STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #24057 |
100 |
% |
100 |
100 |
A |
Production |
B |
Gamefun 4 all |
oard23.de |
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Choose your language |
German |
German |
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English |
Anleitung: Sie möchten gerne nach Grönland fliegen. Doch bevor Sie fliegen können müssen Sie lernen die Karte von Grönland zu lesen. Die Karte besteht aus einfachen Würfeln. Sie müssen nun auf drei Stufen verteilt versuchen die Karte zu entschlüsseln. Vor jeder Stufe erhalten Sie Tipps, wie die Karte zu entschlüsseln ist und ein Beispiel zur Entschlüsselung. Klicken Sie auf "Weiter" um die erste Stufe zu starten. |
Achtung: Dieses Spiel wird Sie evtl. eine Menge Zeit kosten. Es wäre möglich, dass Ihr Verstand imens gefordert wird. |
Weiter |
Stufe 1: In Grönland gibt es einige Eisbären. Um sich vor diesen zu schützen müssen Sie als erstes erkennen wo sich diese Aufhalten. Die Eisbären sitzen immer paarweise um Eislöcher herum. Es gibt auch Eislöcher um die keine Eisbären herum sitzen. Allerdings gibt es keine Eisbären ohne Eislöcher. Wo Eisbären sind, sind halt auch Eislöcher! Finden Sie die Anzahl der Eisbären und Eislöcher heraus und tippen Sie sie in die weißen Felder oben links ein. Klicken Sie danach auf bestätigen um die Zahlen zu übermitteln. Wenn eine eingabe Richtig ist erscheint nach der Bestätigung ein güner Punkt vor der jeweiligen Anzahl! Bevor Sie würfeln werden Sie ein Biespiel sehen. Klicken Sie auf "Weiter" um Stufe 1 zu starten! |
Würfeln |
Eislöcher |
Eisbären |
2 |
6 |
Bestätigen |
Noch |
3 |
mal richtig raten um auf die nächste Stufe zu gelangen! |
Stufe 2: Die Eisbären sitzen natürlich nicht Grundlos um die Eislöcher. Sie sitzen dort um Fische zu fangen, denn Eisbären sind auch manchmal hungrig! Wie gesagt sind die Fische unter Ihnen in den Eislöchern. Wo keine Eislöcher sind gibt es auch keine Fische! Die Fische haben allerding Angst von den Eisbären gefressen zu werden. Daher sind in Eislöchern mit vielen Eisbären weniger Fische und dort wo weniger Eisbären sitzen gibt es also auch mehr Fische! Versuchen Sie nun die Anzahl der Eisbären, der Eislöcher und der Fischer heraus zu finden. Bevor Sie würfeln werden Sie ein Biespiel sehen. Klicken Sie auf "Weiter" Stufe 2 zu starten! |
Fische |
Eislöcher |
Eisbären |
8 |
2 |
4 |
3 |
Stufe 3: Du hast jetzt schon viel über Grönland gelernt. Du kannst nun die letzte Prüfung machen und hast wenn du Sie abgeschlossen hast genug Wissen um nach Grönland zu fahren. Es gibt in Grönland natürlich nicht nur Eisbären, Eislöcher und Fische. Es gibt dort auch Eskimos. Auch die Eskimos haben Angst um ihr Leben und halten deshalb auch immer einen großen Sicherheitsabstand von den Eisbären ein. Finden Sie nun auch noch die Eskimos und geben Sie die Anzahl der Eskimos ein! Bevor Sie würfeln werden Sie ein Biespiel sehen. Klicken Sie auf "Weiter" um Stufe 3 zu Starten! |
Fische |
Eislöcher |
Eisbären |
6 |
2 |
6 |
Eskimos |
10 |
3 |
mal richtig raten um das Spiel zu gewinnen. |
Glückwunsch Sie haben alle drei Stufen erfolgreich abgeschlossen! Sie sind nun für eine Reise nach Grönland bereit! |
Nochmal |
Instructions: You would to fly to Greenland. But before you can fly, you must learn to read the map of Greenland. The map consists of simple cubes. You must try to decode the map on three Levels. Before you start a Level, you get a tip and an example how to decode the map. Click on "Next" to show the tip for Level one. |
Warning: This Game will possibly cost much Time. It would be possible that your understanding is demanded strongly. |
Next |
Level 1: In Greenland live many polar bears. To protect your self you must recognize where they be. The polar bears always sit in pairs around ice holes. There are ice holes to, where no palar bears. There are ice holes too, where no polar bears but there are no polar bears without ice holes. Where polar bears are, there are also ice holes! Find out the number of polar bears and ice holes and type it into the white fields on the top left. Click on "OK" to submit your numbers. If a number is right, there appears a green dot left beside the number. Before you roll the dices you see an Example. Click on "Next" to start Level 1! |
Roll |
Ice holes |
Polar bears |
2 |
6 |
OK |
3 |
Right Answers to enter the next Level! |
Level 2: The polar bears don't sit around the ice holes without a reason. They want to catch fishes because they are hungry. The fishes are under them in the ice holes. Where are no ice hole, there an no fishes, too. The fishes fear the polar bears because the polar bears want to eat them. So if there are less polar bears, there are more fishes and if there mor polar bears there are less fishes. Find out the number of polar bears, ice holes and fishes. Before you roll the dices you see an example. Click the "Next"-Button to enter Level 2! |
Fishes |
Ice holes |
Polar bears |
8 |
2 |
4 |
3 |
Level 3: You have learned very much about Greenland. Now you can absolve the last level. There aren't only polar bears, ice holes and fishes in Greenland. There live many eskimos, too. The Eskimos fear the polar bears, too. So the are stay on a high distance to the polar bears. Find out the number of the polar bears, the ice holes, the fishes and the eskimos! Before you roll the dices you see an example. Click the "Next"-Button to enter Level 2! |
Fishes |
Ice holes |
Polar bears |
6 |
2 |
6 |
Eskimos |
10 |
3 |
Right Answers to win the Game! |
Congratulation You have absolved all three Levels! You can now fly to Greenland. |
Again |
ActionScript [AS1/AS2]
Frame 1if (_framesloaded >= _totalframes) { gotoAndPlay (3); } else { geladen = this.getBytesLoaded(); gesamt = this.getBytesTotal(); prozent = Math.round((geladen / gesamt) * 100); ladebalken._xscale = prozent; }Frame 2gotoAndPlay (1);Frame 4if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_TN", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this._parent.BS_TN); } else { this.createEmptyMovieClip("_TN_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this.BS_TN); } _global.Behaviors.Sound.TN.attachSound("TN"); _global.Behaviors.Sound.TN.start(0, 1);Frame 138if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_TN", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this._parent.BS_TN); } else { this.createEmptyMovieClip("_TN_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this.BS_TN); } _global.Behaviors.Sound.TN.attachSound("TN"); _global.Behaviors.Sound.TN.start(0, 1);Frame 139stop(); _global.Behaviors.Sound.TN.stop("TN"); btn_german.onRelease = function () { gotoAndStop (140); }; btn_english.onRelease = function () { gotoAndStop (148); };Frame 140stop(); btn_weiter.onRelease = function () { gotoAndStop (141); };Frame 141stop(); btn_weiter.onRelease = function () { gotoAndStop (142); };Frame 142function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; if (counter == 0) { gotoAndStop (143); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(5); w\u00FCrfel2.gotoAndStop(3); w\u00FCrfel3.gotoAndStop(4); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };Frame 143stop(); btn_weiter.onRelease = function () { gotoAndStop (144); };Frame 144function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if (((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; if (counter == 0) { gotoAndStop (145); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(6); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(1); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };Frame 145stop(); btn_weiter.onRelease = function () { gotoAndStop (146); };Frame 146function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; txt_eskimos.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) && (tipeskimos == eskimos)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; eskimos_richtig._visible = true; if (counter == 0) { gotoAndStop (147); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } if (tipeskimos == eskimos) { eskimos_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(2); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(3); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipeskimos = 0; tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); tipeskimos = int(txt_eskimos.text); auswerten(); };Frame 147stop(); btn_nochmal.onRelease = function () { gotoAndStop (140); };Frame 148stop(); btn_weiter.onRelease = function () { gotoAndStop (149); };Frame 149stop(); btn_weiter.onRelease = function () { gotoAndStop (150); };Frame 150function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; if (counter == 0) { gotoAndStop (151); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(5); w\u00FCrfel2.gotoAndStop(3); w\u00FCrfel3.gotoAndStop(4); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };Frame 151stop(); btn_weiter.onRelease = function () { gotoAndStop (152); };Frame 152function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if (((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; if (counter == 0) { gotoAndStop (153); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(6); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(1); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };Frame 153stop(); btn_weiter.onRelease = function () { gotoAndStop (154); };Frame 154function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; txt_eskimos.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) && (tipeskimos == eskimos)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; eskimos_richtig._visible = true; if (counter == 0) { gotoAndStop (155); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } if (tipeskimos == eskimos) { eskimos_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(2); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(3); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipeskimos = 0; tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); tipeskimos = int(txt_eskimos.text); auswerten(); };Frame 155stop(); btn_nochmal.onRelease = function () { gotoAndStop (148); };Symbol 32 Buttonon (release) { getURL ("http://www.board23.de", "_blank"); }Symbol 69 MovieClip Frame 1stop();Symbol 69 MovieClip Frame 2stop();Symbol 69 MovieClip Frame 3stop();Symbol 69 MovieClip Frame 4stop();Symbol 69 MovieClip Frame 5stop();Symbol 69 MovieClip Frame 6stop();Symbol 74 MovieClip Frame 1stop();Symbol 74 MovieClip Frame 25if (_root.eskimos == 1) { links.hand1.gotoAndStop(1); rechts.hand2.gotoAndStop(6); } if (_root.eskimos == 2) { links.hand1.gotoAndStop(1); rechts.hand2.gotoAndStop(1); } if (_root.eskimos == 3) { links.hand1.gotoAndStop(2); rechts.hand2.gotoAndStop(1); } if (_root.eskimos == 4) { links.hand1.gotoAndStop(3); rechts.hand2.gotoAndStop(1); } if (_root.eskimos == 5) { links.hand1.gotoAndStop(3); rechts.hand2.gotoAndStop(2); } if (_root.eskimos == 6) { links.hand1.gotoAndStop(2); rechts.hand2.gotoAndStop(4); } if (_root.eskimos == 7) { links.hand1.gotoAndStop(4); rechts.hand2.gotoAndStop(3); } if (_root.eskimos == 8) { links.hand1.gotoAndStop(3); rechts.hand2.gotoAndStop(5); } if (_root.eskimos == 9) { links.hand1.gotoAndStop(5); rechts.hand2.gotoAndStop(4); } if (_root.eskimos == 10) { links.hand1.gotoAndStop(5); rechts.hand2.gotoAndStop(5); } if (_root.eskimos == 0) { links.hand1.gotoAndStop(6); rechts.hand2.gotoAndStop(6); }Symbol 83 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 2stop();Symbol 83 MovieClip Frame 3stop();Symbol 83 MovieClip Frame 4stop();Symbol 83 MovieClip Frame 5stop();Symbol 83 MovieClip Frame 6stop();Symbol 105 MovieClip Frame 1stop();
Library Items
Symbol 1 Sound [wind.wav] | ||
Symbol 2 Sound [TN] | ||
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:11 |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:11 |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:11 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:4 6 8 10 | Used by:Timeline |
Symbol 12 Font | Used by:13 14 19 20 | |
Symbol 13 EditableText | Uses:12 | Used by:Timeline |
Symbol 14 Text | Uses:12 | Used by:Timeline |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:Timeline |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:Timeline |
Symbol 19 EditableText | Uses:12 | Used by:Timeline |
Symbol 20 EditableText | Uses:12 | Used by:Timeline |
Symbol 21 Graphic | Used by:Timeline | |
Symbol 22 Font | Used by:23 24 33 34 | |
Symbol 23 Text | Uses:22 | Used by:Timeline |
Symbol 24 Text | Uses:22 | Used by:Timeline |
Symbol 25 Graphic | Used by:32 | |
Symbol 26 Font | Used by:27 30 | |
Symbol 27 Text | Uses:26 | Used by:32 |
Symbol 28 Font | Used by:29 | |
Symbol 29 Text | Uses:28 | Used by:32 |
Symbol 30 Text | Uses:26 | Used by:32 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 Button | Uses:25 27 29 30 31 | Used by:Timeline |
Symbol 33 Text | Uses:22 | Used by:Timeline |
Symbol 34 Text | Uses:22 | Used by:Timeline |
Symbol 35 Graphic | Used by:40 43 | |
Symbol 36 Font | Used by:37 38 41 42 | |
Symbol 37 Text | Uses:36 | Used by:40 |
Symbol 38 Text | Uses:36 | Used by:40 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 Button | Uses:35 37 38 39 | Used by:Timeline |
Symbol 41 Text | Uses:36 | Used by:43 |
Symbol 42 Text | Uses:36 | Used by:43 |
Symbol 43 Button | Uses:35 41 42 | Used by:Timeline |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Font | Used by:46 47 50 56 97 106 113 116 125 129 130 133 134 135 139 149 151 158 159 168 170 171 | |
Symbol 46 Text | Uses:45 | Used by:Timeline |
Symbol 47 Text | Uses:45 | Used by:Timeline |
Symbol 48 Graphic | Used by:53 131 138 172 | |
Symbol 49 Graphic | Used by:53 131 138 172 | |
Symbol 50 Text | Uses:45 | Used by:53 |
Symbol 51 Graphic | Used by:53 131 | |
Symbol 52 Graphic | Used by:53 131 | |
Symbol 53 Button | Uses:48 49 50 51 52 | Used by:Timeline |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Font | Used by:56 106 | |
Symbol 56 Text | Uses:45 55 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:75 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:75 |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:74 |
Symbol 63 Graphic | Used by:69 | |
Symbol 64 Graphic | Used by:69 | |
Symbol 65 Graphic | Used by:69 | |
Symbol 66 Graphic | Used by:69 | |
Symbol 67 Graphic | Used by:69 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:63 64 65 66 67 68 | Used by:72 73 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:72 73 |
Symbol 72 MovieClip | Uses:69 71 | Used by:74 |
Symbol 73 MovieClip | Uses:69 71 | Used by:74 |
Symbol 74 MovieClip | Uses:62 72 73 | Used by:75 |
Symbol 75 MovieClip | Uses:58 60 74 | Used by:Timeline |
Symbol 76 Graphic | Used by:Timeline | |
Symbol 77 Graphic | Used by:83 | |
Symbol 78 Graphic | Used by:83 | |
Symbol 79 Graphic | Used by:83 | |
Symbol 80 Graphic | Used by:83 | |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:77 78 79 80 81 82 | Used by:Timeline |
Symbol 84 Graphic | Used by:89 95 142 148 | |
Symbol 85 Font | Used by:86 90 91 92 93 94 96 98 107 108 109 110 111 112 117 118 119 120 121 122 123 124 126 140 143 144 145 146 147 150 152 153 154 155 156 157 160 161 162 163 164 165 166 167 169 | |
Symbol 86 Text | Uses:85 | Used by:89 |
Symbol 87 Graphic | Used by:89 95 | |
Symbol 88 Graphic | Used by:89 95 | |
Symbol 89 Button | Uses:84 86 87 88 | Used by:Timeline |
Symbol 90 EditableText | Uses:85 | Used by:Timeline |
Symbol 91 EditableText | Uses:85 | Used by:Timeline |
Symbol 92 EditableText | Uses:85 | Used by:Timeline |
Symbol 93 EditableText | Uses:85 | Used by:Timeline |
Symbol 94 Text | Uses:85 | Used by:95 |
Symbol 95 Button | Uses:84 94 87 88 | Used by:Timeline |
Symbol 96 Text | Uses:85 | Used by:Timeline |
Symbol 97 EditableText | Uses:45 | Used by:Timeline |
Symbol 98 Text | Uses:85 | Used by:Timeline |
Symbol 99 Graphic | Used by:Timeline | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:Timeline |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:Timeline |
Symbol 104 Sound | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:Timeline |
Symbol 106 Text | Uses:45 55 | Used by:Timeline |
Symbol 107 EditableText | Uses:85 | Used by:Timeline |
Symbol 108 EditableText | Uses:85 | Used by:Timeline |
Symbol 109 EditableText | Uses:85 | Used by:Timeline |
Symbol 110 EditableText | Uses:85 | Used by:Timeline |
Symbol 111 EditableText | Uses:85 | Used by:Timeline |
Symbol 112 EditableText | Uses:85 | Used by:Timeline |
Symbol 113 EditableText | Uses:45 | Used by:Timeline |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:Timeline |
Symbol 116 Text | Uses:45 | Used by:Timeline |
Symbol 117 EditableText | Uses:85 | Used by:Timeline |
Symbol 118 EditableText | Uses:85 | Used by:Timeline |
Symbol 119 EditableText | Uses:85 | Used by:Timeline |
Symbol 120 EditableText | Uses:85 | Used by:Timeline |
Symbol 121 EditableText | Uses:85 | Used by:Timeline |
Symbol 122 EditableText | Uses:85 | Used by:Timeline |
Symbol 123 EditableText | Uses:85 | Used by:Timeline |
Symbol 124 EditableText | Uses:85 | Used by:Timeline |
Symbol 125 EditableText | Uses:45 | Used by:Timeline |
Symbol 126 Text | Uses:85 | Used by:Timeline |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:127 | Used by:Timeline |
Symbol 129 Text | Uses:45 | Used by:Timeline |
Symbol 130 Text | Uses:45 | Used by:131 |
Symbol 131 Button | Uses:48 49 130 51 52 | Used by:Timeline |
Symbol 132 Graphic | Used by:Timeline | |
Symbol 133 Text | Uses:45 | Used by:Timeline |
Symbol 134 Text | Uses:45 | Used by:Timeline |
Symbol 135 Text | Uses:45 | Used by:138 |
Symbol 136 Graphic | Used by:138 172 | |
Symbol 137 Graphic | Used by:138 172 | |
Symbol 138 Button | Uses:48 49 135 136 137 | Used by:Timeline |
Symbol 139 Text | Uses:45 | Used by:Timeline |
Symbol 140 Text | Uses:85 | Used by:142 |
Symbol 141 Graphic | Used by:142 148 | |
Symbol 142 Button | Uses:84 140 141 | Used by:Timeline |
Symbol 143 EditableText | Uses:85 | Used by:Timeline |
Symbol 144 EditableText | Uses:85 | Used by:Timeline |
Symbol 145 EditableText | Uses:85 | Used by:Timeline |
Symbol 146 EditableText | Uses:85 | Used by:Timeline |
Symbol 147 Text | Uses:85 | Used by:148 |
Symbol 148 Button | Uses:84 147 141 | Used by:Timeline |
Symbol 149 EditableText | Uses:45 | Used by:Timeline |
Symbol 150 Text | Uses:85 | Used by:Timeline |
Symbol 151 Text | Uses:45 | Used by:Timeline |
Symbol 152 EditableText | Uses:85 | Used by:Timeline |
Symbol 153 EditableText | Uses:85 | Used by:Timeline |
Symbol 154 EditableText | Uses:85 | Used by:Timeline |
Symbol 155 EditableText | Uses:85 | Used by:Timeline |
Symbol 156 EditableText | Uses:85 | Used by:Timeline |
Symbol 157 EditableText | Uses:85 | Used by:Timeline |
Symbol 158 EditableText | Uses:45 | Used by:Timeline |
Symbol 159 Text | Uses:45 | Used by:Timeline |
Symbol 160 EditableText | Uses:85 | Used by:Timeline |
Symbol 161 EditableText | Uses:85 | Used by:Timeline |
Symbol 162 EditableText | Uses:85 | Used by:Timeline |
Symbol 163 EditableText | Uses:85 | Used by:Timeline |
Symbol 164 EditableText | Uses:85 | Used by:Timeline |
Symbol 165 EditableText | Uses:85 | Used by:Timeline |
Symbol 166 EditableText | Uses:85 | Used by:Timeline |
Symbol 167 EditableText | Uses:85 | Used by:Timeline |
Symbol 168 EditableText | Uses:45 | Used by:Timeline |
Symbol 169 Text | Uses:85 | Used by:Timeline |
Symbol 170 Text | Uses:45 | Used by:Timeline |
Symbol 171 Text | Uses:45 | Used by:172 |
Symbol 172 Button | Uses:48 49 171 136 137 | Used by:Timeline |
Instance Names
"ladebalken" | Frame 1 | Symbol 16 MovieClip |
"btn_german" | Frame 139 | Symbol 40 Button |
"btn_english" | Frame 139 | Symbol 43 Button |
"btn_weiter" | Frame 140 | Symbol 53 Button |
"btn_weiter" | Frame 141 | Symbol 53 Button |
"mc_würfeln" | Frame 142 | Symbol 75 MovieClip |
"würfel2" | Frame 142 | Symbol 83 MovieClip |
"würfel1" | Frame 142 | Symbol 83 MovieClip |
"würfel3" | Frame 142 | Symbol 83 MovieClip |
"btn_würfeln" | Frame 142 | Symbol 89 Button |
"txt_löcher" | Frame 142 | Symbol 92 EditableText |
"txt_eisbären" | Frame 142 | Symbol 93 EditableText |
"btn_submit" | Frame 142 | Symbol 95 Button |
"eisbären_richtig" | Frame 142 | Symbol 101 MovieClip |
"löcher_richtig" | Frame 142 | Symbol 103 MovieClip |
"sound" | Frame 142 | Symbol 105 MovieClip |
"btn_weiter" | Frame 143 | Symbol 53 Button |
"mc_würfeln" | Frame 144 | Symbol 75 MovieClip |
"würfel2" | Frame 144 | Symbol 83 MovieClip |
"würfel1" | Frame 144 | Symbol 83 MovieClip |
"würfel3" | Frame 144 | Symbol 83 MovieClip |
"btn_würfeln" | Frame 144 | Symbol 89 Button |
"txt_fische" | Frame 144 | Symbol 110 EditableText |
"txt_löcher" | Frame 144 | Symbol 111 EditableText |
"txt_eisbären" | Frame 144 | Symbol 112 EditableText |
"btn_submit" | Frame 144 | Symbol 95 Button |
"eisbären_richtig" | Frame 144 | Symbol 101 MovieClip |
"löcher_richtig" | Frame 144 | Symbol 103 MovieClip |
"fische_richtig" | Frame 144 | Symbol 115 MovieClip |
"sound" | Frame 144 | Symbol 105 MovieClip |
"btn_weiter" | Frame 145 | Symbol 53 Button |
"mc_würfeln" | Frame 146 | Symbol 75 MovieClip |
"würfel2" | Frame 146 | Symbol 83 MovieClip |
"würfel1" | Frame 146 | Symbol 83 MovieClip |
"würfel3" | Frame 146 | Symbol 83 MovieClip |
"btn_würfeln" | Frame 146 | Symbol 89 Button |
"txt_fische" | Frame 146 | Symbol 120 EditableText |
"txt_löcher" | Frame 146 | Symbol 121 EditableText |
"txt_eisbären" | Frame 146 | Symbol 122 EditableText |
"txt_eskimos" | Frame 146 | Symbol 124 EditableText |
"btn_submit" | Frame 146 | Symbol 95 Button |
"eisbären_richtig" | Frame 146 | Symbol 101 MovieClip |
"löcher_richtig" | Frame 146 | Symbol 103 MovieClip |
"fische_richtig" | Frame 146 | Symbol 115 MovieClip |
"eskimos_richtig" | Frame 146 | Symbol 128 MovieClip |
"sound" | Frame 146 | Symbol 105 MovieClip |
"btn_nochmal" | Frame 147 | Symbol 131 Button |
"btn_weiter" | Frame 148 | Symbol 138 Button |
"btn_weiter" | Frame 149 | Symbol 138 Button |
"mc_würfeln" | Frame 150 | Symbol 75 MovieClip |
"würfel2" | Frame 150 | Symbol 83 MovieClip |
"würfel1" | Frame 150 | Symbol 83 MovieClip |
"würfel3" | Frame 150 | Symbol 83 MovieClip |
"btn_würfeln" | Frame 150 | Symbol 142 Button |
"txt_löcher" | Frame 150 | Symbol 145 EditableText |
"txt_eisbären" | Frame 150 | Symbol 146 EditableText |
"btn_submit" | Frame 150 | Symbol 148 Button |
"eisbären_richtig" | Frame 150 | Symbol 101 MovieClip |
"löcher_richtig" | Frame 150 | Symbol 103 MovieClip |
"sound" | Frame 150 | Symbol 105 MovieClip |
"btn_weiter" | Frame 151 | Symbol 138 Button |
"mc_würfeln" | Frame 152 | Symbol 75 MovieClip |
"würfel2" | Frame 152 | Symbol 83 MovieClip |
"würfel1" | Frame 152 | Symbol 83 MovieClip |
"würfel3" | Frame 152 | Symbol 83 MovieClip |
"btn_würfeln" | Frame 152 | Symbol 142 Button |
"txt_fische" | Frame 152 | Symbol 155 EditableText |
"txt_löcher" | Frame 152 | Symbol 156 EditableText |
"txt_eisbären" | Frame 152 | Symbol 157 EditableText |
"btn_submit" | Frame 152 | Symbol 148 Button |
"eisbären_richtig" | Frame 152 | Symbol 101 MovieClip |
"löcher_richtig" | Frame 152 | Symbol 103 MovieClip |
"fische_richtig" | Frame 152 | Symbol 115 MovieClip |
"sound" | Frame 152 | Symbol 105 MovieClip |
"btn_weiter" | Frame 153 | Symbol 138 Button |
"mc_würfeln" | Frame 154 | Symbol 75 MovieClip |
"würfel2" | Frame 154 | Symbol 83 MovieClip |
"würfel1" | Frame 154 | Symbol 83 MovieClip |
"würfel3" | Frame 154 | Symbol 83 MovieClip |
"btn_würfeln" | Frame 154 | Symbol 142 Button |
"txt_fische" | Frame 154 | Symbol 163 EditableText |
"txt_löcher" | Frame 154 | Symbol 164 EditableText |
"txt_eisbären" | Frame 154 | Symbol 165 EditableText |
"txt_eskimos" | Frame 154 | Symbol 167 EditableText |
"btn_submit" | Frame 154 | Symbol 148 Button |
"eisbären_richtig" | Frame 154 | Symbol 101 MovieClip |
"löcher_richtig" | Frame 154 | Symbol 103 MovieClip |
"fische_richtig" | Frame 154 | Symbol 115 MovieClip |
"eskimos_richtig" | Frame 154 | Symbol 128 MovieClip |
"sound" | Frame 154 | Symbol 105 MovieClip |
"btn_nochmal" | Frame 155 | Symbol 172 Button |
"hand2" | Symbol 72 MovieClip Frame 1 | Symbol 69 MovieClip |
"hand1" | Symbol 73 MovieClip Frame 1 | Symbol 69 MovieClip |
"rechts" | Symbol 74 MovieClip Frame 1 | Symbol 72 MovieClip |
"links" | Symbol 74 MovieClip Frame 1 | Symbol 73 MovieClip |
"arme" | Symbol 75 MovieClip Frame 1 | Symbol 74 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wind.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "TN" |
Dynamic Text Variables
prozent | Symbol 13 EditableText | "100" |
prozent | Symbol 19 EditableText | "100" |
prozent | Symbol 20 EditableText | "100" |
counter | Symbol 97 EditableText | "3" |
counter | Symbol 113 EditableText | "3" |
counter | Symbol 125 EditableText | "3" |
counter | Symbol 149 EditableText | "3" |
counter | Symbol 158 EditableText | "3" |
counter | Symbol 168 EditableText | "3" |
|