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swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95812084?noj=FRM95812084-6DC" width="1" height="1"></div>

Pimp Nietsche.swf

This is the info page for
Flash #24233

(Click the ID number above for more basic data on this flash file.)


Text
©2006 Steve Grossi

Friedrich Nietzsche was perhaps the most bad-ass
philosopher ever to rock the ivory tower. A
dazzling writer, ballsy polemicist, and moustache-
clad embracer of beaten horses, it's a wonder why
of all the philosophers Nietzsche got the least love
from the ladies. Now, it's up to you to change that!
The year is 1874 and Berlin's Philosophers' Ball is
coming up in a month. Schopenhauer's hedonism,
Wagner's deeply emotive operas, and (the
deceased) Kierkegaard's playing hard-to-get have
scored all three of these men mad points with the
ladies. You've been crushing on the lovely and
intelligent Lou Salome for years, and she just ran
off with your friend Paul Ree. It's time to turn
over a new leaf, Nietzsche...a fabulously pimpin'
leaf! You've got one month to become Berlin's
most successful pimp and impress everyone at the
Philosopher's Ball.

Pimp Nietzsche

MONEY-MAKER
Get a nice little
return on your daily
income.

EXPERT MOUSTACHE
You've spent time honing
your skills, and can please a
woman almost every time.

What Kind of Pimp are You?

SMOOTH TALKER
Your eloquence makes
lower-class hoes more
willing to bargain.

Days Left

Cash

Hoes

Quality

Kids

Rating

THE
DIONYSIAN

THE
DIONYSIAN

Welcome to The Dionysian, friend. All of these fine
ladies come with low-mileage, a limited warranty, and
a complementary air-freshener.

"I'll take her!"

Go Home

Bargain

...You enter the cafe and hold your draft
of "Ecce Homo" with the title clearly
visible. A young, healthy-looking
fraulein asks you about your work....

...The women here are in a tizzy over Hume's
skepticism, but your doctrine of the
Will to Power lights a fire in their loins...

deal

no deal

SHINY SHIRT ($6,000)
Mesmerize those you
try to bargain with.

GOLD CANE ($2,500)
A gold cane with bling
on top. Can't be a pimp
without one of these.

RING OF THE ETERNAL
RETURN ($20,000) - Go back in
time for another week of pimping!

EGYPTIAN COTTON
SHEETS ($5,000)
To please your woman,
even if you can't.

PEN IS MIGHTIER ($8,000)
Nietzsche, learn to use your
scathing wit for self-defense!

Original of Hume's
Enquiry Concerning
Human Nature
($5,000)

What do you want to steal?

"I've got you!"

Slow down,
big boy! You
need more
hoes for that!

What? You haven't read Hume's An Enquiry
Concerning Human Understanding? Come back
when you've got some sense!

You can't afford that!

You already did
that today!

end of the day

again?

<p align="center"><font face="Times New Roman" size="20" color="#6600ff" letterSpacing="0.000000" kerning="0"><b>Like this game? Let me know!</b></font></p><p align="center"><font face="Times New Roman" size="20" color="#6600ff" letterSpacing="0.000000" kerning="0"><a href="mailto: PimpNietzsche@gmail.com"><b>PimpNietzsche@gmail.com</b></a></font></p>

ActionScript [AS1/AS2]

Frame 1
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Frame 5
stop(); Stage.scaleMode = "noScale"; Stage.align = "TL"; var noMoreBuy = false; var noMoreSell = false; var skillMoney = 1; var skillBargain = 1; var skillSex = 1; var varTime = 31; var varCash = 200; var varHoes = 0; var varHoQual = 0; var varKids = 0; var itemCane = false; var itemShirt = false; var itemTime = false; var itemPenisMightier = false; var itemSheets = false; var itemHume = false; if (varHoQual == 0) { varHoQualRating = 0; } else { varHoQualRating = Math.ceil((varHoQual / varHoes) / 2000); } this.btnNext.onRelease = function () { gotoAndStop ("intro2"); };
Frame 9
onEnterFrame = function () { if (varHoes == 0) { varHoQualRating = 0; } else { varHoQualRating = Math.ceil((varHoQual / varHoes) / 2000); } if (varCash < 10000) { rateCash = 0; } if ((varCash >= 10000) && (varCash < 100000)) { rateCash = 1; } if ((varCash >= 100000) && (varCash < 1000000)) { rateCash = 2; } if (varCash >= 1000000) { rateCash = 3; } if (varHoes < 5) { rateHoes = 0; } if ((varHoes >= 5) && (varHoes < 10)) { rateHoes = 1; } if ((varHoes >= 10) && (varHoes < 20)) { rateHoes = 2; } if (varHoes >= 20) { rateHoes = 3; } if (varHoes == 0) { rateQual = 0; } if (varHoQualRating == 1) { rateQual = 1; } if ((varHoQualRating == 2) || (varHoQualRating == 3)) { rateQual = 2; } if ((varHoQualRating == 4) || (varHoQualRating == 5)) { rateQual = 3; } if (itemCane == false) { varRank = 10; } else { varRank = 10 - ((rateCash + rateHoes) + rateQual); } this.xtime.text = varTime; this.xcash.text = "$" + varCash; this.xhoes.text = varHoes; this.xqual.text = varHoQualRating; this.xkids.text = varKids; this.xrating.text = varRank; }; stop(); this.btnSmoothTalker.onRollOver = function () { typeQuote = "Talking much about oneself can also be a means to conceal oneself. -FN \n \n The visionary lies to himself, the liar only to others. -FN"; }; this.btnSmoothTalker.onRollOut = function () { typeQuote = ""; }; this.btnMoneyMaker.onRollOver = function () { typeQuote = "No price is too high to pay for the privilege of owning yourself. -FN \n \n When one has much to put into them, a day has a hundred pockets. -FN"; }; this.btnMoneyMaker.onRollOut = function () { typeQuote = ""; }; this.btnMoustache.onRollOver = function () { typeQuote = "The irrationality of a thing is no argument against its existence, rather a condition of it. -FN \n \n If you gaze for long into an abyss, the abyss gazes also into you. -FN, BGE 146"; }; this.btnMoustache.onRollOut = function () { typeQuote = ""; }; this.btnSmoothTalker.onRelease = function () { skillBargain = skillBargain + 0.2; gotoAndStop ("mainMenu"); }; this.btnMoneyMaker.onRelease = function () { skillMoney = skillMoney + 0.1; gotoAndStop ("mainMenu"); }; this.btnMoustache.onRelease = function () { skillSex = skillSex + 0.2; gotoAndStop ("mainMenu"); };
Frame 14
stop(); this.btnMeetHoes.onRelease = function () { if (noMoreBuy == true) { gotoAndStop ("again"); } else { gotoAndStop ("meetHoes"); } }; this.btnSellHoes.onRelease = function () { if (noMoreSell == true) { gotoAndStop ("again"); } else if (varHoes == 0) { gotoAndStop ("noHoes"); } else { gotoAndStop ("sellHoes"); } }; this.btnGamble.onRelease = function () { gotoAndStop ("gamble"); }; this.btnShop.onRelease = function () { gotoAndStop ("shop"); }; this.btnSteal.onRelease = function () { gotoAndStop ("steal"); }; this.btnBone.onRelease = function () { if (varHoes == 0) { gotoAndStop ("noHoes"); } else { gotoAndStop ("bone"); } };
Frame 24
stop(); this.btnCheap.onRelease = function () { gotoAndStop ("cheap"); }; this.btnCafe.onRelease = function () { gotoAndStop ("cafe"); }; this.btnSalon.onRelease = function () { if (itemHume == false) { gotoAndStop ("noHume"); } else { gotoAndStop ("salon"); } }; this.btnNoMeetHoes.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 34
stop(); noMoreBuy = true; var cheapPrice = (random(100) + 1); this.cheapBox.text = ("Hoes are selling for $" + cheapPrice) + " each."; this.btnBuyHo1.onRelease = function () { if (varCash < cheapPrice) { gotoAndStop ("noCash"); } else { varHoes = varHoes + 1; varCash = varCash - cheapPrice; varHoQual = varHoQual + cheapPrice; gotoAndStop ("endDay"); } }; this.btnNoHo1.onRelease = function () { gotoAndStop ("mainMenu"); }; this.btnBargain1.onRelease = function () { bargainPrice = Math.round(cheapPrice * 0.8); gotoAndStop ("bargain"); };
Frame 44
stop(); noMoreBuy = true; var cafePrice = (random(1901) + 100); this.cafeBox.text = ("Treat this lady to dinner for $" + cafePrice) + " and take her home?"; this.btnBuyHo2.onRelease = function () { if (varCash < cafePrice) { gotoAndStop ("noCash"); } else { varCash = varCash - cafePrice; varHoes = varHoes + 1; varHoQual = varHoQual + cafePrice; gotoAndStop ("endDay"); } }; this.btnNoHo2.onRelease = function () { gotoAndStop ("mainMenu"); }; this.btnBargain2.onRelease = function () { bargainPrice = Math.round(cafePrice * 0.8); gotoAndStop ("bargain"); };
Frame 54
stop(); noMoreBuy = true; var salonPrice = (random(8001) + 2000); this.salonBox.text = ("Court a lady for the colossal sum of $" + salonPrice) + " and make a dishonest woman of her?"; this.btnBuyHo3.onRelease = function () { if (varCash < salonPrice) { gotoAndStop ("noCash"); } else { varHoes = varHoes + 1; varCash = varCash - salonPrice; varHoQual = varHoQual + salonPrice; gotoAndStop ("endDay"); } }; this.btnNoHo3.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 64
stop(); noMoreBuy = true; var bargain = Math.round(Math.random() * skillBargain); if (bargain == 0) { this.bargainBox.text = "*gasp* Well I never...!"; } else if (varCash < bargainPrice) { gotoAndStop ("noCash"); } else { this.bargainBox.text = ("Well...alright. How does $" + bargainPrice) + " sound?"; varCash = varCash - bargainPrice; varHoes = varHoes + 1; varHoQual = varHoQual + (bargainPrice * 1.25); } this.btnBargainDone.onRelease = function () { gotoAndStop ("endDay"); };
Frame 74
stop(); noMoreSell = true; inputText = 0; if ((varHoes / varHoQual) < 200) { sellComment = "Damn them's some nasty hoes!"; sellAdj = "nasties"; } if (((varHoes / varHoQual) >= 200) && ((varHoes / varHoQual) < 500)) { sellComment = "Well look what the cat dragged in!"; sellAdj = "sweet train-station skanks"; } if (((varHoes / varHoQual) >= 500) && ((varHoes / varHoQual) < 2000)) { sellComment = "Not a bad bunch of hoes you got there, Fred."; sellAdj = "strumpets"; } if (((varHoes / varHoQual) >= 2000) && ((varHoes / varHoQual) < 5000)) { sellComment = "Them's some real fine women, boy! A damn shame we won't invent motion pictures for another two decades."; sellAdj = "beauties"; } if ((varHoes / varHoQual) >= 5000) { sellComment = "Wow! You really selling them?"; sellAdj = "natural wonders"; } sellPrice = Math.ceil((Math.random() + 0.5) * (varHoQual / varHoes)); this.sellBox.text = ((((sellComment + " I'll give you $") + sellPrice) + " each. How many of those ") + sellAdj) + " can I take off your hands?"; this.btnSellNoDeal.onRelease = function () { gotoAndStop ("mainMenu"); }; this.sellQuantityInput.restrict = "0-9"; this.btnSellDeal.onRelease = function () { if (inputText == 0) { gotoAndStop ("mainMenu"); } else if (inputText > varHoes) { inputText = 0; } else { varCash = varCash + (sellPrice * inputText); tempVarHoQual = varHoQual / varHoes; varHoQual = varHoQual - (tempVarHoQual * inputText); varHoes = varHoes - inputText; gotoAndStop ("mainMenu"); } };
Frame 84
stop(); var gambleCash = Math.round(((2.1 * varCash) * Math.random()) + (random(10) + 1)); this.gambleBox.text = ((("You started with $" + varCash) + " and now you have $") + gambleCash) + ". Nice work!"; varCash = gambleCash; this.btnGambleDone.onRelease = function () { gotoAndStop ("endDay"); };
Frame 94
stop(); if (itemCane == true) { this.btnCane.enabled = false; } if (itemTime == true) { this.btnTime.enabled = false; } if (itemPenisMightier == true) { this.btnPenis.enabled = false; } if (itemSheets == true) { this.btnSheets.enabled = false; } if (itemHume == true) { this.btnHume.enabled = false; } if (itemShirt == true) { this.btnShirt.enabled = false; } this.btnCane.onRelease = function () { if (varCash < 2500) { gotoAndStop ("noCash"); } else { varCash = varCash - 2500; itemCane = true; gotoAndStop ("mainMenu"); } }; this.btnShirt.onRelease = function () { if (varCash < 6000) { gotoAndStop ("noCash"); } else { varCash = varCash - 6000; skillBargain = skillBargain + 0.2; itemShirt = true; gotoAndStop ("mainMenu"); } }; this.btnTime.onRelease = function () { if (varCash < 20000) { gotoAndStop ("noCash"); } else { varCash = varCash - 20000; varTime = varTime + 7; itemTime = true; gotoAndStop ("mainMenu"); } }; this.btnSheets.onRelease = function () { if (varCash < 5000) { gotoAndStop ("noCash"); } else { skillSex = skillSex + 0.3; varCash = varCash - 5000; itemSheets = true; gotoAndStop ("mainMenu"); } }; this.btnPenis.onRelease = function () { if (varCash < 8000) { gotoAndStop ("noCash"); } else { varCash = varCash - 8000; itemPenisMightier = true; gotoAndStop ("mainMenu"); } }; this.btnHume.onRelease = function () { if (varCash < 5000) { gotoAndStop ("noCash"); } else { varCash = varCash - 5000; itemHume = true; gotoAndStop ("mainMenu"); } }; this.btnNoShop.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 104
function noButtons() { this.btnStealCar.enabled = false; this.btnStealWallet.enabled = false; this.btnStealHo.enabled = false; } stop(); var stealDone = false; this.btnStealCar.onRelease = function () { if (random(2) == 1) { stealDone = true; noButtons(); varTime = varTime + 3; stealBox.text = "NICE! You stole a carriage! This extra mobility buys you a few more days!"; } else { gotoAndStop ("caught"); } }; this.btnStealWallet.onRelease = function () { if (random(2) == 1) { stealDone = true; noButtons(); stoleCash = Math.ceil(Math.random() * 1000); varCash = varCash + stoleCash; stealBox.text = "NICE! You stole a dude's wallet and didn't even get caught with your hand in his pants! You find $" + stoleCash; } else { gotoAndStop ("caught"); } }; this.btnStealHo.onRelease = function () { if (random(2) == 1) { stealDone = true; noButtons(); varHoes = varHoes + 1; varHoQual = varHoQual + 4000; stealBox.text = "Pardon the interruption, my dear lady, but does this rag smell like chloroform to you? ...[thud]... You steal a ho!"; } else { gotoAndStop ("caught"); } }; this.btnDoneSteal.onRelease = function () { if (stealDone == true) { gotoAndStop ("endDay"); } else { gotoAndStop ("mainMenu"); } };
Frame 114
stop(); if (itemPenisMightier == false) { this.caughtText.text = "The item's owner gives you a dirty look and comes over to start kicking your ass. The police fine you for conduct unbecomong of a moral philosopher: $1000."; if (varCash < 1000) { varCash = 0; } else { varCash = varCash - 1000; } } else { this.caughtText.text = "The gentleman whose stuff you tried to steal approaches. \n 'Pardon me,' he says. \n You reply: 'I'd like to introduce you to my friend Will...Will To Power!' and punch him in the face."; } this.doneCaught.onRelease = function () { gotoAndStop ("endDay"); };
Frame 124
stop(); var varBone = Math.round((2.5 * Math.random()) * skillSex); if (varBone == 0) { this.boneBox.text = "Ooh, Friedrich...Friedrich...Friedrich? \n \n (Can't get it up... \n you lose a ho!)"; tempHoQual = Math.floor(varHoQual / varHoes); varHoes = varHoes - 1; varHoQual = varHoQual - tempHoQual; } if (varBone == 1) { this.boneBox.text = "Uhh, Nietzsche...You'd better get ready for a birth...and not of Tragedy. \n \n (You're a baby-daddy!)"; varKids = varKids + 1; } if (varBone == 2) { this.boneBox.text = "Oh Friedrich...if it can be with you, I'll take an Eternal Recurrence of the Same! And next time, I'll bring a friend. \n \n (You get another ho!)"; varHoes = varHoes + 1; tempHoQual = Math.ceil(varHoQual / varHoes); varHoQual = varHoQual + tempHoQual; } if (varBone >= 3) { this.boneBox.text = "If everyone must have their own categorical imperative, mine will be to work harder to make you money!"; varHoQual = varHoQual + 3000; } this.doneBone.onRelease = function () { gotoAndStop ("endDay"); };
Frame 134
stop(); this.btnGoodIdea.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 144
stop(); this.btnOkRead.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 154
stop(); this.btnNoCash.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 164
stop(); this.alreadyBack.onRelease = function () { gotoAndStop ("mainMenu"); };
Frame 174
stop(); dailyIncome = Math.ceil(skillMoney * ((0.2 * varHoQual) * (Math.random() + 0.5))); if (varHoes == 0) { this.endDayText.text = "Better get some hoes if you wanna make money."; } else { this.endDayText.text = "Your hoes earn you $" + dailyIncome; varCash = varCash + dailyIncome; if (varKids == 0) { this.endDayText2.text = ""; } else { this.endDayText2.text = "Pay Child Support: $" + (Math.pow(varKids, 2) * 250); if ((Math.pow(varKids, 2) * 250) > varCash) { varCash = 0; } else { varCash = varCash - (Math.pow(varKids, 2) * 250); } } } this.btnTomorrow.onRelease = function () { varTime = varTime - 1; noMoreBuy = false; noMoreSell = false; if (varTime > 0) { gotoAndStop ("mainMenu"); } else { gotoAndStop ("ending"); } };
Frame 184
stop(); if (varRank == 1) { rank0 = "Friedrich Nietzsche"; } else { rank0 = "Plato's Ghost!"; } if (varRank == 2) { rank1 = "Friedrich Nietzsche"; } else { rank1 = "Siggy 'The Ego' Freud"; } if (varRank == 3) { rank2 = "Friedrich Nietzsche"; } else { rank2 = "Will 'the Kill' James"; } if (varRank == 4) { rank3 = "Friedrich Nietzsche"; } else { rank3 = "Chuck 'Galapagos' Darwin"; } if (varRank == 5) { rank4 = "Friedrich Nietzsche"; } else { rank4 = "Soren 'the Knight' Kierkegaard"; } if (varRank == 6) { rank5 = "Friedrich Nietzsche"; } else { rank5 = "Georg 'the Synthesis' Hegel"; } if (varRank == 7) { rank6 = "Friedrich Nietzsche"; } else { rank6 = "Ralph 'Self-Reliance' Emerson"; } if (varRank == 8) { rank7 = "Friedrich Nietzsche"; } else { rank7 = "Alfie 'Foototes' Whitehead"; } if (varRank == 9) { rank8 = "Friedrich Nietzsche"; } else { rank8 = "'The Dark' Art Schopenhauer"; } if (varRank == 10) { rank9 = "Friedrich Nietzsche"; } else { rank9 = "Auguste 'the Priest' Comte"; } this.btnStartOver.onRelease = function () { gotoAndStop ("intro"); };
Symbol 12 MovieClip Frame 1
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Symbol 155 ButtonUses:153 137 154Used by:Timeline
Symbol 156 GraphicUsed by:158
Symbol 157 TextUses:13Used by:158
Symbol 158 ButtonUses:156 137 157Used by:Timeline
Symbol 159 GraphicUsed by:161
Symbol 160 TextUses:13Used by:161
Symbol 161 ButtonUses:159 137 160Used by:Timeline
Symbol 162 GraphicUsed by:164
Symbol 163 TextUses:13 42Used by:164
Symbol 164 ButtonUses:162 137 163Used by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 TextUses:20Used by:Timeline
Symbol 168 ButtonUses:77 76Used by:Timeline
Symbol 169 GraphicUsed by:170 171
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 ButtonUses:170 169Used by:Timeline
Symbol 172 GraphicUsed by:173 176
Symbol 173 MovieClipUses:172Used by:176
Symbol 174 GraphicUsed by:175 176
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 ButtonUses:173 175 172 174Used by:Timeline
Symbol 177 EditableTextUses:13Used by:Timeline
Symbol 178 GraphicUsed by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 GraphicUsed by:Timeline
Symbol 181 EditableTextUses:13Used by:Timeline
Symbol 182 TextUses:13Used by:Timeline
Symbol 183 EditableTextUses:13Used by:Timeline
Symbol 184 GraphicUsed by:Timeline
Symbol 185 GraphicUsed by:Timeline
Symbol 186 TextUses:20Used by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 TextUses:13 42Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 TextUses:20Used by:Timeline
Symbol 191 GraphicUsed by:Timeline
Symbol 192 GraphicUsed by:Timeline
Symbol 193 TextUses:20Used by:Timeline
Symbol 194 GraphicUsed by:Timeline
Symbol 195 TextUses:20Used by:Timeline
Symbol 196 EditableTextUses:13Used by:Timeline
Symbol 197 EditableTextUses:13Used by:Timeline
Symbol 198 GraphicUsed by:Timeline
Symbol 199 EditableTextUses:13Used by:Timeline
Symbol 200 EditableTextUses:13Used by:Timeline
Symbol 201 EditableTextUses:13Used by:Timeline
Symbol 202 EditableTextUses:13Used by:Timeline
Symbol 203 EditableTextUses:13Used by:Timeline
Symbol 204 EditableTextUses:13Used by:Timeline
Symbol 205 EditableTextUses:13Used by:Timeline
Symbol 206 EditableTextUses:13Used by:Timeline
Symbol 207 EditableTextUses:13Used by:Timeline
Symbol 208 EditableTextUses:13Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
Symbol 210 TextUses:20Used by:211
Symbol 211 ButtonUses:210Used by:Timeline
Symbol 212 EditableTextUses:13 42 56Used by:Timeline

Instance Names

"preload"Frame 1Symbol 12 MovieClip
"btnNext"Frame 5Symbol 30 Button
"btnMoneyMaker"Frame 9Symbol 36 Button
"btnMoustache"Frame 9Symbol 40 Button
"typeNietzscheQuote"Frame 9Symbol 43 EditableText
"btnSmoothTalker"Frame 9Symbol 47 Button
"xtime"Frame 9Symbol 57 EditableText
"xhoes"Frame 9Symbol 58 EditableText
"xqual"Frame 9Symbol 59 EditableText
"xkids"Frame 9Symbol 60 EditableText
"xrating"Frame 9Symbol 61 EditableText
"xcash"Frame 9Symbol 62 EditableText
"btnMeetHoes"Frame 14Symbol 66 Button
"btnSellHoes"Frame 14Symbol 69 Button
"btnGamble"Frame 14Symbol 72 Button
"btnShop"Frame 14Symbol 75 Button
"btnSteal"Frame 14Symbol 78 Button
"btnBone"Frame 14Symbol 79 Button
"btnCheap"Frame 24Symbol 84 Button
"btnCafe"Frame 24Symbol 87 Button
"btnSalon"Frame 24Symbol 90 Button
"btnNoMeetHoes"Frame 24Symbol 94 Button
"cheapBox"Frame 34Symbol 102 EditableText
"btnBuyHo1"Frame 34Symbol 110 Button
"btnNoHo1"Frame 34Symbol 110 Button
"btnBargain1"Frame 34Symbol 110 Button
"cafeBox"Frame 44Symbol 117 EditableText
"btnBuyHo2"Frame 44Symbol 110 Button
"btnNoHo2"Frame 44Symbol 110 Button
"btnBargain2"Frame 44Symbol 110 Button
"salonBox"Frame 54Symbol 120 EditableText
"btnBuyHo3"Frame 54Symbol 110 Button
"btnNoHo3"Frame 54Symbol 110 Button
"bargainBox"Frame 64Symbol 122 EditableText
"btnBargainDone"Frame 64Symbol 94 Button
"btnSellDeal"Frame 74Symbol 126 Button
"btnSellNoDeal"Frame 74Symbol 128 Button
"sellQuantityInput"Frame 74Symbol 129 EditableText
"sellBox"Frame 74Symbol 130 EditableText
"gambleBox"Frame 84Symbol 132 EditableText
"btnGambleDone"Frame 84Symbol 94 Button
"btnShirt"Frame 94Symbol 139 Button
"btnCane"Frame 94Symbol 152 Button
"btnTime"Frame 94Symbol 155 Button
"btnSheets"Frame 94Symbol 158 Button
"btnPenis"Frame 94Symbol 161 Button
"btnHume"Frame 94Symbol 164 Button
"btnNoShop"Frame 94Symbol 94 Button
"btnStealCar"Frame 104Symbol 168 Button
"btnStealWallet"Frame 104Symbol 171 Button
"btnStealHo"Frame 104Symbol 176 Button
"stealBox"Frame 104Symbol 177 EditableText
"btnDoneSteal"Frame 104Symbol 94 Button
"doneCaught"Frame 114Symbol 94 Button
"caughtText"Frame 114Symbol 181 EditableText
"doneBone"Frame 124Symbol 94 Button
"boneBox"Frame 124Symbol 183 EditableText
"btnGoodIdea"Frame 134Symbol 94 Button
"btnOkRead"Frame 144Symbol 94 Button
"btnNoCash"Frame 154Symbol 94 Button
"alreadyBack"Frame 164Symbol 94 Button
"endDayText2"Frame 174Symbol 196 EditableText
"btnTomorrow"Frame 174Symbol 94 Button
"endDayText"Frame 174Symbol 197 EditableText
"end0"Frame 184Symbol 199 EditableText
"end1"Frame 184Symbol 200 EditableText
"end2"Frame 184Symbol 201 EditableText
"end3"Frame 184Symbol 202 EditableText
"end4"Frame 184Symbol 203 EditableText
"end5"Frame 184Symbol 204 EditableText
"end6"Frame 184Symbol 205 EditableText
"end7"Frame 184Symbol 206 EditableText
"end8"Frame 184Symbol 207 EditableText
"end9"Frame 184Symbol 208 EditableText
"btnStartOver"Frame 184Symbol 211 Button
"percentDisplay"Symbol 8 MovieClip Frame 1Symbol 7 EditableText
"bytesDisplay"Symbol 12 MovieClip Frame 1Symbol 3 EditableText
"percentClip"Symbol 12 MovieClip Frame 1Symbol 8 MovieClip
"bytesDisplay"Symbol 12 MovieClip Frame 100Symbol 11 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"intro"Frame 5
"intro2"Frame 9
"mainMenu"Frame 14
"meetHoes"Frame 24
"cheap"Frame 34
"cafe"Frame 44
"salon"Frame 54
"bargain"Frame 64
"sellHoes"Frame 74
"gamble"Frame 84
"shop"Frame 94
"steal"Frame 104
"caught"Frame 114
"bone"Frame 124
"noHoes"Frame 134
"noHume"Frame 144
"noCash"Frame 154
"again"Frame 164
"endDay"Frame 174
"ending"Frame 184

Dynamic Text Variables

typeQuoteSymbol 43 EditableText""
inputTextSymbol 129 EditableText""
rank0Symbol 199 EditableText""
rank1Symbol 200 EditableText""
rank2Symbol 201 EditableText""
rank3Symbol 202 EditableText""
rank4Symbol 203 EditableText""
rank5Symbol 204 EditableText""
rank6Symbol 205 EditableText""
rank7Symbol 206 EditableText""
rank8Symbol 207 EditableText""
rank9Symbol 208 EditableText""




http://swfchan.com/5/24233/info.shtml
Created: 25/5 -2019 08:37:51 Last modified: 25/5 -2019 08:37:51 Server time: 06/05 -2024 23:46:26