlay (1);
Symbol 104 MovieClip Frame 44
gotoAndPlay (21);
Symbol 104 MovieClip Frame 45
stop();
Symbol 108 MovieClip Frame 10
Symbol 108 MovieClip Frame 23
Symbol 108 MovieClip Frame 35
Symbol 108 MovieClip Frame 50
Symbol 108 MovieClip Frame 65
Symbol 138 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 49
gotoAndPlay (1);
Symbol 249 MovieClip Frame 80
gotoAndPlay (1);
Symbol 249 MovieClip Frame 94
this.cara.boca.gotoAndStop("veneno");
Symbol 249 MovieClip Frame 126
cara.boca.gotoAndStop("reposo");
this.gotoAndPlay("reposo");
Symbol 249 MovieClip Frame 138
gotoAndPlay (127);
Symbol 253 Button
on (release) {
_level0.gotoAndStop("menu");
}
Symbol 292 Button
on (release) {
_level0.gotoAndPlay("menu");
}
Symbol 293 Button
on (release) {
if (password == _level0.password) {
gotoAndPlay (96);
} else {
gotoAndPlay (53);
password = "";
}
}
Symbol 306 Button
on (release) {
if (-1 < _level0.level) {
_level0.level = _level0.level - 1;
tlevel = _level0.level + 1;
}
}
Symbol 307 Button
on (release) {
if (_level0.level < _level0.maxlevel) {
_level0.level = _level0.level + 1;
tlevel = _level0.level + 1;
}
}
Symbol 312 Button
on (release) {
_level0.alltrafos = 1;
gotoAndStop (2);
}
Symbol 313 Button
on (release) {
_level0.alltrafos = 0;
gotoAndStop (1);
}
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
stop();
Symbol 315 Button
on (release) {
_level0.allcards = 1;
gotoAndStop (2);
}
Symbol 316 Button
on (release) {
_level0.allcards = 0;
gotoAndStop (1);
}
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 2
stop();
Symbol 320 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 325 MovieClip Frame 10
trace(_level0.password);
Symbol 325 MovieClip Frame 52
gotoAndPlay (10);
Symbol 325 MovieClip Frame 95
gotoAndPlay (53);
Symbol 325 MovieClip Frame 138
gotoAndPlay (96);
Symbol 333 Button
on (release) {
if (500 < _level0.score) {
gotoAndStop (2);
_level0.plume = 1;
_level0.score = _level0.score - 500;
}
}
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 2
stop();
Symbol 338 Button
on (release) {
if (150 < _level0.score) {
gotoAndStop (2);
_level0.orbofsaruman = 1;
_level0.score = _level0.score - 150;
}
}
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 2
stop();
Symbol 345 Button
on (release) {
if (400 < _level0.score) {
gotoAndStop (2);
_level0.gem = 1;
_level0.score = _level0.score - 400;
}
}
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 2
stop();
Symbol 352 Button
on (release) {
if (250 < _level0.score) {
gotoAndStop (2);
_level0.munchetes = 1;
_level0.score = _level0.score - 250;
}
}
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
stop();
Symbol 358 Button
on (release) {
if (350 < _level0.score) {
gotoAndStop (2);
_level0.ring = 1;
_level0.score = _level0.score - 350;
}
}
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 2
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 367 Button
on (release) {
this.tapete._visible = false;
}
Symbol 374 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 409 MovieClip Frame 1
money = _level0.score;
if (0 < _level0.orbofsaruman) {
corb.gotoAndStop(2);
}
if (0 < _level0.ring) {
cring.gotoAndStop(2);
}
if (0 < _level0.plume) {
cplume.gotoAndStop(2);
}
if (0 < _level0.munchetes) {
cmunchetes.gotoAndStop(2);
}
if (0 < _level0.gem) {
cgem.gotoAndStop(2);
}
Symbol 419 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 420 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 9;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 427 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 428 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 20;
_level0.paraliza = 0;
_level0.ceguera1aux = 1;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 435 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 436 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 16;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 1;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 444 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 445 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.paraliza = 25;
_level0.ceguera1aux = 0;
_level0.arma1aux = 10;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 452 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 453 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 2;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 461 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 462 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 3;
_level0.paraliza = 0;
}
Symbol 470 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 471 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 6;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 6;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 6;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 478 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 479 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 35;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 486 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 487 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = -1;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 494 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 495 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 6;
_level0.escudo1aux = 0;
_level0.contra1aux = 3;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 506 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 507 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 1;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 514 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 515 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 9;
_level0.ceguera1aux = 0;
_level0.arma1aux = 5;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 9;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 523 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 524 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.curaveneno = 1;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 530 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 531 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 1;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 537 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 538 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 1;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 544 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 545 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 3;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 552 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 553 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 2;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 560 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 561 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 20;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 568 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 569 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 10;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 575 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 576 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 5;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 584 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 585 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 3;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 589 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 590 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 6;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 2;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 594 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 595 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 4;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 1;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 601 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 602 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 9;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 606 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 607 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 5;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 614 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 615 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 3;
_level0.contra1aux = 2;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 622 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 623 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 1;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 629 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 630 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 10;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 636 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 637 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 18;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 641 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 642 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 12;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 646 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 647 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 651 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 652 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 3;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 657 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 658 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 15;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 662 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 663 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 5;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 669 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 670 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 7;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 677 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 678 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 2;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 5;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 679 MovieClip Frame 1
k = 0;
stop();
Symbol 680 MovieClip Frame 1
stop();
Symbol 680 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[0];
matriz1[visible]._visible = true;
Symbol 696 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 696 MovieClip Frame 15
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 696 MovieClip Frame 27
gotoAndPlay (18);
Symbol 705 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 705 MovieClip Frame 26
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 705 MovieClip Frame 36
gotoAndPlay (27);
Symbol 713 MovieClip Frame 1
stop();
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 713 MovieClip Frame 16
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 713 MovieClip Frame 30
rayos1._rotation = random(360);
Symbol 713 MovieClip Frame 31
rayos2._rotation = random(360);
Symbol 713 MovieClip Frame 32
rayos3._rotation = random(360);
Symbol 713 MovieClip Frame 98
gotoAndPlay (30);
Symbol 716 MovieClip Frame 50
gotoAndPlay (45);
this._parent.tercera.play();
Symbol 717 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 2
stop();
Symbol 717 MovieClip Frame 3
stop();
Symbol 717 MovieClip Frame 4
stop();
Symbol 722 MovieClip Frame 1
_level0.trafo1 = _level0.trafo1 + 1;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 722 MovieClip Frame 11
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 722 MovieClip Frame 15
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 722 MovieClip Frame 27
gotoAndPlay (18);
Symbol 729 MovieClip Frame 1
_level0.trafo2 = _level0.trafo2 + 1;
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 729 MovieClip Frame 22
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 729 MovieClip Frame 36
gotoAndPlay (27);
Symbol 733 MovieClip Frame 1
stop();
_level0.trafo3 = _level0.trafo3 + 1;
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 733 MovieClip Frame 16
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 733 MovieClip Frame 30
rayos1._rotation = random(360);
Symbol 733 MovieClip Frame 31
rayos2._rotation = random(360);
Symbol 733 MovieClip Frame 32
rayos3._rotation = random(360);
Symbol 733 MovieClip Frame 98
gotoAndPlay (30);
Symbol 736 MovieClip Frame 50
gotoAndPlay (45);
this._parent.tercera.play();
Symbol 737 MovieClip Frame 1
_level0.animplayer1trafo._visible = false;
_level0.animplayer._visible = true;
stop();
Symbol 737 MovieClip Frame 2
stop();
Symbol 737 MovieClip Frame 3
stop();
Symbol 737 MovieClip Frame 4
stop();
Symbol 742 Button
on (release) {
gotoAndPlay (2);
}
Symbol 746 Button
on (release) {
gotoAndStop (2);
_level0.invisible = 2;
_level0.animplayer1._alpha = 50;
_level0.ring = 0;
}
Symbol 747 MovieClip Frame 1
stop();
Symbol 748 Button
on (release) {
gotoAndStop (2);
_level0.mirarcartas();
_level0.orbofsaruman = 0;
}
Symbol 749 MovieClip Frame 1
stop();
Symbol 750 Button
on (release) {
gotoAndStop (2);
_level0.immunity = 1;
_level0.gem = 0;
}
Symbol 751 MovieClip Frame 1
stop();
Symbol 755 Button
on (release) {
gotoAndStop (8);
}
Symbol 758 Button
on (release) {
this.gotoAndPlay("cierra");
}
Symbol 760 Button
on (release) {
gotoAndStop (2);
_level0.vida1 = _level0.vida1 + 20;
_level0.munchetes = 0;
}
Symbol 761 MovieClip Frame 1
stop();
Symbol 762 Button
on (release) {
gotoAndStop (2);
_level0.resurrect = 1;
_level0.plume = 0;
}
Symbol 763 MovieClip Frame 1
stop();
Symbol 764 Button
on (release) {
gotoAndStop (7);
}
Symbol 768 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 7
if (_level0.orbofsaruman == 0) {
corb.gotoAndStop(2);
}
if (_level0.ring == 0) {
cring.gotoAndStop(2);
}
if (_level0.gem == 0) {
cgem.gotoAndStop(2);
}
stop();
Symbol 768 MovieClip Frame 8
if (_level0.plume == 0) {
cplume.gotoAndStop(2);
}
if (_level0.munchetes == 0) {
cmunchetes.gotoAndStop(2);
}
stop();
Symbol 768 MovieClip Frame 9
stop();
Symbol 788 MovieClip Frame 20
stop();
Symbol 789 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 2
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 2
stop();
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 2
stop();
Symbol 792 MovieClip Frame 1
stop();
Symbol 792 MovieClip Frame 2
stop();
Symbol 792 MovieClip Frame 3
_level0.animplayer2.escudo.gotoAndStop(2);
stop();
Symbol 795 MovieClip Frame 17
stop();
Symbol 796 MovieClip Frame 1
stop();
Symbol 796 MovieClip Frame 2
stop();
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
stop();
Symbol 805 Button
on (release) {
gotoAndPlay (3);
}
Symbol 809 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 2
stop();
Symbol 809 MovieClip Frame 3
stop();
Symbol 809 MovieClip Frame 20
_level0.ejecutar.ccartabueno.play();
Symbol 819 Button
on (press) {
tarma1.gotoAndPlay(2);
}
Symbol 820 Button
on (press) {
tescudo1.gotoAndPlay(2);
}
Symbol 821 Button
on (press) {
tcontra1.gotoAndPlay(2);
}
Symbol 822 Button
on (press) {
tveneno1.gotoAndPlay(2);
}
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
tarma1 = _level0.arma1;
Symbol 826 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 2
tescudo1 = _level0.escudo1;
Symbol 828 MovieClip Frame 1
stop();
Symbol 828 MovieClip Frame 2
tcontra1 = _level0.contra1;
Symbol 830 MovieClip Frame 1
stop();
Symbol 830 MovieClip Frame 2
tveneno1 = _level0.veneno1;
Symbol 831 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 2
stop();
Symbol 834 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 2
stop();
Symbol 834 MovieClip Frame 3
stop();
Symbol 835 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 2
stop();
Symbol 840 MovieClip Frame 10
Symbol 840 MovieClip Frame 23
Symbol 840 MovieClip Frame 35
Symbol 840 MovieClip Frame 50
Symbol 840 MovieClip Frame 65
Symbol 943 MovieClip Frame 49
gotoAndPlay (1);
Symbol 943 MovieClip Frame 80
gotoAndPlay (1);
Symbol 943 MovieClip Frame 94
this.cara.boca.gotoAndStop("veneno");
Symbol 943 MovieClip Frame 126
cara.boca.gotoAndStop("reposo");
this.gotoAndPlay("reposo");
Symbol 943 MovieClip Frame 138
gotoAndPlay (127);
Symbol 988 Button
on (release) {
_level0.gotoAndStop("shop");
}
Symbol 989 MovieClip Frame 10
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
matriz1[_level0.actualcards]._visible = true;
Symbol 989 MovieClip Frame 52
gotoAndPlay (10);
Symbol 990 MovieClip Frame 1
_level0.score = _level0.score + _level0.vida1;
if (_level0.level == _level0.maxlevel) {
_level0.gotoAndStop("scores");
}
Symbol 990 MovieClip Frame 2
stop();
Symbol 996 Button
on (release) {
if (-1 < _level0.level) {
_level0.level = _level0.level - 2;
} else {
_level0.level = -2;
}
_level0.gotoAndPlay("game");
}
Symbol 1000 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1001 MovieClip Frame 1
nombre = _level0.nombre;
_level0.deaths = _level0.deaths + 1;
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1003 MovieClip Frame 2
if (_level0.ceguera1 != 0) {
gotoAndPlay (133);
_level0.ceguera1 = 0;
} else {
if (0 < _level0.ceguera2) {
_level0.mceguera2.gotoAndStop(2);
} else {
_level0.mceguera2.gotoAndStop(1);
}
if (0 < _level0.arma1) {
_level0.marma1.gotoAndStop(2);
} else {
_level0.marma1.gotoAndStop(1);
}
if (0 < _level0.escudo1) {
_level0.animplayer1.escudo._visible = true;
_level0.mescudo1.gotoAndStop(2);
} else {
_level0.animplayer1.escudo._visible = false;
_level0.mescudo1.gotoAndStop(1);
}
if (0 < _level0.contra1) {
if ((_level0.contra1 == 2) && (_level0.escudo1 == 3)) {
_level0.ccontra1.gotoAndStop(3);
} else {
_level0.ccontra1.gotoAndStop(2);
}
} else {
_level0.ccontra1.gotoAndStop(1);
}
if (0 < _level0.maldicion2) {
_level0.mmaldicion2.gotoAndStop(2);
} else {
_level0.mmaldicion2.gotoAndStop(1);
}
if (0 < _level0.veneno2) {
_level0.mveneno2.gotoAndStop(2);
} else {
_level0.mveneno2.gotoAndStop(1);
}
_level0.barma1._height = _level0.arma1;
_level0.bescudo1._height = _level0.escudo1;
_level0.bveneno1._height = _level0.veneno1;
_level0.bcontra1._height = _level0.contra1;
}
Symbol 1003 MovieClip Frame 3
if ((0 < _level0["daño2"]) && (_level0.parapeto2 == 0)) {
_level0.animplayer1.gotoAndPlay("ataca");
play();
} else if ((0 < _level0["daño2"]) && (_level0.parapeto2 != 0)) {
gotoAndPlay (156);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (113);
} else if (0 < _level0.veneno1) {
gotoAndPlay (82);
} else {
gotoAndPlay (214);
}
Symbol 1003 MovieClip Frame 12
tgrandaño._visible = false;
this["tdaño"] = _level0["daño2"];
if ((_level0.vida2 - _level0["daño2"]) >= 0) {
_level0.vida2 = _level0.vida2 - _level0["daño2"];
_level0.score = _level0.score + (_level0["daño2"] * 10);
} else {
_level0.vida2 = 0;
}
mySound = new Sound();
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
if (_level0["daño2"] < 7) {
if (0 < _level0.vida2) {
Set("tgrandaño", "opp: I hope you have something better than this, muhahahahaha");
}
mySound.attachSound("ih01350");
} else if ((_level0["daño2"] >= 7) && (_level0["daño2"] < 17)) {
Set("tgrandaño", "opp: Grrr!! You are begining to get me angry!!");
mySound.attachSound("ih01349");
} else {
Set("tgrandaño", "opp: Aaaarghh!!! You will regret of your insolence!!!");
mySound.attachSound("MBigImpact1");
}
mySound.start();
mySound2.start();
Symbol 1003 MovieClip Frame 41
if (_level0.vida2 == 0) {
gotoAndPlay (182);
} else if (0 < _level0.contra2) {
gotoAndPlay (42);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (113);
} else if (0 < _level0.veneno1) {
gotoAndPlay (82);
} else {
gotoAndPlay (214);
}
Symbol 1003 MovieClip Frame 42
_level0.animplayer2.gotoAndPlay("ataca");
Symbol 1003 MovieClip Frame 52
this["tdaño"] = _level0.contra2;
if ((_level0.vida1 - _level0.contra2) >= 0) {
_level0.vida1 = _level0.vida1 - _level0.contra2;
_level0.score = _level0.score - (_level0.contra2 * 10);
} else {
_level0.vida1 = 0;
}
mySound = new Sound();
mySound.attachSound("ih01350");
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
mySound.start();
mySound2.start();
Symbol 1003 MovieClip Frame 81
if ((_level0.vida1 == 0) && (_level0.plume == 0)) {
gotoAndPlay (192);
} else if ((_level0.vida1 == 0) && (0 < _level0.plume)) {
gotoAndPlay (202);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (113);
} else if (0 < _level0.veneno1) {
gotoAndPlay (82);
} else {
gotoAndPlay (214);
}
Symbol 1003 MovieClip Frame 82
_level0.animplayer1.gotoAndPlay("veneno");
Symbol 1003 MovieClip Frame 87
this["tdaño"] = _level0.veneno1;
if ((_level0.vida1 - _level0.veneno1) >= 0) {
_level0.vida1 = _level0.vida1 - _level0.veneno1;
_level0.score = _level0.score - (_level0.veneno1 * 10);
} else {
_level0.vida1 = 0;
}
Symbol 1003 MovieClip Frame 112
gotoAndPlay (214);
Symbol 1003 MovieClip Frame 113
if ((0 < _level0.cura) && (0 < _level0.regen1)) {
this.theal["tdaño"] = (_level0.cura + "+") + _level0.regen1;
} else if ((_level0.cura == 0) && (0 < _level0.regen1)) {
this.theal["tdaño"] = _level0.regen1;
} else if ((0 < _level0.cura) && (_level0.regen1 == 0)) {
this.theal["tdaño"] = _level0.cura;
}
_level0.lifehealed = (_level0.lifehealed + _level0.cura) + _level0.regen1;
if (_level0.maxvida >= ((_level0.vida1 + _level0.cura) + _level0.regen1)) {
_level0.vida1 = (_level0.vida1 + _level0.cura) + _level0.regen1;
} else {
_level0.vida1 = _level0.maxvida;
}
Symbol 1003 MovieClip Frame 132
if (0 < _level0.veneno1) {
gotoAndPlay (82);
} else {
gotoAndPlay (214);
}
Symbol 1003 MovieClip Frame 155
if (0 < _level0.regen1) {
gotoAndPlay (113);
} else if (0 < _level0.veneno1) {
gotoAndPlay (82);
} else {
gotoAndPlay (214);
}
Symbol 1003 MovieClip Frame 160
this["tdaño"] = _level0["daño2"];
_level0.parapeto2 = 0;
Symbol 1003 MovieClip Frame 181
if (0 < _level0.contra2) {
gotoAndPlay (42);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (113);
} else if (0 < _level0.veneno1) {
gotoAndPlay (82);
} else {
gotoAndPlay (214);
}
Symbol 1003 MovieClip Frame 182
stop();
Symbol 1003 MovieClip Frame 192
stop();
Symbol 1003 MovieClip Frame 202
_level0.vida1 = 20;
Symbol 1003 MovieClip Frame 227
this._parent.ccartamalo.play();
this._parent.play();
Symbol 1010 Button
on (release) {
this.mascara1._visible = true;
this.mascara3._visible = true;
if (_level0.turno == 0) {
} else {
if (_level0.ceguera1 == 0) {
_level0.barajas[_level0.numbar][_level0.carbueno].juegacarta();
if (0 < _level0.runa1aux) {
_level0.runa1 = _level0.runa1 + _level0.runa1aux;
} else if (_level0.runa1aux < 0) {
if (_level0.runa2 < 20) {
_level0.runa1 = _level0.runa1 + _level0.runa2;
_level0.runa2 = 0;
} else if (_level0.runa2 >= 20) {
if ((_level0.runa2 - 20) < 35) {
_level0.runa1 = _level0.runa1 + 20;
_level0.runa2 = _level0.runa2 - 20;
_level0.bruna2._width = _level0.runa2 * 5.7;
_level0.cruna2.gotoAndStop(1);
if (_level0.arma2 == 4) {
_level0.arma2 = 0;
}
if (_level0.escudo2 == 3) {
_level0.escudo2 = 0;
}
if (_level0.contra2 == 3) {
_level0.contra2 = 0;
}
} else if (((_level0.runa2 - 20) >= 35) && ((_level0.runa2 - 20) < 70)) {
_level0.arma2 = 4;
_level0.escudo2 = 3;
_level0.contra2 = 3;
_level0.runa2 = _level0.runa2 - 20;
_level0.runa1 = _level0.runa1 + 20;
_level0.bruna2._width = (_level0.runa2 - 35) * 5.7;
_level0.cruna2.gotoAndStop(2);
} else if (((_level0.runa2 - 20) >= 70) && (105 >= (_level0.runa2 - 20))) {
_level0.arma2 = 8;
_level0.escudo2 = 6;
_level0.contra2 = 5;
_level0.runa2 = _level0.runa2 - 20;
_level0.runa1 = _level0.runa1 + 20;
_level0.bruna2._width = (_level0.runa2 - 70) * 5.7;
_level0.cruna2.gotoAndStop(3);
}
}
}
if (_level0.runa1 < 35) {
_level0.bruna1._width = _level0.runa1 * 5.7;
} else if ((_level0.runa1 >= 35) && (_level0.runa1 < 70)) {
_level0.bruna1._width = (_level0.runa1 - 35) * 5.7;
_level0.cruna1.gotoAndStop(2);
if (_level0.arma1 < 4) {
_level0.arma1 = 4;
}
if (_level0.escudo1 < 3) {
_level0.escudo1 = 3;
}
if (_level0.contra1 < 3) {
_level0.contra1 = 3;
}
_level0.veneno1 = 0;
} else if ((_level0.runa1 >= 70) && (_level0.runa1 < 105)) {
_level0.bruna1._width = (_level0.runa1 - 70) * 5.7;
_level0.cruna1.gotoAndStop(3);
if (_level0.arma1 < 8) {
_level0.arma1 = 8;
}
if (_level0.escudo1 < 6) {
_level0.escudo1 = 6;
}
if (_level0.contra1 < 5) {
_level0.contra1 = 5;
}
_level0.veneno1 = 0;
} else if (_level0.runa1 >= 105) {
_level0.bruna1._width = 200;
_level0.cruna1.gotoAndStop(4);
if (_level0.arma1 < 12) {
_level0.arma1 = 12;
}
if (_level0.escudo1 < 10) {
_level0.escudo1 = 10;
}
if (_level0.contra1 < 8) {
_level0.contra1 = 8;
}
_level0.veneno1 = 0;
}
trace("" + _level0.mult1);
if (0 < _level0["daño"]) {
_level0["daño2"] = ((((_level0["daño"] + _level0.arma1) + _level0.maldicion2) - _level0.escudo2) - _level0.bless2) * _level0.mult1;
if (1 < _level0.mult1) {
_level0.mult1 = 1;
}
if (_level0.besthit < _level0["daño2"]) {
_level0.besthit = _level0["daño2"];
}
_level0.totaldamage = _level0.totaldamage + _level0["daño2"];
} else if (0 >= _level0["daño"]) {
_level0["daño2"] = 0;
}
if (_level0.mult1 < _level0.multiplyaux) {
_level0.mult1 = _level0.multiplyaux;
}
if (_level0.regen1 < _level0.regenaux) {
_level0.regen1 = _level0.regenaux;
}
if (_level0.arma1 < _level0.arma1aux) {
_level0.arma1 = _level0.arma1aux;
}
if (_level0.escudo1 < _level0.escudo1aux) {
_level0.escudo1 = _level0.escudo1aux;
}
if (_level0.contra1 < _level0.contra1aux) {
_level0.contra1 = _level0.contra1aux;
}
if ((_level0.veneno2 < _level0.veneno1aux) && (_level0.runa2 < 35)) {
_level0.veneno2 = _level0.veneno1aux;
}
if (_level0.maldicion2 < _level0.maldicion1aux) {
_level0.maldicion2 = _level0.maldicion1aux;
}
if (_level0.bless1 < _level0.bless1aux) {
_level0.bless1 = _level0.bless1aux;
}
if (_level0.paraliza1 < _level0.paraliza) {
_level0.paraliza1 = _level0.paraliza;
}
if ((_level0.ceguera1aux == 1) || (random(100) < _level0.paraliza1)) {
_level0.ceguera2 = 1;
}
if (_level0.parapeto1 < _level0.parapeto1aux) {
_level0.parapeto1 = _level0.parapeto1aux;
}
if (0 < _level0.dispelo) {
_level0.mmaldicion2.gotoAndStop(1);
_level0.mescudo2.gotoAndStop(1);
_level0.marma2.gotoAndStop(1);
_level0.ccontra2.gotoAndStop(1);
_level0.mbless2.gotoAndStop(1);
_level0.regen2 = 0;
_level0.maldicion2 = 0;
_level0.escudo2 = 0;
_level0.arma2 = 0;
_level0.contra2 = 0;
_level0.bless2 = 0;
_level0.barma2._height = 0;
_level0.bescudo2._height = 0;
_level0.bcontra2._height = 0;
} else if (0 < _level0.dispels) {
_level0.mmaldicion1.gotoAndStop(1);
_level0.maldicion1 = 0;
}
if (0 < _level0.curaveneno) {
_level0.mveneno1.gotoAndStop(1);
_level0.veneno1 = 0;
}
}
this["cdaño2"].gotoAndPlay(2);
}
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
_level0.turno == 0;
}
Symbol 1011 MovieClip Frame 1
stop();
Symbol 1011 MovieClip Frame 3
stop();
if (_level0.level < 2) {
ind = random(5);
visible = _level0.cartasp2[ind];
} else if (_level0.level >= 2) {
juega = false;
i = 0;
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((0 < _level0.cura) && (_level0.cura < (42 - _level0.vida2))) || (0 < _level0.regenaux)) {
juega = true;
trace("cura o regen");
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((15 < _level0.runa1aux) || ((_level0.runa1aux < 0) && (20 < _level0.runa1))) {
trace("runa" + _level0.runa1aux);
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((7 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2)) || (_level0.vida1 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2))) && (_level0.parapeto1 == 0)) {
trace("daño");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.arma1 < _level0.arma1aux) || (_level0.escudo1 < _level0.escudo1aux)) {
trace("modificadores");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((2 < _level0.arma1) || (2 < _level0.escudo1)) || (0 < _level0.regen1)) && (0 < _level0.dispelo)) {
trace("dispel opp");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((_level0.escudo2 < _level0.maldicion2) && (_level0.regen2 == 0)) && (_level0.arma2 < 3)) && (0 < _level0.dispels)) {
trace("dispel self");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((1 < _level0.veneno2) && (0 < _level0.curaveneno)) {
trace("cura veneno");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (0 < _level0.ceguera1aux) {
trace("ceguera");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((2 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2)) || (_level0.vida1 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2))) {
trace("daño debil");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
trace("" + juega);
i = 0;
while (juega == false) {
ind = i;
visible = _level0.cartasp2[i];
_level0.barmalo[visible].juegacarta();
if ((((0 < _level0.dispels) || (0 < _level0.dispelo)) || (0 < _level0.curepoison)) && (i < 4)) {
trace(("la carta " + i) + " no juega");
i++;
} else {
juega = true;
}
}
}
trace((("" + visible) + " ") + ind);
_level0.barmalo[visible].juegacarta();
_level0.reparte = ind;
_level0.destapa = visible;
_level0.carmalo[ind]._visible = false;
gotoAndPlay(4 + (ind * 19));
Symbol 1011 MovieClip Frame 22
stop();
Symbol 1011 MovieClip Frame 41
stop();
Symbol 1011 MovieClip Frame 60
stop();
Symbol 1011 MovieClip Frame 79
stop();
Symbol 1011 MovieClip Frame 98
stop();
Symbol 1031 MovieClip Frame 1
Symbol 1031 MovieClip Frame 2
if (_level0.ceguera2 != 0) {
_level0.cura = 0;
gotoAndPlay (142);
_level0.ceguera2 = 0;
} else {
if (0 < _level0.ceguera1) {
_level0.mceguera1.gotoAndStop(2);
} else {
_level0.mceguera1.gotoAndStop(1);
}
if (0 < _level0.arma2) {
_level0.marma2.gotoAndStop(2);
} else {
_level0.marma2.gotoAndStop(1);
}
if (0 < _level0.escudo2) {
_level0.animplayer2.escudo._visible = true;
_level0.mescudo2.gotoAndStop(2);
} else {
_level0.animplayer2.escudo._visible = false;
_level0.mescudo2.gotoAndStop(1);
}
if (0 < _level0.contra2) {
if ((_level0.contra2 == 2) && (_level0.escudo2 == 3)) {
_level0.ccontra2.gotoAndStop(3);
} else {
_level0.ccontra2.gotoAndStop(2);
}
} else {
_level0.ccontra2.gotoAndStop(1);
}
if (0 < _level0.maldicion1) {
_level0.mmaldicion1.gotoAndStop(2);
} else {
_level0.mmaldicion1.gotoAndStop(1);
}
if (0 < _level0.veneno1) {
_level0.mveneno1.gotoAndStop(2);
} else {
_level0.mveneno1.gotoAndStop(1);
}
_level0.barma2._height = _level0.arma2;
_level0.bescudo2._height = _level0.escudo2;
_level0.bveneno2._height = _level0.veneno2;
_level0.bcontra2._height = _level0.contra2;
}
Symbol 1031 MovieClip Frame 3
if (((0 < _level0["daño1"]) && (_level0.parapeto1 == 0)) && (_level0.invisible == 0)) {
_level0.animplayer2.gotoAndPlay("ataca");
play();
} else if (((0 < _level0["daño1"]) && (_level0.parapeto1 != 0)) && (_level0.invisible == 0)) {
gotoAndPlay (164);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (122);
} else if (0 < _level0.veneno2) {
gotoAndPlay (83);
} else {
gotoAndPlay (222);
}
Symbol 1031 MovieClip Frame 12
this["tdaño"] = _level0["daño1"];
if ((_level0.vida1 - _level0["daño1"]) >= 0) {
_level0.vida1 = _level0.vida1 - _level0["daño1"];
_level0.score = _level0.score - (_level0["daño1"] * 10);
} else {
_level0.score = _level0.score - (_level0["daño1"] * 10);
_level0.vida1 = 0;
}
mySound = new Sound();
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
if (_level0["daño1"] < 7) {
mySound.attachSound("ih01350");
} else if ((_level0["daño1"] >= 7) && (_level0["daño1"] < 17)) {
mySound.attachSound("ih01349");
} else {
mySound.attachSound("MBigImpact1");
}
mySound2.start();
mySound.start();
Symbol 1031 MovieClip Frame 41
if ((_level0.vida1 == 0) && (_level0.plume == 0)) {
gotoAndPlay (190);
} else if (0 < _level0.contra1) {
gotoAndPlay (42);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (122);
} else if (0 < _level0.veneno2) {
gotoAndPlay (83);
} else {
gotoAndPlay (222);
}
Symbol 1031 MovieClip Frame 42
_level0.animplayer1.gotoAndPlay("ataca");
Symbol 1031 MovieClip Frame 52
this["tdaño"] = _level0.contra1;
_level0.totaldamage = _level0.totaldamage + _level0.contra1;
_level0.ncounter = _level0.ncounter + 1;
if ((_level0.vida2 - _level0.contra1) >= 0) {
_level0.vida2 = _level0.vida2 - _level0.contra1;
_level0.score = _level0.score + (_level0.contra1 * 10);
} else {
_level0.vida2 = 0;
}
mySound = new Sound();
mySound.attachSound("ih01350");
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
mySound.start();
mySound2.start();
Symbol 1031 MovieClip Frame 82
if (_level0.vida2 == 0) {
gotoAndStop (199);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (122);
} else if (0 < _level0.veneno2) {
gotoAndPlay (83);
} else {
gotoAndPlay (222);
}
Symbol 1031 MovieClip Frame 83
_level0.animplayer2.gotoAndPlay("veneno");
Symbol 1031 MovieClip Frame 88
this["tdaño"] = _level0.veneno2;
if ((_level0.vida2 - _level0.veneno2) >= 0) {
_level0.vida2 = _level0.vida2 - _level0.veneno2;
_level0.score = _level0.score + (_level0.veneno2 * 10);
} else {
_level0.vida2 = 0;
trace("player1gana");
}
Symbol 1031 MovieClip Frame 121
gotoAndPlay (222);
Symbol 1031 MovieClip Frame 122
if ((0 < _level0.cura) && (0 < _level0.regen2)) {
this.theal["tdaño"] = (_level0.cura + "+") + _level0.regen2;
Set("tgrandaño", "Hip!");
} else if ((_level0.cura == 0) && (0 < _level0.regen2)) {
this.theal["tdaño"] = _level0.regen2;
Set("tgrandaño", "uooaaaa...heal...");
} else if ((0 < _level0.cura) && (_level0.regen2 == 0)) {
this.theal["tdaño"] = _level0.cura;
Set("tgrandaño", "Something for the body...Burp!!");
}
if (_level0.maxvida >= ((_level0.vida2 + _level0.cura) + _level0.regen2)) {
_level0.vida2 = (_level0.vida2 + _level0.cura) + _level0.regen2;
} else {
Set("tgrandaño", "T...");
_level0.vida2 = _level0.maxvida;
}
Symbol 1031 MovieClip Frame 141
if (0 < _level0.veneno2) {
gotoAndPlay (83);
} else {
gotoAndPlay (222);
}
Symbol 1031 MovieClip Frame 163
if (0 < _level0.regen2) {
gotoAndPlay (122);
} else if (0 < _level0.veneno2) {
gotoAndPlay (83);
} else {
gotoAndPlay (222);
}
Symbol 1031 MovieClip Frame 168
this["tdaño"] = _level0["daño1"];
_level0.parapeto1 = 0;
Symbol 1031 MovieClip Frame 189
if (0 < _level0.contra1) {
gotoAndPlay (42);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (122);
} else if (0 < _level0.veneno2) {
gotoAndPlay (83);
} else {
gotoAndPlay (222);
}
Symbol 1031 MovieClip Frame 190
stop();
Symbol 1031 MovieClip Frame 199
stop();
Symbol 1031 MovieClip Frame 209
_level0.vida1 = 20;
Symbol 1031 MovieClip Frame 230
if (0 < _level0.invisible) {
_level0.invisible = _level0.invisible - 1;
if (_level0.invisible == 0) {
_level0.animplayer1._alpha = 100;
}
}
this._parent.play();
Symbol 1032 MovieClip Frame 1
Symbol 1032 MovieClip Frame 2
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1032 MovieClip Frame 3
gotoAndPlay(4 + (_level0.numbar * 20));
Symbol 1032 MovieClip Frame 18
trace("repartiondo...visible " + visible);
Symbol 1032 MovieClip Frame 22
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1032 MovieClip Frame 23
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1032 MovieClip Frame 38
trace("repartiondo...visible " + visible);
Symbol 1032 MovieClip Frame 42
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1032 MovieClip Frame 43
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1032 MovieClip Frame 58
trace("repartiondo...visible " + visible);
Symbol 1032 MovieClip Frame 62
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1032 MovieClip Frame 63
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1032 MovieClip Frame 78
trace("repartiondo...visible " + visible);
Symbol 1032 MovieClip Frame 82
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1032 MovieClip Frame 83
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1032 MovieClip Frame 98
trace("repartiondo...visible " + visible);
Symbol 1032 MovieClip Frame 102
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1032 MovieClip Frame 103
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1032 MovieClip Frame 110
_level0.cmalo1.gotoAndStop(1);
_level0.cmalo1._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1032 MovieClip Frame 117
_level0.cmalo2.gotoAndStop(1);
_level0.cmalo2._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1032 MovieClip Frame 124
_level0.cmalo3.gotoAndStop(1);
_level0.cmalo3._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1032 MovieClip Frame 131
_level0.cmalo4.gotoAndStop(1);
_level0.cmalo4._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1032 MovieClip Frame 138
_level0.cmalo5.gotoAndStop(1);
_level0.cmalo5._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 2
this.mascara1._visible = false;
this.mascara3._visible = false;
stop();
Instance of Symbol 1003 MovieClip "cdaño2" in Symbol 1033 MovieClip Frame 2
/* no clip actions */
Symbol 1033 MovieClip Frame 21
_level0.barajamalo._visible = true;
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.barmalo[_level0.destapa]._visible = true;
_level0.turno = 2;
if (_level0.ceguera2 == 0) {
if (0 < _level0.runa1aux) {
_level0.runa2 = _level0.runa2 + _level0.runa1aux;
} else if (_level0.runa1aux < 0) {
if (_level0.runa1 < 20) {
_level0.runa2 = _level0.runa2 + _level0.runa1;
_level0.runa1 = 0;
} else if (_level0.runa1 >= 20) {
if ((_level0.runa1 - 20) < 35) {
_level0.runa2 = _level0.runa2 + 20;
_level0.runa1 = _level0.runa1 - 20;
_level0.bruna1._width = _level0.runa1 * 5.7;
_level0.cruna1.gotoAndStop(1);
if (_level0.arma1 == 4) {
_level0.arma1 = 0;
}
if (_level0.escudo1 == 3) {
_level0.escudo1 = 0;
}
if (_level0.contra1 == 3) {
_level0.contra1 = 0;
}
} else if (((_level0.runa1 - 20) >= 35) && ((_level0.runa1 - 20) < 70)) {
_level0.arma1 = 4;
_level0.escudo1 = 3;
_level0.contra1 = 3;
_level0.runa1 = _level0.runa1 - 20;
_level0.runa2 = _level0.runa2 + 20;
_level0.bruna1._width = (_level0.runa1 - 35) * 5.7;
_level0.cruna1.gotoAndStop(2);
} else if (((_level0.runa1 - 20) >= 70) && ((_level0.runa1 - 20) < 105)) {
_level0.arma1 = 8;
_level0.escudo1 = 6;
_level0.contra1 = 5;
_level0.runa1 = _level0.runa1 - 20;
_level0.runa2 = _level0.runa2 + 20;
_level0.bruna1._width = (_level0.runa1 - 70) * 5.7;
_level0.cruna1.gotoAndStop(2);
}
}
}
if (_level0.runa2 < 35) {
_level0.bruna2._width = _level0.runa2 * 5.7;
} else if ((_level0.runa2 >= 35) && (_level0.runa2 < 70)) {
_level0.bruna2._width = (_level0.runa2 - 35) * 5.7;
_level0.cruna2.gotoAndStop(2);
if (_level0.arma2 < 4) {
_level0.arma2 = 4;
}
if (_level0.escudo2 < 3) {
_level0.escudo2 = 3;
}
if (_level0.contra2 < 3) {
_level0.contra2 = 3;
}
_level0.veneno2 = 0;
} else if ((_level0.runa2 >= 70) && (_level0.runa2 < 105)) {
_level0.bruna2._width = (_level0.runa2 - 70) * 5.7;
_level0.cruna2.gotoAndStop(3);
if (_level0.arma2 < 8) {
_level0.arma2 = 8;
}
if (_level0.escudo2 < 6) {
_level0.escudo2 = 6;
}
if (_level0.contra2 < 5) {
_level0.contra2 = 5;
}
_level0.veneno2 = 0;
} else if (_level0.runa2 >= 105) {
_level0.runa2 = 105;
_level0.bruna2._width = 200;
_level0.cruna2.gotoAndStop(4);
if (_level0.arma2 < 12) {
_level0.arma2 = 12;
}
if (_level0.escudo2 < 10) {
_level0.escudo2 = 10;
}
if (_level0.contra2 < 8) {
_level0.contra2 = 8;
}
_level0.veneno2 = 0;
}
if (0 < _level0["daño"]) {
_level0["daño1"] = ((((_level0["daño"] + _level0.arma2) + _level0.maldicion1) - _level0.escudo1) - _level0.bless1) * _level0.mult2;
if (1 < _level0.mult2) {
_level0.mult2 = 1;
}
if (_level0.largest < _level0["daño1"]) {
_level0.largest = _level0["daño1"];
}
} else if (0 >= _level0["daño"]) {
_level0["daño1"] = 0;
}
if (_level0.mult2 < _level0.multiplyaux) {
_level0.mult2 = _level0.multiplyaux;
}
if (_level0.regen2 < _level0.regenaux) {
_level0.regen2 = _level0.regenaux;
}
if (_level0.arma2 < _level0.arma1aux) {
_level0.arma2 = _level0.arma1aux;
}
if (_level0.escudo2 < _level0.escudo1aux) {
_level0.escudo2 = _level0.escudo1aux;
}
if (_level0.contra2 < _level0.contra1aux) {
_level0.contra2 = _level0.contra1aux;
}
if ((((_level0.veneno1 < _level0.veneno1aux) && (_level0.runa1 < 35)) && (_level0.immunity == 0)) && (_level0.invisible == 0)) {
_level0.veneno1 = _level0.veneno1aux;
}
if (((_level0.maldicion1 < _level0.maldicion1aux) && (_level0.immunity == 0)) && (_level0.invisible == 0)) {
_level0.maldicion1 = _level0.maldicion1aux;
}
if (_level0.bless2 < _level0.bless1aux) {
_level0.bless2 = _level0.bless1aux;
}
if ((_level0.paraliza2 < _level0.paraliza) && (_level0.invisible == 0)) {
_level0.paraliza2 = _level0.paraliza;
}
if ((_level0.ceguera1aux == 1) || ((random(100) < _level0.paraliza2) && (_level0.invisible == 0))) {
_level0.ceguera1 = 1;
}
if (_level0.parapeto2 < _level0.parapeto1aux) {
_level0.parapeto2 = _level0.parapeto1aux;
}
if (0 < _level0.dispels) {
_level0.mmaldicion2.gotoAndStop(1);
_level0.maldicion2 = 0;
} else if ((0 < _level0.dispelo) && (_level0.invisible == 0)) {
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bcontra1._height = 0;
_level0.mmaldicion1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.marma1.gotoAndStop(1);
_level0.ccontra1.gotoAndStop(1);
_level0.mbless1.gotoAndStop(1);
_level0.regen1 = 0;
_level0.maldicion1 = 0;
_level0.escudo1 = 0;
_level0.arma1 = 0;
_level0.contra1 = 0;
_level0.bless1 = 0;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bcontra1._height = 0;
}
if (0 < _level0.curaveneno) {
_level0.mveneno2.gotoAndStop(1);
_level0.veneno2 = 0;
}
_level0.cura2 = _level0.cura1aux;
}
_level0.turno = 0;
stop();
Symbol 1033 MovieClip Frame 22
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.turno = 0;
Symbol 1034 MovieClip Frame 1
stop();
Symbol 1034 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[1];
matriz1[visible]._visible = true;
Symbol 1035 MovieClip Frame 1
stop();
Symbol 1035 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[2];
matriz1[visible]._visible = true;
Symbol 1036 MovieClip Frame 1
stop();
Symbol 1036 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[3];
matriz1[visible]._visible = true;
Symbol 1037 MovieClip Frame 1
stop();
Symbol 1037 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[4];
matriz1[visible]._visible = true;
Symbol 1038 MovieClip Frame 1
stop();
Symbol 1039 MovieClip Frame 1
stop();
Symbol 1040 MovieClip Frame 1
k = 4;
stop();
Symbol 1041 MovieClip Frame 1
k = 3;
stop();
Symbol 1042 MovieClip Frame 1
k = 2;
stop();
Symbol 1043 MovieClip Frame 1
k = 1;
stop();
Symbol 1052 Button
on (release) {
play();
}
Symbol 1066 Button
on (release) {
_level0.tscore = tscore;
this._parent.play();
}
Symbol 1069 MovieClip Frame 1
besthit = _level0.besthit;
deaths = _level0.deaths;
largest = _level0.largest;
trafo1 = _level0.trafo1;
trafo2 = _level0.trafo2;
trafo3 = _level0.trafo3;
lifehealed = _level0.lifehealed;
ncounter = _level0.ncounter;
totaldamage = _level0.totaldamage;
minutes = Math.round(_level0.minutes / 60000) + " min";
stop();
Symbol 1069 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1071 MovieClip Frame 1
stop();
Symbol 1071 MovieClip Frame 35
_level0.level = -1;
_level0.gotoAndPlay("menu");
Symbol 1076 Button
on (release) {
this.finalsangre.play();
}
Symbol 1089 MovieClip Frame 1
tscore1 = _level0.tscore1;
tscore2 = _level0.tscore2;
tscore3 = _level0.tscore3;
tscore4 = _level0.tscore4;
tscore5 = _level0.tscore5;
score1 = _level0.score1;
score2 = _level0.score2;
score3 = _level0.score3;
score4 = _level0.score4;
score5 = _level0.score5;
Symbol 1090 MovieClip Frame 1
stop();
Symbol 1090 MovieClip Frame 3
stop();
trace((((("" + _level0.score5) + _level0.score4) + _level0.score3) + _level0.score2) + _level0.score1);
if (_level0.score1 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore2;
_level0.score3 = _level0.score2;
_level0.tscore2 = _level0.tscore1;
_level0.score2 = _level0.score1;
_level0.tscore1 = _level0.tscore;
_level0.score1 = _level0.score;
} else if (_level0.score2 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore2;
_level0.score3 = _level0.score2;
_level0.tscore2 = _level0.tscore;
_level0.score2 = _level0.score;
} else if (_level0.score3 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore;
_level0.score3 = _level0.score;
} else if (_level0.score4 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore;
_level0.score4 = _level0.score;
} else if (_level0.score5 < _level0.score) {
_level0.tscore5 = _level0.tscore;
_level0.score5 = _level0.score;
}