STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #24048 |
LOADING ... |
MADE BY: |
SPONSORED BY: |
www.ArmorGames.com |
ARMOR STUDIOS PRESENTS A MINIGAME BY KENNEY: |
MORE GAMES |
HIGHSCORES |
START GAME |
Best player: Andre |
INSTRUCTIONS |
BACK |
OKAY |
YOU MOVE AROUND THE ELECTRIC NEEDLE BY MOVING YOUR MOUSE. THE TIMER WILL START RUNNING ONCE YOU CLICK YOUR MOUSE. YOUR JOB IS TO TRACE THE TATTOO STAYING WITHIN THE LINES. STAYING INSIDE THE TATTOO WILL GIVE YOU SCORE, BUT GOING OUTSIDE OF THE TATTOO WILL SUBTRACT 3 POINTS! THE LEVEL IS OVER WHEN THE TIMER REACHES ZERO. THE GAME WILL THEN CALCULATE HOW YOU DID AND GIVE YOU A SCORE. YOU WILL LOSE WHEN YOUR SCORE IS UNDER THE GOAL FOR THAT TATTOO. GOOD LUCK! |
02:00 |
TIME LEFT: |
SCORE: |
2000 |
GAME: |
SAMPLES: |
TATTOO LINES |
DRAWN LINE |
PERFECT |
GOOD |
BAD |
GOAL: 2500 |
CURRENT SCORE |
<p align="center"><font face="Arial" size="40" color="#ffffff" letterSpacing="4.000000" kerning="0">15020</font></p> |
CLICK TO START |
<p align="center"><font face="NSimSun" size="40" color="#ffffff" letterSpacing="10.000000" kerning="0">TATTOO 00/00</font></p> |
NEXT TATTOO |
[ TIME ] |
[ GOAL ] |
<p align="center"><font face="Ferro Rosso" size="52" color="#ffffff" letterSpacing="4.000000" kerning="0">???</font></p> |
<p align="center"><font face="Ferro Rosso" size="52" color="#ffffff" letterSpacing="4.000000" kerning="0">???</font></p> |
TIME LEFT: |
SCORE: |
0 |
200 |
10000 |
GOAL: |
0 |
Total points: |
0 |
Points inside: |
0 |
Points outside: |
Percentage right: |
0 |
0% |
0% |
PERFECT |
0% |
+ |
0% |
0 |
0% |
0 |
= |
GOAL REACHED! |
GOAL FAILED! |
0% |
0 |
<p align="center"><font face="Hit the Road" size="96" color="#7acf41" letterSpacing="2.000000" kerning="0">177</font></p> |
0% |
0 |
<p align="center"><font face="Hit the Road" size="96" color="#7acf41" letterSpacing="2.000000" kerning="0">177</font></p> |
CLICK TO CONTINUE |
0% |
0 |
<p align="center"><font face="Hit the Road" size="96" color="#7acf41" letterSpacing="2.000000" kerning="0">177</font></p> |
BACK to menu |
GAME OVER |
YOU GOT A SCORE OF: |
<p align="center"><font face="Arial" size="40" color="#ffffff" letterSpacing="4.000000" kerning="0">15020</font></p> |
YOUR NAME: |
INPUT NAME HERE |
MAIN MENU |
SUBMIT |
*** Name not allowed, please try again *** |
player1 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
player1 |
player1 |
player1 |
player1 |
player1 |
player1 |
player1 |
player1 |
player1 |
score |
score |
score |
score |
score |
score |
score |
score |
score |
score |
10 |
HIGHSCORES |
VIEW ALL SCORES |
YOU WIN !!! |
<p align="center"><font face="Arial" size="81" color="#7acf41" letterSpacing="-2.000000" kerning="0">15020</font></p> |
INPUT NAME HERE |
*** Name not allowed, please try again *** |
ActionScript [AS1/AS2]
Frame 1pldm128947 = new LoadVars(); pldm128947.mv = _level0._url; pldm128947.md = "c6fe1d425ea836158b0f5b607555e1b7"; pldm128947.mid = 237; pldm128947.sendAndLoad("http://bot.armorstudios.com/track.php", pldm128947, "POST"); function do_visit_studios() { getURL ("http://www.armorstudios.com", "_blank"); } function do_visit_games() { getURL ("http://www.armorgames.com", "_blank"); } stop(); fscommand ("allowscale", "false"); ArmorMenu = new ContextMenu(); ArmorMenu.builtInItems.play = false; ArmorMenu.builtInItems.loop = false; ArmorMenu.builtInItems.rewind = false; ArmorMenu.builtInItems.forward_back = false; visit_studios = new ContextMenuItem("Visit ArmorStudios.com", do_visit_studios); visit_games = new ContextMenuItem("More Games...", do_visit_games); ArmorMenu.customItems.push(visit_studios, visit_games); _root.menu = ArmorMenu;Instance of Symbol 24 MovieClip in Frame 1onClipEvent (load) { nscale = this._xscale; } onClipEvent (enterFrame) { this.onPress = function () { bot_id = 92; getURL ("http://bot.armorstudios.com/armorgames.php?bid=" + bot_id, "_blank"); }; this.onRollOver = function () { this._xscale = nscale + 5; this._yscale = nscale + 5; _root.cursor.types.gotoAndStop("hand"); }; this.onRollOut = function () { this._xscale = nscale; this._yscale = nscale; _root.cursor.types.gotoAndStop("pointer"); }; }Instance of Symbol 29 MovieClip in Frame 1onClipEvent (enterFrame) { this.swapDepths(1000000); }Frame 2stop();Instance of Symbol 43 MovieClip in Frame 2onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }Frame 3stop();Frame 4nextFrame();Frame 5Mouse.show(); stop(); getsc_lv = new LoadVars(); getsc_lv.bid = 153; rec_lv = new LoadVars(); getsc_lv.sendAndLoad("http://bot.pldmstudios.com/g10.php", rec_lv, "POST"); bestplayer.text = "Loading..."; rec_lv.onLoad = function (success) { if (success) { bestplayer.text = "Best player: " + rec_lv.name1; } else { bestplayer.text = "ERROR: Can't load!"; } };Instance of Symbol 29 MovieClip in Frame 5onClipEvent (enterFrame) { this.swapDepths(1000000); }Frame 6_global.current_level = 1; _global.score = 0; stop();Frame 7_root.level.gotoAndStop(_global.current_level); onEnterFrame = function () { _root.level_show = (("TATTOO " + _global.current_level) + "/") + _global.total_levels; _root.score_show = _global.score; if (timer2 != "???") { timer2 = timer; } }; if (_global.current_level == (_global.total_levels + 1)) { _root.gotoAndStop("win"); } _global.total_levels = _root.level._totalframes; levelscore = 0; Mouse.show(); stop();Frame 8level.gotoAndStop(_global.current_level); levelscore = 0; finishdone = false; i = 0; b = -10000; point1x = 0; point1y = 0; point2x = 1; point2y = 1; bloodtimer = 0; total_points = 0; points_inside = 0; points_outside = 0; onMouseMove = function () { bloodtimer = 0; }; onMouseDown = function () { _root.start_show._alpha = 10; _root.gamerunning = true; }; onMouseUp = function () { _root.start_show._alpha = 100; _root.gamerunning = false; }; onEnterFrame = function () { bloodtimer = bloodtimer + 1; if (bloodtimer == 1) { point1x = _xmouse; point1y = _ymouse; } if (bloodtimer == 70) { point2x = _xmouse; point2y = _ymouse; bloodtimer = 0; } if (((point1x == point2x) && (point1y == point2y)) && (gamerunning == true)) { duplicateMovieClip ("_root.dots.blood", "blood" + b, b); _root.dots["blood" + b]._x = _xmouse; _root.dots["blood" + b]._y = _ymouse; b++; point1x = 0; point1y = 0; point2x = 1; point2t = 1; } if ((_root.timer == 0) && (finishdone == false)) { _root.gamerunning = false; _root.start_show._visible = false; _root.finish.gotoAndPlay(2); finishdone = true; } if (_root.levelscore <= 0) { _root.levelscore = 0; } percentage_right_calc = (_root.points_inside * 100) / _root.total_points; _root.percentage_right = Math.round(percentage_right_calc) + "%"; _root.percentage_scale._xscale = Math.round(percentage_right_calc); _root.show_score = levelscore; if (((_root.gamerunning == true) && (_root.timer > 0)) && (!_root.dots.hitTest(_root._xmouse, _root._ymouse, true))) { duplicateMovieClip ("_root.dots.dot", "dot" + i, i); _root.dots["dot" + i]._x = _xmouse; _root.dots["dot" + i]._y = _ymouse; i++; } else if ((_root.gamerunning == false) && (_root.timer > 0)) { _root.cursor.gotoAndStop(1); } else if (_root.timer <= 0) { _root.cursor.gotoAndStop(1); } }; stop();Instance of Symbol 187 MovieClip "timer_show" in Frame 8onClipEvent (enterFrame) { if (_root._currentframe == 8) { this.swapDepths(_root.i + 2); } else if (_root._currentframe != 8) { this.removeMovieClip(); } }Instance of Symbol 188 MovieClip "cursor" in Frame 8onClipEvent (load) { this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent (enterFrame) { if (_root._currentframe == 8) { this.swapDepths(_root.i + 1); } else if (_root._currentframe != 8) { this.removeMovieClip(); } } onClipEvent (mouseMove) { this._x = _root._xmouse; this._y = _root._ymouse; Mouse.hide(); updateAfterEvent(); }Instance of Symbol 199 MovieClip "dots" in Frame 8onClipEvent (enterFrame) { if (_root._currentframe != 8) { this.removeMovieClip(); } }Frame 9stop(); Mouse.show(); onEnterFrame = function () { _root.score_show = _global.score; }; function warnfoo(variable, wordsarray) { i = 0; while (i < wordsarray.length) { temparray = variable.split(wordsarray[i]); if (temparray.length > 1) { warning_text = "*** Name not allowed, please try again ***"; } i++; } } warning_text = ""; var playername = ""; badwords = ["suck", "sucks", "cock", "fuck", "input", "name", "here", "www", "com", "sex", "bullshit", "shit", "ugly", "fucking", "fag", "stupid", "hail", "dump", "cunt", "moron", "poo", "poop", "gay", "hitler", "jihad", "taliban", "nazi"];Instance of Symbol 259 MovieClip in Frame 9onClipEvent (load) { originalx = _x; originaly = _y; timer = 0; } onClipEvent (enterFrame) { this._y = this._y - 0.4; } onClipEvent (enterFrame) { if (this.timer == 100) { _root.timer--; timer = 0; this._x = originalx; this._y = originaly; this._rotation = random(360); this._alpha = 0; } this._alpha = this._alpha + 10; timer++; }Frame 10getsc_lv = new LoadVars(); getsc_lv.bid = 153; rec_lv = new LoadVars(); getsc_lv.sendAndLoad("http://bot.pldmstudios.com/g10.php", rec_lv, "POST"); i = 1; while (i < 11) { _root["pl" + i].text = "loading"; _root["sc" + i].text = "loading"; i++; } rec_lv.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root["pl" + i].text = rec_lv["name" + i]; _root["sc" + i].text = rec_lv["score" + i]; i++; } } else { gotoAndStop ("menu"); } };Frame 11stop(); Mouse.show(); onEnterFrame = function () { _root.score_show = _global.score; }; function warnfoo(variable, wordsarray) { i = 0; while (i < wordsarray.length) { temparray = variable.split(wordsarray[i]); if (temparray.length > 1) { warning_text = "*** Name not allowed, please try again ***"; } i++; } } warning_text = ""; var playername = ""; badwords = ["suck", "sucks", "cock", "fuck", "input", "name", "here", "www", "com", "sex", "bullshit", "shit", "ugly", "fucking", "fag", "stupid", "hail", "dump", "cunt", "moron", "poo", "poop", "gay", "hitler", "jihad", "taliban", "nazi"];Instance of Symbol 259 MovieClip in Frame 11onClipEvent (load) { originalx = _x; originaly = _y; timer = 0; } onClipEvent (enterFrame) { this._y = this._y - 0.4; } onClipEvent (enterFrame) { if (this.timer == 100) { _root.timer--; timer = 0; this._x = originalx; this._y = originaly; this._rotation = random(360); this._alpha = 0; } this._alpha = this._alpha + 10; timer++; }Symbol 5 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 5 MovieClip Frame 2gotoAndPlay (1);Symbol 5 MovieClip Frame 3stop(); _root.nextFrame();Symbol 27 MovieClip Frame 1stop();Symbol 27 MovieClip Frame 2play();Symbol 27 MovieClip Frame 10stop();Symbol 43 MovieClip Frame 225_root.nextFrame();Symbol 47 Buttonon (release) { _root.nextFrame(); }Symbol 54 MovieClip Frame 120_root.nextFrame();Symbol 59 MovieClip Frame 70gotoAndPlay (25);Symbol 64 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 71 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 74 Buttonon (release) { bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.gotoAndStop("highscores"); }Symbol 76 Buttonon (release) { bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.nextFrame(); }Symbol 80 Buttonon (press) { getURL ("http://www.armorstudios.com", "_blank"); } on (rollOver, dragOver) { _root.cursor.types.gotoAndStop("hand"); } on (rollOut, dragOut) { _root.cursor.types.gotoAndStop("pointer"); }Symbol 88 Buttonon (release) { bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.prevFrame(); }Symbol 114 MovieClip Frame 1stop();Symbol 114 MovieClip Frame 2stop();Symbol 114 MovieClip Frame 3stop();Symbol 116 Buttonon (release) { bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.nextFrame(); }Symbol 160 MovieClip Frame 1stop(); _root.timer = 10; _root.goal = 100;Symbol 160 MovieClip Frame 2stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 3stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 4stop(); _root.timer = 10; _root.goal = 100;Symbol 160 MovieClip Frame 5stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 6stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 7stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 8stop(); _root.timer = 20; _root.goal = 180;Symbol 160 MovieClip Frame 9stop(); _root.timer = 10; _root.goal = 180;Symbol 160 MovieClip Frame 10stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 11stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 12stop(); _root.timer = 10; _root.goal = 180;Symbol 160 MovieClip Frame 13stop(); _root.timer = 15; _root.goal = 150;Symbol 160 MovieClip Frame 14stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 15stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 16stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 17stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 18stop(); _root.timer = 10; _root.goal = 250;Symbol 160 MovieClip Frame 19stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 20stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 21stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 22stop(); _root.timer = 10; _root.goal = 150;Symbol 160 MovieClip Frame 23stop(); _root.timer = 15; _root.goal = 250;Symbol 160 MovieClip Frame 24stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 25stop(); _root.timer = 8; _root.goal = 150;Symbol 160 MovieClip Frame 26stop(); _root.timer = 15; _root.goal = 150;Symbol 160 MovieClip Frame 27stop(); _root.timer = 20; _root.goal = 300;Symbol 160 MovieClip Frame 28stop(); _root.timer = 20; _root.goal = 300;Symbol 160 MovieClip Frame 29stop(); _root.timer = 10; _root.goal = 180;Symbol 160 MovieClip Frame 30stop(); _root.timer = 25; _root.goal = 250;Symbol 160 MovieClip Frame 31stop(); _root.timer = 15; _root.goal = 250;Symbol 160 MovieClip Frame 32stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 33stop(); _root.timer = 10; _root.goal = 180;Symbol 160 MovieClip Frame 34stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 35stop(); _root.timer = 20; _root.goal = 300;Symbol 160 MovieClip Frame 36stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 37stop(); _root.timer = 10; _root.goal = 250;Symbol 160 MovieClip Frame 38stop(); _root.timer = 20; _root.goal = 250;Symbol 160 MovieClip Frame 39stop(); _root.timer = 8; _root.goal = 150;Symbol 160 MovieClip Frame 40stop(); _root.timer = 20; _root.goal = 300;Symbol 160 MovieClip Frame 41stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 42stop(); _root.timer = 10; _root.goal = 200;Symbol 160 MovieClip Frame 43stop(); _root.timer = 10; _root.goal = 200;Symbol 187 MovieClip Frame 1counter = 0; onEnterFrame = function () { time_show = _root.timer; if (_root.gamerunning == true) { counter++; time_show = _root.timer; if ((counter == 35) && (_root.timer > 0)) { _root.timer = _root.timer - 1; counter = 0; } } };Symbol 188 MovieClip Frame 1stop();Symbol 188 MovieClip Frame 2stop();Symbol 188 MovieClip Frame 3stop();Symbol 193 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 2stop();Symbol 193 MovieClip Frame 3stop();Symbol 198 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 2play();Symbol 198 MovieClip Frame 61stop();Instance of Symbol 193 MovieClip "dot" in Symbol 199 MovieClip Frame 1onClipEvent (load) { if ((_root.level.hitTest(_x, _y, true) && (_currentframe == 1)) && (_name != "dot")) { _root.total_points++; _root.points_inside++; _root.levelscore = _root.levelscore + 1; this.gotoAndStop(2); _root.cursor.gotoAndStop(2); } if (((!_root.level.hitTest(_x, _y, true)) && (_currentframe == 1)) && (_name != "dot")) { _root.total_points++; _root.points_outside++; _root.levelscore = _root.levelscore - 3; this.gotoAndStop(3); _root.cursor.gotoAndStop(3); } }Instance of Symbol 198 MovieClip "blood" in Symbol 199 MovieClip Frame 1onClipEvent (load) { if (_name != "blood") { this.gotoAndPlay(2); } }Symbol 230 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 2stop();Symbol 241 MovieClip Frame 1stop();Symbol 241 MovieClip Frame 2stop();Symbol 251 Buttonon (press) { if (goalreach._currentframe == 1) { _global.current_level = _global.current_level + 1; _global.score = _global.score + show_finalscore; bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.gotoAndStop("levelchange"); } else if (goalreach._currentframe == 2) { _global.score = _global.score + show_finalscore; bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.gotoAndStop("gameover"); } }Symbol 255 MovieClip Frame 1stop();Symbol 255 MovieClip Frame 50stop(); percentrightbar._xscale = 0; onEnterFrame = function () { showpercent = percentrightbar._xscale + "%"; if (percentrightbar._xscale != _root.percentage_scale._xscale) { percentrightbar._xscale = percentrightbar._xscale + 1; } if (percentrightbar._xscale == _root.percentage_scale._xscale) { nextFrame(); } };Symbol 255 MovieClip Frame 51play();Instance of Symbol 230 MovieClip in Symbol 255 MovieClip Frame 51onClipEvent (load) { if (_root.percentage_scale._xscale == 100) { this._visible = true; this.gotoAndStop(2); } else { this._visible = false; } }Instance of Symbol 24 MovieClip in Symbol 255 MovieClip Frame 51onClipEvent (load) { nscale = this._xscale; } onClipEvent (enterFrame) { this.onPress = function () { bot_id = 92; getURL ("http://bot.armorstudios.com/armorgames.php?bid=" + bot_id, "_blank"); }; this.onRollOver = function () { this._xscale = nscale + 5; this._yscale = nscale + 5; _root.cursor.types.gotoAndStop("hand"); }; this.onRollOut = function () { this._xscale = nscale; this._yscale = nscale; _root.cursor.types.gotoAndStop("pointer"); }; }Symbol 255 MovieClip Frame 69show_score = _root.levelscore;Symbol 255 MovieClip Frame 97show_finalscore = _root.levelscore + percentrightbar._xscale; if (_root.goal > show_finalscore) { goalreach.gotoAndStop(2); } else if (_root.goal <= show_finalscore) { goalreach.gotoAndStop(1); }Symbol 255 MovieClip Frame 120stop();Symbol 256 Buttonon (release) { bmap = new flash.display.BitmapData(600, 350, true, 0); _root.cursor._visible = false; bmap.draw(_root); _root.cursor._visible = true; _root.attachMovie("animation", "animation", 5500); _root.animation.transition.attachBitmap(bmap, 1); _root.animation.gotoAndPlay(2); _root.gotoAndStop("menu"); }Symbol 267 Buttonon (press, keyPress "<Enter>") { _root.warning_text = ""; _root.playercheck = _root.zomgname.text.toLowerCase(); _root.warnfoo(_root.playercheck, _root.badwords); if (_root.warning_text != "*** Name not allowed, please try again ***") { pldm128948 = new LoadVars(); pldm128948.namevar = zomgname.text; pldm128948.scorevar = _global.score; pldm128948.mid = 153; pldm128948.pro = "84435b25171c022dd1d7873fb80c8703"; pldm128948.sendAndLoad("http://bot.armorstudios.com/hs.php", pldm128948, "POST"); _root.gotoAndStop("highscores"); } }Symbol 309 Buttonon (press) { getURL ("http://bot.armorstudios.com/highscores.php?id=153", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Graphic | Used by:4 5 | |
Symbol 4 MovieClip | Uses:3 | Used by:5 |
Symbol 5 MovieClip | Uses:4 3 | Used by:Timeline |
Symbol 6 Font | Used by:7 | |
Symbol 7 Text | Uses:6 | Used by:Timeline |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:Timeline |
Symbol 12 Graphic | Used by:Timeline | |
Symbol 13 Font | Used by:14 25 41 61 93 95 96 97 98 99 100 102 103 104 105 106 107 183 184 185 186 189 200 234 236 239 240 244 245 247 248 253 254 | |
Symbol 14 Text | Uses:13 | Used by:Timeline |
Symbol 15 Graphic | Used by:24 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:24 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:24 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:24 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:24 |
Symbol 24 MovieClip | Uses:15 17 19 21 23 | Used by:255 Timeline |
Symbol 25 Text | Uses:13 | Used by:Timeline |
Symbol 26 MovieClip | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:Timeline |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:Timeline |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:43 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:43 |
Symbol 34 Sound | Used by:43 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:43 |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:43 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:43 |
Symbol 41 Text | Uses:13 | Used by:42 |
Symbol 42 MovieClip | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:31 33 34 36 38 40 42 SS1 | Used by:Timeline |
Symbol 44 Graphic | Used by:47 | |
Symbol 45 Graphic | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 Button | Uses:44 45 46 | Used by:Timeline |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:54 |
Symbol 50 Graphic | Used by:54 | |
Symbol 51 Sound | Used by:54 | |
Symbol 52 Graphic | Used by:54 | |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:49 50 51 52 53 | Used by:Timeline |
Symbol 55 Graphic | Used by:59 | |
Symbol 56 Graphic | Used by:59 | |
Symbol 57 Graphic | Used by:59 | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:55 56 57 58 | Used by:Timeline |
Symbol 60 Graphic | Used by:Timeline | |
Symbol 61 Text | Uses:13 | Used by:Timeline |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 Button | Uses:62 63 | Used by:Timeline |
Symbol 65 Graphic | Used by:Timeline | |
Symbol 66 Graphic | Used by:71 74 76 88 256 267 309 | |
Symbol 67 Graphic | Used by:71 74 76 88 256 267 309 | |
Symbol 68 Graphic | Used by:71 74 76 88 256 267 309 | |
Symbol 69 Sound | Used by:71 74 76 88 114 188 256 267 309 Timeline | |
Symbol 70 Sound | Used by:71 74 76 88 256 267 309 | |
Symbol 71 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 72 Font | Used by:73 75 77 92 266 268 | |
Symbol 73 Text | Uses:72 | Used by:Timeline |
Symbol 74 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 75 Text | Uses:72 | Used by:Timeline |
Symbol 76 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 77 Text | Uses:72 | Used by:Timeline |
Symbol 78 Graphic | Used by:80 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 Button | Uses:78 79 | Used by:Timeline |
Symbol 81 Font | Used by:82 164 202 204 206 209 263 265 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 313 315 | |
Symbol 82 EditableText | Uses:81 | Used by:Timeline |
Symbol 83 Sound | Used by:255 Timeline | |
Symbol 84 Sound | Used by:Timeline | |
Symbol 85 Graphic | Used by:Timeline | |
Symbol 86 Font | Used by:87 308 | |
Symbol 87 Text | Uses:86 | Used by:Timeline |
Symbol 88 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 89 Font | Used by:90 257 310 | |
Symbol 90 Text | Uses:89 | Used by:Timeline |
Symbol 91 Graphic | Used by:Timeline | |
Symbol 92 Text | Uses:72 | Used by:Timeline |
Symbol 93 Text | Uses:13 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Text | Uses:13 | Used by:Timeline |
Symbol 96 Text | Uses:13 | Used by:Timeline |
Symbol 97 Text | Uses:13 | Used by:Timeline |
Symbol 98 Text | Uses:13 | Used by:Timeline |
Symbol 99 Text | Uses:13 | Used by:Timeline |
Symbol 100 Text | Uses:13 | Used by:Timeline |
Symbol 101 Graphic | Used by:Timeline | |
Symbol 102 Text | Uses:13 | Used by:Timeline |
Symbol 103 Text | Uses:13 | Used by:Timeline |
Symbol 104 Text | Uses:13 | Used by:Timeline |
Symbol 105 Text | Uses:13 | Used by:Timeline |
Symbol 106 Text | Uses:13 | Used by:Timeline |
Symbol 107 Text | Uses:13 | Used by:Timeline |
Symbol 108 Graphic | Used by:Timeline | |
Symbol 109 Graphic | Used by:112 113 114 188 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:114 188 |
Symbol 112 MovieClip | Uses:109 | Used by:114 188 |
Symbol 113 MovieClip | Uses:109 | Used by:114 188 |
Symbol 114 MovieClip | Uses:109 111 69 112 113 | Used by:Timeline |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 Button | Uses:115 | Used by:Timeline |
Symbol 117 Graphic | Used by:160 | |
Symbol 118 Graphic | Used by:160 | |
Symbol 119 Graphic | Used by:160 | |
Symbol 120 Graphic | Used by:160 | |
Symbol 121 Graphic | Used by:160 | |
Symbol 122 Graphic | Used by:160 | |
Symbol 123 Graphic | Used by:160 | |
Symbol 124 Graphic | Used by:160 | |
Symbol 125 Graphic | Used by:160 | |
Symbol 126 Graphic | Used by:160 | |
Symbol 127 Graphic | Used by:160 | |
Symbol 128 Graphic | Used by:160 | |
Symbol 129 Graphic | Used by:160 | |
Symbol 130 Graphic | Used by:160 | |
Symbol 131 Graphic | Used by:160 | |
Symbol 132 Graphic | Used by:160 | |
Symbol 133 Graphic | Used by:160 | |
Symbol 134 Graphic | Used by:160 | |
Symbol 135 Graphic | Used by:160 | |
Symbol 136 Graphic | Used by:160 | |
Symbol 137 Graphic | Used by:160 | |
Symbol 138 Graphic | Used by:160 | |
Symbol 139 Graphic | Used by:160 | |
Symbol 140 Graphic | Used by:160 | |
Symbol 141 Graphic | Used by:160 | |
Symbol 142 Graphic | Used by:160 | |
Symbol 143 Graphic | Used by:160 | |
Symbol 144 Graphic | Used by:160 | |
Symbol 145 Graphic | Used by:160 | |
Symbol 146 Graphic | Used by:160 | |
Symbol 147 Graphic | Used by:160 | |
Symbol 148 Graphic | Used by:160 | |
Symbol 149 Graphic | Used by:160 | |
Symbol 150 Graphic | Used by:160 | |
Symbol 151 Graphic | Used by:160 | |
Symbol 152 Graphic | Used by:160 | |
Symbol 153 Graphic | Used by:160 | |
Symbol 154 Graphic | Used by:160 | |
Symbol 155 Graphic | Used by:160 | |
Symbol 156 Graphic | Used by:160 | |
Symbol 157 Graphic | Used by:160 | |
Symbol 158 Graphic | Used by:160 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | Used by:Timeline |
Symbol 161 Graphic | Used by:Timeline | |
Symbol 162 Font | Used by:163 164 169 170 171 203 205 207 208 262 263 264 313 | |
Symbol 163 Text | Uses:162 | Used by:Timeline |
Symbol 164 EditableText | Uses:81 162 | Used by:Timeline |
Symbol 165 Font | Used by:166 222 224 231 233 235 243 246 249 252 261 312 | |
Symbol 166 Text | Uses:165 | Used by:Timeline |
Symbol 167 Font | Used by:168 | |
Symbol 168 EditableText | Uses:167 | Used by:Timeline |
Symbol 169 Text | Uses:162 | Used by:Timeline |
Symbol 170 Text | Uses:162 | Used by:Timeline |
Symbol 171 Text | Uses:162 | Used by:Timeline |
Symbol 172 Font | Used by:173 174 232 237 | |
Symbol 173 EditableText | Uses:172 | Used by:Timeline |
Symbol 174 EditableText | Uses:172 | Used by:Timeline |
Symbol 175 Sound | Used by:255 Timeline | |
Symbol 176 Sound | Used by:Timeline | |
Symbol 177 Graphic | Used by:Timeline | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:Timeline |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:182 |
Symbol 182 MovieClip | Uses:181 | Used by:Timeline |
Symbol 183 Text | Uses:13 | Used by:Timeline |
Symbol 184 Text | Uses:13 | Used by:Timeline |
Symbol 185 EditableText | Uses:13 | Used by:Timeline |
Symbol 186 EditableText | Uses:13 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:Timeline |
Symbol 188 MovieClip | Uses:109 111 69 112 113 | Used by:Timeline |
Symbol 189 EditableText | Uses:13 | Used by:Timeline |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:190 191 192 | Used by:199 |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 ShapeTweening | Used by:198 | |
Symbol 196 Sound | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:194 195 196 197 | Used by:199 |
Symbol 199 MovieClip | Uses:193 198 | Used by:Timeline |
Symbol 200 Text | Uses:13 | Used by:Timeline |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 EditableText | Uses:81 | Used by:Timeline |
Symbol 203 Text | Uses:162 | Used by:Timeline |
Symbol 204 EditableText | Uses:81 | Used by:Timeline |
Symbol 205 Text | Uses:162 | Used by:Timeline |
Symbol 206 EditableText | Uses:81 | Used by:Timeline |
Symbol 207 Text | Uses:162 | Used by:Timeline |
Symbol 208 Text | Uses:162 | Used by:Timeline |
Symbol 209 EditableText | Uses:81 | Used by:Timeline |
Symbol 210 Graphic | Used by:Timeline | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:Timeline |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:213 | Used by:Timeline |
Symbol 215 ShapeTweening | Used by:255 | |
Symbol 216 Graphic | Used by:255 | |
Symbol 217 Sound | Used by:255 | |
Symbol 218 Graphic | Used by:251 255 | |
Symbol 219 Graphic | Used by:255 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:255 |
Symbol 222 EditableText | Uses:165 | Used by:255 |
Symbol 223 Sound | Used by:255 | |
Symbol 224 EditableText | Uses:165 | Used by:255 |
Symbol 225 Graphic | Used by:230 | |
Symbol 226 Font | Used by:227 | |
Symbol 227 Text | Uses:226 | Used by:230 |
Symbol 228 Graphic | Used by:230 | |
Symbol 229 Sound | Used by:230 | |
Symbol 230 MovieClip | Uses:225 227 228 229 | Used by:255 |
Symbol 231 EditableText | Uses:165 | Used by:255 |
Symbol 232 Text | Uses:172 | Used by:255 |
Symbol 233 EditableText | Uses:165 | Used by:255 |
Symbol 234 EditableText | Uses:13 | Used by:255 |
Symbol 235 EditableText | Uses:165 | Used by:255 |
Symbol 236 EditableText | Uses:13 | Used by:255 |
Symbol 237 Text | Uses:172 | Used by:255 |
Symbol 238 Graphic | Used by:241 | |
Symbol 239 Text | Uses:13 | Used by:241 |
Symbol 240 Text | Uses:13 | Used by:241 |
Symbol 241 MovieClip | Uses:238 239 240 | Used by:255 |
Symbol 242 Graphic | Used by:255 | |
Symbol 243 EditableText | Uses:165 | Used by:255 |
Symbol 244 EditableText | Uses:13 | Used by:255 |
Symbol 245 EditableText | Uses:13 | Used by:255 |
Symbol 246 EditableText | Uses:165 | Used by:255 |
Symbol 247 EditableText | Uses:13 | Used by:255 |
Symbol 248 EditableText | Uses:13 | Used by:255 |
Symbol 249 Text | Uses:165 | Used by:250 |
Symbol 250 MovieClip | Uses:249 | Used by:255 |
Symbol 251 Button | Uses:218 | Used by:255 |
Symbol 252 EditableText | Uses:165 | Used by:255 |
Symbol 253 EditableText | Uses:13 | Used by:255 |
Symbol 254 EditableText | Uses:13 | Used by:255 |
Symbol 255 MovieClip | Uses:215 216 217 83 175 218 219 221 222 223 224 230 24 231 232 233 234 235 236 237 241 242 243 244 245 246 247 248 250 251 252 253 254 | Used by:Timeline |
Symbol 256 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 257 Text | Uses:89 | Used by:Timeline |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:Timeline |
Symbol 260 Graphic | Used by:Timeline | |
Symbol 261 Text | Uses:165 | Used by:Timeline |
Symbol 262 Text | Uses:162 | Used by:Timeline |
Symbol 263 EditableText | Uses:81 162 | Used by:Timeline |
Symbol 264 Text | Uses:162 | Used by:Timeline |
Symbol 265 EditableText | Uses:81 | Used by:Timeline |
Symbol 266 Text | Uses:72 | Used by:Timeline |
Symbol 267 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 268 Text | Uses:72 | Used by:Timeline |
Symbol 269 Font | Used by:270 316 | |
Symbol 270 EditableText | Uses:269 | Used by:Timeline |
Symbol 271 Sound | Used by:Timeline | |
Symbol 272 Graphic | Used by:Timeline | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:Timeline |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:Timeline |
Symbol 277 EditableText | Uses:81 | Used by:Timeline |
Symbol 278 Text | Uses:81 | Used by:Timeline |
Symbol 279 Text | Uses:81 | Used by:Timeline |
Symbol 280 Text | Uses:81 | Used by:Timeline |
Symbol 281 Text | Uses:81 | Used by:Timeline |
Symbol 282 Text | Uses:81 | Used by:Timeline |
Symbol 283 Text | Uses:81 | Used by:Timeline |
Symbol 284 Text | Uses:81 | Used by:Timeline |
Symbol 285 Text | Uses:81 | Used by:Timeline |
Symbol 286 Text | Uses:81 | Used by:Timeline |
Symbol 287 EditableText | Uses:81 | Used by:Timeline |
Symbol 288 EditableText | Uses:81 | Used by:Timeline |
Symbol 289 EditableText | Uses:81 | Used by:Timeline |
Symbol 290 EditableText | Uses:81 | Used by:Timeline |
Symbol 291 EditableText | Uses:81 | Used by:Timeline |
Symbol 292 EditableText | Uses:81 | Used by:Timeline |
Symbol 293 EditableText | Uses:81 | Used by:Timeline |
Symbol 294 EditableText | Uses:81 | Used by:Timeline |
Symbol 295 EditableText | Uses:81 | Used by:Timeline |
Symbol 296 EditableText | Uses:81 | Used by:Timeline |
Symbol 297 EditableText | Uses:81 | Used by:Timeline |
Symbol 298 EditableText | Uses:81 | Used by:Timeline |
Symbol 299 EditableText | Uses:81 | Used by:Timeline |
Symbol 300 EditableText | Uses:81 | Used by:Timeline |
Symbol 301 EditableText | Uses:81 | Used by:Timeline |
Symbol 302 EditableText | Uses:81 | Used by:Timeline |
Symbol 303 EditableText | Uses:81 | Used by:Timeline |
Symbol 304 EditableText | Uses:81 | Used by:Timeline |
Symbol 305 EditableText | Uses:81 | Used by:Timeline |
Symbol 306 Text | Uses:81 | Used by:Timeline |
Symbol 307 Graphic | Used by:Timeline | |
Symbol 308 Text | Uses:86 | Used by:Timeline |
Symbol 309 Button | Uses:66 67 68 69 70 | Used by:Timeline |
Symbol 310 Text | Uses:89 | Used by:Timeline |
Symbol 311 Graphic | Used by:Timeline | |
Symbol 312 Text | Uses:165 | Used by:Timeline |
Symbol 313 EditableText | Uses:81 162 | Used by:Timeline |
Symbol 314 Graphic | Used by:Timeline | |
Symbol 315 EditableText | Uses:81 | Used by:Timeline |
Symbol 316 EditableText | Uses:269 | Used by:Timeline |
Symbol 317 Sound | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 43 MovieClip |
Instance Names
"animation" | Frame 1 | Symbol 27 MovieClip |
"bestplayer" | Frame 5 | Symbol 82 EditableText |
"animation" | Frame 5 | Symbol 27 MovieClip |
"level" | Frame 7 | Symbol 160 MovieClip |
"level" | Frame 8 | Symbol 160 MovieClip |
"timer_show" | Frame 8 | Symbol 187 MovieClip |
"cursor" | Frame 8 | Symbol 188 MovieClip |
"dots" | Frame 8 | Symbol 199 MovieClip |
"percentage_scale" | Frame 8 | Symbol 212 MovieClip |
"start_show" | Frame 8 | Symbol 214 MovieClip |
"finish" | Frame 8 | Symbol 255 MovieClip |
"zomgname" | Frame 9 | Symbol 265 EditableText |
"pl1" | Frame 10 | Symbol 277 EditableText |
"pl2" | Frame 10 | Symbol 287 EditableText |
"pl3" | Frame 10 | Symbol 288 EditableText |
"pl4" | Frame 10 | Symbol 289 EditableText |
"pl5" | Frame 10 | Symbol 290 EditableText |
"pl6" | Frame 10 | Symbol 291 EditableText |
"pl7" | Frame 10 | Symbol 292 EditableText |
"pl8" | Frame 10 | Symbol 293 EditableText |
"pl9" | Frame 10 | Symbol 294 EditableText |
"pl10" | Frame 10 | Symbol 295 EditableText |
"sc1" | Frame 10 | Symbol 296 EditableText |
"sc2" | Frame 10 | Symbol 297 EditableText |
"sc3" | Frame 10 | Symbol 298 EditableText |
"sc4" | Frame 10 | Symbol 299 EditableText |
"sc5" | Frame 10 | Symbol 300 EditableText |
"sc6" | Frame 10 | Symbol 301 EditableText |
"sc7" | Frame 10 | Symbol 302 EditableText |
"sc8" | Frame 10 | Symbol 303 EditableText |
"sc9" | Frame 10 | Symbol 304 EditableText |
"sc10" | Frame 10 | Symbol 305 EditableText |
"zomgname" | Frame 11 | Symbol 315 EditableText |
"bar" | Symbol 5 MovieClip Frame 1 | Symbol 4 MovieClip |
"transition" | Symbol 27 MovieClip Frame 1 | Symbol 26 MovieClip |
"hitpoint" | Symbol 114 MovieClip Frame 1 | Symbol 111 MovieClip |
"hitpoint" | Symbol 188 MovieClip Frame 1 | Symbol 111 MovieClip |
"dot" | Symbol 199 MovieClip Frame 1 | Symbol 193 MovieClip |
"blood" | Symbol 199 MovieClip Frame 1 | Symbol 198 MovieClip |
"percentrightbar" | Symbol 255 MovieClip Frame 50 | Symbol 221 MovieClip |
"goalreach" | Symbol 255 MovieClip Frame 95 | Symbol 241 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Labels
"loading" | Frame 1 |
"menu" | Frame 5 |
"instructions" | Frame 6 |
"levelchange" | Frame 7 |
"gameover" | Frame 9 |
"highscores" | Frame 10 |
"win" | Frame 11 |
"loaded" | Symbol 5 MovieClip Frame 3 |
Dynamic Text Variables
score_show | Symbol 164 EditableText | "<p align="center"><font face="Arial" size="40" color="#ffffff" letterSpacing="4.000000" kerning="0">15020</font></p>" |
level_show | Symbol 168 EditableText | "<p align="center"><font face="NSimSun" size="40" color="#ffffff" letterSpacing="10.000000" kerning="0">TATTOO 00/00</font></p>" |
timer2 | Symbol 173 EditableText | "<p align="center"><font face="Ferro Rosso" size="52" color="#ffffff" letterSpacing="4.000000" kerning="0">???</font></p>" |
goal | Symbol 174 EditableText | "<p align="center"><font face="Ferro Rosso" size="52" color="#ffffff" letterSpacing="4.000000" kerning="0">???</font></p>" |
show_score | Symbol 185 EditableText | "0" |
time_show | Symbol 186 EditableText | "200" |
goal | Symbol 189 EditableText | "10000" |
total_points | Symbol 202 EditableText | "0" |
points_inside | Symbol 204 EditableText | "0" |
points_outside | Symbol 206 EditableText | "0" |
percentage_right | Symbol 209 EditableText | "0" |
showpercent | Symbol 222 EditableText | "0%" |
showpercent | Symbol 224 EditableText | "0%" |
showpercent | Symbol 231 EditableText | "0%" |
showpercent | Symbol 233 EditableText | "0%" |
show_score | Symbol 234 EditableText | "0" |
showpercent | Symbol 235 EditableText | "0%" |
show_score | Symbol 236 EditableText | "0" |
showpercent | Symbol 243 EditableText | "0%" |
show_score | Symbol 244 EditableText | "0" |
show_finalscore | Symbol 245 EditableText | "<p align="center"><font face="Hit the Road" size="96" color="#7acf41" letterSpacing="2.000000" kerning="0">177</font></p>" |
showpercent | Symbol 246 EditableText | "0%" |
show_score | Symbol 247 EditableText | "0" |
show_finalscore | Symbol 248 EditableText | "<p align="center"><font face="Hit the Road" size="96" color="#7acf41" letterSpacing="2.000000" kerning="0">177</font></p>" |
showpercent | Symbol 252 EditableText | "0%" |
show_score | Symbol 253 EditableText | "0" |
show_finalscore | Symbol 254 EditableText | "<p align="center"><font face="Hit the Road" size="96" color="#7acf41" letterSpacing="2.000000" kerning="0">177</font></p>" |
score_show | Symbol 263 EditableText | "<p align="center"><font face="Arial" size="40" color="#ffffff" letterSpacing="4.000000" kerning="0">15020</font></p>" |
warning_text | Symbol 270 EditableText | "*** Name not allowed, please try again ***" |
score_show | Symbol 313 EditableText | "<p align="center"><font face="Arial" size="81" color="#7acf41" letterSpacing="-2.000000" kerning="0">15020</font></p>" |
warning_text | Symbol 316 EditableText | "*** Name not allowed, please try again ***" |
|