STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43689596?noj=FRM43689596-22DC" width="1" height="1"></div>

Spaceman Ace.swf

This is the info page for
Flash #24267

(Click the ID number above for more basic data on this flash file.)


Text
You are Stan Spaceman, and your space base has
been over-run by Mylan the Mage.
Your base is built on the remnants of his castle, but
the time has come to clear it of both him and the
monsters he has created.
You start in the dungeon and must work upwards.
You can collect objects along the way that will assist
in your quest.

You are Stan Spaceman, and your space base has
been over-run by Mylan the Mage.
Your base is built on the remnants of his castle, but
the time has come to clear it of both him and the
monsters he has created.
You start in the dungeon and must work upwards.
You can collect objects along the way that will assist
in your quest.

- Adds points
- Limited power up for your SpaceMace™
- Permanent power up for your SpaceMace™
- Shield
- Extra Health

- Adds points
- Limited power up for your SpaceMace™
- Permanent power up for your SpaceMace™
- Shield
- Extra Health

Developed by pling

Developed by pling

p

- Pause

esc

- Escape from danger (returns to scene entry)

- Aim and shoot

- Jump

- Move Right

- Move Left

ActionScript [AS1/AS2]

Frame 1
dummy.tabEnabled = true; dummy.tabIndex = 1; _quality = low; Stage.showMenu = false; Stage.scaleMode = "noScale"; progress.onEnterFrame = function () { total = getBytesTotal(); my_loaded = getBytesLoaded(); if (isNaN(my_loaded) || (isNaN(total))) { the_perc = 0; } else { the_perc = (my_loaded / total) * 100; } show.text = Math.round(the_perc) + "%"; progress.bar._xscale = the_perc; if ((the_perc > 99) && (progress.loaded > -1)) { gotoAndPlay ("animation"); } }; progress.bar._xscale = 0; _global.MusicPlaying = true; _global.AudioPlaying = true; stop();
Frame 10
Frame 133
who_to.text = "v.1.1.255"; intructions.onRelease = function () { gotoAndPlay ("intructions"); }; setKeys.onRelease = function () { gotoAndPlay ("setKeys"); }; playGame.onRelease = function () { gotoAndPlay ("playGame"); }; playmore.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; if (!beenherebefore) { _global.codeOfLEFTKey = 37; _global.codeOfRIGHTKey = 39; _global.codeOfJUMPKey = 38; _global.codeOfSHOOTKey = 32; _global.codeOfSPELL1Key = 80; _global.codeOfSUICIDEKey = 27; _global.playerName = "Enter Name"; _global.lite = new Sound(); lite.attachSound("lite"); _global.die = new Sound(); die.attachSound("die"); _global.organ = new Sound(); organ.attachSound("organ"); _global.gett = new Sound(); gett.attachSound("gett"); _global.jump = new Sound(); jump.attachSound("jump"); _global.enemydie = new Sound(); enemydie.attachSound("enemydie"); _global.ouch = new Sound(); ouch.attachSound("ouch"); _global.ouch2 = new Sound(); ouch2.attachSound("ouch2"); _global.tele1 = new Sound(); tele1.attachSound("tele1"); _global.tele2 = new Sound(); tele2.attachSound("tele2"); _global.shuut = new Sound(); shuut.attachSound("shuut"); _global.timer = new Sound(); timer.attachSound("timer"); _global.zap_s = new Sound(); zap_s.attachSound("zap_s"); _global.zap2_s = new Sound(); zap2_s.attachSound("zap2_s"); beenherebefore = true; } if (lite.position == 0) { lite.start(); _global.MusicPlaying = true; } lite.onSoundComplete = function () { lite.start(); _global.MusicPlaying = true; }; lite.setVolume(50); stop(); audio.onPress = function () { if (audio._currentframe == 1) { lite.stop(); audio.gotoAndStop(2); _global.MusicPlaying = false; } else { lite.start(); audio.gotoAndStop(1); _global.MusicPlaying = true; } }; if (_global.MusicPlaying == true) { audio.gotoAndStop(1); } else { audio.gotoAndStop(2); }
Frame 140
frame.onEnterFrame = function () { if (!(frame.screenz._x === newx)) { frame.screenz._x = frame.screenz._x - Math.ceil((frame.screenz._x - newx) / 3.6); } }; nexx.onRelease = function () { if (currentscreen < maxscreen) { currentscreen++; newx = currentscreen * (-screenwidth); } }; prev.onRelease = function () { if (currentscreen > minscreen) { currentscreen--; newx = currentscreen * (-screenwidth); } }; rego.onRelease = function () { currentscreen = minscreen; newx = minscreen * (-screenwidth); }; back.onRelease = function () { gotoAndPlay ("welcome"); }; minscreen = 0; maxscreen = 2; currentscreen = 0; screenwidth = 525; newx = 0; stop();
Frame 147
back.onRelease = function () { gotoAndPlay ("welcome"); }; stop();
Frame 152
function addWindows(map) { var _local8 = random(2); var _local6 = random(2) + 2; var _local4 = random(4) + 2; var _local5 = random(2) + 5; var _local2 = random(4) + 2; var _local3 = random(3) + 8; var _local7 = random(4) + 2; map[_local4][_local6] = (map[_local2][_local5] = (map[_local7][_local3] = 12)); } function returnDiffStat(which, hite) { if ((which[0] == 1) && (hite > 8)) { which[0] = 2; return(which); } return(which); } function addStatic(x, y, n, hite) { var _local2 = _root[("static" + n) + "_"]; var _local3 = random(2); var _local4 = (_local2.length - 1) - random(2); var _local13 = _local3 + Math.round((_local4 - _local3) / 2); _root[((("map_" + x) + "_") + y) + "_static_"] = []; var _local12 = _local2[_local3].slice(); var _local11 = _local2[_local4].slice(); var _local9 = _local2[_local13].slice(); var _local8 = returnDiffStat(_local12, hite); var _local7 = returnDiffStat(_local11, hite); var _local14 = returnDiffStat(_local9, hite); _root[((("map_" + x) + "_") + y) + "_static_"].push(_local8); _root[((("map_" + x) + "_") + y) + "_static_"].push(_local7); _root[((("map_" + x) + "_") + y) + "_static_"].push(_local14); } function addObjects(x, y, n, ToF) { var _local3 = _root[("object" + n) + "_"]; var _local4 = random(_local3.length); _root[((("map_" + x) + "_") + y) + "_object_"] = []; var _local2; if (ToF) { _local2 = rndObjex[y]; } else { _local2 = 1; if (random(10) == 4) { _local2++; } } var _local6 = [_local2, _local3[_local4][0], _local3[_local4][1]]; _root[((("map_" + x) + "_") + y) + "_object_"].push(_local6); } function generateMaps() { map_4_1_ = [[200, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 208], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [200, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 200]]; addWindows(map_4_1_); thisInsert = []; thisInsert = insert1.slice(); var _local4 = 0; while (_local4 < thisInsert.length) { var _local3 = 0; while (_local3 < thisInsert[0].length) { if (thisInsert[_local4][_local3] != 11) { map_4_1_[_local4 + 2][_local3 + 1] = Number(thisInsert[_local4][_local3]); } _local3++; } _local4++; } addStatic(4, 1, 1, 1); addObjects(4, 1, 1, false); map_4_1_simple_ = 4; map_2_1_ = [[204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 200], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [210, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [200, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 200]]; addWindows(map_2_1_); thisInsert = []; thisInsert = insert2.slice(); _local4 = 0; while (_local4 < thisInsert.length) { var _local3 = 0; while (_local3 < thisInsert[0].length) { if (thisInsert[_local4][_local3] != 11) { map_2_1_[_local4 + 2][_local3 + 1] = Number(thisInsert[_local4][_local3]); } _local3++; } _local4++; } addStatic(2, 1, 2, 1); addObjects(2, 1, 2, false); map_2_1_simple_ = 5; var _local12 = 0; var _local13 = 7 - (Math.ceil(hite / 10) + random(2)); var _local14 = 3; var hite = 2; while (hite <= 12) { var _local16 = random(5) + 1; var _local2 = 1; while (_local2 <= 5) { var _local8; if ((hite == 12) && (_local2 == 3)) { _local8 = _root.map_3x_; _root.map_3_12_mylanHits_ = 200; } else { _local8 = _root[("map_" + _local2) + "_"]; } _root[((("map_" + _local2) + "_") + hite) + "_"] = []; var _local7 = 0; while (_local7 < _local8.length) { _root[((("map_" + _local2) + "_") + hite) + "_"][_local7] = []; var _local6 = 0; while (_local6 < _local8[0].length) { var _local5 = Number(_local8[_local7][_local6]); _root[((("map_" + _local2) + "_") + hite) + "_"][_local7][_local6] = _local5; _local6++; } _local7++; } if (_local2 != 3) { var _local9 = 1 + random(5); addWindows(_root[((("map_" + _local2) + "_") + hite) + "_"]); thisInsert = []; thisInsert = _root["insert" + _local9].slice(); _root[((("map_" + _local2) + "_") + hite) + "_demon_"] = []; _local4 = 0; while (_local4 < thisInsert.length) { var _local3 = 0; while (_local3 < thisInsert[0].length) { var _local5 = Number(thisInsert[_local4][_local3]); if ((_local5 == 124) || (_local5 == 125)) { if (_local12 == _local13) { _root[((("map_" + _local2) + "_") + hite) + "_"][_local4 + 2][_local3 + 1] = 11; var _local10 = (Math.ceil(hite / 3.5) + 1) + random(2); var _local11 = [_local4 + 2, _local3 + 1, _local10]; _root[((("map_" + _local2) + "_") + hite) + "_demon_"].push(_local11); _local13 = _local13 + (7 - (Math.ceil(hite / 10) + random(2))); } else { _root[((("map_" + _local2) + "_") + hite) + "_"][_local4 + 2][_local3 + 1] = _local5; } _local12++; } else if (_local5 != 11) { _root[((("map_" + _local2) + "_") + hite) + "_"][_local4 + 2][_local3 + 1] = _local5; } _local3++; } addStatic(_local2, hite, _local9, hite); _root[((("map_" + _local2) + "_") + hite) + "_simple_"] = 5; _local4++; } } if (_local2 == _local16) { if (_local2 == 3) { addObjects(_local2, hite, 333, true); } else { addObjects(_local2, hite, _local9, true); } } else if (_local2 == 3) { addObjects(_local2, hite, 333, false); } else { addObjects(_local2, hite, _local9, false); } _local2++; } if ((hite - 1) == _local14) { var _local15 = random(4); if (_local15 == 1) { _root[("map_1_" + hite) + "_"][5][12] = 206; _root[("map_1_" + hite) + "_"][6][12] = 206; _root[("map_1_" + hite) + "_"][7][12] = 200; _root[("map_2_" + (hite - 1)) + "_"][0][0] = 200; _root[("map_2_" + (hite - 1)) + "_"][1][0] = 206; _root[("map_2_" + (hite - 1)) + "_"][2][0] = 206; _local14 = _local14 + (2 + random(1)); } else if (_local15 == 2) { _root[("map_5_" + hite) + "_"][5][0] = 206; _root[("map_5_" + hite) + "_"][6][0] = 206; _root[("map_5_" + hite) + "_"][7][0] = 200; _root[("map_4_" + (hite - 1)) + "_"][0][12] = 200; _root[("map_4_" + (hite - 1)) + "_"][1][12] = 206; _root[("map_4_" + (hite - 1)) + "_"][2][12] = 206; _local14 = _local14 + (2 + random(1)); } else if (_local15 == 3) { _root[("map_1_" + (hite - 1)) + "_"][0][12] = 200; _root[("map_1_" + (hite - 1)) + "_"][1][12] = 206; _root[("map_1_" + (hite - 1)) + "_"][2][12] = 206; _root[("map_2_" + (hite - 1)) + "_"][5][0] = 206; _root[("map_2_" + (hite - 1)) + "_"][6][0] = 206; _root[("map_2_" + (hite - 1)) + "_"][7][0] = 200; _local14 = _local14 + (2 + random(1)); } else { _root[("map_4_" + (hite - 1)) + "_"][5][12] = 206; _root[("map_4_" + (hite - 1)) + "_"][6][12] = 206; _root[("map_4_" + (hite - 1)) + "_"][7][12] = 200; _root[("map_5_" + (hite - 1)) + "_"][0][0] = 200; _root[("map_5_" + (hite - 1)) + "_"][1][0] = 206; _root[("map_5_" + (hite - 1)) + "_"][2][0] = 206; _local14 = _local14 + (2 + random(1)); } } hite++; } hite = 12; _root[("map_4_" + hite) + "_"][0][12] = 200; _root[("map_4_" + hite) + "_"][1][12] = 206; _root[("map_4_" + hite) + "_"][2][12] = 206; _root[("map_2_" + hite) + "_"][0][0] = 200; _root[("map_2_" + hite) + "_"][1][0] = 206; _root[("map_2_" + hite) + "_"][2][0] = 206; } blank = [[11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11]]; insert1 = [[126, 131, 11, 11, 11, 125, 11, 11, 11, 127, 130], [11, 11, 126, 129, 130, 11, 126, 129, 130, 11, 11], [11, 127, 130, 11, 11, 125, 11, 11, 126, 131, 11], [11, 11, 11, 127, 130, 11, 126, 131, 11, 11, 11], [11, 125, 11, 11, 11, 125, 11, 11, 11, 125, 11]]; object1_ = [[5, 4], [7, 4], [1, 1], [11, 1], [1, 6], [11, 6]]; static1_ = [[3, 4, 25, 2, 34], [3, 8, 15, 2, 34], [3, 4, 5, 6, 34], [3, 8, 35, 6, 34], [4, 3, 0, 4, 30], [4, 10, 0, 4, 30]]; insert2 = [[127, 128, 129, 130, 11, 124, 11, 124, 11, 126, 131], [11, 11, 11, 11, 11, 11, 11, 11, 125, 11, 11], [11, 124, 11, 126, 129, 128, 129, 130, 11, 11, 11], [11, 11, 125, 11, 11, 11, 11, 11, 125, 11, 11], [11, 11, 11, 11, 11, 11, 127, 130, 11, 11, 11]]; object2_ = [[2, 6], [3, 1], [8, 5], [4, 6], [7, 3], [11, 1], [10, 6]]; static2_ = [[1, 11, 0, 4, 18], [3, 5, 5, 3, 34], [3, 6, 15, 6, 34], [4, 6, 18, 2, 30], [1, 2, 0, 5, 18]]; insert3 = [[125, 126, 131, 11, 125, 11, 11, 11, 125, 126, 131], [11, 11, 125, 11, 11, 126, 129, 130, 11, 11, 11], [11, 11, 11, 124, 11, 11, 11, 11, 11, 124, 11], [127, 130, 11, 11, 127, 128, 129, 130, 11, 11, 11], [11, 11, 127, 130, 11, 11, 11, 126, 131, 11, 11]]; object3_ = [[2, 1], [11, 1], [5, 4], [8, 4], [4, 5]]; static3_ = [[1, 11, 0, 5, 18], [3, 7, 5, 4, 34], [3, 6, 22, 6, 34], [1, 2, 0, 3, 18], [3, 7, 22, 2, 34]]; insert4 = [[127, 130, 11, 11, 125, 11, 11, 11, 127, 128, 131], [11, 11, 125, 11, 11, 11, 11, 124, 11, 11, 11], [11, 11, 11, 126, 129, 128, 130, 11, 11, 124, 11], [11, 11, 125, 11, 11, 11, 11, 124, 11, 11, 11], [11, 11, 11, 126, 129, 128, 130, 11, 11, 11, 11]]; object4_ = [[2, 1], [11, 1], [6, 3], [6, 5], [7, 1]]; static4_ = [[1, 10, 20, 5, 18], [3, 5, 5, 3, 34], [4, 9, 18, 2, 30], [3, 4, 22, 5, 34], [1, 2, 0, 4, 18]]; insert5 = [[124, 11, 124, 11, 11, 125, 11, 11, 124, 11, 124], [11, 11, 11, 125, 11, 11, 11, 125, 11, 11, 11], [11, 125, 11, 11, 202, 11, 202, 11, 11, 125, 11], [11, 11, 11, 125, 11, 11, 11, 125, 11, 11, 11], [11, 11, 124, 11, 11, 11, 11, 11, 124, 11, 11]]; object5_ = [[2, 1], [10, 1], [6, 3], [6, 5], [6, 1]]; static5_ = [[1, 5, 0, 1, 18], [1, 8, 0, 1, 18], [1, 2, 0, 5, 18], [1, 11, 0, 5, 18], [1, 6, 20, 4, 12]]; insert6 = [[124, 11, 11, 11, 11, 11, 11, 11, 11, 11, 124], [11, 11, 124, 11, 216, 205, 218, 11, 124, 11, 11], [126, 131, 11, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 126, 129, 128, 129, 130, 11, 11, 11, 11], [11, 11, 11, 11, 11, 11, 11, 125, 11, 11, 11]]; object6_ = [[3, 1], [9, 1], [6, 4], [4, 6], [6, 1]]; static6_ = [[1, 2, 0, 5, 18], [3, 6, 15, 2, 34], [3, 4, 10, 4, 34], [1, 10, 20, 5, 8], [3, 5, 15, 6, 34]]; insert7 = [[124, 11, 11, 11, 126, 129, 130, 11, 11, 11, 124], [11, 203, 11, 203, 11, 11, 11, 203, 11, 203, 11], [11, 11, 11, 11, 124, 11, 124, 11, 11, 11, 11], [11, 127, 128, 131, 11, 11, 11, 127, 128, 131, 11], [11, 11, 11, 11, 126, 129, 130, 11, 11, 11, 11]]; object7_ = [[2, 1], [10, 1], [6, 3], [6, 5], [6, 1]]; static7_ = [[3, 3, 0, 6, 34], [1, 3, 20, 1, 18], [1, 9, 20, 1, 18], [3, 10, 0, 6, 34], [1, 6, 20, 4, 12]]; insert8 = [[216, 205, 204, 219, 11, 125, 11, 217, 204, 219, 11], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 124], [11, 203, 11, 125, 11, 217, 204, 205, 204, 205, 218], [11, 11, 124, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 11, 127, 128, 129, 128, 131, 11, 11, 11]]; object8_ = [[2, 1], [10, 1], [8, 3], [6, 5], [6, 1]]; static8_ = [[3, 2, 20, 6, 34], [3, 10, 20, 6, 34], [3, 7, 0, 3, 34]]; insert9 = [[126, 131, 11, 11, 126, 131, 11, 11, 11, 127, 130], [11, 11, 124, 11, 11, 11, 11, 11, 124, 11, 11], [11, 11, 11, 11, 126, 129, 128, 131, 11, 11, 124], [11, 11, 11, 125, 11, 11, 11, 11, 11, 125, 11], [11, 127, 130, 11, 11, 11, 11, 127, 130, 11, 11]]; object9_ = [[2, 1], [10, 1], [8, 3], [6, 5], [6, 1]]; static9_ = [[1, 8, 5, 2, 8], [3, 5, 20, 6, 34], [1, 2, 5, 4, 18], [3, 7, 0, 3, 34]]; insert10 = [[11, 125, 11, 11, 126, 129, 130, 11, 11, 125, 11], [11, 11, 124, 11, 11, 11, 11, 11, 124, 11, 11], [11, 11, 11, 125, 11, 11, 11, 125, 11, 11, 11], [11, 11, 11, 11, 126, 129, 130, 11, 11, 11, 11], [11, 127, 128, 131, 11, 11, 11, 127, 128, 131, 11]]; object10_ = [[3, 1], [9, 1], [10, 5], [2, 5], [6, 4], [6, 1]]; static10_ = [[1, 11, 5, 4, 18], [3, 3, 20, 5, 34], [3, 6, 20, 6, 34], [1, 2, 5, 4, 18], [3, 9, 20, 5, 34], [1, 6, 20, 3, 18]]; insert11 = [[11, 127, 128, 131, 11, 11, 11, 127, 128, 131, 11], [11, 11, 11, 11, 11, 125, 11, 11, 11, 11, 11], [11, 127, 128, 131, 11, 11, 11, 127, 128, 131, 11], [11, 11, 11, 11, 11, 125, 11, 11, 11, 11, 11], [11, 127, 128, 131, 11, 11, 11, 127, 128, 131, 11]]; object11_ = [[3, 1], [9, 1], [10, 5], [2, 5], [6, 4], [6, 2]]; static11_ = [[3, 3, 20, 5, 34], [3, 9, 20, 3, 34], [3, 6, 20, 6, 34], [3, 3, 20, 3, 34], [3, 9, 20, 5, 34]]; object333_ = [[3, 4], [6, 4], [9, 4]]; map_1_ = [[200, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 208], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 212], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [200, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204]]; map_2_ = [[204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [210, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 208], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [214, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 200]]; map_3_ = [[206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 12, 11, 12, 11, 12, 11, 12, 11, 12, 11, 206], [214, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 212], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [210, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 208], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206]]; map_3x_ = [[206, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 206], [206, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 206], [206, 32, 33, 32, 94, 96, 97, 96, 98, 34, 35, 32, 206], [214, 36, 202, 36, 36, 36, 36, 36, 36, 36, 202, 36, 212], [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37], [210, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 208], [206, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 206], [206, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 206]]; map_4_ = [[204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [210, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 208], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 212], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [200, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204]]; map_5_ = [[204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 200], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [210, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [206, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [214, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 206], [204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 204, 205, 200]]; rndObjex = [0, 0, 4, 5, 3, 4, 5, 4, 3, 5, 4, 3, 5]; generateMaps();
Frame 153
sfx.onPress = function () { if (sfx._currentframe == 1) { sfx.gotoAndStop(2); _global.AudioPlaying = false; } else { sfx.gotoAndStop(1); _global.AudioPlaying = true; } }; if (_global.AudioPlaying == true) { sfx.gotoAndStop(1); } else { sfx.gotoAndStop(2); } sfx.onPress = function () { if (sfx._currentframe == 1) { sfx.gotoAndStop(2); _global.AudioPlaying = false; } else { sfx.gotoAndStop(1); _global.AudioPlaying = true; } }; if (_global.AudioPlaying == true) { sfx.gotoAndStop(1); } else { sfx.gotoAndStop(2); } function buildMap(xscreen, yscreen) { mapW = _root[((("map_" + xscreen) + "_") + yscreen) + "_"][0].length; mapH = _root[((("map_" + xscreen) + "_") + yscreen) + "_"].length; game.currentMap = map; _root.attachMovie("empty", "game_stuff", 0); game.clip = _root.game_stuff; game.clip._xscale = (game.clip._yscale = 100); game.clip._x = 0; game.clip._y = 85; game.clip.setMask(the_mask); cMap = []; cMap = _root[((("map_" + xscreen) + "_") + yscreen) + "_"].slice(); tile_depth = 150; game.bullets = []; game.zap = []; levCol1 = getLevCol(game.yscreen); levCol2 = getLevCol(game.yscreen + 1); var _local3 = 0; while (_local3 < mapH) { var _local2 = 0; while (_local2 < mapW) { var _local13 = (("t_" + _local3) + "_") + _local2; game[_local13] = new Object(); game.clip.attachMovie("tile", _local13, ++tile_depth); game.clip[_local13]._x = _local2 * game.tileW; game.clip[_local13]._y = _local3 * game.tileH; var _local10 = returnTile(cMap[_local3][_local2] + 1, _local3); game.clip[_local13].gotoAndStop(_local10); var _local8 = new Color(game.clip[_local13].bgCol1_mc); var _local7 = new Color(game.clip[_local13].bgCol2_mc); if (cMap[_local3][_local2] >= 200) { _local8.setRGB(levCol2); _local7.setRGB(levCol2); } else { _local8.setRGB(levCol1); _local7.setRGB(levCol1); } _local2++; } _local3++; } game.animated = []; addEnergy(map); game.currentEnemies = []; e1Map = _root[((("map_" + xscreen) + "_") + yscreen) + "_static_"]; var _local4 = 0; while (_local4 < e1Map.length) { var _local13 = "static" + _local4; game[_local13] = new Object(); game[_local13].id = _local4; game.currentEnemies.push(game[_local13]); game.animated.push(_local13); game.clip.attachMovie("static", _local13, 5000 + _local4); game.clip[_local13].gotoAndStop(e1Map[_local4][0]); game[_local13].etype = "static"; game[_local13].clip = game.clip[_local13]; game[_local13].height = game[_local13].clip._height - 2; game[_local13].width = game[_local13].clip._width; game[_local13].xtile = Number(e1Map[_local4][1]); game[_local13].ytile = Number(e1Map[_local4][3]); game[_local13].xpos = (game[_local13].xtile * game.tileW) + Number(e1Map[_local4][2]); game[_local13].ypos = (game[_local13].ytile * game.tileH) + Number(e1Map[_local4][4]); game[_local13].clip._x = game[_local13].xpos; game[_local13].clip._y = game[_local13].ypos; _local4++; } game.spawnTime = 100; game.simpleCount = 0; game.currentsimple = 0; e3Map = _root[((("map_" + xscreen) + "_") + yscreen) + "_demon_"]; _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_demon_"][enemy.id][2]; var _local5 = 0; while (_local5 < e3Map.length) { if (e3Map[_local5][2] > 0) { var _local13 = "demon" + _local5; game[_local13] = new Object(); game[_local13].id = _local5; game.currentEnemies.push(game[_local13]); game.animated.push(_local13); game.clip.attachMovie("demon", _local13, 600 + _local5); game.clip[_local13].gotoAndStop(1); game[_local13].etype = "demon"; game[_local13].canShoot = random(33); game[_local13].clip = game.clip[_local13]; game[_local13].height = game[_local13].clip._height - 2; game[_local13].width = game[_local13].clip._width; game[_local13].xtile = Number(e3Map[_local5][1]); game[_local13].ytile = Number(e3Map[_local5][0]); game[_local13].hitCount = Number(e3Map[_local5][2]); game[_local13].xpos = ((game[_local13].xtile * game.tileW) + (game.tileW / 2)) - 1; game[_local13].ypos = (game[_local13].ytile * game.tileH) + 12; game[_local13].clip._x = game[_local13].xpos; game[_local13].clip._y = game[_local13].ypos; } _local5++; } game.currentMeteors = []; game.meteorSpeed = 5.33; if (xscreen == 3) { var _local9 = 0; while (_local9 < (mapW - 2)) { var _local13 = "meteor" + _local9; game[_local13] = new Object(); game[_local13].id = _local9; game.currentMeteors.push(game[_local13]); game.animated.push(_local13); game.clip.attachMovie("meteor", _local13, 7000 + _local9); game.clip[_local13].gotoAndStop(1); game[_local13].etype = "meteor"; game[_local13].clip = game.clip[_local13]; game[_local13].height = game[_local13].clip._height - 2; game[_local13].width = game[_local13].clip._width - 2; game[_local13].xpos = ((game[_local13].width / 2) + ((1 + game[_local13].id) * game.tileW)) + (random(4) * (game[_local13].width / 4)); game[_local13].ypos = -5 + (random(mapH + 5) * game.tileH); game[_local13].clip._x = game[_local13].xpos; game[_local13].clip._y = game[_local13].ypos; _local9++; } game.meteors = true; } else { game.meteors = false; } if (((xscreen == 3) && (yscreen == 12)) && (_root.map_3_12_mylanHits_ > 0)) { var _local13 = "mylan"; game[_local13] = new Object(); game.currentEnemies.push(game[_local13]); game.animated.push(_local13); game.clip.attachMovie("mylan", _local13, 1643); game[_local13].etype = "mylan"; game[_local13].canShoot = random(33); game[_local13].clip = game.clip[_local13]; game[_local13].height = game[_local13].clip._height - 2; game[_local13].width = game[_local13].clip._width; game[_local13].xtile = 5; game[_local13].ytile = 1; game[_local13].xdir = Math.pow(-1, random(2)); game[_local13].speed = 1.33; game[_local13].walkcount = 5; game[_local13].hitCount = _root.map_3_12_mylanHits_; game[_local13].xpos = ((game[_local13].xtile * game.tileW) + (game.tileW / 2)) - 1; game[_local13].ypos = (game[_local13].ytile * game.tileH) + 20; game[_local13].clip._x = game[_local13].xpos; game[_local13].clip._y = game[_local13].ypos; game.mylanLive = true; } else { game.mylanLive = false; } game.currentObjects = []; objMap = _root[((("map_" + xscreen) + "_") + yscreen) + "_object_"]; if (objMap.length > 0) { var _local6 = 0; while (_local6 < objMap.length) { game.object = true; var _local13 = "object" + _local6; game[_local13] = new Object(); game[_local13].id = _local6; game.currentObjects.push(game[_local13]); game.animated.push(_local13); game[_local13].type = Number(objMap[_local6][0]); game.clip.attachMovie("object", _local13, 1000 + _local6); game.clip[_local13].gotoAndStop(game[_local13].type); game[_local13].clip = game.clip[_local13]; game[_local13].xtile = Number(objMap[_local6][1]); game[_local13].ytile = Number(objMap[_local6][2]); game[_local13].xpos = (game[_local13].xtile * game.tileW) + (game.tileW / 2); game[_local13].ypos = (game[_local13].ytile * game.tileH) + (game.tileH / 2); game[_local13].clip._x = game[_local13].xpos; game[_local13].clip._y = game[_local13].ypos; _local6++; } } else { game.object = false; } game.clip.attachMovie("hero", "hero", 12000); hero.active = false; hero.clip = game.clip.hero; hero.width = hero.clip.shape._width - 2; hero.height = hero.clip.shape._height; if (!(hero.oldxdir === 0)) { hero.clip._xscale = hero.clip._xscale * hero.oldxdir; hero.xface = hero.oldxdir; } var _local14 = Math.round(hero.health * game.frameMult); healthDisplay_mc.green.gotoAndStop(_local14); healthDisplay_mc.amber.gotoAndStop(_local14); healthDisplay_mc.red.gotoAndStop(_local14); updateSpellDisplay(); hero.clip.teleport._visible = false; hero.clip.theTeleport._visible = false; hero.clip.walk.hurtMask_mc._width = 0; hero.clip.fall.hurtMask_mc._width = 0; hero.xpos = (hero.xtile * game.tileW) - (game.tileW / 2); hero.ypos = (hero.ytile * game.tileH) - (game.tileH / 2); hero.active = true; inAir(hero); hero.clip._x = hero.xpos; hero.clip._y = hero.ypos; hero.oldhealth = hero.health; game.clip.useHandCursor = false; game.clip.onRelease = function () { if (hero.active) { hero.shooting = true; } }; checkHeroWeapon(); var _local13 = "spell_mc"; game[_local13] = new Object(); game.clip.attachMovie("spell_mc", _local13, 20000); game.clip[_local13]._x = -400; game.clip[_local13]._y = -400; } function addSimple() { var _local2; var _local5; if (hero.xpos > ((mapW * game.tileW) / 2)) { _local2 = 1; _local5 = 1; } else { _local2 = 7; _local5 = -1; } _local2 = _local2 + random(4); var _local3; if (hero.ypos > ((mapH * game.tileH) / 2)) { _local3 = 1; } else { _local3 = 3; } _local3 = _local3 + random(3); var _local4 = game.yscreen; if (cMap[_local3][_local2] < 100) { game.simpleCount++; game.currentsimple++; var _local1 = "simple" + game.simpleCount; game[_local1] = new Object(); game[_local1].id = game.simpleCount; game.currentEnemies.push(game[_local1]); game.animated.push(_local1); var _local6 = Number(game.simpleCount + 7000); game.clip.attachMovie("simple", _local1, _local6); game.clip[_local1].gotoAndStop(_local4); game[_local1].etype = "simple"; game[_local1].clip = game.clip[_local1]; game[_local1].width = game[_local1].clip.shape._width; game[_local1].height = game[_local1].clip.shape._height; game[_local1].xdir = _local5; game[_local1].xtile = _local2; game[_local1].ytile = _local3; game[_local1].xpos = (game[_local1].xtile * game.tileW) + (game[_local1].width / 2); game[_local1].ypos = (game[_local1].ytile * game.tileH) + (game[_local1].height / 2); game[_local1].speed = 0.879; game[_local1].jumping = false; game[_local1].hitCount = random(1) + Math.ceil(_local4 / 2); game[_local1].clip._x = game[_local1].xpos; game[_local1].clip._y = game[_local1].ypos; game[_local1].clip._xscale = game[_local1].clip._xscale * _local5; game[_local1].active = false; game.spawnTime = 400 - (_local4 * 5); } } function returnTile(tile, iii) { if (game.yscreen == 8) { if ((game.xscreen == 1) || (game.xscreen == 5)) { if (tile < 100) { tile = tile + 2; } else { tile = tile + 32; } } else if ((game.xscreen == 2) || (game.xscreen == 4)) { if (iii > 3) { if (tile < 100) { tile = tile + 2; } else { tile = tile + 32; } } } else if (game.xscreen == 3) { if (iii > 6) { if (tile < 100) { tile = tile + 2; } else { tile = tile + 32; } } } } else if ((game.yscreen > 4) && (game.yscreen < 8)) { if (tile < 100) { tile = tile + 2; } else { tile = tile + 32; } } else if (game.yscreen == 4) { if ((game.xscreen == 1) || (game.xscreen == 5)) { if (tile < 100) { tile = tile + 4; } else { tile = tile + 64; } } else if ((game.xscreen == 2) || (game.xscreen == 4)) { if (iii > 3) { if (tile < 100) { tile = tile + 4; } else { tile = tile + 64; } } else if (tile < 100) { tile = tile + 2; } else { tile = tile + 32; } } else if (game.xscreen == 3) { if (iii > 6) { if (tile < 100) { tile = tile + 4; } else { tile = tile + 64; } } else if (tile < 100) { tile = tile + 2; } else { tile = tile + 32; } } } else if (game.yscreen < 4) { if (tile < 100) { tile = tile + 4; } else { tile = tile + 64; } } return(tile); } function getLevCol(level) { var _local9 = level + 2.5; var _local8 = 5.5; var _local5 = Math.PI; var _local6 = _local5 * 2; var _local7 = _local5 / 2; var _local4 = (_local9 / _local8) * _local6; var _local2 = Math.sin(0.9 * _local4); var _local3 = Math.cos(_local4); var _local1 = Math.sin((0.9 * _local4) - _local7); if (_local2 < 0) { _local2 = 0; } if (_local3 < 0) { _local3 = 0; } if (_local1 < 0) { _local1 = 0; } _local2 = _local2 * 255; _local3 = _local3 * 255; _local1 = _local1 * 255; var _local10 = ((_local2 << 16) | (_local3 << 8)) | _local1; return(_local10); } function get_Down_Tiles(x_left, x_right, y_val, yspeed, whom) { var _local2 = Math.floor(y_val / game.tileH); var _local1 = Math.floor((y_val + yspeed) / game.tileH); if (!(_local2 === _local1)) { var _local5 = Math.floor(x_left / game.tileW); var _local4 = Math.floor(x_right / game.tileW); whom.DLD = Number(cMap[_local1][_local5]); whom.DRD = Number(cMap[_local1][_local4]); } else { whom.DLD = Number(cMap[_local2][_local5]); whom.DRD = Number(cMap[_local2][_local4]); } } function get_Up_Tiles(x_left, x_right, y_val, yspeed, whom) { var _local2 = Math.floor(y_val / game.tileH); var _local1 = Math.floor((y_val - yspeed) / game.tileH); if (!(_local2 === _local1)) { var _local5 = Math.floor(x_left / game.tileW); var _local4 = Math.floor(x_right / game.tileW); whom.ULU = Number(cMap[_local1][_local5]); whom.URU = Number(cMap[_local1][_local4]); } else { whom.ULU = Number(cMap[_local2][_local5]); whom.URU = Number(cMap[_local2][_local4]); } } function get_Left_Tiles(y_up, y_dn, x_val, xspeed, whom) { var _local2 = Math.floor(x_val / game.tileW); var _local1 = Math.floor((x_val - xspeed) / game.tileW); if (!(_local2 === _local1)) { var _local5 = Math.floor(y_up / game.tileH); var _local4 = Math.floor(y_dn / game.tileH); whom.ULL = Number(cMap[_local5][_local1]); whom.DLL = Number(cMap[_local4][_local1]); } else { whom.ULL = Number(cMap[_local5][_local2]); whom.DLL = Number(cMap[_local4][_local2]); } } function get_Right_Tiles(y_up, y_dn, x_val, xspeed, whom) { var _local2 = Math.floor(x_val / game.tileW); var _local1 = Math.floor((x_val + xspeed) / game.tileW); if (!(_local2 === _local1)) { var _local5 = Math.floor(y_up / game.tileH); var _local4 = Math.floor(y_dn / game.tileH); whom.URR = Number(cMap[_local5][_local1]); whom.DRR = Number(cMap[_local4][_local1]); } else { whom.URR = Number(cMap[_local5][_local2]); whom.DRR = Number(cMap[_local4][_local2]); } } function inAir(whom) { if (whom.jumping) { whom.jumpspeed = whom.jumpspeed - game.gravity; whom.fallspeed = 0; if (whom.jumpspeed < 0) { whom.jumpspeed = 0; whom.jumping = false; whom.canJump = false; } whom.clip.fall._visible = false; whom.clip.walk._visible = true; } else { var _local3 = whom.xpos - (whom.width / 2); var _local4 = whom.xpos + (whom.width / 2); var _local2 = whom.ypos + (whom.height / 2); get_Down_Tiles(_local3, _local4, _local2, 1, whom); if ((whom.DLD >= 100) || (whom.DRD >= 100)) { whom.fallspeed = 0; whom.canJump = true; whom.clip.fall._visible = false; whom.clip.walk._visible = true; } else { whom.ydir = 1; whom.fallspeed = whom.fallspeed + game.gravity; whom.jumpspeed = 0; whom.canJump = false; whom.clip.fall._visible = true; whom.clip.walk._visible = false; } } whom.yspeed = whom.jumpspeed + whom.fallspeed; if (whom.yspeed > 6.665) { whom.yspeed = 6.665; } } function gamecompleted() { game.clip.useHandCursor = true; delete game.clip.onRelease; game.completed = true; hero.shield = false; hero.xdir = 0; hero.ydir = 0; hero.active = false; game.clip.attachMovie("game_over", "game_over", 21312); game.clip.game_over._x = 235; game.clip.game_over._y = 143; } function moveChar(whom) { whom.clip._x = Math.floor(whom.xpos); whom.clip._y = Math.floor(whom.ypos); if (whom.etype == "hero") { var _local5 = game.clip._ymouse - whom.ypos; var _local6 = Math.abs(game.clip._xmouse - whom.xpos); whom.armAngle = Math.atan2(_local5, _local6); if (whom.active) { whom.clip.mace._rotation = whom.armAngle * 60; } var _local10 = (1 + whom.width) * whom.xface; var _local9 = 5; var _local7 = Math.cos(whom.armAngle); var _local11 = Math.sin(whom.armAngle); var _local13 = (_local10 * _local7) + (_local9 * _local11); var _local12 = (_local10 * _local11) + (_local9 * _local7); text3.text = (_local13 + " ") + _local12; if ((((whom.xdir == -1) && ((whom.xpos - (whom.width / 2)) < 0)) && (whom.active)) && (!whom.dead)) { var _local8 = Math.floor(whom.ypos / game.tileW); whom.active = false; game.dead = []; game.clip.removeMovieClip(); game.xscreen--; whom.xtile = MapW; if (game.xscreen == 1) { if (_local8 < 3) { whom.ytile = 7; game.yscreen++; } else { whom.ytile = 2; } } else if (game.xscreen == 2) { whom.ytile = 2; } else if (game.xscreen == 3) { whom.ytile = 5; } else if (game.xscreen == 4) { if (_local8 > 3) { whom.ytile = 2; game.yscreen--; } else { whom.ytile = 7; } } buildMap(game.xscreen, game.yscreen); } else if ((((whom.xdir == 1) && ((whom.xpos + (whom.width / 2)) > (MapW * game.tileW))) && (whom.active)) && (!whom.dead)) { var _local8 = Math.floor(whom.ypos / game.tileW); whom.active = false; game.dead = []; game.clip.removeMovieClip(); game.xscreen++; whom.xtile = 1; if (game.xscreen == 2) { if (_local8 < 3) { whom.ytile = 7; } else { whom.ytile = 2; game.yscreen--; } } else if (game.xscreen == 3) { whom.ytile = 5; } else if (game.xscreen == 4) { whom.ytile = 2; } else if (game.xscreen == 5) { if (_local8 < 3) { whom.ytile = 7; game.yscreen++; } else { whom.ytile = 2; } } buildMap(game.xscreen, game.yscreen); } if (game.object && (hero.active)) { var _local4 = 0; while (_local4 < game.currentObjects.length) { whom = game.currentObjects[_local4]; _local6 = Math.abs(whom.xpos - hero.xpos) - 1; _local5 = Math.abs(whom.ypos - hero.ypos) - 1; if ((_local6 < (hero.width / 2)) && (_local5 < (hero.height / 2))) { if (whom.type == 1) { hero.score = hero.score + 15; } else if (whom.type == 2) { hero.shotCount = hero.shotCount + 40; checkHeroWeapon(); hero.score = hero.score + 5; } else if (whom.type == 3) { hero.health = hero.health + 17; hero.score = hero.score + 5; } else if (whom.type == 4) { hero.shieldCount = hero.shieldCount + (hero.shieldMax + 5); hero.score = hero.score + 1; } else if (whom.type == 5) { hero.gemCount = hero.gemCount + 1; checkHeroWeapon(); hero.score = hero.score + 15; } whom.clip.removeMovieClip(); game.currentObjects.splice(_local4, 1); _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_object_"].splice(whom.id, 1); if (_root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_object_"].length == 0) { game.object = false; } if (_global.AudioPlaying) { gett.start(); } } _local4++; } } if (hero.shield) { hero.clip.shield._visible = (hero.clip.shieldback._visible = true); } else { hero.clip.shield._visible = (hero.clip.shieldback._visible = false); } } } function tilechecker(whom) { if (whom.xdir == -1) { var _local3 = whom.xpos - (whom.width / 2); var _local4 = whom.xpos + (whom.width / 2); var _local2 = whom.ypos - (whom.height / 2); var _local5 = whom.ypos + (whom.height / 2); get_Left_Tiles(_local2, _local5, _local3, whom.speed, whom); if ((whom.DLL >= 200) || (whom.ULL >= 200)) { whom.xpos = (Math.floor(_local3 / game.tileW) * game.tileW) + (whom.width / 2); } else { whom.xpos = whom.xpos + (whom.xdir * whom.speed); } } else if (whom.xdir == 1) { var _local3 = whom.xpos - (whom.width / 2); var _local4 = whom.xpos + (whom.width / 2); var _local2 = whom.ypos - (whom.height / 2); var _local5 = whom.ypos + (whom.height / 2); get_Right_Tiles(_local2, _local5, _local4, whom.speed, whom); if ((whom.DRR >= 200) || (whom.URR >= 200)) { whom.xpos = ((Math.ceil(_local4 / game.tileW) * game.tileW) - (whom.width / 2)) - 1; } else { whom.xpos = whom.xpos + (whom.xdir * whom.speed); } } if ((whom.ydir == 1) && (!(whom.yspeed === 0))) { var _local3 = whom.xpos - (whom.width / 2); var _local4 = whom.xpos + (whom.width / 2); var _local2 = whom.ypos - (whom.height / 2); var _local5 = whom.ypos + (whom.height / 2); get_Down_Tiles(_local3, _local4, _local5, whom.yspeed, whom); if ((whom.DLD >= 100) || (whom.DRD >= 100)) { whom.ypos = (((Math.floor(_local5 / game.tileH) + 1) * game.tileH) - Math.floor(whom.height / 2)) - 1; } else { whom.ypos = whom.ypos + (whom.ydir * whom.yspeed); } } else if ((whom.ydir == -1) && (!(whom.yspeed === 0))) { var _local3 = whom.xpos - (whom.width / 2); var _local4 = whom.xpos + (whom.width / 2); var _local2 = whom.ypos - (whom.height / 2); var _local5 = whom.ypos + (whom.height / 2); get_Up_Tiles(_local3, _local4, _local2, whom.yspeed, whom); if ((whom.ULU >= 200) || (whom.URU >= 200)) { whom.ypos = (Math.floor(_local2 / game.tileH) * game.tileH) + Math.floor(whom.height / 2); } else { whom.ypos = whom.ypos + (whom.ydir * whom.yspeed); } } moveChar(whom); } function checkyoHealth(whom) { if (!game.completed) { if (hero.health > hero.maxhealth) { hero.health = (whom.oldhealth = hero.maxhealth); } if (whom.health >= whom.oldhealth) { whom.oldhealth = whom.health; } else { if (game.clock > (healthTime + 50)) { whom.oldhealth = whom.oldhealth - 0.3; healthTime = game.clock; } if (((whom.health < (whom.oldhealth - 6)) && (whom.health > 0)) && (whom.active)) { whom.active = false; game.dying.push(whom); whom.oldhealth = whom.health; if (_global.AudioPlaying) { tele1.start(); } } } } else { whom.active = false; whom.dead = true; } if ((game.clock > (healthreduceTime + 30000)) && (!game.completed)) { if (_global.AudioPlaying) { timer.start(); } healthreduceTime = game.clock; whom.health = whom.health - 1; } if (whom.health < 0) { whom.health = 0; game.dead.push(whom); showSpell(9); whom.active = false; whom.dead = true; if (_global.AudioPlaying) { die.start(); } } } function Zap(whom, zap) { game.zapcounter++; if (game.zapcounter > 15) { game.zapcounter = 0; } var _local2 = "zap" + game.zapcounter; game.animated.push(_local2); game[_local2] = new Object(); game[_local2].id = game.zapcounter; game[_local2].indicator = zap; game.zap.push(game[_local2]); if (zap == 1) { game.clip.attachMovie("zap", _local2, 14850 + game.zapcounter); game[_local2].xpos = whom.xpos; game[_local2].ypos = whom.ypos; } else if (zap == 2) { game.clip.attachMovie("zap3", _local2, 14850 + game.zapcounter); var _local6 = whom.xpos + ((whom.width / 2.2) * whom.xdir); var _local5 = whom.ypos - 2; game[_local2].xpos = _local6; game[_local2].ypos = _local5; } game[_local2].clip = game.clip[_local2]; game[_local2].width = 5; game[_local2].height = 5; game[_local2].angle = Math.atan2(hero.ypos - whom.ypos, hero.xpos - whom.xpos); game[_local2].speed = 6.665; game[_local2].clip._x = game[_local2].xpos; game[_local2].clip._y = game[_local2].ypos; if (_global.AudioPlaying) { zap_s.start(); } } function Shoot(whom) { game.bulletcounter++; if (game.bulletcounter > 15) { game.bulletcounter = 0; } var _local1 = "bullet" + game.bulletcounter; game.animated.push(_local1); game[_local1] = new Object(); game[_local1].id = game.bulletcounter; game[_local1].weapon = hero.weapon; game.bullets.push(game[_local1]); game[_local1].bulletType = whom.weapon; if (game[_local1].bulletType == 1) { game.clip.attachMovie("bullet", _local1, 16750 + game.bulletcounter); } else if (game[_local1].bulletType == 2) { game.clip.attachMovie("zap2", _local1, 16750 + game.bulletcounter); } else if (game[_local1].bulletType == 3) { game.clip.attachMovie("zap3", _local1, 16750 + game.bulletcounter); } else if (game[_local1].bulletType == 4) { game.clip.attachMovie("zap4", _local1, 16750 + game.bulletcounter); } else if (game[_local1].bulletType == 5) { game.clip.attachMovie("zap5", _local1, 16750 + game.bulletcounter); } game[_local1].clip = game.clip[_local1]; game[_local1].width = game.clip[_local1]._width; game[_local1].height = game.clip[_local1]._height; var _local5 = (1 + whom.width) * whom.xface; var _local4 = 5; var _local3 = Math.cos(whom.armAngle); var _local6 = Math.sin(whom.armAngle * whom.xface); var _local13 = (_local5 * _local3) - (_local4 * _local6); var _local11 = (_local5 * _local6) + (_local4 * _local3); var _local8 = _local13 + whom.xpos; var _local7 = _local11 + whom.ypos; var _local9 = game.clip._ymouse - _local7; var _local10 = game.clip._xmouse - _local8; var _local12 = Math.atan2(_local9, _local10); game[_local1].angle = _local12; game[_local1].speed = 8; game[_local1].internalGravity = 0.1; game[_local1].xpos = _local8; game[_local1].ypos = _local7; game[_local1].clip._x = game[_local1].xpos; game[_local1].clip._y = game[_local1].ypos; game[_local1].clip.theLine.depth = 0; game[_local1].range = 0; } function meteorBrain() { if (!game.completed) { var _local2 = 0; while (_local2 < game.currentMeteors.length) { var _local3 = game.currentMeteors[_local2]; if (_local3.ypos > ((mapH + 1) * game.tileH)) { _local3.ypos = random(5) * (-game.tileH); _local3.xpos = ((_local3.width / 2) + ((_local3.id + 1) * game.tileW)) + (random(4) * (_local3.width / 4)); } else { _local3.ypos = _local3.ypos + game.meteorSpeed; } moveChar(_local3); var _local5 = Math.abs(_local3.xpos - hero.xpos); var _local4 = Math.abs(_local3.ypos - hero.ypos); if ((((_local5 < (((_local3.width + hero.width) - 2) / 2)) && (_local4 < (((_local3.height + hero.height) - 2) / 2))) && (hero.active)) && (!hero.shield)) { hero.health = hero.health - 0.4; if (_global.AudioPlaying) { ouch2.start(); } } _local2++; } if (game.mylanLive) { var _local3 = game.mylan; _local3.xpos = _local3.xpos + (_local3.speed * _local3.xdir); if ((_local3.xpos < 180) || (_local3.xpos > 340)) { _local3.xdir = _local3.xdir * -1; } _local3.walkcount = _local3.walkcount + 1; if (_local3.walkcount > 20) { _local3.walkcount = 1; } else if (_local3.walkcount < 1) { _local3.walkcount = 20; } var _local6 = 1 + Math.floor(_local3.walkcount / 5); _local3.clip.clip.gotoAndStop(_local6); if (((_local3.canShoot > 150) && (hero.active)) && (!_local3.dead)) { Zap(_local3, 2); _local3.canShoot = random(22); } _local3.canShoot++; _local3.clip._xscale = _local3.xdir * 100; moveChar(_local3); } } } function enemyBrain() { if (game.xscreen != 3) { var _local12 = _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_simple_"]; if (((game.spawnTime <= 0) && (hero.active)) && ((_local12 - game.currentsimple) > 0)) { addSimple(); } else { game.spawnTime--; } } var _local5 = 0; while (_local5 < game.currentEnemies.length) { var _local3 = game.currentEnemies[_local5]; if (_local3.etype == "demon") { var _local11 = Math.ceil(game.yscreen / 10); if ((_local3.canShoot > (150 - (10 * _local11))) && (hero.active)) { Zap(_local3, 1); _local3.canShoot = random(33); } _local3.canShoot++; } else { if ((_local3.etype == "simple") && (_local3.active)) { var _local6 = Math.floor((_local3.xpos + ((3 + (_local3.width / 2)) * _local3.xdir)) / game.tileW); var _local4 = Math.floor(_local3.ypos / game.tileH); if (((cMap[_local4][_local6] == null) || (cMap[_local4][_local6] == undefined)) || (cMap[_local4][_local6] >= 200)) { _local3.xdir = _local3.xdir * -1; } else if (((_local3.DLD < 100) && (_local3.DRD > 100)) || ((_local3.DLD > 100) && (_local3.DRD < 100))) { var _local7 = random(3); if (!_local3.limiter) { if (_local7 == 0) { _local3.xdir = _local3.xdir * -1; _local3.limiter = true; } else if (_local7 == 1) { _local3.xpos = _local3.xpos + (_local3.speed * _local3.xdir); _local3.limiter = true; } else if (_local3.canJump && (!_local3.jumping)) { _local3.jumpspeed = hero.jumptotal * 0.95; _local3.jumping = true; _local3.ydir = -1; _local3.limiter = true; } } } else { _local3.xpos = _local3.xpos + (_local3.speed * _local3.xdir); _local3.limiter = false; var _local8 = game.clock % 999; if ((_local3.ypos > 260) && ((_local8 > 99) && (_local8 < 109))) { if (_local3.canJump && (!_local3.jumping)) { _local3.jumpspeed = hero.jumptotal * 0.95; _local3.jumping = true; _local3.ydir = -1; } } } inAir(_local3); tilechecker(_local3); if (_local3.xdir == -1) { _local3.clip._xscale = -100; } else { _local3.clip._xscale = 100; } moveChar(_local3); } var _local10 = Math.abs(_local3.xpos - hero.xpos); var _local9 = Math.abs(_local3.ypos - hero.ypos); if ((((_local10 < (((_local3.width + hero.width) - 2) / 2)) && (_local9 < (((_local3.height + hero.height) - 2) / 2))) && (!hero.shield)) && (hero.active)) { hero.health = hero.health - 0.6; if (_global.AudioPlaying) { ouch2.start(); } } } _local5++; } } function moveZap() { var _local3 = 0; while (_local3 < game.zap.length) { var _local2 = game.zap[_local3]; var _local15 = _local2.xpos - (_local2.width / 2); var _local12 = _local2.xpos + (_local2.width / 2); var _local17 = _local2.ypos - (_local2.height / 2); var _local14 = _local2.ypos + (_local2.height / 2); if ((((_local14 > ((MapH - 1) * game.tileH)) || (_local17 < 0)) || (_local15 < 0)) || (_local12 > (MapW * game.tileW))) { _local2.clip.removeMovieClip(); delete game["zap" + _local2.id]; game.zap.splice(_local3, 1); } if (_local2.indicator == 1) { var _local5 = _local2.angle; _local2.xpos = _local2.xpos + (_local2.speed * Math.cos(_local5)); _local2.ypos = _local2.ypos + (_local2.speed * Math.sin(_local5)); if (_local2.ypos > ((MapH - 1) * game.tileH)) { _local2.ypos = ((MapH - 1) * game.tileH) + 1; } moveChar(_local2); } else if (_local2.indicator == 2) { var _local5 = _local2.angle; var _local13 = Math.random() / 1.5; var _local11 = random(2); var _local16 = Math.pow(-1, _local11); _local5 = _local5 + (_local13 * _local16); _local2.xpos = _local2.xpos + (_local2.speed * Math.cos(_local5)); _local2.ypos = _local2.ypos + (_local2.speed * Math.sin(_local5)); _local2.clip.theLine.depth++; var _local8 = "lightning3" + _local2.clip.theLine.depth; var _local4 = _local2.clip.theLine.attachMovie("lightning3", _local8, 909 - _local2.clip.theLine.depth); _local4._x = _local2.xpos; _local4._y = _local2.ypos; _local4.liner._yscale = 100 * _local2.speed; _local4.light_end._y = _local2.speed; _local4._rotation = (_local5 * 57.28) + 90; var _local6 = 8; if (_local2.clip.theLine.depth > _local6) { var _local7 = "lightning3" + (_local2.clip.theLine.depth - _local6); _local2.clip.theLine[_local7].removeMovieClip(); } _local2.clip.theLine._x = -_local2.xpos; _local2.clip.theLine._y = -_local2.ypos; moveChar(_local2); } var _local10 = Math.abs(_local2.xpos - hero.xpos) - 1; var _local9 = Math.abs(_local2.ypos - hero.ypos) - 1; if ((((_local10 < ((_local2.width + hero.width) / 2)) && (_local9 < ((_local2.height + hero.height) / 2))) && (hero.active)) && (!hero.shield)) { hero.health = hero.health - 5; hero.clip.zap.gotoAndPlay(2); _local2.clip.removeMovieClip(); delete game["zap" + _local2.id]; game.zap.splice(_local3, 1); if (_global.AudioPlaying) { ouch.start(); } } _local3++; } } function moveBullets() { var _local7 = 0; while (_local7 < game.bullets.length) { var _local3 = game.bullets[_local7]; var _local29 = _local3.xpos - (_local3.width / 2); var _local27 = _local3.xpos + (_local3.width / 2); var _local21 = _local3.ypos + (_local3.height / 2); var _local11 = Math.floor(_local3.xpos / game.tileW); var _local9 = Math.floor(_local3.ypos / game.tileH); if ((((((cMap[_local9][_local11] > 200) || (_local21 < 0)) || (_local21 > (MapH * game.tileH))) || (_local29 < 0)) || (_local27 > (MapW * game.tileW))) || (_local3.range > 550)) { _local3.clip.removeMovieClip(); delete game["bullet" + _local3.id]; game.bullets.splice(_local7, 1); } else { var _local5 = _local3.angle; var _local8; if (_local3.bulletType == 1) { _local3.xpos = _local3.xpos + ((_local3.speed * Math.cos(_local5)) * ((30 - _local3.internalGravity) / 30)); _local3.ypos = _local3.ypos + ((_local3.speed * Math.sin(_local5)) + _local3.internalGravity); _local3.range = _local3.range + (_local3.speed * 3); if (_local3.range > 450) { _local3.clip._alpha = 550 - _local3.range; } else { _local3.clip._alpha = 100; } moveChar(_local3); _local8 = 1; } else if (_local3.bulletType == 2) { var _local24 = 9 * Math.sin(_local3.range / 9); _local3.range = _local3.range + _local3.speed; var _local23 = 9 * Math.sin(_local3.range / 9); var _local19 = _local23 - _local24; _local3.xpos = _local3.xpos + (_local3.speed * Math.cos(_local5)); _local3.ypos = _local3.ypos + (_local3.speed * Math.sin(_local5)); _local3.xpos = _local3.xpos + (_local19 * Math.cos(_local5 - 1.707)); _local3.ypos = _local3.ypos + (_local19 * Math.sin(_local5 - 1.707)); moveChar(_local3); _local8 = 2; } else if (_local3.bulletType == 3) { var _local28 = Math.random() / 1.5; var _local26 = random(2); var _local30 = Math.pow(-1, _local26); _local5 = _local5 + (_local28 * _local30); _local3.xpos = _local3.xpos + (_local3.speed * Math.cos(_local5)); _local3.ypos = _local3.ypos + (_local3.speed * Math.sin(_local5)); var _local25 = "lightning" + _local3.clip.theLine.depth; var _local13 = _local3.clip.theLine.attachMovie("lightning3", _local25, 999 - _local3.clip.theLine.depth); _local13._x = _local3.xpos; _local13._y = _local3.ypos; _local13.liner._yscale = 100 * _local3.speed; _local13.light_end._y = _local3.speed; _local13._rotation = (_local5 * 57.28) + 90; _local3.clip.theLine.depth++; var _local20 = 7; if (_local3.clip.theLine.depth > _local20) { var _local22 = "lightning" + (_local3.clip.theLine.depth - (_local20 + 1)); _local3.clip.theLine[_local22].removeMovieClip(); } _local3.clip.theLine._x = -_local3.xpos; _local3.clip.theLine._y = -_local3.ypos; moveChar(_local3); _local8 = 3; } else if (_local3.bulletType == 4) { _local3.xpos = _local3.xpos + (_local3.speed * Math.cos(_local5)); _local3.ypos = _local3.ypos + (_local3.speed * Math.sin(_local5)); var _local25 = "lightning" + _local3.clip.theLine.depth; var _local13 = _local3.clip.theLine.attachMovie("lightning4", _local25, 999); _local13._x = _local3.xpos; _local13._y = _local3.ypos; _local13.liner._yscale = _local3.range * 5; _local13.light_end._y = _local13.liner._height / 2.75; _local13._rotation = (_local5 * 57.28) + 90; _local3.range = _local3.range + (_local3.speed * 7); if (_local3.range > 350) { _local3.range = 350; } _local3.clip.theLine._x = -_local3.xpos; _local3.clip.theLine._y = -_local3.ypos; moveChar(_local3); _local8 = 3; } else if (_local3.bulletType == 5) { _local3.xpos = _local3.xpos + ((_local3.speed * Math.cos(_local5)) * ((30 - _local3.internalGravity) / 30)); _local3.ypos = _local3.ypos + ((_local3.speed * Math.sin(_local5)) + _local3.internalGravity); _local3.clip.woo1._rotation = _local3.clip.woo1._rotation - 0.5; _local3.clip.woo2._rotation = _local3.clip.woo2._rotation + 0.5; moveChar(_local3); _local8 = 16; } } var _local6 = 0; while (_local6 < game.currentEnemies.length) { var _local4 = game.currentEnemies[_local6]; if (_local4.etype == "simple") { var _local15 = Math.abs(_local4.xpos - _local3.xpos); var _local14 = Math.abs(_local4.ypos - _local3.ypos); if ((_local15 < (_local4.width / 2.5)) && (_local14 < (_local4.height / 2.5))) { _local4.clip.clip.zap.gotoAndPlay(2); _local3.clip.removeMovieClip(); delete game["bullet" + _local3.id]; game.bullets.splice(_local7, 1); _local4.hitCount = _local4.hitCount - _local8; if (_local4.hitCount <= 0) { checkForAddHealth(_local3); _local4.dead = true; game.currentEnemies.splice(_local6, 1); game.dead.push(_local4); hero.health = hero.health + 1.3; hero.score = hero.score + ((game.yscreen + 1) * 2); game.currentsimple--; _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_simple_"] = _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_simple_"] - 1; if (_global.AudioPlaying) { enemydie.start(); } } } } else if (_local4.etype == "demon") { var _local15 = Math.abs(_local4.xpos - _local3.xpos); var _local14 = Math.abs(_local4.ypos - _local3.ypos); if ((_local15 < 18) && (_local14 < 10)) { _local4.clip.clip.zap.gotoAndPlay(2); _local3.clip.removeMovieClip(); delete game["bullet" + _local3.id]; game.bullets.splice(_local7, 1); _local4.hitCount = _local4.hitCount - _local8; _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_demon_"][_local4.id][2] = _local4.hitCount; if (_local4.hitCount <= 0) { _local11 = _local4.xtile; _local9 = _local4.ytile; var _local12 = 124 + (_local4.ytile % 2); var _local16 = returnTile(_local12, _local9); _root[((("map_" + game.xscreen) + "_") + game.yscreen) + "_"][_local9][_local11] = _local12; var _local10 = game.clip[(("t_" + _local9) + "_") + _local11]; _local10.gotoAndStop(_local16 + 1); levCol1 = getLevCol(game.yscreen); levCol2 = getLevCol(game.yscreen + 2); var _local18 = new Color(_local10.bgCol1_mc); var _local17 = new Color(_local10.bgCol2_mc); _local18.setRGB(levCol1); _local17.setRGB(levCol1); deleteit = null; _local4.dead = true; game.currentEnemies.splice(_local6, 1); game.dead.push(_local4); hero.score = hero.score + game.yscreen; if (_global.AudioPlaying) { enemydie.start(); } } } } else if (_local4.etype == "mylan") { var _local15 = Math.abs(_local4.xpos - _local3.xpos); var _local14 = Math.abs(_local4.ypos - _local3.ypos); if ((_local15 < (_local4.width / 2.6)) && (_local14 < (_local4.height / 2.6))) { _local4.clip.clip.hurtMask_mc.gotoAndPlay(2); _local3.clip.removeMovieClip(); delete game["bullet" + _local3.id]; game.bullets.splice(_local7, 1); _local4.hitCount = _local4.hitCount - _local8; _root.map_3_15_mylanHits_ = _local4.hitCount; if (_local4.hitCount <= 0) { checkForAddHealth(_local3); _local4.dead = true; game.mylanLive = false; _root[((("map_" + wide) + "_") + hite) + "_mylanHits_"] = 0; game.currentEnemies.splice(_local6, 1); game.dead.push(_local4); hero.score = hero.score + 500; if (_global.AudioPlaying) { enemydie.start(); } } } } _local6++; } _local7++; } } function bringOuttheDying() { var _local3 = 0; while (_local3 < game.dying.length) { var _local2 = game.dying[_local3]; _local2.clip.swapDepths(15010); xthere = (ythere = false); if (_local2.xpos < ((_local2.xtile * game.tileW) - 16.5)) { _local2.clip._xscale = 100; _local2.clip.shield._xscale = (_local2.clip.shieldback._xscale = 100); _local2.xpos = _local2.xpos + 2; _local2.oldxdir = 1; _local2.clip.fall._visible = false; _local2.clip.walk._visible = true; _local2.walkcount++; if (_local2.walkcount > 30) { _local2.walkcount = 1; } var _local4 = Math.ceil(_local2.walkcount / 5); if ((_local4 == 2) || (_local4 == 5)) { hero.clip.mace._y = -3; } else { hero.clip.mace._y = -4; } _local2.clip.walk.gotoAndStop(_local4); } else if (_local2.xpos > ((_local2.xtile * game.tileW) - 13.5)) { _local2.clip._xscale = -100; _local2.clip.shield._xscale = (_local2.clip.shieldback._xscale = -100); _local2.xpos = _local2.xpos - 2; _local2.oldxdir = -1; _local2.clip.fall._visible = false; _local2.clip.walk._visible = true; _local2.walkcount++; if (_local2.walkcount > 30) { _local2.walkcount = 1; } var _local4 = Math.ceil(_local2.walkcount / 5); if ((_local4 == 2) || (_local4 == 5)) { hero.clip.mace._y = -3; } else { hero.clip.mace._y = -4; } _local2.clip.walk.gotoAndStop(_local4); } else { xthere = true; } if (_local2.ypos < ((_local2.ytile * game.tileH) - 20)) { _local2.ypos = _local2.ypos + 2; } else if (_local2.ypos > ((_local2.ytile * game.tileH) - 18)) { _local2.ypos = _local2.ypos - 2; } else { ythere = true; } if (xthere & ythere) { _local2.clip.swapDepths(12000); game.dying.splice(_local3, 1); _local2.active = true; _local2.clip.teleport._visible = false; _local2.jumpspeed = (_local2.fallspeed = 0); _local2.falling = true; _local2.canJump = false; } else { moveChar(_local2); _local2.clip.teleport._visible = true; if ((tele1.position == 0) && (_global.AudioPlaying)) { tele1.start(0); } } if (_local2.health < 0) { _local2.health = 0; game.dying.splice(_local3, 1); checkyoHealth(_local2); } _local3++; } } function bringOuttheDead() { var _local2 = 0; while (_local2 < game.dead.length) { var _local1 = game.dead[_local2]; if ((_local1.etype == "demon") || (_local1.etype == "mylan")) { _local1.clip.stop(); if (_local1.clip._currentframe < 25) { var _local3 = (_local1.clip._currentframe = _local1.clip._currentframe + 1); _local1.clip.gotoAndStop(_local3); } else { _local1.clip.removeMovieClip(); game.dead.splice(_local2, 1); if (_local1.etype == "mylan") { gamecompleted(); } } } else if (_local1.etype == "hero") { _local1.clip.swapDepths(15001 + _local2); _local1.ydir = 1; _local1.xdir = _local1.oldxdir; _local1.clip.clip.stop(); if (_local1.ypos < ((mapH * game.tileH) + (_local1.height / 2))) { _local1.ypos = _local1.ypos + 3; moveChar(_local1); } else { _local1.clip.removeMovieClip(); game.dead.splice(_local2, 1); showSpell(0); game.clip.useHandCursor = true; delete game.clip.onRelease; game.clip.attachMovie("game_over", "game_over", 21312); game.clip.game_over._x = 235; game.clip.game_over._y = 143; } } else { _local1.clip.swapDepths(15231 + _local2); _local1.ydir = 1; _local1.xdir = _local1.oldxdir; _local1.clip.clip.stop(); if (_local1.ypos < ((mapH * game.tileH) + (_local1.height / 2))) { _local1.ypos = _local1.ypos + 3; moveChar(_local1); } else { _local1.clip.removeMovieClip(); game.dead.splice(_local2, 1); } } _local2++; } } function checkHeroWeapon() { if (hero.gemCount >= 4) { hero.shotCount = 100000 /* 0x0186A0 */; wandDisplay_mc.gotoAndStop(2); hero.weapon = 5; } else { if (hero.shotCount < (hero.gemCount * 33)) { hero.shotCount = hero.gemCount * 33; } var _local1 = Math.round(hero.shotCount * game.frameWWWMult); wandDisplay_mc.wand.gotoAndStop(_local1); hero.weapon = 1 + Math.floor(hero.shotCount / 33); if (hero.weapon > 4) { hero.weapon = 4; } } } function showSpell(spell) { if (!game.completed) { if (spell == 0) { game.clip.spell_mc._x = (game.clip.spell_mc._y = -400); } else { var _local2 = (MapW * game.TileW) / 2; var _local1 = (MapH * game.TileH) / 2; if ((hero.xpos < _local2) && (hero.ypos > _local1)) { game.clip.spell_mc.bubble_mc.gotoAndStop(1); game.clip.spell_mc._x = hero.xpos + 50; game.clip.spell_mc._y = hero.ypos - 40; } else if ((hero.xpos >= _local2) && (hero.ypos >= _local1)) { game.clip.spell_mc.bubble_mc.gotoAndStop(2); game.clip.spell_mc._x = hero.xpos - 50; game.clip.spell_mc._y = hero.ypos - 40; } else if ((hero.xpos <= _local2) && (hero.ypos <= _local1)) { game.clip.spell_mc.bubble_mc.gotoAndStop(3); game.clip.spell_mc._x = hero.xpos + 50; game.clip.spell_mc._y = hero.ypos + 40; } else if ((hero.xpos > _local2) && (hero.ypos < _local1)) { game.clip.spell_mc.bubble_mc.gotoAndStop(4); game.clip.spell_mc._x = hero.xpos - 50; game.clip.spell_mc._y = hero.ypos + 40; } game.clip.spell_mc.whichSpell_mc.gotoAndStop(spell); } } } function actionPause() { if (game.paused) { var _local2 = 0; while (_local2 < game.animated.length) { game.clip[game.animated[_local2]].clip.play(); var _local4 = game.clip[game.animated[_local2]].clip.zap._currentframe; if (_local4 > 1) { game.clip[game.animated[_local2]].clip.zap.gotoAndPlay(_local4 + 1); } _local2++; } hero.clip.fall.play(); hero.clip.teleport.play(); hero.clip.shield.play(); hero.clip.shieldback.play(); if (hero.clip.theTeleport._currentframe > 1) { hero.clip.theTeleport.play(); } if (hero.clip.zap._currentframe > 1) { hero.clip.zap.play(); } showSpell(0); } else { var _local3 = 0; while (_local3 < game.animated.length) { game.clip[game.animated[_local3]].clip.stop(); game.clip[game.animated[_local3]].clip.zap.stop(); _local3++; } hero.clip.fall.stop(); hero.clip.teleport.stop(); hero.clip.shield.stop(); hero.clip.shieldback.stop(); hero.clip.theTeleport.stop(); hero.clip.zap.stop(); showSpell(1); if (_global.AudioPlaying) { organ.start(); } } game.paused = !game.paused; } function getKeys() { if ((((!game.paused) && (!hero.dead)) && (hero.active)) && (!game.completed)) { var _local5 = hero.xpos - (hero.width / 2); var _local6 = hero.xpos + (hero.width / 2); var _local4 = hero.ypos - (hero.height / 2); var _local3 = hero.ypos + (hero.height / 2); if (Key.isDown(codeOfRIGHTKey)) { hero.xdir = (hero.oldxdir = (hero.changedir = 1)); hero.walkcount = hero.walkcount + hero.xface; if (hero.walkcount > 30) { hero.walkcount = 1; } else if (hero.walkcount < 1) { hero.walkcount = 30; } var _local2 = 1 + Math.floor(hero.walkcount / 5); if ((_local2 == 2) || (_local2 == 5)) { hero.clip.mace._y = -3; } else { hero.clip.mace._y = -4; } hero.clip.walk.gotoAndStop(_local2); } else if (Key.isDown(codeOfLEFTKey)) { hero.xdir = (hero.oldxdir = (hero.changedir = -1)); hero.walkcount = hero.walkcount - hero.xface; if (hero.walkcount > 30) { hero.walkcount = 1; } else if (hero.walkcount < 1) { hero.walkcount = 30; } var _local2 = 1 + Math.floor(hero.walkcount / 5); if ((_local2 == 2) || (_local2 == 5)) { hero.clip.mace._y = -3; } else { hero.clip.mace._y = -4; } hero.clip.walk.gotoAndStop(_local2); } else { hero.xdir = 0; } if (hero.xpos < game.clip._xmouse) { hero.xface = 1; hero.clip._xscale = 100; hero.clip.shield._xscale = (hero.clip.shieldback._xscale = 100); } else if (hero.xpos > game.clip._xmouse) { hero.xface = -1; hero.clip._xscale = -100; hero.clip.shield._xscale = (hero.clip.shieldback._xscale = -100); } if ((Key.isDown(codeOfJUMPKey) && (!hero.jumping)) && (hero.canJump)) { if (game.clock > (justLandedTimer + 650)) { justLandedTimer = game.clock; hero.jumpspeed = hero.jumptotal; hero.jumping = true; hero.ydir = -1; if (_global.AudioPlaying) { jump.start(); } } } if (hero.shooting) { if ((game.clock > (justShotTimer + 650)) && (hero.clip.teleport._visible == false)) { justShotTimer = game.clock; Shoot(hero); hero.shotCount--; checkHeroWeapon(); if (_global.AudioPlaying) { shuut.start(); } } else { hero.shooting = false; } } if (Key.isDown(codeOfSUICIDEKey)) { if (!suicidal) { hero.health = hero.health - 8; suicidal = true; } } else { suicidal = false; } } if (Key.isDown(codeOfSPELL1Key) && (!hero.dead)) { if (!oneispressed) { actionPause(); oneispressed = true; } } else { oneispressed = false; } } function updateInfo() { var _local4 = Math.round(hero.health * game.frameMult); var _local1 = healthDisplay_mc.green._currentframe; if (_local1 > _local4) { healthDisplay_mc.green.prevFrame(); healthDisplay_mc.amber.prevFrame(); healthDisplay_mc.red.prevFrame(); hero.clip.walk.hurtMask_mc._width = 100; hero.clip.fall.hurtMask_mc._width = 100; } else if (_local1 < _local4) { healthDisplay_mc.green.nextFrame(); healthDisplay_mc.amber.nextFrame(); healthDisplay_mc.red.nextFrame(); hero.clip.walk.hurtMask_mc._width = 0; hero.clip.fall.hurtMask_mc._width = 0; } else { hero.clip.walk.hurtMask_mc._width = 0; hero.clip.fall.hurtMask_mc._width = 0; } if (_local1 < 250) { healthDisplay_mc.green._alpha = _local1 - 150; } else { healthDisplay_mc.green._alpha = 100; } if (_local1 < 125) { healthDisplay_mc.amber._alpha = _local1 - 25; } else { healthDisplay_mc.amber._alpha = 100; } if (_local1 < 5) { healthDisplay_mc.red._alpha = (_local1 - 1) * 20; } else { healthDisplay_mc.red._alpha = 100; } var _local5 = score._currentframe - 1; if (hero.score < _local5) { score.prevFrame(); } else if (hero.score > _local5) { score.nextFrame(); } if (hero.shieldCount > 0) { hero.shield = true; hero.shieldCount = hero.shieldCount - 0.13; } else { hero.shield = false; } var _local2 = Math.round(hero.shieldCount * game.frameWWWMult); var _local3 = shieldDisplay_mc.shield._currentframe; if (_local3 > _local2) { shieldDisplay_mc.shield.prevFrame(); } else if (_local3 < _local2) { shieldDisplay_mc.shield.nextFrame(); } } function numSort(first, second) { var _local2 = Number(first); var _local1 = Number(second); if (_local2 < _local1) { return(1); } if (_local2 > _local1) { return(-1); } return(0); } hero = {xtile:4, ytile:5, health:54, maxhealth:75, jumptotal:7.8, speed:2.26, oldxdir:1, xface:null, walkcount:1, etype:"hero", active:true, score:0, weapon:null, shooting:null, reviving:false, teleporting:false, shieldMax:110, shieldCount:0, shotCount:0, gemCount:0}; game = {level:0, xscreen:4, yscreen:1, tileW:40, tileH:40, gravity:0.57, paused:false, specialEffectsCalled:false, FXCounter:0, displayHealth:0, frameMult:healthDisplay_mc.green._totalframes / hero.maxhealth, frameWWWMult:wandDisplay_mc.wand._totalframes / 100, completed:false}; game.clock = getTimer(); healthreduceTime = (justLandedTimer = (justShotTimer = (healthTime = game.clock))); adjustTime = 0; game.bullets = new Array(); game.zap = new Array(); game.dead = new Array(); game.dying = new Array(); buildMap(game.xscreen, game.yscreen); _root.attachMovie("empty", "_brain", 9999); _brain.onEnterFrame = function () { if (!game.paused) { game.clock = getTimer() - adjustTime; specialEffects(); if (game.meteors) { meteorBrain(); } else { enemyBrain(); } if (hero.active) { inAir(hero); tilechecker(hero); checkyoHealth(hero); } moveBullets(); moveZap(); bringOuttheDying(); bringOuttheDead(); updateInfo(); } else { adjustTime = getTimer() - game.clock; } getKeys(); textx.text = hero.health; }; stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 1
var tu = this._url.toLowerCase(); var tu2 = ((((String.fromCharCode(97) + String.fromCharCode(114)) + String.fromCharCode(109)) + String.fromCharCode(111)) + String.fromCharCode(114)); loaded = 1;
Symbol 96 MovieClip [demon] Frame 1
stop();
Symbol 96 MovieClip [demon] Frame 25
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 180 MovieClip [mylan] Frame 1
stop();
Symbol 180 MovieClip [mylan] Frame 26
stop();
Symbol 198 MovieClip [game_over] Frame 4
if (_root.game.completed) { gotoAndPlay ("win"); }
Symbol 198 MovieClip [game_over] Frame 37
label1.text = "You didn't make it, have another play!" + String.fromCharCode(13, 13); label1.text = label1.text + ("You have scored " + _root.hero.score); restarta.onRelease = function () { _root.gotoAndPlay("welcome"); _root.game.clip.removeMovieClip(); }; playmore.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; stop();
Symbol 198 MovieClip [game_over] Frame 38
stop();
Symbol 198 MovieClip [game_over] Frame 71
label1.text = "Well done! You have defeated Mylan and restored order to the Base" + String.fromCharCode(13, 13); label1.text = label1.text + ("You have scored " + _root.hero.score); restarter.onPress = function () { _root.gotoAndPlay("welcome"); _root.game.clip.removeMovieClip(); }; playmore.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); };
Symbol 198 MovieClip [game_over] Frame 72
stop();
Symbol 207 MovieClip [zap3] Frame 1
stop();
Symbol 208 MovieClip [zap2] Frame 1
stop();
Symbol 212 MovieClip [meteor] Frame 1
stop();
Symbol 246 MovieClip [object] Frame 1
stop();
Symbol 257 MovieClip [zap] Frame 5
stop();
Symbol 258 MovieClip [zap4] Frame 1
stop();
Symbol 343 MovieClip [tile] Frame 1
stop();
Symbol 388 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 16
stop();
Symbol 399 MovieClip [hero] Frame 1
heroc._xscale = heroc._xscale * -1; stop();
Symbol 444 MovieClip [static] Frame 1
stop();
Symbol 455 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 14
stop();
Symbol 462 MovieClip Frame 19
var whoAmI = String(_parent).split("."); var name = whoAmI[2]; _root.game[name].active = true;
Symbol 462 MovieClip Frame 31
gotoAndPlay ("live");
Symbol 474 MovieClip Frame 19
var whoAmI = String(_parent).split("."); var name = whoAmI[2]; _root.game[name].active = true;
Symbol 474 MovieClip Frame 43
gotoAndPlay ("live");
Symbol 484 MovieClip Frame 19
var whoAmI = String(_parent).split("."); var name = whoAmI[2]; _root.game[name].active = true;
Symbol 484 MovieClip Frame 43
gotoAndPlay ("live");
Symbol 494 MovieClip Frame 19
var whoAmI = String(_parent).split("."); var name = whoAmI[2]; _root.game[name].active = true;
Symbol 494 MovieClip Frame 31
gotoAndPlay ("live");
Symbol 504 MovieClip Frame 19
var whoAmI = String(_parent).split("."); var name = whoAmI[2]; _root.game[name].active = true;
Symbol 504 MovieClip Frame 31
gotoAndPlay ("live");
Symbol 505 MovieClip [simple] Frame 1
stop();
Symbol 518 MovieClip [bullet] Frame 1
stop();
Symbol 535 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 545 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 2
stop();
Symbol 575 MovieClip Frame 1
logo_mc.onRelease = function () { getURL ("http://www.pling.biz", "_blank"); };
Symbol 596 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 2
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 1
stop();
Symbol 663 MovieClip Frame 1
stop();
Symbol 663 MovieClip Frame 2
stop();
Symbol 704 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 1
stop();
Symbol 774 MovieClip Frame 1
stop();

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:7
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:7 207
Symbol 7 MovieClip [lightning3]Uses:3 6Used by:Timeline
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:14
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14 208
Symbol 14 MovieClip [lightning2]Uses:10 13Used by:Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:27
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:27
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:27
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:27
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:27
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClipUses:16 18 20 22 24 26Used by:34
Symbol 28 BitmapUsed by:29 30 31 32
Symbol 29 GraphicUses:28Used by:33
Symbol 30 GraphicUses:28Used by:33
Symbol 31 GraphicUses:28Used by:33
Symbol 32 GraphicUses:28Used by:33
Symbol 33 MovieClipUses:29 30 31 32Used by:34
Symbol 34 MovieClip [spell_mc]Uses:27 33Used by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:192  Timeline
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:42 261
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:96
Symbol 48 BitmapUsed by:49 331
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:96
Symbol 51 GraphicUsed by:96
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:96
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:96
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:96
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:96
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:96
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:96
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:96
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:96
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:96
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:96
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:96
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:96
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:96
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:96
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:96
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:96
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:96
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:96
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:96
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:96
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:96
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClip [demon]Uses:47 50 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:110
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:110 245 390
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:110 245 390
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:110 245 390
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:110 245 390
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110 245 390
Symbol 110 MovieClip [zap5]Uses:99 101 103 105 107 109Used by:Timeline
Symbol 111 GraphicUsed by:112 360
Symbol 112 MovieClipUses:111Used by:129
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:129
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:129
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:129
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:129
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:129
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:129
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:129
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:129
Symbol 129 MovieClipUses:114 112 116 118 120 122 124 126 128Used by:180
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:180
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:180
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:180
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:180
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:180
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:180
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:180
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:180
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:180
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:180
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:180
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:180
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:180
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:180
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:180
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:180
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:180
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:180
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:180
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:180
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:180
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:180
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:180
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:180
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClip [mylan]Uses:129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179Used by:Timeline
Symbol 181 ShapeTweeningUsed by:198
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClipUses:183Used by:198
Symbol 185 GraphicUsed by:198
Symbol 186 FontUsed by:187 197 563 564 566 567 573 574 579 580 581 586 587 588 589 590
Symbol 187 EditableTextUses:186Used by:198
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:198
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:190 39 191Used by:198  Timeline
Symbol 193 ShapeTweeningUsed by:198
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:198
Symbol 197 EditableTextUses:186Used by:198
Symbol 198 MovieClip [game_over]Uses:181 184 185 187 189 192 193 196 197Used by:Timeline
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:200Used by:205
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:205 258
Symbol 205 MovieClip [lightning4]Uses:201 204Used by:Timeline
Symbol 206 MovieClip [empty]Used by:207 208 258  Timeline
Symbol 207 MovieClip [zap3]Uses:206 6Used by:Timeline
Symbol 208 MovieClip [zap2]Uses:206 13Used by:Timeline
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClipUses:210Used by:212
Symbol 212 MovieClip [meteor]Uses:211Used by:Timeline
Symbol 213 BitmapUsed by:214 565
Symbol 214 GraphicUses:213Used by:246
Symbol 215 BitmapUsed by:216 565
Symbol 216 GraphicUses:215Used by:246
Symbol 217 BitmapUsed by:218 400 565 668
Symbol 218 GraphicUses:217Used by:246
Symbol 219 BitmapUsed by:220 565
Symbol 220 GraphicUses:219Used by:246
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:245
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:245
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:245
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:245
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:245
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:245
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:245
Symbol 235 BitmapUsed by:236 565
Symbol 236 GraphicUses:235Used by:245
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:245
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:245
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:245
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245
Symbol 245 MovieClipUses:222 224 226 228 230 232 234 236 101 103 105 238 107 109 240 242 244Used by:246
Symbol 246 MovieClip [object]Uses:214 216 218 220 245Used by:Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:257
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:257
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:257
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip [zap]Uses:248 250 252 254 256Used by:Timeline
Symbol 258 MovieClip [zap4]Uses:206 204Used by:Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:343
Symbol 261 MovieClipUses:41Used by:343  Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:343
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:343
Symbol 266 BitmapUsed by:268
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:266 267Used by:343
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:343
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:343
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:343
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:343
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:343
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:343
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:343
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:343
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:343
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:343
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:343
Symbol 291 GraphicUsed by:343
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:343
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:343
Symbol 296 GraphicUsed by:343
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:343
Symbol 299 GraphicUsed by:343
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:343
Symbol 302 GraphicUsed by:343
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:343
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:343
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:343
Symbol 309 GraphicUsed by:343
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:343
Symbol 312 GraphicUsed by:343
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:343
Symbol 315 GraphicUsed by:343
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:343
Symbol 318 GraphicUsed by:343
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:343
Symbol 321 GraphicUsed by:343
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:343
Symbol 324 GraphicUsed by:343
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:343
Symbol 327 GraphicUsed by:343
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:343
Symbol 330 GraphicUsed by:343
Symbol 331 GraphicUses:48Used by:343
Symbol 332 GraphicUsed by:343
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:343
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:343
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:343
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:343
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:343
Symbol 343 MovieClip [tile]Uses:260 261 263 265 268 270 272 274 276 278 280 282 284 286 288 290 293 291 295 296 298 299 301 302 304 306 308 309 311 312 314 315 317 318 320 321 323 324 326 327 329 330 331 332 334 336 338 340 342Used by:Timeline
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:399 505
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:354 398
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:354 398
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:354 398
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354 398
Symbol 354 MovieClipUses:347 349 351 353Used by:399
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357
Symbol 357 MovieClipUses:356Used by:399
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:363
Symbol 360 MovieClipUses:111Used by:363 388
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363
Symbol 363 MovieClipUses:359 362 360Used by:399
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:388
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:388
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:388
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:388
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:388
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:388
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:388
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:388
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:388
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:388
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:388
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClipUses:365 360 367 369 371 373 375 377 379 381 383 385 387Used by:399
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:389 101 103 105 107 109Used by:391
Symbol 391 MovieClipUses:390Used by:399
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:398
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:398
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:398
Symbol 398 MovieClipUses:393 395 347 349 351 353 397Used by:399
Symbol 399 MovieClip [hero]Uses:345 354 357 363 388 391 398Used by:Timeline
Symbol 400 GraphicUses:217Used by:401
Symbol 401 MovieClip [energy]Uses:400Used by:Timeline
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:414
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:414
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:414
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:414
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:414
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:414
Symbol 414 MovieClipUses:403 405 407 409 411 413Used by:444
Symbol 415 BitmapUsed by:416 423 428
Symbol 416 GraphicUses:415Used by:431
Symbol 417 BitmapUsed by:418 428
Symbol 418 GraphicUses:417Used by:431
Symbol 419 BitmapUsed by:420 424 427
Symbol 420 GraphicUses:419Used by:431
Symbol 421 BitmapUsed by:422 425 429
Symbol 422 GraphicUses:421Used by:431
Symbol 423 GraphicUses:415Used by:431
Symbol 424 GraphicUses:419Used by:431
Symbol 425 GraphicUses:421Used by:431
Symbol 426 BitmapUsed by:427 430
Symbol 427 GraphicUses:419 426Used by:431
Symbol 428 GraphicUses:415 417Used by:431
Symbol 429 GraphicUses:421Used by:431
Symbol 430 GraphicUses:426Used by:431
Symbol 431 MovieClipUses:416 418 420 422 423 424 425 427 428 429 430Used by:444
Symbol 432 BitmapUsed by:435 437 438 439 441 442
Symbol 433 BitmapUsed by:435 437 438 439 440 442
Symbol 434 BitmapUsed by:435 439 440 441
Symbol 435 GraphicUses:432 433 434Used by:443
Symbol 436 BitmapUsed by:437 438 439 440 441 442
Symbol 437 GraphicUses:433 436 432Used by:443
Symbol 438 GraphicUses:433 432 436Used by:443
Symbol 439 GraphicUses:432 436 433 434Used by:443
Symbol 440 GraphicUses:436 434 433Used by:443
Symbol 441 GraphicUses:434 436 432Used by:443
Symbol 442 GraphicUses:436 432 433Used by:443
Symbol 443 MovieClipUses:435 437 438 439 440 441 442Used by:444
Symbol 444 MovieClip [static]Uses:414 431 443Used by:Timeline
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:462 494
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:449 462
Symbol 449 MovieClipUses:448Used by:462
Symbol 450 BitmapUsed by:451 452 453 454
Symbol 451 GraphicUses:450Used by:455
Symbol 452 GraphicUses:450Used by:455
Symbol 453 GraphicUses:450Used by:455
Symbol 454 GraphicUses:450Used by:455
Symbol 455 MovieClipUses:451 452 453 454Used by:462 474 484 494 504
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:462
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:462
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:462
Symbol 462 MovieClipUses:446 449 448 455 457 459 461Used by:505
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:474 484
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:467 474
Symbol 467 MovieClipUses:466Used by:474
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:474
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:474
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:474
Symbol 474 MovieClipUses:464 467 466 455 469 471 473Used by:505
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:477 484
Symbol 477 MovieClipUses:476Used by:484
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:484
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:484
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:484
Symbol 484 MovieClipUses:464 477 476 455 479 481 483Used by:505
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:487 494
Symbol 487 MovieClipUses:486Used by:494
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:494
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:494
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:494
Symbol 494 MovieClipUses:446 487 486 455 489 491 493Used by:505
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:504
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:499 504
Symbol 499 MovieClipUses:498Used by:504
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:504
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:504
Symbol 504 MovieClipUses:496 499 498 455 501 503Used by:505
Symbol 505 MovieClip [simple]Uses:462 345 474 484 494 504Used by:Timeline
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:518
Symbol 508 GraphicUsed by:515
Symbol 509 GraphicUsed by:515
Symbol 510 GraphicUsed by:515
Symbol 511 GraphicUsed by:515
Symbol 512 GraphicUsed by:515
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:508 509 510 511 512 513 514Used by:518
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:518
Symbol 518 MovieClip [bullet]Uses:507 515 517Used by:Timeline
Symbol 519 Sound [die]Used by:Timeline
Symbol 520 Sound [gett]Used by:Timeline
Symbol 521 Sound [lite]Used by:Timeline
Symbol 522 Sound [jump]Used by:Timeline
Symbol 523 Sound [tele1]Used by:Timeline
Symbol 524 Sound [enemydie]Used by:Timeline
Symbol 525 Sound [ouch2]Used by:Timeline
Symbol 526 Sound [ouch]Used by:Timeline
Symbol 527 Sound [shuut]Used by:Timeline
Symbol 528 Sound [timer]Used by:Timeline
Symbol 529 Sound [organ]Used by:Timeline
Symbol 530 Sound [zap_s]Used by:Timeline
Symbol 531 Sound [zap2_s]Used by:Timeline
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:532Used by:Timeline
Symbol 534 GraphicUsed by:535
Symbol 535 ButtonUses:534Used by:Timeline
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:Timeline
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:538Used by:Timeline
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:Timeline
Symbol 542 GraphicUsed by:Timeline
Symbol 543 GraphicUsed by:545
Symbol 544 GraphicUsed by:545 596
Symbol 545 MovieClipUses:543 544Used by:Timeline
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClipUses:546Used by:Timeline
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:548Used by:Timeline
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:Timeline
Symbol 552 GraphicUsed by:553
Symbol 553 MovieClipUses:552Used by:Timeline
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:554Used by:Timeline
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556Used by:Timeline
Symbol 558 GraphicUsed by:559
Symbol 559 MovieClipUses:558Used by:Timeline
Symbol 560 GraphicUsed by:576
Symbol 561 BitmapUsed by:562
Symbol 562 GraphicUses:561Used by:575
Symbol 563 TextUses:186Used by:575
Symbol 564 TextUses:186Used by:575
Symbol 565 GraphicUses:235 217 219 215 213Used by:575
Symbol 566 TextUses:186Used by:575
Symbol 567 TextUses:186Used by:575
Symbol 568 BitmapUsed by:570
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:568 569Used by:575
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571Used by:575
Symbol 573 TextUses:186Used by:575
Symbol 574 TextUses:186Used by:575
Symbol 575 MovieClipUses:562 563 564 565 566 567 570 572 573 574Used by:576
Symbol 576 MovieClipUses:575 560Used by:Timeline
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:Timeline
Symbol 579 TextUses:186Used by:592
Symbol 580 TextUses:186Used by:592
Symbol 581 TextUses:186Used by:592
Symbol 582 FontUsed by:583 584 585
Symbol 583 TextUses:582Used by:592
Symbol 584 TextUses:582Used by:592
Symbol 585 TextUses:582Used by:592
Symbol 586 TextUses:186Used by:592
Symbol 587 TextUses:186Used by:592
Symbol 588 TextUses:186Used by:592
Symbol 589 TextUses:186Used by:592
Symbol 590 TextUses:186Used by:592
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:579 580 581 583 584 585 586 587 588 589 590 591Used by:Timeline
Symbol 593 GraphicUsed by:594
Symbol 594 MovieClipUses:593Used by:Timeline
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClipUses:595 544Used by:Timeline
Symbol 597 BitmapUsed by:598
Symbol 598 GraphicUses:597Used by:617
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:617
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:617
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:617
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:617
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:617
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:617
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:617
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:617
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:617
Symbol 617 MovieClipUses:598 600 602 604 606 608 610 612 614 616Used by:Timeline
Symbol 618 BitmapUsed by:622
Symbol 619 BitmapUsed by:622 665 668
Symbol 620 BitmapUsed by:622 665 668
Symbol 621 BitmapUsed by:622 665 668
Symbol 622 GraphicUses:618 619 620 621Used by:663
Symbol 623 GraphicUsed by:663
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:660
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:660
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:660
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:660
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:660
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:660
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:660
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:660
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:660
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:660
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:660
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:660
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:660
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:660
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:660
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:660
Symbol 656 BitmapUsed by:657
Symbol 657 GraphicUses:656Used by:660
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:660
Symbol 660 MovieClipUses:625 627 629 631 633 635 637 639 641 643 645 647 649 651 653 655 657 659Used by:663 667
Symbol 661 GraphicUsed by:663
Symbol 662 GraphicUsed by:663
Symbol 663 MovieClipUses:622 660 623 661 662Used by:Timeline
Symbol 664 BitmapUsed by:665
Symbol 665 GraphicUses:664 619 620 621Used by:667
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClipUses:665 660 666Used by:Timeline
Symbol 668 GraphicUses:217 621 619 620Used by:775
Symbol 669 GraphicUsed by:775
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:704
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:704
Symbol 674 BitmapUsed by:675
Symbol 675 GraphicUses:674Used by:704
Symbol 676 BitmapUsed by:677
Symbol 677 GraphicUses:676Used by:704
Symbol 678 BitmapUsed by:679
Symbol 679 GraphicUses:678Used by:704
Symbol 680 BitmapUsed by:681
Symbol 681 GraphicUses:680Used by:704
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:704
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:704
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:704
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:704
Symbol 690 BitmapUsed by:691
Symbol 691 GraphicUses:690Used by:704
Symbol 692 BitmapUsed by:693
Symbol 693 GraphicUses:692Used by:704
Symbol 694 BitmapUsed by:695
Symbol 695 GraphicUses:694Used by:704
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:704
Symbol 698 BitmapUsed by:699
Symbol 699 GraphicUses:698Used by:704
Symbol 700 BitmapUsed by:701
Symbol 701 GraphicUses:700Used by:704
Symbol 702 BitmapUsed by:703
Symbol 703 GraphicUses:702Used by:704
Symbol 704 MovieClipUses:671 673 675 677 679 681 683 685 687 689 691 693 695 697 699 701 703Used by:775
Symbol 705 BitmapUsed by:706
Symbol 706 GraphicUses:705Used by:739
Symbol 707 BitmapUsed by:708
Symbol 708 GraphicUses:707Used by:739
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:739
Symbol 711 BitmapUsed by:712
Symbol 712 GraphicUses:711Used by:739
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:713Used by:739
Symbol 715 BitmapUsed by:716
Symbol 716 GraphicUses:715Used by:739
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:739
Symbol 719 BitmapUsed by:720
Symbol 720 GraphicUses:719Used by:739
Symbol 721 BitmapUsed by:722
Symbol 722 GraphicUses:721Used by:739
Symbol 723 BitmapUsed by:724
Symbol 724 GraphicUses:723Used by:739
Symbol 725 BitmapUsed by:726
Symbol 726 GraphicUses:725Used by:739
Symbol 727 BitmapUsed by:728
Symbol 728 GraphicUses:727Used by:739
Symbol 729 BitmapUsed by:730
Symbol 730 GraphicUses:729Used by:739
Symbol 731 BitmapUsed by:732
Symbol 732 GraphicUses:731Used by:739
Symbol 733 BitmapUsed by:734
Symbol 734 GraphicUses:733Used by:739
Symbol 735 BitmapUsed by:736
Symbol 736 GraphicUses:735Used by:739
Symbol 737 BitmapUsed by:738
Symbol 738 GraphicUses:737Used by:739
Symbol 739 MovieClipUses:706 708 710 712 714 716 718 720 722 724 726 728 730 732 734 736 738Used by:775
Symbol 740 BitmapUsed by:741
Symbol 741 GraphicUses:740Used by:774
Symbol 742 BitmapUsed by:743
Symbol 743 GraphicUses:742Used by:774
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:774
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:774
Symbol 748 BitmapUsed by:749
Symbol 749 GraphicUses:748Used by:774
Symbol 750 BitmapUsed by:751
Symbol 751 GraphicUses:750Used by:774
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:774
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:774
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:774
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:758Used by:774
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:774
Symbol 762 BitmapUsed by:763
Symbol 763 GraphicUses:762Used by:774
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:774
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:774
Symbol 768 BitmapUsed by:769
Symbol 769 GraphicUses:768Used by:774
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:774
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:774
Symbol 774 MovieClipUses:741 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773Used by:775
Symbol 775 MovieClipUses:668 704 739 774 669Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"dummy"Frame 1Symbol 36 MovieClip
"progress"Frame 1Symbol 43 MovieClip
"audio"Frame 133Symbol 545 MovieClip
"playmore"Frame 133Symbol 192 MovieClip
"setKeys"Frame 133Symbol 547 MovieClip
"intructions"Frame 133Symbol 549 MovieClip
"playGame"Frame 133Symbol 551 MovieClip
"back"Frame 140Symbol 553 MovieClip
"nexx"Frame 140Symbol 555 MovieClip
"prev"Frame 140Symbol 557 MovieClip
"rego"Frame 140Symbol 559 MovieClip
"frame"Frame 140Symbol 576 MovieClip
"back"Frame 147Symbol 553 MovieClip
"the_mask"Frame 153Symbol 594 MovieClip
"sfx"Frame 153Symbol 596 MovieClip
"score"Frame 153Symbol 617 MovieClip
"wandDisplay_mc"Frame 153Symbol 663 MovieClip
"shieldDisplay_mc"Frame 153Symbol 667 MovieClip
"healthDisplay_mc"Frame 153Symbol 775 MovieClip
"liner"Symbol 7 MovieClip [lightning3] Frame 1Symbol 3 MovieClip
"light_end"Symbol 7 MovieClip [lightning3] Frame 1Symbol 6 MovieClip
"liner"Symbol 14 MovieClip [lightning2] Frame 1Symbol 10 MovieClip
"light_end"Symbol 14 MovieClip [lightning2] Frame 1Symbol 13 MovieClip
"whichSpell_mc"Symbol 34 MovieClip [spell_mc] Frame 1Symbol 27 MovieClip
"bubble_mc"Symbol 34 MovieClip [spell_mc] Frame 1Symbol 33 MovieClip
"bar"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"woo2"Symbol 110 MovieClip [zap5] Frame 1Symbol 99 MovieClip
"woo1"Symbol 110 MovieClip [zap5] Frame 1Symbol 99 MovieClip
"hurtMask_mc"Symbol 129 MovieClip Frame 1Symbol 112 MovieClip
"clip"Symbol 180 MovieClip [mylan] Frame 1Symbol 129 MovieClip
"label1"Symbol 198 MovieClip [game_over] Frame 36Symbol 187 EditableText
"restarta"Symbol 198 MovieClip [game_over] Frame 36Symbol 189 MovieClip
"playmore"Symbol 198 MovieClip [game_over] Frame 36Symbol 192 MovieClip
"label1"Symbol 198 MovieClip [game_over] Frame 70Symbol 197 EditableText
"restarter"Symbol 198 MovieClip [game_over] Frame 70Symbol 189 MovieClip
"playmore"Symbol 198 MovieClip [game_over] Frame 70Symbol 192 MovieClip
"liner"Symbol 205 MovieClip [lightning4] Frame 1Symbol 201 MovieClip
"light_end"Symbol 205 MovieClip [lightning4] Frame 1Symbol 204 MovieClip
"theline"Symbol 207 MovieClip [zap3] Frame 1Symbol 206 MovieClip [empty]
"light_start"Symbol 207 MovieClip [zap3] Frame 1Symbol 6 MovieClip
"theline"Symbol 208 MovieClip [zap2] Frame 1Symbol 206 MovieClip [empty]
"light_start"Symbol 208 MovieClip [zap2] Frame 1Symbol 13 MovieClip
"clip"Symbol 212 MovieClip [meteor] Frame 1Symbol 211 MovieClip
"theline"Symbol 258 MovieClip [zap4] Frame 1Symbol 206 MovieClip [empty]
"light_start"Symbol 258 MovieClip [zap4] Frame 1Symbol 204 MovieClip
"bgCol2_mc"Symbol 343 MovieClip [tile] Frame 12Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 95Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 97Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 99Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 101Symbol 263 MovieClip
"bgCol2_mc"Symbol 343 MovieClip [tile] Frame 101Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 103Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 105Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 109Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 111Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 113Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 115Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 117Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 119Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 121Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 123Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 125Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 127Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 129Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 131Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 133Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 135Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 137Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 141Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 143Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 145Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 147Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 149Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 151Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 153Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 155Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 157Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 159Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 161Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 163Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 165Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 167Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 169Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 173Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 175Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 177Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 179Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 181Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 183Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 185Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 187Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 189Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 191Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 193Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 195Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 201Symbol 263 MovieClip
"bgCol2_mc"Symbol 343 MovieClip [tile] Frame 201Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 203Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 205Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 209Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 211Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 213Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 215Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 217Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 219Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 221Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 223Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 225Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 227Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 229Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 231Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 233Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 235Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 237Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 241Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 243Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 245Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 247Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 249Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 251Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 253Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 255Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 257Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 259Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 261Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 263Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 265Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 267Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 269Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 273Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 275Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 277Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 279Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 281Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 283Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 285Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 287Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 289Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 291Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 293Symbol 263 MovieClip
"bgCol1_mc"Symbol 343 MovieClip [tile] Frame 295Symbol 263 MovieClip
"hurtMask_mc"Symbol 363 MovieClip Frame 1Symbol 360 MovieClip
"hurtMask_mc"Symbol 388 MovieClip Frame 1Symbol 360 MovieClip
"shape"Symbol 399 MovieClip [hero] Frame 1Symbol 345 MovieClip
"shield"Symbol 399 MovieClip [hero] Frame 1Symbol 354 MovieClip
"mace"Symbol 399 MovieClip [hero] Frame 1Symbol 357 MovieClip
"fall"Symbol 399 MovieClip [hero] Frame 1Symbol 363 MovieClip
"walk"Symbol 399 MovieClip [hero] Frame 1Symbol 388 MovieClip
"teleport"Symbol 399 MovieClip [hero] Frame 1Symbol 391 MovieClip
"shieldback"Symbol 399 MovieClip [hero] Frame 1Symbol 398 MovieClip
"clip"Symbol 444 MovieClip [static] Frame 1Symbol 414 MovieClip
"clip"Symbol 444 MovieClip [static] Frame 3Symbol 443 MovieClip
"zap"Symbol 462 MovieClip Frame 20Symbol 455 MovieClip
"zap"Symbol 474 MovieClip Frame 20Symbol 455 MovieClip
"zap"Symbol 484 MovieClip Frame 20Symbol 455 MovieClip
"zap"Symbol 494 MovieClip Frame 20Symbol 455 MovieClip
"zap"Symbol 504 MovieClip Frame 20Symbol 455 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 1Symbol 462 MovieClip
"shape"Symbol 505 MovieClip [simple] Frame 1Symbol 345 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 2Symbol 474 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 3Symbol 484 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 4Symbol 474 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 5Symbol 494 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 6Symbol 474 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 7Symbol 462 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 8Symbol 474 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 9Symbol 504 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 11Symbol 494 MovieClip
"clip"Symbol 505 MovieClip [simple] Frame 12Symbol 504 MovieClip
"clip"Symbol 518 MovieClip [bullet] Frame 1Symbol 515 MovieClip
"logo_mc"Symbol 575 MovieClip Frame 1Symbol 572 MovieClip
"screenz"Symbol 576 MovieClip Frame 1Symbol 575 MovieClip
"wand"Symbol 663 MovieClip Frame 1Symbol 660 MovieClip
"shield"Symbol 667 MovieClip Frame 1Symbol 660 MovieClip
"green"Symbol 775 MovieClip Frame 1Symbol 704 MovieClip
"amber"Symbol 775 MovieClip Frame 1Symbol 739 MovieClip
"red"Symbol 775 MovieClip Frame 1Symbol 774 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 7 as "lightning3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "lightning2"
ExportAssets (56)Timeline Frame 1Symbol 34 as "spell_mc"
ExportAssets (56)Timeline Frame 9Symbol 96 as "demon"
ExportAssets (56)Timeline Frame 9Symbol 110 as "zap5"
ExportAssets (56)Timeline Frame 9Symbol 180 as "mylan"
ExportAssets (56)Timeline Frame 9Symbol 198 as "game_over"
ExportAssets (56)Timeline Frame 9Symbol 7 as "lightning3"
ExportAssets (56)Timeline Frame 9Symbol 14 as "lightning2"
ExportAssets (56)Timeline Frame 9Symbol 205 as "lightning4"
ExportAssets (56)Timeline Frame 9Symbol 206 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 207 as "zap3"
ExportAssets (56)Timeline Frame 9Symbol 206 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 208 as "zap2"
ExportAssets (56)Timeline Frame 9Symbol 212 as "meteor"
ExportAssets (56)Timeline Frame 9Symbol 246 as "object"
ExportAssets (56)Timeline Frame 9Symbol 198 as "game_over"
ExportAssets (56)Timeline Frame 9Symbol 257 as "zap"
ExportAssets (56)Timeline Frame 9Symbol 206 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 258 as "zap4"
ExportAssets (56)Timeline Frame 9Symbol 34 as "spell_mc"
ExportAssets (56)Timeline Frame 9Symbol 257 as "zap"
ExportAssets (56)Timeline Frame 9Symbol 343 as "tile"
ExportAssets (56)Timeline Frame 9Symbol 399 as "hero"
ExportAssets (56)Timeline Frame 9Symbol 401 as "energy"
ExportAssets (56)Timeline Frame 9Symbol 444 as "static"
ExportAssets (56)Timeline Frame 9Symbol 505 as "simple"
ExportAssets (56)Timeline Frame 9Symbol 206 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 518 as "bullet"
ExportAssets (56)Timeline Frame 9Symbol 519 as "die"
ExportAssets (56)Timeline Frame 9Symbol 520 as "gett"
ExportAssets (56)Timeline Frame 9Symbol 521 as "lite"
ExportAssets (56)Timeline Frame 9Symbol 522 as "jump"
ExportAssets (56)Timeline Frame 9Symbol 523 as "tele1"
ExportAssets (56)Timeline Frame 9Symbol 524 as "enemydie"
ExportAssets (56)Timeline Frame 9Symbol 525 as "ouch2"
ExportAssets (56)Timeline Frame 9Symbol 526 as "ouch"
ExportAssets (56)Timeline Frame 9Symbol 527 as "shuut"
ExportAssets (56)Timeline Frame 9Symbol 528 as "timer"
ExportAssets (56)Timeline Frame 9Symbol 529 as "organ"
ExportAssets (56)Timeline Frame 9Symbol 530 as "zap_s"
ExportAssets (56)Timeline Frame 9Symbol 531 as "zap2_s"

Labels

"loader"Frame 1
"the stuff"Frame 9
"animation"Frame 10
"welcome"Frame 127
"instructions"Frame 134
"setKeys"Frame 141
"playGame"Frame 148
"game"Frame 153
"lose"Symbol 198 MovieClip [game_over] Frame 5
"win"Symbol 198 MovieClip [game_over] Frame 39
"spawning"Symbol 462 MovieClip Frame 1
"live"Symbol 462 MovieClip Frame 20
"spawning"Symbol 474 MovieClip Frame 1
"live"Symbol 474 MovieClip Frame 20
"spawning"Symbol 484 MovieClip Frame 1
"live"Symbol 484 MovieClip Frame 20
"spawning"Symbol 494 MovieClip Frame 1
"live"Symbol 494 MovieClip Frame 20
"spawning"Symbol 504 MovieClip Frame 1
"live"Symbol 504 MovieClip Frame 20




http://swfchan.com/5/24267/info.shtml
Created: 25/5 -2019 07:17:28 Last modified: 25/5 -2019 07:17:28 Server time: 22/12 -2024 20:15:26