Frame 1
fscommand ("fullscreen", "true");
Frame 2
ifFrameLoaded (6) {
gotoAndStop (4);
}
Frame 3
gotoAndPlay (1);
Frame 4
stop();
Frame 6
stop();
startDrag ("/fighter", true, "0", "0", "600", "238");
Symbol 5 Button
on (press) {
gotoAndStop (5);
}
Symbol 16 Button
on (press) {
gotoAndStop (6);
}
Symbol 31 MovieClip Frame 1
_x = "650";
_y = "310";
battlemove = -"5";
Symbol 31 MovieClip Frame 2
_x = (_x + battlemove);
BombY = getProperty("/drop", _y);
BombX = getProperty("/drop", _x);
shipY = _y;
ShipX = _x;
if ((((ShipY < BombY) and (BombY < (ShipY + "110"))) and ((ShipX - "100") < BombX)) and (BombX < (shipX + "110"))) {
gotoAndPlay (4);
tellTarget ("/drop") {
gotoAndPlay ("boom");
};
}
Symbol 31 MovieClip Frame 3
gotoAndPlay (2);
if (_x < (-"50")) {
gotoAndPlay (1);
}
Symbol 31 MovieClip Frame 15
gotoAndPlay (1);
Symbol 33 MovieClip Frame 1
_x = "650";
_y = "350";
gunmove = -"10";
Symbol 33 MovieClip Frame 2
_x = (_x + gunmove);
bombY = getProperty("/drop", _y);
bombX = getProperty("/drop", _x);
gunboatY = _y;
gunboatX = _x;
if ((((gunboatY < BombY) and (BombY < (gunboatY + "37"))) and ((gunboatX - "42") < BombX)) and (BombX < (gunboatX + "42"))) {
gotoAndPlay (4);
tellTarget ("/drop") {
gotoAndPlay ("boom");
};
}
Symbol 33 MovieClip Frame 3
gotoAndPlay (2);
if (_x < "0") {
gotoAndPlay (1);
}
Symbol 35 MovieClip Frame 1
_x = "650";
_y = "365";
submove = -"7";
Symbol 35 MovieClip Frame 2
_x = (_x + submove);
bombY = getProperty("/drop", _y);
bombX = getProperty("/drop", _x);
gunboatY = _y;
gunboatX = _x;
if ((((gunboatY < bombY) and (bombY < (gunboatY + "60"))) and ((gunboatX - "60") < bombX)) and (bombX < (gunboatX + "60"))) {
gotoAndPlay (4);
tellTarget ("/drop") {
gotoAndPlay ("boom");
};
}
Symbol 35 MovieClip Frame 3
gotoAndPlay (2);
if (_x < (-"40")) {
gotoAndPlay (1);
}
Symbol 38 MovieClip Frame 1
_x = getProperty("/fighter", _x);
_y = getProperty("/fighter", _y);
yankY = getProperty("/yank", _y);
yankX = getProperty("/yank", _x);
gunY = _y;
gunX = _x;
if ((((yankY - "10") < gunY) and (gunY < (yankY + "10"))) and (gunX < yankX)) {
tellTarget ("/yank") {
gotoAndPlay ("yankboom");
};
}
Symbol 38 MovieClip Frame 2
_x = getProperty("/fighter", _x);
_y = getProperty("/fighter", _y);
yank1Y = getProperty("/yank1", _y);
yank1X = getProperty("/yank1", _x);
macY = _y;
macX = _x;
if ((((yank1Y - "10") < macY) and (macY < (yank1Y + "10"))) and (macX < yank1X)) {
tellTarget ("/yank1") {
gotoAndPlay ("yankboom");
};
}
Symbol 38 MovieClip Frame 3
_x = getProperty("/fighter", _x);
_y = getProperty("/fighter", _y);
yank3Y = getProperty("/yank3", _y);
yank3X = getProperty("/yank3", _x);
gunY = _y;
gunX = _x;
if ((((yank3Y - "10") < gunY) and (gunY < (yank3Y + "10"))) and (gunX < yank3X)) {
tellTarget ("/yank3") {
gotoAndPlay ("yankboom");
};
}
Symbol 38 MovieClip Frame 4
stop();
Symbol 40 Button
on (keyPress "x") {
if (getProperty("/gunner", _currentframe) == "4") {
tellTarget ("gunner") {
gotoAndPlay (1);
};
}
}
Symbol 41 MovieClip Frame 1
_y = random("250");
_x = ("620" + random("200"));
movement = random(-"10") + (-"10");
Symbol 41 MovieClip Frame 2
_x = (_x + movement);
japX = getProperty("/fighter", _x);
japY = getProperty("/fighter", _y);
yankX = _x;
yankY = _y;
if (((((yankX - "40") < japX) and (japX < (yankX + "40"))) and ((yankY - "10") < japY)) and (japY < (yankY + "10"))) {
tellTarget ("/fighter") {
gotoAndPlay ("japboom");
};
gotoAndPlay (4);
}
Symbol 41 MovieClip Frame 3
gotoAndPlay (2);
if (_x < "0") {
gotoAndPlay (1);
}
Symbol 42 MovieClip Frame 1
_y = random("250");
_x = ("620" + random("200"));
movement = random(-"10") + (-"10");
Symbol 42 MovieClip Frame 2
_x = (_x + movement);
japX = getProperty("/fighter", _x);
japY = getProperty("/fighter", _y);
yankX = _x;
yankY = _y;
if (((((yankX - "40") < japX) and (japX < (yankX + "40"))) and ((yankY - "10") < japY)) and (japY < (yankY + "10"))) {
tellTarget ("/fighter") {
gotoAndPlay ("japboom");
};
gotoAndPlay (4);
}
Symbol 42 MovieClip Frame 3
gotoAndPlay (2);
if (_x < "0") {
gotoAndPlay (1);
}
Symbol 43 MovieClip Frame 1
_y = random("250");
_x = ("620" + random("200"));
movement = random(-"10") + (-"10");
Symbol 43 MovieClip Frame 2
_x = (_x + movement);
japX = getProperty("/fighter", _x);
japY = getProperty("/fighter", _y);
yankX = _x;
yankY = _y;
if (((((yankX - "40") < japX) and (japX < (yankX + "40"))) and ((yankY - "10") < japY)) and (japY < (yankY + "10"))) {
tellTarget ("/fighter") {
gotoAndPlay ("japboom");
};
gotoAndPlay (4);
}
Symbol 43 MovieClip Frame 3
gotoAndPlay (2);
if (_x < "0") {
gotoAndPlay (1);
}
Symbol 44 MovieClip Frame 2
stop();
Symbol 44 MovieClip Frame 9
tellTarget ("/lost") {
gotoAndStop ("war");
}
Symbol 45 MovieClip Frame 1
stop();
_y = getProperty("/fighter", _y);
_x = getProperty("/fighter", _x);
Symbol 45 MovieClip Frame 2
_y = getProperty("/fighter", _y);
_x = getProperty("/fighter", _x);
bombfall = "15";
bombdrift = -"5";
Symbol 45 MovieClip Frame 3
_y = (_y + bombfall);
_x = (_x + bombdrift);
Symbol 45 MovieClip Frame 4
gotoAndPlay (3);
if ("400" < _y) {
gotoAndPlay (1);
}
Symbol 46 Button
on (keyPress "z") {
if (getProperty("/drop", _currentframe) == "1") {
tellTarget ("/drop") {
gotoAndPlay ("startbomb");
};
}
}
Symbol 47 Button
on (press) {
prevFrame();
}
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 2
stop();