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Wayside Arrow Escape.swf

This is the info page for
Flash #24092

(Click the ID number above for more basic data on this flash file.)


Text
0

+1000

Next

Next

Ne  xt

Play

Play

Pl  ay

Your goal is to help Todd and Maurecia reach the top floor
while avoiding Myron’s (the “Cupid” of the “love goddess” Dana) love.

Welcome to Wayside “Love” Story?

have been dipped in a powerful
love potion created by Miss Mush.

Only by reaching the top floor can you hope to avoid a fate
worst than rampaging cows.

These

Oh, by the way, Maurecia can’t climb
stairs since she wears roller skates!!!

Shift

Spacebar

Back

Back

Ba  ck

Avoid                    and pick up
to keep the “ fire of love” low.

Controls

Use the                        to move around.

Use the                    to activate the forklifts.

Use the               key to switch between characters.

Music
ON/off

Music
ON/off

Mu   sic
ON/  off

Music
on/OFF

Music
on/OFF

Mu   sic
on/  OFF

Sounds
ON/off

Sounds
ON/off

Sou   nds
ON/  off

Sounds
on/OFF

Sounds
on/OFF

Sou   nds
on/  OFF

Resume

Resume

Res  ume

How to
Play

How to
Play

How    to
Pl  ay

Restart

Restart

Res  tart

Quit

Quit

Qu  it

Menu

Yes

Yes

Y es

No

No

N  o

Are you sure you
want to Quit?

Are you sure you
want to Restart?

Aren’t you
forgetting someone ?

You're on the
wrong platform

High
Scores

High
Scores

Hi   gh
Sco  res

Arrow Escape

Watch "WAYSIDE" On Nickelodeon!

Reset

Reset

Re  set

Menu

Menu

Me  nu

LOVE

0

Score :

Submit
Score

Submit
Score

Sub   mit
Sc  ore

View
Score

View
Score

Vi   ew
Sc  ore

Play
Again

Play
Again

Pl   ay
Ag  ain

Congratulations, you saved Todd and Maurecia
from a…cruel fate.

They look
quite happy
…don’t they?

000 000 000

Try
Again

Try
Again

T   ry
Ag  ain

Well, looks like they will live
happily     ever after

…or maybe not…

000 000 000

Final Score:

999 999 999

High Scores

High score list comin’ up...

No    NickName:

Score:

Scroll

999 999 999

ActionScript [AS1/AS2]

Frame 1
function update() { mcState.sLoading.text = nFakePc + "%"; } Stage.showMenu = false; _focusrect = false; var nMAX_LOAD_SPEED = 3; var sTARGET_LABEL = "Loaded"; var nFakePc = 0; var nPc; this.mcState.onEnterFrame = function () { var _local2 = getBytesLoaded() / getBytesTotal(); nPc = Math.floor(_local2 * 100); nFakePc = nFakePc + nMAX_LOAD_SPEED; if (nFakePc > nPc) { nFakePc = nPc; } update(); if (nFakePc == 100) { delete this.mcState.onEnterFrame; gotoAndStop(sTARGET_LABEL); delete nMAX_LOAD_SPEED; delete sTARGET_LABEL; delete nFakePc; delete nPc; } }; stop();
Frame 10
new Main(this);
Instance of Symbol 753 MovieClip "mcState" in Frame 30
onClipEvent (load) { _global.mainCS = this; var MainCTRL = new CatWalk_pack(this); }
Symbol 42 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); } on (keyPress "<Home>") { return(undefined); }
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
gotoAndStop (1);
Symbol 75 MovieClip Frame 1
this.swapDepths(666); this.removeMovieClip();
Symbol 79 MovieClip [nPoints] Frame 57
this.removeMovieClip();
Symbol 143 MovieClip Frame 1
stop();
Symbol 821 MovieClip [__Packages.Library.State] Frame 0
class Library.State { var mcRef, bPaused, sState, nStateTotalFrame, __get__setPaused; function State (_mcRef) { mcRef = _mcRef; bPaused = false; } function doEnterFrame() { this["do" + sState](); } function doUnPausableEnterFrame() { } function isStateComplete() { var _local2 = false; if (mcRef.mcState._currentframe >= nStateTotalFrame) { _local2 = true; } return(_local2); } function pause() { bPaused = true; mcRef.mcState.stop(); } function unPause() { bPaused = false; mcRef.mcState.play(); } function setState(P_sState) { if (sState != P_sState) { unloadState(sState); sState = P_sState; mcRef.gotoAndStop(sState); nStateTotalFrame = mcRef.mcState._totalframes; loadState(sState); } } function get Mc() { return(mcRef); } function get CurrentState() { return(sState); } function get Paused() { return(bPaused); } function set setPaused(_bPaused) { bPaused = _bPaused; //return(__get__setPaused()); } function loadState() { } function unloadState() { } }
Symbol 822 MovieClip [__Packages.Library.Dispatcher] Frame 0
class Library.Dispatcher extends Library.State { var oBroadcaster, __get__Paused, __set__setPaused; function Dispatcher (_mcRef) { super(_mcRef); oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); } function doEnterFrame() { if (!__get__Paused()) { doDispatchMessage("doEnterFrame"); } } function doDispatchMessage() { oBroadcaster.broadcastMessage(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); } function addToDispatcher(_oRef) { oBroadcaster.addListener(_oRef); } function removeFromDispatcher(_oRef) { oBroadcaster.removeListener(_oRef); } function doPause() { __set__setPaused(true); doDispatchMessage("doPause"); } function doResume() { __set__setPaused(false); doDispatchMessage("doResume"); } function doDestroy() { delete oBroadcaster; } }
Symbol 823 MovieClip [__Packages.Main] Frame 0
class Main extends Library.Dispatcher { static var oCtrl; var mcRef, bRestart, sndPackaging, nScore, aIndexSwapDepth, oSnd, __get__Paused, doDispatchMessage, oTransition, oPopup, sndInGame, sCurrentSection, MAX_LEVEL, nLevel; function Main (P_mcRef) { super(P_mcRef); oCtrl = this; mcRef.stop(); bRestart = false; initMainVar(); mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); loadSection("Loaded"); Library.Sound.SoundManager.doInit(mcRef); Library.Sound.SoundManager.setCategoryVolume("btn", 60); Library.Sound.SoundManager.setCategoryVolume("music", 50); Library.Sound.SoundManager.setCategoryVolume("SFX", 80); Library.Sound.SoundManager.setCategoryVolume("VO", 150); sndPackaging = Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_pack", 100, 99999); sndPackaging.setFadeRate(5); _global.oCtrl = this; } static function get Instance() { return(oCtrl); } function initMainVar() { nScore = 0; aIndexSwapDepth = new Array(); aIndexSwapDepth[0] = {sType:"Remove", nCurrentDepth:900000, nBaseDepth:900000, nLimitDepth:1000000}; oSnd = new Library.Sound.SoundCall(); Library.Sound.SoundManager.doInit(mcRef); Library.Sound.SoundManager.setCategoryVolume("music", 50); Library.Sound.SoundManager.setCategoryVolume("SFX", 80); } function doEnterFrame() { if (__get__Paused() == false) { doDispatchMessage("doEnterFrame"); } else { doDispatchMessage("fDoUnpausableEnterFrame"); } } function ajustMusicBtn() { var _local2 = mcRef.mcState; _local2.mcMusic.gotoAndStop("On"); if (Library.Sound.SoundManager.isCategoryMuted("music")) { _local2.mcMusic.gotoAndStop("Off"); } setButton(_local2.mcMusic.btnMusic, "MusicMute", true); } function loadSection(P_sSection) { setSection(P_sSection); switch (P_sSection) { case "Loaded" : oTransition = new Library.Transition(mcRef.mcTransition); _global.TransitionRef = oTransition; oPopup = new Library.Popup(mcRef.mcPopup); new Library.NickHS("way_escape", true, false); Library.NickHS.__get__Instance().initHiScores(); oTransition.setTransition("Title"); break; case "Title" : ajustMusicBtn(); setButton(mcRef.mcState.btnPlay, "PlayGame", true); setButton(mcRef.mcState.btnHelp, "Instruct", true); setButton(mcRef.mcState.btnViewHS, "Play_ViewHS", true); setButton(mcRef.mcState.btnMusicOff, "mcMusic", true); break; case "Game" : if (Library.Sound.SoundManager.isSoundPlaying("sMu_game").bPlaying == false) { sndPackaging.doFadeTo(0, true); sndInGame = Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_game", 0, 99999); sndInGame.setFadeRate(5); sndInGame.doFadeTo(100, false); } initPlay(); setButton(mcRef.mcState.mcHUD.btnMenu, "OpenMenu", true); setButton(mcRef.mcState.mcHUD.btnReset, "btnReset", true); break; case "Win" : case "Lose" : if (Library.Sound.SoundManager.isSoundPlaying("sMu_pack").bPlaying == false) { sndInGame.doFadeTo(0, true); sndPackaging = Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_pack", 0, 99999); sndPackaging.setFadeRate(5); sndPackaging.doFadeTo(100, false); } mcRef.mcState.txtScore.text = nScore; if (Library.NickHS.__get__Instance().bHSAvailable == true) { Library.NickHS.__get__Instance().doHSInit(); } else { mcRef.btnViewHS._visible = false; mcRef.btnSubmitHS._visible = false; } setButton(mcRef.mcState.btnSubmitHS, "doSubmitHS", true); setButton(mcRef.mcState.btnViewHS, "doViewHS", true); setButton(mcRef.mcState.btnPlayAgain, "PlayGame", true); break; case "HighScore" : mcRef.mcState.txtScore.text = nScore; if (Library.Sound.SoundManager.isSoundPlaying("sMu_pack").bPlaying == false) { sndInGame.doFadeTo(0, true); sndPackaging = Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_pack", 0, 99999); sndPackaging.setFadeRate(5); sndPackaging.doFadeTo(100, false); } mcRef.playerScore = getScore(); Library.NickHS.__get__Instance().setHSBoard(mcRef.mcState.mcHS); setButton(mcRef.mcState.btnSubmitHS, "View_SubmitHS", true); setButton(mcRef.mcState.btnPlayAgain, "PlayGame", true); setButton(mcRef.mcState.btnBackMenu, "backToMenu", true); if (Library.NickHS.__get__Instance().bGetHS == true) { Library.NickHS.__get__Instance().bGetHS = false; Library.NickHS.__get__Instance().getScores(); } if (Library.NickHS.__get__Instance().bSubmitHS == true) { Library.NickHS.__get__Instance().bSubmitHS = false; Library.NickHS.__get__Instance().submitScore(nScore); mcRef.mcState.btnSubmitHS._visible = false; } break; case "ViewOnlyHS" : mcRef.mcState.txtScore.text = nScore; if (Library.NickHS.__get__Instance().bHSAvailable == true) { Library.NickHS.__get__Instance().doHSInit(); } mcRef.mcState.sScore = Library.Utils.Tools.returnFormatedNumber(nScore); Library.NickHS.__get__Instance().setHSBoard(mcRef.mcState.mcHS); Library.NickHS.__get__Instance().getScores(); setButton(mcRef.mcState.btnPlayAgain, "PlayGame", true); setButton(mcRef.mcState.btnBackMenu, "backToMenu", true); } } function unloadSection(P_sSection) { switch (P_sSection) { case "Loaded" : break; case "Title" : break; case "Game" : unLoadGame(); break; case "Lose" : break; case "Win" : break; case "HighScore" : mcRef.theDoge.unloadMovie(); } } function fRemoveObject(P_sObjName) { delete this[P_sObjName]; } function fRemoveInstance(P_mcRef) { P_mcRef.swapDepths(fReturnDepth("Remove")); P_mcRef.removeMovieClip(); } function fReturnDepth(P_sType) { for (var _local3 in aIndexSwapDepth) { if (aIndexSwapDepth[_local3].sType == P_sType) { aIndexSwapDepth[_local3].nCurrentDepth++; if (aIndexSwapDepth[_local3].nCurrentDepth > aIndexSwapDepth[_local3].nLimitDepth) { aIndexSwapDepth[_local3].nCurrentDepth = aIndexSwapDepth[_local3].nBaseDepth; } return(aIndexSwapDepth[_local3].nCurrentDepth); } } } function initPlay() { if (_global.Game.bPaused) { _global.Game.PauseGame(); } } function unLoadGame() { } function setSection(P_sSection) { sCurrentSection = P_sSection; } function setScoreText(P_nNumber, P_nMinimumChar) { var _local6 = false; var _local1 = String(P_nNumber); var _local7 = _local1; do { if (_local1.length < P_nMinimumChar) { _local6 = true; _local7 = "0" + _local7; } } while (_local7.length < P_nMinimumChar); _local1 = _local7; var _local3 = ""; var _local5 = _local1.length; _local5 = _local5 / 3; if (_local5 <= 1) { return(_local1); } var _local2 = _local5; while (_local2 > 1) { _local3 = (" " + _local1.substr(-3)) + _local3; _local1 = _local1.substr(0, -3); _local2--; } _local7 = _local1 + _local3; return(_local7); } function setScore(_nNumber) { nScore = _nNumber; } function getScore() { return(nScore); } function endGame() { if (nLevel < MAX_LEVEL) { nLevel++; } else { oTransition.setTransition("end"); } } function setButton(_mcRef, _sButtonType, _bSound) { _mcRef.gotoAndStop("Idle"); _mcRef.hitArea = _mcRef.mcHitZone; _mcRef.onRollOver = Library.Utils.Delegate.create(this, setButtonAction, _sButtonType, sEVENT_ROLLOVER, _bSound, _mcRef); _mcRef.onRelease = Library.Utils.Delegate.create(this, setButtonAction, _sButtonType, sEVENT_RELEASE, _bSound, _mcRef); _mcRef.onPress = Library.Utils.Delegate.create(this, setButtonAction, _sButtonType, sEVENT_PRESS, _bSound, _mcRef); _mcRef.onReleaseOutside = Library.Utils.Delegate.create(this, setButtonAction, _sButtonType, sEVENT_RELEASE_OUTSIDE, _bSound, _mcRef); _mcRef.onRollOut = Library.Utils.Delegate.create(this, setButtonAction, _sButtonType, sEVENT_ROLLOUT, _bSound, _mcRef); } function removeButton(_mcRef) { delete _mcRef.onRollOver; delete _mcRef.onRelease; delete _mcRef.onPress; delete _mcRef.onReleaseOutside; delete _mcRef.onRollOut; } function setButtonAction(_sButtonType, _sButtonEvent, _bSound, _mcRef) { switch (_sButtonEvent) { case sEVENT_ROLLOVER : if (_bSound) { oSnd.sBtnRollOver(); } _mcRef.gotoAndStop("RollOver"); break; case sEVENT_RELEASE : if (_bSound) { oSnd.sBtnPress(); } _mcRef.gotoAndStop("RollOver"); switch (_sButtonType) { case "PlayGame" : nScore = 0; oTransition.setTransition("Game"); break; case "Instruct" : oPopup.setState("Help"); break; case "OpenMenu" : oPopup.setState("StartMenu"); _global.Game.PauseGame(); Library.Sound.SoundManager.pauseAllSounds(); break; case "ResumeHelp" : if (sCurrentSection == "Game") { oPopup.setState("MenuOpen"); } else { nScore = 0; oTransition.setTransition("Game", undefined, true); } break; case "QuitGame" : oPopup.setState("QuitOpen"); break; case "NextBtn" : oPopup.NextPage(); break; case "PrevBtn" : oPopup.PrevPage(); break; case "ResumeGame" : oPopup.setState("EndMenu"); break; case "SoundMute" : if (oPopup.__get__SoundMute()) { Library.Sound.SoundManager.doUnMuteCategory("SFX"); Library.Sound.SoundManager.doUnMuteCategory("btn"); oPopup.setSoundMute(false); } else { Library.Sound.SoundManager.doMuteCategory("SFX"); Library.Sound.SoundManager.doMuteCategory("btn"); oPopup.setSoundMute(true); } oPopup.ajustMusicBtn(); break; case "MusicMute" : if (oPopup.__get__MusicMute()) { Library.Sound.SoundManager.doUnMuteCategory("music"); oPopup.setMusicMute(false); } else { Library.Sound.SoundManager.doMuteCategory("music"); oPopup.setMusicMute(true); } oPopup.ajustMusicBtn(); if (sCurrentSection == "Title") { ajustMusicBtn(); } break; case "QuitYes" : oTransition.setTransition("Lose", undefined, true); break; case "QuitNo" : oPopup.setState("MenuOpen"); break; case "Play_ViewHS" : oTransition.setTransition("ViewOnlyHS"); break; case "doViewHS" : Library.NickHS.__get__Instance().doViewHS(); break; case "doSubmitHS" : Library.NickHS.__get__Instance().doSubmitHS(); break; case "View_SubmitHS" : mcRef.mcState.btnSubmitHS._visible = false; Library.NickHS.__get__Instance().submitScore(Instance.nScore); break; case "btnReset" : _global.Pack.EndGame(0); break; case "btnRestart" : oPopup.setState("RestartOpen"); break; case "RestartYes" : _global.Pack.EndGame(4); oTransition.setTransition("Game", undefined, true); break; case "RestartNo" : oPopup.setState("MenuOpen"); break; case "backToMenu" : oTransition.setTransition("Title"); } break; case sEVENT_PRESS : _mcRef.gotoAndStop("Press"); break; case sEVENT_ROLLOUT : _mcRef.gotoAndStop("Idle"); break; case sEVENT_RELEASE_OUTSIDE : _mcRef.gotoAndStop("Idle"); } } static var sEVENT_ROLLOVER = "RollOver"; static var sEVENT_RELEASE = "Release"; static var sEVENT_PRESS = "Press"; static var sEVENT_RELEASE_OUTSIDE = "ReleaseOutside"; static var sEVENT_ROLLOUT = "RollOut"; }
Symbol 824 MovieClip [__Packages.Library.Sound.SoundItem] Frame 0
class Library.Sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (__sndObject, __sLinkage, __nVolume, __nLoop, __sCategory, __mc) { sndObj = __sndObject; sLinkage = __sLinkage; mcRef = __mc; nRemainingLoop = __nLoop; nCurrentVolume = __nVolume; nTargetVolume = __nVolume; nFadeRate = FADE_RATE; sCategory = __sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; sndObj.onSoundComplete = Library.Utils.Delegate.create(this, doSoundComplete); sndObj.start(0, __nLoop); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(__oListener) { aEventListeners.push(__oListener); } function doRemoveListener(__oListener) { var _local2 = 0; while (_local2 < aEventListeners.length) { if (aEventListeners[_local2] == __oListener) { delete aEventListeners[_local2]; aEventListeners.splice(_local2, 1); } _local2++; } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(__nVolume, __bStopAndDelete) { if (__bStopAndDelete == undefined) { __bStopAndDelete = true; } bStopAfterFade = __bStopAndDelete; nTargetVolume = __nVolume; } function setFadeRate(__nRate) { if (__nRate == undefined) { __nRate = FADE_RATE; } nFadeRate = __nRate; } function setFadeAtEnd(__bFadeAtEnd) { bFadeAtEnd = true; } function setPan(__nPan) { sndObj.setPan(__nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function get Volume() { return(sndObj.getVolume()); } function get Position() { return(sndObj.position); } function get SoundObject() { return(sndObj); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= FADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; while (_local2 < aEventListeners.length) { aEventListeners[_local2].doSoundEvent(Library.Sound.SoundManager.EVENT_SOUND_COMPLETE, this); _local2++; } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = Library.Utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(__nVolume) { var _local2; if ((!bMuted) && (!Library.Sound.SoundManager.isCategoryMuted(sCategory))) { var _local3 = Library.Sound.SoundManager.__get__MasterVolume() / 100; var _local4 = Library.Sound.SoundManager.getCategoryVolume(sCategory) / 100; _local2 = __nVolume; _local2 = _local2 * _local4; _local2 = _local2 * _local3; } else { _local2 = 0; } return(_local2); } static var FADE_RATE = 8; static var FADE_AT_END_TIME = 800; }
Symbol 825 MovieClip [__Packages.Library.Utils.Delegate] Frame 0
class Library.Utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; var _local4 = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(_local4.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 826 MovieClip [__Packages.Library.Sound.SoundManager] Frame 0
class Library.Sound.SoundManager { static var aSounds, nSoundNum, mcAttach, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(__sLinkage, __nVolume, __nLoop, __bUnique) { return(doPlaySoundInCat(DEFAULT_CATEGORY, __sLinkage, __nVolume, __nLoop, __bUnique)); } static function doPlaySoundInCat(__sCategoryName, __sLinkage, __nVolume, __nLoop, __bUnique) { doCheckInit(); if (__nVolume == undefined) { __nVolume = 100; } if (__nLoop == undefined) { __nLoop = 1; } if (__bUnique == undefined) { __bUnique = false; } var _local1; var _local2; if (__bUnique) { var _local4 = isSoundPlaying(__sLinkage); _local2 = _local4.bPlaying; if (!_local2) { _local1 = _local4.oSound; } } else { _local2 = true; } if (_local2) { doManageCategory(__sCategoryName); var _local5 = getMCForSound(); var _local3 = new Sound(_local5); _local3.attachSound(__sLinkage); if (_local3.duration != undefined) { _local1 = new Library.Sound.SoundItem(_local3, __sLinkage, __nVolume, __nLoop, __sCategoryName, _local5); } _local1.doAddListener(Library.Sound.SoundManager); aSounds.push(_local1); } return(_local1); } static function isSoundPlaying(__sLinkageName) { var _local1 = new Object(); _local1.bPlaying = false; _local1.oSound = undefined; for (var _local3 in aSounds) { if (aSounds[_local3].LinkageName == __sLinkageName) { _local1.bPlaying = true; _local1.oSound = aSounds[_local3]; } } return(_local1); } static function doManageExternalSound(__oSound) { doCheckInit(); doManageCategory(__oSound.__get__Category()); __oSound.doAddListener(Library.Sound.SoundManager); aSounds.push(__oSound); } static function getMCForSound() { nSoundNum++; var _local1 = mcAttach.createEmptyMovieClip("Snd" + nSoundNum, nSoundNum); return(_local1); } static function doInit(__mcAttach) { mcAttach = __mcAttach; if (!bInited) { bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(Library.Sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function pauseAllSounds() { for (var _local1 in aSounds) { if (aSounds[_local1].sCategory == "SFX") { aSounds[_local1].doPause(); } } doUpdateAllSoundsVolume(); } static function resumeAllSounds() { for (var _local1 in aSounds) { if (aSounds[_local1].sCategory == "SFX") { aSounds[_local1].doResume(); } } doUpdateAllSoundsVolume(); } static function doEnterFrame() { for (var _local1 in aSounds) { aSounds[_local1].doEnterFrame(); } } static function setCategoryVolume(__sCategoryName, __nVol) { doManageCategory(__sCategoryName); for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { aSoundCategories[_local3].nVolume = __nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].nVolume; } } return(_local1); } static function isCategoryMuted(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].bMuted; } } return(_local1); } static function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === EVENT_SOUND_COMPLETE)) { } else { for (var _local2 in aSounds) { if (aSounds[_local2] == __oSound) { delete aSounds[_local2]; aSounds.splice(_local2, 1); } } } } static function doMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(__nVol) { nMasterVolume = __nVol; doUpdateAllSoundsVolume(); } static function get MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(__oListener) { for (var _local2 in aSounds) { aSounds[_local2].doRemoveListener(__oListener); } } static function doUpdateAllSoundsVolume() { for (var _local1 in aSounds) { aSounds[_local1].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { } } static function doManageCategory(__sCategoryName) { doCheckInit(); var _local1 = false; for (var _local4 in aSoundCategories) { if (aSoundCategories[_local4].sName == __sCategoryName) { _local1 = true; } } if (!_local1) { var _local3 = new Object(); _local3.sName = __sCategoryName; _local3.nVolume = 100; _local3.bMuted = false; aSoundCategories.push(_local3); } } static var EVENT_SOUND_COMPLETE = 1; static var DEFAULT_CATEGORY = "SFX"; static var bInited = false; }
Symbol 827 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 828 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 829 MovieClip [__Packages.Library.Utils.MoreMath] Frame 0
class Library.Utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local1 = 0; if (__nNum < 0) { _local1 = -1; } else if (__nNum > 0) { _local1 = 1; } return(_local1); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local1 = __nNum; if (_local1 != __nTargetNum) { if (_local1 < __nTargetNum) { _local1 = _local1 + __nReducer; if (_local1 > __nTargetNum) { _local1 = __nTargetNum; } } else { _local1 = _local1 - __nReducer; if (_local1 < __nTargetNum) { _local1 = __nTargetNum; } } } return(_local1); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local3; var _local2; var _local1; _local3 = Math.abs(__nX2) - Math.abs(__nX1); _local2 = Math.abs(__nY2) - Math.abs(__nY1); _local1 = Math.atan2(_local2, _local3); _local1 = (_local1 * 180) / Math.PI; return(_local1); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local2 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local2}); } }
Symbol 830 MovieClip [__Packages.Library.Sound.SoundCall] Frame 0
class Library.Sound.SoundCall { function SoundCall () { } function sBtnRollOver() { Library.Sound.SoundManager.doPlaySoundInCat("btn", "btnRoll", 70, 1); } function sBtnPress() { Library.Sound.SoundManager.doPlaySoundInCat("btn", "btnClick", 70, 1); } }
Symbol 831 MovieClip [__Packages.Library.Transition] Frame 0
class Library.Transition extends Library.State { var mcInsideMovieClip, sNextFrameLabel, bInPopup, mcRef, sState, doEnterFrame; function Transition (P_mcRef) { super(P_mcRef); setState("Idle"); initTrans(); } function initTrans() { mcInsideMovieClip = undefined; sNextFrameLabel = ""; bInPopup = false; } function doIn() { if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { setState("Out"); changeSection(); } } function doOut() { if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { setState("Idle"); if (_global.oCtrl.bRestart) { _global.oCtrl.bRestart = false; } } } function setTransition(P_sNextLabel, P_mcInsideMovieClip, P_bInPopup) { sNextFrameLabel = P_sNextLabel; setState("In"); mcRef.mcBlocker.useHandCursor = false; if (P_mcInsideMovieClip != undefined) { mcInsideMovieClip = P_mcInsideMovieClip; } if (P_bInPopup) { bInPopup = true; } } function changeSection() { if (bInPopup) { _global.oCtrl.oPopup.setState("Idle"); } if (mcInsideMovieClip != undefined) { var _local3 = mcInsideMovieClip; _local3.gotoAndStop(sNextFrameLabel); mcInsideMovieClip = undefined; } else { Main.__get__Instance().unloadSection(Main.__get__Instance().sCurrentSection); Main.__get__Instance().setState(sNextFrameLabel); Main.__get__Instance().loadSection(sNextFrameLabel); } } function setState(P_sState) { if (P_sState != "Idle") { sState = P_sState; mcRef.gotoAndStop(P_sState); mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); } else { sState = P_sState; mcRef.gotoAndStop(P_sState); delete mcRef.onEnterFrame; } loadState(); } function loadState() { mcRef.LockBtn.useHandCursor = false; switch (sState) { case "Idle" : mcRef.stop(); break; case "In" : } } }
Symbol 832 MovieClip [__Packages.Library.Popup] Frame 0
class Library.Popup extends Library.State { var setState, bMusicMute, bSoundMute, sState, nStateTotalFrame, mcRef; function Popup (P_mcRef) { super(P_mcRef); setState("Idle"); bMusicMute = false; bSoundMute = false; } function doUnPausableEnterFrame() { this["do" + sState](); } function doStartMenu() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("MenuOpen"); } } function doForget() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); } } function doWrongPlayer() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); } } function doMenuOpen() { } function doEndMenu() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); _global.Game.PauseGame(); Library.Sound.SoundManager.resumeAllSounds(); } } function doIntro() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); delete mcRef.onEnterFrame; Main.__get__Instance().unPause(); } } function doPasteBtnCall() { Main.__get__Instance().setButton(mcRef.mcState.btnPlay, "ResumeHelp", true); Main.__get__Instance().setButton(mcRef.mcState.btnNext, "NextBtn", true); Main.__get__Instance().setButton(mcRef.mcState.btnBack, "PrevBtn", true); } function ajustMusicBtn() { var _local2 = mcRef.mcState.mcMenu; if (sState == "MenuOpen") { _local2 = mcRef.mcState; } _local2.mcMusic.gotoAndStop("On"); _local2.mcSound.gotoAndStop("On"); if (bMusicMute) { _local2.mcMusic.gotoAndStop("Off"); } if (bSoundMute) { _local2.mcSound.gotoAndStop("Off"); } Main.__get__Instance().setButton(_local2.mcSound.btnSound, "SoundMute", true); Main.__get__Instance().setButton(_local2.mcMusic.btnMusic, "MusicMute", true); } function doPasteMenuCall() { Main.__get__Instance().setButton(mcRef.mcState.btnResume, "ResumeGame", true); Main.__get__Instance().setButton(mcRef.mcState.btnRestart, "btnRestart", true); Main.__get__Instance().setButton(mcRef.mcState.btnHowToPlay, "Instruct", true); Main.__get__Instance().setButton(mcRef.mcState.btnQuit, "QuitGame", true); } function doPasteQuitBtn() { Main.__get__Instance().setButton(mcRef.mcState.btnYes, "QuitYes", true); Main.__get__Instance().setButton(mcRef.mcState.btnNo, "QuitNo", true); } function doPasteRestartBtn() { Main.__get__Instance().setButton(mcRef.mcState.btnYes, "RestartYes", true); Main.__get__Instance().setButton(mcRef.mcState.btnNo, "RestartNo", true); } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (sState) { case "Idle" : delete mcRef.onEnterFrame; break; case "Help" : doPasteBtnCall(); break; case "StartMenu" : ajustMusicBtn(); mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doUnPausableEnterFrame); break; case "MenuOpen" : ajustMusicBtn(); doPasteMenuCall(); delete mcRef.onEnterFrame; break; case "EndMenu" : ajustMusicBtn(); mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doUnPausableEnterFrame); break; case "Intro" : mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doUnPausableEnterFrame); break; case "QuitOpen" : doPasteQuitBtn(); break; case "RestartOpen" : doPasteRestartBtn(); break; case "Forget" : mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doUnPausableEnterFrame); break; case "WrongPlayer" : mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doUnPausableEnterFrame); } } function NextPage() { mcRef.mcState.nextFrame(); doPasteBtnCall(); } function PrevPage() { mcRef.mcState.prevFrame(); doPasteBtnCall(); } function setMusicMute(_bResult) { bMusicMute = _bResult; } function setSoundMute(_bResult) { bSoundMute = _bResult; } function get MusicMute() { return(bMusicMute); } function get SoundMute() { return(bSoundMute); } }
Symbol 833 MovieClip [__Packages.Library.NickHS] Frame 0
class Library.NickHS { static var oNickHS; var bHSAvailable, G_TestHighScore, bSubmitHS, bGetHS, G_GameID, mcHSZone, G_NoTxtField, G_NameTxtField, G_ScoreTxtField; function NickHS (_sGameID, _bHSAvailable, _bTestHighScore) { bHSAvailable = _bHSAvailable; G_TestHighScore = _bTestHighScore; bSubmitHS = false; bGetHS = false; G_GameID = _sGameID; mcHSZone = undefined; initHiScores(); if (G_TestHighScore == true) { _global.gProxyObj.setServer("www.nick.com"); _global.gProxyObj.setScreenName("Louis-Pierre"); _global.gProxyObj.setIsLoggedIn(true); } oNickHS = this; } function doHSInit() { initHiScores(); if (_global.gProxyObj.getIsLoggedIn()) { Main.__get__Instance().__get__Mc().mcState.btnSubmitHS._visible = true; } else { Main.__get__Instance().__get__Mc().mcState.btnSubmitHS._visible = false; } } function doSubmitHS() { Main.__get__Instance().oTransition.setTransition("HighScore"); bSubmitHS = true; } function doViewHS() { Main.__get__Instance().oTransition.setTransition("HighScore"); bGetHS = true; } function setHSBoard(_mcRef) { if (_global.gProxyObj.getIsLoggedIn()) { Main.__get__Instance().__get__Mc().mcState.btnSubmitHS._visible = true; } else { Main.__get__Instance().__get__Mc().mcState.btnSubmitHS._visible = false; } mcHSZone = _mcRef; G_NoTxtField = mcHSZone.txtHSNumber; G_NameTxtField = mcHSZone.txtHSName; G_ScoreTxtField = mcHSZone.txtHSScore; } static function get Instance() { return(oNickHS); } function getScores() { if (_global.gProxyObj == undefined) { Instance.listScores(); } else { _global.gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { G_NoTxtField.text = ""; G_NameTxtField.text = "The High Scores list is updating!"; G_ScoreTxtField.text = ""; _global.gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { _global.gProxyObj.setGame_Id(G_GameID); } function getScoreString() { var _local11 = "Oops! The High Scores list is not available right now!"; if (_global.gProxyObj != undefined) { var _local7 = _global.gProxyObj.getScoreCount(); if (_local7 > 0) { var _local3; var _local4; var _local5; var _local6; _local11 = ""; var _local10 = ""; var _local9 = ""; var _local8 = ""; _local3 = 0; while (_local3 < _local7) { _local4 = _global.gProxyObj.getScoreItem(_local3); _local5 = _local4[0]; _local6 = Library.Utils.Tools.returnFormatedNumber(_local4[1]); _local10 = _local10 + ((_local3 + 1) + newline); _local9 = _local9 + (_local5 + newline); _local8 = _local8 + ((_local6 + " pts") + newline); _local3++; } G_NoTxtField.text = _local10; G_NameTxtField.text = _local9; G_ScoreTxtField.text = _local8; } else { G_NameTxtField.text = "Oops! The High Scores list is not available right now!"; } } else { G_NameTxtField.text = "Oops! The High Scores list is not available right now!"; } return(_local11); } function listScores() { getScoreString(); } function cbFunc(thisBool) { if (thisBool) { Instance.listScores(); } else { G_NameTxtField.text = "Oops! The High Scores list is not available right now!"; } } function cbFunc2(thisBool) { if (thisBool) { Instance.listScores(); } else { G_NameTxtField.text = "Oops! The High Scores list is not available right now!"; } } }
Symbol 834 MovieClip [__Packages.Library.Utils.Tools] Frame 0
class Library.Utils.Tools { function Tools () { } static function isItemInArray(__aArray, __oItem) { var _local2 = false; for (var _local4 in __aArray) { if (__aArray[_local4] == __oItem) { _local2 = true; } } return(_local2); } static function doCopyArray(__aArraySource) { var _local3 = new Array(); var _local1 = 0; _local1 = 0; while (_local1 < __aArraySource.length) { if (__aArraySource[_local1] instanceof Array) { _local3.push(doCopyArray(__aArraySource[_local1])); } else { _local3.push(__aArraySource[_local1]); } _local1++; } return(_local3); } static function getFormatedNumber(__nNumber, __nMinimumChar) { return(returnFormatedNumber(__nNumber, __nMinimumChar)); } static function returnFormatedNumber(__nNumber, __nMinimumChar) { var _local1 = String(__nNumber); while (_local1.length < __nMinimumChar) { _local1 = "0" + _local1; } var _local3 = new Array(); var _local6 = _local1.length - 1; var _local2; _local2 = 0; while (_local2 <= _local6) { var _local5 = _local1.charAt(_local2); _local3.push(_local5); _local2++; } _local1 = ""; var _local4 = 0; _local2 = _local3.length - 1; while (_local2 >= 0) { if (((_local4 % 3) == 0) && (_local4 != 0)) { _local1 = " " + _local1; } _local1 = _local3[_local2] + _local1; _local4++; _local2--; } return(_local1); } static function getFormatedTime(__nTime, __bIncludeMilliseconds) { if (__bIncludeMilliseconds == undefined) { __bIncludeMilliseconds = false; } var _local6 = false; if (__nTime < 0) { _local6 = true; __nTime = Math.abs(__nTime); } var _local4 = Math.floor(__nTime / 1000); var _local3; if (__bIncludeMilliseconds) { var _local5; if (__nTime >= 1000) { _local5 = __nTime % (_local4 * 1000); } else { _local5 = __nTime; } _local3 = String(_local5).substr(0, 2); if (_local3.length <= 1) { _local3 = "0" + _local3; } } var _local10 = Math.floor(_local4 / 60); var _local8 = Math.floor(_local4 % 60); var _local11 = ""; var _local9 = ""; if (_local8 < 10) { _local9 = "0"; } var _local2 = String((((_local11 + _local10) + ":") + _local9) + _local8); if (__bIncludeMilliseconds) { _local2 = _local2 + (":" + _local3); } if (_local6) { _local2 = "-" + _local2; } return(_local2); } }
Symbol 835 MovieClip [__Packages.CatWalk_pack] Frame 0
class CatWalk_pack { var nCurrentlevel, bPaused, bIcePack, nLife, nCurrentScore, nPointsAttached, nTimer1, nTimer2, nTimer3, nTimer4, nTimer5, nTimer6, nTimer7, nTimer8, nTimer9, nTimer10, nTimer11, nTimer12; function CatWalk_pack (_stage) { _global.Pack = this; initVars(); _stage.play(); } function initVars() { nCurrentlevel = 1; bPaused = true; bIcePack = true; nLife = _global.mainCS.mcHUD.LifeMeter._totalframes - 1; nCurrentScore = 0; nPointsAttached = 1000; nTimer1 = 0; nTimer2 = 0; nTimer3 = 0; nTimer4 = 0; nTimer5 = 0; nTimer6 = 0; nTimer7 = 0; nTimer8 = 0; nTimer9 = 0; nTimer10 = 0; nTimer11 = 0; nTimer12 = 0; } function ResetBtn(_powerUp) { _global.mainCS.gotoAndStop("Reset"); bIcePack = _powerUp; } function ResetDone() { if (nCurrentlevel > nTotalLevel) { EndGame(0); } else { _global.mainCS.gotoAndStop("Level" + nCurrentlevel); } } function EndGame(_nOption) { if (_nOption == 0) { ResetBtn(false); changePoints(-RESET_BTN); } else if ((_nOption == 1) && (nCurrentlevel == nTotalLevel)) { changePoints(calcTotalTimePoints()); changePoints(calculateLifeMeterPoints()); _global.TransitionRef.setTransition("Win"); } else if (_nOption == 1) { changePoints(calcTimePoints(this["nTimer" + nCurrentlevel], this[("LVL_" + nCurrentlevel) + "_TARGET_TIME"])); nCurrentlevel++; ResetBtn(true); } else if (_nOption == 3) { _global.TransitionRef.setTransition("Lose"); } else if (_nOption == 4) { initVars(); ResetBtn(true); _global.oCtrl.bRestart = true; } } function AjustLife() { if (nLife > (_global.mainCS.mcHUD.LifeMeter._totalframes - _global.mainCS.mcHUD.LifeMeter._currentframe)) { _global.mainCS.mcHUD.LifeMeter.prevFrame(); } else if (nLife < (_global.mainCS.mcHUD.LifeMeter._totalframes - _global.mainCS.mcHUD.LifeMeter._currentframe)) { _global.mainCS.mcHUD.LifeMeter.nextFrame(); } if (_global.mainCS.mcHUD.LifeMeter._currentframe >= _global.mainCS.mcHUD.LifeMeter._totalframes) { _global.Pack.EndGame(3); } } function CheckTimer() { if (!bPaused) { this["nTimer" + nCurrentlevel]++; } } function calcTimePoints(nTimer, nBestTime) { var _local2 = 0; var _local3 = (LEVEL_BEST_TIME * PERCENT_TANKEN) / 100; if (nTimer > 0) { if ((nTimer / 35) < nBestTime) { _local2 = _local2 + LEVEL_BEST_TIME; } else if ((nTimer / 35) < (nBestTime + SECOND_STEP)) { _local2 = _local2 + (LEVEL_BEST_TIME - _local3); } else if ((nTimer / 35) < (nBestTime + (SECOND_STEP * 2))) { _local2 = _local2 + (LEVEL_BEST_TIME - (_local3 * 2)); } else if ((nTimer / 35) < (nBestTime + (SECOND_STEP * 3))) { _local2 = _local2 + (LEVEL_BEST_TIME - (_local3 * 2.5)); } else if ((nTimer / 35) < (nBestTime + (SECOND_STEP * 4))) { _local2 = _local2 + (LEVEL_BEST_TIME - (_local3 * 3)); } else if ((nTimer / 35) < (nBestTime + (SECOND_STEP * 5))) { _local2 = _local2 + (LEVEL_BEST_TIME - (_local3 * 3.5)); } else { _local2 = _local2 + 0; } } return(Math.round(_local2)); } function calcTotalTimePoints() { var _local2 = 0; var _local4 = (TOTAL_BEST_TIME * PERCENT_TANKEN) / 100; var _local3 = ((((nTimer1 + nTimer2) + nTimer3) + nTimer4) + nTimer5) + nTimer6; _local3 = _local3 + (((((nTimer7 + nTimer8) + nTimer9) + nTimer10) + nTimer11) + nTimer12); if ((_local3 / 35) < TOTAL_TARGET_TIME) { _local2 = _local2 + TOTAL_BEST_TIME; } else if ((_local3 / 35) < (TOTAL_TARGET_TIME + SECOND_STEP)) { _local2 = _local2 + (TOTAL_BEST_TIME - _local4); } else if ((_local3 / 35) < (TOTAL_TARGET_TIME + (SECOND_STEP * 2))) { _local2 = _local2 + (TOTAL_BEST_TIME - (_local4 * 2)); } else if ((_local3 / 35) < (TOTAL_TARGET_TIME + (SECOND_STEP * 3))) { _local2 = _local2 + (TOTAL_BEST_TIME - (_local4 * 3)); } else { _local2 = _local2 + 0; } return(Math.round(_local2)); } function changePoints(nPoints) { var _local3 = ""; var _local5 = _global.mainCS.mcHUD.attachMovie("nPoints", "nPoints" + nPointsAttached, nPointsAttached, {_x:-42.55, _y:391.3}); nPointsAttached++; if (nPoints > 0) { _local3 = _local3 + "+"; } if ((nCurrentScore + nPoints) > 0) { nCurrentScore = nCurrentScore + nPoints; } else { nCurrentScore = 0; } _local3 = _local3 + String(nPoints); _local5.mcState.nPoints.text = _local3; } function AjustScore() { if (_global.mainCS.mcHUD.nScore.text != nCurrentScore) { _global.mainCS.mcHUD.nScore.text = nCurrentScore; _global.oCtrl.setScore(nCurrentScore); } } function calculateLifeMeterPoints() { var _local3 = 0; var _local5 = _global.Pack.nLife; var _local4 = Math.round((_local5 * 100) / 30); if (_local4 == 100) { _local3 = _local3 + LIFE_METER_BEST; } else if (_local4 > 80) { _local3 = _local3 + Math.round((LIFE_METER_BEST * 80) / 100); } else if (_local4 > 60) { _local3 = _local3 + Math.round((LIFE_METER_BEST * 60) / 100); } else if (_local4 > 40) { _local3 = _local3 + Math.round((LIFE_METER_BEST * 40) / 100); } else if (_local4 > 20) { _local3 = _local3 + 0; } else { _local3 = _local3 + 0; } return(_local3); } var nTotalLevel = 12; var LVL_1_TARGET_TIME = 50; var LVL_2_TARGET_TIME = 40; var LVL_3_TARGET_TIME = 30; var LVL_4_TARGET_TIME = 50; var LVL_5_TARGET_TIME = 60; var LVL_6_TARGET_TIME = 60; var LVL_7_TARGET_TIME = 40; var LVL_8_TARGET_TIME = 60; var LVL_9_TARGET_TIME = 30; var LVL_10_TARGET_TIME = 65; var LVL_11_TARGET_TIME = 90; var LVL_12_TARGET_TIME = 40; var TOTAL_TARGET_TIME = 615; var SECOND_STEP = 5; var PERCENT_TANKEN = 20; var TOTAL_BEST_TIME = 1000; var LEVEL_BEST_TIME = 500; var LIFE_METER_BEST = 1000; var ICE_PACK_BONUS = 350; var RESET_BTN = 50; var ARROW_HIT = 15; }
Symbol 836 MovieClip [__Packages.Elevator] Frame 0
class Elevator extends MovieClip { var nRopeDistance, tie1, platform, bExitSpot, bDone, Etat, nTimeSpend, nMovingdistance, nEtatUpY, nEtatDownY, tie2, rope1, rope2, bCharacter2Lift, bCharacter1Lift, mGround, nDeplacemement, sLinkedSwitch, nElevatorNum, _name, oElevatorObj, nElevatorX, nElevatorY, oGroundObj, nGroundX, nGroundY, nDistantX, nDistantY; function Elevator () { super(); _global.Game.oInteractiveObj.Elevator.push(this); nRopeDistance = platform._y - tie1._y; bExitSpot = false; bDone = true; } function EnterFrame() { this[Etat](); } function Activate() { if (bDone) { if (Etat == "Up") { Etat = "Down"; } else { Etat = "Up"; } Library.Sound.SoundManager.doPlaySoundInCat("SFX", "elevator", 100, 1, false); nTimeSpend = 0; nMovingdistance = nEtatDownY - nEtatUpY; } } function SetTo() { if (Etat == "Up") { platform._y = nEtatUpY; tie1._y = nEtatUpY - nRopeDistance; tie2._y = nEtatUpY - nRopeDistance; rope1._height = nEtatUpY - nRopeDistance; rope2._height = nEtatUpY - nRopeDistance; } else { platform._y = nEtatDownY; tie1._y = nEtatDownY - nRopeDistance; tie2._y = nEtatDownY - nRopeDistance; rope1._height = nEtatDownY - nRopeDistance; rope2._height = nEtatDownY - nRopeDistance; } AjustGround(); } function Up() { if (nTimeSpend == 0) { bCharacter2Lift = false; bCharacter1Lift = false; if (mGround.hitTest(_global.Game.Character2_mc.nStagePosX, _global.Game.Character2_mc.nStagePosY, true)) { bCharacter2Lift = true; } if (mGround.hitTest(_global.Game.Character1_mc.nStagePosX, _global.Game.Character1_mc.nStagePosY, true)) { bCharacter1Lift = true; } } if (nTimeSpend < aAimingTotal.length) { bDone = false; nDeplacemement = Math.round((nMovingdistance * Number(aAimingTotal[nTimeSpend])) / 100); mGround._y = mGround._y - nDeplacemement; platform._y = platform._y - nDeplacemement; tie1._y = tie1._y - nDeplacemement; tie2._y = tie2._y - nDeplacemement; rope1._height = rope1._height - nDeplacemement; rope2._height = rope2._height - nDeplacemement; if (bCharacter2Lift) { _global.Game.Character2_mc._y = _global.Game.Character2_mc._y - nDeplacemement; _global.Game.Character2_mc.Move(0); } if (bCharacter1Lift) { _global.Game.Character1_mc._y = _global.Game.Character1_mc._y - nDeplacemement; _global.Game.Character1_mc.Move(0); } _global.Game[sLinkedSwitch]._y = _global.Game[sLinkedSwitch]._y - nDeplacemement; nTimeSpend++; } else if (nTimeSpend == aAimingTotal.length) { nTimeSpend++; _global.Game.Character1_mc.Move(0); _global.Game.Character2_mc.Move(0); if (bCharacter2Lift) { if (bExitSpot) { _global.Game.Character2_mc.FinishLevel(); } } if (bCharacter1Lift) { if (bExitSpot) { _global.Game.Character1_mc.FinishLevel(); } } } else if (!bDone) { bDone = true; } } function Down() { if (nTimeSpend == 0) { bCharacter2Lift = false; bCharacter1Lift = false; if (mGround.hitTest(_global.Game.Character2_mc.nStagePosX, _global.Game.Character2_mc.nStagePosY, true)) { bCharacter2Lift = true; } if (mGround.hitTest(_global.Game.Character1_mc.nStagePosX, _global.Game.Character1_mc.nStagePosY, true)) { bCharacter1Lift = true; } } if (nTimeSpend < aAimingTotal.length) { bDone = false; nDeplacemement = Math.round((nMovingdistance * Number(aAimingTotal[nTimeSpend])) / 100); mGround._y = mGround._y + nDeplacemement; platform._y = platform._y + nDeplacemement; tie1._y = tie1._y + nDeplacemement; tie2._y = tie2._y + nDeplacemement; rope1._height = rope1._height + nDeplacemement; rope2._height = rope2._height + nDeplacemement; if (bCharacter2Lift) { _global.Game.Character2_mc._y = _global.Game.Character2_mc._y + nDeplacemement; _global.Game.Character2_mc.Move(0); } if (bCharacter1Lift) { _global.Game.Character1_mc._y = _global.Game.Character1_mc._y + nDeplacemement; _global.Game.Character1_mc.Move(0); } _global.Game[sLinkedSwitch]._y = _global.Game[sLinkedSwitch]._y + nDeplacemement; nTimeSpend++; } else if (nTimeSpend == aAimingTotal.length) { nTimeSpend++; _global.Game.Character1_mc.Move(0); _global.Game.Character2_mc.Move(0); } else if (!bDone) { bDone = true; } } function AjustGround() { nElevatorNum = Number(_name.slice(8, 10)); mGround = _global.Game.Ground["ElevPlate" + nElevatorNum]; oElevatorObj = platform.getBounds(_global.Game); nElevatorX = (oElevatorObj.xMax + oElevatorObj.xMin) / 2; nElevatorY = (oElevatorObj.yMax + oElevatorObj.yMin) / 2; oGroundObj = mGround.getBounds(_global.Game); nGroundX = (oGroundObj.xMax + oGroundObj.xMin) / 2; nGroundY = ((oGroundObj.yMax + oGroundObj.yMin) / 2) - 5; nDistantX = nElevatorX - nGroundX; nDistantY = nElevatorY - nGroundY; mGround._x = mGround._x + nDistantX; mGround._y = mGround._y + nDistantY; } var aAimingTotal = [1, 2, 2, 2, 4, 4, 6, 6, 6, 7, 10, 10, 7, 6, 6, 6, 4, 4, 2, 2, 2, 1]; }
Symbol 837 MovieClip [__Packages.Switch] Frame 0
class Switch extends MovieClip { var stop, Etat, Operate, _parent, Anim, OldEtat, gotoAndStop; function Switch () { super(); stop(); _global.Game.oInteractiveObj.Switch.push(this); } function EnterFrame() { this[Etat](); } function Activate() { if (Etat == "On") { Etat = "Off"; } else { Etat = "On"; } Library.Sound.SoundManager.doPlaySoundInCat("SFX", "Switch", 100, 1, false); var _local2 = 0; while (_local2 < Operate.length) { if ((!Operate[_local2][3]) || (!_parent[Operate[_local2][4]].OverStage)) { if ((_parent[Operate[_local2][0]].Etat == "Down") && (Operate[_local2][1] == 1)) { _parent[Operate[_local2][0]].Activate(); } else if ((_parent[Operate[_local2][0]].Etat == "Up") && (Operate[_local2][2] == 1)) { _parent[Operate[_local2][0]].Activate(); } } _local2++; } } function SetTo() { CheckAnim(); Anim.gotoAndStop(Anim._totalframes); } function On() { CheckAnim(); } function Off() { CheckAnim(); } function CheckAnim() { if (OldEtat != Etat) { OldEtat = Etat; gotoAndStop(Etat); } else if (CheckAnimOver()) { } else { Anim.nextFrame(); } } function CheckAnimOver() { if (Anim._currentframe == Anim._totalframes) { return(true); } return(false); } }
Symbol 838 MovieClip [__Packages.IcePack] Frame 0
class IcePack extends MovieClip { var Etat, stop, swapDepths, removeMovieClip, Anim, gotoAndStop; function IcePack () { super(); if (_global.Pack.bIcePack) { Etat = "Idle"; stop(); } else { ToDelete(); } } function EnterFrame() { this[Etat](); } function ToDelete() { swapDepths(124); (removeMovieClip());// not popped } function Idle() { } function Pick() { Anim.nextFrame(); if (Anim._currentframe == Anim._totalframes) { ToDelete(); } } function Grab() { gotoAndStop(2); _global.Pack.nLife = _global.Pack.nLife + 6; if (_global.Pack.nLife > 30) { _global.Pack.nLife = 30; } Anim.stop(); Etat = "Pick"; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "GrabIcePack", 100, 1, false); _global.Pack.changePoints(_global.Pack.ICE_PACK_BONUS); if (((_global.Game.Character2_mc.Etat == "Idle") || (_global.Game.Character2_mc.Etat == "MoveRight")) || (_global.Game.Character2_mc.Etat == "MoveLeft")) { _global.Game.Character2_mc.Etat = "Glace"; } else if (((_global.Game.Character1_mc.Etat == "Idle") || (_global.Game.Character1_mc.Etat == "MoveRight")) || (_global.Game.Character1_mc.Etat == "MoveLeft")) { _global.Game.Character1_mc.Etat = "Glace"; } } }
Symbol 839 MovieClip [__Packages.Perso] Frame 0
class Perso extends MovieClip { var stop, _name, Etat, OverStage, sDir, nFootSteps, mGround, _parent, bAction, _y, Anim, nHurtTimeSpend, oStageGB, Floor, nStagePosX, nStagePosY, _x, sDirOld, gotoAndStop, OldEtat, oBagGB, nBagPosX, nBagPosY, hitTest; function Perso () { super(); stop(); if (String(_name) == "Character1_mc") { Etat = "Idle"; } else { Etat = "Wait"; } OverStage = false; sDir = "l"; nFootSteps = 0; CheckAnim(); mGround = _parent.Ground; Move(0); } function EnterFrame() { this[Etat](); } function Idle() { bAction = false; CheckAction(); CheckMove(); CheckStairs(); CheckSwitch(); CheckDir(); CheckAnim(); CheckBag(); nFootSteps = 0; } function MoveLeft() { bAction = false; Move(-nSpeed); CheckAction(); CheckMove(); CheckStairs(); CheckSwitch(); CheckDir(); CheckAnim(); CheckBag(); CheckIce(); if ((nFootSteps == FRAME_STEPS) || (nFootSteps == 0)) { if (String(_name) == "Character1_mc") { var _local2 = random(9) + 1; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "maleStep" + _local2, 100, 1, false); nFootSteps = 1; } else { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "patinFemale", 40, 1, false); nFootSteps = 1; } } nFootSteps++; } function MoveRight() { bAction = false; Move(nSpeed); CheckAction(); CheckMove(); CheckStairs(); CheckSwitch(); CheckDir(); CheckAnim(); CheckBag(); CheckIce(); if ((nFootSteps == FRAME_STEPS) || (nFootSteps == 0)) { if (String(_name) == "Character1_mc") { var _local2 = random(9) + 1; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "maleStep" + _local2, 100, 1, false); nFootSteps = 1; } else { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "patinFemale", 40, 1, false); nFootSteps = 1; } } nFootSteps++; } function Wait() { CheckAnim(); } function Change() { CheckAnim(); if (CheckAnimOver()) { Etat = "Wait"; CheckAnim(); if ((String(_name) == "Character1_mc") && (!_parent.Character2_mc.OverStage)) { _parent.Character2_mc.Etat = "Idle"; } else if ((String(_name) == "Character2_mc") && (!_parent.Character1_mc.OverStage)) { _parent.Character1_mc.Etat = "Idle"; } else { Etat = "Idle"; } } } function Action() { CheckAnim(); if (CheckAnimOver()) { Etat = "Idle"; } } function Up() { CheckAnim(); if (CheckAnimOver()) { _y = _y - 125; Etat = "Idle"; CheckAnim(); Move(0); if (OverStage) { FinishLevel(); } } } function Down() { Anim.Etat.prevFrame(); if (Anim.Etat._currentframe == 1) { Etat = "Idle"; CheckAnim(); Move(0); } } function UpSM() { CheckAnim(); if (CheckAnimOver()) { _y = _y - 68; Etat = "Idle"; CheckAnim(); Move(0); if (OverStage) { FinishLevel(); } } } function DownSM() { Anim.Etat.prevFrame(); if (Anim.Etat._currentframe == 1) { Etat = "Idle"; CheckAnim(); Move(0); } } function Hurt() { nHurtTimeSpend++; Anim.Etat.nextFrame(); if (nHurtTimeSpend > nTimeHurt) { Etat = "Idle"; CheckAnim(); } } function Glace() { CheckAnim(); if (CheckAnimOver()) { Etat = "Idle"; CheckAnim(); } } function Move(_step) { var _local4 = false; oStageGB = Floor.getBounds(_global.mainCS); nStagePosX = (oStageGB.xMax + oStageGB.xMin) / 2; nStagePosY = (oStageGB.yMax + oStageGB.yMin) / 2; var _local3 = 0; while (_local3 < nMaxStep) { if (mGround.hitTest(nStagePosX + _step, nStagePosY + _local3, true)) { _local3 = nMaxStep; _local4 = true; } _local3++; } if (_local4) { _x = _x + _step; while (mGround.hitTest(nStagePosX, nStagePosY, true)) { nStagePosY--; _y--; } while (!mGround.hitTest(nStagePosX, nStagePosY, true)) { nStagePosY++; _y++; } } } function FinishLevel() { OverStage = true; Etat = "Wait"; if ((String(_name) == "Character1_mc") && (!_parent.Character2_mc.OverStage)) { _parent.Character2_mc.Etat = "Idle"; } else if ((String(_name) == "Character2_mc") && (!_parent.Character1_mc.OverStage)) { _parent.Character1_mc.Etat = "Idle"; } else { _global.Pack.EndGame(1); } } function Landed(_mc) { _global.Pack.nLife = _global.Pack.nLife - 3; Etat = "Hurt"; if (String(_name) == "Character1_mc") { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "HurtMale", 100, 1, false); } else { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "HurtFemale", 100, 1, false); } nHurtTimeSpend = 0; _mc.Landed(true); CheckAnim(); } function CheckAction() { if (_global.Game.oKeyObject.Action) { bAction = true; Etat = "Action"; var _local7 = 51; var _local6 = 40; var _local3 = 0; while (_local3 < _global.Game.oInteractiveObj.Switch.length) { if (Math.abs(_global.Game.oInteractiveObj.Switch[_local3]._x - _x) < nActivateRange) { if (Math.abs(_global.Game.oInteractiveObj.Switch[_local3]._y - _y) < nActivateRange) { if (mGround[_global.Game.oInteractiveObj.Switch[_local3].sActivateFrom].hitTest(nStagePosX, nStagePosY + _local3, true)) { if (Math.abs(_x - _global.Game.oInteractiveObj.Switch[_local3]._x) < _local7) { _local7 = Math.abs(_x - _global.Game.oInteractiveObj.Switch[_local3]._x); _local6 = _local3; } } } } _local3++; } if (_local6 < 40) { var _local5 = _global.Game.oInteractiveObj.Switch[_local6].PersoNeeded; if (((_local5 != "Boy") && (_local5 != "Girl")) && (_local5 != "BoysAndGirls")) { _global.Game.oInteractiveObj.Switch[_local6].Activate(); } else if (_local5 == "Boy") { if (String(_name) == "Character1_mc") { _global.Game.oInteractiveObj.Switch[_local6].Activate(); } else { Main.__get__Instance().oPopup.setState("WrongPlayer"); } } else if (_local5 == "Girl") { if (String(_name) == "Character2_mc") { _global.Game.oInteractiveObj.Switch[_local6].Activate(); } else { Main.__get__Instance().oPopup.setState("WrongPlayer"); } } else if (_local5 == "BoysAndGirls") { var _local4; if (String(_name) == "Character1_mc") { _local4 = _parent.Character2_mc; } if (String(_name) == "Character2_mc") { _local4 = _parent.Character1_mc; } if (mGround[_global.Game.oInteractiveObj.Switch[_local6].sActivateFrom].hitTest(_local4.nStagePosX, _local4.nStagePosY + 1, true)) { _global.Game.oInteractiveObj.Switch[_local6].Activate(); } else { Main.__get__Instance().oPopup.setState("Forget"); } } if (_x > _global.Game.oInteractiveObj.Switch[_local6]._x) { sDir = "l"; } else { sDir = "r"; } } _local3 = 0; while (_local3 < _global.Game.oInteractiveObj.SandBag.length) { if (Math.abs(_global.Game.oInteractiveObj.SandBag[_local3]._x - _x) < nActivateRange) { if (Math.abs(_global.Game.oInteractiveObj.SandBag[_local3]._y - _y) < nActivateRange) { if (mGround[_global.Game.oInteractiveObj.SandBag[_local3].sActivateFrom].hitTest(nStagePosX, nStagePosY + _local3, true)) { var _local5 = _global.Game.oInteractiveObj.SandBag[_local3].PersoNeeded; if (_local5 == "BoysAndGirls") { if (String(_name) == "Character1_mc") { var _local4 = _parent.Character2_mc; } if (String(_name) == "Character2_mc") { var _local4 = _parent.Character1_mc; } if (mGround[_global.Game.oInteractiveObj.SandBag[_local3].sActivateFrom].hitTest(_local4.nStagePosX, _local4.nStagePosY, true)) { _global.Game.oInteractiveObj.SandBag[_local3].Activate(); } else { Main.__get__Instance().oPopup.setState("Forget"); } } else { _global.Game.oInteractiveObj.SandBag[_local3].Activate(); } Library.Sound.SoundManager.doPlaySoundInCat("SFX", "DroppingBag", 100, 1, false); if (_x > _global.Game.oInteractiveObj.SandBag[_local3]._x) { sDir = "l"; } else { sDir = "r"; } } } } _local3++; } } } function CheckIce() { if (_global.Game.IcePack.hitTest(this)) { if (_global.Game.IcePack.Etat == "Idle") { _global.Game.IcePack.Grab(); } } } function CheckMove() { if (!bAction) { if (_global.Game.oKeyObject.Left) { sDir = "l"; Etat = "MoveLeft"; } else if (_global.Game.oKeyObject.Right) { sDir = "r"; Etat = "MoveRight"; } else { Etat = "Idle"; } } } function CheckStairs() { if ((!bAction) && (String(_name) == "Character1_mc")) { if (_global.Game.oKeyObject.Up) { var _local3 = 0; while (_local3 < _global.Game.oInteractiveObj.Ladder.length) { if (Math.abs(_global.Game.oInteractiveObj.Ladder[_local3]._x - _x) < (nActivateRange / 2)) { if ((Math.abs(_global.Game.oInteractiveObj.Ladder[_local3]._y - _y) < (nActivateRange * 2)) && (_global.Game.oInteractiveObj.Ladder[_local3]._y < _y)) { if (_global.Game.oInteractiveObj.Ladder[_local3]["bClimbWhen" + _global.Game.oInteractiveObj.Ladder[_local3].Etat]) { _x = _global.Game.oInteractiveObj.Ladder[_local3]._x; if (_global.Game.oInteractiveObj.Ladder[_local3].Height == "Short") { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "stepUpSmall", 100, 1, false); Etat = "UpSM"; sDir = "u"; } else { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "stepUp", 100, 1, false); Etat = "Up"; sDir = "u"; } if (_global.Game.oInteractiveObj.Ladder[_local3].bExitSpot) { OverStage = true; } } } } _local3++; } } else if (_global.Game.oKeyObject.Down) { var _local3 = 0; while (_local3 < _global.Game.oInteractiveObj.Ladder.length) { if (Math.abs(_global.Game.oInteractiveObj.Ladder[_local3]._x - _x) < (nActivateRange / 2)) { if ((Math.abs(_global.Game.oInteractiveObj.Ladder[_local3]._y - _y) < (nActivateRange * 2)) && (_global.Game.oInteractiveObj.Ladder[_local3]._y > _y)) { if (_global.Game.oInteractiveObj.Ladder[_local3]["bClimbWhen" + _global.Game.oInteractiveObj.Ladder[_local3].Etat]) { _x = _global.Game.oInteractiveObj.Ladder[_local3]._x; if (_global.Game.oInteractiveObj.Ladder[_local3].Height == "Short") { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "stepDownSmall", 100, 1, false); Etat = "DownSM"; sDir = "u"; _y = _y + 68; } else { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "stepDown", 100, 1, false); Etat = "Down"; sDir = "u"; _y = _y + 125; } CheckDir(); CheckAnim(); Anim.Etat.gotoAndStop(Anim.Etat._totalframes - 1); } } } _local3++; } } } } function CheckSwitch() { if (!bAction) { if (_global.Game.oKeyObject.SwapPers) { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "ChangePers", 150, 1, false); Etat = "Change"; bAction = true; if (String(_name) == "Character1_mc") { if (_x > _parent.Character2_mc._x) { sDir = "l"; } else { sDir = "r"; } } else if (_x > _parent.Character1_mc._x) { sDir = "l"; } else { sDir = "r"; } } } } function CheckDir() { if (sDir != sDirOld) { sDirOld = sDir; gotoAndStop(sDir); Anim.gotoAndStop(Etat); } } function CheckAnim() { if (OldEtat != Etat) { OldEtat = Etat; Anim.gotoAndStop(Etat); Anim.Etat.stop(); } else if (CheckAnimOver()) { Anim.Etat.gotoAndStop(1); } else { Anim.Etat.nextFrame(); } } function CheckAnimOver() { if (Anim.Etat._currentframe == Anim.Etat._totalframes) { return(true); } return(false); } function CheckBag() { var _local4 = 0; while (_local4 < _global.Game.oInteractiveObj.Arrow.length) { var _local3 = _global.Game.oInteractiveObj.Arrow[_local4]; if ((_local3.Etat != "Blow") && (_local3.Etat != "Dissapears")) { oBagGB = _local3.Floor; nBagPosX = (oBagGB.xMax + oBagGB.xMin) / 2; nBagPosY = (oBagGB.yMax + oBagGB.yMin) / 2; if (hitTest(oBagGB)) { Landed(_local3); } } _local4++; } } var nSpeed = 3; var nMaxStep = 12; var nActivateRange = 50; var nTimeHurt = 120; var FRAME_STEPS = 10; }
Symbol 840 MovieClip [__Packages.Cupid] Frame 0
class Cupid extends MovieClip { var stop, Etat, OldEtat, nWaitMore, nTimeSpend, sDir, sDirOld, mcArrow, nDir, Anim, _x, mTarget, nAngleToShoot, _y, gotoAndStop; function Cupid () { super(); stop(); Etat = "Idle"; OldEtat = "Idle"; nWaitMore = random(50); nTimeSpend = 0; sDir = "l"; sDirOld = "r"; mcArrow = _global.Game.mcArrow; nDir = -1; } function EnterFrame() { if (!_global.Game.bPaused) { this[Etat](); CheckDir(); FollowWho(); CheckAnim(); } else { Anim.Etat.stop(); } } function Idle() { Wait(); } function MoveLeft() { Move(nMovingSpeed * -1); Wait(); } function MoveLeftMU() { Move(nMovingSpeed * -1); Wait(); } function MoveRight() { Move(nMovingSpeed); Wait(); } function MoveRightMU() { Move(nMovingSpeed); Wait(); } function Shoot() { if (CheckAnimOver()) { Etat = "Idle"; } } function ShootMU() { if (Anim.Etat._currentframe == (Anim.Etat._totalframes - 2)) { Etat = "Wait"; } } function Move(_step) { _x = _x + _step; if (_step > 0) { sDir = "r"; } else { sDir = "l"; } } function Wait() { if (nDir == -1) { if (((_x - nMovingSpeed) + nGap) > mTarget._x) { if (_global.Game.bEaster) { Etat = "MoveLeftMU"; } else { Etat = "MoveLeft"; } } else { nDir = 1; } } else if (((_x + nMovingSpeed) - nGap) < mTarget._x) { if (_global.Game.bEaster) { Etat = "MoveRightMU"; } else { Etat = "MoveRight"; } } else { nDir = -1; } nTimeSpend++; if (nTimeSpend >= (nWaitMore + nTimeToWait)) { nAngleToShoot = getDirection(_x, _y, mcArrow._x, mcArrow._y); if (_global.Game.bEaster) { Etat = "ShootMU"; if (_x > mTarget._x) { sDir = "l"; var _local3 = _global.Game.attachMovie("_Poche_Drop_EasterLeft", "mcArrow" + nArrows, _global.Game.getNextHighestDepth()); _local3.Armed(); nArrows++; } else { sDir = "r"; var _local3 = _global.Game.attachMovie("_Poche_Drop_EasterRight", "mcArrow" + nArrows, _global.Game.getNextHighestDepth()); _local3.Armed(); nArrows++; } } else { Etat = "Shoot"; if (_x > mTarget._x) { sDir = "l"; var _local3 = _global.Game.attachMovie("_Poche_Drop_Left", "mcArrow" + nArrows, _global.Game.getNextHighestDepth(), {_x:335.15, _y:35.7}); _local3.Armed(); nArrows++; } else { sDir = "r"; var _local3 = _global.Game.attachMovie("_Poche_Drop_Right", "mcArrow" + nArrows, _global.Game.getNextHighestDepth(), {_x:335.15, _y:35.7}); _local3.Armed(); nArrows++; } } nTimeSpend = 0; nWaitMore = random(200); Library.Sound.SoundManager.doPlaySoundInCat("SFX", "ShootArrow", 100, 1, false); } } function CheckDir() { if (sDir != sDirOld) { sDirOld = sDir; gotoAndStop(sDir); Anim.gotoAndStop(Etat); } } function CheckAnim() { if (OldEtat != Etat) { OldEtat = Etat; Anim.gotoAndStop(Etat); Anim.Etat.stop(); } if (CheckAnimOver()) { Anim.Etat.gotoAndStop(1); } else { Anim.Etat.nextFrame(); } } function CheckAnimOver() { var _local2 = false; if (Anim.Etat._currentframe == Anim.Etat._totalframes) { _local2 = true; } return(_local2); } function getDirection(_nPosX1, _nPosY1, _nPosX2, _nPosY2) { var _local1; _local1 = ((Math.atan2(_nPosY2 - _nPosY1, _nPosX2 - _nPosX1) * 180) / Math.PI) + 90; if (_local1 > 180) { _local1 = -360 + _local1; return(_local1); } return(_local1); } function FollowWho() { if (((_global.Game.Character2_mc.Etat == "Idle") || (_global.Game.Character2_mc.Etat == "MoveRight")) || (_global.Game.Character2_mc.Etat == "MoveLeft")) { mTarget = _global.Game.Character2_mc; } else if (((_global.Game.Character1_mc.Etat == "Idle") || (_global.Game.Character1_mc.Etat == "MoveRight")) || (_global.Game.Character1_mc.Etat == "MoveLeft")) { mTarget = _global.Game.Character1_mc; } } var nMovingSpeed = 2; var nTimeToWait = 50; var nGapToFly = 30; var nMovingArmSpeed = 5; var nGap = 100; var nArrows = 0; }
Symbol 841 MovieClip [__Packages.Arrow] Frame 0
class Arrow extends MovieClip { var Etat, stop, State, nWaitMore, nTimeSpend, mGround, _parent, etat, _currentframe, frame, mTarget, _x, _y, nextFrame, _totalframes, gotoAndStop, oStageGB, Floor, nStagePosX, nStagePosY, removeMovieClip; function Arrow () { super(); _global.Game.oInteractiveObj.Arrow.push(this); Etat = "Wait"; stop(); State.stop(); nWaitMore = random(200); nTimeSpend = 0; mGround = _parent.Ground.TrueGround; } function EnterFrame() { this[Etat](); etat.text = Etat; frame.text = _currentframe; } function Wait() { } function Armed() { mTarget = _global.Game.mcCupid; if (mTarget.sDir == "l") { _x = mTarget._x - CUPIDON_ARM_Y; } else { _x = mTarget._x + CUPIDON_ARM_Y; } _y = mTarget._y + CUPIDON_ARM_X; Etat = "Falling"; } function Falling() { nextFrame(); if (_currentframe == _totalframes) { gotoAndStop(1); Etat = "Wait"; } oStageGB = Floor.getBounds(_global.mainCS); nStagePosX = (oStageGB.xMax + oStageGB.xMin) / 2; nStagePosY = (oStageGB.yMax + oStageGB.yMin) / 2; if (mGround.hitTest(nStagePosX, nStagePosY, true)) { Landed(); } } function Dissapears() { if (State.puff._currentframe == State.puff._totalframes) { removeMe(); } else { State.puff.nextFrame(); } } function Bounce() { if (State.puff._currentframe == State.puff._totalframes) { removeMe(); } } function Blow() { if (State.puff._currentframe == State.puff._totalframes) { State.gotoAndStop("Dissapears"); Etat = "Dissapears"; } else { State.puff.nextFrame(); } State.puff.stop(); } function removeMe() { var _local3 = 0; while (_local3 < _global.Game.oInteractiveObj.Arrow.length) { if (_global.Game.oInteractiveObj.Arrow[_local3] == this) { _global.Game.oInteractiveObj.Arrow.splice(_local3, 1); } _local3++; } removeMovieClip(); } function Landed(_bOnChar) { if (_bOnChar) { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "ArrowLandingChar", 100, 1, false); State.gotoAndStop("Bounce"); Etat = "Bounce"; _global.Pack.changePoints(-_global.Pack.ARROW_HIT); if (!_global.Game.bEaster) { State._rotation = 0; } } else { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "ArrowLanding", 50, 1, false); if (_global.Game.bEaster) { State.gotoAndStop("Dissapears"); Etat = "Dissapears"; State._rotation = -90; } else { State.gotoAndStop("Idle"); Etat = "Blow"; State._rotation = -170; } } } var nTimeToWait = 350; var CUPIDON_ARM_Y = 90; var CUPIDON_ARM_X = 510; }
Symbol 842 MovieClip [__Packages.CatWalk_ctrl] Frame 0
class CatWalk_ctrl extends MovieClip { var mStage, nTimerEaster, nTimerActivated, bPaused, oKeyObject, bEaster, oInteractiveObj; function CatWalk_ctrl () { super(); mStage = this; _global.Game = this; nTimerEaster = 71; nTimerActivated = 70; CreateEnterFrame(); bPaused = _global.Pack.bPaused; oKeyObject = new Object(); oKeyObject.Up = false; oKeyObject.Down = false; oKeyObject.Left = false; oKeyObject.Right = false; oKeyObject.Action = false; oKeyObject.SwapPers = false; oKeyObject.PausePoss = true; oKeyObject.InstPoss = true; bEaster = false; oInteractiveObj = new Object(); oInteractiveObj.Switch = new Array(); oInteractiveObj.SandBag = new Array(); oInteractiveObj.Elevator = new Array(); oInteractiveObj.Ladder = new Array(); oInteractiveObj.Drop = new Array(); oInteractiveObj.Arrow = new Array(); _global.Pack.PauseGame = function () { _global.Game.bPaused = true; }; _global.Pack.UnPauseGame = function () { _global.Pack.bPaused = false; _global.Game.bPaused = false; }; if (_global.Pack.InstrOpened) { _global.Pack.GameReady(); } else { _global.Pack.bPaused = false; _global.Game.bPaused = false; } if (_global.oCtrl.bRestart) { PauseGame(); } } function CreateEnterFrame() { mStage.createEmptyMovieClip("mFrameLoop", 100); mStage.mFrameLoop.onEnterFrame = function () { _global.Game.EnterFrame(); }; } function EnterFrame() { if (!bPaused) { mStage.Character1_mc.EnterFrame(); mStage.Character2_mc.EnterFrame(); var _local3 = 0; while (_local3 < oInteractiveObj.Switch.length) { oInteractiveObj.Switch[_local3].EnterFrame(); _local3++; } _local3 = 0; while (_local3 < oInteractiveObj.SandBag.length) { oInteractiveObj.SandBag[_local3].EnterFrame(); _local3++; } _local3 = 0; while (_local3 < oInteractiveObj.Elevator.length) { oInteractiveObj.Elevator[_local3].EnterFrame(); _local3++; } _local3 = 0; while (_local3 < oInteractiveObj.Ladder.length) { oInteractiveObj.Ladder[_local3].EnterFrame(); _local3++; } _local3 = 0; while (_local3 < oInteractiveObj.Arrow.length) { oInteractiveObj.Arrow[_local3].EnterFrame(); _local3++; } _global.Game.IcePack.EnterFrame(); _global.Pack.AjustLife(); _global.Pack.AjustScore(); _global.Pack.CheckTimer(); KeyCheck(); if (nTimerEaster < (nTimerActivated + 1)) { nTimerEaster++; } } _global.Game.mcCupid.EnterFrame(); } function KeyCheck() { if (Key.isDown(40)) { oKeyObject.Down = true; } else { oKeyObject.Down = false; } if (Key.isDown(38)) { oKeyObject.Up = true; } else { oKeyObject.Up = false; } if (Key.isDown(37)) { oKeyObject.Left = true; } else { oKeyObject.Left = false; } if (Key.isDown(39)) { oKeyObject.Right = true; } else { oKeyObject.Right = false; } if (Key.isDown(32)) { oKeyObject.Action = true; } else { oKeyObject.Action = false; } if (Key.isDown(16)) { oKeyObject.SwapPers = true; } else { oKeyObject.SwapPers = false; } if (Key.isDown(36) && (nTimerActivated < nTimerEaster)) { nTimerEaster = 0; if (!bEaster) { bEaster = true; } else { bEaster = false; } } } function PauseGame() { if (!bPaused) { bPaused = true; } else if (bPaused && (_global.Pack.InstrOpened != true)) { bPaused = false; } } }
Symbol 843 MovieClip [__Packages.Sandbag_platform] Frame 0
class Sandbag_platform extends MovieClip { var Etat, gotoAndStop, swapDepths, nChute, mLinkedRope, _name, _parent, Operate, _y, removeMovieClip; function Sandbag_platform () { super(); Etat = "On"; _global.Game.oInteractiveObj.SandBag.push(this); } function EnterFrame() { this[Etat](); } function Activate() { if (Etat == "On") { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "DroppingBag", 100, 1, false); Etat = "Drop"; gotoAndStop(2); swapDepths(150); nChute = 2; mLinkedRope = _parent["rope" + _name.slice(7, 8)]; var _local2 = 0; while (_local2 < Operate.length) { if ((_parent[Operate[_local2][0]].Etat == "Down") && (Operate[_local2][1] == 1)) { _parent[Operate[_local2][0]].Activate(); } else if ((_parent[Operate[_local2][0]].Etat == "Up") && (Operate[_local2][2] == 1)) { _parent[Operate[_local2][0]].Activate(); } _local2++; } } } function On() { } function Drop() { if (nChute < nMaxChute) { nChute++; } _y = _y + nChute; mLinkedRope._height = mLinkedRope._height + nChute; if (_y > 450) { (removeMovieClip());// not popped } } var nMaxChute = 20; }
Symbol 844 MovieClip [__Packages.Ladder] Frame 0
class Ladder extends MovieClip { var bExitSpot, Etat, nTimeSpend, nMovingdistance, nEtatUpY, nEtatDownY, _y; function Ladder () { super(); _global.Game.oInteractiveObj.Ladder.push(this); bExitSpot = false; } function EnterFrame() { this[Etat](); } function Activate() { if (Etat == "Up") { Etat = "Down"; } else { Etat = "Up"; } nTimeSpend = 0; nMovingdistance = nEtatDownY - nEtatUpY; } function SetTo() { if (Etat == "Up") { _y = nEtatUpY; } else { _y = nEtatDownY; } } function Up() { if (nTimeSpend < aAimingTotal.length) { _y = _y - Math.round((nMovingdistance * Number(aAimingTotal[nTimeSpend])) / 100); nTimeSpend++; } } function Down() { if (nTimeSpend < aAimingTotal.length) { _y = _y + Math.round((nMovingdistance * Number(aAimingTotal[nTimeSpend])) / 100); nTimeSpend++; } } var aAimingTotal = [1, 2, 2, 2, 4, 4, 6, 6, 6, 7, 10, 10, 7, 6, 6, 6, 4, 4, 2, 2, 2, 1]; }
Symbol 269 MovieClip Frame 30
stop();
Symbol 295 MovieClip Frame 1
this._visible = false;
Instance of Symbol 293 MovieClip "TrueGround" in Symbol 296 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 313 MovieClip [_Ladder] Frame 1
#initclip 52 Object.registerClass("_Ladder", Ladder); #endinitclip
Symbol 335 MovieClip [_G2_Elevator_gold] Frame 1
#initclip 25 Object.registerClass("_G2_Elevator_gold", Elevator); #endinitclip
Symbol 338 MovieClip [_Elevator] Frame 1
#initclip 26 Object.registerClass("_Elevator", Elevator); #endinitclip
Symbol 348 MovieClip [_Switch] Frame 1
#initclip 27 Object.registerClass("_Switch", Switch); #endinitclip
Symbol 355 MovieClip [_icePack] Frame 1
#initclip 28 Object.registerClass("_icePack", IcePack); #endinitclip
Symbol 432 MovieClip Frame 1
this._visible = false;
Symbol 435 MovieClip [_Mau_Animes] Frame 1
#initclip 29 Object.registerClass("_Mau_Animes", Perso); #endinitclip
Symbol 542 MovieClip [_Tod_Animes] Frame 1
#initclip 30 Object.registerClass("_Tod_Animes", Perso); #endinitclip
Symbol 554 MovieClip [_G2_CupidAnimes] Frame 1
#initclip 31 Object.registerClass("_G2_CupidAnimes", Cupid); #endinitclip
Symbol 585 MovieClip [_Poche_Drop_Left] Frame 1
#initclip 32 Object.registerClass("_Poche_Drop_Left", Arrow); #endinitclip
Symbol 585 MovieClip [_Poche_Drop_Left] Frame 48
this.removeMe();
Symbol 586 MovieClip [_Poche_Drop_Right] Frame 1
#initclip 33 Object.registerClass("_Poche_Drop_Right", Arrow); #endinitclip
Symbol 586 MovieClip [_Poche_Drop_Right] Frame 48
this.removeMe();
Symbol 592 MovieClip [_Poche_Drop_EasterLeft] Frame 1
#initclip 34 Object.registerClass("_Poche_Drop_EasterLeft", Arrow); #endinitclip
Symbol 592 MovieClip [_Poche_Drop_EasterLeft] Frame 48
this.removeMe();
Symbol 593 MovieClip [_Poche_Drop_EasterRight] Frame 1
#initclip 35 Object.registerClass("_Poche_Drop_EasterRight", Arrow); #endinitclip
Symbol 593 MovieClip [_Poche_Drop_EasterRight] Frame 48
this.removeMe();
Symbol 594 MovieClip [__G2_Level1] Frame 1
#initclip 36 Object.registerClass("__G2_Level1", CatWalk_ctrl); #endinitclip
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 165; this.bClimbWhenUp = false; this.nEtatDownY = 295; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator5" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 104; this.nEtatUpY = 20; this.bExitSpot = true; this.sLinkedSwitch = "switch5"; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 178; this.nEtatUpY = 34; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 240; this.nEtatUpY = 66; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator1", 1, 0, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 0, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, true, "Scooby_mc"]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 200; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 594 MovieClip [__G2_Level1] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, true]]; this.sActivateFrom = "ElevPlate5"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 618 MovieClip "TrueGround" in Symbol 619 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 630 MovieClip [__G2_Level2] Frame 1
#initclip 37 Object.registerClass("__G2_Level2", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 254; this.nEtatUpY = 70; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 165; this.bClimbWhenUp = false; this.nEtatDownY = 420; this.bClimbWhenDown = false; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 229; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 201; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator4" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 286; this.nEtatUpY = 64; this.bExitSpot = true; this.sLinkedSwitch = "switch5"; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "ElevPlate4"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 1, 0, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 630 MovieClip [__G2_Level2] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 0, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 640 MovieClip "TrueGround" in Symbol 641 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 649 MovieClip [_sandbag] Frame 1
#initclip 38 Object.registerClass("_sandbag", Sandbag_platform); #endinitclip stop();
Instance of Symbol 648 MovieClip in Symbol 649 MovieClip [_sandbag] Frame 2
onClipEvent (load) { this.stop(); }
Symbol 650 MovieClip [__G2_Level3] Frame 1
#initclip 39 Object.registerClass("__G2_Level3", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 254; this.nEtatUpY = 84; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 186; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder2" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 171; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Ladder2", 0, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 165; this.bClimbWhenUp = false; this.nEtatDownY = 295; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 265; this.nEtatUpY = 100; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator3" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 138; this.nEtatUpY = 36; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag1" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Operate = [["Elevator4", 1, 1]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag2" in Symbol 650 MovieClip [__G2_Level3] Frame 1
onClipEvent (load) { this.Operate = [["Elevator3", 1, 1]]; this.sActivateFrom = "ElevPlate3"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 657 MovieClip "TrueGround" in Symbol 658 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 661 MovieClip [_G2_Ladder_Small] Frame 1
#initclip 40 Object.registerClass("_G2_Ladder_Small", Ladder); #endinitclip
Symbol 662 MovieClip [__G2_Level8] Frame 1
#initclip 41 Object.registerClass("__G2_Level8", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 232; this.nEtatUpY = 102; this.SetTo(); }
Instance of Symbol 661 MovieClip [_G2_Ladder_Small] in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.Height = "Short"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 296; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 145; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 160; this.nEtatUpY = 30; this.sLinkedSwitch = "switch2"; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 256; this.nEtatUpY = 56; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 85; this.nEtatUpY = 38; this.sLinkedSwitch = "switch3"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator6", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 118; this.nEtatUpY = 63; this.sLinkedSwitch = "switch4"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false]]; this.sActivateFrom = "ElevPlate5"; }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator7" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 105; this.nEtatUpY = 80; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator8" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 151; this.nEtatUpY = 56; this.sLinkedSwitch = "switch6"; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch6" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator8", 1, 1, false]]; this.sActivateFrom = "ElevPlate8"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 1, 1, false]]; this.sActivateFrom = "ElevPlate3"; }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "ElevPlate4"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag3" in Symbol 662 MovieClip [__G2_Level8] Frame 1
onClipEvent (load) { this.Operate = [["Elevator7", 1, 1]]; this.sActivateFrom = "ElevPlate7"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 671 MovieClip "TrueGround" in Symbol 672 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 673 MovieClip [__G2_Level9] Frame 1
#initclip 42 Object.registerClass("__G2_Level9", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 190; this.nEtatUpY = 48; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 136; this.nEtatUpY = 48; this.sLinkedSwitch = "switch1"; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator3" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 163; this.nEtatUpY = 73; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 205; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 191; this.nEtatUpY = 67; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 105; this.nEtatUpY = 53; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 105; this.nEtatUpY = 69; this.sLinkedSwitch = "switch4"; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator7" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 105; this.nEtatUpY = 53; this.sLinkedSwitch = "switch5"; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator6", 1, 1, false]]; this.sActivateFrom = "ElevPlate6"; }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator7", 1, 1, false]]; this.sActivateFrom = "ElevPlate7"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false]]; this.sActivateFrom = "ElevPlate2"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag3" in Symbol 673 MovieClip [__G2_Level9] Frame 1
onClipEvent (load) { this.Operate = [["Elevator3", 1, 1]]; this.sActivateFrom = "ElevPlate3"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 683 MovieClip "TrueGround" in Symbol 684 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 687 MovieClip [__G2_Level10] Frame 1
#initclip 43 Object.registerClass("__G2_Level10", CatWalk_ctrl); #endinitclip
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 291; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator2" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 142; this.nEtatUpY = 67; this.SetTo(); }
Instance of Symbol 661 MovieClip [_G2_Ladder_Small] "Ladder4" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.Height = "Short"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 235; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 661 MovieClip [_G2_Ladder_Small] "Ladder3" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.Height = "Short"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 162; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder5" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 207; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 187; this.nEtatUpY = 69; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 1, 1, false], ["Elevator4", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 174; this.nEtatUpY = 100; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator5" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 157; this.nEtatUpY = 30; this.sLinkedSwitch = "switch3"; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 104; this.nEtatUpY = 80; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false]]; this.sActivateFrom = "ElevPlate5"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator1", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 661 MovieClip [_G2_Ladder_Small] "Ladder4" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.Height = "Short"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 86; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag3" in Symbol 687 MovieClip [__G2_Level10] Frame 1
onClipEvent (load) { this.Operate = [["Elevator2", 1, 1]]; this.sActivateFrom = "ElevPlate2"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 693 MovieClip "TrueGround" in Symbol 694 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 695 MovieClip [__G2_Level11] Frame 1
#initclip 44 Object.registerClass("__G2_Level11", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 92; this.nEtatUpY = 58; this.sLinkedSwitch = "switch1"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false]]; this.sActivateFrom = "ElevPlate2"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 100; this.nEtatUpY = 58; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 115; this.nEtatUpY = 82; this.sLinkedSwitch = "switch2"; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 178; this.nEtatUpY = 78; this.sLinkedSwitch = "switch3"; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 100; this.nEtatUpY = 58; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator7" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 225; this.nEtatUpY = 105; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator8" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 190; this.nEtatUpY = 40; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator3", 1, 1, false]]; this.sActivateFrom = "ElevPlate3"; }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder2" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 170; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator7", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator6", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator4" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 92; this.nEtatUpY = 58; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false]]; this.sActivateFrom = "ElevPlate5"; }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 170; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 661 MovieClip [_G2_Ladder_Small] "Ladder3" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.Height = "Short"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 42; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag1" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Operate = [["Elevator4", 1, 1]]; this.sActivateFrom = "ElevPlate4"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag2" in Symbol 695 MovieClip [__G2_Level11] Frame 1
onClipEvent (load) { this.Operate = [["Elevator8", 1, 1]]; this.sActivateFrom = "ElevPlate8"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 701 MovieClip "TrueGround" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 703 MovieClip [__G2_Level12] Frame 1
#initclip 45 Object.registerClass("__G2_Level12", CatWalk_ctrl); #endinitclip
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator9" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 182; this.nEtatUpY = 30; this.sLinkedSwitch = "switch7"; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch7" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator9", 1, 1, false]]; this.sActivateFrom = "ElevPlate9"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 105; this.nEtatUpY = 78; this.sLinkedSwitch = "switch1"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false]]; this.sActivateFrom = "ElevPlate2"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 105; this.nEtatUpY = 58; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 150; this.nEtatUpY = 100; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator3", 0, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 100; this.nEtatUpY = 75; this.sLinkedSwitch = "switch3"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false]]; this.sActivateFrom = "ElevPlate5"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 144; this.nEtatUpY = 108; this.sLinkedSwitch = "switch5"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator6", 1, 1, false]]; this.sActivateFrom = "ElevPlate6"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator7" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 297; this.nEtatUpY = 70; this.sLinkedSwitch = "switch6"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch6" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator7", 1, 1, false]]; this.sActivateFrom = "ElevPlate7"; }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator8" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 152; this.nEtatUpY = 102; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 235; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 175; this.nEtatUpY = 100; this.sLinkedSwitch = "sandBag1"; this.SetTo(); }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag1" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Operate = [["Elevator3", 1, 1]]; this.sActivateFrom = "ElevPlate3"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag2" in Symbol 703 MovieClip [__G2_Level12] Frame 1
onClipEvent (load) { this.Operate = [["Elevator8", 1, 1]]; this.sActivateFrom = "ElevPlate8"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 713 MovieClip "TrueGround" in Symbol 714 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 718 MovieClip [_G2_Elevator_blue] Frame 1
#initclip 46 Object.registerClass("_G2_Elevator_blue", Elevator); #endinitclip
Symbol 722 MovieClip [_G2_Elevator_Pink] Frame 1
#initclip 47 Object.registerClass("_G2_Elevator_Pink", Elevator); #endinitclip
Symbol 723 MovieClip [__G2_Level4] Frame 1
#initclip 48 Object.registerClass("__G2_Level4", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator7" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 254; this.nEtatUpY = 84; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 184; this.nEtatUpY = 76; this.SetTo(); }
Instance of Symbol 718 MovieClip [_G2_Elevator_blue] "Elevator4" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 194; this.nEtatUpY = 40; this.bExitSpot = true; this.sLinkedSwitch = "switch5"; this.SetTo(); this.PersoNeeded = "Boy"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator6", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 215; this.nEtatUpY = 111; this.sLinkedSwitch = "switch6"; this.SetTo(); }
Instance of Symbol 722 MovieClip [_G2_Elevator_Pink] "Elevator3" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 194; this.nEtatUpY = 40; this.bExitSpot = true; this.sLinkedSwitch = "switch4"; this.SetTo(); this.PersoNeeded = "Girl"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 214; this.nEtatUpY = 114; this.sLinkedSwitch = "switch3"; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator8" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 184; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 320; this.nEtatUpY = 214; this.sLinkedSwitch = "switch2"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false], ["Elevator5", 1, 1, false]]; this.sActivateFrom = "ElevPlate2"; }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 1, 1, false]]; this.sActivateFrom = "ElevPlate3"; this.PersoNeeded = "Girl"; }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "ElevPlate4"; this.PersoNeeded = "Boy"; }
Instance of Symbol 348 MovieClip [_Switch] "switch6" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 1, 1, false]]; this.sActivateFrom = "ElevPlate5"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 723 MovieClip [__G2_Level4] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator6", 0, 0, false]]; this.sActivateFrom = "ElevPlate1"; }
Instance of Symbol 731 MovieClip "TrueGround" in Symbol 732 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 733 MovieClip [__G2_Level5] Frame 1
#initclip 49 Object.registerClass("__G2_Level5", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator8" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 254; this.nEtatUpY = 84; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator7" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 254; this.nEtatUpY = 84; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 118; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator4" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 104; this.nEtatUpY = 32; this.sLinkedSwitch = "switch8"; this.bExitSpot = true; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 196; this.nEtatUpY = 104; this.sLinkedSwitch = "switch5"; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 216; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 184; this.nEtatUpY = 104; this.sLinkedSwitch = "switch6"; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch8" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false]]; this.sActivateFrom = "ElevPlate4"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch9" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch5" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 1, 1, false]]; this.sActivateFrom = "ElevPlate1"; }
Instance of Symbol 348 MovieClip [_Switch] "switch6" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator6", 1, 1, false]]; this.sActivateFrom = "ElevPlate6"; }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 0, 0, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 0, 0, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 733 MovieClip [__G2_Level5] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator1", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 739 MovieClip "TrueGround" in Symbol 740 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 741 MovieClip [__G2_Level6] Frame 1
#initclip 50 Object.registerClass("__G2_Level6", CatWalk_ctrl); #endinitclip
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 105; this.nEtatUpY = 45; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 105; this.nEtatUpY = 45; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 104; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 258; this.nEtatUpY = 60; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator8" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 314; this.nEtatUpY = 274; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator7" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 314; this.nEtatUpY = 274; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 421; this.bClimbWhenDown = false; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator9" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 181; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 314; this.nEtatUpY = 274; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 314; this.nEtatUpY = 274; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator13" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 104; this.nEtatUpY = 55; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator12" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 104; this.nEtatUpY = 55; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator11" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 104; this.nEtatUpY = 55; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator10" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 104; this.nEtatUpY = 55; this.SetTo(); }
Instance of Symbol 722 MovieClip [_G2_Elevator_Pink] "Elevator14" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 143; this.nEtatUpY = 60; this.bExitSpot = true; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator15" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 284; this.nEtatUpY = 50; this.bExitSpot = true; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder2" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 295; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 348 MovieClip [_Switch] "switch4" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false], ["Elevator8", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator4", 1, 1, false], ["Elevator11", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch3" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false], ["Elevator13", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch8" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator2", 1, 1, false], ["Elevator14", 1, 1, true, "Scooby_mc"]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator7", 1, 1, false], ["Elevator13", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch6" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator3", 1, 1, false], ["Elevator11", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch7" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator5", 1, 1, false], ["Elevator6", 1, 1, false], ["Elevator10", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 348 MovieClip [_Switch] "switch9" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator8", 1, 1, false], ["Elevator9", 1, 1, false], ["Elevator12", 1, 1, false]]; this.sActivateFrom = "TrueGround"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag2" in Symbol 741 MovieClip [__G2_Level6] Frame 1
onClipEvent (load) { this.Operate = [["Elevator15", 1, 1]]; this.sActivateFrom = "ElevPlate15"; }
Instance of Symbol 750 MovieClip "TrueGround" in Symbol 751 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 752 MovieClip [__G2_Level7] Frame 1
#initclip 51 Object.registerClass("__G2_Level7", CatWalk_ctrl); #endinitclip
Instance of Symbol 313 MovieClip [_Ladder] "Ladder1" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 296; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator5" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 228; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 313 MovieClip [_Ladder] "Ladder2" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatUpY = 111; this.bClimbWhenUp = false; this.nEtatDownY = 165; this.bClimbWhenDown = true; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator1" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 232; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator6" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 228; this.nEtatUpY = 104; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator2" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 192; this.nEtatUpY = 64; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator3" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 192; this.nEtatUpY = 68; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator4" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 104; this.nEtatUpY = 274; this.SetTo(); }
Instance of Symbol 338 MovieClip [_Elevator] "Elevator7" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Up"; this.nEtatDownY = 228; this.nEtatUpY = 104; this.sLinkedSwitch = "switch1"; this.SetTo(); }
Instance of Symbol 335 MovieClip [_G2_Elevator_gold] "Elevator8" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Down"; this.nEtatDownY = 164; this.nEtatUpY = 64; this.bExitSpot = true; this.sLinkedSwitch = "switch2"; this.SetTo(); this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch2" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "On"; this.SetTo(); this.Operate = [["Elevator8", 1, 1, false]]; this.sActivateFrom = "ElevPlate8"; this.PersoNeeded = "BoysAndGirls"; }
Instance of Symbol 348 MovieClip [_Switch] "switch1" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Etat = "Off"; this.SetTo(); this.Operate = [["Elevator7", 1, 1, false]]; this.sActivateFrom = "ElevPlate7"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag2" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Operate = [["Elevator6", 1, 1]]; this.sActivateFrom = "ElevPlate6"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag3" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Operate = [["Elevator5", 1, 1], ["Elevator3", 1, 1]]; this.sActivateFrom = "ElevPlate5"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag1" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Operate = [["Elevator6", 1, 1], ["Elevator1", 1, 1], ["Elevator2", 1, 1]]; this.sActivateFrom = "ElevPlate6"; }
Instance of Symbol 649 MovieClip [_sandbag] "sandBag4" in Symbol 752 MovieClip [__G2_Level7] Frame 1
onClipEvent (load) { this.Operate = [["Elevator2", 1, 1], ["Elevator1", 1, 1]]; this.sActivateFrom = "ElevPlate2"; }
Symbol 753 MovieClip Frame 2
_global.Pack.ResetDone();
Symbol 814 Button
on (press) { MainCTRL.Instance.playBtnSnd("Down"); ControlScroll.scrollUp = true; } on (release, releaseOutside) { ControlScroll.scrollUp = false; } on (rollOver) { MainCTRL.Instance.playBtnSnd("Over"); }
Symbol 815 Button
on (press) { MainCTRL.Instance.playBtnSnd("Down"); ControlScroll.scrollDown = true; } on (release, releaseOutside) { ControlScroll.scrollDown = false; } on (rollOver) { MainCTRL.Instance.playBtnSnd("Over"); }
Instance of Symbol 807 MovieClip "ControlScroll" in Symbol 816 MovieClip Frame 1
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.txtHSNumber.scroll--; _parent.txtHSName.scroll--; _parent.txtHSScore.scroll--; } else if (scrollDown == true) { _parent.txtHSNumber.scroll++; _parent.txtHSName.scroll++; _parent.txtHSScore.scroll++; } }

Library Items

Symbol 1 Sound [stepUpSmall]Used by:74
Symbol 2 GraphicUsed by:40
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:37
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:29 37 543 544 545 550 551
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:29 37 543 544 545 550 551
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:29 37 543 544 545 550 551
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:29 37 543 544 545 550 551
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:29 37 543 544 545 550 551
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:29 37 543 544 545 551
Symbol 17 GraphicUsed by:18 108
Symbol 18 MovieClipUses:17Used by:29 35 37 543 544 545 550 551
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:29 37 543 544 545
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:29 37 543 544 545
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:29 37 543 544 545 550 551
Symbol 25 GraphicUsed by:26 109
Symbol 26 MovieClipUses:25Used by:29 35 37 543 544 572 580 583 584
Symbol 27 GraphicUsed by:28 110
Symbol 28 MovieClipUses:27Used by:29 35 37 543 544 572 580 583 584
Symbol 29 MovieClipUses:6 8 10 12 14 16 18 20 22 24 26 28Used by:37
Symbol 30 GraphicUsed by:31 92 102 134 148 154 161 167 174 180 186 192 201 207 234 253 259 762 768 774 787
Symbol 31 MovieClipUses:30Used by:32 421 499 580 583 590
Symbol 32 MovieClipUses:31Used by:37
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:37 545 550 551
Symbol 35 MovieClipUses:18 26 28Used by:37
Symbol 36 GraphicUsed by:37 545
Symbol 37 MovieClipUses:4 29 32 18 6 8 10 12 14 34 20 22 24 26 28 16 35 36Used by:40
Symbol 38 FontUsed by:39
Symbol 39 EditableTextUses:38Used by:40
Symbol 40 MovieClipUses:2 37 39Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:41Used by:Timeline
Symbol 43 GraphicUsed by:75
Symbol 44 GraphicUsed by:74
Symbol 45 Sound [sMu_pack]Used by:74
Symbol 46 Sound [sMu_game]Used by:74
Symbol 47 Sound [maleStep2]Used by:74
Symbol 48 Sound [maleStep1]Used by:74
Symbol 49 Sound [maleStep9]Used by:74
Symbol 50 Sound [maleStep8]Used by:74
Symbol 51 Sound [maleStep7]Used by:74
Symbol 52 Sound [maleStep6]Used by:74
Symbol 53 Sound [maleStep5]Used by:74
Symbol 54 Sound [ladder]Used by:74
Symbol 55 Sound [GrabIcePack]Used by:74
Symbol 56 Sound [elevator]Used by:74
Symbol 57 Sound [DroppingBag]Used by:74
Symbol 58 Sound [HurtFemale]Used by:74
Symbol 59 Sound [btnClick]Used by:74
Symbol 60 Sound [btnRoll]Used by:74
Symbol 61 Sound [Bag]Used by:74
Symbol 62 Sound [ArrowLandingChar]Used by:74
Symbol 63 Sound [ArrowLanding]Used by:74
Symbol 64 Sound [Switch]Used by:74
Symbol 65 Sound [ShootArrow]Used by:74
Symbol 66 Sound [maleStep4]Used by:74
Symbol 67 Sound [maleStep3]Used by:74
Symbol 68 Sound [stepUp]Used by:74
Symbol 69 Sound [stepDown]Used by:74
Symbol 70 Sound [stepDownSmall]Used by:74
Symbol 71 Sound [HurtMale]Used by:74
Symbol 72 Sound [patinFemale]Used by:74
Symbol 73 Sound [ChangePers]Used by:74
Symbol 74 MovieClipUses:44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 1 71 72 73Used by:75
Symbol 75 MovieClipUses:43 74Used by:Timeline
Symbol 76 FontUsed by:77 90 91 97 100 101 104 112 113 114 115 116 117 119 128 132 133 136 138 139 140 141 142 146 147 150 152 153 156 159 160 163 165 166 169 172 173 176 178 179 182 184 185 188 190 191 194 196 199 200 203 205 206 209 211 213 216 219 232 233 236 238 239 251 252 255 257 258 261 267 270 271 760 761 764 766 767 770 772 773 776 778 779 785 786 789 791 792 799 802 803
Symbol 77 EditableTextUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClip [nPoints]Uses:78Used by:Timeline
Symbol 80 GraphicUsed by:222
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:81Used by:222 229
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:143
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:143 197 212 214 246 782 794 817 820
Symbol 87 GraphicUsed by:143 197 212 214 246 782 794 817 819 820
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:99 105 137 151 157 164 170 177 183 189 195 204 210 237 256 262 765 771 777 790
Symbol 90 TextUses:76Used by:99
Symbol 91 TextUses:76Used by:92
Symbol 92 MovieClipUses:30 91Used by:93
Symbol 93 MovieClipUses:92Used by:99
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:94 95Used by:99 105 137 151 157 164 170 177 183 189 195 204 210 237 256 262 765 771 777 790
Symbol 97 TextUses:76Used by:99
Symbol 98 GraphicUsed by:99 105 137 151 157 164 170 177 183 189 195 204 210 237 256 262 765 771 777 790
Symbol 99 ButtonUses:89 90 93 96 97 98Used by:143
Symbol 100 TextUses:76Used by:105
Symbol 101 TextUses:76Used by:102
Symbol 102 MovieClipUses:30 101Used by:103
Symbol 103 MovieClipUses:102Used by:105
Symbol 104 TextUses:76Used by:105
Symbol 105 ButtonUses:89 100 103 96 104 98Used by:143 246 820
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:143 197 212 214 246 782 794 817 820
Symbol 108 MovieClipUses:17Used by:111 242
Symbol 109 MovieClipUses:25Used by:111 242
Symbol 110 MovieClipUses:27Used by:111
Symbol 111 MovieClipUses:108 109 110Used by:143
Symbol 112 TextUses:76Used by:143
Symbol 113 TextUses:76Used by:143
Symbol 114 TextUses:76Used by:143
Symbol 115 TextUses:76Used by:143
Symbol 116 TextUses:76Used by:143
Symbol 117 TextUses:76Used by:143
Symbol 118 GraphicUsed by:120
Symbol 119 TextUses:76Used by:120
Symbol 120 MovieClipUses:118 119Used by:143
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:122 124Used by:126
Symbol 126 MovieClipUses:121 125Used by:143
Symbol 127 GraphicUsed by:129
Symbol 128 TextUses:76Used by:129
Symbol 129 MovieClipUses:127 128Used by:143
Symbol 130 GraphicUsed by:131
Symbol 131 ButtonUses:130Used by:143
Symbol 132 TextUses:76Used by:137
Symbol 133 TextUses:76Used by:134
Symbol 134 MovieClipUses:30 133Used by:135
Symbol 135 MovieClipUses:134Used by:137
Symbol 136 TextUses:76Used by:137
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Symbol 138 TextUses:76Used by:143
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Symbol 645 MovieClipUses:644Used by:649
Symbol 646 GraphicUsed by:647
Symbol 647 MovieClipUses:646Used by:648
Symbol 648 MovieClipUses:647 354Used by:649
Symbol 649 MovieClip [_sandbag]Uses:643 645 648Used by:650 662 673 687 695 703 741 752
Symbol 650 MovieClip [__G2_Level3]Uses:291 338 641 298 306 313 348 335 315 334 355 649 435 542 554Used by:753
Symbol 651 BitmapUsed by:652 664
Symbol 652 GraphicUses:651Used by:653
Symbol 653 MovieClipUses:652Used by:655
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClipUses:653 277 654 610 607 604Used by:753
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClipUses:656Used by:658
Symbol 658 MovieClipUses:657 295Used by:662
Symbol 659 GraphicUsed by:661
Symbol 660 MovieClipUses:309 311Used by:661
Symbol 661 MovieClip [_G2_Ladder_Small]Uses:659 660Used by:662 687 695
Symbol 662 MovieClip [__G2_Level8]Uses:291 658 338 355 626 661 348 335 306 629 649 554 435 542Used by:753
Symbol 663 BitmapUsed by:664
Symbol 664 GraphicUses:663 651Used by:665
Symbol 665 MovieClipUses:664Used by:669
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClipUses:666Used by:669 699 711 728 736 748
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:665 280 277 610 613 283 667 668Used by:753
Symbol 670 GraphicUsed by:671
Symbol 671 MovieClipUses:670Used by:672
Symbol 672 MovieClipUses:671 295Used by:673
Symbol 673 MovieClip [__G2_Level9]Uses:338 291 672 355 626 335 313 348 604 649 435 542 554Used by:753
Symbol 674 BitmapUsed by:675
Symbol 675 GraphicUses:674Used by:676
Symbol 676 MovieClipUses:675Used by:680
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:677Used by:680 691 699 728 748
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:676 277 280 678 283 607 610 679Used by:753
Symbol 681 GraphicUsed by:687
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClipUses:682Used by:684
Symbol 684 MovieClipUses:683 295Used by:687
Symbol 685 GraphicUses:596Used by:686
Symbol 686 MovieClipUses:685Used by:687
Symbol 687 MovieClip [__G2_Level10]Uses:681 291 684 306 313 335 661 355 338 348 686 629 649 554 435 542Used by:753
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:691
Symbol 690 GraphicUsed by:691
Symbol 691 MovieClipUses:689 280 277 283 678 613 607 690Used by:753
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:692Used by:694
Symbol 694 MovieClipUses:693 295Used by:695
Symbol 695 MovieClip [__G2_Level11]Uses:338 348 291 694 626 335 355 313 661 649 435 542 554Used by:753
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:699
Symbol 698 GraphicUsed by:699
Symbol 699 MovieClipUses:697 280 277 283 667 678 636 604 698Used by:753
Symbol 700 GraphicUsed by:701
Symbol 701 MovieClipUses:700Used by:702
Symbol 702 MovieClipUses:701 295Used by:703
Symbol 703 MovieClip [__G2_Level12]Uses:335 348 338 291 702 355 626 313 306 649 435 542 554Used by:753
Symbol 704 BitmapUsed by:705
Symbol 705 GraphicUses:704Used by:711
Symbol 706 GraphicUsed by:707
Symbol 707 MovieClipUses:706Used by:711
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:708Used by:711 728 736
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:705 707 277 280 283 709 667 710Used by:753
Symbol 712 GraphicUsed by:723
Symbol 713 MovieClipUses:294Used by:714
Symbol 714 MovieClipUses:713 295Used by:723
Symbol 715 GraphicUsed by:716
Symbol 716 MovieClipUses:715Used by:717
Symbol 717 MovieClipUses:716Used by:718
Symbol 718 MovieClip [_G2_Elevator_blue]Uses:315 717 329 334Used by:723
Symbol 719 GraphicUsed by:720
Symbol 720 MovieClipUses:719Used by:721
Symbol 721 MovieClipUses:720Used by:722
Symbol 722 MovieClip [_G2_Elevator_Pink]Uses:315 721 329 334Used by:723 741
Symbol 723 MovieClip [__G2_Level4]Uses:712 338 714 306 718 348 722 435 542 554Used by:753
Symbol 724 GraphicUsed by:728
Symbol 725 GraphicUsed by:726
Symbol 726 MovieClipUses:725Used by:728 736
Symbol 727 GraphicUsed by:728
Symbol 728 MovieClipUses:724 667 277 726 709 280 678 610 727Used by:753
Symbol 729 GraphicUsed by:733
Symbol 730 GraphicUsed by:731
Symbol 731 MovieClipUses:730Used by:732
Symbol 732 MovieClipUses:731 295Used by:733
Symbol 733 MovieClip [__G2_Level5]Uses:729 338 291 732 306 313 335 348 355 435 542 554Used by:753
Symbol 734 GraphicUsed by:736
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClipUses:734 667 277 726 709 280 735Used by:753
Symbol 737 GraphicUsed by:741
Symbol 738 GraphicUsed by:739
Symbol 739 MovieClipUses:738Used by:740
Symbol 740 MovieClipUses:739 295Used by:741
Symbol 741 MovieClip [__G2_Level6]Uses:737 740 338 313 722 306 348 355 649 435 542 554Used by:753
Symbol 742 GraphicUsed by:748
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:743Used by:748
Symbol 745 GraphicUsed by:746
Symbol 746 MovieClipUses:745Used by:748
Symbol 747 GraphicUsed by:748
Symbol 748 MovieClipUses:742 667 280 277 744 746 678 747Used by:753
Symbol 749 GraphicUsed by:750
Symbol 750 MovieClipUses:749Used by:751
Symbol 751 MovieClipUses:750 295Used by:752
Symbol 752 MovieClip [__G2_Level7]Uses:294 751 306 313 338 335 348 355 649 435 542 554Used by:753
Symbol 753 MovieClipUses:247 272 285 287 289 594 598 615 630 638 650 655 662 669 673 680 687 691 695 699 703 711 723 728 733 736 291 741 748 752Used by:Timeline
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:756
Symbol 756 MovieClipUses:755Used by:782 794
Symbol 757 BitmapUsed by:759
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:757 758Used by:782
Symbol 760 TextUses:76Used by:765
Symbol 761 TextUses:76Used by:762
Symbol 762 MovieClipUses:30 761Used by:763
Symbol 763 MovieClipUses:762Used by:765
Symbol 764 TextUses:76Used by:765
Symbol 765 ButtonUses:89 760 763 96 764 98Used by:782 794 817
Symbol 766 TextUses:76Used by:771
Symbol 767 TextUses:76Used by:768
Symbol 768 MovieClipUses:30 767Used by:769
Symbol 769 MovieClipUses:768Used by:771
Symbol 770 TextUses:76Used by:771
Symbol 771 ButtonUses:89 766 769 96 770 98Used by:782 794
Symbol 772 TextUses:76Used by:777
Symbol 773 TextUses:76Used by:774
Symbol 774 MovieClipUses:30 773Used by:775
Symbol 775 MovieClipUses:774Used by:777
Symbol 776 TextUses:76Used by:777
Symbol 777 ButtonUses:89 772 775 96 776 98Used by:782 817
Symbol 778 TextUses:76Used by:782
Symbol 779 TextUses:76Used by:782
Symbol 780 FontUsed by:781 793 797 798 818
Symbol 781 EditableTextUses:780Used by:782
Symbol 782 MovieClipUses:756 759 86 87 765 771 777 107 778 779 781Used by:Timeline
Symbol 783 BitmapUsed by:784
Symbol 784 GraphicUses:783Used by:794
Symbol 785 TextUses:76Used by:790
Symbol 786 TextUses:76Used by:787
Symbol 787 MovieClipUses:30 786Used by:788
Symbol 788 MovieClipUses:787Used by:790
Symbol 789 TextUses:76Used by:790
Symbol 790 ButtonUses:89 785 788 96 789 98Used by:794
Symbol 791 TextUses:76Used by:794
Symbol 792 TextUses:76Used by:794
Symbol 793 EditableTextUses:780Used by:794
Symbol 794 MovieClipUses:756 784 86 87 765 771 790 107 791 792 793Used by:Timeline
Symbol 795 BitmapUsed by:796
Symbol 796 GraphicUses:795Used by:817 820
Symbol 797 TextUses:780Used by:817 820
Symbol 798 EditableTextUses:780Used by:817
Symbol 799 TextUses:76Used by:817 820
Symbol 800 FontUsed by:801 808 809
Symbol 801 EditableTextUses:800Used by:816
Symbol 802 TextUses:76Used by:816
Symbol 803 TextUses:76Used by:816
Symbol 804 FontUsed by:805
Symbol 805 TextUses:804Used by:807
Symbol 806 GraphicUsed by:807
Symbol 807 MovieClipUses:805 806Used by:816
Symbol 808 EditableTextUses:800Used by:816
Symbol 809 EditableTextUses:800Used by:816
Symbol 810 GraphicUsed by:814 815
Symbol 811 GraphicUsed by:814 815
Symbol 812 GraphicUsed by:814 815
Symbol 813 GraphicUsed by:814 815
Symbol 814 ButtonUses:810 811 812 813Used by:816
Symbol 815 ButtonUses:810 811 812 813Used by:816
Symbol 816 MovieClipUses:801 802 803 807 808 809 814 815Used by:817 820
Symbol 817 MovieClipUses:796 797 798 86 87 765 137 777 107 799 816Used by:Timeline
Symbol 818 EditableTextUses:780Used by:820
Symbol 819 ButtonUses:87Used by:820
Symbol 820 MovieClipUses:796 797 818 86 87 819 137 105 107 799 816Used by:Timeline

Instance Names

"mcState"Frame 1Symbol 40 MovieClip
"btnKeyCapturer"Frame 1Symbol 42 Button
"mcDynamicLoader"Frame 10Symbol 75 MovieClip
"mcPopup"Frame 10Symbol 222 MovieClip
"mcTransition"Frame 10Symbol 229 MovieClip
"mcState"Frame 20Symbol 246 MovieClip
"mcState"Frame 30Symbol 753 MovieClip
"mcState"Frame 40Symbol 782 MovieClip
"mcState"Frame 50Symbol 794 MovieClip
"mcState"Frame 60Symbol 817 MovieClip
"mcState"Frame 70Symbol 820 MovieClip
"sLoading"Symbol 40 MovieClip Frame 1Symbol 39 EditableText
"mcSound"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"nPoints"Symbol 78 MovieClip Frame 1Symbol 77 EditableText
"mcState"Symbol 79 MovieClip [nPoints] Frame 1Symbol 78 MovieClip
"btnNext"Symbol 143 MovieClip Frame 1Symbol 99 Button
"btnPlay"Symbol 143 MovieClip Frame 1Symbol 105 Button
"btnBack"Symbol 143 MovieClip Frame 2Symbol 137 Button
"btnMusic"Symbol 158 MovieClip Frame 1Symbol 151 Button
"btnMusic"Symbol 158 MovieClip Frame 2Symbol 157 Button
"btnSound"Symbol 171 MovieClip Frame 1Symbol 164 Button
"btnSound"Symbol 171 MovieClip Frame 2Symbol 170 Button
"mcMusic"Symbol 197 MovieClip Frame 1Symbol 158 MovieClip
"mcSound"Symbol 197 MovieClip Frame 1Symbol 171 MovieClip
"btnResume"Symbol 197 MovieClip Frame 1Symbol 177 Button
"btnHowToPlay"Symbol 197 MovieClip Frame 1Symbol 183 Button
"btnRestart"Symbol 197 MovieClip Frame 1Symbol 189 Button
"btnQuit"Symbol 197 MovieClip Frame 1Symbol 195 Button
"mcMenu"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"btnYes"Symbol 212 MovieClip Frame 1Symbol 204 Button
"btnNo"Symbol 212 MovieClip Frame 1Symbol 210 Button
"btnYes"Symbol 214 MovieClip Frame 1Symbol 204 Button
"btnNo"Symbol 214 MovieClip Frame 1Symbol 210 Button
"mcMenu"Symbol 215 MovieClip Frame 1Symbol 197 MovieClip
"mcBlocker"Symbol 222 MovieClip Frame 10Symbol 82 Button
"mcState"Symbol 222 MovieClip Frame 10Symbol 143 MovieClip
"mcState"Symbol 222 MovieClip Frame 20Symbol 198 MovieClip
"mcState"Symbol 222 MovieClip Frame 30Symbol 197 MovieClip
"mcState"Symbol 222 MovieClip Frame 40Symbol 212 MovieClip
"mcState"Symbol 222 MovieClip Frame 50Symbol 214 MovieClip
"mcState"Symbol 222 MovieClip Frame 60Symbol 215 MovieClip
"mcState"Symbol 222 MovieClip Frame 70Symbol 218 MovieClip
"mcState"Symbol 222 MovieClip Frame 80Symbol 221 MovieClip
"mcState"Symbol 229 MovieClip Frame 10Symbol 227 MovieClip
"mcBlocker"Symbol 229 MovieClip Frame 10Symbol 82 Button
"mcState"Symbol 229 MovieClip Frame 20Symbol 228 MovieClip
"btnHelp"Symbol 246 MovieClip Frame 1Symbol 183 Button
"mcMusic"Symbol 246 MovieClip Frame 1Symbol 158 MovieClip
"btnViewHS"Symbol 246 MovieClip Frame 1Symbol 237 Button
"btnPlay"Symbol 246 MovieClip Frame 1Symbol 105 Button
"btnReset"Symbol 272 MovieClip Frame 1Symbol 256 Button
"btnMenu"Symbol 272 MovieClip Frame 1Symbol 262 Button
"LifeMeter"Symbol 272 MovieClip Frame 1Symbol 269 MovieClip
"nScore"Symbol 272 MovieClip Frame 1Symbol 270 EditableText
"TrueGround"Symbol 296 MovieClip Frame 1Symbol 293 MovieClip
"ElevPlate1"Symbol 296 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate4"Symbol 296 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate3"Symbol 296 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate5"Symbol 296 MovieClip Frame 1Symbol 295 MovieClip
"rope1"Symbol 335 MovieClip [_G2_Elevator_gold] Frame 1Symbol 315 MovieClip
"platform"Symbol 335 MovieClip [_G2_Elevator_gold] Frame 1Symbol 320 MovieClip
"tie1"Symbol 335 MovieClip [_G2_Elevator_gold] Frame 1Symbol 329 MovieClip
"rope2"Symbol 335 MovieClip [_G2_Elevator_gold] Frame 1Symbol 315 MovieClip
"tie2"Symbol 335 MovieClip [_G2_Elevator_gold] Frame 1Symbol 329 MovieClip
"rope1"Symbol 338 MovieClip [_Elevator] Frame 1Symbol 315 MovieClip
"platform"Symbol 338 MovieClip [_Elevator] Frame 1Symbol 337 MovieClip
"tie1"Symbol 338 MovieClip [_Elevator] Frame 1Symbol 329 MovieClip
"rope2"Symbol 338 MovieClip [_Elevator] Frame 1Symbol 315 MovieClip
"tie2"Symbol 338 MovieClip [_Elevator] Frame 1Symbol 329 MovieClip
"Anim"Symbol 348 MovieClip [_Switch] Frame 1Symbol 346 MovieClip
"Anim"Symbol 348 MovieClip [_Switch] Frame 6Symbol 347 MovieClip
"Anim"Symbol 355 MovieClip [_icePack] Frame 2Symbol 354 MovieClip
"Etat"Symbol 431 MovieClip Frame 1Symbol 385 MovieClip
"Etat"Symbol 431 MovieClip Frame 18Symbol 402 MovieClip
"Etat"Symbol 431 MovieClip Frame 30Symbol 421 MovieClip
"Etat"Symbol 431 MovieClip Frame 35Symbol 422 MovieClip
"Etat"Symbol 431 MovieClip Frame 41Symbol 425 MovieClip
"Etat"Symbol 431 MovieClip Frame 54Symbol 430 MovieClip
"Etat"Symbol 433 MovieClip Frame 1Symbol 402 MovieClip
"Etat"Symbol 434 MovieClip Frame 1Symbol 385 MovieClip
"Etat"Symbol 434 MovieClip Frame 18Symbol 402 MovieClip
"Etat"Symbol 434 MovieClip Frame 29Symbol 421 MovieClip
"Etat"Symbol 434 MovieClip Frame 34Symbol 422 MovieClip
"Etat"Symbol 434 MovieClip Frame 40Symbol 425 MovieClip
"Etat"Symbol 434 MovieClip Frame 53Symbol 430 MovieClip
"Anim"Symbol 435 MovieClip [_Mau_Animes] Frame 1Symbol 431 MovieClip
"Floor"Symbol 435 MovieClip [_Mau_Animes] Frame 1Symbol 432 MovieClip
"Anim"Symbol 435 MovieClip [_Mau_Animes] Frame 2Symbol 433 MovieClip
"Anim"Symbol 435 MovieClip [_Mau_Animes] Frame 3Symbol 434 MovieClip
"Etat"Symbol 530 MovieClip Frame 1Symbol 469 MovieClip
"Etat"Symbol 530 MovieClip Frame 18Symbol 480 MovieClip
"Etat"Symbol 530 MovieClip Frame 29Symbol 499 MovieClip
"Etat"Symbol 530 MovieClip Frame 34Symbol 502 MovieClip
"Etat"Symbol 530 MovieClip Frame 40Symbol 507 MovieClip
"Etat"Symbol 530 MovieClip Frame 53Symbol 529 MovieClip
"Etat"Symbol 540 MovieClip Frame 1Symbol 537 MovieClip
"Etat"Symbol 540 MovieClip Frame 27Symbol 499 MovieClip
"Etat"Symbol 540 MovieClip Frame 32Symbol 538 MovieClip
"Etat"Symbol 540 MovieClip Frame 46Symbol 539 MovieClip
"Etat"Symbol 541 MovieClip Frame 1Symbol 469 MovieClip
"Etat"Symbol 541 MovieClip Frame 18Symbol 480 MovieClip
"Etat"Symbol 541 MovieClip Frame 29Symbol 499 MovieClip
"Etat"Symbol 541 MovieClip Frame 34Symbol 502 MovieClip
"Etat"Symbol 541 MovieClip Frame 40Symbol 507 MovieClip
"Etat"Symbol 541 MovieClip Frame 53Symbol 529 MovieClip
"Anim"Symbol 542 MovieClip [_Tod_Animes] Frame 1Symbol 530 MovieClip
"Floor"Symbol 542 MovieClip [_Tod_Animes] Frame 1Symbol 432 MovieClip
"Anim"Symbol 542 MovieClip [_Tod_Animes] Frame 2Symbol 540 MovieClip
"Anim"Symbol 542 MovieClip [_Tod_Animes] Frame 3Symbol 541 MovieClip
"Etat"Symbol 552 MovieClip Frame 1Symbol 543 MovieClip
"Etat"Symbol 552 MovieClip Frame 10Symbol 544 MovieClip
"Etat"Symbol 552 MovieClip Frame 20Symbol 545 MovieClip
"Etat"Symbol 552 MovieClip Frame 30Symbol 550 MovieClip
"Etat"Symbol 552 MovieClip Frame 40Symbol 551 MovieClip
"Etat"Symbol 553 MovieClip Frame 1Symbol 543 MovieClip
"Etat"Symbol 553 MovieClip Frame 10Symbol 544 MovieClip
"Etat"Symbol 553 MovieClip Frame 20Symbol 545 MovieClip
"Etat"Symbol 553 MovieClip Frame 30Symbol 550 MovieClip
"Etat"Symbol 553 MovieClip Frame 40Symbol 551 MovieClip
"Anim"Symbol 554 MovieClip [_G2_CupidAnimes] Frame 1Symbol 552 MovieClip
"Anim"Symbol 554 MovieClip [_G2_CupidAnimes] Frame 2Symbol 553 MovieClip
"puff"Symbol 584 MovieClip Frame 2Symbol 572 MovieClip
"puff"Symbol 584 MovieClip Frame 11Symbol 580 MovieClip
"puff"Symbol 584 MovieClip Frame 20Symbol 583 MovieClip
"State"Symbol 585 MovieClip [_Poche_Drop_Left] Frame 1Symbol 584 MovieClip
"Floor"Symbol 585 MovieClip [_Poche_Drop_Left] Frame 9Symbol 432 MovieClip
"State"Symbol 586 MovieClip [_Poche_Drop_Right] Frame 1Symbol 584 MovieClip
"Floor"Symbol 586 MovieClip [_Poche_Drop_Right] Frame 9Symbol 432 MovieClip
"puff"Symbol 591 MovieClip Frame 2Symbol 589 MovieClip
"puff"Symbol 591 MovieClip Frame 10Symbol 590 MovieClip
"State"Symbol 592 MovieClip [_Poche_Drop_EasterLeft] Frame 1Symbol 591 MovieClip
"Floor"Symbol 592 MovieClip [_Poche_Drop_EasterLeft] Frame 9Symbol 432 MovieClip
"State"Symbol 593 MovieClip [_Poche_Drop_EasterRight] Frame 1Symbol 591 MovieClip
"Floor"Symbol 593 MovieClip [_Poche_Drop_EasterRight] Frame 9Symbol 432 MovieClip
"Ground"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 296 MovieClip
"Ladder1"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 313 MovieClip [_Ladder]
"Elevator5"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 335 MovieClip [_G2_Elevator_gold]
"Elevator3"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator1"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 338 MovieClip [_Elevator]
"switch1"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 348 MovieClip [_Switch]
"switch2"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 348 MovieClip [_Switch]
"switch3"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 348 MovieClip [_Switch]
"switch4"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 348 MovieClip [_Switch]
"IcePack"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 355 MovieClip [_icePack]
"Character2_mc"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 435 MovieClip [_Mau_Animes]
"Character1_mc"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 542 MovieClip [_Tod_Animes]
"mcCupid"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 554 MovieClip [_G2_CupidAnimes]
"Elevator4"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 338 MovieClip [_Elevator]
"switch5"Symbol 594 MovieClip [__G2_Level1] Frame 1Symbol 348 MovieClip [_Switch]
"TrueGround"Symbol 619 MovieClip Frame 1Symbol 618 MovieClip
"ElevPlate1"Symbol 619 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate2"Symbol 619 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate3"Symbol 619 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate4"Symbol 619 MovieClip Frame 1Symbol 295 MovieClip
"Ground"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 619 MovieClip
"Elevator1"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 338 MovieClip [_Elevator]
"Ladder1"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 313 MovieClip [_Ladder]
"Elevator3"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator2"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator4"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 335 MovieClip [_G2_Elevator_gold]
"switch5"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 348 MovieClip [_Switch]
"switch4"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 348 MovieClip [_Switch]
"switch1"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 348 MovieClip [_Switch]
"switch3"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 348 MovieClip [_Switch]
"switch2"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 348 MovieClip [_Switch]
"IcePack"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 355 MovieClip [_icePack]
"Character2_mc"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 435 MovieClip [_Mau_Animes]
"Character1_mc"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 542 MovieClip [_Tod_Animes]
"mcCupid"Symbol 630 MovieClip [__G2_Level2] Frame 1Symbol 554 MovieClip [_G2_CupidAnimes]
"TrueGround"Symbol 641 MovieClip Frame 1Symbol 640 MovieClip
"ElevPlate1"Symbol 641 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate2"Symbol 641 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate3"Symbol 641 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate4"Symbol 641 MovieClip Frame 1Symbol 295 MovieClip
"puff"Symbol 648 MovieClip Frame 2Symbol 354 MovieClip
"Elevator1"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 338 MovieClip [_Elevator]
"Ground"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 641 MovieClip
"Elevator2"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 338 MovieClip [_Elevator]
"Ladder2"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 313 MovieClip [_Ladder]
"switch5"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 348 MovieClip [_Switch]
"Ladder1"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 313 MovieClip [_Ladder]
"switch4"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 348 MovieClip [_Switch]
"Elevator4"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator3"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 335 MovieClip [_G2_Elevator_gold]
"rope1"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 315 MovieClip
"IcePack"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 355 MovieClip [_icePack]
"sandBag1"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 649 MovieClip [_sandbag]
"sandBag2"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 649 MovieClip [_sandbag]
"Character2_mc"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 435 MovieClip [_Mau_Animes]
"Character1_mc"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 542 MovieClip [_Tod_Animes]
"mcCupid"Symbol 650 MovieClip [__G2_Level3] Frame 1Symbol 554 MovieClip [_G2_CupidAnimes]
"TrueGround"Symbol 658 MovieClip Frame 1Symbol 657 MovieClip
"ElevPlate1"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate2"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate3"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate4"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate5"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate6"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate7"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate8"Symbol 658 MovieClip Frame 1Symbol 295 MovieClip
"Ground"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 658 MovieClip
"Elevator1"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 338 MovieClip [_Elevator]
"IcePack"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 355 MovieClip [_icePack]
"switch1"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 348 MovieClip [_Switch]
"Elevator2"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator3"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator6"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator4"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 338 MovieClip [_Elevator]
"switch5"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 348 MovieClip [_Switch]
"Elevator5"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 338 MovieClip [_Elevator]
"switch4"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 348 MovieClip [_Switch]
"Elevator7"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 335 MovieClip [_G2_Elevator_gold]
"Elevator8"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 335 MovieClip [_G2_Elevator_gold]
"switch6"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 348 MovieClip [_Switch]
"switch2"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 348 MovieClip [_Switch]
"switch3"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 348 MovieClip [_Switch]
"sandBag3"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 649 MovieClip [_sandbag]
"mcCupid"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 554 MovieClip [_G2_CupidAnimes]
"Character2_mc"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 435 MovieClip [_Mau_Animes]
"Character1_mc"Symbol 662 MovieClip [__G2_Level8] Frame 1Symbol 542 MovieClip [_Tod_Animes]
"TrueGround"Symbol 672 MovieClip Frame 1Symbol 671 MovieClip
"ElevPlate1"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate2"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate3"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate4"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate5"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate6"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate7"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"ElevPlate8"Symbol 672 MovieClip Frame 1Symbol 295 MovieClip
"Elevator1"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 338 MovieClip [_Elevator]
"Ground"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 672 MovieClip
"IcePack"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 355 MovieClip [_icePack]
"Elevator2"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 338 MovieClip [_Elevator]
"Elevator3"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 335 MovieClip [_G2_Elevator_gold]
"Ladder1"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 313 MovieClip [_Ladder]
"Elevator4"Symbol 673 MovieClip [__G2_Level9] Frame 1Symbol 338 MovieClip [_Elevator]
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "stepUpSmall"
ExportAssets (56)Timeline Frame 10Symbol 45 as "sMu_pack"
ExportAssets (56)Timeline Frame 10Symbol 46 as "sMu_game"
ExportAssets (56)Timeline Frame 10Symbol 47 as "maleStep2"
ExportAssets (56)Timeline Frame 10Symbol 48 as "maleStep1"
ExportAssets (56)Timeline Frame 10Symbol 49 as "maleStep9"
ExportAssets (56)Timeline Frame 10Symbol 50 as "maleStep8"
ExportAssets (56)Timeline Frame 10Symbol 51 as "maleStep7"
ExportAssets (56)Timeline Frame 10Symbol 52 as "maleStep6"
ExportAssets (56)Timeline Frame 10Symbol 53 as "maleStep5"
ExportAssets (56)Timeline Frame 10Symbol 54 as "ladder"
ExportAssets (56)Timeline Frame 10Symbol 55 as "GrabIcePack"
ExportAssets (56)Timeline Frame 10Symbol 56 as "elevator"
ExportAssets (56)Timeline Frame 10Symbol 57 as "DroppingBag"
ExportAssets (56)Timeline Frame 10Symbol 58 as "HurtFemale"
ExportAssets (56)Timeline Frame 10Symbol 59 as "btnClick"
ExportAssets (56)Timeline Frame 10Symbol 60 as "btnRoll"
ExportAssets (56)Timeline Frame 10Symbol 61 as "Bag"
ExportAssets (56)Timeline Frame 10Symbol 62 as "ArrowLandingChar"
ExportAssets (56)Timeline Frame 10Symbol 63 as "ArrowLanding"
ExportAssets (56)Timeline Frame 10Symbol 64 as "Switch"
ExportAssets (56)Timeline Frame 10Symbol 65 as "ShootArrow"
ExportAssets (56)Timeline Frame 10Symbol 66 as "maleStep4"
ExportAssets (56)Timeline Frame 10Symbol 67 as "maleStep3"
ExportAssets (56)Timeline Frame 10Symbol 68 as "stepUp"
ExportAssets (56)Timeline Frame 10Symbol 69 as "stepDown"
ExportAssets (56)Timeline Frame 10Symbol 70 as "stepDownSmall"
ExportAssets (56)Timeline Frame 10Symbol 71 as "HurtMale"
ExportAssets (56)Timeline Frame 10Symbol 72 as "patinFemale"
ExportAssets (56)Timeline Frame 10Symbol 73 as "ChangePers"
ExportAssets (56)Timeline Frame 10Symbol 79 as "nPoints"
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ExportAssets (56)Timeline Frame 10Symbol 831 as "__Packages.Library.Transition"
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ExportAssets (56)Timeline Frame 30Symbol 313 as "_Ladder"
ExportAssets (56)Timeline Frame 30Symbol 335 as "_G2_Elevator_gold"
ExportAssets (56)Timeline Frame 30Symbol 338 as "_Elevator"
ExportAssets (56)Timeline Frame 30Symbol 348 as "_Switch"
ExportAssets (56)Timeline Frame 30Symbol 355 as "_icePack"
ExportAssets (56)Timeline Frame 30Symbol 435 as "_Mau_Animes"
ExportAssets (56)Timeline Frame 30Symbol 542 as "_Tod_Animes"
ExportAssets (56)Timeline Frame 30Symbol 554 as "_G2_CupidAnimes"
ExportAssets (56)Timeline Frame 30Symbol 585 as "_Poche_Drop_Left"
ExportAssets (56)Timeline Frame 30Symbol 586 as "_Poche_Drop_Right"
ExportAssets (56)Timeline Frame 30Symbol 592 as "_Poche_Drop_EasterLeft"
ExportAssets (56)Timeline Frame 30Symbol 593 as "_Poche_Drop_EasterRight"
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Labels

"Loading"Frame 1
"Loaded"Frame 10
"Title"Frame 20
"Game"Frame 30
"Win"Frame 40
"Lose"Frame 50
"HighScore"Frame 60
"ViewOnlyHS"Frame 70
"controller"Symbol 74 MovieClip Frame 1
"soundLoad"Symbol 74 MovieClip Frame 2
"On"Symbol 158 MovieClip Frame 1
"Off"Symbol 158 MovieClip Frame 2
"On"Symbol 171 MovieClip Frame 1
"Off"Symbol 171 MovieClip Frame 2
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"Help"Symbol 222 MovieClip Frame 10
"StartMenu"Symbol 222 MovieClip Frame 20
"MenuOpen"Symbol 222 MovieClip Frame 30
"QuitOpen"Symbol 222 MovieClip Frame 40
"RestartOpen"Symbol 222 MovieClip Frame 50
"EndMenu"Symbol 222 MovieClip Frame 60
"Forget"Symbol 222 MovieClip Frame 70
"WrongPlayer"Symbol 222 MovieClip Frame 80
"Idle"Symbol 229 MovieClip Frame 1
"In"Symbol 229 MovieClip Frame 10
"Out"Symbol 229 MovieClip Frame 20
"On"Symbol 348 MovieClip [_Switch] Frame 1
"Off"Symbol 348 MovieClip [_Switch] Frame 6
"MoveLeft"Symbol 431 MovieClip Frame 1
"MoveRight"Symbol 431 MovieClip Frame 9
"Idle"Symbol 431 MovieClip Frame 18
"Wait"Symbol 431 MovieClip Frame 23
"Hurt"Symbol 431 MovieClip Frame 30
"Action"Symbol 431 MovieClip Frame 35
"Change"Symbol 431 MovieClip Frame 41
"PasLa"Symbol 431 MovieClip Frame 48
"Glace"Symbol 431 MovieClip Frame 54
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"Wait"Symbol 433 MovieClip Frame 23
"Hurt"Symbol 433 MovieClip Frame 28
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"Idle"Symbol 434 MovieClip Frame 18
"Wait"Symbol 434 MovieClip Frame 23
"Hurt"Symbol 434 MovieClip Frame 29
"Action"Symbol 434 MovieClip Frame 34
"Change"Symbol 434 MovieClip Frame 40
"PasLa"Symbol 434 MovieClip Frame 47
"Glace"Symbol 434 MovieClip Frame 53
"l"Symbol 435 MovieClip [_Mau_Animes] Frame 1
"u"Symbol 435 MovieClip [_Mau_Animes] Frame 2
"r"Symbol 435 MovieClip [_Mau_Animes] Frame 3
"MoveLeft"Symbol 530 MovieClip Frame 1
"MoveRight"Symbol 530 MovieClip Frame 9
"Idle"Symbol 530 MovieClip Frame 18
"Wait"Symbol 530 MovieClip Frame 23
"Hurt"Symbol 530 MovieClip Frame 29
"Action"Symbol 530 MovieClip Frame 34
"Change"Symbol 530 MovieClip Frame 40
"PasLa"Symbol 530 MovieClip Frame 47
"Glace"Symbol 530 MovieClip Frame 53
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"r"Symbol 542 MovieClip [_Tod_Animes] Frame 3
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"Shoot"Symbol 552 MovieClip Frame 20
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"MoveRight"Symbol 553 MovieClip Frame 10
"Shoot"Symbol 553 MovieClip Frame 20
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"ShootMU"Symbol 553 MovieClip Frame 40
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"r"Symbol 554 MovieClip [_G2_CupidAnimes] Frame 2
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"Bounce"Symbol 584 MovieClip Frame 11
"Dissapears"Symbol 584 MovieClip Frame 20
"Idle"Symbol 591 MovieClip Frame 2
"Bounce"Symbol 591 MovieClip Frame 10
"Dissapears"Symbol 591 MovieClip Frame 18
"Reset"Symbol 753 MovieClip Frame 2
"Level1"Symbol 753 MovieClip Frame 3
"Level2"Symbol 753 MovieClip Frame 4
"Level3"Symbol 753 MovieClip Frame 5
"Level4"Symbol 753 MovieClip Frame 6
"Level5"Symbol 753 MovieClip Frame 7
"Level6"Symbol 753 MovieClip Frame 8
"Level7"Symbol 753 MovieClip Frame 9
"Level8"Symbol 753 MovieClip Frame 10
"Level9"Symbol 753 MovieClip Frame 11
"Level10"Symbol 753 MovieClip Frame 12
"Level11"Symbol 753 MovieClip Frame 13
"Level12"Symbol 753 MovieClip Frame 14

Dynamic Text Variables

sScoreSymbol 798 EditableText"999 999 999 "
_sHSNameSymbol 801 EditableText"High score list comin’ up... "
_sHSScoreSymbol 808 EditableText""
_sHSNumberSymbol 809 EditableText""
sScoreSymbol 818 EditableText"999 999 999 "




http://swfchan.com/5/24092/info.shtml
Created: 25/5 -2019 13:44:10 Last modified: 25/5 -2019 13:44:10 Server time: 22/12 -2024 20:31:04