STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #24233 |
©2006 Steve Grossi |
Friedrich Nietzsche was perhaps the most bad-ass philosopher ever to rock the ivory tower. A dazzling writer, ballsy polemicist, and moustache- clad embracer of beaten horses, it's a wonder why of all the philosophers Nietzsche got the least love from the ladies. Now, it's up to you to change that! The year is 1874 and Berlin's Philosophers' Ball is coming up in a month. Schopenhauer's hedonism, Wagner's deeply emotive operas, and (the deceased) Kierkegaard's playing hard-to-get have scored all three of these men mad points with the ladies. You've been crushing on the lovely and intelligent Lou Salome for years, and she just ran off with your friend Paul Ree. It's time to turn over a new leaf, Nietzsche...a fabulously pimpin' leaf! You've got one month to become Berlin's most successful pimp and impress everyone at the Philosopher's Ball. |
Pimp Nietzsche |
MONEY-MAKER Get a nice little return on your daily income. |
EXPERT MOUSTACHE You've spent time honing your skills, and can please a woman almost every time. |
What Kind of Pimp are You? |
SMOOTH TALKER Your eloquence makes lower-class hoes more willing to bargain. |
Days Left |
Cash |
Hoes |
Quality |
Kids |
Rating |
THE DIONYSIAN |
THE DIONYSIAN |
Welcome to The Dionysian, friend. All of these fine ladies come with low-mileage, a limited warranty, and a complementary air-freshener. |
"I'll take her!" |
Go Home |
Bargain |
...You enter the cafe and hold your draft of "Ecce Homo" with the title clearly visible. A young, healthy-looking fraulein asks you about your work.... |
...The women here are in a tizzy over Hume's skepticism, but your doctrine of the Will to Power lights a fire in their loins... |
deal |
no deal |
SHINY SHIRT ($6,000) Mesmerize those you try to bargain with. |
GOLD CANE ($2,500) A gold cane with bling on top. Can't be a pimp without one of these. |
RING OF THE ETERNAL RETURN ($20,000) - Go back in time for another week of pimping! |
EGYPTIAN COTTON SHEETS ($5,000) To please your woman, even if you can't. |
PEN IS MIGHTIER ($8,000) Nietzsche, learn to use your scathing wit for self-defense! |
Original of Hume's Enquiry Concerning Human Nature ($5,000) |
What do you want to steal? |
"I've got you!" |
Slow down, big boy! You need more hoes for that! |
What? You haven't read Hume's An Enquiry Concerning Human Understanding? Come back when you've got some sense! |
You can't afford that! |
You already did that today! |
end of the day |
again? |
<p align="center"><font face="Times New Roman" size="20" color="#6600ff" letterSpacing="0.000000" kerning="0"><b>Like this game? Let me know!</b></font></p><p align="center"><font face="Times New Roman" size="20" color="#6600ff" letterSpacing="0.000000" kerning="0"><a href="mailto: PimpNietzsche@gmail.com"><b>PimpNietzsche@gmail.com</b></a></font></p> |
ActionScript [AS1/AS2]
Frame 1function preloadSite() { var _local3 = _root.getBytesLoaded(); var _local2 = _root.getBytesTotal(); var _local4 = Math.round((_local3 / _local2) * 100); preload.percentClip.percentDisplay.text = _local4 + "%"; preload.bytesDisplay.text = ((("loaded " + Math.round(_local3 / 1000)) + "k of ") + Math.round(_local2 / 1000)) + "k"; preload.gotoAndStop(_local4); if (_local3 >= _local2) { clearInterval(loadingCall); gotoAndStop (5); } } stop(); var loadingCall = setInterval(preloadSite, 50);Frame 5stop(); Stage.scaleMode = "noScale"; Stage.align = "TL"; var noMoreBuy = false; var noMoreSell = false; var skillMoney = 1; var skillBargain = 1; var skillSex = 1; var varTime = 31; var varCash = 200; var varHoes = 0; var varHoQual = 0; var varKids = 0; var itemCane = false; var itemShirt = false; var itemTime = false; var itemPenisMightier = false; var itemSheets = false; var itemHume = false; if (varHoQual == 0) { varHoQualRating = 0; } else { varHoQualRating = Math.ceil((varHoQual / varHoes) / 2000); } this.btnNext.onRelease = function () { gotoAndStop ("intro2"); };Frame 9onEnterFrame = function () { if (varHoes == 0) { varHoQualRating = 0; } else { varHoQualRating = Math.ceil((varHoQual / varHoes) / 2000); } if (varCash < 10000) { rateCash = 0; } if ((varCash >= 10000) && (varCash < 100000)) { rateCash = 1; } if ((varCash >= 100000) && (varCash < 1000000)) { rateCash = 2; } if (varCash >= 1000000) { rateCash = 3; } if (varHoes < 5) { rateHoes = 0; } if ((varHoes >= 5) && (varHoes < 10)) { rateHoes = 1; } if ((varHoes >= 10) && (varHoes < 20)) { rateHoes = 2; } if (varHoes >= 20) { rateHoes = 3; } if (varHoes == 0) { rateQual = 0; } if (varHoQualRating == 1) { rateQual = 1; } if ((varHoQualRating == 2) || (varHoQualRating == 3)) { rateQual = 2; } if ((varHoQualRating == 4) || (varHoQualRating == 5)) { rateQual = 3; } if (itemCane == false) { varRank = 10; } else { varRank = 10 - ((rateCash + rateHoes) + rateQual); } this.xtime.text = varTime; this.xcash.text = "$" + varCash; this.xhoes.text = varHoes; this.xqual.text = varHoQualRating; this.xkids.text = varKids; this.xrating.text = varRank; }; stop(); this.btnSmoothTalker.onRollOver = function () { typeQuote = "Talking much about oneself can also be a means to conceal oneself. -FN \n \n The visionary lies to himself, the liar only to others. -FN"; }; this.btnSmoothTalker.onRollOut = function () { typeQuote = ""; }; this.btnMoneyMaker.onRollOver = function () { typeQuote = "No price is too high to pay for the privilege of owning yourself. -FN \n \n When one has much to put into them, a day has a hundred pockets. -FN"; }; this.btnMoneyMaker.onRollOut = function () { typeQuote = ""; }; this.btnMoustache.onRollOver = function () { typeQuote = "The irrationality of a thing is no argument against its existence, rather a condition of it. -FN \n \n If you gaze for long into an abyss, the abyss gazes also into you. -FN, BGE 146"; }; this.btnMoustache.onRollOut = function () { typeQuote = ""; }; this.btnSmoothTalker.onRelease = function () { skillBargain = skillBargain + 0.2; gotoAndStop ("mainMenu"); }; this.btnMoneyMaker.onRelease = function () { skillMoney = skillMoney + 0.1; gotoAndStop ("mainMenu"); }; this.btnMoustache.onRelease = function () { skillSex = skillSex + 0.2; gotoAndStop ("mainMenu"); };Frame 14stop(); this.btnMeetHoes.onRelease = function () { if (noMoreBuy == true) { gotoAndStop ("again"); } else { gotoAndStop ("meetHoes"); } }; this.btnSellHoes.onRelease = function () { if (noMoreSell == true) { gotoAndStop ("again"); } else if (varHoes == 0) { gotoAndStop ("noHoes"); } else { gotoAndStop ("sellHoes"); } }; this.btnGamble.onRelease = function () { gotoAndStop ("gamble"); }; this.btnShop.onRelease = function () { gotoAndStop ("shop"); }; this.btnSteal.onRelease = function () { gotoAndStop ("steal"); }; this.btnBone.onRelease = function () { if (varHoes == 0) { gotoAndStop ("noHoes"); } else { gotoAndStop ("bone"); } };Frame 24stop(); this.btnCheap.onRelease = function () { gotoAndStop ("cheap"); }; this.btnCafe.onRelease = function () { gotoAndStop ("cafe"); }; this.btnSalon.onRelease = function () { if (itemHume == false) { gotoAndStop ("noHume"); } else { gotoAndStop ("salon"); } }; this.btnNoMeetHoes.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 34stop(); noMoreBuy = true; var cheapPrice = (random(100) + 1); this.cheapBox.text = ("Hoes are selling for $" + cheapPrice) + " each."; this.btnBuyHo1.onRelease = function () { if (varCash < cheapPrice) { gotoAndStop ("noCash"); } else { varHoes = varHoes + 1; varCash = varCash - cheapPrice; varHoQual = varHoQual + cheapPrice; gotoAndStop ("endDay"); } }; this.btnNoHo1.onRelease = function () { gotoAndStop ("mainMenu"); }; this.btnBargain1.onRelease = function () { bargainPrice = Math.round(cheapPrice * 0.8); gotoAndStop ("bargain"); };Frame 44stop(); noMoreBuy = true; var cafePrice = (random(1901) + 100); this.cafeBox.text = ("Treat this lady to dinner for $" + cafePrice) + " and take her home?"; this.btnBuyHo2.onRelease = function () { if (varCash < cafePrice) { gotoAndStop ("noCash"); } else { varCash = varCash - cafePrice; varHoes = varHoes + 1; varHoQual = varHoQual + cafePrice; gotoAndStop ("endDay"); } }; this.btnNoHo2.onRelease = function () { gotoAndStop ("mainMenu"); }; this.btnBargain2.onRelease = function () { bargainPrice = Math.round(cafePrice * 0.8); gotoAndStop ("bargain"); };Frame 54stop(); noMoreBuy = true; var salonPrice = (random(8001) + 2000); this.salonBox.text = ("Court a lady for the colossal sum of $" + salonPrice) + " and make a dishonest woman of her?"; this.btnBuyHo3.onRelease = function () { if (varCash < salonPrice) { gotoAndStop ("noCash"); } else { varHoes = varHoes + 1; varCash = varCash - salonPrice; varHoQual = varHoQual + salonPrice; gotoAndStop ("endDay"); } }; this.btnNoHo3.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 64stop(); noMoreBuy = true; var bargain = Math.round(Math.random() * skillBargain); if (bargain == 0) { this.bargainBox.text = "*gasp* Well I never...!"; } else if (varCash < bargainPrice) { gotoAndStop ("noCash"); } else { this.bargainBox.text = ("Well...alright. How does $" + bargainPrice) + " sound?"; varCash = varCash - bargainPrice; varHoes = varHoes + 1; varHoQual = varHoQual + (bargainPrice * 1.25); } this.btnBargainDone.onRelease = function () { gotoAndStop ("endDay"); };Frame 74stop(); noMoreSell = true; inputText = 0; if ((varHoes / varHoQual) < 200) { sellComment = "Damn them's some nasty hoes!"; sellAdj = "nasties"; } if (((varHoes / varHoQual) >= 200) && ((varHoes / varHoQual) < 500)) { sellComment = "Well look what the cat dragged in!"; sellAdj = "sweet train-station skanks"; } if (((varHoes / varHoQual) >= 500) && ((varHoes / varHoQual) < 2000)) { sellComment = "Not a bad bunch of hoes you got there, Fred."; sellAdj = "strumpets"; } if (((varHoes / varHoQual) >= 2000) && ((varHoes / varHoQual) < 5000)) { sellComment = "Them's some real fine women, boy! A damn shame we won't invent motion pictures for another two decades."; sellAdj = "beauties"; } if ((varHoes / varHoQual) >= 5000) { sellComment = "Wow! You really selling them?"; sellAdj = "natural wonders"; } sellPrice = Math.ceil((Math.random() + 0.5) * (varHoQual / varHoes)); this.sellBox.text = ((((sellComment + " I'll give you $") + sellPrice) + " each. How many of those ") + sellAdj) + " can I take off your hands?"; this.btnSellNoDeal.onRelease = function () { gotoAndStop ("mainMenu"); }; this.sellQuantityInput.restrict = "0-9"; this.btnSellDeal.onRelease = function () { if (inputText == 0) { gotoAndStop ("mainMenu"); } else if (inputText > varHoes) { inputText = 0; } else { varCash = varCash + (sellPrice * inputText); tempVarHoQual = varHoQual / varHoes; varHoQual = varHoQual - (tempVarHoQual * inputText); varHoes = varHoes - inputText; gotoAndStop ("mainMenu"); } };Frame 84stop(); var gambleCash = Math.round(((2.1 * varCash) * Math.random()) + (random(10) + 1)); this.gambleBox.text = ((("You started with $" + varCash) + " and now you have $") + gambleCash) + ". Nice work!"; varCash = gambleCash; this.btnGambleDone.onRelease = function () { gotoAndStop ("endDay"); };Frame 94stop(); if (itemCane == true) { this.btnCane.enabled = false; } if (itemTime == true) { this.btnTime.enabled = false; } if (itemPenisMightier == true) { this.btnPenis.enabled = false; } if (itemSheets == true) { this.btnSheets.enabled = false; } if (itemHume == true) { this.btnHume.enabled = false; } if (itemShirt == true) { this.btnShirt.enabled = false; } this.btnCane.onRelease = function () { if (varCash < 2500) { gotoAndStop ("noCash"); } else { varCash = varCash - 2500; itemCane = true; gotoAndStop ("mainMenu"); } }; this.btnShirt.onRelease = function () { if (varCash < 6000) { gotoAndStop ("noCash"); } else { varCash = varCash - 6000; skillBargain = skillBargain + 0.2; itemShirt = true; gotoAndStop ("mainMenu"); } }; this.btnTime.onRelease = function () { if (varCash < 20000) { gotoAndStop ("noCash"); } else { varCash = varCash - 20000; varTime = varTime + 7; itemTime = true; gotoAndStop ("mainMenu"); } }; this.btnSheets.onRelease = function () { if (varCash < 5000) { gotoAndStop ("noCash"); } else { skillSex = skillSex + 0.3; varCash = varCash - 5000; itemSheets = true; gotoAndStop ("mainMenu"); } }; this.btnPenis.onRelease = function () { if (varCash < 8000) { gotoAndStop ("noCash"); } else { varCash = varCash - 8000; itemPenisMightier = true; gotoAndStop ("mainMenu"); } }; this.btnHume.onRelease = function () { if (varCash < 5000) { gotoAndStop ("noCash"); } else { varCash = varCash - 5000; itemHume = true; gotoAndStop ("mainMenu"); } }; this.btnNoShop.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 104function noButtons() { this.btnStealCar.enabled = false; this.btnStealWallet.enabled = false; this.btnStealHo.enabled = false; } stop(); var stealDone = false; this.btnStealCar.onRelease = function () { if (random(2) == 1) { stealDone = true; noButtons(); varTime = varTime + 3; stealBox.text = "NICE! You stole a carriage! This extra mobility buys you a few more days!"; } else { gotoAndStop ("caught"); } }; this.btnStealWallet.onRelease = function () { if (random(2) == 1) { stealDone = true; noButtons(); stoleCash = Math.ceil(Math.random() * 1000); varCash = varCash + stoleCash; stealBox.text = "NICE! You stole a dude's wallet and didn't even get caught with your hand in his pants! You find $" + stoleCash; } else { gotoAndStop ("caught"); } }; this.btnStealHo.onRelease = function () { if (random(2) == 1) { stealDone = true; noButtons(); varHoes = varHoes + 1; varHoQual = varHoQual + 4000; stealBox.text = "Pardon the interruption, my dear lady, but does this rag smell like chloroform to you? ...[thud]... You steal a ho!"; } else { gotoAndStop ("caught"); } }; this.btnDoneSteal.onRelease = function () { if (stealDone == true) { gotoAndStop ("endDay"); } else { gotoAndStop ("mainMenu"); } };Frame 114stop(); if (itemPenisMightier == false) { this.caughtText.text = "The item's owner gives you a dirty look and comes over to start kicking your ass. The police fine you for conduct unbecomong of a moral philosopher: $1000."; if (varCash < 1000) { varCash = 0; } else { varCash = varCash - 1000; } } else { this.caughtText.text = "The gentleman whose stuff you tried to steal approaches. \n 'Pardon me,' he says. \n You reply: 'I'd like to introduce you to my friend Will...Will To Power!' and punch him in the face."; } this.doneCaught.onRelease = function () { gotoAndStop ("endDay"); };Frame 124stop(); var varBone = Math.round((2.5 * Math.random()) * skillSex); if (varBone == 0) { this.boneBox.text = "Ooh, Friedrich...Friedrich...Friedrich? \n \n (Can't get it up... \n you lose a ho!)"; tempHoQual = Math.floor(varHoQual / varHoes); varHoes = varHoes - 1; varHoQual = varHoQual - tempHoQual; } if (varBone == 1) { this.boneBox.text = "Uhh, Nietzsche...You'd better get ready for a birth...and not of Tragedy. \n \n (You're a baby-daddy!)"; varKids = varKids + 1; } if (varBone == 2) { this.boneBox.text = "Oh Friedrich...if it can be with you, I'll take an Eternal Recurrence of the Same! And next time, I'll bring a friend. \n \n (You get another ho!)"; varHoes = varHoes + 1; tempHoQual = Math.ceil(varHoQual / varHoes); varHoQual = varHoQual + tempHoQual; } if (varBone >= 3) { this.boneBox.text = "If everyone must have their own categorical imperative, mine will be to work harder to make you money!"; varHoQual = varHoQual + 3000; } this.doneBone.onRelease = function () { gotoAndStop ("endDay"); };Frame 134stop(); this.btnGoodIdea.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 144stop(); this.btnOkRead.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 154stop(); this.btnNoCash.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 164stop(); this.alreadyBack.onRelease = function () { gotoAndStop ("mainMenu"); };Frame 174stop(); dailyIncome = Math.ceil(skillMoney * ((0.2 * varHoQual) * (Math.random() + 0.5))); if (varHoes == 0) { this.endDayText.text = "Better get some hoes if you wanna make money."; } else { this.endDayText.text = "Your hoes earn you $" + dailyIncome; varCash = varCash + dailyIncome; if (varKids == 0) { this.endDayText2.text = ""; } else { this.endDayText2.text = "Pay Child Support: $" + (Math.pow(varKids, 2) * 250); if ((Math.pow(varKids, 2) * 250) > varCash) { varCash = 0; } else { varCash = varCash - (Math.pow(varKids, 2) * 250); } } } this.btnTomorrow.onRelease = function () { varTime = varTime - 1; noMoreBuy = false; noMoreSell = false; if (varTime > 0) { gotoAndStop ("mainMenu"); } else { gotoAndStop ("ending"); } };Frame 184stop(); if (varRank == 1) { rank0 = "Friedrich Nietzsche"; } else { rank0 = "Plato's Ghost!"; } if (varRank == 2) { rank1 = "Friedrich Nietzsche"; } else { rank1 = "Siggy 'The Ego' Freud"; } if (varRank == 3) { rank2 = "Friedrich Nietzsche"; } else { rank2 = "Will 'the Kill' James"; } if (varRank == 4) { rank3 = "Friedrich Nietzsche"; } else { rank3 = "Chuck 'Galapagos' Darwin"; } if (varRank == 5) { rank4 = "Friedrich Nietzsche"; } else { rank4 = "Soren 'the Knight' Kierkegaard"; } if (varRank == 6) { rank5 = "Friedrich Nietzsche"; } else { rank5 = "Georg 'the Synthesis' Hegel"; } if (varRank == 7) { rank6 = "Friedrich Nietzsche"; } else { rank6 = "Ralph 'Self-Reliance' Emerson"; } if (varRank == 8) { rank7 = "Friedrich Nietzsche"; } else { rank7 = "Alfie 'Foototes' Whitehead"; } if (varRank == 9) { rank8 = "Friedrich Nietzsche"; } else { rank8 = "'The Dark' Art Schopenhauer"; } if (varRank == 10) { rank9 = "Friedrich Nietzsche"; } else { rank9 = "Auguste 'the Priest' Comte"; } this.btnStartOver.onRelease = function () { gotoAndStop ("intro"); };Symbol 12 MovieClip Frame 1stop();Symbol 148 MovieClip Frame 1gotoAndPlay (1);
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Symbol 143 Graphic | Used by:148 | |
Symbol 144 Graphic | Used by:148 | |
Symbol 145 Graphic | Used by:148 | |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:141 142 143 144 145 146 147 | Used by:152 |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Text | Uses:13 | Used by:152 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 Button | Uses:140 148 149 137 150 151 141 | Used by:Timeline |
Symbol 153 Graphic | Used by:155 | |
Symbol 154 Text | Uses:13 | Used by:155 |
Symbol 155 Button | Uses:153 137 154 | Used by:Timeline |
Symbol 156 Graphic | Used by:158 | |
Symbol 157 Text | Uses:13 | Used by:158 |
Symbol 158 Button | Uses:156 137 157 | Used by:Timeline |
Symbol 159 Graphic | Used by:161 | |
Symbol 160 Text | Uses:13 | Used by:161 |
Symbol 161 Button | Uses:159 137 160 | Used by:Timeline |
Symbol 162 Graphic | Used by:164 | |
Symbol 163 Text | Uses:13 42 | Used by:164 |
Symbol 164 Button | Uses:162 137 163 | Used by:Timeline |
Symbol 165 Graphic | Used by:Timeline | |
Symbol 166 Graphic | Used by:Timeline | |
Symbol 167 Text | Uses:20 | Used by:Timeline |
Symbol 168 Button | Uses:77 76 | Used by:Timeline |
Symbol 169 Graphic | Used by:170 171 | |
Symbol 170 MovieClip | Uses:169 | Used by:171 |
Symbol 171 Button | Uses:170 169 | Used by:Timeline |
Symbol 172 Graphic | Used by:173 176 | |
Symbol 173 MovieClip | Uses:172 | Used by:176 |
Symbol 174 Graphic | Used by:175 176 | |
Symbol 175 MovieClip | Uses:174 | Used by:176 |
Symbol 176 Button | Uses:173 175 172 174 | Used by:Timeline |
Symbol 177 EditableText | Uses:13 | Used by:Timeline |
Symbol 178 Graphic | Used by:Timeline | |
Symbol 179 Graphic | Used by:Timeline | |
Symbol 180 Graphic | Used by:Timeline | |
Symbol 181 EditableText | Uses:13 | Used by:Timeline |
Symbol 182 Text | Uses:13 | Used by:Timeline |
Symbol 183 EditableText | Uses:13 | Used by:Timeline |
Symbol 184 Graphic | Used by:Timeline | |
Symbol 185 Graphic | Used by:Timeline | |
Symbol 186 Text | Uses:20 | Used by:Timeline |
Symbol 187 Graphic | Used by:Timeline | |
Symbol 188 Text | Uses:13 42 | Used by:Timeline |
Symbol 189 Graphic | Used by:Timeline | |
Symbol 190 Text | Uses:20 | Used by:Timeline |
Symbol 191 Graphic | Used by:Timeline | |
Symbol 192 Graphic | Used by:Timeline | |
Symbol 193 Text | Uses:20 | Used by:Timeline |
Symbol 194 Graphic | Used by:Timeline | |
Symbol 195 Text | Uses:20 | Used by:Timeline |
Symbol 196 EditableText | Uses:13 | Used by:Timeline |
Symbol 197 EditableText | Uses:13 | Used by:Timeline |
Symbol 198 Graphic | Used by:Timeline | |
Symbol 199 EditableText | Uses:13 | Used by:Timeline |
Symbol 200 EditableText | Uses:13 | Used by:Timeline |
Symbol 201 EditableText | Uses:13 | Used by:Timeline |
Symbol 202 EditableText | Uses:13 | Used by:Timeline |
Symbol 203 EditableText | Uses:13 | Used by:Timeline |
Symbol 204 EditableText | Uses:13 | Used by:Timeline |
Symbol 205 EditableText | Uses:13 | Used by:Timeline |
Symbol 206 EditableText | Uses:13 | Used by:Timeline |
Symbol 207 EditableText | Uses:13 | Used by:Timeline |
Symbol 208 EditableText | Uses:13 | Used by:Timeline |
Symbol 209 Graphic | Used by:Timeline | |
Symbol 210 Text | Uses:20 | Used by:211 |
Symbol 211 Button | Uses:210 | Used by:Timeline |
Symbol 212 EditableText | Uses:13 42 56 | Used by:Timeline |
Instance Names
"preload" | Frame 1 | Symbol 12 MovieClip |
"btnNext" | Frame 5 | Symbol 30 Button |
"btnMoneyMaker" | Frame 9 | Symbol 36 Button |
"btnMoustache" | Frame 9 | Symbol 40 Button |
"typeNietzscheQuote" | Frame 9 | Symbol 43 EditableText |
"btnSmoothTalker" | Frame 9 | Symbol 47 Button |
"xtime" | Frame 9 | Symbol 57 EditableText |
"xhoes" | Frame 9 | Symbol 58 EditableText |
"xqual" | Frame 9 | Symbol 59 EditableText |
"xkids" | Frame 9 | Symbol 60 EditableText |
"xrating" | Frame 9 | Symbol 61 EditableText |
"xcash" | Frame 9 | Symbol 62 EditableText |
"btnMeetHoes" | Frame 14 | Symbol 66 Button |
"btnSellHoes" | Frame 14 | Symbol 69 Button |
"btnGamble" | Frame 14 | Symbol 72 Button |
"btnShop" | Frame 14 | Symbol 75 Button |
"btnSteal" | Frame 14 | Symbol 78 Button |
"btnBone" | Frame 14 | Symbol 79 Button |
"btnCheap" | Frame 24 | Symbol 84 Button |
"btnCafe" | Frame 24 | Symbol 87 Button |
"btnSalon" | Frame 24 | Symbol 90 Button |
"btnNoMeetHoes" | Frame 24 | Symbol 94 Button |
"cheapBox" | Frame 34 | Symbol 102 EditableText |
"btnBuyHo1" | Frame 34 | Symbol 110 Button |
"btnNoHo1" | Frame 34 | Symbol 110 Button |
"btnBargain1" | Frame 34 | Symbol 110 Button |
"cafeBox" | Frame 44 | Symbol 117 EditableText |
"btnBuyHo2" | Frame 44 | Symbol 110 Button |
"btnNoHo2" | Frame 44 | Symbol 110 Button |
"btnBargain2" | Frame 44 | Symbol 110 Button |
"salonBox" | Frame 54 | Symbol 120 EditableText |
"btnBuyHo3" | Frame 54 | Symbol 110 Button |
"btnNoHo3" | Frame 54 | Symbol 110 Button |
"bargainBox" | Frame 64 | Symbol 122 EditableText |
"btnBargainDone" | Frame 64 | Symbol 94 Button |
"btnSellDeal" | Frame 74 | Symbol 126 Button |
"btnSellNoDeal" | Frame 74 | Symbol 128 Button |
"sellQuantityInput" | Frame 74 | Symbol 129 EditableText |
"sellBox" | Frame 74 | Symbol 130 EditableText |
"gambleBox" | Frame 84 | Symbol 132 EditableText |
"btnGambleDone" | Frame 84 | Symbol 94 Button |
"btnShirt" | Frame 94 | Symbol 139 Button |
"btnCane" | Frame 94 | Symbol 152 Button |
"btnTime" | Frame 94 | Symbol 155 Button |
"btnSheets" | Frame 94 | Symbol 158 Button |
"btnPenis" | Frame 94 | Symbol 161 Button |
"btnHume" | Frame 94 | Symbol 164 Button |
"btnNoShop" | Frame 94 | Symbol 94 Button |
"btnStealCar" | Frame 104 | Symbol 168 Button |
"btnStealWallet" | Frame 104 | Symbol 171 Button |
"btnStealHo" | Frame 104 | Symbol 176 Button |
"stealBox" | Frame 104 | Symbol 177 EditableText |
"btnDoneSteal" | Frame 104 | Symbol 94 Button |
"doneCaught" | Frame 114 | Symbol 94 Button |
"caughtText" | Frame 114 | Symbol 181 EditableText |
"doneBone" | Frame 124 | Symbol 94 Button |
"boneBox" | Frame 124 | Symbol 183 EditableText |
"btnGoodIdea" | Frame 134 | Symbol 94 Button |
"btnOkRead" | Frame 144 | Symbol 94 Button |
"btnNoCash" | Frame 154 | Symbol 94 Button |
"alreadyBack" | Frame 164 | Symbol 94 Button |
"endDayText2" | Frame 174 | Symbol 196 EditableText |
"btnTomorrow" | Frame 174 | Symbol 94 Button |
"endDayText" | Frame 174 | Symbol 197 EditableText |
"end0" | Frame 184 | Symbol 199 EditableText |
"end1" | Frame 184 | Symbol 200 EditableText |
"end2" | Frame 184 | Symbol 201 EditableText |
"end3" | Frame 184 | Symbol 202 EditableText |
"end4" | Frame 184 | Symbol 203 EditableText |
"end5" | Frame 184 | Symbol 204 EditableText |
"end6" | Frame 184 | Symbol 205 EditableText |
"end7" | Frame 184 | Symbol 206 EditableText |
"end8" | Frame 184 | Symbol 207 EditableText |
"end9" | Frame 184 | Symbol 208 EditableText |
"btnStartOver" | Frame 184 | Symbol 211 Button |
"percentDisplay" | Symbol 8 MovieClip Frame 1 | Symbol 7 EditableText |
"bytesDisplay" | Symbol 12 MovieClip Frame 1 | Symbol 3 EditableText |
"percentClip" | Symbol 12 MovieClip Frame 1 | Symbol 8 MovieClip |
"bytesDisplay" | Symbol 12 MovieClip Frame 100 | Symbol 11 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"intro" | Frame 5 |
"intro2" | Frame 9 |
"mainMenu" | Frame 14 |
"meetHoes" | Frame 24 |
"cheap" | Frame 34 |
"cafe" | Frame 44 |
"salon" | Frame 54 |
"bargain" | Frame 64 |
"sellHoes" | Frame 74 |
"gamble" | Frame 84 |
"shop" | Frame 94 |
"steal" | Frame 104 |
"caught" | Frame 114 |
"bone" | Frame 124 |
"noHoes" | Frame 134 |
"noHume" | Frame 144 |
"noCash" | Frame 154 |
"again" | Frame 164 |
"endDay" | Frame 174 |
"ending" | Frame 184 |
Dynamic Text Variables
typeQuote | Symbol 43 EditableText | "" |
inputText | Symbol 129 EditableText | "" |
rank0 | Symbol 199 EditableText | "" |
rank1 | Symbol 200 EditableText | "" |
rank2 | Symbol 201 EditableText | "" |
rank3 | Symbol 202 EditableText | "" |
rank4 | Symbol 203 EditableText | "" |
rank5 | Symbol 204 EditableText | "" |
rank6 | Symbol 205 EditableText | "" |
rank7 | Symbol 206 EditableText | "" |
rank8 | Symbol 207 EditableText | "" |
rank9 | Symbol 208 EditableText | "" |
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