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Eskimo Game.swf

This is the info page for
Flash #24057

(Click the ID number above for more basic data on this flash file.)


Text
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100

100

A

Production

B

Gamefun 4 all

oard23.de

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German

English

English

Anleitung: Sie möchten gerne nach Grönland fliegen. Doch
bevor Sie fliegen können müssen Sie lernen die Karte von
Grönland zu lesen. Die Karte besteht aus einfachen Würfeln.
Sie müssen nun auf drei Stufen verteilt versuchen die Karte zu
entschlüsseln. Vor jeder Stufe erhalten Sie Tipps, wie die
Karte zu entschlüsseln ist und ein Beispiel zur
Entschlüsselung. Klicken Sie auf "Weiter" um die erste Stufe
zu starten.

Achtung: Dieses Spiel wird Sie evtl. eine Menge Zeit kosten.
Es wäre möglich, dass Ihr Verstand imens gefordert wird.

Weiter

Stufe 1: In Grönland gibt es einige Eisbären. Um sich vor diesen
zu schützen müssen Sie als erstes erkennen wo sich diese
Aufhalten.
Die Eisbären sitzen immer paarweise um Eislöcher herum.
Es gibt auch Eislöcher um die keine Eisbären herum sitzen.
Allerdings gibt es keine Eisbären ohne Eislöcher. Wo Eisbären
sind, sind halt auch Eislöcher!
Finden Sie die Anzahl der Eisbären und Eislöcher heraus und
tippen Sie sie in die weißen Felder oben links ein. Klicken Sie
danach auf bestätigen um die Zahlen zu übermitteln. Wenn eine
eingabe Richtig ist erscheint nach der Bestätigung ein güner
Punkt vor der jeweiligen Anzahl!
Bevor Sie würfeln werden Sie ein Biespiel sehen.
Klicken Sie auf "Weiter" um Stufe 1 zu starten!

Würfeln

Eislöcher

Eisbären

2

6

Bestätigen

Noch

3

mal richtig raten um auf die nächste Stufe zu gelangen!

Stufe 2: Die Eisbären sitzen natürlich nicht Grundlos um
die Eislöcher. Sie sitzen dort um Fische zu fangen, denn
Eisbären sind auch manchmal hungrig!
Wie gesagt sind die Fische unter Ihnen in den Eislöchern. Wo
keine Eislöcher sind gibt es auch keine Fische!
Die Fische haben allerding Angst von den Eisbären gefressen
zu werden. Daher sind in Eislöchern mit vielen Eisbären
weniger Fische und dort wo weniger Eisbären sitzen gibt es
also auch mehr Fische!
Versuchen Sie nun die Anzahl der Eisbären, der Eislöcher und
der Fischer heraus zu finden.
Bevor Sie würfeln werden Sie ein Biespiel sehen.
Klicken Sie auf "Weiter" Stufe 2 zu starten!

Fische

Eislöcher

Eisbären

8

2

4

3

Stufe 3: Du hast jetzt schon viel über Grönland gelernt. Du
kannst nun die letzte Prüfung machen und hast wenn du Sie
abgeschlossen hast genug Wissen um nach Grönland zu
fahren.
Es gibt in Grönland natürlich nicht nur Eisbären, Eislöcher
und Fische. Es gibt dort auch Eskimos. Auch die Eskimos
haben Angst um ihr Leben und halten deshalb auch immer
einen großen Sicherheitsabstand von den Eisbären ein.
Finden Sie nun auch noch die Eskimos und geben Sie die
Anzahl der Eskimos ein!
Bevor Sie würfeln werden Sie ein Biespiel sehen.
Klicken Sie auf "Weiter" um Stufe 3 zu Starten!

Fische

Eislöcher

Eisbären

6

2

6

Eskimos

10

3

mal richtig raten um das Spiel zu gewinnen.

Glückwunsch
Sie haben alle drei Stufen
erfolgreich abgeschlossen! Sie
sind nun für eine Reise nach
Grönland bereit!

Nochmal

Instructions: You would to fly to Greenland. But before you
can fly, you must learn to read the map of Greenland. The map
consists of simple cubes. You must try to decode the map on
three Levels. Before you start a Level, you get a tip and an
example how to decode the map.
Click on "Next" to show the tip for Level one.

Warning: This Game will possibly cost much Time. It would
be possible that your understanding is demanded strongly.

Next

Level 1: In Greenland live many polar bears. To protect your self
you must recognize where they be.
The polar bears always sit in pairs around ice holes.
There are ice holes to, where no palar bears. There are ice holes
too, where no polar bears but there are no polar bears without ice
holes. Where polar bears are, there are also ice holes!
Find out the number of polar bears and ice holes and type it into
the white fields on the top left. Click on "OK" to submit your
numbers. If a number is right, there appears a green dot left beside
the number.
Before you roll the dices you see an Example.
Click on "Next" to start Level 1!

Roll

Ice holes

Polar bears

2

6

OK

3

Right Answers to enter the next Level!

Level 2: The polar bears don't sit around the ice holes
without a reason. They want to catch fishes because they are
hungry.
The fishes are under them in the ice holes. Where are no ice
hole, there an no fishes, too.
The fishes fear the polar bears because the polar bears want
to eat them. So if there are less polar bears, there are more
fishes and if there mor polar bears there are less fishes.
Find out the number of polar bears, ice holes and fishes.
Before you roll the dices you see an example.
Click the "Next"-Button to enter Level 2!

Fishes

Ice holes

Polar bears

8

2

4

3

Level 3: You have learned very much about Greenland.
Now you can absolve the last level.
There aren't only polar bears, ice holes and fishes in
Greenland. There live many eskimos, too.
The Eskimos fear the polar bears, too. So the are stay on a
high distance to the polar bears.
Find out the number of the polar bears, the ice holes, the
fishes and the eskimos!
Before you roll the dices you see an example.
Click the "Next"-Button to enter Level 2!

Fishes

Ice holes

Polar bears

6

2

6

Eskimos

10

3

Right Answers to win the Game!

Congratulation
You have absolved all three Levels!
You can now fly to Greenland.

Again

ActionScript [AS1/AS2]

Frame 1
if (_framesloaded >= _totalframes) { gotoAndPlay (3); } else { geladen = this.getBytesLoaded(); gesamt = this.getBytesTotal(); prozent = Math.round((geladen / gesamt) * 100); ladebalken._xscale = prozent; }
Frame 2
gotoAndPlay (1);
Frame 4
if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_TN", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this._parent.BS_TN); } else { this.createEmptyMovieClip("_TN_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this.BS_TN); } _global.Behaviors.Sound.TN.attachSound("TN"); _global.Behaviors.Sound.TN.start(0, 1);
Frame 138
if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_TN", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this._parent.BS_TN); } else { this.createEmptyMovieClip("_TN_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.TN = new Sound(this.BS_TN); } _global.Behaviors.Sound.TN.attachSound("TN"); _global.Behaviors.Sound.TN.start(0, 1);
Frame 139
stop(); _global.Behaviors.Sound.TN.stop("TN"); btn_german.onRelease = function () { gotoAndStop (140); }; btn_english.onRelease = function () { gotoAndStop (148); };
Frame 140
stop(); btn_weiter.onRelease = function () { gotoAndStop (141); };
Frame 141
stop(); btn_weiter.onRelease = function () { gotoAndStop (142); };
Frame 142
function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; if (counter == 0) { gotoAndStop (143); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(5); w\u00FCrfel2.gotoAndStop(3); w\u00FCrfel3.gotoAndStop(4); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };
Frame 143
stop(); btn_weiter.onRelease = function () { gotoAndStop (144); };
Frame 144
function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if (((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; if (counter == 0) { gotoAndStop (145); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(6); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(1); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };
Frame 145
stop(); btn_weiter.onRelease = function () { gotoAndStop (146); };
Frame 146
function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; txt_eskimos.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) && (tipeskimos == eskimos)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; eskimos_richtig._visible = true; if (counter == 0) { gotoAndStop (147); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } if (tipeskimos == eskimos) { eskimos_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(2); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(3); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipeskimos = 0; tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); tipeskimos = int(txt_eskimos.text); auswerten(); };
Frame 147
stop(); btn_nochmal.onRelease = function () { gotoAndStop (140); };
Frame 148
stop(); btn_weiter.onRelease = function () { gotoAndStop (149); };
Frame 149
stop(); btn_weiter.onRelease = function () { gotoAndStop (150); };
Frame 150
function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; if (counter == 0) { gotoAndStop (151); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(5); w\u00FCrfel2.gotoAndStop(3); w\u00FCrfel3.gotoAndStop(4); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };
Frame 151
stop(); btn_weiter.onRelease = function () { gotoAndStop (152); };
Frame 152
function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if (((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; if (counter == 0) { gotoAndStop (153); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(6); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(1); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); auswerten(); };
Frame 153
stop(); btn_weiter.onRelease = function () { gotoAndStop (154); };
Frame 154
function z\u00E4hlen(zahl) { if (zahl == 1) { eisl\u00F6cher++; fische = fische + 6; } else if (zahl == 3) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 2); fische = fische + 4; } else if (zahl == 5) { eisl\u00F6cher++; Set("eisb\u00E4ren", eisb\u00E4ren + 4); fische = fische + 2; } } function w\u00FCrfeln() { function rotation() { z\u00E4hler++; Set("eisl\u00F6cher", 0); fische = 0; Set("eisb\u00E4ren", 0); zahl1 = random(6) + 1; zahl2 = random(6) + 1; zahl3 = random(6) + 1; w\u00FCrfel1.gotoAndStop(zahl1); z\u00E4hlen(zahl1); w\u00FCrfel2.gotoAndStop(zahl2); z\u00E4hlen(zahl2); w\u00FCrfel3.gotoAndStop(zahl3); z\u00E4hlen(zahl3); if (z\u00E4hler == 30) { clearInterval(rotate); btn_submit.enabled = true; btn_submit._alpha = 100; } } sound.play(); eskimos = random(11); txt_eisb\u00E4ren.text = ""; txt_l\u00F6cher.text = ""; txt_fische.text = ""; txt_eskimos.text = ""; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); mc_w\u00FCrfeln.arme.gotoAndPlay(1); var rotate; var z\u00E4hler = 0; rotate = setInterval(rotation, 50); } function auswerten() { if ((((tipeisb\u00E4ren == eisb\u00E4ren) && (tipl\u00F6cher == eisl\u00F6cher)) && (tipfische == fische)) && (tipeskimos == eskimos)) { counter--; eisb\u00E4ren_richtig._visible = true; l\u00F6cher_richtig._visible = true; fische_richtig._visible = true; eskimos_richtig._visible = true; if (counter == 0) { gotoAndStop (155); } } else { counter = 3; if (tipeisb\u00E4ren == eisb\u00E4ren) { eisb\u00E4ren_richtig._visible = true; } if (tipl\u00F6cher == eisl\u00F6cher) { l\u00F6cher_richtig._visible = true; } if (tipfische == fische) { fische_richtig._visible = true; } if (tipeskimos == eskimos) { eskimos_richtig._visible = true; } } btn_submit.enabled = false; btn_submit._alpha = 50; } stop(); w\u00FCrfel1.gotoAndStop(2); w\u00FCrfel2.gotoAndStop(5); w\u00FCrfel3.gotoAndStop(3); Set("tipeisb\u00E4ren", 0); Set("tipl\u00F6cher", 0); tipeskimos = 0; tipfische = 0; counter = 3; btn_submit.enabled = false; btn_submit._alpha = 50; eisb\u00E4ren_richtig._visible = false; l\u00F6cher_richtig._visible = false; fische_richtig._visible = false; eskimos_richtig._visible = false; mc_w\u00FCrfeln.arme.links.hand1.gotoAndStop(5); mc_w\u00FCrfeln.arme.rechts.hand2.gotoAndStop(5); btn_w\u00FCrfeln.onRelease = function () { w\u00FCrfeln(); }; btn_submit.onRelease = function () { Set("tipeisb\u00E4ren", int(txt_eisb\u00E4ren.text)); tipfische = int(txt_fische.text); Set("tipl\u00F6cher", int(txt_l\u00F6cher.text)); tipeskimos = int(txt_eskimos.text); auswerten(); };
Frame 155
stop(); btn_nochmal.onRelease = function () { gotoAndStop (148); };
Symbol 32 Button
on (release) { getURL ("http://www.board23.de", "_blank"); }
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
stop();
Symbol 69 MovieClip Frame 3
stop();
Symbol 69 MovieClip Frame 4
stop();
Symbol 69 MovieClip Frame 5
stop();
Symbol 69 MovieClip Frame 6
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 25
if (_root.eskimos == 1) { links.hand1.gotoAndStop(1); rechts.hand2.gotoAndStop(6); } if (_root.eskimos == 2) { links.hand1.gotoAndStop(1); rechts.hand2.gotoAndStop(1); } if (_root.eskimos == 3) { links.hand1.gotoAndStop(2); rechts.hand2.gotoAndStop(1); } if (_root.eskimos == 4) { links.hand1.gotoAndStop(3); rechts.hand2.gotoAndStop(1); } if (_root.eskimos == 5) { links.hand1.gotoAndStop(3); rechts.hand2.gotoAndStop(2); } if (_root.eskimos == 6) { links.hand1.gotoAndStop(2); rechts.hand2.gotoAndStop(4); } if (_root.eskimos == 7) { links.hand1.gotoAndStop(4); rechts.hand2.gotoAndStop(3); } if (_root.eskimos == 8) { links.hand1.gotoAndStop(3); rechts.hand2.gotoAndStop(5); } if (_root.eskimos == 9) { links.hand1.gotoAndStop(5); rechts.hand2.gotoAndStop(4); } if (_root.eskimos == 10) { links.hand1.gotoAndStop(5); rechts.hand2.gotoAndStop(5); } if (_root.eskimos == 0) { links.hand1.gotoAndStop(6); rechts.hand2.gotoAndStop(6); }
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
stop();
Symbol 83 MovieClip Frame 3
stop();
Symbol 83 MovieClip Frame 4
stop();
Symbol 83 MovieClip Frame 5
stop();
Symbol 83 MovieClip Frame 6
stop();
Symbol 105 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [wind.wav]
Symbol 2 Sound [TN]
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:11
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:11
Symbol 7 GraphicUsed by:8
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Symbol 17 GraphicUsed by:18
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Symbol 21 GraphicUsed by:Timeline
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Symbol 23 TextUses:22Used by:Timeline
Symbol 24 TextUses:22Used by:Timeline
Symbol 25 GraphicUsed by:32
Symbol 26 FontUsed by:27 30
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Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:25 27 29 30 31Used by:Timeline
Symbol 33 TextUses:22Used by:Timeline
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Symbol 35 GraphicUsed by:40 43
Symbol 36 FontUsed by:37 38 41 42
Symbol 37 TextUses:36Used by:40
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Symbol 45 FontUsed by:46 47 50 56 97 106 113 116 125 129 130 133 134 135 139 149 151 158 159 168 170 171
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Symbol 90 EditableTextUses:85Used by:Timeline
Symbol 91 EditableTextUses:85Used by:Timeline
Symbol 92 EditableTextUses:85Used by:Timeline
Symbol 93 EditableTextUses:85Used by:Timeline
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Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 SoundUsed by:105
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 TextUses:45 55Used by:Timeline
Symbol 107 EditableTextUses:85Used by:Timeline
Symbol 108 EditableTextUses:85Used by:Timeline
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Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:Timeline
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Symbol 136 GraphicUsed by:138 172
Symbol 137 GraphicUsed by:138 172
Symbol 138 ButtonUses:48 49 135 136 137Used by:Timeline
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Symbol 140 TextUses:85Used by:142
Symbol 141 GraphicUsed by:142 148
Symbol 142 ButtonUses:84 140 141Used by:Timeline
Symbol 143 EditableTextUses:85Used by:Timeline
Symbol 144 EditableTextUses:85Used by:Timeline
Symbol 145 EditableTextUses:85Used by:Timeline
Symbol 146 EditableTextUses:85Used by:Timeline
Symbol 147 TextUses:85Used by:148
Symbol 148 ButtonUses:84 147 141Used by:Timeline
Symbol 149 EditableTextUses:45Used by:Timeline
Symbol 150 TextUses:85Used by:Timeline
Symbol 151 TextUses:45Used by:Timeline
Symbol 152 EditableTextUses:85Used by:Timeline
Symbol 153 EditableTextUses:85Used by:Timeline
Symbol 154 EditableTextUses:85Used by:Timeline
Symbol 155 EditableTextUses:85Used by:Timeline
Symbol 156 EditableTextUses:85Used by:Timeline
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Symbol 158 EditableTextUses:45Used by:Timeline
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Symbol 161 EditableTextUses:85Used by:Timeline
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Symbol 165 EditableTextUses:85Used by:Timeline
Symbol 166 EditableTextUses:85Used by:Timeline
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Symbol 168 EditableTextUses:45Used by:Timeline
Symbol 169 TextUses:85Used by:Timeline
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Instance Names

"ladebalken"Frame 1Symbol 16 MovieClip
"btn_german"Frame 139Symbol 40 Button
"btn_english"Frame 139Symbol 43 Button
"btn_weiter"Frame 140Symbol 53 Button
"btn_weiter"Frame 141Symbol 53 Button
"mc_würfeln"Frame 142Symbol 75 MovieClip
"würfel2"Frame 142Symbol 83 MovieClip
"würfel1"Frame 142Symbol 83 MovieClip
"würfel3"Frame 142Symbol 83 MovieClip
"btn_würfeln"Frame 142Symbol 89 Button
"txt_löcher"Frame 142Symbol 92 EditableText
"txt_eisbären"Frame 142Symbol 93 EditableText
"btn_submit"Frame 142Symbol 95 Button
"eisbären_richtig"Frame 142Symbol 101 MovieClip
"löcher_richtig"Frame 142Symbol 103 MovieClip
"sound"Frame 142Symbol 105 MovieClip
"btn_weiter"Frame 143Symbol 53 Button
"mc_würfeln"Frame 144Symbol 75 MovieClip
"würfel2"Frame 144Symbol 83 MovieClip
"würfel1"Frame 144Symbol 83 MovieClip
"würfel3"Frame 144Symbol 83 MovieClip
"btn_würfeln"Frame 144Symbol 89 Button
"txt_fische"Frame 144Symbol 110 EditableText
"txt_löcher"Frame 144Symbol 111 EditableText
"txt_eisbären"Frame 144Symbol 112 EditableText
"btn_submit"Frame 144Symbol 95 Button
"eisbären_richtig"Frame 144Symbol 101 MovieClip
"löcher_richtig"Frame 144Symbol 103 MovieClip
"fische_richtig"Frame 144Symbol 115 MovieClip
"sound"Frame 144Symbol 105 MovieClip
"btn_weiter"Frame 145Symbol 53 Button
"mc_würfeln"Frame 146Symbol 75 MovieClip
"würfel2"Frame 146Symbol 83 MovieClip
"würfel1"Frame 146Symbol 83 MovieClip
"würfel3"Frame 146Symbol 83 MovieClip
"btn_würfeln"Frame 146Symbol 89 Button
"txt_fische"Frame 146Symbol 120 EditableText
"txt_löcher"Frame 146Symbol 121 EditableText
"txt_eisbären"Frame 146Symbol 122 EditableText
"txt_eskimos"Frame 146Symbol 124 EditableText
"btn_submit"Frame 146Symbol 95 Button
"eisbären_richtig"Frame 146Symbol 101 MovieClip
"löcher_richtig"Frame 146Symbol 103 MovieClip
"fische_richtig"Frame 146Symbol 115 MovieClip
"eskimos_richtig"Frame 146Symbol 128 MovieClip
"sound"Frame 146Symbol 105 MovieClip
"btn_nochmal"Frame 147Symbol 131 Button
"btn_weiter"Frame 148Symbol 138 Button
"btn_weiter"Frame 149Symbol 138 Button
"mc_würfeln"Frame 150Symbol 75 MovieClip
"würfel2"Frame 150Symbol 83 MovieClip
"würfel1"Frame 150Symbol 83 MovieClip
"würfel3"Frame 150Symbol 83 MovieClip
"btn_würfeln"Frame 150Symbol 142 Button
"txt_löcher"Frame 150Symbol 145 EditableText
"txt_eisbären"Frame 150Symbol 146 EditableText
"btn_submit"Frame 150Symbol 148 Button
"eisbären_richtig"Frame 150Symbol 101 MovieClip
"löcher_richtig"Frame 150Symbol 103 MovieClip
"sound"Frame 150Symbol 105 MovieClip
"btn_weiter"Frame 151Symbol 138 Button
"mc_würfeln"Frame 152Symbol 75 MovieClip
"würfel2"Frame 152Symbol 83 MovieClip
"würfel1"Frame 152Symbol 83 MovieClip
"würfel3"Frame 152Symbol 83 MovieClip
"btn_würfeln"Frame 152Symbol 142 Button
"txt_fische"Frame 152Symbol 155 EditableText
"txt_löcher"Frame 152Symbol 156 EditableText
"txt_eisbären"Frame 152Symbol 157 EditableText
"btn_submit"Frame 152Symbol 148 Button
"eisbären_richtig"Frame 152Symbol 101 MovieClip
"löcher_richtig"Frame 152Symbol 103 MovieClip
"fische_richtig"Frame 152Symbol 115 MovieClip
"sound"Frame 152Symbol 105 MovieClip
"btn_weiter"Frame 153Symbol 138 Button
"mc_würfeln"Frame 154Symbol 75 MovieClip
"würfel2"Frame 154Symbol 83 MovieClip
"würfel1"Frame 154Symbol 83 MovieClip
"würfel3"Frame 154Symbol 83 MovieClip
"btn_würfeln"Frame 154Symbol 142 Button
"txt_fische"Frame 154Symbol 163 EditableText
"txt_löcher"Frame 154Symbol 164 EditableText
"txt_eisbären"Frame 154Symbol 165 EditableText
"txt_eskimos"Frame 154Symbol 167 EditableText
"btn_submit"Frame 154Symbol 148 Button
"eisbären_richtig"Frame 154Symbol 101 MovieClip
"löcher_richtig"Frame 154Symbol 103 MovieClip
"fische_richtig"Frame 154Symbol 115 MovieClip
"eskimos_richtig"Frame 154Symbol 128 MovieClip
"sound"Frame 154Symbol 105 MovieClip
"btn_nochmal"Frame 155Symbol 172 Button
"hand2"Symbol 72 MovieClip Frame 1Symbol 69 MovieClip
"hand1"Symbol 73 MovieClip Frame 1Symbol 69 MovieClip
"rechts"Symbol 74 MovieClip Frame 1Symbol 72 MovieClip
"links"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"arme"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "wind.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "TN"

Dynamic Text Variables

prozentSymbol 13 EditableText"100"
prozentSymbol 19 EditableText"100"
prozentSymbol 20 EditableText"100"
counterSymbol 97 EditableText"3"
counterSymbol 113 EditableText"3"
counterSymbol 125 EditableText"3"
counterSymbol 149 EditableText"3"
counterSymbol 158 EditableText"3"
counterSymbol 168 EditableText"3"




http://swfchan.com/5/24057/info.shtml
Created: 25/5 -2019 14:50:10 Last modified: 25/5 -2019 14:50:10 Server time: 15/05 -2024 04:16:04