STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

Deal or No Deal 3.swf

This is the info page for
Flash #24147

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

LOADING

PLAY

TAMUGAIA.COM

INTERNET FUN

<p align="left"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">TAM PYRAMID CHALLENGE</font></p>

<p align="left"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">TAM PYRAMID CHALLENGE :</font></p>

<p align="left"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Please Enter Your Name:</font></p>

<p align="left"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Proceed :</font></p>

<p align="center"><font face="Rockwell" size="14" color="#ffffff" letterSpacing="20.000000" kerning="0">SERIES</font></p>

<p align="center"><font face="Rockwell" size="14" color="#ffffff" letterSpacing="20.000000" kerning="0">SERIES</font></p>

<p align="center"><font face="Rockwell" size="14" color="#ffffff" letterSpacing="20.000000" kerning="0">SERIES</font></p>

<p align="center"><font face="Rockwell" size="14" color="#ffffff" letterSpacing="20.000000" kerning="0">SERIES</font></p>

<p align="center"><font face="Rockwell" size="14" color="#ffffff" letterSpacing="20.000000" kerning="0">SERIES</font></p>

<p align="left"><font face="Tw Cen MT Condensed Extra Bold" size="26" color="#999999" letterSpacing="20.000000" kerning="0">CHALLENGE</font></p>

<p align="left"><font face="Verdana" size="9" color="#ffffff" letterSpacing="0.000000" kerning="0">Toggle <sbr />Sound</font></p>

<p align="left"><font face="Verdana" size="9" color="#ffffff" letterSpacing="0.000000" kerning="0">Tam Pyramid Challenge is another Tam Series Gameshow Flash game developed by <sbr />Josh Tam of <a href="http://tamugaia.com" target = "_blank">tamugaia.com</a></font></p><p align="left"><font face="Verdana" size="9" color="#ffffff" letterSpacing="0.000000" kerning="0">All cash won in this game are not real payouts. &nbsp;Just for fun.</font></p><p align="left"><font face="Verdana" size="9" color="#ffffff" letterSpacing="0.000000" kerning="0">Music by Tamugaia Orchestra, f2x1 and avohej</font></p>

<p align="center"><font face="Verdana" size="13" color="#333333" letterSpacing="0.000000" kerning="0">START GAME</font></p><p align="center"><font face="Verdana" size="13" color="#333333" letterSpacing="0.000000" kerning="0">TAM SERIES WEB</font></p><p align="center"><font face="Verdana" size="13" color="#333333" letterSpacing="0.000000" kerning="0">PLAY MORE GAMES</font></p>

<p align="center"><font face="Verdana" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">START GAME</font></p><p align="center"><font face="Verdana" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">TAM SERIES WEB</font></p><p align="center"><font face="Verdana" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">PLAY MORE GAMES</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">GAME OBJECTIVES:</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">1. Climb up the Pyramid to get the topmost prize of $1,000,000.</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">2. Win as much cash as possible.</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">3. Submit your highscore after the game to compete with others.</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Next</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Previous</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Skip</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Help</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">HOW TO PLAY</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">GAME DETAILS:</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">1. You have 3 lives and a game over pot.</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">2. There is a pyramid that contains blocks of stuff.</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">3. Each level of the pyramid has a <sbr />&quot;Clear&quot; block and a &quot;Skull&quot; block and <sbr />some other blocks with other stuff.</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">4. Level 9 is special, as it has one <sbr />&quot;Clear&quot; block and a &quot;Game Over&quot; block.</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">5. Level 10 (on top) is even more <sbr />special because it has the ultimate <sbr />prize of $1,000,000.</font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">GAMEPLAY:</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">1. Playing is easy. &nbsp;Every level, you need to choose a block.</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">2. The various hidden stuff in the blocks are:</font></p><p align="left"></p><p align="left"></p>

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Skulls<font color="#ffffff"> - If you hit a skull, you lose a life. &nbsp;If you run out of lives, <sbr />game over! &nbsp;When you game over, you get the percentage of the <sbr />cash that you currently have, as specified by your pot.</font></font></p><p align="left"></p><p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Cash Value <font color="#ffffff">- your current cash value increases.</font></font></p><p align="left"></p><p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Positive<font color="#ffffff"> (+10%) - Your game over pot * is increased by 10%. </font></font></p><p align="left"></p><p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Negative<font color="#ffffff"> (-10%) - Your game over pot * is decreased by 10%. </font></font></p><p align="left"></p><p align="left"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">* &nbsp;<font color="#ffff99">The game over pot indicates how much of your cash you get if you <sbr />game over.</font></font></p><p align="left"></p><p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Game Over<font color="#ffffff"> - Immediate game over!</font></font></p><p align="left"></p><p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Clear<font color="#ffffff"> - This is what you want. &nbsp;A &quot;Clear&quot; will let you proceed to the <sbr />next level, and can choose to quit or proceed.</font></font></p>

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">GAMEPLAY:</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">3. &nbsp;In the end, if you manage to find the &quot;Clears&quot; in all the levels and <sbr />reach the top of the pyramid without losing all your lives, you get the <sbr />$1,000,000 prize + the cash that you already have.</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">4. &nbsp;Then is this game pure luck? &nbsp;No. &nbsp;Probabilities are involved too. &nbsp;<sbr />How much you win is also partly determined by how smart you are and <sbr />whether you know when to quit.</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Are you Game?</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">(In-game helps is also available) </font></p>

<p align="center"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>?</b></font></p>

<p align="center"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">$1,000,000</font></p>

8oyoio

Player Name

1000000000

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Cash: $</font></p>

<p align="right"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Game <sbr />Over Pot</font></p>

88

<p align="center"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">%</font></p>

<p align="center"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">LIVES</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Cash Prizes</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Positives</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Negatives</font></p>

0000

0000

0000

<p align="left"><font face="Verdana" size="15" color="#333333" letterSpacing="0.000000" kerning="0">?</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$300000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$200000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$100000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$60000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$30000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$10000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$5000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$4000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$3000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$2000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$1000</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$500</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$300</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$200</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">$100</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">Game Over</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">-10%</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">+10%</font></p>

<p align="center"><font face="Verdana" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0">Clear</font></p>

<p align="center"><font face="Verdana" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">Skull</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">I quit, give me my cash!</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">I am going for the Million!</font></p>

<p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">If you quit now, you get to keep the <sbr />cash you have:</font></p>

<p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">But if you are confident, you can <sbr />proceed... but remember. &nbsp;If you lose, <sbr />you get the Game Over Pot <sbr />percentage of your cash, which is:</font></p>

1000000000

1000000000

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>MUSIC</b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Ingame music - Official Tam Series themes <sbr />by Tamugaia Orchestra</font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Beginning Music - Naked Midget Gameshow <sbr />Theme by Avohej</font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Ending Theme - Intro (new wave) by f2x1</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">GAME OVER</font></p>

Player Name

1000000000

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Cash: &nbsp;&nbsp;$</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Submit my Highscore</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Proceed</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Play More Games</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">GAME OVER</font></p>

Player Name

1000000000

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Cash: &nbsp;&nbsp;$</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Tam Series</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Proceed</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Play More Games</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffff66" letterSpacing="0.000000" kerning="0">Score Submitted</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">YOU WIN!!!</font></p>

Player Name

1000000000

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Cash: &nbsp;&nbsp;$</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Submit my Highscore</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Proceed</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Play More Games</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">YOU WIN!!!</font></p>

Player Name

1000000000

<p align="left"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Cash: &nbsp;&nbsp;$</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Tam Series</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Proceed</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Play More Games</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffff66" letterSpacing="0.000000" kerning="0">Score Submitted</font></p>

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; playername = ""; _root.rootsound = new Sound();
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stopAllSounds();
Instance of Symbol 276 MovieClip in Frame 5
on (release) { this.play(); }
Frame 14
stop();
Frame 15
stop();
Frame 16
stop();
Frame 17
stop();
Frame 18
stop();
Frame 19
cash = 0; gameoverpot = 20; level = 1; _root.gameover_ = 0; cashprizes = 24; positives = 6; negatives = 6; lives = 3; bunnymessage = "Welcome to Tam Pyramid Challenge!"; slots10 = ["win"]; slots9 = ["", ""]; slots8 = ["", "", ""]; slots7 = ["", "", "", ""]; slots6 = ["", "", "", "", ""]; slots5 = ["", "", "", "", "", ""]; slots4 = ["", "", "", "", "", "", ""]; slots3 = ["", "", "", "", "", "", "", ""]; slots2 = ["", "", "", "", "", "", "", "", ""]; slots1 = ["", "", "", "", "", "", "", "", "", ""]; allstuff = []; allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c100"); allstuff.push("c200"); allstuff.push("c300"); allstuff.push("c500"); allstuff.push("c1000"); allstuff.push("c2000"); allstuff.push("c3000"); allstuff.push("c4000"); allstuff.push("c5000"); allstuff.push("c10000"); allstuff.push("c30000"); allstuff.push("c60000"); allstuff.push("c100000"); allstuff.push("c200000"); allstuff.push("c300000"); allstuff.push("m10"); allstuff.push("m10"); allstuff.push("m10"); allstuff.push("m10"); allstuff.push("m10"); allstuff.push("m10"); allstuff.push("p10"); allstuff.push("p10"); allstuff.push("p10"); allstuff.push("p10"); allstuff.push("p10"); allstuff.push("p10"); randomer = random(2); slots9[randomer] = "gameover"; slots9[1 - randomer] = "cleared"; j = 1; while (j <= 8) { randomer = random(11 - j); _root["slots" + j][randomer] = "cleared"; randomer = random(11 - j); while (_root["slots" + j][randomer] != "") { randomer = random(11 - j); } _root["slots" + j][randomer] = "skull"; for (i in _root["slots" + j]) { if (_root["slots" + j][i] == "") { allstuffrandom = random(allstuff.length); _root["slots" + j][i] = allstuff[allstuffrandom]; allstuff.splice(allstuffrandom, 1); } } j++; } trace(allstuff); trace(slots10); trace(slots9); trace(slots8); trace(slots7); trace(slots6); trace(slots5); trace(slots4); trace(slots3); trace(slots2); trace(slots1);
Frame 20
function c100() { _root.cash = _root.cash + 100; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Cool! You increased your earnings. More cash for you in case you quit or game over..."; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(1); } function c200() { _root.cash = _root.cash + 200; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Alright. Now you still get something if you lose."; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(1); } function c300() { _root.cash = _root.cash + 300; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "300 bucks. At least it is not a negative or a Skull."; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(1); } function c500() { _root.cash = _root.cash + 500; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Neat!"; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(1); } function c1000() { _root.cash = _root.cash + 1000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Nice! Good job."; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(3); } function c2000() { _root.cash = _root.cash + 2000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "2000 dollars richer. Can you add some more with your next pick?"; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(3); } function c3000() { _root.cash = _root.cash + 3000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Ooo... more money under your belt as \"insurance\"."; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(3); } function c4000() { _root.cash = _root.cash + 4000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Nice! Good job."; _root.sfx = "smallg"; _root.thebunny.gotoAndStop(3); } function c5000() { _root.cash = _root.cash + 5000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Wow. Did you just get luckier?"; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function c10000() { _root.cash = _root.cash + 10000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "You are rich! Even if you quit, you will still be a winner."; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function c30000() { _root.cash = _root.cash + 30000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "Wow. Did you just get luckier?"; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function c60000() { _root.cash = _root.cash + 60000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "You are rich! Even if you quit, you will still be a winner."; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function c100000() { _root.cash = _root.cash + 100000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "A hundred thousand for you! You have reduced your risk by some."; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function c200000() { _root.cash = _root.cash + 200000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "It is raining cash for you!"; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function c300000() { _root.cash = _root.cash + 300000; dispnumber = 2; _root.cashprizes--; _root.indi.cashblinker.play(); _root.bunnymessage = "You have found the 2nd highest prize!! Now, you just need to win that one million."; _root.sfx = "bigg"; _root.thebunny.gotoAndStop(3); } function m10() { _root.gameoverpot = _root.gameoverpot - 10; ((_root.gameoverpot < 0) ? ((_root.gameoverpot = 0)) : null); dispnumber = 4; _root.negatives--; _root.indi.potblinker.play(); _root.sfx = "mediumb"; if (_root.gameoverpot <= 0) { _root.bunnymessage = "Game over pot decreased. Nothing in your game over pot, which means if you lose, you get nothing, so consider quitting when you have the chance."; _root.thebunny.gotoAndStop(5); } else if (_root.gameoverpot < 20) { _root.bunnymessage = "Game over pot decreased. You have a small percentage in your game over pot, so playing on is quite risky..."; _root.thebunny.gotoAndStop(2); } else if (_root.gameoverpot < 40) { _root.bunnymessage = "Game over pot decreased. You still need a bigger percentage in your game over pot to stay safe..."; _root.thebunny.gotoAndStop(2); } else if (_root.gameoverpot <= 60) { _root.bunnymessage = "Game over pot decreased. You are still out of the danger zone for now, as you would get some cash if you lose, but be careful..."; _root.thebunny.gotoAndStop(2); } else { _root.bunnymessage = "Game over pot decreased. You still have a decent game over pot percentage, do not lose confidence!"; _root.thebunny.gotoAndStop(2); } } function p10() { _root.gameoverpot = _root.gameoverpot + 10; dispnumber = 3; _root.positives--; _root.indi.potblinker.play(); _root.sfx = "smallg"; if (_root.gameoverpot <= 0) { _root.bunnymessage = "Game over pot increased. Nothing in your game over pot, which means if you lose, you get nothing, so consider quitting when you have the chance."; _root.thebunny.gotoAndStop(5); } else if (_root.gameoverpot < 20) { _root.bunnymessage = "Game over pot increased. You have a small percentage in your game over pot, so playing on is quite risky..."; _root.thebunny.gotoAndStop(5); } else if (_root.gameoverpot < 40) { _root.bunnymessage = "Game over pot increased. You still need a bigger percentage in your game over pot to stay safe..."; _root.thebunny.gotoAndStop(2); } else if (_root.gameoverpot <= 60) { _root.bunnymessage = "Game over pot increased. You are out of the danger zone for now, as you would get some cash if you lose, but be careful..."; _root.thebunny.gotoAndStop(2); } else { _root.bunnymessage = "Game over pot increased. You now have a decent game over pot percentage, do not lose confidence!"; _root.thebunny.gotoAndStop(2); } } function gameover() { dispnumber = 6; _root.cash = Math.ceil(_root.cash * (_root.gameoverpot / 100)); _root.gameover_ = 1; _root.bunnymessage = "You were so close!!"; _root.sfx = "bigb"; _root.thebunny.gotoAndStop(5); } function skull() { dispnumber = 7; _root.lives--; _root.indi.liveblinker.play(); if (_root.lives <= 0) { _root.cash = Math.ceil(_root.cash * (_root.gameoverpot / 100)); _root.gameover_ = 1; _root.bunnymessage = "Sorry... game over."; _root.sfx = "bigb"; _root.thebunny.gotoAndStop(5); } else { _root.bunnymessage = ("You just lost one live. " + _root.lives) + " more and it's game over... be careful."; _root.sfx = "mediumb"; _root.thebunny.gotoAndStop(4); } } function cleared() { dispnumber = 5; _root.cleared_ = 1; if (level == 9) { _root.bunnymessage = ""; } else if (level > 6) { _root.sfx = "bigg"; _root.bunnymessage = "Way to go! You are getting close!"; _root.thebunny.gotoAndStop(3); } else { _root.sfx = "smallg"; _root.bunnymessage = "Level cleared!"; _root.thebunny.gotoAndStop(3); } }
Instance of Symbol 317 MovieClip in Frame 21
on (release) { }
Instance of Symbol 365 MovieClip in Frame 21
on (rollOver) { tempmessage = _root.bunnymessage; _root.bunnymessage = "If you decide to quit in between levels, you will get this cash amount: $" + _root.cash; } on (rollOut) { _root.bunnymessage = tempmessage; }
Instance of Symbol 365 MovieClip in Frame 21
on (rollOver) { tempmessage = _root.bunnymessage; _root.bunnymessage = ((("If you game over at any time, you get " + _root.gameoverpot) + "% of your $") + _root.cash) + "."; } on (rollOut) { _root.bunnymessage = tempmessage; }
Instance of Symbol 365 MovieClip in Frame 21
on (rollOver) { tempmessage = _root.bunnymessage; _root.bunnymessage = "If your lives run out, your game is over. You will also lose if you open a Game Over card on Level 9."; } on (rollOut) { _root.bunnymessage = tempmessage; }
Instance of Symbol 276 MovieClip in Frame 21
on (release) { this.play(); }
Frame 22
stopAllSounds(); i = 1; while (i <= 9) { j = 11 - i; while (j >= 1) { _root[("s" + i) + j].cargo = _root["slots" + i][j - 1]; j--; } i++; }
Frame 23
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 24
stop();
Frame 25
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Instance of Symbol 317 MovieClip in Frame 25
on (release) { }
Frame 26
stop();
Frame 27
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 28
stop();
Frame 29
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 30
stop();
Frame 31
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 32
stop();
Frame 33
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 34
stop();
Frame 35
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 36
stop();
Frame 37
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 38
stop();
Frame 39
chosenblock = ""; dispnumber = 1; _root.cleared_ = 0; msg = "Choose a block...";
Frame 40
stop();
Instance of Symbol 317 MovieClip in Frame 72
on (release) { }
Instance of Symbol 406 MovieClip in Frame 72
onClipEvent (load) { this.gotoAndStop(_root.chosenblock.cargo); }
Frame 93
stop();
Frame 94
cashvalue = "$" + cash; _root.bunnymessage = "Get ready."; losevalue = "$" + Math.ceil((cash * gameoverpot) / 100); stop();
Instance of Symbol 365 MovieClip in Frame 94
on (rollOver) { tempmessage = _root.bunnymessage; _root.bunnymessage = "If you decide to quit in between levels, you will get this cash amount: $" + _root.cash; } on (rollOut) { _root.bunnymessage = tempmessage; }
Instance of Symbol 365 MovieClip in Frame 94
on (rollOver) { tempmessage = _root.bunnymessage; _root.bunnymessage = ((("If you game over at any time, you get " + _root.gameoverpot) + "% of your $") + _root.cash) + "."; } on (rollOut) { _root.bunnymessage = tempmessage; }
Instance of Symbol 365 MovieClip in Frame 94
on (rollOver) { tempmessage = _root.bunnymessage; _root.bunnymessage = "If your lives run out, your game is over. You will also lose if you open a Game Over card on Level 9."; } on (rollOut) { _root.bunnymessage = tempmessage; }
Frame 95
stop();
Frame 96
stop();
Frame 97
_root.cash = _root.cash + 1000000; stop();
Frame 98
stop();
Symbol 18 Button
on (release) { _root.play(); }
Symbol 19 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { this.gotoAndStop(2); } }; stop();
Instance of Symbol 13 MovieClip in Symbol 19 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); }
Symbol 19 MovieClip Frame 2
stop();
Symbol 20 Button
on (release) { getURL ("http://tamugaia.com", "_blank"); }
Symbol 88 MovieClip Frame 1
_root.stop();
Symbol 88 MovieClip Frame 2
if (this.getBytesLoaded() != this.getBytesTotal()) { this.gotoAndPlay(1); }
Symbol 88 MovieClip Frame 431
gotoAndPlay (3);
Symbol 104 MovieClip Frame 7
stop();
Symbol 111 MovieClip Frame 7
stop();
Symbol 114 Button
on (release) { getURL ("http://armorgames.com", "_blank"); }
Symbol 128 Button
on (release) { if (_root.playername != "") { _root.nextFrame(); } else { _root.typename.play(); } } on (keyPress "<Enter>") { if (_root.playername != "") { _root.nextFrame(); } else { _root.typename.play(); } }
Symbol 132 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 41
stop();
Instance of Symbol 137 MovieClip in Symbol 224 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 224 MovieClip Frame 123
_root.play();
Symbol 260 MovieClip Frame 1
_root.stop();
Symbol 260 MovieClip Frame 84
_root.play();
Symbol 276 MovieClip Frame 1
_root.rootsound.setVolume(100); stop();
Symbol 276 MovieClip Frame 2
_root.rootsound.setVolume(0); stop();
Symbol 283 Button
on (release) { _root.play(); }
Symbol 284 Button
on (release) { getURL ("http://tamugaia.com/subs/tamseries/", "_blank"); }
Symbol 285 Button
on (release) { getURL ("http://armorgames.com", "_blank"); }
Symbol 287 Button
on (release) { _root.play(); }
Symbol 289 Button
on (release) { _root.prevFrame(); }
Symbol 291 Button
on (release) { _root.gotoAndPlay("startnew"); }
Symbol 313 MovieClip Frame 1
open = 0; this.onRelease = function () { if (open) { _root.msg = "Please choose a closed block with a question mark..."; } else { _root.chosenblock = this; open = 1; _root.gotoAndPlay("openblock"); } }; stop();
Symbol 313 MovieClip Frame 2
stop();
Symbol 313 MovieClip Frame 3
stop();
Symbol 313 MovieClip Frame 4
stop();
Symbol 313 MovieClip Frame 5
stop();
Symbol 313 MovieClip Frame 6
stop();
Symbol 313 MovieClip Frame 7
stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 351 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 1
stop();
Instance of Symbol 351 MovieClip "thelives" in Symbol 355 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.lives + 1); }
Symbol 383 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 80
_root[_root.chosenblock.cargo].call(); _root.chosenblock.gotoAndStop(_root.dispnumber);
Instance of Symbol 383 MovieClip "soundborg" in Symbol 384 MovieClip Frame 81
onClipEvent (load) { this.gotoAndStop(_root.sfx); }
Symbol 384 MovieClip Frame 136
if (_root.gameover_ == 1) { _root.gotoAndPlay("gameover"); } else if (_root.cleared_ == 1) { _root.level++; if (_root.level == 10) { _root.gotoAndPlay("level10"); } else { _root.gotoAndPlay("nextlevel"); } } else { _root.gotoAndPlay("level" + _root.level); } stop();
Symbol 408 Button
on (release) { _root.gotoAndStop("gameover"); }
Symbol 409 Button
on (release) { _root.gotoAndPlay("level" + _root.level); }
Symbol 418 MovieClip Frame 10
stop();
Symbol 426 Button
on (release) { getURL ((((((("http://tamugaia.com/highscores/insert_tpc.php?player=" + _root.playername) + "&score=874543575856") + (random(6520) * 95656)) + "Dgj&randomiza=") + (_root.cash * 29)) + "&thescore=") + _root.cash, "_blank", "GET"); _root.play(); }
Symbol 427 Button
on (release) { _root.gotoAndPlay("mainmenula"); }
Symbol 430 Button
on (release) { getURL ("http://armorgames.com", "_blank"); }
Symbol 440 Button
on (release) { getURL ("http://tamugaia.com/subs/tamseries/", "_blank"); }
Symbol 446 MovieClip Frame 60
stop();
Symbol 460 MovieClip Frame 34
if (random(2)) { gotoAndPlay (1); }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }
Instance of Symbol 460 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 2); if (_y > (380 + random(100))) { _yscale = (40 + random(61)); _xscale = _yscale; _y = -30; } }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:88
Symbol 3 GraphicUsed by:88
Symbol 4 FontUsed by:5 11 21 89 115 116 119 129 273 278 279 280 286 288 290 292 294 297 298 299 300 301 315 324 333 334 335 336 337 338 348 356 357 358 359 360 361 362 364 370 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 410 411 414 415 416 417 422 423 424 425 428 429 431 433 434 435 436 437 438 439 441 447 448 449 450 451 452 453 462 463 464 465 466 467 468 469
Symbol 5 TextUses:4Used by:88
Symbol 6 GraphicUsed by:88
Symbol 7 GraphicUsed by:88
Symbol 8 ShapeTweeningUsed by:88
Symbol 9 GraphicUsed by:88
Symbol 10 GraphicUsed by:19
Symbol 11 TextUses:4Used by:19
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:19
Symbol 14 FontUsed by:15 305 421
Symbol 15 TextUses:14Used by:19
Symbol 16 GraphicUsed by:18 20
Symbol 17 GraphicUsed by:18 20
Symbol 18 ButtonUses:16 17Used by:19
Symbol 19 MovieClipUses:10 11 13 15 18Used by:88
Symbol 20 ButtonUses:16 17Used by:88
Symbol 21 TextUses:4Used by:88
Symbol 22 GraphicUsed by:88
Symbol 23 GraphicUsed by:88
Symbol 24 GraphicUsed by:88
Symbol 25 GraphicUsed by:88
Symbol 26 GraphicUsed by:88
Symbol 27 GraphicUsed by:88
Symbol 28 GraphicUsed by:88
Symbol 29 GraphicUsed by:88
Symbol 30 GraphicUsed by:88
Symbol 31 GraphicUsed by:88
Symbol 32 GraphicUsed by:88
Symbol 33 GraphicUsed by:88
Symbol 34 GraphicUsed by:88
Symbol 35 GraphicUsed by:88
Symbol 36 GraphicUsed by:88
Symbol 37 GraphicUsed by:88
Symbol 38 GraphicUsed by:88
Symbol 39 GraphicUsed by:88
Symbol 40 GraphicUsed by:88
Symbol 41 GraphicUsed by:88
Symbol 42 GraphicUsed by:88
Symbol 43 GraphicUsed by:88
Symbol 44 GraphicUsed by:88
Symbol 45 GraphicUsed by:88
Symbol 46 GraphicUsed by:88
Symbol 47 GraphicUsed by:88
Symbol 48 GraphicUsed by:88
Symbol 49 GraphicUsed by:88 260 460
Symbol 50 GraphicUsed by:88
Symbol 51 GraphicUsed by:88
Symbol 52 GraphicUsed by:88
Symbol 53 GraphicUsed by:88
Symbol 54 GraphicUsed by:88
Symbol 55 GraphicUsed by:88
Symbol 56 GraphicUsed by:88
Symbol 57 GraphicUsed by:88
Symbol 58 GraphicUsed by:88
Symbol 59 GraphicUsed by:88
Symbol 60 GraphicUsed by:88
Symbol 61 GraphicUsed by:88
Symbol 62 GraphicUsed by:88
Symbol 63 GraphicUsed by:88
Symbol 64 GraphicUsed by:88
Symbol 65 GraphicUsed by:88
Symbol 66 GraphicUsed by:88
Symbol 67 GraphicUsed by:88
Symbol 68 GraphicUsed by:88
Symbol 69 GraphicUsed by:88
Symbol 70 FontUsed by:71
Symbol 71 TextUses:70Used by:88
Symbol 72 GraphicUsed by:88
Symbol 73 GraphicUsed by:88
Symbol 74 GraphicUsed by:88
Symbol 75 GraphicUsed by:88
Symbol 76 GraphicUsed by:88
Symbol 77 GraphicUsed by:88
Symbol 78 GraphicUsed by:88
Symbol 79 GraphicUsed by:88
Symbol 80 GraphicUsed by:88
Symbol 81 GraphicUsed by:88
Symbol 82 GraphicUsed by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:2 3 5 6 7 8 9 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87Used by:Timeline
Symbol 89 EditableTextUses:4Used by:Timeline
Symbol 90 BitmapUsed by:91 110
Symbol 91 GraphicUses:90Used by:104
Symbol 92 BitmapUsed by:93 109
Symbol 93 GraphicUses:92Used by:104
Symbol 94 BitmapUsed by:95 108
Symbol 95 GraphicUses:94Used by:104
Symbol 96 BitmapUsed by:97 107
Symbol 97 GraphicUses:96Used by:104
Symbol 98 BitmapUsed by:99 106
Symbol 99 GraphicUses:98Used by:104
Symbol 100 BitmapUsed by:101 105
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103 112
Symbol 103 GraphicUses:102Used by:104 111
Symbol 104 MovieClipUses:91 93 95 97 99 101 103Used by:114
Symbol 105 GraphicUses:100Used by:111
Symbol 106 GraphicUses:98Used by:111
Symbol 107 GraphicUses:96Used by:111
Symbol 108 GraphicUses:94Used by:111
Symbol 109 GraphicUses:92Used by:111
Symbol 110 GraphicUses:90Used by:111
Symbol 111 MovieClipUses:103 105 106 107 108 109 110Used by:114
Symbol 112 GraphicUses:102Used by:114
Symbol 113 GraphicUsed by:114
Symbol 114 ButtonUses:104 111 112 113Used by:Timeline
Symbol 115 EditableTextUses:4Used by:Timeline
Symbol 116 EditableTextUses:4Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 EditableTextUses:4Used by:Timeline
Symbol 120 GraphicUsed by:Timeline
Symbol 121 GraphicUsed by:128 287 289 291 408 409 426 427 430 440
Symbol 122 ShapeTweeningUsed by:125
Symbol 123 ShapeTweeningUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:122 123 124Used by:128 287 289 291 408 409 426 427 430 440
Symbol 126 GraphicUsed by:128 287 289 291 408 409 426 427 430 440
Symbol 127 SoundUsed by:128 283 284 285 287 289 291 408 409 426 427 430 440
Symbol 128 ButtonUses:121 125 126 127Used by:Timeline
Symbol 129 EditableTextUses:4Used by:Timeline
Symbol 130 GraphicUsed by:132 135 224 260 276
Symbol 131 ShapeTweeningUsed by:132
Symbol 132 MovieClipUses:130 131Used by:Timeline
Symbol 133 ShapeTweeningUsed by:135
Symbol 134 ShapeTweeningUsed by:135
Symbol 135 MovieClipUses:133 134 130Used by:Timeline
Symbol 136 GraphicUsed by:137 224
Symbol 137 MovieClipUses:136Used by:224
Symbol 138 GraphicUsed by:224
Symbol 139 GraphicUsed by:224
Symbol 140 GraphicUsed by:224
Symbol 141 GraphicUsed by:224
Symbol 142 GraphicUsed by:224
Symbol 143 GraphicUsed by:224
Symbol 144 GraphicUsed by:224
Symbol 145 GraphicUsed by:224
Symbol 146 GraphicUsed by:224
Symbol 147 GraphicUsed by:224
Symbol 148 GraphicUsed by:224
Symbol 149 GraphicUsed by:224
Symbol 150 GraphicUsed by:224
Symbol 151 GraphicUsed by:224
Symbol 152 GraphicUsed by:224
Symbol 153 GraphicUsed by:224
Symbol 154 GraphicUsed by:224
Symbol 155 GraphicUsed by:224
Symbol 156 GraphicUsed by:224
Symbol 157 GraphicUsed by:224
Symbol 158 GraphicUsed by:224
Symbol 159 GraphicUsed by:224
Symbol 160 GraphicUsed by:224
Symbol 161 GraphicUsed by:224
Symbol 162 GraphicUsed by:224
Symbol 163 GraphicUsed by:224
Symbol 164 GraphicUsed by:224
Symbol 165 GraphicUsed by:224
Symbol 166 GraphicUsed by:224
Symbol 167 GraphicUsed by:224
Symbol 168 GraphicUsed by:224
Symbol 169 GraphicUsed by:224
Symbol 170 GraphicUsed by:224
Symbol 171 GraphicUsed by:224
Symbol 172 GraphicUsed by:224
Symbol 173 GraphicUsed by:224
Symbol 174 GraphicUsed by:224
Symbol 175 GraphicUsed by:224
Symbol 176 GraphicUsed by:224
Symbol 177 GraphicUsed by:224
Symbol 178 GraphicUsed by:224
Symbol 179 GraphicUsed by:224
Symbol 180 GraphicUsed by:224
Symbol 181 GraphicUsed by:224
Symbol 182 GraphicUsed by:224
Symbol 183 GraphicUsed by:224
Symbol 184 GraphicUsed by:224
Symbol 185 GraphicUsed by:224
Symbol 186 GraphicUsed by:224
Symbol 187 GraphicUsed by:224
Symbol 188 GraphicUsed by:224
Symbol 189 GraphicUsed by:224
Symbol 190 GraphicUsed by:224
Symbol 191 GraphicUsed by:224
Symbol 192 GraphicUsed by:224
Symbol 193 GraphicUsed by:224
Symbol 194 GraphicUsed by:224
Symbol 195 GraphicUsed by:224
Symbol 196 GraphicUsed by:224
Symbol 197 GraphicUsed by:224
Symbol 198 GraphicUsed by:224
Symbol 199 GraphicUsed by:224
Symbol 200 GraphicUsed by:224
Symbol 201 GraphicUsed by:224
Symbol 202 GraphicUsed by:224
Symbol 203 GraphicUsed by:224
Symbol 204 GraphicUsed by:224
Symbol 205 GraphicUsed by:224
Symbol 206 GraphicUsed by:224
Symbol 207 GraphicUsed by:224
Symbol 208 GraphicUsed by:224
Symbol 209 GraphicUsed by:224
Symbol 210 GraphicUsed by:224
Symbol 211 GraphicUsed by:224
Symbol 212 GraphicUsed by:224
Symbol 213 GraphicUsed by:224
Symbol 214 GraphicUsed by:224
Symbol 215 GraphicUsed by:224
Symbol 216 GraphicUsed by:224
Symbol 217 GraphicUsed by:224
Symbol 218 FontUsed by:219 220 221 222 223
Symbol 219 EditableTextUses:218Used by:224
Symbol 220 EditableTextUses:218Used by:224
Symbol 221 EditableTextUses:218Used by:224
Symbol 222 EditableTextUses:218Used by:224
Symbol 223 EditableTextUses:218Used by:224
Symbol 224 MovieClipUses:130 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 136 219 220 221 222 223 SS1Used by:Timeline
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:227
Symbol 227 MovieClipUses:226Used by:260
Symbol 228 GraphicUsed by:260
Symbol 229 GraphicUsed by:260
Symbol 230 GraphicUsed by:260
Symbol 231 GraphicUsed by:260
Symbol 232 GraphicUsed by:260
Symbol 233 GraphicUsed by:260
Symbol 234 GraphicUsed by:260
Symbol 235 GraphicUsed by:260
Symbol 236 GraphicUsed by:260
Symbol 237 GraphicUsed by:260
Symbol 238 GraphicUsed by:260
Symbol 239 GraphicUsed by:260
Symbol 240 GraphicUsed by:260
Symbol 241 GraphicUsed by:260
Symbol 242 GraphicUsed by:260
Symbol 243 GraphicUsed by:260
Symbol 244 GraphicUsed by:260
Symbol 245 GraphicUsed by:260
Symbol 246 GraphicUsed by:260
Symbol 247 GraphicUsed by:260
Symbol 248 GraphicUsed by:260
Symbol 249 GraphicUsed by:260
Symbol 250 GraphicUsed by:260
Symbol 251 GraphicUsed by:260
Symbol 252 GraphicUsed by:260
Symbol 253 GraphicUsed by:260
Symbol 254 GraphicUsed by:260
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:260
Symbol 257 GraphicUsed by:260
Symbol 258 GraphicUsed by:260
Symbol 259 ShapeTweeningUsed by:260
Symbol 260 MovieClipUses:130 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 49 SS2Used by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:Timeline
Symbol 267 FontUsed by:268
Symbol 268 EditableTextUses:267Used by:272
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:268 270 271Used by:Timeline
Symbol 273 EditableTextUses:4Used by:276
Symbol 274 GraphicUsed by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:130 273 274 275Used by:Timeline
Symbol 277 SoundUsed by:Timeline
Symbol 278 EditableTextUses:4Used by:Timeline
Symbol 279 EditableTextUses:4Used by:Timeline
Symbol 280 EditableTextUses:4Used by:Timeline
Symbol 281 GraphicUsed by:283 284 285
Symbol 282 GraphicUsed by:283 284 285
Symbol 283 ButtonUses:281 282 127Used by:Timeline
Symbol 284 ButtonUses:281 282 127Used by:Timeline
Symbol 285 ButtonUses:281 282 127Used by:Timeline
Symbol 286 EditableTextUses:4Used by:Timeline
Symbol 287 ButtonUses:121 125 126 127Used by:Timeline
Symbol 288 EditableTextUses:4Used by:Timeline
Symbol 289 ButtonUses:121 125 126 127Used by:Timeline
Symbol 290 EditableTextUses:4Used by:Timeline
Symbol 291 ButtonUses:121 125 126 127Used by:Timeline
Symbol 292 EditableTextUses:4Used by:Timeline
Symbol 293 GraphicUsed by:Timeline
Symbol 294 EditableTextUses:4Used by:Timeline
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:Timeline
Symbol 297 EditableTextUses:4Used by:Timeline
Symbol 298 EditableTextUses:4Used by:Timeline
Symbol 299 EditableTextUses:4Used by:Timeline
Symbol 300 EditableTextUses:4Used by:Timeline
Symbol 301 EditableTextUses:4Used by:Timeline
Symbol 302 GraphicUsed by:Timeline
Symbol 303 GraphicUsed by:Timeline
Symbol 304 GraphicUsed by:313
Symbol 305 EditableTextUses:14Used by:313
Symbol 306 GraphicUsed by:313
Symbol 307 GraphicUsed by:313
Symbol 308 GraphicUsed by:313
Symbol 309 GraphicUsed by:313
Symbol 310 GraphicUsed by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:304 305 306 307 308 309 310 311 312Used by:Timeline
Symbol 314 GraphicUsed by:Timeline
Symbol 315 EditableTextUses:4Used by:Timeline
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:Timeline
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:318 319Used by:Timeline
Symbol 321 GraphicUsed by:329
Symbol 322 BitmapUsed by:323 325 326 327 328 419
Symbol 323 GraphicUses:322Used by:329
Symbol 324 EditableTextUses:4Used by:329
Symbol 325 GraphicUses:322Used by:329
Symbol 326 GraphicUses:322Used by:329
Symbol 327 GraphicUses:322Used by:329
Symbol 328 GraphicUses:322Used by:329
Symbol 329 MovieClipUses:321 323 324 325 326 327 328Used by:Timeline
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:Timeline
Symbol 332 GraphicUsed by:355
Symbol 333 EditableTextUses:4Used by:355
Symbol 334 EditableTextUses:4Used by:355
Symbol 335 EditableTextUses:4Used by:355
Symbol 336 EditableTextUses:4Used by:355
Symbol 337 EditableTextUses:4Used by:355
Symbol 338 EditableTextUses:4Used by:355
Symbol 339 GraphicUsed by:347
Symbol 340 GraphicUsed by:347
Symbol 341 GraphicUsed by:347
Symbol 342 GraphicUsed by:347
Symbol 343 GraphicUsed by:347
Symbol 344 GraphicUsed by:347
Symbol 345 GraphicUsed by:347
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:339 340 341 342 343 344 345 346Used by:355
Symbol 348 EditableTextUses:4Used by:351
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:351
Symbol 351 MovieClipUses:348 350Used by:355
Symbol 352 GraphicUsed by:354
Symbol 353 ShapeTweeningUsed by:354
Symbol 354 MovieClipUses:352 353Used by:355
Symbol 355 MovieClipUses:332 333 334 335 336 337 338 347 351 354Used by:Timeline
Symbol 356 EditableTextUses:4Used by:Timeline
Symbol 357 EditableTextUses:4Used by:Timeline
Symbol 358 EditableTextUses:4Used by:Timeline
Symbol 359 EditableTextUses:4Used by:Timeline
Symbol 360 EditableTextUses:4Used by:Timeline
Symbol 361 EditableTextUses:4Used by:Timeline
Symbol 362 EditableTextUses:4Used by:Timeline
Symbol 363 GraphicUsed by:365
Symbol 364 EditableTextUses:4Used by:365
Symbol 365 MovieClipUses:363 364Used by:Timeline
Symbol 366 SoundUsed by:Timeline
Symbol 367 SoundUsed by:Timeline
Symbol 368 SoundUsed by:Timeline
Symbol 369 GraphicUsed by:406
Symbol 370 EditableTextUses:4Used by:406
Symbol 371 GraphicUsed by:384
Symbol 372 ShapeTweeningUsed by:384
Symbol 373 ShapeTweeningUsed by:384
Symbol 374 SoundUsed by:384
Symbol 375 GraphicUsed by:384
Symbol 376 GraphicUsed by:383
Symbol 377 SoundUsed by:383
Symbol 378 SoundUsed by:383
Symbol 379 SoundUsed by:383
Symbol 380 SoundUsed by:383
Symbol 381 SoundUsed by:383
Symbol 382 SoundUsed by:383
Symbol 383 MovieClipUses:376 377 378 379 380 381 382Used by:384
Symbol 384 MovieClipUses:371 372 373 374 375 383Used by:406
Symbol 385 EditableTextUses:4Used by:406
Symbol 386 EditableTextUses:4Used by:406
Symbol 387 EditableTextUses:4Used by:406
Symbol 388 EditableTextUses:4Used by:406
Symbol 389 EditableTextUses:4Used by:406
Symbol 390 EditableTextUses:4Used by:406
Symbol 391 EditableTextUses:4Used by:406
Symbol 392 EditableTextUses:4Used by:406
Symbol 393 EditableTextUses:4Used by:406
Symbol 394 EditableTextUses:4Used by:406
Symbol 395 EditableTextUses:4Used by:406
Symbol 396 EditableTextUses:4Used by:406
Symbol 397 EditableTextUses:4Used by:406
Symbol 398 EditableTextUses:4Used by:406
Symbol 399 EditableTextUses:4Used by:406
Symbol 400 EditableTextUses:4Used by:406
Symbol 401 EditableTextUses:4Used by:406
Symbol 402 EditableTextUses:4Used by:406
Symbol 403 EditableTextUses:4Used by:406
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:406
Symbol 406 MovieClipUses:369 370 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 405Used by:Timeline
Symbol 407 SoundUsed by:Timeline
Symbol 408 ButtonUses:121 125 126 127Used by:Timeline
Symbol 409 ButtonUses:121 125 126 127Used by:Timeline
Symbol 410 EditableTextUses:4Used by:Timeline
Symbol 411 EditableTextUses:4Used by:Timeline
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:418  Timeline
Symbol 414 EditableTextUses:4Used by:418
Symbol 415 EditableTextUses:4Used by:418
Symbol 416 EditableTextUses:4Used by:418
Symbol 417 EditableTextUses:4Used by:418
Symbol 418 MovieClipUses:413 414 415 416 417Used by:Timeline
Symbol 419 GraphicUses:322Used by:420
Symbol 420 MovieClipUses:419Used by:Timeline
Symbol 421 EditableTextUses:14Used by:Timeline
Symbol 422 EditableTextUses:4Used by:Timeline
Symbol 423 EditableTextUses:4Used by:Timeline
Symbol 424 EditableTextUses:4Used by:Timeline
Symbol 425 EditableTextUses:4Used by:Timeline
Symbol 426 ButtonUses:121 125 126 127Used by:Timeline
Symbol 427 ButtonUses:121 125 126 127Used by:Timeline
Symbol 428 EditableTextUses:4Used by:Timeline
Symbol 429 EditableTextUses:4Used by:Timeline
Symbol 430 ButtonUses:121 125 126 127Used by:Timeline
Symbol 431 EditableTextUses:4Used by:Timeline
Symbol 432 SoundUsed by:Timeline
Symbol 433 EditableTextUses:4Used by:Timeline
Symbol 434 EditableTextUses:4Used by:Timeline
Symbol 435 EditableTextUses:4Used by:Timeline
Symbol 436 EditableTextUses:4Used by:Timeline
Symbol 437 EditableTextUses:4Used by:Timeline
Symbol 438 EditableTextUses:4Used by:Timeline
Symbol 439 EditableTextUses:4Used by:Timeline
Symbol 440 ButtonUses:121 125 126 127Used by:Timeline
Symbol 441 EditableTextUses:4Used by:Timeline
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:442Used by:446
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:444Used by:446
Symbol 446 MovieClipUses:443 445Used by:Timeline
Symbol 447 EditableTextUses:4Used by:Timeline
Symbol 448 EditableTextUses:4Used by:Timeline
Symbol 449 EditableTextUses:4Used by:Timeline
Symbol 450 EditableTextUses:4Used by:Timeline
Symbol 451 EditableTextUses:4Used by:Timeline
Symbol 452 EditableTextUses:4Used by:Timeline
Symbol 453 EditableTextUses:4Used by:Timeline
Symbol 454 ShapeTweeningUsed by:460
Symbol 455 ShapeTweeningUsed by:460
Symbol 456 ShapeTweeningUsed by:460
Symbol 457 ShapeTweeningUsed by:460
Symbol 458 ShapeTweeningUsed by:460
Symbol 459 ShapeTweeningUsed by:460
Symbol 460 MovieClipUses:454 455 456 457 458 459 49Used by:461
Symbol 461 MovieClipUses:460Used by:Timeline
Symbol 462 EditableTextUses:4Used by:Timeline
Symbol 463 EditableTextUses:4Used by:Timeline
Symbol 464 EditableTextUses:4Used by:Timeline
Symbol 465 EditableTextUses:4Used by:Timeline
Symbol 466 EditableTextUses:4Used by:Timeline
Symbol 467 EditableTextUses:4Used by:Timeline
Symbol 468 EditableTextUses:4Used by:Timeline
Symbol 469 EditableTextUses:4Used by:Timeline
Streaming Sound 1Used by:Symbol 224 MovieClip
Streaming Sound 2Used by:Symbol 260 MovieClip

Instance Names

"typename"Frame 2Symbol 132 MovieClip
"s11"Frame 21Symbol 313 MovieClip
"s12"Frame 21Symbol 313 MovieClip
"s13"Frame 21Symbol 313 MovieClip
"s14"Frame 21Symbol 313 MovieClip
"s15"Frame 21Symbol 313 MovieClip
"s16"Frame 21Symbol 313 MovieClip
"s17"Frame 21Symbol 313 MovieClip
"s18"Frame 21Symbol 313 MovieClip
"s19"Frame 21Symbol 313 MovieClip
"s110"Frame 21Symbol 313 MovieClip
"s21"Frame 21Symbol 313 MovieClip
"s22"Frame 21Symbol 313 MovieClip
"s23"Frame 21Symbol 313 MovieClip
"s24"Frame 21Symbol 313 MovieClip
"s25"Frame 21Symbol 313 MovieClip
"s26"Frame 21Symbol 313 MovieClip
"s27"Frame 21Symbol 313 MovieClip
"s28"Frame 21Symbol 313 MovieClip
"s29"Frame 21Symbol 313 MovieClip
"s31"Frame 21Symbol 313 MovieClip
"s32"Frame 21Symbol 313 MovieClip
"s33"Frame 21Symbol 313 MovieClip
"s34"Frame 21Symbol 313 MovieClip
"s35"Frame 21Symbol 313 MovieClip
"s36"Frame 21Symbol 313 MovieClip
"s37"Frame 21Symbol 313 MovieClip
"s38"Frame 21Symbol 313 MovieClip
"s41"Frame 21Symbol 313 MovieClip
"s42"Frame 21Symbol 313 MovieClip
"s43"Frame 21Symbol 313 MovieClip
"s44"Frame 21Symbol 313 MovieClip
"s45"Frame 21Symbol 313 MovieClip
"s46"Frame 21Symbol 313 MovieClip
"s47"Frame 21Symbol 313 MovieClip
"s51"Frame 21Symbol 313 MovieClip
"s52"Frame 21Symbol 313 MovieClip
"s53"Frame 21Symbol 313 MovieClip
"s54"Frame 21Symbol 313 MovieClip
"s55"Frame 21Symbol 313 MovieClip
"s56"Frame 21Symbol 313 MovieClip
"s61"Frame 21Symbol 313 MovieClip
"s62"Frame 21Symbol 313 MovieClip
"s63"Frame 21Symbol 313 MovieClip
"s64"Frame 21Symbol 313 MovieClip
"s65"Frame 21Symbol 313 MovieClip
"s71"Frame 21Symbol 313 MovieClip
"s72"Frame 21Symbol 313 MovieClip
"s73"Frame 21Symbol 313 MovieClip
"s74"Frame 21Symbol 313 MovieClip
"s81"Frame 21Symbol 313 MovieClip
"s82"Frame 21Symbol 313 MovieClip
"s83"Frame 21Symbol 313 MovieClip
"s91"Frame 21Symbol 313 MovieClip
"s92"Frame 21Symbol 313 MovieClip
"thebunny"Frame 21Symbol 329 MovieClip
"indi"Frame 21Symbol 355 MovieClip
"cashblinker"Symbol 355 MovieClip Frame 1Symbol 347 MovieClip
"potblinker"Symbol 355 MovieClip Frame 1Symbol 347 MovieClip
"thelives"Symbol 355 MovieClip Frame 1Symbol 351 MovieClip
"liveblinker"Symbol 355 MovieClip Frame 1Symbol 354 MovieClip
"soundborg"Symbol 384 MovieClip Frame 81Symbol 383 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1201 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
Protect (24)Timeline Frame 10 bytes ""

Labels

"mainmenula"Frame 5
"startnew"Frame 19
"starting"Frame 21
"level1"Frame 23
"level2"Frame 25
"level3"Frame 27
"level4"Frame 29
"level5"Frame 31
"level6"Frame 33
"level7"Frame 35
"level8"Frame 37
"level9"Frame 39
"openblock"Frame 72
"nextlevel"Frame 94
"gameover"Frame 95
"level10"Frame 97
"bigg"Symbol 383 MovieClip Frame 2
"smallg"Symbol 383 MovieClip Frame 3
"bigb"Symbol 383 MovieClip Frame 4
"mediumb"Symbol 383 MovieClip Frame 5
"smallb"Symbol 383 MovieClip Frame 6
"c300000"Symbol 406 MovieClip Frame 1
"c200000"Symbol 406 MovieClip Frame 2
"c100000"Symbol 406 MovieClip Frame 3
"c60000"Symbol 406 MovieClip Frame 4
"c30000"Symbol 406 MovieClip Frame 5
"c10000"Symbol 406 MovieClip Frame 6
"c5000"Symbol 406 MovieClip Frame 7
"c4000"Symbol 406 MovieClip Frame 8
"c3000"Symbol 406 MovieClip Frame 9
"c2000"Symbol 406 MovieClip Frame 10
"c1000"Symbol 406 MovieClip Frame 11
"c500"Symbol 406 MovieClip Frame 12
"c300"Symbol 406 MovieClip Frame 13
"c200"Symbol 406 MovieClip Frame 14
"c100"Symbol 406 MovieClip Frame 15
"gameover"Symbol 406 MovieClip Frame 16
"m10"Symbol 406 MovieClip Frame 17
"p10"Symbol 406 MovieClip Frame 18
"cleared"Symbol 406 MovieClip Frame 19
"skull"Symbol 406 MovieClip Frame 20

Dynamic Text Variables

_root.playernameSymbol 119 EditableText""
_root.bunnymessageSymbol 324 EditableText" 8oyoio"
_root.playernameSymbol 333 EditableText"Player Name"
_root.cashSymbol 334 EditableText"1000000000"
_root.gameoverpotSymbol 337 EditableText"88"
cashprizesSymbol 359 EditableText"0000"
positivesSymbol 360 EditableText"0000"
negativesSymbol 361 EditableText"0000"
msgSymbol 362 EditableText""
_root.cashvalueSymbol 416 EditableText"1000000000"
_root.losevalueSymbol 417 EditableText"1000000000"
_root.playernameSymbol 423 EditableText"Player Name"
_root.cashSymbol 424 EditableText"1000000000"
_root.playernameSymbol 434 EditableText"Player Name"
_root.cashSymbol 435 EditableText"1000000000"
_root.playernameSymbol 448 EditableText"Player Name"
_root.cashSymbol 449 EditableText"1000000000"
_root.playernameSymbol 463 EditableText"Player Name"
_root.cashSymbol 464 EditableText"1000000000"




http://swfchan.com/5/24147/info.shtml
Created: 25/5 -2019 11:56:08 Last modified: 25/5 -2019 11:56:08 Server time: 22/12 -2024 09:39:12