STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #24237 |
texas hold em is loading |
... |
TURN MUSIC OFF |
TURN MUSIC OFF? |
TURN MUSIC OFF |
TURN MUSIC ON |
TURN MUSIC ON? |
TURN MUSIC ON |
very |
funny |
texas |
hold |
em |
very |
funny |
0% |
Hi, Im Texa! Whats your name? |
(If you dont want to give your name, just click OK.) |
OK |
OK |
OK |
play |
play |
play |
Want to play Texas Hold Em? |
learn |
learn |
learn |
Yeah, thats why Im here. |
First, you have to tell me how to play. |
How many people do you want to play against? |
4 |
Want to play easy opponents, or go straight to the hard ones? |
Whenever youre ready... |
hard |
4 |
3 |
2 |
1 |
easy |
hard |
back to the menu |
object |
game play |
ranks & suits |
hands |
kinds of hands |
the bets |
minimums |
The object of Texas Hold Em is to win everyone elses money. The game ends when you run out of money, or when all the other players run out of money. |
object |
good |
them |
you |
bad |
If you run out of money, the game ends, and you lose. If everyone else runs out of money, the game ends, and you win! (Winning is better.) |
Heres what happens in every hand of Texas Hold em: First every player puts a little money in the pot, called the ante. |
game play |
Then every player is dealt two cards apiece. These are the hole cards, which remain face down. (You can see your own cards, but not other players.) There is a round of betting. The first two bets in this round are forced bets, called blinds. |
Then comes the flop: three cards are dealt face-up. |
These cards are board cards, held in common by all the players. After the flop. there is a second round of betting. |
Then comes the turn: one more board card is dealt face-up. |
After the turn. there is a third round of betting. |
Then theres the river: a fifth card is dealt face-up. This is the last card of the hand. |
After the river. there is a final round of betting. |
When all the betting is over, its time for the "showdown," when the players all show their hole cards. |
The money in the pot goes to the player with the highest hand. |
Each players hand is made from the best possible combination of five cards chosen from his seven available cards (his two hole cards and the five board cards). |
This player has a Straight |
This player has a Flush |
This player has a Pair |
This player has Three of a Kind |
ranks & suits |
The four suits are Spades, Diamonds, Clubs, and Hearts. In poker, no suit is worth more than any other suit. (For instance, the 10 of Hearts is worth exactly the same as the 10 of Spades.) But suits are important, because certain hands called Flushes can only be made if you have five cards of the same suit. |
There are 52 cards in the deck. Every card has a rank, and a suit. The thirteen ranks are 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, and Ace. Ace is the highest rank in poker. |
A hand in poker is a set of five cards. No more, no less. |
hands |
This might confuse you at first, because in Texas Hold Em, you get seven cards two that you hold, and five more that are common to all players. But your hand is still made up of only five cards, not seven. During the showdown, when the players compare their hands, the house will automatically determine the very best five-card hand that can be made from among your seven available cards. |
For instance, this is a hand: and this is not: |
Certain combinations of cards are worth more than others. These are the kinds of hands you can make in poker, listed from highest value to lowest. |
kinds of hands |
Royal Flush |
Straight Flush |
Four of a Kind |
Full House |
Flush |
Straight |
Three of a Kind |
Two Pair |
Pair |
High Card |
A Royal Flush is a 10, Jack, Queen, King, and Ace of the same suit. It beats all other hands. |
Royal Flush |
A Straight Flush is five sequential cards of the same suit. (To make a Straight Flush, you may count an Ace as low, or the rank below 2.) |
Straight Flush |
A Four of a Kind is a hand containing four cards of the same rank, plus one extra card. (The extra card is called a kicker, and its only use is to break ties. For example, a player with four 9s and a King beats a player with four 9s and a Jack.) |
Four of a Kind |
A Full House is three cards of the same rank, plus two cards of the same rank. |
Full House |
A Flush is five cards of the same suit. |
Flush |
A Straight is five sequential cards. (To make a Straight, you may count an Ace as high, the rank above King, or low, the rank below 2.) |
Straight |
A Three of a Kind is three cards of the same rank, plus two kickers. |
Three of a Kind |
Two Pair is two cards of the same rank, plus another two cards of the same rank, plus one kicker." |
Two Pair |
A Pair is two cards of the same rank, plus three kickers. |
Pair |
A High Card is a polite way of saying nothing. For example, a player whose hand doesnt meet the standards of any of the kinds of hands listed above, and whose highest card is a 9, is said to have a 9 High, which wont beat anything. |
High Card |
There are different kinds of bets you can make at different times in the game. |
the bets |
Ante |
Bet (opening bet) |
Check |
Call |
Fold |
Raise |
Blind |
All In |
The ante is a small bet paid by all players equally every hand, before any cards are dealt. |
Ante |
You can open the betting if no other player has placed a bet yet in that round. Any amount you bet must be matched by the other players, if they want to stay in the hand. |
Bet (opening bet) |
If no players have opened the betting, and you dont want to bet either, then you can check. It just means youve decided not to bet. |
Check |
If someone has already opened the betting, you have to match his bet to stay in the hand. Call means you are betting exactly what you have to bet to stay in the hand. |
Call |
If you dont want to call, you can fold. If you fold, you are no longer in the hand, and you wont get any of the money in the pot, no matter how good your hand was. If every player except one folds, the hand ends prematurely. No more cards are dealt, there is no showdown, and the last remaining player collects the money in the pot. |
Fold |
A raise is like a call, plus a bet. It means you are betting more than you have to bet to stay in the hand, and the other players must now match your extra bet. |
Raise |
A blind is a forced bet posted by the first two players in the first round of betting. The first player to the dealers left posts the small blind, and the next player to the left posts the big blind. The other players must call these bets to stay in. |
Blind |
Betting all in means you are betting every dollar you have on this hand! If any player bets all in, all the other players must then also bet all in, or fold. You may notice that sometimes a player who bets all in, then loses the hand, still gets some money back. This is because when players with different-sized banks go all in, they actually create separate pots with different sets of players competing for each pot. Its all terribly complex, but the computer knows what its doing. |
All In |
minimums |
For every bet, there is a minimum amount. Periodically throughout the game, these minimum bets are raised to higher levels. You dont need to think about this too much at this table, because the computer simply wont let you place any illegal bets. But if you are trying to keep track of the minimums, here is a little explanation. When the game begins, the ante is $250. The two blinds are $500 and $1,000. The minimum amount for any bet or raise is $1,000 for the first two rounds of betting (we call that the small bet), and $2,000 for the turn and the river (we call that the big bet). But after ten hands have been played at these levels, the minimums are raised higher. The ante goes up $250 every five hands, and all the other minimums rise proportionally. |
21 25: |
$1,000 |
$2,000 |
$4,000 |
$4,000 |
$8,000 |
16 20: |
$750 |
$1,500 |
$3,000 |
$3,000 |
$6,000 |
11 15: |
$500 |
$1,000 |
$2,000 |
$2,000 |
$4,000 |
1 10: |
$250 |
$500 |
$1,000 |
$1,000 |
$2,000 |
31 +: |
etc. |
etc. |
etc. |
etc. |
etc. |
26 30: |
$1,250 |
$2,500 |
$5,000 |
$5,000 |
$10,000 |
Hand |
Ante |
Small Blind |
Big Blind |
Small Bet |
Big Bet |
Good luck! |
Lets meet your opponents... |
Wanda |
Dont let her pretty face fool you. Wanda is what you might call an aggressive player. Weve seen her beat six guys holding two clubs... and that was in the parking lot! (The graffiti in our poker room reads, For a good time, dont call Wanda. Just fold.) |
Ray |
A tight player, Ray studied for a career as an accountant, until he calculated it would be too risky. He knows the odds of everything, and plays by the numbers. If Ray is putting money in the pot, its because he expects it back... with interest, of course. |
Larry |
A champion bluffer, Larry long ago learned the secret of making a fortune with nothing. He says, What am I supposed to do, wait for the cards to go my way? I should live so long. (A joke heard often around here goes, How can you tell when Larry is bluffing? His chips are moving!) |
Jack |
If Jacks playing seems erratic, thats just because all of his decisions are made by the voices in his head. Well, just one voice. He thinks hes receiving guidance from the spirit of Elvis Presley. (Dont tell Jack, but we happen to know that hes really channeling an Elvis impersonator.) |
$0 |
IN POT |
Name |
$0 |
Little |
Big |
Good luck. |
Howdy. |
$600,000 |
Check |
Check |
Check |
Call |
Call |
Call |
Bet... |
Bet... |
Bet... |
Raise... |
Raise... |
Raise... |
All In |
All In |
All In |
Fold |
Fold |
Fold |
Advice |
Advice |
Advice |
$0 |
Hey. |
250 1,000 5,000 25,000 |
Cancel |
Cancel |
Cancel |
QUIT GAME |
QUIT GAME? |
QUIT GAME |
Sorry you lost. Im sure you'll do better next time! |
PLAY AGAIN |
PLAY AGAIN? |
PLAY AGAIN |
You won! Congratulations! |
ActionScript [AS1/AS2]
Frame 1stopAllSounds(); _root.YourName = ""; if (_root.MusicIsOn == undefined) { _root.MusicIsOn = true; }Instance of Symbol 6 MovieClip "LittleLoader" in Frame 1onClipEvent (load) { this.Elipses = new Array("", ".", "..", "..."); this.ElipsisCounter = 3; } onClipEvent (enterFrame) { this.ElipsisBox.text = this.Elipses[parseInt(this.ElipsisCounter)]; this.ElipsisCounter = this.ElipsisCounter + 0.25; if (this.ElipsisCounter >= this.Elipses.length) { this.ElipsisCounter = 0; } }Frame 2MusicOffButton._visible = _root.MusicIsOn; MusicOnButton._visible = !_root.MusicIsOn;Instance of Symbol 34 MovieClip "LoopEngine" in Frame 2onClipEvent (load) { if (!_root.MusicIsOn) { this.stop(); } _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; }Frame 128_root.NumberOfOpponents = 4; _root.SkillOfOpponents = "hard"; if (parseInt((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) < 100) { stop(); }Instance of Symbol 57 MovieClip "ThePreloader" in Frame 128onClipEvent (enterFrame) { PercentLoaded = parseInt((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.PercentBox.text = PercentLoaded.toString() + "%"; if (PercentLoaded >= 100) { _root.MenuEngine.MenuStatus = "name"; _root.gotoAndPlay("Menu"); } }Instance of Symbol 34 MovieClip "MenuEngine" in Frame 128onClipEvent (load) { if (!_root.MusicIsOn) { this.stop(); } _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; _root.PlayNextLoop = function () { if (_root.Playlist[0] != undefined) { _root.Orchestra.attachSound(_root.Playlist.shift()); _root.Orchestra.onSoundComplete = _root.PlayNextLoop; if (_root.MusicIsOn) { _root.Orchestra.start(); } } }; _root.Playlist = new Array(); _root.Orchestra = new Sound(); _root.Orchestra.setVolume(100); this.MenuStatus = "loading"; if (parseInt((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) >= 100) { this.MenuStatus = "name"; } if (((_root.YourName != undefined) && (_root.YourName.length > 0)) && (_root.YourName.length <= 12)) { this.MenuStatus = "main"; } }Frame 129function TrimWhiteSpace(TheText) { var RtnTxt = ""; var AllowASpace = ""; gg = 0; while (gg < TheText.length) { var TC = TheText.charAt(gg); RtnTxt = RtnTxt + ((TC == " ") ? (AllowASpace) : (TC)); AllowASpace = ((TC == " ") ? "" : " "); gg++; } if (RtnTxt.charAt(RtnTxt.length - 1) == " ") { RtnTxt = RtnTxt.substr(0, RtnTxt.length - 1); } return(RtnTxt); } function ArrayToWorth(tA) { for (xx in tA) { if (tA[xx].toString() == "NaN") { tA[xx] = 0; } } Zeroes = new Array(0, 0, 0, 0, 0); tA = tA.concat(Zeroes); tWorth = (((((1 * tA[5]) + (20 * tA[4])) + (400 * tA[3])) + (8000 * tA[2])) + (160000 * tA[1])) + (3200000 * tA[0]); return(tWorth); } function AssessPreflop(H) { cAr = Rankify(H[0].charAt(0)); cAs = H[0].charAt(1); cBr = Rankify(H[1].charAt(0)); cBs = H[1].charAt(1); Power = cAr * cBr; Description = LetterToWord(_root.TheRanks[Math.max(cAr, cBr) - 1]); Description = Description + " and "; Description = Description + LetterToWord(_root.TheRanks[Math.min(cAr, cBr) - 1]); if (cAs == cBs) { Power = Power + 60; Description = "Suited " + Description; } else { Description = Description + ", Unsuited"; } if (cAr == cBr) { Power = Math.max(120, Power * 2); Description = ("Pair of " + LetterToWord(_root.TheRanks[cAr - 1])) + "s"; } gg = new Array(Power, Description); return(gg); } function AssessFlop(H) { MoreCardsComing = 0; if (_root.GameEngine.GameStatus == "dealing turn") { MoreCardsComing = 1; } if (_root.GameEngine.GameStatus == "dealing flop") { MoreCardsComing = 2; } Assessment = new Array(); Assessment[0] = 0; Description = "Nothing"; ExtraDescription = ""; FullOf = undefined; Hr = RankCount(H, "n"); Hs = SuitCount(H); Hp = MatchCount(Hr, 2); if (Hp[0] != undefined) { Assessment[0] = 1; } if (Hp[1] != undefined) { Assessment[0] = 2; } Ht = MatchCount(Hr, 3); if (Ht[0] != undefined) { FullOf = ((Ht[1] != undefined) ? (Ht[1]) : (Hp[0])); Assessment[0] = 3; } Hx = StraightCount(Hr); if (Hx[0] >= 5) { Assessment[0] = 4; } Hf = FlushCount(Hs); if (Hf[0] >= 5) { Assessment[0] = 5; } if (FullOf != undefined) { Assessment[0] = 6; } Hq = MatchCount(Hr, 4); if (Hq[0] != undefined) { Assessment[0] = 7; } if ((Hf >= 5) && (Hx[0] >= 5)) { Hsf = StraightFlushCount(H); if (Hsf[0] >= 5) { Assessment[0] = 8; if (Hsf[1] == "A") { Assessment[0] = 9; } } } if ((Hf[0] == 3) && (MoreCardsComing == 2)) { Assessment[0] = Assessment[0] + 0.3; } if ((Hf[0] == 4) && (MoreCardsComing == 2)) { Assessment[0] = Assessment[0] + 1; } if ((Hf[0] == 4) && (MoreCardsComing == 1)) { Assessment[0] = Assessment[0] + 0.3; } if ((Hx[0] == 3) && (MoreCardsComing == 2)) { Assessment[0] = Assessment[0] + 0.2; } if ((Hx[0] == 4) && (MoreCardsComing == 2)) { Assessment[0] = Assessment[0] + 0.9; } if ((Hx[0] == 4) && (MoreCardsComing == 1)) { Assessment[0] = Assessment[0] + 0.3; } Kickers = new Array(); switch (Assessment[0]) { case 0 : MC = MatchCount(Hr, 1); i = 0; while (i < 5) { K = _root.Rankify(MC[i]); Kickers.push(K); i++; } Description = _root.LetterToWord(MC[0]) + " high"; break; case 1 : PP = _root.Rankify(Hp[0]); Kickers.push(PP); MC = MatchCount(Hr, 1); i = 0; while (i < 3) { K = Rankify(MC[i]); Kickers.push(K); i++; } Description = ("Pair of " + _root.LetterToWord(Hp[0])) + "s"; break; case 2 : PP = _root.Rankify(Hp[0]); Kickers.push(PP); PP = _root.Rankify(Hp[1]); Kickers.push(PP); MC = MatchCount(Hr, 1); K = _root.Rankify(MC[0]); if (Hp[2] != undefined) { PP = _root.Rankify(Hp[2]); K = Math.max(PP, KK); } Kickers.push(K); Description = "Two Pair"; ExtraDescription = ((_root.LetterToWord(Hp[0]) + "s over ") + _root.LetterToWord(Hp[1])) + "s"; break; case 3 : PP = _root.Rankify(Ht[0]); Kickers.push(PP); MC = MatchCount(Hr, 1); i = 0; while (i < 2) { K = Rankify(MC[i]); Kickers.push(K); i++; } Description = ("Three " + _root.LetterToWord(Ht[0])) + "s"; break; case 4 : PP = _root.Rankify(Hx[1]); Kickers.push(PP); Description = _root.LetterToWord(Hx[1]) + "-high Straight"; break; case 5 : Sr = RankCount(H, Hf[1]); MC = MatchCount(Sr, 1); i = 0; while (i < 5) { K = _root.Rankify(MC[i]); Kickers.push(K); i++; } Description = _root.LetterToWord(MC[0]) + "-high Flush"; break; case 6 : PP = _root.Rankify(Ht[0]); Kickers.push(PP); PP = _root.Rankify(FullOf); Kickers.push(PP); Description = "Full House"; ExtraDescription = ((_root.LetterToWord(Ht[0]) + "s full of ") + _root.LetterToWord(FullOf)) + "s"; break; case 7 : PP = _root.Rankify(Hq[0]); Kickers.push(PP); MC = MatchCount(Hr, 1); K = _root.Rankify(MC[0]); if (Hp[0] != undefined) { PP = _root.Rankify(Hp[0]); K = Math.max(PP, K); } if (Ht[0] != undefined) { PP = _root.Rankify(Ht[0]); K = Math.max(PP, K); } Kickers.push(K); Description = ("Four " + _root.LetterToWord(Hq[0])) + "s"; break; case 8 : PP = _root.Rankify(Hsf[1]); Kickers.push(PP); Description = "Straight Flush"; ExtraDescription = _root.LetterToWord(Hsf[1]) + "-high"; break; case 9 : Description = "Royal Flush"; } Assessment = Assessment.concat(Kickers); RtnArr = new Array(Assessment, Description, ExtraDescription); return(RtnArr); } function AssessRiver(H) { Assessment = new Array(); Assessment[0] = 0; Majors = new Array(); Minors = new Array(); Description = "Nothing"; ExtraDescription = ""; FullOf = undefined; Hr = RankCount(H, "n"); Hs = SuitCount(H); Hp = MatchCount(Hr, 2); if (Hp[0] != undefined) { Assessment[0] = 1; } if (Hp[1] != undefined) { Assessment[0] = 2; } Ht = MatchCount(Hr, 3); if (Ht[0] != undefined) { FullOf = ((Ht[1] != undefined) ? (Ht[1]) : (Hp[0])); Assessment[0] = 3; } Hx = StraightCount(Hr); if (Hx[0] >= 5) { Assessment[0] = 4; } Hf = FlushCount(Hs); if (Hf[0] >= 5) { Assessment[0] = 5; } if (FullOf != undefined) { Assessment[0] = 6; } Hq = MatchCount(Hr, 4); if (Hq[0] != undefined) { Assessment[0] = 7; } if ((Hf >= 5) && (Hx[0] >= 5)) { Hsf = StraightFlushCount(H); if (Hsf[0] >= 5) { Assessment[0] = 8; if (Hsf[1] == "A") { Assessment[0] = 9; } } } Kickers = new Array(); switch (Assessment[0]) { case 0 : MC = MatchCount(Hr, 1); i = 0; while (i < 5) { K = _root.Rankify(MC[i]); Kickers.push(K); Minors.push(FindinHand(K, H)); i++; } Description = _root.LetterToWord(MC[0]) + " high"; Majors[0] = Minors.shift(); break; case 1 : PP = _root.Rankify(Hp[0]); Kickers.push(PP); Majors = FindInHand(PP, H); MC = MatchCount(Hr, 1); i = 0; while (i < 3) { K = Rankify(MC[i]); Kickers.push(K); Minors.push(FindinHand(K, H)); i++; } Description = ("Pair of " + _root.LetterToWord(Hp[0])) + "s"; break; case 2 : PP = _root.Rankify(Hp[0]); Kickers.push(PP); Majors = FindInHand(PP, H); PP = _root.Rankify(Hp[1]); Kickers.push(PP); Majors = Majors.concat(FindInHand(PP, H)); MC = MatchCount(Hr, 1); K = _root.Rankify(MC[0]); if (Hp[2] != undefined) { PP = _root.Rankify(Hp[2]); K = Math.max(PP, KK); } Kickers.push(K); Minors[0] = FindInHand(K, H, 1); Description = "Two Pair"; ExtraDescription = ((_root.LetterToWord(Hp[0]) + "s over ") + _root.LetterToWord(Hp[1])) + "s"; break; case 3 : PP = _root.Rankify(Ht[0]); Kickers.push(PP); Majors = FindInHand(PP, H); MC = MatchCount(Hr, 1); i = 0; while (i < 2) { K = Rankify(MC[i]); Kickers.push(K); Minors.push(FindinHand(K, H)); i++; } Description = ("Three " + _root.LetterToWord(Ht[0])) + "s"; break; case 4 : PP = _root.Rankify(Hx[1]); Kickers.push(PP); i = 0; while (i < 5) { Majors.push(FindInHand(PP - i, H, 1)); i++; } Description = _root.LetterToWord(Hx[1]) + "-high Straight"; break; case 5 : Sr = RankCount(H, Hf[1]); MC = MatchCount(Sr, 1); i = 0; while (i < 5) { K = _root.Rankify(MC[i]); Kickers.push(K); Majors.push(MC[i].toString() + Hf[1]); i++; } Description = _root.LetterToWord(MC[0]) + "-high Flush"; break; case 6 : PP = _root.Rankify(Ht[0]); Kickers.push(PP); Majors = FindInHand(PP, H); PP = _root.Rankify(FullOf); Kickers.push(PP); Majors = Majors.concat(FindInHand(FullOf, H, 2)); Description = "Full House"; ExtraDescription = ((_root.LetterToWord(Ht[0]) + "s full of ") + _root.LetterToWord(FullOf)) + "s"; break; case 7 : PP = _root.Rankify(Hq[0]); Kickers.push(PP); Majors = FindInHand(PP, H); MC = MatchCount(Hr, 1); K = _root.Rankify(MC[0]); if (Hp[0] != undefined) { PP = _root.Rankify(Hp[0]); K = Math.max(PP, K); } if (Ht[0] != undefined) { PP = _root.Rankify(Ht[0]); K = Math.max(PP, K); } Kickers.push(K); Minors[0] = FindInHand(K, H, 1); Description = ("Four " + _root.LetterToWord(Hq[0])) + "s"; break; case 8 : PP = _root.Rankify(Hsf[1]); Kickers.push(PP); i = 0; while (i < 5) { gg = FindInHand(PP - i, H, 1); Majors.push(gg.charAt(0) + Hf[1]); i++; } Description = "Straight Flush"; ExtraDescription = _root.LetterToWord(Hsf[1]) + "-high"; break; case 9 : PP = 14; i = 0; while (i < 5) { gg = FindInHand(PP - i, H, 1); Majors.push(gg.charAt(0) + Hf[1]); i++; } Description = "Royal Flush"; } Assessment = Assessment.concat(Kickers); RtnArr = new Array(Assessment, Description, ExtraDescription, Majors, Minors); return(RtnArr); } function FindInHand(Needle, Hand, MaxNo) { if ((MaxNo == 0) || (MaxNo == undefined)) { MaxNo = 4; } NA = new Array(); Needle = Rankify(Needle); for (ii in Hand) { if ((Rankify(Hand[ii]) == Needle) && (NA.length < MaxNo)) { NA.push(Hand[ii]); } } return(((NA.length == 1) ? (NA[0]) : (NA))); } function Rankify(RankLetter) { RankNumber = parseInt(RankLetter); if ((RankNumber == 0) || (RankNumber.toString() == "NaN")) { RankNumber = _root.LetterToNumber(RankLetter); } if (RankNumber == 1) { RankNumber = 14; } return(RankNumber); } function StraightFlushCount(Hand) { F = 0; HighCard = ""; ii = 0; while (ii < 4) { sCards = RankCount(Hand, _root.TheSuits[ii]); sCx = StraightCount(sCards); if (sCx[0] >= F) { F = sCx[0]; HighCard = sCx[1]; } ii++; } G = new Array(F, HighCard); return(G); } function StraightCount(Hr) { R = 0; F = 0; H = ""; i = 0; while (i <= 13) { R = ((Hr[i] > 0) ? (R + 1) : 0); if (R >= F) { F = R; H = _root.TheRanks[i]; } i++; } G = new Array(F, H); return(G); } function MatchCount(Hr, V) { M = new Array(); for (i in Hr) { if ((Hr[i] == V) && (i != 0)) { g = _root.TheRanks[i]; M.push(g); } } return(M); } function FlushCount(Hs) { M = 0; i = 0; while (i <= 3) { if (M <= Hs[i]) { M = Hs[i]; TheSuit = _root.TheSuits[i]; } i++; } g = new Array(M, TheSuit); return(g); } function RankCount(H, suitonly) { g = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); if (suitonly == undefined) { suitonly = "n"; } for (i in H) { if ((suitonly == "n") || (suitonly == H[i].charAt(1))) { gg = _root.LetterToNumber(H[i]); g[gg - 1]++; } } g[13] = g[0]; return(g); } function SuitCount(TheHand) { g = new Array(0, 0, 0, 0); ggg = "sdch"; for (gg in TheHand) { g[ggg.indexOf(TheHand[gg].charAt(1))]++; } return(g); } function MoveCards() { _root.cardsInMotion = false; OptimumTraversal = 1.8; MinimumTraversal = 18; g = 11; while (g <= _root.DealerCounter) { ThisCard = eval ("GameCard.dealt" + g.toString()); if (ThisCard.GinMotion()) { HereItIs = true; TheDifference = ThisCard.GdestS() - ThisCard._xscale; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisCard._xscale = ThisCard._xscale + TheTraversal; } else { ThisCard._xscale = ThisCard.GdestS(); } TheDifference = ThisCard.GdestS() - ThisCard._yscale; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisCard._yscale = ThisCard._yscale + TheTraversal; } else { ThisCard._yscale = ThisCard.GdestS(); } TheDifference = ThisCard.GdestX() - ThisCard._x; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisCard._x = ThisCard._x + TheTraversal; } else { ThisCard._x = ThisCard.GdestX(); } TheDifference = ThisCard.GdestY() - ThisCard._y; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisCard._y = ThisCard._y + TheTraversal; } else { ThisCard._y = ThisCard.GdestY(); } TheDifference = ThisCard.GdestR() - ThisCard._rotation; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisCard._rotation = ThisCard._rotation + TheTraversal; } else { ThisCard._rotation = ThisCard.GdestR(); } ThisCard.SinMotion(!HereItIs); _root.cardsInMotion = (_root.cardsInMotion ? true : (!HereItIs)); } g++; } } function MoveChips() { _root.chipsInMotion = false; OptimumTraversal = 1.8; MinimumTraversal = 18; g = 61; while (g <= _root.ChipCounter) { ThisChip = eval ("GameChip.chip" + g.toString()); if (ThisChip.GinMotion()) { HereItIs = true; TheDifference = ThisChip.GdestX() - ThisChip._x; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisChip._x = ThisChip._x + TheTraversal; } else { ThisChip._x = ThisChip.GdestX(); } TheDifference = ThisChip.GdestY() - ThisChip._y; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisChip._y = ThisChip._y + TheTraversal; } else { ThisChip._y = ThisChip.GdestY(); } TheDifference = ThisChip.GdestR() - ThisChip._rotation; if (Math.abs(TheDifference) > MinimumTraversal) { TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } ThisChip._rotation = ThisChip._rotation + TheTraversal; } else { ThisChip._rotation = ThisChip.GdestR(); } if (HereItIs) { _root.ChipSound.start(); ThisChip.SinMotion(false); } else { _root.chipsInMotion = true; } } g++; } } function LetterToNumber(Rank) { gg = 0; Rank = Rank.charAt(0); switch (Rank) { case "A" : gg = 1; break; case "T" : gg = 10; break; case "J" : gg = 11; break; case "Q" : gg = 12; break; case "K" : gg = 13; break; default : gg = parseInt(Rank); } return(gg); } function LetterToWord(Rank) { gg = ""; switch (Rank.charAt(0)) { case "A" : gg = "Ace"; break; case "T" : gg = "10"; break; case "J" : gg = "Jack"; break; case "Q" : gg = "Queen"; break; case "K" : gg = "King"; break; default : gg = Rank.charAt(0); } return(gg); } function DollarString(TheNumber) { RtnTxt = "$"; TheNumber = parseInt(TheNumber); if ((TheNumber <= 0) || (TheNumber.toString() == "NaN")) { TheNumber = 0; } if (TheNumber > 999999999999) { TheNumber = 999999999999; } Started = false; if (TheNumber >= 1000000000) { Treon = parseInt(TheNumber / 1000000000); RtnTxt = RtnTxt + (Treon.toString() + ","); TheNumber = TheNumber - (Treon * 1000000000); Started = true; } if ((TheNumber >= 1000000) || (Started)) { Treon = parseInt(TheNumber / 1000000); if (Started) { RtnTxt = RtnTxt + ((((Treon < 100) ? "0" : "") + ((Treon < 10) ? "0" : "")) + ((Treon < 1) ? "0" : "")); } RtnTxt = RtnTxt + (Treon.toString() + ","); TheNumber = TheNumber - (Treon * 1000000); Started = true; } if ((TheNumber >= 1000) || (Started)) { Treon = parseInt(TheNumber / 1000); if (Started) { RtnTxt = RtnTxt + ((((Treon < 100) ? "0" : "") + ((Treon < 10) ? "0" : "")) + ((Treon < 1) ? "0" : "")); } RtnTxt = RtnTxt + (Treon.toString() + ","); TheNumber = TheNumber - (Treon * 1000); Started = true; } if (Started) { RtnTxt = RtnTxt + (((TheNumber < 100) ? "0" : "") + ((TheNumber < 10) ? "0" : "")); } RtnTxt = RtnTxt + TheNumber.toString(); return(RtnTxt); } function orderInt(a, b) { var Na = parseInt(a); var Nb = parseInt(b); if (Na < Nb) { return(-1); } if (Na > Nb) { return(1); } return(0); } _root.NamesOfOpponents = new Array();Instance of Symbol 73 MovieClip "NameInput" in Frame 129onClipEvent (load) { this._visible = false; this.OKButtonPressed = function () { var vYourName = _root.TrimWhiteSpace(this.NameBox.text); if (vYourName.length > 12) { vYourName = ""; } if (vYourName == "") { vYourName = "You"; } if (vYourName.length > 0) { _root.YourName = vYourName; this._visible = false; _root.MenuEngine.MenuStatus = "main"; } else { this.NameBox.text = vYourName; Selection.setFocus(this.NameBox); } }; } onClipEvent (enterFrame) { if ((!this._visible) && (_root.MenuEngine.MenuStatus == "name")) { this._visible = true; Selection.setFocus(this.NameBox); } if (this._visible && (_root.MenuEngine.MenuStatus != "name")) { this._visible = false; } }Instance of Symbol 89 MovieClip "MainMenu" in Frame 129onClipEvent (load) { function PlayButtonPressed() { _root.MenuEngine.MenuStatus = "options"; } function LearnButtonPressed() { _root.gotoAndPlay("Learn"); } this._visible = false; } onClipEvent (enterFrame) { if ((!this._visible) && (_root.MenuEngine.MenuStatus == "main")) { this._visible = true; Selection.setFocus(this.NameBox); } if (this._visible && (_root.MenuEngine.MenuStatus != "main")) { this._visible = false; } }Instance of Symbol 122 MovieClip "OptionsInput" in Frame 129onClipEvent (load) { function BackButtonPressed() { this._visible = false; _root.MenuEngine.MenuStatus = "main"; } function PlayerButton(whichone) { this.PQty = whichone; this.NumberBox.text = this.PQty.toString(); this.Pbutton1._visible = this.PQty != 1; this.Pbutton2._visible = this.PQty != 2; this.Pbutton3._visible = this.PQty != 3; this.Pbutton4._visible = this.PQty != 4; } function SkillButton(whichone) { this.PSkill = whichone; this.DifficultyBox.text = this.PSkill; this.FishButton._visible = this.PSkill != "easy"; this.SharkButton._visible = this.PSkill != "hard"; } function PlayButtonPressed() { this._visible = false; _root.NumberOfOpponents = this.PQty; _root.SkillOfOpponents = this.PSkill; _root.gotoAndPlay("GoodLuck"); } this._visible = false; this.PQty = 4; this.Pbutton1._visible = this.PQty != 1; this.Pbutton2._visible = this.PQty != 2; this.Pbutton3._visible = this.PQty != 3; this.Pbutton4._visible = this.PQty != 4; this.PSkill = "hard"; this.FishButton._visible = this.PSkill != "easy"; this.SharkButton._visible = this.PSkill != "hard"; } onClipEvent (enterFrame) { if ((!this._visible) && (_root.MenuEngine.MenuStatus == "options")) { this._visible = true; Selection.setFocus(this.NameBox); } if (this._visible && (_root.MenuEngine.MenuStatus != "options")) { this._visible = false; } }Frame 147stop();Instance of Symbol 248 MovieClip "MusicEngine" in Frame 153onClipEvent (load) { function TurnMusicOff() { _root.Orchestra.stop(); _root.ChipSound.attachSound("chip.aiff"); _root.Orchestra.onSoundComplete = function () { }; _root.Orchestra.stop(); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; } function TurnMusicOn() { _root.MusicIsOn = true; _root.PlayNextLoop(); _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; } function Swell(dir) { this.Swelling = dir; } _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; _root.Orchestra.setVolume(100); _root.Playlist = new Array(); mm = 0; while (mm < 200) { _root.Playlist.push("BlatLoopC", "BlatLoopA", "BlatLoopB"); mm++; } if (_root.MusicIsOn) { _root.PlayNextLoop(); } this.Swelling = false; this.MinVolume = 40; this.StepVolume = 1; } onClipEvent (enterFrame) { if (this.Swelling == "up") { if (_root.Orchestra.getVolume() < 100) { _root.Orchestra.setVolume(_root.Orchestra.getVolume() + (this.StepVolume * 2)); } else { this.Swelling == false; } } if (this.Swelling == "down") { if (_root.Orchestra.getVolume() > this.MinVolume) { _root.Orchestra.setVolume(_root.Orchestra.getVolume() - this.StepVolume); } else { this.Swelling == false; } } }Instance of Symbol 24 MovieClip in Frame 164onClipEvent (load) { this.WhenIReachTheEnd = function () { _root.gotoAndPlay(12); }; }Instance of Symbol 24 MovieClip in Frame 171onClipEvent (load) { this.WhenIReachTheEnd = function () { _root.gotoAndPlay(12); }; }Frame 178_root.MusicEngine.Swell("down"); stop();Instance of Symbol 430 MovieClip "MusicEngine" in Frame 209onClipEvent (load) { if (!_root.MusicIsOn) { this.stop(); } _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; }Instance of Symbol 24 MovieClip "MissTexa" in Frame 222onClipEvent (load) { this.WhenIReachTheEnd = function () { _root.gotoAndPlay(12); }; }Frame 226_root.Deal1Sound = new Sound(); _root.Deal1Sound.attachSound("deal1.aiff"); _root.Deal2Sound = new Sound(); _root.Deal2Sound.attachSound("deal2.aiff"); _root.ChipSound = new Sound(); _root.ChipSound.attachSound("chip.aiff"); _root.ShuffleSound = new Sound(); _root.ShuffleSound.attachSound("shuffle.aiff");Frame 287function PickOpponents(howmany) { var RtnArr = new Array(); Dugout = new Array(); Dugout.push({Name:"Jack", Order:Math.random().toString()}); Dugout.push({Name:"Larry", Order:Math.random().toString()}); Dugout.push({Name:"Ray", Order:Math.random().toString()}); Dugout.push({Name:"Wanda", Order:Math.random().toString()}); Dugout.sortOn("Order"); i = 1; while (i <= howmany) { RtnArr.push(Dugout[i - 1].Name); i++; } return(RtnArr); } _root.WeCanPlay = true; _root.YouLost = false;Instance of Symbol 439 MovieClip "MeetWanda" in Frame 287onClipEvent (load) { this.MeetMe = "Wanda"; this._visible = _root.NameEngine.NowMeeting == this.MeetMe; } onClipEvent (enterFrame) { this._visible = _root.NameEngine.NowMeeting == this.MeetMe; }Instance of Symbol 442 MovieClip "MeetRay" in Frame 287onClipEvent (load) { this.MeetMe = "Ray"; this._visible = _root.NameEngine.NowMeeting == this.MeetMe; } onClipEvent (enterFrame) { this._visible = _root.NameEngine.NowMeeting == this.MeetMe; }Instance of Symbol 445 MovieClip "MeetLarry" in Frame 287onClipEvent (load) { this.MeetMe = "Larry"; this._visible = _root.NameEngine.NowMeeting == this.MeetMe; } onClipEvent (enterFrame) { this._visible = _root.NameEngine.NowMeeting == this.MeetMe; }Instance of Symbol 448 MovieClip "MeetJack" in Frame 287onClipEvent (load) { this.MeetMe = "Jack"; this._visible = _root.NameEngine.NowMeeting == this.MeetMe; } onClipEvent (enterFrame) { this._visible = _root.NameEngine.NowMeeting == this.MeetMe; }Instance of Symbol 248 MovieClip "MusicEngine" in Frame 287onClipEvent (load) { function TurnMusicOff() { _root.Orchestra.stop(); _root.ChipSound.attachSound("chip.aiff"); _root.Orchestra.onSoundComplete = function () { }; _root.Orchestra.stop(); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; } function TurnMusicOn() { _root.MusicIsOn = true; _root.PlayNextLoop(); _root.Orchestra.setVolume(100); _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; } _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; _root.Orchestra.setVolume((_root.MusicIsOn ? 100 : 0)); _root.Playlist = new Array(); mm = 0; while (mm < 50) { _root.Playlist.push("HappyLoop", "HappyLoop"); mm++; } if (_root.MusicIsOn) { _root.PlayNextLoop(); } }Instance of Symbol 452 MovieClip "NameEngine" in Frame 287onClipEvent (load) { function OKButtonPressed() { _root.gotoAndPlay("Meet2"); } function EndReached() { this.NowMeetingNum++; if (this.NowMeetingNum < _root.NumberOfOpponents) { this.NowMeeting = _root.NamesOfOpponents[this.NowMeetingNum]; _root.gotoAndPlay("Meet1"); } } this._visible = false; _root.NamesOfOpponents = _root.PickOpponents(_root.NumberOfOpponents); this.NowMeetingNum = 0; this.NowMeeting = _root.NamesOfOpponents[0]; }Frame 295stop();Frame 302NameEngine.EndReached();Instance of Symbol 456 MovieClip "TheCommercial" in Frame 303onClipEvent (load) { this._visible = false; this.gotoAndStop(1); this._x = 300; this._y = 200; this._xscale = 100; this._yscale = 100; }Instance of Symbol 459 MovieClip [DealerChip] "Dchip" in Frame 303onClipEvent (load) { function MoveDchip(Xend, Yend) { Sloppiness = 10; this._rotation = Math.random() * 360; Xend = Xend + (((Math.random() - 0.5) * Sloppiness) * 1.4); Yend = Yend + ((Math.random() - 0.5) * Sloppiness); Rend = (Math.random() - 0.5) * Sloppiness; this.SdestX(Xend); this.SdestY(Yend); this.SdestR(Rend); this.SinMotion(true); } this.GinMotion = function () { return(this.inMotion); }; this.SinMotion = function (vv) { this.inMotion = vv; }; this.addProperty("inMotion", this.GinMotion, this.SinMotion); this.SinMotion(false); this.GdestX = function () { return(this.destX); }; this.SdestX = function (vv) { this.destX = vv; }; this.addProperty("destX", this.GdestX, this.SdestX); this.SdestX(0); this.GdestY = function () { return(this.destY); }; this.SdestY = function (vv) { this.destY = vv; }; this.addProperty("destY", this.GdestY, this.SdestY); this.SdestY(0); this.GdestR = function () { return(this.destR); }; this.SdestR = function (vv) { this.destR = vv; }; this.addProperty("destR", this.GdestR, this.SdestR); this.SdestR(0); OptimumTraversal = 1.8; MinimumTraversal = 18; } onClipEvent (enterFrame) { if (this.GinMotion()) { HereItIs = true; TheDifference = this.GdestX() - this._x; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } this._x = this._x + TheTraversal; } else { this._x = this.GdestX(); } TheDifference = this.GdestY() - this._y; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } this._y = this._y + TheTraversal; } else { this._y = this.GdestY(); } TheDifference = this.GdestR() - this._rotation; if (Math.abs(TheDifference) > MinimumTraversal) { HereItIs = false; TheTraversal = ((0.75 + (Math.random() * 0.5)) * TheDifference) / OptimumTraversal; if (Math.abs(TheTraversal) < MinimumTraversal) { TheTraversal = (MinimumTraversal * TheTraversal) / Math.abs(TheTraversal); } this._rotation = this._rotation + TheTraversal; } else { this._rotation = this.GdestR(); } this.SinMotion(!HereItIs); } }Instance of Symbol 231 MovieClip [BlueChip] "GameChip" in Frame 303onClipEvent (load) { this.GinMotion = function () { return(this.inMotion); }; this.SinMotion = function (vv) { this.inMotion = vv; }; this.addProperty("inMotion", this.GinMotion, this.SinMotion); this.GdestX = function () { return(this.destX); }; this.SdestX = function (vv) { this.destX = vv; }; this.addProperty("destX", this.GdestX, this.SdestX); this.GdestY = function () { return(this.destY); }; this.SdestY = function (vv) { this.destY = vv; }; this.addProperty("destY", this.GdestY, this.SdestY); this.GdestR = function () { return(this.destR); }; this.SdestR = function (vv) { this.destR = vv; }; this.addProperty("destR", this.GdestR, this.SdestR); }Instance of Symbol 464 MovieClip [InPotBox] "PotTally" in Frame 303onClipEvent (load) { this._visible = false; this._x = 410; this._y = 200; this.UpdatePot = function (Amount) { if ((Amount <= 0) || (_root.SpeechEngine.NowAnnouncing)) { this._visible = false; } else { this.MoneyBox.text = _root.DollarString(Amount); this.MoneyBox.autoSize = "left"; this.MoneyBox._x = -(this.MoneyBox._width / 2); this.Mortise._width = Math.max(60, this.MoneyBox._width + 10); this._visible = true; } }; }Instance of Symbol 226 MovieClip [Back] "GameCard" in Frame 303onClipEvent (load) { this.LoadColor = function () { this.theColor = new Color(this); this.unhicolor = _root.CardUnHighlight; this.bighicolor = _root.CardMajorHighlight; this.littlehicolor = _root.CardMinorHighlight; }; this.GHstate = function () { return(this.highlightstate); }; this.SHstate = function (vv) { this.highlightstate = vv; }; this.addProperty("highlightstate", this.GHstate, this.SHstate); this.Gcolor = function () { return(this.theColor); }; this.Scolor = function (vv) { this.theColor = vv; }; this.addProperty("theColor", this.Gcolor, this.Scolor); this.GH0 = function () { return(this.unhicolor); }; this.SH0 = function (vv) { this.unhicolor = vv; }; this.addProperty("unhicolor", this.GH0, this.SH0); this.GH1 = function () { return(this.bighicolor); }; this.SH1 = function (vv) { this.bighicolor = vv; }; this.addProperty("bighicolor", this.GH1, this.SH1); this.GH2 = function () { return(this.littlehicolor); }; this.SH2 = function (vv) { this.littlehicolor = vv; }; this.addProperty("littlehicolor", this.GH2, this.SH2); this.Highlight = function (newState) { if ((this.GHstate() == 1) && (newState != 1)) { this.glow.removeMovieClip(); } switch (newState) { case 1 : if (this.GHstate() != 1) { this.theColor.setTransform(this.bighicolor); this.attachMovie("CardGlow", "glow", this.getDepth(), this); this.SHstate(1); } return; case 2 : if (this.GHstate() != 2) { this.theColor.setTransform(this.littlehicolor); this.SHstate(2); } return; default : if (this.GHstate() == 0) { break; } this.theColor.setTransform(this.unhicolor); this.SHstate(0); } }; this.Gvalue = function () { return(this.RankAndSuit); }; this.Svalue = function (vv) { this.RankAndSuit = vv; }; this.addProperty("RankAndSuit", this.Gvalue, this.Svalue); this.Gupness = function () { return(this.Uposity); }; this.Supness = function (vv) { this.Uposity = vv; }; this.addProperty("Uposity", this.Gupness, this.Supness); this.GinMotion = function () { return(this.inMotion); }; this.SinMotion = function (vv) { this.inMotion = vv; }; this.addProperty("inMotion", this.GinMotion, this.SinMotion); this.SinMotion(false); this.GdestX = function () { return(this.destX); }; this.SdestX = function (vv) { this.destX = vv; }; this.addProperty("destX", this.GdestX, this.SdestX); this.GdestY = function () { return(this.destY); }; this.SdestY = function (vv) { this.destY = vv; }; this.addProperty("destY", this.GdestY, this.SdestY); this.GdestR = function () { return(this.destR); }; this.SdestR = function (vv) { this.destR = vv; }; this.addProperty("destR", this.GdestR, this.SdestR); this.GdestS = function () { return(this.destS); }; this.SdestS = function (vv) { this.destS = vv; }; this.addProperty("destS", this.GdestS, this.SdestS); }Instance of Symbol 476 MovieClip [PlayerInfoBox] "NameTag" in Frame 303onClipEvent (load) { this.LoadColor = function () { this.theColor = new Color(this); this.fullcolor = _root.CardUnHighlight; this.graycolor = _root.GrayOutColor; }; this.GrayState = function () { return(this.grayoutstate); }; this.SetGray = function (vv) { this.grayoutstate = vv; }; this.addProperty("grayoutstate", this.GrayState, this.SetGray); this.Gcolor = function () { return(this.theColor); }; this.Scolor = function (vv) { this.theColor = vv; }; this.addProperty("theColor", this.Gcolor, this.Scolor); this.GFC = function () { return(this.fullcolor); }; this.SFC = function (vv) { this.fullcolor = vv; }; this.addProperty("fullcolor", this.GFC, this.SFC); this.GGC = function () { return(this.graycolor); }; this.SGC = function (vv) { this.graycolor = vv; }; this.addProperty("graycolor", this.GGC, this.SGC); this.Brightness = function (newState) { switch (newState) { case 0 : if (this.GrayState() != 0) { this.theColor.setTransform(this.graycolor); this.SetGray(0); } return; default : if (this.GrayState() == 1) { break; } this.theColor.setTransform(this.fullcolor); this.SetGray(1); } }; this.WriteName = function (TheName) { this.NameBox.text = TheName; }; this.WriteBank = function (amt) { if (amt == parseInt(amt)) { this.BankBox.text = _root.DollarString(amt); } else { this.BankBox.text = amt; } }; this.WriteBig = function (TheText) { this.BigLine.text = TheText; }; this.WriteLittle = function (TheText) { if (TheText == "") { this.ExtraWhite._visible = false; } else { this.ExtraWhite._visible = true; } this.LittleLine.text = TheText; }; this.ShowWinner = function (whether) { if (whether) { this.WinnerSign.gotoAndPlay(1); } else { this.WinnerSign.stop(); } this.WinnerSign._visible = whether; }; }Instance of Symbol 480 MovieClip [Announcer] "GameMsg" in Frame 303onClipEvent (load) { this._visible = false; this._x = 300; this._y = 196; this.sayWords = function (TheWords) { this.MsgBox.text = TheWords; this.MsgBox.autoSize = "center"; this.MsgBox._y = -(this.MsgBox._height / 2); }; this.sayWords(""); }Instance of Symbol 486 MovieClip [SpeechBalloon] "GameSpeech" in Frame 303onClipEvent (load) { this._visible = false; this.point = function (direction) { if (direction == "upleft") { this.spike._xscale = -100; this.spike._rotation = 180; this.spikeshadow._xscale = -100; this.spikeshadow._rotation = 180; } if (direction == "upright") { this.spike._xscale = 100; this.spike._rotation = 180; this.spikeshadow._xscale = 100; this.spikeshadow._rotation = 180; } if (direction == "left") { this.spike._xscale = 100; this.spike._rotation = 0; this.spikeshadow._xscale = 100; this.spikeshadow._rotation = 0; } if (direction == "right") { this.spike._xscale = -100; this.spike._rotation = 0; this.spikeshadow._xscale = -100; this.spikeshadow._rotation = 0; } if (direction == "down") { this.spike._xscale = -100; this.spike._rotation = 70; this.spikeshadow._xscale = -100; this.spikeshadow._rotation = 70; } }; this.sayWords = function (TheWords) { this.WordBox.text = TheWords; this.WordBox.autoSize = "center"; this.WordBox._y = -(this.WordBox._height / 2); }; this.sayWords(""); }Instance of Symbol 538 MovieClip "OldYouBalloon" in Frame 303onClipEvent (load) { function HideChoices(YourChoice, YourAmt) { this._visible = false; this.Quantifier._visible = false; this.CheckButton._visible = false; this.CallButton._visible = false; this.BetButton._visible = false; this.RaiseButton._visible = false; this.AllInButton._visible = false; this.FoldButton._visible = false; this.AdviceButton._visible = false; this.CallBox._visible = false; _root.GameEngine.YourDecision[0] = YourChoice; _root.GameEngine.YourDecision[1] = YourAmt; _root.GameEngine.GotYourBet = true; _root.needInput = false; this.aChoices = new Array(); } function ShowChoices(ChoicesArray) { bbTop = -82; bbBottom = 42; bbCenter = -20; bbDelta = 28; bb = 0; while (bb < ChoicesArray.length) { var tButton = eval (("this." + ((ChoicesArray[bb] == "All In") ? "AllIn" : (ChoicesArray[bb]))) + "Button"); tButton._y = bbCenter + (bbDelta * ((bb - (ChoicesArray.length / 2)) + 0.5)); if (ChoicesArray[bb] == "Call") { this.CallBox._y = this.CallButton._y - 10; this.CallBox.text = _root.DollarString(_root.BettingRound.AmountToCall(1)); this.CallBox._visible = true; } tButton._visible = true; bb++; } this.Quantifier._visible = false; this._visible = true; this.aChoices = ChoicesArray; } function BetButtonPressed() { this.Quantifier.Yqty = _root.BettingRound.BetMinimum; this.Quantifier.YqtyMin = _root.BettingRound.BetMinimum; this.Quantifier.YqtyMax = _root.Player1.Gbank(); this.Quantifier.SpecifyBox.text = "Bet"; this.Quantifier.BetBox.text = _root.DollarString(this.Quantifier.Yqty); this.Quantifier._visible = true; this.CheckButton._visible = false; this.CallButton._visible = false; this.BetButton._visible = false; this.RaiseButton._visible = false; this.AllInButton._visible = false; this.FoldButton._visible = false; this.AdviceButton._visible = false; } function RaiseButtonPressed() { this.Quantifier.Yqty = _root.BettingRound.BetMinimum; this.Quantifier.YqtyMin = _root.BettingRound.BetMinimum; this.Quantifier.YqtyMax = _root.Player1.Gbank() - _root.BettingRound.AmountToCall(1); this.Quantifier.SpecifyBox.text = "Raise"; this.Quantifier.BetBox.text = _root.DollarString(this.Quantifier.Yqty); this.Quantifier._visible = true; this.CheckButton._visible = false; this.CallButton._visible = false; this.BetButton._visible = false; this.RaiseButton._visible = false; this.AllInButton._visible = false; this.FoldButton._visible = false; this.AdviceButton._visible = false; } function OKButtonPressed() { HideChoices(this.Quantifier.SpecifyBox.text, this.Quantifier.Yqty); } function CancelButtonPressed() { ShowChoices(this.aChoices); } function CheckButtonPressed() { HideChoices("Check", 0); } function CallButtonPressed() { HideChoices("Call", _root.BettingRound.AmountToCall(1)); } function AllInButtonPressed() { HideChoices("All In", _root.Player1.Gbank()); } function FoldButtonPressed() { HideChoices("Fold", 0); } this._visible = false; this._x = 150; this._y = 272; this.Quantifier._visible = false; this.CheckButton._visible = false; this.CallButton._visible = false; this.BetButton._visible = false; this.RaiseButton._visible = false; this.AllInButton._visible = false; this.FoldButton._visible = false; this.AdviceButton._visible = false; this.CallBox._visible = false; }Instance of Symbol 547 MovieClip "GamePlayer" in Frame 303onClipEvent (load) { this._visible = false; this.Gname = function () { return(this.PlayerName); }; this.Sname = function (vv) { this.PlayerName = vv; }; this.addProperty("PlayerName", this.Gname, this.Sname); this.Gbank = function () { return(this.Bank); }; this.Sbank = function (vv) { this.Bank = vv; }; this.ToBank = function (vv) { this.Bank = this.Bank + vv; return(this.Bank); }; this.addProperty("Bank", this.Gbank, this.Sbank); this.Gdchip = function () { return(this.DchipLocation); }; this.Sdchip = function (Xplace, Yplace) { this.DchipLocation = new Array(Xplace, Yplace); }; this.addProperty("DchipLocation", this.Gdchip, this.Sdchip); this.sezAt = function () { return(this.SpeechLocation); }; this.sayAt = function (Xplace, Yplace, Direction) { this.SpeechLocation = new Array(Xplace, Yplace, Direction); }; this.addProperty("SpeechLocation", this.sezAt, this.sayAt); this.Xcard = function () { return(this.XCardStart); }; this.sXcard = function (vv) { this.XCardStart = vv; }; this.addProperty("XCardStart", this.Xcard, this.sXcard); this.Ycard = function () { return(this.YCardStart); }; this.sYcard = function (vv) { this.YCardStart = vv; }; this.addProperty("YCardStart", this.Ycard, this.sYcard); this.Dcard = function () { return(this.DeltaCard); }; this.sDcard = function (vv) { this.DeltaCard = vv; }; this.addProperty("DeltaCard", this.Dcard, this.sDcard); this.IsFolded = function () { return(this.HasFolded); }; this.Fold = function (vv) { this.HasFolded = ((vv == undefined) ? true : (vv)); }; this.addProperty("HasFolded", this.IsFolded, this.Fold); this.Ghand = function () { return(this.CardsHeld); }; this.Shand = function (vv) { this.CardsHeld = vv; }; this.ClearHand = function () { vv = new Array(); this.CardsHeld = vv; }; this.AddCard = function (vv) { vvv = this.CardsHeld; vvv.push(vv); this.CardsHeld = vvv; }; this.addProperty("CardsHeld", this.Ghand, this.Shand); this.Gworth = function () { return(this.Worth); }; this.Sworth = function (vv) { this.Worth = vv; }; this.addProperty("Worth", this.Gworth, this.Sworth); this.ClearHand(); }Instance of Symbol 452 MovieClip "DeckEngine" in Frame 303onClipEvent (load) { function HighlightCard(whichCard, whichState) { whichCard = IdentifyCard(whichCard); whichCard.Highlight(whichState); } function IdentifyCard(wC) { if (typeof(wC) == "movieclip") { return(wC); } if (wC == parseInt(wC)) { return(eval ("_root.GameCard.dealt" + wC.toString())); } g = 12; while (g <= _root.DealerCounter) { Xc = eval ("_root.GameCard.dealt" + g.toString()); if (Xc.Gvalue() == wC) { return(Xc); } g++; } return(false); } function ShuffleCards(Silently) { if (Silently != "silently") { _root.ShuffleSound.start(); } _root.DeckThing._rotation = 0; _root.DeckThing._visible = true; g = 11; while (g <= _root.DealerCounter) { removeMovieClip("_root.GameCard.dealt" + g.toString()); g++; } _root.DealerCounter = 11; _root.cardsInDeck = 52; for (ThisCard in _root.TheDeck) { _root.TheDeck[ThisCard].Order = Math.random().toString(); } _root.TheDeck.sortOn("Order"); } function DealCard(Xend, Yend, Rend, Upness, Sloppiness, Scaling) { if (_root.cardsInDeck > 0) { if (Scaling == undefined) { Scaling = 100; } if (Math.random() > 0.27) { _root.Deal1Sound.start(); } else { _root.Deal2Sound.start(); } _root.cardsInDeck--; if (_root.cardsInDeck == 0) { _root.DeckThing._visible = false; } _root.DealerCounter++; _root.DeckThing._rotation = _root.DeckThing._rotation + ((Math.random() * 4) - 2); ThisCard = "dealt" + _root.DealerCounter.toString(); TheDealtCard = _root.TheDeck[51 - _root.cardsInDeck].Card; if (Upness == "up") { _root.GameCard.attachMovie(TheDealtCard, ThisCard, _root.DealerCounter, _root.GameCard); } else { _root.GameCard.attachMovie("Back", ThisCard, _root.DealerCounter, _root.GameCard); } cardObject = eval ("_root.GameCard." + ThisCard); cardObject._x = _root.DeckThing._x - _root.GameCard._x; cardObject._y = _root.DeckThing._y - _root.GameCard._y; cardObject._rotation = Math.random() * 360; cardObject._xscale = 10 + (Math.random() * 70); cardObject.SinMotion(true); cardObject.Svalue(TheDealtCard); cardObject.Supness(Upness); cardObject.LoadColor(); Xend = (Xend + (((Math.random() - 0.5) * Sloppiness) * 1.4)) - _root.GameCard._x; Yend = (Yend + ((Math.random() - 0.5) * Sloppiness)) - _root.GameCard._y; Rend = Rend + ((Math.random() - 0.5) * Sloppiness); cardObject.SdestX(Xend); cardObject.SdestY(Yend); cardObject.SdestR(Rend); cardObject.SdestS(Scaling); _root.cardsInMotion = true; return(TheDealtCard); } return(0); } function TurnUpCard(whichCard) { cObject = IdentifyCard(whichCard); if (cObject != false) { cNumber = cObject.getDepth(); if (cObject.Gupness() != "up") { _root.Deal1Sound.start(); tX = cObject._x; tY = cObject._y; tR = cObject._rotation; tXs = cObject._xscale; tYs = cObject._yscale; tV = cObject._visible; tRS = cObject.Gvalue(); removeMovieClip("_root.GameCard.dealt" + cNumber.toString()); _root.GameCard.attachMovie(tRS, "dealt" + cNumber.toString(), cNumber, _root.GameCard); cObject = eval ("_root.GameCard.dealt" + cNumber.toString()); cObject._x = tX; cObject._y = tY; cObject._rotation = tR; cObject._xscale = tXs; cObject._yscale = tYs; cObject._visible = tV; cObject.Svalue(tRS); cObject.Supness("up"); cObject.LoadColor(); } } } function TurnDownCard(whichCard) { cObject = IdentifyCard(whichCard); if (cObject != false) { cNumber = cObject.getDepth(); if (cObject.Gupness() == "up") { _root.Deal1Sound.start(); tX = cObject._x; tY = cObject._y; tR = cObject._rotation; tXs = cObject._xscale; tYs = cObject._yscale; tV = cObject._visible; tRS = cObject.Gvalue(); removeMovieClip("_root.GameCard.dealt" + cNumber.toString()); _root.GameCard.attachMovie("Back", "dealt" + cNumber.toString(), cNumber, _root.GameCard); cObject = eval ("_root.GameCard.dealt" + cNumber.toString()); cObject._x = tX; cObject._y = tY; cObject._rotation = tR; cObject._xscale = tXs; cObject._yscale = tYs; cObject._visible = tV; cObject.Svalue(tRS); cObject.Supness("up"); cObject.LoadColor(); } } } function GatherCards(Xend, Yend, Rend, Variance) { _root.Deal2Sound.start(0, 2); g = 12; while (g <= _root.DealerCounter) { cardObject = eval ("_root.GameCard.dealt" + g.toString()); HighlightCard(cardObject, 0); cardObject.SinMotion(true); cardObject.SdestX(Xend + ((2 * (Math.random() - 0.5)) * Variance)); cardObject.SdestY(Yend + ((2 * (Math.random() - 0.5)) * Variance)); cardObject.SdestR(Rend + ((2 * (Math.random() - 0.5)) * Variance)); cardObject.SdestS(100); g++; } _root.cardsInMotion = true; } function DiscardCard(whichCard) { TurnDownCard(whichCard); cObject = IdentifyCard(whichCard); _root.Deal2Sound.start(); HighlightCard(cObject, 0); cObject.SinMotion(true); cObject.SdestX((375 + ((Math.random() - 0.5) * 6)) - _root.GameCard._x); cObject.SdestY((35 + ((Math.random() - 0.5) * 6)) - _root.GameCard._y); cObject.SdestR(90 + ((Math.random() - 0.5) * 6)); cObject.SdestS(100); _root.cardsInMotion = true; } this._visible = false; _root.cardsInMotion = false; _root.DealerCounter = 11; _root.cardsInDeck = 52; _root.TheRanks = new Array("A", "2", "3", "4", "5", "6", "7", "8", "9", "T", "J", "Q", "K"); _root.TheSuits = new Array("s", "d", "c", "h"); _root.TheDeck = new Array(); for (ThisSuit in _root.TheSuits) { for (ThisRank in _root.TheRanks) { _root.TheDeck.push({Card:_root.TheRanks[ThisRank] + _root.TheSuits[ThisSuit], Order:Math.random().toString()}); } } _root.TheRanks.push("A"); _root.cardsInDeck = 52; _root.CardUnHighlight = new Object(); _root.CardUnHighlight = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _root.CardMajorHighlight = new Object(); _root.CardMajorHighlight = {ra:"90", rb:"+80", ga:"90", gb:"+20", ba:"90", bb:"-75", aa:"100", ab:"0"}; _root.CardMinorHighlight = new Object(); _root.CardMinorHighlight = {ra:"100", rb:"+80", ga:"90", gb:"-20", ba:"90", bb:"-100", aa:"100", ab:"0"}; _root.GrayOutColor = {ra:"70", rb:"+0", ga:"70", gb:"+16", ba:"70", bb:"+19", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.cardsInMotion) { _root.MoveCards(); } }Instance of Symbol 549 MovieClip "GameBoard" in Frame 303onClipEvent (load) { this._visible = false; this.Xcard = function () { return(this.XCardStart); }; this.sXcard = function (vv) { this.XCardStart = vv; }; this.addProperty("XCardStart", this.Xcard, this.sXcard); this.Ycard = function () { return(this.YCardStart); }; this.sYcard = function (vv) { this.YCardStart = vv; }; this.addProperty("YCardStart", this.Ycard, this.sYcard); this.Dcard = function () { return(this.DeltaCard); }; this.sDcard = function (vv) { this.DeltaCard = vv; }; this.addProperty("DeltaCard", this.Dcard, this.sDcard); this.sDcard(58); this.sYcard(125); this.sXcard(300 - (this.Dcard() * 2)); this.Ghand = function () { return(this.CardsHeld); }; this.Shand = function (vv) { this.CardsHeld = vv; }; this.ClearHand = function () { vv = new Array(); this.CardsHeld = vv; }; this.AddCard = function (vv) { vvv = this.CardsHeld; vvv.push(vv); this.CardsHeld = vvv; }; this.addProperty("CardsHeld", this.Ghand, this.Shand); this.Gworth = function () { return(this.Worth); }; this.Sworth = function (vv) { this.Worth = vv; }; this.addProperty("Worth", this.Gworth, this.Sworth); this.ClearHand(); }Instance of Symbol 551 MovieClip "GameTable" in Frame 303onClipEvent (load) { this._visible = false; this.PotX = 300; this.PotY = 200; this.DiscardX = 370; this.DiscardY = 35; this.Seats = new Array(); this.Seats[0] = new Array(300, 300, 40, 190, 370, 170, 230, "right"); this.Seats[1] = new Array(60, 270, 40, 145, 255, 215, 225, "left"); this.Seats[2] = new Array(60, 100, 40, 135, 75, 215, 200, "upleft"); this.Seats[3] = new Array(540, 100, 40, 465, 75, 385, 200, "upright"); this.Seats[4] = new Array(540, 270, 40, 455, 255, 385, 225, "right"); }Instance of Symbol 452 MovieClip "ChipEngine" in Frame 303onClipEvent (load) { function DealChip(ChipColor, Xstart, Ystart, Xend, Yend, Sloppiness) { _root.ChipCounter++; ThisChip = "chip" + _root.ChipCounter.toString(); _root.GameChip.attachMovie(ChipColor + "Chip", ThisChip, _root.ChipCounter, _root.GameChip); chipObject = eval ("_root.GameChip." + ThisChip); chipObject._x = Xstart - _root.GameChip._x; chipObject._y = Ystart - _root.GameChip._y; chipObject._rotation = Math.random() * 360; chipObject.SinMotion(true); Xend = (Xend + (((Math.random() - 0.5) * Sloppiness) * 2)) - _root.GameChip._x; Yend = (Yend + ((Math.random() - 0.5) * Sloppiness)) - _root.GameChip._y; Rend = Math.random() * 360; chipObject.SdestX(Xend); chipObject.SdestY(Yend); chipObject.SdestR(Rend); _root.chipsInMotion = true; } function ClearChips() { g = 61; while (g <= _root.ChipCounter) { removeMovieClip("_root.GameChip.chip" + g.toString()); g++; } _root.ChipCounter = 60; } function ChipsToPot(pNumber, dAmt) { ThePlayer = eval ("_root.Player" + pNumber.toString()); StartX = ThePlayer.Xcard(); StartY = ThePlayer.Ycard(); EndX = _root.GameTable.PotX; EndY = _root.GameTable.PotY; TheChips = CheckChange(dAmt); for (TT in TheChips) { if (TheChips[TT] > 0) { j = 0; while (j < TheChips[TT]) { DealChip(_root.TheChipColors[TT], StartX, StartY, EndX, EndY, 60); j++; } } } } function ChipsToPlayers(pNarray) { Sloppiness = 10; pNcounter = 0; ggg = 61; while (ggg <= _root.ChipCounter) { ThePlayer = eval ("_root.Player" + pNarray[pNcounter]); chipObject = eval ("_root.GameChip.chip" + ggg.toString()); chipObject.SinMotion(true); Xdest = (ThePlayer.Xcard() + (((Math.random() - 0.5) * Sloppiness) * 1.4)) - _root.GameChip._x; Ydest = (ThePlayer.Ycard() + ((Math.random() - 0.5) * Sloppiness)) - _root.GameChip._y; chipObject.SdestX(Xdest); chipObject.SdestY(Ydest); chipObject.SdestR(Math.random() * 360); pNcounter++; if (pNcounter >= pNarray.length) { pNcounter = 0; } ggg++; } _root.chipsInMotion = true; } function CheckChange(Amt) { ChipArray = new Array(); Amt = parseInt(Amt); if ((Amt <= 0) || (Amt.toString() == "NaN")) { return(ChipArray); } if (Amt > 50000000) { Amt = 50000000 /* 0x2FAF080 */; } DD = parseInt(Amt / 25000); ChipArray.push(DD); Amt = Amt - (DD * 25000); DD = parseInt(Amt / 5000); ChipArray.push(DD); Amt = Amt - (DD * 5000); DD = parseInt(Amt / 1000); ChipArray.push(DD); Amt = Amt - (DD * 1000); DD = parseInt(Amt / 250); Amt = Amt - (DD * 250); if (Amt > 0) { DD++; } ChipArray.push(DD); return(ChipArray); } this._visible = false; _root.TheChipColors = new Array("Orange", "Blue", "White", "Magenta"); _root.ChipCounter = 60; _root.chipsInMotion = false; } onClipEvent (enterFrame) { if (_root.chipsInMotion) { _root.MoveChips(); } }Instance of Symbol 486 MovieClip [SpeechBalloon] "SpeechEngine" in Frame 303onClipEvent (load) { function Announce(statement, fLast, fDelay) { if (fLast == undefined) { fLast = 12; } if (fDelay == undefined) { fDelay = 12; } _root.GameMsg.sayWords(statement); _root.GameMsg._visible = true; MsgShower = fLast; MsgDelayer = fDelay; NowAnnouncing = true; _root.PotTally._visible = false; _root.announcing = fDelay > 0; } function PlayerSez(tPnum, statement, fDelay) { if (fDelay == undefined) { fDelay = 12; } sLoc = eval ("_root.Player" + tPnum.toString()).sezAt(); _root.GameSpeech._x = sLoc[0]; _root.GameSpeech._y = sLoc[1]; _root.GameSpeech.point(sLoc[2]); _root.GameSpeech.sayWords(statement); _root.GameSpeech._visible = true; SpeechDelayer = fDelay; _root.playerSpeaking = true; } function EndSpeech() { _root.GameSpeech._visible = false; _root.GameSpeech.sayWords(""); _root.GameSpeech._x = BalloonOx; _root.GameSpeech._y = BalloonOy; _root.playerSpeaking = false; SpeechDelayer = 0; } function TurnOffAnnounce() { _root.GameMsg._visible = false; _root.GameMsg.sayWords(""); NowAnnouncing = false; _root.PotTally.UpdatePot(_root.PotAmount); MsgShower = 0; } function StopDelay() { _root.announcing = false; MsgDelayer = 0; } function DoCommercial(activity) { MyAd = _root.TheCommercial; switch (activity) { case "Play" : MyAd._visible = true; MyAd.gotoAndPlay(1); _root.adRunning = true; AdDelayer = 40; return; case "Hide" : MyAd._visible = false; MyAd.gotoAndStop(1); _root.adRunning = false; AdDelayer = 0; } } this._visible = false; _root.playerSpeaking = false; _root.announcing = false; _root.adRunning = false; NowAnnouncing = false; BalloonOx = _root.GameSpeech._x; BalloonOy = _root.GameSpeech._y; SpeechDelayer = 0; MsgShower = 0; MsgDelayer = 0; AdDelayer = 0; } onClipEvent (enterFrame) { if (MsgShower > 0) { MsgShower--; } if (NowAnnouncing && (MsgShower <= 0)) { TurnOffAnnounce(); } if (SpeechDelayer > 0) { SpeechDelayer--; } if (_root.playerSpeaking && (SpeechDelayer <= 0)) { EndSpeech(); } if (MsgDelayer > 0) { MsgDelayer--; } if (_root.announcing && (MsgDelayer <= 0)) { StopDelay(); } if (AdDelayer > 0) { AdDelayer--; } if (_root.adRunning && (AdDelayer <= 0)) { DoCommercial("Hide"); } }Instance of Symbol 451 MovieClip [AnIris] "BettingRound" in Frame 303onClipEvent (load) { function NewRound(dOrder) { this.RoundOrder = dOrder; this.BetMinimum = _root.TheSmallBet; if ((_root.GameEngine.GameStatus == "dealing turn") || (_root.GameEngine.GameStatus == "dealing river")) { this.BetMinimum = _root.TheBigBet; } this.HighestBet = 0; for (iii in this.AmountInRound) { this.AmountInHand[iii] = this.AmountInHand[iii] + this.AmountInRound[iii]; } this.AmountInRound = new Array(0, 0, 0, 0, 0, 0); this.RaisesSoFar = 0; this.CanOpen = true; this.CanRaise = false; } function BetDecide(Pnumber) { WhichRound = _root.GameEngine.GameStatus; Pobj = eval ("_root.Player" + Pnumber.toString()); Pbank = Pobj.Gbank(); ToCall = AmountToCall(Pnumber); MinBet = this.BetMinimum; InPot = _root.PotAmount; MyWorth = Pobj.Gworth(); MyPlace = PlaceInOrder(Pnumber); MyQuality = HandQuality(MyWorth, WhichRound, MyPlace); BestChoice = "Fold"; BestAmount = 0; if ((!this.MustAllIn) && (ToCall <= 0)) { BestChoice = "Check"; BestAmount = 0; } if (this.CanOpen && (Pbank >= MinBet)) { if ((MyQuality >= 2) && ((_root.PotAmount / MinBet) > 2)) { BestChoice = "Bet"; BestAmount = MinBet; } if ((MyQuality >= 3) && ((_root.PotAmount / MinBet) > 1)) { BestChoice = "Bet"; BestAmount = (0.75 * _root.PotAmount) / _root.GameEngine.HowManyPlayers; } if (MyQuality >= 4) { BestChoice = "Bet"; BestAmount = (2.5 * _root.PotAmount) / _root.GameEngine.HowManyPlayers; } } if (BestChoice == "Bet") { BestAmount = 250 * Math.round(BestAmount / 250); BestAmount = Math.max(MinBet, BestAmount); BestAmount = Math.min(Pbank, BestAmount); } if ((Pbank >= ToCall) && (ToCall > 0)) { if ((MyQuality >= 1) && ((_root.PotAmount / ToCall) > 3)) { BestChoice = "Call"; BestAmount = ToCall; } if ((MyQuality >= 2) && ((_root.PotAmount / ToCall) > 2)) { BestChoice = "Call"; BestAmount = ToCall; } if (MyQuality >= 3) { BestChoice = "Call"; BestAmount = ToCall; } } if (this.CanRaise && (Pbank >= (ToCall + MinBet))) { if ((MyQuality >= 2) && ((_root.PotAmount / (ToCall + MinBet)) > 4)) { BestChoice = "Raise"; BestAmount = MinBet; } if ((MyQuality >= 3) && ((_root.PotAmount / (ToCall + MinBet)) > 1.2)) { BestChoice = "Raise"; BestAmount = (1.25 * _root.PotAmount) / _root.GameEngine.HowManyPlayers; } if (MyQuality >= 4) { BestChoice = "Raise"; BestAmount = (3.5 * _root.PotAmount) / _root.GameEngine.HowManyPlayers; } } if (BestChoice == "Raise") { BestAmount = 250 * Math.round(BestAmount / 250); BestAmount = Math.max(MinBet, BestAmount); BestAmount = Math.min(Pbank - ToCall, BestAmount); } if (this.MustAllIn) { if ((MyQuality >= 3) && ((_root.PotAmount / _root.TheBigBet) > (1 + _root.GameEngine.HowManyPlayers))) { BestChoice = "All In"; BestAmount = Pbank; } if (MyQuality >= 4) { BestChoice = "All In"; BestAmount = Pbank; } } if ((BestChoice == "Call") && ((Pbank / _root.TheBigBet) < 5)) { BestChoice = "All In"; BestAmount = Pbank; } if ((BestChoice == "Call") && ((ToCall / Pbank) > 0.8)) { BestChoice = "All In"; BestAmount = Pbank; } if ((BestChoice == "Raise") && ((Pbank / _root.TheBigBet) < 10)) { BestChoice = "All In"; BestAmount = Pbank; } if ((BestChoice == "Raise") && ((BestAmount / Pbank) > 0.6)) { BestChoice = "All In"; BestAmount = Pbank; } if ((MyQuality >= 4) && ((_root.PotAmount / _root.TheBigBet) > (1 + _root.GameEngine.HowManyPlayers))) { BestChoice = "All In"; BestAmount = Pbank; } if ((Pbank / _root.TheBigBet) < 2) { BestChoice = "All In"; BestAmount = Pbank; } gg = new Array(BestChoice, BestAmount); return(gg); } function HandQuality(pWorth, pRound, pPlace) { if (pRound != "preflop round") { BoardWorth = _root.GameBoard.Gworth(); } NiceFactor = 1; NiceFactor = ((pPlace == 1) ? (NiceFactor * 1.4) : (NiceFactor)); NiceFactor = ((pPlace > 0.6) ? (NiceFactor * 1.3) : (NiceFactor)); NiceFactor = ((_root.GameEngine.HowManyPlayers < 4) ? (NiceFactor * 1.3) : (NiceFactor)); NiceFactor = ((_root.GameEngine.HowManyPlayers < 3) ? (NiceFactor * 1.4) : (NiceFactor)); switch (pRound) { case "preflop round" : Bnum = pWorth[0] * NiceFactor; Qnum = ((Bnum > 70) ? 1 : 0); Qnum = ((Bnum > 110) ? 2 : (Qnum)); Qnum = ((Bnum > 200) ? 3 : (Qnum)); Qnum = ((Bnum > 300) ? 4 : (Qnum)); break; case "flop round" : Wnum = _root.ArrayToWorth(pWorth[0]); Bnum = _root.ArrayToWorth(BoardWorth[0]); Inum = (Wnum - Bnum) * NiceFactor; if (pWorth[0][0] >= 3) { Inum = Inum * (pWorth[0][0] - 2); } Qnum = ((Inum > 1200000) ? 1 : 0); Qnum = ((Inum > 2400000) ? 2 : (Qnum)); Qnum = ((Inum > 4800000) ? 3 : (Qnum)); Qnum = ((Inum > 8000000) ? 4 : (Qnum)); break; case "turn round" : Wnum = _root.ArrayToWorth(pWorth[0]); Bnum = _root.ArrayToWorth(BoardWorth[0]); Inum = (Wnum - Bnum) * NiceFactor; if (pWorth[0][0] >= 4) { Inum = Inum * (pWorth[0][0] - 3); } Qnum = ((Inum > 1600000) ? 1 : 0); Qnum = ((Inum > 3200000) ? 2 : (Qnum)); Qnum = ((Inum > 6400000) ? 3 : (Qnum)); Qnum = ((Inum > 10000000) ? 4 : (Qnum)); break; case "river round" : Wnum = _root.ArrayToWorth(pWorth[0]); Bnum = _root.ArrayToWorth(BoardWorth[0]); Inum = (Wnum - Bnum) * NiceFactor; if (pWorth[0][0] >= 5) { Inum = Inum * (pWorth[0][0] - 4); } Qnum = ((Inum > 2000000) ? 1 : 0); Qnum = ((Inum > 4000000) ? 2 : (Qnum)); Qnum = ((Inum > 8000000) ? 3 : (Qnum)); Qnum = ((Inum > 12000000) ? 4 : (Qnum)); } if (!Skilled) { Qdum = 2; Qdum = ((Qnum == 0) ? 2 : (Qdum)); Qdum = ((Qnum == 1) ? 3 : (Qdum)); Qdum = ((Qnum == 2) ? 1 : (Qdum)); Qdum = ((Qnum == 3) ? 0 : (Qdum)); Qdum = ((Qnum == 4) ? 4 : (Qdum)); Qnum = Qdum; } return(Qnum); } function PlaceInOrder(Pnumber) { tP = 0; for (ii in this.dOrder) { tP = ((this.dOrder[ii] == Pnumber) ? (ii) : (tP)); } return((tP + 1) / this.dOrder.length); } function AmountToCall(pN) { RtnAmt = this.HighestBet - this.AmountInRound[pN]; if (this.MustAllIn) { RtnAmt = (eval ("_root.Player" + pN.toString()).Gbank() * 2) + this.BetMinimum; } if (this.AmountAllIn[pN] > 0) { RtnAmt = 0; } return(RtnAmt); } function AffectChoices(kBet, bAmt, pN) { switch (kBet) { case "Bet" : this.HighestBet = this.HighestBet + bAmt; this.AmountInRound[pN] = this.AmountInRound[pN] + bAmt; this.BetMinimum = Math.max(bAmt, this.BetMinimum); this.CanOpen = false; this.CanRaise = ((this.RaisesSoFar >= this.RaiseLimit) ? false : true); return; case "Call" : this.AmountInRound[pN] = this.HighestBet; return; case "Raise" : this.HighestBet = this.HighestBet + bAmt; this.AmountInRound[pN] = this.HighestBet; this.BetMinimum = Math.max(bAmt, this.BetMinimum); this.RaisesSoFar++; this.CanOpen = false; this.CanRaise = ((this.RaisesSoFar >= this.RaiseLimit) ? false : true); return; case "All In" : this.HighestBet = this.HighestBet + bAmt; this.AmountInRound[pN] = this.AmountInRound[pN] + bAmt; this.AmountAllIn[pN] = this.AmountInRound[pN] + this.AmountInHand[pN]; this.MustAllIn = true; this.CanOpen = false; this.CanRaise = false; } } function BetChoices(Pnumber) { Pobj = eval ("_root.Player" + Pnumber.toString()); Pbank = Pobj.Gbank(); ToCall = AmountToCall(Pnumber); MinBet = this.BetMinimum; BC = new Array(); if ((!this.MustAllIn) && (ToCall <= 0)) { BC.push("Check"); } if (this.CanOpen && (Pbank >= MinBet)) { BC.push("Bet"); } if ((Pbank >= ToCall) && (ToCall > 0)) { BC.push("Call"); } if (this.CanRaise && (Pbank >= (ToCall + MinBet))) { BC.push("Raise"); } BC.push("All In"); if (ToCall > 0) { BC.push("Fold"); } return(BC); } this._visible = false; Skilled = _root.SkillOfOpponents == "hard"; this.RaiseLimit = 3; this.RoundOrder = new Array(); this.HighestBet = 0; this.AmountInRound = new Array(0, 0, 0, 0, 0, 0); this.AmountInHand = new Array(0, 0, 0, 0, 0, 0); this.AmountAllIn = new Array(0, 0, 0, 0, 0, 0); this.RaisesSoFar = 0; this.BetMinimum = 0; this.CanOpen = true; this.CanRaise = false; this.MustAllIn = false; }Instance of Symbol 452 MovieClip "GameEngine" in Frame 303onClipEvent (load) { function QuitButtonPressed() { removeMovieClip("_root.YouBalloon"); _root.Playlist = new Array("BlatLoopC", "ToughLuck"); _root.MusicEngine.CutIn("BlatLoopA", "BlatLoopB"); _root.MusicEngine.Swell("up"); _root.SpeechEngine.PlayerSez(1, "I quit.", 24); _root.needInput = false; _root.YouLost = true; _root.WeCanPlay = false; this.GameStatus = "game over"; } function FindWinnersAmong(PNarray) { wWorth = 0; wPlayers = new Array(); for (ppp in PNarray) { Pnum = PNarray[ppp].toString(); NotFolded = !eval ("_root.Player" + Pnum).IsFolded(); tWorth = _root.ArrayToWorth(eval ("_root.Player" + Pnum).Gworth()[0]); if ((tWorth == wWorth) && (NotFolded)) { wPlayers.push(Pnum); } if ((tWorth > wWorth) && (NotFolded)) { wWorth = tWorth; wPlayers = new Array(Pnum); } } return(wPlayers); } function FoldPlayer(Pnum) { fPlayer = eval ("_root.Player" + Pnumber.toString()); fPlayer.Fold(true); fBox = eval ("_root.Info" + Pnumber.toString()); fBox.WriteBig("Folded"); fBox.Brightness(0); _root.DeckEngine.DiscardCard(fPlayer.Ghand()[0]); _root.DeckEngine.DiscardCard(fPlayer.Ghand()[1]); this.FoldedPlayers++; } function WeAre(AreWe) { return((this.GameStatus == AreWe) && (NotWaiting())); } function NotWaiting() { GameDelayed = false; if (_root.cardsInMotion || (_root.chipsInMotion)) { GameDelayed = true; } if ((_root.playerSpeaking || (_root.announcing)) || (_root.adRunning)) { GameDelayed = true; } if (_root.needInput) { GameDelayed = true; } return(!GameDelayed); } function SetBetLimits(AA) { _root.TheAnte = AA * 250; _root.TheSmallBlind = _root.TheAnte * 2; _root.TheBigBlind = _root.TheSmallBlind * 2; _root.TheSmallBet = _root.TheBigBlind; _root.TheBigBet = _root.TheSmallBet * 2; _root.TheBuyIn = _root.TheBigBet * 25; } function PlayerMakeBet(pN, kBet, Amt) { MyPlayer = eval ("_root.Player" + pN.toString()); WhatToSay = ""; WhatToPay = 0; CallAmount = _root.BettingRound.AmountToCall(pN); switch (kBet) { case "Post" : WhatToSay = ((("Post " + _root.DollarString(Amt)) + ".") + newline) + "("; WhatToSay = WhatToSay + ((SmallBlindPosted ? "big" : "small") + " blind)"); WhatToPay = Amt; break; case "Check" : WhatToSay = "Check."; WhatToPay = 0; Amt = WhatToPay; break; case "Bet" : WhatToSay = ("Bet " + _root.DollarString(Amt)) + "."; WhatToPay = Amt; break; case "Call" : WhatToSay = ("Call " + _root.DollarString(CallAmount)) + "."; WhatToPay = CallAmount; Amt = WhatToPay; break; case "Raise" : if (CallAmount > 0) { WhatToSay = ("Call " + _root.DollarString(CallAmount)) + "... and "; } WhatToSay = WhatToSay + (("Raise " + _root.DollarString(Amt)) + "."); WhatToPay = CallAmount + Amt; break; case "All In" : WhatToSay = "All In."; WhatToPay = MyPlayer.Gbank(); Amt = WhatToPay; break; case "Fold" : WhatToSay = "Fold."; WhatToPay = 0; Amt = WhatToPay; break; default : WhatToSay = "Huh?"; WhatToPay = 0; } _root.SpeechEngine.PlayerSez(pN, WhatToSay, 30); if (WhatToPay > 0) { PlayerPayPot(pN, WhatToPay, kBet); } if (kBet == "Post") { kBet = (SmallBlindPosted ? "Raise" : "Bet"); Amt = (SmallBlindPosted ? (Amt / 2) : (Amt)); eval ("_root.Info" + pN.toString()).WriteLittle((SmallBlindPosted ? "BIG" : "SMALL") + " BLIND"); } if (((kBet == "All In") && (!_root.BettingRound.MustAllIn)) && (_root.MusicIsOn)) { _root.MusicEngine.CutIn("GuitarLoop"); } _root.BettingRound.AffectChoices(kBet, Amt, pN); } function PlayerPayPot(NN, AA, Msg) { Pobj = eval ("_root.Player" + NN.toString()); Bobj = eval ("_root.Info" + NN.toString()); NewBank = Pobj.ToBank(-AA); Bobj.WriteBank(NewBank); Bobj.WriteBig((Msg + " ") + _root.DollarString(AA)); _root.PotAmount = _root.PotAmount + AA; _root.PotTally.UpdatePot(_root.PotAmount); _root.ChipEngine.ChipsToPot(Pnumber, AA); } function HilitePlayerCards(thePlayer, toggle) { PlayerWorth = thePlayer.Gworth(); for (g in PlayerWorth[3]) { _root.DeckEngine.HighlightCard(PlayerWorth[3][g], toggle); } for (g in PlayerWorth[4]) { _root.DeckEngine.HighlightCard(PlayerWorth[4][g], toggle * 2); } } function PlayerLeftOf(PP, rightinstead) { Pindex = TheSeatOf(PP); AA = _root.GameEngine.ActivePlayers.concat(_root.GameEngine.ActivePlayers); if (rightinstead == "right") { NNN = ((parseInt(AA.length) / 2) + parseInt(Pindex)) - 1; ii = 1; while (ii < AA.length) { if (parseInt(AA[NNN]) > 0) { return(AA[NNN]); } NNN--; ii++; } } else { NNN = parseInt(Pindex) + 1; ii = 1; while (ii < AA.length) { if (parseInt(AA[NNN]) > 0) { return(AA[NNN]); } NNN++; ii++; } } return(0); } function DealToPlayer(wP, Upness, Sloppiness) { Scaling = ((wP == _root.Player1) ? 180 : 100); Xoffset = wP.Dcard() * wP.Ghand().length; wP.AddCard(_root.DeckEngine.DealCard(wP.Xcard() + Xoffset, wP.Ycard(), 0, Upness, Sloppiness, Scaling)); } function MakeAPlayer(pNumber, seat, bank, name) { _root.GamePlayer.duplicateMovieClip("Player" + pNumber.toString(), 20 + pNumber, _root.GamePlayer); MyPlayer = eval ("_root.Player" + pNumber.toString()); MyPlayer.Sname(name); MyPlayer.Sbank(bank); MyPlayer.Fold(false); seatingarray = _root.GameTable.Seats[seat]; MyPlayer.sYcard(seatingarray[1]); MyPlayer.sDcard(seatingarray[2]); MyPlayer.sXcard(seatingarray[0] - (seatingarray[2] / 2)); MyPlayer.Sdchip(seatingarray[3], seatingarray[4]); MyPlayer.sayAt(seatingarray[5], seatingarray[6], seatingarray[7]); _root.GameEngine.ActivePlayers[seat] = pNumber; _root.GameEngine.HowManyPlayers++; _root.NameTag.duplicateMovieClip("Info" + pNumber.toString(), 10 + pNumber, _root.NameTag); MyNameTag = eval ("_root.Info" + pNumber.toString()); if (pNumber == 1) { MyNameTag._xscale = 140; MyNameTag._yscale = 140; } MyNameTag.LoadColor(); MyNameTag.WriteName(name); MyNameTag.WriteBank(bank); MyNameTag.WriteBig(""); MyNameTag.WriteLittle(""); MyNameTag._x = seatingarray[0]; MyNameTag._y = seatingarray[1] + 40; } function PlayerExists(pNumber) { TheAnswer = false; for (ii in _root.GameEngine.ActivePlayers) { if (_root.GameEngine.ActivePlayers[ii] == pNumber) { TheAnswer = true; } } return(((pNumber <= 0) ? false : (TheAnswer))); } function TheSeatOf(pNumber) { HisSeat = 0; for (ii in _root.GameEngine.ActivePlayers) { if (_root.GameEngine.ActivePlayers[ii] == pNumber) { HisSeat = ii; } } return(HisSeat); } function KillPlayer(pNumber) { if (PlayerExists(pNumber)) { removeMovieClip("_root.Player" + pNumber.toString()); removeMovieClip("_root.Info" + pNumber.toString()); _root.GameEngine.HowManyPlayers--; HisSeat = TheSeatOf(pNumber); _root.GameEngine.ActivePlayers[HisSeat] = 0; } } this._visible = false; this.ActivePlayers = new Array(0, 0, 0, 0, 0); this.HowManyPlayers = 0; this.FoldedPlayers = 0; this.WhoseDeal = 1; this.HandsPlayed = 0; _root.needInput = false; this.GotYourBet = false; if (_root.WeCanPlay) { this.GameStatus = "initializing"; } else { _root.gotoAndPlay((_root.YouLost ? "TooBad" : "Congrats")); } } onClipEvent (enterFrame) { if (WeAre("game over")) { KillPlayer(1); KillPlayer(2); KillPlayer(3); KillPlayer(4); KillPlayer(5); removeMovieClip("_root.YouBalloon"); _root.gotoAndPlay((_root.YouLost ? "TooBad" : "Congrats")); } if (WeAre("initializing")) { removeMovieClip("_root.YouBalloon"); KillPlayer(1); KillPlayer(2); KillPlayer(3); KillPlayer(4); KillPlayer(5); this.HowManyPlayers = 0; this.ActivePlayers = new Array(0, 0, 0, 0, 0); SetBetLimits(1); MakeAPlayer(1, 0, _root.TheBuyIn, _root.YourName); MakeAPlayer(3, 2, _root.TheBuyIn, _root.NamesOfOpponents[0]); if (_root.NumberOfOpponents > 1) { MakeAPlayer(4, 3, _root.TheBuyIn, _root.NamesOfOpponents[1]); } if (_root.NumberOfOpponents > 2) { MakeAPlayer(2, 1, _root.TheBuyIn, _root.NamesOfOpponents[2]); } if (_root.NumberOfOpponents > 3) { MakeAPlayer(5, 4, _root.TheBuyIn, _root.NamesOfOpponents[3]); } this.WhoseDeal = parseInt((Math.random() * this.HowManyPlayers) + 0.5); this.WhoseDeal = Math.max(1, Math.min(this.HowManyPlayers, this.WhoseDeal)); this.HandsPlayed = 0; _root.YouLost = false; this.GotYourBet = false; this.GameStatus = "new hand"; _root.OldYouBalloon.duplicateMovieClip("YouBalloon", 30, _root.OldYouBalloon); } if (WeAre("new hand")) { _root.DeckEngine.ShuffleCards(); _root.PotAmount = 0; _root.BettingInProgress = false; _root.BettingRound.AmountInHand = new Array(0, 0, 0, 0, 0, 0); _root.BettingRound.AmountAllIn = new Array(0, 0, 0, 0, 0, 0); _root.BettingRound.AmountInRound = new Array(0, 0, 0, 0, 0, 0); _root.BettingRound.MustAllIn = false; this.FoldedPlayers = 0; DealingOrder = new Array(); WhoseDeal = PlayerLeftOf(WhoseDeal); DealerChipGoes = eval ("_root.Player" + WhoseDeal.toString()).Gdchip(); _root.Dchip.MoveDchip(DealerChipGoes[0], DealerChipGoes[1]); ThingToSay = ("New hand. " + ((WhoseDeal == 1) ? "You are" : (eval ("_root.Player" + WhoseDeal.toString()).Gname() + " is"))) + " the dealer..."; _root.SpeechEngine.Announce(ThingToSay, 10, 12); this.GotYourBet = false; this.GameStatus = "hello dealer"; _root.MusicEngine.Swell("up"); } if (WeAre("hello dealer")) { _root.SpeechEngine.DoCommercial("Play"); this.GameStatus = "promo message"; } if (WeAre("promo message")) { pA = WhoseDeal; gg = 1; while (gg <= HowManyPlayers) { pA = PlayerLeftOf(pA); DealingOrder.push(pA); gg++; } PlayingCounter = 0; _root.SpeechEngine.Announce("Everyone ante " + _root.DollarString(_root.TheAnte), 12, 0); this.GameStatus = "anteing"; } if (WeAre("anteing")) { Pnumber = DealingOrder[PlayingCounter]; PlayerPayPot(Pnumber, _root.TheAnte, "Ante"); _root.BettingRound.AmountInHand[Pnumber] = _root.BettingRound.AmountInHand[Pnumber] + _root.TheAnte; PlayingCounter++; if (PlayingCounter >= DealingOrder.length) { FloppingOrder = DealingOrder.concat(DealingOrder); PlayingCounter = 0; this.GameStatus = "dealing preflop"; } } if (WeAre("dealing preflop")) { Pnumber = FloppingOrder[PlayingCounter]; Uppitude = ((Pnumber == 1) ? "up" : "down"); Sloppitude = ((Pnumber == 1) ? 6 : 10); DealToPlayer(eval ("_root.Player" + Pnumber.toString()), Uppitude, Sloppitude); PlayingCounter++; if (PlayingCounter >= FloppingOrder.length) { for (pp in ActivePlayers) { if (ActivePlayers[pp] > 0) { PlayerHand = eval ("_root.Player" + ActivePlayers[pp].toString()).Ghand(); TheAssessment = _root.AssessPreflop(PlayerHand); eval ("_root.Player" + ActivePlayers[pp].toString()).Sworth(TheAssessment); } } PlayingCounter = 0; _root.BettingRound.NewRound(DealingOrder); BettingInProgress = true; SmallBlindPosted = false; BigBlindPosted = false; PosterCheck = true; this.GotYourBet = false; this.GameStatus = "preflop round"; _root.MusicEngine.Swell("down"); } } if (WeAre("preflop round")) { Pnumber = DealingOrder[PlayingCounter]; MyPlayer = eval ("_root.Player" + Pnumber.toString()); if ((!_root.BettingRound.CanOpen) && (_root.BettingRound.AmountToCall(Pnumber) <= 0)) { if ((PosterCheck && (PlayingCounter == 1)) && (_root.BettingRound.HighestBet == _root.TheBigBlind)) { BettingInProgress = true; PosterCheck = false; } else { BettingInProgress = false; } } if (BettingInProgress || (this.GotYourBet)) { if (!SmallBlindPosted) { BetDecision = new Array("Post", _root.TheSmallBlind); PlayerMakeBet(Pnumber, BetDecision[0], BetDecision[1]); SmallBlindPosted = true; } else if (!BigBlindPosted) { BetDecision = new Array("Post", _root.TheBigBlind); PlayerMakeBet(Pnumber, BetDecision[0], BetDecision[1]); BigBlindPosted = true; } else if ((!MyPlayer.IsFolded()) && (_root.BettingRound.AmountAllIn[Pnumber] <= 0)) { if (Pnumber == 1) { if (this.GotYourBet) { if (this.YourDecision[0] == "Raise") { BettingInProgress = true; } if ((this.YourDecision[0] == "All In") && (!_root.BettingRound.MustAllIn)) { BettingInProgress = true; } PlayerMakeBet(1, this.YourDecision[0], this.YourDecision[1]); if (this.YourDecision[0] == "Fold") { _root.MusicEngine.Swell("up"); FoldPlayer(1); } this.GotYourBet = false; } else { _root.Info1.WriteBig(""); this.YourDecision = _root.BettingRound.BetDecide(1); YourChoices = _root.BettingRound.BetChoices(1); _root.YouBalloon.ShowChoices(YourChoices); _root.needInput = true; } } else { BetDecision = _root.BettingRound.BetDecide(Pnumber); PlayerMakeBet(Pnumber, BetDecision[0], BetDecision[1]); if (BetDecision[0] == "Fold") { FoldPlayer(Pnumber); } } } } if (this.FoldedPlayers >= (this.HowManyPlayers - 1)) { this.GameStatus = "resolving"; } if (!_root.needInput) { PlayingCounter++; } if (PlayingCounter >= DealingOrder.length) { if (BettingInProgress && (_root.BettingRound.HighestBet > 0)) { PlayingCounter = 0; } else { BettingInProgress = false; } } if (((!BettingInProgress) && (this.GameStatus != "resolving")) && (NotWaiting())) { PlayingCounter = 0; FlopCounter = 0; _root.SpeechEngine.Announce("Dealing the flop...", 12, 6); _root.MusicEngine.Swell("up"); this.GameStatus = "dealing flop"; } } if (WeAre("dealing flop")) { FlopCounter++; if (FlopCounter <= 3) { DealToPlayer(_root.GameBoard, "up", 0); } else { BoardHand = _root.GameBoard.Ghand(); TheAssessment = _root.AssessFlop(BoardHand); _root.GameBoard.Sworth(TheAssessment); for (pp in DealingOrder) { PlayerHand = eval ("_root.Player" + DealingOrder[pp].toString()).Ghand(); PlayerHand = PlayerHand.concat(BoardHand); TheAssessment = _root.AssessFlop(PlayerHand); eval ("_root.Player" + DealingOrder[pp].toString()).Sworth(TheAssessment); } PlayingCounter = 0; _root.BettingRound.NewRound(DealingOrder); BettingInProgress = true; this.GotYourBet = false; this.GameStatus = "flop round"; if (!_root.Player1.IsFolded()) { _root.MusicEngine.Swell("down"); } } } if (WeAre("flop round")) { Pnumber = DealingOrder[PlayingCounter]; MyPlayer = eval ("_root.Player" + Pnumber.toString()); if ((!_root.BettingRound.CanOpen) && (_root.BettingRound.AmountToCall(Pnumber) <= 0)) { BettingInProgress = false; } if (BettingInProgress) { if ((!MyPlayer.IsFolded()) && (_root.BettingRound.AmountAllIn[Pnumber] <= 0)) { if (Pnumber == 1) { if (this.GotYourBet) { PlayerMakeBet(1, this.YourDecision[0], this.YourDecision[1]); if (this.YourDecision[0] == "Fold") { _root.MusicEngine.Swell("up"); FoldPlayer(1); } this.GotYourBet = false; } else { _root.Info1.WriteBig(""); this.YourDecision = _root.BettingRound.BetDecide(1); YourChoices = _root.BettingRound.BetChoices(1); _root.YouBalloon.ShowChoices(YourChoices); _root.needInput = true; } } else { BetDecision = _root.BettingRound.BetDecide(Pnumber); PlayerMakeBet(Pnumber, BetDecision[0], BetDecision[1]); if (BetDecision[0] == "Fold") { FoldPlayer(Pnumber); } } } } if (this.FoldedPlayers >= (this.HowManyPlayers - 1)) { this.GameStatus = "resolving"; } if (!_root.needInput) { PlayingCounter++; } if (PlayingCounter >= DealingOrder.length) { if (BettingInProgress && (_root.BettingRound.HighestBet > 0)) { PlayingCounter = 0; } else { BettingInProgress = false; } } if (((!BettingInProgress) && (this.GameStatus != "resolving")) && (NotWaiting())) { PlayingCounter = 0; _root.SpeechEngine.Announce("Dealing the turn...", 12, 6); _root.MusicEngine.Swell("up"); this.GameStatus = "dealing turn"; } } if (WeAre("dealing turn")) { DealToPlayer(_root.GameBoard, "up", 0); BoardHand = _root.GameBoard.Ghand(); TheAssessment = _root.AssessFlop(BoardHand); _root.GameBoard.Sworth(TheAssessment); for (pp in DealingOrder) { PlayerHand = eval ("_root.Player" + DealingOrder[pp].toString()).Ghand(); PlayerHand = PlayerHand.concat(BoardHand); TheAssessment = _root.AssessFlop(PlayerHand); eval ("_root.Player" + DealingOrder[pp].toString()).Sworth(TheAssessment); } PlayingCounter = 0; _root.BettingRound.NewRound(DealingOrder); BettingInProgress = true; this.GotYourBet = false; this.GameStatus = "turn round"; if (!_root.Player1.IsFolded()) { _root.MusicEngine.Swell("down"); } } if (WeAre("turn round")) { Pnumber = DealingOrder[PlayingCounter]; MyPlayer = eval ("_root.Player" + Pnumber.toString()); if ((!_root.BettingRound.CanOpen) && (_root.BettingRound.AmountToCall(Pnumber) <= 0)) { BettingInProgress = false; } if (BettingInProgress) { if ((!MyPlayer.IsFolded()) && (_root.BettingRound.AmountAllIn[Pnumber] <= 0)) { if (Pnumber == 1) { if (this.GotYourBet) { PlayerMakeBet(1, this.YourDecision[0], this.YourDecision[1]); if (this.YourDecision[0] == "Fold") { _root.MusicEngine.Swell("up"); FoldPlayer(1); } this.GotYourBet = false; } else { _root.Info1.WriteBig(""); this.YourDecision = _root.BettingRound.BetDecide(1); YourChoices = _root.BettingRound.BetChoices(1); _root.YouBalloon.ShowChoices(YourChoices); _root.needInput = true; } } else { BetDecision = _root.BettingRound.BetDecide(Pnumber); PlayerMakeBet(Pnumber, BetDecision[0], BetDecision[1]); if (BetDecision[0] == "Fold") { FoldPlayer(Pnumber); } } } } if (this.FoldedPlayers >= (this.HowManyPlayers - 1)) { this.GameStatus = "resolving"; } if (!_root.needInput) { PlayingCounter++; } if (PlayingCounter >= DealingOrder.length) { if (BettingInProgress && (_root.BettingRound.HighestBet > 0)) { PlayingCounter = 0; } else { BettingInProgress = false; } } if (((!BettingInProgress) && (this.GameStatus != "resolving")) && (NotWaiting())) { PlayingCounter = 0; _root.SpeechEngine.Announce("Dealing the river...", 12, 6); _root.MusicEngine.Swell("up"); this.GameStatus = "dealing river"; } } if (WeAre("dealing river")) { DealToPlayer(_root.GameBoard, "up", 0); BoardHand = _root.GameBoard.Ghand(); TheAssessment = _root.AssessFlop(BoardHand); _root.GameBoard.Sworth(TheAssessment); for (pp in DealingOrder) { PlayerHand = eval ("_root.Player" + DealingOrder[pp].toString()).Ghand().concat(BoardHand); TheAssessment = _root.AssessRiver(PlayerHand); eval ("_root.Player" + DealingOrder[pp].toString()).Sworth(TheAssessment); } PlayingCounter = 0; _root.BettingRound.NewRound(DealingOrder); BettingInProgress = true; this.GotYourBet = false; this.GameStatus = "river round"; if (!_root.Player1.IsFolded()) { _root.MusicEngine.Swell("down"); } } if (WeAre("river round")) { Pnumber = DealingOrder[PlayingCounter]; MyPlayer = eval ("_root.Player" + Pnumber.toString()); if ((!_root.BettingRound.CanOpen) && (_root.BettingRound.AmountToCall(Pnumber) <= 0)) { BettingInProgress = false; } if (BettingInProgress) { if ((!MyPlayer.IsFolded()) && (_root.BettingRound.AmountAllIn[Pnumber] <= 0)) { if (Pnumber == 1) { if (this.GotYourBet) { PlayerMakeBet(1, this.YourDecision[0], this.YourDecision[1]); if (this.YourDecision[0] == "Fold") { _root.MusicEngine.Swell("up"); FoldPlayer(1); } this.GotYourBet = false; } else { _root.Info1.WriteBig(""); this.YourDecision = _root.BettingRound.BetDecide(1); YourChoices = _root.BettingRound.BetChoices(1); _root.YouBalloon.ShowChoices(YourChoices); _root.needInput = true; } } else { BetDecision = _root.BettingRound.BetDecide(Pnumber); PlayerMakeBet(Pnumber, BetDecision[0], BetDecision[1]); if (BetDecision[0] == "Fold") { FoldPlayer(Pnumber); } } } } if (this.FoldedPlayers >= (this.HowManyPlayers - 1)) { PlayingCounter = 0; this.GameStatus = "resolving"; } if (!_root.needInput) { PlayingCounter++; } if (PlayingCounter >= DealingOrder.length) { if (BettingInProgress && (_root.BettingRound.HighestBet > 0)) { PlayingCounter = 0; } else { BettingInProgress = false; } } if (((!BettingInProgress) && (this.GameStatus != "resolving")) && (NotWaiting())) { PlayingCounter = 0; _root.BettingRound.NewRound(DealingOrder); _root.SpeechEngine.Announce("Showdown...", 6, 12); if ((!_root.BettingRound.MustAllIn) && (_root.MusicIsOn)) { _root.MusicEngine.CutIn("Fanfare"); } _root.MusicEngine.Swell("up"); this.GameStatus = "showdown"; } } if (WeAre("showdown")) { Pnumber = DealingOrder[PlayingCounter]; HilitePlayerCards(MyPlayer, 0); MyPlayer = eval ("_root.Player" + Pnumber.toString()); if (!MyPlayer.IsFolded()) { MyHand = MyPlayer.Ghand(); _root.DeckEngine.TurnUpCard(MyHand[0]); _root.DeckEngine.TurnUpCard(MyHand[1]); if (Pnumber == 1) { _root.Deal1Sound.start(); } MyWorth = MyPlayer.Gworth(); HilitePlayerCards(MyPlayer, 1); ThingToSay = ((Pnumber == 1) ? "You have" : (MyPlayer.Gname() + " has")) + ": "; ThingToSay = ThingToSay + ((MyWorth[1] + ((MyWorth[2] == "") ? "" : (", " + MyWorth[2]))) + "."); _root.SpeechEngine.Announce(ThingToSay, 22, 24); _root.SpeechEngine.PlayerSez(Pnumber, MyWorth[1] + ".", 12); eval ("_root.Info" + Pnumber.toString()).WriteBig(MyWorth[1]); eval ("_root.Info" + Pnumber.toString()).WriteLittle(MyWorth[2]); } PlayingCounter++; if (PlayingCounter >= DealingOrder.length) { PlayingCounter = 0; this.GameStatus = "resolving"; } } if (WeAre("resolving")) { _root.MusicEngine.Swell("up"); HilitePlayerCards(MyPlayer, 0); HandPots = new Array(); WinningPlayers = FindWinnersAmong(DealingOrder); if (_root.BettingRound.MustAllIn) { ShowdownArray = new Array(); SortedArray = new Array(); for (pp in DealingOrder) { Pnumber = DealingOrder[pp]; MyPlayer = eval ("_root.Player" + Pnumber.toString()); Pai = _root.BettingRound.AmountAllIn[Pnumber]; if (!MyPlayer.IsFolded()) { SortedArray.push(_root.BettingRound.AmountAllIn[Pnumber]); ShowdownArray.push({Player:Pnumber, Worth:MyPlayer.Gworth(), AmtInHand:_root.BettingRound.AmountAllIn[Pnumber]}); } } SortedArray.sort(_root.OrderInt); NumberToBeat = 0; LeftoverMoney = _root.PotAmount; PlayersCompeting = SortedArray.length; ai = 0; while (ai < SortedArray.length) { if (SortedArray[ai] > NumberToBeat) { AmountInThisPot = (SortedArray[ai] - NumberToBeat) * PlayersCompeting; LeftoverMoney = LeftoverMoney - AmountInThisPot; NumberToBeat = SortedArray[ai]; PlayersInThisPot = new Array(); for (pp in ShowdownArray) { if (ShowdownArray[pp].AmtInHand >= SortedArray[ai]) { PlayersInThisPot.push(ShowdownArray[pp].Player); } } HandPots.push({Amount:AmountInThisPot, Winners:FindWinnersAmong(PlayersInThisPot)}); } PlayersCompeting--; ai++; } HandPots[0].Amount = HandPots[0].Amount + LeftoverMoney; } else { HandPots.push({Amount:_root.PotAmount, Winners:WinningPlayers}); } wNames = new Array(); for (pp in WinningPlayers) { wPlayer = eval ("_root.Player" + WinningPlayers[pp].toString()); wNames.push(wPlayer.Gname()); if (this.FoldedPlayers < (this.HowManyPlayers - 1)) { HilitePlayerCards(wPlayer, 1); } eval ("_root.Info" + WinningPlayers[pp].toString()).ShowWinner(true); } ThingToSay = wNames.join(" and "); ThingToSay = ThingToSay + ((wNames.length > 1) ? " split the pot." : (((ThingToSay == "You") ? " win the hand." : " wins the hand."))); _root.SpeechEngine.Announce(ThingToSay, 22, 60); _root.PotAmount = 0; _root.PotTally.UpdatePot(_root.PotAmount); Payouts = new Array(0, 0, 0, 0, 0, 0); for (xx in HandPots) { Payees = HandPots[xx].Winners; for (yy in Payees) { Payouts[Payees[yy]] = Payouts[Payees[yy]] + (HandPots[xx].Amount / Payees.length); } } Payees = new Array(); for (zz in Payouts) { if (Payouts[zz] > 0) { wPlayer = eval ("_root.Player" + zz.toString()); toPay = Math.round(Payouts[zz]); NewBank = wPlayer.ToBank(toPay); eval ("_root.Info" + zz.toString()).WriteBank(NewBank); Payees.push(zz.toString()); } } _root.ChipEngine.ChipsToPlayers(Payees); PlayingCounter = 0; this.GameStatus = "raking"; } if (WeAre("raking")) { _root.ChipEngine.ClearChips(); this.GameStatus = "gathering"; } if (WeAre("gathering")) { for (pp in DealingOrder) { eval ("_root.Player" + DealingOrder[pp].toString()).ClearHand(); eval ("_root.Player" + DealingOrder[pp].toString()).Fold(false); eval ("_root.Info" + DealingOrder[pp].toString()).Brightness(1); eval ("_root.Info" + DealingOrder[pp].toString()).ShowWinner(false); eval ("_root.Info" + DealingOrder[pp].toString()).WriteBig(""); eval ("_root.Info" + DealingOrder[pp].toString()).WriteLittle(""); } _root.GameBoard.ClearHand(); _root.DeckEngine.GatherCards(_root.DeckThing._x - _root.GameCard._x, _root.DeckThing._y - _root.GameCard._y, 30, 1); this.GameStatus = "jogging"; } if (WeAre("jogging")) { _root.DeckEngine.ShuffleCards("silently"); PlayingCounter = 0; MarkedForDeath = 0; KilledAGuy = false; ImDying = _root.Player1.Gbank() < _root.TheBigBet; if (ImDying) { _root.Playlist = new Array("BlatLoopC", "ToughLuck"); _root.MusicEngine.CutIn("BlatLoopA", "BlatLoopB"); } this.GameStatus = "eliminating"; } if (WeAre("eliminating")) { if (MarkedForDeath > 0) { if (this.WhoseDeal == MarkedForDeath) { this.WhoseDeal = PlayerLeftOf(MarkedForDeath, "right"); } KillPlayer(MarkedForDeath); MarkedForDeath = 0; } Pnumber = DealingOrder[PlayingCounter]; if (PlayingCounter < DealingOrder.length) { MyPlayer = eval ("_root.Player" + Pnumber.toString()); if (MyPlayer.Gbank() < _root.TheBigBet) { if (((!ImDying) && (!KilledAGuy)) && (_root.MusicIsOn)) { _root.MusicEngine.CutIn("BlatLoopA"); } KilledAGuy = true; _root.SpeechEngine.PlayerSez(Pnumber, "Goodbye.", 32); MarkedForDeath = Pnumber; if (Pnumber == 1) { _root.YouLost = true; } } } PlayingCounter++; if (PlayingCounter > DealingOrder.length) { this.HandsPlayed++; if ((this.HowManyPlayers <= 1) || (_root.YouLost)) { _root.Dchip.MoveDchip(300, -30); _root.SpeechEngine.Announce("Game Over", 24, 24); _root.WeCanPlay = false; this.GameStatus = "game over"; if (!_root.YouLost) { _root.Playlist = new Array(); _root.MusicEngine.CutIn("HailVictor"); } } else { if ((this.HandsPlayed / 5) == parseInt(this.HandsPlayed / 5)) { SetBetLimits(parseInt(this.HandsPlayed / 5)); if ((this.HandsPlayed / 5) > 1) { _root.SpeechEngine.Announce("The minimum bets\rhave been raised.", 28, 30); } } PlayingCounter = 0; this.GameStatus = "new hand"; } } } }Instance of Symbol 248 MovieClip "MusicEngine" in Frame 303onClipEvent (load) { function TurnMusicOff() { _root.Orchestra.stop(); _root.Orchestra.attachSound("chip.aiff"); _root.Orchestra.onSoundComplete = function () { }; _root.Orchestra.stop(); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; } function TurnMusicOn() { _root.MusicIsOn = true; _root.PlayNextLoop(); _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; } function CutIn(Atune, Btune, Ctune) { if (_root.MusicIsOn) { if (Ctune != undefined) { _root.Playlist.unshift(Ctune); } if (Btune != undefined) { _root.Playlist.unshift(Btune); } _root.Playlist.unshift(Atune); _root.Orchestra.stop(); _root.PlayNextLoop(); } } function Swell(dir) { this.Swelling = dir; } _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; _root.Orchestra.setVolume(100); mm = 0; while (mm < 200) { _root.Playlist.push("HappyLoop", "HappyLoop", "HappyLoop"); mm++; } this.Swelling = false; this.MinVolume = 52; this.StepVolume = 2; } onClipEvent (enterFrame) { if ((this.Swelling == "up") && (_root.MusicIsOn)) { if (_root.Orchestra.getVolume() < 100) { _root.Orchestra.setVolume(_root.Orchestra.getVolume() + (this.StepVolume * 2)); } else { this.Swelling == false; } } if ((this.Swelling == "down") && (_root.MusicIsOn)) { if (_root.Orchestra.getVolume() > this.MinVolume) { _root.Orchestra.setVolume(_root.Orchestra.getVolume() - this.StepVolume); } else { this.Swelling == false; } } }Frame 419gotoAndPlay (304);Instance of Symbol 248 MovieClip "MusicEngine" in Frame 420onClipEvent (load) { function TurnMusicOff() { _root.Orchestra.setVolume(0); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; } function TurnMusicOn() { _root.Orchestra.setVolume(100); _root.MusicIsOn = true; _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; } _root.Orchestra.setVolume((_root.MusicIsOn ? 100 : 0)); _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; ItsTheLastLoop = false; } onClipEvent (enterFrame) { if ((!ItsTheLastLoop) && (_root.Orchestra.duration < 5000)) { ItsTheLastLoop = true; _root.Orchestra.onSoundComplete = function () { _root.gotoAndPlay("Menu"); }; } }Frame 493stop();Instance of Symbol 248 MovieClip "MusicEngine" in Frame 494onClipEvent (load) { function TurnMusicOff() { _root.Orchestra.setVolume(0); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; } function TurnMusicOn() { _root.Orchestra.setVolume(100); _root.MusicIsOn = true; _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; } _root.Orchestra.setVolume((_root.MusicIsOn ? 100 : 0)); _root.Orchestra.onSoundComplete = function () { _root.gotoAndPlay("Menu"); }; _root.MusicOffButton._visible = _root.MusicIsOn; _root.MusicOnButton._visible = !_root.MusicIsOn; this._visible = false; }Instance of Symbol 567 MovieClip in Frame 758onClipEvent (load) { this.IsBack = true; this.gotoAndPlay(1); }Instance of Symbol 567 MovieClip in Frame 758onClipEvent (load) { this.IsBack = true; this.gotoAndPlay(1); }Instance of Symbol 567 MovieClip in Frame 758onClipEvent (load) { this.IsBack = true; this.gotoAndPlay(1); }Instance of Symbol 567 MovieClip in Frame 758onClipEvent (load) { this.IsBack = false; this.CardCostume = "Jh"; this.gotoAndPlay(10); }Instance of Symbol 567 MovieClip in Frame 758onClipEvent (load) { this.IsBack = false; this.CardCostume = "Qh"; this.gotoAndPlay(10); }Instance of Symbol 567 MovieClip in Frame 758onClipEvent (load) { this.IsBack = false; this.CardCostume = "Kh"; this.gotoAndPlay(10); }Frame 767stop();Symbol 32 Buttonon (release) { _root.LoopEngine.stop(); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; }Symbol 40 Buttonon (release) { _root.LoopEngine.gotoAndPlay(_root._currentframe); _root.MusicIsOn = true; _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; }Instance of Symbol 6 MovieClip "LittleLoader" in Symbol 57 MovieClip Frame 1onClipEvent (load) { this.Elipses = new Array("", ".", "..", "..."); this.ElipsisCounter = 3; } onClipEvent (enterFrame) { this.ElipsisBox.text = this.Elipses[parseInt(this.ElipsisCounter)]; this.ElipsisCounter = this.ElipsisCounter + 0.25; if (this.ElipsisCounter >= this.Elipses.length) { this.ElipsisCounter = 0; } }Symbol 59 Buttonon (release) { _root.MenuEngine.stop(); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; }Symbol 60 Buttonon (release) { _root.MenuEngine.gotoAndPlay(_root.MenuTexa._currentframe); _root.MusicIsOn = true; _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; }Symbol 72 Buttonon (release) { _root.NameInput.OKButtonPressed(); } on (keyPress "<Enter>") { _root.NameInput.OKButtonPressed(); }Symbol 81 Buttonon (release) { _root.MainMenu.PlayButtonPressed(); }Symbol 86 Buttonon (release) { _root.MainMenu.LearnButtonPressed(); }Symbol 100 Buttonon (release) { _root.OptionsInput.PlayerButton(4); }Symbol 103 Buttonon (release) { _root.OptionsInput.PlayerButton(3); }Symbol 106 Buttonon (release) { _root.OptionsInput.PlayerButton(2); }Symbol 109 Buttonon (release) { _root.OptionsInput.PlayerButton(1); }Symbol 112 Buttonon (release) { _root.OptionsInput.SkillButton("easy"); }Symbol 115 Buttonon (release) { _root.OptionsInput.SkillButton("hard"); }Symbol 120 Buttonon (release) { _root.OptionsInput.BackButtonPressed(); }Symbol 121 Buttonon (release) { _root.OptionsInput.PlayButtonPressed(); } on (keyPress "<Enter>") { _root.OptionsInput.PlayButtonPressed(); }Symbol 249 Buttonon (release) { _root.MusicEngine.TurnMusicOff(); }Symbol 250 Buttonon (release) { _root.MusicEngine.TurnMusicOn(); }Symbol 259 Buttonon (release) { _root.Orchestra.stop(); _root.gotoAndPlay("Menu"); } on (keyPress "<Home>") { _root.Orchestra.stop(); _root.gotoAndPlay("Menu"); }Symbol 264 Buttonon (release) { _root.gotoAndStop("TH object"); }Symbol 265 Buttonon (release) { _root.gotoAndStop("TH min"); }Symbol 266 Buttonon (release) { _root.gotoAndStop("TH bets"); }Symbol 267 Buttonon (release) { _root.gotoAndStop("TH hands"); }Symbol 268 Buttonon (release) { _root.gotoAndStop("TH hand"); }Symbol 269 Buttonon (release) { _root.gotoAndStop("TH ranks"); }Symbol 270 Buttonon (release) { _root.gotoAndStop("TH game"); }Symbol 285 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 1); } on (keyPress "<Right>") { _root.gotoAndStop(_root._currentframe + 1); }Symbol 293 Buttonon (release) { _root.gotoAndStop(_root._currentframe - 1); } on (keyPress "<Left>") { _root.gotoAndStop(_root._currentframe - 1); }Symbol 328 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 1); }Symbol 329 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 2); }Symbol 330 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 3); }Symbol 331 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 4); }Symbol 332 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 5); }Symbol 333 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 6); }Symbol 334 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 7); }Symbol 335 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 8); }Symbol 336 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 9); }Symbol 338 Buttonon (release) { _root.gotoAndStop(_root._currentframe + 10); }Symbol 431 Buttonon (release) { _root.MusicEngine.stop(); _root.MusicIsOn = false; _root.MusicOffButton._visible = false; _root.MusicOnButton._visible = true; }Symbol 432 Buttonon (release) { _root.MusicEngine.gotoAndPlay(_root.MissTexa._currentframe); _root.MusicIsOn = true; _root.MusicOnButton._visible = false; _root.MusicOffButton._visible = true; }Symbol 438 Buttonon (release) { _root.NameEngine.OKButtonPressed(); } on (keyPress "<Enter>") { _root.NameEngine.OKButtonPressed(); }Symbol 456 MovieClip Frame 24this.stop();Instance of Symbol 467 MovieClip [ExtraWhite] "ExtraWhite" in Symbol 476 MovieClip [PlayerInfoBox] Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 471 MovieClip [WinnerBox] "WinnerSign" in Symbol 476 MovieClip [PlayerInfoBox] Frame 1onClipEvent (load) { this._visible = false; }Symbol 491 Buttonon (release) { _root.YouBalloon.CheckButtonPressed(); }Symbol 495 Buttonon (release) { _root.YouBalloon.CallButtonPressed(); }Symbol 499 Buttonon (release) { _root.YouBalloon.BetButtonPressed(); }Symbol 503 Buttonon (release) { _root.YouBalloon.RaiseButtonPressed(); }Symbol 507 Buttonon (release) { _root.YouBalloon.AllInButtonPressed(); }Symbol 511 Buttonon (release) { _root.YouBalloon.FoldButtonPressed(); }Symbol 520 Buttonon (release) { _root.YouBalloon.OKButtonPressed(); }Symbol 524 Buttonon (release) { _root.YouBalloon.CancelButtonPressed(); }Symbol 528 Buttonon (release) { AdjustQty(250); }Symbol 530 Buttonon (release) { AdjustQty(-250); }Symbol 531 Buttonon (release) { AdjustQty(1000); }Symbol 532 Buttonon (release) { AdjustQty(-1000); }Symbol 533 Buttonon (release) { AdjustQty(5000); }Symbol 534 Buttonon (release) { AdjustQty(-5000); }Symbol 535 Buttonon (release) { AdjustQty(25000); }Symbol 536 Buttonon (release) { AdjustQty(-25000); }Instance of Symbol 537 MovieClip "Quantifier" in Symbol 538 MovieClip Frame 1onClipEvent (load) { function AdjustQty(Delta) { this.Yqty = this.Yqty + Delta; this.Yqty = Math.max(this.YqtyMin, this.Yqty); this.Yqty = Math.min(this.YqtyMax, this.Yqty); this.BetBox.text = _root.DollarString(this.Yqty); } this._visible = false; }Symbol 545 Buttonon (release) { _root.GameEngine.QuitButtonPressed(); }Symbol 561 Buttonon (release) { _root.Orchestra.stop(); _root.gotoAndPlay("Menu"); }Instance of Symbol 226 MovieClip [Back] "CardFace" in Symbol 567 MovieClip Frame 1onClipEvent (load) { if (!this._parent.IsBack) { this.attachMovie(this._parent.CardCostume, "MyCard", 10); } }
Library Items
Symbol 1 Font [eRounded] | Used by:4 5 44 45 46 47 48 50 51 56 62 63 75 77 79 82 83 84 85 87 88 90 91 92 93 94 99 102 105 108 110 113 251 252 253 254 255 256 257 258 274 276 277 278 281 287 310 314 318 319 320 321 322 323 324 325 326 327 337 340 342 344 346 348 350 352 354 356 358 360 361 362 363 364 365 366 367 368 370 372 374 376 378 380 382 384 385 433 434 436 440 443 446 472 479 553 562 | |
Symbol 2 Graphic | Used by:530 532 534 536 Timeline | |
Symbol 3 Graphic | Used by:6 | |
Symbol 4 Text | Uses:1 | Used by:6 |
Symbol 5 EditableText | Uses:1 | Used by:6 |
Symbol 6 MovieClip | Uses:3 4 5 | Used by:57 Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 ShapeTweening | Used by:Timeline | |
Symbol 9 Graphic | Used by:226 Timeline | |
Symbol 10 Graphic | Used by:24 552 566 | |
Symbol 11 Graphic | Used by:24 552 566 | |
Symbol 12 Graphic | Used by:24 552 566 | |
Symbol 13 Graphic | Used by:24 552 566 567 | |
Symbol 14 Graphic | Used by:24 552 566 567 | |
Symbol 15 Graphic | Used by:24 552 566 567 | |
Symbol 16 Graphic | Used by:24 552 566 567 | |
Symbol 17 Graphic | Used by:24 552 566 567 | |
Symbol 18 Graphic | Used by:24 552 566 | |
Symbol 19 Graphic | Used by:24 552 566 | |
Symbol 20 Graphic | Used by:24 552 566 | |
Symbol 21 Graphic | Used by:24 552 566 567 | |
Symbol 22 Graphic | Used by:24 552 566 567 | |
Symbol 23 Graphic | Used by:24 552 566 567 | |
Symbol 24 MovieClip | Uses:10 11 12 13 14 15 16 17 18 19 20 21 22 23 | Used by:Timeline |
Symbol 25 Font | Used by:26 28 30 35 37 39 64 66 68 70 286 288 294 295 296 298 300 304 305 306 307 312 339 341 343 345 347 349 351 353 355 357 369 373 375 377 379 381 383 388 394 400 406 412 418 424 425 426 427 428 429 437 441 444 447 462 463 473 475 485 487 488 489 490 492 493 494 496 497 498 500 501 502 504 505 506 508 509 510 512 513 514 517 518 521 522 523 539 541 543 556 558 560 | |
Symbol 26 Text | Uses:25 | Used by:32 59 249 431 |
Symbol 27 Graphic | Used by:32 59 249 431 | |
Symbol 28 Text | Uses:25 | Used by:32 59 249 431 |
Symbol 29 Graphic | Used by:32 59 249 431 | |
Symbol 30 Text | Uses:25 | Used by:32 59 249 431 |
Symbol 31 Graphic | Used by:32 40 59 60 249 250 431 432 | |
Symbol 32 Button | Uses:26 27 28 29 30 31 | Used by:Timeline |
Symbol 33 Graphic | Used by:34 248 430 | |
Symbol 34 MovieClip | Uses:33 SS1 | Used by:Timeline |
Symbol 35 Text | Uses:25 | Used by:40 60 250 432 |
Symbol 36 Graphic | Used by:40 60 250 432 | |
Symbol 37 Text | Uses:25 | Used by:40 60 250 432 |
Symbol 38 Graphic | Used by:40 60 250 432 | |
Symbol 39 Text | Uses:25 | Used by:40 60 250 432 |
Symbol 40 Button | Uses:35 36 37 38 39 31 | Used by:Timeline |
Symbol 41 Graphic | Used by:Timeline | |
Symbol 42 ShapeTweening | Used by:Timeline | |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Text | Uses:1 | Used by:Timeline |
Symbol 45 Text | Uses:1 | Used by:Timeline |
Symbol 46 Text | Uses:1 | Used by:Timeline |
Symbol 47 Text | Uses:1 | Used by:Timeline |
Symbol 48 Text | Uses:1 | Used by:Timeline |
Symbol 49 Graphic | Used by:Timeline | |
Symbol 50 Text | Uses:1 | Used by:Timeline |
Symbol 51 Text | Uses:1 | Used by:Timeline |
Symbol 52 Graphic | Used by:Timeline | |
Symbol 53 ShapeTweening | Used by:Timeline | |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Graphic | Used by:Timeline | |
Symbol 56 EditableText | Uses:1 | Used by:57 |
Symbol 57 MovieClip | Uses:6 56 | Used by:Timeline |
Symbol 58 Graphic | Used by:Timeline | |
Symbol 59 Button | Uses:26 27 28 29 30 31 | Used by:Timeline |
Symbol 60 Button | Uses:35 36 37 38 39 31 | Used by:Timeline |
Symbol 61 Graphic | Used by:73 | |
Symbol 62 EditableText | Uses:1 | Used by:73 |
Symbol 63 Text | Uses:1 | Used by:73 |
Symbol 64 Text | Uses:25 | Used by:73 |
Symbol 65 Graphic | Used by:72 438 491 495 499 503 507 511 515 520 524 | |
Symbol 66 Text | Uses:25 | Used by:72 438 520 |
Symbol 67 Graphic | Used by:72 438 491 495 499 503 507 511 515 520 524 | |
Symbol 68 Text | Uses:25 | Used by:72 438 520 |
Symbol 69 Graphic | Used by:72 438 491 495 499 503 507 511 515 520 524 | |
Symbol 70 Text | Uses:25 | Used by:72 438 520 |
Symbol 71 Graphic | Used by:72 100 103 106 109 438 491 495 499 503 507 511 515 520 524 | |
Symbol 72 Button | Uses:65 66 67 68 69 70 71 | Used by:73 |
Symbol 73 MovieClip | Uses:61 62 63 64 72 | Used by:Timeline |
Symbol 74 Graphic | Used by:81 86 121 | |
Symbol 75 EditableText | Uses:1 | Used by:81 121 |
Symbol 76 Graphic | Used by:81 86 121 | |
Symbol 77 EditableText | Uses:1 | Used by:81 121 |
Symbol 78 Graphic | Used by:81 86 121 | |
Symbol 79 EditableText | Uses:1 | Used by:81 121 |
Symbol 80 Graphic | Used by:81 86 121 | |
Symbol 81 Button | Uses:74 75 76 77 78 79 80 | Used by:89 |
Symbol 82 Text | Uses:1 | Used by:89 |
Symbol 83 EditableText | Uses:1 | Used by:86 |
Symbol 84 EditableText | Uses:1 | Used by:86 |
Symbol 85 EditableText | Uses:1 | Used by:86 |
Symbol 86 Button | Uses:74 83 76 84 78 85 80 | Used by:89 |
Symbol 87 Text | Uses:1 | Used by:89 |
Symbol 88 Text | Uses:1 | Used by:89 |
Symbol 89 MovieClip | Uses:81 82 86 87 88 | Used by:Timeline |
Symbol 90 Text | Uses:1 | Used by:122 |
Symbol 91 EditableText | Uses:1 | Used by:122 |
Symbol 92 Text | Uses:1 | Used by:122 |
Symbol 93 Text | Uses:1 | Used by:122 |
Symbol 94 EditableText | Uses:1 | Used by:122 |
Symbol 95 Graphic | Used by:100 103 106 109 122 547 Timeline | |
Symbol 96 Graphic | Used by:112 122 | |
Symbol 97 Graphic | Used by:115 122 | |
Symbol 98 Graphic | Used by:100 112 115 | |
Symbol 99 Text | Uses:1 | Used by:100 |
Symbol 100 Button | Uses:95 98 99 71 | Used by:122 |
Symbol 101 Graphic | Used by:103 | |
Symbol 102 Text | Uses:1 | Used by:103 |
Symbol 103 Button | Uses:95 101 102 71 | Used by:122 |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Text | Uses:1 | Used by:106 |
Symbol 106 Button | Uses:95 104 105 71 | Used by:122 |
Symbol 107 Graphic | Used by:109 | |
Symbol 108 Text | Uses:1 | Used by:109 |
Symbol 109 Button | Uses:95 107 108 71 | Used by:122 |
Symbol 110 EditableText | Uses:1 | Used by:112 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 Button | Uses:96 98 110 111 | Used by:122 |
Symbol 113 EditableText | Uses:1 | Used by:115 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 Button | Uses:97 98 113 114 | Used by:122 |
Symbol 116 Graphic | Used by:120 259 | |
Symbol 117 Graphic | Used by:120 259 | |
Symbol 118 Graphic | Used by:120 259 | |
Symbol 119 Graphic | Used by:120 259 | |
Symbol 120 Button | Uses:116 117 118 119 | Used by:122 |
Symbol 121 Button | Uses:74 75 76 77 78 79 80 | Used by:122 |
Symbol 122 MovieClip | Uses:90 91 92 93 94 95 96 97 100 103 106 109 112 115 120 121 | Used by:Timeline |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip [Ad] | Uses:123 | Used by:Timeline |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip [Ac] | Uses:125 | Used by:Timeline |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip [Ah] | Uses:127 | Used by:Timeline |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip [2c] | Uses:129 | Used by:Timeline |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip [2d] | Uses:131 | Used by:Timeline |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip [2h] | Uses:133 | Used by:Timeline |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip [2s] | Uses:135 | Used by:Timeline |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip [3c] | Uses:137 | Used by:Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip [3d] | Uses:139 | Used by:Timeline |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip [3h] | Uses:141 | Used by:Timeline |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip [3s] | Uses:143 | Used by:Timeline |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip [4c] | Uses:145 | Used by:Timeline |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip [4d] | Uses:147 | Used by:Timeline |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip [4h] | Uses:149 | Used by:Timeline |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip [4s] | Uses:151 | Used by:Timeline |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip [5c] | Uses:153 | Used by:Timeline |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip [5d] | Uses:155 | Used by:Timeline |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip [5h] | Uses:157 | Used by:Timeline |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip [5s] | Uses:159 | Used by:Timeline |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip [6c] | Uses:161 | Used by:Timeline |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip [6d] | Uses:163 | Used by:Timeline |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip [6h] | Uses:165 | Used by:Timeline |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip [6s] | Uses:167 | Used by:Timeline |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip [7c] | Uses:169 | Used by:Timeline |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip [7d] | Uses:171 | Used by:Timeline |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip [7h] | Uses:173 | Used by:Timeline |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip [7s] | Uses:175 | Used by:Timeline |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip [8c] | Uses:177 | Used by:Timeline |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip [8d] | Uses:179 | Used by:Timeline |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip [8h] | Uses:181 | Used by:Timeline |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip [8s] | Uses:183 | Used by:Timeline |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip [9c] | Uses:185 | Used by:Timeline |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip [9d] | Uses:187 | Used by:Timeline |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip [9h] | Uses:189 | Used by:Timeline |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip [9s] | Uses:191 | Used by:Timeline |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip [Tc] | Uses:193 | Used by:Timeline |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip [Td] | Uses:195 | Used by:Timeline |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip [Th] | Uses:197 | Used by:Timeline |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip [Ts] | Uses:199 | Used by:Timeline |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip [Jc] | Uses:201 | Used by:Timeline |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip [Jd] | Uses:203 | Used by:Timeline |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip [Jh] | Uses:205 | Used by:Timeline |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip [Js] | Uses:207 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip [Qc] | Uses:209 | Used by:Timeline |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip [Qd] | Uses:211 | Used by:Timeline |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip [Qh] | Uses:213 | Used by:Timeline |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip [Qs] | Uses:215 | Used by:Timeline |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip [Kc] | Uses:217 | Used by:Timeline |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip [Kd] | Uses:219 | Used by:Timeline |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip [Kh] | Uses:221 | Used by:Timeline |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip [Ks] | Uses:223 | Used by:Timeline |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip [Back] | Uses:225 9 | Used by:567 Timeline |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip [CardGlow] | Uses:227 | Used by:Timeline |
Symbol 229 Graphic | Used by:231 232 233 234 459 | |
Symbol 230 Graphic | Used by:231 232 233 234 | |
Symbol 231 MovieClip [BlueChip] | Uses:229 230 | Used by:537 Timeline |
Symbol 232 MovieClip [MagentaChip] | Uses:229 230 | Used by:537 Timeline |
Symbol 233 MovieClip [OrangeChip] | Uses:229 230 | Used by:537 Timeline |
Symbol 234 MovieClip [WhiteChip] | Uses:229 230 | Used by:537 Timeline |
Symbol 235 Sound [chip.aiff] | Used by:528 530 531 532 533 534 535 536 Timeline | |
Symbol 236 Sound [deal1.aiff] | Used by:Timeline | |
Symbol 237 Sound [deal2.aiff] | Used by:Timeline | |
Symbol 238 Sound [shuffle.aiff] | Used by:Timeline | |
Symbol 239 Sound [LoadingLoop] | Used by:Timeline | |
Symbol 240 Sound [Fanfare] | Used by:Timeline | |
Symbol 241 Sound [HappyLoop] | Used by:Timeline | |
Symbol 242 Sound [GuitarLoop] | Used by:Timeline | |
Symbol 243 Sound [BlatLoopA] | Used by:Timeline | |
Symbol 244 Sound [BlatLoopB] | Used by:Timeline | |
Symbol 245 Sound [BlatLoopC] | Used by:Timeline | |
Symbol 246 Sound [ToughLuck] | Used by:Timeline | |
Symbol 247 Sound [HailVictor] | Used by:Timeline | |
Symbol 248 MovieClip | Uses:33 | Used by:Timeline |
Symbol 249 Button | Uses:26 27 28 29 30 31 | Used by:Timeline |
Symbol 250 Button | Uses:35 36 37 38 39 31 | Used by:Timeline |
Symbol 251 Text | Uses:1 | Used by:Timeline |
Symbol 252 Text | Uses:1 | Used by:Timeline |
Symbol 253 Text | Uses:1 | Used by:Timeline |
Symbol 254 Text | Uses:1 | Used by:Timeline |
Symbol 255 Text | Uses:1 | Used by:Timeline |
Symbol 256 Text | Uses:1 | Used by:Timeline |
Symbol 257 Text | Uses:1 | Used by:Timeline |
Symbol 258 Text | Uses:1 | Used by:Timeline |
Symbol 259 Button | Uses:116 117 118 119 | Used by:Timeline |
Symbol 260 Graphic | Used by:264 265 266 267 268 269 270 285 328 329 330 331 332 333 334 335 336 338 | |
Symbol 261 Graphic | Used by:264 265 266 267 268 269 270 285 328 329 330 331 332 333 334 335 336 338 | |
Symbol 262 Graphic | Used by:264 265 266 267 268 269 270 285 328 329 330 331 332 333 334 335 336 338 | |
Symbol 263 Graphic | Used by:264 265 266 267 268 269 270 328 329 330 331 332 333 334 335 336 338 | |
Symbol 264 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 265 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 266 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 267 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 268 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 269 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 270 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 271 Font | Used by:273 283 286 288 294 295 296 297 298 299 300 301 303 304 305 306 307 311 312 313 315 316 317 339 341 343 345 347 349 351 353 355 357 359 369 371 373 375 377 379 381 383 386 389 390 391 392 393 395 396 397 398 399 401 402 403 404 405 407 408 409 410 411 413 414 415 416 417 419 420 421 422 423 474 519 | |
Symbol 272 Font | Used by:273 283 | |
Symbol 273 Text | Uses:271 272 | Used by:Timeline |
Symbol 274 Text | Uses:1 | Used by:Timeline |
Symbol 275 Graphic | Used by:Timeline | |
Symbol 276 Text | Uses:1 | Used by:Timeline |
Symbol 277 Text | Uses:1 | Used by:Timeline |
Symbol 278 Text | Uses:1 | Used by:Timeline |
Symbol 279 Graphic | Used by:Timeline | |
Symbol 280 Graphic | Used by:Timeline | |
Symbol 281 Text | Uses:1 | Used by:Timeline |
Symbol 282 Font | Used by:283 437 444 | |
Symbol 283 Text | Uses:271 272 282 | Used by:Timeline |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 Button | Uses:260 261 262 284 | Used by:Timeline |
Symbol 286 Text | Uses:271 25 | Used by:Timeline |
Symbol 287 Text | Uses:1 | Used by:Timeline |
Symbol 288 Text | Uses:271 25 | Used by:Timeline |
Symbol 289 Graphic | Used by:293 | |
Symbol 290 Graphic | Used by:293 | |
Symbol 291 Graphic | Used by:293 | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 Button | Uses:289 290 291 292 | Used by:Timeline |
Symbol 294 Text | Uses:271 25 | Used by:Timeline |
Symbol 295 Text | Uses:271 25 | Used by:Timeline |
Symbol 296 Text | Uses:271 25 | Used by:Timeline |
Symbol 297 Text | Uses:271 | Used by:Timeline |
Symbol 298 Text | Uses:271 25 | Used by:Timeline |
Symbol 299 Text | Uses:271 | Used by:Timeline |
Symbol 300 Text | Uses:271 25 | Used by:Timeline |
Symbol 301 Text | Uses:271 | Used by:Timeline |
Symbol 302 Graphic | Used by:Timeline | |
Symbol 303 Text | Uses:271 | Used by:Timeline |
Symbol 304 Text | Uses:271 25 | Used by:Timeline |
Symbol 305 Text | Uses:271 25 | Used by:Timeline |
Symbol 306 Text | Uses:271 25 | Used by:Timeline |
Symbol 307 Text | Uses:271 25 | Used by:Timeline |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip [As] | Uses:308 | Used by:Timeline |
Symbol 310 Text | Uses:1 | Used by:Timeline |
Symbol 311 Text | Uses:271 | Used by:Timeline |
Symbol 312 Text | Uses:271 25 | Used by:Timeline |
Symbol 313 Text | Uses:271 | Used by:Timeline |
Symbol 314 Text | Uses:1 | Used by:Timeline |
Symbol 315 Text | Uses:271 | Used by:Timeline |
Symbol 316 Text | Uses:271 | Used by:Timeline |
Symbol 317 Text | Uses:271 | Used by:Timeline |
Symbol 318 Text | Uses:1 | Used by:Timeline |
Symbol 319 Text | Uses:1 | Used by:Timeline |
Symbol 320 Text | Uses:1 | Used by:Timeline |
Symbol 321 Text | Uses:1 | Used by:Timeline |
Symbol 322 Text | Uses:1 | Used by:Timeline |
Symbol 323 Text | Uses:1 | Used by:Timeline |
Symbol 324 Text | Uses:1 | Used by:Timeline |
Symbol 325 Text | Uses:1 | Used by:Timeline |
Symbol 326 Text | Uses:1 | Used by:Timeline |
Symbol 327 Text | Uses:1 | Used by:Timeline |
Symbol 328 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 329 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 330 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 331 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 332 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 333 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 334 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 335 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 336 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 337 Text | Uses:1 | Used by:Timeline |
Symbol 338 Button | Uses:260 261 262 263 | Used by:Timeline |
Symbol 339 Text | Uses:271 25 | Used by:Timeline |
Symbol 340 Text | Uses:1 | Used by:Timeline |
Symbol 341 Text | Uses:271 25 | Used by:Timeline |
Symbol 342 Text | Uses:1 | Used by:Timeline |
Symbol 343 Text | Uses:271 25 | Used by:Timeline |
Symbol 344 Text | Uses:1 | Used by:Timeline |
Symbol 345 Text | Uses:271 25 | Used by:Timeline |
Symbol 346 Text | Uses:1 | Used by:Timeline |
Symbol 347 Text | Uses:271 25 | Used by:Timeline |
Symbol 348 Text | Uses:1 | Used by:Timeline |
Symbol 349 Text | Uses:271 25 | Used by:Timeline |
Symbol 350 Text | Uses:1 | Used by:Timeline |
Symbol 351 Text | Uses:271 25 | Used by:Timeline |
Symbol 352 Text | Uses:1 | Used by:Timeline |
Symbol 353 Text | Uses:25 271 | Used by:Timeline |
Symbol 354 Text | Uses:1 | Used by:Timeline |
Symbol 355 Text | Uses:271 25 | Used by:Timeline |
Symbol 356 Text | Uses:1 | Used by:Timeline |
Symbol 357 Text | Uses:271 25 | Used by:Timeline |
Symbol 358 Text | Uses:1 | Used by:Timeline |
Symbol 359 Text | Uses:271 | Used by:Timeline |
Symbol 360 Text | Uses:1 | Used by:Timeline |
Symbol 361 Text | Uses:1 | Used by:Timeline |
Symbol 362 Text | Uses:1 | Used by:Timeline |
Symbol 363 Text | Uses:1 | Used by:Timeline |
Symbol 364 Text | Uses:1 | Used by:Timeline |
Symbol 365 Text | Uses:1 | Used by:Timeline |
Symbol 366 Text | Uses:1 | Used by:Timeline |
Symbol 367 Text | Uses:1 | Used by:Timeline |
Symbol 368 Text | Uses:1 | Used by:Timeline |
Symbol 369 Text | Uses:271 25 | Used by:Timeline |
Symbol 370 Text | Uses:1 | Used by:Timeline |
Symbol 371 Text | Uses:271 | Used by:Timeline |
Symbol 372 Text | Uses:1 | Used by:Timeline |
Symbol 373 Text | Uses:271 25 | Used by:Timeline |
Symbol 374 Text | Uses:1 | Used by:Timeline |
Symbol 375 Text | Uses:271 25 | Used by:Timeline |
Symbol 376 Text | Uses:1 | Used by:Timeline |
Symbol 377 Text | Uses:271 25 | Used by:Timeline |
Symbol 378 Text | Uses:1 | Used by:Timeline |
Symbol 379 Text | Uses:271 25 | Used by:Timeline |
Symbol 380 Text | Uses:1 | Used by:Timeline |
Symbol 381 Text | Uses:271 25 | Used by:Timeline |
Symbol 382 Text | Uses:1 | Used by:Timeline |
Symbol 383 Text | Uses:271 25 | Used by:Timeline |
Symbol 384 Text | Uses:1 | Used by:Timeline |
Symbol 385 Text | Uses:1 | Used by:Timeline |
Symbol 386 Text | Uses:271 | Used by:Timeline |
Symbol 387 Graphic | Used by:Timeline | |
Symbol 388 Text | Uses:25 | Used by:Timeline |
Symbol 389 Text | Uses:271 | Used by:Timeline |
Symbol 390 Text | Uses:271 | Used by:Timeline |
Symbol 391 Text | Uses:271 | Used by:Timeline |
Symbol 392 Text | Uses:271 | Used by:Timeline |
Symbol 393 Text | Uses:271 | Used by:Timeline |
Symbol 394 Text | Uses:25 | Used by:Timeline |
Symbol 395 Text | Uses:271 | Used by:Timeline |
Symbol 396 Text | Uses:271 | Used by:Timeline |
Symbol 397 Text | Uses:271 | Used by:Timeline |
Symbol 398 Text | Uses:271 | Used by:Timeline |
Symbol 399 Text | Uses:271 | Used by:Timeline |
Symbol 400 Text | Uses:25 | Used by:Timeline |
Symbol 401 Text | Uses:271 | Used by:Timeline |
Symbol 402 Text | Uses:271 | Used by:Timeline |
Symbol 403 Text | Uses:271 | Used by:Timeline |
Symbol 404 Text | Uses:271 | Used by:Timeline |
Symbol 405 Text | Uses:271 | Used by:Timeline |
Symbol 406 Text | Uses:25 | Used by:Timeline |
Symbol 407 Text | Uses:271 | Used by:Timeline |
Symbol 408 Text | Uses:271 | Used by:Timeline |
Symbol 409 Text | Uses:271 | Used by:Timeline |
Symbol 410 Text | Uses:271 | Used by:Timeline |
Symbol 411 Text | Uses:271 | Used by:Timeline |
Symbol 412 Text | Uses:25 | Used by:Timeline |
Symbol 413 Text | Uses:271 | Used by:Timeline |
Symbol 414 Text | Uses:271 | Used by:Timeline |
Symbol 415 Text | Uses:271 | Used by:Timeline |
Symbol 416 Text | Uses:271 | Used by:Timeline |
Symbol 417 Text | Uses:271 | Used by:Timeline |
Symbol 418 Text | Uses:25 | Used by:Timeline |
Symbol 419 Text | Uses:271 | Used by:Timeline |
Symbol 420 Text | Uses:271 | Used by:Timeline |
Symbol 421 Text | Uses:271 | Used by:Timeline |
Symbol 422 Text | Uses:271 | Used by:Timeline |
Symbol 423 Text | Uses:271 | Used by:Timeline |
Symbol 424 Text | Uses:25 | Used by:Timeline |
Symbol 425 Text | Uses:25 | Used by:Timeline |
Symbol 426 Text | Uses:25 | Used by:Timeline |
Symbol 427 Text | Uses:25 | Used by:Timeline |
Symbol 428 Text | Uses:25 | Used by:Timeline |
Symbol 429 Text | Uses:25 | Used by:Timeline |
Symbol 430 MovieClip | Uses:33 SS2 | Used by:Timeline |
Symbol 431 Button | Uses:26 27 28 29 30 31 | Used by:Timeline |
Symbol 432 Button | Uses:35 36 37 38 39 31 | Used by:Timeline |
Symbol 433 Text | Uses:1 | Used by:Timeline |
Symbol 434 Text | Uses:1 | Used by:Timeline |
Symbol 435 Graphic | Used by:439 442 445 448 | |
Symbol 436 Text | Uses:1 | Used by:439 |
Symbol 437 Text | Uses:25 282 | Used by:439 |
Symbol 438 Button | Uses:65 66 67 68 69 70 71 | Used by:439 442 445 448 |
Symbol 439 MovieClip | Uses:435 436 437 438 | Used by:Timeline |
Symbol 440 Text | Uses:1 | Used by:442 |
Symbol 441 Text | Uses:25 | Used by:442 |
Symbol 442 MovieClip | Uses:435 440 441 438 | Used by:Timeline |
Symbol 443 Text | Uses:1 | Used by:445 |
Symbol 444 Text | Uses:25 282 | Used by:445 |
Symbol 445 MovieClip | Uses:435 443 444 438 | Used by:Timeline |
Symbol 446 Text | Uses:1 | Used by:448 |
Symbol 447 Text | Uses:25 | Used by:448 |
Symbol 448 MovieClip | Uses:435 446 447 438 | Used by:Timeline |
Symbol 449 Graphic | Used by:452 | |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip [AnIris] | Uses:450 | Used by:452 Timeline |
Symbol 452 MovieClip | Uses:449 451 | Used by:Timeline |
Symbol 453 Graphic | Used by:456 | |
Symbol 454 Graphic | Used by:456 | |
Symbol 455 Graphic | Used by:456 | |
Symbol 456 MovieClip | Uses:453 454 455 | Used by:Timeline |
Symbol 457 Graphic | Used by:459 | |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip [DealerChip] | Uses:457 229 458 | Used by:Timeline |
Symbol 460 Graphic | Used by:461 | |
Symbol 461 MovieClip [GreenBrick] | Uses:460 | Used by:464 |
Symbol 462 EditableText | Uses:25 | Used by:464 |
Symbol 463 Text | Uses:25 | Used by:464 |
Symbol 464 MovieClip [InPotBox] | Uses:461 462 463 | Used by:Timeline |
Symbol 465 Graphic | Used by:476 | |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip [ExtraWhite] | Uses:466 | Used by:476 |
Symbol 468 Graphic | Used by:471 | |
Symbol 469 Graphic | Used by:471 | |
Symbol 470 Graphic | Used by:471 | |
Symbol 471 MovieClip [WinnerBox] | Uses:468 469 470 | Used by:476 |
Symbol 472 EditableText | Uses:1 | Used by:476 |
Symbol 473 EditableText | Uses:25 | Used by:476 |
Symbol 474 EditableText | Uses:271 | Used by:476 |
Symbol 475 EditableText | Uses:25 | Used by:476 |
Symbol 476 MovieClip [PlayerInfoBox] | Uses:465 467 471 472 473 474 475 | Used by:Timeline |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip [AnnouncementBox] | Uses:477 | Used by:480 |
Symbol 479 EditableText | Uses:1 | Used by:480 |
Symbol 480 MovieClip [Announcer] | Uses:478 479 | Used by:Timeline |
Symbol 481 Graphic | Used by:482 | |
Symbol 482 MovieClip | Uses:481 | Used by:486 537 538 |
Symbol 483 Graphic | Used by:484 | |
Symbol 484 MovieClip | Uses:483 | Used by:486 538 |
Symbol 485 EditableText | Uses:25 | Used by:486 |
Symbol 486 MovieClip [SpeechBalloon] | Uses:482 484 485 | Used by:Timeline |
Symbol 487 EditableText | Uses:25 | Used by:538 |
Symbol 488 Text | Uses:25 | Used by:491 |
Symbol 489 Text | Uses:25 | Used by:491 |
Symbol 490 Text | Uses:25 | Used by:491 |
Symbol 491 Button | Uses:65 488 67 489 69 490 71 | Used by:538 |
Symbol 492 Text | Uses:25 | Used by:495 |
Symbol 493 Text | Uses:25 | Used by:495 |
Symbol 494 Text | Uses:25 | Used by:495 |
Symbol 495 Button | Uses:65 492 67 493 69 494 71 | Used by:538 |
Symbol 496 Text | Uses:25 | Used by:499 |
Symbol 497 Text | Uses:25 | Used by:499 |
Symbol 498 Text | Uses:25 | Used by:499 |
Symbol 499 Button | Uses:65 496 67 497 69 498 71 | Used by:538 |
Symbol 500 Text | Uses:25 | Used by:503 |
Symbol 501 Text | Uses:25 | Used by:503 |
Symbol 502 Text | Uses:25 | Used by:503 |
Symbol 503 Button | Uses:65 500 67 501 69 502 71 | Used by:538 |
Symbol 504 Text | Uses:25 | Used by:507 |
Symbol 505 Text | Uses:25 | Used by:507 |
Symbol 506 Text | Uses:25 | Used by:507 |
Symbol 507 Button | Uses:65 504 67 505 69 506 71 | Used by:538 |
Symbol 508 Text | Uses:25 | Used by:511 |
Symbol 509 Text | Uses:25 | Used by:511 |
Symbol 510 Text | Uses:25 | Used by:511 |
Symbol 511 Button | Uses:65 508 67 509 69 510 71 | Used by:538 |
Symbol 512 Text | Uses:25 | Used by:515 |
Symbol 513 Text | Uses:25 | Used by:515 |
Symbol 514 Text | Uses:25 | Used by:515 |
Symbol 515 Button | Uses:65 512 67 513 69 514 71 | Used by:538 |
Symbol 516 Graphic | Used by:537 | |
Symbol 517 EditableText | Uses:25 | Used by:537 |
Symbol 518 EditableText | Uses:25 | Used by:537 |
Symbol 519 Text | Uses:271 | Used by:537 |
Symbol 520 Button | Uses:65 66 67 68 69 70 71 | Used by:537 |
Symbol 521 Text | Uses:25 | Used by:524 |
Symbol 522 Text | Uses:25 | Used by:524 |
Symbol 523 Text | Uses:25 | Used by:524 |
Symbol 524 Button | Uses:65 521 67 522 69 523 71 | Used by:537 |
Symbol 525 Graphic | Used by:528 531 533 535 | |
Symbol 526 Graphic | Used by:528 531 533 535 | |
Symbol 527 Graphic | Used by:528 530 531 532 533 534 535 536 | |
Symbol 528 Button | Uses:525 526 527 235 | Used by:537 |
Symbol 529 Graphic | Used by:530 532 534 536 | |
Symbol 530 Button | Uses:529 2 527 235 | Used by:537 |
Symbol 531 Button | Uses:525 526 527 235 | Used by:537 |
Symbol 532 Button | Uses:529 2 527 235 | Used by:537 |
Symbol 533 Button | Uses:525 526 527 235 | Used by:537 |
Symbol 534 Button | Uses:529 2 527 235 | Used by:537 |
Symbol 535 Button | Uses:525 526 527 235 | Used by:537 |
Symbol 536 Button | Uses:529 2 527 235 | Used by:537 |
Symbol 537 MovieClip | Uses:482 516 517 518 519 232 234 231 233 520 524 528 530 531 532 533 534 535 536 | Used by:538 |
Symbol 538 MovieClip | Uses:482 484 487 491 495 499 503 507 511 515 537 | Used by:Timeline |
Symbol 539 Text | Uses:25 | Used by:545 |
Symbol 540 Graphic | Used by:545 | |
Symbol 541 Text | Uses:25 | Used by:545 |
Symbol 542 Graphic | Used by:545 | |
Symbol 543 Text | Uses:25 | Used by:545 |
Symbol 544 Graphic | Used by:545 561 | |
Symbol 545 Button | Uses:539 540 541 542 543 544 | Used by:Timeline |
Symbol 546 Graphic | Used by:Timeline | |
Symbol 547 MovieClip | Uses:95 | Used by:Timeline |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 MovieClip | Uses:548 | Used by:Timeline |
Symbol 550 Graphic | Used by:551 | |
Symbol 551 MovieClip | Uses:550 | Used by:Timeline |
Symbol 552 MovieClip | Uses:10 11 12 13 14 15 16 17 18 19 20 21 22 23 | Used by:Timeline |
Symbol 553 Text | Uses:1 | Used by:Timeline |
Symbol 554 Graphic | Used by:Timeline | |
Symbol 555 Graphic | Used by:561 | |
Symbol 556 Text | Uses:25 | Used by:561 |
Symbol 557 Graphic | Used by:561 | |
Symbol 558 Text | Uses:25 | Used by:561 |
Symbol 559 Graphic | Used by:561 | |
Symbol 560 Text | Uses:25 | Used by:561 |
Symbol 561 Button | Uses:555 556 557 558 559 560 544 | Used by:Timeline |
Symbol 562 Text | Uses:1 | Used by:Timeline |
Symbol 563 Graphic | Used by:Timeline | |
Symbol 564 Graphic | Used by:Timeline | |
Symbol 565 Graphic | Used by:Timeline | |
Symbol 566 MovieClip | Uses:14 10 11 12 15 16 17 13 18 19 20 21 22 23 | Used by:Timeline |
Symbol 567 MovieClip | Uses:14 15 16 17 21 22 226 13 23 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 34 MovieClip | |
Streaming Sound 2 | Used by:Symbol 430 MovieClip |
Instance Names
"LittleLoader" | Frame 1 | Symbol 6 MovieClip |
"FirstTexa" | Frame 2 | Symbol 24 MovieClip |
"MusicOffButton" | Frame 2 | Symbol 32 Button |
"LoopEngine" | Frame 2 | Symbol 34 MovieClip |
"MusicOnButton" | Frame 2 | Symbol 40 Button |
"ThePreloader" | Frame 128 | Symbol 57 MovieClip |
"MenuTexa" | Frame 128 | Symbol 24 MovieClip |
"MenuEngine" | Frame 128 | Symbol 34 MovieClip |
"MusicOffButton" | Frame 128 | Symbol 59 Button |
"MusicOnButton" | Frame 128 | Symbol 60 Button |
"NameInput" | Frame 129 | Symbol 73 MovieClip |
"MainMenu" | Frame 129 | Symbol 89 MovieClip |
"OptionsInput" | Frame 129 | Symbol 122 MovieClip |
"MusicEngine" | Frame 153 | Symbol 248 MovieClip |
"MusicOffButton" | Frame 153 | Symbol 249 Button |
"MusicOnButton" | Frame 153 | Symbol 250 Button |
"GoBackButton" | Frame 164 | Symbol 259 Button |
"MissTexa" | Frame 209 | Symbol 24 MovieClip |
"MusicEngine" | Frame 209 | Symbol 430 MovieClip |
"MusicOffButton" | Frame 209 | Symbol 431 Button |
"MusicOnButton" | Frame 209 | Symbol 432 Button |
"MissTexa" | Frame 222 | Symbol 24 MovieClip |
"MeetWanda" | Frame 287 | Symbol 439 MovieClip |
"MeetRay" | Frame 287 | Symbol 442 MovieClip |
"MeetLarry" | Frame 287 | Symbol 445 MovieClip |
"MeetJack" | Frame 287 | Symbol 448 MovieClip |
"MusicEngine" | Frame 287 | Symbol 248 MovieClip |
"MusicOffButton" | Frame 287 | Symbol 249 Button |
"MusicOnButton" | Frame 287 | Symbol 250 Button |
"NameEngine" | Frame 287 | Symbol 452 MovieClip |
"TheCommercial" | Frame 303 | Symbol 456 MovieClip |
"Dchip" | Frame 303 | Symbol 459 MovieClip [DealerChip] |
"GameChip" | Frame 303 | Symbol 231 MovieClip [BlueChip] |
"PotTally" | Frame 303 | Symbol 464 MovieClip [InPotBox] |
"DeckThing" | Frame 303 | Symbol 226 MovieClip [Back] |
"GameCard" | Frame 303 | Symbol 226 MovieClip [Back] |
"NameTag" | Frame 303 | Symbol 476 MovieClip [PlayerInfoBox] |
"GameMsg" | Frame 303 | Symbol 480 MovieClip [Announcer] |
"GameSpeech" | Frame 303 | Symbol 486 MovieClip [SpeechBalloon] |
"OldYouBalloon" | Frame 303 | Symbol 538 MovieClip |
"GamePlayer" | Frame 303 | Symbol 547 MovieClip |
"DeckEngine" | Frame 303 | Symbol 452 MovieClip |
"GameBoard" | Frame 303 | Symbol 549 MovieClip |
"GameTable" | Frame 303 | Symbol 551 MovieClip |
"ChipEngine" | Frame 303 | Symbol 452 MovieClip |
"SpeechEngine" | Frame 303 | Symbol 486 MovieClip [SpeechBalloon] |
"BettingRound" | Frame 303 | Symbol 451 MovieClip [AnIris] |
"GameEngine" | Frame 303 | Symbol 452 MovieClip |
"MusicEngine" | Frame 303 | Symbol 248 MovieClip |
"MusicOffButton" | Frame 303 | Symbol 249 Button |
"MusicOnButton" | Frame 303 | Symbol 250 Button |
"MusicEngine" | Frame 420 | Symbol 248 MovieClip |
"MusicOffButton" | Frame 420 | Symbol 249 Button |
"MusicOnButton" | Frame 420 | Symbol 250 Button |
"MusicEngine" | Frame 494 | Symbol 248 MovieClip |
"MusicOffButton" | Frame 494 | Symbol 249 Button |
"MusicOnButton" | Frame 494 | Symbol 250 Button |
"ElipsisBox" | Symbol 6 MovieClip Frame 1 | Symbol 5 EditableText |
"LittleLoader" | Symbol 57 MovieClip Frame 1 | Symbol 6 MovieClip |
"PercentBox" | Symbol 57 MovieClip Frame 1 | Symbol 56 EditableText |
"NameBox" | Symbol 73 MovieClip Frame 1 | Symbol 62 EditableText |
"NameOKButton" | Symbol 73 MovieClip Frame 1 | Symbol 72 Button |
"NumberBox" | Symbol 122 MovieClip Frame 1 | Symbol 91 EditableText |
"DifficultyBox" | Symbol 122 MovieClip Frame 1 | Symbol 94 EditableText |
"Pbutton4" | Symbol 122 MovieClip Frame 1 | Symbol 100 Button |
"Pbutton3" | Symbol 122 MovieClip Frame 1 | Symbol 103 Button |
"Pbutton2" | Symbol 122 MovieClip Frame 1 | Symbol 106 Button |
"Pbutton1" | Symbol 122 MovieClip Frame 1 | Symbol 109 Button |
"FishButton" | Symbol 122 MovieClip Frame 1 | Symbol 112 Button |
"SharkButton" | Symbol 122 MovieClip Frame 1 | Symbol 115 Button |
"GoBackButton" | Symbol 122 MovieClip Frame 1 | Symbol 120 Button |
"NameOKButton" | Symbol 439 MovieClip Frame 1 | Symbol 438 Button |
"NameOKButton" | Symbol 442 MovieClip Frame 1 | Symbol 438 Button |
"NameOKButton" | Symbol 445 MovieClip Frame 1 | Symbol 438 Button |
"NameOKButton" | Symbol 448 MovieClip Frame 1 | Symbol 438 Button |
"Mortise" | Symbol 464 MovieClip [InPotBox] Frame 1 | Symbol 461 MovieClip [GreenBrick] |
"MoneyBox" | Symbol 464 MovieClip [InPotBox] Frame 1 | Symbol 462 EditableText |
"ExtraWhite" | Symbol 476 MovieClip [PlayerInfoBox] Frame 1 | Symbol 467 MovieClip [ExtraWhite] |
"WinnerSign" | Symbol 476 MovieClip [PlayerInfoBox] Frame 1 | Symbol 471 MovieClip [WinnerBox] |
"NameBox" | Symbol 476 MovieClip [PlayerInfoBox] Frame 1 | Symbol 472 EditableText |
"BankBox" | Symbol 476 MovieClip [PlayerInfoBox] Frame 1 | Symbol 473 EditableText |
"LittleLine" | Symbol 476 MovieClip [PlayerInfoBox] Frame 1 | Symbol 474 EditableText |
"BigLine" | Symbol 476 MovieClip [PlayerInfoBox] Frame 1 | Symbol 475 EditableText |
"MsgMortise" | Symbol 480 MovieClip [Announcer] Frame 1 | Symbol 478 MovieClip [AnnouncementBox] |
"MsgBox" | Symbol 480 MovieClip [Announcer] Frame 1 | Symbol 479 EditableText |
"oval" | Symbol 486 MovieClip [SpeechBalloon] Frame 1 | Symbol 482 MovieClip |
"spikeshadow" | Symbol 486 MovieClip [SpeechBalloon] Frame 1 | Symbol 484 MovieClip |
"ovalshadow" | Symbol 486 MovieClip [SpeechBalloon] Frame 1 | Symbol 482 MovieClip |
"spike" | Symbol 486 MovieClip [SpeechBalloon] Frame 1 | Symbol 484 MovieClip |
"WordBox" | Symbol 486 MovieClip [SpeechBalloon] Frame 1 | Symbol 485 EditableText |
"Qoval" | Symbol 537 MovieClip Frame 1 | Symbol 482 MovieClip |
"BetBox" | Symbol 537 MovieClip Frame 1 | Symbol 517 EditableText |
"SpecifyBox" | Symbol 537 MovieClip Frame 1 | Symbol 518 EditableText |
"ovalshadow" | Symbol 538 MovieClip Frame 1 | Symbol 482 MovieClip |
"spikeshadow" | Symbol 538 MovieClip Frame 1 | Symbol 484 MovieClip |
"oval" | Symbol 538 MovieClip Frame 1 | Symbol 482 MovieClip |
"spike" | Symbol 538 MovieClip Frame 1 | Symbol 484 MovieClip |
"CallBox" | Symbol 538 MovieClip Frame 1 | Symbol 487 EditableText |
"CheckButton" | Symbol 538 MovieClip Frame 1 | Symbol 491 Button |
"CallButton" | Symbol 538 MovieClip Frame 1 | Symbol 495 Button |
"BetButton" | Symbol 538 MovieClip Frame 1 | Symbol 499 Button |
"RaiseButton" | Symbol 538 MovieClip Frame 1 | Symbol 503 Button |
"AllInButton" | Symbol 538 MovieClip Frame 1 | Symbol 507 Button |
"FoldButton" | Symbol 538 MovieClip Frame 1 | Symbol 511 Button |
"AdviceButton" | Symbol 538 MovieClip Frame 1 | Symbol 515 Button |
"Quantifier" | Symbol 538 MovieClip Frame 1 | Symbol 537 MovieClip |
"CardFace" | Symbol 567 MovieClip Frame 1 | Symbol 226 MovieClip [Back] |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 48 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 54 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 57 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 60 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 65 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 75 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 75 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 128 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 129 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 148 | Symbol 124 as "Ad" |
ExportAssets (56) | Timeline Frame 148 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 148 | Symbol 130 as "2c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 132 as "2d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 134 as "2h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 138 as "3c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 142 as "3h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 144 as "3s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 148 as "4d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 150 as "4h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 152 as "4s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 156 as "5d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 158 as "5h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 160 as "5s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 164 as "6d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 166 as "6h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 174 as "7h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 176 as "7s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 180 as "8d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 148 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 148 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 148 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 148 | Symbol 194 as "Tc" |
ExportAssets (56) | Timeline Frame 148 | Symbol 196 as "Td" |
ExportAssets (56) | Timeline Frame 148 | Symbol 198 as "Th" |
ExportAssets (56) | Timeline Frame 148 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 148 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 148 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 148 | Symbol 206 as "Jh" |
ExportAssets (56) | Timeline Frame 148 | Symbol 208 as "Js" |
ExportAssets (56) | Timeline Frame 148 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 148 | Symbol 212 as "Qd" |
ExportAssets (56) | Timeline Frame 148 | Symbol 214 as "Qh" |
ExportAssets (56) | Timeline Frame 148 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 148 | Symbol 218 as "Kc" |
ExportAssets (56) | Timeline Frame 148 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 148 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 148 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 148 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 148 | Symbol 228 as "CardGlow" |
ExportAssets (56) | Timeline Frame 148 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 148 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 148 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 148 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 148 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 148 | Symbol 236 as "deal1.aiff" |
ExportAssets (56) | Timeline Frame 148 | Symbol 237 as "deal2.aiff" |
ExportAssets (56) | Timeline Frame 148 | Symbol 238 as "shuffle.aiff" |
ExportAssets (56) | Timeline Frame 148 | Symbol 239 as "LoadingLoop" |
ExportAssets (56) | Timeline Frame 148 | Symbol 240 as "Fanfare" |
ExportAssets (56) | Timeline Frame 148 | Symbol 241 as "HappyLoop" |
ExportAssets (56) | Timeline Frame 148 | Symbol 242 as "GuitarLoop" |
ExportAssets (56) | Timeline Frame 148 | Symbol 243 as "BlatLoopA" |
ExportAssets (56) | Timeline Frame 148 | Symbol 244 as "BlatLoopB" |
ExportAssets (56) | Timeline Frame 148 | Symbol 245 as "BlatLoopC" |
ExportAssets (56) | Timeline Frame 148 | Symbol 246 as "ToughLuck" |
ExportAssets (56) | Timeline Frame 148 | Symbol 247 as "HailVictor" |
ExportAssets (56) | Timeline Frame 149 | Symbol 124 as "Ad" |
ExportAssets (56) | Timeline Frame 149 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 149 | Symbol 130 as "2c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 132 as "2d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 134 as "2h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 138 as "3c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 142 as "3h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 144 as "3s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 148 as "4d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 150 as "4h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 152 as "4s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 156 as "5d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 158 as "5h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 160 as "5s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 164 as "6d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 166 as "6h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 174 as "7h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 176 as "7s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 180 as "8d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 149 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 149 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 149 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 149 | Symbol 194 as "Tc" |
ExportAssets (56) | Timeline Frame 149 | Symbol 196 as "Td" |
ExportAssets (56) | Timeline Frame 149 | Symbol 198 as "Th" |
ExportAssets (56) | Timeline Frame 149 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 149 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 149 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 149 | Symbol 206 as "Jh" |
ExportAssets (56) | Timeline Frame 149 | Symbol 208 as "Js" |
ExportAssets (56) | Timeline Frame 149 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 149 | Symbol 212 as "Qd" |
ExportAssets (56) | Timeline Frame 149 | Symbol 214 as "Qh" |
ExportAssets (56) | Timeline Frame 149 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 149 | Symbol 218 as "Kc" |
ExportAssets (56) | Timeline Frame 149 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 149 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 149 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 149 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 149 | Symbol 228 as "CardGlow" |
ExportAssets (56) | Timeline Frame 149 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 149 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 149 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 149 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 150 | Symbol 124 as "Ad" |
ExportAssets (56) | Timeline Frame 150 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 150 | Symbol 130 as "2c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 132 as "2d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 134 as "2h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 138 as "3c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 142 as "3h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 144 as "3s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 148 as "4d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 150 as "4h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 152 as "4s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 156 as "5d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 158 as "5h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 160 as "5s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 164 as "6d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 166 as "6h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 174 as "7h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 176 as "7s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 180 as "8d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 150 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 150 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 150 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 150 | Symbol 194 as "Tc" |
ExportAssets (56) | Timeline Frame 150 | Symbol 196 as "Td" |
ExportAssets (56) | Timeline Frame 150 | Symbol 198 as "Th" |
ExportAssets (56) | Timeline Frame 150 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 150 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 150 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 150 | Symbol 206 as "Jh" |
ExportAssets (56) | Timeline Frame 150 | Symbol 208 as "Js" |
ExportAssets (56) | Timeline Frame 150 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 150 | Symbol 212 as "Qd" |
ExportAssets (56) | Timeline Frame 150 | Symbol 214 as "Qh" |
ExportAssets (56) | Timeline Frame 150 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 150 | Symbol 218 as "Kc" |
ExportAssets (56) | Timeline Frame 150 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 150 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 150 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 150 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 150 | Symbol 228 as "CardGlow" |
ExportAssets (56) | Timeline Frame 150 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 150 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 150 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 150 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 151 | Symbol 124 as "Ad" |
ExportAssets (56) | Timeline Frame 151 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 151 | Symbol 130 as "2c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 132 as "2d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 134 as "2h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 138 as "3c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 142 as "3h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 144 as "3s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 148 as "4d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 150 as "4h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 152 as "4s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 156 as "5d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 158 as "5h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 160 as "5s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 164 as "6d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 166 as "6h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 174 as "7h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 176 as "7s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 180 as "8d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 151 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 151 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 151 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 151 | Symbol 194 as "Tc" |
ExportAssets (56) | Timeline Frame 151 | Symbol 196 as "Td" |
ExportAssets (56) | Timeline Frame 151 | Symbol 198 as "Th" |
ExportAssets (56) | Timeline Frame 151 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 151 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 151 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 151 | Symbol 206 as "Jh" |
ExportAssets (56) | Timeline Frame 151 | Symbol 208 as "Js" |
ExportAssets (56) | Timeline Frame 151 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 151 | Symbol 212 as "Qd" |
ExportAssets (56) | Timeline Frame 151 | Symbol 214 as "Qh" |
ExportAssets (56) | Timeline Frame 151 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 151 | Symbol 218 as "Kc" |
ExportAssets (56) | Timeline Frame 151 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 151 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 151 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 151 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 151 | Symbol 228 as "CardGlow" |
ExportAssets (56) | Timeline Frame 151 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 151 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 151 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 151 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 152 | Symbol 124 as "Ad" |
ExportAssets (56) | Timeline Frame 152 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 152 | Symbol 130 as "2c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 132 as "2d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 134 as "2h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 138 as "3c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 142 as "3h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 144 as "3s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 148 as "4d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 150 as "4h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 152 as "4s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 156 as "5d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 158 as "5h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 160 as "5s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 164 as "6d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 166 as "6h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 174 as "7h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 176 as "7s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 180 as "8d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 152 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 152 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 152 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 152 | Symbol 194 as "Tc" |
ExportAssets (56) | Timeline Frame 152 | Symbol 196 as "Td" |
ExportAssets (56) | Timeline Frame 152 | Symbol 198 as "Th" |
ExportAssets (56) | Timeline Frame 152 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 152 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 152 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 152 | Symbol 206 as "Jh" |
ExportAssets (56) | Timeline Frame 152 | Symbol 208 as "Js" |
ExportAssets (56) | Timeline Frame 152 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 152 | Symbol 212 as "Qd" |
ExportAssets (56) | Timeline Frame 152 | Symbol 214 as "Qh" |
ExportAssets (56) | Timeline Frame 152 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 152 | Symbol 218 as "Kc" |
ExportAssets (56) | Timeline Frame 152 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 152 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 152 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 152 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 152 | Symbol 228 as "CardGlow" |
ExportAssets (56) | Timeline Frame 152 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 152 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 152 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 152 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 164 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 178 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 178 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 178 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 178 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 178 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 179 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 179 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 180 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 180 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 180 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 181 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 181 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 181 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 181 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 182 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 182 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 182 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 182 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 182 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 183 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 183 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 183 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 183 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 183 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 183 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 183 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 183 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 183 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 183 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 183 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 183 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 183 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 184 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 184 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 184 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 184 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 184 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 184 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 184 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 184 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 184 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 184 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 184 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 184 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 184 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 185 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 185 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 185 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 185 | Symbol 158 as "5h" |
ExportAssets (56) | Timeline Frame 185 | Symbol 168 as "6s" |
ExportAssets (56) | Timeline Frame 185 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 185 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 185 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 185 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 185 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 185 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 185 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 185 | Symbol 309 as "As" |
ExportAssets (56) | Timeline Frame 185 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 186 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 186 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 186 | Symbol 212 as "Qd" |
ExportAssets (56) | Timeline Frame 186 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 186 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 186 | Symbol 124 as "Ad" |
ExportAssets (56) | Timeline Frame 186 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 186 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 186 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 186 | Symbol 150 as "4h" |
ExportAssets (56) | Timeline Frame 186 | Symbol 152 as "4s" |
ExportAssets (56) | Timeline Frame 186 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 187 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 188 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 188 | Symbol 208 as "Js" |
ExportAssets (56) | Timeline Frame 188 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 188 | Symbol 224 as "Ks" |
ExportAssets (56) | Timeline Frame 188 | Symbol 309 as "As" |
ExportAssets (56) | Timeline Frame 188 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 189 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 189 | Symbol 180 as "8d" |
ExportAssets (56) | Timeline Frame 189 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 189 | Symbol 196 as "Td" |
ExportAssets (56) | Timeline Frame 189 | Symbol 204 as "Jd" |
ExportAssets (56) | Timeline Frame 189 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 190 | Symbol 192 as "9s" |
ExportAssets (56) | Timeline Frame 190 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 190 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 190 | Symbol 190 as "9h" |
ExportAssets (56) | Timeline Frame 190 | Symbol 222 as "Kh" |
ExportAssets (56) | Timeline Frame 190 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 191 | Symbol 172 as "7d" |
ExportAssets (56) | Timeline Frame 191 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 191 | Symbol 174 as "7h" |
ExportAssets (56) | Timeline Frame 191 | Symbol 216 as "Qs" |
ExportAssets (56) | Timeline Frame 191 | Symbol 210 as "Qc" |
ExportAssets (56) | Timeline Frame 191 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 192 | Symbol 138 as "3c" |
ExportAssets (56) | Timeline Frame 192 | Symbol 146 as "4c" |
ExportAssets (56) | Timeline Frame 192 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 192 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 192 | Symbol 218 as "Kc" |
ExportAssets (56) | Timeline Frame 192 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 193 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 193 | Symbol 188 as "9d" |
ExportAssets (56) | Timeline Frame 193 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 193 | Symbol 206 as "Jh" |
ExportAssets (56) | Timeline Frame 193 | Symbol 214 as "Qh" |
ExportAssets (56) | Timeline Frame 193 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 194 | Symbol 160 as "5s" |
ExportAssets (56) | Timeline Frame 194 | Symbol 156 as "5d" |
ExportAssets (56) | Timeline Frame 194 | Symbol 154 as "5c" |
ExportAssets (56) | Timeline Frame 194 | Symbol 126 as "Ac" |
ExportAssets (56) | Timeline Frame 194 | Symbol 140 as "3d" |
ExportAssets (56) | Timeline Frame 194 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 195 | Symbol 309 as "As" |
ExportAssets (56) | Timeline Frame 195 | Symbol 128 as "Ah" |
ExportAssets (56) | Timeline Frame 195 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 195 | Symbol 164 as "6d" |
ExportAssets (56) | Timeline Frame 195 | Symbol 200 as "Ts" |
ExportAssets (56) | Timeline Frame 195 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 196 | Symbol 184 as "8s" |
ExportAssets (56) | Timeline Frame 196 | Symbol 178 as "8c" |
ExportAssets (56) | Timeline Frame 196 | Symbol 220 as "Kd" |
ExportAssets (56) | Timeline Frame 196 | Symbol 202 as "Jc" |
ExportAssets (56) | Timeline Frame 196 | Symbol 170 as "7c" |
ExportAssets (56) | Timeline Frame 196 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 197 | Symbol 136 as "2s" |
ExportAssets (56) | Timeline Frame 197 | Symbol 148 as "4d" |
ExportAssets (56) | Timeline Frame 197 | Symbol 162 as "6c" |
ExportAssets (56) | Timeline Frame 197 | Symbol 182 as "8h" |
ExportAssets (56) | Timeline Frame 197 | Symbol 186 as "9c" |
ExportAssets (56) | Timeline Frame 197 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 198 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 199 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 200 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 201 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 202 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 203 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 204 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 205 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 206 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 207 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 211 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 254 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 254 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 287 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 287 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 287 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 287 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 287 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 303 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 461 as "GreenBrick" |
ExportAssets (56) | Timeline Frame 303 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 303 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 303 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 303 | Symbol 467 as "ExtraWhite" |
ExportAssets (56) | Timeline Frame 303 | Symbol 471 as "WinnerBox" |
ExportAssets (56) | Timeline Frame 303 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 303 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 303 | Symbol 478 as "AnnouncementBox" |
ExportAssets (56) | Timeline Frame 303 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 303 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 303 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 303 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 232 as "MagentaChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 234 as "WhiteChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 233 as "OrangeChip" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 235 as "chip.aiff" |
ExportAssets (56) | Timeline Frame 303 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 303 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 304 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 304 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 304 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 304 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 304 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 304 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 304 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 304 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 304 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 304 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 305 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 305 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 305 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 305 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 305 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 305 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 305 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 305 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 305 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 305 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 306 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 306 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 306 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 306 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 306 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 306 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 306 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 306 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 306 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 306 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 307 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 307 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 307 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 307 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 307 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 307 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 307 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 307 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 307 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 307 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 308 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 308 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 308 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 308 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 308 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 308 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 308 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 308 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 308 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 308 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 309 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 309 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 309 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 309 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 309 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 309 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 309 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 309 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 309 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 309 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 310 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 310 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 310 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 310 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 310 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 310 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 310 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 310 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 310 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 310 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 311 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 311 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 311 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 311 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 311 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 311 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 311 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 311 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 311 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 311 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 312 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 312 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 312 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 312 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 312 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 312 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 312 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 312 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 312 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 312 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 313 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 313 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 313 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 313 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 313 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 313 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 313 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 313 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 313 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 313 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 314 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 314 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 314 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 314 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 314 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 314 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 314 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 314 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 314 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 314 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 315 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 315 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 315 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 315 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 315 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 315 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 315 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 315 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 315 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 315 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 316 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 316 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 316 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 316 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 316 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 316 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 316 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 316 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 316 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 316 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 317 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 317 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 317 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 317 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 317 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 317 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 317 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 317 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 317 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 317 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 318 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 318 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 318 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 318 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 318 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 318 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 318 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 318 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 318 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 318 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 319 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 319 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 319 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 319 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 319 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 319 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 319 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 319 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 319 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 319 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 320 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 320 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 320 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 320 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 320 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 320 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 320 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 320 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 320 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 320 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 321 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 321 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 321 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 321 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 321 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 321 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 321 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 321 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 321 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 321 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 322 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 322 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 322 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 322 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 322 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 322 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 322 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 322 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 322 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 322 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 323 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 323 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 323 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 323 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 323 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 323 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 323 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 323 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 323 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 323 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 324 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 324 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 324 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 324 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 324 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 324 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 324 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 324 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 324 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 324 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 325 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 325 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 325 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 325 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 325 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 325 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 325 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 325 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 325 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 325 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 326 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 326 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 326 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 326 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 326 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 326 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 326 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 326 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 326 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 326 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 327 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 327 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 327 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 327 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 327 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 327 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 327 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 327 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 327 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 327 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 328 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 328 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 328 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 328 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 328 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 328 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 328 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 328 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 328 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 328 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 329 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 329 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 329 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 329 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 329 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 329 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 329 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 329 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 329 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 329 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 330 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 330 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 330 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 330 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 330 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 330 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 330 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 330 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 330 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 330 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 331 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 331 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 331 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 331 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 331 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 331 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 331 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 331 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 331 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 331 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 332 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 332 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 332 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 332 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 332 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 332 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 332 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 332 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 332 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 332 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 333 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 333 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 333 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 333 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 333 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 333 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 333 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 333 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 333 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 333 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 334 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 334 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 334 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 334 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 334 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 334 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 334 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 334 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 334 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 334 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 335 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 335 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 335 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 335 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 335 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 335 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 335 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 335 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 335 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 335 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 336 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 336 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 336 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 336 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 336 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 336 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 336 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 336 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 336 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 336 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 337 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 337 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 337 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 337 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 337 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 337 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 337 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 337 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 337 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 337 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 338 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 338 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 338 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 338 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 338 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 338 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 338 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 338 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 338 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 338 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 339 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 339 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 339 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 339 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 339 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 339 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 339 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 339 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 339 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 339 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 340 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 340 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 340 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 340 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 340 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 340 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 340 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 340 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 340 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 340 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 341 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 341 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 341 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 341 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 341 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 341 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 341 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 341 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 341 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 341 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 342 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 342 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 342 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 342 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 342 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 342 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 342 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 342 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 342 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 342 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 343 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 343 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 343 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 343 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 343 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 343 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 343 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 343 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 343 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 343 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 344 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 344 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 344 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 344 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 344 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 344 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 344 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 344 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 344 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 344 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 345 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 345 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 345 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 345 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 345 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 345 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 345 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 345 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 345 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 345 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 346 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 346 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 346 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 346 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 346 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 346 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 346 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 346 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 346 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 346 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 347 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 347 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 347 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 347 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 347 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 347 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 347 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 347 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 347 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 347 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 348 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 348 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 348 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 348 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 348 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 348 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 348 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 348 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 348 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 348 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 349 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 349 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 349 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 349 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 349 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 349 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 349 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 349 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 349 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 349 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 350 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 350 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 350 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 350 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 350 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 350 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 350 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 350 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 350 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 350 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 351 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 351 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 351 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 351 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 351 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 351 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 351 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 351 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 351 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 351 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 352 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 352 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 352 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 352 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 352 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 352 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 352 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 352 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 352 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 352 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 353 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 353 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 353 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 353 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 353 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 353 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 353 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 353 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 353 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 353 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 354 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 354 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 354 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 354 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 354 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 354 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 354 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 354 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 354 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 354 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 355 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 355 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 355 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 355 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 355 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 355 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 355 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 355 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 355 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 355 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 356 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 356 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 356 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 356 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 356 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 356 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 356 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 356 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 356 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 356 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 357 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 357 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 357 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 357 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 357 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 357 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 357 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 357 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 357 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 357 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 358 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 358 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 358 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 358 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 358 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 358 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 358 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 358 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 358 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 358 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 359 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 359 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 359 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 359 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 359 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 359 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 359 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 359 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 359 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 359 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 360 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 360 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 360 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 360 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 360 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 360 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 360 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 360 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 360 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 360 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 361 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 361 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 361 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 361 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 361 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 361 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 361 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 361 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 361 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 361 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 362 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 362 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 362 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 362 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 362 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 362 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 362 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 362 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 362 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 362 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 363 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 363 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 363 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 363 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 363 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 363 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 363 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 363 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 363 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 363 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 364 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 364 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 364 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 364 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 364 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 364 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 364 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 364 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 364 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 364 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 365 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 365 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 365 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 365 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 365 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 365 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 365 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 365 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 365 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 365 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 366 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 366 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 366 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 366 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 366 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 366 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 366 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 366 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 366 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 366 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 367 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 367 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 367 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 367 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 367 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 367 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 367 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 367 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 367 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 367 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 368 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 368 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 368 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 368 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 368 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 368 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 368 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 368 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 368 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 368 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 369 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 369 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 369 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 369 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 369 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 369 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 369 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 369 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 369 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 369 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 370 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 370 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 370 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 370 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 370 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 370 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 370 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 370 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 370 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 370 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 371 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 371 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 371 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 371 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 371 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 371 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 371 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 371 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 371 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 371 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 372 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 372 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 372 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 372 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 372 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 372 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 372 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 372 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 372 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 372 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 373 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 373 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 373 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 373 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 373 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 373 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 373 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 373 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 373 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 373 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 374 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 374 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 374 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 374 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 374 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 374 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 374 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 374 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 374 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 374 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 375 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 375 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 375 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 375 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 375 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 375 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 375 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 375 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 375 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 375 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 376 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 376 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 376 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 376 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 376 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 376 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 376 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 376 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 376 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 376 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 377 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 377 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 377 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 377 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 377 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 377 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 377 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 377 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 377 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 377 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 378 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 378 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 378 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 378 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 378 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 378 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 378 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 378 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 378 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 378 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 379 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 379 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 379 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 379 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 379 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 379 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 379 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 379 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 379 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 379 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 380 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 380 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 380 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 380 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 380 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 380 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 380 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 380 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 380 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 380 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 381 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 381 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 381 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 381 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 381 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 381 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 381 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 381 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 381 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 381 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 382 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 382 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 382 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 382 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 382 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 382 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 382 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 382 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 382 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 382 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 383 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 383 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 383 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 383 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 383 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 383 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 383 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 383 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 383 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 383 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 384 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 384 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 384 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 384 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 384 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 384 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 384 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 384 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 384 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 384 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 385 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 385 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 385 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 385 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 385 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 385 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 385 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 385 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 385 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 385 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 386 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 386 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 386 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 386 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 386 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 386 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 386 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 386 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 386 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 386 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 387 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 387 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 387 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 387 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 387 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 387 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 387 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 387 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 387 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 387 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 388 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 388 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 388 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 388 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 388 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 388 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 388 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 388 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 388 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 388 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 389 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 389 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 389 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 389 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 389 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 389 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 389 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 389 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 389 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 389 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 390 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 390 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 390 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 390 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 390 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 390 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 390 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 390 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 390 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 390 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 391 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 391 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 391 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 391 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 391 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 391 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 391 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 391 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 391 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 391 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 392 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 392 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 392 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 392 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 392 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 392 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 392 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 392 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 392 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 392 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 393 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 393 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 393 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 393 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 393 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 393 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 393 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 393 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 393 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 393 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 394 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 394 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 394 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 394 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 394 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 394 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 394 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 394 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 394 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 394 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 395 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 395 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 395 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 395 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 395 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 395 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 395 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 395 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 395 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 395 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 396 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 396 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 396 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 396 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 396 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 396 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 396 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 396 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 396 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 396 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 397 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 397 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 397 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 397 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 397 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 397 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 397 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 397 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 397 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 397 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 398 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 398 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 398 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 398 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 398 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 398 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 398 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 398 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 398 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 398 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 399 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 399 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 399 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 399 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 399 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 399 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 399 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 399 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 399 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 399 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 400 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 400 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 400 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 400 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 400 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 400 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 400 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 400 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 400 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 400 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 401 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 401 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 401 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 401 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 401 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 401 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 401 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 401 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 401 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 401 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 402 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 402 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 402 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 402 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 402 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 402 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 402 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 402 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 402 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 402 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 403 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 403 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 403 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 403 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 403 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 403 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 403 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 403 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 403 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 403 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 404 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 404 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 404 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 404 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 404 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 404 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 404 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 404 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 404 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 404 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 405 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 405 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 405 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 405 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 405 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 405 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 405 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 405 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 405 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 405 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 406 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 406 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 406 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 406 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 406 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 406 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 406 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 406 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 406 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 406 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 407 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 407 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 407 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 407 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 407 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 407 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 407 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 407 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 407 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 407 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 408 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 408 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 408 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 408 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 408 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 408 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 408 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 408 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 408 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 408 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 409 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 409 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 409 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 409 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 409 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 409 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 409 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 409 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 409 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 409 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 410 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 410 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 410 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 410 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 410 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 410 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 410 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 410 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 410 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 410 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 411 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 411 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 411 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 411 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 411 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 411 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 411 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 411 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 411 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 411 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 412 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 412 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 412 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 412 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 412 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 412 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 412 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 412 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 412 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 412 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 413 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 413 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 413 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 413 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 413 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 413 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 413 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 413 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 413 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 413 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 414 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 414 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 414 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 414 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 414 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 414 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 414 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 414 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 414 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 414 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 415 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 415 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 415 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 415 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 415 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 415 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 415 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 415 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 415 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 415 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 416 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 416 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 416 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 416 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 416 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 416 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 416 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 416 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 416 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 416 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 417 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 417 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 417 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 417 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 417 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 417 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 417 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 417 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 417 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 417 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 418 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 418 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 418 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 418 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 418 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 418 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 418 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 418 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 418 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 418 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 419 | Symbol 459 as "DealerChip" |
ExportAssets (56) | Timeline Frame 419 | Symbol 231 as "BlueChip" |
ExportAssets (56) | Timeline Frame 419 | Symbol 464 as "InPotBox" |
ExportAssets (56) | Timeline Frame 419 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 419 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 419 | Symbol 476 as "PlayerInfoBox" |
ExportAssets (56) | Timeline Frame 419 | Symbol 480 as "Announcer" |
ExportAssets (56) | Timeline Frame 419 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 419 | Symbol 486 as "SpeechBalloon" |
ExportAssets (56) | Timeline Frame 419 | Symbol 451 as "AnIris" |
ExportAssets (56) | Timeline Frame 428 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 428 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 428 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 502 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 502 | Symbol 1 as "eRounded" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
ExportAssets (56) | Timeline Frame 758 | Symbol 226 as "Back" |
Labels
"Menu" | Frame 129 |
"Learn" | Frame 153 |
"TH object" | Frame 178 |
"TH game" | Frame 179 |
"TH ranks" | Frame 185 |
"TH hand" | Frame 186 |
"TH hands" | Frame 187 |
"TH bets" | Frame 198 |
"TH min" | Frame 207 |
"GoodLuck" | Frame 209 |
"Meet1" | Frame 287 |
"Meet2" | Frame 296 |
"PlayGame" | Frame 304 |
"TooBad" | Frame 420 |
"Congrats" | Frame 494 |
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