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Blind Swordsman.swf

This is the info page for
Flash #24188

(Click the ID number above for more basic data on this flash file.)


Text
00000

Start

Instructions

Blind Swordsman

"Blind Swordsman" © 2008 Danny Poloskei
www.cloudflash.net

Controls

Objective

Move the cursor to let
the blind swordsman
know where to go

-Press the "Z" key to defend
-Hold the spacebar to use
your stamina
-Burning your stamina makes you
go faster; it recharges on its own

Defeat as many enemies as possible within
the time limit, but be careful. If you die, your
efforts will be wasted.

Tutorial Stage

Back to menu

Life

Kill count

999

99

99

99

Stamina

Time

Tutorial Stage

Tutorial Stage

Tutorial Stage

Tutorial Stage

Begin!

Complete!

999

999

Kakashi destroyed:
Life remaining:
Stamina remaining:

999

Score:

9999999999999

Fortune:

x1

x0

There was a very skilled swordsman in a far off
land who had a beautifully made red katana called
"Kuraodo Furashu". It was said that when he went to
battle, you would only see a few quick, red flashes,
and then his opponents would be no more.

One day, a lord summoned him and demanded that
the swordsman work under him. The swordsman
refused and returned to his village. The lord was
humiliated, and would not allow the swordsman
to get away with that.

In the middle of the night, ten skilled assassins were
sent to eliminate the swordsman. Little did they know,
the swordsman was expecting their arrival. He made
quick work of nine of the assassins. The last assassin
quickly retreated into a villager's home, and the
swordsman pursued. The assassin had a woman
held hostage, and threatened to kill her if the
swordsman did not hand over his Kuraodo Furashu.

The swordsman instantly tossed it, and it landed at the
assassin's feet. The assassin laughed, tossed the woman
aside, then threw several shuriken at the swordsman.
The swordsman made a dash for his katana, dodging
the shuriken as best as he could. He quickly grabbed his
katana and turned around with a fiersome slash, but the
assassin slashed his eyes with a kunai just as his body
was torn apart by the swordsman's mighty attack.

The swordsman's wounds were tended to, but he was
now blind. He waited for the lord's next attack in a
field outside of the village - he did not want civilians to
be involved again. Midnight drew near, and the
story continued...

Skip Intro

999

99

99

99

Midnight Battle

Midnight Battle

Midnight Battle

Midnight Battle

999

999

Swordsmen killed:
Archers killed:
Assassins killed:
Life remaining:
Stamina remaining:

999

Midnight Battle

9999999999999

Next

Fortune:

x5

x2

999

999

x3

x4

FAILURE

The swordsman was eliminated at midnight, and
his Kuraodo Furashu was stolen.
When morning came, the villagers were shocked to find him
missing, and began searching for him. The woman who he
had saved the previous night was the first to find his slashed
up body...

Credits
Danny Poloskei
Coding, animation, storyline,
sound effects, game testing, and concept
"Party Samurai" by SardonicSamurai
"Japanese Assassination" by Cavinsnipes
"Dancemix! (short)" by DJ-Ri
www.cloudflash.net

The swordsman was injured from his battle, and the
few remaining ninjas retreated. The woman who the
swordsman had saved came out of hiding and rushed
towards him - she noticed him sneak out, and she was
worried, so she followed him.
Before she could make it to him, a hidden ninja took
her life. The swordsman avenged her, but regretted
that he did not have a more efficient battle.

The swordsman had decimated the lord's army, and only
a few ninjas escaped with their lives. The swordsman's
reputation grew, and he was never challenged again.
The woman who he had saved the previous night came out
of hiding - it turned out she followed him after he snuck out.
From that day on, she stayed by his side, trying to find a
way to cure his blindness.

The swordsman... didn't fight back? He blocked
the enemy attacks... The ninjas would not simply
walk away; they targetted the village instead.
The swordsman was left alone in the field wondering
which way the village was. "The village is south, and south
is the direction that feels the warmest," the swordsman
thought to himself. He walked in a random direction while
the village was burned, and the civilians were raped and killed.

Skip Ending

ActionScript [AS1/AS2]

Frame 1
stop(); Mouse.show(); function cloudflash() { getURL ("http://www.cloudflash.net", "_blank"); } stop(); Danny1 = new ContextMenuItem("Visit Cloudflash", cloudflash); Danny2 = new ContextMenuItem("Made by Danny Poloskei", cloudflash); Poloskei = new ContextMenu(); Poloskei.hideBuiltInItems(); Poloskei.customItems.push(Danny1, Danny2); Poloskei.builtInItems.play = false; Poloskei.builtInItems.zoom = true; Poloskei.builtInItems.quality = true; Poloskei.builtInItems.forward_back = false; Poloskei.builtInItems.rewind = false; Poloskei.builtInItems.print = true; Poloskei.builtInItems.save = true; _root.menu = Poloskei;
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.stop(); mctotal = _root.getBytesTotal(); mcloaded = _root.getBytesLoaded(); percent = Math.round((mcloaded / mctotal) * 100); load = percent + "%"; this.loadbar._xscale = percent; if (percent == 100) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { _parent.loaded = _parent.getBytesLoaded(); _parent.total = _parent.getBytesTotal(); }
Frame 3
Mouse.hide(); _root.score = 0; _root.timer = 50; _root.life = 99; _root.killcount = 0; _root.stamina = 99; _root.delay = true; _root.fortune = ""; Mouse.hide(); cursor.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); };
Instance of Symbol 25 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y + _root.swordsman.movespeed; } }
Instance of Symbol 25 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y - _root.swordsman.movespeed; } }
Instance of Symbol 25 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x + _root.swordsman.movespeed; } }
Instance of Symbol 25 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x - _root.swordsman.movespeed; } }
Instance of Symbol 60 MovieClip "kakashi3" in Frame 3
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; _root.killcount = _root.killcount + 1; } if (this._y < (_root.swordsman._y - 50)) { this._y = this._y + movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._y > (_root.swordsman._y + 100)) { this._y = this._y - movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } else if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else { this.gotoAndStop(1); } } }
Instance of Symbol 60 MovieClip "kakashi1" in Frame 3
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; _root.killcount = _root.killcount + 1; } if (this._y < (_root.swordsman._y - 50)) { this._y = this._y + movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._y > (_root.swordsman._y + 100)) { this._y = this._y - movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } else if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else { this.gotoAndStop(1); } } }
Instance of Symbol 60 MovieClip "kakashi2" in Frame 3
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; _root.killcount = _root.killcount + 1; } if (this._y < (_root.swordsman._y - 50)) { this._y = this._y + movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._y > (_root.swordsman._y + 100)) { this._y = this._y - movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } else if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else { this.gotoAndStop(1); } } }
Instance of Symbol 124 MovieClip "swordsman" in Frame 3
onClipEvent (load) { movespeed = 5; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(1); } else if (_root.delay == false) { if (Key.isDown(90)) { this.gotoAndStop(4); if (_root.stamina >= 3) { if ((_root.life > 0) && (_root.life <= 96)) { if (Key.isDown(32)) { _root.stamina = _root.stamina - 3; _root.life = _root.life + 3; } } } } if (!Key.isDown(90)) { if (this._y < (_root.cursor._y - 5)) { this._y = this._y + movespeed; this.gotoAndStop(3); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._y > (_root.cursor._y + 5)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; this.gotoAndStop(3); } else if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } }
Instance of Symbol 133 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { if ((_root.stamina <= 0) or (!Key.isDown(32))) { _root.swordsman.movespeed = 5; } else if (_root.stamina > 0) { if (Key.isDown(32)) { _root.swordsman.movespeed = 10; _root.stamina = _root.stamina - 1; } } if (Key.isDown(90)) { this.stop(); } if (!Key.isDown(90)) { if (_root.stamina >= 99) { this.stop(); _root.stamina = 99; } else if (_root.stamina < 99) { this.play(); } } } }
Instance of Symbol 135 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { this.play(); } if (_root.timer <= 0) { this.stop(); } }
Instance of Symbol 144 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.timer <= 0) { this.gotoAndStop(2); } }
Frame 4
Mouse.show(); stop();
Instance of Symbol 25 MovieClip in Frame 4
onClipEvent (enterFrame) { _root.score = ((_root.killcount * 1) + (_root.life * 0)) + (_root.stamina * 0); if (_root.score >= 30) { _root.fortune = "Fortune: You are ready for battle."; } else if ((_root.score >= 20) && (_root.score < 30)) { _root.fortune = "Fortune: You have yet to finish your training."; } else if (_root.score < 20) { _root.fortune = "Fortune: Disgraceful! You are no swordsman!!"; } }
Frame 5
stop();
Frame 6
Mouse.hide(); _root.hit = false; _root.score = 0; _root.timer = 99; _root.life = 99; _root.killcount = 0; _root.stamina = 99; _root.delay = true; _root.fortune = ""; _root.kswordsmen = 0; _root.kshuriken = 0; _root.karchers = 0; Mouse.hide(); cursor.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); };
Instance of Symbol 25 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y + _root.swordsman.movespeed; } }
Instance of Symbol 25 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y - _root.swordsman.movespeed; } }
Instance of Symbol 25 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x + _root.swordsman.movespeed; } }
Instance of Symbol 25 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x - _root.swordsman.movespeed; } }
Instance of Symbol 176 MovieClip "kakashi2" in Frame 6
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }
Instance of Symbol 176 MovieClip "kakashi1" in Frame 6
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }
Instance of Symbol 176 MovieClip "kakashi4" in Frame 6
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }
Instance of Symbol 176 MovieClip "kakashi3" in Frame 6
onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }
Instance of Symbol 214 MovieClip "ninja1" in Frame 6
onClipEvent (load) { movespeed = 3; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } }
Instance of Symbol 214 MovieClip "ninja3" in Frame 6
onClipEvent (load) { movespeed = 5; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 95) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } }
Instance of Symbol 214 MovieClip "ninja2" in Frame 6
onClipEvent (load) { movespeed = 4; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 90) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } }
Instance of Symbol 124 MovieClip "swordsman" in Frame 6
onClipEvent (load) { movespeed = 5; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (_root.life <= 0) { this.gotoAndStop(6); } else if (_root.life > 0) { if (_root.delay == true) { this.gotoAndStop(1); } else if (_root.delay == false) { if (_root.hit == true) { this.gotoAndStop(5); } else if (_root.hit == false) { if (Key.isDown(90)) { this.gotoAndStop(4); if (_root.stamina >= 3) { if ((_root.life > 0) && (_root.life <= 96)) { if (Key.isDown(32)) { _root.stamina = _root.stamina - 3; _root.life = _root.life + 3; } } } } if (!Key.isDown(90)) { if (this._y < (_root.cursor._y - 5)) { this._y = this._y + movespeed; this.gotoAndStop(3); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._y > (_root.cursor._y + 5)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; this.gotoAndStop(3); } else if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } } }
Instance of Symbol 245 MovieClip "ninja4" in Frame 6
onClipEvent (load) { movespeed = 2.5; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 60) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }
Instance of Symbol 245 MovieClip "ninja5" in Frame 6
onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 75) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }
Instance of Symbol 294 MovieClip "ninja6" in Frame 6
onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 95) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }
Instance of Symbol 294 MovieClip "ninja8" in Frame 6
onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 80) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }
Instance of Symbol 294 MovieClip "ninja7" in Frame 6
onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 85) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }
Instance of Symbol 214 MovieClip "ninja9" in Frame 6
onClipEvent (load) { movespeed = 12; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 50) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } }
Instance of Symbol 133 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { if ((_root.stamina <= 0) or (!Key.isDown(32))) { _root.swordsman.movespeed = 5; } else if (_root.stamina > 0) { if (Key.isDown(32)) { _root.swordsman.movespeed = 10; _root.stamina = _root.stamina - 1; } } if (Key.isDown(90)) { this.stop(); } if (!Key.isDown(90)) { if (_root.stamina >= 99) { this.stop(); _root.stamina = 99; } else if (_root.stamina < 99) { this.play(); } } } if (_root.life <= 0) { _root.life = 0; } }
Instance of Symbol 135 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { this.play(); } if (_root.timer <= 0) { this.stop(); } }
Instance of Symbol 305 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.timer <= 0) { this.gotoAndStop(2); } if (_root.life <= 0) { this.gotoAndStop(3); } }
Frame 7
Mouse.show(); stop();
Instance of Symbol 25 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_root.life > 0) { _root.score = ((((_root.kswordsmen * 3) + (_root.kshuriken * 5)) + (_root.karchers * 4)) + (_root.life * 2)) + (_root.stamina * 1); if (_root.score >= 380) { _root.fortune = "Fortune: You are an exceptional warrior."; } else if ((_root.score >= 325) && (_root.score < 380)) { _root.fortune = "Fortune: You are still too merciful. Tip: Try Block+Stamina"; } else if ((_root.score >= 200) && (_root.score < 325)) { _root.fortune = "Fortune: Weakling! "; } else if ((_root.score >= 1) && (_root.score < 200)) { _root.fortune = "Fortune: You will find happiness with a new love :)"; } } else if (_root.life <= 0) { _root.score = 0; _root.fortune = "Fortune: You should've stuck to the scarecrows..."; } }
Instance of Symbol 326 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_root.life <= 0) { this.gotoAndStop(2); } }
Frame 8
stop();
Instance of Symbol 344 MovieClip in Frame 8
onClipEvent (enterFrame) { if (_root.life <= 0) { this.gotoAndStop(1); } else if ((_root.killcount > 0) && (_root.killcount <= 80)) { this.gotoAndStop(2); } else if (_root.killcount > 80) { this.gotoAndStop(3); } else if (_root.killcount <= 0) { this.gotoAndStop(4); } }
Symbol 12 Button
on (release) { _root.gotoAndStop(2); }
Symbol 13 Button
on (release) { _root.gotoAndStop(5); }
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 2
stop();
Symbol 43 Button
on (release) { gotoAndStop (1); }
Symbol 44 Button
on (release) { gotoAndStop (3); }
Symbol 46 MovieClip Frame 1405
stop();
Symbol 59 MovieClip Frame 81
this._parent.alive = true; this._parent._x = 50 + random(500); this._parent._y = 100 + random(200);
Symbol 114 MovieClip Frame 1
_root.swordsman._x = _root.swordsman._x - 4;
Symbol 114 MovieClip Frame 2
_root.swordsman._x = _root.swordsman._x + 4;
Symbol 114 MovieClip Frame 3
_root.swordsman._x = _root.swordsman._x - 4;
Symbol 114 MovieClip Frame 4
_root.swordsman._x = _root.swordsman._x + 4;
Symbol 114 MovieClip Frame 8
_root.hit = false;
Symbol 123 MovieClip Frame 51
stop();
Symbol 133 MovieClip Frame 13
_root.stamina = _root.stamina + 1;
Symbol 135 MovieClip Frame 23
_root.timer = _root.timer - 1;
Symbol 141 MovieClip Frame 70
_root.delay = false;
Symbol 141 MovieClip Frame 95
stop();
Symbol 143 MovieClip Frame 1
_root.delay = true;
Symbol 143 MovieClip Frame 84
_root.play();
Symbol 144 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 15
stop();
Symbol 165 MovieClip Frame 1859
_root.gotoAndStop(6);
Symbol 167 Button
on (release) { gotoAndStop (6); }
Symbol 169 MovieClip Frame 2302
stop();
Symbol 175 MovieClip Frame 81
stop();
Instance of Symbol 25 MovieClip in Symbol 195 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.life = _root.life - 5; _root.hit = true; } }
Symbol 212 MovieClip Frame 83
this._parent.alive = true; this._parent._y = 100 + random(200); if ((this._parent._y > 100) && (this._parent._y <= 200)) { this._parent._x = 650 + random(500); } else { this._parent._x = -random(500); } if (this._parent.movespeed < 15) { this._parent.movespeed = this._parent.movespeed + 0.2; }
Symbol 213 MovieClip Frame 10
stop();
Instance of Symbol 25 MovieClip "core" in Symbol 214 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.slash)) { this._parent.alive = false; _root.killcount = _root.killcount + 1; _root.kswordsmen = _root.kswordsmen + 1; } }
Instance of Symbol 229 MovieClip in Symbol 233 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.life = _root.life - 4; _root.hit = true; } if (this._parent._parent._y < (_root.swordsman._y - 50)) { this._y = this._y + 5; this._x = this._x - 16; } else if (this._parent._parent._y > (_root.swordsman._y + 50)) { this._y = this._y - 5; this._x = this._x - 16; } else { this._x = this._x - 16; } }
Symbol 233 MovieClip Frame 42
this._parent.attacking = false;
Symbol 243 MovieClip Frame 83
this._parent.alive = true; this._parent._y = 100 + random(200); if ((this._parent._y > 100) && (this._parent._y <= 200)) { this._parent._x = 750 + random(500); } else { this._parent._x = -random(950); } if (this._parent.movespeed < 12) { this._parent.movespeed = this._parent.movespeed + 0.7; }
Symbol 244 MovieClip Frame 10
stop();
Instance of Symbol 25 MovieClip "core" in Symbol 245 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.slash)) { this._parent.alive = false; _root.killcount = _root.killcount + 1; _root.kshuriken = _root.kshuriken + 1; } }
Symbol 245 MovieClip Frame 4
attacking = false;
Symbol 245 MovieClip Frame 5
attacking = false;
Instance of Symbol 251 MovieClip in Symbol 274 MovieClip Frame 12
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.life = _root.life - 3; _root.hit = true; } }
Symbol 274 MovieClip Frame 38
this._parent.attacking = false;
Symbol 292 MovieClip Frame 83
this._parent.alive = true; this._parent._y = 100 + random(200); if ((this._parent._y > 100) && (this._parent._y <= 200)) { this._parent._x = 700 + random(500); } else { this._parent._x = -random(850); } if (this._parent.movespeed < 10) { this._parent.movespeed = this._parent.movespeed + 0.5; }
Symbol 293 MovieClip Frame 10
stop();
Instance of Symbol 25 MovieClip "core" in Symbol 294 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.slash)) { this._parent.alive = false; _root.killcount = _root.killcount + 1; _root.karchers = _root.karchers + 1; } }
Symbol 294 MovieClip Frame 4
attacking = false;
Symbol 294 MovieClip Frame 5
attacking = false;
Symbol 303 MovieClip Frame 70
_root.delay = false;
Symbol 303 MovieClip Frame 95
stop();
Symbol 304 MovieClip Frame 49
_root.play();
Symbol 305 MovieClip Frame 1
stop();
Symbol 313 Button
on (release) { gotoAndStop (8); }
Symbol 325 MovieClip Frame 18
stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 433
_root.gotoAndStop(1);
Symbol 335 MovieClip Frame 485
_root.gotoAndStop(1);
Symbol 339 MovieClip Frame 485
_root.gotoAndStop(1);
Symbol 343 MovieClip Frame 517
_root.gotoAndStop(1);
Symbol 344 MovieClip Frame 1
stop();

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Symbol 345 TextUses:8Used by:Timeline
Streaming Sound 1Used by:Symbol 2 MovieClip
Streaming Sound 2Used by:Symbol 46 MovieClip
Streaming Sound 3Used by:Symbol 59 MovieClip
Streaming Sound 4Used by:Symbol 123 MovieClip
Streaming Sound 5Used by:Symbol 169 MovieClip
Streaming Sound 6Used by:Symbol 175 MovieClip

Instance Names

"kakashi3"Frame 3Symbol 60 MovieClip
"kakashi1"Frame 3Symbol 60 MovieClip
"kakashi2"Frame 3Symbol 60 MovieClip
"swordsman"Frame 3Symbol 124 MovieClip
"cursor"Frame 3Symbol 36 MovieClip
"kakashi2"Frame 6Symbol 176 MovieClip
"kakashi1"Frame 6Symbol 176 MovieClip
"kakashi4"Frame 6Symbol 176 MovieClip
"kakashi3"Frame 6Symbol 176 MovieClip
"ninja1"Frame 6Symbol 214 MovieClip
"ninja3"Frame 6Symbol 214 MovieClip
"ninja2"Frame 6Symbol 214 MovieClip
"swordsman"Frame 6Symbol 124 MovieClip
"ninja4"Frame 6Symbol 245 MovieClip
"ninja5"Frame 6Symbol 245 MovieClip
"ninja6"Frame 6Symbol 294 MovieClip
"ninja8"Frame 6Symbol 294 MovieClip
"ninja7"Frame 6Symbol 294 MovieClip
"ninja9"Frame 6Symbol 214 MovieClip
"cursor"Frame 6Symbol 36 MovieClip
"loadbar"Symbol 14 MovieClip Frame 1Symbol 5 MovieClip
"core"Symbol 36 MovieClip Frame 1Symbol 25 MovieClip
"core"Symbol 60 MovieClip Frame 1Symbol 25 MovieClip
"core"Symbol 124 MovieClip Frame 1Symbol 25 MovieClip
"hitarea"Symbol 124 MovieClip Frame 1Symbol 25 MovieClip
"slash"Symbol 124 MovieClip Frame 2Symbol 25 MovieClip
"slash"Symbol 124 MovieClip Frame 2Symbol 25 MovieClip
"slash"Symbol 124 MovieClip Frame 2Symbol 25 MovieClip
"core"Symbol 176 MovieClip Frame 1Symbol 25 MovieClip
"core"Symbol 214 MovieClip Frame 1Symbol 25 MovieClip
"core"Symbol 245 MovieClip Frame 1Symbol 25 MovieClip
"core"Symbol 294 MovieClip Frame 1Symbol 25 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Dynamic Text Variables

loadSymbol 7 EditableText"00000"
lifeSymbol 128 EditableText"999"
killcountSymbol 129 EditableText"99"
timerSymbol 130 EditableText"99"
staminaSymbol 131 EditableText"99"
lifeSymbol 145 EditableText"999"
killcountSymbol 146 EditableText"999"
staminaSymbol 148 EditableText"999"
scoreSymbol 150 EditableText"9999999999999"
fortuneSymbol 151 EditableText"Fortune:"
lifeSymbol 295 EditableText"999"
killcountSymbol 296 EditableText"99"
timerSymbol 297 EditableText"99"
staminaSymbol 298 EditableText"99"
lifeSymbol 306 EditableText"999"
kshurikenSymbol 307 EditableText"999"
staminaSymbol 309 EditableText"999"
scoreSymbol 311 EditableText"9999999999999"
fortuneSymbol 314 EditableText"Fortune:"
karchersSymbol 317 EditableText"999"
kswordsmenSymbol 318 EditableText"999"




http://swfchan.com/5/24188/info.shtml
Created: 25/5 -2019 10:23:42 Last modified: 25/5 -2019 10:23:42 Server time: 22/12 -2024 13:36:39