STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #24188 |
00000 |
Start |
Instructions |
Blind Swordsman |
"Blind Swordsman" © 2008 Danny Poloskei www.cloudflash.net |
Controls |
Objective |
Move the cursor to let the blind swordsman know where to go |
-Press the "Z" key to defend -Hold the spacebar to use your stamina -Burning your stamina makes you go faster; it recharges on its own |
Defeat as many enemies as possible within the time limit, but be careful. If you die, your efforts will be wasted. |
Tutorial Stage |
Back to menu |
Life |
Kill count |
999 |
99 |
99 |
99 |
Stamina |
Time |
Tutorial Stage |
Tutorial Stage |
Tutorial Stage |
Tutorial Stage |
Begin! |
Complete! |
999 |
999 |
Kakashi destroyed: Life remaining: Stamina remaining: |
999 |
Score: |
9999999999999 |
Fortune: |
x1 |
x0 |
There was a very skilled swordsman in a far off land who had a beautifully made red katana called "Kuraodo Furashu". It was said that when he went to battle, you would only see a few quick, red flashes, and then his opponents would be no more. |
One day, a lord summoned him and demanded that the swordsman work under him. The swordsman refused and returned to his village. The lord was humiliated, and would not allow the swordsman to get away with that. |
In the middle of the night, ten skilled assassins were sent to eliminate the swordsman. Little did they know, the swordsman was expecting their arrival. He made quick work of nine of the assassins. The last assassin quickly retreated into a villager's home, and the swordsman pursued. The assassin had a woman held hostage, and threatened to kill her if the swordsman did not hand over his Kuraodo Furashu. |
The swordsman instantly tossed it, and it landed at the assassin's feet. The assassin laughed, tossed the woman aside, then threw several shuriken at the swordsman. The swordsman made a dash for his katana, dodging the shuriken as best as he could. He quickly grabbed his katana and turned around with a fiersome slash, but the assassin slashed his eyes with a kunai just as his body was torn apart by the swordsman's mighty attack. |
The swordsman's wounds were tended to, but he was now blind. He waited for the lord's next attack in a field outside of the village - he did not want civilians to be involved again. Midnight drew near, and the story continued... |
Skip Intro |
999 |
99 |
99 |
99 |
Midnight Battle |
Midnight Battle |
Midnight Battle |
Midnight Battle |
999 |
999 |
Swordsmen killed: Archers killed: Assassins killed: Life remaining: Stamina remaining: |
999 |
Midnight Battle |
9999999999999 |
Next |
Fortune: |
x5 |
x2 |
999 |
999 |
x3 |
x4 |
FAILURE |
The swordsman was eliminated at midnight, and his Kuraodo Furashu was stolen. When morning came, the villagers were shocked to find him missing, and began searching for him. The woman who he had saved the previous night was the first to find his slashed up body... |
Credits Danny Poloskei Coding, animation, storyline, sound effects, game testing, and concept "Party Samurai" by SardonicSamurai "Japanese Assassination" by Cavinsnipes "Dancemix! (short)" by DJ-Ri www.cloudflash.net |
The swordsman was injured from his battle, and the few remaining ninjas retreated. The woman who the swordsman had saved came out of hiding and rushed towards him - she noticed him sneak out, and she was worried, so she followed him. Before she could make it to him, a hidden ninja took her life. The swordsman avenged her, but regretted that he did not have a more efficient battle. |
The swordsman had decimated the lord's army, and only a few ninjas escaped with their lives. The swordsman's reputation grew, and he was never challenged again. The woman who he had saved the previous night came out of hiding - it turned out she followed him after he snuck out. From that day on, she stayed by his side, trying to find a way to cure his blindness. |
The swordsman... didn't fight back? He blocked the enemy attacks... The ninjas would not simply walk away; they targetted the village instead. The swordsman was left alone in the field wondering which way the village was. "The village is south, and south is the direction that feels the warmest," the swordsman thought to himself. He walked in a random direction while the village was burned, and the civilians were raped and killed. |
Skip Ending |
ActionScript [AS1/AS2]
Frame 1stop(); Mouse.show(); function cloudflash() { getURL ("http://www.cloudflash.net", "_blank"); } stop(); Danny1 = new ContextMenuItem("Visit Cloudflash", cloudflash); Danny2 = new ContextMenuItem("Made by Danny Poloskei", cloudflash); Poloskei = new ContextMenu(); Poloskei.hideBuiltInItems(); Poloskei.customItems.push(Danny1, Danny2); Poloskei.builtInItems.play = false; Poloskei.builtInItems.zoom = true; Poloskei.builtInItems.quality = true; Poloskei.builtInItems.forward_back = false; Poloskei.builtInItems.rewind = false; Poloskei.builtInItems.print = true; Poloskei.builtInItems.save = true; _root.menu = Poloskei;Instance of Symbol 14 MovieClip in Frame 1onClipEvent (enterFrame) { _root.stop(); mctotal = _root.getBytesTotal(); mcloaded = _root.getBytesLoaded(); percent = Math.round((mcloaded / mctotal) * 100); load = percent + "%"; this.loadbar._xscale = percent; if (percent == 100) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { _parent.loaded = _parent.getBytesLoaded(); _parent.total = _parent.getBytesTotal(); }Frame 3Mouse.hide(); _root.score = 0; _root.timer = 50; _root.life = 99; _root.killcount = 0; _root.stamina = 99; _root.delay = true; _root.fortune = ""; Mouse.hide(); cursor.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); };Instance of Symbol 25 MovieClip in Frame 3onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y + _root.swordsman.movespeed; } }Instance of Symbol 25 MovieClip in Frame 3onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y - _root.swordsman.movespeed; } }Instance of Symbol 25 MovieClip in Frame 3onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x + _root.swordsman.movespeed; } }Instance of Symbol 25 MovieClip in Frame 3onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x - _root.swordsman.movespeed; } }Instance of Symbol 60 MovieClip "kakashi3" in Frame 3onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; _root.killcount = _root.killcount + 1; } if (this._y < (_root.swordsman._y - 50)) { this._y = this._y + movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._y > (_root.swordsman._y + 100)) { this._y = this._y - movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } else if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else { this.gotoAndStop(1); } } }Instance of Symbol 60 MovieClip "kakashi1" in Frame 3onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; _root.killcount = _root.killcount + 1; } if (this._y < (_root.swordsman._y - 50)) { this._y = this._y + movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._y > (_root.swordsman._y + 100)) { this._y = this._y - movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } else if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else { this.gotoAndStop(1); } } }Instance of Symbol 60 MovieClip "kakashi2" in Frame 3onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; _root.killcount = _root.killcount + 1; } if (this._y < (_root.swordsman._y - 50)) { this._y = this._y + movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._y > (_root.swordsman._y + 100)) { this._y = this._y - movespeed; if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } } else if (this._x > (_root.swordsman._x + 75)) { this._x = this._x - movespeed; } else if (this._x < (_root.swordsman._x - 75)) { this._x = this._x + movespeed; } else { this.gotoAndStop(1); } } }Instance of Symbol 124 MovieClip "swordsman" in Frame 3onClipEvent (load) { movespeed = 5; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(1); } else if (_root.delay == false) { if (Key.isDown(90)) { this.gotoAndStop(4); if (_root.stamina >= 3) { if ((_root.life > 0) && (_root.life <= 96)) { if (Key.isDown(32)) { _root.stamina = _root.stamina - 3; _root.life = _root.life + 3; } } } } if (!Key.isDown(90)) { if (this._y < (_root.cursor._y - 5)) { this._y = this._y + movespeed; this.gotoAndStop(3); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._y > (_root.cursor._y + 5)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; this.gotoAndStop(3); } else if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } }Instance of Symbol 133 MovieClip in Frame 3onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { if ((_root.stamina <= 0) or (!Key.isDown(32))) { _root.swordsman.movespeed = 5; } else if (_root.stamina > 0) { if (Key.isDown(32)) { _root.swordsman.movespeed = 10; _root.stamina = _root.stamina - 1; } } if (Key.isDown(90)) { this.stop(); } if (!Key.isDown(90)) { if (_root.stamina >= 99) { this.stop(); _root.stamina = 99; } else if (_root.stamina < 99) { this.play(); } } } }Instance of Symbol 135 MovieClip in Frame 3onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { this.play(); } if (_root.timer <= 0) { this.stop(); } }Instance of Symbol 144 MovieClip in Frame 3onClipEvent (enterFrame) { if (_root.timer <= 0) { this.gotoAndStop(2); } }Frame 4Mouse.show(); stop();Instance of Symbol 25 MovieClip in Frame 4onClipEvent (enterFrame) { _root.score = ((_root.killcount * 1) + (_root.life * 0)) + (_root.stamina * 0); if (_root.score >= 30) { _root.fortune = "Fortune: You are ready for battle."; } else if ((_root.score >= 20) && (_root.score < 30)) { _root.fortune = "Fortune: You have yet to finish your training."; } else if (_root.score < 20) { _root.fortune = "Fortune: Disgraceful! You are no swordsman!!"; } }Frame 5stop();Frame 6Mouse.hide(); _root.hit = false; _root.score = 0; _root.timer = 99; _root.life = 99; _root.killcount = 0; _root.stamina = 99; _root.delay = true; _root.fortune = ""; _root.kswordsmen = 0; _root.kshuriken = 0; _root.karchers = 0; Mouse.hide(); cursor.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); };Instance of Symbol 25 MovieClip in Frame 6onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y + _root.swordsman.movespeed; } }Instance of Symbol 25 MovieClip in Frame 6onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._y = _root.swordsman._y - _root.swordsman.movespeed; } }Instance of Symbol 25 MovieClip in Frame 6onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x + _root.swordsman.movespeed; } }Instance of Symbol 25 MovieClip in Frame 6onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.swordsman._x = _root.swordsman._x - _root.swordsman.movespeed; } }Instance of Symbol 176 MovieClip "kakashi2" in Frame 6onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }Instance of Symbol 176 MovieClip "kakashi1" in Frame 6onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }Instance of Symbol 176 MovieClip "kakashi4" in Frame 6onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }Instance of Symbol 176 MovieClip "kakashi3" in Frame 6onClipEvent (load) { movespeed = 0; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (alive == false) { this.gotoAndStop(2); } else if (alive == true) { this.gotoAndStop(1); if (this.hitTest(_root.swordsman.slash)) { alive = false; } } }Instance of Symbol 214 MovieClip "ninja1" in Frame 6onClipEvent (load) { movespeed = 3; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } }Instance of Symbol 214 MovieClip "ninja3" in Frame 6onClipEvent (load) { movespeed = 5; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 95) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } }Instance of Symbol 214 MovieClip "ninja2" in Frame 6onClipEvent (load) { movespeed = 4; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 90) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } }Instance of Symbol 124 MovieClip "swordsman" in Frame 6onClipEvent (load) { movespeed = 5; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } depth = this.getDepth(); if (_root.life <= 0) { this.gotoAndStop(6); } else if (_root.life > 0) { if (_root.delay == true) { this.gotoAndStop(1); } else if (_root.delay == false) { if (_root.hit == true) { this.gotoAndStop(5); } else if (_root.hit == false) { if (Key.isDown(90)) { this.gotoAndStop(4); if (_root.stamina >= 3) { if ((_root.life > 0) && (_root.life <= 96)) { if (Key.isDown(32)) { _root.stamina = _root.stamina - 3; _root.life = _root.life + 3; } } } } if (!Key.isDown(90)) { if (this._y < (_root.cursor._y - 5)) { this._y = this._y + movespeed; this.gotoAndStop(3); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._y > (_root.cursor._y + 5)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; } } else if (this._x > (_root.cursor._x + 5)) { this._x = this._x - movespeed; this._xscale = -100; this.gotoAndStop(3); } else if (this._x < (_root.cursor._x - 5)) { this._x = this._x + movespeed; this._xscale = 100; this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } } }Instance of Symbol 245 MovieClip "ninja4" in Frame 6onClipEvent (load) { movespeed = 2.5; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 60) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }Instance of Symbol 245 MovieClip "ninja5" in Frame 6onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 75) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 125)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 125)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 125)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 125)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }Instance of Symbol 294 MovieClip "ninja6" in Frame 6onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 95) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }Instance of Symbol 294 MovieClip "ninja8" in Frame 6onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 80) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }Instance of Symbol 294 MovieClip "ninja7" in Frame 6onClipEvent (load) { movespeed = 3; alive = true; stop(); attacking = false; } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.ninja9._y) { if (depth > _root.ninja9.depth) { this.swapDepths(_root.ninja9); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 85) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if (attacking == false) { if ((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200))) { this.gotoAndStop(3); attacking = true; this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))) { this.gotoAndStop(3); attacking = true; this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 150)) && (this._x < (_root.swordsman._x + 200)))) && (!((this._x < (_root.swordsman._x - 150)) && (this._x > (_root.swordsman._x - 200))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 25)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 150)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 150)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } } }Instance of Symbol 214 MovieClip "ninja9" in Frame 6onClipEvent (load) { movespeed = 12; alive = true; stop(); } onClipEvent (enterFrame) { if (this._y < _root.kakashi1._y) { if (depth > _root.kakashi1.depth) { this.swapDepths(_root.kakashi1); } } if (this._y < _root.kakashi2._y) { if (depth > _root.kakashi2.depth) { this.swapDepths(_root.kakashi2); } } if (this._y < _root.kakashi3._y) { if (depth > _root.kakashi3.depth) { this.swapDepths(_root.kakashi3); } } if (this._y < _root.kakashi4._y) { if (depth > _root.kakashi4.depth) { this.swapDepths(_root.kakashi4); } } if (this._y < _root.ninja1._y) { if (depth > _root.ninja1.depth) { this.swapDepths(_root.ninja1); } } if (this._y < _root.ninja2._y) { if (depth > _root.ninja2.depth) { this.swapDepths(_root.ninja2); } } if (this._y < _root.ninja3._y) { if (depth > _root.ninja3.depth) { this.swapDepths(_root.ninja3); } } if (this._y < _root.ninja4._y) { if (depth > _root.ninja4.depth) { this.swapDepths(_root.ninja4); } } if (this._y < _root.ninja5._y) { if (depth > _root.ninja5.depth) { this.swapDepths(_root.ninja5); } } if (this._y < _root.ninja6._y) { if (depth > _root.ninja6.depth) { this.swapDepths(_root.ninja6); } } if (this._y < _root.ninja7._y) { if (depth > _root.ninja7.depth) { this.swapDepths(_root.ninja7); } } if (this._y < _root.ninja8._y) { if (depth > _root.ninja8.depth) { this.swapDepths(_root.ninja8); } } if (this._y < _root.swordsman._y) { if (depth > _root.swordsman.depth) { this.swapDepths(_root.swordsman); } } depth = this.getDepth(); if (_root.delay == true) { this.gotoAndStop(5); } else if (_root.delay == false) { if (_root.timer < 50) { if (alive == false) { this.gotoAndStop(4); } else if (alive == true) { if ((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60))) { this.gotoAndStop(3); this._xscale = 100; } else if ((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))) { this.gotoAndStop(3); this._xscale = -100; } else if ((!((this._x > (_root.swordsman._x + 25)) && (this._x < (_root.swordsman._x + 60)))) && (!((this._x < (_root.swordsman._x - 25)) && (this._x > (_root.swordsman._x - 60))))) { if (this._y < (_root.swordsman._y - 25)) { this._y = this._y + movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._y > (_root.swordsman._y + 75)) { this._y = this._y - movespeed; this.gotoAndStop(2); if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this._xscale = -100; } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this._xscale = 100; } } else if (this._x > (_root.swordsman._x + 25)) { this._x = this._x - movespeed; this.gotoAndStop(2); this._xscale = 100; } else if (this._x < (_root.swordsman._x - 25)) { this._x = this._x + movespeed; this.gotoAndStop(2); this._xscale = -100; } else { this.gotoAndStop(3); } } } } } }Instance of Symbol 133 MovieClip in Frame 6onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { if ((_root.stamina <= 0) or (!Key.isDown(32))) { _root.swordsman.movespeed = 5; } else if (_root.stamina > 0) { if (Key.isDown(32)) { _root.swordsman.movespeed = 10; _root.stamina = _root.stamina - 1; } } if (Key.isDown(90)) { this.stop(); } if (!Key.isDown(90)) { if (_root.stamina >= 99) { this.stop(); _root.stamina = 99; } else if (_root.stamina < 99) { this.play(); } } } if (_root.life <= 0) { _root.life = 0; } }Instance of Symbol 135 MovieClip in Frame 6onClipEvent (enterFrame) { if (_root.delay == true) { this.stop(); } else if (_root.delay == false) { this.play(); } if (_root.timer <= 0) { this.stop(); } }Instance of Symbol 305 MovieClip in Frame 6onClipEvent (enterFrame) { if (_root.timer <= 0) { this.gotoAndStop(2); } if (_root.life <= 0) { this.gotoAndStop(3); } }Frame 7Mouse.show(); stop();Instance of Symbol 25 MovieClip in Frame 7onClipEvent (enterFrame) { if (_root.life > 0) { _root.score = ((((_root.kswordsmen * 3) + (_root.kshuriken * 5)) + (_root.karchers * 4)) + (_root.life * 2)) + (_root.stamina * 1); if (_root.score >= 380) { _root.fortune = "Fortune: You are an exceptional warrior."; } else if ((_root.score >= 325) && (_root.score < 380)) { _root.fortune = "Fortune: You are still too merciful. Tip: Try Block+Stamina"; } else if ((_root.score >= 200) && (_root.score < 325)) { _root.fortune = "Fortune: Weakling! "; } else if ((_root.score >= 1) && (_root.score < 200)) { _root.fortune = "Fortune: You will find happiness with a new love :)"; } } else if (_root.life <= 0) { _root.score = 0; _root.fortune = "Fortune: You should've stuck to the scarecrows..."; } }Instance of Symbol 326 MovieClip in Frame 7onClipEvent (enterFrame) { if (_root.life <= 0) { this.gotoAndStop(2); } }Frame 8stop();Instance of Symbol 344 MovieClip in Frame 8onClipEvent (enterFrame) { if (_root.life <= 0) { this.gotoAndStop(1); } else if ((_root.killcount > 0) && (_root.killcount <= 80)) { this.gotoAndStop(2); } else if (_root.killcount > 80) { this.gotoAndStop(3); } else if (_root.killcount <= 0) { this.gotoAndStop(4); } }Symbol 12 Buttonon (release) { _root.gotoAndStop(2); }Symbol 13 Buttonon (release) { _root.gotoAndStop(5); }Symbol 14 MovieClip Frame 1stop();Symbol 14 MovieClip Frame 2stop();Symbol 43 Buttonon (release) { gotoAndStop (1); }Symbol 44 Buttonon (release) { gotoAndStop (3); }Symbol 46 MovieClip Frame 1405stop();Symbol 59 MovieClip Frame 81this._parent.alive = true; this._parent._x = 50 + random(500); this._parent._y = 100 + random(200);Symbol 114 MovieClip Frame 1_root.swordsman._x = _root.swordsman._x - 4;Symbol 114 MovieClip Frame 2_root.swordsman._x = _root.swordsman._x + 4;Symbol 114 MovieClip Frame 3_root.swordsman._x = _root.swordsman._x - 4;Symbol 114 MovieClip Frame 4_root.swordsman._x = _root.swordsman._x + 4;Symbol 114 MovieClip Frame 8_root.hit = false;Symbol 123 MovieClip Frame 51stop();Symbol 133 MovieClip Frame 13_root.stamina = _root.stamina + 1;Symbol 135 MovieClip Frame 23_root.timer = _root.timer - 1;Symbol 141 MovieClip Frame 70_root.delay = false;Symbol 141 MovieClip Frame 95stop();Symbol 143 MovieClip Frame 1_root.delay = true;Symbol 143 MovieClip Frame 84_root.play();Symbol 144 MovieClip Frame 1stop();Symbol 154 MovieClip Frame 15stop();Symbol 165 MovieClip Frame 1859_root.gotoAndStop(6);Symbol 167 Buttonon (release) { gotoAndStop (6); }Symbol 169 MovieClip Frame 2302stop();Symbol 175 MovieClip Frame 81stop();Instance of Symbol 25 MovieClip in Symbol 195 MovieClip Frame 2onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.life = _root.life - 5; _root.hit = true; } }Symbol 212 MovieClip Frame 83this._parent.alive = true; this._parent._y = 100 + random(200); if ((this._parent._y > 100) && (this._parent._y <= 200)) { this._parent._x = 650 + random(500); } else { this._parent._x = -random(500); } if (this._parent.movespeed < 15) { this._parent.movespeed = this._parent.movespeed + 0.2; }Symbol 213 MovieClip Frame 10stop();Instance of Symbol 25 MovieClip "core" in Symbol 214 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.slash)) { this._parent.alive = false; _root.killcount = _root.killcount + 1; _root.kswordsmen = _root.kswordsmen + 1; } }Instance of Symbol 229 MovieClip in Symbol 233 MovieClip Frame 9onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.life = _root.life - 4; _root.hit = true; } if (this._parent._parent._y < (_root.swordsman._y - 50)) { this._y = this._y + 5; this._x = this._x - 16; } else if (this._parent._parent._y > (_root.swordsman._y + 50)) { this._y = this._y - 5; this._x = this._x - 16; } else { this._x = this._x - 16; } }Symbol 233 MovieClip Frame 42this._parent.attacking = false;Symbol 243 MovieClip Frame 83this._parent.alive = true; this._parent._y = 100 + random(200); if ((this._parent._y > 100) && (this._parent._y <= 200)) { this._parent._x = 750 + random(500); } else { this._parent._x = -random(950); } if (this._parent.movespeed < 12) { this._parent.movespeed = this._parent.movespeed + 0.7; }Symbol 244 MovieClip Frame 10stop();Instance of Symbol 25 MovieClip "core" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.slash)) { this._parent.alive = false; _root.killcount = _root.killcount + 1; _root.kshuriken = _root.kshuriken + 1; } }Symbol 245 MovieClip Frame 4attacking = false;Symbol 245 MovieClip Frame 5attacking = false;Instance of Symbol 251 MovieClip in Symbol 274 MovieClip Frame 12onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.hitarea)) { _root.life = _root.life - 3; _root.hit = true; } }Symbol 274 MovieClip Frame 38this._parent.attacking = false;Symbol 292 MovieClip Frame 83this._parent.alive = true; this._parent._y = 100 + random(200); if ((this._parent._y > 100) && (this._parent._y <= 200)) { this._parent._x = 700 + random(500); } else { this._parent._x = -random(850); } if (this._parent.movespeed < 10) { this._parent.movespeed = this._parent.movespeed + 0.5; }Symbol 293 MovieClip Frame 10stop();Instance of Symbol 25 MovieClip "core" in Symbol 294 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.swordsman.slash)) { this._parent.alive = false; _root.killcount = _root.killcount + 1; _root.karchers = _root.karchers + 1; } }Symbol 294 MovieClip Frame 4attacking = false;Symbol 294 MovieClip Frame 5attacking = false;Symbol 303 MovieClip Frame 70_root.delay = false;Symbol 303 MovieClip Frame 95stop();Symbol 304 MovieClip Frame 49_root.play();Symbol 305 MovieClip Frame 1stop();Symbol 313 Buttonon (release) { gotoAndStop (8); }Symbol 325 MovieClip Frame 18stop();Symbol 326 MovieClip Frame 1stop();Symbol 331 MovieClip Frame 433_root.gotoAndStop(1);Symbol 335 MovieClip Frame 485_root.gotoAndStop(1);Symbol 339 MovieClip Frame 485_root.gotoAndStop(1);Symbol 343 MovieClip Frame 517_root.gotoAndStop(1);Symbol 344 MovieClip Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 SS1 | Used by:Timeline |
Symbol 3 Graphic | Used by:14 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:14 |
Symbol 6 Font | Used by:7 | |
Symbol 7 EditableText | Uses:6 | Used by:14 |
Symbol 8 Font | Used by:9 10 41 42 166 310 312 345 | |
Symbol 9 Text | Uses:8 | Used by:14 |
Symbol 10 Text | Uses:8 | Used by:14 |
Symbol 11 Graphic | Used by:12 13 25 43 44 167 313 | |
Symbol 12 Button | Uses:11 | Used by:14 |
Symbol 13 Button | Uses:11 | Used by:14 |
Symbol 14 MovieClip | Uses:3 5 7 9 10 12 13 | Used by:Timeline |
Symbol 15 Font | Used by:16 126 127 128 129 130 131 132 134 136 137 138 139 140 142 295 296 297 298 299 300 301 302 | |
Symbol 16 Text | Uses:15 | Used by:165 Timeline |
Symbol 17 Font | Used by:18 | |
Symbol 18 Text | Uses:17 | Used by:Timeline |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Font | Used by:21 22 145 146 147 148 149 150 152 153 156 158 160 162 164 306 307 308 309 311 315 316 317 318 319 320 328 329 333 337 341 | |
Symbol 21 Text | Uses:20 | Used by:Timeline |
Symbol 22 Text | Uses:20 | Used by:Timeline |
Symbol 23 Graphic | Used by:36 | |
Symbol 24 Graphic | Used by:36 | |
Symbol 25 MovieClip | Uses:11 | Used by:36 60 124 143 154 165 176 195 214 245 294 304 331 335 339 343 Timeline |
Symbol 26 Graphic | Used by:36 | |
Symbol 27 Graphic | Used by:36 | |
Symbol 28 Graphic | Used by:36 | |
Symbol 29 Graphic | Used by:36 | |
Symbol 30 Graphic | Used by:36 | |
Symbol 31 Graphic | Used by:36 | |
Symbol 32 Graphic | Used by:36 | |
Symbol 33 Graphic | Used by:36 | |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:23 24 25 26 27 28 29 30 31 32 33 34 35 | Used by:Timeline |
Symbol 37 Font | Used by:38 39 40 151 314 329 | |
Symbol 38 Text | Uses:37 | Used by:Timeline |
Symbol 39 Text | Uses:37 | Used by:Timeline |
Symbol 40 Text | Uses:37 | Used by:Timeline |
Symbol 41 Text | Uses:8 | Used by:Timeline |
Symbol 42 Text | Uses:8 | Used by:Timeline |
Symbol 43 Button | Uses:11 | Used by:Timeline |
Symbol 44 Button | Uses:11 | Used by:Timeline |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 SS2 | Used by:Timeline |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:Timeline |
Symbol 49 Graphic | Used by:60 | |
Symbol 50 Graphic | Used by:59 175 | |
Symbol 51 Graphic | Used by:59 175 | |
Symbol 52 Graphic | Used by:59 175 | |
Symbol 53 Graphic | Used by:59 | |
Symbol 54 Graphic | Used by:59 | |
Symbol 55 Graphic | Used by:59 175 | |
Symbol 56 Graphic | Used by:59 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:59 175 |
Symbol 59 MovieClip | Uses:50 51 52 53 54 55 56 58 SS3 | Used by:60 |
Symbol 60 MovieClip | Uses:49 25 59 | Used by:Timeline |
Symbol 61 Graphic | Used by:67 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:67 81 95 114 123 |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:61 63 64 65 66 | Used by:124 |
Symbol 68 Graphic | Used by:81 | |
Symbol 69 Graphic | Used by:81 | |
Symbol 70 Graphic | Used by:81 | |
Symbol 71 Graphic | Used by:81 | |
Symbol 72 Graphic | Used by:81 | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:81 95 101 |
Symbol 75 Graphic | Used by:81 | |
Symbol 76 Graphic | Used by:81 | |
Symbol 77 Graphic | Used by:81 | |
Symbol 78 Graphic | Used by:81 | |
Symbol 79 Graphic | Used by:81 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:63 68 69 70 71 72 74 75 76 77 78 79 80 | Used by:124 |
Symbol 82 Graphic | Used by:95 | |
Symbol 83 Graphic | Used by:95 | |
Symbol 84 Graphic | Used by:95 | |
Symbol 85 Graphic | Used by:95 | |
Symbol 86 Graphic | Used by:95 | |
Symbol 87 Graphic | Used by:95 | |
Symbol 88 Graphic | Used by:95 | |
Symbol 89 Graphic | Used by:95 | |
Symbol 90 Graphic | Used by:95 | |
Symbol 91 Graphic | Used by:95 | |
Symbol 92 Graphic | Used by:95 | |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:82 63 83 84 74 85 86 87 88 89 90 91 92 93 94 | Used by:124 |
Symbol 96 Graphic | Used by:101 | |
Symbol 97 Graphic | Used by:101 | |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:96 97 74 98 99 100 | Used by:124 |
Symbol 102 Graphic | Used by:114 123 | |
Symbol 103 Graphic | Used by:114 | |
Symbol 104 Graphic | Used by:114 | |
Symbol 105 Graphic | Used by:114 | |
Symbol 106 Graphic | Used by:114 | |
Symbol 107 Graphic | Used by:114 | |
Symbol 108 Graphic | Used by:114 | |
Symbol 109 Graphic | Used by:114 | |
Symbol 110 Graphic | Used by:114 123 | |
Symbol 111 Graphic | Used by:114 | |
Symbol 112 Graphic | Used by:114 123 | |
Symbol 113 Graphic | Used by:114 123 | |
Symbol 114 MovieClip | Uses:102 63 103 104 105 106 107 108 109 110 111 112 113 | Used by:124 |
Symbol 115 Graphic | Used by:123 | |
Symbol 116 Graphic | Used by:123 | |
Symbol 117 Graphic | Used by:123 | |
Symbol 118 Graphic | Used by:123 | |
Symbol 119 Graphic | Used by:123 | |
Symbol 120 Graphic | Used by:123 | |
Symbol 121 Graphic | Used by:123 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:102 63 113 115 112 116 110 117 118 119 120 121 122 SS4 | Used by:124 |
Symbol 124 MovieClip | Uses:67 25 81 95 101 114 123 | Used by:Timeline |
Symbol 125 Graphic | Used by:Timeline | |
Symbol 126 Text | Uses:15 | Used by:Timeline |
Symbol 127 Text | Uses:15 | Used by:Timeline |
Symbol 128 EditableText | Uses:15 | Used by:Timeline |
Symbol 129 EditableText | Uses:15 | Used by:Timeline |
Symbol 130 EditableText | Uses:15 | Used by:Timeline |
Symbol 131 EditableText | Uses:15 | Used by:Timeline |
Symbol 132 Text | Uses:15 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:Timeline |
Symbol 134 Text | Uses:15 | Used by:135 |
Symbol 135 MovieClip | Uses:134 | Used by:Timeline |
Symbol 136 Text | Uses:15 | Used by:141 |
Symbol 137 Text | Uses:15 | Used by:141 |
Symbol 138 Text | Uses:15 | Used by:141 |
Symbol 139 Text | Uses:15 | Used by:141 |
Symbol 140 Text | Uses:15 | Used by:141 303 |
Symbol 141 MovieClip | Uses:136 137 138 139 140 | Used by:144 |
Symbol 142 Text | Uses:15 | Used by:143 |
Symbol 143 MovieClip | Uses:142 25 | Used by:144 305 |
Symbol 144 MovieClip | Uses:141 143 | Used by:Timeline |
Symbol 145 EditableText | Uses:20 | Used by:Timeline |
Symbol 146 EditableText | Uses:20 | Used by:Timeline |
Symbol 147 Text | Uses:20 | Used by:Timeline |
Symbol 148 EditableText | Uses:20 | Used by:Timeline |
Symbol 149 Text | Uses:20 | Used by:Timeline |
Symbol 150 EditableText | Uses:20 | Used by:Timeline |
Symbol 151 EditableText | Uses:37 | Used by:Timeline |
Symbol 152 Text | Uses:20 | Used by:Timeline |
Symbol 153 Text | Uses:20 | Used by:Timeline |
Symbol 154 MovieClip | Uses:25 | Used by:Timeline |
Symbol 155 Graphic | Used by:165 | |
Symbol 156 Text | Uses:20 | Used by:165 |
Symbol 157 Graphic | Used by:165 | |
Symbol 158 Text | Uses:20 | Used by:165 |
Symbol 159 Graphic | Used by:165 | |
Symbol 160 Text | Uses:20 | Used by:165 |
Symbol 161 Graphic | Used by:165 | |
Symbol 162 Text | Uses:20 | Used by:165 |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Text | Uses:20 | Used by:165 |
Symbol 165 MovieClip | Uses:16 25 155 156 157 158 159 160 161 162 163 164 | Used by:Timeline |
Symbol 166 Text | Uses:8 | Used by:Timeline |
Symbol 167 Button | Uses:11 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:168 SS5 | Used by:Timeline |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:176 | |
Symbol 172 Graphic | Used by:175 | |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:50 51 52 172 173 55 174 58 SS6 | Used by:176 |
Symbol 176 MovieClip | Uses:171 25 175 | Used by:Timeline |
Symbol 177 Graphic | Used by:181 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:181 185 195 212 |
Symbol 180 Graphic | Used by:181 185 195 | |
Symbol 181 MovieClip | Uses:177 179 180 | Used by:213 214 244 |
Symbol 182 Graphic | Used by:185 | |
Symbol 183 Graphic | Used by:185 | |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:182 179 180 183 184 | Used by:214 |
Symbol 186 Graphic | Used by:195 212 243 | |
Symbol 187 Graphic | Used by:195 212 243 292 | |
Symbol 188 Graphic | Used by:195 | |
Symbol 189 Graphic | Used by:195 | |
Symbol 190 Graphic | Used by:195 | |
Symbol 191 Graphic | Used by:195 | |
Symbol 192 Graphic | Used by:195 | |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:186 179 187 188 189 25 190 191 192 193 180 194 | Used by:214 |
Symbol 196 Graphic | Used by:212 243 292 | |
Symbol 197 Graphic | Used by:212 243 292 | |
Symbol 198 Graphic | Used by:212 243 292 | |
Symbol 199 Graphic | Used by:212 243 | |
Symbol 200 Graphic | Used by:212 243 292 | |
Symbol 201 Graphic | Used by:212 243 292 | |
Symbol 202 Graphic | Used by:212 | |
Symbol 203 Graphic | Used by:212 | |
Symbol 204 Graphic | Used by:212 | |
Symbol 205 Graphic | Used by:212 243 292 | |
Symbol 206 Graphic | Used by:212 | |
Symbol 207 Graphic | Used by:212 | |
Symbol 208 Graphic | Used by:212 | |
Symbol 209 Graphic | Used by:212 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 | Used by:212 |
Symbol 212 MovieClip | Uses:186 179 187 196 197 198 199 200 201 202 203 204 205 206 207 208 209 211 | Used by:214 |
Symbol 213 MovieClip | Uses:181 | Used by:214 |
Symbol 214 MovieClip | Uses:181 25 185 195 212 213 | Used by:Timeline |
Symbol 215 Graphic | Used by:219 | |
Symbol 216 Graphic | Used by:217 229 | |
Symbol 217 MovieClip | Uses:216 | Used by:219 224 233 242 243 |
Symbol 218 Graphic | Used by:219 224 233 | |
Symbol 219 MovieClip | Uses:215 217 218 | Used by:244 245 |
Symbol 220 Graphic | Used by:224 | |
Symbol 221 Graphic | Used by:224 | |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:220 217 218 221 222 223 | Used by:245 |
Symbol 225 Graphic | Used by:233 | |
Symbol 226 Graphic | Used by:233 | |
Symbol 227 Graphic | Used by:233 | |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:216 228 | Used by:233 |
Symbol 230 Graphic | Used by:233 | |
Symbol 231 Graphic | Used by:233 | |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:225 217 218 226 227 229 230 231 232 | Used by:245 |
Symbol 234 Graphic | Used by:243 | |
Symbol 235 Graphic | Used by:243 | |
Symbol 236 Graphic | Used by:243 | |
Symbol 237 Graphic | Used by:243 | |
Symbol 238 Graphic | Used by:243 | |
Symbol 239 Graphic | Used by:243 | |
Symbol 240 Graphic | Used by:242 243 | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:240 217 241 | Used by:243 |
Symbol 243 MovieClip | Uses:186 217 187 196 197 198 199 200 201 234 235 236 205 237 238 239 240 242 | Used by:245 |
Symbol 244 MovieClip | Uses:219 181 | Used by:245 |
Symbol 245 MovieClip | Uses:219 25 224 233 243 244 | Used by:Timeline |
Symbol 246 Graphic | Used by:252 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:252 258 274 |
Symbol 249 Graphic | Used by:252 | |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip | Uses:250 | Used by:252 258 274 291 292 |
Symbol 252 MovieClip | Uses:246 248 249 251 | Used by:293 294 |
Symbol 253 Graphic | Used by:258 | |
Symbol 254 Graphic | Used by:258 | |
Symbol 255 Graphic | Used by:258 | |
Symbol 256 Graphic | Used by:258 | |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:253 248 254 251 255 256 257 | Used by:294 |
Symbol 259 Graphic | Used by:274 | |
Symbol 260 Graphic | Used by:274 | |
Symbol 261 Graphic | Used by:274 | |
Symbol 262 Graphic | Used by:274 | |
Symbol 263 Graphic | Used by:274 | |
Symbol 264 Graphic | Used by:274 | |
Symbol 265 Graphic | Used by:274 | |
Symbol 266 Graphic | Used by:274 | |
Symbol 267 Graphic | Used by:274 | |
Symbol 268 Graphic | Used by:274 | |
Symbol 269 Graphic | Used by:274 | |
Symbol 270 Graphic | Used by:274 | |
Symbol 271 Graphic | Used by:274 | |
Symbol 272 Graphic | Used by:274 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:259 248 251 260 261 262 263 264 265 266 267 268 269 270 271 272 273 | Used by:294 |
Symbol 275 Graphic | Used by:292 | |
Symbol 276 Graphic | Used by:292 | |
Symbol 277 Graphic | Used by:292 | |
Symbol 278 Graphic | Used by:292 | |
Symbol 279 Graphic | Used by:292 | |
Symbol 280 Graphic | Used by:292 | |
Symbol 281 Graphic | Used by:292 | |
Symbol 282 Graphic | Used by:292 | |
Symbol 283 Graphic | Used by:292 | |
Symbol 284 Graphic | Used by:292 | |
Symbol 285 Graphic | Used by:292 | |
Symbol 286 Graphic | Used by:292 | |
Symbol 287 Graphic | Used by:292 | |
Symbol 288 Graphic | Used by:292 | |
Symbol 289 Graphic | Used by:291 | |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:289 251 290 | Used by:292 |
Symbol 292 MovieClip | Uses:251 275 187 196 197 198 276 200 201 277 278 279 280 281 205 282 283 284 285 286 287 288 291 | Used by:294 |
Symbol 293 MovieClip | Uses:252 | Used by:294 |
Symbol 294 MovieClip | Uses:252 25 258 274 292 293 | Used by:Timeline |
Symbol 295 EditableText | Uses:15 | Used by:Timeline |
Symbol 296 EditableText | Uses:15 | Used by:Timeline |
Symbol 297 EditableText | Uses:15 | Used by:Timeline |
Symbol 298 EditableText | Uses:15 | Used by:Timeline |
Symbol 299 Text | Uses:15 | Used by:303 |
Symbol 300 Text | Uses:15 | Used by:303 |
Symbol 301 Text | Uses:15 | Used by:303 |
Symbol 302 Text | Uses:15 | Used by:303 |
Symbol 303 MovieClip | Uses:299 300 301 302 140 | Used by:305 |
Symbol 304 MovieClip | Uses:25 | Used by:305 |
Symbol 305 MovieClip | Uses:303 143 304 | Used by:Timeline |
Symbol 306 EditableText | Uses:20 | Used by:Timeline |
Symbol 307 EditableText | Uses:20 | Used by:Timeline |
Symbol 308 Text | Uses:20 | Used by:Timeline |
Symbol 309 EditableText | Uses:20 | Used by:Timeline |
Symbol 310 Text | Uses:8 | Used by:Timeline |
Symbol 311 EditableText | Uses:20 | Used by:Timeline |
Symbol 312 Text | Uses:8 | Used by:Timeline |
Symbol 313 Button | Uses:11 | Used by:Timeline |
Symbol 314 EditableText | Uses:37 | Used by:Timeline |
Symbol 315 Text | Uses:20 | Used by:Timeline |
Symbol 316 Text | Uses:20 | Used by:Timeline |
Symbol 317 EditableText | Uses:20 | Used by:Timeline |
Symbol 318 EditableText | Uses:20 | Used by:Timeline |
Symbol 319 Text | Uses:20 | Used by:Timeline |
Symbol 320 Text | Uses:20 | Used by:Timeline |
Symbol 321 Graphic | Used by:324 | |
Symbol 322 Font | Used by:323 | |
Symbol 323 Text | Uses:322 | Used by:324 |
Symbol 324 MovieClip | Uses:321 323 | Used by:325 |
Symbol 325 MovieClip | Uses:324 | Used by:326 |
Symbol 326 MovieClip | Uses:325 | Used by:Timeline |
Symbol 327 Graphic | Used by:331 | |
Symbol 328 Text | Uses:20 | Used by:331 |
Symbol 329 Text | Uses:37 20 | Used by:331 335 339 343 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:25 327 328 329 330 | Used by:344 |
Symbol 332 Graphic | Used by:335 | |
Symbol 333 Text | Uses:20 | Used by:335 |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:25 332 333 329 334 | Used by:344 |
Symbol 336 Graphic | Used by:339 | |
Symbol 337 Text | Uses:20 | Used by:339 |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:25 336 337 329 338 | Used by:344 |
Symbol 340 Graphic | Used by:343 | |
Symbol 341 Text | Uses:20 | Used by:343 |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:25 340 341 329 342 | Used by:344 |
Symbol 344 MovieClip | Uses:331 335 339 343 | Used by:Timeline |
Symbol 345 Text | Uses:8 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 2 MovieClip | |
Streaming Sound 2 | Used by:Symbol 46 MovieClip | |
Streaming Sound 3 | Used by:Symbol 59 MovieClip | |
Streaming Sound 4 | Used by:Symbol 123 MovieClip | |
Streaming Sound 5 | Used by:Symbol 169 MovieClip | |
Streaming Sound 6 | Used by:Symbol 175 MovieClip |
Instance Names
"kakashi3" | Frame 3 | Symbol 60 MovieClip |
"kakashi1" | Frame 3 | Symbol 60 MovieClip |
"kakashi2" | Frame 3 | Symbol 60 MovieClip |
"swordsman" | Frame 3 | Symbol 124 MovieClip |
"cursor" | Frame 3 | Symbol 36 MovieClip |
"kakashi2" | Frame 6 | Symbol 176 MovieClip |
"kakashi1" | Frame 6 | Symbol 176 MovieClip |
"kakashi4" | Frame 6 | Symbol 176 MovieClip |
"kakashi3" | Frame 6 | Symbol 176 MovieClip |
"ninja1" | Frame 6 | Symbol 214 MovieClip |
"ninja3" | Frame 6 | Symbol 214 MovieClip |
"ninja2" | Frame 6 | Symbol 214 MovieClip |
"swordsman" | Frame 6 | Symbol 124 MovieClip |
"ninja4" | Frame 6 | Symbol 245 MovieClip |
"ninja5" | Frame 6 | Symbol 245 MovieClip |
"ninja6" | Frame 6 | Symbol 294 MovieClip |
"ninja8" | Frame 6 | Symbol 294 MovieClip |
"ninja7" | Frame 6 | Symbol 294 MovieClip |
"ninja9" | Frame 6 | Symbol 214 MovieClip |
"cursor" | Frame 6 | Symbol 36 MovieClip |
"loadbar" | Symbol 14 MovieClip Frame 1 | Symbol 5 MovieClip |
"core" | Symbol 36 MovieClip Frame 1 | Symbol 25 MovieClip |
"core" | Symbol 60 MovieClip Frame 1 | Symbol 25 MovieClip |
"core" | Symbol 124 MovieClip Frame 1 | Symbol 25 MovieClip |
"hitarea" | Symbol 124 MovieClip Frame 1 | Symbol 25 MovieClip |
"slash" | Symbol 124 MovieClip Frame 2 | Symbol 25 MovieClip |
"slash" | Symbol 124 MovieClip Frame 2 | Symbol 25 MovieClip |
"slash" | Symbol 124 MovieClip Frame 2 | Symbol 25 MovieClip |
"core" | Symbol 176 MovieClip Frame 1 | Symbol 25 MovieClip |
"core" | Symbol 214 MovieClip Frame 1 | Symbol 25 MovieClip |
"core" | Symbol 245 MovieClip Frame 1 | Symbol 25 MovieClip |
"core" | Symbol 294 MovieClip Frame 1 | Symbol 25 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Dynamic Text Variables
load | Symbol 7 EditableText | "00000" |
life | Symbol 128 EditableText | "999" |
killcount | Symbol 129 EditableText | "99" |
timer | Symbol 130 EditableText | "99" |
stamina | Symbol 131 EditableText | "99" |
life | Symbol 145 EditableText | "999" |
killcount | Symbol 146 EditableText | "999" |
stamina | Symbol 148 EditableText | "999" |
score | Symbol 150 EditableText | "9999999999999" |
fortune | Symbol 151 EditableText | "Fortune:" |
life | Symbol 295 EditableText | "999" |
killcount | Symbol 296 EditableText | "99" |
timer | Symbol 297 EditableText | "99" |
stamina | Symbol 298 EditableText | "99" |
life | Symbol 306 EditableText | "999" |
kshuriken | Symbol 307 EditableText | "999" |
stamina | Symbol 309 EditableText | "999" |
score | Symbol 311 EditableText | "9999999999999" |
fortune | Symbol 314 EditableText | "Fortune:" |
karchers | Symbol 317 EditableText | "999" |
kswordsmen | Symbol 318 EditableText | "999" |
|