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Rusty Planet.swf

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Flash #24271

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Text
GAME

HERO

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<p align="left"><font face="FFF Urban" size="8" color="#ffff00" letterSpacing="0.000000" kerning="0"><a href="http://www.gamezhero.com/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=copyright" target = "_blank">© GameZhero.com </a></font></p>

v1.4

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ActionScript [AS3]

Section 1
//FlashChecker (classes.gamezhero.FlashChecker) package classes.gamezhero { import flash.display.*; public dynamic class FlashChecker extends MovieClip { public var b:SimpleButton; public function FlashChecker(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package classes.gamezhero
Section 2
//MD5 (crypto.MD5) package crypto { import utils.*; public class MD5 { private function ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(f, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private function ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(i, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private function f(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg2) | (~(_arg1) & _arg3))); } private function gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(g, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private function h(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 ^ _arg2) ^ _arg3)); } private function i(_arg1:int, _arg2:int, _arg3:int):int{ return ((_arg2 ^ (_arg1 | ~(_arg3)))); } private function transform(_arg1:Function, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):int{ var _local9:int; _local9 = (((_arg2 + int(_arg1(_arg3, _arg4, _arg5))) + _arg6) + _arg8); return ((IntUtil.rol(_local9, _arg7) + _arg3)); } private function g(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg3) | (_arg2 & ~(_arg3)))); } private function createBlocks(_arg1:String):Array{ var _local2:Array; var _local3:int; var _local4:int; var _local5:int; _local2 = new Array(); _local3 = (_arg1.length * 8); _local4 = 0xFF; _local5 = 0; while (_local5 < _local3) { _local2[(_local5 >> 5)] = (_local2[(_local5 >> 5)] | ((_arg1.charCodeAt((_local5 / 8)) & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | (128 << (_local3 % 32))); _local2[((((_local3 + 64) >>> 9) << 4) + 14)] = _local3; return (_local2); } public function hash(_arg1:String):String{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Array; var _local11:int; var _local12:int; _local2 = 1732584193; _local3 = -271733879; _local4 = -1732584194; _local5 = 271733878; _local10 = createBlocks(_arg1); _local11 = _local10.length; _local12 = 0; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 1)], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 3)], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 5)], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 7)], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 9)], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 11)], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 13)], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 15)], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 6)], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 0)], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 10)], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 4)], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 14)], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 8)], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 2)], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 12)], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 8)], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 14)], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 4)], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 10)], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 0)], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 6)], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 12)], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 2)], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 7)], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 5)], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 3)], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 1)], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 15)], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 13)], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 11)], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 9)], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; return ((((IntUtil.toHex(_local2) + IntUtil.toHex(_local3)) + IntUtil.toHex(_local4)) + IntUtil.toHex(_local5))); } private function hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(h, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } } }//package crypto
Section 3
//CustomScrollBarController (custom_list.custom_scroll_bar.CustomScrollBarController) package custom_list.custom_scroll_bar { import custom_list.*; import flash.events.*; import flash.display.*; import flash.geom.*; public class CustomScrollBarController { private var _startX:int;// = 0 private var _startY:int;// = 0 private var _globalStartY:int; private var rect:Rectangle; private var _scrollMouse:MovieClip; private var _model:CustomScrollBarModel; private var _maxLen:int;// = 1 private var _oldY:int;// = 0 private var _mouseIsDown:Boolean;// = false private var _oldX:int;// = 0 public static var _instance:CustomScrollBarController = new (CustomScrollBarController); ; public function CustomScrollBarController(){ _mouseIsDown = false; rect = new Rectangle(0, 0, 3, Parameters.SCROLL_LEN); _maxLen = 1; _startX = 0; _startY = 0; _oldX = 0; _oldY = 0; super(); _model = CustomScrollBarModel.instance; } public function mouseUpHandler(_arg1:MouseEvent=null):void{ this._mouseIsDown = false; _scrollMouse.stopDrag(); } public function set scrollMouse(_arg1:MovieClip):void{ this._scrollMouse = _arg1; } public function mouseMoveHandler(_arg1:MouseEvent=null):void{ var _local2:Number; if (_mouseIsDown){ _local2 = ((_scrollMouse.y - rect.y) / _maxLen); if (_local2 < 0){ _local2 = 0; }; if (_local2 > 1){ _local2 = 1; }; _model.persents = _local2; }; } public function mouseDownBtnHandler(_arg1:MouseEvent=null):void{ _mouseIsDown = true; _scrollMouse.startDrag(true, rect); } public function set globalStartY(_arg1:int):void{ this._globalStartY = _arg1; } public function setParameters(_arg1:int, _arg2:int, _arg3:int):void{ this._maxLen = _arg1; this._startX = _arg2; this._startY = _arg3; this.rect = new Rectangle(_arg2, _arg3, 0, _arg1); } public function mouseReleasedBtnHandler(_arg1:MouseEvent=null){ _mouseIsDown = false; _scrollMouse.stopDrag(); } public static function get instance():CustomScrollBarController{ return (_instance); } } }//package custom_list.custom_scroll_bar
Section 4
//CustomScrollBarModel (custom_list.custom_scroll_bar.CustomScrollBarModel) package custom_list.custom_scroll_bar { import flash.events.*; public class CustomScrollBarModel extends EventDispatcher { private var _persents:Number;// = 0 private static var _instance:CustomScrollBarModel = new (CustomScrollBarModel); ; public static var SCROLL:String = "scroll_custom"; public function CustomScrollBarModel(){ _persents = 0; super(); } public function set persents(_arg1:Number):void{ this._persents = _arg1; dispatchEvent(new Event(CustomScrollBarModel.SCROLL)); } public function get persents():Number{ return (this._persents); } public static function get instance():CustomScrollBarModel{ return (_instance); } } }//package custom_list.custom_scroll_bar
Section 5
//CustomScrollBarView (custom_list.custom_scroll_bar.CustomScrollBarView) package custom_list.custom_scroll_bar { import flash.events.*; import flash.display.*; public class CustomScrollBarView extends MovieClip { private var _model:CustomScrollBarModel; private var _controller:CustomScrollBarController; private var _scrollButton:MovieClip; public var scrollButton:MovieClip; public var scrollLine:ScrollLine; public function CustomScrollBarView(){ var _local1:MovieClip; var _local2:int; var _local3:int; var _local4:int; var _local5:int; super(); this._controller = CustomScrollBarController.instance; this._scrollButton = (this.scrollButton as MovieClip); _scrollButton.addEventListener(MouseEvent.MOUSE_DOWN, _controller.mouseDownBtnHandler); stage.addEventListener(MouseEvent.MOUSE_MOVE, _controller.mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, _controller.mouseUpHandler); stage.addEventListener(Event.DEACTIVATE, _controller.mouseUpHandler); _local1 = (this.scrollLine as MovieClip); _local2 = _local1.x; _local3 = _local1.y; _local4 = 1; _local5 = _local1.height; _controller.setParameters(_local5, (this.scrollButton as MovieClip).x, (this.scrollButton as MovieClip).y); _controller.scrollMouse = (this.scrollButton as MovieClip); } } }//package custom_list.custom_scroll_bar
Section 6
//CustomItemModel (custom_list.CustomItemModel) package custom_list { public class CustomItemModel { private var _scores:int; private var _level:int; private var _month:int; private var _id:int; private var _year:int; private var _day:int; private var _h:int; private var _name:String; private var _m:int; private var _s:int; public function get level():int{ return (this._level); } public function get name():String{ return (this._name); } public function set h(_arg1:int):void{ this._h = _arg1; } public function set scores(_arg1:int):void{ this._scores = _arg1; } public function get s():int{ return (this._s); } public function set level(_arg1:int):void{ this._level = _arg1; } public function get month():int{ return (this._month); } public function set m(_arg1:int):void{ this._m = _arg1; } public function get id():int{ return (this._id); } public function get scores():int{ return (this._scores); } public function set month(_arg1:int):void{ this._month = _arg1; } public function set name(_arg1:String):void{ this._name = _arg1; } public function set s(_arg1:int):void{ this._s = _arg1; } public function set year(_arg1:int):void{ this._year = _arg1; } public function get day():int{ return (this._day); } public function get m():int{ return (this._m); } public function get h():int{ return (this._h); } public function set id(_arg1:int):void{ this._id = _arg1; } public function get year():int{ return (this._year); } public function set day(_arg1:int):void{ this._day = _arg1; } } }//package custom_list
Section 7
//CustomItemView (custom_list.CustomItemView) package custom_list { import flash.display.*; import flash.text.*; public class CustomItemView extends MovieClip { private var _model:CustomItemModel; public var levelNumTxt:TextField; public var playerNameTxt:TextField; public var dateAndTimeTxt:TextField; public var amountOfScoreTxt:TextField; public function CustomItemView(){ addFrameScript(0, frame1); super(); this.buttonMode = true; } public function get model():CustomItemModel{ return (this._model); } public function set model(_arg1:CustomItemModel):void{ var _local2:String; var _local3:String; var _local4:String; var _local5:String; var _local6:String; this._model = _arg1; (this.playerNameTxt as TextField).text = _model.name; (this.playerNameTxt as TextField).mouseEnabled = false; _local2 = ("" + _model.month); if (_model.month < 10){ _local2 = ("0" + _local2); }; _local3 = ("" + _model.day); if (_model.day < 10){ _local3 = ("0" + _local3); }; _local4 = ("" + _model.h); if (_model.h < 10){ _local4 = ("0" + _local4); }; _local5 = ("" + _model.m); if (_model.m < 10){ _local5 = ("0" + _local5); }; _local6 = ("" + _model.s); if (_model.s < 10){ _local6 = ("0" + _local6); }; (this.dateAndTimeTxt as TextField).text = ((((((((((("" + _model.year) + ":") + _local2) + ":") + _local3) + " - ") + _local4) + ":") + _local5) + ":") + _local6); (this.dateAndTimeTxt as TextField).mouseEnabled = false; (this.levelNumTxt as TextField).text = ("level:" + (_model.level + 1)); (this.levelNumTxt as TextField).mouseEnabled = false; (this.amountOfScoreTxt as TextField).text = ("" + _model.scores); (this.amountOfScoreTxt as TextField).mouseEnabled = false; } function frame1(){ stop(); } } }//package custom_list
Section 8
//CustomListController (custom_list.CustomListController) package custom_list { import flash.events.*; public class CustomListController { private var _model:CustomListModel;// = null private static var _instance:CustomListController = new (CustomListController); ; public function CustomListController(){ _model = null; super(); this._model = CustomListModel.instance; } public function set model(_arg1:CustomListModel):void{ this._model = _arg1; } public function itemMouseClickHandler(_arg1:MouseEvent=null):void{ _model.numOfCurrentItem = (_arg1.target as CustomItemView).model.id; } public static function get instance():CustomListController{ return (_instance); } } }//package custom_list
Section 9
//CustomListModel (custom_list.CustomListModel) package custom_list { import flash.events.*; public class CustomListModel extends EventDispatcher { private var _items:Array; private var _numOfCurrentItem:int;// = 0 public static const CHANGE_SELECTED_ITEM:String = "change_selected_item"; private static var _instance:CustomListModel = new (CustomListModel); ; public function CustomListModel(){ _items = new Array(); _numOfCurrentItem = 0; super(); } public function set items(_arg1:Array):void{ var _local2:int; var _local3:CustomItemModel; this._items = _arg1; _items.sort(CustomListModel.sortItems); _local2 = 0; while (_local2 < _items.length) { _local3 = _items[_local2]; _local3.id = _local2; this.dispatchEvent(new Event(CustomListModel.CHANGE_SELECTED_ITEM)); _local2++; }; } public function addItem(_arg1:CustomItemModel):void{ this._items.push(_arg1); } public function set numOfCurrentItem(_arg1:int):void{ this._numOfCurrentItem = _arg1; this.dispatchEvent(new Event(CustomListModel.CHANGE_SELECTED_ITEM)); } public function get items():Array{ return (_items); } public function get numOfCurrentItem():int{ return (this._numOfCurrentItem); } public function get currentItem():CustomItemModel{ return (this._items[this._numOfCurrentItem]); } public static function sortItems(_arg1, _arg2):int{ var _local3:Date; var _local4:Date; _local3 = new Date(_arg1.year, _arg1.month, _arg1.day, _arg1.h, _arg1.m, _arg1.s); _local4 = new Date(_arg2.year, _arg2.month, _arg2.day, _arg2.h, _arg2.m, _arg2.s); if (_local3.time > _local4.time){ return (-1); }; if (_local3.time == _local4.time){ return (0); }; if (_local3.time < _local4.time){ return (1); }; return (0); } public static function get instance():CustomListModel{ return (_instance); } } }//package custom_list
Section 10
//CustomListView (custom_list.CustomListView) package custom_list { import flash.events.*; import custom_list.custom_scroll_bar.*; import flash.display.*; public class CustomListView extends MovieClip { public var scrollBar:CustomScrollBarView; private var _scrollMovieClip:MovieClip; private var _model:CustomListModel;// = null private var _scrollPosition:int;// = 0 private var _controller:CustomListController; public var scrollMovieClip:MovieClip; private var _currentItem:CustomItemView; private var _maskLen:int;// = 1 private var START_Y:int; private var _items:Array; private var _mask:MovieClip; public var theMask:MaskCustomList; public function CustomListView(){ _scrollPosition = 0; _scrollMovieClip = new MovieClip(); _model = null; _maskLen = 1; _items = new Array(); super(); _scrollMovieClip = (this.scrollMovieClip as MovieClip); _mask = (this.theMask as MovieClip); _scrollMovieClip.mask = _mask; CustomScrollBarModel.instance.addEventListener(CustomScrollBarModel.SCROLL, this.changePersentsHandler); _maskLen = _mask.height; START_Y = _scrollMovieClip.y; _controller = CustomListController.instance; } public function get model():CustomListModel{ return (this._model); } public function changeCurrentItemHandler(_arg1:Event):void{ var _local2:int; _currentItem.gotoAndStop(1); _local2 = _model.numOfCurrentItem; _currentItem = _items[_local2]; _currentItem.gotoAndStop(2); } public function set model(_arg1:CustomListModel):void{ var _local2:int; var _local3:MovieClip; var _local4:CustomItemView; _local2 = 0; while (_local2 < _items.length) { _local3 = _model.items[_local2]; _scrollMovieClip.removeChild(_local3); _local2++; }; this._model = _arg1; _model.addEventListener(CustomListModel.CHANGE_SELECTED_ITEM, this.changeCurrentItemHandler); _local2 = 0; while (_local2 < this._model.items.length) { _local4 = new CustomItemView(); _local4.model = _model.items[_local2]; _local4.x = 0; _local4.y = (_local2 * _local4.height); _items.push(_local4); _local4.addEventListener(MouseEvent.CLICK, _controller.itemMouseClickHandler); _scrollMovieClip.addChild(_local4); _local2++; }; if (_items.length > 0){ _currentItem = _items[0]; _currentItem.gotoAndStop(2); }; } public function changePersentsHandler(_arg1:Event):void{ if (_scrollMovieClip.height > this._mask.height){ _scrollMovieClip.y = (START_Y - ((_scrollMovieClip.height - _maskLen) * (_arg1.target as CustomScrollBarModel).persents)); }; } } }//package custom_list
Section 11
//Parameters (custom_list.Parameters) package custom_list { public class Parameters { public static const SCROLL_LEN:int = 100; } }//package custom_list
Section 12
//ArrayedQueue (de.polygonal.ds.ArrayedQueue) package de.polygonal.ds { public class ArrayedQueue implements Collection { private var _que:Array; private var _count:int; private var _size:int; private var _front:int; private var _divisor:int; public function ArrayedQueue(_arg1:int){ if (_arg1 < 3){ _arg1 = 3; }; _size = (1 << _arg1); _divisor = (_size - 1); clear(); } public function isEmpty():Boolean{ return ((_count == 0)); } public function get maxSize():int{ return (_size); } public function enqueue(_arg1):Boolean{ if (_size != _count){ _que[int(((_count++ + _front) & _divisor))] = _arg1; return (true); }; return (false); } public function clear():void{ _que = new Array(_size); _front = (_count = 0); } public function get size():int{ return (_count); } public function peek(){ return (_que[_front]); } public function toArray():Array{ var _local1:Array; var _local2:int; _local1 = new Array(_count); _local2 = 0; while (_local2 < _count) { _local1[_local2] = _que[int(((_local2 + _front) & _divisor))]; _local2++; }; return (_local1); } public function dispose():void{ if (!_front){ _que[int((_size - 1))] = null; } else { _que[int((_front - 1))] = null; }; } public function getIterator():Iterator{ return (new ArrayedQueueIterator(this)); } public function getAt(_arg1:int){ if (_arg1 >= _count){ return (null); }; return (_que[int(((_arg1 + _front) & _divisor))]); } public function toString():String{ return ((("[ArrayedQueue, size=" + size) + "]")); } public function contains(_arg1):Boolean{ var _local2:int; _local2 = 0; while (_local2 < _count) { if (_que[int(((_local2 + _front) & _divisor))] === _arg1){ return (true); }; _local2++; }; return (false); } public function dequeue(){ var _local1:*; if (_count > 0){ _local1 = _que[_front++]; if (_front == _size){ _front = 0; }; _count--; return (_local1); }; return (null); } public function dump():String{ var _local1:String; var _local2:int; _local1 = "[ArrayedQueue]\n"; _local1 = (_local1 + (("\t" + getAt(_local2)) + " -> front\n")); _local2 = 1; while (_local2 < _count) { _local1 = (_local1 + (("\t" + getAt(_local2)) + "\n")); _local2++; }; return (_local1); } public function setAt(_arg1:int, _arg2):void{ if (_arg1 >= _count){ return; }; _que[int(((_arg1 + _front) & _divisor))] = _arg2; } } }//package de.polygonal.ds class ArrayedQueueIterator implements Iterator { private var _que:ArrayedQueue; private var _cursor:int; private function ArrayedQueueIterator(_arg1:ArrayedQueue){ _que = _arg1; _cursor = 0; } public function start():void{ _cursor = 0; } public function get data(){ return (_que.getAt(_cursor)); } public function next(){ if (_cursor < _que.size){ return (_que.getAt(_cursor++)); }; return (null); } public function hasNext():Boolean{ return ((_cursor < _que.size)); } public function set data(_arg1):void{ _que.setAt(_cursor, _arg1); } }
Section 13
//Collection (de.polygonal.ds.Collection) package de.polygonal.ds { public interface Collection { function isEmpty():Boolean; function getIterator():Iterator; function get size():int; function clear():void; function toArray():Array; function contains(_arg1):Boolean; } }//package de.polygonal.ds
Section 14
//HashMap (de.polygonal.ds.HashMap) package de.polygonal.ds { import flash.utils.*; public class HashMap implements Collection { private var _objMap:Dictionary; private var _keyMap:Dictionary; private var _size:int; public function HashMap(){ _keyMap = new Dictionary(true); _objMap = new Dictionary(true); _size = 0; } public function containsKey(_arg1):Boolean{ return ((_keyMap[_arg1]) ? true : false); } public function isEmpty():Boolean{ return ((_size == 0)); } public function remove(_arg1){ var _local2:*; _local2 = _keyMap[_arg1]; if (_local2){ _size--; delete _keyMap[_arg1]; delete _objMap[_local2]; return (_local2); }; return (null); } public function clear():void{ _keyMap = new Dictionary(true); _objMap = new Dictionary(true); _size = 0; } public function get size():int{ return (_size); } public function insert(_arg1, _arg2):Boolean{ if (_keyMap[_arg1]){ return (false); }; _size++; _objMap[_arg2] = _arg1; _keyMap[_arg1] = _arg2; return (true); } public function getKeySet():Array{ var _local1:Array; var _local2:int; var _local3:*; _local1 = new Array(_size); _local2 = 0; for each (_local3 in _objMap) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local6 = _temp1; _local1[_local6] = _local3; }; return (_local1); } public function toArray():Array{ var _local1:Array; var _local2:int; var _local3:*; _local1 = new Array(_size); _local2 = 0; for each (_local3 in _keyMap) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local6 = _temp1; _local1[_local6] = _local3; }; return (_local1); } public function findKey(_arg1){ return (((_objMap[_arg1]) || (null))); } public function getIterator():Iterator{ return (new HashMapValueIterator(this)); } public function toString():String{ return ((("[HashMap, size=" + size) + "]")); } public function contains(_arg1):Boolean{ return ((_objMap[_arg1]) ? true : false); } public function dump():String{ var _local1:String; var _local2:*; _local1 = "HashMap:\n"; for each (_local2 in _objMap) { _local1 = (_local1 + (((("[key: " + _local2) + " val:") + _keyMap[_local2]) + "]\n")); }; return (_local1); } public function getKeyIterator():Iterator{ return (new HashMapKeyIterator(this)); } public function find(_arg1){ return (((_keyMap[_arg1]) || (null))); } } }//package de.polygonal.ds class HashMapValueIterator implements Iterator { private var _size:int; private var _values:Array; private var _h:HashMap; private var _cursor:int; private function HashMapValueIterator(_arg1:HashMap){ _h = _arg1; _values = _arg1.toArray(); _cursor = 0; _size = _h.size; } public function next(){ return (_values[_cursor++]); } public function hasNext():Boolean{ return ((_cursor < _size)); } public function get data(){ return (_values[_cursor]); } public function set data(_arg1):void{ var _local2:*; _local2 = _h.findKey(_values[_cursor]); _h.remove(_local2); _h.insert(_local2, _arg1); } public function start():void{ _cursor = 0; } } class HashMapKeyIterator implements Iterator { private var _size:int; private var _h:HashMap; private var _keys:Array; private var _cursor:int; private function HashMapKeyIterator(_arg1:HashMap){ _h = _arg1; _keys = _arg1.getKeySet(); _cursor = 0; _size = _h.size; } public function start():void{ _cursor = 0; } public function next(){ return (_keys[_cursor++]); } public function hasNext():Boolean{ return ((_cursor < _size)); } public function get data(){ return (_keys[_cursor]); } public function set data(_arg1):void{ var _local2:*; var _local3:*; _local2 = _keys[_cursor]; _local3 = _h.find(_local2); _h.remove(_local2); _h.insert(_arg1, _local3); } }
Section 15
//Iterator (de.polygonal.ds.Iterator) package de.polygonal.ds { public interface Iterator { function start():void; function next(); function set data(_arg1):void; function get data(); function hasNext():Boolean; } }//package de.polygonal.ds
Section 16
//EndGameController (end_game_forms.EndGameController) package end_game_forms { import flash.events.*; import flash.net.*; public class EndGameController { private static var _instance:EndGameController = new (EndGameController); ; public function viewTopScoreBtnHandler(_arg1:MouseEvent=null):void{ var _local2:URLRequest; _local2 = new URLRequest(Global._urls["view_top_score"]); navigateToURL(_local2, "_blank"); } public function mainMenuBtnHandler(_arg1:MouseEvent=null):void{ var _local2:Vorota; _local2 = new Vorota(Global.game_root, false, Global.game_root, "mainMenu"); } public static function get instance():EndGameController{ return (_instance); } } }//package end_game_forms
Section 17
//EndGameForm (end_game_forms.EndGameForm) package end_game_forms { import flash.display.*; public class EndGameForm extends MovieClip { public function EndGameForm(){ var _local1:Vorota; super(); _local1 = new Vorota(Global.gameroot, true); Global.music_game.stopMusics(); Global.music_interface.playMusic("finish", "music_interface"); } public function mainMenuAction():void{ EndGameController.instance.mainMenuBtnHandler(null); } public function removeListeners():void{ } } }//package end_game_forms
Section 18
//GameOverForm (end_game_forms.GameOverForm) package end_game_forms { import flash.events.*; import flash.display.*; import language_view.*; import gameInterface.*; public class GameOverForm extends EndGameForm { public var viewTopScore:SimpleButton; public var gameOverText:MovieClip; public var mainMenuBtnTxt:MovieClip; public var viewTopScoreBtnText:MovieClip; public var submitTopScoreText:MovieClip; public var score:SubmitArea; public var mainMenuBtn:SimpleButton; public function GameOverForm(){ (this.gameOverText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.submitTopScoreText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.viewTopScoreBtnText as MovieClip).mouseEnabled = false; (this.viewTopScoreBtnText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.CLICK, viewTopScoreAction); (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.mainMenuBtnTxt as MovieClip).mouseEnabled = false; (this.mainMenuBtnTxt as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.mainMenuBtn as SimpleButton).addEventListener(MouseEvent.CLICK, EndGameController.instance.mainMenuBtnHandler); (this.mainMenuBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.mainMenuBtn as SimpleButton).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); } public function viewTopScoreAction(_arg1:MouseEvent=null):void{ EndGameController.instance.viewTopScoreBtnHandler(_arg1); MouseSounds.mouseClickHandler(_arg1); } override public function removeListeners():void{ (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.CLICK, viewTopScoreAction); (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.mainMenuBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, EndGameController.instance.mainMenuBtnHandler); (this.mainMenuBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.mainMenuBtn as SimpleButton).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); } } }//package end_game_forms
Section 19
//YouWinForm (end_game_forms.YouWinForm) package end_game_forms { import flash.events.*; import flash.display.*; import language_view.*; import gameInterface.*; public class YouWinForm extends EndGameForm { public var viewTopScore:SimpleButton; public var gameOverText:MovieClip; public var mainMenuBtnTxt:MovieClip; public var viewTopScoreBtnText:MovieClip; public var submitTopScoreText:MovieClip; public var score:SubmitArea; public var mainMenuBtn:SimpleButton; public function YouWinForm(){ (this.gameOverText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.submitTopScoreText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.viewTopScoreBtnText as MovieClip).mouseEnabled = false; (this.viewTopScoreBtnText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.CLICK, viewTopScoreAction); (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.mainMenuBtnTxt as MovieClip).mouseEnabled = false; (this.mainMenuBtnTxt as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.mainMenuBtn as SimpleButton).addEventListener(MouseEvent.CLICK, EndGameController.instance.mainMenuBtnHandler); (this.mainMenuBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.mainMenuBtn as SimpleButton).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); } public function viewTopScoreAction(_arg1:MouseEvent=null):void{ EndGameController.instance.viewTopScoreBtnHandler(_arg1); MouseSounds.mouseClickHandler(_arg1); } override public function removeListeners():void{ (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.CLICK, viewTopScoreAction); (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.mainMenuBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, EndGameController.instance.mainMenuBtnHandler); (this.mainMenuBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.mainMenuBtn as SimpleButton).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); } } }//package end_game_forms
Section 20
//AStarAlgoritm (game.cell_algoritms.AStarAlgoritm) package game.cell_algoritms { import game.model.*; import game.*; import de.polygonal.ds.*; public class AStarAlgoritm extends CellAlgoritm { private var openList:HashMap; private var closeList:HashMap; private var _maxAmountOfLoop:int; private static var _instance:AStarAlgoritm = new (AStarAlgoritm); ; public static var COST_OF_CELL_MOVING:int = 10; public function AStarAlgoritm(){ openList = new HashMap(); closeList = new HashMap(); _maxAmountOfLoop = SetParameters.MAX_AMOUNT_OF_FIND_LOOP; super(); } public function findWayToCellAboutIt(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var tmpCell:Cell; var count:int; var listOfWayCells:Array; var ret:Array; var parentCell:Cell; var arr:Array; var targetCell:*; var i:int; var counter:int; var cell:Cell; var cellsAboutParent:Array; var startX = _arg1; var startY = _arg2; var targetX = _arg3; var targetY = _arg4; openList = new HashMap(); closeList = new HashMap(); if ((((Math.abs((startX - targetX)) <= 1)) && ((Math.abs((startY - targetY)) <= 1)))){ ret = new Array(); ret.push(new Cell(startX, startY, null)); return (ret); }; try { parentCell = new Cell(startX, startY, _arrayOfCells[0].length); parentCell.g = 0; parentCell.h = countEvristic(startX, startY, targetX, targetY); closeList.insert(parentCell.hashcode, parentCell.copyCell()); arr = foundCellsAboutIt(startX, startY, targetX, targetY); targetCell = new Cell(targetX, targetY, _arrayOfCells[0].length); i = 0; while (i < arr.length) { cell = arr[i]; cell.g = (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING); cell.h = countEvristic(cell.x, cell.y, targetX, targetY); cell.parentHashcode = parentCell.hashcode; cell.hashcode = ((cell.y * _arrayOfCells[0].length) + cell.x); openList.insert(Cell(arr[i]).hashcode, arr[i]); i = (i + 1); }; counter = _maxAmountOfLoop; while (((!(openList.isEmpty())) || (((parentCell.equalsFromHashcode(targetCell.hashcode)) && ((counter > 0)))))) { counter = (counter - 1); if (counter < 0){ break; }; parentCell = findCellWithMinCost(); if ((((Math.abs((parentCell.x - targetCell.x)) <= 1)) && ((Math.abs((parentCell.y - targetCell.y)) <= 1)))){ break; }; cellsAboutParent = foundCellsAboutIt(parentCell.x, parentCell.y, targetX, targetY); i = 0; while (i < cellsAboutParent.length) { cell = cellsAboutParent[i]; if (!closeList.containsKey(cell.hashcode)){ if (openList.containsKey(cell.hashcode)){ if (cell.g > (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING)){ cell.parentHashcode = parentCell.hashcode; cell.hashcode = ((cell.y * _arrayOfCells[0].length) + cell.x); cell.g = (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING); cell.h = countEvristic(cell.x, cell.y, targetX, targetY); }; } else { cell.g = (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING); cell.h = countEvristic(cell.x, cell.y, targetX, targetY); cell.hashcode = ((cell.y * _arrayOfCells[0].length) + cell.x); cell.parentHashcode = parentCell.hashcode; openList.insert(cell.hashcode, cell); }; }; i = (i + 1); }; closeList.insert(parentCell.hashcode, parentCell); openList.remove(parentCell.hashcode); }; } catch(e:Error) { }; tmpCell = parentCell.copyCell(); count = 0; listOfWayCells = new Array(); while (((!((tmpCell.x == startX))) || (!((tmpCell.y == startY))))) { listOfWayCells.push(tmpCell); if (closeList.containsKey(tmpCell.parentHashcode)){ tmpCell = closeList.find(tmpCell.parentHashcode).copyCell(); } else { if (openList.containsKey(tmpCell.parentHashcode)){ tmpCell = openList.find(tmpCell.parentHashcode).copyCell(); } else { tmpCell = null; }; }; }; return (listOfWayCells); } private function countEvristic(_arg1:int, _arg2:int, _arg3:int, _arg4:int):int{ var _local5:int; var _local6:int; var _local7:int; _local5 = 0; _local6 = Math.abs((_arg1 - _arg3)); _local7 = Math.abs((_arg2 - _arg4)); if (_local6 > _local7){ return (((14 * _local7) + (10 * (_local6 - _local7)))); }; return (((14 * _local6) + (10 * (_local7 - _local6)))); } public function findWayToCell(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var tmpCell:Cell; var count:int; var listOfWayCells:Array; var ret:Array; var parentCell:Cell; var arr:Array; var targetCell:*; var i:int; var counter:int; var cell:Cell; var cellsAboutParent:Array; var startX = _arg1; var startY = _arg2; var targetX = _arg3; var targetY = _arg4; openList = new HashMap(); closeList = new HashMap(); if ((((startX == targetX)) && ((startY == targetY)))){ ret = new Array(); ret.push(new Cell(targetX, targetY, null)); return (ret); }; try { parentCell = new Cell(startX, startY, _arrayOfCells[0].length); parentCell.g = 0; parentCell.h = countEvristic(startX, startY, targetX, targetY); closeList.insert(parentCell.hashcode, parentCell.copyCell()); arr = foundCellsAboutIt(startX, startY, targetX, targetY); targetCell = new Cell(targetX, targetY, _arrayOfCells[0].length); i = 0; while (i < arr.length) { cell = arr[i]; cell.g = (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING); cell.h = countEvristic(cell.x, cell.y, targetX, targetY); cell.parentHashcode = parentCell.hashcode; cell.hashcode = ((cell.y * _arrayOfCells[0].length) + cell.x); if ((((_arrayOfCells[cell.y][parentCell.x] == Model.FREE_CELL_VALUE)) && ((_arrayOfCells[parentCell.y][cell.x] == Model.FREE_CELL_VALUE)))){ openList.insert(Cell(arr[i]).hashcode, arr[i]); }; i = (i + 1); }; counter = _maxAmountOfLoop; while (((!(openList.isEmpty())) || (((parentCell.equalsFromHashcode(targetCell.hashcode)) && ((counter > 0)))))) { counter = (counter - 1); if (counter < 0){ break; }; parentCell = findCellWithMinCost(); if ((((parentCell.x == targetCell.x)) && ((parentCell.y == targetCell.y)))){ break; }; cellsAboutParent = foundCellsAboutIt(parentCell.x, parentCell.y, targetX, targetY); i = 0; while (i < cellsAboutParent.length) { cell = cellsAboutParent[i]; if ((((_arrayOfCells[parentCell.x][cell.y] == Model.FREE_CELL_VALUE)) && ((_arrayOfCells[cell.x][parentCell.y] == Model.FREE_CELL_VALUE)))){ if (!closeList.containsKey(cell.hashcode)){ if (openList.containsKey(cell.hashcode)){ if (cell.g > (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING)){ cell.parentHashcode = parentCell.hashcode; cell.hashcode = ((cell.y * _arrayOfCells[0].length) + cell.x); cell.g = (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING); cell.h = countEvristic(cell.x, cell.y, targetX, targetY); }; } else { cell.g = (parentCell.g + AStarAlgoritm.COST_OF_CELL_MOVING); cell.h = countEvristic(cell.x, cell.y, targetX, targetY); cell.hashcode = ((cell.y * _arrayOfCells[0].length) + cell.x); cell.parentHashcode = parentCell.hashcode; openList.insert(cell.hashcode, cell); }; }; }; i = (i + 1); }; closeList.insert(parentCell.hashcode, parentCell); openList.remove(parentCell.hashcode); }; } catch(e:Error) { }; tmpCell = parentCell.copyCell(); count = 0; listOfWayCells = new Array(); while (((!((tmpCell.x == startX))) || (!((tmpCell.y == startY))))) { listOfWayCells.push(tmpCell); if (closeList.containsKey(tmpCell.parentHashcode)){ tmpCell = closeList.find(tmpCell.parentHashcode).copyCell(); } else { if (openList.containsKey(tmpCell.parentHashcode)){ tmpCell = openList.find(tmpCell.parentHashcode).copyCell(); } else { tmpCell = null; }; }; }; return (listOfWayCells); } private function findCellWithMinCost():Cell{ var _local1:int; var _local2:Iterator; var _local3:Cell; var _local4:Cell; var _local5:int; _local1 = 100000; _local2 = openList.getIterator(); _local3 = null; while (_local2.hasNext()) { _local4 = _local2.next(); _local5 = (_local4.g + _local4.h); if (_local5 < _local1){ _local3 = _local4; _local1 = _local5; }; }; return (_local3); } public static function get instance():AStarAlgoritm{ return (_instance); } } }//package game.cell_algoritms
Section 21
//Cell (game.cell_algoritms.Cell) package game.cell_algoritms { public class Cell { private var _hashcode:int; private var _parentHashcode:int; private var _g:int; private var _h:int; private var _x:int; private var _y:int; public function Cell(_arg1:int, _arg2:int, _arg3:int){ this._x = _arg1; this._y = _arg2; _hashcode = ((_arg2 * _arg3) + _arg1); } public function get y():int{ return (_y); } public function get parentHashcode():int{ return (this._parentHashcode); } public function set parentHashcode(_arg1:int):void{ this._parentHashcode = _arg1; } public function set g(_arg1:int):void{ this._g = _arg1; } public function set h(_arg1:int):void{ this._h = _arg1; } public function get g():int{ return (this._g); } public function equalsFromHashcode(_arg1:int):Boolean{ if (_hashcode == _arg1){ return (true); }; return (false); } public function get h():int{ return (this._h); } public function equalCell(_arg1:Cell):Boolean{ if ((((this.x == _arg1.x)) && ((this.y == _arg1.y)))){ return (true); }; return (false); } public function copyCell():Cell{ var _local1:Cell; _local1 = new Cell(_x, _y, 0); _local1.parentHashcode = parentHashcode; _local1.hashcode = hashcode; _local1.g = g; _local1.h = h; return (_local1); } public function get x():int{ return (_x); } public function get hashcode():int{ return (this._hashcode); } public function set hashcode(_arg1:int):void{ this._hashcode = _arg1; } } }//package game.cell_algoritms
Section 22
//CellAlgoritm (game.cell_algoritms.CellAlgoritm) package game.cell_algoritms { import game.model.*; import game.*; public class CellAlgoritm { protected var _arrayOfCells:Array; public function set arrayOfCells(_arg1:Array):void{ _arrayOfCells = _arg1; } public function foundCellsAboutIt(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:Number; var _local7:int; var _local8:int; var _local9:int; var _local10:int; _local5 = new Array(); _local6 = 0; while (_local6 < 8) { _local7 = Math.round(Math.cos(((Math.PI / 4) * _local6))); _local8 = Math.round(Math.sin(((Math.PI / 4) * _local6))); _local9 = (_arg1 + _local7); _local10 = (_arg2 + _local8); if ((((((_local9 == _arg3)) && ((_local10 == _arg4)))) || ((((((((((((_local9 >= 0)) && ((_local9 < _arrayOfCells[0].length)))) && ((_local10 >= 0)))) && ((_local10 < _arrayOfCells.length)))) && ((_arrayOfCells[_local10][_local9] == Model.FREE_CELL_VALUE)))) && (checkCanMoveCell(_arg1, _arg2, _local9, _local10)))))){ _local5.push(new Cell(_local9, _local10, _arrayOfCells[0].length)); }; _local6++; }; return (_local5); } protected function checkCanMoveCell(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Boolean{ if ((((_arg1 == _arg3)) || ((_arg2 == _arg4)))){ return (true); }; if (((!((_arrayOfCells[_arg2][_arg3] == Model.FREE_CELL_VALUE))) || (!((_arrayOfCells[_arg4][_arg1] == Model.FREE_CELL_VALUE))))){ return (false); }; return (true); } public static function foundCellsAboutIt(_arg1:int, _arg2:int):Array{ var _local3:Array; var _local4:int; var _local5:int; var _local6:Object; _local3 = new Array(); _local4 = 0; _local5 = 0; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = 1; _local5 = 0; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = 1; _local5 = -1; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = 1; _local5 = 1; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = 0; _local5 = -1; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = 0; _local5 = 1; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = -1; _local5 = -1; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = -1; _local5 = 0; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); _local4 = 0; _local5 = 1; _local6 = {x:(_arg1 + _local4), y:(_arg2 + _local5)}; _local3.push(_local6); return (_local3); } public static function foundNearestCell(_arg1, _arg2, _arg3:Array):Cell{ var _local4:Cell; var _local5:Number; var _local6:int; var _local7:Cell; var _local8:Number; _local4 = null; _local5 = Number.MAX_VALUE; _local6 = 0; while (_local6 < _arg3.length) { _local7 = _arg3[_local6]; _local8 = GeometryFunctions.distanceBetweenPoints(_arg1, _arg2, ((_local7.y + (1 / 2)) * SetParameters.CELLS_SIZE), ((_local7.x + (1 / 2)) * SetParameters.CELLS_SIZE)); if (_local8 < _local5){ _local5 = _local8; _local4 = _local7; }; _local6++; }; return (_local4); } } }//package game.cell_algoritms
Section 23
//FillingAlgoritm (game.cell_algoritms.FillingAlgoritm) package game.cell_algoritms { import game.model.*; public class FillingAlgoritm { private var arrayOfCells:Array; private var creatureY:int; private var playerX:int; private var playerY:int; private var creatureX:int; private var cellsHashArray:Array; public function FillingAlgoritm(_arg1:Array, _arg2, _arg3:int, _arg4:int, _arg5:int){ cellsHashArray = new Array(); super(); this.playerX = _arg2; this.playerY = _arg3; this.creatureX = _arg4; this.creatureY = _arg5; this.arrayOfCells = _arg1; } public function recFoundWay(_arg1:int, _arg2:int):Boolean{ var codeOfCell:int; var currentX = _arg1; var currentY = _arg2; try { if ((((((((currentX < 0)) || ((currentY < 0)))) || ((currentX > arrayOfCells[0].length)))) || ((currentY > arrayOfCells.length)))){ if ((((currentX == creatureX)) && ((currentY == creatureY)))){ return (true); }; }; if (arrayOfCells[currentY][currentX] != Model.FREE_CELL_VALUE){ return (false); }; if ((((Math.abs((currentX - creatureX)) >= 2)) || ((Math.abs((currentY - creatureY)) >= 2)))){ return (true); }; if (foundInArray(codeOfCell)){ return (false); }; codeOfCell = ((arrayOfCells[0].heigth * currentY) + currentX); cellsHashArray.push(codeOfCell); return (((((((((((((((recFoundWay(currentX, (currentY + 1))) || (recFoundWay(currentX, (currentY - 1))))) || (recFoundWay((currentX - 1), currentY)))) || (recFoundWay((currentX - 1), (currentY - 1))))) || (recFoundWay((currentX - 1), (currentY + 1))))) || (recFoundWay((currentX + 1), currentY)))) || (recFoundWay((currentX + 1), (currentY - 1))))) || (recFoundWay((currentX + 1), (currentY + 1))))); } catch(e:Error) { return (false); }; return (false); } private function foundInArray(_arg1:int):Boolean{ var _local2:int; _local2 = 0; while (_local2 < cellsHashArray.length) { if (cellsHashArray[_local2] == _arg1){ return (true); }; _local2++; }; return (false); } public function canFoundWay():Boolean{ var _local1:int; _local1 = ((arrayOfCells[0].length * playerX) + playerY); cellsHashArray.push(_local1); return (((((((((((((((recFoundWay(playerX, (playerY + 1))) || (recFoundWay(playerX, (playerY - 1))))) || (recFoundWay((playerX - 1), playerY)))) || (recFoundWay((playerX - 1), (playerY - 1))))) || (recFoundWay((playerX - 1), (playerY + 1))))) || (recFoundWay((playerX + 1), playerY)))) || (recFoundWay((playerX + 1), (playerY - 1))))) || (recFoundWay((playerX + 1), (playerY + 1))))); } } }//package game.cell_algoritms
Section 24
//ChangeBotsState (game.controller.ChangeBotsState) package game.controller { import flash.events.*; import game.model.creatures.*; import game.model.*; import game.*; import game.model.moved_state.*; import de.polygonal.ds.*; import game.cell_algoritms.*; import game.model.shells.*; import game.game_events.*; public class ChangeBotsState { private var _queueOfNeedDirection:ArrayedQueue; private var _levelHeight:int;// = 0 private var _goToStateFunctionsFromSimple:HashMap; private var _model:Model; private var astar:AStarAlgoritm; private var _dispatchStatesTableOfSimpleCreature:HashMap; private var _levelWidth:int;// = 0 private var _goToStateFunctionsFromShoot:HashMap; private var _dispatchStatesTableOfKamikazeCreature:HashMap; public static var BOT_DAMAGE_EVENT:String = "bot_damage_event"; public static var BOT_CAN_ATTACK_EVENT:String = "bot_can_attack_event"; public static var BOT_TOTAL_DAMAGE_EVENT:String = "bot_total_damage_event"; public static var AGONY_BOT_STATE:String = "agony_bot_state"; public static var CAN_MOVE_DIRECTLY_EVENT:String = "can_move_directly_event"; public static var WHAIT_BOT_STATE:String = "whait_bot_state"; public static var SHOCK_BOT_STATE:String = "shock_bot_state"; public static var TIME_EXPIRED_CAN_ATTACK_EVENT:String = "time_expired_and_can_attack"; public static var BOT_REACH_CELL_EVENT:String = "bot_need_direction_event"; public static var ATTACK_BOT_STATE:String = "attack_bot_state"; public static var MOVE_BOT_STATE:String = "move_bot_state"; public static var END_STATE:String = "end"; public static var END_TIME_OF_ACTION_EVENT:String = "end_time_of_action_event"; private static var _instance:ChangeBotsState = null; public static var BOT_INTERSECT_WITH_ANOTHER_EVENT:String = "bot_intersect_with_another_event"; public static var INTERSECT_WITH_ANOTHER_STATE:String = "intersect_with_another_state"; public function ChangeBotsState(){ _dispatchStatesTableOfSimpleCreature = new HashMap(); _dispatchStatesTableOfKamikazeCreature = new HashMap(); _goToStateFunctionsFromSimple = new HashMap(); _goToStateFunctionsFromShoot = new HashMap(); astar = AStarAlgoritm.instance; _queueOfNeedDirection = new ArrayedQueue(SetParameters.MAX_AMOUNT_OF_BOTS); _levelWidth = 0; _levelHeight = 0; super(); createStateTableForSimpleCreature(); createStateTableForShootCreature(); createMoveToStateArrayFromSimple(); createStateTableForKamikazeCreature(); } private function checkBotIntersectWithAnother(_arg1:Creature):Boolean{ if (_arg1.intersectAndNeedTurn){ return (true); }; return (false); } private function inqueueIfNeed(_arg1:Creature):void{ if (!_queueOfNeedDirection.contains(_arg1)){ _arg1.state = new WhaitOfTurnState(); _queueOfNeedDirection.enqueue(_arg1); }; } private function checkTimeHasExpiresAndShootBotCanAttack(_arg1:Creature):Boolean{ if ((((((((_arg1.remainedTicks <= 0)) && (checkShootBotCanAttack(_arg1)))) && ((_arg1.creatureHealth > 0)))) && (!(_arg1.creatureHaveDamage)))){ return (true); }; return (false); } private function bossRobotShootAttack(_arg1:Creature):void{ var shell1:Shell; var shell2:Shell; var targetX:Number; var targetY:Number; var angleForShell1:Number; var angleForShell2:Number; var creature = _arg1; try { shell1 = new Shell(); shell2 = new Shell(); shell1.x = ((Model.countCreatureCellCoord(creature.x) * SetParameters.CELLS_SIZE) + SetParameters.BOSS_SHIFTS_DICTIONARY_LEFT[creature.state.nameOfState].dx); shell1.y = ((Model.countCreatureCellCoord(creature.y) * SetParameters.CELLS_SIZE) + SetParameters.BOSS_SHIFTS_DICTIONARY_LEFT[creature.state.nameOfState].dy); shell2.x = ((Model.countCreatureCellCoord(creature.x) * SetParameters.CELLS_SIZE) + SetParameters.BOSS_SHIFTS_DICTIONARY_RIGHT[creature.state.nameOfState].dx); shell2.y = ((Model.countCreatureCellCoord(creature.y) * SetParameters.CELLS_SIZE) + SetParameters.BOSS_SHIFTS_DICTIONARY_RIGHT[creature.state.nameOfState].dy); targetX = (_model.player.x + SetParameters.CREATURE_SHELL_SHIFT_X); targetY = (_model.player.y + SetParameters.CREATURE_SHELL_SHIFT_Y); angleForShell1 = Math.atan2((targetY - shell1.y), (targetX - shell1.x)); angleForShell2 = Math.atan2((targetY - shell2.y), (targetX - shell2.x)); shell1.dx = (Math.cos(angleForShell1) * SetParameters.SHELL_SPEED); shell1.dy = (Math.sin(angleForShell1) * SetParameters.SHELL_SPEED); shell2.dx = (Math.cos(angleForShell2) * SetParameters.SHELL_SPEED); shell2.dy = (Math.sin(angleForShell2) * SetParameters.SHELL_SPEED); this._model.containerOfShells.addToContainer(shell1); this._model.containerOfShells.addToContainer(shell2); } catch(e:Error) { }; } private function bossRobotKamikazeAttack(_arg1:Creature):void{ } public function checkBotReachCell(_arg1:Creature):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = (_arg1.cellX * SetParameters.CELLS_SIZE); _local3 = (_arg1.cellY * SetParameters.CELLS_SIZE); _local4 = _arg1.x; _local5 = _arg1.y; _local6 = GeometryFunctions.distanceBetweenPoints(_local2, _local3, _local4, _local5); if (_local6 < 2){ return (true); }; return (false); } private function getKamikazeBotEvent(_arg1:Creature):String{ if (checkTimeHasExpires(_arg1)){ return (ChangeBotsState.END_TIME_OF_ACTION_EVENT); }; if (checkBotHaveDestroyDamage(_arg1)){ return (ChangeBotsState.BOT_CAN_ATTACK_EVENT); }; if (checkBotHaveDamage(_arg1)){ return (ChangeBotsState.BOT_DAMAGE_EVENT); }; if (this.checkBotIntersectWithAnother(_arg1)){ return (ChangeBotsState.BOT_INTERSECT_WITH_ANOTHER_EVENT); }; if (checkSimpleBotCanAttack(_arg1)){ return (ChangeBotsState.BOT_CAN_ATTACK_EVENT); }; if (checkBotReachCell(_arg1)){ return (ChangeBotsState.BOT_REACH_CELL_EVENT); }; return (null); } private function setSimpleUserMovedState(_arg1:Creature):void{ setPreviousCurrentStateIfNeed(_arg1); inqueueIfNeed(_arg1); _arg1.needToDiscreaseTicks = false; } private function checkTimeHasExpires(_arg1:Creature):Boolean{ if (_arg1.remainedTicks <= 0){ return (true); }; return (false); } public function get queueOfNeedDirection():ArrayedQueue{ return (_queueOfNeedDirection); } private function createStateTableForKamikazeCreature():void{ var _local1:HashMap; var _local2:HashMap; var _local3:HashMap; var _local4:HashMap; _local1 = new HashMap(); _local1.insert(ChangeBotsState.BOT_REACH_CELL_EVENT, ChangeBotsState.MOVE_BOT_STATE); _local1.insert(ChangeBotsState.BOT_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_INTERSECT_WITH_ANOTHER_EVENT, ChangeBotsState.INTERSECT_WITH_ANOTHER_STATE); _dispatchStatesTableOfKamikazeCreature.insert(ChangeBotsState.MOVE_BOT_STATE, _local1); _local2 = new HashMap(); _local2.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local2.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local2.insert(ChangeBotsState.BOT_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local2.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _dispatchStatesTableOfKamikazeCreature.insert(ChangeBotsState.WHAIT_BOT_STATE, _local2); _local3 = new HashMap(); _local3.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.END_STATE); _local3.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local3.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _dispatchStatesTableOfKamikazeCreature.insert(ChangeBotsState.ATTACK_BOT_STATE, _local3); _local4 = new HashMap(); _local4.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local4.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local4.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _dispatchStatesTableOfKamikazeCreature.insert(ChangeBotsState.SHOCK_BOT_STATE, _local4); } private function getShootBotEvent(_arg1:Creature):String{ if (this.checkTimeHasExpiresAndShootBotCanAttack(_arg1)){ return (ChangeBotsState.TIME_EXPIRED_CAN_ATTACK_EVENT); }; if (checkTimeHasExpires(_arg1)){ return (ChangeBotsState.END_TIME_OF_ACTION_EVENT); }; if (checkBotHaveDestroyDamage(_arg1)){ return (ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT); }; if (checkBotHaveDamage(_arg1)){ return (ChangeBotsState.BOT_DAMAGE_EVENT); }; if (this.checkBotIntersectWithAnother(_arg1)){ return (ChangeBotsState.BOT_INTERSECT_WITH_ANOTHER_EVENT); }; if (checkShootBotCanAttack(_arg1)){ return (ChangeBotsState.BOT_CAN_ATTACK_EVENT); }; if (checkBotReachCell(_arg1)){ return (ChangeBotsState.BOT_REACH_CELL_EVENT); }; return (null); } public function changeStateOfSimpleCreature(_arg1:Creature):void{ var debugInfo:String; var creatureEvent:String; var creatureState:String; var newStateName:String; var changeStateFunction:Function; var oldState:IMovedState; var creature = _arg1; debugInfo = ""; try { debugInfo = (debugInfo + "\nin try\n"); creatureEvent = this.getSimpleBotEvent(creature); debugInfo = (debugInfo + (("creatureEvent:" + creatureEvent) + "\n")); creatureState = getBotState(creature); debugInfo = (debugInfo + (("creatureState:" + creatureState) + "\n")); if (creatureEvent != null){ debugInfo = (debugInfo + ("creatureEvent!=null" + "\n")); newStateName = _dispatchStatesTableOfSimpleCreature.find(creatureState).find(creatureEvent); debugInfo = (debugInfo + ((" newStateName:" + newStateName) + "\n")); if (newStateName != null){ debugInfo = (debugInfo + ("newStateName!=null" + "\n")); changeStateFunction = _goToStateFunctionsFromSimple.find(newStateName); debugInfo = (debugInfo + (("changeStateFunction:" + changeStateFunction) + "\n")); oldState = creature.state; changeStateFunction(creature); }; }; } catch(e:Error) { }; } private function checkSimpleBotCanAttack(_arg1:Creature):Boolean{ var _local2:Number; _local2 = GeometryFunctions.distanceBetweenPoints(_arg1.x, _arg1.y, _model.player.x, _model.player.y); if (((this.checkBotReachCell(_arg1)) && ((_local2 < SetParameters.ATTACK_DISTANCE_SIMPLE)))){ return (true); }; return (false); } private function getBotState(_arg1:Creature):String{ if (_arg1.state.nameOfState == AbstractState.AGONY_STATE){ return (ChangeBotsState.AGONY_BOT_STATE); }; if (AbstractState.isStateMoving(_arg1.state)){ return (ChangeBotsState.MOVE_BOT_STATE); }; if (AbstractState.isStateAttack(_arg1.state)){ return (ChangeBotsState.ATTACK_BOT_STATE); }; if (_arg1.state.nameOfState == AbstractState.WHAIT_OF_TURN_STATE){ return (ChangeBotsState.WHAIT_BOT_STATE); }; if (AbstractState.isStateShock(_arg1.state)){ return (ChangeBotsState.SHOCK_BOT_STATE); }; if (_arg1.state.nameOfState == AbstractState.AGONY_STATE){ return (ChangeBotsState.AGONY_BOT_STATE); }; return (ChangeBotsState.WHAIT_BOT_STATE); } private function createStateTableForShootCreature():void{ var _local1:HashMap; var _local2:HashMap; var _local3:HashMap; var _local4:HashMap; var _local5:HashMap; _local1 = new HashMap(); _local1.insert(ChangeBotsState.BOT_REACH_CELL_EVENT, ChangeBotsState.MOVE_BOT_STATE); _local1.insert(ChangeBotsState.BOT_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _local1.insert(ChangeBotsState.BOT_INTERSECT_WITH_ANOTHER_EVENT, ChangeBotsState.INTERSECT_WITH_ANOTHER_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.MOVE_BOT_STATE, _local1); _local2 = new HashMap(); _local2.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local2.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _local2.insert(ChangeBotsState.BOT_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local2.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.WHAIT_BOT_STATE, _local2); _local3 = new HashMap(); _local3.insert(ChangeBotsState.TIME_EXPIRED_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local3.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _local3.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local3.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.ATTACK_BOT_STATE, _local3); _local4 = new HashMap(); _local4.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local4.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _local4.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.SHOCK_BOT_STATE, _local4); _local5 = new HashMap(); _local5.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.END_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.AGONY_BOT_STATE, _local5); } private function processIntersectWithAnotherFromSimple(_arg1:Creature):void{ _arg1.turnBack(); } private function checkBotHaveDestroyDamage(_arg1:Creature):Boolean{ if (_arg1.creatureHealth <= 0){ return (true); }; return (false); } private function getAlternativeAttackState(_arg1:Number):IMovedState{ var _local2:IMovedState; switch (_arg1){ case 0: _local2 = new ARightAttackState(); break; case 1: _local2 = new ARightDownAttackState(); break; case 2: _local2 = new ADownAttackState(); break; case 3: _local2 = new ALeftDownAttackState(); break; case 4: _local2 = new ALeftAttackState(); break; case -1: _local2 = new ARightUpAttackState(); break; case -2: _local2 = new AUpAttackState(); break; case -3: _local2 = new ALeftUpAttackState(); break; case -4: _local2 = new ALeftAttackState(); break; }; return (_local2); } private function checkRightCoords(_arg1:int, _arg2:int):Boolean{ if ((((((((((_arg1 >= 0)) && ((_arg1 < _levelWidth)))) && ((_arg2 >= 0)))) && ((_arg2 < this._levelHeight)))) && ((_model.arrayOfCells[_arg2][_arg1] == Model.FREE_CELL_VALUE)))){ return (true); }; return (false); } private function shootRobotAttack(_arg1:Creature):void{ var _local2:Shell; var _local3:Number; var _local4:Number; var _local5:Number; if (!_arg1.bigLenShoot){ _local2 = new Shell(); _local2.x = (((Model.countCreatureCellCoord(_arg1.x) + 0) * SetParameters.CELLS_SIZE) + _arg1.state.shiftX); _local2.y = (((Model.countCreatureCellCoord(_arg1.y) + 0) * SetParameters.CELLS_SIZE) + _arg1.state.shiftY); _local3 = (_model.player.x + SetParameters.CREATURE_SHELL_SHIFT_X); _local4 = (_model.player.y + SetParameters.CREATURE_SHELL_SHIFT_Y); _local5 = Math.atan2((_local4 - _local2.y), (_local3 - _local2.x)); _local2.dx = (Math.cos(_local5) * SetParameters.SHELL_SPEED); _local2.dy = (Math.sin(_local5) * SetParameters.SHELL_SPEED); this._model.containerOfShells.addToContainer(_local2); }; } private function createMoveToStateArrayFromShoot():void{ _goToStateFunctionsFromShoot.insert(ChangeBotsState.MOVE_BOT_STATE, this.setSimpleUserMovedState); _goToStateFunctionsFromShoot.insert(ChangeBotsState.ATTACK_BOT_STATE, this.setAttackState); _goToStateFunctionsFromShoot.insert(ChangeBotsState.SHOCK_BOT_STATE, this.setShockStateFromSimple); _goToStateFunctionsFromShoot.insert(ChangeBotsState.AGONY_BOT_STATE, this.setAgonyStateFromSimple); _goToStateFunctionsFromShoot.insert(ChangeBotsState.END_STATE, this.setEndState); _goToStateFunctionsFromShoot.insert(ChangeBotsState.INTERSECT_WITH_ANOTHER_STATE, this.processIntersectWithAnotherFromSimple); _goToStateFunctionsFromShoot.insert(ChangeBotsState.WHAIT_BOT_STATE, this.setWhaitOfTurnActionFromSimple); } public function setNewDirection(_arg1:Creature):void{ var debugInfo:String; var canFoundCell:Boolean; var playerCellX:int; var playerCellY:int; var distance:Number; var arrayOfWay:Array; var nextCellX:int; var nextCellY:int; var state:IMovedState; var creature = _arg1; debugInfo = ""; try { debugInfo = (debugInfo + "\n1"); if (AbstractState.isStateMoving(creature.state)){ creature.previousMovedState = creature.state; }; debugInfo = (debugInfo + "\n2"); canFoundCell = false; debugInfo = (debugInfo + "\n3"); playerCellX = Model.countCreatureCellCoord(_model.player.x); playerCellY = Model.countCreatureCellCoord(_model.player.y); debugInfo = (debugInfo + "\n4"); if ((((Math.abs((Model.countCreatureCellCoord(creature.x) - playerCellX)) <= 1)) && ((Math.abs((Model.countCreatureCellCoord(creature.y) - playerCellY)) <= 1)))){ debugInfo = (debugInfo + "\n5.1"); distance = GeometryFunctions.distanceBetweenPoints(creature.x, creature.y, _model.player.x, _model.player.y); debugInfo = (debugInfo + "\n6.1"); if (distance <= SetParameters.ATTACK_DISTANCE_SIMPLE){ this.setAttackState(creature); debugInfo = (debugInfo + "\n7.1.1"); } else { debugInfo = (debugInfo + "\n7.1.2"); arrayOfWay = astar.findWayToCell(creature.arrayX, creature.arrayY, playerCellX, playerCellY); debugInfo = (debugInfo + ("\n8.1.2 arrayOfWay:" + arrayOfWay.length)); if (arrayOfWay.length > 0){ nextCellX = arrayOfWay[(arrayOfWay.length - 1)].x; debugInfo = (debugInfo + "\n9.1.2"); nextCellY = arrayOfWay[(arrayOfWay.length - 1)].y; debugInfo = (debugInfo + "\n10.1.2"); state = AbstractState.getMovedStateFromDXY((nextCellX - creature.cellX), (nextCellY - creature.cellY)); debugInfo = (debugInfo + "\n11.1.2"); creature.state = state; debugInfo = (debugInfo + "\n2.1.2"); }; }; creature.setCellXY((creature.arrayX + creature.state.dxSign), (creature.arrayY + creature.state.dySign)); } else { debugInfo = (debugInfo + "\n5.2"); arrayOfWay = astar.findWayToCellAboutIt(creature.arrayX, creature.arrayY, playerCellX, playerCellY); debugInfo = (debugInfo + "\n6.2"); if (arrayOfWay.length > 0){ debugInfo = (debugInfo + "\n7.2"); nextCellX = arrayOfWay[(arrayOfWay.length - 1)].x; debugInfo = (debugInfo + "\n8.2"); nextCellY = arrayOfWay[(arrayOfWay.length - 1)].y; debugInfo = (debugInfo + "\n9.2"); state = AbstractState.getMovedStateFromDXY((nextCellX - creature.cellX), (nextCellY - creature.cellY)); debugInfo = (debugInfo + "\n10.2"); creature.state = state; debugInfo = (debugInfo + "\n11.2"); creature.arrayOfWay = arrayOfWay; debugInfo = (debugInfo + "\n12.2"); creature.setCellXY((creature.arrayX + creature.state.dxSign), (creature.arrayY + creature.state.dySign)); debugInfo = (debugInfo + "\n13.2"); }; }; } catch(e:Error) { }; } private function setAgonyStateFromSimple(_arg1:Creature):void{ var _local2:GameObjectEvent; _local2 = new GameObjectEvent(Creature.HIT_BOT_EVENT); _local2.hashcode = _arg1.hashcode; _arg1.dispatchEvent(_local2); _arg1.state = new AgonyState(); _arg1.needToDiscreaseTicks = true; } private function createMoveToStateArrayFromSimple():void{ _goToStateFunctionsFromSimple.insert(ChangeBotsState.MOVE_BOT_STATE, this.setSimpleUserMovedState); _goToStateFunctionsFromSimple.insert(ChangeBotsState.ATTACK_BOT_STATE, this.setAttackState); _goToStateFunctionsFromSimple.insert(ChangeBotsState.SHOCK_BOT_STATE, this.setShockStateFromSimple); _goToStateFunctionsFromSimple.insert(ChangeBotsState.AGONY_BOT_STATE, this.setAgonyStateFromSimple); _goToStateFunctionsFromSimple.insert(ChangeBotsState.END_STATE, this.setEndState); _goToStateFunctionsFromSimple.insert(ChangeBotsState.INTERSECT_WITH_ANOTHER_STATE, this.processIntersectWithAnotherFromSimple); _goToStateFunctionsFromSimple.insert(ChangeBotsState.WHAIT_BOT_STATE, this.setWhaitOfTurnActionFromSimple); } private function checkShootBotCanAttack(_arg1:Creature):Boolean{ var distance:Number; var playerCellX:int; var playerCellY:int; var creature = _arg1; try { distance = GeometryFunctions.distanceBetweenPoints(creature.x, creature.y, _model.player.x, _model.player.y); playerCellX = Model.countCreatureCellCoord(_model.player.x); playerCellY = Model.countCreatureCellCoord(_model.player.y); if (((((this.checkBotReachCell(creature)) && (this._model.canSeeFromOneToAnother(creature.x, creature.y, _model.player.x, _model.player.y)))) && ((((distance < SetParameters.ATTACK_DISTANCE_SHOOT)) || (creature.bigLenShoot))))){ return (true); }; } catch(e:Error) { }; return (false); } public function set model(_arg1:Model):void{ _model = _arg1; } private function getSimpleBotEvent(_arg1:Creature):String{ if (this.checkTimeHasExpiresAndSimpleBotCanAttack(_arg1)){ return (ChangeBotsState.TIME_EXPIRED_CAN_ATTACK_EVENT); }; if (checkTimeHasExpires(_arg1)){ return (ChangeBotsState.END_TIME_OF_ACTION_EVENT); }; if (checkBotHaveDestroyDamage(_arg1)){ return (ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT); }; if (checkBotHaveDamage(_arg1)){ return (ChangeBotsState.BOT_DAMAGE_EVENT); }; if (this.checkBotIntersectWithAnother(_arg1)){ return (ChangeBotsState.BOT_INTERSECT_WITH_ANOTHER_EVENT); }; if (checkSimpleBotCanAttack(_arg1)){ return (ChangeBotsState.BOT_CAN_ATTACK_EVENT); }; if (checkBotReachCell(_arg1)){ return (ChangeBotsState.BOT_REACH_CELL_EVENT); }; return (null); } private function setWhaitOfTurnActionFromSimple(_arg1:Creature):void{ setPreviousCurrentStateIfNeed(_arg1); _arg1.state = new WhaitOfTurnState(); _arg1.needToDiscreaseTicks = false; } private function createStateTableForSimpleCreature():void{ var _local1:HashMap; var _local2:HashMap; var _local3:HashMap; var _local4:HashMap; var _local5:HashMap; _local1 = new HashMap(); _local1.insert(ChangeBotsState.BOT_REACH_CELL_EVENT, ChangeBotsState.MOVE_BOT_STATE); _local1.insert(ChangeBotsState.BOT_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local1.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _local1.insert(ChangeBotsState.BOT_INTERSECT_WITH_ANOTHER_EVENT, ChangeBotsState.INTERSECT_WITH_ANOTHER_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.MOVE_BOT_STATE, _local1); _local2 = new HashMap(); _local2.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local2.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _local2.insert(ChangeBotsState.BOT_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local2.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.WHAIT_BOT_STATE, _local2); _local3 = new HashMap(); _local3.insert(ChangeBotsState.TIME_EXPIRED_CAN_ATTACK_EVENT, ChangeBotsState.ATTACK_BOT_STATE); _local3.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _local3.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local3.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.ATTACK_BOT_STATE, _local3); _local4 = new HashMap(); _local4.insert(ChangeBotsState.BOT_DAMAGE_EVENT, ChangeBotsState.SHOCK_BOT_STATE); _local4.insert(ChangeBotsState.BOT_TOTAL_DAMAGE_EVENT, ChangeBotsState.AGONY_BOT_STATE); _local4.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.MOVE_BOT_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.SHOCK_BOT_STATE, _local4); _local5 = new HashMap(); _local5.insert(ChangeBotsState.END_TIME_OF_ACTION_EVENT, ChangeBotsState.END_STATE); _dispatchStatesTableOfSimpleCreature.insert(ChangeBotsState.AGONY_BOT_STATE, _local5); } private function setPreviousCurrentStateIfNeed(_arg1:Creature):void{ if (AbstractState.isStateMoving(_arg1.state)){ _arg1.previousMovedState = _arg1.state; }; } private function setAttackState(_arg1:Creature):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Number; setPreviousCurrentStateIfNeed(_arg1); _local2 = _model.player.x; _local3 = _model.player.y; _local4 = _arg1.x; _local5 = _arg1.y; _local6 = (_local2 - _local4); _local7 = (_local3 - _local5); _local8 = Math.round(((Math.atan2(_local7, _local6) / Math.PI) * 4)); _arg1.state = getAttackState(_local8); _arg1.needToDiscreaseTicks = true; switch (_arg1.typeOfCreature){ case Creature.SHOOT_ROBOT: shootRobotAttack(_arg1); break; case Creature.KAMIKAZE_ROBOT: kamikazeRobotAttack(_arg1); break; case Creature.SIMPLE_ROBOT: break; case Creature.BOSS_ROBOT: bossRobotShootAttack(_arg1); break; }; } public function changeStateOfKamikazeCreature(_arg1:Creature):void{ var debugInfo:String; var creatureEvent:String; var creatureState:String; var newStateName:String; var changeStateFunction:Function; var oldState:IMovedState; var creature = _arg1; debugInfo = ""; try { debugInfo = (debugInfo + "\nin try\n"); creatureEvent = this.getKamikazeBotEvent(creature); debugInfo = (debugInfo + (("creatureEvent:" + creatureEvent) + "\n")); creatureState = getBotState(creature); debugInfo = (debugInfo + (("creatureState:" + creatureState) + "\n")); if (creatureEvent != null){ debugInfo = (debugInfo + ("creatureEvent!=null" + "\n")); newStateName = _dispatchStatesTableOfKamikazeCreature.find(creatureState).find(creatureEvent); debugInfo = (debugInfo + ((" newStateName:" + newStateName) + "\n")); if (newStateName != null){ debugInfo = (debugInfo + ("newStateName!=null" + "\n")); changeStateFunction = _goToStateFunctionsFromSimple.find(newStateName); debugInfo = (debugInfo + (("changeStateFunction:" + changeStateFunction) + "\n")); oldState = creature.state; changeStateFunction(creature); }; }; } catch(e:Error) { }; } public function changeStateOfBossCreature(_arg1:Creature):void{ var debugInfo:String; var creatureEvent:String; var creatureState:String; var newStateName:String; var changeStateFunction:Function; var oldState:IMovedState; var creature = _arg1; debugInfo = ""; try { debugInfo = (debugInfo + "\nin try\n"); creatureEvent = this.getShootBotEvent(creature); debugInfo = (debugInfo + (("creatureEvent:" + creatureEvent) + "\n")); creatureState = getBotState(creature); debugInfo = (debugInfo + (("creatureState:" + creatureState) + "\n")); if (creatureEvent != null){ debugInfo = (debugInfo + ("creatureEvent!=null" + "\n")); newStateName = _dispatchStatesTableOfSimpleCreature.find(creatureState).find(creatureEvent); debugInfo = (debugInfo + ((" newStateName:" + newStateName) + "\n")); if (newStateName != null){ debugInfo = (debugInfo + ("newStateName!=null" + "\n")); changeStateFunction = _goToStateFunctionsFromSimple.find(newStateName); debugInfo = (debugInfo + (("changeStateFunction:" + changeStateFunction) + "\n")); oldState = creature.state; changeStateFunction(creature); }; }; } catch(e:Error) { }; } public function setShockStateFromSimple(_arg1:Creature):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:GameObjectEvent; if (AbstractState.isStateMoving(_arg1.state)){ _arg1.previousMovedState = _arg1.state; }; _local2 = (_arg1.x - _arg1.shooterX); _local3 = (_arg1.y - _arg1.shooterY); _local4 = Math.round(((Math.atan2(_local3, _local2) / Math.PI) * 4)); _arg1.state = AbstractState.getNewShockState(_local4); _arg1.setCellXY((_arg1.arrayX + _arg1.state.dxSign), (_arg1.arrayY + _arg1.state.dySign)); _arg1.needToDiscreaseTicks = true; _local5 = new GameObjectEvent(Creature.HIT_BOT_EVENT); _local5.hashcode = _arg1.hashcode; _arg1.dispatchEvent(_local5); } private function kamikazeRobotAttack(_arg1:Creature):void{ var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; _arg1.remainedTicks = 6; this._model.dispatchEvent(new Event(Model.EXPLOSION_EVENT)); this._model.creatures.processDamage(_arg1); _local2 = Model.countCreatureCellCoord(_model.player.x); _local3 = Model.countCreatureCellCoord(_model.player.y); if ((((Math.abs((_arg1.cellX - _local2)) <= 1)) && ((Math.abs((_arg1.cellY - _local3)) <= 1)))){ _model.player.inShockState = true; _local4 = (_model.player.x - _arg1.x); _local5 = (_model.player.y - _arg1.y); _model.player.shockXSign = (_model.player.shockXSign + _local4); _model.player.shockYSign = (_model.player.shockYSign + _local5); _model.player.playerHealth = (_model.player.playerHealth - SetParameters.KAMIKAZE_DESTROY); }; } private function checkTimeHasExpiresAndSimpleBotCanAttack(_arg1:Creature):Boolean{ if ((((((((_arg1.remainedTicks <= 0)) && (checkSimpleBotCanAttack(_arg1)))) && ((_arg1.creatureHealth > 0)))) && (!(_arg1.creatureHaveDamage)))){ return (true); }; return (false); } private function getAttackState(_arg1:Number):IMovedState{ var _local2:IMovedState; switch (_arg1){ case 0: _local2 = new RightAttackState(); break; case 1: _local2 = new RightDownAttackState(); break; case 2: _local2 = new DownAttackState(); break; case 3: _local2 = new LeftDownAttackState(); break; case 4: _local2 = new LeftAttackState(); break; case -1: _local2 = new RightUpAttackState(); break; case -2: _local2 = new UpAttackState(); break; case -3: _local2 = new LeftUpAttackState(); break; case -4: _local2 = new LeftAttackState(); break; }; return (_local2); } public function changeStateOfShootCreature(_arg1:Creature):void{ var debugInfo:String; var creatureEvent:String; var creatureState:String; var newStateName:String; var changeStateFunction:Function; var oldState:IMovedState; var creature = _arg1; debugInfo = ""; try { debugInfo = (debugInfo + "\nin try\n"); creatureEvent = this.getShootBotEvent(creature); debugInfo = (debugInfo + (("creatureEvent:" + creatureEvent) + "\n")); creatureState = getBotState(creature); debugInfo = (debugInfo + (("creatureState:" + creatureState) + "\n")); if (creatureEvent != null){ debugInfo = (debugInfo + ("creatureEvent!=null" + "\n")); newStateName = _dispatchStatesTableOfSimpleCreature.find(creatureState).find(creatureEvent); debugInfo = (debugInfo + ((" newStateName:" + newStateName) + "\n")); if (newStateName != null){ debugInfo = (debugInfo + ("newStateName!=null" + "\n")); changeStateFunction = _goToStateFunctionsFromSimple.find(newStateName); debugInfo = (debugInfo + (("changeStateFunction:" + changeStateFunction) + "\n")); oldState = creature.state; changeStateFunction(creature); }; }; } catch(e:Error) { }; } private function checkBotHaveDamage(_arg1:Creature):Boolean{ if (_arg1.creatureHaveDamage){ _arg1.creatureHaveDamage = false; return (true); }; return (false); } private function setEndState(_arg1:Creature):void{ _arg1.removeSelf(); } public static function get instance():ChangeBotsState{ if (_instance == null){ _instance = new (ChangeBotsState); }; return (_instance); } } }//package game.controller
Section 25
//ContainerOfBotsPointer (game.controller.ContainerOfBotsPointer) package game.controller { import game.model.creatures.*; import game.model.*; import game.*; import game.math.*; import de.polygonal.ds.*; import game.cell_algoritms.*; public class ContainerOfBotsPointer { private var _arrayOfPointers:Array; private var _levelWidth:int; private var _levelHeight:int; private var _model:Model; var tvar:Number; public static var _instance:ContainerOfBotsPointer = new (ContainerOfBotsPointer); ; public function ContainerOfBotsPointer(){ initArrayOfCells(); } public function haveCreaturesAboutIt(_arg1:int, _arg2:int):void{ } public function get arrayOfPointers():Array{ return (_arrayOfPointers); } private function cellXIsCorrect(_arg1:int):Boolean{ if ((((_arg1 >= 0)) && ((_arg1 < this._levelWidth)))){ return (true); }; return (false); } public function set levelWidth(_arg1:int):void{ this._levelWidth = _arg1; } private function foundBotsNearIt(_arg1:Creature):Array{ var debugInfo:String; var cellX:int; var cellY:int; var arrayOfCellsCoords:Array; var arrayOfCreatures:Array; var i:int; var debugInfo1:String; var objectCell:Object; var creatureX:int; var creatureY:int; var hashMap:HashMap; var creature = _arg1; debugInfo = ""; try { debugInfo = "\n1"; cellX = creature.arrayX; debugInfo = (debugInfo + "\n2"); cellY = creature.arrayY; debugInfo = (debugInfo + "\n3"); arrayOfCellsCoords = CellAlgoritm.foundCellsAboutIt(cellX, cellY); debugInfo = (debugInfo + "\n4"); arrayOfCreatures = new Array(); debugInfo = (debugInfo + "\n5"); i = 0; while (i < arrayOfCellsCoords.length) { debugInfo1 = "\nin loop 0"; try { objectCell = arrayOfCellsCoords[i]; creatureX = (objectCell.x as int); creatureY = (objectCell.y as int); debugInfo1 = (debugInfo1 + ((("\nin loop 1:: x:" + creatureX) + " y:") + creatureY)); debugInfo1 = (debugInfo1 + ((((("\n _levelWidth:" + this._levelWidth) + " _levelHeight:") + this._levelHeight) + " hashmap:") + _arrayOfPointers[creatureY])); if (((((cellXIsCorrect(creatureX)) && (cellYIsCorrect(creatureY)))) && (!((_arrayOfPointers[creatureX][creatureY] == null))))){ debugInfo1 = (debugInfo1 + "\nin loop and in if 1"); hashMap = _arrayOfPointers[creatureX][creatureY]; debugInfo1 = (debugInfo1 + "\nin loop and in if 2"); arrayOfCreatures = arrayOfCreatures.concat(hashMap.toArray()); debugInfo1 = (debugInfo1 + "\nin loop and in if 3"); }; } catch(err1:Error) { }; i = (i + 1); }; return (arrayOfCreatures); } catch(e:Error) { }; return ([]); } public function initArrayOfCells():void{ var _local1:int; var _local2:Array; var _local3:int; _arrayOfPointers = new Array(); _local1 = 0; while (_local1 < _levelHeight) { _local2 = new Array(); _local3 = 0; while (_local3 < this._levelWidth) { _local2.push(null); _local3++; }; _arrayOfPointers.push(_local2); _local1++; }; } public function set model(_arg1:Model):void{ this._model = _arg1; } function checkDist(_arg1, _arg2):Boolean{ var _local3:Boolean; var _local4:Vector; var _local5:*; _local4 = _arg1.PLAYER_POLYGON.pos.minusNew(_arg2.PLAYER_POLYGON.pos); _local5 = (_arg1.PLAYER_POLYGON.maxRadius + _arg2.PLAYER_POLYGON.maxRadius); _local3 = ((_local4.getLength())<_local5) ? true : false; return (_local3); } function collideF(_arg1:Polygon, _arg2:Polygon):Object{ var _local3:Vector; var _local4:Vector; var _local5:Vector; var _local6:Number; var _local7:Array; var _local8:Vector; var _local9:Array; var _local10:Number; var _local11:Array; var _local12:Number; var _local13:Object; var _local14:Vector; var _local15:Number; var _local16:Object; _local10 = 0; _local9 = []; _local7 = []; _local8 = _arg1.pos.minusNew(_arg2.pos); _local6 = (_arg1.vertex.length - 1); _local12 = 0; while (_local12 < _arg1.vertex.length) { _local3 = _arg1.vertex[_local6]; _local4 = _arg1.vertex[_local12]; _local5 = _local4.minusNew(_local3); _local6 = _local12; _local7[_local10] = new Vector(0, 0); _local9[_local10] = new Number(); _local7[_local10] = _local5.getNormal(); if (!intervalIntersect(_arg1, _arg2, _local7[_local10], _local8)){ return (false); }; _local9[_local10] = getVar(); _local10++; _local12++; }; _local6 = (_arg2.vertex.length - 1); _local12 = 0; while (_local12 < _arg2.vertex.length) { _local3 = _arg2.vertex[_local6]; _local4 = _arg2.vertex[_local12]; _local5 = _local4.minusNew(_local3); _local6 = _local12; _local7[_local10] = new Vector(0, 0); _local9[_local10] = new Number(); _local7[_local10] = _local5.getNormal(); if (!intervalIntersect(_arg1, _arg2, _local7[_local10], _local8)){ return (false); }; _local9[_local10] = getVar(); _local10++; _local12++; }; _local13 = findMTD(_local7, _local9, _local10); _local14 = _local13.N; _local15 = _local13.t; if (_local14.dot(_local8) < 0){ _local14.negate(); }; _local16 = new Object(); _local16.N = _local14; _local16.t = _local15; return (_local16); } function intervalIntersect(_arg1:Polygon, _arg2:Polygon, _arg3:Vector, _arg4:Vector):Boolean{ var _local5:Array; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local5 = []; _local6 = []; _local5 = getInterval(_arg1, _arg3); _local6 = getInterval(_arg2, _arg3); _local7 = _arg4.dot(_arg3); _local5[0] = (_local5[0] + _local7); _local5[1] = (_local5[1] + _local7); _local8 = (_local5[0] - _local6[1]); _local9 = (_local6[0] - _local5[1]); if ((((_local8 > 0)) || ((_local9 > 0)))){ return (false); }; _local10 = _local9; if (_local8 > _local9){ _local10 = _local8; }; setVar(_local10); return (true); } public function set levelHeight(_arg1:int):void{ this._levelHeight = _arg1; } public function processIntersectWithAnotherCreatures(_arg1:Creature):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:int; var _local6:Creature; var _local7:Object; _local2 = foundBotsNearIt(_arg1); _local3 = (_arg1.x - _arg1.oldX); _local4 = (_arg1.y - _arg1.oldY); _local5 = 0; while (_local5 < _local2.length) { _local6 = _local2[_local5]; if (((!((_local6.hashcode == _arg1.hashcode))) && ((GeometryFunctions.distanceBetweenPoints(_arg1.x, _arg1.y, _local6.x, _local6.y) < SetParameters.CELLS_SIZE)))){ _local7 = collideF(_arg1.PLAYER_POLYGON, _local6.PLAYER_POLYGON); if (_local7 != false){ _arg1.boom(_local7.N, _local7.t, _local6); }; }; _local5++; }; } function findMTD(_arg1:Array, _arg2:Array, _arg3:Number):Object{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Vector; var _local8:*; var _local9:*; _local5 = -1; _local6 = 0; _local7 = new Vector(0, 0); _local8 = 0; while (_local8 < _arg3) { _arg2[_local8] = (_arg2[_local8] / _arg1[_local8].getLength()); _arg1[_local8].x = (_arg1[_local8].x / _arg1[_local8].getLength()); _arg1[_local8].y = (_arg1[_local8].y / _arg1[_local8].getLength()); if ((((_arg2[_local8] > _local6)) || ((_local5 == -1)))){ _local5 = _local8; _local6 = _arg2[_local8]; _local7 = _arg1[_local8]; }; _local8++; }; _local9 = new Object(); _local9.N = _local7; _local9.t = _local6; return (_local9); } function setVar(_arg1:Number){ tvar = _arg1; } private function removeFromOldCellHash(_arg1:Creature):void{ var cellHashMap:HashMap; var creature = _arg1; try { if ((((((((creature.cellX >= 0)) && ((creature.cellY >= 0)))) && ((creature.cellX < this._levelWidth)))) && ((creature.cellY < this._levelHeight)))){ cellHashMap = _arrayOfPointers[creature.arrayY][creature.arrayX]; if (cellHashMap != null){ cellHashMap.remove(creature.hashcode); if (cellHashMap.size == 0){ _arrayOfPointers[creature.arrayX][creature.arrayX] = null; }; }; }; } catch(e:Error) { }; } public function addPointerToCellIfNeed(_arg1:Creature):void{ var debugInfo:String; var newArrayX:int; var newArrayY:int; var cellHashMap:HashMap; var hash:HashMap; var creature = _arg1; debugInfo = ""; try { debugInfo = (debugInfo + "\n1"); newArrayX = Model.countCreatureCellCoord(creature.x); debugInfo = (debugInfo + "\n2"); newArrayY = Model.countCreatureCellCoord(creature.y); debugInfo = (debugInfo + "\n3"); if (((!((newArrayX == creature.arrayX))) || (!((newArrayY == creature.arrayY))))){ debugInfo = (debugInfo + (((("\nin if 1" + "_arrayOfPointers[") + newArrayY) + "]:") + _arrayOfPointers[newArrayY])); if (_arrayOfPointers[newArrayY][newArrayX] == null){ debugInfo = (debugInfo + "\nin second if 1"); hash = new HashMap(); debugInfo = (debugInfo + "\nin second if 2"); _arrayOfPointers[newArrayY][newArrayX] = hash; debugInfo = (debugInfo + "\nin second if 3"); }; debugInfo = (debugInfo + "\nin if if 2"); cellHashMap = _arrayOfPointers[newArrayY][newArrayX]; debugInfo = (debugInfo + "\nin if if 3"); cellHashMap.insert(creature.hashcode, creature); debugInfo = (debugInfo + "\nin if if 4"); _arrayOfPointers[newArrayY][newArrayX] = cellHashMap; debugInfo = (debugInfo + "\nin if if 5"); removeFromOldCellHash(creature); debugInfo = (debugInfo + "\nin if if 6"); creature.arrayX = newArrayX; debugInfo = (debugInfo + "\nin if if 7"); creature.arrayY = newArrayY; debugInfo = (debugInfo + "\nin if if 8"); }; } catch(e:Error) { }; } private function cellYIsCorrect(_arg1:int):Boolean{ if ((((_arg1 >= 0)) && ((_arg1 < this._levelHeight)))){ return (true); }; return (false); } function getVar():Number{ return (tvar); } function getInterval(_arg1:Polygon, _arg2:Vector):Array{ var _local3:Number; var _local4:Number; var _local5:Array; var _local6:Number; var _local7:Number; _local5 = []; _local3 = _arg1.vertex[0].dot(_arg2); _local4 = _local3; _local7 = 1; while (_local7 < _arg1.vertex.length) { _local6 = _arg1.vertex[_local7].dot(_arg2); if (_local6 < _local3){ _local3 = _local6; } else { if (_local6 > _local4){ _local4 = _local6; }; }; _local7++; }; _local5 = [_local3, _local4]; return (_local5); } public static function get instance():ContainerOfBotsPointer{ return (_instance); } } }//package game.controller
Section 26
//Controller (game.controller.Controller) package game.controller { import flash.events.*; import game.model.creatures.*; import game.model.*; import game.*; import game.model.moved_state.*; import game.weapon.*; import flash.ui.*; public class Controller { private var _spaceDown:Boolean;// = false private var _main:Main; private var _model:Model; private static var _instance:Controller = new (Controller); ; public function Controller(){ _spaceDown = false; super(); } public function addCreature(_arg1:String, _arg2:int, _arg3:int):void{ var creature:Creature; var dx:int; var dy:int; var typeOfCreature = _arg1; var cellX = _arg2; var cellY = _arg3; try { creature = getRobot(typeOfCreature); creature.state = new MoveRightState(); creature.previousMovedState = new MoveRightState(); creature.x = (cellX * SetParameters.CELLS_SIZE); creature.y = (cellY * SetParameters.CELLS_SIZE); dx = GeometryFunctions.signWithZiro((this._model.player.x - creature.x)); dy = GeometryFunctions.signWithZiro((this._model.player.y - creature.y)); creature.state = AbstractState.getMovedStateFromDXY(dx, dy); creature.setCellXY((Model.countCreatureCellCoord(creature.x) + creature.state.dxSign), (Model.countCreatureCellCoord(creature.y) + creature.state.dySign)); creature.arrayX = cellX; creature.arrayY = cellY; creature.oldX = (creature.x - SetParameters.CELLS_SIZE); creature.oldY = (creature.y - SetParameters.CELLS_SIZE); model.creatures.addToContainer(creature); } catch(e:Error) { }; } public function goToLoss():void{ this._main.procvessOfLose(); } public function get spaceDown():Boolean{ return (this._spaceDown); } public function keyUpHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.LEFT){ _model.player.keyLEFT = false; }; if (_arg1.keyCode == Keyboard.RIGHT){ _model.player.keyRIGHT = false; }; if (_arg1.keyCode == Keyboard.UP){ _model.player.keyUP = false; }; if (_arg1.keyCode == Keyboard.DOWN){ _model.player.keyDOWN = false; }; if (_arg1.keyCode == Keyboard.SPACE){ this.model.player.gun.processSpaceUp(); this._spaceDown = false; }; } public function initPlayer():void{ this._main.initPlayer(); } public function goToVictory():void{ this.main.processOfVictory(); } public function set spaceDown(_arg1:Boolean):void{ this._spaceDown = _arg1; } public function set model(_arg1:Model):void{ this._model = _arg1; } public function setModel(_arg1:Model):void{ this.model = _arg1; } public function get model():Model{ return (this._model); } public function addBoss(){ var _local1:Creature; _local1 = new BossCreature(Creature.BOSS_ROBOT); _local1.state = new MoveRightState(); _local1.previousMovedState = new MoveRightState(); _local1.x = (SetParameters.BOSS_START_X * SetParameters.CELLS_SIZE); _local1.y = (SetParameters.BOSS_START_Y * SetParameters.CELLS_SIZE); _local1.setCellXY((Model.countCreatureCellCoord(_local1.x) + _local1.state.dxSign), (Model.countCreatureCellCoord(_local1.y) + _local1.state.dySign)); _local1.arrayX = SetParameters.BOSS_START_X; _local1.arrayY = SetParameters.BOSS_START_Y; _local1.oldX = _local1.x; _local1.oldY = _local1.y; model.creatures.addToContainer(_local1); main.bossInfo.bossCreature = (_local1 as BossCreature); this.model.bossHaveBinAdded = true; this.main.showBossInfo(); } public function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:int; _local2 = _arg1.keyCode; if (!this.model.player.inShockState){ if (_arg1.keyCode == Keyboard.LEFT){ _model.player.keyLEFT = true; _model.player.changeDirection(); } else { if (_arg1.keyCode == Keyboard.RIGHT){ _model.player.keyRIGHT = true; _model.player.changeDirection(); } else { if (_arg1.keyCode == Keyboard.UP){ _model.player.keyUP = true; _model.player.changeDirection(); } else { if (_arg1.keyCode == Keyboard.DOWN){ _model.player.keyDOWN = true; _model.player.changeDirection(); } else { if (_arg1.keyCode == Keyboard.SPACE){ this.model.player.gun.processSpaceDown(); this._spaceDown = true; }; }; }; }; }; }; if (_arg1.keyCode == 49){ this.model.player.currentGun = Gun.GUN; } else { if (_arg1.keyCode == 50){ this.model.player.currentGun = Gun.SUBMACHINE_GUN; } else { if (_arg1.keyCode == 51){ this.model.player.currentGun = Gun.SHOOT_GUN; } else { if (_arg1.keyCode == 52){ this.model.player.currentGun = Gun.BLASTER; } else { if (_arg1.keyCode == 53){ this.model.player.currentGun = Gun.ROCKET; } else { if (_arg1.keyCode == 56){ this.model.startNewLevelCreation(); }; }; }; }; }; }; if ((((_arg1.keyCode == 27)) || ((_arg1.keyCode == 80)))){ this._main.pauseGame(); }; } public function set main(_arg1:Main):void{ this._main = _arg1; } private function getRobot(_arg1:String):Creature{ var _local2:Creature; switch (_arg1){ case "Creature1": return (new SimpleCreature(Creature.SIMPLE_ROBOT)); case "Creature2": return (new ShootCreature(Creature.SHOOT_ROBOT)); case "Creature3": return (new KamikazeCreature(Creature.KAMIKAZE_ROBOT)); case "big_len_shoot": _local2 = new ShootCreature(Creature.SHOOT_ROBOT); _local2.bigLenShoot = true; _local2.creatureHealth = 100000; return (_local2); case "big_len_shoot_boss": _local2 = new BossCreature(Creature.BOSS_ROBOT); _local2.bigLenShoot = true; _local2.creatureHealth = 100000; return (_local2); }; return (null); } public function get main():Main{ return (this._main); } public static function get instance():Controller{ return (_instance); } } }//package game.controller
Section 27
//Collide (game.engine.Collide) package game.engine { import game.model.*; import game.math.*; public class Collide { var tvar:Number; private static var _instance:Collide = new (Collide); ; function findMTD(_arg1:Array, _arg2:Array, _arg3:Number):Object{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Vector; var _local8:*; var _local9:*; _local5 = -1; _local6 = 0; _local7 = new Vector(0, 0); _local8 = 0; while (_local8 < _arg3) { _arg2[_local8] = (_arg2[_local8] / _arg1[_local8].getLength()); _arg1[_local8].x = (_arg1[_local8].x / _arg1[_local8].getLength()); _arg1[_local8].y = (_arg1[_local8].y / _arg1[_local8].getLength()); if ((((_arg2[_local8] > _local6)) || ((_local5 == -1)))){ _local5 = _local8; _local6 = _arg2[_local8]; _local7 = _arg1[_local8]; }; _local8++; }; _local9 = new Object(); _local9.N = _local7; _local9.t = _local6; return (_local9); } function setVar(_arg1:Number){ tvar = _arg1; } public function collideF(_arg1:Polygon, _arg2:Polygon):Object{ var _local3:Vector; var _local4:Vector; var _local5:Vector; var _local6:Number; var _local7:Array; var _local8:Vector; var _local9:Array; var _local10:Number; var _local11:Array; var _local12:Number; var _local13:Object; var _local14:Vector; var _local15:Number; var _local16:Object; _local10 = 0; _local9 = []; _local7 = []; _local8 = _arg1.pos.minusNew(_arg2.pos); _local6 = (_arg1.vertex.length - 1); _local12 = 0; while (_local12 < _arg1.vertex.length) { _local3 = _arg1.vertex[_local6]; _local4 = _arg1.vertex[_local12]; _local5 = _local4.minusNew(_local3); _local6 = _local12; _local7[_local10] = new Vector(0, 0); _local9[_local10] = new Number(); _local7[_local10] = _local5.getNormal(); if (!intervalIntersect(_arg1, _arg2, _local7[_local10], _local8)){ return (false); }; _local9[_local10] = getVar(); _local10++; _local12++; }; _local6 = (_arg2.vertex.length - 1); _local12 = 0; while (_local12 < _arg2.vertex.length) { _local3 = _arg2.vertex[_local6]; _local4 = _arg2.vertex[_local12]; _local5 = _local4.minusNew(_local3); _local6 = _local12; _local7[_local10] = new Vector(0, 0); _local9[_local10] = new Number(); _local7[_local10] = _local5.getNormal(); if (!intervalIntersect(_arg1, _arg2, _local7[_local10], _local8)){ return (false); }; _local9[_local10] = getVar(); _local10++; _local12++; }; _local13 = findMTD(_local7, _local9, _local10); _local14 = _local13.N; _local15 = _local13.t; if (_local14.dot(_local8) < 0){ _local14.negate(); }; _local16 = new Object(); _local16.N = _local14; _local16.t = _local15; return (_local16); } function intervalIntersect(_arg1:Polygon, _arg2:Polygon, _arg3:Vector, _arg4:Vector):Boolean{ var _local5:Array; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local5 = []; _local6 = []; _local5 = getInterval(_arg1, _arg3); _local6 = getInterval(_arg2, _arg3); _local7 = _arg4.dot(_arg3); _local5[0] = (_local5[0] + _local7); _local5[1] = (_local5[1] + _local7); _local8 = (_local5[0] - _local6[1]); _local9 = (_local6[0] - _local5[1]); if ((((_local8 > 0)) || ((_local9 > 0)))){ return (false); }; _local10 = _local9; if (_local8 > _local9){ _local10 = _local8; }; setVar(_local10); return (true); } public function collideWithPlayer(_arg1:Array, _arg2:Player){ var _local3:Number; var _local4:Object; var _local5:Object; _local3 = 0; while (_local3 < _arg1.length) { if (checkDist(_arg2, _arg1[_local3])){ _local4 = collideF(_arg2.PLAYER_POLYGON, _arg1[_local3].PLAYER_POLYGON); _local5 = collideF(_arg1[_local3].PLAYER_POLYGON, _arg2.PLAYER_POLYGON); if (_local4 != false){ _arg2.boom(_local4.N, _local4.t, _arg1[_local3]); _arg1[_local3].boom(_local5.N, _local5.t, _arg2); }; }; _local3++; }; } function checkDist(_arg1, _arg2):Boolean{ var _local3:Boolean; var _local4:Vector; var _local5:*; _local4 = _arg1.PLAYER_POLYGON.pos.minusNew(_arg2.PLAYER_POLYGON.pos); _local5 = (_arg1.PLAYER_POLYGON.maxRadius + _arg2.PLAYER_POLYGON.maxRadius); _local3 = ((_local4.getLength())<_local5) ? true : false; return (_local3); } function getVar():Number{ return (tvar); } public function isCollide(_arg1:Array){ var _local2:Number; var _local3:*; var _local4:Number; var _local5:Object; _local2 = 0; while (_local2 < (_arg1.length - 1)) { _local3 = _arg1[_local2]; _local4 = (_local2 + 1); while (_local4 < _arg1.length) { if (((!((_local2 == _local4))) && (checkDist(_local3, _arg1[_local4])))){ _local5 = collideF(_local3.PLAYER_POLYGON, _arg1[_local4].PLAYER_POLYGON); if (_local5 != false){ _local3.boom(_local5.N, _local5.t, _arg1[_local4]); }; }; _local4++; }; _local2++; }; } function getInterval(_arg1:Polygon, _arg2:Vector):Array{ var _local3:Number; var _local4:Number; var _local5:Array; var _local6:Number; var _local7:Number; _local5 = []; _local3 = _arg1.vertex[0].dot(_arg2); _local4 = _local3; _local7 = 1; while (_local7 < _arg1.vertex.length) { _local6 = _arg1.vertex[_local7].dot(_arg2); if (_local6 < _local3){ _local3 = _local6; } else { if (_local6 > _local4){ _local4 = _local6; }; }; _local7++; }; _local5 = [_local3, _local4]; return (_local5); } public static function get instance():Collide{ return (_instance); } } }//package game.engine
Section 28
//GameObjectEvent (game.game_events.GameObjectEvent) package game.game_events { import flash.events.*; public class GameObjectEvent extends Event { private var _hashcode; public function GameObjectEvent(_arg1:String){ super(_arg1); } public function get hashcode():String{ return (_hashcode); } public function set hashcode(_arg1:String):void{ this._hashcode = _arg1; } } }//package game.game_events
Section 29
//BossInfo (game.heroes_info.BossInfo) package game.heroes_info { import flash.display.*; import game.model.creatures.*; public class BossInfo extends Info { public var healthIndicator:MovieClip; private var _bossCreature:BossCreature; public function BossInfo(){ _healthStartWidth = (this.healthIndicator as MovieClip).width; indicatorOfHealth = (this.healthIndicator as MovieClip); indicatorOfHealth.gotoAndStop(100); } public function removeEventListeners():void{ this._bossCreature.removeEventListener(BossCreature.HIT_IN_BOSS_EVENT, hitInBossHandler); } public function set bossCreature(_arg1:BossCreature):void{ this._bossCreature = _arg1; this._bossCreature.addEventListener(BossCreature.HIT_IN_BOSS_EVENT, hitInBossHandler); } public function hitInBossHandler(_arg1:HitInBossEvent):void{ this.health = _arg1.health; } } }//package game.heroes_info
Section 30
//Info (game.heroes_info.Info) package game.heroes_info { import flash.display.*; public class Info extends MovieClip { protected var _healthStartWidth:int; protected var indicatorOfHealth:MovieClip; public function set health(_arg1:Number):void{ var _local2:int; _local2 = Math.round((100 * _arg1)); indicatorOfHealth.gotoAndStop(_local2); } } }//package game.heroes_info
Section 31
//PlayerInfo (game.heroes_info.PlayerInfo) package game.heroes_info { import flash.display.*; import game.*; import game.weapon.*; import flash.text.*; public class PlayerInfo extends Info { public var gunCounter3:MovieClip; public var healthIndicator:MovieClip; public var gunCounter1:MovieClip; public var gunCounter5:MovieClip; public var gunCounter2:MovieClip; public var gunCounter4:MovieClip; public var indicatorGun2:MovieClip; public var indicatorGun3:MovieClip; public var indicatorGun1:MovieClip; public var indicatorGun5:MovieClip; public var indicatorGun4:MovieClip; public var shootScrollProcessing:ShootScrollProcessing; public function PlayerInfo(){ _healthStartWidth = (this.healthIndicator as MovieClip).width; indicatorOfHealth = (this.healthIndicator as MovieClip); indicatorOfHealth.gotoAndStop(100); (this.indicatorGun1 as MovieClip).gotoAndStop(2); } public function set gun2(_arg1:int):void{ (this.gunCounter2.txt as TextField).text = ("" + _arg1); } public function changeGun(_arg1:String):void{ (this.indicatorGun1 as MovieClip).gotoAndStop(1); (this.indicatorGun2 as MovieClip).gotoAndStop(1); (this.indicatorGun3 as MovieClip).gotoAndStop(1); (this.indicatorGun4 as MovieClip).gotoAndStop(1); (this.indicatorGun5 as MovieClip).gotoAndStop(1); switch (_arg1){ case Gun.GUN: (this.indicatorGun1 as MovieClip).gotoAndStop(2); break; case Gun.SUBMACHINE_GUN: (this.indicatorGun2 as MovieClip).gotoAndStop(2); break; case Gun.SHOOT_GUN: (this.indicatorGun3 as MovieClip).gotoAndStop(2); break; case Gun.ROCKET: (this.indicatorGun5 as MovieClip).gotoAndStop(2); break; case Gun.BLASTER: (this.indicatorGun4 as MovieClip).gotoAndStop(2); break; }; } public function setAmountOfCartriges(_arg1:String, _arg2:int):void{ switch (_arg1){ case Gun.GUN: gun1 = _arg2; break; case Gun.SUBMACHINE_GUN: gun2 = _arg2; break; case Gun.SHOOT_GUN: gun3 = _arg2; break; case Gun.ROCKET: gun5 = _arg2; break; case Gun.BLASTER: gun4 = _arg2; break; }; } public function set gun3(_arg1:int):void{ (this.gunCounter3.txt as TextField).text = ("" + _arg1); } public function set gun4(_arg1:int):void{ (this.gunCounter4.txt as TextField).text = ("" + _arg1); } public function set gun1(_arg1:int):void{ (this.gunCounter1.txt as TextField).text = ("" + _arg1); } public function set gun5(_arg1:int):void{ (this.gunCounter5.txt as TextField).text = ("" + _arg1); } } }//package game.heroes_info
Section 32
//Degree (game.math.Degree) package game.math { public class Degree { public static function tanD(_arg1:Number):Number{ return (Math.tan((_arg1 * (Math.PI / 180)))); } public static function asinD(_arg1:Number):Number{ return ((Math.asin(_arg1) * (180 / Math.PI))); } public static function atan2D(_arg1:Number, _arg2:Number):Number{ return ((Math.atan2(_arg1, _arg2) * (180 / Math.PI))); } public static function atanD(_arg1:Number):Number{ return ((Math.atan(_arg1) * (180 / Math.PI))); } public static function sinD(_arg1:Number):Number{ return (Math.sin((_arg1 * (Math.PI / 180)))); } public static function cosD(_arg1:Number):Number{ return (Math.cos((_arg1 * (Math.PI / 180)))); } public static function acosD(_arg1:Number):Number{ return ((Math.acos(_arg1) * (180 / Math.PI))); } } }//package game.math
Section 33
//Polygon (game.math.Polygon) package game.math { public class Polygon { public var pos:Vector; public var maxRadius:Number; public var vertex:Array; public function Polygon(_arg1:String, _arg2:Vector, _arg3:Array, _arg4:Number):void{ pos = new Vector(0, 0); super(); vertex = []; if (_arg3){ vertex = _arg3; }; pos = _arg2; maxRadiusF(); } private function maxRadiusF(){ var _local1:*; var _local2:*; maxRadius = Number.MIN_VALUE; for (_local1 in vertex) { _local2 = vertex[_local1].getLength(); if (maxRadius < _local2){ maxRadius = _local2; }; }; maxRadius = Math.round(maxRadius); } public function rotatePoly(_arg1:Number){ var _local2:Number; _local2 = 0; while (_local2 < vertex.length) { vertex[_local2].rotate(_arg1); _local2++; }; } } }//package game.math
Section 34
//Vector (game.math.Vector) package game.math { public class Vector { private var $x:Number; private var $y:Number; public function Vector(_arg1:Number, _arg2:Number){ this.initialize(_arg1, _arg2); } public function negate():void{ this.x = -(this.x); this.y = -(this.y); } public function rotateNew(_arg1:Number):Vector{ var _local2:Vector; _local2 = new Vector(this.x, this.y); _local2.rotate(_arg1); return (_local2); } public function set angle(_arg1:Number):void{ this.setAngle(_arg1); } public function dot(_arg1:Vector):Number{ return (((this.x * _arg1.x) + (this.y * _arg1.y))); } public function scale(_arg1:Number):void{ this.x = (this.x * _arg1); this.y = (this.y * _arg1); } public function isNormalTo(_arg1:Vector):Boolean{ return (this.isPerpTo(_arg1)); } public function reset(_arg1:Number, _arg2:Number):void{ this.initialize(_arg1, _arg2); } private function initialize(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function setAngle(_arg1:Number):void{ var _local2:Number; _local2 = this.getLength(); this.x = (_local2 * Degree.cosD(_arg1)); this.y = (_local2 * Degree.sinD(_arg1)); } public function set length(_arg1:Number):void{ this.setLength(_arg1); } public function minusNew(_arg1:Vector):Vector{ return (new Vector((this.x - _arg1.x), (this.y - _arg1.y))); } public function isPerpTo(_arg1:Vector):Boolean{ return ((this.dot(_arg1) == 0)); } public function plus(_arg1:Vector):void{ this.x = (this.x + _arg1.x); this.y = (this.y + _arg1.y); } public function rotate(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = Degree.cosD(_arg1); _local3 = Degree.sinD(_arg1); _local4 = ((this.x * _local2) - (this.y * _local3)); _local5 = ((this.x * _local3) + (this.y * _local2)); this.x = _local4; this.y = _local5; } public function getLength():Number{ return (Math.sqrt(((this.x * this.x) + (this.y * this.y)))); } public function getAngle():Number{ return (Degree.atan2D(this.y, this.x)); } public function get angle():Number{ return (this.getAngle()); } public function getNormal():Vector{ return (new Vector(-(this.y), this.x)); } public function plusNew(_arg1:Vector):Vector{ return (new Vector((this.x + _arg1.x), (this.y + _arg1.y))); } public function getClone():Vector{ return (new Vector(this.x, this.y)); } public function setLength(_arg1:Number):void{ var _local2:Number; _local2 = this.getLength(); if (_local2){ this.scale((_arg1 / _local2)); } else { this.x = _arg1; }; } public function toString():String{ var _local1:Number; var _local2:Number; _local1 = (Math.round((this.x * 1000)) / 1000); _local2 = (Math.round((this.y * 1000)) / 1000); return ((((("[" + _local1) + ", ") + _local2) + "]")); } public function get length():Number{ return (this.getLength()); } public function minus(_arg1:Vector):void{ this.x = (this.x - _arg1.x); this.y = (this.y - _arg1.y); } public function set y(_arg1:Number):void{ this.$y = _arg1; } public function angleBetween(_arg1:Vector):Number{ var _local2:Number; var _local3:Number; _local2 = this.dot(_arg1); _local3 = (_local2 / (this.getLength() * _arg1.getLength())); return (Degree.acosD(_local3)); } public function scaleNew(_arg1:Number):Vector{ return (new Vector((this.x * _arg1), (this.y * _arg1))); } public function set x(_arg1:Number):void{ this.$x = _arg1; } public function get x():Number{ return (this.$x); } public function get y():Number{ return (this.$y); } public function negateNew():Vector{ return (new Vector(-(this.x), -(this.y))); } public function equals(_arg1:Vector):Boolean{ return ((((this.x == _arg1.x)) && ((this.y == _arg1.y)))); } } }//package game.math
Section 35
//Cartrige (game.model.cartridges.Cartrige) package game.model.cartridges { import flash.events.*; import game.model.*; import game.*; public class Cartrige extends GameObject { private var _amountOfCartriges:int;// = 0 private var _timeOfInvisible:int; private var _amountOfPoints:int;// = 0 private var _visible:Boolean;// = true private var _typeOfCartrige:String; private var _countOfInvizible:int;// = 0 public static const SGUN:String = "sgun"; public static const CELL:String = "cell"; public static const BULLETS:String = "bullets"; public static const BALLS:String = "cores"; public static const HEALTH:String = "healthUP"; public static var SET_INVISIBLE_EVENT:String = "invisible_event"; public static var SET_VISIBLE_EVENT:String = "visible_event"; public function Cartrige(){ _amountOfPoints = 0; _amountOfCartriges = 0; _visible = true; _timeOfInvisible = SetParameters.TIME_MACHIN_GUN_BOX_WAITING; _countOfInvizible = 0; super(); } public function get countOfInvizible():int{ return (this._countOfInvizible); } public function set typeOfCartrige(_arg1:String):void{ this._typeOfCartrige = _arg1; } public function get amountOfCartriges():int{ return (this._amountOfCartriges); } public function get amountOfPoints():int{ return (this._amountOfPoints); } private function pickUp(_arg1:Player):void{ switch (_typeOfCartrige){ case Cartrige.BULLETS: _arg1.pickUpBullets(this._amountOfPoints); break; case Cartrige.CELL: _arg1.pickUpCell(this._amountOfPoints); break; case Cartrige.BALLS: _arg1.pickUpBall(this._amountOfPoints); break; case Cartrige.SGUN: _arg1.pickUpSGun(this._amountOfPoints); break; case Cartrige.HEALTH: _arg1.pickUpHealth(this._amountOfPoints); break; }; } public function set timeOfInvisible(_arg1:int):void{ this._timeOfInvisible = _arg1; } public function set amountOfCartriges(_arg1:int):void{ this._amountOfCartriges = _arg1; } public function get timeOfInvisible():int{ return (this._timeOfInvisible); } public function set amountOfPoints(_arg1:int):void{ this._amountOfPoints = _arg1; } public function set countOfInvizible(_arg1:int):void{ this._countOfInvizible = _arg1; } public function get typeOfCartrige():String{ return (this._typeOfCartrige); } public function update(_arg1:Player):void{ if (_amountOfCartriges >= 0){ if (!this._visible){ if (_countOfInvizible <= 0){ this._visible = true; dispatchEvent(new Event(Cartrige.SET_VISIBLE_EVENT)); } else { _countOfInvizible--; }; } else { if ((((this.x == Model.countCreatureCellCoord(_arg1.x))) && ((this.y == Model.countCreatureCellCoord(_arg1.y))))){ this._countOfInvizible = this._timeOfInvisible; this._visible = false; pickUp(_arg1); dispatchEvent(new Event(Cartrige.SET_INVISIBLE_EVENT)); _amountOfCartriges--; }; }; }; } public static function isElementCartrige(_arg1:String):Boolean{ if ((((((((((Cartrige.BULLETS == _arg1)) || ((Cartrige.CELL == _arg1)))) || ((Cartrige.BALLS == _arg1)))) || ((Cartrige.SGUN == _arg1)))) || ((Cartrige.HEALTH == _arg1)))){ return (true); }; return (false); } } }//package game.model.cartridges
Section 36
//ContainerOfCartiriges (game.model.cartridges.ContainerOfCartiriges) package game.model.cartridges { import game.model.*; import game.*; import de.polygonal.ds.*; public class ContainerOfCartiriges extends Container { public var _levelWidth:int;// = 40 private var _player:Player; public static var ADD_CARTRIGE_EVENT:String = "add_cartrige"; public function ContainerOfCartiriges(){ _levelWidth = SetParameters.GAME_WIDTH; super(); } public function set levelWidth(_arg1:int):void{ this._levelWidth = _arg1; } public function set player(_arg1:Player):void{ this._player = _arg1; } public function update(){ var _local1:Iterator; var _local2:Cartrige; _local1 = this._elements.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); _local2.update(_player); }; } public function addCartrige(_arg1:int, _arg2:int, _arg3:String, _arg4:int, _arg5:int, _arg6:int):void{ var _local7:Cartrige; var _local8:int; _local7 = new Cartrige(); _local7.x = _arg1; _local7.y = _arg2; _local7.amountOfCartriges = _arg5; _local7.amountOfPoints = _arg4; _local7.countOfInvizible = _arg6; _local7.typeOfCartrige = _arg3; _local7.timeOfInvisible = _arg6; _local8 = ((_arg2 * _levelWidth) + _arg1); _local7.hashcode = (_arg3 + _local8); this._elements.insert(_local7.hashcode, _local7); } } }//package game.model.cartridges
Section 37
//BossCreature (game.model.creatures.BossCreature) package game.model.creatures { import game.controller.*; import game.*; public class BossCreature extends Creature { private var _bossHaveDied:Boolean;// = false public static const HIT_IN_BOSS_EVENT:String = "hit_in_boss_event"; public function BossCreature(_arg1:String){ _bossHaveDied = false; super(_arg1); this._creatureHealth = SetParameters.BOSS_START_HEALTH; this._changeStateFunction = ChangeBotsState.instance.changeStateOfBossCreature; this._stepValue = SetParameters.BOSS_ROBOT_STEP; } override public function addDestroy(_arg1:int):void{ var _local2:HitInBossEvent; _creatureHealth = (_creatureHealth - _arg1); if (_creatureHealth > 0){ this._creatureHaveDamage = true; } else { if (!_bossHaveDied){ _bossHaveDied = true; Controller.instance.goToVictory(); }; }; _local2 = new HitInBossEvent(BossCreature.HIT_IN_BOSS_EVENT); _local2.health = (_creatureHealth / SetParameters.BOSS_START_HEALTH); dispatchEvent(_local2); } } }//package game.model.creatures
Section 38
//ContainerOfCreatures (game.model.creatures.ContainerOfCreatures) package game.model.creatures { import game.controller.*; import game.model.*; import game.*; import game.model.moved_state.*; import de.polygonal.ds.*; import game.game_events.*; public class ContainerOfCreatures extends Container { private var _queueOfNeedMoved:ArrayedQueue; public static var REMOVE_CREATURE_EVENT:String = "remove_creature_event"; public static var ADD_NEW_CREATURE_EVENT:String = "add_new_creature"; public function ContainerOfCreatures(){ _queueOfNeedMoved = new ArrayedQueue(SetParameters.MAX_AMOUNT_OF_BOTS); } public function processCreatures(){ processOfMoveCreatures(); processOfCollisionCreatures(); processUpdate(); } public function processOfCollisionCreatures():void{ var _local1:Iterator; var _local2:Creature; _local1 = _elements.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); _local2.processCollision(); }; } public function processIntersectWithPlayer(_arg1:Player):void{ var _local2:Iterator; var _local3:Creature; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Number; var _local11:int; var _local12:int; var _local13:Number; var _local14:Number; _local2 = this._elements.getIterator(); while (_local2.hasNext()) { _local3 = _local2.next(); _local4 = _local3.x; _local5 = _local3.y; _local6 = _arg1.x; _local7 = _arg1.y; _local8 = (_local6 - _local4); _local9 = (_local7 - _local5); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local11 = Model.countCreatureCellCoord(_arg1.x); _local12 = Model.countCreatureCellCoord(_arg1.y); if ((((((((((_local3.typeOfCreature == Creature.SIMPLE_ROBOT)) && (AbstractState.isStateAttack(_local3.state)))) && ((_local3.remainedTicks == (AbstractState.ATTACK_TICKS_COUNT - 15))))) && ((Math.abs((_local3.cellX - _local11)) <= 1)))) && ((Math.abs((_local3.cellY - _local12)) <= 1)))){ Controller.instance.model.player.inShockState = true; _local13 = (_arg1.x - _local3.x); _local14 = (_arg1.y - _local3.y); _arg1.shockXSign = (_arg1.shockXSign + _local13); _arg1.shockYSign = (_arg1.shockYSign + _local14); _arg1.playerHealth = (_arg1.playerHealth - SetParameters.SIMPLE_CREATURE_DAMAGE); }; }; } override public function removeElement(_arg1:GameObject):void{ var event:GameObjectEvent; var creature:Creature; var gameObject = _arg1; try { event = new GameObjectEvent(ContainerOfCreatures.REMOVE_CREATURE_EVENT); event.hashcode = gameObject.hashcode; dispatchEvent(event); creature = _elements.find(event.hashcode); switch (creature.typeOfCreature){ case Creature.SIMPLE_ROBOT: Controller.instance.model.amountOfAditionalScores = (Controller.instance.model.amountOfAditionalScores + SetParameters.SIMPLE_CREATURE_SCORES); break; case Creature.SHOOT_ROBOT: Controller.instance.model.amountOfAditionalScores = (Controller.instance.model.amountOfAditionalScores + SetParameters.SHOOT_CREATURE_SCORES); break; case Creature.KAMIKAZE_ROBOT: Controller.instance.model.amountOfAditionalScores = (Controller.instance.model.amountOfAditionalScores + SetParameters.KAMIKAZE_SCORES); break; case Creature.BOSS_ROBOT: Controller.instance.model.amountOfAditionalScores = (Controller.instance.model.amountOfAditionalScores + SetParameters.BOSS_SCORES); break; }; this._elements.remove(event.hashcode); } catch(e:Error) { }; } override public function addToContainer(_arg1:GameObject):void{ var _local2:GameObjectEvent; Creature(_arg1).creatures = this; super.addToContainer(_arg1); _local2 = new GameObjectEvent(ContainerOfCreatures.ADD_NEW_CREATURE_EVENT); _local2.hashcode = _arg1.hashcode; dispatchEvent(_local2); } public function processUpdate():void{ var _local1:Iterator; var _local2:Creature; _local1 = _elements.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); _local2.dispatchUpdate(); }; } public function processOfMoveCreatures():void{ var _local1:Iterator; var _local2:Creature; _local1 = _elements.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); _local2.processMoving(); }; } public function processDamage(_arg1:Creature):void{ var _local2:Iterator; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Creature; _local2 = this._elements.getIterator(); _local3 = _arg1.x; _local4 = _arg1.y; _local5 = 0; _local6 = 0; while (_local2.hasNext()) { _local8 = _local2.next(); if (((!((_local8.hashcode == _arg1.hashcode))) && (!((_local8.typeOfCreature == Creature.BOSS_ROBOT))))){ _local5 = _local8.x; _local6 = _local8.y; _local7 = GeometryFunctions.distanceBetweenPoints(_local3, _local4, _local5, _local6); if (_local7 < SetParameters.KAMIKAZE_DESTROY_RADIUS){ _local8.addDestroy(SetParameters.KAMIKAZE_DESTROY); _local8.shooterX = _arg1.x; _local8.shooterY = _arg1.y; }; }; }; } } }//package game.model.creatures
Section 39
//Creature (game.model.creatures.Creature) package game.model.creatures { import flash.events.*; import game.controller.*; import game.model.*; import game.*; import game.math.*; import game.model.moved_state.*; import de.polygonal.ds.*; public class Creature extends GameObject implements IHitedObject { private var _intersectAndNeedTurnInThePast:Boolean;// = false private var _canAttackCreature:Boolean;// = false private var _remainedTicks:int;// = 100 private var _typeOfCreature:String; private var _shooterX:int; private var _shooterY:int; protected var _creatureHaveDamage:Boolean;// = false public var _cellX:int;// = 0 public var _cellY:int;// = 0 private var _needToDiscreaseTicks:Boolean;// = false private var _arrayX:int;// = -1 private var _arrayY:int;// = -1 public var PLAYER_VECTOR_POSITION:Vector; private var _numOfCreature:int; private var _arrayOfWay:Array; protected var _bigLenShoot:Boolean;// = false private var _intersectAndNeedTurn:Boolean;// = false public var _distanceOfAttack:Number; private var _creatureIntersectDX:int; private var _creatureIntersectDY:int; private var _creatureHaveDestroyDamage:Boolean;// = false private var _state:IMovedState; private var _previousMovedState:IMovedState; private var _creatures:ContainerOfCreatures; protected var _creatureHealth:int; protected var _stepValue:Number;// = 0 private var _intersectWithThomething:Boolean;// = false public var PLAYER_POLYGON:Polygon; protected var _changeStateFunction:Function; public static const KAMIKAZE_ROBOT:String = "kamikze_robot"; public static const SHOOT_ROBOT:String = "shoot_robot"; public static const BOSS_ROBOT:String = "BossRobot"; public static const SIMPLE_ROBOT:String = "SimpleOnlyMovedRobot"; public static const NOT_MOVED_CREATURE:String = "not_moved_creature"; public static var START_SHOCK_EVENT:String = "start_shock"; public static var END_OF_ACTION_EVENT:String = "end_of_action"; public static var HIT_BOT_EVENT:String = "hit_bot"; public static var MOVE_CREATURE_HANDLER:String = "move_creature"; public static var REMOVE_SELF_EVENT:String = "remove_self"; public static var CHANGE_MOVE_STATE_EVENT:String = "change_moved_state"; public static var START_AGONY_EVENT:String = "start_agony"; public static var UPDATE_CREATURE:String = "update_creature"; public function Creature(_arg1:String){ var _local2:Array; _creatureHealth = SetParameters.SIMPLE_ONLY_MOVED_HEALTH; _remainedTicks = 100; _needToDiscreaseTicks = false; _distanceOfAttack = SetParameters.CELLS_SIZE; _cellX = 0; _cellY = 0; _canAttackCreature = false; _arrayX = -1; _arrayY = -1; _intersectAndNeedTurn = false; _intersectAndNeedTurnInThePast = false; _intersectWithThomething = false; _creatureHaveDamage = false; _creatureHaveDestroyDamage = false; _stepValue = 0; _bigLenShoot = false; super(); this.typeOfCreature = _arg1; hashcode = "creature"; _state = new MoveDownState(); PLAYER_VECTOR_POSITION = new Vector(x, y); _local2 = [new Vector(0, 13), new Vector(13, 0), new Vector(32, 0), new Vector(45, 13), new Vector(45, 13), new Vector(32, 45), new Vector(32, 45), new Vector(0, 32)]; PLAYER_POLYGON = new Polygon("name", PLAYER_VECTOR_POSITION, _local2, 0); } public function set creatureHealth(_arg1:int):void{ this._creatureHealth = _arg1; } public function removeSelf():void{ var hash:HashMap; try { _creatures.removeElement(this); Controller.instance.model.clearCell(this.cellX, this.cellY); hash = ContainerOfBotsPointer.instance.arrayOfPointers[this.arrayY][this.arrayX]; if (hash != null){ hash.remove(this.hashcode); }; if (this.typeOfCreature == Creature.BOSS_ROBOT){ Controller.instance.goToVictory(); }; } catch(e:Error) { }; } public function turnBack():void{ var _local1:IMovedState; if (((((AbstractState.isStateMoving(this.state)) || (AbstractState.isStateShock(this.state)))) || ((this.state.nameOfState == AbstractState.WHAIT_OF_TURN_STATE)))){ _local1 = AbstractState.getMovedStateFromDXY(GeometryFunctions.signWithZiro(this._creatureIntersectDX), GeometryFunctions.signWithZiro(this._creatureIntersectDY)); _local1.moveDirectly(this); this.state = _local1; }; } public function get typeOfCreature():String{ return (_typeOfCreature); } public function get distanceOfAttack():Number{ return (_distanceOfAttack); } public function set previousMovedState(_arg1:IMovedState):void{ this._previousMovedState = _arg1; } public function addDestroy(_arg1:int):void{ _creatureHealth = (_creatureHealth - _arg1); if (_creatureHealth >= 0){ this._creatureHaveDamage = true; }; } public function get creatureHaveDestroyDamage():Boolean{ return (this._creatureHaveDestroyDamage); } public function set intersectAndNeedTurn(_arg1:Boolean):void{ this._intersectAndNeedTurn = _arg1; } public function get distanceForCell():Number{ return (Math.sqrt((((_x - (this._cellX * SetParameters.CELLS_SIZE)) * (_x - (this._cellX * SetParameters.CELLS_SIZE))) + ((_y - (this._cellY * SetParameters.CELLS_SIZE)) * (_y - (this._cellY * SetParameters.CELLS_SIZE)))))); } public function get arrayX():int{ return (this._arrayX); } public function set typeOfCreature(_arg1:String):void{ _typeOfCreature = _arg1; } public function set state(_arg1:IMovedState):void{ _state = _arg1; if (AbstractState.isStateShock(_arg1)){ switch (this.typeOfCreature){ case Creature.SIMPLE_ROBOT: this.remainedTicks = SetParameters.SIMPLE_BOT_SHOCK_TICS; break; case Creature.SHOOT_ROBOT: this.remainedTicks = SetParameters.SHOOT_BOT_SHOCK_TICS; break; case Creature.KAMIKAZE_ROBOT: this.remainedTicks = SetParameters.KAMIKAZE_SHOCK_TICS; break; case Creature.BOSS_ROBOT: this.remainedTicks = SetParameters.BOSS_SHOCK_TICS; break; }; } else { if (AbstractState.isStateAttack(_arg1)){ switch (this.typeOfCreature){ case Creature.SIMPLE_ROBOT: this.remainedTicks = SetParameters.SIMPLE_BOT_ATTACK_TICS; break; case Creature.SHOOT_ROBOT: this.remainedTicks = SetParameters.SHOOT_BOT_ATTACK_TICS; break; case Creature.KAMIKAZE_ROBOT: this.remainedTicks = SetParameters.KAMIKAZE_ATTACK_TICS; break; case Creature.BOSS_ROBOT: this.remainedTicks = SetParameters.BOSS_ATTACK_TICS; break; }; } else { if (_state.nameOfState == AbstractState.AGONY_STATE){ this.remainedTicks = SetParameters.AGONY_TICS; } else { this.remainedTicks = _arg1.countOfStep; }; }; }; dispatchEvent(new Event(Creature.CHANGE_MOVE_STATE_EVENT)); } public function get cellX():int{ return (_cellX); } public function get bigLenShoot():Boolean{ return (this._bigLenShoot); } public function get creatureIntersectDY():int{ return (this._creatureIntersectDY); } public function set creatureHaveDestroyDamage(_arg1:Boolean):void{ this._creatureHaveDestroyDamage = _arg1; } public function get remainedTicks():int{ return (this._remainedTicks); } public function set arrayX(_arg1:int):void{ this._arrayX = _arg1; } public function get cellY():int{ return (_cellY); } public function get stepValue():Number{ return (this._stepValue); } public function get creatureIntersectDX():int{ return (this._creatureIntersectDX); } public function set arrayY(_arg1:int):void{ this._arrayY = _arg1; } public function set stepValue(_arg1:Number):void{ this._stepValue = _arg1; } public function updatePoligonPos():void{ PLAYER_POLYGON.pos = new Vector(this.x, this.y); } public function set creatures(_arg1:ContainerOfCreatures):void{ _creatures = _arg1; } public function get arrayY():int{ return (this._arrayY); } public function set bigLenShoot(_arg1:Boolean):void{ this._bigLenShoot = _arg1; } public function set distanceOfAttack(_arg1:Number):void{ this._distanceOfAttack = _distanceOfAttack; } public function get numOfCreature():int{ return (this._numOfCreature); } public function set creatureIntersectDX(_arg1:int):void{ this._creatureIntersectDX = _arg1; } public function set creatureHaveDamage(_arg1:Boolean):void{ this._creatureHaveDamage = _arg1; } public function get creatureHealth():int{ return (this._creatureHealth); } public function set creatureIntersectDY(_arg1:int):void{ this._creatureIntersectDY = _arg1; } public function set arrayOfWay(_arg1:Array):void{ this._arrayOfWay = _arg1; } public function processCollision():void{ if (((this._intersectWithThomething) || (Controller.instance.model.creatureIntersectWithWalls(_x, _y, (SetParameters.BOT_DIAMETER / 2))))){ this.x = _oldX; this.y = _oldY; } else { _oldX = this.x; _oldY = this.y; }; } public function get intersectAndNeedTurn():Boolean{ return (_intersectAndNeedTurn); } public function get state():IMovedState{ return (_state); } public function get creatureHaveDamage():Boolean{ return (this._creatureHaveDamage); } public function get canAttackCreature():Boolean{ return (_canAttackCreature); } public function set shooterX(_arg1:int):void{ this._shooterX = _arg1; } public function set remainedTicks(_arg1:int):void{ this._remainedTicks = _arg1; } public function processMoving():void{ if (_needToDiscreaseTicks){ _remainedTicks--; }; if (((!(this._intersectWithThomething)) && (((((AbstractState.isStateMoving(this.state)) || (AbstractState.isStateShock(this.state)))) || ((this.state.nameOfState == AbstractState.WHAIT_OF_TURN_STATE)))))){ _state.moveDirectly(this); }; this._intersectAndNeedTurn = false; this._intersectWithThomething = false; if (((ChangeBotsState.instance.checkBotReachCell(this)) && (((AbstractState.isStateMoving(this.state)) || (AbstractState.isStateShock(this.state)))))){ this.x = (this.cellX * SetParameters.CELLS_SIZE); this.y = (this.cellY * SetParameters.CELLS_SIZE); }; this._creatureIntersectDX = 0; this._creatureIntersectDY = 0; ContainerOfBotsPointer.instance.addPointerToCellIfNeed(this); ContainerOfBotsPointer.instance.processIntersectWithAnotherCreatures(this); _intersectWithThomething = ((_intersectWithThomething) || (Controller.instance.model.creatureIntersectWithWalls(this.x, this.y, SetParameters.BOT_DIAMETER))); updatePoligonPos(); } public function set shooterY(_arg1:int):void{ this._shooterY = _arg1; } public function set needToDiscreaseTicks(_arg1:Boolean):void{ this._needToDiscreaseTicks = _arg1; } public function set numOfCreature(_arg1:int):void{ this._numOfCreature = _arg1; } public function set intersectWithThomething(_arg1:Boolean):void{ this._intersectWithThomething = _arg1; } public function get arrayOfWay():Array{ return (_arrayOfWay); } public function updatePos(){ PLAYER_VECTOR_POSITION.x = this.x; PLAYER_VECTOR_POSITION.y = this.y; updatePoligonPos(); } public function get shooterX():int{ return (this._shooterX); } public function get shooterY():int{ return (this._shooterY); } public function dispatchUpdate():void{ _changeStateFunction(this); dispatchEvent(new Event(Creature.UPDATE_CREATURE)); } public function setCellXY(_arg1:int, _arg2:int):void{ Controller.instance.model.clearCell(_cellX, _cellY); this._cellX = _arg1; this._cellY = _arg2; Controller.instance.model.fillCell(_cellX, _cellY); } public function get intersectWithThomething():Boolean{ return (this._intersectWithThomething); } public function boom(_arg1:Vector, _arg2:Number, _arg3){ var _local4:Vector; var _local5:*; var _local6:*; _local4 = new Vector((_arg1.x * _arg2), (_arg1.y * _arg2)); _local4.scale(0.5); _local5 = _local4.x; _local6 = _local4.y; this.x = (this.x - _local5); this.y = (this.y - _local6); this.updatePos(); _arg3.x = (_arg3.x + _local5); _arg3.y = (_arg3.y + _local6); _arg3.updatePos(); } public function get previousMovedState():IMovedState{ return (_previousMovedState); } } }//package game.model.creatures
Section 40
//HitInBossEvent (game.model.creatures.HitInBossEvent) package game.model.creatures { import flash.events.*; public class HitInBossEvent extends Event { private var _health:Number;// = 100 public function HitInBossEvent(_arg1:String){ _health = 100; super(_arg1); } public function set health(_arg1:Number):void{ this._health = _arg1; } public function get health():Number{ return (this._health); } } }//package game.model.creatures
Section 41
//KamikazeCreature (game.model.creatures.KamikazeCreature) package game.model.creatures { import game.controller.*; import game.*; public class KamikazeCreature extends Creature { public function KamikazeCreature(_arg1:String){ super(_arg1); this._changeStateFunction = ChangeBotsState.instance.changeStateOfKamikazeCreature; _creatureHealth = SetParameters.KAMIKAZE_ROBOT_HEALTH; this._stepValue = SetParameters.KAMIKAZE_ROBOT_STEP; } } }//package game.model.creatures
Section 42
//ShootCreature (game.model.creatures.ShootCreature) package game.model.creatures { import game.controller.*; import game.*; public class ShootCreature extends Creature { public function ShootCreature(_arg1:String){ super(_arg1); this._changeStateFunction = ChangeBotsState.instance.changeStateOfShootCreature; _creatureHealth = SetParameters.FIRE_ROBOT_HEALTH; this._stepValue = SetParameters.SHOOT_ROBOT_STEP; } } }//package game.model.creatures
Section 43
//SimpleCreature (game.model.creatures.SimpleCreature) package game.model.creatures { import game.controller.*; import game.*; public class SimpleCreature extends Creature { public function SimpleCreature(_arg1:String){ super(_arg1); this._changeStateFunction = ChangeBotsState.instance.changeStateOfSimpleCreature; this._stepValue = SetParameters.SIMPLE_ROBOT_STEP; } } }//package game.model.creatures
Section 44
//MortarContainer (game.model.mortar.MortarContainer) package game.model.mortar { import flash.events.*; import game.model.creatures.*; import game.model.*; import game.*; import de.polygonal.ds.*; import game.game_events.*; public class MortarContainer extends Container { private var _model:Model; public static var REMOVE_MORTAR_SHELL_EVENT:String = "remove_mortar_shell"; public static var ADD_MORTAR_SHELL_EVENT:String = "add_mortar_shell"; public function update():void{ var _local1:Iterator; var _local2:MortarShell; _local1 = this._elements.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); _local2.update(); }; } public function set model(_arg1:Model):void{ this._model = _arg1; } public function removeFromMortarsShell(_arg1:String):void{ var _local2:GameObjectEvent; this._elements.remove(_arg1); _local2 = new GameObjectEvent(MortarContainer.REMOVE_MORTAR_SHELL_EVENT); _local2.hashcode = _arg1; this.dispatchEvent(_local2); } override public function addToContainer(_arg1:GameObject):void{ var _local2:GameObjectEvent; _arg1.hashcode = "MortarShell"; super.addToContainer(_arg1); _local2 = new GameObjectEvent(MortarContainer.ADD_MORTAR_SHELL_EVENT); _local2.hashcode = _arg1.hashcode; (_arg1 as MortarShell).mortarContainer = this; dispatchEvent(_local2); } public function splash(_arg1:int, _arg2:int):void{ var _local3:Iterator; var _local4:Player; var _local5:Creature; _model.dispatchEvent(new Event(Model.EXPLOSION_EVENT)); _local3 = this._model.creatures.elementsIterator; while (_local3.hasNext()) { _local5 = _local3.next(); if (GeometryFunctions.distanceBetweenPoints(_arg1, _arg2, _local5.x, _local5.y) < SetParameters.MORTAR_DAMAGE_DIAMETER){ _local5.addDestroy(SetParameters.MORTAR_DAMAGE_POINTS); _local5.shooterX = _arg1; _local5.shooterY = _arg2; }; }; _local4 = this._model._player; if (GeometryFunctions.distanceBetweenPoints(_local4.x, _local4.y, _arg1, _arg2) < SetParameters.MORTAR_DAMAGE_DIAMETER){ _local4.playerHealth = (_local4.playerHealth - SetParameters.MORTAR_DAMAGE_POINTS); }; } } }//package game.model.mortar
Section 45
//MortarShell (game.model.mortar.MortarShell) package game.model.mortar { import flash.events.*; import game.model.*; public class MortarShell extends GameObject { private var _h:Number;// = 0 private var _amplitude:Number;// = 100 private var count:int;// = 0 private var _dl:Number;// = 0 private var _mortarContainer:MortarContainer; private var _dx:Number; private var _dy:Number; private var _startH:Number;// = 20 private var absc:Number;// = 0 private var _startX:Number;// = 0 private var _startY:Number;// = 0 private var a:Number;// = -100 private var _startDirection:Number; private var _len:Number;// = 0 private var b:Number; private var _n:int;// = 20 public static var MORTAR_SHELL_EXPLOSION_EVENT:String = "mortar_shell_explosion_event"; public static var UPDATE_MORTAR_SHELL_EVENT:String = "update_mortar_shell"; public function MortarShell(){ _startX = 0; _startY = 0; _len = 0; _n = 20; count = 0; a = -100; b = (_len * a); _dl = 0; _h = 0; _startH = 20; _amplitude = 100; absc = 0; super(); } public function get h():Number{ return (this._h); } public function set startDirection(_arg1:Number):void{ this._startDirection = _arg1; } public function init():void{ b = (-(_len) / a); _dx = ((_len * Math.cos(_startDirection)) / _n); _dy = ((_len * Math.sin(_startDirection)) / _n); _dl = (_len / _n); } public function set len(_arg1:Number):void{ this._len = _arg1; } public function update():void{ count++; if (count < (_n + 5)){ this._x = (_startX + (_dx * count)); this._y = (_startY + (_dy * count)); _h = (_startH + (Math.sin((((Math.PI * _dl) * count) / _len)) * _amplitude)); this.dispatchEvent(new Event(MortarShell.UPDATE_MORTAR_SHELL_EVENT)); } else { if (count == (_n + 5)){ this.dispatchEvent(new Event(MortarShell.MORTAR_SHELL_EXPLOSION_EVENT)); this._mortarContainer.splash(_x, _y); } else { if ((count - _n) > 10){ this._mortarContainer.removeFromMortarsShell(this._hashcode); }; }; }; } public function set mortarContainer(_arg1:MortarContainer):void{ this._mortarContainer = _arg1; } public function set startY(_arg1:Number):void{ this._startY = _arg1; } public function set startX(_arg1:Number):void{ this._startX = _arg1; } } }//package game.model.mortar
Section 46
//AbstractState (game.model.moved_state.AbstractState) package game.model.moved_state { import game.model.creatures.*; public class AbstractState implements IMovedState { protected var _dxSign:Number; protected var _dySign:Number; protected var _nameOfState:String; protected var _countOfStep:Number; protected var _shiftX:Number;// = 0 protected var _shiftY:Number;// = 0 public static var MOVE_RIGHT_STATE:String = "move_right"; public static var ARIGHT_UP_ATTACK_STATE:String = "a_right_up_attack"; public static var MOVE_UP_STATE:String = "move_up"; public static var SHOCK_STATE:String = "shock_state"; public static var HIT_IN_CREATURE_STATE:String = "hit_in_creature"; public static var SHOCK_LEFT_UP_STATE:String = "shock_left_up_state"; public static var SHOCK_TICKS_COUNT = 3; public static var AGONY_TICKS_COUNT = 10; public static var SHOCK_RIGHT_UP_STATE:String = "shock_right_up_state"; public static var ALEFT_DOWN_ATTACK_STATE:String = "a_left_down_attack"; public static var WHAIT_OF_TURN_STATE:String = "whait_of_turn"; public static var ADOWN_ATTACK_STATE:String = "a_down_attack"; public static var MOVE_LEFT_UP_STATE:String = "move_left_up"; public static var RIGHT_UP_ATTACK_STATE:String = "right_up_attack"; public static var RIGHT_ATTACK_STATE:String = "right_attack"; public static var ARIGHT_ATTACK_STATE:String = "a_right_attack"; public static var SHOCK_LEFT_STATE:String = "shock_left_state"; public static var LEFT_UP_ATTACK_STATE:String = "left_up_attack"; public static var SHOCK_LEFT_DOWN_STATE:String = "shock_left_down_state"; public static var SHOCK_RIGHT_STATE:String = "shock_right_state"; public static var RIGHT_DOWN_ATTACK_STATE:String = "right_down_attack"; public static var DOWN_ATTACK_STATE:String = "down_attack"; public static var ATTACK_STATE:String = "attack_state"; public static var MOVE_DOWN_STATE:String = "move_down"; public static var ATTACK_TICKS_COUNT:int = 50; public static var ALEFT_ATTACK_STATE:String = "a_left_attack"; public static var ARIGHT_DOWN_ATTACK_STATE:String = "a_right_down_attack"; public static var UP_ATTACK_STATE:String = "up_attack"; public static var SHOCK_RIGHT_DOWN_STATE:String = "shock_right_down_state"; public static var MOVE_RIGHT_UP_STATE:String = "move_right_up"; public static var AGONY_STATE:String = "agony_state"; public static var ALEFT_UP_ATTACK_STATE:String = "a_left_up_attack"; public static var SHOCK_UP_STATE:String = "shock_up_state"; public static var MOVE_RIGHT_DOWN_STATE:String = "move_right_down"; public static var MOVE_LEFT_DOWN_STATE:String = "move_left_down"; public static var MOVE_LEFT_STATE:String = "move_left"; public static var SHOCK_DOWN_STATE:String = "shock_down_state"; public static var LEFT_ATTACK_STATE:String = "left_attack"; public static var AUP_ATTACK_STATE:String = "a_up_attack"; public static var LEFT_DOWN_ATTACK_STATE:String = "left_down_attack"; public function AbstractState(){ _shiftX = 0; _shiftY = 0; super(); } public function get dxSign():Number{ return (_dxSign); } public function get shiftX():Number{ return (this._shiftX); } public function get shiftY():Number{ return (this._shiftY); } public function moveBack(_arg1:Creature):void{ } public function moveDirectly(_arg1:Creature):void{ } public function get dySign():Number{ return (_dySign); } public function get countOfStep():Number{ return (_countOfStep); } public function set shiftX(_arg1:Number):void{ this._shiftX = _arg1; } public function set shiftY(_arg1:Number):void{ this._shiftY = _arg1; } public function get nameOfState():String{ return (_nameOfState); } public static function isStateAlternativeAttack(_arg1:IMovedState):Boolean{ var _local2:String; _local2 = _arg1.nameOfState; if ((((((((((((((((_local2 == AbstractState.ALEFT_ATTACK_STATE)) || ((_local2 == AbstractState.ALEFT_DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.ALEFT_UP_ATTACK_STATE)))) || ((_local2 == AbstractState.ARIGHT_ATTACK_STATE)))) || ((_local2 == AbstractState.ARIGHT_DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.ARIGHT_UP_ATTACK_STATE)))) || ((_local2 == AbstractState.AUP_ATTACK_STATE)))) || ((_local2 == AbstractState.ADOWN_ATTACK_STATE)))){ return (true); }; return (false); } public static function getNewShockState(_arg1:Number):AbstractState{ switch (_arg1){ case 0: return (new ShockLeftState()); case 1: return (new ShockLeftUpState()); case 2: return (new ShockDownState()); case 3: return (new ShockRightUpState()); case 4: return (new ShockRightState()); case -1: return (new ShockLeftDownState()); case -2: return (new ShockUpState()); case -3: return (new ShockRightDownState()); case -4: return (new ShockRightState()); default: return (new WhaitOfTurnState()); }; } public static function isStateAttack(_arg1:IMovedState):Boolean{ var _local2:String; _local2 = _arg1.nameOfState; if ((((((((((((((((((((((((((((((((_local2 == AbstractState.LEFT_ATTACK_STATE)) || ((_local2 == AbstractState.LEFT_DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.LEFT_UP_ATTACK_STATE)))) || ((_local2 == AbstractState.RIGHT_ATTACK_STATE)))) || ((_local2 == AbstractState.RIGHT_DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.RIGHT_UP_ATTACK_STATE)))) || ((_local2 == AbstractState.UP_ATTACK_STATE)))) || ((_local2 == AbstractState.DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.ALEFT_ATTACK_STATE)))) || ((_local2 == AbstractState.ALEFT_DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.ALEFT_UP_ATTACK_STATE)))) || ((_local2 == AbstractState.ARIGHT_ATTACK_STATE)))) || ((_local2 == AbstractState.ARIGHT_DOWN_ATTACK_STATE)))) || ((_local2 == AbstractState.ARIGHT_UP_ATTACK_STATE)))) || ((_local2 == AbstractState.AUP_ATTACK_STATE)))) || ((_local2 == AbstractState.ADOWN_ATTACK_STATE)))){ return (true); }; return (false); } public static function getMovedStateFromDXY(_arg1:int, _arg2:int):IMovedState{ if ((((_arg1 == 0)) && ((_arg2 == 0)))){ return (new WhaitOfTurnState()); }; if ((((_arg1 == 1)) && ((_arg2 == -1)))){ return (new MoveRightUpState()); }; if ((((_arg1 == 1)) && ((_arg2 == 0)))){ return (new MoveRightState()); }; if ((((_arg1 == 1)) && ((_arg2 == 1)))){ return (new MoveRightDownState()); }; if ((((_arg1 == 0)) && ((_arg2 == -1)))){ return (new MoveUpState()); }; if ((((_arg1 == 0)) && ((_arg2 == 1)))){ return (new MoveDownState()); }; if ((((_arg1 == -1)) && ((_arg2 == -1)))){ return (new MoveLeftUpState()); }; if ((((_arg1 == -1)) && ((_arg2 == 0)))){ return (new MoveLeftState()); }; if ((((_arg1 == -1)) && ((_arg2 == 1)))){ return (new MoveLeftDownState()); }; return (new WhaitOfTurnState()); } public static function isStateMoving(_arg1:IMovedState):Boolean{ var _local2:String; _local2 = _arg1.nameOfState; if ((((((((((((((((_local2 == AbstractState.MOVE_DOWN_STATE)) || ((_local2 == AbstractState.MOVE_RIGHT_STATE)))) || ((_local2 == AbstractState.MOVE_LEFT_STATE)))) || ((_local2 == AbstractState.MOVE_UP_STATE)))) || ((_local2 == AbstractState.MOVE_LEFT_UP_STATE)))) || ((_local2 == AbstractState.MOVE_LEFT_DOWN_STATE)))) || ((_local2 == AbstractState.MOVE_RIGHT_UP_STATE)))) || ((_local2 == AbstractState.MOVE_RIGHT_DOWN_STATE)))){ return (true); }; return (false); } public static function isStateShock(_arg1:IMovedState):Boolean{ var _local2:String; _local2 = _arg1.nameOfState; if ((((((((((((((((_local2 == AbstractState.SHOCK_DOWN_STATE)) || ((_local2 == AbstractState.SHOCK_LEFT_DOWN_STATE)))) || ((_local2 == AbstractState.SHOCK_LEFT_STATE)))) || ((_local2 == AbstractState.SHOCK_LEFT_UP_STATE)))) || ((_local2 == AbstractState.SHOCK_RIGHT_DOWN_STATE)))) || ((_local2 == AbstractState.SHOCK_RIGHT_STATE)))) || ((_local2 == AbstractState.SHOCK_RIGHT_UP_STATE)))) || ((_local2 == AbstractState.SHOCK_UP_STATE)))){ return (true); }; return (false); } } }//package game.model.moved_state
Section 47
//ADownAttackState (game.model.moved_state.ADownAttackState) package game.model.moved_state { public class ADownAttackState extends AbstractState { public function ADownAttackState(){ _nameOfState = AbstractState.ADOWN_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 0; this._shiftY = 40; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 48
//AgonyState (game.model.moved_state.AgonyState) package game.model.moved_state { public class AgonyState extends AbstractState { public function AgonyState(){ _nameOfState = AbstractState.AGONY_STATE; _dxSign = 0; _dySign = 0; _countOfStep = AbstractState.AGONY_TICKS_COUNT; } } }//package game.model.moved_state
Section 49
//ALeftAttackState (game.model.moved_state.ALeftAttackState) package game.model.moved_state { public class ALeftAttackState extends AttackState { public function ALeftAttackState(){ _nameOfState = AbstractState.ALEFT_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = -35; this._shiftY = 10; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 50
//ALeftDownAttackState (game.model.moved_state.ALeftDownAttackState) package game.model.moved_state { public class ALeftDownAttackState extends AttackState { public function ALeftDownAttackState(){ _nameOfState = AbstractState.ALEFT_DOWN_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = -35; this._shiftY = 50; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 51
//ALeftUpAttackState (game.model.moved_state.ALeftUpAttackState) package game.model.moved_state { public class ALeftUpAttackState extends AttackState { public function ALeftUpAttackState(){ _nameOfState = AbstractState.ALEFT_UP_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = -35; this._shiftY = 10; } } }//package game.model.moved_state
Section 52
//ARightAttackState (game.model.moved_state.ARightAttackState) package game.model.moved_state { public class ARightAttackState extends AttackState { public function ARightAttackState(){ _nameOfState = AbstractState.ARIGHT_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 35; this._shiftY = 25; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 53
//ARightDownAttackState (game.model.moved_state.ARightDownAttackState) package game.model.moved_state { public class ARightDownAttackState extends AttackState { public function ARightDownAttackState(){ _nameOfState = AbstractState.ARIGHT_DOWN_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 35; this._shiftY = 35; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 54
//ARightUpAttackState (game.model.moved_state.ARightUpAttackState) package game.model.moved_state { public class ARightUpAttackState extends AttackState { public function ARightUpAttackState(){ _nameOfState = AbstractState.ARIGHT_UP_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 20; this._shiftY = 25; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 55
//AttackState (game.model.moved_state.AttackState) package game.model.moved_state { public class AttackState extends AbstractState { public function AttackState(){ _dxSign = 0; _dySign = 0; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 56
//AUpAttackState (game.model.moved_state.AUpAttackState) package game.model.moved_state { public class AUpAttackState extends MovedState { public function AUpAttackState(){ _nameOfState = AbstractState.AUP_ATTACK_STATE; _dxSign = 0; _dySign = 0; } } }//package game.model.moved_state
Section 57
//DownAttackState (game.model.moved_state.DownAttackState) package game.model.moved_state { public class DownAttackState extends AbstractState { public function DownAttackState(){ _nameOfState = AbstractState.DOWN_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 0; this._shiftY = 40; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 58
//IMovedState (game.model.moved_state.IMovedState) package game.model.moved_state { import game.model.creatures.*; public interface IMovedState { function moveDirectly(_arg1:Creature):void; function get dxSign():Number; function get dySign():Number; function get shiftX():Number; function get shiftY():Number; function moveBack(_arg1:Creature):void; function get countOfStep():Number; function get nameOfState():String; } }//package game.model.moved_state
Section 59
//LeftAttackState (game.model.moved_state.LeftAttackState) package game.model.moved_state { public class LeftAttackState extends AttackState { public function LeftAttackState(){ _nameOfState = AbstractState.LEFT_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = -35; this._shiftY = 20; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 60
//LeftDownAttackState (game.model.moved_state.LeftDownAttackState) package game.model.moved_state { public class LeftDownAttackState extends AttackState { public function LeftDownAttackState(){ _nameOfState = AbstractState.LEFT_DOWN_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = -35; this._shiftY = 50; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 61
//LeftUpAttackState (game.model.moved_state.LeftUpAttackState) package game.model.moved_state { public class LeftUpAttackState extends AttackState { public function LeftUpAttackState(){ _nameOfState = AbstractState.LEFT_UP_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = -35; this._shiftY = 10; } } }//package game.model.moved_state
Section 62
//MoveDownState (game.model.moved_state.MoveDownState) package game.model.moved_state { public class MoveDownState extends MovedState { public function MoveDownState(){ _nameOfState = AbstractState.MOVE_DOWN_STATE; _dxSign = 0; _dySign = 1; } } }//package game.model.moved_state
Section 63
//MovedState (game.model.moved_state.MovedState) package game.model.moved_state { import game.model.creatures.*; import game.*; public class MovedState extends AbstractState { public function MovedState(){ _countOfStep = 100; } override public function moveDirectly(_arg1:Creature):void{ var _local2:*; var _local3:*; var _local4:Number; var _local5:int; var _local6:int; _local2 = ((_arg1.cellX * SetParameters.CELLS_SIZE) - _arg1.x); _local3 = ((_arg1.cellY * SetParameters.CELLS_SIZE) - _arg1.y); _local4 = Math.atan2(_local3, _local2); if (AbstractState.isStateMoving(this)){ _local5 = Math.round((Math.cos(_local4) * _arg1.stepValue)); _local6 = Math.round((Math.sin(_local4) * _arg1.stepValue)); } else { _local5 = Math.round((Math.cos(_local4) * SetParameters.STEP_OF_SHOCK_CREATURE)); _local6 = Math.round((Math.sin(_local4) * SetParameters.STEP_OF_SHOCK_CREATURE)); }; _arg1.x = (_arg1.x + _local5); _arg1.y = (_arg1.y + _local6); } } }//package game.model.moved_state
Section 64
//MoveLeftDownState (game.model.moved_state.MoveLeftDownState) package game.model.moved_state { public class MoveLeftDownState extends MovedState { public function MoveLeftDownState(){ _nameOfState = AbstractState.MOVE_LEFT_DOWN_STATE; _dxSign = -1; _dySign = 1; } } }//package game.model.moved_state
Section 65
//MoveLeftState (game.model.moved_state.MoveLeftState) package game.model.moved_state { public class MoveLeftState extends MovedState { public function MoveLeftState(){ _nameOfState = AbstractState.MOVE_LEFT_STATE; _dxSign = -1; _dySign = 0; } } }//package game.model.moved_state
Section 66
//MoveLeftUpState (game.model.moved_state.MoveLeftUpState) package game.model.moved_state { public class MoveLeftUpState extends MovedState { public function MoveLeftUpState(){ _nameOfState = AbstractState.MOVE_LEFT_UP_STATE; _dxSign = -1; _dySign = -1; } } }//package game.model.moved_state
Section 67
//MoveRightDownState (game.model.moved_state.MoveRightDownState) package game.model.moved_state { public class MoveRightDownState extends MovedState { public function MoveRightDownState(){ _nameOfState = AbstractState.MOVE_RIGHT_DOWN_STATE; _dxSign = 1; _dySign = 1; this._shiftX = 30; this._shiftY = 30; } } }//package game.model.moved_state
Section 68
//MoveRightState (game.model.moved_state.MoveRightState) package game.model.moved_state { public class MoveRightState extends MovedState { public function MoveRightState(){ _nameOfState = AbstractState.MOVE_RIGHT_STATE; _dxSign = 1; _dySign = 0; } } }//package game.model.moved_state
Section 69
//MoveRightUpState (game.model.moved_state.MoveRightUpState) package game.model.moved_state { public class MoveRightUpState extends MovedState { public function MoveRightUpState(){ _nameOfState = AbstractState.MOVE_RIGHT_UP_STATE; _dxSign = 1; _dySign = -1; } } }//package game.model.moved_state
Section 70
//MoveUpState (game.model.moved_state.MoveUpState) package game.model.moved_state { public class MoveUpState extends MovedState { public function MoveUpState(){ _nameOfState = AbstractState.MOVE_UP_STATE; _dxSign = 0; _dySign = -1; } } }//package game.model.moved_state
Section 71
//RightAttackState (game.model.moved_state.RightAttackState) package game.model.moved_state { public class RightAttackState extends AttackState { public function RightAttackState(){ _nameOfState = AbstractState.RIGHT_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 35; this._shiftY = 25; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 72
//RightDownAttackState (game.model.moved_state.RightDownAttackState) package game.model.moved_state { public class RightDownAttackState extends AttackState { public function RightDownAttackState(){ _nameOfState = AbstractState.RIGHT_DOWN_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 35; this._shiftY = 35; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 73
//RightUpAttackState (game.model.moved_state.RightUpAttackState) package game.model.moved_state { public class RightUpAttackState extends AttackState { public function RightUpAttackState(){ _nameOfState = AbstractState.RIGHT_UP_ATTACK_STATE; _dxSign = 0; _dySign = 0; this._shiftX = 20; this._shiftY = 25; _countOfStep = AbstractState.ATTACK_TICKS_COUNT; } } }//package game.model.moved_state
Section 74
//ShockDownState (game.model.moved_state.ShockDownState) package game.model.moved_state { public class ShockDownState extends MovedState { public function ShockDownState(){ _nameOfState = AbstractState.SHOCK_DOWN_STATE; _dxSign = 0; _dySign = 1; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 75
//ShockLeftDownState (game.model.moved_state.ShockLeftDownState) package game.model.moved_state { public class ShockLeftDownState extends MovedState { public function ShockLeftDownState(){ _nameOfState = AbstractState.SHOCK_LEFT_DOWN_STATE; _dxSign = 1; _dySign = -1; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 76
//ShockLeftState (game.model.moved_state.ShockLeftState) package game.model.moved_state { public class ShockLeftState extends MovedState { public function ShockLeftState(){ _nameOfState = AbstractState.SHOCK_LEFT_STATE; _dxSign = 1; _dySign = 0; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 77
//ShockLeftUpState (game.model.moved_state.ShockLeftUpState) package game.model.moved_state { public class ShockLeftUpState extends MovedState { public function ShockLeftUpState(){ _nameOfState = AbstractState.SHOCK_LEFT_UP_STATE; _dxSign = 1; _dySign = 1; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 78
//ShockRightDownState (game.model.moved_state.ShockRightDownState) package game.model.moved_state { public class ShockRightDownState extends MovedState { public function ShockRightDownState(){ _nameOfState = AbstractState.SHOCK_RIGHT_DOWN_STATE; _dxSign = -1; _dySign = -1; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 79
//ShockRightState (game.model.moved_state.ShockRightState) package game.model.moved_state { public class ShockRightState extends MovedState { public function ShockRightState(){ _nameOfState = AbstractState.SHOCK_RIGHT_STATE; _dxSign = -1; _dySign = 0; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 80
//ShockRightUpState (game.model.moved_state.ShockRightUpState) package game.model.moved_state { public class ShockRightUpState extends MovedState { public function ShockRightUpState(){ _nameOfState = AbstractState.SHOCK_RIGHT_UP_STATE; _dxSign = -1; _dySign = 1; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 81
//ShockUpState (game.model.moved_state.ShockUpState) package game.model.moved_state { public class ShockUpState extends MovedState { public function ShockUpState(){ _nameOfState = AbstractState.SHOCK_UP_STATE; _dxSign = 0; _dySign = -1; _countOfStep = AbstractState.SHOCK_TICKS_COUNT; } } }//package game.model.moved_state
Section 82
//UpAttackState (game.model.moved_state.UpAttackState) package game.model.moved_state { public class UpAttackState extends MovedState { public function UpAttackState(){ _nameOfState = AbstractState.UP_ATTACK_STATE; _dxSign = 0; _dySign = 0; } } }//package game.model.moved_state
Section 83
//WhaitOfTurnState (game.model.moved_state.WhaitOfTurnState) package game.model.moved_state { public class WhaitOfTurnState extends AbstractState implements IMovedState { public function WhaitOfTurnState(){ _countOfStep = 100; _nameOfState = AbstractState.WHAIT_OF_TURN_STATE; _dxSign = 0; _dySign = 0; } } }//package game.model.moved_state
Section 84
//ContainerOfShells (game.model.shells.ContainerOfShells) package game.model.shells { import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; import game.game_events.*; public class ContainerOfShells extends Container { private var _arrayOfCells:Array; private var _player:Player; public static var REMOVE_SHELL:String = "remove_shell"; public static var ADD_NEW_SHELL_EVENT:String = "add_new_shell"; public function set arrayOfCells(_arg1:Array):void{ this._arrayOfCells = _arg1; } public function update():void{ var debugInfo:String; var iterator:Iterator; var playerCellX:int; var playerCellY:int; var shell:Shell; var intersect:Boolean; var distance:Number; var cellX:int; var cellY:int; var signX:Number; var signY:Number; var event:GameObjectEvent; var cellValue:int; debugInfo = ""; try { iterator = _elements.getIterator(); playerCellX = Model.countCreatureCellCoord(_player.x); playerCellY = Model.countCreatureCellCoord(_player.y); debugInfo = ""; for (;iterator.hasNext();(debugInfo = (debugInfo + "8\n"))) { debugInfo = (debugInfo + "1\n"); shell = iterator.next(); if (shell != null){ intersect = false; debugInfo = (debugInfo + "2\n"); shell.update(); debugInfo = (debugInfo + "3\n"); distance = GeometryFunctions.distanceBetweenPoints(shell.x, shell.y, (_player.x + SetParameters.CREATURE_SHELL_SHIFT_X), (_player.y + SetParameters.CREATURE_SHELL_SHIFT_Y)); debugInfo = (debugInfo + "4\n"); debugInfo = (debugInfo + "5\n"); if (distance < SetParameters.CREATURE_SHELL_HIT_RADIUS){ _player.inShockState = true; signX = (_player.x - shell.x); signY = (_player.y - shell.y); _player.shockXSign = (_player.shockXSign + signX); _player.shockYSign = (_player.shockYSign + signY); event = new GameObjectEvent(ContainerOfShells.REMOVE_SHELL); event.hashcode = shell.hashcode; this.dispatchEvent(event); _player.playerHealth = (_player.playerHealth - SetParameters.CREATURE_SHELL_DAMAGE); this._elements.remove(shell.hashcode); intersect = true; }; debugInfo = (debugInfo + "6\n"); cellX = Model.countCreatureCellCoord((shell.x - SetParameters.CREATURE_SHELL_SHIFT_X)); cellY = Model.countCreatureCellCoord((shell.y - SetParameters.CREATURE_SHELL_SHIFT_Y)); if (_arrayOfCells[cellY] != null){ cellValue = Controller.instance.model.arrayOfCells[cellY][cellX]; if ((((((cellValue == Model.WALL_CELL_VALUE1)) || ((cellValue == Model.WALL_CELL_VALUE2)))) || ((cellValue == Model.WALL_CELL_VALUE3)))){ event = new GameObjectEvent(ContainerOfShells.REMOVE_SHELL); this._elements.remove(shell.hashcode); event.hashcode = shell.hashcode; this.dispatchEvent(event); }; }; continue; }; }; } catch(e:Error) { }; } public function set player(_arg1:Player):void{ this._player = _arg1; } override public function addToContainer(_arg1:GameObject):void{ var _local2:GameObjectEvent; _arg1.hashcode = "shell"; super.addToContainer(_arg1); _local2 = new GameObjectEvent(ContainerOfShells.ADD_NEW_SHELL_EVENT); _local2.hashcode = _arg1.hashcode; dispatchEvent(_local2); } } }//package game.model.shells
Section 85
//Shell (game.model.shells.Shell) package game.model.shells { import flash.events.*; import game.model.*; public class Shell extends GameObject { private var _numX:Number;// = 0 private var _dx:Number;// = 0 private var _numY:Number;// = 0 private var _dy:Number;// = 0 public static var UPDATE_SHELL:String = "update_shell"; public function Shell(){ _dx = 0; _dy = 0; _numX = 0; _numY = 0; super(); } public function get dy():Number{ return (this._dy); } public function get dx():Number{ return (this._dx); } public function set dx(_arg1:Number):void{ this._dx = _arg1; } public function set dy(_arg1:Number):void{ this._dy = _arg1; } public function update():void{ this._x = (this._x + _dx); this._y = (this._y + _dy); this.dispatchEvent(new Event(Shell.UPDATE_SHELL)); } } }//package game.model.shells
Section 86
//ContainerOfTeleports (game.model.teleports.ContainerOfTeleports) package game.model.teleports { import game.model.*; import de.polygonal.ds.*; import game.game_events.*; public class ContainerOfTeleports extends Container { private var _countOfFutureCreatures:int;// = 10000 public static var ADD_NEW_TELEPORT_EVENT:String = "add_new_teleport"; public function ContainerOfTeleports(){ _countOfFutureCreatures = 10000; super(); } public function initNewLevel():void{ _countOfFutureCreatures = 10000; } public function update():void{ var _local1:Iterator; var _local2:int; var _local3:Teleport; _local1 = this._elements.getIterator(); _local2 = 0; while (_local1.hasNext()) { _local3 = _local1.next(); if (_local3 != null){ _local3.update(); _local2 = (_local2 + _local3.arrayOfCreatures.length); }; }; _countOfFutureCreatures = _local2; } override public function addToContainer(_arg1:GameObject):void{ var _local2:GameObjectEvent; _arg1.hashcode = "teleport"; super.addToContainer(_arg1); _local2 = new GameObjectEvent(ContainerOfTeleports.ADD_NEW_TELEPORT_EVENT); _local2.hashcode = _arg1.hashcode; dispatchEvent(_local2); } public function get countOfFutureCreatures():int{ return (this._countOfFutureCreatures); } } }//package game.model.teleports
Section 87
//Teleport (game.model.teleports.Teleport) package game.model.teleports { import flash.events.*; import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; import game.cell_algoritms.*; public class Teleport extends GameObject { private var tmpTicks:int; private var _arrayOfCreatures:Array; private var _ticksForNewCreature:int; public static var ADD_CREATURE_EVENT:String = "add_creature_event"; public static var START_SPLASH_EVENT:String = "start_splash_event"; public function Teleport(){ _ticksForNewCreature = SetParameters.WHAIT_CREATURES_QUEUE_TIME; tmpTicks = SetParameters.WHAIT_CREATURES_QUEUE_TIME; super(); _arrayOfCreatures = new Array(); } public function get ticksForNewCreature():int{ return (this._ticksForNewCreature); } private function canAddCreature():Boolean{ var arrayOfCells:Array; var cell:*; var hash:HashMap; if (Controller.instance.model.creatures.size >= LevelsContent.MAX_NUM_CREATURES_PER_LEVEL[Controller.instance.model.numOfCurrentLevel]){ return (false); }; arrayOfCells = CellAlgoritm.foundCellsAboutIt(this.x, this.y); for each (cell in arrayOfCells) { try { hash = ContainerOfBotsPointer.instance.arrayOfPointers[cell.y][cell.x]; if (((!((hash == null))) && ((hash.size > 0)))){ return (false); }; } catch(e:Error) { }; }; return (true); } public function dispatchSplashEvent():void{ this.dispatchEvent(new Event(Teleport.ADD_CREATURE_EVENT)); } public function set ticksForNewCreature(_arg1:int):void{ this._ticksForNewCreature = _arg1; tmpTicks = _arg1; } public function set arrayOfCreatures(_arg1:Array):void{ this._arrayOfCreatures = _arg1; } public function update():void{ var typeOfCreature:String; try { if (_arrayOfCreatures.length > 0){ if (tmpTicks == 30){ } else { if (tmpTicks <= 0){ if (canAddCreature()){ tmpTicks = _ticksForNewCreature; typeOfCreature = _arrayOfCreatures.pop(); Controller.instance.addCreature(typeOfCreature, x, y); dispatchEvent(new Event(Teleport.START_SPLASH_EVENT)); }; }; }; tmpTicks--; }; } catch(e:Error) { }; } public function get arrayOfCreatures():Array{ return (this._arrayOfCreatures); } } }//package game.model.teleports
Section 88
//Container (game.model.Container) package game.model { import flash.events.*; import de.polygonal.ds.*; public class Container extends EventDispatcher { protected var _elements:HashMap; private var amountOfElements:int;// = 0 public function Container(){ amountOfElements = 0; super(); _elements = new HashMap(); } public function get elementsIterator():Iterator{ return (_elements.getIterator()); } public function get size():int{ return (_elements.size); } public function clear():void{ this._elements.clear(); } public function removeElement(_arg1:GameObject):void{ _elements.remove(_arg1.hashcode); } public function get arrayOfCreatures():Array{ return (_elements.toArray()); } public function addToContainer(_arg1:GameObject):void{ _arg1.hashcode = (_arg1.hashcode + amountOfElements); _elements.insert(_arg1.hashcode, _arg1); amountOfElements++; } public function getObject(_arg1:String){ return (_elements.find(_arg1)); } } }//package game.model
Section 89
//GameObject (game.model.GameObject) package game.model { import flash.events.*; public class GameObject extends EventDispatcher implements IGameObject { protected var _container:Container; protected var _x:Number; protected var _oldDirectionName:String; protected var _directionName:String; protected var _hashcode:String; protected var _oldX:int; protected var _oldY:int; protected var _y:Number; public static var RIGHT_DOWN_DIRECTION:String = "right_down_direction"; public static var LEFT_DIRECTION:String = "left_direction"; public static var DOWN_DIRECTION:String = "down_direction"; public static var LEFT_UP_DIRECTION:String = "left_up_direction"; public static var LEFT_DOWN_DIRECTION:String = "left_down_direction"; public static var UP_DIRECTION:String = "up_direction"; public static var RIGHT_DIRECTION:String = "right_direction"; public static var RIGHT_UP_DIRECTION:String = "right_up_direction"; public function GameObject(){ _directionName = GameObject.UP_DIRECTION; _oldDirectionName = GameObject.UP_DIRECTION; super(); } public function get container():Container{ return (_container); } public function set container(_arg1:Container):void{ this._container = _arg1; } public function get oldY():int{ return (this._oldY); } public function get oldX():int{ return (this._oldX); } public function set oldX(_arg1:int):void{ this._oldX = _arg1; } public function set oldY(_arg1:int):void{ this._oldY = _arg1; } public function get directionName():String{ return (this._directionName); } public function set directionName(_arg1:String):void{ this._directionName = _arg1; } public function set y(_arg1:Number):void{ this._y = _arg1; } public function set hashcode(_arg1:String):void{ this._hashcode = _arg1; } public function set x(_arg1:Number):void{ this._x = _arg1; } public function get x():Number{ return (_x); } public function get y():Number{ return (_y); } public function get hashcode():String{ return (this._hashcode); } } }//package game.model
Section 90
//IGameObject (game.model.IGameObject) package game.model { public interface IGameObject { function set container(_arg1:Container):void; function get container():Container; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function set hashcode(_arg1:String):void; function get x():Number; function get y():Number; function get hashcode():String; } }//package game.model
Section 91
//IHitedObject (game.model.IHitedObject) package game.model { public interface IHitedObject extends IGameObject { function addDestroy(_arg1:int):void; function set shooterY(_arg1:int):void; function set shooterX(_arg1:int):void; } }//package game.model
Section 92
//Model (game.model.Model) package game.model { import flash.events.*; import game.model.creatures.*; import game.controller.*; import game.*; import game.model.moved_state.*; import de.polygonal.ds.*; import game.engine.*; import game.cell_algoritms.*; import game.model.shells.*; import game.model.teleports.*; import game.model.mortar.*; import flash.utils.*; import game.model.cartridges.*; public class Model extends EventDispatcher { public var _player:Player; private var _arrayOfCells:Array; private var _creatures:ContainerOfCreatures; private var _containerOfShells:ContainerOfShells; private var _containerOfCartriges:ContainerOfCartiriges; private var _mortarContainer:MortarContainer; private var _containerOfTeleports:ContainerOfTeleports; private var _numOfCurrentLevel:int;// = -1 private var _currentLevelHeight:int; private var _bossHaveBinAdded:Boolean;// = false private var _needToIncLevel:Boolean;// = false public var collide:Collide; private var _amountOfAditionalScores:int;// = 0 private var _currentLevelWidth:int; public static var MODEL_CREATE_NEW_LEVEL_COMPLETE:String = "model_create_new_level_complete"; public static var START_SHOOT:String = "start_shoot"; public static var WALL_CELL_VALUE1:int = 11; public static var WALL_CELL_VALUE2:int = 12; public static var WALL_CELL_VALUE3:int = 13; public static var START_NEW_LEVEL_CREATION_EVENT:String = "start_new_level_creation_event"; public static var TELEPORT_1:int = 14; public static var FREE_CELL_VALUE:int = 0; public static var UPDATE_GAME:String = "update_game"; public static var EXPLOSION_EVENT:String = "explosion_event"; public static var CREATURE_CELL_VALUE:int = 10; public static var END_SHOOT:String = "end_shoot"; public function Model(){ _player = new Player(); _mortarContainer = new MortarContainer(); _numOfCurrentLevel = -1; _bossHaveBinAdded = false; _amountOfAditionalScores = 0; _needToIncLevel = false; super(); collide = Collide.instance; try { _containerOfCartriges = new ContainerOfCartiriges(); _containerOfCartriges.player = this._player; _arrayOfCells = new Array(); _creatures = new ContainerOfCreatures(); _containerOfTeleports = new ContainerOfTeleports(); _containerOfShells = new ContainerOfShells(); _containerOfShells.player = this._player; _containerOfShells.arrayOfCells = this._arrayOfCells; _player.gun.mortarContainer = this._mortarContainer; ChangeBotsState.instance.model = this; ContainerOfBotsPointer.instance.model = this; this._mortarContainer.model = this; Controller.instance.model = this; } catch(e:Error) { }; } public function get currentLevelWidth():int{ return (this._currentLevelWidth); } public function get mortarContainer():MortarContainer{ return (this._mortarContainer); } public function fillCell(_arg1:int, _arg2:int):void{ if (((((!((this._arrayOfCells[_arg2][_arg1] == Model.WALL_CELL_VALUE1))) && (!((this._arrayOfCells[_arg2][_arg1] == Model.WALL_CELL_VALUE2))))) && (!((this._arrayOfCells[_arg2][_arg1] == Model.WALL_CELL_VALUE3))))){ this._arrayOfCells[_arg2][_arg1] = Model.CREATURE_CELL_VALUE; }; } public function creatureIntersectWithWalls(_arg1:int, _arg2:int, _arg3:int):Boolean{ var i:Number; var tmpX:Number; var tmpY:Number; var numX:Number; var numY:Number; var theX = _arg1; var theY = _arg2; var diameter = _arg3; try { i = 0; while (i < SetParameters.PARTS_IN_CIRCLE) { tmpX = (theX + ((diameter / 2) * Math.cos((((2 * i) * Math.PI) / SetParameters.PARTS_IN_CIRCLE)))); tmpY = (theY + ((diameter / 2) * Math.sin((((2 * i) * Math.PI) / SetParameters.PARTS_IN_CIRCLE)))); numX = Math.round((tmpX / SetParameters.CELLS_SIZE)); numY = Math.round((tmpY / SetParameters.CELLS_SIZE)); if (numX < 0){ numX = 0; } else { if (numX > (SetParameters.GAME_WIDTH - 1)){ numX = (SetParameters.GAME_WIDTH - 1); }; }; if (numY < 0){ numY = 0; } else { if (numY > (SetParameters.GAME_HEIGHT - 1)){ numY = (SetParameters.GAME_HEIGHT - 1); }; }; if ((((((this._arrayOfCells[numY][numX] == Model.WALL_CELL_VALUE1)) || ((this._arrayOfCells[numY][numX] == Model.WALL_CELL_VALUE2)))) || ((this._arrayOfCells[numY][numX] == Model.WALL_CELL_VALUE3)))){ return (true); }; i = (i + 1); }; return (false); } catch(e:Error) { }; return (false); } public function get currentLevelHeight():int{ return (this._currentLevelHeight); } public function get creatures():ContainerOfCreatures{ return (_creatures); } public function get amountOfAditionalScores():int{ return (this._amountOfAditionalScores); } public function get containerOfShells():ContainerOfShells{ return (this._containerOfShells); } public function cellIsWall(_arg1:int, _arg2:int):Boolean{ var _local3:int; if (((checkCorrectCellX(_arg1)) && (checkCorrectCellY(_arg2)))){ _local3 = this.arrayOfCells[_arg2][_arg1]; if ((((((_local3 == Model.WALL_CELL_VALUE1)) || ((_local3 == Model.WALL_CELL_VALUE2)))) || ((_local3 == Model.WALL_CELL_VALUE3)))){ return (true); }; }; return (false); } public function canSeeFromOneToAnother(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Boolean{ var distance:Number; var cellX1:int; var cellY1:int; var cellX2:int; var cellY2:int; var tmpX:Number; var tmpY:Number; var angle:Number; var deltaX:Number; var deltaY:Number; var tmpCellX:int; var tmpCellY:int; var x1 = _arg1; var y1 = _arg2; var x2 = _arg3; var y2 = _arg4; try { distance = GeometryFunctions.distanceBetweenPoints(x1, y1, x2, y2); cellX1 = Model.countCreatureCellCoord(x1); cellY1 = Model.countCreatureCellCoord(y1); cellX2 = Model.countCreatureCellCoord(x2); cellY2 = Model.countCreatureCellCoord(y2); tmpX = x1; tmpY = y1; angle = Math.atan2((y2 - y1), (x2 - x1)); deltaX = ((SetParameters.CELLS_SIZE * Math.cos(angle)) / 10); deltaY = ((SetParameters.CELLS_SIZE * Math.sin(angle)) / 10); while ((((Math.abs((tmpX - x2)) > Math.abs(deltaX))) || ((Math.abs((tmpY - y2)) > Math.abs(deltaY))))) { tmpCellX = Model.countCreatureCellCoord(tmpX); tmpCellY = Model.countCreatureCellCoord(tmpY); if (((((!((cellX1 == tmpCellX))) || (!((cellY1 == tmpCellY))))) && (!((this._arrayOfCells[tmpCellY][tmpCellX] == Model.FREE_CELL_VALUE))))){ return (false); }; tmpX = (tmpX + deltaX); tmpY = (tmpY + deltaY); }; } catch(e:Error) { return (false); }; return (true); } public function get arrayOfCells():Array{ return (_arrayOfCells); } public function checkCorrectCellX(_arg1:int):Boolean{ if ((((_arg1 >= 0)) && ((_arg1 < this._currentLevelWidth)))){ return (true); }; return (false); } public function checkCorrectCellY(_arg1:int):Boolean{ if ((((_arg1 >= 0)) && ((_arg1 < this._currentLevelHeight)))){ return (true); }; return (false); } public function get numOfCurrentLevel():int{ return (this._numOfCurrentLevel); } public function get containerOfShellsIterator():Iterator{ return (this._containerOfShells.elementsIterator); } public function set currentLevelHeight(_arg1:int):void{ this._currentLevelHeight = _arg1; } public function playerIntersectWithWalls(_arg1:int, _arg2:int):Boolean{ var debugInfo:String; var i:Number; var tmpX:Number; var tmpY:Number; var numX:Number; var numY:Number; var theX = _arg1; var theY = _arg2; debugInfo = ""; try { i = 0; while (i < SetParameters.PARTS_IN_CIRCLE) { debugInfo = "\n1"; tmpX = (theX + (SetParameters.PLAYER_A * Math.cos((((2 * i) * Math.PI) / SetParameters.PARTS_IN_CIRCLE)))); tmpY = (theY + (SetParameters.PLAYER_B * Math.sin((((2 * i) * Math.PI) / SetParameters.PARTS_IN_CIRCLE)))); debugInfo = (debugInfo + "\n2"); numX = Math.round((tmpX / SetParameters.CELLS_SIZE)); numY = Math.round((tmpY / SetParameters.CELLS_SIZE)); debugInfo = (debugInfo + "\n3"); if (numX < 0){ numX = 0; } else { if (numX > (this.currentLevelWidth - 1)){ numX = (currentLevelWidth - 1); }; }; debugInfo = (debugInfo + "\n4"); if (numY < 0){ numY = 0; } else { if (numY > (this.currentLevelHeight - 1)){ numY = (currentLevelHeight - 1); }; }; debugInfo = (debugInfo + "\n5"); if ((((((this._arrayOfCells[numY][numX] == Model.WALL_CELL_VALUE1)) || ((this._arrayOfCells[numY][numX] == Model.WALL_CELL_VALUE2)))) || ((this._arrayOfCells[numY][numX] == Model.WALL_CELL_VALUE3)))){ return (true); }; debugInfo = (debugInfo + "\n6"); i = (i + 1); }; } catch(e:Error) { }; return (false); } public function set amountOfAditionalScores(_arg1:int):void{ this._amountOfAditionalScores = _arg1; } public function set needToIncLevel(_arg1:Boolean):void{ this._needToIncLevel = _arg1; } public function checkNeedNewLevel():void{ if (((((this.creatures.size + this._containerOfTeleports.countOfFutureCreatures) <= 0)) && (!((this.numOfCurrentLevel == SetParameters.BOSS_NUM_OF_LEVEL))))){ Controller.instance.main.addToLevelTime(); Controller.instance.main.addLevelScores(); this.needToIncLevel = true; startNewLevelCreation(); }; } public function setWallsMeshs():void{ var arrayOfLevel:Array; var dictionaryOfTeleports:Dictionary; var dictionaryOfCartriges:Dictionary; var playerCoordsObject:Object; var debugInfo:String; var i:int; var arrayWithCell:Array; var objectY:int; var objectX:int; var debugInfo1:String; var teleport:Teleport; var hascodeVal:int; var hashcode:String; var tmpArrayOfCreatures:Array; var newArray:Array; var tmpTicks:int; var cartrige:Cartrige; var x:int; var y:int; var name:String; var hashVal:int; var cartrigeObj:Object; try { arrayOfLevel = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][0]; _containerOfTeleports.initNewLevel(); dictionaryOfTeleports = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][1]; dictionaryOfCartriges = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][2]; playerCoordsObject = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][3]; debugInfo = ""; i = 0; while (i < arrayOfLevel.length) { arrayWithCell = arrayOfLevel[i]; objectY = (arrayWithCell[1] as int); objectX = (arrayWithCell[0] as int); if (arrayWithCell[2] == "s1"){ _arrayOfCells[arrayWithCell[1]][arrayWithCell[0]] = Model.WALL_CELL_VALUE1; } else { if (arrayWithCell[2] == "s2"){ _arrayOfCells[arrayWithCell[1]][arrayWithCell[0]] = Model.WALL_CELL_VALUE2; } else { if (arrayWithCell[2] == "s3"){ _arrayOfCells[arrayWithCell[1]][arrayWithCell[0]] = Model.WALL_CELL_VALUE3; } else { if ((arrayWithCell[2] == "tel1")){ debugInfo1 = ""; try { debugInfo1 = (debugInfo1 + "\n teleport 1"); _arrayOfCells[arrayWithCell[1]][arrayWithCell[0]] = Model.TELEPORT_1; debugInfo1 = (debugInfo1 + "\n teleport 2"); teleport = new Teleport(); debugInfo1 = (debugInfo1 + "\n teleport 3"); teleport.x = arrayWithCell[0]; debugInfo1 = (debugInfo1 + "\n teleport 4"); teleport.y = arrayWithCell[1]; debugInfo1 = (debugInfo1 + "\n teleport 5"); hascodeVal = ((objectY * this._currentLevelWidth) + objectX); debugInfo1 = (debugInfo1 + "\n teleport 6"); hashcode = ("tel1_" + hascodeVal); debugInfo1 = (debugInfo1 + "\n teleport 7"); tmpArrayOfCreatures = (dictionaryOfTeleports[hashcode].creatures as Array); newArray = new Array(); teleport.arrayOfCreatures = newArray.concat(tmpArrayOfCreatures); debugInfo1 = (debugInfo1 + "\n teleport 8"); tmpTicks = dictionaryOfTeleports[hashcode].intervalBetweenCreatures; teleport.ticksForNewCreature = tmpTicks; debugInfo1 = (debugInfo1 + "\n teleport 9"); this._containerOfTeleports.addToContainer(teleport); debugInfo1 = (debugInfo1 + "\n teleport 10"); } catch(e1:Error) { }; } else { if (Cartrige.isElementCartrige(arrayWithCell[2])){ try { debugInfo1 = (debugInfo1 + "\n ammo 1"); cartrige = new Cartrige(); debugInfo1 = (debugInfo1 + "\n ammo 2"); x = arrayWithCell[0]; debugInfo1 = (debugInfo1 + "\n ammo 3"); y = arrayWithCell[1]; debugInfo1 = (debugInfo1 + "\n ammo 4"); name = arrayWithCell[2]; debugInfo1 = (debugInfo1 + "\n ammo 5"); hashVal = ((y * _currentLevelWidth) + x); debugInfo1 = (debugInfo1 + "\n ammo 6"); hashcode = ((("" + name) + "_") + hashVal); debugInfo1 = (debugInfo1 + "\n ammo 7"); cartrigeObj = dictionaryOfCartriges[hashcode]; debugInfo1 = (debugInfo1 + "\n ammo 8"); this._containerOfCartriges.addCartrige(arrayWithCell[0], arrayWithCell[1], arrayWithCell[2], cartrigeObj.amountOfPoints, cartrigeObj.amountOfAppears, cartrigeObj.ticksBetweenAppears); } catch(e2:Error) { }; }; }; }; }; }; i = (i + 1); }; } catch(e:Error) { }; } public function startNewLevelCreation():void{ this.dispatchEvent(new Event(Model.START_NEW_LEVEL_CREATION_EVENT)); } public function clearContainers():void{ this.containerOfShells.clear(); this.containerOfTeleports.clear(); this._containerOfCartriges.clear(); this._creatures.clear(); } public function update():void{ checkNeedNewLevel(); _containerOfCartriges.update(); creatures.processCreatures(); player.update(); processOfCreaturesNextMoving(); _containerOfTeleports.update(); collide.collideWithPlayer(this._creatures.arrayOfCreatures, _player); _containerOfShells.update(); this._mortarContainer.update(); dispatchEvent(new Event(Model.UPDATE_GAME)); } public function get bossHaveBinAdded():Boolean{ return (this._bossHaveBinAdded); } private function processOfCreaturesNextMoving():void{ var _local1:Creature; var _local2:FillingAlgoritm; if (ChangeBotsState.instance.queueOfNeedDirection.size != 0){ _local1 = ChangeBotsState.instance.queueOfNeedDirection.dequeue(); _local2 = new FillingAlgoritm(_arrayOfCells, Model.countCreatureCellCoord(_player.x), Model.countCreatureCellCoord(_player.y), _local1.cellX, _local1.cellY); ChangeBotsState.instance.setNewDirection(_local1); if (_local1.state.nameOfState == AbstractState.WHAIT_OF_TURN_STATE){ ChangeBotsState.instance.queueOfNeedDirection.enqueue(_local1); }; }; } public function get containerOfTeleports():ContainerOfTeleports{ return (this._containerOfTeleports); } public function foundWallSells(_arg1:int, _arg2:int):Array{ var debugInfo:String; var cellsArray:Array; var i:Number; var dx:int; var dy:int; var newX:int; var newY:int; var cellX = _arg1; var cellY = _arg2; debugInfo = ""; try { debugInfo = (debugInfo + "\n1"); cellsArray = new Array(); debugInfo = (debugInfo + "\n2"); i = 0; while (i < 8) { debugInfo = (debugInfo + ("\n3.1." + i)); dx = Math.ceil(Math.cos(((Math.PI / 4) * i))); dy = Math.ceil(Math.sin(((Math.PI / 4) * i))); debugInfo = (debugInfo + ("\n3.2." + i)); newX = (cellX + dx); newY = (cellY + dy); debugInfo = (debugInfo + ("\n3.3." + i)); if ((((((((((newX >= 0)) && ((newX < _arrayOfCells[0].length)))) && ((newY >= 0)))) && ((newY < _arrayOfCells.length)))) && ((((((_arrayOfCells[newY][newX] == Model.WALL_CELL_VALUE1)) || ((_arrayOfCells[newY][newX] == Model.WALL_CELL_VALUE2)))) || ((_arrayOfCells[newY][newX] == Model.WALL_CELL_VALUE3)))))){ cellsArray.push({x:newX, y:newY}); }; debugInfo = (debugInfo + ("\n3.4." + i)); i = (i + 1); }; debugInfo = (debugInfo + "\n4"); if ((((((((((cellX >= 0)) && ((cellX < _arrayOfCells[0].length)))) && ((cellY >= 0)))) && ((cellY < _arrayOfCells.length)))) && ((((((_arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE1)) || ((_arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE2)))) || ((_arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE3)))))){ cellsArray.push({x:cellX, y:cellY}); }; debugInfo = (debugInfo + "\n5"); return (cellsArray); } catch(e:Error) { }; return ([]); } public function clearCell(_arg1:int, _arg2:int):void{ if (((((!((this._arrayOfCells[_arg2][_arg1] == Model.WALL_CELL_VALUE1))) && (!((this._arrayOfCells[_arg2][_arg1] == Model.WALL_CELL_VALUE2))))) && (!((this._arrayOfCells[_arg2][_arg1] == Model.WALL_CELL_VALUE3))))){ this._arrayOfCells[_arg2][_arg1] = Model.FREE_CELL_VALUE; }; } public function set numOfCurrentLevel(_arg1:int):void{ this._numOfCurrentLevel = _arg1; } public function get containerOfCartrigesIterator():Iterator{ return (this._containerOfCartriges.elementsIterator); } public function isOnTheEndOfGameX(_arg1:Number):Boolean{ if ((((_arg1 < (SetParameters.PLAYER_DIAMETER / 2))) || ((_arg1 > ((SetParameters.GAME_WIDTH * SetParameters.CELLS_SIZE) - (SetParameters.PLAYER_DIAMETER / 2)))))){ return (true); }; return (false); } public function isOnTheEndOfGameY(_arg1:Number):Boolean{ if ((((_arg1 < (SetParameters.PLAYER_DIAMETER / 2))) || ((_arg1 > ((SetParameters.GAME_HEIGHT * SetParameters.CELLS_SIZE) - (SetParameters.PLAYER_DIAMETER / 2)))))){ return (true); }; return (false); } public function createNewLevel():void{ var _local1:Date; var _local2:Object; if (this._needToIncLevel){ _numOfCurrentLevel++; _needToIncLevel = false; }; _local1 = new Date(); this.clearContainers(); this._currentLevelHeight = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][4].levelHeigth; this._currentLevelWidth = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][4].levelWidth; _local2 = LevelsContent.ARRAY_OF_FIRST_LEVEL[_numOfCurrentLevel][3]; this._player.x = (_local2.x * SetParameters.CELLS_SIZE); this._player.y = (_local2.y * SetParameters.CELLS_SIZE); this._player.playerHealth = SetParameters.PLAYER_DEFAULT_HEALTH; Controller.instance.initPlayer(); initArrayOfMesh(); setWallsMeshs(); AStarAlgoritm.instance.arrayOfCells = this._arrayOfCells; ContainerOfBotsPointer.instance.levelWidth = this._currentLevelWidth; ContainerOfBotsPointer.instance.levelHeight = this._currentLevelHeight; ContainerOfBotsPointer.instance.initArrayOfCells(); _containerOfShells.player = _player; _containerOfShells.arrayOfCells = this._arrayOfCells; this.amountOfAditionalScores = 0; this.dispatchEvent(new Event(Model.MODEL_CREATE_NEW_LEVEL_COMPLETE)); } public function get player():Player{ return (_player); } public function initArrayOfMesh():void{ var _local1:Number; var _local2:Array; var _local3:Number; _arrayOfCells = new Array(); _local1 = 0; while (_local1 < this._currentLevelHeight) { _local2 = new Array(); _local3 = 0; while (_local3 < this._currentLevelWidth) { _local2.push(Model.FREE_CELL_VALUE); _local3++; }; _arrayOfCells.push(_local2); _local1++; }; } public function set bossHaveBinAdded(_arg1:Boolean):void{ this._bossHaveBinAdded = _arg1; } public function set currentLevelWidth(_arg1:int):void{ this._currentLevelWidth = _arg1; } public static function countCreatureCellCoord(_arg1:int):int{ return (Math.round((_arg1 / SetParameters.CELLS_SIZE))); } } }//package game.model
Section 93
//Player (game.model.Player) package game.model { import flash.events.*; import game.controller.*; import game.*; import game.math.*; import game.engine.*; import game.weapon.*; import flash.utils.*; import game.player_mortar_info.*; import game.game_events.*; public class Player extends GameObject { private var _moveNow:Boolean;// = false private var _processAddLen:Boolean;// = false private var _collide:Collide; private var _shockYSign:Number;// = 0 private var _playerShockCounter:int;// = 0 private var _changeMortarCounter:int;// = 0 private var _dx:int; private var _dy:int; private var _keyUP:Boolean;// = false private var _playerAlpha:Number; private var _keyDOWN:Boolean;// = false private var _lenOfShoot:int;// = 500 private var _notIntersectY:int;// = 0 private var _wallPolygon:Polygon; public var PLAYER_VECTOR_POSITION:Vector; private var _keyRIGHT:Boolean;// = false private var _shockSpeed:Number;// = 0 private var _notIntersectX:int;// = 0 private var _addCreaturesDY:int; private var _addCreaturesDX:int; private var _shockXSign:Number;// = 0 private var _percentsOfCharging:Number;// = 1 private var _playerHealth:int; private var _lenOfMortarShoot:int;// = 0 private var _needToCheckMoving:Boolean;// = true private var _amountOfCartriges:Dictionary; private var _gun:Gun; private var _wallVectorPosition:Vector; private var _keyLEFT:Boolean;// = false private var _oldCellX:int;// = 0 private var _oldCellY:int;// = 0 private var _shockState:Number;// = 0 public var PLAYER_POLYGON:Polygon; private var _keyFIRE:Boolean;// = false private var _inShockState:Boolean;// = false public static const CHARGE_WEAPON_EVENT:String = "charge_weapon_event"; public static const UNSELECT_MORTAR:String = "unselect_mortar"; public static const GET_CARTRIGE_EVENT:String = "player_pick_up_cartrige"; public static const PLAYER_STOP_EVENT:String = "player_stop_event"; public static const CHANGE_LEN_OF_MORTAR_SHOOT:String = "change_len_of_mortar_shoot"; public static const PLAYER_CHANGE_WEAPON_EVENT:String = "player_change_weapon_event"; public static const PLAYER_CHANGE_DIRECTION_EVENT:String = "player_change_direction_event"; public static const PLAYER_MOVE_EVENT:String = "player_move_event"; public static const PLAYER_IN_SHOCK_STATE:String = "player_in_shock_state"; public static const SELECT_MORTAR:String = "select_mortar"; public static var SHIFT_SHELL_X:int = 20; public static var SHIFT_SHELL_Y:int = -70; public static var UPDATE_PLAYER:String = "update_player"; public function Player(){ var _local1:Array; var _local2:Number; var _local3:Array; _processAddLen = false; _keyUP = false; _keyDOWN = false; _keyLEFT = false; _keyRIGHT = false; _keyFIRE = false; _needToCheckMoving = true; _moveNow = false; _oldCellX = 0; _oldCellY = 0; _amountOfCartriges = new Dictionary(); _lenOfShoot = SetParameters.GUN_LEN_OF_HIT; _lenOfMortarShoot = 0; _changeMortarCounter = 0; _inShockState = false; _playerShockCounter = 0; _playerHealth = SetParameters.PLAYER_DEFAULT_HEALTH; _shockState = 0; _shockXSign = 0; _shockYSign = 0; _shockSpeed = 0; _notIntersectX = 0; _notIntersectY = 0; _percentsOfCharging = 1; super(); _x = SetParameters.PLAYER_START_X; _y = SetParameters.PLAYER_START_Y; _gun = new Gun(); _gun.player = this; PLAYER_VECTOR_POSITION = new Vector(x, y); _local1 = [new Vector(0, 13), new Vector(13, 0), new Vector(32, 0), new Vector(45, 13), new Vector(45, 13), new Vector(32, 45), new Vector(32, 45), new Vector(0, 32)]; _local2 = Math.sqrt(2); _local3 = [new Vector(0, 0), new Vector(SetParameters.CELLS_SIZE, 0), new Vector(SetParameters.CELLS_SIZE, SetParameters.CELLS_SIZE), new Vector(0, SetParameters.CELLS_SIZE)]; PLAYER_POLYGON = new Polygon("name", PLAYER_VECTOR_POSITION, _local1, 0); _wallVectorPosition = new Vector(0, 0); _wallPolygon = new Polygon("wall", _wallVectorPosition, _local3, 0); _collide = Collide.instance; initAmountOfCartriges(); } public function playerWallCollideDelta(_arg1:Vector, _arg2:Number):Object{ var _local3:Vector; var _local4:*; var _local5:*; _local3 = new Vector((_arg1.x * _arg2), (_arg1.y * _arg2)); _local3.scale(0.5); _local4 = _local3.x; _local5 = _local3.y; return ({dx:_local3.x, dy:_local3.y}); } public function set processAddLen(_arg1:Boolean):void{ this._processAddLen = _arg1; } public function get inShockState():Boolean{ return (this._inShockState); } public function dispatchChangeLenOfMortarShoot(_arg1:int):void{ var _local2:ChangeLenOfMortarShoot; _local2 = new ChangeLenOfMortarShoot(Player.CHANGE_LEN_OF_MORTAR_SHOOT); _local2.currentLenOfMortarShoot = _arg1; this.dispatchEvent(_local2); } public function pickUpCell(_arg1:int):void{ this._amountOfCartriges[Gun.BLASTER] = (this._amountOfCartriges[Gun.BLASTER] + _arg1); this._amountOfCartriges[Gun.BLASTER] = Math.min(this._amountOfCartriges[Gun.BLASTER], SetParameters.MAX_AMOUNT_OF_LAZER_CARTRIGES); Controller.instance.main.playerInfo.gun4 = this._amountOfCartriges[Gun.BLASTER]; this.dispatchEvent(new Event(Player.GET_CARTRIGE_EVENT)); } public function get lenOfMortarShoot():int{ return (this._lenOfMortarShoot); } public function set currentGun(_arg1:String):void{ this.gun.currentGunName = _arg1; if (this.gun.currentGunName == Gun.ROCKET){ this.dispatchEvent(new Event(Player.SELECT_MORTAR)); } else { this.dispatchEvent(new Event(Player.UNSELECT_MORTAR)); }; } public function set keyRIGHT(_arg1:Boolean):void{ _keyRIGHT = _arg1; } public function set dx(_arg1:int):void{ this._dx = _arg1; } public function discreaseCartriges():void{ if (gun.currentGunName != Gun.GUN){ if (this._amountOfCartriges[gun.currentGunName] > 0){ var _local1 = this._amountOfCartriges; var _local2 = gun.currentGunName; var _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; }; switch (gun.currentGunName){ case Gun.SUBMACHINE_GUN: Controller.instance.main.playerInfo.gun2 = this._amountOfCartriges[gun.currentGunName]; break; case Gun.SHOOT_GUN: Controller.instance.main.playerInfo.gun3 = this._amountOfCartriges[gun.currentGunName]; break; case Gun.BLASTER: Controller.instance.main.playerInfo.gun4 = this._amountOfCartriges[gun.currentGunName]; break; case Gun.ROCKET: Controller.instance.main.playerInfo.gun5 = this._amountOfCartriges[gun.currentGunName]; break; }; }; } public function set dy(_arg1:int):void{ this._dy = _arg1; } public function get playerAlpha():Number{ return (this._playerAlpha); } public function set inShockState(_arg1:Boolean):void{ this._inShockState = _arg1; if (_inShockState){ this._playerShockCounter = SetParameters.PLAYER_SHOCK_TICKS; this._shockSpeed = SetParameters.PLAYER_SHOCK_SPEED; }; } public function set keyFIRE(_arg1:Boolean):void{ _keyFIRE = _arg1; } public function get amountOfCartriges():Dictionary{ return (this._amountOfCartriges); } public function set playerHealth(_arg1:int):void{ var _local2:int; _local2 = this._playerHealth; this._playerHealth = _arg1; if (_local2 > this._playerHealth){ this.dispatchEvent(new Event(Player.PLAYER_IN_SHOCK_STATE)); }; if (_playerHealth < 0){ Controller.instance.goToLoss(); }; this._playerHealth = Math.min(this._playerHealth, SetParameters.MAX_PLAYER_HEALTH); Controller.instance.main.playerInfo.health = (_playerHealth / SetParameters.MAX_PLAYER_HEALTH); } public function pickUpHealth(_arg1:int):void{ this.playerHealth = (this.playerHealth + _arg1); this.dispatchEvent(new Event(Player.GET_CARTRIGE_EVENT)); } public function processOfCharging(_arg1:Number):void{ _percentsOfCharging = _arg1; dispatchEvent(new Event(Player.CHARGE_WEAPON_EVENT)); } public function set keyDOWN(_arg1:Boolean):void{ _keyDOWN = _arg1; } private function processIntersectWithWalls():void{ var _local1:int; var _local2:int; var _local3:Number; var _local4:Number; var _local5:int; var _local6:int; var _local7:int; var _local8:Object; var _local9:Object; _local1 = Model.countCreatureCellCoord(this._x); _local2 = Model.countCreatureCellCoord(this._y); _local3 = 0; _local4 = 0; _local5 = 0; while (_local5 < 8) { _local6 = (_local1 + SetParameters.ARRAY_WITH_DELTA_CELLS[_local5].dx); _local7 = (_local2 + SetParameters.ARRAY_WITH_DELTA_CELLS[_local5].dy); if (Controller.instance.model.cellIsWall(_local6, _local7)){ _wallPolygon.pos = new Vector((_local6 * SetParameters.CELLS_SIZE), (_local7 * SetParameters.CELLS_SIZE)); _local8 = this._collide.collideF(_wallPolygon, this.PLAYER_POLYGON); if (_local8 != false){ _local9 = playerWallCollideDelta(_local8.N, _local8.t); _local3 = (_local3 + _local9.dx); _local4 = (_local4 + _local9.dy); }; }; _local5++; }; this.x = (this.x + _local3); this.y = (this.y + _local4); } public function get gun():Gun{ return (this._gun); } public function get oldCellY():int{ return (this._oldCellY); } public function updatePoligonPos():void{ PLAYER_POLYGON.pos = new Vector(this._x, this._y); } public function addCreaturesDY(_arg1:int):void{ this._addCreaturesDY = (this._addCreaturesDY + _arg1); } private function processPlayerShock():void{ if (this._playerShockCounter > 0){ this._playerShockCounter--; } else { this._shockXSign = 0; this._shockYSign = 0; this._inShockState = false; }; } public function get shockYSign():Number{ return (this._shockYSign); } public function moveGamerRobot():void{ var _local1:Number; processDXY(); this._oldX = _x; this._oldY = _y; if (!this._inShockState){ _x = (_x + (_dx * SetParameters.PLAYER_STEP)); _y = (_y + (_dy * SetParameters.PLAYER_STEP)); changeDirection(); } else { _local1 = Math.sqrt(((shockXSign * shockXSign) + (shockYSign * shockYSign))); if (_local1 > 1E-7){ _x = (_x + ((this.shockXSign / _local1) * _shockSpeed)); _y = (_y + ((this.shockYSign / _local1) * _shockSpeed)); _shockSpeed = (_shockSpeed * 0.7); }; }; _addCreaturesDX = 0; _addCreaturesDY = 0; Controller.instance.model.creatures.processIntersectWithPlayer(this); this._x = (this._x + this._addCreaturesDX); this._y = (this._y + this._addCreaturesDY); processIntersectWithWalls(); if (((((this._needToCheckMoving) && ((dx == 0)))) && ((dy == 0)))){ this._needToCheckMoving = false; dispatchEvent(new Event(Player.PLAYER_STOP_EVENT)); }; } public function addCreaturesDX(_arg1:int):void{ this._addCreaturesDX = (this._addCreaturesDX + _arg1); } public function get oldCellX():int{ return (this._oldCellX); } public function set keyUP(_arg1:Boolean):void{ _keyUP = _arg1; } public function processDXY():void{ if (_keyUP){ dy = -1; } else { if (_keyDOWN){ dy = 1; } else { dy = 0; }; }; if (_keyLEFT){ dx = -1; } else { if (_keyRIGHT){ dx = 1; } else { dx = 0; }; }; if ((((((dx == 0)) && ((dy == 0)))) && (this._moveNow))){ _moveNow = false; dispatchEvent(new Event(Player.PLAYER_STOP_EVENT)); } else { if (((((!((dx == 0))) || (!((dy == 0))))) && (!(this._moveNow)))){ _moveNow = true; dispatchEvent(new Event(Player.PLAYER_MOVE_EVENT)); }; }; } public function pickUpSGun(_arg1:int):void{ this._amountOfCartriges[Gun.SHOOT_GUN] = (this._amountOfCartriges[Gun.SHOOT_GUN] + _arg1); this._amountOfCartriges[Gun.SHOOT_GUN] = Math.min(this._amountOfCartriges[Gun.SHOOT_GUN], SetParameters.MAX_AMOUNT_OF_SHOOT_GUN_CARTRIGES); Controller.instance.main.playerInfo.gun3 = this._amountOfCartriges[Gun.SHOOT_GUN]; this.dispatchEvent(new Event(Player.GET_CARTRIGE_EVENT)); } public function set gun(_arg1:Gun):void{ this._gun = _arg1; } public function get dx():int{ return (_dx); } public function get playerHealth():int{ return (this._playerHealth); } public function set oldCellX(_arg1:int):void{ this._oldCellX = _arg1; } public function set oldCellY(_arg1:int):void{ this._oldCellY = _arg1; } public function set shockXSign(_arg1:Number):void{ this._shockXSign = _arg1; } public function set shockYSign(_arg1:Number):void{ this._shockYSign = _arg1; } public function get dy():int{ return (_dy); } public function changeDirection():void{ var _local1:GameObjectEvent; if (((_keyUP) && (_keyLEFT))){ _directionName = GameObject.LEFT_UP_DIRECTION; _playerAlpha = ((-3 * Math.PI) / 4); } else { if (((_keyUP) && (_keyRIGHT))){ _directionName = GameObject.RIGHT_UP_DIRECTION; _playerAlpha = (-(Math.PI) / 4); } else { if (((_keyDOWN) && (_keyLEFT))){ _directionName = GameObject.LEFT_DOWN_DIRECTION; _playerAlpha = ((3 / 4) * Math.PI); } else { if (((_keyDOWN) && (_keyRIGHT))){ _directionName = GameObject.RIGHT_DOWN_DIRECTION; _playerAlpha = (Math.PI / 4); } else { if (_keyUP){ _directionName = GameObject.UP_DIRECTION; _playerAlpha = (-(Math.PI) / 2); } else { if (_keyDOWN){ _directionName = GameObject.DOWN_DIRECTION; _playerAlpha = (Math.PI / 2); } else { if (_keyLEFT){ _playerAlpha = -(Math.PI); _directionName = GameObject.LEFT_DIRECTION; } else { if (_keyRIGHT){ _playerAlpha = 0; _directionName = GameObject.RIGHT_DIRECTION; }; }; }; }; }; }; }; }; if (this._oldDirectionName != this._directionName){ _oldDirectionName = directionName; _local1 = new GameObjectEvent(Player.PLAYER_CHANGE_DIRECTION_EVENT); _local1.hashcode = _directionName; dispatchEvent(_local1); dispatchEvent(new Event(Player.PLAYER_MOVE_EVENT)); }; } public function pickUpBullets(_arg1:int):void{ this._amountOfCartriges[Gun.SUBMACHINE_GUN] = (this._amountOfCartriges[Gun.SUBMACHINE_GUN] + _arg1); this._amountOfCartriges[Gun.SUBMACHINE_GUN] = Math.min(this._amountOfCartriges[Gun.SUBMACHINE_GUN], SetParameters.MAX_AMOUNT_OF_LAZER_CARTRIGES); Controller.instance.main.playerInfo.gun2 = this._amountOfCartriges[Gun.SUBMACHINE_GUN]; this.dispatchEvent(new Event(Player.GET_CARTRIGE_EVENT)); } public function pickUpBall(_arg1:int):void{ this._amountOfCartriges[Gun.ROCKET] = (this._amountOfCartriges[Gun.ROCKET] + _arg1); this._amountOfCartriges[Gun.ROCKET] = Math.min(this._amountOfCartriges[Gun.ROCKET], SetParameters.MAX_AMOUNT_OF_ROCKET_CARTRIGES); Controller.instance.main.playerInfo.gun5 = this._amountOfCartriges[Gun.ROCKET]; this.dispatchEvent(new Event(Player.GET_CARTRIGE_EVENT)); } public function update(){ updatePoligonPos(); processPlayerShoot(); processPlayerShock(); dispatchEvent(new Event(Player.UPDATE_PLAYER)); moveGamerRobot(); } public function updatePos(){ PLAYER_VECTOR_POSITION.x = this.x; PLAYER_VECTOR_POSITION.y = this.y; updatePoligonPos(); } public function processPlayerShoot():void{ gun.processShoot(); } public function set keyLEFT(_arg1:Boolean):void{ _keyLEFT = _arg1; } public function get shockXSign():Number{ return (this._shockXSign); } public function get percentsOfCharging():Number{ return (this._percentsOfCharging); } private function initAmountOfCartriges():void{ _amountOfCartriges[Gun.ROCKET] = 0; _amountOfCartriges[Gun.SHOOT_GUN] = 0; _amountOfCartriges[Gun.BLASTER] = 0; _amountOfCartriges[Gun.SUBMACHINE_GUN] = 0; } public function boom(_arg1:Vector, _arg2:Number, _arg3){ var _local4:Vector; var _local5:*; var _local6:*; _local4 = new Vector((_arg1.x * _arg2), (_arg1.y * _arg2)); _local4.scale(0.5); _local5 = _local4.x; _local6 = _local4.y; this.x = (this.x - _local5); this.y = (this.y - _local6); this.updatePos(); _arg3.updatePos(); } } }//package game.model
Section 94
//ChangeLenOfMortarShoot (game.player_mortar_info.ChangeLenOfMortarShoot) package game.player_mortar_info { import flash.events.*; public class ChangeLenOfMortarShoot extends Event { private var _currentLenOfMortarShoot:int;// = 0 public function ChangeLenOfMortarShoot(_arg1:String){ _currentLenOfMortarShoot = 0; super(_arg1); } public function set currentLenOfMortarShoot(_arg1:int):void{ this._currentLenOfMortarShoot = _arg1; } public function get currentLenOfMortarShoot():int{ return (this._currentLenOfMortarShoot); } } }//package game.player_mortar_info
Section 95
//MortarShootLenShow (game.player_mortar_info.MortarShootLenShow) package game.player_mortar_info { import flash.events.*; import flash.display.*; import game.controller.*; import game.model.*; import game.*; public class MortarShootLenShow extends MovieClip { private var _player:Player; public function MortarShootLenShow(){ this.addEventListener(Event.ENTER_FRAME, enterFrameHandler); this.visible = false; } public function enterFrameHandler(_arg1:Event):void{ this.gotoAndStop(1); this.removeEventListener(Event.ENTER_FRAME, enterFrameHandler); this._player = Controller.instance.model.player; _player.addEventListener(Player.SELECT_MORTAR, this.showSelfEventHandler); _player.addEventListener(Player.UNSELECT_MORTAR, this.hideSelfEventHandler); _player.addEventListener(Player.CHANGE_LEN_OF_MORTAR_SHOOT, this.changeLenOfShootHandler); } public function hideSelfEventHandler(_arg1:Event):void{ this.visible = false; this.removeEventListener(Player.CHANGE_LEN_OF_MORTAR_SHOOT, changeLenOfShootHandler); } public function changeLenOfShootHandler(_arg1:ChangeLenOfMortarShoot):void{ this.gotoAndStop(Math.round(((_arg1.currentLenOfMortarShoot / SetParameters.MAX_MORTAR_SHOOT_LEN) * this.totalFrames))); } public function showSelfEventHandler(_arg1:Event):void{ this.visible = true; this.addEventListener(Player.CHANGE_LEN_OF_MORTAR_SHOOT, changeLenOfShootHandler); } } }//package game.player_mortar_info
Section 96
//IProcessShoot (game.weapon.shoot_algoritm.IProcessShoot) package game.weapon.shoot_algoritm { import game.weapon.*; public interface IProcessShoot { function processShooting(_arg1:Gun):void; function startShoot():void; } }//package game.weapon.shoot_algoritm
Section 97
//LazerShootProcessing (game.weapon.shoot_algoritm.LazerShootProcessing) package game.weapon.shoot_algoritm { import game.*; import game.weapon.*; public class LazerShootProcessing implements IProcessShoot { private var _tics;// = 4 public function LazerShootProcessing(){ _tics = SetParameters.GUN_TICS_AFTER_SHOOT; super(); } public function processShooting(_arg1:Gun):void{ if (_tics == 0){ _arg1.shoot(0); _arg1.processMoving(0); _tics++; _arg1.canStartShoot = false; } else { if ((((_tics > 0)) && ((_tics < SetParameters.LAZER_TICKS_AFTER_SHOOT)))){ _arg1.processMoving((_tics / SetParameters.LAZER_TICKS_AFTER_SHOOT)); _tics++; } else { _arg1.processMoving(1); _arg1.canStartShoot = true; _arg1.canChangeGun = true; _arg1.processShooting = false; _arg1.processMoving(SetParameters.LAZER_TICKS_AFTER_SHOOT); _tics = 0; }; }; } public function startShoot():void{ _tics = 0; } public function BlasterShootProcessing(){ } } }//package game.weapon.shoot_algoritm
Section 98
//PistolShootProcessing (game.weapon.shoot_algoritm.PistolShootProcessing) package game.weapon.shoot_algoritm { import game.*; import game.weapon.*; public class PistolShootProcessing implements IProcessShoot { private var _tics:int;// = 0 public function PistolShootProcessing(){ _tics = 0; super(); } public function processShooting(_arg1:Gun):void{ if (_tics == 0){ _arg1.shoot(0); _arg1.processMoving(0); _tics++; _arg1.canStartShoot = false; } else { if ((((_tics > 0)) && ((_tics < SetParameters.GUN_TICS_AFTER_SHOOT)))){ _arg1.processMoving((_tics / SetParameters.GUN_TICS_AFTER_SHOOT)); _tics++; } else { _arg1.processMoving(1); _arg1.canStartShoot = true; _arg1.canChangeGun = true; _arg1.processShooting = false; _arg1.processMoving(SetParameters.GUN_TICS_AFTER_SHOOT); _tics = 0; }; }; } public function startShoot():void{ _tics = 0; } } }//package game.weapon.shoot_algoritm
Section 99
//RocketGunProcessing (game.weapon.shoot_algoritm.RocketGunProcessing) package game.weapon.shoot_algoritm { import game.*; import game.weapon.*; public class RocketGunProcessing implements IProcessShoot { private var _tics:int;// = 0 private var _shootingState:String;// = "mortar_wait_of_start_shoot" private var _lenOfShoot:int;// = 50 public static const INC_LEN_OF_SHOOT:String = "mortar_ink_len_of_shoot_state"; public static const RECHARGING:String = "mortar_recharging"; public static const WAIT_OF_START_SHOOT:String = "mortar_wait_of_start_shoot"; public function RocketGunProcessing(){ _tics = 0; _lenOfShoot = SetParameters.MIN_MORTAR_SHOOT_LEN; _shootingState = RocketGunProcessing.WAIT_OF_START_SHOOT; super(); } public function processShooting(_arg1:Gun):void{ if (this._shootingState == RocketGunProcessing.INC_LEN_OF_SHOOT){ if (_lenOfShoot < SetParameters.MAX_MORTAR_SHOOT_LEN){ _lenOfShoot = (_lenOfShoot + SetParameters.MORTAR_CHANGE_LEN_TICKS); _arg1.dispatchCangeLenOfMortarShoot(_lenOfShoot); }; if (_arg1.needStartShoot){ _arg1.shoot(_lenOfShoot); _arg1.dispatchCangeLenOfMortarShoot(1); _arg1.canStartShoot = false; _arg1.needStartShoot = false; _shootingState = RocketGunProcessing.RECHARGING; this._tics = 0; }; } else { if (this._shootingState == RocketGunProcessing.RECHARGING){ if (this._tics < SetParameters.ROCKET_TICKS_AFTER_SHOOT){ _tics++; _arg1.processMoving((this._tics / SetParameters.ROCKET_TICKS_AFTER_SHOOT)); } else { this._shootingState = RocketGunProcessing.WAIT_OF_START_SHOOT; _tics = 0; _arg1.canStartShoot = true; _arg1.processShooting = false; }; }; }; } public function startShoot():void{ _tics = 0; _lenOfShoot = SetParameters.MIN_MORTAR_SHOOT_LEN; this._shootingState = RocketGunProcessing.INC_LEN_OF_SHOOT; } } }//package game.weapon.shoot_algoritm
Section 100
//ShootGunProcessing (game.weapon.shoot_algoritm.ShootGunProcessing) package game.weapon.shoot_algoritm { import game.*; import game.weapon.*; public class ShootGunProcessing implements IProcessShoot { private var _ticks:int;// = 0 public function ShootGunProcessing(){ _ticks = 0; super(); } public function processShooting(_arg1:Gun):void{ if (_ticks == 0){ _arg1.shoot(0); _arg1.processMoving(0); _ticks++; _arg1.canStartShoot = false; } else { if ((((_ticks > 0)) && ((_ticks < SetParameters.SHOOT_GUN_TICKS_AFTER_SHOOT)))){ _arg1.processMoving((_ticks / SetParameters.SHOOT_GUN_TICKS_AFTER_SHOOT)); _ticks++; } else { _arg1.processMoving(1); _arg1.canStartShoot = true; _arg1.canChangeGun = true; _arg1.processShooting = false; _arg1.processMoving(SetParameters.SHOOT_GUN_TICKS_AFTER_SHOOT); _ticks = 0; }; }; } public function startShoot():void{ _ticks = 0; } } }//package game.weapon.shoot_algoritm
Section 101
//SubmashineGunProcessing (game.weapon.shoot_algoritm.SubmashineGunProcessing) package game.weapon.shoot_algoritm { import game.*; import game.weapon.*; public class SubmashineGunProcessing implements IProcessShoot { private var _ticks:int;// = 0 public function SubmashineGunProcessing(){ _ticks = 0; super(); } public function processShooting(_arg1:Gun):void{ if (_ticks == 0){ _arg1.shoot(0); _arg1.processMoving(0); _ticks++; } else { if (_ticks < SetParameters.MACHINE_GUN_TICKS_AFTER_SHOOT){ _arg1.processMoving((_ticks / SetParameters.MACHINE_GUN_TICKS_AFTER_SHOOT)); _ticks++; } else { _arg1.processMoving(1); _ticks = 0; }; }; } public function startShoot():void{ _ticks = 0; } } }//package game.weapon.shoot_algoritm
Section 102
//AbstractWayOfCheckHit (game.weapon.AbstractWayOfCheckHit) package game.weapon { import flash.events.*; import game.model.creatures.*; import game.controller.*; import game.model.*; import game.*; public class AbstractWayOfCheckHit { protected var _damage:int;// = 3 protected var _creatures:ContainerOfCreatures; public function AbstractWayOfCheckHit(){ _damage = 3; super(); } public function checkSegmentIntersectWithCell(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ var arrayOfCells:Array; var delta:int; var distance:Number; var count:int; var angle:Number; var cosAngle:Number; var sinAngle:Number; var i:int; var cellX:int; var cellY:int; var x1 = _arg1; var y1 = _arg2; var x2 = _arg3; var y2 = _arg4; try { x1 = (x1 - (SetParameters.CREATURE_SHELL_SHIFT_X + 5)); x2 = (x2 - (SetParameters.CREATURE_SHELL_SHIFT_X + 5)); y1 = (y1 - (SetParameters.CREATURE_SHELL_SHIFT_Y + 5)); y2 = (y2 - (SetParameters.CREATURE_SHELL_SHIFT_Y + 5)); arrayOfCells = Controller.instance.model.arrayOfCells; delta = 3; distance = GeometryFunctions.distanceBetweenPoints(x1, y1, x2, y2); count = Math.ceil((distance / delta)); angle = Math.atan2((y2 - y1), (x2 - x1)); cosAngle = Math.cos(angle); sinAngle = Math.sin(angle); i = 0; while (i < count) { cellX = Model.countCreatureCellCoord((x1 + ((i * delta) * cosAngle))); cellY = Model.countCreatureCellCoord((y1 + ((i * delta) * sinAngle))); if ((((((arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE1)) || ((arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE2)))) || ((arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE3)))){ return (true); }; i = (i + 1); }; } catch(e:Error) { }; return (false); } protected function checkNearShootHit(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Boolean{ if (GeometryFunctions.isCircleIntersectSegmentOfLine(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, SetParameters.LEN_OF_ABSOLUTE_HIT)){ return (true); }; return (false); } public function distLineIntersectWithCells(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):Number{ var arrayOfCells:Array; var delta:int; var count:int; var cosAngle:Number; var sinAngle:Number; var i:int; var cellX:int; var cellY:int; var retVal:Number; var shooterX = _arg1; var shooterY = _arg2; var distance = _arg3; var angle = _arg4; try { arrayOfCells = Controller.instance.model.arrayOfCells; delta = 3; count = Math.ceil((distance / delta)); cosAngle = Math.cos(angle); sinAngle = Math.sin(angle); i = 0; while (i <= count) { cellX = Math.round(((shooterX + ((i * delta) * cosAngle)) / SetParameters.CELLS_SIZE)); cellY = Math.round(((shooterY + ((i * delta) * sinAngle)) / SetParameters.CELLS_SIZE)); if ((((((arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE1)) || ((arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE2)))) || ((arrayOfCells[cellY][cellX] == Model.WALL_CELL_VALUE3)))){ retVal = Math.sqrt(((((cellX * SetParameters.CELLS_SIZE) - shooterX) * ((cellX * SetParameters.CELLS_SIZE) - shooterX)) + (((cellY * SetParameters.CELLS_SIZE) - shooterY) * ((cellY * SetParameters.CELLS_SIZE) - shooterY)))); return (retVal); }; i = (i + 1); }; } catch(e:Error) { }; return (Number.MAX_VALUE); } public function set creatures(_arg1:ContainerOfCreatures):void{ this._creatures = _arg1; } public function processHitInCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):void{ var _local5:Array; var _local6:int; var _local7:IHitedObject; _local5 = getArrayOfHittedCreatures(_arg1, _arg2, _arg3, _arg4); if (_local5.length > 0){ _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6]; _local7.addDestroy(_damage); _local7.shooterX = _arg1; _local7.shooterY = _arg2; _local6++; }; } else { Controller.instance.model.player.dispatchEvent(new Event(Gun.SHOOT_IN_WALL)); }; } protected function checkHit(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number):Boolean{ return (((checkFarShootHit(_arg1, _arg2, _arg3, _arg4)) || (checkNearShootHit(_arg5, _arg6, _arg7, _arg8, _arg9, _arg10)))); } protected function checkFarShootHit(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if ((((_arg1 < _arg2)) && ((_arg3 < _arg4)))){ return (true); }; return (false); } protected function getArrayOfHittedCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):Array{ return (null); } public function set damage(_arg1:int):void{ this._damage = _arg1; } } }//package game.weapon
Section 103
//Gun (game.weapon.Gun) package game.weapon { import flash.events.*; import game.controller.*; import game.model.*; import game.*; import game.model.mortar.*; import game.weapon.shoot_algoritm.*; public class Gun extends EventDispatcher { private var _player:Player; private var tmpTicks:int;// = 0 private var _ticksBetweenShoots:int; private var _mortarContainer:MortarContainer; private var _wayOfCheckHit:IWayOfCheckHit; private var _processShooting:Boolean;// = false private var _needStartShoot:Boolean;// = false private var _processShoot:IProcessShoot; private var _canStartShoot:Boolean;// = true private var _currentGunName:String; private var _canChangeGun:Boolean;// = true private var _ticksDuringShoot:int; private var _ticksBeforeShoot:int; private var _stateOfGun:String; private var _ticksAfterShoot:int; public static const SHOOT_IN_WALL:String = "shoot_in_wall"; public static var START_SHOOT:String = "start_shoot"; public static var BLASTER:String = "blast"; public static var WHAIT_OF_FIRE_STATE:String = "whait_of_shoot"; public static var CHANGE_GUN_EVENT:String = "change_gun_event"; public static var ROCKET:String = "rocket"; public static var GUN:String = "pistol"; public static var SHOOT_GUN:String = "drob"; public static var AFTER_SHOOT_STATE:String = "after_shoot"; public static var SUBMACHINE_GUN:String = "riffle"; public static var BEFORE_SHOOT_STATE:String = "before_shoot"; public static var DURING_SHOOT_STATE:String = "during_shoot"; public static var HAVENT_CARTRIGES_EVENT:String = "havent_cartriges_event"; public static var END_SHOOT:String = "end_shoot"; public function Gun(){ _wayOfCheckHit = new GunCheckHit(); tmpTicks = 0; _currentGunName = Gun.GUN; _processShoot = new PistolShootProcessing(); _canStartShoot = true; _needStartShoot = false; _canChangeGun = true; _processShooting = false; super(); _ticksBeforeShoot = 0; _ticksAfterShoot = SetParameters.GUN_TICS_AFTER_SHOOT; _ticksDuringShoot = 0; _ticksBetweenShoots = SetParameters.GUN_TICS_AFTER_SHOOT; _stateOfGun = Gun.WHAIT_OF_FIRE_STATE; this.canStartShoot = true; } private function setMachineGun():void{ this._ticksBeforeShoot = 0; this._ticksBetweenShoots = 0; this._ticksAfterShoot = SetParameters.MACHINE_GUN_TICKS_AFTER_SHOOT; this._processShoot = new SubmashineGunProcessing(); _wayOfCheckHit = new SubmachineGunCheckHit(); } public function get canChangeGun():Boolean{ return (this._canChangeGun); } public function set mortarContainer(_arg1:MortarContainer):void{ this._mortarContainer = _arg1; } private function shriftGunDependOfAngle(_arg1:Number):Object{ var _local2:int; _local2 = Math.round(((_arg1 * 180) / Math.PI)); switch (_local2){ case 0: return ({dx:50, dy:-10}); case 45: return ({dx:45, dy:-5}); case 90: return ({dx:-3, dy:0}); case 135: return ({dx:-15, dy:-13}); case 180: return ({dx:-15, dy:-15}); case -45: return ({dx:35, dy:-30}); case -90: return ({dx:35, dy:-30}); case -135: return ({dx:24, dy:-30}); case -180: return ({dx:-15, dy:-15}); }; return ({dx:0, dy:0}); } public function set ticksBetweenShoots(_arg1:int):void{ this._ticksBetweenShoots = _arg1; } public function get state():String{ return (this._stateOfGun); } public function dispatchCangeLenOfMortarShoot(_arg1:int):void{ _player.dispatchChangeLenOfMortarShoot(_arg1); } public function get needStartShoot():Boolean{ return (this._needStartShoot); } public function set ticksBeforeShoot(_arg1:int):void{ this._ticksBeforeShoot = _arg1; } public function processSpaceDown():void{ if (((this.canStartShoot) && (!(Controller.instance.spaceDown)))){ this._processShoot.startShoot(); this.processShooting = true; }; } public function set canStartShoot(_arg1:Boolean):void{ this._canStartShoot = _arg1; } public function processMoving(_arg1:Number):void{ if ((((this._player.amountOfCartriges[_currentGunName] > 0)) || ((_currentGunName == Gun.GUN)))){ _player.processOfCharging(_arg1); }; } private function setShootGun():void{ this._ticksBeforeShoot = 0; this._ticksBetweenShoots = 0; this._ticksAfterShoot = SetParameters.SHOOT_GUN_TICKS_AFTER_SHOOT; this._processShoot = new ShootGunProcessing(); _wayOfCheckHit = new ShootGunCheckHit(); } public function shoot(_arg1:int):void{ var _local2:Number; var _local3:int; var _local4:int; _local2 = this._player.playerAlpha; _local3 = (this._player.x + SetParameters.CREATURE_SHELL_SHIFT_X); _local4 = (this._player.y + SetParameters.CREATURE_SHELL_SHIFT_Y); if (this._currentGunName == Gun.GUN){ this._wayOfCheckHit.processHitInCreatures(_local3, _local4, SetParameters.GUN_LEN_OF_HIT, _local2); this.dispatchEvent(new Event(Gun.START_SHOOT)); } else { if (this._player.amountOfCartriges[_currentGunName] > 0){ switch (this._currentGunName){ case Gun.SHOOT_GUN: this._wayOfCheckHit.processHitInCreatures(_local3, _local4, SetParameters.SHOOT_GUN_LEN_OF_HIT, _local2); break; case Gun.SUBMACHINE_GUN: this._wayOfCheckHit.processHitInCreatures(_local3, _local4, SetParameters.MACHINE_GUN_LEN_OF_HIT, _local2); break; case Gun.ROCKET: rocketShoot(_arg1); break; case Gun.BLASTER: this._wayOfCheckHit.processHitInCreatures(_local3, _local4, SetParameters.LAZER_LEN_OF_HIT, _local2); break; }; this._player.discreaseCartriges(); this.dispatchEvent(new Event(Gun.START_SHOOT)); } else { this._player.dispatchEvent(new Event(Gun.HAVENT_CARTRIGES_EVENT)); }; }; } public function set state(_arg1:String):void{ this._stateOfGun = state; } private function rocketShoot(_arg1:int):void{ var _local2:MortarShell; var _local3:Object; var _local4:int; var _local5:int; _local2 = new MortarShell(); _local3 = shriftGunDependOfAngle(_player.playerAlpha); _local4 = _player.x; _local5 = _player.y; _local2.len = _arg1; _local2.startX = (_local4 + _local3.dx); _local2.startY = (_local5 + _local3.dy); _local2.x = ((_local4 + _local3.dx) + _local3.dx); _local2.y = ((_local5 + _local3.dy) + _local3.dy); _local2.startDirection = _player.playerAlpha; _local2.init(); _mortarContainer.addToContainer(_local2); } public function get wayOfCheckHit():IWayOfCheckHit{ return (this._wayOfCheckHit); } public function set needStartShoot(_arg1:Boolean):void{ this._needStartShoot = _arg1; } public function get ticksAfterShoot():int{ return (this._ticksAfterShoot); } protected function processWhaitOfShoot():void{ } public function set player(_arg1:Player):void{ this._player = _arg1; } public function set canChangeGun(_arg1:Boolean):void{ this._canChangeGun = _arg1; } private function setRocket():void{ this._ticksBeforeShoot = 0; this._processShoot = new RocketGunProcessing(); } public function get canStartShoot():Boolean{ return (this._canStartShoot); } public function processSpaceUp():void{ switch (this._currentGunName){ case Gun.GUN: break; case Gun.BLASTER: break; case Gun.ROCKET: if (this.canStartShoot){ this._needStartShoot = true; //unresolved jump }; break; case Gun.SUBMACHINE_GUN: this.processMoving(1); this.processShooting = false; this.canStartShoot = true; break; case Gun.SHOOT_GUN: break; }; } public function set wayOfCheckHit(_arg1:IWayOfCheckHit):void{ this._wayOfCheckHit = _arg1; } private function setBlaster():void{ this._ticksBetweenShoots = 0; this._ticksAfterShoot = SetParameters.LAZER_TICKS_AFTER_SHOOT; this._processShoot = new LazerShootProcessing(); _wayOfCheckHit = new LazerCheckHit(); } public function processShoot():void{ if (this._processShooting){ this._processShoot.processShooting(this); }; } public function set ticksAfterShoot(_arg1:int):void{ this._ticksAfterShoot = _arg1; } public function set currentGunName(_arg1:String):void{ this._currentGunName = _arg1; this.processMoving(1); this.processShooting = false; this.needStartShoot = false; this.canStartShoot = true; switch (_currentGunName){ case Gun.GUN: setGun(); break; case Gun.SHOOT_GUN: setShootGun(); break; case Gun.ROCKET: setRocket(); break; case Gun.SUBMACHINE_GUN: setMachineGun(); break; case Gun.BLASTER: setBlaster(); break; }; dispatchEvent(new Event(Gun.CHANGE_GUN_EVENT)); } public function get currentGunName():String{ return (this._currentGunName); } public function get processShooting():Boolean{ return (this._processShooting); } public function set processShooting(_arg1:Boolean):void{ this._processShooting = _arg1; } private function setGun():void{ this._ticksBeforeShoot = 0; this._ticksBetweenShoots = 0; this._ticksBeforeShoot = SetParameters.GUN_TICS_AFTER_SHOOT; this._processShoot = new PistolShootProcessing(); _wayOfCheckHit = new GunCheckHit(); } } }//package game.weapon
Section 104
//GunCheckHit (game.weapon.GunCheckHit) package game.weapon { import game.model.creatures.*; import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; public class GunCheckHit extends AbstractWayOfCheckHit implements IWayOfCheckHit { public function GunCheckHit(){ this._damage = SetParameters.GUN_SHOOT_POWER; } override protected function getArrayOfHittedCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):Array{ var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Iterator; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Creature; var _local19:int; var _local20:Array; var _local21:GameObject; var _local22:int; var _local23:int; var _local24:Number; var _local25:Number; var _local26:Number; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = (_arg1 + (_arg3 * Math.cos(_arg4))); _local9 = (_arg2 + (_arg3 * Math.sin(_arg4))); _local10 = (_arg1 + (SetParameters.LEN_OF_ABSOLUTE_HIT * Math.cos(_arg4))); _local11 = (_arg2 + (SetParameters.LEN_OF_ABSOLUTE_HIT * Math.sin(_arg4))); _local12 = Controller.instance.model.creatures.elementsIterator; _local13 = (_local8 - _local6); _local14 = (_local9 - _local7); while (_local12.hasNext()) { _local21 = _local12.next(); _local22 = (_local21.x + SetParameters.CREATURE_SHELL_SHIFT_X); _local23 = (_local21.y + SetParameters.CREATURE_SHELL_SHIFT_Y); _local15 = (_local22 - _arg1); _local16 = (_local23 - _arg2); _local24 = GeometryFunctions.angleBetweenVectors(_local13, _local14, _local15, _local16); _local25 = GeometryFunctions.distanceBetweenPoints(_local22, _local23, _arg1, _arg2); if (((checkHit(_local24, SetParameters.GUN_ANGLE_OF_HIT, _local25, SetParameters.GUN_LEN_OF_HIT, _local6, _local7, _local10, _local11, _local22, _local23)) && (!(checkSegmentIntersectWithCell(_local6, _local7, _local22, _local23))))){ _local5.push(_local21); }; }; _local17 = Number.MAX_VALUE; _local18 = null; _local19 = 0; while (_local19 < _local5.length) { _local26 = GeometryFunctions.distanceBetweenPoints(_local5[_local19].x, _local5[_local19].y, _arg1, _arg2); if (_local26 < _local17){ _local18 = _local5[_local19]; _local17 = _local26; }; _local19++; }; _local20 = new Array(); if (_local18 != null){ _local20.push(_local18); }; return (_local20); } } }//package game.weapon
Section 105
//IWayOfCheckHit (game.weapon.IWayOfCheckHit) package game.weapon { public interface IWayOfCheckHit { function processHitInCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):void; } }//package game.weapon
Section 106
//LazerCheckHit (game.weapon.LazerCheckHit) package game.weapon { import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; public class LazerCheckHit extends AbstractWayOfCheckHit implements IWayOfCheckHit { public function LazerCheckHit(){ this._damage = SetParameters.LAZER_SHOOT_POWER; } public function get auto():Boolean{ return (false); } override protected function getArrayOfHittedCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):Array{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Iterator; var _local10:Array; var _local11:GameObject; var _local12:int; var _local13:int; _local5 = _arg1; _local6 = _arg2; _local7 = (_arg1 + (_arg3 * Math.cos(_arg4))); _local8 = (_arg2 + (_arg3 * Math.sin(_arg4))); _local9 = Controller.instance.model.creatures.elementsIterator; _local10 = new Array(); while (_local9.hasNext()) { _local11 = _local9.next(); _local12 = (_local11.x + SetParameters.CREATURE_SHELL_SHIFT_X); _local13 = (_local11.y + SetParameters.CREATURE_SHELL_SHIFT_Y); if (GeometryFunctions.isCircleIntersectSegmentOfLine(_local5, _local6, _local7, _local8, _local12, _local13, SetParameters.LAZER_HIT_RADIUS)){ _local10.push(_local11); }; }; return (_local10); } } }//package game.weapon
Section 107
//ShootGunCheckHit (game.weapon.ShootGunCheckHit) package game.weapon { import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; public class ShootGunCheckHit extends AbstractWayOfCheckHit implements IWayOfCheckHit { public function ShootGunCheckHit(){ this._damage = SetParameters.SHOOT_GUN_SHOOT_POWER; } override protected function getArrayOfHittedCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):Array{ var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Iterator; var _local17:Number; var _local18:GameObject; var _local19:int; var _local20:int; var _local21:Number; var _local22:Number; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = (_arg1 + (_arg3 * Math.cos(_arg4))); _local9 = (_arg2 + (_arg3 * Math.sin(_arg4))); _local10 = (_arg1 + (SetParameters.LEN_OF_ABSOLUTE_HIT * Math.cos(_arg4))); _local11 = (_arg2 + (SetParameters.LEN_OF_ABSOLUTE_HIT * Math.sin(_arg4))); _local12 = (_local8 - _local6); _local13 = (_local9 - _local7); _local16 = Controller.instance.model.creatures.elementsIterator; _local17 = this.distLineIntersectWithCells(_arg1, _arg2, _arg3, _arg4); while (_local16.hasNext()) { _local18 = _local16.next(); _local19 = (_local18.x + SetParameters.CREATURE_SHELL_SHIFT_X); _local20 = (_local18.y + SetParameters.CREATURE_SHELL_SHIFT_Y); _local14 = (_local19 - _arg1); _local15 = (_local20 - _arg2); _local21 = GeometryFunctions.angleBetweenVectors(_local12, _local13, _local14, _local15); _local22 = GeometryFunctions.distanceBetweenPoints(_local19, _local20, _arg1, _arg2); if (((checkHit(_local21, SetParameters.SHOOT_GUN_ANGLE_OF_HIT, _local22, SetParameters.SHOOT_GUN_LEN_OF_HIT, _local6, _local7, _local10, _local11, _local19, _local20)) && (!(checkSegmentIntersectWithCell(_local6, _local7, _local19, _local20))))){ _local5.push(_local18); }; }; return (_local5); } } }//package game.weapon
Section 108
//SubmachineGunCheckHit (game.weapon.SubmachineGunCheckHit) package game.weapon { import game.model.creatures.*; import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; public class SubmachineGunCheckHit extends AbstractWayOfCheckHit implements IWayOfCheckHit { public function SubmachineGunCheckHit(){ this._damage = SetParameters.MACHINE_GUN_SHOOT_POWER; } override protected function getArrayOfHittedCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):Array{ var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Iterator; var _local15:Number; var _local16:Number; var _local17:Creature; var _local18:int; var _local19:Array; var _local20:GameObject; var _local21:int; var _local22:int; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = (_arg1 + (_arg3 * Math.cos(_arg4))); _local9 = (_arg2 + (_arg3 * Math.sin(_arg4))); _local10 = (_local8 - _local6); _local11 = (_local9 - _local7); _local12 = (_arg1 + (SetParameters.LEN_OF_ABSOLUTE_HIT * Math.cos(_arg4))); _local13 = (_arg2 + (SetParameters.LEN_OF_ABSOLUTE_HIT * Math.sin(_arg4))); _local14 = Controller.instance.model.creatures.elementsIterator; _local15 = this.distLineIntersectWithCells(_arg1, _arg2, _arg3, _arg4); while (_local14.hasNext()) { _local20 = _local14.next(); _local21 = (_local20.x + SetParameters.CREATURE_SHELL_SHIFT_X); _local22 = (_local20.y + SetParameters.CREATURE_SHELL_SHIFT_Y); _local23 = (_local21 - _arg1); _local24 = (_local22 - _arg2); _local25 = GeometryFunctions.angleBetweenVectors(_local10, _local11, _local23, _local24); _local26 = GeometryFunctions.distanceBetweenPoints(_local21, _local22, _arg1, _arg2); if (((checkHit(_local25, SetParameters.MACHINE_GUN_ANGLE_OF_HIT, _local26, SetParameters.MACHINE_GUN_LEN_OF_HIT, _local6, _local7, _local12, _local13, _local21, _local22)) && (!(checkSegmentIntersectWithCell(_local6, _local7, _local21, _local22))))){ _local5.push(_local20); }; }; _local16 = Number.MAX_VALUE; _local17 = null; _local18 = 0; while (_local18 < _local5.length) { _local27 = GeometryFunctions.distanceBetweenPoints(_local5[_local18].x, _local5[_local18].y, _arg1, _arg2); if (_local27 < _local16){ _local17 = _local5[_local18]; _local16 = _local27; }; _local18++; }; _local19 = new Array(); if (_local17 != null){ _local19.push(_local17); }; return (_local19); } } }//package game.weapon
Section 109
//BossRobotView (game.view.creature_view.BossRobotView) package game.view.creature_view { import flash.display.*; import game.model.moved_state.*; public class BossRobotView extends CreatureView { public var upDirection:MovieClip; public var leftDownDirection:MovieClip; public var leftDirection:MovieClip; public var rightDownDirection:MovieClip; public var rightUpDirection:MovieClip; public var leftUpDirection:MovieClip; public var rightDirection:MovieClip; public var foots:MovieClip; public var downDirection:MovieClip; public function BossRobotView(){ creatureDirections[AbstractState.MOVE_DOWN_STATE] = this.downDirection; creatureDirections[AbstractState.MOVE_LEFT_DOWN_STATE] = this.leftDownDirection; creatureDirections[AbstractState.MOVE_LEFT_STATE] = this.leftDirection; creatureDirections[AbstractState.MOVE_LEFT_UP_STATE] = this.leftUpDirection; creatureDirections[AbstractState.MOVE_RIGHT_DOWN_STATE] = this.rightDownDirection; creatureDirections[AbstractState.MOVE_RIGHT_STATE] = this.rightDirection; creatureDirections[AbstractState.MOVE_RIGHT_UP_STATE] = this.rightUpDirection; creatureDirections[AbstractState.MOVE_UP_STATE] = this.upDirection; _foots = this.foots; } override public function traceBossInfo(_arg1:String):void{ } } }//package game.view.creature_view
Section 110
//CreatureView (game.view.creature_view.CreatureView) package game.view.creature_view { import flash.events.*; import flash.display.*; import game.model.creatures.*; import game.*; import game.model.moved_state.*; import flash.utils.*; import game.view.*; public class CreatureView extends MoveObjectView { private var _model:Creature; private var _isVisible:Boolean;// = true protected var _oldNameOfState:String; protected var _currentDirection:MovieClip; protected var creatureDirections:Dictionary; protected var _foots:MovieClip; public function CreatureView(){ _oldNameOfState = AbstractState.MOVE_UP_STATE; _isVisible = true; _foots = new MovieClip(); super(); creatureDirections = new Dictionary(); } private function getNewShockDirection(_arg1:String):MovieClip{ switch (_arg1){ case AbstractState.SHOCK_UP_STATE: return (creatureDirections[AbstractState.MOVE_DOWN_STATE]); case AbstractState.SHOCK_DOWN_STATE: return (creatureDirections[AbstractState.MOVE_UP_STATE]); case AbstractState.SHOCK_LEFT_STATE: return (creatureDirections[AbstractState.MOVE_LEFT_STATE]); case AbstractState.SHOCK_RIGHT_STATE: return (creatureDirections[AbstractState.MOVE_RIGHT_STATE]); case AbstractState.SHOCK_LEFT_DOWN_STATE: return (creatureDirections[AbstractState.MOVE_LEFT_DOWN_STATE]); case AbstractState.SHOCK_RIGHT_DOWN_STATE: return (creatureDirections[AbstractState.MOVE_RIGHT_DOWN_STATE]); case AbstractState.SHOCK_LEFT_UP_STATE: return (creatureDirections[AbstractState.MOVE_LEFT_UP_STATE]); case AbstractState.SHOCK_RIGHT_UP_STATE: return (creatureDirections[AbstractState.MOVE_RIGHT_UP_STATE]); default: return (null); }; } public function traceBossInfo(_arg1:String):void{ } public function get model():Creature{ return (_model); } protected function directView(_arg1:IMovedState):void{ var state = _arg1; if (!AbstractState.isStateAlternativeAttack(state)){ traceBossInfo(("Current direction" + state.nameOfState)); if (_currentDirection == null){ _currentDirection = creatureDirections[AbstractState.MOVE_UP_STATE]; }; if (state.nameOfState == AbstractState.WHAIT_OF_TURN_STATE){ traceBossInfo(("Whait of move state" + state.nameOfState)); } else { if (AbstractState.isStateMoving(state)){ try { if (_oldNameOfState != state.nameOfState){ traceBossInfo((("Moved state" + "_oldNameOfState!=state.nameOfState") + state.nameOfState)); hideAllDirections(); _currentDirection = creatureDirections[state.nameOfState]; _currentDirection.visible = true; _currentDirection.play(); _currentDirection.gotoAndPlay("move"); } else { traceBossInfo((("Moved state" + "_oldNameOfState==state.nameOfState") + state.nameOfState)); }; } catch(e:Error) { }; } else { if (AbstractState.isStateAttack(state)){ traceBossInfo(("AbstractState.isStateAttack(state)" + state.nameOfState)); _currentDirection = getNewAttackDirection(state.nameOfState); this.hideAllDirections(); _currentDirection.visible = true; _currentDirection.gotoAndPlay("attack"); if (this.model.typeOfCreature == Creature.KAMIKAZE_ROBOT){ (this.parent as View).playSound("weapon_pushka_boom", this.x); } else { if (this.model.typeOfCreature == Creature.SHOOT_ROBOT){ (this.parent as View).playSound("weapon_pushka_boom2", this.x); }; }; } else { if (AbstractState.isStateShock(state)){ traceBossInfo(("AbstractState.isStateShock(state)" + state.nameOfState)); _currentDirection = getNewShockDirection(state.nameOfState); this.hideAllDirections(); _currentDirection.visible = true; _currentDirection.gotoAndPlay("damage"); } else { if (state.nameOfState == AbstractState.AGONY_STATE){ traceBossInfo(("state.nameOfState==AbstractState.AGONY_STATE" + state.nameOfState)); (this.parent as View).playSound("enemy_die", this.x); _currentDirection.visible = true; _currentDirection.gotoAndPlay("agony"); }; }; }; }; }; if (state.nameOfState != AbstractState.WHAIT_OF_TURN_STATE){ traceBossInfo(("state.nameOfState!=AbstractState.WHAIT_OF_TURN_STATE)" + state.nameOfState)); _oldNameOfState = state.nameOfState; }; }; } private function firstEnterFrameHandler(_arg1:Event):void{ var typeOfCreature:String; var e = _arg1; typeOfCreature = this._model.typeOfCreature; try { switch (typeOfCreature){ case Creature.SIMPLE_ROBOT: (this.parent as View).playSound("enemy1_show", x); break; case Creature.SHOOT_ROBOT: (this.parent as View).playSound("enemy2_show", x); break; case Creature.KAMIKAZE_ROBOT: (this.parent as View).playSound("enemy3_show", x); break; case Creature.BOSS_ROBOT: (this.parent as View).playSound("enemy5_show", x); break; }; } catch(e:Error) { }; this.removeEventListener(Event.ENTER_FRAME, firstEnterFrameHandler); } public function set model(_arg1:Creature):void{ var _local2:Number; var _local3:Number; _model = _arg1; _model.addEventListener(Creature.UPDATE_CREATURE, moveCreachesHandler); _model.addEventListener(Creature.CHANGE_MOVE_STATE_EVENT, changeStateCreaturesHandler); _local2 = ((1 / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_WIDTH); _local3 = ((1 / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_HEIGHT); x = (_model.x * _local2); y = (_model.y * _local3); hideAllDirections(); _currentDirection = creatureDirections[_model.state.nameOfState]; _currentDirection.visible = true; _currentDirection.play(); this.addEventListener(Event.ENTER_FRAME, firstEnterFrameHandler); } protected function changeStateCreaturesHandler(_arg1:Event):void{ if (this._isVisible){ directView(_model.state); }; } private function getNewAttackDirection(_arg1:String):MovieClip{ switch (_arg1){ case AbstractState.UP_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_UP_STATE]); case AbstractState.DOWN_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_DOWN_STATE]); case AbstractState.LEFT_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_LEFT_STATE]); case AbstractState.RIGHT_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_RIGHT_STATE]); case AbstractState.LEFT_DOWN_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_LEFT_DOWN_STATE]); case AbstractState.RIGHT_DOWN_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_RIGHT_DOWN_STATE]); case AbstractState.LEFT_UP_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_LEFT_UP_STATE]); case AbstractState.RIGHT_UP_ATTACK_STATE: return (creatureDirections[AbstractState.MOVE_RIGHT_UP_STATE]); default: return (null); }; } private function hideAllDirections():void{ var _local1:*; for each (_local1 in creatureDirections) { _local1.visible = false; _local1.stop(); }; } protected function moveCreachesHandler(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (this.model.state.nameOfState != AbstractState.WHAIT_OF_TURN_STATE){ _local2 = ((1 / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_WIDTH); _local3 = ((1 / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_HEIGHT); x = (_model.x * _local2); y = (_model.y * _local3); }; } public function set isVisible(_arg1:Boolean):void{ var _local2:Boolean; _local2 = this._isVisible; this._isVisible = _arg1; if (!_isVisible){ if (_local2){ hideAllDirections(); }; } else { if (!_local2){ _currentDirection.visible = true; _currentDirection.play(); }; }; } public function get isVisible():Boolean{ return (this._isVisible); } } }//package game.view.creature_view
Section 111
//KamikazeRobotView (game.view.creature_view.KamikazeRobotView) package game.view.creature_view { import flash.display.*; import game.model.moved_state.*; public class KamikazeRobotView extends CreatureView { public var upDirection:MovieClip; public var leftDownDirection:MovieClip; public var leftDirection:MovieClip; public var rightDownDirection:MovieClip; public var rightUpDirection:MovieClip; public var leftUpDirection:MovieClip; public var rightDirection:MovieClip; public var downDirection:MovieClip; public function KamikazeRobotView(){ creatureDirections[AbstractState.MOVE_DOWN_STATE] = this.downDirection; creatureDirections[AbstractState.MOVE_LEFT_DOWN_STATE] = this.leftDownDirection; creatureDirections[AbstractState.MOVE_LEFT_STATE] = this.leftDirection; creatureDirections[AbstractState.MOVE_LEFT_UP_STATE] = this.leftUpDirection; creatureDirections[AbstractState.MOVE_RIGHT_DOWN_STATE] = this.rightDownDirection; creatureDirections[AbstractState.MOVE_RIGHT_STATE] = this.rightDirection; creatureDirections[AbstractState.MOVE_RIGHT_UP_STATE] = this.rightUpDirection; creatureDirections[AbstractState.MOVE_UP_STATE] = this.upDirection; } } }//package game.view.creature_view
Section 112
//ShootRobotView (game.view.creature_view.ShootRobotView) package game.view.creature_view { import flash.display.*; import game.model.moved_state.*; public class ShootRobotView extends CreatureView { public var upDirection:MovieClip; public var leftDownDirection:MovieClip; public var leftDirection:MovieClip; public var rightDownDirection:MovieClip; public var rightUpDirection:MovieClip; public var leftUpDirection:MovieClip; public var rightDirection:MovieClip; public var downDirection:MovieClip; public function ShootRobotView(){ creatureDirections[AbstractState.MOVE_DOWN_STATE] = this.downDirection; creatureDirections[AbstractState.MOVE_LEFT_DOWN_STATE] = this.leftDownDirection; creatureDirections[AbstractState.MOVE_LEFT_STATE] = this.leftDirection; creatureDirections[AbstractState.MOVE_LEFT_UP_STATE] = this.leftUpDirection; creatureDirections[AbstractState.MOVE_RIGHT_DOWN_STATE] = this.rightDownDirection; creatureDirections[AbstractState.MOVE_RIGHT_STATE] = this.rightDirection; creatureDirections[AbstractState.MOVE_RIGHT_UP_STATE] = this.rightUpDirection; creatureDirections[AbstractState.MOVE_UP_STATE] = this.upDirection; } } }//package game.view.creature_view
Section 113
//SimpleRobotView (game.view.creature_view.SimpleRobotView) package game.view.creature_view { import flash.display.*; import game.model.moved_state.*; public class SimpleRobotView extends CreatureView { public var upDirection:MovieClip; public var leftDownDirection:MovieClip; public var leftDirection:MovieClip; public var rightDownDirection:MovieClip; public var rightUpDirection:MovieClip; public var leftUpDirection:MovieClip; public var rightDirection:MovieClip; public var downDirection:MovieClip; public function SimpleRobotView(){ creatureDirections[AbstractState.MOVE_DOWN_STATE] = this.downDirection; creatureDirections[AbstractState.MOVE_LEFT_DOWN_STATE] = this.leftDownDirection; creatureDirections[AbstractState.MOVE_LEFT_STATE] = this.leftDirection; creatureDirections[AbstractState.MOVE_LEFT_UP_STATE] = this.leftUpDirection; creatureDirections[AbstractState.MOVE_RIGHT_DOWN_STATE] = this.rightDownDirection; creatureDirections[AbstractState.MOVE_RIGHT_STATE] = this.rightDirection; creatureDirections[AbstractState.MOVE_RIGHT_UP_STATE] = this.rightUpDirection; creatureDirections[AbstractState.MOVE_UP_STATE] = this.upDirection; } } }//package game.view.creature_view
Section 114
//BlueCube (game.view.BlueCube) package game.view { public class BlueCube extends Cube { } }//package game.view
Section 115
//CartrigeView (game.view.CartrigeView) package game.view { import flash.events.*; import flash.display.*; import game.*; import game.model.cartridges.*; public class CartrigeView extends MoveObjectView { private var _model:Cartrige; private var _bitmap:Bitmap; public static var SGUN_HEIGHT:int = 35; public static var CELL_HEIGHT:int = 32; public static var CELL_WIDTH:int = 26; public static var SGUN_WIDTH:int = 26; public static var BULLETS_HEIGHT:int = 39; public static var BULLETS_WIDTH:int = 45; public static var BALLS_HEIGHT:int = 28; public static var BALLS_WIDTH:int = 26; public function setInvisibleHandler(_arg1:Event):void{ var e = _arg1; try { this.removeChild(_bitmap); } catch(e:Error) { }; } public function set model(_arg1:Cartrige):void{ this._model = _arg1; this.x = (_model.x * SetParameters.VIEW_CELL_WIDTH); this.y = (_model.y * SetParameters.VIEW_CELL_HEIGHT); this.setBitmapData(_model.typeOfCartrige); setVisibleHandler(null); this._model.addEventListener(Cartrige.SET_VISIBLE_EVENT, setVisibleHandler); this._model.addEventListener(Cartrige.SET_INVISIBLE_EVENT, setInvisibleHandler); } private function setBitmapData(_arg1:String):void{ switch (_arg1){ case Cartrige.BULLETS: _bitmap = new Bitmap(new bullets(CartrigeView.BULLETS_WIDTH, CartrigeView.BULLETS_HEIGHT)); _bitmap.x = 9; _bitmap.y = -8; break; case Cartrige.CELL: _bitmap = new Bitmap(new cell(CartrigeView.CELL_WIDTH, CartrigeView.CELL_HEIGHT)); _bitmap.x = 16; _bitmap.y = -2; break; case Cartrige.BALLS: _bitmap = new Bitmap(new cores(CartrigeView.BALLS_WIDTH, CartrigeView.BALLS_WIDTH)); _bitmap.x = 16; _bitmap.y = 1; break; case Cartrige.SGUN: _bitmap = new Bitmap(new sgun(CartrigeView.SGUN_WIDTH, CartrigeView.SGUN_HEIGHT)); _bitmap.x = 17; _bitmap.y = -6; break; case Cartrige.HEALTH: _bitmap = new Bitmap(new cross(CartrigeView.SGUN_WIDTH, CartrigeView.SGUN_HEIGHT)); _bitmap.x = 15; _bitmap.y = 1; break; }; } public function setVisibleHandler(_arg1:Event):void{ this.addChild(_bitmap); } } }//package game.view
Section 116
//Cube (game.view.Cube) package game.view { import flash.display.*; public class Cube extends MovieClip { private var _isVisible:Boolean;// = false public function Cube(){ _isVisible = false; super(); } public function set isVisible(_arg1:Boolean):void{ this._isVisible = _arg1; } public function get isVisible():Boolean{ return (this._isVisible); } } }//package game.view
Section 117
//Floor (game.view.Floor) package game.view { import flash.events.*; import flash.display.*; import game.*; import flash.utils.*; import flash.geom.*; public class Floor extends Bitmap { private var _arrayWithNameOfContent:Array; private var tmpYCount:int;// = 0 private var timer:Timer; private var theWidth:int; private var tmpXCount:int;// = 0 private var theHeight:int; public static var TICKS_FOR_TIMER = 1; public function Floor(_arg1:int, _arg2:int){ var theWidth = _arg1; var theHeight = _arg2; tmpXCount = 0; tmpYCount = 0; _arrayWithNameOfContent = new Array(); super(); try { this.theWidth = theWidth; this.theHeight = theHeight; timer = new Timer(Floor.TICKS_FOR_TIMER); this.bitmapData = new BitmapData((theWidth * SetParameters.VIEW_CELL_WIDTH), (theHeight * SetParameters.VIEW_CELL_HEIGHT)); } catch(e:Error) { }; } private function getFloorBrickBitmapData(_arg1:String):BitmapData{ var bitmapData:BitmapData; var nameOfBitM = _arg1; try { switch (nameOfBitM){ case "t1_1": bitmapData = new t1_1(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_2": bitmapData = new t1_2(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_3": bitmapData = new t1_3(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_4": bitmapData = new t1_4(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_5": bitmapData = new t1_5(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_6": bitmapData = new t1_6(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_7": bitmapData = new t1_7(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_8": bitmapData = new t1_8(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_9": bitmapData = new t1_9(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_10": bitmapData = new t1_10(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_11": bitmapData = new t1_11(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_12": bitmapData = new t1_12(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_13": bitmapData = new t1_13(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_14": bitmapData = new t1_14(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_15": bitmapData = new t1_15(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_16": bitmapData = new t1_16(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_17": bitmapData = new t1_17(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_18": bitmapData = new t1_18(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t1_19": bitmapData = new t1_19(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_1": bitmapData = new t2_1(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_2": bitmapData = new t2_2(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_3": bitmapData = new t2_3(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_4": bitmapData = new t2_4(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_5": bitmapData = new t2_5(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_6": bitmapData = new t2_6(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_7": bitmapData = new t2_7(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_8": bitmapData = new t2_8(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_9": bitmapData = new t2_9(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_10": bitmapData = new t2_10(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_11": bitmapData = new t2_11(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_12": bitmapData = new t2_12(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_13": bitmapData = new t2_13(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_14": bitmapData = new t2_14(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_15": bitmapData = new t2_15(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_16": bitmapData = new t2_16(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_17": bitmapData = new t2_17(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_18": bitmapData = new t2_18(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t2_19": bitmapData = new t2_19(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_1": bitmapData = new t3_1(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_2": bitmapData = new t3_2(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_3": bitmapData = new t3_3(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_4": bitmapData = new t3_4(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_5": bitmapData = new t3_5(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_6": bitmapData = new t3_6(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_7": bitmapData = new t3_7(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_8": bitmapData = new t3_8(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_9": bitmapData = new t3_9(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_10": bitmapData = new t3_10(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_11": bitmapData = new t3_11(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_12": bitmapData = new t3_12(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_13": bitmapData = new t3_13(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_14": bitmapData = new t3_14(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_15": bitmapData = new t3_15(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_16": bitmapData = new t3_16(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_17": bitmapData = new t3_17(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_18": bitmapData = new t3_18(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; case "t3_19": bitmapData = new t3_19(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); break; default: bitmapData = new t1_11(SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); }; return (bitmapData); } catch(e:Error) { return (null); }; return (null); } private function timerTickHandler(_arg1:TimerEvent):void{ var debugInfo:String; var i:int; var tmpBtim:BitmapData; var rect:Rectangle; var pt:Point; var e = _arg1; debugInfo = ""; try { if (tmpYCount >= _arrayWithNameOfContent.length){ timer.stop(); timer.removeEventListener(TimerEvent.TIMER, timerTickHandler); tmpYCount = -1; return; }; i = 0; while (i < _arrayWithNameOfContent[tmpYCount].length) { debugInfo = (debugInfo + "\n2"); if (_arrayWithNameOfContent[tmpYCount][i] != null){ tmpBtim = getFloorBrickBitmapData(_arrayWithNameOfContent[tmpYCount][i]); rect = new Rectangle(0, 0, SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); pt = new Point((i * SetParameters.VIEW_CELL_WIDTH), (tmpYCount * SetParameters.VIEW_CELL_HEIGHT)); this.bitmapData.copyPixels(tmpBtim, rect, pt); }; i = (i + 1); }; debugInfo = (debugInfo + "\n3"); tmpYCount++; } catch(e:Error) { timer.removeEventListener(TimerEvent.TIMER, timerTickHandler); timer.stop(); tmpYCount = -1; }; } public function set arrayWithNameOfContent(_arg1:Array):void{ this._arrayWithNameOfContent = _arg1; } public function createPictureOfFloor():void{ tmpYCount = 0; try { theWidth = this._arrayWithNameOfContent[0].length; theHeight = this._arrayWithNameOfContent.length; this.bitmapData = new BitmapData(((theWidth + 1) * SetParameters.VIEW_CELL_WIDTH), ((theHeight + 1) * SetParameters.VIEW_CELL_HEIGHT)); timer.addEventListener(TimerEvent.TIMER, timerTickHandler); timer.start(); } catch(e:Error) { }; } public function addOilBlot(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:BitmapData; var _local5:Rectangle; var _local6:Point; _local3 = Math.round((Math.random() * 5)); switch (_local3){ case 0: _local4 = new oil1(80, 60); break; case 1: _local4 = new oil2(80, 60); break; case 2: _local4 = new oil3(80, 60); break; case 3: _local4 = new oil4(80, 60); break; case 4: _local4 = new oil5(80, 60); break; case 5: _local4 = new oil6(80, 60); break; }; _local5 = new Rectangle(0, 0, 80, 60); _local6 = new Point((_arg1 - 20), (_arg2 - 15)); this.bitmapData.copyPixels(_local4, _local5, _local6, null, null, true); } public function resizeBitmapData(_arg1:int, _arg2:int):void{ this.theWidth = theWidth; this.theHeight = theHeight; this.bitmapData = new BitmapData((theWidth * SetParameters.VIEW_CELL_WIDTH), (theHeight * SetParameters.VIEW_CELL_HEIGHT)); } } }//package game.view
Section 118
//GreenCube (game.view.GreenCube) package game.view { public class GreenCube extends Cube { } }//package game.view
Section 119
//MortarShellView (game.view.MortarShellView) package game.view { import flash.events.*; import game.*; import game.model.mortar.*; public class MortarShellView extends MoveObjectView { private var _model:MortarShell; private var _view:View; public function MortarShellView(){ addFrameScript(0, frame1, 6, frame7); super(); } public function get model():MortarShell{ return (this._model); } public function updateHandler(_arg1:Event):void{ this.x = ((_model.x * SetParameters.VIEW_CELL_WIDTH) / SetParameters.CELLS_SIZE); this.y = (((_model.y - _model.h) * SetParameters.VIEW_CELL_HEIGHT) / SetParameters.CELLS_SIZE); } public function set model(_arg1:MortarShell):void{ this._model = _arg1; this.x = ((_model.x * SetParameters.VIEW_CELL_WIDTH) / SetParameters.CELLS_SIZE); this.y = (((_model.y + _model.h) * SetParameters.VIEW_CELL_HEIGHT) / SetParameters.CELLS_SIZE); this._model.addEventListener(MortarShell.MORTAR_SHELL_EXPLOSION_EVENT, expliosionShellHandler); this._model.addEventListener(MortarShell.UPDATE_MORTAR_SHELL_EVENT, updateHandler); } function frame1(){ stop(); } function frame7(){ stop(); } public function set view(_arg1:View):void{ this._view = _arg1; } public function expliosionShellHandler(_arg1:Event){ this.gotoAndPlay("start_explosion"); (this.parent as View).playSound("weapon_pushka_boom", this.x); } } }//package game.view
Section 120
//MoveObjectView (game.view.MoveObjectView) package game.view { import flash.display.*; public class MoveObjectView extends MovieClip { } }//package game.view
Section 121
//PlayerView (game.view.PlayerView) package game.view { import flash.events.*; import flash.display.*; import game.controller.*; import game.model.*; import game.*; import game.weapon.*; import flash.utils.*; import game.game_events.*; public class PlayerView extends MoveObjectView { private var _moveNow:Boolean;// = false private var _needToGoStop:Boolean;// = false private var _stepSoundTics:int;// = 0 public var upDirection:MovieClip; private var _model:Player; public var leftDownDirection:MovieClip; public var leftDirection:MovieClip; var _turnGunFrameNum:int;// = 0 public var rightDownDirection:MovieClip; private var _needToDownShootGun:Boolean;// = false public var rightUpDirection:MovieClip; private var _currentDirection:MovieClip; var _turnBodyNum:int;// = 0 public var leftUpDirection:MovieClip; private var _needToChargeShootGun:Boolean;// = false private var _counter:int;// = 20 public var rightDirection:MovieClip; private var _needToGoMove:Boolean;// = false private var _countOfStepTicks:int;// = 0 private var _dictionaryOfDirections:Dictionary; private var _currentStepName:String;// = "null" public var downDirection:MovieClip; public static const SHOOT_GUN_DOWN_TICS:int = 70; public static const SHOOT_CHARGE_TICS:int = 20; public static const LEFT_STEP_SOUND:String = "shag1"; public static const RIGHT_STEP_SOUND:String = "shag2"; public static var SHOOT_ROCKET_FRAME:String = "fire rocket"; public static var SHOOT_BLASTER_FRAME:String = "fire blast"; public static var GUN_SHOOT_FRAME:String = "fire"; public static var SUB_MACHINE_GUN_FRAME:String = "fire auto"; public static var SHOOT_GUN_FRAME:String = "fire drob"; public function PlayerView(){ _needToGoMove = false; _needToGoStop = false; _moveNow = false; _needToChargeShootGun = false; _needToDownShootGun = false; _counter = PlayerView.SHOOT_CHARGE_TICS; _currentStepName = "null"; _stepSoundTics = 0; _turnGunFrameNum = 0; _turnBodyNum = 0; _countOfStepTicks = 0; super(); x = 100; y = 100; _dictionaryOfDirections = new Dictionary(); try { _dictionaryOfDirections[GameObject.UP_DIRECTION] = this.upDirection; this.upDirection.visible = 1; this.upDirection.stop(); this.upDirection.body.stop(); this.upDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.DOWN_DIRECTION] = this.downDirection; this.downDirection.visible = 0; this.downDirection.stop(); this.downDirection.body.stop(); this.downDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.LEFT_DIRECTION] = this.leftDirection; this.leftDirection.visible = 0; this.leftDirection.stop(); this.leftDirection.body.stop(); this.leftDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.RIGHT_DIRECTION] = this.rightDirection; this.rightDirection.visible = 0; this.rightDirection.stop(); this.rightDirection.body.stop(); this.rightDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.LEFT_DOWN_DIRECTION] = this.leftDownDirection; this.leftDownDirection.visible = 0; this.leftDownDirection.stop(); this.leftDownDirection.body.stop(); this.leftDownDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.RIGHT_DOWN_DIRECTION] = this.rightDownDirection; this.rightDownDirection.visible = 0; this.rightDownDirection.stop(); this.rightDownDirection.body.stop(); this.rightDownDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.LEFT_UP_DIRECTION] = this.leftUpDirection; this.leftUpDirection.visible = 0; this.leftUpDirection.stop(); this.leftUpDirection.body.stop(); this.leftUpDirection.body.gun.stop(); _dictionaryOfDirections[GameObject.RIGHT_UP_DIRECTION] = this.rightUpDirection; this.rightUpDirection.stop(); this.rightUpDirection.visible = 0; this.rightUpDirection.body.stop(); this.rightUpDirection.body.gun.stop(); _currentDirection = upDirection; } catch(e:Error) { }; } public function removeThisShoot(_arg1:Shoot):void{ var shoot = _arg1; try { this.removeChild(shoot); } catch(e:Error) { }; } public function addModelListeners():void{ _model.addEventListener(Player.UPDATE_PLAYER, update); _model.gun.addEventListener(Gun.START_SHOOT, shootHandler); _model.addEventListener(Player.PLAYER_CHANGE_DIRECTION_EVENT, changeDirectionEvent); _model.addEventListener(Player.PLAYER_MOVE_EVENT, startMoveHandler); _model.addEventListener(Player.PLAYER_STOP_EVENT, stopMoveHandler); _model.gun.addEventListener(Gun.CHANGE_GUN_EVENT, changeGunHandler); _model.addEventListener(Player.PLAYER_IN_SHOCK_STATE, this.playerInShockHandler); _model.addEventListener(Gun.HAVENT_CARTRIGES_EVENT, this.haventCartrigesHandler); _model.addEventListener(Gun.SHOOT_IN_WALL, this.shootInWallHandler); _model.addEventListener(Player.GET_CARTRIGE_EVENT, getCartrigeHandler); } public function haventCartrigesHandler(_arg1:Event):void{ this.playSound("weapon_null"); } public function shootHandler(_arg1:Event):void{ var _local2:Shoot; _local2 = new Shoot(); this.addChild(_local2); _local2.parentView = this; _local2.rotation = _model.playerAlpha; switch (_model.gun.currentGunName){ case Gun.GUN: playSound("weapon_pistol"); _currentDirection.body.gotoAndPlay(PlayerView.GUN_SHOOT_FRAME); break; case Gun.SUBMACHINE_GUN: playSound("weapon_uzi"); _currentDirection.body.gotoAndPlay(PlayerView.SUB_MACHINE_GUN_FRAME); break; case Gun.SHOOT_GUN: playSound("weapon_drobovik"); _currentDirection.body.gotoAndPlay(PlayerView.SHOOT_GUN_FRAME); _needToChargeShootGun = true; this._counter = PlayerView.SHOOT_CHARGE_TICS; break; case Gun.BLASTER: playSound("weapon_railgun"); _currentDirection.body.gotoAndPlay(PlayerView.SHOOT_BLASTER_FRAME); break; case Gun.ROCKET: playSound("weapon_puska_fly"); _currentDirection.body.gotoAndPlay(PlayerView.SHOOT_ROCKET_FRAME); _currentDirection.body.gun.rocket.play(); break; }; } public function changeDirectionEvent(_arg1:GameObjectEvent):void{ var numOfBodyFrame:int; var numOfGunFrame:int; var e = _arg1; try { this._needToGoMove = true; numOfBodyFrame = _currentDirection.body.currentFrame; numOfGunFrame = _currentDirection.body.gun.currentFrame; removeCurrentDirection(_currentDirection); _currentDirection = _dictionaryOfDirections[e.hashcode]; _currentDirection.visible = true; _currentDirection.body.gotoAndPlay(numOfBodyFrame); _currentDirection.body.gun.gotoAndStop(numOfGunFrame); } catch(err:Error) { }; } public function playSound(_arg1:String):void{ var _local2:int; var _local3:Number; _local2 = ((this.parent as MovieClip).x + this.x); _local3 = ((2 * (_local2 - (SetParameters.VIEW_WIDTH / 2))) / SetParameters.VIEW_WIDTH); Global.sound_game.playSound(null, _arg1, null, _local3); } public function shootInWallHandler(_arg1:Event):void{ var _local2:int; _local2 = Math.round(Math.random()); if (_local2 == 1){ this.playSound("wall_hit1"); } else { this.playSound("wall_hit2"); }; } private function playerInShockHandler(_arg1:Event):void{ playSound("player_hit"); } public function stopMovie():void{ this.stop(); this._currentDirection.stop(); } private function processShootGun():void{ if (this._needToChargeShootGun){ this.processToWaitUpShootGun(); }; if (this._needToDownShootGun){ this.processToWaitDownShootGun(); }; } public function set model(_arg1:Player):void{ _model = _arg1; this.x = _model.x; this.y = _model.y; addModelListeners(); } private function processStepSound():void{ if (this._countOfStepTicks < SetParameters.PLAYER_ONE_STEP_TICKS){ _countOfStepTicks++; } else { _countOfStepTicks = 0; playSound("player_step"); }; } public function startMoveHandler(_arg1:Event):void{ _moveNow = true; _countOfStepTicks = 0; _currentDirection.gotoAndPlay("move"); if (((!((_currentDirection.body == null))) && (_needToGoMove))){ _currentDirection.body.gotoAndPlay("move"); _needToGoMove = false; _currentDirection.body.gun.gotoAndStop(_model.gun.currentGunName); }; } private function removeCurrentDirection(_arg1:MovieClip):void{ _arg1.visible = 0; _arg1.stop(); _arg1.body.stop(); } public function removeModelListeners():void{ _model.removeEventListener(Player.UPDATE_PLAYER, update); _model.gun.removeEventListener(Gun.START_SHOOT, shootHandler); _model.removeEventListener(Player.PLAYER_CHANGE_DIRECTION_EVENT, changeDirectionEvent); _model.removeEventListener(Player.PLAYER_MOVE_EVENT, startMoveHandler); _model.removeEventListener(Player.PLAYER_STOP_EVENT, stopMoveHandler); _model.gun.removeEventListener(Gun.CHANGE_GUN_EVENT, changeGunHandler); _model.removeEventListener(Player.PLAYER_IN_SHOCK_STATE, this.playerInShockHandler); _model.removeEventListener(Gun.HAVENT_CARTRIGES_EVENT, this.haventCartrigesHandler); _model.removeEventListener(Gun.SHOOT_IN_WALL, this.shootInWallHandler); _model.removeEventListener(Player.GET_CARTRIGE_EVENT, getCartrigeHandler); } public function changeGunHandler(_arg1:Event):void{ _currentDirection.body.gun.gotoAndStop(_model.gun.currentGunName); Controller.instance.main.playerInfo.changeGun(_model.gun.currentGunName); } private function processToWaitUpShootGun():void{ if (_counter > 0){ _counter--; } else { _currentDirection.body.gun.gotoAndPlay("rech"); _counter = PlayerView.SHOOT_GUN_DOWN_TICS; this._needToChargeShootGun = false; _needToDownShootGun = true; }; } public function stopMoveHandler(_arg1:Event):void{ var _local2:int; _moveNow = false; _countOfStepTicks = 0; _local2 = (_currentDirection.body as MovieClip).currentFrame; _currentDirection.gotoAndStop("stop"); if (_currentDirection.body != null){ _currentDirection.body.gotoAndPlay("stop"); _needToGoMove = true; _currentDirection.body.gun.gotoAndStop(_model.gun.currentGunName); }; } public function update(_arg1:Event):void{ x = ((_model.x / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_WIDTH); y = ((_model.y / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_HEIGHT); if (this._moveNow){ processStepSound(); }; } private function getCartrigeHandler(_arg1:Event):void{ this.playSound("player_get_weapon"); } private function processToWaitDownShootGun():void{ if (_counter > 0){ _counter--; } else { _currentDirection.body.gun.gotoAndPlay("down_sg"); _counter = PlayerView.SHOOT_CHARGE_TICS; this._needToDownShootGun = false; }; } } }//package game.view
Section 122
//ShellView (game.view.ShellView) package game.view { import flash.events.*; import game.*; import game.model.shells.*; public class ShellView extends MoveObjectView { private var _model:Shell; private var _dx:Number; private var _dy:Number; private var _hashcode:String;// = "" public static var SHIFT_Y:int = 100; public function ShellView(){ _hashcode = ""; super(); } public function removeListeners():void{ this._model.removeEventListener(Shell.UPDATE_SHELL, updateHandler); } public function get model():Shell{ return (this._model); } public function updateHandler(_arg1:Event):void{ this.x = (((_model.x + (SetParameters.CELLS_SIZE / 2)) / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_WIDTH); this.y = ((((_model.y + (SetParameters.CELLS_SIZE / 2)) / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_HEIGHT) - 50); } public function set model(_arg1:Shell):void{ this._model = _arg1; this.x = ((_arg1.x / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_WIDTH); this.y = ((_arg1.y / SetParameters.CELLS_SIZE) * SetParameters.VIEW_CELL_HEIGHT); this._model.addEventListener(Shell.UPDATE_SHELL, updateHandler); } public function get hashcode():String{ return (this._hashcode); } public function set hashcode(_arg1:String):void{ this._hashcode = _arg1; } } }//package game.view
Section 123
//Shoot (game.view.Shoot) package game.view { import flash.events.*; import flash.display.*; public class Shoot extends MovieClip { private var _playerView:PlayerView; public static var END_OF_SHOOT_ACTION:String = "end_of_shoot"; public function Shoot(){ this.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler); } public function set parentView(_arg1:PlayerView):void{ this._playerView = _arg1; } private function onEnterFrameHandler(_arg1:Event):void{ var e = _arg1; try { if (this.currentFrame === this.totalFrames){ _playerView.removeThisShoot(this); }; } catch(e:Error) { }; } } }//package game.view
Section 124
//TeleportSplashView (game.view.TeleportSplashView) package game.view { import flash.events.*; import game.model.teleports.*; public class TeleportSplashView extends MoveObjectView { private var _model:Teleport; public function TeleportSplashView(){ addFrameScript(29, frame30); super(); } public function set model(_arg1:Teleport):void{ this._model = _arg1; this._model.addEventListener(Teleport.START_SPLASH_EVENT, startSplashHandler); } function frame30(){ stop(); } private function startSplashHandler(_arg1:Event):void{ this.gotoAndPlay("play"); } } }//package game.view
Section 125
//WhiteCube (game.view.WhiteCube) package game.view { public class WhiteCube extends Cube { } }//package game.view
Section 126
//View (game.view.View) package game.view { import flash.events.*; import flash.display.*; import game.model.creatures.*; import game.controller.*; import game.model.*; import game.*; import de.polygonal.ds.*; import game.model.shells.*; import game.model.teleports.*; import game.model.mortar.*; import flash.utils.*; import game.game_events.*; import game.model.cartridges.*; import game.view.creature_view.*; public class View extends MovieClip { private var floor:Floor; private var _model:Model; private var containerOfBarrels:HashMap; private var _ticksOfRecountDepth:int;// = 0 private var _containerOfTeleportSplashes:Array; private var _containerOfMortarShells:HashMap; private var _teleportsArray:Array; private var playerView:PlayerView; private var _teleportsBG:MovieClip; private var containerOfCartriges:Array; private var containerOfTeleports:Array; private var oldPlayerX:Number; private var oldPlayerY:Number; private var containerOfCreaturesView:HashMap; private var containerOfCubes:Array; private var _explosionMC:MovieClip; private var containerOfShellsView:HashMap; public function View(){ _teleportsArray = new Array(); containerOfTeleports = new Array(); _containerOfTeleportSplashes = new Array(); _containerOfMortarShells = new HashMap(); _ticksOfRecountDepth = 0; super(); try { _teleportsBG = new MovieClip(); containerOfCartriges = new Array(); floor = new Floor((SetParameters.GAME_WIDTH / 2), (SetParameters.GAME_HEIGHT / 2)); addChild(floor); addChild(_teleportsBG); playerView = new PlayerView(); addChild(playerView); containerOfCreaturesView = new HashMap(); containerOfShellsView = new HashMap(); containerOfCubes = new Array(); containerOfBarrels = new HashMap(); _explosionMC = new MovieClip(); } catch(e:Error) { }; } public function addCreateTeleportsLisener():void{ this._model.containerOfTeleports.addEventListener(ContainerOfTeleports.ADD_NEW_TELEPORT_EVENT, this.addNewTeleportViewHandler); } public function removeListeners():void{ this._model.removeEventListener(Model.UPDATE_GAME, this.update); this._model.mortarContainer.removeEventListener(MortarContainer.ADD_MORTAR_SHELL_EVENT, this.addMortarShellEvent); this._model.mortarContainer.removeEventListener(MortarContainer.REMOVE_MORTAR_SHELL_EVENT, this.removeMortarShellHandler); this._model.creatures.removeEventListener(ContainerOfCreatures.ADD_NEW_CREATURE_EVENT, this.addCreatureHandler); this._model.creatures.removeEventListener(ContainerOfCreatures.REMOVE_CREATURE_EVENT, this.removeCreatureHandler); this._model.containerOfShells.removeEventListener(ContainerOfShells.ADD_NEW_SHELL_EVENT, this.addShellHandler); this._model.containerOfShells.removeEventListener(ContainerOfShells.REMOVE_SHELL, this.removeShootHandler); } public function addShellHandler(_arg1:GameObjectEvent):void{ var _local2:ShellView; _local2 = new ShellView(); _local2.model = this._model.containerOfShells.getObject(_arg1.hashcode); _local2.hashcode = _arg1.hashcode; this.containerOfShellsView.insert(_local2.model.hashcode, _local2); addChild(_local2); } public function playSound(_arg1:String, _arg2:Number):void{ Global.sound_game.playSound(null, _arg1, null, ((_arg2 - this.playerView.x) / this.width)); } public function set model(_arg1:Model):void{ this._model = _arg1; _model.bossHaveBinAdded = false; this._model.addEventListener(Model.MODEL_CREATE_NEW_LEVEL_COMPLETE, this.createNewLevelHandler); addListeners(); this.playerView.model = _model.player; this.playerView.x = ((this._model.player.x * SetParameters.VIEW_CELL_WIDTH) / SetParameters.CELLS_SIZE); this.playerView.y = ((this._model.player.y * SetParameters.VIEW_CELL_HEIGHT) / SetParameters.CELLS_SIZE); } public function createNewLevelHandler(_arg1:Event):void{ this.playerView.stop(); removeListeners(); floor.arrayWithNameOfContent = LevelsContent.ARRAY_OF_BG[this._model.numOfCurrentLevel]; floor.createPictureOfFloor(); drawWalls(); this.playerView.x = ((this._model.player.x * SetParameters.VIEW_CELL_WIDTH) / SetParameters.CELLS_SIZE); this.playerView.y = ((this._model.player.y * SetParameters.VIEW_CELL_HEIGHT) / SetParameters.CELLS_SIZE); Controller.instance.initPlayer(); oldPlayerX = _model.player.x; oldPlayerY = _model.player.y; drawCartriges(); } public function get playerRobotView():PlayerView{ return (this.playerView); } private function drawCells():void{ var _local1:Number; var _local2:int; var _local3:int; var _local4:Number; graphics.clear(); graphics.beginFill(0, 1); _local1 = 0; while (_local1 < _model.currentLevelWidth) { _local4 = 0; while (_local4 < _model.currentLevelHeight) { if (_model.arrayOfCells[_local1][_local4] != Model.FREE_CELL_VALUE){ graphics.drawRect((_local4 * SetParameters.VIEW_CELL_WIDTH), (_local1 * SetParameters.VIEW_CELL_HEIGHT), SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); }; _local4++; }; _local1++; }; _local2 = Model.countCreatureCellCoord(_model.player.x); _local3 = Model.countCreatureCellCoord(_model.player.y); graphics.drawRect((_local2 * SetParameters.VIEW_CELL_WIDTH), (_local3 * SetParameters.VIEW_CELL_HEIGHT), SetParameters.VIEW_CELL_WIDTH, SetParameters.VIEW_CELL_HEIGHT); } private function getSetOfCubes(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:MovieClip; _local5 = new Array(); for each (_local6 in this.containerOfCubes) { if ((((((((_local6.x >= _arg1)) && ((_local6.y >= _arg2)))) && ((_local6.x <= _arg3)))) && ((_local6.y <= _arg4)))){ if (((((((_local6.y - this.playerView.y) >= 0)) && (((_local6.y - this.playerView.y) < (2 * SetParameters.VIEW_CELL_HEIGHT))))) && ((Math.abs(((_local6.x - (SetParameters.VIEW_CELL_WIDTH / 2)) - this.playerView.x)) < (2 * SetParameters.VIEW_CELL_WIDTH))))){ _local6.alpha = 0.5; } else { _local6.alpha = 1; }; _local5.push(_local6); } else { _local6.alpha = 1; }; }; return (_local5); } public function removeTeleports():void{ var _local1:int; _local1 = 0; while (_local1 < this._teleportsArray.length) { _teleportsBG.removeChild(_teleportsArray[_local1]); _local1++; }; _teleportsArray.splice(0, _teleportsArray.length); } public function addListeners():void{ this._model.addEventListener(Model.UPDATE_GAME, this.update); this._model.mortarContainer.addEventListener(MortarContainer.ADD_MORTAR_SHELL_EVENT, this.addMortarShellEvent); this._model.mortarContainer.addEventListener(MortarContainer.REMOVE_MORTAR_SHELL_EVENT, this.removeMortarShellHandler); this._model.creatures.addEventListener(ContainerOfCreatures.ADD_NEW_CREATURE_EVENT, this.addCreatureHandler); this._model.creatures.addEventListener(ContainerOfCreatures.REMOVE_CREATURE_EVENT, this.removeCreatureHandler); this._model.containerOfShells.addEventListener(ContainerOfShells.ADD_NEW_SHELL_EVENT, this.addShellHandler); this._model.containerOfShells.addEventListener(ContainerOfShells.REMOVE_SHELL, this.removeShootHandler); } private function removeCartriges():void{ var _local1:MovieClip; for each (_local1 in containerOfCartriges) { removeChild(_local1); }; containerOfCartriges = new Array(); } public function processWalls(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:Cube; _local5 = new Array(); for each (_local6 in this.containerOfCubes) { if ((((((((_local6.x >= _arg1)) && ((_local6.y >= _arg2)))) && ((_local6.x <= _arg3)))) && ((_local6.y <= _arg4)))){ if (!_local6.isVisible){ this.addChild(_local6); _local6.isVisible = true; }; _local5.push(_local6); } else { if (_local6.isVisible){ this.removeChild(_local6); _local6.isVisible = false; }; _local5.push(_local6); }; }; return (_local5); } public function update(_arg1:Event):void{ processMovePlayer(); sortDepth(); } public function removeShootHandler(_arg1:GameObjectEvent):void{ var shellV:ShellView; var event = _arg1; try { shellV = this.containerOfShellsView.find(event.hashcode); this.containerOfShellsView.remove(event.hashcode); shellV.removeListeners(); this.removeChild(shellV); } catch(e:Error) { }; } public function stopPlayerView():void{ this.playerView.stopMovie(); } private function damageHandler(_arg1:GameObjectEvent):void{ var creatureView:CreatureView; var gameEvent = _arg1; try { creatureView = containerOfCreaturesView.find(gameEvent.hashcode); if (creatureView != null){ this.floor.addOilBlot(creatureView.x, creatureView.y); }; } catch(e:Error) { }; } public function removeCreatureHandler(_arg1:GameObjectEvent):void{ var hashcode:String; var creatureView:CreatureView; var e = _arg1; try { hashcode = e.hashcode; creatureView = containerOfCreaturesView.find(hashcode); removeChild(creatureView); containerOfCreaturesView.remove(hashcode); } catch(e:Error) { }; } private function countDepth(_arg1:MovieClip):Number{ var _local2:MortarShellView; var _local3:int; var _local4:int; _local2 = (_arg1 as MortarShellView); _local3 = _arg1.x; _local4 = _arg1.y; if (_local2 == null){ _local3 = _arg1.x; _local4 = _arg1.y; } else { _local3 = _local2.model.x; _local4 = _local2.model.y; }; return (((((SetParameters.GAME_WIDTH * SetParameters.VIEW_CELL_HEIGHT) * _local4) + (SetParameters.GAME_WIDTH * SetParameters.VIEW_CELL_WIDTH)) - _local3)); } public function drawWalls():void{ var debugInfo:String; var levelWidth:int; var arrayOfCells:Array; var i:Number; var lineArray:Array; var j:Number; var wallValue:*; var cubeView:Cube; debugInfo = ""; try { debugInfo = (debugInfo + "\n1"); levelWidth = _model.arrayOfCells[0].lenght; debugInfo = (debugInfo + "\n2"); arrayOfCells = _model.arrayOfCells; debugInfo = (debugInfo + "\n3"); i = 0; while (i < arrayOfCells.length) { debugInfo = "in first looop"; lineArray = (arrayOfCells[i] as Array); debugInfo = (debugInfo + ("line array:" + lineArray)); j = 0; while (j < lineArray.length) { wallValue = lineArray[j]; debugInfo = (debugInfo + (((((("\nin second looop" + "\narrayOfCells[") + i) + "][") + j) + "]:") + wallValue)); cubeView = null; debugInfo = (debugInfo + "I am here"); if (wallValue == Model.WALL_CELL_VALUE1){ debugInfo = (debugInfo + "\nin first if 1"); cubeView = new BlueCube(); debugInfo = (debugInfo + "\nin first if 2"); cubeView.x = (j * SetParameters.VIEW_CELL_WIDTH); debugInfo = (debugInfo + "\nin first if 3"); cubeView.y = (i * SetParameters.VIEW_CELL_HEIGHT); debugInfo = (debugInfo + "\nin first if 4"); addChild(cubeView); debugInfo = (debugInfo + "\nin first if 5"); containerOfCubes.push(cubeView); debugInfo = (debugInfo + "\nin first if 6"); } else { if (wallValue == Model.WALL_CELL_VALUE2){ debugInfo = (debugInfo + "\nin second if 1"); cubeView = new GreenCube(); debugInfo = (debugInfo + "\nin second if 2"); cubeView.x = (j * SetParameters.VIEW_CELL_WIDTH); debugInfo = (debugInfo + "\nin second if 3"); cubeView.y = (i * SetParameters.VIEW_CELL_HEIGHT); debugInfo = (debugInfo + "\nin second if 4"); addChild(cubeView); debugInfo = (debugInfo + "\nin second if 5"); containerOfCubes.push(cubeView); debugInfo = (debugInfo + "\nin second if 6"); }; }; if (wallValue == Model.WALL_CELL_VALUE3){ debugInfo = (debugInfo + "\nin third if 1"); cubeView = new WhiteCube(); debugInfo = (debugInfo + "\nin third if 2"); cubeView.x = (j * SetParameters.VIEW_CELL_WIDTH); debugInfo = (debugInfo + "\nin third if 3"); cubeView.y = (i * SetParameters.VIEW_CELL_HEIGHT); debugInfo = (debugInfo + "\nin third if 4"); addChild(cubeView); debugInfo = (debugInfo + "\nin third if 5"); containerOfCubes.push(cubeView); debugInfo = (debugInfo + "\nin third if 6"); }; if (cubeView != null){ cubeView.isVisible = true; }; j = (j + 1); }; i = (i + 1); }; } catch(e:Error) { }; } private function sortAccordingIsometry(_arg1:MovieClip, _arg2:MovieClip):Number{ return (GeometryFunctions.signWithZiro((countDepth(_arg1) - countDepth(_arg2)))); } public function addCreatureHandler(_arg1:GameObjectEvent):void{ var creatureView:CreatureView; var creatureModel:Creature; var creatureType:String; var e = _arg1; try { creatureModel = _model.creatures.getObject(e.hashcode); creatureType = creatureModel.typeOfCreature; switch (creatureType){ case Creature.SIMPLE_ROBOT: creatureView = new SimpleRobotView(); break; case Creature.SHOOT_ROBOT: creatureView = new ShootRobotView(); break; case Creature.KAMIKAZE_ROBOT: creatureView = new KamikazeRobotView(); break; case Creature.BOSS_ROBOT: creatureView = new BossRobotView(); break; }; creatureView.model = creatureModel; creatureModel.addEventListener(Creature.HIT_BOT_EVENT, this.damageHandler); containerOfCreaturesView.insert(creatureModel.hashcode, creatureView); addChild(creatureView); } catch(e:Error) { }; } public function removeShellsView():void{ var _local1:Iterator; var _local2:MovieClip; _local1 = containerOfShellsView.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); this.removeChild(_local2); }; containerOfShellsView.clear(); } public function initStartViewPosition():void{ if (playerView.x < (SetParameters.VIEW_WIDTH / 2)){ this.x = 0; } else { if (playerView.x > ((SetParameters.VIEW_CELL_WIDTH * _model.currentLevelWidth) - (SetParameters.VIEW_WIDTH / 2))){ this.x = -(((SetParameters.VIEW_CELL_WIDTH * _model.currentLevelWidth) - SetParameters.VIEW_WIDTH)); } else { this.x = -((playerView.x - (SetParameters.VIEW_WIDTH / 2))); }; }; if (playerView.y < (SetParameters.VIEW_HEIGHT / 2)){ this.y = 0; } else { if (playerView.y > ((SetParameters.VIEW_CELL_HEIGHT * _model.currentLevelHeight) - (SetParameters.VIEW_HEIGHT / 2))){ this.y = -(((SetParameters.VIEW_CELL_HEIGHT * _model.currentLevelHeight) - SetParameters.VIEW_HEIGHT)); } else { this.y = -((playerView.y - (SetParameters.VIEW_HEIGHT / 2))); }; }; } public function addNewTeleportViewHandler(_arg1:GameObjectEvent):void{ var _local2:MovieClip; var _local3:Teleport; var _local4:TeleportSplashView; _local2 = new TeleportView(); _local3 = this._model.containerOfTeleports.getObject(_arg1.hashcode); _local2.x = ((_local3.x - 1) * SetParameters.VIEW_CELL_WIDTH); _local2.y = ((_local3.y - 1) * SetParameters.VIEW_CELL_HEIGHT); this._teleportsBG.addChild(_local2); _teleportsArray.push(_local2); _local4 = new TeleportSplashView(); _local4.x = ((_local3.x + (1 / 2)) * SetParameters.VIEW_CELL_WIDTH); _local4.y = ((_local3.y + (1 / 2)) * SetParameters.VIEW_CELL_HEIGHT); _local4.model = _local3; _local4.gotoAndStop("stop"); this.addChild(_local4); this._containerOfTeleportSplashes.push(_local4); } private function getSetOfSortedDepthCreatures(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Iterator; var _local6:Array; var _local7:CreatureView; _local5 = this.containerOfCreaturesView.getIterator(); _local6 = new Array(); while (_local5.hasNext()) { _local7 = _local5.next(); if ((((((((_local7.x >= _arg1)) && ((_local7.y >= _arg2)))) && ((_local7.x <= _arg3)))) && ((_local7.y <= _arg4)))){ _local6.push(_local7); _local7.isVisible = true; } else { if (_local7.isVisible){ _local7.isVisible = false; }; }; }; return (_local6); } public function addMortarShellEvent(_arg1:GameObjectEvent):void{ var _local2:MortarShell; var _local3:MortarShellView; _local2 = _model.mortarContainer.getObject(_arg1.hashcode); _local3 = new MortarShellView(); _local3.model = _local2; this._containerOfMortarShells.insert(_local2.hashcode, _local3); addChild(_local3); } private function countThisX(_arg1:Number):Number{ return ((_arg1 - SetParameters.VIEW_WIDTH)); } private function countThisY(_arg1:Number):Number{ return ((_arg1 - SetParameters.VIEW_HEIGHT)); } public function drawCartriges():void{ var _local1:Iterator; var _local2:Cartrige; var _local3:CartrigeView; _local1 = _model.containerOfCartrigesIterator; while (_local1.hasNext()) { _local2 = _local1.next(); _local3 = new CartrigeView(); _local3.model = _local2; this.addChild(_local3); containerOfCartriges.push(_local3); }; } public function sortDepth():void{ var commonArray:Array; var minX:int; var minY:int; var maxX:int; var maxY:int; var lenBefore:int; var i:int; if (_ticksOfRecountDepth <= 0){ _ticksOfRecountDepth = SetParameters.TICKS_OF_RECOUNT_WIDTH; this.setChildIndex(this._teleportsBG, 1); commonArray = new Array(); minX = ((playerView.x - (SetParameters.VIEW_WIDTH / 2)) - (5 * SetParameters.VIEW_CELL_WIDTH)); minY = ((playerView.y - (SetParameters.VIEW_HEIGHT / 2)) - (5 * SetParameters.VIEW_CELL_HEIGHT)); maxX = ((playerView.x + (SetParameters.VIEW_WIDTH / 2)) + (5 * SetParameters.VIEW_CELL_WIDTH)); maxY = ((playerView.y + (SetParameters.VIEW_HEIGHT / 2)) + (5 * SetParameters.VIEW_CELL_HEIGHT)); commonArray = commonArray.concat(this.getSetOfCubes(minX, minY, maxX, maxY)); commonArray.push(playerView); commonArray = commonArray.concat(this.getSetOfSortedDepthCreatures(minX, minY, maxX, maxY)); commonArray = commonArray.concat(this.getSetOfSortedDepthElements(this.containerOfCartriges, minX, minY, maxX, maxY)); commonArray = commonArray.concat(this.getSetOfSortedDepthElements(this.containerOfShellsView.toArray(), minX, minY, maxX, maxY)); lenBefore = commonArray.length; commonArray = commonArray.concat(this.getSetOfSortedDepthElements(this._containerOfTeleportSplashes, minX, minY, maxX, maxY)); commonArray = commonArray.concat(this.getSetOfSortedDepthElements(this._containerOfMortarShells.toArray(), minX, minY, maxX, maxY)); commonArray.sort(sortAccordingIsometry, Array.NUMERIC); i = 0; while (i < commonArray.length) { try { setChildIndex(commonArray[i], ((i + SetParameters.START_DEPTH) + 1)); } catch(e:Error) { }; i = (i + 1); }; } else { this._ticksOfRecountDepth--; }; } private function removeWalls():void{ var _local1:MovieClip; for each (_local1 in this.containerOfCubes) { removeChild(_local1); }; containerOfCubes = new Array(); } public function removeCreateTeleportListener():void{ this._model.containerOfTeleports.removeEventListener(ContainerOfTeleports.ADD_NEW_TELEPORT_EVENT, this.addNewTeleportViewHandler); } public function removeMortarShellHandler(_arg1:GameObjectEvent):void{ var iterator:Iterator; var mc:MovieClip; var event = _arg1; try { iterator = this._containerOfMortarShells.getKeyIterator(); mc = this._containerOfMortarShells.find(event.hashcode); this.removeChild(this._containerOfMortarShells.find(event.hashcode)); this._containerOfMortarShells.remove(event.hashcode); } catch(e:Error) { }; } public function removeMortarShells():void{ var _local1:Iterator; var _local2:MovieClip; _local1 = this._containerOfMortarShells.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); this.removeChild(_local2); }; _containerOfMortarShells.clear(); } public function processMovePlayer():void{ var _local1:Number; _local1 = 10; if (playerView.x < (SetParameters.VIEW_WIDTH / 2)){ this.x = (this.x - (this.x / _local1)); } else { if (playerView.x > ((SetParameters.VIEW_CELL_WIDTH * _model.currentLevelWidth) - (SetParameters.VIEW_WIDTH / 2))){ this.x = (this.x - ((this.x + ((SetParameters.VIEW_CELL_WIDTH * _model.currentLevelWidth) - SetParameters.VIEW_WIDTH)) / _local1)); } else { this.x = (this.x - ((this.x + (playerView.x - (SetParameters.VIEW_WIDTH / 2))) / _local1)); }; }; if (playerView.y < (SetParameters.VIEW_HEIGHT / 2)){ this.y = (this.y - (this.y / _local1)); } else { if (playerView.y > ((SetParameters.VIEW_CELL_HEIGHT * _model.currentLevelHeight) - (SetParameters.VIEW_HEIGHT / 2))){ this.y = (this.y - ((this.y + ((SetParameters.VIEW_CELL_HEIGHT * _model.currentLevelHeight) - SetParameters.VIEW_HEIGHT)) / _local1)); } else { this.y = (this.y - ((this.y + (playerView.y - (SetParameters.VIEW_HEIGHT / 2))) / _local1)); }; }; } public function removeShells():void{ removeShellsView(); removeMortarShells(); removeTeleportsSplashes(); removeTeleports(); } public function removeObjects():void{ removeWalls(); removeCartriges(); removeCreatures(); removeShells(); } private function removeCreatures():void{ var _local1:Iterator; var _local2:CreatureView; _local1 = containerOfCreaturesView.getIterator(); while (_local1.hasNext()) { _local2 = _local1.next(); this.removeChild(_local2); }; containerOfCreaturesView.clear(); } public function removeTeleportsSplashes():void{ var _local1:int; var _local2:MovieClip; _local1 = 0; while (_local1 < _containerOfTeleportSplashes.length) { _local2 = _containerOfTeleportSplashes[_local1]; removeChild(_local2); _local1++; }; _containerOfTeleportSplashes = new Array(); } private function getSetOfSortedDepthElements(_arg1:Array, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Array{ var _local6:Array; var _local7:MovieClip; _local6 = new Array(); for each (_local7 in _arg1) { if ((((((((_local7.x >= _arg2)) && ((_local7.y >= _arg3)))) && ((_local7.x <= _arg4)))) && ((_local7.y <= _arg5)))){ _local6.push(_local7); }; }; return (_local6); } public function removeThisShoot(_arg1:Shoot):void{ var shoot = _arg1; try { playerView.removeChild(shoot); } catch(e:Error) { }; } } }//package game.view
Section 127
//GeometryFunctions (game.GeometryFunctions) package game { public class GeometryFunctions { public static function isCircleIntersectSegmentOfLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Boolean{ var theDistance:Number; var A1:Number; var B1:Number; var C1:Number; var arr:Array; var A2:Number; var B2:Number; var C2:Number; var array:Array; var xvalue:Number; var yvalue:Number; var event1:Boolean; var event2:Boolean; var event3:Boolean; var x1 = _arg1; var y1 = _arg2; var x2 = _arg3; var y2 = _arg4; var theX = _arg5; var theY = _arg6; var R = _arg7; try { if (((((((((((((isNaN(x1)) || (isNaN(y1)))) || (isNaN(x2)))) || (isNaN(y2)))) || (isNaN(theX)))) || (isNaN(theY)))) || (isNaN(R)))){ throw (new Error(((((((((((("isCircleIntersectSegmentOfLine Íåâåðíûé àðãóìåíò x1:" + x1) + " x2:") + x2) + " y1:") + y1) + " y2:") + y2) + " theX:") + theX) + " theY:") + theY))); }; theDistance = distanceBetweenPointAndLine(x1, y1, x2, y2, theX, theY); if (isNaN(theDistance)){ throw (new Error("Íåâåðíî âû÷èñëåíà äèñòàíöèÿ")); }; if (theDistance >= R){ return (false); }; A1 = (y2 - y1); B1 = (x1 - x2); C1 = ((x2 * y1) - (x1 * y2)); arr = normLine(A1, B1, C1, theX, theY); A2 = arr[0]; B2 = arr[1]; C2 = arr[2]; array = linesIntersectionPoint1(A1, B1, C1, A2, B2, C2); xvalue = ((x1 - array[0]) * (array[0] - x2)); yvalue = ((y1 - array[1]) * (array[1] - y2)); event1 = (((((Math.abs(xvalue) > 1E-18)) && ((xvalue < 0)))) || ((((Math.abs(yvalue) > 1E-18)) && ((yvalue < 0))))); event2 = (GeometryFunctions.distanceBetweenPoints(x1, y1, theX, theY) >= R); event3 = (GeometryFunctions.distanceBetweenPoints(x2, y2, theX, theY) >= R); if (((((event1) && (event2))) && (event3))){ return (false); }; return (true); } catch(e:Error) { return (false); }; return (false); } public static function roundFromNumber(_arg1:Number, _arg2:Number):int{ return ((Math.round((_arg1 / 45)) * 45)); } public static function circleAndLineIntersection(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Array{ return (null); } public static function distanceBetweenPoints(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ return (Math.sqrt((((_arg1 - _arg3) * (_arg1 - _arg3)) + ((_arg2 - _arg4) * (_arg2 - _arg4))))); } public static function normLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Array{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Array; _local6 = _arg2; _local7 = -(_arg1); _local8 = ((_arg1 * _arg5) - (_arg2 * _arg4)); _local9 = []; _local9.push(_local6); _local9.push(_local7); _local9.push(_local8); return (_local9); } public static function linesIntersectionPoint1(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Array{ var vectorCheck:Number; var theY:Number; var theX:Number; var arr:*; var A1 = _arg1; var B1 = _arg2; var C1 = _arg3; var A2 = _arg4; var B2 = _arg5; var C2 = _arg6; try { vectorCheck = ((-(A2) * B1) + (A1 * B2)); if (vectorCheck == 0){ throw (new Error("Ô - öèÿ linesIntersectionPoint1, Ïðÿìûå ïàðàëëåëüíû")); return (null); } else { theY = (-(((-(A2) * C1) + (A1 * C2))) / ((-(A2) * B1) + (A1 * B2))); theX = (((-(B2) * C1) + (C2 * B1)) / ((-(A2) * B1) + (A1 * B2))); arr = new Array(2); arr[0] = theX; arr[1] = theY; return (arr); }; } catch(e:Error) { return (null); }; return (null); } public static function angleBetweenVectors(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number; var _local6:Number; var _local7:Number; _local5 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); _local6 = Math.sqrt(((_arg3 * _arg3) + (_arg4 * _arg4))); if ((((_local5 < 1E-5)) || ((_local6 < 1E-5)))){ return (0); }; _local7 = ((((_arg1 * _arg3) + (_arg2 * _arg4)) / _local5) / _local6); return (Math.acos(_local7)); } public static function foundCellsOfSegment(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Array{ var _local6:Number; var _local7:Number; var _local8:Array; var _local9:*; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:int; if (_arg5 < 1E-12){ throw (new Error("cell size must be > 0")); }; _local6 = (_arg3 - _arg1); _local7 = (_arg4 - _arg2); if ((((Math.abs(_local6) < 1E-9)) && ((Math.abs(_local7) < 1E-9)))){ return (new Array()); }; _local8 = new Array(); _local9 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local10 = (Math.floor(Math.abs((_local6 / _arg5))) + Math.floor(Math.abs((_local7 / _arg5)))); _local11 = Math.floor(Math.abs((_local6 / _arg5))); _local12 = Math.floor(Math.abs((_local7 / _arg5))); if (_local11 == 0){ _local13 = Math.floor((_arg1 / _arg5)); _local14 = Math.floor((_arg2 / _arg5)); _local15 = 0; while (_local15 < _local10) { _local8.push({x:_local13, y:(_local14 + _local15)}); _local15++; }; }; if (_local12 == 0){ _local13 = Math.floor((_arg1 / _arg5)); _local14 = Math.floor((_arg2 / _arg5)); _local15 = 0; while (_local15 < _local10) { _local8.push({x:(_local13 + _local15), y:_local14}); _local15++; }; }; _local10 = Math.ceil(((Math.abs(_local6) + Math.abs(_local7)) / _arg5)); return (_local8); } public static function sign(_arg1:Number):Number{ if (_arg1 > 0){ return (1); }; return (-1); } public static function distanceBetweenPointAndLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ var _local7:*; var _local8:*; var _local9:*; _local7 = (_arg4 - _arg2); _local8 = (_arg1 - _arg3); _local9 = ((_arg2 * _arg3) - (_arg1 * _arg4)); return ((Math.abs((((_local7 * _arg5) + (_local8 * _arg6)) + _local9)) / Math.sqrt(((_local7 * _local7) + (_local8 * _local8))))); } public static function signWithZiro(_arg1:Number):Number{ if (_arg1 > 0){ return (1); }; if (_arg1 < 0){ return (-1); }; return (0); } } }//package game
Section 128
//LevelsContent (game.LevelsContent) package game { import flash.utils.*; public class LevelsContent { public static var bgNamePattern:RegExp = /t(\d)_(\d+)/; public static var MAX_NUM_CREATURES_PER_LEVEL:Array = new Array(); public static var ARRAY_OF_BG:Array = new Array(); public static var ARRAY_OF_FIRST_LEVEL:Array = new Array(); public static var LEVELS_TIME_DICTIONARY:Dictionary = new Dictionary(); public static var wallNamePattern:RegExp = /s(\d+)/; public static function elementIsAmmo(_arg1:String):Boolean{ if ((((((((_arg1 == "bullets")) || ((_arg1 == "cores")))) || ((_arg1 == "sgun")))) || ((_arg1 == "cell")))){ return (true); }; return (false); } public static function elementIsTeleport(_arg1:String):Boolean{ if (_arg1.indexOf("tel") >= 0){ return (true); }; return (false); } public static function elementIsBackground(_arg1:String):Boolean{ return (bgNamePattern.test(_arg1)); } public static function init(){ var _local1:Array; var _local2:Dictionary; var _local3:Array; var _local4:Object; var _local5:Dictionary; var _local6:Object; var _local7:Array; var _local8:Object; _local1 = [[4, 11, "s2"], [16, 0, "s2"], [0, 6, "s2"], [15, 6, "s2"], [0, 11, "s2"], [2, 19, "s2"], [18, 19, "s2"], [4, 13, "s2"], [19, 0, "s2"], [7, 0, "s2"], [4, 0, "s2"], [14, 19, "s2"], [8, 0, "s2"], [19, 2, "s2"], [0, 17, "s2"], [19, 11, "s2"], [0, 13, "s2"], [15, 0, "s2"], [19, 19, "s2"], [16, 19, "s2"], [4, 14, "s2"], [15, 7, "s2"], [14, 0, "s2"], [0, 5, "s2"], [12, 3, "s2"], [15, 11, "s2"], [6, 19, "s2"], [12, 15, "s2"], [1, 19, "s2"], [4, 19, "s2"], [11, 0, "s2"], [0, 1, "s2"], [0, 7, "s2"], [18, 0, "s2"], [17, 0, "s2"], [19, 8, "s2"], [0, 19, "s2"], [15, 12, "s2"], [7, 15, "s2"], [9, 19, "s2"], [11, 19, "s2"], [10, 19, "s2"], [19, 15, "s2"], [7, 19, "s2"], [7, 3, "s2"], [14, 15, "s2"], [8, 3, "s2"], [12, 19, "s2"], [19, 17, "s2"], [4, 15, "s2"], [9, 0, "s2"], [19, 10, "s2"], [0, 9, "s2"], [2, 0, "s2"], [5, 15, "s2"], [19, 9, "s2"], [0, 0, "s2"], [13, 3, "s2"], [8, 19, "s2"], [15, 15, "s2"], [8, 15, "s2"], [10, 8, "tel1"], [19, 5, "s2"], [4, 12, "s2"], [13, 15, "s2"], [15, 3, "s2"], [0, 18, "s2"], [11, 3, "s2"], [5, 0, "s2"], [0, 12, "s2"], [12, 0, "s2"], [5, 19, "s2"], [0, 14, "s2"], [3, 19, "s2"], [0, 15, "s2"], [0, 16, "s2"], [11, 15, "s2"], [19, 4, "s2"], [19, 6, "s2"], [4, 7, "s2"], [1, 0, "s2"], [0, 3, "s2"], [15, 4, "s2"], [13, 0, "s2"], [6, 15, "s2"], [4, 4, "s2"], [19, 16, "s2"], [19, 7, "s2"], [19, 13, "s2"], [15, 19, "s2"], [15, 13, "s2"], [4, 3, "s2"], [6, 0, "s2"], [19, 14, "s2"], [6, 3, "s2"], [15, 5, "s2"], [19, 1, "s2"], [4, 5, "s2"], [15, 14, "s2"], [0, 2, "s2"], [0, 8, "s2"], [10, 0, "s2"], [5, 3, "s2"], [13, 19, "s2"], [19, 12, "s2"], [0, 10, "s2"], [19, 3, "s2"], [17, 19, "s2"], [0, 4, "s2"], [19, 18, "s2"], [3, 0, "s2"], [14, 3, "s2"], [4, 6, "s2"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:50}; _local2["tel1_170"] = _local4; _local5 = new Dictionary(); _local6 = {x:10, y:15}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:20, levelHeigth:20}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_7", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_8", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_11", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_13", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_10", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_9", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_18", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_17", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"]]); _local1 = [[0, 18, "s2"], [23, 14, "s2"], [0, 3, "s2"], [22, 23, "s2"], [7, 16, "s2"], [2, 0, "s2"], [18, 9, "s2"], [9, 18, "s2"], [7, 17, "s2"], [21, 0, "s2"], [1, 15, "s2"], [16, 15, "s2"], [0, 15, "s2"], [9, 1, "s2"], [23, 21, "s2"], [15, 23, "s2"], [23, 7, "s2"], [6, 23, "s2"], [16, 17, "s2"], [7, 7, "s2"], [7, 0, "s2"], [0, 2, "s2"], [23, 15, "s2"], [0, 23, "s2"], [2, 23, "s2"], [23, 9, "s2"], [23, 2, "s2"], [20, 18, "tel1"], [4, 0, "s2"], [7, 9, "s2"], [16, 0, "s2"], [23, 6, "s2"], [10, 23, "s2"], [19, 0, "s2"], [3, 4, "tel1"], [20, 4, "healthUP"], [0, 21, "s2"], [0, 4, "s2"], [22, 15, "s2"], [6, 15, "s2"], [23, 23, "s2"], [23, 3, "s2"], [0, 1, "s2"], [23, 13, "s2"], [4, 19, "healthUP"], [5, 15, "s2"], [20, 23, "s2"], [17, 15, "s2"], [9, 0, "s2"], [18, 0, "s2"], [0, 11, "s2"], [9, 17, "s2"], [15, 0, "s2"], [8, 23, "s2"], [5, 0, "s2"], [0, 16, "s2"], [23, 11, "s2"], [0, 5, "s2"], [7, 8, "s2"], [9, 22, "s2"], [5, 23, "s2"], [23, 22, "s2"], [14, 23, "s2"], [0, 12, "s2"], [0, 22, "s2"], [14, 19, "s2"], [23, 4, "s2"], [23, 5, "s2"], [23, 19, "s2"], [9, 6, "s2"], [12, 0, "s2"], [18, 15, "s2"], [13, 0, "s2"], [19, 23, "s2"], [8, 0, "s2"], [14, 17, "s2"], [16, 8, "s2"], [14, 5, "s2"], [15, 17, "s2"], [17, 0, "s2"], [0, 20, "s2"], [16, 9, "s2"], [8, 17, "s2"], [13, 23, "s2"], [1, 23, "s2"], [22, 9, "s2"], [14, 6, "s2"], [0, 17, "s2"], [7, 15, "s2"], [11, 0, "s2"], [1, 0, "s2"], [9, 19, "s2"], [3, 23, "s2"], [22, 0, "s2"], [14, 0, "s2"], [14, 22, "s2"], [16, 16, "s2"], [17, 23, "s2"], [0, 14, "s2"], [12, 23, "s2"], [23, 12, "s2"], [7, 23, "s2"], [4, 23, "s2"], [3, 0, "s2"], [1, 9, "s2"], [23, 1, "s2"], [5, 9, "s2"], [11, 23, "s2"], [0, 7, "s2"], [16, 23, "s2"], [23, 10, "s2"], [21, 23, "s2"], [14, 18, "s2"], [6, 0, "s2"], [8, 7, "s2"], [9, 23, "s2"], [17, 9, "s2"], [23, 20, "s2"], [14, 7, "s2"], [0, 6, "s2"], [14, 1, "s2"], [15, 7, "s2"], [0, 9, "s2"], [23, 16, "s2"], [6, 9, "s2"], [0, 8, "s2"], [23, 18, "s2"], [16, 7, "s2"], [0, 13, "s2"], [23, 17, "s2"], [0, 19, "s2"], [9, 5, "s2"], [18, 23, "s2"], [23, 8, "s2"], [0, 10, "s2"], [0, 0, "s2"], [23, 0, "s2"], [20, 0, "s2"], [10, 0, "s2"], [9, 7, "s2"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:50}; _local2["tel1_452"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:50}; _local2["tel1_99"] = _local4; _local5 = new Dictionary(); _local5["healthUP_116"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_460"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:5000}; _local6 = {x:12, y:12}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:24, levelHeigth:24}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_16", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_15", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_6"], ["t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6"], ["t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6"], ["t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6"], ["t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_17", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_18", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_6"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_18", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_17", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"]]); _local1 = [[0, 28, "s2"], [0, 12, "s2"], [14, 2, "s2"], [10, 29, "s2"], [14, 34, "s2"], [8, 35, "s2"], [12, 0, "s2"], [0, 36, "s2"], [11, 39, "s2"], [0, 14, "s2"], [4, 39, "s2"], [14, 38, "s2"], [0, 9, "s2"], [4, 11, "s2"], [10, 36, "s2"], [4, 18, "s2"], [5, 29, "s2"], [14, 39, "s2"], [6, 29, "s2"], [14, 22, "s2"], [10, 16, "s2"], [1, 39, "s2"], [4, 23, "s2"], [6, 0, "s2"], [4, 17, "s2"], [0, 22, "s2"], [5, 5, "s2"], [5, 11, "s2"], [0, 1, "s2"], [0, 34, "s2"], [0, 38, "s2"], [10, 39, "s2"], [2, 0, "s2"], [0, 26, "s2"], [7, 29, "s2"], [14, 21, "s2"], [10, 35, "s2"], [0, 18, "s2"], [14, 7, "s2"], [14, 33, "s2"], [9, 23, "s2"], [0, 32, "s2"], [4, 30, "s2"], [14, 20, "s2"], [0, 39, "s2"], [4, 6, "s2"], [4, 20, "s2"], [0, 17, "s2"], [10, 28, "s2"], [7, 0, "s2"], [0, 10, "s2"], [14, 16, "s2"], [0, 20, "s2"], [9, 39, "s2"], [10, 12, "s2"], [6, 32, "tel1"], [4, 19, "s2"], [10, 23, "s2"], [10, 17, "s2"], [7, 35, "s2"], [7, 17, "s2"], [5, 39, "s2"], [10, 13, "s2"], [9, 5, "s2"], [10, 15, "s2"], [14, 13, "s2"], [10, 25, "s2"], [8, 14, "bullets"], [14, 26, "s2"], [9, 20, "tel1"], [10, 0, "s2"], [7, 39, "s2"], [14, 19, "s2"], [14, 35, "s2"], [9, 35, "s2"], [0, 29, "s2"], [6, 23, "s2"], [10, 27, "s2"], [4, 22, "s2"], [14, 6, "s2"], [9, 0, "s2"], [8, 26, "bullets"], [8, 23, "s2"], [14, 18, "s2"], [9, 29, "s2"], [6, 35, "s2"], [14, 24, "s2"], [6, 8, "tel1"], [0, 6, "s2"], [14, 31, "s2"], [4, 29, "s2"], [8, 5, "s2"], [0, 27, "s2"], [11, 0, "s2"], [14, 37, "s2"], [4, 34, "s2"], [8, 39, "s2"], [2, 39, "s2"], [7, 11, "s2"], [8, 29, "s2"], [4, 21, "s2"], [12, 39, "s2"], [14, 5, "s2"], [14, 8, "s2"], [3, 0, "s2"], [13, 39, "s2"], [5, 23, "s2"], [14, 36, "s2"], [10, 14, "s2"], [14, 0, "s2"], [7, 23, "s2"], [4, 10, "s2"], [0, 19, "s2"], [0, 25, "s2"], [14, 14, "s2"], [10, 26, "s2"], [14, 10, "s2"], [7, 5, "s2"], [8, 11, "s2"], [4, 5, "s2"], [14, 32, "s2"], [14, 15, "s2"], [0, 16, "s2"], [0, 31, "s2"], [5, 0, "s2"], [0, 37, "s2"], [0, 7, "s2"], [10, 24, "s2"], [14, 25, "s2"], [0, 24, "s2"], [8, 0, "s2"], [5, 17, "s2"], [14, 28, "s2"], [0, 33, "s2"], [10, 4, "s2"], [0, 8, "s2"], [10, 11, "s2"], [0, 0, "s2"], [14, 11, "s2"], [14, 27, "s2"], [0, 2, "s2"], [0, 30, "s2"], [14, 3, "s2"], [9, 17, "s2"], [14, 9, "s2"], [14, 30, "s2"], [0, 35, "s2"], [14, 4, "s2"], [14, 12, "s2"], [14, 29, "s2"], [5, 35, "s2"], [6, 5, "s2"], [10, 5, "s2"], [9, 11, "s2"], [4, 35, "s2"], [14, 17, "s2"], [0, 13, "s2"], [0, 11, "s2"], [1, 0, "s2"], [0, 3, "s2"], [14, 23, "s2"], [6, 39, "s2"], [0, 21, "s2"], [0, 15, "s2"], [0, 5, "s2"], [6, 17, "s2"], [4, 0, "s2"], [0, 4, "s2"], [14, 1, "s2"], [8, 17, "s2"], [3, 39, "s2"], [6, 11, "s2"], [13, 0, "s2"], [0, 23, "s2"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_486"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_309"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_126"] = _local4; _local5 = new Dictionary(); _local5["bullets_218"] = {amountOfPoints:50, amountOfAppears:2, ticksBetweenAppears:2000}; _local5["bullets_398"] = {amountOfPoints:50, amountOfAppears:2, ticksBetweenAppears:2000}; _local6 = {x:12, y:2}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:15, levelHeigth:40}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_15", "t2_12", "t2_16", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_19", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_19", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_17", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_18", "t2_14", "t2_17", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_15", "t2_12", "t2_16", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_19", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_18", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_19", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_19", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_19", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_17", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_19", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_18", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_19", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_19", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_19", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_17", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_18", "t2_14", "t2_17", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_15", "t2_12", "t2_16", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_19", "t2_12", "t2_12", "t2_12", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_11", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_18", "t2_14", "t2_14", "t2_14", "t2_14", "t2_14", "t2_19", "t2_6", "t2_13", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_18", "t2_14", "t2_17", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6"], ["t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6"]]); _local1 = [[0, 16, "s2"], [3, 5, "s3"], [0, 7, "s2"], [12, 17, "s2"], [3, 4, "s3"], [5, 8, "s3"], [5, 21, "s3"], [6, 21, "s3"], [0, 8, "s2"], [0, 13, "s2"], [11, 0, "s2"], [7, 14, "s3"], [14, 0, "s2"], [3, 8, "s3"], [3, 13, "s3"], [21, 17, "s3"], [7, 9, "s3"], [5, 0, "s2"], [3, 17, "s3"], [19, 13, "s3"], [3, 18, "s3"], [1, 24, "s2"], [21, 20, "s3"], [19, 6, "s3"], [19, 10, "s3"], [19, 24, "s2"], [21, 12, "s3"], [19, 18, "s3"], [12, 24, "s2"], [21, 4, "s3"], [7, 12, "s3"], [17, 15, "s3"], [19, 11, "s3"], [5, 13, "s3"], [20, 24, "s2"], [24, 9, "s2"], [16, 0, "s2"], [15, 12, "s3"], [0, 11, "s2"], [21, 24, "s2"], [24, 3, "s2"], [21, 13, "s3"], [21, 6, "s3"], [17, 8, "s3"], [3, 19, "s3"], [4, 24, "s2"], [21, 3, "s3"], [0, 18, "s2"], [7, 17, "s3"], [16, 17, "s3"], [24, 17, "s2"], [5, 9, "s3"], [12, 3, "tel1"], [20, 0, "s2"], [17, 3, "s3"], [24, 13, "s2"], [12, 21, "tel1"], [9, 12, "s3"], [7, 0, "s2"], [0, 4, "s2"], [2, 24, "s2"], [21, 14, "s3"], [9, 7, "s3"], [7, 15, "s3"], [24, 1, "s2"], [5, 16, "s3"], [9, 11, "s3"], [11, 24, "s2"], [0, 9, "s2"], [24, 20, "s2"], [19, 16, "s3"], [16, 5, "s3"], [13, 24, "s2"], [10, 24, "s2"], [24, 16, "s2"], [9, 15, "s3"], [5, 24, "s2"], [15, 9, "s3"], [0, 12, "s2"], [7, 19, "s3"], [19, 7, "s3"], [6, 10, "healthUP"], [19, 8, "s3"], [21, 10, "s3"], [7, 3, "s3"], [0, 22, "s2"], [15, 15, "s3"], [15, 17, "s3"], [21, 11, "s3"], [0, 6, "s2"], [19, 12, "s3"], [3, 21, "s3"], [7, 10, "s3"], [17, 17, "s3"], [5, 18, "s3"], [19, 17, "s3"], [16, 7, "s3"], [18, 3, "s3"], [6, 3, "s3"], [24, 24, "s2"], [8, 19, "s3"], [12, 7, "s2"], [17, 10, "s3"], [3, 9, "s3"], [17, 7, "s3"], [24, 15, "s2"], [6, 0, "s2"], [18, 0, "s2"], [16, 19, "s3"], [15, 24, "s2"], [21, 21, "s3"], [3, 14, "s3"], [0, 10, "s2"], [8, 24, "s2"], [9, 10, "s3"], [15, 10, "s3"], [7, 7, "s3"], [22, 0, "s2"], [5, 12, "s3"], [8, 17, "s3"], [24, 8, "s2"], [3, 16, "s3"], [5, 19, "s3"], [24, 4, "s2"], [17, 5, "s3"], [3, 24, "s2"], [10, 9, "s3"], [14, 15, "s3"], [5, 10, "s3"], [0, 2, "s2"], [24, 14, "s2"], [18, 19, "s3"], [10, 15, "s3"], [24, 11, "s2"], [24, 12, "s2"], [19, 21, "s3"], [9, 0, "s2"], [18, 10, "healthUP"], [8, 7, "s3"], [0, 0, "s2"], [17, 0, "s2"], [0, 14, "s2"], [24, 18, "s2"], [10, 0, "s2"], [3, 10, "s3"], [17, 24, "s2"], [0, 15, "s2"], [3, 20, "s3"], [0, 23, "s2"], [5, 15, "s3"], [0, 3, "s2"], [0, 5, "s2"], [5, 6, "s3"], [21, 18, "s3"], [7, 8, "s3"], [24, 19, "s2"], [17, 12, "s3"], [14, 9, "s3"], [21, 0, "s2"], [17, 16, "s3"], [9, 24, "s2"], [15, 0, "s2"], [7, 13, "s3"], [24, 21, "s2"], [12, 15, "s2"], [21, 8, "s3"], [5, 17, "s3"], [19, 19, "s3"], [3, 11, "s3"], [5, 3, "s3"], [0, 24, "s2"], [0, 21, "s2"], [3, 6, "s3"], [19, 15, "s3"], [5, 5, "s3"], [8, 0, "s2"], [9, 17, "s3"], [0, 1, "s2"], [5, 7, "s3"], [4, 10, "bullets"], [12, 0, "s2"], [17, 13, "s3"], [24, 6, "s2"], [4, 0, "s2"], [9, 9, "s3"], [17, 14, "s3"], [15, 14, "s3"], [19, 0, "s2"], [7, 21, "s3"], [24, 5, "s2"], [3, 12, "s3"], [9, 14, "s3"], [5, 14, "s3"], [17, 11, "s3"], [0, 20, "s2"], [19, 14, "s3"], [1, 0, "s2"], [19, 3, "s3"], [18, 21, "s3"], [7, 5, "s3"], [20, 10, "bullets"], [19, 9, "s3"], [24, 10, "s2"], [7, 24, "s2"], [24, 7, "s2"], [3, 7, "s3"], [20, 3, "s3"], [16, 24, "s2"], [21, 16, "s3"], [15, 11, "s3"], [24, 0, "s2"], [18, 5, "s3"], [7, 16, "s3"], [24, 2, "s2"], [23, 0, "s2"], [24, 23, "s2"], [4, 3, "s3"], [15, 13, "s3"], [15, 7, "s3"], [0, 17, "s2"], [19, 5, "s3"], [20, 21, "s3"], [17, 21, "s3"], [24, 22, "s2"], [21, 9, "s3"], [3, 0, "s2"], [4, 21, "s3"], [3, 15, "s3"], [12, 9, "s2"], [17, 19, "s3"], [17, 9, "s3"], [22, 24, "s2"], [2, 0, "s2"], [3, 3, "s3"], [9, 13, "s3"], [21, 19, "s3"], [7, 11, "s3"], [18, 24, "s2"], [6, 5, "s3"], [8, 5, "s3"], [23, 24, "s2"], [0, 19, "s2"], [21, 7, "s3"], [14, 24, "s2"], [6, 24, "s2"], [21, 15, "s3"], [13, 0, "s2"], [6, 19, "s3"], [21, 5, "s3"], [5, 11, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_87"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_537"] = _local4; _local5 = new Dictionary(); _local5["healthUP_256"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:1500}; _local5["healthUP_268"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:1500}; _local5["bullets_254"] = {amountOfPoints:30, amountOfAppears:2, ticksBetweenAppears:1000}; _local5["bullets_270"] = {amountOfPoints:30, amountOfAppears:1, ticksBetweenAppears:1000}; _local6 = {x:12, y:12}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t3_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_19", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t3_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t3_1", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t2_1"], ["t2_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"]]); _local1 = [[18, 16, "s3"], [8, 6, "s3"], [23, 24, "s3"], [0, 0, "s3"], [6, 16, "s3"], [23, 13, "s3"], [22, 24, "s3"], [23, 3, "s3"], [18, 9, "s3"], [24, 2, "s3"], [6, 6, "s3"], [1, 21, "s3"], [18, 10, "s3"], [24, 22, "s3"], [4, 6, "s2"], [22, 0, "s3"], [21, 0, "s3"], [23, 18, "s3"], [20, 19, "s2"], [4, 19, "s2"], [1, 19, "s3"], [6, 18, "s3"], [23, 22, "bullets"], [20, 6, "s2"], [17, 18, "s3"], [4, 5, "s2"], [1, 24, "s3"], [1, 12, "s3"], [17, 1, "s3"], [5, 20, "s2"], [13, 1, "s3"], [10, 18, "s3"], [6, 15, "s3"], [5, 1, "s3"], [16, 18, "s3"], [0, 23, "s3"], [14, 23, "s3"], [23, 0, "s3"], [1, 14, "s3"], [23, 11, "s3"], [10, 1, "s3"], [18, 1, "s3"], [2, 0, "s3"], [23, 19, "s3"], [1, 22, "sgun"], [1, 10, "s3"], [15, 23, "s3"], [1, 3, "s3"], [5, 23, "s3"], [21, 24, "s3"], [20, 20, "s2"], [19, 23, "s3"], [14, 6, "s3"], [7, 1, "s3"], [20, 23, "s3"], [12, 23, "s3"], [18, 18, "s3"], [0, 2, "s3"], [18, 7, "s3"], [23, 12, "s3"], [21, 23, "s3"], [6, 8, "s3"], [23, 17, "s3"], [6, 17, "s3"], [23, 10, "s3"], [20, 1, "s3"], [20, 18, "s2"], [1, 0, "s3"], [23, 7, "s3"], [18, 14, "s3"], [15, 6, "s3"], [1, 13, "s3"], [1, 5, "s3"], [17, 23, "s3"], [24, 21, "s3"], [3, 1, "s3"], [4, 20, "s2"], [15, 18, "s3"], [6, 20, "s2"], [23, 20, "s3"], [18, 23, "s3"], [3, 24, "s3"], [7, 23, "s3"], [16, 23, "s3"], [10, 23, "s3"], [1, 17, "s3"], [19, 1, "s3"], [12, 1, "s3"], [14, 18, "s3"], [19, 4, "s2"], [11, 1, "s3"], [12, 12, "tel1"], [23, 9, "s3"], [8, 1, "s3"], [6, 14, "s3"], [23, 5, "s3"], [13, 23, "s3"], [3, 0, "s3"], [10, 6, "s3"], [18, 20, "s2"], [0, 24, "s3"], [9, 1, "s3"], [8, 18, "s3"], [6, 10, "s3"], [1, 11, "s3"], [1, 7, "s3"], [2, 24, "s3"], [23, 15, "s3"], [16, 6, "s3"], [21, 1, "s3"], [20, 12, "tel1"], [12, 4, "tel1"], [17, 6, "s3"], [4, 23, "s3"], [12, 19, "tel1"], [1, 20, "s3"], [18, 17, "s3"], [1, 15, "s3"], [0, 22, "s3"], [9, 18, "s3"], [8, 23, "s3"], [23, 21, "s3"], [23, 4, "s3"], [24, 24, "s3"], [4, 12, "tel1"], [18, 15, "s3"], [7, 18, "s3"], [23, 1, "sgun"], [24, 0, "s3"], [6, 1, "s3"], [16, 1, "s3"], [1, 4, "s3"], [0, 3, "s3"], [24, 1, "s3"], [4, 1, "s3"], [14, 1, "s3"], [23, 14, "s3"], [0, 1, "s3"], [5, 4, "s2"], [24, 23, "s3"], [6, 4, "s2"], [15, 1, "s3"], [0, 21, "s3"], [1, 6, "s3"], [19, 20, "s2"], [1, 8, "s3"], [9, 6, "s3"], [6, 23, "s3"], [1, 16, "s3"], [1, 18, "s3"], [18, 6, "s3"], [1, 1, "bullets"], [9, 23, "s3"], [23, 6, "s3"], [1, 9, "s3"], [6, 9, "s3"], [20, 5, "s2"], [4, 4, "s2"], [7, 6, "s3"], [18, 8, "s3"], [11, 23, "s3"], [20, 4, "s2"], [4, 18, "s2"], [18, 4, "s2"], [23, 8, "s3"], [3, 23, "s3"], [6, 7, "s3"], [24, 3, "s3"], [23, 16, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:500}; _local2["tel1_312"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_320"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_112"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_487"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:80}; _local2["tel1_304"] = _local4; _local5 = new Dictionary(); _local5["bullets_573"] = {amountOfPoints:30, amountOfAppears:2, ticksBetweenAppears:200}; _local5["sgun_551"] = {amountOfPoints:10, amountOfAppears:2, ticksBetweenAppears:200}; _local5["sgun_48"] = {amountOfPoints:10, amountOfAppears:2, ticksBetweenAppears:200}; _local5["bullets_26"] = {amountOfPoints:30, amountOfAppears:2, ticksBetweenAppears:200}; _local6 = {x:12, y:16}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_6", "t3_6", "t3_6", "t3_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_6"], ["t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6"], ["t3_6", "t3_6", "t3_1", "t3_15", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_1", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_12", "t3_16", "t3_1", "t3_6", "t3_6"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_5", "t3_6", "t3_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t3_1", "t3_6", "t3_3", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_4", "t3_6", "t3_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t3_1", "t3_6", "t3_2", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t1_1", "t3_6", "t3_1", "t3_11", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_13", "t3_1", "t3_6", "t1_1"], ["t3_6", "t3_6", "t3_1", "t3_18", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_1", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_14", "t3_17", "t3_1", "t3_6", "t3_6"], ["t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6"], ["t3_6", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t3_6", "t3_6", "t3_6", "t3_6"]]); _local1 = [[16, 0, "s2"], [3, 24, "s2"], [12, 12, "tel1"], [1, 0, "s2"], [6, 24, "s2"], [0, 4, "s2"], [4, 12, "healthUP"], [0, 18, "s2"], [21, 0, "s2"], [0, 1, "s2"], [20, 0, "s2"], [18, 6, "s3"], [24, 10, "s2"], [18, 24, "s2"], [0, 9, "s2"], [3, 3, "s3"], [5, 0, "s2"], [24, 11, "s2"], [21, 21, "s3"], [4, 20, "s3"], [1, 23, "s2"], [8, 9, "s3"], [0, 19, "s2"], [6, 18, "s3"], [0, 5, "s2"], [24, 24, "s2"], [24, 0, "s2"], [24, 20, "s2"], [24, 21, "s2"], [17, 7, "s3"], [24, 12, "s2"], [0, 21, "s2"], [5, 19, "s3"], [18, 18, "s3"], [20, 12, "healthUP"], [8, 0, "s2"], [16, 9, "s3"], [0, 13, "s2"], [0, 11, "s2"], [0, 6, "s2"], [0, 16, "s2"], [24, 8, "s2"], [11, 24, "s2"], [7, 24, "s2"], [20, 24, "s2"], [0, 10, "s2"], [19, 19, "s3"], [24, 6, "s2"], [0, 15, "s2"], [10, 0, "s2"], [24, 3, "s2"], [24, 2, "s2"], [19, 0, "s2"], [1, 24, "s2"], [15, 8, "s3"], [21, 24, "s2"], [17, 0, "s2"], [3, 21, "s3"], [0, 3, "s2"], [1, 1, "s2"], [5, 5, "s3"], [16, 8, "s3"], [15, 24, "s2"], [23, 1, "s2"], [9, 8, "s3"], [24, 22, "s2"], [20, 20, "s3"], [16, 24, "s2"], [17, 17, "s3"], [12, 20, "sgun"], [8, 8, "s3"], [22, 0, "s2"], [24, 23, "s2"], [4, 24, "s2"], [3, 0, "s2"], [0, 12, "s2"], [5, 24, "s2"], [12, 0, "s2"], [12, 4, "bullets"], [7, 0, "s2"], [15, 0, "s2"], [24, 1, "s2"], [24, 7, "s2"], [13, 24, "s2"], [24, 14, "s2"], [18, 0, "s2"], [6, 0, "s2"], [21, 3, "s3"], [2, 24, "s2"], [9, 0, "s2"], [4, 4, "s3"], [7, 7, "s3"], [14, 24, "s2"], [20, 4, "s3"], [24, 19, "s2"], [16, 15, "s3"], [15, 16, "s3"], [22, 24, "s2"], [0, 23, "s2"], [16, 16, "s3"], [7, 17, "s3"], [14, 0, "s2"], [24, 16, "s2"], [8, 15, "s3"], [0, 22, "s2"], [11, 0, "s2"], [23, 23, "s2"], [19, 5, "s3"], [0, 8, "s2"], [13, 0, "s2"], [23, 24, "s2"], [17, 24, "s2"], [12, 24, "s2"], [19, 24, "s2"], [0, 0, "s2"], [0, 20, "s2"], [24, 9, "s2"], [8, 16, "s3"], [9, 24, "s2"], [10, 24, "s2"], [0, 17, "s2"], [2, 0, "s2"], [8, 24, "s2"], [24, 4, "s2"], [24, 13, "s2"], [23, 0, "s2"], [6, 6, "s3"], [24, 15, "s2"], [24, 18, "s2"], [24, 17, "s2"], [4, 0, "s2"], [0, 14, "s2"], [0, 2, "s2"], [0, 24, "s2"], [0, 7, "s2"], [24, 5, "s2"], [9, 16, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:40}; _local2["tel1_312"] = _local4; _local5 = new Dictionary(); _local5["healthUP_304"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["healthUP_320"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["sgun_512"] = {amountOfPoints:10, amountOfAppears:5, ticksBetweenAppears:200}; _local5["bullets_112"] = {amountOfPoints:30, amountOfAppears:5, ticksBetweenAppears:200}; _local6 = {x:10, y:10}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_19", "t2_19", "t2_19", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_19", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_19", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_19", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_19", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_19", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_19", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_19", "t2_19", "t2_19", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"]]); _local1 = [[7, 17, "s2"], [6, 13, "s2"], [2, 0, "s3"], [0, 16, "s3"], [3, 27, "s3"], [9, 10, "s2"], [12, 8, "tel1"], [9, 0, "s3"], [11, 25, "s2"], [5, 1, "s2"], [8, 0, "s3"], [2, 17, "s2"], [4, 22, "tel1"], [16, 5, "s3"], [11, 6, "s2"], [8, 27, "s3"], [16, 18, "s3"], [14, 0, "s3"], [5, 2, "s2"], [16, 7, "s3"], [14, 2, "sgun"], [16, 23, "s3"], [11, 4, "s2"], [5, 25, "s2"], [0, 0, "s3"], [9, 11, "s3"], [14, 15, "s2"], [16, 17, "s3"], [16, 0, "s3"], [3, 25, "s2"], [0, 9, "s3"], [15, 0, "s3"], [10, 13, "s2"], [10, 20, "s2"], [10, 27, "s3"], [2, 11, "s3"], [2, 16, "s2"], [6, 0, "s3"], [14, 22, "s2"], [16, 9, "s3"], [2, 8, "s2"], [16, 26, "s3"], [10, 6, "s2"], [13, 27, "s3"], [14, 17, "s2"], [13, 18, "s2"], [0, 13, "s3"], [7, 21, "s2"], [16, 3, "s3"], [14, 7, "s2"], [0, 3, "s3"], [14, 25, "s3"], [2, 9, "s2"], [14, 27, "s3"], [13, 11, "s2"], [3, 2, "bullets"], [9, 27, "s3"], [16, 10, "s3"], [6, 6, "s2"], [12, 25, "s2"], [14, 8, "s2"], [11, 5, "s2"], [14, 16, "s2"], [4, 8, "tel1"], [0, 24, "s3"], [0, 4, "s3"], [0, 19, "s3"], [13, 0, "s3"], [13, 25, "s2"], [16, 22, "s3"], [16, 8, "s3"], [3, 18, "s2"], [14, 21, "s2"], [0, 1, "s3"], [11, 0, "s3"], [11, 27, "s3"], [5, 6, "s2"], [2, 27, "s3"], [9, 17, "s2"], [2, 25, "s3"], [14, 10, "s2"], [3, 20, "s2"], [7, 27, "s3"], [6, 27, "s3"], [6, 20, "s2"], [13, 20, "s2"], [2, 18, "s3"], [9, 13, "s3"], [16, 12, "s3"], [15, 27, "s3"], [16, 27, "s3"], [0, 14, "s3"], [5, 3, "s2"], [2, 13, "s3"], [0, 27, "s3"], [7, 20, "s3"], [3, 0, "s3"], [10, 0, "s3"], [0, 26, "s3"], [5, 27, "s3"], [0, 21, "s3"], [7, 10, "s2"], [0, 25, "s3"], [11, 2, "s2"], [13, 6, "s2"], [16, 4, "s3"], [16, 1, "s3"], [0, 8, "s3"], [7, 0, "s3"], [2, 7, "s2"], [2, 24, "s2"], [12, 0, "s3"], [3, 13, "s2"], [14, 13, "s3"], [0, 18, "s3"], [0, 20, "s3"], [3, 6, "s2"], [7, 14, "s2"], [7, 18, "s3"], [6, 18, "s2"], [7, 13, "s3"], [9, 6, "s3"], [10, 18, "s2"], [9, 21, "s2"], [2, 10, "s2"], [2, 22, "s2"], [9, 7, "s2"], [0, 12, "s3"], [4, 27, "s3"], [7, 24, "s2"], [16, 14, "s3"], [3, 11, "s2"], [16, 21, "s3"], [14, 20, "s3"], [2, 21, "s2"], [16, 25, "s3"], [5, 5, "s2"], [9, 18, "s3"], [14, 24, "s2"], [16, 20, "s3"], [0, 11, "s3"], [9, 24, "s2"], [0, 7, "s3"], [9, 14, "s2"], [7, 6, "s3"], [2, 23, "s2"], [0, 6, "s3"], [7, 11, "s3"], [16, 24, "s3"], [2, 20, "s3"], [0, 10, "s3"], [14, 14, "s2"], [0, 22, "s3"], [9, 25, "s3"], [12, 6, "s2"], [0, 23, "s3"], [4, 6, "s2"], [5, 4, "s2"], [0, 17, "s3"], [14, 23, "s2"], [12, 27, "s3"], [0, 5, "s3"], [10, 11, "s2"], [2, 14, "s2"], [16, 15, "s3"], [7, 25, "s3"], [5, 0, "s3"], [6, 11, "s2"], [16, 11, "s3"], [16, 16, "s3"], [16, 19, "s3"], [0, 15, "s3"], [16, 2, "s3"], [12, 22, "tel1"], [10, 25, "s2"], [16, 6, "s3"], [1, 27, "s3"], [4, 0, "s3"], [16, 13, "s3"], [2, 6, "s3"], [14, 6, "s3"], [11, 1, "s2"], [1, 0, "s3"], [14, 11, "s3"], [6, 25, "s2"], [14, 18, "s3"], [9, 20, "s3"], [7, 7, "s2"], [13, 13, "s2"], [11, 3, "s2"], [2, 15, "s2"], [14, 9, "s2"], [0, 2, "s3"], [4, 25, "s2"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_148"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_378"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_140"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_386"] = _local4; _local5 = new Dictionary(); _local5["sgun_48"] = {amountOfPoints:10, amountOfAppears:2, ticksBetweenAppears:300}; _local5["bullets_37"] = {amountOfPoints:30, amountOfAppears:2, ticksBetweenAppears:300}; _local6 = {x:8, y:3}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:17, levelHeigth:28}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_2", "t2_1", "t2_1", "t2_3", "t2_1", "t2_18", "t2_14", "t2_14", "t2_14", "t2_17", "t2_1", "t2_2", "t2_1", "t2_1", "t2_3", "t2_1"], ["t2_1", "t2_1", "t3_1", "t3_1", "t2_1", "t2_1", "t2_16", "t2_1", "t2_1", "t2_1", "t2_15", "t2_1", "t2_1", "t3_1", "t3_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t3_1", "t3_1", "t2_1", "t2_1", "t2_13", "t2_1", "t2_1", "t2_1", "t2_11", "t2_1", "t2_1", "t3_1", "t3_1", "t2_1", "t2_1"], ["t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_17", "t2_1", "t2_1", "t2_1", "t2_18", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1"], ["t2_1", "t2_12", "t2_1", "t2_1", "t2_1", "t2_1", "t2_15", "t2_12", "t2_12", "t2_12", "t2_16", "t2_1", "t2_1", "t2_1", "t2_1", "t2_12", "t2_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_6", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t2_6", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t2_6", "t2_6", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_6", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_6", "t3_1"], ["t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t3_1"], ["t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_6", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_6", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_6", "t2_6", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_6", "t2_1", "t2_18", "t2_14", "t2_14", "t2_17", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_11", "t2_6", "t2_13", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_6", "t2_1", "t2_15", "t2_12", "t2_12", "t2_16", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_1", "t2_6", "t3_1"], ["t3_1", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t2_6", "t3_1"], ["t3_1", "t2_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t2_6", "t3_1"]]); _local1 = [[20, 9, "s3"], [17, 3, "tel1"], [18, 2, "bullets"], [11, 0, "s3"], [10, 9, "sgun"], [9, 0, "s3"], [3, 3, "tel1"], [10, 11, "sgun"], [0, 2, "s3"], [18, 18, "cell"], [17, 17, "tel1"], [6, 20, "s3"], [0, 18, "s3"], [1, 10, "s3"], [20, 11, "s3"], [10, 15, "s3"], [2, 18, "cell"], [11, 13, "s3"], [20, 2, "s3"], [20, 17, "s3"], [2, 2, "bullets"], [13, 0, "s3"], [1, 0, "s3"], [10, 17, "s3"], [17, 20, "s3"], [0, 4, "s3"], [0, 17, "s3"], [10, 1, "s3"], [16, 20, "s3"], [12, 20, "s3"], [10, 6, "s3"], [10, 20, "s3"], [12, 0, "s3"], [12, 12, "s3"], [16, 10, "s3"], [20, 8, "s3"], [8, 12, "s3"], [8, 7, "s3"], [14, 11, "s3"], [3, 20, "s3"], [12, 13, "s3"], [11, 20, "s3"], [0, 6, "s3"], [15, 0, "s3"], [20, 20, "s3"], [11, 7, "s3"], [4, 20, "s3"], [10, 19, "s3"], [7, 20, "s3"], [20, 6, "s3"], [20, 0, "s3"], [20, 3, "s3"], [0, 19, "s3"], [8, 8, "s3"], [0, 1, "s3"], [14, 8, "s3"], [19, 10, "s3"], [20, 16, "s3"], [1, 20, "s3"], [6, 13, "s3"], [0, 11, "s3"], [20, 14, "s3"], [14, 10, "s3"], [10, 13, "s3"], [8, 20, "s3"], [0, 8, "s3"], [5, 20, "s3"], [2, 0, "s3"], [0, 9, "s3"], [10, 5, "s3"], [10, 3, "s3"], [14, 20, "s3"], [0, 0, "s3"], [17, 0, "s3"], [9, 20, "s3"], [20, 5, "s3"], [19, 0, "s3"], [4, 0, "s3"], [15, 10, "s3"], [20, 4, "s3"], [14, 9, "s3"], [20, 10, "s3"], [0, 20, "s3"], [0, 13, "s3"], [0, 14, "s3"], [6, 9, "s3"], [0, 5, "s3"], [20, 7, "s3"], [0, 16, "s3"], [19, 20, "s3"], [9, 7, "s3"], [8, 13, "s3"], [20, 12, "s3"], [14, 7, "s3"], [8, 0, "s3"], [6, 12, "s3"], [9, 13, "s3"], [17, 10, "s3"], [2, 20, "s3"], [5, 0, "s3"], [20, 15, "s3"], [10, 4, "s3"], [10, 0, "s3"], [20, 18, "s3"], [0, 3, "s3"], [14, 0, "s3"], [18, 20, "s3"], [10, 16, "s3"], [16, 0, "s3"], [7, 0, "s3"], [20, 13, "s3"], [6, 7, "s3"], [2, 10, "s3"], [20, 19, "s3"], [18, 10, "s3"], [6, 11, "s3"], [12, 7, "s3"], [0, 12, "s3"], [15, 20, "s3"], [4, 10, "s3"], [0, 10, "s3"], [12, 8, "s3"], [5, 10, "s3"], [6, 10, "s3"], [14, 13, "s3"], [10, 2, "s3"], [18, 0, "s3"], [6, 8, "s3"], [0, 15, "s3"], [14, 12, "s3"], [20, 1, "s3"], [3, 10, "s3"], [3, 0, "s3"], [13, 20, "s3"], [6, 0, "s3"], [10, 18, "s3"], [10, 7, "s3"], [0, 7, "s3"], [3, 17, "tel1"], [10, 14, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_80"] = _local4; _local3 = ["Creature1", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_66"] = _local4; _local3 = ["Creature1", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_374"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_360"] = _local4; _local5 = new Dictionary(); _local5["bullets_60"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:300}; _local5["sgun_199"] = {amountOfPoints:10, amountOfAppears:3, ticksBetweenAppears:300}; _local5["sgun_241"] = {amountOfPoints:10, amountOfAppears:3, ticksBetweenAppears:300}; _local5["cell_396"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:400}; _local5["cell_380"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:400}; _local5["bullets_44"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:300}; _local6 = {x:10, y:10}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:21, levelHeigth:21}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_7", "t3_12", "t3_8", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_11", "t3_1", "t3_13", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_11", "t3_1", "t3_13", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_10", "t3_14", "t3_9", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[26, 10, "s3"], [13, 0, "s3"], [21, 5, "s3"], [5, 21, "s3"], [0, 26, "s3"], [26, 20, "s3"], [8, 18, "s3"], [1, 0, "s3"], [23, 3, "s3"], [0, 12, "s3"], [20, 20, "s3"], [14, 0, "s3"], [16, 0, "s3"], [5, 0, "s3"], [25, 0, "s3"], [6, 13, "s3"], [0, 25, "s3"], [3, 9, "tel1"], [26, 17, "s3"], [26, 25, "s3"], [17, 3, "tel1"], [24, 0, "s3"], [16, 26, "s3"], [23, 17, "tel1"], [13, 7, "s3"], [0, 5, "s3"], [17, 23, "tel1"], [12, 0, "s3"], [9, 23, "tel1"], [21, 26, "s3"], [21, 0, "s3"], [17, 26, "s3"], [6, 0, "s3"], [13, 19, "s3"], [6, 20, "s3"], [7, 0, "s3"], [23, 23, "s3"], [26, 4, "s3"], [23, 9, "tel1"], [3, 19, "healthUP"], [24, 24, "s3"], [7, 3, "sgun"], [24, 26, "s3"], [23, 11, "cell"], [26, 2, "s3"], [4, 26, "s3"], [26, 1, "s3"], [0, 14, "s3"], [25, 1, "s3"], [3, 13, "s3"], [2, 26, "s3"], [9, 3, "tel1"], [13, 9, "s3"], [19, 23, "sgun"], [24, 2, "s3"], [10, 0, "s3"], [23, 13, "s3"], [20, 6, "s3"], [0, 20, "s3"], [23, 19, "cell"], [13, 18, "s3"], [26, 18, "s3"], [7, 23, "bullets"], [7, 19, "s3"], [0, 17, "s3"], [3, 7, "healthUP"], [0, 19, "s3"], [13, 20, "s3"], [13, 3, "s3"], [16, 16, "s3"], [13, 25, "s3"], [0, 21, "s3"], [4, 0, "s3"], [10, 13, "s3"], [26, 15, "s3"], [22, 13, "s3"], [0, 4, "s3"], [26, 12, "s3"], [23, 26, "s3"], [6, 26, "s3"], [26, 14, "s3"], [26, 24, "s3"], [19, 19, "s3"], [0, 1, "s3"], [0, 2, "s3"], [26, 21, "s3"], [18, 0, "s3"], [8, 13, "s3"], [6, 6, "s3"], [17, 13, "s3"], [0, 23, "s3"], [17, 9, "s3"], [20, 26, "s3"], [13, 10, "s3"], [14, 26, "s3"], [0, 8, "s3"], [4, 22, "s3"], [7, 7, "s3"], [1, 13, "s3"], [23, 0, "s3"], [13, 17, "s3"], [0, 7, "s3"], [1, 25, "s3"], [20, 0, "s3"], [0, 13, "s3"], [1, 1, "s3"], [13, 24, "s3"], [3, 26, "s3"], [26, 9, "s3"], [19, 3, "bullets"], [3, 17, "tel1"], [17, 0, "s3"], [0, 18, "s3"], [22, 26, "s3"], [18, 8, "s3"], [15, 26, "s3"], [18, 13, "s3"], [0, 10, "s3"], [26, 16, "s3"], [26, 23, "s3"], [18, 18, "s3"], [7, 13, "s3"], [21, 13, "s3"], [10, 26, "s3"], [9, 9, "s3"], [26, 19, "s3"], [0, 6, "s3"], [5, 5, "s3"], [5, 13, "s3"], [0, 15, "s3"], [24, 13, "s3"], [25, 25, "s3"], [26, 11, "s3"], [2, 2, "s3"], [8, 26, "s3"], [9, 26, "s3"], [19, 7, "s3"], [26, 0, "s3"], [21, 21, "s3"], [0, 24, "s3"], [3, 3, "s3"], [26, 7, "s3"], [19, 26, "s3"], [13, 22, "s3"], [8, 8, "s3"], [13, 6, "s3"], [2, 0, "s3"], [13, 21, "s3"], [13, 8, "s3"], [16, 13, "s3"], [26, 8, "s3"], [26, 22, "s3"], [26, 5, "s3"], [13, 23, "s3"], [4, 4, "s3"], [26, 26, "s3"], [22, 22, "s3"], [0, 3, "s3"], [9, 13, "s3"], [9, 0, "s3"], [13, 1, "s3"], [26, 13, "s3"], [0, 11, "s3"], [17, 17, "s3"], [19, 13, "s3"], [16, 10, "s3"], [25, 26, "s3"], [1, 26, "s3"], [11, 26, "s3"], [3, 0, "s3"], [0, 22, "s3"], [13, 5, "s3"], [8, 0, "s3"], [0, 0, "s3"], [15, 0, "s3"], [12, 26, "s3"], [2, 13, "s3"], [10, 16, "s3"], [2, 24, "s3"], [5, 26, "s3"], [22, 0, "s3"], [26, 6, "s3"], [9, 17, "s3"], [13, 4, "s3"], [0, 9, "s3"], [13, 26, "s3"], [7, 26, "s3"], [18, 26, "s3"], [0, 16, "s3"], [13, 2, "s3"], [10, 10, "s3"], [26, 3, "s3"], [11, 0, "s3"], [13, 16, "s3"], [25, 13, "s3"], [20, 13, "s3"], [22, 4, "s3"], [4, 13, "s3"], [3, 23, "s3"], [19, 0, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:200}; _local2["tel1_246"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_98"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_482"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:150}; _local2["tel1_638"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_630"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_266"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_90"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_462"] = _local4; _local5 = new Dictionary(); _local5["healthUP_516"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_88"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_320"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_640"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_536"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_628"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_192"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_100"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:13, y:13}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:27, levelHeigth:27}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_6", "t3_1", "t3_6", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_2", "t3_1", "t3_4", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_3", "t3_1", "t3_5", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_6", "t3_1", "t3_6", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_5", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_3", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t3_6", "t3_1", "t3_6", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_1", "t3_6", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t3_6", "t3_6", "t3_1", "t3_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[8, 0, "s3"], [12, 12, "s3"], [14, 0, "s3"], [9, 0, "s3"], [16, 0, "s3"], [9, 11, "s3"], [20, 11, "cell"], [3, 12, "s3"], [19, 1, "s3"], [6, 0, "s3"], [12, 8, "s3"], [19, 9, "s3"], [10, 12, "s3"], [9, 9, "s3"], [28, 6, "s3"], [16, 4, "s3"], [20, 9, "s3"], [19, 0, "s3"], [16, 12, "s3"], [9, 10, "s3"], [7, 12, "s3"], [9, 2, "s3"], [0, 0, "s3"], [3, 3, "tel1"], [28, 0, "s3"], [2, 12, "s3"], [9, 1, "s3"], [0, 9, "s3"], [0, 12, "s3"], [13, 12, "s3"], [14, 9, "s3"], [21, 3, "s3"], [12, 6, "s3"], [21, 12, "s3"], [3, 0, "s3"], [12, 5, "s3"], [27, 0, "s3"], [25, 0, "s3"], [5, 12, "s3"], [3, 9, "tel1"], [13, 0, "s3"], [15, 0, "s3"], [8, 10, "sgun"], [21, 1, "healthUP"], [22, 0, "s3"], [11, 0, "s3"], [7, 2, "bullets"], [20, 1, "bullets"], [20, 10, "bullets"], [24, 12, "s3"], [18, 0, "s3"], [7, 10, "bullets"], [8, 3, "s3"], [16, 8, "s3"], [21, 10, "healthUP"], [16, 6, "s3"], [20, 0, "s3"], [27, 12, "s3"], [11, 12, "s3"], [28, 5, "s3"], [0, 8, "s3"], [7, 1, "sgun"], [21, 0, "s3"], [19, 11, "s3"], [28, 11, "s3"], [25, 9, "tel1"], [20, 12, "s3"], [22, 12, "s3"], [25, 12, "s3"], [26, 0, "s3"], [15, 12, "s3"], [16, 5, "s3"], [23, 12, "s3"], [9, 12, "s3"], [20, 2, "cell"], [8, 1, "cell"], [0, 5, "s3"], [19, 3, "s3"], [8, 9, "s3"], [9, 3, "s3"], [19, 2, "s3"], [10, 0, "s3"], [12, 0, "s3"], [0, 6, "s3"], [14, 11, "s3"], [28, 3, "s3"], [17, 0, "s3"], [0, 2, "s3"], [17, 12, "s3"], [6, 12, "s3"], [14, 1, "s3"], [20, 6, "s3"], [7, 3, "s3"], [10, 6, "s3"], [7, 0, "s3"], [8, 6, "s3"], [8, 12, "s3"], [28, 12, "s3"], [28, 7, "s3"], [20, 3, "s3"], [18, 6, "s3"], [19, 10, "s3"], [12, 4, "s3"], [28, 10, "s3"], [24, 0, "s3"], [2, 0, "s3"], [14, 12, "s3"], [0, 11, "s3"], [26, 12, "s3"], [18, 12, "s3"], [25, 3, "tel1"], [12, 7, "s3"], [5, 0, "s3"], [23, 0, "s3"], [28, 8, "s3"], [19, 12, "s3"], [28, 2, "s3"], [0, 4, "s3"], [0, 7, "s3"], [0, 10, "s3"], [28, 4, "s3"], [14, 3, "s3"], [7, 9, "s3"], [4, 0, "s3"], [1, 0, "s3"], [4, 12, "s3"], [28, 1, "s3"], [0, 3, "s3"], [16, 7, "s3"], [21, 9, "s3"], [28, 9, "s3"], [0, 1, "s3"], [1, 12, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_90"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:300}; _local2["tel1_264"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_286"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:300}; _local2["tel1_112"] = _local4; _local5 = new Dictionary(); _local5["cell_339"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_298"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["healthUP_50"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["bullets_65"] = {amountOfPoints:100, amountOfAppears:2, ticksBetweenAppears:500}; _local5["bullets_49"] = {amountOfPoints:100, amountOfAppears:2, ticksBetweenAppears:500}; _local5["bullets_310"] = {amountOfPoints:100, amountOfAppears:2, ticksBetweenAppears:500}; _local5["bullets_297"] = {amountOfPoints:100, amountOfAppears:2, ticksBetweenAppears:500}; _local5["healthUP_311"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["sgun_36"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["cell_78"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_37"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:14, y:6}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:29, levelHeigth:13}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_1"], ["t3_1", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_1"], ["t3_1", "t1_19", "t3_6", "t1_19", "t3_6", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_1"], ["t3_1", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_3", "t3_1", "t3_5", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_7", "t3_12", "t3_8", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_1"], ["t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_11", "t3_1", "t3_13", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_10", "t3_14", "t3_9", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_1"], ["t3_1", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_2", "t3_1", "t3_4", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_1"], ["t3_1", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_1"], ["t3_1", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t3_6", "t3_6", "t3_6", "t1_19", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[8, 3, "bullets"], [1, 7, "s3"], [0, 5, "s3"], [8, 14, "s3"], [5, 15, "s3"], [20, 10, "s3"], [21, 16, "s3"], [2, 8, "s3"], [0, 2, "s3"], [2, 24, "s3"], [19, 12, "s3"], [20, 7, "s3"], [2, 16, "s3"], [4, 15, "s3"], [2, 11, "cell"], [16, 0, "s3"], [0, 19, "s3"], [18, 14, "s3"], [5, 10, "s3"], [17, 15, "s3"], [21, 15, "s3"], [12, 21, "tel1"], [19, 8, "s3"], [4, 9, "s3"], [24, 10, "s3"], [8, 24, "s3"], [17, 13, "s3"], [14, 0, "s3"], [5, 24, "s3"], [6, 14, "s3"], [5, 13, "s3"], [3, 6, "s3"], [16, 14, "s3"], [16, 21, "sgun"], [8, 0, "s3"], [22, 7, "s3"], [10, 0, "s3"], [17, 6, "s3"], [24, 17, "s3"], [16, 8, "s3"], [24, 15, "s3"], [2, 9, "s3"], [22, 17, "s3"], [1, 8, "s3"], [7, 12, "s3"], [3, 24, "s3"], [21, 24, "s3"], [23, 9, "s3"], [24, 20, "s3"], [24, 22, "s3"], [4, 17, "s3"], [7, 15, "s3"], [8, 13, "s3"], [12, 24, "s3"], [23, 24, "s3"], [20, 17, "s3"], [4, 8, "s3"], [24, 18, "s3"], [18, 10, "s3"], [3, 9, "s3"], [7, 10, "s3"], [23, 10, "s3"], [7, 13, "s3"], [4, 10, "s3"], [1, 13, "s3"], [17, 24, "s3"], [17, 10, "s3"], [19, 9, "s3"], [20, 13, "s3"], [18, 15, "s3"], [6, 6, "s3"], [0, 1, "s3"], [21, 21, "tel1"], [2, 0, "s3"], [0, 17, "s3"], [20, 24, "s3"], [8, 21, "sgun"], [22, 15, "s3"], [18, 7, "s3"], [17, 7, "s3"], [4, 6, "s3"], [17, 17, "s3"], [3, 21, "tel1"], [20, 8, "s3"], [17, 14, "s3"], [24, 16, "s3"], [0, 16, "s3"], [12, 3, "tel1"], [2, 17, "s3"], [23, 14, "s3"], [23, 11, "s3"], [5, 6, "s3"], [23, 8, "s3"], [0, 22, "s3"], [6, 17, "s3"], [3, 17, "s3"], [6, 24, "s3"], [22, 0, "s3"], [1, 24, "s3"], [3, 15, "s3"], [16, 9, "s3"], [24, 13, "s3"], [24, 2, "s3"], [8, 6, "s3"], [2, 6, "s3"], [22, 14, "s3"], [8, 7, "s3"], [22, 13, "s3"], [24, 12, "s3"], [0, 24, "s3"], [6, 12, "s3"], [3, 16, "s3"], [0, 14, "s3"], [7, 16, "s3"], [24, 0, "s3"], [0, 4, "s3"], [11, 0, "s3"], [1, 15, "s3"], [5, 12, "s3"], [8, 9, "s3"], [24, 8, "s3"], [19, 16, "s3"], [3, 0, "s3"], [1, 12, "s3"], [19, 7, "s3"], [18, 24, "s3"], [6, 15, "s3"], [21, 8, "s3"], [1, 6, "s3"], [19, 17, "s3"], [19, 24, "s3"], [21, 0, "s3"], [5, 7, "s3"], [18, 9, "s3"], [18, 8, "s3"], [24, 21, "s3"], [1, 17, "s3"], [7, 17, "s3"], [23, 0, "s3"], [0, 12, "s3"], [4, 24, "s3"], [2, 7, "s3"], [7, 14, "s3"], [0, 9, "s3"], [5, 8, "s3"], [16, 10, "s3"], [20, 9, "s3"], [7, 8, "s3"], [18, 12, "s3"], [18, 16, "s3"], [0, 13, "s3"], [20, 14, "s3"], [15, 0, "s3"], [16, 17, "s3"], [19, 6, "s3"], [0, 21, "s3"], [24, 14, "s3"], [13, 0, "s3"], [23, 15, "s3"], [15, 24, "s3"], [0, 8, "s3"], [16, 24, "s3"], [16, 12, "s3"], [18, 17, "s3"], [12, 0, "s3"], [6, 10, "s3"], [19, 13, "s3"], [22, 16, "s3"], [4, 13, "s3"], [7, 6, "s3"], [3, 3, "tel1"], [6, 0, "s3"], [6, 8, "s3"], [23, 12, "s3"], [4, 14, "s3"], [3, 8, "s3"], [23, 17, "s3"], [8, 16, "s3"], [11, 24, "s3"], [7, 0, "s3"], [21, 7, "s3"], [24, 11, "s3"], [17, 12, "s3"], [9, 0, "s3"], [16, 7, "s3"], [3, 14, "s3"], [20, 15, "s3"], [2, 13, "s3"], [4, 0, "s3"], [22, 9, "s3"], [5, 14, "s3"], [22, 10, "healthUP"], [4, 7, "s3"], [22, 11, "cell"], [8, 8, "s3"], [21, 14, "s3"], [0, 0, "s3"], [16, 15, "s3"], [4, 16, "s3"], [22, 6, "s3"], [23, 6, "s3"], [22, 8, "s3"], [1, 14, "s3"], [21, 17, "s3"], [6, 9, "s3"], [0, 6, "s3"], [22, 24, "s3"], [3, 13, "s3"], [16, 6, "s3"], [1, 16, "s3"], [6, 7, "s3"], [9, 24, "s3"], [0, 7, "s3"], [14, 24, "s3"], [20, 12, "s3"], [16, 16, "s3"], [0, 15, "s3"], [21, 9, "s3"], [5, 0, "s3"], [5, 9, "s3"], [19, 14, "s3"], [6, 13, "s3"], [5, 16, "s3"], [4, 12, "s3"], [0, 23, "s3"], [2, 10, "healthUP"], [21, 13, "s3"], [17, 9, "s3"], [19, 15, "s3"], [19, 0, "s3"], [0, 10, "s3"], [24, 4, "s3"], [21, 3, "tel1"], [0, 3, "s3"], [1, 11, "s3"], [13, 24, "s3"], [3, 7, "s3"], [16, 13, "s3"], [1, 0, "s3"], [19, 10, "s3"], [0, 11, "s3"], [2, 15, "s3"], [20, 0, "s3"], [23, 13, "s3"], [24, 19, "s3"], [24, 6, "s3"], [17, 0, "s3"], [20, 16, "s3"], [21, 6, "s3"], [7, 24, "s3"], [23, 16, "s3"], [18, 6, "s3"], [16, 3, "bullets"], [24, 1, "s3"], [24, 24, "s3"], [8, 12, "s3"], [17, 16, "s3"], [7, 7, "s3"], [0, 20, "s3"], [2, 14, "s3"], [5, 17, "s3"], [8, 15, "s3"], [18, 0, "s3"], [10, 24, "s3"], [0, 18, "s3"], [20, 6, "s3"], [8, 17, "s3"], [24, 9, "s3"], [23, 7, "s3"], [24, 5, "s3"], [1, 9, "s3"], [24, 7, "s3"], [8, 10, "s3"], [18, 13, "s3"], [24, 3, "s3"], [24, 23, "s3"], [6, 16, "s3"], [17, 8, "s3"], [1, 10, "s3"], [7, 9, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_537"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:200}; _local2["tel1_546"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:200}; _local2["tel1_528"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_87"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:200}; _local2["tel1_78"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:200}; _local2["tel1_96"] = _local4; _local5 = new Dictionary(); _local5["bullets_83"] = {amountOfPoints:50, amountOfAppears:2, ticksBetweenAppears:200}; _local5["cell_277"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["sgun_541"] = {amountOfPoints:25, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_533"] = {amountOfPoints:25, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_272"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_297"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["healthUP_252"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_91"] = {amountOfPoints:50, amountOfAppears:2, ticksBetweenAppears:200}; _local6 = {x:12, y:11}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_19", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t3_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t1_19", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[0, 7, "s3"], [7, 4, "s3"], [14, 14, "s3"], [3, 14, "s3"], [3, 0, "s3"], [7, 10, "s3"], [13, 14, "s3"], [0, 13, "s3"], [7, 5, "s3"], [2, 0, "s3"], [9, 7, "tel1"], [11, 14, "s3"], [11, 3, "tel1"], [7, 3, "s3"], [0, 14, "s3"], [11, 0, "s3"], [13, 8, "healthUP"], [0, 1, "s3"], [11, 11, "tel1"], [6, 8, "cell"], [0, 9, "s3"], [12, 14, "s3"], [6, 5, "bullets"], [7, 11, "s3"], [0, 4, "s3"], [14, 1, "s3"], [13, 6, "healthUP"], [14, 3, "s3"], [10, 0, "s3"], [6, 7, "cell"], [14, 6, "s3"], [14, 12, "s3"], [8, 14, "s3"], [0, 8, "s3"], [0, 3, "s3"], [7, 14, "s3"], [0, 6, "s3"], [10, 14, "s3"], [7, 8, "s3"], [14, 5, "s3"], [14, 13, "s3"], [14, 11, "s3"], [14, 8, "s3"], [7, 7, "s3"], [7, 0, "s3"], [14, 0, "s3"], [0, 10, "s3"], [5, 0, "s3"], [13, 0, "s3"], [4, 0, "s3"], [9, 0, "s3"], [9, 14, "s3"], [7, 6, "s3"], [4, 14, "s3"], [1, 14, "s3"], [0, 5, "s3"], [12, 0, "s3"], [14, 2, "s3"], [14, 4, "s3"], [8, 0, "s3"], [14, 7, "s3"], [0, 0, "s3"], [6, 0, "s3"], [6, 14, "s3"], [6, 10, "bullets"], [5, 14, "s3"], [7, 9, "s3"], [14, 10, "s3"], [2, 14, "s3"], [0, 12, "s3"], [0, 2, "s3"], [1, 0, "s3"], [0, 11, "s3"], [14, 9, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_114"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_56"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_176"] = _local4; _local5 = new Dictionary(); _local5["healthUP_133"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_126"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_81"] = {amountOfPoints:60, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_103"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_111"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_156"] = {amountOfPoints:60, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:3, y:7}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:15, levelHeigth:15}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t1_6", "t3_6", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[7, 17, "s3"], [2, 18, "cell"], [11, 19, "s3"], [5, 19, "s3"], [4, 17, "sgun"], [2, 6, "s3"], [4, 26, "s3"], [1, 0, "s3"], [12, 32, "s3"], [4, 39, "s3"], [5, 29, "healthUP"], [0, 20, "s3"], [12, 36, "s3"], [12, 25, "s3"], [6, 11, "s3"], [6, 13, "s3"], [8, 6, "healthUP"], [2, 19, "bullets"], [12, 2, "s3"], [6, 15, "s3"], [6, 26, "s3"], [11, 16, "s3"], [4, 29, "s3"], [5, 1, "healthUP"], [12, 28, "s3"], [12, 31, "s3"], [4, 8, "s3"], [2, 0, "s3"], [1, 39, "s3"], [0, 28, "s3"], [0, 34, "s3"], [0, 11, "s3"], [1, 8, "healthUP"], [6, 9, "s3"], [9, 0, "s3"], [6, 21, "s3"], [12, 8, "s3"], [12, 16, "s3"], [5, 8, "healthUP"], [2, 32, "s3"], [12, 39, "s3"], [6, 17, "s3"], [12, 38, "s3"], [6, 5, "s3"], [12, 0, "s3"], [0, 22, "s3"], [12, 10, "s3"], [0, 12, "s3"], [12, 7, "s3"], [0, 15, "s3"], [2, 31, "s3"], [9, 6, "healthUP"], [11, 18, "s3"], [6, 37, "s3"], [0, 16, "s3"], [4, 30, "s3"], [12, 20, "s3"], [7, 39, "s3"], [1, 29, "healthUP"], [0, 18, "s3"], [12, 26, "s3"], [6, 32, "s3"], [1, 21, "healthUP"], [12, 18, "s3"], [8, 2, "healthUP"], [11, 0, "s3"], [10, 0, "s3"], [2, 20, "s3"], [6, 0, "s3"], [5, 21, "healthUP"], [9, 25, "tel1"], [1, 15, "healthUP"], [2, 28, "s3"], [4, 9, "s3"], [10, 2, "healthUP"], [0, 9, "s3"], [12, 14, "s3"], [6, 24, "s3"], [6, 20, "s3"], [0, 6, "s3"], [10, 16, "s3"], [0, 19, "s3"], [0, 10, "s3"], [0, 2, "s3"], [6, 10, "s3"], [5, 39, "s3"], [5, 16, "s3"], [6, 3, "s3"], [6, 27, "s3"], [5, 15, "healthUP"], [9, 30, "tel1"], [5, 20, "s3"], [0, 32, "s3"], [12, 21, "s3"], [1, 19, "s3"], [12, 4, "s3"], [6, 4, "s3"], [10, 6, "healthUP"], [6, 25, "s3"], [0, 30, "s3"], [6, 30, "s3"], [5, 37, "healthUP"], [12, 19, "s3"], [8, 0, "s3"], [0, 39, "s3"], [3, 39, "s3"], [0, 25, "s3"], [9, 39, "s3"], [1, 1, "healthUP"], [6, 22, "s3"], [2, 10, "s3"], [12, 29, "s3"], [1, 18, "s3"], [0, 14, "s3"], [2, 8, "s3"], [4, 28, "s3"], [0, 4, "s3"], [6, 7, "s3"], [4, 10, "s3"], [7, 16, "s3"], [9, 10, "healthUP"], [6, 31, "s3"], [4, 7, "s3"], [2, 39, "s3"], [9, 2, "healthUP"], [12, 12, "s3"], [11, 39, "s3"], [12, 13, "s3"], [0, 21, "s3"], [0, 0, "s3"], [0, 38, "s3"], [12, 15, "s3"], [8, 39, "s3"], [0, 5, "s3"], [0, 35, "s3"], [0, 13, "s3"], [4, 27, "s3"], [0, 8, "s3"], [9, 35, "tel1"], [0, 17, "s3"], [2, 16, "s3"], [1, 37, "healthUP"], [2, 33, "s3"], [0, 24, "s3"], [4, 31, "s3"], [2, 9, "s3"], [12, 24, "s3"], [5, 0, "s3"], [6, 12, "s3"], [8, 10, "healthUP"], [0, 26, "s3"], [7, 0, "s3"], [0, 36, "s3"], [1, 17, "s3"], [0, 33, "s3"], [0, 27, "s3"], [4, 32, "s3"], [12, 6, "s3"], [0, 1, "s3"], [12, 3, "s3"], [6, 8, "s3"], [0, 3, "s3"], [0, 7, "s3"], [8, 20, "s3"], [1, 16, "s3"], [4, 16, "s3"], [10, 10, "healthUP"], [6, 34, "s3"], [6, 23, "s3"], [12, 5, "s3"], [3, 0, "s3"], [6, 38, "s3"], [6, 35, "s3"], [12, 34, "s3"], [10, 39, "s3"], [12, 22, "s3"], [4, 6, "s3"], [4, 33, "s3"], [4, 20, "s3"], [6, 28, "s3"], [0, 37, "s3"], [6, 16, "s3"], [8, 16, "s3"], [6, 6, "s3"], [12, 27, "s3"], [12, 1, "s3"], [1, 20, "s3"], [6, 29, "s3"], [12, 17, "s3"], [12, 11, "s3"], [2, 7, "s3"], [12, 33, "s3"], [6, 36, "s3"], [6, 19, "s3"], [12, 37, "s3"], [6, 39, "s3"], [6, 33, "s3"], [11, 17, "s3"], [3, 3, "tel1"], [3, 13, "tel1"], [12, 30, "s3"], [12, 35, "s3"], [11, 20, "s3"], [3, 23, "tel1"], [4, 0, "s3"], [3, 36, "tel1"], [5, 17, "s3"], [2, 30, "s3"], [10, 20, "s3"], [0, 31, "s3"], [4, 19, "sgun"], [12, 23, "s3"], [4, 18, "cell"], [6, 14, "s3"], [7, 19, "s3"], [12, 9, "s3"], [6, 2, "s3"], [2, 29, "s3"], [0, 29, "s3"], [2, 27, "s3"], [2, 26, "s3"], [0, 23, "s3"], [2, 17, "bullets"], [7, 20, "s3"], [6, 1, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_334"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_399"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_464"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_42"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_172"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_302"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_471"] = _local4; _local5 = new Dictionary(); _local5["cell_236"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_225"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_382"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_86"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_249"] = {amountOfPoints:100, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_18"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_105"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_109"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_87"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_378"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_274"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_34"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_278"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_196"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_36"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_200"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_88"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_486"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_14"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_139"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_35"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_482"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_138"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_140"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_251"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_238"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_223"] = {amountOfPoints:100, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:3, y:18}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:13, levelHeigth:40}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t1_19", "t1_19", "t3_1", "t1_19", "t1_19", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_6", "t1_19", "t1_19", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t1_6", "t1_6", "t1_6", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_6", "t3_6", "t3_6", "t3_1", "t3_1", "t3_1", "t1_6", "t1_6", "t1_6", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_6", "t1_19", "t1_19", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t1_19", "t1_19", "t1_6", "t1_19", "t1_19", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t3_1", "t3_1", "t3_1", "t1_6", "t3_1"], ["t3_1", "t3_6", "t3_6", "t1_19", "t3_6", "t3_6", "t3_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[8, 0, "s3"], [10, 0, "s3"], [5, 5, "s3"], [15, 19, "s3"], [2, 19, "s3"], [15, 12, "s3"], [0, 1, "s3"], [8, 13, "s3"], [9, 5, "s3"], [0, 17, "s3"], [12, 8, "s3"], [4, 6, "s3"], [4, 5, "s3"], [7, 19, "s3"], [15, 5, "s3"], [4, 12, "s3"], [0, 12, "s3"], [8, 19, "s3"], [15, 1, "s3"], [0, 14, "s3"], [12, 19, "s3"], [2, 2, "sgun"], [9, 13, "s3"], [11, 7, "s3"], [8, 8, "s3"], [2, 0, "s3"], [0, 2, "s3"], [15, 10, "s3"], [6, 13, "s3"], [1, 19, "s3"], [11, 5, "s3"], [15, 7, "s3"], [7, 5, "s3"], [3, 19, "s3"], [9, 3, "tel1"], [1, 9, "healthUP"], [12, 10, "s3"], [7, 9, "s3"], [2, 10, "s3"], [5, 6, "cell"], [1, 0, "s3"], [11, 11, "s3"], [7, 10, "s3"], [0, 4, "s3"], [0, 0, "s3"], [11, 13, "s3"], [11, 10, "s3"], [13, 8, "s3"], [15, 9, "s3"], [0, 9, "s3"], [13, 0, "s3"], [10, 19, "s3"], [4, 7, "s3"], [9, 16, "tel1"], [4, 19, "s3"], [10, 6, "bullets"], [15, 6, "s3"], [14, 0, "s3"], [8, 10, "s3"], [6, 19, "s3"], [0, 19, "s3"], [9, 0, "s3"], [14, 9, "healthUP"], [6, 5, "s3"], [7, 0, "s3"], [0, 6, "s3"], [8, 5, "s3"], [3, 0, "s3"], [13, 2, "sgun"], [7, 13, "s3"], [15, 14, "s3"], [0, 5, "s3"], [15, 13, "s3"], [0, 18, "s3"], [0, 13, "s3"], [15, 17, "s3"], [4, 11, "s3"], [11, 0, "s3"], [0, 16, "s3"], [0, 8, "s3"], [3, 10, "s3"], [15, 4, "s3"], [15, 16, "s3"], [0, 10, "s3"], [5, 19, "s3"], [0, 7, "s3"], [10, 13, "s3"], [15, 18, "s3"], [6, 3, "tel1"], [11, 19, "s3"], [15, 15, "s3"], [15, 3, "s3"], [15, 11, "s3"], [6, 0, "s3"], [10, 5, "s3"], [7, 8, "s3"], [13, 10, "s3"], [0, 3, "s3"], [11, 6, "s3"], [4, 0, "s3"], [2, 8, "s3"], [0, 15, "s3"], [9, 19, "s3"], [13, 19, "s3"], [5, 13, "s3"], [6, 16, "tel1"], [11, 8, "s3"], [4, 13, "s3"], [5, 0, "s3"], [3, 8, "s3"], [4, 8, "s3"], [12, 0, "s3"], [8, 9, "s3"], [15, 2, "s3"], [11, 12, "s3"], [15, 8, "s3"], [15, 0, "s3"], [14, 19, "s3"], [4, 10, "s3"], [0, 11, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_57"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_265"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_54"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_262"] = _local4; _local5 = new Dictionary(); _local5["sgun_34"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["healthUP_145"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["cell_101"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local5["bullets_106"] = {amountOfPoints:100, amountOfAppears:2, ticksBetweenAppears:200}; _local5["healthUP_158"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local5["sgun_45"] = {amountOfPoints:20, amountOfAppears:2, ticksBetweenAppears:200}; _local6 = {x:8, y:6}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:16, levelHeigth:20}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_9", "t3_3", "t3_5", "t3_3", "t3_5", "t3_3", "t3_5", "t3_3", "t3_5", "t3_3", "t3_5", "t3_3", "t3_5", "t3_10", "t3_6"], ["t3_6", "t3_4", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_2", "t3_6"], ["t3_6", "t3_5", "t3_6", "t3_7", "t3_8", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_7", "t3_8", "t3_6", "t3_3", "t3_6"], ["t3_6", "t3_4", "t3_6", "t3_10", "t3_17", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_18", "t3_9", "t3_6", "t3_2", "t3_6"], ["t3_6", "t3_5", "t3_6", "t3_13", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_11", "t3_6", "t3_3", "t3_6"], ["t3_6", "t3_4", "t3_6", "t3_13", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_11", "t3_6", "t3_2", "t3_6"], ["t3_6", "t3_1", "t3_6", "t3_13", "t3_1", "t3_6", "t3_7", "t3_12", "t3_12", "t3_8", "t3_6", "t3_1", "t3_11", "t3_6", "t3_1", "t3_6"], ["t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_11", "t3_6", "t3_6", "t3_13", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6"], ["t3_6", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_11", "t3_6", "t3_6", "t3_13", "t3_6", "t3_1", "t3_6", "t3_6", "t3_1", "t3_6"], ["t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6", "t3_11", "t3_6", "t3_6", "t3_13", "t3_6", "t3_1", "t3_1", "t3_1", "t3_1", "t3_6"], ["t3_6", "t3_5", "t3_6", "t3_13", "t3_1", "t3_6", "t3_10", "t3_14", "t3_14", "t3_9", "t3_6", "t3_1", "t3_11", "t3_6", "t3_3", "t3_6"], ["t3_6", "t3_4", "t3_6", "t3_13", "t3_1", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_1", "t3_11", "t3_6", "t3_2", "t3_6"], ["t3_6", "t3_5", "t3_6", "t3_13", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_11", "t3_6", "t3_3", "t3_6"], ["t3_6", "t3_4", "t3_6", "t3_7", "t3_16", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_15", "t3_8", "t3_6", "t3_2", "t3_6"], ["t3_6", "t3_5", "t3_6", "t3_10", "t3_9", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_10", "t3_9", "t3_6", "t3_3", "t3_6"], ["t3_6", "t3_4", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_2", "t3_6"], ["t3_6", "t3_5", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_3", "t3_6"], ["t3_6", "t3_8", "t3_2", "t3_4", "t3_2", "t3_4", "t3_2", "t3_4", "t3_2", "t3_4", "t3_2", "t3_4", "t3_2", "t3_4", "t3_7", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"]]); _local1 = [[13, 29, "s3"], [28, 12, "s3"], [3, 12, "s3"], [21, 8, "s3"], [16, 1, "s3"], [15, 21, "s3"], [19, 9, "s3"], [9, 29, "s3"], [24, 26, "s3"], [11, 5, "s3"], [23, 18, "s3"], [26, 27, "s3"], [0, 4, "s3"], [17, 18, "s3"], [25, 16, "s3"], [9, 7, "s3"], [9, 22, "s3"], [16, 9, "s3"], [11, 12, "s3"], [7, 0, "s3"], [22, 3, "s3"], [12, 22, "s3"], [13, 10, "s3"], [23, 15, "s3"], [0, 26, "s3"], [2, 3, "s3"], [4, 0, "s3"], [3, 7, "s3"], [1, 29, "s3"], [20, 12, "s3"], [20, 23, "s3"], [27, 22, "s3"], [23, 10, "s3"], [14, 29, "s3"], [22, 27, "s3"], [14, 5, "s3"], [17, 9, "s3"], [15, 0, "s3"], [29, 23, "s3"], [20, 24, "s3"], [0, 10, "s3"], [0, 23, "s3"], [25, 0, "s3"], [6, 26, "s3"], [29, 20, "s3"], [2, 22, "s3"], [25, 29, "s3"], [19, 21, "s3"], [0, 14, "s3"], [29, 9, "s3"], [8, 14, "s3"], [0, 0, "s3"], [9, 24, "s3"], [19, 20, "s3"], [25, 14, "s3"], [23, 17, "s3"], [1, 13, "s3"], [15, 15, "s3"], [4, 29, "s3"], [7, 1, "s3"], [29, 19, "s3"], [10, 20, "s3"], [16, 4, "s3"], [19, 12, "s3"], [22, 10, "s3"], [29, 29, "s3"], [22, 26, "s3"], [2, 0, "s3"], [8, 22, "s3"], [7, 24, "s3"], [13, 17, "s3"], [19, 14, "s3"], [15, 16, "s3"], [6, 24, "s3"], [14, 6, "s3"], [10, 8, "s3"], [11, 10, "s3"], [27, 7, "s3"], [26, 25, "s3"], [5, 9, "s3"], [21, 12, "s3"], [13, 12, "s3"], [3, 11, "s3"], [19, 23, "s3"], [13, 19, "s3"], [14, 0, "s3"], [25, 13, "s3"], [6, 12, "s3"], [0, 21, "s3"], [21, 3, "s3"], [9, 0, "s3"], [6, 20, "s3"], [27, 6, "s3"], [26, 29, "s3"], [29, 24, "s3"], [17, 7, "s3"], [11, 22, "s3"], [16, 13, "s3"], [0, 1, "s3"], [16, 29, "s3"], [7, 14, "s3"], [15, 12, "s3"], [25, 23, "s3"], [15, 13, "s3"], [6, 22, "s3"], [12, 5, "s3"], [10, 12, "s3"], [21, 14, "s3"], [17, 17, "s3"], [29, 27, "s3"], [26, 12, "s3"], [22, 21, "s3"], [25, 15, "s3"], [13, 20, "s3"], [8, 26, "s3"], [27, 27, "s3"], [5, 24, "s3"], [21, 16, "s3"], [10, 2, "s3"], [14, 24, "s3"], [27, 29, "s3"], [27, 1, "s3"], [10, 29, "s3"], [0, 13, "s3"], [8, 8, "s3"], [11, 8, "s3"], [6, 14, "s3"], [9, 3, "s3"], [17, 29, "s3"], [29, 17, "s3"], [13, 7, "s3"], [25, 18, "s3"], [17, 4, "s3"], [0, 15, "s3"], [7, 29, "s3"], [13, 18, "s3"], [15, 11, "s3"], [13, 24, "s3"], [26, 0, "s3"], [29, 28, "s3"], [9, 20, "s3"], [22, 25, "s3"], [5, 19, "s3"], [21, 13, "s3"], [27, 3, "s3"], [18, 23, "s3"], [29, 14, "s3"], [17, 14, "s3"], [0, 28, "s3"], [20, 19, "s3"], [5, 6, "s3"], [27, 15, "s3"], [6, 0, "s3"], [23, 21, "s3"], [23, 7, "s3"], [18, 11, "s3"], [4, 3, "s3"], [8, 0, "s3"], [23, 19, "s3"], [24, 18, "s3"], [8, 29, "s3"], [0, 22, "s3"], [25, 4, "s3"], [5, 11, "s3"], [27, 5, "s3"], [2, 7, "s3"], [9, 6, "s3"], [13, 22, "s3"], [15, 26, "s3"], [19, 19, "s3"], [11, 15, "s3"], [23, 14, "s3"], [2, 29, "s3"], [7, 3, "s3"], [3, 14, "s3"], [16, 2, "s3"], [10, 14, "s3"], [16, 23, "s3"], [17, 11, "s3"], [9, 10, "s3"], [14, 4, "s3"], [15, 20, "s3"], [29, 22, "s3"], [15, 19, "s3"], [5, 0, "s3"], [17, 19, "s3"], [3, 17, "s3"], [16, 3, "s3"], [18, 21, "s3"], [14, 2, "s3"], [23, 0, "s3"], [9, 2, "s3"], [14, 3, "s3"], [25, 27, "s3"], [20, 28, "s3"], [29, 16, "s3"], [21, 19, "s3"], [17, 21, "s3"], [0, 8, "s3"], [22, 23, "s3"], [2, 17, "s3"], [19, 1, "s3"], [10, 24, "s3"], [29, 25, "s3"], [22, 28, "s3"], [5, 26, "s3"], [5, 3, "s3"], [18, 0, "s3"], [25, 19, "s3"], [13, 0, "s3"], [15, 24, "s3"], [27, 14, "s3"], [16, 26, "s3"], [4, 20, "s3"], [5, 20, "s3"], [29, 15, "s3"], [24, 21, "s3"], [29, 13, "s3"], [22, 22, "s3"], [21, 20, "s3"], [27, 23, "s3"], [12, 7, "s3"], [20, 29, "s3"], [15, 7, "s3"], [27, 12, "s3"], [25, 3, "s3"], [27, 25, "s3"], [23, 29, "s3"], [29, 26, "s3"], [3, 20, "s3"], [19, 11, "s3"], [1, 9, "s3"], [29, 0, "s3"], [3, 8, "s3"], [24, 29, "s3"], [23, 9, "s3"], [10, 26, "s3"], [10, 0, "s3"], [27, 0, "s3"], [2, 1, "s3"], [23, 12, "s3"], [27, 20, "s3"], [3, 0, "s3"], [21, 4, "s3"], [20, 27, "s3"], [3, 26, "s3"], [12, 12, "s3"], [3, 24, "s3"], [21, 15, "s3"], [15, 17, "s3"], [7, 7, "s3"], [26, 18, "s3"], [13, 15, "s3"], [28, 0, "s3"], [9, 18, "s3"], [11, 29, "s3"], [21, 29, "s3"], [1, 24, "s3"], [3, 13, "s3"], [9, 4, "s3"], [19, 15, "s3"], [25, 20, "s3"], [13, 16, "s3"], [25, 6, "s3"], [7, 26, "s3"], [29, 3, "s3"], [7, 16, "s3"], [29, 7, "s3"], [27, 9, "s3"], [5, 5, "s3"], [29, 21, "s3"], [27, 8, "s3"], [23, 11, "s3"], [15, 29, "s3"], [9, 8, "s3"], [27, 4, "s3"], [23, 5, "tel1"], [27, 2, "s3"], [1, 5, "s3"], [11, 3, "s3"], [16, 7, "s3"], [14, 7, "s3"], [9, 12, "s3"], [13, 13, "s3"], [27, 17, "s3"], [0, 29, "s3"], [21, 10, "s3"], [17, 26, "s3"], [12, 0, "s3"], [21, 0, "s3"], [18, 7, "s3"], [6, 5, "s3"], [6, 29, "s3"], [13, 11, "s3"], [16, 0, "s3"], [5, 14, "s3"], [20, 26, "s3"], [14, 26, "s3"], [0, 19, "s3"], [21, 7, "s3"], [7, 20, "s3"], [12, 26, "s3"], [5, 2, "s3"], [29, 2, "s3"], [9, 19, "s3"], [0, 16, "s3"], [21, 17, "s3"], [0, 20, "s3"], [19, 6, "s3"], [24, 3, "s3"], [7, 8, "s3"], [19, 16, "s3"], [0, 9, "s3"], [0, 24, "s3"], [7, 10, "s3"], [0, 17, "s3"], [21, 6, "s3"], [29, 18, "s3"], [29, 1, "s3"], [25, 5, "s3"], [0, 7, "s3"], [18, 9, "s3"], [29, 4, "s3"], [24, 24, "s3"], [29, 6, "s3"], [2, 5, "s3"], [19, 2, "s3"], [13, 8, "s3"], [2, 11, "s3"], [6, 8, "s3"], [9, 5, "s3"], [0, 5, "s3"], [9, 26, "s3"], [11, 24, "s3"], [9, 11, "s3"], [17, 0, "s3"], [29, 8, "s3"], [0, 25, "s3"], [18, 25, "s3"], [1, 20, "s3"], [5, 8, "s3"], [19, 3, "s3"], [23, 3, "s3"], [3, 29, "s3"], [0, 11, "s3"], [24, 23, "s3"], [23, 13, "s3"], [27, 16, "s3"], [11, 2, "s3"], [11, 19, "s3"], [24, 7, "s3"], [7, 5, "s3"], [24, 25, "s3"], [5, 17, "s3"], [17, 13, "s3"], [11, 0, "s3"], [7, 15, "s3"], [4, 26, "s3"], [0, 3, "s3"], [20, 0, "s3"], [18, 29, "s3"], [8, 20, "s3"], [11, 20, "s3"], [15, 23, "s3"], [27, 21, "s3"], [4, 24, "s3"], [3, 5, "s3"], [0, 12, "s3"], [4, 14, "s3"], [9, 14, "s3"], [19, 5, "s3"], [7, 12, "s3"], [26, 10, "s3"], [25, 8, "s3"], [25, 7, "s3"], [1, 0, "s3"], [25, 10, "s3"], [29, 10, "s3"], [19, 29, "s3"], [21, 9, "s3"], [24, 0, "s3"], [24, 27, "s3"], [29, 5, "s3"], [1, 15, "s3"], [19, 7, "s3"], [17, 15, "s3"], [29, 11, "s3"], [11, 16, "s3"], [5, 12, "s3"], [29, 12, "s3"], [5, 18, "s3"], [11, 14, "s3"], [27, 10, "s3"], [11, 17, "s3"], [15, 9, "s3"], [15, 18, "s3"], [7, 9, "s3"], [27, 19, "s3"], [11, 18, "s3"], [18, 2, "s3"], [12, 29, "s3"], [12, 24, "s3"], [0, 27, "s3"], [17, 12, "s3"], [25, 21, "s3"], [5, 29, "s3"], [19, 0, "s3"], [2, 24, "s3"], [3, 9, "s3"], [2, 20, "s3"], [19, 26, "s3"], [12, 6, "s3"], [3, 16, "s3"], [28, 25, "s3"], [0, 2, "s3"], [28, 29, "s3"], [21, 5, "s3"], [3, 3, "s3"], [5, 22, "s3"], [27, 18, "s3"], [10, 22, "s3"], [3, 10, "s3"], [23, 16, "s3"], [7, 22, "s3"], [18, 26, "s3"], [0, 18, "s3"], [20, 9, "s3"], [5, 10, "s3"], [11, 9, "s3"], [2, 26, "s3"], [22, 0, "s3"], [15, 14, "s3"], [13, 21, "s3"], [17, 23, "s3"], [24, 10, "s3"], [2, 2, "s3"], [3, 22, "s3"], [13, 26, "s3"], [22, 29, "s3"], [19, 18, "s3"], [19, 17, "s3"], [12, 2, "s3"], [11, 26, "s3"], [7, 17, "s3"], [26, 23, "s3"], [0, 6, "s3"], [16, 5, "s3"], [3, 15, "s3"], [13, 14, "s3"], [4, 22, "s3"], [25, 12, "s3"], [15, 22, "s3"], [12, 8, "s3"], [8, 12, "s3"], [22, 24, "s3"], [8, 24, "s3"], [19, 4, "s3"], [17, 16, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:1000}; _local2["tel1_173"] = _local4; _local5 = new Dictionary(); _local6 = {x:1, y:1}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:30, levelHeigth:30}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", 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"t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", 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["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", 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"t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); _local1 = [[22, 6, "s1"], [9, 0, "s1"], [30, 0, "s1"], [11, 1, "s1"], [30, 8, "s1"], [20, 10, "s1"], [14, 11, "s1"], [34, 10, "s1"], [33, 0, "s1"], [34, 11, "s1"], [16, 10, "s1"], [11, 4, "s1"], [15, 10, "s1"], [12, 6, "s1"], [30, 9, "s1"], [26, 0, "s1"], [11, 3, "s1"], [29, 0, "s1"], [22, 12, "s1"], [31, 12, "s1"], [32, 6, "s1"], [25, 0, "s1"], [24, 7, "s1"], [27, 4, "s1"], [15, 12, "s1"], [22, 4, "s1"], [8, 12, "s1"], [11, 12, "s1"], [26, 12, "s1"], [24, 9, "s1"], [24, 11, "s1"], [7, 4, "s1"], [30, 1, "s1"], [9, 8, "s1"], [20, 9, "s1"], [2, 0, "s1"], [22, 10, "s1"], [3, 12, "s1"], [32, 7, "s1"], [6, 8, "s1"], [19, 0, "s1"], [19, 4, "s1"], [22, 8, "s1"], [18, 12, "s1"], [10, 10, "s1"], [16, 9, "s1"], [32, 5, "s1"], [26, 4, "s1"], [34, 7, "s1"], [20, 1, "s1"], [13, 0, "s1"], [25, 10, "s1"], [20, 2, "s1"], [25, 8, "s1"], [31, 0, "s1"], [8, 0, "s1"], [17, 4, "s1"], [24, 0, "s1"], [22, 0, "s1"], [9, 12, "s1"], [16, 2, "s1"], [32, 12, "s1"], [0, 3, "s1"], [6, 4, "s1"], [7, 8, "s1"], [16, 0, "s1"], [11, 0, "s1"], [12, 9, "s1"], [10, 3, "s1"], [12, 3, "s1"], [28, 2, "tel1"], [28, 10, "tel1"], [8, 2, "tel1"], [25, 1, "cores"], [14, 4, "s1"], [18, 0, "s1"], [13, 1, "healthUP"], [12, 8, "s1"], [14, 5, "s1"], [8, 10, "tel1"], [18, 2, "tel1"], [22, 9, "s1"], [3, 6, "cell"], [21, 3, "s1"], [26, 10, "s1"], [23, 1, "healthUP"], [12, 5, "s1"], [19, 12, "s1"], [4, 6, "cores"], [33, 1, "healthUP"], [12, 1, "s1"], [21, 1, "s1"], [5, 12, "s1"], [33, 2, "cell"], [7, 0, "s1"], [15, 1, "cores"], [34, 12, "s1"], [30, 11, "s1"], [0, 0, "s1"], [34, 0, "s1"], [20, 11, "s1"], [13, 12, "s1"], [27, 12, "s1"], [32, 9, "s1"], [23, 0, "s1"], [0, 9, "s1"], [15, 0, "s1"], [12, 4, "s1"], [17, 12, "s1"], [25, 12, "s1"], [14, 10, "s1"], [14, 12, "s1"], [16, 3, "s1"], [14, 9, "s1"], [22, 5, "s1"], [33, 12, "s1"], [32, 2, "cores"], [14, 0, "s1"], [22, 1, "s1"], [32, 10, "s1"], [12, 0, "s1"], [20, 3, "s1"], [5, 6, "bullets"], [24, 6, "s1"], [17, 0, "s1"], [10, 12, "s1"], [24, 4, "s1"], [26, 11, "s1"], [16, 12, "s1"], [34, 6, "s1"], [17, 8, "s1"], [28, 0, "s1"], [21, 2, "s1"], [25, 11, "s1"], [6, 3, "s1"], [11, 2, "s1"], [14, 6, "s1"], [9, 4, "s1"], [5, 0, "s1"], [0, 8, "s1"], [6, 9, "s1"], [15, 9, "s1"], [27, 8, "s1"], [23, 12, "s1"], [4, 0, "s1"], [1, 0, "s1"], [15, 8, "s1"], [28, 12, "s1"], [12, 7, "s1"], [30, 12, "s1"], [6, 10, "s1"], [24, 3, "s1"], [12, 2, "s1"], [34, 8, "s1"], [16, 1, "s1"], [14, 8, "s1"], [0, 5, "s1"], [10, 2, "s1"], [24, 5, "s1"], [34, 2, "s1"], [6, 12, "s1"], [0, 11, "s1"], [1, 12, "s1"], [15, 11, "s1"], [30, 3, "s1"], [34, 9, "s1"], [30, 4, "s1"], [34, 3, "s1"], [26, 3, "s1"], [31, 4, "s1"], [10, 11, "s1"], [24, 12, "s1"], [24, 10, "s1"], [29, 8, "s1"], [16, 8, "s1"], [0, 10, "s1"], [10, 9, "s1"], [20, 4, "s1"], [18, 10, "tel1"], [7, 12, "s1"], [6, 1, "s1"], [22, 2, "s1"], [10, 8, "s1"], [24, 8, "s1"], [10, 1, "s1"], [26, 9, "s1"], [26, 1, "s1"], [27, 0, "s1"], [32, 0, "s1"], [0, 6, "s1"], [34, 4, "s1"], [2, 12, "s1"], [20, 8, "s1"], [21, 0, "s1"], [0, 1, "s1"], [4, 12, "s1"], [34, 5, "s1"], [20, 12, "s1"], [19, 8, "s1"], [32, 4, "s1"], [22, 7, "s1"], [29, 4, "s1"], [22, 3, "s1"], [26, 2, "s1"], [34, 1, "s1"], [12, 12, "s1"], [0, 4, "s1"], [10, 0, "s1"], [10, 4, "s1"], [21, 4, "s1"], [32, 8, "s1"], [0, 7, "s1"], [6, 11, "s1"], [3, 0, "s1"], [30, 10, "s1"], [12, 10, "s1"], [14, 7, "s1"], [20, 0, "s1"], [16, 4, "s1"], [21, 12, "s1"], [6, 0, "s1"], [0, 2, "s1"], [26, 8, "s1"], [30, 2, "s1"], [0, 12, "s1"], [25, 9, "s1"], [6, 2, "s1"], [16, 11, "s1"], [29, 12, "s1"]]; _local2 = new Dictionary(); _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_98"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_378"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_78"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_358"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_88"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:200}; _local2["tel1_368"] = _local4; _local5 = new Dictionary(); _local5["cores_60"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_48"] = {amountOfPoints:100, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_213"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_58"] = {amountOfPoints:100, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cores_214"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_68"] = {amountOfPoints:100, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_103"] = {amountOfPoints:15, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cores_50"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cores_102"] = {amountOfPoints:15, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_215"] = {amountOfPoints:100, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:1, y:6}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:35, levelHeigth:13}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_6", "t1_7", "t1_12", "t1_8", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_6", "t1_14", "t1_14", "t1_14", "t1_14", "t1_6", "t1_1", "t1_6", "t1_1", "t1_14", "t1_14", "t1_14", "t1_14", "t1_14", "t1_14", "t1_6", "t1_1", "t1_6", "t1_1", "t1_14", "t1_14", "t1_14", "t1_14", "t1_14", "t1_14", "t1_6", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_6", "t1_12", "t1_12", "t1_12", "t1_12", "t1_6", "t1_1", "t1_6", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_6", "t1_1", "t1_6", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_6", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_11", "t1_6", "t1_13", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_10", "t1_14", "t1_9", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"]]); _local1 = [[7, 7, "healthUP"], [12, 8, "s1"], [12, 9, "s1"], [6, 20, "s1"], [8, 22, "s1"], [9, 0, "s1"], [4, 12, "s1"], [6, 7, "s1"], [12, 20, "s1"], [12, 0, "s1"], [18, 2, "s1"], [0, 7, "s1"], [5, 22, "s1"], [0, 5, "s1"], [16, 18, "s1"], [16, 17, "s1"], [6, 6, "s1"], [4, 24, "s1"], [8, 16, "s1"], [9, 2, "s1"], [2, 22, "s1"], [3, 2, "s1"], [6, 9, "s1"], [1, 0, "s1"], [6, 0, "s1"], [6, 13, "s1"], [12, 6, "s1"], [2, 17, "s1"], [20, 23, "s1"], [7, 6, "s1"], [13, 24, "s1"], [6, 8, "s1"], [16, 13, "s1"], [7, 20, "s1"], [4, 4, "tel1"], [20, 3, "s1"], [12, 24, "s1"], [10, 24, "s1"], [2, 11, "s1"], [2, 19, "s1"], [19, 0, "s1"], [0, 22, "s1"], [0, 0, "s1"], [20, 2, "s1"], [20, 5, "s1"], [0, 9, "s1"], [20, 13, "s1"], [0, 19, "s1"], [4, 14, "s1"], [13, 0, "s1"], [20, 6, "s1"], [0, 11, "s1"], [12, 12, "s1"], [15, 20, "s1"], [18, 10, "s1"], [0, 4, "s1"], [2, 7, "s1"], [0, 1, "s1"], [0, 6, "s1"], [6, 15, "s1"], [0, 15, "s1"], [0, 12, "s1"], [10, 16, "s1"], [0, 3, "s1"], [14, 24, "s1"], [16, 4, "s1"], [2, 9, "s1"], [0, 10, "s1"], [20, 1, "s1"], [8, 24, "s1"], [7, 24, "s1"], [0, 24, "s1"], [6, 16, "s1"], [8, 21, "s1"], [20, 0, "s1"], [14, 20, "s1"], [20, 11, "s1"], [2, 5, "s1"], [15, 24, "s1"], [3, 24, "s1"], [0, 16, "s1"], [20, 8, "s1"], [20, 14, "s1"], [16, 7, "s1"], [13, 20, "s1"], [17, 2, "s1"], [14, 0, "s1"], [0, 8, "s1"], [10, 0, "s1"], [5, 23, "s1"], [4, 0, "s1"], [3, 20, "s1"], [0, 14, "s1"], [16, 14, "s1"], [20, 18, "s1"], [16, 2, "s1"], [16, 6, "s1"], [16, 20, "s1"], [9, 20, "s1"], [16, 8, "s1"], [16, 5, "s1"], [16, 12, "s1"], [2, 0, "s1"], [19, 6, "s1"], [0, 13, "s1"], [0, 21, "s1"], [20, 20, "s1"], [16, 9, "s1"], [8, 4, "s1"], [4, 8, "s1"], [2, 2, "s1"], [12, 14, "s1"], [5, 2, "s1"], [16, 15, "s1"], [17, 24, "s1"], [0, 23, "s1"], [16, 24, "s1"], [20, 16, "s1"], [20, 24, "s1"], [1, 24, "s1"], [0, 17, "s1"], [0, 20, "s1"], [9, 24, "s1"], [20, 7, "s1"], [15, 2, "s1"], [18, 6, "s1"], [16, 0, "s1"], [2, 3, "s1"], [13, 2, "s1"], [17, 10, "s1"], [4, 6, "s1"], [2, 21, "s1"], [7, 16, "s1"], [18, 24, "s1"], [12, 4, "s1"], [11, 20, "s1"], [20, 12, "s1"], [11, 2, "s1"], [8, 20, "s1"], [6, 4, "s1"], [20, 17, "s1"], [19, 24, "s1"], [6, 10, "s1"], [3, 0, "s1"], [20, 9, "s1"], [11, 6, "s1"], [6, 14, "s1"], [10, 4, "s1"], [12, 16, "s1"], [14, 4, "tel1"], [7, 2, "s1"], [12, 10, "s1"], [20, 22, "s1"], [2, 15, "s1"], [16, 16, "s1"], [16, 19, "s1"], [20, 19, "s1"], [12, 13, "s1"], [11, 16, "s1"], [11, 24, "s1"], [11, 0, "s1"], [4, 16, "s1"], [0, 2, "s1"], [16, 10, "s1"], [2, 20, "s1"], [5, 20, "s1"], [14, 18, "tel1"], [5, 24, "s1"], [8, 6, "s1"], [4, 18, "tel1"], [4, 10, "s1"], [17, 22, "tel1"], [17, 0, "s1"], [9, 10, "cell"], [0, 18, "s1"], [16, 3, "s1"], [16, 11, "s1"], [20, 15, "s1"], [6, 24, "s1"], [17, 15, "healthUP"], [10, 6, "s1"], [9, 7, "bullets"], [11, 7, "sgun"], [5, 0, "s1"], [4, 20, "s1"], [18, 14, "cores"], [18, 0, "s1"], [8, 0, "s1"], [15, 0, "s1"], [20, 10, "s1"], [7, 0, "s1"], [2, 13, "s1"], [12, 15, "s1"], [20, 21, "s1"], [20, 4, "s1"], [13, 21, "healthUP"], [12, 21, "cell"], [12, 7, "s1"], [2, 24, "s1"], [10, 20, "s1"], [6, 12, "s1"]]; _local2 = new Dictionary(); _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:400}; _local2["tel1_88"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:400}; _local2["tel1_98"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:400}; _local2["tel1_392"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:400}; _local2["tel1_382"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_479"] = _local4; _local5 = new Dictionary(); _local5["healthUP_154"] = {amountOfPoints:35, amountOfAppears:3, ticksBetweenAppears:200}; _local5["cell_219"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_332"] = {amountOfPoints:25, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_156"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_158"] = {amountOfPoints:30, amountOfAppears:5, ticksBetweenAppears:200}; _local5["cores_312"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:600}; _local5["healthUP_454"] = {amountOfPoints:25, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_453"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:600}; _local6 = {x:9, y:11}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:21, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_7", "t1_12", "t1_12", "t1_12", "t1_8", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_11", "t1_6", "t1_6", "t1_6", "t1_13", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_11", "t1_7", "t1_12", "t1_8", "t1_13", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_11", "t1_11", "t1_6", "t1_13", "t1_13", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_11", "t1_11", "t1_6", "t1_13", "t1_13", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_11", "t1_10", "t1_14", "t1_9", "t1_13", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_11", "t1_6", "t1_6", "t1_6", "t1_13", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_10", "t1_14", "t1_14", "t1_14", "t1_9", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_1", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"]]); _local1 = [[0, 0, "s1"], [1, 0, "s1"], [2, 0, "s1"], [3, 0, "s1"], [4, 0, "s1"], [5, 0, "s1"], [18, 20, "s1"], [7, 0, "s1"], [8, 0, "s1"], [9, 0, "s1"], [10, 0, "s1"], [11, 0, "s1"], [12, 0, "s1"], [13, 0, "s1"], [14, 0, "s1"], [15, 0, "s1"], [16, 0, "s1"], [17, 0, "s1"], [18, 0, "s1"], [19, 0, "s1"], [7, 21, "s1"], [21, 0, "s1"], [22, 0, "s1"], [23, 0, "s1"], [24, 0, "s1"], [0, 1, "s1"], [5, 21, "s1"], [12, 20, "s1"], [20, 0, "s1"], [16, 21, "s1"], [0, 21, "s1"], [1, 21, "s1"], [19, 21, "s1"], [20, 21, "s1"], [19, 20, "s1"], [22, 21, "s1"], [15, 21, "s1"], [24, 21, "s1"], [17, 21, "s1"], [18, 21, "s1"], [10, 21, "s1"], [16, 1, "s1"], [17, 1, "s1"], [3, 21, "s1"], [6, 0, "s1"], [20, 20, "s1"], [8, 21, "s1"], [24, 1, "s1"], [0, 2, "s1"], [13, 20, "s1"], [14, 20, "s1"], [2, 21, "s1"], [14, 21, "s1"], [4, 21, "s1"], [6, 2, "s1"], [7, 2, "s1"], [2, 12, "tel1"], [7, 1, "s1"], [8, 1, "s1"], [13, 17, "healthUP"], [11, 21, "s1"], [12, 21, "s1"], [13, 21, "s1"], [15, 20, "s1"], [17, 2, "s1"], [18, 2, "s1"], [6, 21, "s1"], [21, 15, "tel1"], [9, 21, "s1"], [24, 2, "s1"], [0, 3, "s1"], [5, 3, "s1"], [6, 3, "s1"], [17, 20, "s1"], [2, 18, "tel1"], [21, 21, "s1"], [23, 21, "s1"], [24, 20, "s1"], [9, 9, "bullets"], [18, 3, "s1"], [19, 3, "s1"], [16, 20, "s1"], [24, 3, "s1"], [0, 4, "s1"], [5, 4, "s1"], [19, 4, "s1"], [24, 4, "s1"], [0, 5, "s1"], [22, 12, "tel1"], [4, 5, "s1"], [5, 5, "s1"], [19, 5, "s1"], [20, 5, "s1"], [24, 5, "s1"], [0, 6, "s1"], [4, 6, "s1"], [20, 6, "s1"], [24, 6, "s1"], [0, 7, "s1"], [15, 9, "bullets"], [4, 7, "s1"], [3, 15, "tel1"], [20, 7, "s1"], [24, 7, "s1"], [0, 8, "s1"], [4, 8, "s1"], [20, 8, "s1"], [24, 8, "s1"], [0, 9, "s1"], [4, 9, "s1"], [20, 9, "s1"], [24, 9, "s1"], [0, 10, "s1"], [1, 10, "s1"], [2, 10, "s1"], [3, 10, "s1"], [4, 10, "s1"], [20, 10, "s1"], [21, 10, "s1"], [22, 10, "s1"], [23, 10, "s1"], [24, 10, "s1"], [0, 11, "s1"], [4, 11, "s1"], [5, 11, "s1"], [13, 13, "cell"], [19, 11, "s1"], [20, 11, "s1"], [24, 11, "s1"], [0, 12, "s1"], [4, 12, "s1"], [5, 12, "s1"], [19, 12, "s1"], [20, 12, "s1"], [24, 12, "s1"], [0, 13, "s1"], [22, 18, "tel1"], [4, 13, "s1"], [5, 13, "s1"], [6, 13, "s1"], [7, 13, "s1"], [17, 13, "s1"], [18, 13, "s1"], [19, 13, "s1"], [20, 13, "s1"], [24, 13, "s1"], [0, 14, "s1"], [14, 17, "healthUP"], [23, 14, "s1"], [24, 14, "s1"], [0, 15, "s1"], [1, 15, "s1"], [23, 15, "s1"], [24, 15, "s1"], [0, 16, "s1"], [1, 16, "s1"], [10, 17, "healthUP"], [23, 16, "s1"], [24, 16, "s1"], [0, 17, "s1"], [11, 13, "cell"], [16, 17, "healthUP"], [9, 17, "s1"], [12, 17, "s1"], [15, 17, "s1"], [24, 17, "s1"], [0, 18, "s1"], [4, 18, "s1"], [5, 18, "s1"], [6, 18, "s1"], [7, 18, "s1"], [11, 17, "healthUP"], [9, 18, "s1"], [12, 18, "s1"], [15, 18, "s1"], [17, 18, "s1"], [18, 18, "s1"], [19, 18, "s1"], [20, 18, "s1"], [24, 18, "s1"], [0, 19, "s1"], [4, 19, "s1"], [5, 19, "s1"], [6, 19, "s1"], [7, 19, "s1"], [8, 19, "s1"], [9, 19, "s1"], [10, 19, "s1"], [11, 19, "s1"], [12, 19, "s1"], [13, 19, "s1"], [14, 19, "s1"], [15, 19, "s1"], [16, 19, "s1"], [17, 19, "s1"], [18, 19, "s1"], [19, 19, "s1"], [20, 19, "s1"], [24, 19, "s1"], [0, 20, "s1"], [8, 17, "healthUP"], [4, 20, "s1"], [5, 20, "s1"], [6, 20, "s1"], [7, 20, "s1"], [8, 20, "s1"], [9, 20, "s1"], [10, 20, "s1"], [11, 20, "s1"]]; _local2 = new Dictionary(); _local3 = ["Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:500}; _local2["tel1_302"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_396"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:500}; _local2["tel1_452"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:500}; _local2["tel1_322"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_378"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:500}; _local2["tel1_472"] = _local4; _local5 = new Dictionary(); _local5["healthUP_438"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local5["bullets_234"] = {amountOfPoints:100, amountOfAppears:3, ticksBetweenAppears:200}; _local5["bullets_240"] = {amountOfPoints:100, amountOfAppears:3, ticksBetweenAppears:200}; _local5["cell_338"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:500}; _local5["healthUP_439"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local5["healthUP_435"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local5["cell_336"] = {amountOfPoints:10, amountOfAppears:1, ticksBetweenAppears:500}; _local5["healthUP_441"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local5["healthUP_436"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local5["healthUP_433"] = {amountOfPoints:20, amountOfAppears:3, ticksBetweenAppears:200}; _local6 = {x:12, y:9}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:22}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_6", "t1_1", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"], ["t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6"]]); _local1 = [[0, 0, "s1"], [1, 0, "s1"], [2, 0, "s1"], [3, 0, "s1"], [12, 18, "s1"], [11, 4, "s1"], [10, 4, "s1"], [15, 20, "s1"], [15, 4, "s1"], [20, 6, "s1"], [5, 22, "s1"], [2, 21, "tel1"], [12, 6, "s1"], [4, 14, "s1"], [0, 1, "s1"], [6, 2, "s1"], [8, 13, "s1"], [4, 11, "s1"], [6, 3, "s1"], [13, 6, "s1"], [17, 0, "s1"], [4, 9, "s1"], [17, 10, "healthUP"], [4, 12, "s1"], [23, 10, "healthUP"], [24, 10, "s1"], [15, 22, "s1"], [7, 20, "s1"], [13, 20, "s1"], [0, 18, "s1"], [20, 12, "s1"], [0, 2, "s1"], [19, 2, "s1"], [24, 19, "s1"], [24, 13, "s1"], [9, 18, "s1"], [10, 2, "s1"], [14, 2, "s1"], [0, 23, "s1"], [0, 3, "s1"], [2, 13, "s1"], [24, 17, "s1"], [24, 8, "s1"], [20, 16, "s1"], [20, 18, "s1"], [18, 8, "s1"], [12, 24, "s1"], [12, 22, "s1"], [22, 10, "s1"], [22, 14, "s1"], [13, 11, "bullets"], [6, 11, "s1"], [24, 16, "s1"], [0, 4, "s1"], [8, 18, "s1"], [17, 2, "s1"], [2, 7, "s1"], [8, 12, "s1"], [18, 16, "s1"], [18, 14, "s1"], [10, 11, "s1"], [12, 12, "s1"], [8, 6, "s1"], [19, 10, "healthUP"], [14, 8, "s1"], [6, 4, "s1"], [14, 6, "s1"], [24, 20, "s1"], [16, 4, "s1"], [10, 22, "s1"], [0, 5, "s1"], [4, 13, "s1"], [12, 16, "s1"], [16, 13, "s1"], [0, 15, "s1"], [24, 24, "s1"], [16, 18, "s1"], [22, 15, "s1"], [4, 22, "s1"], [10, 9, "s1"], [0, 6, "s1"], [4, 8, "s1"], [16, 22, "s1"], [19, 22, "s1"], [20, 7, "s1"], [2, 8, "s1"], [2, 11, "s1"], [24, 5, "s1"], [0, 11, "s1"], [10, 18, "s1"], [7, 2, "s1"], [9, 22, "s1"], [1, 10, "healthUP"], [10, 6, "s1"], [16, 11, "s1"], [22, 7, "s1"], [4, 24, "s1"], [10, 7, "s1"], [12, 9, "s1"], [11, 2, "s1"], [0, 7, "s1"], [2, 18, "s1"], [16, 14, "s1"], [2, 6, "s1"], [0, 17, "s1"], [4, 2, "s1"], [6, 14, "s1"], [20, 14, "s1"], [5, 0, "s1"], [16, 10, "s1"], [20, 22, "s1"], [20, 0, "s1"], [13, 24, "s1"], [20, 8, "s1"], [24, 15, "s1"], [22, 18, "s1"], [22, 12, "s1"], [0, 22, "s1"], [4, 1, "s1"], [2, 2, "tel1"], [24, 7, "s1"], [5, 10, "healthUP"], [7, 22, "s1"], [11, 0, "s1"], [22, 17, "s1"], [8, 20, "s1"], [11, 16, "s1"], [11, 6, "s1"], [6, 22, "s1"], [4, 16, "s1"], [16, 0, "s1"], [15, 0, "s1"], [20, 11, "s1"], [21, 24, "s1"], [14, 22, "s1"], [22, 22, "tel1"], [12, 11, "s1"], [0, 8, "s1"], [10, 10, "s1"], [24, 14, "s1"], [16, 12, "s1"], [2, 24, "s1"], [10, 12, "s1"], [18, 13, "s1"], [9, 4, "s1"], [4, 10, "s1"], [24, 22, "s1"], [20, 15, "s1"], [6, 13, "s1"], [18, 24, "s1"], [2, 5, "s1"], [13, 4, "s1"], [14, 13, "s1"], [22, 19, "s1"], [14, 10, "s1"], [13, 22, "s1"], [8, 0, "s1"], [11, 14, "s1"], [24, 1, "s1"], [24, 9, "s1"], [16, 24, "s1"], [0, 13, "s1"], [20, 17, "s1"], [22, 9, "s1"], [2, 10, "s1"], [9, 2, "s1"], [22, 5, "s1"], [16, 9, "s1"], [24, 3, "s1"], [18, 9, "s1"], [11, 22, "s1"], [24, 23, "s1"], [6, 10, "s1"], [10, 14, "s1"], [6, 24, "s1"], [14, 9, "s1"], [15, 18, "s1"], [6, 8, "s1"], [16, 2, "s1"], [2, 4, "s1"], [17, 24, "s1"], [21, 10, "healthUP"], [18, 0, "s1"], [2, 19, "s1"], [5, 24, "s1"], [19, 0, "s1"], [14, 4, "s1"], [20, 24, "s1"], [22, 11, "s1"], [11, 24, "s1"], [4, 17, "s1"], [10, 8, "s1"], [10, 24, "s1"], [8, 22, "s1"], [8, 2, "s1"], [10, 13, "s1"], [4, 7, "s1"], [0, 19, "s1"], [0, 10, "s1"], [0, 14, "s1"], [15, 10, "healthUP"], [8, 5, "s1"], [22, 4, "s1"], [14, 0, "s1"], [7, 0, "s1"], [20, 10, "s1"], [15, 24, "s1"], [6, 9, "s1"], [8, 11, "s1"], [15, 2, "s1"], [4, 0, "s1"], [13, 2, "s1"], [20, 9, "s1"], [11, 18, "s1"], [18, 12, "s1"], [2, 14, "s1"], [2, 17, "s1"], [6, 15, "s1"], [22, 24, "s1"], [24, 4, "s1"], [14, 12, "s1"], [13, 10, "cell"], [6, 0, "s1"], [24, 6, "s1"], [17, 22, "s1"], [12, 2, "s1"], [1, 24, "s1"], [18, 22, "s1"], [12, 0, "s1"], [2, 9, "s1"], [12, 4, "s1"], [9, 20, "s1"], [13, 8, "s1"], [10, 0, "s1"], [12, 14, "s1"], [22, 20, "s1"], [10, 20, "s1"], [24, 2, "s1"], [12, 10, "s1"], [17, 4, "s1"], [22, 13, "s1"], [0, 16, "s1"], [18, 11, "s1"], [22, 0, "s1"], [11, 20, "s1"], [4, 6, "s1"], [14, 14, "s1"], [3, 10, "healthUP"], [16, 20, "s1"], [23, 24, "s1"], [15, 6, "s1"], [7, 24, "s1"], [14, 16, "s1"], [17, 20, "s1"], [14, 11, "s1"], [0, 21, "s1"], [8, 10, "s1"], [22, 16, "s1"], [8, 24, "s1"], [18, 15, "s1"], [9, 0, "s1"], [22, 6, "s1"], [18, 2, "s1"], [22, 8, "s1"], [0, 9, "s1"], [10, 16, "s1"], [12, 8, "s1"], [24, 0, "s1"], [2, 16, "s1"], [3, 24, "s1"], [19, 24, "s1"], [0, 12, "s1"], [24, 21, "s1"], [18, 20, "s1"], [18, 10, "s1"], [6, 12, "s1"], [13, 0, "s1"], [2, 15, "s1"], [24, 12, "s1"], [8, 4, "s1"], [24, 18, "s1"], [14, 18, "s1"], [7, 10, "healthUP"], [14, 24, "s1"], [9, 10, "healthUP"], [14, 20, "s1"], [12, 20, "s1"], [13, 14, "s1"], [4, 15, "s1"], [13, 16, "s1"], [22, 2, "tel1"], [9, 24, "s1"], [0, 20, "s1"], [23, 0, "s1"], [0, 24, "s1"], [2, 12, "s1"], [20, 13, "s1"], [21, 0, "s1"], [24, 11, "s1"], [6, 20, "s1"], [13, 18, "s1"]]; _local2 = new Dictionary(); _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_527"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_52"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_572"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_72"] = _local4; _local5 = new Dictionary(); _local5["healthUP_267"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_273"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_288"] = {amountOfPoints:40, amountOfAppears:1, ticksBetweenAppears:100}; _local5["healthUP_269"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_251"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_255"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_271"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_265"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_263"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:100}; _local5["healthUP_253"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_257"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_259"] = {amountOfPoints:50, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:13, y:9}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"], ["t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1"]]); _local1 = [[3, 10, "s3"], [3, 20, "s3"], [12, 2, "healthUP"], [26, 20, "s3"], [18, 22, "cell"], [0, 4, "s3"], [1, 6, "s3"], [26, 17, "s3"], [7, 7, "s3"], [26, 8, "s3"], [13, 7, "s3"], [11, 19, "s3"], [9, 0, "s3"], [11, 21, "s3"], [26, 21, "s3"], [19, 17, "s3"], [18, 14, "sgun"], [9, 13, "s3"], [17, 17, "s3"], [26, 1, "s3"], [13, 11, "s3"], [21, 5, "s3"], [15, 7, "s3"], [0, 7, "s3"], [26, 9, "s3"], [19, 13, "s3"], [23, 8, "s3"], [0, 19, "s3"], [14, 22, "cell"], [9, 26, "s3"], [9, 5, "s3"], [25, 16, "s3"], [1, 10, "s3"], [9, 15, "s3"], [26, 12, "s3"], [10, 26, "s3"], [26, 13, "s3"], [17, 5, "s3"], [0, 18, "s3"], [3, 23, "tel1"], [23, 10, "s3"], [7, 17, "s3"], [12, 26, "s3"], [25, 8, "s3"], [23, 16, "s3"], [14, 2, "healthUP"], [20, 0, "s3"], [16, 5, "bullets"], [23, 26, "s3"], [25, 6, "s3"], [22, 26, "s3"], [1, 20, "s3"], [26, 19, "s3"], [12, 0, "s3"], [20, 3, "s3"], [13, 26, "s3"], [21, 23, "s3"], [6, 22, "cell"], [0, 26, "s3"], [15, 21, "s3"], [11, 13, "s3"], [10, 22, "cell"], [0, 5, "s3"], [21, 13, "s3"], [14, 26, "s3"], [1, 16, "s3"], [5, 9, "s3"], [1, 18, "s3"], [21, 17, "s3"], [25, 20, "s3"], [17, 15, "s3"], [0, 23, "s3"], [26, 0, "s3"], [26, 22, "s3"], [0, 6, "s3"], [19, 15, "s3"], [6, 26, "s3"], [7, 15, "s3"], [19, 0, "s3"], [13, 17, "s3"], [16, 2, "healthUP"], [25, 0, "s3"], [7, 26, "s3"], [19, 7, "s3"], [18, 2, "healthUP"], [6, 14, "sgun"], [8, 5, "bullets"], [26, 18, "s3"], [2, 26, "s3"], [0, 25, "s3"], [7, 23, "s3"], [5, 11, "s3"], [23, 13, "tel1"], [3, 16, "s3"], [11, 17, "s3"], [25, 10, "s3"], [15, 23, "s3"], [15, 19, "s3"], [23, 23, "tel1"], [5, 5, "s3"], [26, 26, "s3"], [5, 15, "s3"], [0, 22, "s3"], [5, 13, "s3"], [0, 8, "s3"], [4, 26, "s3"], [20, 2, "healthUP"], [5, 26, "s3"], [19, 21, "s3"], [5, 21, "s3"], [18, 26, "s3"], [26, 14, "s3"], [7, 13, "s3"], [23, 0, "s3"], [17, 13, "s3"], [26, 25, "s3"], [13, 9, "s3"], [0, 9, "s3"], [0, 16, "s3"], [11, 9, "s3"], [5, 7, "s3"], [26, 24, "s3"], [0, 24, "s3"], [0, 3, "s3"], [6, 0, "s3"], [26, 15, "s3"], [19, 14, "sgun"], [3, 8, "s3"], [9, 11, "s3"], [10, 2, "healthUP"], [26, 4, "s3"], [21, 15, "s3"], [6, 2, "healthUP"], [0, 20, "s3"], [13, 5, "s3"], [26, 16, "s3"], [20, 26, "s3"], [15, 5, "s3"], [21, 0, "s3"], [7, 5, "s3"], [0, 0, "s3"], [9, 21, "s3"], [14, 14, "sgun"], [23, 6, "s3"], [9, 9, "s3"], [25, 26, "s3"], [0, 13, "s3"], [10, 0, "s3"], [0, 21, "s3"], [26, 11, "s3"], [11, 0, "s3"], [12, 3, "s3"], [24, 0, "s3"], [10, 3, "s3"], [5, 19, "s3"], [11, 5, "s3"], [9, 7, "s3"], [15, 0, "s3"], [21, 21, "s3"], [11, 15, "s3"], [18, 0, "s3"], [13, 0, "s3"], [11, 7, "s3"], [7, 19, "s3"], [0, 1, "s3"], [23, 18, "s3"], [19, 19, "s3"], [22, 0, "s3"], [21, 26, "s3"], [3, 0, "s3"], [26, 23, "s3"], [6, 3, "s3"], [21, 9, "s3"], [24, 26, "s3"], [8, 3, "s3"], [17, 0, "s3"], [9, 17, "s3"], [7, 11, "s3"], [15, 26, "s3"], [14, 0, "s3"], [13, 19, "s3"], [14, 3, "s3"], [15, 13, "s3"], [1, 0, "s3"], [19, 26, "s3"], [16, 3, "s3"], [0, 2, "s3"], [11, 11, "s3"], [16, 0, "s3"], [0, 14, "s3"], [26, 10, "s3"], [5, 0, "s3"], [15, 11, "s3"], [26, 3, "s3"], [5, 17, "s3"], [17, 19, "s3"], [23, 3, "tel1"], [1, 26, "s3"], [26, 5, "s3"], [19, 11, "s3"], [21, 19, "s3"], [10, 14, "sgun"], [15, 15, "s3"], [20, 5, "bullets"], [1, 8, "s3"], [26, 6, "s3"], [11, 23, "s3"], [17, 26, "s3"], [16, 26, "s3"], [15, 17, "s3"], [26, 2, "s3"], [8, 0, "s3"], [7, 9, "s3"], [17, 23, "s3"], [3, 18, "s3"], [12, 5, "bullets"], [13, 21, "s3"], [13, 13, "s3"], [17, 7, "s3"], [26, 7, "s3"], [3, 13, "tel1"], [9, 23, "s3"], [7, 21, "s3"], [3, 3, "tel1"], [0, 17, "s3"], [3, 26, "s3"], [13, 15, "s3"], [17, 9, "s3"], [23, 20, "s3"], [17, 21, "s3"], [0, 11, "s3"], [3, 6, "s3"], [2, 0, "s3"], [11, 26, "s3"], [4, 0, "s3"], [19, 23, "s3"], [9, 19, "s3"], [21, 7, "s3"], [17, 11, "s3"], [18, 3, "s3"], [0, 15, "s3"], [0, 10, "s3"], [15, 9, "s3"], [8, 2, "healthUP"], [7, 0, "s3"], [19, 5, "s3"], [5, 23, "s3"], [13, 23, "s3"], [25, 18, "s3"], [0, 12, "s3"], [19, 9, "s3"], [21, 11, "s3"], [8, 26, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_624"] = _local4; _local3 = ["Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_374"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_644"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_104"] = _local4; _local3 = ["Creature3", "Creature3", "Creature3", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_354"] = _local4; _local3 = ["Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature2", "Creature3", "Creature3", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:100}; _local2["tel1_84"] = _local4; _local5 = new Dictionary(); _local5["healthUP_66"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_612"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_396"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_608"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_68"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_151"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_600"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["cell_604"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_70"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_72"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_384"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_143"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_74"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_397"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_64"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_60"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_392"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["sgun_388"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_155"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["bullets_147"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local5["healthUP_62"] = {amountOfPoints:20, amountOfAppears:1, ticksBetweenAppears:200}; _local6 = {x:12, y:14}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:27, levelHeigth:27}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"]]); _local1 = [[18, 14, "s1"], [9, 0, "s1"], [11, 24, "s1"], [17, 24, "s1"], [3, 20, "s1"], [12, 24, "s1"], [4, 21, "s1"], [3, 4, "s1"], [24, 20, "s1"], [0, 19, "s1"], [23, 0, "s1"], [21, 4, "s1"], [23, 4, "s1"], [24, 13, "s1"], [14, 0, "s1"], [21, 24, "s1"], [0, 10, "s1"], [8, 0, "s1"], [20, 4, "s1"], [11, 0, "s1"], [22, 0, "s1"], [24, 21, "s1"], [2, 24, "s1"], [0, 15, "s1"], [8, 24, "s1"], [24, 8, "s1"], [22, 20, "s1"], [24, 12, "s1"], [6, 13, "s1"], [19, 0, "s1"], [24, 22, "s1"], [2, 0, "s1"], [21, 20, "s1"], [20, 0, "s1"], [2, 22, "tel1"], [0, 20, "s1"], [23, 24, "s1"], [24, 3, "s1"], [6, 24, "s1"], [0, 8, "s1"], [24, 5, "s1"], [24, 0, "s1"], [20, 3, "s1"], [24, 24, "s1"], [6, 10, "s1"], [2, 20, "s1"], [5, 0, "s1"], [24, 17, "s1"], [4, 12, "sgun"], [24, 2, "s1"], [13, 0, "s1"], [10, 0, "s1"], [24, 6, "s1"], [16, 24, "s1"], [20, 12, "healthUP"], [22, 4, "s1"], [1, 24, "s1"], [0, 22, "s1"], [0, 1, "s1"], [0, 18, "s1"], [15, 24, "s1"], [0, 17, "s1"], [3, 0, "s1"], [24, 23, "s1"], [24, 7, "s1"], [7, 0, "s1"], [15, 0, "s1"], [1, 4, "s1"], [22, 2, "tel1"], [2, 2, "tel1"], [22, 22, "tel1"], [24, 14, "s1"], [6, 0, "s1"], [24, 11, "s1"], [0, 12, "s1"], [24, 18, "s1"], [24, 15, "s1"], [0, 11, "s1"], [12, 0, "s1"], [6, 11, "s1"], [2, 4, "s1"], [0, 21, "s1"], [9, 24, "s1"], [17, 0, "s1"], [4, 4, "s1"], [20, 8, "cores"], [5, 24, "s1"], [18, 10, "s1"], [18, 13, "s1"], [0, 5, "s1"], [20, 21, "s1"], [7, 24, "s1"], [20, 20, "s1"], [0, 23, "s1"], [24, 9, "s1"], [24, 19, "s1"], [1, 0, "s1"], [6, 14, "s1"], [0, 3, "s1"], [18, 24, "s1"], [4, 20, "s1"], [1, 20, "s1"], [24, 4, "s1"], [23, 20, "s1"], [0, 14, "s1"], [0, 2, "s1"], [20, 16, "healthUP"], [16, 0, "s1"], [24, 1, "s1"], [21, 0, "s1"], [22, 24, "s1"], [4, 8, "bullets"], [4, 16, "cell"], [0, 9, "s1"], [18, 0, "s1"], [0, 16, "s1"], [18, 12, "s1"], [24, 10, "s1"], [4, 0, "s1"], [14, 24, "s1"], [3, 24, "s1"], [20, 24, "s1"], [0, 6, "s1"], [0, 24, "s1"], [0, 13, "s1"], [13, 24, "s1"], [19, 24, "s1"], [18, 11, "s1"], [10, 24, "s1"], [4, 3, "s1"], [0, 0, "s1"], [0, 4, "s1"], [4, 24, "s1"], [24, 16, "s1"], [0, 7, "s1"], [6, 12, "s1"]]; _local2 = new Dictionary(); _local3 = ["Creature2", "Creature1", "Creature2", "Creature1", "Creature2", "Creature1", "Creature3", "Creature3", "Creature3", "Creature2", "Creature1", "Creature2", "Creature1", "Creature2", "Creature1", "Creature3", "Creature3", "Creature2", "Creature1", "Creature2", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:150}; _local2["tel1_552"] = _local4; _local3 = ["Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:150}; _local2["tel1_72"] = _local4; _local3 = ["Creature3", "Creature2", "Creature1", "Creature3", "Creature2", "Creature1", "Creature2", "Creature1", "Creature3", "Creature2", "Creature1", "Creature1", "Creature3", "Creature1", "Creature2", "Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:150}; _local2["tel1_52"] = _local4; _local3 = ["Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature1", "Creature2", "Creature3", "Creature2", "Creature1", "Creature2", "Creature1", "Creature2", "Creature1", "Creature2", "Creature1"]; _local4 = {creatures:_local3, intervalBetweenCreatures:150}; _local2["tel1_572"] = _local4; _local5 = new Dictionary(); _local5["sgun_304"] = {amountOfPoints:100, amountOfAppears:50, ticksBetweenAppears:200}; _local5["healthUP_320"] = {amountOfPoints:100, amountOfAppears:50, ticksBetweenAppears:200}; _local5["cores_220"] = {amountOfPoints:100, amountOfAppears:50, ticksBetweenAppears:200}; _local5["healthUP_420"] = {amountOfPoints:100, amountOfAppears:50, ticksBetweenAppears:200}; _local5["bullets_204"] = {amountOfPoints:100, amountOfAppears:50, ticksBetweenAppears:200}; _local5["cell_404"] = {amountOfPoints:100, amountOfAppears:50, ticksBetweenAppears:200}; _local6 = {x:12, y:10}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:25, levelHeigth:25}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_2", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_3", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_1", "t1_15", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_12", "t1_16", "t1_1", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_1", "t1_11", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t1_13", "t1_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19"], ["t1_1", "t1_6", "t1_2", "t1_1", "t1_1", "t1_1", "t1_1", "t1_11", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_13", "t1_1", "t1_1", "t1_1", "t1_1", "t1_3", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_4", "t1_6", "t1_6", "t1_6", "t1_16", "t1_11", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t1_13", "t1_15", "t1_6", "t1_6", "t1_6", "t1_5", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_6", "t1_6", "t3_19", "t1_6", "t1_13", "t1_11", "t3_1", "t3_7", "t3_3", "t3_1", "t3_1", "t3_1", "t3_5", "t3_8", "t3_1", "t1_13", "t1_11", "t1_6", "t3_19", "t1_6", "t1_6", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_3", "t1_6", "t1_6", "t1_6", "t1_17", "t1_11", "t3_1", "t3_10", "t3_9", "t3_1", "t3_1", "t3_1", "t3_10", "t3_9", "t3_1", "t1_13", "t1_18", "t1_6", "t1_6", "t1_6", "t1_2", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_11", "t3_3", "t3_1", "t3_1", "t3_5", "t3_1", "t3_3", "t3_1", "t3_1", "t3_5", "t1_13", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_4", "t1_6", "t1_6", "t1_6", "t1_16", "t1_11", "t3_6", "t3_1", "t3_1", "t3_11", "t3_1", "t3_13", "t3_1", "t3_1", "t3_6", "t1_13", "t1_15", "t1_6", "t1_6", "t1_6", "t1_5", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_6", "t1_6", "t3_19", "t1_6", "t1_13", "t1_11", "t3_2", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_4", "t1_13", "t1_11", "t1_6", "t3_19", "t1_6", "t1_6", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_3", "t1_6", "t1_6", "t1_6", "t1_17", "t1_11", "t3_3", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_5", "t1_13", "t1_18", "t1_6", "t1_6", "t1_6", "t1_2", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_3", "t1_6", "t3_13", "t3_13", "t3_13", "t3_6", "t3_11", "t3_11", "t3_11", "t1_6", "t1_2", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_4", "t1_6", "t1_6", "t1_6", "t1_16", "t1_1", "t1_11", "t3_13", "t3_13", "t3_13", "t3_6", "t3_11", "t3_11", "t3_11", "t1_13", "t1_1", "t1_15", "t1_6", "t1_6", "t1_6", "t1_5", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_6", "t1_6", "t3_19", "t1_6", "t1_13", "t1_1", "t1_11", "t3_13", "t3_13", "t3_13", "t3_6", "t3_11", "t3_11", "t3_11", "t1_13", "t1_1", "t1_11", "t1_6", "t3_19", "t1_6", "t1_6", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_3", "t1_6", "t1_6", "t1_6", "t1_17", "t1_1", "t1_11", "t3_13", "t3_13", "t3_13", "t3_6", "t3_11", "t3_11", "t3_11", "t1_13", "t1_1", "t1_18", "t1_6", "t1_6", "t1_6", "t1_2", "t1_6", "t1_1"], ["t1_1", "t1_6", "t1_5", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_11", "t3_13", "t3_13", "t3_13", "t3_6", "t3_11", "t3_11", "t3_11", "t1_13", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_4", "t1_6", "t1_1"], ["t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_1", "t1_1", "t1_3", "t3_17", "t3_13", "t3_13", "t3_6", "t3_11", "t3_11", "t3_18", "t1_2", "t1_1", "t1_1", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19", "t1_19"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_1", "t1_1", "t1_1", "t1_3", "t3_17", "t3_13", "t3_6", "t3_11", "t3_18", "t1_2", "t1_1", "t1_1", "t1_1", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_1", "t1_1", "t1_1", "t1_1", "t1_3", "t3_17", "t3_6", "t3_18", "t1_2", "t1_1", "t1_1", "t1_1", "t1_1", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_5", "t1_1", "t1_1", "t1_1", "t1_1", "t1_3", "t3_6", "t1_2", "t1_1", "t1_1", "t1_1", "t1_1", "t1_4", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_6", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"], ["t3_6", "t3_6", "t3_6", "t3_6", "t3_6", "t1_19", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_1", "t1_19", "t3_6", "t3_6", "t3_6", "t3_6", "t3_6"]]); _local1 = [[13, 29, "s3"], [28, 12, "s3"], [3, 12, "s3"], [21, 8, "s3"], [16, 1, "s3"], [15, 21, "s3"], [19, 9, "s3"], [9, 29, "s3"], [24, 26, "s3"], [11, 5, "s3"], [23, 18, "s3"], [26, 27, "s3"], [0, 4, "s3"], [17, 18, "s3"], [25, 16, "s3"], [9, 7, "s3"], [9, 22, "s3"], [16, 9, "s3"], [11, 12, "s3"], [7, 0, "s3"], [22, 3, "s3"], [12, 22, "s3"], [13, 10, "s3"], [23, 15, "s3"], [0, 26, "s3"], [2, 3, "s3"], [4, 0, "s3"], [3, 7, "s3"], [1, 29, "s3"], [20, 12, "s3"], [20, 23, "s3"], [27, 22, "s3"], [23, 10, "s3"], [14, 29, "s3"], [22, 27, "s3"], [14, 5, "s3"], [17, 9, "s3"], [15, 0, "s3"], [29, 23, "s3"], [20, 24, "s3"], [0, 10, "s3"], [0, 23, "s3"], [25, 0, "s3"], [6, 26, "s3"], [29, 20, "s3"], [2, 22, "s3"], [25, 29, "s3"], [19, 21, "s3"], [0, 14, "s3"], [29, 9, "s3"], [8, 14, "s3"], [0, 0, "s3"], [9, 24, "s3"], [19, 20, "s3"], [25, 14, "s3"], [23, 17, "s3"], [1, 13, "s3"], [15, 15, "s3"], [4, 29, "s3"], [7, 1, "s3"], [29, 19, "s3"], [10, 20, "s3"], [16, 4, "s3"], [19, 12, "s3"], [22, 10, "s3"], [29, 29, "s3"], [22, 26, "s3"], [2, 0, "s3"], [8, 22, "s3"], [7, 24, "s3"], [13, 17, "s3"], [19, 14, "s3"], [15, 16, "s3"], [6, 24, "s3"], [14, 6, "s3"], [10, 8, "s3"], [11, 10, "s3"], [27, 7, "s3"], [26, 25, "s3"], [5, 9, "s3"], [21, 12, "s3"], [13, 12, "s3"], [3, 11, "s3"], [19, 23, "s3"], [13, 19, "s3"], [14, 0, "s3"], [25, 13, "s3"], [6, 12, "s3"], [0, 21, "s3"], [21, 3, "s3"], [9, 0, "s3"], [6, 20, "s3"], [27, 6, "s3"], [26, 29, "s3"], [29, 24, "s3"], [17, 7, "s3"], [11, 22, "s3"], [16, 13, "s3"], [0, 1, "s3"], [16, 29, "s3"], [7, 14, "s3"], [15, 12, "s3"], [25, 23, "s3"], [15, 13, "s3"], [6, 22, "s3"], [12, 5, "s3"], [10, 12, "s3"], [21, 14, "s3"], [17, 17, "s3"], [29, 27, "s3"], [26, 12, "s3"], [22, 21, "s3"], [25, 15, "s3"], [13, 20, "s3"], [8, 26, "s3"], [27, 27, "s3"], [5, 24, "s3"], [21, 16, "s3"], [10, 2, "s3"], [14, 24, "s3"], [27, 29, "s3"], [27, 1, "s3"], [10, 29, "s3"], [0, 13, "s3"], [8, 8, "s3"], [11, 8, "s3"], [6, 14, "s3"], [9, 3, "s3"], [17, 29, "s3"], [29, 17, "s3"], [13, 7, "s3"], [25, 18, "s3"], [17, 4, "s3"], [0, 15, "s3"], [7, 29, "s3"], [13, 18, "s3"], [15, 11, "s3"], [13, 24, "s3"], [26, 0, "s3"], [29, 28, "s3"], [9, 20, "s3"], [22, 25, "s3"], [5, 19, "s3"], [21, 13, "s3"], [27, 3, "s3"], [18, 23, "s3"], [29, 14, "s3"], [17, 14, "s3"], [0, 28, "s3"], [20, 19, "s3"], [5, 6, "s3"], [27, 15, "s3"], [6, 0, "s3"], [23, 21, "s3"], [23, 7, "s3"], [18, 11, "s3"], [4, 3, "s3"], [8, 0, "s3"], [23, 19, "s3"], [24, 18, "s3"], [8, 29, "s3"], [0, 22, "s3"], [25, 4, "s3"], [5, 11, "s3"], [27, 5, "s3"], [2, 7, "s3"], [9, 6, "s3"], [13, 22, "s3"], [15, 26, "s3"], [19, 19, "s3"], [11, 15, "s3"], [23, 14, "s3"], [2, 29, "s3"], [7, 3, "s3"], [3, 14, "s3"], [16, 2, "s3"], [10, 14, "s3"], [16, 23, "s3"], [17, 11, "s3"], [9, 10, "s3"], [14, 4, "s3"], [15, 20, "s3"], [29, 22, "s3"], [15, 19, "s3"], [5, 0, "s3"], [17, 19, "s3"], [3, 17, "s3"], [16, 3, "s3"], [18, 21, "s3"], [14, 2, "s3"], [23, 0, "s3"], [9, 2, "s3"], [14, 3, "s3"], [25, 27, "s3"], [20, 28, "s3"], [29, 16, "s3"], [21, 19, "s3"], [17, 21, "s3"], [0, 8, "s3"], [22, 23, "s3"], [2, 17, "s3"], [19, 1, "s3"], [10, 24, "s3"], [29, 25, "s3"], [22, 28, "s3"], [5, 26, "s3"], [5, 3, "s3"], [18, 0, "s3"], [25, 19, "s3"], [13, 0, "s3"], [15, 24, "s3"], [27, 14, "s3"], [16, 26, "s3"], [4, 20, "s3"], [5, 20, "s3"], [29, 15, "s3"], [24, 21, "s3"], [29, 13, "s3"], [22, 22, "s3"], [21, 20, "s3"], [27, 23, "s3"], [12, 7, "s3"], [20, 29, "s3"], [15, 7, "s3"], [27, 12, "s3"], [25, 3, "s3"], [27, 25, "s3"], [23, 29, "s3"], [29, 26, "s3"], [3, 20, "s3"], [19, 11, "s3"], [1, 9, "s3"], [29, 0, "s3"], [3, 8, "s3"], [24, 29, "s3"], [23, 9, "s3"], [10, 26, "s3"], [10, 0, "s3"], [27, 0, "s3"], [2, 1, "s3"], [23, 12, "s3"], [27, 20, "s3"], [3, 0, "s3"], [21, 4, "s3"], [20, 27, "s3"], [3, 26, "s3"], [12, 12, "s3"], [3, 24, "s3"], [21, 15, "s3"], [15, 17, "s3"], [7, 7, "s3"], [26, 18, "s3"], [13, 15, "s3"], [28, 0, "s3"], [9, 18, "s3"], [11, 29, "s3"], [21, 29, "s3"], [1, 24, "s3"], [3, 13, "s3"], [9, 4, "s3"], [19, 15, "s3"], [25, 20, "s3"], [13, 16, "s3"], [25, 6, "s3"], [7, 26, "s3"], [29, 3, "s3"], [7, 16, "s3"], [29, 7, "s3"], [27, 9, "s3"], [5, 5, "s3"], [29, 21, "s3"], [27, 8, "s3"], [23, 11, "s3"], [15, 29, "s3"], [9, 8, "s3"], [27, 4, "s3"], [23, 5, "tel1"], [27, 2, "s3"], [1, 5, "s3"], [11, 3, "s3"], [16, 7, "s3"], [14, 7, "s3"], [9, 12, "s3"], [13, 13, "s3"], [27, 17, "s3"], [0, 29, "s3"], [21, 10, "s3"], [17, 26, "s3"], [12, 0, "s3"], [21, 0, "s3"], [18, 7, "s3"], [6, 5, "s3"], [6, 29, "s3"], [13, 11, "s3"], [16, 0, "s3"], [5, 14, "s3"], [20, 26, "s3"], [14, 26, "s3"], [0, 19, "s3"], [21, 7, "s3"], [7, 20, "s3"], [12, 26, "s3"], [5, 2, "s3"], [29, 2, "s3"], [9, 19, "s3"], [0, 16, "s3"], [21, 17, "s3"], [0, 20, "s3"], [19, 6, "s3"], [24, 3, "s3"], [7, 8, "s3"], [19, 16, "s3"], [0, 9, "s3"], [0, 24, "s3"], [7, 10, "s3"], [0, 17, "s3"], [21, 6, "s3"], [29, 18, "s3"], [29, 1, "s3"], [25, 5, "s3"], [0, 7, "s3"], [18, 9, "s3"], [29, 4, "s3"], [24, 24, "s3"], [29, 6, "s3"], [2, 5, "s3"], [19, 2, "s3"], [13, 8, "s3"], [2, 11, "s3"], [6, 8, "s3"], [9, 5, "s3"], [0, 5, "s3"], [9, 26, "s3"], [11, 24, "s3"], [9, 11, "s3"], [17, 0, "s3"], [29, 8, "s3"], [0, 25, "s3"], [18, 25, "s3"], [1, 20, "s3"], [5, 8, "s3"], [19, 3, "s3"], [23, 3, "s3"], [3, 29, "s3"], [0, 11, "s3"], [24, 23, "s3"], [23, 13, "s3"], [27, 16, "s3"], [11, 2, "s3"], [11, 19, "s3"], [24, 7, "s3"], [7, 5, "s3"], [24, 25, "s3"], [5, 17, "s3"], [17, 13, "s3"], [11, 0, "s3"], [7, 15, "s3"], [4, 26, "s3"], [0, 3, "s3"], [20, 0, "s3"], [18, 29, "s3"], [8, 20, "s3"], [11, 20, "s3"], [15, 23, "s3"], [27, 21, "s3"], [4, 24, "s3"], [3, 5, "s3"], [0, 12, "s3"], [4, 14, "s3"], [9, 14, "s3"], [19, 5, "s3"], [7, 12, "s3"], [26, 10, "s3"], [25, 8, "s3"], [25, 7, "s3"], [1, 0, "s3"], [25, 10, "s3"], [29, 10, "s3"], [19, 29, "s3"], [21, 9, "s3"], [24, 0, "s3"], [24, 27, "s3"], [29, 5, "s3"], [1, 15, "s3"], [19, 7, "s3"], [17, 15, "s3"], [29, 11, "s3"], [11, 16, "s3"], [5, 12, "s3"], [29, 12, "s3"], [5, 18, "s3"], [11, 14, "s3"], [27, 10, "s3"], [11, 17, "s3"], [15, 9, "s3"], [15, 18, "s3"], [7, 9, "s3"], [27, 19, "s3"], [11, 18, "s3"], [18, 2, "s3"], [12, 29, "s3"], [12, 24, "s3"], [0, 27, "s3"], [17, 12, "s3"], [25, 21, "s3"], [5, 29, "s3"], [19, 0, "s3"], [2, 24, "s3"], [3, 9, "s3"], [2, 20, "s3"], [19, 26, "s3"], [12, 6, "s3"], [3, 16, "s3"], [28, 25, "s3"], [0, 2, "s3"], [28, 29, "s3"], [21, 5, "s3"], [3, 3, "s3"], [5, 22, "s3"], [27, 18, "s3"], [10, 22, "s3"], [3, 10, "s3"], [23, 16, "s3"], [7, 22, "s3"], [18, 26, "s3"], [0, 18, "s3"], [20, 9, "s3"], [5, 10, "s3"], [11, 9, "s3"], [2, 26, "s3"], [22, 0, "s3"], [15, 14, "s3"], [13, 21, "s3"], [17, 23, "s3"], [24, 10, "s3"], [2, 2, "s3"], [3, 22, "s3"], [13, 26, "s3"], [22, 29, "s3"], [19, 18, "s3"], [19, 17, "s3"], [12, 2, "s3"], [11, 26, "s3"], [7, 17, "s3"], [26, 23, "s3"], [0, 6, "s3"], [16, 5, "s3"], [3, 15, "s3"], [13, 14, "s3"], [4, 22, "s3"], [25, 12, "s3"], [15, 22, "s3"], [12, 8, "s3"], [8, 12, "s3"], [22, 24, "s3"], [8, 24, "s3"], [19, 4, "s3"], [17, 16, "s3"]]; _local2 = new Dictionary(); _local3 = ["Creature3"]; _local4 = {creatures:_local3, intervalBetweenCreatures:1000}; _local2["tel1_173"] = _local4; _local5 = new Dictionary(); _local6 = {x:1, y:1}; _local7 = new Array(); _local7.push(_local1); _local7.push(_local2); _local7.push(_local5); _local7.push(_local6); _local8 = {levelWidth:30, levelHeigth:30}; _local7.push(_local8); ARRAY_OF_FIRST_LEVEL.push(_local7); ARRAY_OF_BG.push([["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"], ["t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1", "t3_1"]]); LEVELS_TIME_DICTIONARY["0"] = {time:1500, scores:1000}; LEVELS_TIME_DICTIONARY["1"] = {time:1600, scores:1500}; LEVELS_TIME_DICTIONARY["2"] = {time:1700, scores:2000}; LEVELS_TIME_DICTIONARY["3"] = {time:1700, scores:2500}; LEVELS_TIME_DICTIONARY["4"] = {time:1700, scores:3000}; LEVELS_TIME_DICTIONARY["5"] = {time:1700, scores:3500}; LEVELS_TIME_DICTIONARY["6"] = {time:1800, scores:4000}; LEVELS_TIME_DICTIONARY["7"] = {time:1800, scores:4500}; LEVELS_TIME_DICTIONARY["8"] = {time:1800, scores:5000}; LEVELS_TIME_DICTIONARY["9"] = {time:1800, scores:5500}; LEVELS_TIME_DICTIONARY["10"] = {time:1800, scores:6000}; LEVELS_TIME_DICTIONARY["11"] = {time:1900, scores:6500}; LEVELS_TIME_DICTIONARY["12"] = {time:1900, scores:7000}; LEVELS_TIME_DICTIONARY["13"] = {time:1900, scores:7500}; LEVELS_TIME_DICTIONARY["14"] = {time:1900, scores:8000}; LEVELS_TIME_DICTIONARY["15"] = {time:1900, scores:8500}; LEVELS_TIME_DICTIONARY["16"] = {time:2000, scores:9000}; LEVELS_TIME_DICTIONARY["17"] = {time:2000, scores:9500}; LEVELS_TIME_DICTIONARY["18"] = {time:2000, scores:10000}; LEVELS_TIME_DICTIONARY["19"] = {time:2000, scores:15000}; LEVELS_TIME_DICTIONARY["20"] = {time:2000, scores:20000}; MAX_NUM_CREATURES_PER_LEVEL[0] = 10; MAX_NUM_CREATURES_PER_LEVEL[1] = 10; MAX_NUM_CREATURES_PER_LEVEL[2] = 10; MAX_NUM_CREATURES_PER_LEVEL[3] = 10; MAX_NUM_CREATURES_PER_LEVEL[4] = 11; MAX_NUM_CREATURES_PER_LEVEL[5] = 12; MAX_NUM_CREATURES_PER_LEVEL[6] = 13; MAX_NUM_CREATURES_PER_LEVEL[7] = 14; MAX_NUM_CREATURES_PER_LEVEL[8] = 15; MAX_NUM_CREATURES_PER_LEVEL[9] = 15; MAX_NUM_CREATURES_PER_LEVEL[10] = 15; MAX_NUM_CREATURES_PER_LEVEL[11] = 15; MAX_NUM_CREATURES_PER_LEVEL[12] = 15; MAX_NUM_CREATURES_PER_LEVEL[13] = 16; MAX_NUM_CREATURES_PER_LEVEL[14] = 17; MAX_NUM_CREATURES_PER_LEVEL[15] = 17; MAX_NUM_CREATURES_PER_LEVEL[16] = 18; MAX_NUM_CREATURES_PER_LEVEL[17] = 18; MAX_NUM_CREATURES_PER_LEVEL[18] = 19; MAX_NUM_CREATURES_PER_LEVEL[19] = 19; MAX_NUM_CREATURES_PER_LEVEL[20] = 20; } public static function elementIsWall(_arg1:String):Boolean{ return (wallNamePattern.test(_arg1)); } } }//package game
Section 129
//Main (game.Main) package game { import flash.events.*; import flash.display.*; import game.controller.*; import game.model.*; import load_vars.*; import game.model.mortar.*; import flash.utils.*; import game.heroes_info.*; import game.view.*; import gameInterface.*; public class Main extends MovieClip { private var _gameTicks:uint;// = 0 private var gameTimer:Timer; private var _currentState:String; public var bossInfoMC:BossInfo; private var view:View; private var interval:uint; private var _playerInfo:PlayerInfo; private var _pauseMenu:PauseMenu; private var _levelTime:int;// = 0 private var _pauseFlag:Boolean;// = false public var playerInfoMC:PlayerInfo; private var _bossInfo:BossInfo; private var model:Model; private var _curtain:MovieClip; private var _countOfExplosionTreamble:int;// = 0 private var explosionMC:MovieClip; private var _splashScreen:MovieClip; private var _startDate:Date;// = null private var firstLoad:Boolean;// = true private var _mask:MovieClip; private var _counterState:int;// = 0 private var _processCurrentStateFunction:Function; private var changeLevelTimer:Timer; public static var END_STATE:String = "end_state"; public static var SHOW_PICTURE_STATE:String = "show_picture_state"; public static var SECOND_DAWN_STATE:String = "second_dawn_state"; public static var SECOND_SUNSET_STATE:String = "second_sunset_state"; public static var START_STATE:String = "start_state"; public static var FIRST_DAWN_STATE:String = "first_dawn_state"; public static var FIRST_SUNSET_STATE:String = "firs_sunset_state"; public function Main(){ explosionMC = new ExplosionMC(); _countOfExplosionTreamble = 0; _currentState = Main.SHOW_PICTURE_STATE; _counterState = 0; _curtain = new Curtain(); _splashScreen = new SplashScreen(); _pauseFlag = false; _startDate = null; _levelTime = 0; firstLoad = true; _gameTicks = 0; super(); try { this._mask = new MaskMovieClip(); this.parent.addChild(_mask); this.mask = _mask; SetParameters.init(); LevelsContent.init(); view = new View(); model = new Model(); model.numOfCurrentLevel = Global.currentLevel; Controller.instance.setModel(model); Controller.instance.main = this; gameTimer = new Timer(SetParameters.TICKS_FOR_UPDATE); addChild(view); configureListeners(); this.addChild(explosionMC); this._playerInfo = this.playerInfoMC; this._bossInfo = this.bossInfoMC; _bossInfo.visible = false; (this._playerInfo.shootScrollProcessing as ShootScrollProcessing).player = model.player; this.setChildIndex(_playerInfo, 3); processStartNewLevelCreation(Main.FIRST_SUNSET_STATE); _splashScreen.visible = true; this.addChild(_splashScreen); iniSoundAndMusic(); Global.music_interface.stopMusics(); Global.music_game.playMusic("game", "music_game"); } catch(e:Error) { }; } private function setSecondDawnState():void{ this.view.sortDepth(); try { this.removeChild(_splashScreen); if (this.firstLoad){ this.firstLoad = false; this.removeChild(_splashScreen); }; this.addChild(this._curtain); this._curtain.alpha = 1; } catch(e:Error) { }; try { this._currentState = Main.SECOND_DAWN_STATE; this._counterState = SetParameters.DOWN_TICKS; _processCurrentStateFunction = this.processSecondDawn; } catch(e:Error) { }; } private function processStartNewLevelCreation(_arg1:String):void{ this._currentState = _arg1; this.gameTimer.stop(); view.stopPlayerView(); view.removeListeners(); view.addCreateTeleportsLisener(); processChangeStateFunction(); this.changeLevelTimer = new Timer(SetParameters.TICKS_FOR_NEW_LEVEL_CREATION); this.changeLevelTimer.addEventListener(TimerEvent.TIMER, changeLevelTickHandler); this.changeLevelTimer.start(); } public function initPlayer():void{ view.initStartViewPosition(); } private function processSecondSunSet():void{ _curtain.alpha = (_curtain.alpha + (1 / SetParameters.SUNSET_TICKS)); } private function deactivateHandler(_arg1:Event):void{ pauseGame(); } private function removeSelfListeners():void{ gameTimer.removeEventListener(TimerEvent.TIMER, onTimerHandler); model.removeEventListener(Model.EXPLOSION_EVENT, this.explosionHandler); model.removeEventListener(MortarShell.MORTAR_SHELL_EXPLOSION_EVENT, this.explosionHandler); model.removeEventListener(Model.START_NEW_LEVEL_CREATION_EVENT, changeLevelHandler); model.removeEventListener(MortarShell.MORTAR_SHELL_EXPLOSION_EVENT, this.explosionHandler); this.model.removeEventListener(Model.UPDATE_GAME, this.treambleUpdateListener); } private function setShowPictureState():void{ try { this.removeChild(this._curtain); } catch(e:Error) { }; if (this.firstLoad){ try { _splashScreen.visible = true; this.addChild(_splashScreen); } catch(e:Error) { }; }; try { model.currentLevelHeight = LevelsContent.ARRAY_OF_FIRST_LEVEL[(model.numOfCurrentLevel + 1)][4].levelHeigth; model.currentLevelWidth = LevelsContent.ARRAY_OF_FIRST_LEVEL[(model.numOfCurrentLevel + 1)][4].levelWidth; model.createNewLevel(); this._currentState = Main.SHOW_PICTURE_STATE; this._counterState = SetParameters.SHOW_PICTURE_TICKS; _processCurrentStateFunction = this.processShowPicture; } catch(e:Error) { }; } private function setSecondSunSetState():void{ try { this._curtain.alpha = 0; this.addChild(this._curtain); } catch(e:Error) { }; this._currentState = Main.SECOND_SUNSET_STATE; this._counterState = SetParameters.SUNSET_TICKS; _processCurrentStateFunction = this.processSecondSunSet; } private function explosionHandler(_arg1:Event):void{ this.model.addEventListener(Model.UPDATE_GAME, this.treambleUpdateListener); this.explosionMC.gotoAndPlay("start"); } private function processSecondDawn():void{ _curtain.alpha = (_curtain.alpha - (1 / SetParameters.DOWN_TICKS)); } public function processOfVictory():void{ var _local1:Vorota; stopGame(); Global.sound_game.playSound(null, "win_level"); _local1 = new Vorota(Global.gameroot, false, Global.gameroot, "victory", this.view.removeObjects); } public function unpauseGame():void{ if (_pauseFlag){ setNewStartDate(); stage.focus = this; gameTimer.start(); _pauseFlag = false; }; } private function changeLevelTickHandler(_arg1:TimerEvent):void{ var e = _arg1; try { if ((this._counterState > 0)){ _counterState--; _processCurrentStateFunction(); } else { processChangeStateFunction(); }; e.updateAfterEvent(); } catch(e:Error) { }; } private function processChangeStateFunction():void{ switch (this._currentState){ case Main.START_STATE: this.setFirstSunSetState(); break; case Main.FIRST_SUNSET_STATE: this.setFirstDawnState(); break; case Main.FIRST_DAWN_STATE: this.setShowPictureState(); break; case Main.SHOW_PICTURE_STATE: this.setSecondSunSetState(); break; case Main.SECOND_SUNSET_STATE: this.setSecondDawnState(); break; case Main.SECOND_DAWN_STATE: this.setEndState(); break; }; } public function addToLevelTime():void{ var _local1:Date; var _local2:int; _local1 = new Date(); _local2 = (_local1.getTime() - _startDate.getTime()); this._levelTime = (this._levelTime + _local2); } private function activateHandler(_arg1:FocusEvent):void{ stage.focus = this; _arg1.preventDefault(); } public function setNewStartDate():void{ this._startDate = new Date(); } private function changeLevelHandler(_arg1:Event):void{ Global.sound_game.playSound(null, "win_level"); processStartNewLevelCreation(Main.START_STATE); } private function setEndState():void{ changeLevelTimer.stop(); view.addListeners(); this.gameTimer.start(); setNewStartDate(); stage.addEventListener(Event.DEACTIVATE, this.deactivateHandler); this.view.playerRobotView.addModelListeners(); Global.sound_game.playSound(null, "level_start"); _gameTicks = 0; if (model.numOfCurrentLevel == SetParameters.BOSS_NUM_OF_LEVEL){ Controller.instance.addBoss(); }; } public function pauseGame():void{ if (!_pauseFlag){ this.addToLevelTime(); _pauseFlag = true; gameTimer.stop(); _pauseMenu = new PauseMenu(this); }; } private function stopGame():void{ this.gameTimer.stop(); this.removeSelfListeners(); this.view.removeListeners(); if (this.model.bossHaveBinAdded){ this._bossInfo.removeEventListeners(); this._bossInfo.visible = false; this.model.bossHaveBinAdded = false; }; } private function setFirstDawnState():void{ var v:Vorota; if (!this.firstLoad){ this.addChild(_splashScreen); }; try { this.addChild(this._curtain); this._curtain.alpha = 1; } catch(e:Error) { }; if (firstLoad){ v = new Vorota((this.parent as MovieClip), true); firstLoad = false; } else { this._curtain.visible = 1; }; try { this._currentState = Main.FIRST_DAWN_STATE; this._counterState = SetParameters.DOWN_TICKS; _processCurrentStateFunction = this.processFirstDawn; } catch(e:Error) { }; } private function treambleUpdateListener(_arg1:Event):void{ if (_countOfExplosionTreamble <= SetParameters.TREAMBLE_TICKS){ this.x = (this.x + (2 * GeometryFunctions.sign((1 + (Math.random() * -2))))); this.y = (this.y + (2 * GeometryFunctions.sign((1 + (Math.random() * -2))))); _countOfExplosionTreamble++; } else { this.x = 0; this.y = 0; _countOfExplosionTreamble = 0; model.removeEventListener(Model.UPDATE_GAME, this.treambleUpdateListener); }; } public function get playerInfo():PlayerInfo{ return (this._playerInfo); } private function processFirstDawn():void{ _curtain.alpha = (_curtain.alpha - (1 / SetParameters.DOWN_TICKS)); } private function iniSoundAndMusic():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_game.setSoundVolume(Global._sound_volume_game); } else { Global.sound_game.setSoundVolume(0); }; if (Global._game_stored_data.data.musicVolumeFlag == 1){ Global.music_game.setMusicVolume(Global._music_volume_game); } else { Global.music_game.setMusicVolume(0); }; } private function processShowPicture():void{ } private function processFirstSunSet():void{ _curtain.alpha = (_curtain.alpha + (1 / SetParameters.SUNSET_TICKS)); } private function setStartState():void{ try { this.view.addListeners(); this.view.removeCreateTeleportListener(); this.gameTimer.start(); changeLevelTimer.removeEventListener(TimerEvent.TIMER, changeLevelTickHandler); stage.addEventListener(Event.DEACTIVATE, this.deactivateHandler); } catch(e:Error) { }; } public function goToMainMenu():void{ this.view.removeCreateTeleportListener(); this.view.removeListeners(); gameTimer.stop(); removeSelfListeners(); (this.parent as MovieClip).gotoAndStop("mainMenu"); } public function addLevelScores():void{ var _local1:Object; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:Date; var _local8:String; _local1 = LevelsContent.LEVELS_TIME_DICTIONARY[("" + this.model.numOfCurrentLevel)]; _local2 = _local1.time; _local3 = _local1.scores; _local4 = (Global.scores + this.model.amountOfAditionalScores); Global.scores = (Global.scores + this.model.amountOfAditionalScores); _local5 = (_local2 - this._gameTicks); _local6 = 0; if (_local5 > 0){ _local8 = Global.userName; _local6 = Math.round(((_local3 * _local5) / _local2)); _local4 = (_local4 + _local6); }; Global.scores = (Global.scores + _local6); _local7 = new Date(); LoadVar.instance.setNameLevel(Global.userName, _local7.getFullYear(), (_local7.getMonth() + 1), _local7.date, _local7.getHours(), _local7.getMinutes(), _local7.getSeconds(), (this.model.numOfCurrentLevel + 1), Global.scores); } private function setFirstSunSetState():void{ try { this.view.removeObjects(); this.view.playerRobotView.removeModelListeners(); this._curtain.alpha = 0; this.addChild(_curtain); this._currentState = Main.FIRST_SUNSET_STATE; this._counterState = SetParameters.SUNSET_TICKS; _processCurrentStateFunction = this.processFirstSunSet; stage.removeEventListener(Event.DEACTIVATE, this.deactivateHandler); } catch(e:Error) { }; } public function procvessOfLose():void{ var _local1:Vorota; Global.sound_game.playSound(null, "player_die"); Global.scores = (Global.scores + this.model.amountOfAditionalScores); stopGame(); _local1 = new Vorota(Global.gameroot, false, Global.gameroot, "game_over", this.view.removeObjects); } public function get bossInfo():BossInfo{ return (this._bossInfo); } function onTimerHandler(_arg1:TimerEvent):void{ _gameTicks++; model.update(); _arg1.updateAfterEvent(); } public function showBossInfo():void{ _bossInfo.visible = true; setChildIndex(this._bossInfo, 4); } private function configureListeners():void{ stage.addEventListener(KeyboardEvent.KEY_DOWN, Controller.instance.keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, Controller.instance.keyUpHandler); Controller.instance.model = model; ChangeBotsState.instance.model = model; ContainerOfBotsPointer.instance.model = model; model.addEventListener(Model.EXPLOSION_EVENT, this.explosionHandler); model.addEventListener(MortarShell.MORTAR_SHELL_EXPLOSION_EVENT, this.explosionHandler); model.addEventListener(Model.START_NEW_LEVEL_CREATION_EVENT, changeLevelHandler); gameTimer.addEventListener(TimerEvent.TIMER, onTimerHandler); view.model = model; } } }//package game
Section 130
//SetParameters (game.SetParameters) package game { import game.model.moved_state.*; import flash.utils.*; public class SetParameters { public static const GUN_SHOOT_POWER:Number = 10; public static const LAZER_LEN_OF_HIT:int = 500; public static const SIMPLE_BOT_ATTACK_TICS:int = 50; public static const MAX_MORTAR_SHOOT_LEN:Number = 300; public static const MORTAR_CHANGE_LEN_TICKS:int = 10; public static const MACHINE_GUN_LEN_OF_HIT:int = 500; public static const LAZER_HIT_RADIUS:Number = 40; public static const SIMPLE_ROBOT_STEP:Number = 2; public static const SHOOT_BOT_ATTACK_TICS:int = 100; public static const KAMIKAZE_SCORES:int = 30; public static const KAMIKAZE_ATTACK_TICS:int = 5; public static const CREATURE_SHELL_HIT_RADIUS:int = 10; public static const CREATURE_SHELL_SHIFT_Y:int = 43; public static const AGONY_TICS:int = 10; public static const CREATURE_SHELL_SHIFT_X:int = 0; public static const TICKS_FOR_UPDATE:int = 25; public static const ADD_TO_PLAYER_HEALTH:int = 3; public static const ROCKET_TICKS_AFTER_SHOOT:int = 10; public static const BOSS_START_X:int = 15; public static const BOSS_START_Y:int = 15; public static const GUN_ANGLE_OF_HIT:Number = ((10 * Math.PI) / 180); public static const LAZER_SHOOT_POWER:Number = 60; public static const SIMPLE_CREATURE_DAMAGE:int = 10; public static const KAMIKAZE_DESTROY_RADIUS:int = 10; public static const MIN_MORTAR_SHOOT_LEN = 50; public static const SIMPLE_BOT_SHOCK_TICS:int = 10; public static const KAMIKAZE_DESTROY:int = 50; public static const GUN_LEN_OF_HIT:Number = 500; public static const GAME_WIDTH:int = 40; public static const SHOOT_BOT_SHOCK_TICS:int = 10; public static const SHOOT_GUN_ANGLE_OF_HIT = ((20 * Math.PI) / 180); public static const BOSS_SCORES:int = 1000; public static const KAMIKAZE_ROBOT_HEALTH:int = 150; public static const LAZER_TICKS_AFTER_SHOOT:int = 15; public static const BOSS_NUM_OF_LEVEL:int = 20; public static const SHOOT_GUN_LEN_OF_HIT:int = 300; public static const FIRE_ROBOT_HEALTH:int = 100; public static const BOSS_SHOCK_TICS:int = 10; public static const GUN_TICS_AFTER_SHOOT:Number = 4; public static const PLAYER_STEP:Number = 4; public static const BOSS_ATTACK_TICS:int = 50; public static const MORTAR_DAMAGE_POINTS:int = 80; public static const KAMIKAZE_SHOCK_TICS:int = 10; public static const SIMPLE_CREATURE_SCORES:int = 10; public static const BOSS_ROBOT_STEP:Number = 4; public static const SHOOT_GUN_TICKS_AFTER_SHOOT:int = 10; public static const MORTAR_DAMAGE_DIAMETER:Number = 100; public static const MAX_PLAYER_HEALTH:int = 100; public static const LEN_OF_ABSOLUTE_HIT:int = (CELLS_SIZE / 2); public static const PLAYER_SHOCK_SPEED:int = 1; public static const SHOOT_GUN_SHOOT_POWER:Number = 15; public static const MACHINE_GUN_TICKS_AFTER_SHOOT:int = 2; public static const SHOOT_ROBOT_STEP:Number = 3.2; public static const SHOOT_CREATURE_SCORES:int = 20; public static const PLAYER_ONE_STEP_TICKS:int = 10; public static const KAMIKAZE_ROBOT_STEP:Number = 2.8; public static const MACHINE_GUN_ANGLE_OF_HIT:Number = ((10 * Math.PI) / 180); public static const MACHINE_GUN_SHOOT_POWER:Number = 10; public static var VIEW_HEIGHT:int = 400; public static var VIEW_CELL_HEIGHT:int = 41; public static var MAX_AMOUNT_OF_FIND_LOOP:int = 50; public static var STEP_OF_SHOCK_CREATURE:int = 1; public static var ATTACK_DISTANCE_SHOOT:int = 200; public static var GAME_HEIGHT:int = 40; public static var BOT_DIAMETER:Number = 20; public static var PLAYER_DIAMETER:Number = 50; public static var PLAYER_START_X:Number = 260; public static var PLAYER_START_Y:Number = 245; public static var MAX_COST_OF_WEIGHT:Number = 10000; public static var CELLS_SIZE:int = 45; public static var TIME_MACHIN_GUN_BOX_WAITING:int = 50; public static var VIEW_CELL_WIDTH:int = 55; public static var START_DEPTH:int = 1; public static var MAX_AMOUNT_OF_BOTS:Number = 50; public static var PLAYER_A:int = 15; public static var PARTS_IN_CIRCLE:Number = 36; public static var PLAYER_B:int = 15; public static var DOWN_TICKS:int = 10; public static var CREATURE_SHELL_DAMAGE:int = 20; public static var BOSS_START_HEALTH:int = 2000; public static var BOSS_SHIFTS_DICTIONARY_RIGHT:Dictionary = new Dictionary(); public static var TICKS_OF_RECOUNT_WIDTH:int = 2; public static var MAX_AMOUNT_OF_MACHINE_GUN_CARTRIGES:int = 200; public static var STEP_OF_CREATURE:int = 2; public static var TIME_SHOOT_GUN_BOX_WAITING:int = 50; public static var UPDATE:String = "update"; public static var MAX_AMOUNT_OF_LAZER_CARTRIGES:int = 200; public static var ARRAY_WITH_DELTA_CELLS:Array = new Array(); public static var BOSS_SHIFTS_DICTIONARY_LEFT:Dictionary = new Dictionary(); public static var SHELL_SPEED:Number = 4; public static var ATTACK_DISTANCE_SIMPLE:int = 60; public static var TICKS_FOR_NEW_LEVEL_CREATION:int = 20; public static var PLAYER_DEFAULT_HEALTH:int = 100; public static var TIME_ROCKET_BOX_WAITING:int = 50; public static var SUNSET_TICKS:int = 10; public static var MAX_AMOUNT_OF_SHOOT_GUN_CARTRIGES:int = 200; public static var WHAIT_CREATURES_QUEUE_TIME:Number = 100; public static var VIEW_WIDTH:int = 550; public static var MAX_AMOUNT_OF_ROCKET_CARTRIGES:int = 200; public static var TIME_LAZER_GUN_BOX_WAITING:int = 50; private static var _defaultRocketLen:Number = 200; public static var TREAMBLE_TICKS:int = 4; public static var SHOW_PICTURE_TICKS:int = 100; public static var SIMPLE_ONLY_MOVED_HEALTH:int = 30; public static var PLAYER_SHOCK_TICKS:int = 1; public static function init():void{ var _local1:int; var _local2:int; _local1 = 20; _local2 = 25; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.UP_ATTACK_STATE] = {dx:(-50 + _local1), dy:(-10 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.DOWN_ATTACK_STATE] = {dx:(-50 + _local1), dy:(-4 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.LEFT_ATTACK_STATE] = {dx:(-62 + _local1), dy:(-32 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.RIGHT_ATTACK_STATE] = {dx:(20 + _local1), dy:(-25 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.LEFT_UP_ATTACK_STATE] = {dx:(10 + _local1), dy:(-42 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.LEFT_DOWN_ATTACK_STATE] = {dx:(0 + _local1), dy:(-3 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.RIGHT_UP_ATTACK_STATE] = {dx:(-15 + _local1), dy:(-40 + _local2)}; BOSS_SHIFTS_DICTIONARY_LEFT[AbstractState.RIGHT_DOWN_ATTACK_STATE] = {dx:(-25 + _local1), dy:(-3 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.UP_ATTACK_STATE] = {dx:(10 + _local1), dy:(-10 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.DOWN_ATTACK_STATE] = {dx:(10 + _local1), dy:(-4 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.LEFT_ATTACK_STATE] = {dx:(-62 + _local1), dy:(-12 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.RIGHT_ATTACK_STATE] = {dx:(20 + _local1), dy:(-5 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.LEFT_UP_ATTACK_STATE] = {dx:(-55 + _local1), dy:(-48 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.LEFT_DOWN_ATTACK_STATE] = {dx:(-50 + _local1), dy:(-15 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.RIGHT_UP_ATTACK_STATE] = {dx:(36 + _local1), dy:(-30 + _local2)}; BOSS_SHIFTS_DICTIONARY_RIGHT[AbstractState.RIGHT_DOWN_ATTACK_STATE] = {dx:(15 + _local1), dy:(-3 + _local2)}; ARRAY_WITH_DELTA_CELLS.push({dx:-1, dy:-1}); ARRAY_WITH_DELTA_CELLS.push({dx:-1, dy:0}); ARRAY_WITH_DELTA_CELLS.push({dx:-1, dy:1}); ARRAY_WITH_DELTA_CELLS.push({dx:0, dy:1}); ARRAY_WITH_DELTA_CELLS.push({dx:1, dy:1}); ARRAY_WITH_DELTA_CELLS.push({dx:1, dy:0}); ARRAY_WITH_DELTA_CELLS.push({dx:1, dy:-1}); ARRAY_WITH_DELTA_CELLS.push({dx:0, dy:-1}); } } }//package game
Section 131
//ShootScrollProcessing (game.ShootScrollProcessing) package game { import flash.events.*; import flash.display.*; import game.model.*; public class ShootScrollProcessing extends MovieClip { private var _player:Player; public function ShootScrollProcessing(){ this.gotoAndStop(this.totalFrames); } public function set player(_arg1:Player):void{ this._player = _arg1; _player.addEventListener(Player.CHARGE_WEAPON_EVENT, chargePlayerHandler); } public function chargePlayerHandler(_arg1:Event):void{ this.gotoAndStop(Math.ceil((this.totalFrames * this._player.percentsOfCharging))); } } }//package game
Section 132
//PauseMenu (gameInterface.PauseMenu) package gameInterface { import flash.events.*; import flash.display.*; import language_view.*; import game.controller.*; import game.*; import flash.utils.*; import flash.net.*; import flash.text.*; public class PauseMenu extends MovieClip { public var exitGameBtn:MovieClip; public var musicGameBtn:MovieClip; public var playGameBtn:MovieClip; public var txt:TextField; public var soundGameBtn:MovieClip; private var PAR:MovieClip; public var level_reloader:SplashScreen; public var gamezheroBtn:MovieClip; private var _timer:Timer; private var PAR2:MovieClip; private var CURRENT_QUALITY:String; public var pauseHeaderText:MovieClip; public static const MUSIC_GAME_BTH_ALERT:String = "music_game_bth_alert"; public static const EXIT_GAME_BTH_ALERT:String = "exit_game_bth_handler"; public static const GAMEZERO_BTH_ALERT:String = "gamezero_bth_alert"; public static const SOUND_GAME_BTH_ALERT:String = "sound_game_bth_alert"; public static const TIME_OF_INIT_MENU:int = 30; public static const PLAY_GAME_ALERT:String = "play_game_alert"; public function PauseMenu(_arg1:MovieClip){ _timer = new Timer(PauseMenu.TIME_OF_INIT_MENU, 1); super(); PAR = _arg1; PAR.addChild(this); (pauseHeaderText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); this.addEventListener(Event.ENTER_FRAME, enterFrameHandler); gamezheroBtn.buttonMode = true; gamezheroBtn.useHandCursor = true; playGameBtn.buttonMode = true; playGameBtn.useHandCursor = true; exitGameBtn.buttonMode = true; exitGameBtn.useHandCursor = true; soundGameBtn.buttonMode = true; soundGameBtn.useHandCursor = true; musicGameBtn.buttonMode = true; musicGameBtn.useHandCursor = true; CURRENT_QUALITY = stage.quality; stage.quality = "BEST"; soundGameBtn.gotoAndStop(((Global._game_stored_data.data.soundVolumeFlag == 1)) ? 2 : 1); musicGameBtn.gotoAndStop(((Global._game_stored_data.data.musicVolumeFlag == 1)) ? 2 : 1); Global.music_game.setMusicVolume(0); } private function activateAllButtons():void{ var debugInfo:String; var language:String; var languageDictionary:Dictionary; debugInfo = ""; try { debugInfo = (debugInfo + "\n1"); language = SelectLanguageModel.instance.language; debugInfo = (debugInfo + "\n2"); gamezheroBtn.addEventListener(MouseEvent.ROLL_OVER, mouseOverFunc); gamezheroBtn.addEventListener(MouseEvent.ROLL_OUT, mouseOutHandler); debugInfo = (debugInfo + "\n3"); playGameBtn.addEventListener(MouseEvent.ROLL_OVER, mouseOverFunc); playGameBtn.addEventListener(MouseEvent.ROLL_OUT, mouseOutHandler); debugInfo = (debugInfo + "\n4"); exitGameBtn.addEventListener(MouseEvent.ROLL_OVER, mouseOverFunc); exitGameBtn.addEventListener(MouseEvent.ROLL_OUT, mouseOutHandler); debugInfo = (debugInfo + "\n5"); soundGameBtn.addEventListener(MouseEvent.ROLL_OVER, mouseOverFunc); soundGameBtn.addEventListener(MouseEvent.ROLL_OUT, mouseOutHandler); debugInfo = (debugInfo + "\n6"); musicGameBtn.addEventListener(MouseEvent.ROLL_OVER, mouseOverFunc); musicGameBtn.addEventListener(MouseEvent.ROLL_OUT, mouseOutHandler); debugInfo = (debugInfo + "\n7"); gamezheroBtn.addEventListener(MouseEvent.MOUSE_DOWN, gamezheroAction); gamezheroBtn.addEventListener(MouseEvent.ROLL_OUT, mouseOutHandler); debugInfo = (debugInfo + "\n8"); languageDictionary = Global.SETUP_MESSAGE_DICTIONARY[language]; debugInfo = (debugInfo + ("\n9 1" + language)); debugInfo = (debugInfo + ("\n9 2" + languageDictionary)); debugInfo = (debugInfo + ("\n9 3" + PauseMenu.GAMEZERO_BTH_ALERT)); debugInfo = (debugInfo + ("\n9 4" + languageDictionary[PauseMenu.GAMEZERO_BTH_ALERT])); gamezheroBtn.alert = languageDictionary[PauseMenu.GAMEZERO_BTH_ALERT]; debugInfo = (debugInfo + "\n10"); playGameBtn.addEventListener(MouseEvent.MOUSE_DOWN, playGameAction); debugInfo = (debugInfo + "\n11"); playGameBtn.alert = languageDictionary[PauseMenu.PLAY_GAME_ALERT]; debugInfo = (debugInfo + "\n12"); exitGameBtn.addEventListener(MouseEvent.MOUSE_DOWN, exitGameAction); debugInfo = (debugInfo + "\n13"); exitGameBtn.alert = languageDictionary[PauseMenu.EXIT_GAME_BTH_ALERT]; debugInfo = (debugInfo + "\n14"); soundGameBtn.addEventListener(MouseEvent.MOUSE_DOWN, soundGameAction); debugInfo = (debugInfo + "\n15"); soundGameBtn.alert = languageDictionary[PauseMenu.SOUND_GAME_BTH_ALERT]; debugInfo = (debugInfo + "\n16"); musicGameBtn.addEventListener(MouseEvent.MOUSE_DOWN, musicGameAction); debugInfo = (debugInfo + "\n17"); musicGameBtn.alert = languageDictionary[PauseMenu.MUSIC_GAME_BTH_ALERT]; debugInfo = (debugInfo + "\n18"); } catch(e:Error) { }; } public function enterFrameHandler(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, enterFrameHandler); activateAllButtons(); } private function playGameAction(_arg1:MouseEvent=null):void{ MouseSounds.mouseClickHandler(null); diactivateAllButtons(); stage.quality = CURRENT_QUALITY; iniSoundAndMusic(); (PAR as Main).unpauseGame(); action(); } private function diactivateAllButtons():void{ gamezheroBtn.removeEventListener(MouseEvent.CLICK, gamezheroAction); playGameBtn.removeEventListener(MouseEvent.CLICK, playGameAction); exitGameBtn.removeEventListener(MouseEvent.CLICK, exitGameAction); soundGameBtn.addEventListener(MouseEvent.CLICK, soundGameAction); musicGameBtn.addEventListener(MouseEvent.CLICK, musicGameAction); } private function soundGameAction(_arg1:MouseEvent=null){ MouseSounds.mouseClickHandler(null); Global._game_stored_data.data.soundVolumeFlag = ((Global._game_stored_data.data.soundVolumeFlag == 1)) ? 0 : 1; soundGameBtn.gotoAndStop(((Global._game_stored_data.data.soundVolumeFlag == 1)) ? 2 : 1); } public function action():void{ PAR.removeChild(this); } private function iniSoundAndMusic():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_game.setSoundVolume(Global._sound_volume_game); } else { Global.sound_game.setSoundVolume(0); }; if (Global._game_stored_data.data.musicVolumeFlag == 1){ Global.music_game.setMusicVolume(Global._music_volume_game); } else { Global.music_game.setMusicVolume(0); }; } private function getURL(_arg1:String):void{ var _local2:URLRequest; _local2 = new URLRequest(_arg1); navigateToURL(_local2, "_blank"); } private function mouseOverFunc(_arg1:MouseEvent=null):void{ var debugInfo:String; var g:MovieClip; var evt = _arg1; debugInfo = "\n1"; try { debugInfo = (debugInfo + "\n2"); Global.sound_interface.playSound(null, "MouseOverClick", 0, 0); debugInfo = (debugInfo + "\n3"); g = this[evt.target.name]; debugInfo = (debugInfo + "\n4"); g.blick2.play(); debugInfo = (debugInfo + ("\n5 (this.txt as TextField).text" + (this.txt as TextField))); (this.txt as TextField).text = g.alert; debugInfo = (debugInfo + "\n6"); } catch(e:Error) { }; } private function exitGameAction(_arg1:MouseEvent=null):void{ var vorota:Vorota; var evt = _arg1; try { MouseSounds.mouseClickHandler(null); diactivateAllButtons(); stage.quality = CURRENT_QUALITY; } catch(e:Error) { }; Global.scores = (Global.scores + Controller.instance.model.amountOfAditionalScores); vorota = new Vorota(Global.gameroot, false, Global.gameroot, "game_over"); action(); } private function gamezheroAction(_arg1:MouseEvent=null):void{ MouseSounds.mouseClickHandler(null); Global.sound_interface.playSound(null, "s_click", 0, 0); getURL(Global._urls["zorro_logo_pause"]); } private function mouseOutHandler(_arg1:MouseEvent=null):void{ txt.text = ""; } private function musicGameAction(_arg1:MouseEvent=null){ MouseSounds.mouseClickHandler(null); Global._game_stored_data.data.musicVolumeFlag = ((Global._game_stored_data.data.musicVolumeFlag == 1)) ? 0 : 1; musicGameBtn.gotoAndStop(((Global._game_stored_data.data.musicVolumeFlag == 1)) ? 2 : 1); } } }//package gameInterface
Section 133
//SubmitArea (gameInterface.SubmitArea) package gameInterface { import flash.events.*; import flash.display.*; import language_view.*; import crypto.*; import utils.*; import flash.text.*; import flash.system.*; public class SubmitArea extends MovieClip { public var infoText:TextField; private var score; public var secret:MD5; private var scoreLibrary:ClassLoader; public var versionGame:String;// = "1.0" public function SubmitArea():void{ versionGame = "1.0"; super(); Security.allowDomain("gamezhero.com", "files.gamezhero.com", "eufiles.gamezhero.com", "*.gamezhero.com"); secret = new MD5(); scoreLibrary = new ClassLoader(); scoreLibrary.addEventListener(ClassLoader.LOAD_ERROR, loadErrorHandler); scoreLibrary.addEventListener(ClassLoader.CLASS_LOADED, classLoadedHandler); scoreLibrary.load(Global._urls["score"]); infoText.text = "loading score..."; } private function loadErrorHandler(_arg1:Event):void{ infoText.text = "error loading"; } private function diactivateAllEvents():void{ scoreLibrary.removeEventListener(ClassLoader.LOAD_ERROR, loadErrorHandler); scoreLibrary.removeEventListener(ClassLoader.CLASS_LOADED, classLoadedHandler); } public function continueAction(_arg1:String):void{ Global._game_stored_data.data.playerName = _arg1; MovieClip(parent).mainMenuAction(); } private function classLoadedHandler(_arg1:Event):void{ var _local2:Class; _local2 = scoreLibrary.getClass("Score"); if (Global._game_stored_data.data.playerName == undefined){ Global._game_stored_data.data.playerName = ""; }; score = new _local2(this, Global._game_stored_data.data.playerName, Global.getSckore(), SelectLanguageModel.instance.language); this.addChild(score); } } }//package gameInterface
Section 134
//GamePreloader (gamezhero.GamePreloader) package gamezhero { import flash.events.*; import flash.display.*; import flash.net.*; import flash.ui.*; public class GamePreloader extends MovieClip { public var bg:MovieClip; private var completeFlag:Boolean;// = false private var GOTO:uint; public var intro:MovieClip; private var PAR:MovieClip; private var GAME_NAME:String; public function GamePreloader(_arg1:MovieClip, _arg2:uint, _arg3:String="gamezhero"):void{ var _local4:ContextMenu; var _local5:ContextMenuBuiltInItems; var _local6:ContextMenuItem; var _local7:ContextMenuItem; var _local8:ContextMenuItem; completeFlag = false; super(); PAR = _arg1; GOTO = _arg2; GAME_NAME = _arg3; PAR.addChild(this); stage.addEventListener(Event.RESIZE, resizeStage); this.addEventListener(Event.ENTER_FRAME, iniPreloader); resizeStage(null); _local4 = new ContextMenu(); _local4.hideBuiltInItems(); _local5 = _local4.builtInItems; _local5.quality = true; _local6 = new ContextMenuItem("Free Online Games @ Gamezhero.com"); _local6.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoGamezhero2); _local4.customItems.push(_local6); _local7 = new ContextMenuItem("Send To Friends This Game"); _local7.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, sendToFriends); _local4.customItems.push(_local7); _local8 = new ContextMenuItem("Put This Game On Your Site Or Blog"); _local8.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, putThisGame); _local4.customItems.push(_local8); PAR.loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); PAR.loaderInfo.addEventListener(Event.COMPLETE, comp); this.parent.contextMenu = _local4; this.addEventListener(MouseEvent.MOUSE_DOWN, gotoGamezhero); this.useHandCursor = true; this.buttonMode = true; } public function sendToFriends(_arg1:ContextMenuEvent=null):void{ var _local2:URLRequest; _local2 = new URLRequest(Global._urls["send_to_friends_context"]); navigateToURL(_local2, "_blank"); } public function comp(_arg1:Event=null):void{ completeFlag = true; } public function action(_arg1:Event=null):void{ this.removeEventListener(Event.ENTER_FRAME, iniPreloader); stage.removeEventListener(Event.RESIZE, resizeStage); PAR.loaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); PAR.loaderInfo.removeEventListener(Event.COMPLETE, comp); PAR.nextStep(); PAR.removeChild(this); } public function ioErrorHandler(_arg1:Event):void{ } public function gotoGamezhero2(_arg1:ContextMenuEvent=null):void{ var _local2:URLRequest; _local2 = new URLRequest(Global._urls["play_more_games_context"]); navigateToURL(_local2, "_blank"); } public function gotoGamezhero(_arg1:MouseEvent=null):void{ var _local2:URLRequest; _local2 = new URLRequest(Global._urls["preloader"]); navigateToURL(_local2, "_blank"); } public function resizeStage(_arg1:Event):void{ this["bg"].width = Math.round(stage.stageWidth); this["bg"].height = Math.round(stage.stageHeight); this["intro"].x = Math.round((stage.stageWidth / 2)); this["intro"].y = Math.round((stage.stageHeight / 2)); } public function putThisGame(_arg1:ContextMenuEvent=null):void{ var _local2:URLRequest; _local2 = new URLRequest(Global._urls["put_this_game_context"]); navigateToURL(_local2, "_blank"); } public function iniPreloader(_arg1:Event):void{ var need:Number; var event = _arg1; try { need = (-128 + (132 * (PAR.loaderInfo.bytesLoaded / PAR.loaderInfo.bytesTotal))); this["intro"]["pr"]["begun"].x = (this["intro"]["pr"]["begun"].x - ((this["intro"]["pr"]["begun"].x - need) / 5)); if (PAR.loaderInfo.bytesLoaded != PAR.loaderInfo.bytesTotal){ if (this["intro"].currentLabel == "stopFrame"){ this["intro"].stop(); }; } else { if (this["intro"].currentLabel == "stopFrame"){ this["intro"].play(); }; if (this["intro"].currentFrame == this["intro"].totalFrames){ this["intro"].stop(); action(); }; }; } catch(err:Error) { }; } } }//package gamezhero
Section 135
//InstructionsForm (instructions_form.InstructionsForm) package instructions_form { import flash.events.*; import flash.display.*; import language_view.*; import load_vars.*; import flash.text.*; public class InstructionsForm extends MovieClip { public var backGameButton:SimpleButton; public var inputTextField:TextField; public var fireTextMovieClip:MovieClip; public var viewTopScoreText:MovieClip; public var showCorrectMovieClip:MovieClip; public var instructionsHeader:MovieClip; public var spaceTextMovieClip:MovieClip; public var backText:MovieClip; public var enterYourNameText:MovieClip; public var startGameButton:SimpleButton; public function InstructionsForm(){ var _local1:Vorota; var _local2:String; super(); _local1 = new Vorota(this, true); _local2 = SelectLanguageModel.instance.language; (this.startGameButton as SimpleButton).addEventListener(MouseEvent.CLICK, this.goToGameBthHandler); (this.startGameButton as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.startGameButton as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.instructionsHeader as MovieClip).gotoAndStop(_local2); (enterYourNameText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.viewTopScoreText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.backText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.viewTopScoreText as MovieClip).mouseEnabled = false; (this.backText as MovieClip).mouseEnabled = false; (this.fireTextMovieClip as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.spaceTextMovieClip as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (backGameButton as SimpleButton).addEventListener(MouseEvent.CLICK, goBackBtnHandler); (this.backGameButton as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.backGameButton as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.inputTextField as TextField).addEventListener(MouseEvent.CLICK, nameTextInputHandler); (this.inputTextField as TextField).text = LoadVar.instance.lastPlayerName; stage.addEventListener(KeyboardEvent.KEY_DOWN, this.keyDownHandler); stage.focus = this; } public function goToGameBthHandler(_arg1:MouseEvent=null):void{ procesGoToGame(); } public function removeListeners():void{ (this.startGameButton as SimpleButton).removeEventListener(MouseEvent.CLICK, this.goToGameBthHandler); (this.startGameButton as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.startGameButton as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.backGameButton as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.backGameButton as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); stage.removeEventListener(KeyboardEvent.KEY_DOWN, this.keyDownHandler); } public function keyDownHandler(_arg1:KeyboardEvent=null):void{ if (_arg1.keyCode == 13){ procesGoToGame(); }; } private function nameTextInputHandler(_arg1:MouseEvent=null):void{ (this.showCorrectMovieClip as MovieClip).gotoAndStop("correct"); } public function goBackBtnHandler(_arg1:MouseEvent=null):void{ var _local2:Vorota; removeListeners(); _local2 = new Vorota(_arg1.target.parent.parent, false, _arg1.target.parent.parent, 1); } public function procesGoToGame():void{ var _local1:Date; var _local2:Vorota; if (((!(((this.inputTextField as TextField).text == ""))) && (!(((this.inputTextField as TextField).text == "Enter you name"))))){ _local1 = new Date(); LoadVar.instance.setNameLevel((this.inputTextField as TextField).text, _local1.fullYear, (_local1.getMonth() + 1), _local1.date, _local1.getHours(), _local1.getMinutes(), _local1.getSeconds(), 0, 0); Global.userName = (this.inputTextField as TextField).text; removeListeners(); _local2 = new Vorota(Global.gameroot, false, Global.gameroot, 6); } else { (this.showCorrectMovieClip as MovieClip).gotoAndStop("incorrect"); }; } } }//package instructions_form
Section 136
//blick_30 (Labyrinth_2_fla.blick_30) package Labyrinth_2_fla { import flash.display.*; public dynamic class blick_30 extends MovieClip { public function blick_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 137
//blick_367 (Labyrinth_2_fla.blick_367) package Labyrinth_2_fla { import flash.display.*; public dynamic class blick_367 extends MovieClip { public function blick_367(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 138
//blick2_23 (Labyrinth_2_fla.blick2_23) package Labyrinth_2_fla { import flash.display.*; public dynamic class blick2_23 extends MovieClip { public function blick2_23(){ addFrameScript(0, frame1); } function frame1(){ } } }//package Labyrinth_2_fla
Section 139
//blick3_20 (Labyrinth_2_fla.blick3_20) package Labyrinth_2_fla { import flash.display.*; public dynamic class blick3_20 extends MovieClip { public function blick3_20(){ addFrameScript(0, frame1); } function frame1(){ } } }//package Labyrinth_2_fla
Section 140
//boss0003_402 (Labyrinth_2_fla.boss0003_402) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0003_402 extends MovieClip { public function boss0003_402(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay(2); gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 141
//boss0011_393 (Labyrinth_2_fla.boss0011_393) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0011_393 extends MovieClip { public function boss0011_393(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay(2); gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 142
//boss0017_412 (Labyrinth_2_fla.boss0017_412) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0017_412 extends MovieClip { public function boss0017_412(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay(2); gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 143
//boss0022_420 (Labyrinth_2_fla.boss0022_420) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0022_420 extends MovieClip { public function boss0022_420(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay(2); gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 144
//boss0027_424 (Labyrinth_2_fla.boss0027_424) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0027_424 extends MovieClip { public function boss0027_424(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay(2); gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 145
//boss0030_406 (Labyrinth_2_fla.boss0030_406) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0030_406 extends MovieClip { public function boss0030_406(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay(2); gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 146
//boss0031_430 (Labyrinth_2_fla.boss0031_430) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0031_430 extends MovieClip { public function boss0031_430(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package Labyrinth_2_fla
Section 147
//boss0035_429 (Labyrinth_2_fla.boss0035_429) package Labyrinth_2_fla { import flash.display.*; public dynamic class boss0035_429 extends MovieClip { public function boss0035_429(){ addFrameScript(11, frame12, 14, frame15, 16, frame17); } function frame12(){ gotoAndPlay("move"); } function frame15(){ gotoAndPlay("move"); } function frame17(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 148
//capitan00032_133 (Labyrinth_2_fla.capitan00032_133) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00032_133 extends MovieClip { public function capitan00032_133(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 149
//capitan00033_128 (Labyrinth_2_fla.capitan00033_128) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00033_128 extends MovieClip { public function capitan00033_128(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 150
//capitan00038_131 (Labyrinth_2_fla.capitan00038_131) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00038_131 extends MovieClip { public function capitan00038_131(){ addFrameScript(65, frame66); } function frame66(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 151
//capitan00049_118 (Labyrinth_2_fla.capitan00049_118) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00049_118 extends MovieClip { public var gun:MovieClip; public function capitan00049_118(){ addFrameScript(38, frame39, 63, frame64, 69, frame70, 70, frame71, 76, frame77, 86, frame87, 87, frame88, 95, frame96, 140, frame141); } function frame70(){ gotoAndPlay("stop"); } function frame64(){ gotoAndPlay("next move"); } function frame71(){ gotoAndPlay("stop"); } function frame77(){ gotoAndPlay("stop"); } function frame87(){ gotoAndPlay("stop"); } function frame88(){ } function frame96(){ gotoAndPlay("stop"); } function frame39(){ gotoAndPlay(1); } function frame141(){ gotoAndPlay("stop"); } } }//package Labyrinth_2_fla
Section 152
//capitan00052_122 (Labyrinth_2_fla.capitan00052_122) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00052_122 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 153
//capitan00055_112 (Labyrinth_2_fla.capitan00055_112) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00055_112 extends MovieClip { public var body:MovieClip; public function capitan00055_112(){ addFrameScript(5, frame6, 27, frame28, 28, frame29); } function frame6(){ gotoAndPlay(1); } function frame29(){ gotoAndPlay("move"); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 154
//capitan00077_201 (Labyrinth_2_fla.capitan00077_201) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00077_201 extends MovieClip { public function capitan00077_201(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 155
//capitan00080_204 (Labyrinth_2_fla.capitan00080_204) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00080_204 extends MovieClip { public function capitan00080_204(){ addFrameScript(65, frame66); } function frame66(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 156
//capitan00081_207 (Labyrinth_2_fla.capitan00081_207) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00081_207 extends MovieClip { public function capitan00081_207(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 157
//capitan00082_196 (Labyrinth_2_fla.capitan00082_196) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00082_196 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 158
//capitan00083_188 (Labyrinth_2_fla.capitan00083_188) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00083_188 extends MovieClip { public var gun:MovieClip; public function capitan00083_188(){ addFrameScript(39, frame40, 64, frame65, 71, frame72, 77, frame78, 90, frame91, 99, frame100, 153, frame154); } function frame65(){ gotoAndPlay("next move"); } function frame72(){ gotoAndStop("next move"); } function frame78(){ gotoAndPlay("stop"); } function frame154(){ gotoAndPlay("stop"); } function frame91(){ gotoAndPlay("stop"); } function frame100(){ gotoAndPlay("stop"); } function frame40(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 159
//capitan00084_182 (Labyrinth_2_fla.capitan00084_182) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00084_182 extends MovieClip { public var body:MovieClip; public function capitan00084_182(){ addFrameScript(4, frame5, 27, frame28); } function frame5(){ gotoAndPlay(1); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 160
//capitan00102_159 (Labyrinth_2_fla.capitan00102_159) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00102_159 extends MovieClip { public function capitan00102_159(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 161
//capitan00105_162 (Labyrinth_2_fla.capitan00105_162) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00105_162 extends MovieClip { public function capitan00105_162(){ addFrameScript(65, frame66); } function frame66(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 162
//capitan00112_165 (Labyrinth_2_fla.capitan00112_165) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00112_165 extends MovieClip { public function capitan00112_165(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 163
//capitan00113_154 (Labyrinth_2_fla.capitan00113_154) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00113_154 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 164
//capitan00114_151 (Labyrinth_2_fla.capitan00114_151) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00114_151 extends MovieClip { public var gun:MovieClip; public function capitan00114_151(){ addFrameScript(39, frame40, 64, frame65, 71, frame72, 76, frame77, 90, frame91, 101, frame102, 155, frame156); } function frame65(){ gotoAndPlay("next move"); } function frame156(){ gotoAndPlay("stop"); } function frame72(){ gotoAndPlay("stop"); } function frame77(){ gotoAndPlay("stop"); } function frame91(){ gotoAndPlay("stop"); } function frame102(){ gotoAndPlay("stop"); } function frame40(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 165
//capitan00115_145 (Labyrinth_2_fla.capitan00115_145) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00115_145 extends MovieClip { public var body:MovieClip; public function capitan00115_145(){ addFrameScript(4, frame5, 27, frame28); } function frame5(){ gotoAndPlay(1); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 166
//capitan00130_99 (Labyrinth_2_fla.capitan00130_99) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00130_99 extends MovieClip { public function capitan00130_99(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 167
//capitan00131_93 (Labyrinth_2_fla.capitan00131_93) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00131_93 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 168
//capitan00135_90 (Labyrinth_2_fla.capitan00135_90) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00135_90 extends MovieClip { public var gun:MovieClip; public function capitan00135_90(){ addFrameScript(38, frame39, 63, frame64, 70, frame71, 77, frame78, 89, frame90, 98, frame99, 144, frame145); } function frame64(){ gotoAndPlay("next move"); } function frame71(){ gotoAndPlay("stop"); } function frame78(){ gotoAndPlay("stop"); } function frame90(){ gotoAndPlay("stop"); } function frame39(){ gotoAndPlay(1); } function frame99(){ gotoAndPlay("stop"); } function frame145(){ gotoAndPlay("stop"); } } }//package Labyrinth_2_fla
Section 169
//capitan00136_84 (Labyrinth_2_fla.capitan00136_84) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00136_84 extends MovieClip { public var body:MovieClip; public function capitan00136_84(){ addFrameScript(5, frame6, 28, frame29); } function frame6(){ gotoAndPlay(1); } function frame29(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 170
//capitan00152_326 (Labyrinth_2_fla.capitan00152_326) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00152_326 extends MovieClip { public function capitan00152_326(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 171
//capitan00155_329 (Labyrinth_2_fla.capitan00155_329) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00155_329 extends MovieClip { public function capitan00155_329(){ addFrameScript(65, frame66); } function frame66(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 172
//capitan00162_332 (Labyrinth_2_fla.capitan00162_332) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00162_332 extends MovieClip { public function capitan00162_332(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 173
//capitan00165_321 (Labyrinth_2_fla.capitan00165_321) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00165_321 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 174
//capitan00166_313 (Labyrinth_2_fla.capitan00166_313) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00166_313 extends MovieClip { public var gun:MovieClip; public function capitan00166_313(){ addFrameScript(39, frame40, 64, frame65, 71, frame72, 76, frame77, 79, frame80, 99, frame100, 112, frame113); } function frame65(){ gotoAndPlay("next move"); } function frame72(){ gotoAndPlay("stop"); } function frame77(){ gotoAndPlay("stop"); } function frame80(){ gotoAndPlay("stop"); } function frame100(){ gotoAndPlay("stop"); } function frame113(){ gotoAndPlay("stop"); } function frame40(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 175
//capitan00167_307 (Labyrinth_2_fla.capitan00167_307) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00167_307 extends MovieClip { public var body:MovieClip; public function capitan00167_307(){ addFrameScript(0, frame1, 4, frame5, 27, frame28); } function frame1(){ stop(); } function frame5(){ gotoAndPlay(1); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 176
//capitan00179_285 (Labyrinth_2_fla.capitan00179_285) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00179_285 extends MovieClip { public function capitan00179_285(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 177
//capitan00182_288 (Labyrinth_2_fla.capitan00182_288) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00182_288 extends MovieClip { public function capitan00182_288(){ addFrameScript(65, frame66); } function frame66(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 178
//capitan00189_291 (Labyrinth_2_fla.capitan00189_291) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00189_291 extends MovieClip { public function capitan00189_291(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 179
//capitan00190_280 (Labyrinth_2_fla.capitan00190_280) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00190_280 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 180
//capitan00197_277 (Labyrinth_2_fla.capitan00197_277) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00197_277 extends MovieClip { public var gun:MovieClip; public function capitan00197_277(){ addFrameScript(39, frame40, 64, frame65, 71, frame72, 76, frame77, 90, frame91, 100, frame101, 154, frame155); } function frame65(){ gotoAndPlay("next move"); } function frame72(){ gotoAndPlay("stop"); } function frame155(){ gotoAndPlay("stop"); } function frame77(){ gotoAndPlay("stop"); } function frame91(){ gotoAndPlay("stop"); } function frame40(){ gotoAndPlay(1); } function frame101(){ gotoAndPlay("stop"); } } }//package Labyrinth_2_fla
Section 181
//capitan00198_271 (Labyrinth_2_fla.capitan00198_271) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00198_271 extends MovieClip { public var body:MovieClip; public function capitan00198_271(){ addFrameScript(4, frame5, 27, frame28); } function frame5(){ gotoAndPlay(1); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 182
//capitan00208_261 (Labyrinth_2_fla.capitan00208_261) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00208_261 extends MovieClip { public function capitan00208_261(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 183
//capitan00214_263 (Labyrinth_2_fla.capitan00214_263) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00214_263 extends MovieClip { public function capitan00214_263(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 184
//capitan00217_256 (Labyrinth_2_fla.capitan00217_256) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00217_256 extends MovieClip { public var rocket:MovieClip; } }//package Labyrinth_2_fla
Section 185
//capitan00223_251 (Labyrinth_2_fla.capitan00223_251) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00223_251 extends MovieClip { public var gun:MovieClip; public function capitan00223_251(){ addFrameScript(39, frame40, 64, frame65, 71, frame72, 77, frame78, 90, frame91, 103, frame104, 133, frame134); } function frame65(){ gotoAndPlay("next move"); } function frame72(){ gotoAndPlay("stop"); } function frame78(){ gotoAndPlay("stop"); } function frame91(){ gotoAndPlay("stop"); } function frame104(){ gotoAndPlay("stop"); } function frame40(){ gotoAndPlay("stop"); } function frame134(){ gotoAndPlay("stop"); } } }//package Labyrinth_2_fla
Section 186
//capitan00224_245 (Labyrinth_2_fla.capitan00224_245) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00224_245 extends MovieClip { public var body:MovieClip; public function capitan00224_245(){ addFrameScript(4, frame5, 27, frame28); } function frame5(){ gotoAndPlay(1); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 187
//capitan00237_226 (Labyrinth_2_fla.capitan00237_226) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00237_226 extends MovieClip { public function capitan00237_226(){ addFrameScript(56, frame57); } function frame57(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 188
//capitan00244_229 (Labyrinth_2_fla.capitan00244_229) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00244_229 extends MovieClip { public function capitan00244_229(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 189
//capitan00247_221 (Labyrinth_2_fla.capitan00247_221) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00247_221 extends MovieClip { public var rocket:MovieClip; public function capitan00247_221(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package Labyrinth_2_fla
Section 190
//capitan00252_219 (Labyrinth_2_fla.capitan00252_219) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00252_219 extends MovieClip { public var gun:MovieClip; public function capitan00252_219(){ addFrameScript(39, frame40, 64, frame65, 71, frame72, 77, frame78, 90, frame91, 99, frame100, 129, frame130); } function frame65(){ gotoAndPlay("next move"); } function frame72(){ gotoAndPlay("stop"); } function frame78(){ gotoAndPlay("stop"); } function frame91(){ gotoAndPlay("stop"); } function frame100(){ gotoAndPlay("stop"); } function frame40(){ gotoAndPlay(1); } function frame130(){ gotoAndPlay("stop"); } } }//package Labyrinth_2_fla
Section 191
//capitan00253_213 (Labyrinth_2_fla.capitan00253_213) package Labyrinth_2_fla { import flash.display.*; public dynamic class capitan00253_213 extends MovieClip { public var body:MovieClip; public function capitan00253_213(){ addFrameScript(4, frame5, 27, frame28); } function frame5(){ gotoAndPlay(1); } function frame28(){ gotoAndPlay("first_step"); } } }//package Labyrinth_2_fla
Section 192
//gamezhero1_26 (Labyrinth_2_fla.gamezhero1_26) package Labyrinth_2_fla { import flash.display.*; public dynamic class gamezhero1_26 extends MovieClip { public var blick2:MovieClip; public var blick:MovieClip; } }//package Labyrinth_2_fla
Section 193
//gamezhero1_363 (Labyrinth_2_fla.gamezhero1_363) package Labyrinth_2_fla { import flash.display.*; public dynamic class gamezhero1_363 extends MovieClip { public var blick2:MovieClip; public var blick:MovieClip; } }//package Labyrinth_2_fla
Section 194
//gameZheroPreloader_450 (Labyrinth_2_fla.gameZheroPreloader_450) package Labyrinth_2_fla { import flash.display.*; public dynamic class gameZheroPreloader_450 extends MovieClip { public var pr:MovieClip; public function gameZheroPreloader_450(){ addFrameScript(145, frame146); } function frame146(){ stop(); } } }//package Labyrinth_2_fla
Section 195
//interface0018_70 (Labyrinth_2_fla.interface0018_70) package Labyrinth_2_fla { import flash.display.*; public dynamic class interface0018_70 extends MovieClip { public function interface0018_70(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 196
//interface0020_75 (Labyrinth_2_fla.interface0020_75) package Labyrinth_2_fla { import flash.display.*; import flash.text.*; public dynamic class interface0020_75 extends MovieClip { public var txt:TextField; } }//package Labyrinth_2_fla
Section 197
//Main_menu0047_352 (Labyrinth_2_fla.Main_menu0047_352) package Labyrinth_2_fla { import flash.display.*; public dynamic class Main_menu0047_352 extends MovieClip { public function Main_menu0047_352(){ addFrameScript(34, frame35); } function frame35(){ gotoAndPlay(1); } } }//package Labyrinth_2_fla
Section 198
//musicMenu_371 (Labyrinth_2_fla.musicMenu_371) package Labyrinth_2_fla { import flash.display.*; public dynamic class musicMenu_371 extends MovieClip { public var blick2:MovieClip; public function musicMenu_371(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 199
//pauseMenu1_368 (Labyrinth_2_fla.pauseMenu1_368) package Labyrinth_2_fla { import flash.display.*; public dynamic class pauseMenu1_368 extends MovieClip { public var blick2:MovieClip; } }//package Labyrinth_2_fla
Section 200
//pauseMenu2_369 (Labyrinth_2_fla.pauseMenu2_369) package Labyrinth_2_fla { import flash.display.*; public dynamic class pauseMenu2_369 extends MovieClip { public var blick2:MovieClip; } }//package Labyrinth_2_fla
Section 201
//preloaderLine_451 (Labyrinth_2_fla.preloaderLine_451) package Labyrinth_2_fla { import flash.display.*; public dynamic class preloaderLine_451 extends MovieClip { public var begun:MovieClip; } }//package Labyrinth_2_fla
Section 202
//robozombie00005_381 (Labyrinth_2_fla.robozombie00005_381) package Labyrinth_2_fla { import flash.display.*; public dynamic class robozombie00005_381 extends MovieClip { public function robozombie00005_381(){ addFrameScript(33, frame34, 55, frame56, 56, frame57, 63, frame64, 70, frame71); } function frame64(){ stop(); } function frame71(){ stop(); } function frame34(){ gotoAndPlay("move"); } function frame56(){ stop(); } function frame57(){ } } }//package Labyrinth_2_fla
Section 203
//robozombie00010_380 (Labyrinth_2_fla.robozombie00010_380) package Labyrinth_2_fla { import flash.display.*; public dynamic class robozombie00010_380 extends MovieClip { public function robozombie00010_380(){ addFrameScript(32, frame33, 54, frame55, 55, frame56, 62, frame63, 69, frame70); } function frame70(){ stop(); } function frame33(){ gotoAndPlay("move"); } function frame55(){ stop(); } function frame56(){ } function frame63(){ stop(); } } }//package Labyrinth_2_fla
Section 204
//robozombie00121_382 (Labyrinth_2_fla.robozombie00121_382) package Labyrinth_2_fla { import flash.display.*; public dynamic class robozombie00121_382 extends MovieClip { public function robozombie00121_382(){ addFrameScript(32, frame33, 54, frame55, 62, frame63, 69, frame70); } function frame70(){ stop(); } function frame33(){ gotoAndPlay("move"); } function frame55(){ stop(); } function frame63(){ stop(); } } }//package Labyrinth_2_fla
Section 205
//robozombie00196_383 (Labyrinth_2_fla.robozombie00196_383) package Labyrinth_2_fla { import flash.display.*; public dynamic class robozombie00196_383 extends MovieClip { public function robozombie00196_383(){ addFrameScript(32, frame33, 54, frame55, 55, frame56, 62, frame63, 69, frame70); } function frame70(){ stop(); } function frame33(){ gotoAndPlay("move"); } function frame55(){ stop(); } function frame56(){ } function frame63(){ stop(); } } }//package Labyrinth_2_fla
Section 206
//robozombie00271_384 (Labyrinth_2_fla.robozombie00271_384) package Labyrinth_2_fla { import flash.display.*; public dynamic class robozombie00271_384 extends MovieClip { public function robozombie00271_384(){ addFrameScript(32, frame33, 54, frame55, 55, frame56, 62, frame63, 69, frame70); } function frame70(){ stop(); } function frame33(){ gotoAndPlay("move"); } function frame55(){ stop(); } function frame56(){ } function frame63(){ stop(); } } }//package Labyrinth_2_fla
Section 207
//ShowCorrectMovieClip_41 (Labyrinth_2_fla.ShowCorrectMovieClip_41) package Labyrinth_2_fla { import flash.display.*; public dynamic class ShowCorrectMovieClip_41 extends MovieClip { public function ShowCorrectMovieClip_41(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Labyrinth_2_fla
Section 208
//soundMenu1_370 (Labyrinth_2_fla.soundMenu1_370) package Labyrinth_2_fla { import flash.display.*; public dynamic class soundMenu1_370 extends MovieClip { public var blick2:MovieClip; public function soundMenu1_370(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 209
//Symbol2_386 (Labyrinth_2_fla.Symbol2_386) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol2_386 extends MovieClip { public function Symbol2_386(){ addFrameScript(3, frame4, 5, frame6, 9, frame10); } function frame10(){ stop(); } function frame6(){ gotoAndPlay("damage"); } function frame4(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 210
//Symbol3_375 (Labyrinth_2_fla.Symbol3_375) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol3_375 extends MovieClip { public function Symbol3_375(){ addFrameScript(0, frame1, 3, frame4, 6, frame7, 10, frame11, 14, frame15); } function frame15(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ gotoAndPlay("move"); } function frame11(){ gotoAndPlay("damage"); } } }//package Labyrinth_2_fla
Section 211
//Symbol3_387 (Labyrinth_2_fla.Symbol3_387) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol3_387 extends MovieClip { public function Symbol3_387(){ addFrameScript(3, frame4, 5, frame6, 9, frame10); } function frame10(){ stop(); } function frame6(){ gotoAndPlay("damage"); } function frame4(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 212
//Symbol4_376 (Labyrinth_2_fla.Symbol4_376) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol4_376 extends MovieClip { public function Symbol4_376(){ addFrameScript(0, frame1, 3, frame4, 6, frame7, 10, frame11, 14, frame15); } function frame15(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ gotoAndPlay("move"); } function frame11(){ gotoAndPlay("damage"); } } }//package Labyrinth_2_fla
Section 213
//Symbol4_388 (Labyrinth_2_fla.Symbol4_388) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol4_388 extends MovieClip { public function Symbol4_388(){ addFrameScript(3, frame4, 5, frame6, 10, frame11); } function frame6(){ gotoAndPlay("damage"); } function frame4(){ gotoAndPlay("move"); } function frame11(){ stop(); } } }//package Labyrinth_2_fla
Section 214
//Symbol5_377 (Labyrinth_2_fla.Symbol5_377) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol5_377 extends MovieClip { public function Symbol5_377(){ addFrameScript(0, frame1, 3, frame4, 6, frame7, 10, frame11, 14, frame15); } function frame15(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ gotoAndPlay("move"); } function frame11(){ gotoAndPlay("damage"); } } }//package Labyrinth_2_fla
Section 215
//Symbol5_389 (Labyrinth_2_fla.Symbol5_389) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol5_389 extends MovieClip { public function Symbol5_389(){ addFrameScript(3, frame4, 5, frame6, 10, frame11); } function frame6(){ gotoAndPlay("damage"); } function frame4(){ gotoAndPlay("move"); } function frame11(){ stop(); } } }//package Labyrinth_2_fla
Section 216
//Symbol6_378 (Labyrinth_2_fla.Symbol6_378) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol6_378 extends MovieClip { public function Symbol6_378(){ addFrameScript(0, frame1, 3, frame4, 6, frame7, 10, frame11, 14, frame15); } function frame15(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ gotoAndPlay("move"); } function frame11(){ gotoAndPlay("damage"); } } }//package Labyrinth_2_fla
Section 217
//Symbol7_374 (Labyrinth_2_fla.Symbol7_374) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol7_374 extends MovieClip { public function Symbol7_374(){ addFrameScript(0, frame1, 3, frame4, 6, frame7, 10, frame11, 14, frame15); } function frame15(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ gotoAndPlay("move"); } function frame11(){ gotoAndPlay("damage"); } } }//package Labyrinth_2_fla
Section 218
//Symbol7_390 (Labyrinth_2_fla.Symbol7_390) package Labyrinth_2_fla { import flash.display.*; public dynamic class Symbol7_390 extends MovieClip { public function Symbol7_390(){ addFrameScript(3, frame4, 5, frame6, 9, frame10); } function frame10(){ stop(); } function frame6(){ gotoAndPlay("damage"); } function frame4(){ gotoAndPlay("move"); } } }//package Labyrinth_2_fla
Section 219
//tutor00001_40 (Labyrinth_2_fla.tutor00001_40) package Labyrinth_2_fla { import flash.display.*; public dynamic class tutor00001_40 extends MovieClip { public function tutor00001_40(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 220
//vlevonanas0041_306 (Labyrinth_2_fla.vlevonanas0041_306) package Labyrinth_2_fla { import flash.display.*; public dynamic class vlevonanas0041_306 extends MovieClip { public function vlevonanas0041_306(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package Labyrinth_2_fla
Section 221
//vpavonanas0041_341 (Labyrinth_2_fla.vpavonanas0041_341) package Labyrinth_2_fla { import flash.display.*; public dynamic class vpavonanas0041_341 extends MovieClip { public function vpavonanas0041_341(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package Labyrinth_2_fla
Section 222
//z_2_28 (Labyrinth_2_fla.z_2_28) package Labyrinth_2_fla { import flash.display.*; public dynamic class z_2_28 extends MovieClip { public function z_2_28(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 223
//z_2_365 (Labyrinth_2_fla.z_2_365) package Labyrinth_2_fla { import flash.display.*; public dynamic class z_2_365 extends MovieClip { public function z_2_365(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Labyrinth_2_fla
Section 224
//SelectLanguageForm (language_view.SelectLanguageForm) package language_view { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class SelectLanguageForm extends MovieClip { public var italicBth:SimpleButton; private var setLanguageDictionary:Dictionary; public var brazileBth:SimpleButton; private var _model:SelectLanguageModel; public var frenchBth:SimpleButton; public var languageTextField:TextField; public var mexicoBth:SimpleButton; public var polandBtn:SimpleButton; public var australianBtn:SimpleButton; public var spanishBth:SimpleButton; public var russianBth:SimpleButton; public var englishBth:SimpleButton; public var ukrainianBtn:SimpleButton; public var portugeseBth:SimpleButton; public var germanBth:SimpleButton; public function SelectLanguageForm(){ var _local1:Vorota; var _local2:String; _model = SelectLanguageModel.instance; setLanguageDictionary = new Dictionary(); super(); addFrameScript(0, frame1); _local1 = new Vorota((parent as MovieClip), true); _local2 = root.loaderInfo.parameters["language"]; this.addEventListener(Event.ENTER_FRAME, this.enterFrameHandler); if (_local2 == null){ _model = SelectLanguageModel.instance; (this.russianBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.russianBthHandler); (this.russianBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.russianBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.russianBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.russianBth as SimpleButton).name)] = "Русский"; (this.frenchBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.frenchBthHandelr); (this.frenchBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.frenchBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.frenchBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.frenchBth as SimpleButton).name)] = "Français"; (this.spanishBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.spanishBthHandelr); (this.spanishBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.spanishBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.spanishBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.spanishBth as SimpleButton).name)] = "Español"; (this.portugeseBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.portugeseBthHandelr); (this.portugeseBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.portugeseBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.portugeseBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.portugeseBth as SimpleButton).name)] = "Portuguesa"; (this.germanBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.germanBthHandelr); (this.germanBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.germanBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.germanBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.germanBth as SimpleButton).name)] = "Deutsche"; (this.englishBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.englishBthHandler); (this.englishBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.englishBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.englishBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.englishBth as SimpleButton).name)] = "English"; (this.mexicoBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.spanishBthHandelr); (this.mexicoBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.mexicoBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.mexicoBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.mexicoBth as SimpleButton).name)] = "Español"; (this.brazileBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.portugeseBthHandelr); (this.brazileBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.brazileBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.brazileBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.brazileBth as SimpleButton).name)] = "Portuguesa"; (this.italicBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.italicBthHandler); (this.italicBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.italicBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.italicBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.italicBth as SimpleButton).name)] = "Italiana"; (this.australianBtn as SimpleButton).addEventListener(MouseEvent.CLICK, this.australianBthHandler); (this.australianBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.australianBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.australianBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.australianBtn as SimpleButton).name)] = "English"; (this.polandBtn as SimpleButton).addEventListener(MouseEvent.CLICK, this.polandBthHandler); (this.polandBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.polandBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.polandBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.polandBtn as SimpleButton).name)] = "Poland"; (this.ukrainianBtn as SimpleButton).addEventListener(MouseEvent.CLICK, this.ukrainanBthHandler); (this.ukrainianBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.ukrainianBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.ukrainianBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); setLanguageDictionary[("" + (this.ukrainianBtn as SimpleButton).name)] = "Україньська"; } else { SelectLanguageModel.instance.language = _local2; (parent as MovieClip).gotoAndStop("startGame"); }; } public function russianBthHandler(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.RUS; goto(); } public function polandBthHandler(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.POL; goto(); } private function enterFrameHandler(_arg1:Event=null):void{ iniSoundAndMusic(); this.removeEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function iniSoundAndMusic():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_game.setSoundVolume(Global._sound_volume_game); } else { Global.sound_game.setSoundVolume(0); }; if (Global._game_stored_data.data.musicVolumeFlag == 1){ Global.music_game.setMusicVolume(Global._music_volume_game); } else { Global.music_game.setMusicVolume(0); }; } public function mouseOverBtnHandler(_arg1:MouseEvent=null):void{ var e = _arg1; try { (this.languageTextField as TextField).text = setLanguageDictionary[(e.target as SimpleButton).name]; } catch(e:Error) { }; } public function goto():void{ var _local1:Vorota; this.removeButtonsListener(); _local1 = new Vorota((parent as MovieClip), false, MovieClip(this.parent), 3); } public function italicBthHandler(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.ITA; goto(); } public function removeButtonsListener():void{ (this.russianBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.russianBthHandler); (this.russianBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.russianBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.russianBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.frenchBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.frenchBthHandelr); (this.frenchBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.frenchBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.frenchBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.spanishBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.spanishBthHandelr); (this.spanishBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.spanishBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.spanishBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.portugeseBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.portugeseBthHandelr); (this.portugeseBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.portugeseBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.portugeseBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.germanBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.germanBthHandelr); (this.germanBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.germanBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.germanBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.englishBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.englishBthHandler); (this.englishBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.englishBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.englishBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.mexicoBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.spanishBthHandelr); (this.mexicoBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.mexicoBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.mexicoBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.brazileBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.portugeseBthHandelr); (this.brazileBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.brazileBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.brazileBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.italicBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.italicBthHandler); (this.italicBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.italicBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.italicBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.australianBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, this.australianBthHandler); (this.australianBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.australianBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.polandBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, this.polandBthHandler); (this.polandBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.polandBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.polandBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.ukrainianBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, this.ukrainanBthHandler); (this.ukrainianBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, this.mouseOverBtnHandler); (this.ukrainianBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.ukrainianBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); } function frame1(){ } public function portugeseBthHandelr(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.PRT; goto(); } public function ukrainanBthHandler(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.UKR; goto(); } public function mouseOutBtnHandler(_arg1:MouseEvent=null):void{ (this.languageTextField as TextField).text = "Select Language"; } public function australianBthHandler(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.ENG; goto(); } public function englishBthHandler(_arg1:MouseEvent=null):void{ SelectLanguageModel.instance.language = SelectLanguageModel.ENG; goto(); } public function spanishBthHandelr(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.ESP; goto(); } public function germanBthHandelr(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.DEU; goto(); } public function frenchBthHandelr(_arg1:MouseEvent=null):void{ _model.language = SelectLanguageModel.FRA; goto(); } } }//package language_view
Section 225
//SelectLanguageModel (language_view.SelectLanguageModel) package language_view { public class SelectLanguageModel { private var _language:String; public static const ESP:String = "ESP"; public static const UKR:String = "UKR"; public static const POL:String = "POL"; public static const RUS:String = "RUS"; public static const PRT:String = "PRT"; public static const DEU:String = "DEU"; public static const FRA:String = "FRA"; public static const ITA:String = "ITA"; public static const ENG:String = "ENG"; public static var _instance:SelectLanguageModel = new (SelectLanguageModel); ; public function SelectLanguageModel(){ _language = "US"; } public function set language(_arg1:String):void{ this._language = _arg1; } public function get language():String{ return (this._language); } public static function get instance():SelectLanguageModel{ return (_instance); } } }//package language_view
Section 226
//LoadGameForm (load_game_form.LoadGameForm) package load_game_form { import custom_list.*; import flash.events.*; import flash.display.*; import language_view.*; import load_vars.*; import crypto.*; import flash.net.*; public class LoadGameForm extends MovieClip { public var mainMenuText:MovieClip; public var namesList:CustomListView; public var viewTopScore:SimpleButton; public var loadGameBth:SimpleButton; public var playGameText:MovieClip; public var loadGameHeader:MovieClip; public function LoadGameForm(){ processTextFields(); processSharedObjects(); setButtonsListener(); } public function playGameClickHandler(_arg1:MouseEvent=null):void{ var v:Vorota; var e = _arg1; disableButtons(); try { Global.scores = CustomListModel.instance.currentItem.scores; Global.userName = CustomListModel.instance.currentItem.name; Global.currentLevel = CustomListModel.instance.currentItem.level; v = new Vorota(Global.gameroot, false, (parent as MovieClip), "game"); } catch(e:Error) { v = new Vorota(Global.gameroot, false, (parent as MovieClip), "instructions"); }; } private function processTextFields():void{ (this.mainMenuText as MovieClip).mouseEnabled = false; (this.mainMenuText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.playGameText as MovieClip).mouseEnabled = false; (this.playGameText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); (this.loadGameHeader as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); } public function disableButtons():void{ (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.CLICK, this.viewTopScoreClickHandler); (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.viewTopScore as SimpleButton).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.loadGameBth as SimpleButton).removeEventListener(MouseEvent.CLICK, this.playGameClickHandler); (this.loadGameBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.loadGameBth as SimpleButton).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); } private function setButtonsListener():void{ (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.CLICK, this.viewTopScoreClickHandler); (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.viewTopScore as SimpleButton).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.loadGameBth as SimpleButton).addEventListener(MouseEvent.CLICK, this.playGameClickHandler); (this.loadGameBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.loadGameBth as SimpleButton).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); } private function processSharedObjects():void{ var v:Vorota; var namesDictionary:Object; var id:int; var array:Array; var name:String; var customListModel:CustomListModel; var customListView:CustomListView; var customItemModel:CustomItemModel; var nameObject:Object; var md5String:String; var md5:MD5; var hash:String; try { v = new Vorota(this, true); namesDictionary = LoadVar.instance.namesDictionary; id = 0; array = new Array(); for (name in namesDictionary) { customItemModel = new CustomItemModel(); nameObject = namesDictionary[name]; customItemModel.id = id; customItemModel.name = name; customItemModel.level = nameObject.level; customItemModel.h = nameObject.h; customItemModel.m = nameObject.m; customItemModel.s = nameObject.s; customItemModel.year = nameObject.year; customItemModel.month = nameObject.month; customItemModel.day = nameObject.day; customItemModel.scores = nameObject.scores; md5String = ((((((((((((((("" + customItemModel.year) + "") + customItemModel.month) + "") + customItemModel.day) + "") + customItemModel.h) + "") + customItemModel.m) + "") + customItemModel.s) + "") + customItemModel.level) + "") + customItemModel.scores); md5 = new MD5(); hash = md5.hash(md5String); if (hash != nameObject.hash){ customItemModel.level = 0; customItemModel.scores = 0; }; array.push(customItemModel); id = (id + 1); }; customListModel = CustomListModel.instance; customListModel.items = array; customListView = (this.namesList as CustomListView); customListView.model = customListModel; } catch(e:Error) { }; } public function viewTopScoreClickHandler(_arg1:MouseEvent=null):void{ var _local2:Vorota; disableButtons(); _local2 = new Vorota((parent as MovieClip), false, (parent as MovieClip), "mainMenu"); } } }//package load_game_form
Section 227
//LoadVar (load_vars.LoadVar) package load_vars { import custom_list.*; import crypto.*; import flash.net.*; public final class LoadVar { var sharedObjects:SharedObject; private static const LEVELS:String = "names"; private static var _instance:LoadVar = new (LoadVar); ; public static var AMOUNT_OF_SAVED_ITEMS:int = 10; public function LoadVar(){ sharedObjects = Global._game_stored_data; super(); } public function get lastPlayerName():String{ var namesDictionary:Object; var yangesTime:Number; var yangesName:String; var itemName:*; var item:Object; var tmpDate:Date; try { namesDictionary = Global._game_stored_data.data[LEVELS]; if (namesDictionary == null){ return (""); }; yangesTime = -1; yangesName = ""; for (itemName in namesDictionary) { item = namesDictionary[itemName]; tmpDate = new Date(item.year, item.month, item.day, item.h, item.m, item.s); if (tmpDate.time > yangesTime){ yangesTime = tmpDate.time; yangesName = itemName; }; }; return (yangesName); } catch(e:Error) { }; return (""); } public function get namesDictionary():Object{ var _local1:Object; var _local2:*; _local1 = Global._game_stored_data.data[LEVELS]; for (_local2 in _local1) { }; if (_local1 == null){ _local1 = new Object(); }; return (_local1); } public function setNameLevel(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int, _arg9:int):void{ var namesDictionary:Object; var md5String:String; var md5:MD5; var hash:String; var levelObject:Object; var array:Array; var itemName:*; var i:int; var item:Object; var peopleObj:Object; var value = _arg1; var _year = _arg2; var _month = _arg3; var _day = _arg4; var _hours = _arg5; var _minutes = _arg6; var _seconds = _arg7; var _level = _arg8; var _scores = _arg9; try { namesDictionary = Global._game_stored_data.data[LEVELS]; if (namesDictionary == null){ namesDictionary = new Object(); } else { array = new Array(); for (itemName in namesDictionary) { item = namesDictionary[itemName]; item.name = itemName; array.push(item); }; array.sort(CustomListModel.sortItems); array = array.slice(0, Math.min(array.length, LoadVar.AMOUNT_OF_SAVED_ITEMS)); namesDictionary = new Object(); i = 0; while (i < array.length) { peopleObj = array[i]; levelObject = {year:peopleObj.year, month:peopleObj.month, day:peopleObj.day, h:peopleObj.h, m:peopleObj.m, s:peopleObj.s, level:peopleObj.level, scores:peopleObj.scores, hash:peopleObj.hash}; namesDictionary[array[i].name] = levelObject; i = (i + 1); }; }; md5String = ((((((((((((((("" + _year) + "") + _month) + "") + _day) + "") + _hours) + "") + _minutes) + "") + _seconds) + "") + _level) + "") + _scores); md5 = new MD5(); hash = md5.hash(md5String); levelObject = {year:_year, month:_month, day:_day, h:_hours, m:_minutes, s:_seconds, level:_level, scores:_scores, hash:hash}; namesDictionary[value] = levelObject; Global._game_stored_data.data[LEVELS] = namesDictionary; } catch(e:Error) { }; } public function getParameter(_arg1:String){ var valueName = _arg1; try { return (sharedObjects.data[valueName]); } catch(e:Error) { }; return (null); } public static function get instance():LoadVar{ return (_instance); } } }//package load_vars
Section 228
//Music (media.Music) package media { import flash.events.*; import flash.media.*; import flash.utils.*; public class Music { public var musicInArr:Array; private var musicArch:Dictionary; public var musicVolume:Number;// = 0.5 private var musicArchByID:Object; public var musicOutArr:Array; public var timerSub; private var activeMusic:String;// = "" public function Music(){ musicArch = new Dictionary(); musicArchByID = new Object(); activeMusic = ""; musicVolume = 0.5; musicOutArr = new Array(); musicInArr = new Array(); timerSub = new Timer(100, 0); super(); musicArch = new Dictionary(); musicArchByID = new Object(); activeMusic = ""; musicVolume = 0.5; musicOutArr = new Array(); musicInArr = new Array(); } public function stopMusics():void{ var _local1:*; var _local2:*; for (_local1 in musicArchByID) { musicOut(_local1); }; for (_local2 in musicArch) { _local2.stop(); }; activeMusic = ""; } public function playMusic(_arg1:String, _arg2:String){ var soundFactory:Sound; var sndClass:Class; var id = _arg1; var sName = _arg2; if (activeMusic != id){ musicOut(activeMusic); activeMusic = id; try { sndClass = (getDefinitionByName(sName) as Class); } catch(e:ReferenceError) { return; }; soundFactory = (new (sndClass) as Sound); iniMusic(id, soundFactory); musicIn(activeMusic); }; } private function completeHandler(_arg1:Event):void{ var _local2:*; var _local3:String; var _local4:Sound; _local2 = _arg1.target; if (musicArch[_local2].loopFlag == "infinity"){ _local3 = musicArch[_local2].id; _local4 = musicArch[_local2].sound; iniMusic(_local3, _local4); }; delete musicArch[_local2]; } public function setMusicVolume(_arg1:Number):void{ var _local2:*; var _local3:SoundTransform; musicVolume = _arg1; for (_local2 in musicArch) { _local3 = _local2.soundTransform; _local3.volume = musicVolume; _local2.soundTransform = _local3; }; } public function iniMusic(_arg1:String, _arg2:Sound):void{ var _local3:Number; var _local4:SoundChannel; var _local5:SoundTransform; _local3 = 1000; _local4 = _arg2.play(0, _local3); _local5 = _local4.soundTransform; _local5.pan = 0; _local5.volume = musicVolume; _local4.soundTransform = _local5; _local4.addEventListener(Event.SOUND_COMPLETE, completeHandler); musicArch[_local4] = {id:_arg1, sound:_arg2}; musicArchByID[_arg1] = _local4; } public function musicOut(_arg1:String):void{ if (musicArchByID[_arg1] != undefined){ musicOutArr.push(_arg1); timerSub.addEventListener("timer", updateMusicValue); timerSub.start(); }; } public function musicIn(_arg1:String):void{ if (musicArchByID[_arg1] != undefined){ musicInArr.push(_arg1); timerSub.addEventListener("timer", updateMusicValue); timerSub.start(); }; } private function updateMusicValue(_arg1:TimerEvent=null):void{ var _local2:Number; var _local3:SoundTransform; var _local4:SoundChannel; _local2 = 0; while (_local2 < musicInArr.length) { _local4 = musicArchByID[musicInArr[_local2]]; _local3 = _local4.soundTransform; _local3.volume = (_local3.volume + 0.015); _local3.volume = ((_local3.volume)>=musicVolume) ? musicVolume : _local3.volume; _local4.soundTransform = _local3; if (_local3.volume == musicVolume){ musicInArr.splice(_local2, 1); _local2--; }; _local2++; }; _local2 = 0; while (_local2 < musicOutArr.length) { _local4 = musicArchByID[musicOutArr[_local2]]; _local3 = _local4.soundTransform; _local3.volume = (_local3.volume - 0.1); _local3.volume = ((_local3.volume)<=0) ? 0 : _local3.volume; _local4.soundTransform = _local3; if (_local3.volume == 0){ _local4.stop(); musicOutArr.splice(_local2, 1); _local2--; }; _local2++; }; if ((((musicInArr.length == 0)) && ((musicOutArr.length == 0)))){ timerSub.removeEventListener("timer", updateMusicValue); timerSub.stop(); }; } } }//package media
Section 229
//SoundFX (media.SoundFX) package media { import flash.events.*; import flash.media.*; import flash.utils.*; public class SoundFX { private var soundArch:Dictionary; public var soundVolume:Number;// = 0.5 private var soundArchByID:Object; public function SoundFX(){ soundArch = new Dictionary(); soundArchByID = new Object(); soundVolume = 0.5; super(); } public function stopSounds():void{ var _local1:*; for (_local1 in soundArch) { _local1.stop(); _local1.addEventListener(Event.SOUND_COMPLETE, completeHandler); delete soundArch[_local1]; }; soundArchByID = new Object(); soundArch = new Dictionary(); } public function iniSound(_arg1, _arg2:Sound, _arg3:Number, _arg4, _arg5:Number):void{ var _local6:Number; var _local7:SoundChannel; var _local8:SoundTransform; _local6 = ((_arg4)=="infinity") ? 1000 : _arg4; _local7 = _arg2.play(0, _local6); _local8 = _local7.soundTransform; _local8.pan = _arg3; _local8.volume = (soundVolume * _arg5); _local7.soundTransform = _local8; _local7.addEventListener(Event.SOUND_COMPLETE, completeHandler); soundArch[_local7] = {id:_arg1, sound:_arg2, loopFlag:_arg4, pan:_arg3, kof:_arg5}; if (_arg1 != null){ soundArchByID[_arg1] = _local7; }; } public function setPanByID(_arg1:String, _arg2:Number):void{ var _local3:*; var _local4:SoundTransform; _local3 = soundArchByID[_arg1]; if (_local3 != undefined){ _local4 = _local3.soundTransform; soundArch[_local3].pan = _arg2; _local4.pan = _arg2; _local3.soundTransform = _local4; }; } private function completeHandler(_arg1:Event):void{ var _local2:*; var _local3:Sound; var _local4:Sound; var _local5:*; var _local6:Number; var _local7:Number; _local2 = _arg1.target; if (soundArch[_local2].loopFlag == "infinity"){ _local3 = soundArch[_local2].id; _local4 = soundArch[_local2].sound; _local5 = soundArch[_local2].loopFlag; _local6 = soundArch[_local2].pan; _local7 = soundArch[_local2].kof; iniSound(_local3, _local4, _local5, _local6, _local7); }; delete soundArch[_local2]; } public function setSoundVolume(_arg1:Number):void{ var _local2:*; var _local3:SoundTransform; soundVolume = _arg1; for (_local2 in soundArch) { _local3 = _local2.soundTransform; _local3.volume = (soundVolume * soundArch[_local2].kof); _local2.soundTransform = _local3; }; } public function setVolumeKofByID(_arg1:String, _arg2:Number):void{ var _local3:*; var _local4:SoundTransform; _local3 = soundArchByID[_arg1]; if (_local3 != undefined){ soundArch[_local3].kof = _arg2; _local4 = _local3.soundTransform; _local4.volume = (soundVolume * soundArch[_local3].kof); _local3.soundTransform = _local4; }; } public function playSound(_arg1, _arg2:String, _arg3=0, _arg4:Number=0, _arg5:Number=1){ var sndClass:Class; var soundFactory:Sound; var id = _arg1; var sName = _arg2; var loopFlag = _arg3; var pan = _arg4; var kof = _arg5; try { sndClass = (getDefinitionByName(sName) as Class); soundFactory = (new (sndClass) as Sound); } catch(e:ReferenceError) { return; }; iniSound(id, soundFactory, pan, loopFlag, kof); } public function removeSoundByID(_arg1:String):void{ var _local2:*; _local2 = soundArchByID[_arg1]; if (_local2 != undefined){ _local2.stop(); _local2.addEventListener(Event.SOUND_COMPLETE, completeHandler); delete soundArch[_local2]; }; } } }//package media
Section 230
//MainMenuView (menu.main_menu.MainMenuView) package menu.main_menu { import flash.events.*; import flash.display.*; import language_view.*; import flash.net.*; public class MainMenuView extends MovieClip { public var viewTopScore:SimpleButton; public var sendToFriendsBtn:SimpleButton; public var loadGameBth:SimpleButton; public var loadGameText:MovieClip; public var viewTopScoreText:MovieClip; public var putGameBtn:MovieClip; public var playBth:SimpleButton; public var playGameText:MovieClip; public var gamezheroBtn:MovieClip; public var playMoreGamesBtn:SimpleButton; public var sendToFiendsText:MovieClip; public var nameOfGame:MovieClip; public var playMoreGamesText:MovieClip; public function MainMenuView(){ var _local1:Vorota; super(); _local1 = new Vorota(this, true); this.addEventListener(Event.ENTER_FRAME, enterFrameHandler); intiListeners(); Global.music_interface.playMusic("interface", "music_interface"); } public function playGameBthHandler(_arg1:MouseEvent=null):void{ var _local2:Vorota; removeButtonListeners(); Global.currentLevel = 0; Global.scores = 0; _local2 = new Vorota(Global.gameroot, false, _arg1.target.parent.parent, "instructions"); } private function intiListeners():void{ (this.gamezheroBtn as MovieClip).addEventListener(MouseEvent.CLICK, this.gamezheroBtnHandler); (this.gamezheroBtn as MovieClip).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.gamezheroBtn as MovieClip).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.gamezheroBtn as MovieClip).buttonMode = true; (this.putGameBtn as MovieClip).addEventListener(MouseEvent.CLICK, this.putGameBtnHandler); (this.putGameBtn as MovieClip).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.putGameBtn as MovieClip).addEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.putGameBtn as MovieClip).buttonMode = true; (this.playBth as SimpleButton).addEventListener(MouseEvent.CLICK, playGameBthHandler); (this.playBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.playBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.playMoreGamesBtn as SimpleButton).addEventListener(MouseEvent.CLICK, playMoreGameHandler); (this.playMoreGamesBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.playMoreGamesBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (sendToFriendsBtn as SimpleButton).addEventListener(MouseEvent.CLICK, sendToFriendsBthHandler); (this.sendToFriendsBtn as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.sendToFriendsBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (viewTopScore as SimpleButton).addEventListener(MouseEvent.CLICK, viewTopScoreBthHandler); (viewTopScore as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (viewTopScore as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (loadGameBth as SimpleButton).addEventListener(MouseEvent.CLICK, loadGameBthHandler); (loadGameBth as SimpleButton).addEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (loadGameBth as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); } public function removeButtonListeners():void{ (this.gamezheroBtn as MovieClip).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.gamezheroBtn as MovieClip).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.putGameBtn as MovieClip).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.putGameBtn as MovieClip).removeEventListener(MouseEvent.ROLL_OVER, MouseSounds.mouseOverHandler); (this.playBth as SimpleButton).removeEventListener(MouseEvent.CLICK, playGameBthHandler); (this.playBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.playBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (this.playMoreGamesBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, playMoreGameHandler); (this.playMoreGamesBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.playMoreGamesBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (sendToFriendsBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, sendToFriendsBthHandler); (this.sendToFriendsBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (this.sendToFriendsBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (viewTopScore as SimpleButton).removeEventListener(MouseEvent.CLICK, viewTopScoreBthHandler); (viewTopScore as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (viewTopScore as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); (loadGameBth as SimpleButton).removeEventListener(MouseEvent.CLICK, loadGameBthHandler); (loadGameBth as SimpleButton).removeEventListener(MouseEvent.CLICK, MouseSounds.mouseClickHandler); (loadGameBth as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, MouseSounds.mouseOverHandler); } public function enterFrameHandler(_arg1:Event):void{ var e = _arg1; try { setLanguageOfButtons(); } catch(e:Error) { }; this.removeEventListener(Event.ENTER_FRAME, enterFrameHandler); } public function loadGameBthHandler(_arg1:MouseEvent=null):void{ var _local2:Vorota; removeButtonListeners(); _local2 = new Vorota(Global.gameroot, false, _arg1.target.parent.parent, "loadGame"); } private function openLink(_arg1:String):void{ var _local2:URLRequest; _local2 = new URLRequest(_arg1); navigateToURL(_local2, "_blank"); } public function sendToFriendsBthHandler(_arg1:MouseEvent=null):void{ openLink(Global._urls["send_to_friends"]); } public function playMoreGameHandler(_arg1:MouseEvent=null):void{ openLink(Global._urls["play_more_games"]); } public function gamezheroBtnHandler(_arg1:MouseEvent=null):void{ openLink(Global._urls["zorro_logo"]); } public function viewTopScoreBthHandler(_arg1:MouseEvent=null):void{ openLink(Global._urls["view_top_score"]); } public function putGameBtnHandler(_arg1:MouseEvent=null):void{ openLink(Global._urls["put_this_game"]); } private function setLanguageOfButtons():void{ var _local1:String; _local1 = SelectLanguageModel.instance.language; (this.putGameBtn as MovieClip).gotoAndStop(_local1); (this.nameOfGame as MovieClip).gotoAndStop(_local1); (this.playGameText as MovieClip).mouseEnabled = false; (this.playGameText as MovieClip).gotoAndStop(_local1); (this.sendToFiendsText as MovieClip).mouseEnabled = false; (this.sendToFiendsText as MovieClip).gotoAndStop(_local1); (this.loadGameText as MovieClip).mouseEnabled = false; (this.loadGameText as MovieClip).gotoAndStop(_local1); (this.viewTopScoreText as MovieClip).mouseEnabled = false; (this.viewTopScoreText as MovieClip).gotoAndStop(_local1); (this.playMoreGamesText as MovieClip).mouseEnabled = false; (this.playMoreGamesText as MovieClip).gotoAndStop(_local1); } } }//package menu.main_menu
Section 231
//ShowMovieView (show_movie.ShowMovieView) package show_movie { import flash.events.*; import flash.display.*; import language_view.*; import flash.net.*; import flash.text.*; public class ShowMovieView extends MovieClip { public var loadPercentsTxt:TextField; private var loader:Loader; private var _cartoon:MovieClip; public var skipBtn:SimpleButton; public var viewTopScoreText:MovieClip; public function ShowMovieView(){ var v:Vorota; loader = new Loader(); super(); v = new Vorota((this.parent as MovieClip), true); try { loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeLoadHandler); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressLoadHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); (this.viewTopScoreText as MovieClip).mouseEnabled = false; (this.viewTopScoreText as MovieClip).gotoAndStop(SelectLanguageModel.instance.language); loader.load(new URLRequest((Global._urls["mult"] + "?1"))); } catch(e:Error) { }; addButtons(); } private function progressLoadHandler(_arg1:ProgressEvent):void{ var e = _arg1; try { (this.loadPercentsTxt as TextField).text = (("Intro Loading: " + Math.round(((e.bytesLoaded / e.bytesTotal) * 100))) + "%"); } catch(e:Error) { }; } private function removeListeners():void{ (skipBtn as SimpleButton).removeEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); (skipBtn as SimpleButton).removeEventListener(MouseEvent.CLICK, skipBthHandler); this.removeEventListener(Event.ENTER_FRAME, movieEnterFrameHandler); loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeLoadHandler); loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressLoadHandler); } private function goToGame():void{ var _local1:Vorota; removeListeners(); MouseSounds.mouseClickHandler(null); _local1 = new Vorota(this, false, Global.gameroot, "game", this.removeLoader); } private function skipBthHandler(_arg1:MouseEvent=null):void{ goToGame(); } private function ioErrorHandler(_arg1:IOErrorEvent){ goToGame(); } private function completeLoadHandler(_arg1:Event=null):void{ var e = _arg1; try { loader.removeEventListener(ProgressEvent.PROGRESS, this.progressLoadHandler); loader.removeEventListener(Event.COMPLETE, completeLoadHandler); this.addEventListener(Event.ENTER_FRAME, movieEnterFrameHandler); (this.loadPercentsTxt as TextField).text = ""; this.addChild(loader); this.setChildIndex(loader, 1); } catch(err:Error) { }; } private function addButtons():void{ (skipBtn as SimpleButton).addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); skipBtn.addEventListener(MouseEvent.CLICK, skipBthHandler); } private function removeLoader():void{ try { loader.unload(); if (this.contains(loader)){ this.removeChild(loader); }; } catch(e:Error) { }; } private function movieEnterFrameHandler(_arg1:Event=null):void{ var event = _arg1; try { if (MovieClip(loader.content)["intro"].currentFrame == MovieClip(loader.content)["intro"].totalFrames){ skipBthHandler(null); }; } catch(e:Error) { }; } private function mouseOverHandler(_arg1:MouseEvent):void{ MouseSounds.mouseOverHandler(_arg1); } } }//package show_movie
Section 232
//ClassLoader (utils.ClassLoader) package utils { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class ClassLoader extends EventDispatcher { private var loader:Loader; private var request:URLRequest; private var swfLib:String; private var loadedClass:Class; public static var CLASS_LOADED:String = "classLoaded"; public static var LOAD_ERROR:String = "loadError"; public function ClassLoader(){ loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); } public function getClass(_arg1:String):Class{ var className = _arg1; try { return ((loader.contentLoaderInfo.applicationDomain.getDefinition(className) as Class)); } catch(e:Error) { }; return (null); } private function securityErrorHandler(_arg1:Event):void{ dispatchEvent(new Event(ClassLoader.LOAD_ERROR)); } private function completeHandler(_arg1:Event):void{ dispatchEvent(new Event(ClassLoader.CLASS_LOADED)); } private function ioErrorHandler(_arg1:Event):void{ dispatchEvent(new Event(ClassLoader.LOAD_ERROR)); } public function load(_arg1:String):void{ var _local2:LoaderContext; swfLib = _arg1; request = new URLRequest(swfLib); _local2 = new LoaderContext(); _local2.applicationDomain = new ApplicationDomain(); loader.load(request, _local2); } } }//package utils
Section 233
//IntUtil (utils.IntUtil) package utils { public class IntUtil { private static var hexChars:String = "0123456789abcdef"; public static function toHex(_arg1:int, _arg2:Boolean=false):String{ var _local3:String; var _local4:int; var _local5:int; _local3 = ""; if (_arg2){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } public static function ror(_arg1:int, _arg2:int):uint{ var _local3:int; _local3 = (32 - _arg2); return (((_arg1 << _local3) | (_arg1 >>> (32 - _local3)))); } public static function rol(_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } } }//package utils
Section 234
//Application (Application) package { import flash.display.*; import game.*; import end_game_forms.*; import load_game_form.*; import instructions_form.*; import menu.main_menu.*; import show_movie.*; public class Application extends MovieClip { public var loadGameForm:LoadGameForm; public var level_reloader:SplashScreen; public var instructionForm:InstructionsForm; public var gameOverView:GameOverForm; public var mainMenu:MainMenuView; public var cartoonMovieClip:ShowMovieView; public var game:Main; public function Application(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8); Global.gameroot = this; } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame5(){ stop(); } } }//package
Section 235
//bullets (bullets) package { import flash.display.*; public dynamic class bullets extends BitmapData { public function bullets(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 236
//cell (cell) package { import flash.display.*; public dynamic class cell extends BitmapData { public function cell(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 237
//cores (cores) package { import flash.display.*; public dynamic class cores extends BitmapData { public function cores(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 238
//cross (cross) package { import flash.display.*; public dynamic class cross extends BitmapData { public function cross(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 239
//Curtain (Curtain) package { import flash.display.*; public dynamic class Curtain extends MovieClip { } }//package
Section 240
//enemy_die (enemy_die) package { import flash.media.*; public dynamic class enemy_die extends Sound { } }//package
Section 241
//enemy1_show (enemy1_show) package { import flash.media.*; public dynamic class enemy1_show extends Sound { } }//package
Section 242
//enemy2_show (enemy2_show) package { import flash.media.*; public dynamic class enemy2_show extends Sound { } }//package
Section 243
//enemy3_show (enemy3_show) package { import flash.media.*; public dynamic class enemy3_show extends Sound { } }//package
Section 244
//enemy5_show (enemy5_show) package { import flash.media.*; public dynamic class enemy5_show extends Sound { } }//package
Section 245
//ExplosionMC (ExplosionMC) package { import flash.display.*; public dynamic class ExplosionMC extends MovieClip { public function ExplosionMC(){ addFrameScript(0, frame1, 1, frame2, 9, frame10); } function frame10(){ gotoAndStop("stop"); } function frame1(){ stop(); } function frame2(){ } } }//package
Section 246
//Filter (Filter) package { import flash.display.*; public dynamic class Filter extends MovieClip { } }//package
Section 247
//GameWrapper (GameWrapper) package { import flash.events.*; import flash.display.*; import language_view.*; import media.*; import flash.net.*; import utils.*; import gamezhero.*; import flash.system.*; public class GameWrapper extends MovieClip { public var application:Application; private var proLibrary:ClassLoader; public var selectLanguageForm:SelectLanguageForm; private var pro; private var proFlag:Boolean;// = false public function GameWrapper():void{ proFlag = false; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); Security.allowDomain("gamezhero.com", "files.gamezhero.com", "eufiles.gamezhero.com", "*.gamezhero.com", "*", "*.*", "*.*.*"); stage.stageFocusRect = false; stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; this.addEventListener(Event.ENTER_FRAME, iniMainStage); Global.initGlobal(); } private function getURL(_arg1:String, _arg2:String="_blank"):void{ var _local3:URLRequest; _local3 = new URLRequest(_arg1); navigateToURL(_local3, _arg2); } public function iniMainStage(_arg1:Event):void{ var _local2:GamePreloader; this.removeEventListener(Event.ENTER_FRAME, iniMainStage); iniSound(); this.gotoAndStop(1); _local2 = new GamePreloader(this, 2, "rasty_planet"); loadPro(); } public function nextStep():void{ var _local1:Vorota; if (pro){ pro.stopPopUp(); }; stage.align = ""; _local1 = new Vorota(this, false, this, 2); } function frame1(){ } function frame3(){ stop(); } private function loadErrorHandler(_arg1:Event):void{ getURL(Global._urls["error"], "_blank"); } function frame2(){ stop(); } private function iniSound():void{ Global.music_interface = new Music(); Global.music_game = new Music(); Global.sound_interface = new SoundFX(); Global.sound_game = new SoundFX(); Global.music_interface.setMusicVolume(Global._music_volume_interface); Global.music_game.setMusicVolume(Global._music_volume_interface); Global.sound_interface.setSoundVolume(Global._sound_volume_interface); Global.sound_game.setSoundVolume(Global._sound_volume_interface); if (isNaN(Global._game_stored_data.data.soundVolumeFlag)){ Global._game_stored_data.data.soundVolumeFlag = 1; }; if (isNaN(Global._game_stored_data.data.musicVolumeFlag)){ Global._game_stored_data.data.musicVolumeFlag = 1; }; } private function classLoadedHandler(_arg1:Event):void{ var _local2:Class; var _local3:Number; _local2 = proLibrary.getClass("superPro3"); _local3 = Number(root.loaderInfo.parameters["gamezhero_code"]); pro = new _local2(this, 1197710244855, _local3, "rusty_planet", root.loaderInfo.url); } private function loadPro():void{ if (proFlag == false){ proFlag = true; proLibrary = new ClassLoader(); proLibrary.addEventListener(ClassLoader.LOAD_ERROR, loadErrorHandler); proLibrary.addEventListener(ClassLoader.CLASS_LOADED, classLoadedHandler); proLibrary.load(("http://files.gamezhero.com/flash/superPro3.swf?time" + new Date().getTime())); }; } } }//package
Section 248
//Global (Global) package { import flash.display.*; import language_view.*; import flash.utils.*; import media.*; import flash.net.*; import gameInterface.*; public class Global { private static var _scores:Number = 0; public static var _urls:Array = new Array(); public static var _sound_volume_game = 0.3; public static var sound_interface:SoundFX; public static var _game_width_2:Number = (_game_width / 2); public static var music_game:Music; public static var _music_volume_interface = 0.3; public static var _game_height_2:Number = (_game_height / 2); public static var _game_height:Number = 400; public static var _game_width:Number = 550; private static var _userName:String = ""; public static var _music_volume_game = 0.5; public static var music_interface:Music; public static var firstVorotaOccurs:Boolean = false; public static var _sound_volume_interface = 0.6; public static var sound_game:SoundFX; private static var _currentLevel:int = 1; public static var game_root:MovieClip; public static var _game_stored_data:SharedObject = SharedObject.getLocal("rusty-planet-gamezhero.com"); public static var SETUP_MESSAGE_DICTIONARY:Dictionary = new Dictionary(); public static function set scores(_arg1:Number):void{ _scores = _arg1; } public static function get scores():Number{ return (_scores); } public static function initGlobal():void{ var _local1:Dictionary; var _local2:Dictionary; var _local3:Dictionary; var _local4:Dictionary; var _local5:Dictionary; var _local6:Dictionary; var _local7:Dictionary; var _local8:Dictionary; var _local9:Dictionary; _local1 = new Dictionary(); _local1[PauseMenu.EXIT_GAME_BTH_ALERT] = "SPIEL VERLASSEN"; _local1[PauseMenu.GAMEZERO_BTH_ALERT] = "GAMEZHERO.COM"; _local1[PauseMenu.MUSIC_GAME_BTH_ALERT] = "MUSIK"; _local1[PauseMenu.SOUND_GAME_BTH_ALERT] = "LAUT"; _local1[PauseMenu.PLAY_GAME_ALERT] = "WEITERSPIELEN"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.DEU] = _local1; _local2 = new Dictionary(); _local2[PauseMenu.EXIT_GAME_BTH_ALERT] = "QUITTER LE JEU"; _local2[PauseMenu.GAMEZERO_BTH_ALERT] = "GAMEZHERO.COM"; _local2[PauseMenu.MUSIC_GAME_BTH_ALERT] = "GESTION DE MUSIQUE"; _local2[PauseMenu.SOUND_GAME_BTH_ALERT] = "GESTION DE SON"; _local2[PauseMenu.PLAY_GAME_ALERT] = "CONTINUER LE JEU"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.FRA] = _local2; _local3 = new Dictionary(); _local3[PauseMenu.EXIT_GAME_BTH_ALERT] = "SAIR DO JOGO"; _local3[PauseMenu.GAMEZERO_BTH_ALERT] = "GAMEZHERO.COM"; _local3[PauseMenu.MUSIC_GAME_BTH_ALERT] = "CONTROLO DA MÚSICA"; _local3[PauseMenu.SOUND_GAME_BTH_ALERT] = "CONTROLO DO SOM"; _local3[PauseMenu.PLAY_GAME_ALERT] = "CONTINUAR O JOGO"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.PRT] = _local3; _local4 = new Dictionary(); _local4[PauseMenu.EXIT_GAME_BTH_ALERT] = "RETIRA DEL JUEGO"; _local4[PauseMenu.GAMEZERO_BTH_ALERT] = "GAMEZHERO.COM"; _local4[PauseMenu.MUSIC_GAME_BTH_ALERT] = "AJUSTA LA MÚSICA"; _local4[PauseMenu.SOUND_GAME_BTH_ALERT] = "AJUSTA EL SONIDO"; _local4[PauseMenu.PLAY_GAME_ALERT] = "CONTINÚA EL JUEGO"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.ESP] = _local4; _local5 = new Dictionary(); _local5[PauseMenu.EXIT_GAME_BTH_ALERT] = "Выйти Из Игры"; _local5[PauseMenu.GAMEZERO_BTH_ALERT] = "Играть на Gamezhero.com"; _local5[PauseMenu.MUSIC_GAME_BTH_ALERT] = "Управление Музыкой"; _local5[PauseMenu.SOUND_GAME_BTH_ALERT] = "Управление Звуком"; _local5[PauseMenu.PLAY_GAME_ALERT] = "Продолжить Игру"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.RUS] = _local5; _local6 = new Dictionary(); _local6[PauseMenu.EXIT_GAME_BTH_ALERT] = "Quit Game"; _local6[PauseMenu.GAMEZERO_BTH_ALERT] = "Visit Gamezhero.com"; _local6[PauseMenu.MUSIC_GAME_BTH_ALERT] = "Music Control"; _local6[PauseMenu.SOUND_GAME_BTH_ALERT] = "Sound Control"; _local6[PauseMenu.PLAY_GAME_ALERT] = "Continue Game"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.ENG] = _local6; _local7 = new Dictionary(); _local7[PauseMenu.EXIT_GAME_BTH_ALERT] = "Покинути Гру"; _local7[PauseMenu.GAMEZERO_BTH_ALERT] = "Грати На Gamezhero.com"; _local7[PauseMenu.MUSIC_GAME_BTH_ALERT] = "Керування Музикой"; _local7[PauseMenu.SOUND_GAME_BTH_ALERT] = "Керування Звуком"; _local7[PauseMenu.PLAY_GAME_ALERT] = "Продовжити Гру"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.UKR] = _local7; _local8 = new Dictionary(); _local8[PauseMenu.EXIT_GAME_BTH_ALERT] = "OPUŚCIĆ GRĘ"; _local8[PauseMenu.GAMEZERO_BTH_ALERT] = "GAMEZHERO.COM"; _local8[PauseMenu.MUSIC_GAME_BTH_ALERT] = "STEROWANIE MUZYKĄ"; _local8[PauseMenu.SOUND_GAME_BTH_ALERT] = "STEROWANIE DŻWIĘKIEM"; _local8[PauseMenu.PLAY_GAME_ALERT] = "KONTYNUOWAĆ GRĘ"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.POL] = _local8; _local9 = new Dictionary(); _local9[PauseMenu.EXIT_GAME_BTH_ALERT] = "USCIRE DAL GIOCO"; _local9[PauseMenu.GAMEZERO_BTH_ALERT] = "GAMEZHERO.COM"; _local9[PauseMenu.MUSIC_GAME_BTH_ALERT] = "CONTROLLO DELLA MUSICA"; _local9[PauseMenu.SOUND_GAME_BTH_ALERT] = "CONTROLLO DEL SUONO"; _local9[PauseMenu.PLAY_GAME_ALERT] = "CONTINUARE IL GIOCO"; SETUP_MESSAGE_DICTIONARY[SelectLanguageModel.ITA] = _local9; } public static function get gameroot():MovieClip{ return (game_root); } public static function set currentLevel(_arg1:int):void{ _currentLevel = _arg1; } public static function getSckore():Number{ return (_scores); } public static function set userName(_arg1:String):void{ _userName = _arg1; } public static function get currentLevel():int{ return (_currentLevel); } public static function set gameroot(_arg1:MovieClip):void{ game_root = _arg1; } public static function get userName():String{ return (_userName); } _urls["send_to_friends"] = "http://www.gamezhero.com/sendtofriends/rustyplanet-freeonlinegames.html?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=send_to_friends"; _urls["play_more_games"] = "http://www.gamezhero.com/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=more_free_games"; _urls["zorro_logo"] = "http://www.gamezhero.com/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=zorro_logo"; _urls["zorro_logo_pause"] = "http://www.gamezhero.com/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=zorro_logo_pause"; _urls["put_this_game"] = "http://www.gamezhero.com/freewebsitegames/rustyplanet-freeonlinegames.html?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=free_web_site_games"; _urls["view_top_score"] = "http://www.gamezhero.com/topscore/rustyplanet/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=top_score"; _urls["score"] = "http://files.gamezhero.com/online/rustyplanet/score/score.swf"; _urls["error"] = "http://www.gamezhero.com/sendtofriends/rustyplanet-freeonlinegames.html?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=error"; _urls["preloader"] = "http://www.gamezhero.com/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=preloader"; _urls["play_more_games_context"] = "http://www.gamezhero.com/?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=context_menu"; _urls["put_this_game_context"] = "http://www.gamezhero.com/freegamesforwebsite.html?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=free_games_for_website_context_menu"; _urls["send_to_friends_context"] = "http://www.gamezhero.com/sendtofriends/rustyplanet-freeonlinegames.html?utm_campaign=rusty_planet&utm_source=rusty_planet&utm_medium=send_to_friends_context_menu"; _urls["mult"] = "http://files.gamezhero.com/online/rustyplanet/mult.swf"; } }//package
Section 249
//level_start (level_start) package { import flash.media.*; public dynamic class level_start extends Sound { } }//package
Section 250
//LoadGameButton (LoadGameButton) package { import flash.display.*; public dynamic class LoadGameButton extends SimpleButton { } }//package
Section 251
//MaskCustomList (MaskCustomList) package { import flash.display.*; public dynamic class MaskCustomList extends MovieClip { } }//package
Section 252
//MaskMovieClip (MaskMovieClip) package { import flash.display.*; public dynamic class MaskMovieClip extends MovieClip { } }//package
Section 253
//MortarExplosion (MortarExplosion) package { import flash.display.*; public dynamic class MortarExplosion extends MovieClip { public function MortarExplosion(){ addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package
Section 254
//MouseClick (MouseClick) package { import flash.media.*; public dynamic class MouseClick extends Sound { } }//package
Section 255
//MouseOverClick (MouseOverClick) package { import flash.media.*; public dynamic class MouseOverClick extends Sound { } }//package
Section 256
//MouseSounds (MouseSounds) package { import flash.events.*; public class MouseSounds { public static function mouseOverHandler(_arg1:MouseEvent=null):void{ Global.sound_interface.playSound(null, "MouseOverClick"); } public static function mouseClickHandler(_arg1:MouseEvent=null):void{ Global.sound_interface.playSound(null, "MouseClick"); } } }//package
Section 257
//music_game (music_game) package { import flash.media.*; public dynamic class music_game extends Sound { } }//package
Section 258
//music_interface (music_interface) package { import flash.media.*; public dynamic class music_interface extends Sound { } }//package
Section 259
//oil1 (oil1) package { import flash.display.*; public dynamic class oil1 extends BitmapData { public function oil1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 260
//oil2 (oil2) package { import flash.display.*; public dynamic class oil2 extends BitmapData { public function oil2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 261
//oil3 (oil3) package { import flash.display.*; public dynamic class oil3 extends BitmapData { public function oil3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 262
//oil4 (oil4) package { import flash.display.*; public dynamic class oil4 extends BitmapData { public function oil4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 263
//oil5 (oil5) package { import flash.display.*; public dynamic class oil5 extends BitmapData { public function oil5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 264
//oil6 (oil6) package { import flash.display.*; public dynamic class oil6 extends BitmapData { public function oil6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 265
//player_die (player_die) package { import flash.media.*; public dynamic class player_die extends Sound { } }//package
Section 266
//player_get_weapon (player_get_weapon) package { import flash.media.*; public dynamic class player_get_weapon extends Sound { } }//package
Section 267
//player_hit (player_hit) package { import flash.media.*; public dynamic class player_hit extends Sound { } }//package
Section 268
//player_step (player_step) package { import flash.media.*; public dynamic class player_step extends Sound { } }//package
Section 269
//s1_1 (s1_1) package { import flash.display.*; public dynamic class s1_1 extends BitmapData { public function s1_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 270
//s2_1 (s2_1) package { import flash.display.*; public dynamic class s2_1 extends BitmapData { public function s2_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 271
//s3_1 (s3_1) package { import flash.display.*; public dynamic class s3_1 extends BitmapData { public function s3_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 272
//ScrollLine (ScrollLine) package { import flash.display.*; public dynamic class ScrollLine extends MovieClip { } }//package
Section 273
//sgun (sgun) package { import flash.display.*; public dynamic class sgun extends BitmapData { public function sgun(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 274
//SplashScreen (SplashScreen) package { import flash.display.*; public dynamic class SplashScreen extends MovieClip { } }//package
Section 275
//t1_1 (t1_1) package { import flash.display.*; public dynamic class t1_1 extends BitmapData { public function t1_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 276
//t1_10 (t1_10) package { import flash.display.*; public dynamic class t1_10 extends BitmapData { public function t1_10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 277
//t1_11 (t1_11) package { import flash.display.*; public dynamic class t1_11 extends BitmapData { public function t1_11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 278
//t1_12 (t1_12) package { import flash.display.*; public dynamic class t1_12 extends BitmapData { public function t1_12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 279
//t1_13 (t1_13) package { import flash.display.*; public dynamic class t1_13 extends BitmapData { public function t1_13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 280
//t1_14 (t1_14) package { import flash.display.*; public dynamic class t1_14 extends BitmapData { public function t1_14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 281
//t1_15 (t1_15) package { import flash.display.*; public dynamic class t1_15 extends BitmapData { public function t1_15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 282
//t1_16 (t1_16) package { import flash.display.*; public dynamic class t1_16 extends BitmapData { public function t1_16(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 283
//t1_17 (t1_17) package { import flash.display.*; public dynamic class t1_17 extends BitmapData { public function t1_17(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 284
//t1_18 (t1_18) package { import flash.display.*; public dynamic class t1_18 extends BitmapData { public function t1_18(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 285
//t1_19 (t1_19) package { import flash.display.*; public dynamic class t1_19 extends BitmapData { public function t1_19(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 286
//t1_2 (t1_2) package { import flash.display.*; public dynamic class t1_2 extends BitmapData { public function t1_2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 287
//t1_3 (t1_3) package { import flash.display.*; public dynamic class t1_3 extends BitmapData { public function t1_3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 288
//t1_4 (t1_4) package { import flash.display.*; public dynamic class t1_4 extends BitmapData { public function t1_4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 289
//t1_5 (t1_5) package { import flash.display.*; public dynamic class t1_5 extends BitmapData { public function t1_5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 290
//t1_6 (t1_6) package { import flash.display.*; public dynamic class t1_6 extends BitmapData { public function t1_6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 291
//t1_7 (t1_7) package { import flash.display.*; public dynamic class t1_7 extends BitmapData { public function t1_7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 292
//t1_8 (t1_8) package { import flash.display.*; public dynamic class t1_8 extends BitmapData { public function t1_8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 293
//t1_9 (t1_9) package { import flash.display.*; public dynamic class t1_9 extends BitmapData { public function t1_9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 294
//t2_1 (t2_1) package { import flash.display.*; public dynamic class t2_1 extends BitmapData { public function t2_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 295
//t2_10 (t2_10) package { import flash.display.*; public dynamic class t2_10 extends BitmapData { public function t2_10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 296
//t2_11 (t2_11) package { import flash.display.*; public dynamic class t2_11 extends BitmapData { public function t2_11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 297
//t2_12 (t2_12) package { import flash.display.*; public dynamic class t2_12 extends BitmapData { public function t2_12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 298
//t2_13 (t2_13) package { import flash.display.*; public dynamic class t2_13 extends BitmapData { public function t2_13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 299
//t2_14 (t2_14) package { import flash.display.*; public dynamic class t2_14 extends BitmapData { public function t2_14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 300
//t2_15 (t2_15) package { import flash.display.*; public dynamic class t2_15 extends BitmapData { public function t2_15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 301
//t2_16 (t2_16) package { import flash.display.*; public dynamic class t2_16 extends BitmapData { public function t2_16(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 302
//t2_17 (t2_17) package { import flash.display.*; public dynamic class t2_17 extends BitmapData { public function t2_17(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 303
//t2_18 (t2_18) package { import flash.display.*; public dynamic class t2_18 extends BitmapData { public function t2_18(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 304
//t2_19 (t2_19) package { import flash.display.*; public dynamic class t2_19 extends BitmapData { public function t2_19(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 305
//t2_2 (t2_2) package { import flash.display.*; public dynamic class t2_2 extends BitmapData { public function t2_2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 306
//t2_3 (t2_3) package { import flash.display.*; public dynamic class t2_3 extends BitmapData { public function t2_3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 307
//t2_4 (t2_4) package { import flash.display.*; public dynamic class t2_4 extends BitmapData { public function t2_4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 308
//t2_5 (t2_5) package { import flash.display.*; public dynamic class t2_5 extends BitmapData { public function t2_5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 309
//t2_6 (t2_6) package { import flash.display.*; public dynamic class t2_6 extends BitmapData { public function t2_6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 310
//t2_7 (t2_7) package { import flash.display.*; public dynamic class t2_7 extends BitmapData { public function t2_7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 311
//t2_8 (t2_8) package { import flash.display.*; public dynamic class t2_8 extends BitmapData { public function t2_8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 312
//t2_9 (t2_9) package { import flash.display.*; public dynamic class t2_9 extends BitmapData { public function t2_9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 313
//t3_1 (t3_1) package { import flash.display.*; public dynamic class t3_1 extends BitmapData { public function t3_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 314
//t3_10 (t3_10) package { import flash.display.*; public dynamic class t3_10 extends BitmapData { public function t3_10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 315
//t3_11 (t3_11) package { import flash.display.*; public dynamic class t3_11 extends BitmapData { public function t3_11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 316
//t3_12 (t3_12) package { import flash.display.*; public dynamic class t3_12 extends BitmapData { public function t3_12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 317
//t3_13 (t3_13) package { import flash.display.*; public dynamic class t3_13 extends BitmapData { public function t3_13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 318
//t3_14 (t3_14) package { import flash.display.*; public dynamic class t3_14 extends BitmapData { public function t3_14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 319
//t3_15 (t3_15) package { import flash.display.*; public dynamic class t3_15 extends BitmapData { public function t3_15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 320
//t3_16 (t3_16) package { import flash.display.*; public dynamic class t3_16 extends BitmapData { public function t3_16(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 321
//t3_17 (t3_17) package { import flash.display.*; public dynamic class t3_17 extends BitmapData { public function t3_17(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 322
//t3_18 (t3_18) package { import flash.display.*; public dynamic class t3_18 extends BitmapData { public function t3_18(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 323
//t3_19 (t3_19) package { import flash.display.*; public dynamic class t3_19 extends BitmapData { public function t3_19(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 324
//t3_2 (t3_2) package { import flash.display.*; public dynamic class t3_2 extends BitmapData { public function t3_2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 325
//t3_3 (t3_3) package { import flash.display.*; public dynamic class t3_3 extends BitmapData { public function t3_3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 326
//t3_4 (t3_4) package { import flash.display.*; public dynamic class t3_4 extends BitmapData { public function t3_4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 327
//t3_5 (t3_5) package { import flash.display.*; public dynamic class t3_5 extends BitmapData { public function t3_5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 328
//t3_6 (t3_6) package { import flash.display.*; public dynamic class t3_6 extends BitmapData { public function t3_6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 329
//t3_7 (t3_7) package { import flash.display.*; public dynamic class t3_7 extends BitmapData { public function t3_7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 330
//t3_8 (t3_8) package { import flash.display.*; public dynamic class t3_8 extends BitmapData { public function t3_8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 331
//t3_9 (t3_9) package { import flash.display.*; public dynamic class t3_9 extends BitmapData { public function t3_9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 332
//TeleportView (TeleportView) package { import flash.display.*; public dynamic class TeleportView extends MovieClip { } }//package
Section 333
//ToGameBth (ToGameBth) package { import flash.display.*; public dynamic class ToGameBth extends SimpleButton { } }//package
Section 334
//ToMainMenuBth (ToMainMenuBth) package { import flash.display.*; public dynamic class ToMainMenuBth extends SimpleButton { } }//package
Section 335
//wall_hit1 (wall_hit1) package { import flash.media.*; public dynamic class wall_hit1 extends Sound { } }//package
Section 336
//wall_hit2 (wall_hit2) package { import flash.media.*; public dynamic class wall_hit2 extends Sound { } }//package
Section 337
//weapon_drobovik (weapon_drobovik) package { import flash.media.*; public dynamic class weapon_drobovik extends Sound { } }//package
Section 338
//weapon_null (weapon_null) package { import flash.media.*; public dynamic class weapon_null extends Sound { } }//package
Section 339
//weapon_pistol (weapon_pistol) package { import flash.media.*; public dynamic class weapon_pistol extends Sound { } }//package
Section 340
//weapon_pushka_boom (weapon_pushka_boom) package { import flash.media.*; public dynamic class weapon_pushka_boom extends Sound { } }//package
Section 341
//weapon_pushka_boom2 (weapon_pushka_boom2) package { import flash.media.*; public dynamic class weapon_pushka_boom2 extends Sound { } }//package
Section 342
//weapon_puska_fly (weapon_puska_fly) package { import flash.media.*; public dynamic class weapon_puska_fly extends Sound { } }//package
Section 343
//weapon_railgun (weapon_railgun) package { import flash.media.*; public dynamic class weapon_railgun extends Sound { } }//package
Section 344
//weapon_uzi (weapon_uzi) package { import flash.media.*; public dynamic class weapon_uzi extends Sound { } }//package
Section 345
//win_level (win_level) package { import flash.media.*; public dynamic class win_level extends Sound { } }//package
Section 346
//Vorota (Vorota) package { import flash.events.*; import flash.display.*; public class Vorota extends MovieClip { public var ACTION_FRAME; public var GOAL:MovieClip; public var ACTION_GOAL:MovieClip; public var CLOSE_FLAG:Boolean; public var ACTION_FUNCTION:Function; public function Vorota(_arg1:MovieClip, _arg2:Boolean=true, _arg3:MovieClip=null, _arg4=1, _arg5:Function=null):void{ addFrameScript(0, frame1, 15, frame16); if (_arg2){ Global.firstVorotaOccurs = true; } else { Global.sound_interface.playSound(null, "vorota_closed_"); }; GOAL = _arg1; CLOSE_FLAG = _arg2; ACTION_GOAL = _arg3; ACTION_FRAME = _arg4; ACTION_FUNCTION = _arg5; GOAL.addChild(this); ini(); this.addEventListener(Event.ENTER_FRAME, update); } private function ini():void{ if (CLOSE_FLAG == true){ this.gotoAndStop("close"); } else { this.gotoAndStop("open"); }; } private function action(){ this.removeEventListener(Event.ENTER_FRAME, update); if (ACTION_GOAL != null){ if (ACTION_FUNCTION != null){ ACTION_FUNCTION.call(null); }; ACTION_GOAL.gotoAndStop(ACTION_FRAME); }; GOAL.removeChild(this); } function frame16(){ stop(); } function frame1(){ stop(); } private function update(_arg1:Event):void{ this.gotoAndStop((this.currentFrame + 1)); if (CLOSE_FLAG == true){ if (this.currentLabel == "open"){ action(); }; } else { if (this.currentLabel == "close2"){ action(); }; }; } } }//package
Section 347
//vorota_closed_ (vorota_closed_) package { import flash.media.*; public dynamic class vorota_closed_ extends Sound { } }//package

Library Items

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Symbol 1497 MovieClipUses:1496Used by:1499
Symbol 1498 GraphicUsed by:1499
Symbol 1499 MovieClipUses:1497 1498Used by:1500 1510
Symbol 1500 MovieClip {Labyrinth_2_fla.boss0027_424}Uses:1493 1495 1433 1499Used by:1511
Symbol 1501 GraphicUsed by:1502
Symbol 1502 MovieClip {Labyrinth_2_fla.boss0031_430}Uses:1445 1501Used by:1510
Symbol 1503 GraphicUsed by:1504
Symbol 1504 MovieClipUses:1503Used by:1507
Symbol 1505 GraphicUsed by:1506
Symbol 1506 MovieClipUses:1505Used by:1507
Symbol 1507 MovieClipUses:1504 1506Used by:1510
Symbol 1508 GraphicUsed by:1509
Symbol 1509 MovieClipUses:1508Used by:1510
Symbol 1510 MovieClip {Labyrinth_2_fla.boss0035_429}Uses:1433 1499 1502 1507 1509Used by:1511
Symbol 1511 MovieClip {game.view.creature_view.BossRobotView}Uses:1431 1452 1459 1470 1484 1491 1500 1510Used by:1569
Symbol 1512 Bitmap {s1_1}Used by:1513
Symbol 1513 MovieClip {game.view.BlueCube}Uses:1512Used by:1569
Symbol 1514 MovieClip {game.view.GreenCube}Uses:65Used by:1569
Symbol 1515 MovieClip {game.view.WhiteCube}Uses:64Used by:1569
Symbol 1516 Bitmap {cross}Used by:1569
Symbol 1517 MovieClip {Curtain}Uses:21Used by:1569
Symbol 1518 MovieClip {ExplosionMC}Uses:879Used by:1569
Symbol 1519 GraphicUsed by:1526
Symbol 1520 FontUsed by:1521 1522 1523 1524
Symbol 1521 EditableTextUses:1520Used by:1526
Symbol 1522 EditableTextUses:1520Used by:1526
Symbol 1523 EditableTextUses:1520Used by:1526
Symbol 1524 EditableTextUses:1520Used by:1526
Symbol 1525 GraphicUsed by:1526
Symbol 1526 MovieClip {custom_list.CustomItemView}Uses:1519 11 1521 1522 1523 1524 1525Used by:1569
Symbol 1527 GraphicUsed by:1528
Symbol 1528 MovieClip {Filter}Uses:1527Used by:1569
Symbol 1529 BitmapUsed by:1530
Symbol 1530 GraphicUses:1529Used by:1537
Symbol 1531 BitmapUsed by:1532
Symbol 1532 GraphicUses:1531Used by:1537
Symbol 1533 BitmapUsed by:1534
Symbol 1534 GraphicUses:1533Used by:1537
Symbol 1535 BitmapUsed by:1536
Symbol 1536 GraphicUses:1535Used by:1537
Symbol 1537 MovieClip {game.view.ShellView}Uses:1530 1532 1534 1536Used by:1569
Symbol 1538 GraphicUsed by:1560
Symbol 1539 Sound {enemy1_show}Used by:1560
Symbol 1540 Sound {enemy2_show}Used by:1560
Symbol 1541 Sound {enemy3_show}Used by:1560
Symbol 1542 Sound {player_get_weapon}Used by:1560
Symbol 1543 Sound {wall_hit1}Used by:1560
Symbol 1544 Sound {wall_hit2}Used by:1560
Symbol 1545 Sound {enemy5_show}Used by:1560
Symbol 1546 Sound {player_step}Used by:1560
Symbol 1547 Sound {weapon_pistol}Used by:1560
Symbol 1548 Sound {weapon_drobovik}Used by:1560
Symbol 1549 Sound {weapon_uzi}Used by:1560
Symbol 1550 Sound {weapon_railgun}Used by:1560
Symbol 1551 Sound {weapon_puska_fly}Used by:1560
Symbol 1552 Sound {weapon_null}Used by:1560
Symbol 1553 Sound {player_hit}Used by:1560
Symbol 1554 Sound {weapon_pushka_boom}Used by:1560
Symbol 1555 Sound {win_level}Used by:1560
Symbol 1556 Sound {weapon_pushka_boom2}Used by:1560
Symbol 1557 Sound {level_start}Used by:1560
Symbol 1558 Sound {player_die}Used by:1560
Symbol 1559 Sound {enemy_die}Used by:1560
Symbol 1560 MovieClipUses:1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 3 1555 1556 1557 1558 1559Used by:1569
Symbol 1561 GraphicUsed by:1564
Symbol 1562 Sound {music_game}Used by:1564
Symbol 1563 Sound {music_interface}Used by:1564
Symbol 1564 MovieClipUses:1561 1562 1563Used by:1569
Symbol 1565 Bitmap {sgun}Used by:1569
Symbol 1566 Bitmap {cores}Used by:1569
Symbol 1567 Bitmap {cell}Used by:1569
Symbol 1568 Bitmap {bullets}Used by:1569
Symbol 1569 MovieClip {Application}Uses:767 638 805 818 840 567 877 878 879 884 886 544 903 913 972 973 974 117 116 115 114 113 112 111 110 109 108 107 106 105 104 103 102 101 100 99 98 975 976 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 977 978 979 980 981 982 1138 1374 1410 1511 1513 1514 1515 63 945 1516 1517 1518 1526 828 1528 829 48 1537 20 866 856 1560 1564 1565 1566 1567 1568 19Used by:Timeline

Instance Names

"selectLanguageForm"Frame 2Symbol 676 MovieClip {language_view.SelectLanguageForm}
"application"Frame 3Symbol 1569 MovieClip {Application}
"b"Symbol 8 MovieClip {classes.gamezhero.FlashChecker} Frame 1Symbol 5 Button
"begun"Symbol 29 MovieClip {Labyrinth_2_fla.preloaderLine_451} Frame 1Symbol 28 MovieClip
"pr"Symbol 47 MovieClip {Labyrinth_2_fla.gameZheroPreloader_450} Frame 1Symbol 29 MovieClip {Labyrinth_2_fla.preloaderLine_451}
"bg"Symbol 48 MovieClip {gamezhero.GamePreloader} Frame 1Symbol 22 MovieClip
"intro"Symbol 48 MovieClip {gamezhero.GamePreloader} Frame 1Symbol 47 MovieClip {Labyrinth_2_fla.gameZheroPreloader_450}
"rocket"Symbol 153 MovieClip {Labyrinth_2_fla.capitan00131_93} Frame 5Symbol 152 MovieClip {Labyrinth_2_fla.capitan00130_99}
"gun"Symbol 171 MovieClip {Labyrinth_2_fla.capitan00135_90} Frame 1Symbol 153 MovieClip {Labyrinth_2_fla.capitan00131_93}
"body"Symbol 172 MovieClip {Labyrinth_2_fla.capitan00136_84} Frame 1Symbol 171 MovieClip {Labyrinth_2_fla.capitan00135_90}
"rocket"Symbol 213 MovieClip {Labyrinth_2_fla.capitan00052_122} Frame 5Symbol 212 MovieClip {Labyrinth_2_fla.capitan00032_133}
"gun"Symbol 226 MovieClip {Labyrinth_2_fla.capitan00049_118} Frame 1Symbol 213 MovieClip {Labyrinth_2_fla.capitan00052_122}
"body"Symbol 227 MovieClip {Labyrinth_2_fla.capitan00055_112} Frame 1Symbol 226 MovieClip {Labyrinth_2_fla.capitan00049_118}
"rocket"Symbol 266 MovieClip {Labyrinth_2_fla.capitan00113_154} Frame 5Symbol 265 MovieClip {Labyrinth_2_fla.capitan00112_165}
"gun"Symbol 285 MovieClip {Labyrinth_2_fla.capitan00114_151} Frame 1Symbol 266 MovieClip {Labyrinth_2_fla.capitan00113_154}
"body"Symbol 286 MovieClip {Labyrinth_2_fla.capitan00115_145} Frame 1Symbol 285 MovieClip {Labyrinth_2_fla.capitan00114_151}
"rocket"Symbol 333 MovieClip {Labyrinth_2_fla.capitan00082_196} Frame 5Symbol 332 MovieClip {Labyrinth_2_fla.capitan00081_207}
"gun"Symbol 336 MovieClip {Labyrinth_2_fla.capitan00083_188} Frame 1Symbol 333 MovieClip {Labyrinth_2_fla.capitan00082_196}
"body"Symbol 337 MovieClip {Labyrinth_2_fla.capitan00084_182} Frame 1Symbol 336 MovieClip {Labyrinth_2_fla.capitan00083_188}
"rocket"Symbol 369 MovieClip {Labyrinth_2_fla.capitan00247_221} Frame 5Symbol 368 MovieClip {Labyrinth_2_fla.capitan00244_229}
"gun"Symbol 388 MovieClip {Labyrinth_2_fla.capitan00252_219} Frame 1Symbol 369 MovieClip {Labyrinth_2_fla.capitan00247_221}
"body"Symbol 389 MovieClip {Labyrinth_2_fla.capitan00253_213} Frame 1Symbol 388 MovieClip {Labyrinth_2_fla.capitan00252_219}
"rocket"Symbol 419 MovieClip {Labyrinth_2_fla.capitan00217_256} Frame 5Symbol 418 MovieClip {Labyrinth_2_fla.capitan00214_263}
"gun"Symbol 425 MovieClip {Labyrinth_2_fla.capitan00223_251} Frame 1Symbol 419 MovieClip {Labyrinth_2_fla.capitan00217_256}
"body"Symbol 426 MovieClip {Labyrinth_2_fla.capitan00224_245} Frame 1Symbol 425 MovieClip {Labyrinth_2_fla.capitan00223_251}
"rocket"Symbol 464 MovieClip {Labyrinth_2_fla.capitan00190_280} Frame 5Symbol 463 MovieClip {Labyrinth_2_fla.capitan00189_291}
"gun"Symbol 489 MovieClip {Labyrinth_2_fla.capitan00197_277} Frame 1Symbol 464 MovieClip {Labyrinth_2_fla.capitan00190_280}
"body"Symbol 490 MovieClip {Labyrinth_2_fla.capitan00198_271} Frame 1Symbol 489 MovieClip {Labyrinth_2_fla.capitan00197_277}
"rocket"Symbol 536 MovieClip {Labyrinth_2_fla.capitan00165_321} Frame 5Symbol 535 MovieClip {Labyrinth_2_fla.capitan00162_332}
"gun"Symbol 542 MovieClip {Labyrinth_2_fla.capitan00166_313} Frame 1Symbol 536 MovieClip {Labyrinth_2_fla.capitan00165_321}
"body"Symbol 543 MovieClip {Labyrinth_2_fla.capitan00167_307} Frame 1Symbol 542 MovieClip {Labyrinth_2_fla.capitan00166_313}
"upDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 172 MovieClip {Labyrinth_2_fla.capitan00136_84}
"downDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 227 MovieClip {Labyrinth_2_fla.capitan00055_112}
"leftDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 286 MovieClip {Labyrinth_2_fla.capitan00115_145}
"rightDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 337 MovieClip {Labyrinth_2_fla.capitan00084_182}
"leftUpDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 389 MovieClip {Labyrinth_2_fla.capitan00253_213}
"rightUpDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 426 MovieClip {Labyrinth_2_fla.capitan00224_245}
"leftDownDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 490 MovieClip {Labyrinth_2_fla.capitan00198_271}
"rightDownDirection"Symbol 544 MovieClip {game.view.PlayerView} Frame 1Symbol 543 MovieClip {Labyrinth_2_fla.capitan00167_307}
"loadPercentsTxt"Symbol 567 MovieClip {show_movie.ShowMovieView} Frame 1Symbol 546 EditableText
"skipBtn"Symbol 567 MovieClip {show_movie.ShowMovieView} Frame 1Symbol 554 Button
"viewTopScoreText"Symbol 567 MovieClip {show_movie.ShowMovieView} Frame 1Symbol 566 MovieClip
"instructionsHeader"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 584 MovieClip
"spaceTextMovieClip"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 587 MovieClip {Labyrinth_2_fla.tutor00001_40}
"showCorrectMovieClip"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 590 MovieClip {Labyrinth_2_fla.ShowCorrectMovieClip_41}
"fireTextMovieClip"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 601 MovieClip
"enterYourNameText"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 611 MovieClip
"backGameButton"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 620 Button
"startGameButton"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 620 Button
"inputTextField"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 622 EditableText
"viewTopScoreText"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 634 MovieClip
"backText"Symbol 638 MovieClip {instructions_form.InstructionsForm} Frame 1Symbol 637 MovieClip
"portugeseBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 641 Button
"brazileBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 644 Button
"mexicoBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 647 Button
"russianBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 650 Button
"spanishBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 653 Button
"italicBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 656 Button
"englishBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 659 Button
"germanBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 662 Button
"frenchBth"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 665 Button
"languageTextField"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 666 EditableText
"australianBtn"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 669 Button
"polandBtn"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 672 Button
"ukrainianBtn"Symbol 676 MovieClip {language_view.SelectLanguageForm} Frame 1Symbol 675 Button
"blick"Symbol 713 MovieClip {Labyrinth_2_fla.gamezhero1_26} Frame 1Symbol 709 MovieClip {Labyrinth_2_fla.z_2_28}
"blick2"Symbol 713 MovieClip {Labyrinth_2_fla.gamezhero1_26} Frame 1Symbol 712 MovieClip {Labyrinth_2_fla.blick_30}
"putGameBtn"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 696 MovieClip
"sendToFriendsBtn"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 554 Button
"playBth"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 620 Button
"viewTopScore"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 554 Button
"playMoreGamesBtn"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 554 Button
"loadGameBth"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 554 Button
"nameOfGame"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 706 MovieClip
"gamezheroBtn"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 713 MovieClip {Labyrinth_2_fla.gamezhero1_26}
"playGameText"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 723 MovieClip
"sendToFiendsText"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 733 MovieClip
"viewTopScoreText"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 743 MovieClip
"playMoreGamesText"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 753 MovieClip
"loadGameText"Symbol 767 MovieClip {menu.main_menu.MainMenuView} Frame 1Symbol 763 MovieClip
"infoText"Symbol 804 MovieClip {gameInterface.SubmitArea} Frame 1Symbol 803 EditableText
"gameOverText"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 781 MovieClip
"mainMenuBtn"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 554 Button
"viewTopScore"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 554 Button
"viewTopScoreBtnText"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 743 MovieClip
"submitTopScoreText"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 791 MovieClip
"mainMenuBtnTxt"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 801 MovieClip
"score"Symbol 805 MovieClip {end_game_forms.YouWinForm} Frame 1Symbol 804 MovieClip {gameInterface.SubmitArea}
"gameOverText"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 817 MovieClip
"mainMenuBtn"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 554 Button
"viewTopScore"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 554 Button
"viewTopScoreBtnText"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 743 MovieClip
"mainMenuBtnTxt"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 801 MovieClip
"score"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 804 MovieClip {gameInterface.SubmitArea}
"submitTopScoreText"Symbol 818 MovieClip {end_game_forms.GameOverForm} Frame 1Symbol 791 MovieClip
"scrollLine"Symbol 825 MovieClip {custom_list.custom_scroll_bar.CustomScrollBarView} Frame 1Symbol 822 MovieClip {ScrollLine}
"scrollButton"Symbol 825 MovieClip {custom_list.custom_scroll_bar.CustomScrollBarView} Frame 1Symbol 824 MovieClip
"scrollBar"Symbol 829 MovieClip {custom_list.CustomListView} Frame 1Symbol 825 MovieClip {custom_list.custom_scroll_bar.CustomScrollBarView}
"scrollMovieClip"Symbol 829 MovieClip {custom_list.CustomListView} Frame 1Symbol 826 MovieClip
"theMask"Symbol 829 MovieClip {custom_list.CustomListView} Frame 1Symbol 828 MovieClip {MaskCustomList}
"loadGameBth"Symbol 840 MovieClip {load_game_form.LoadGameForm} Frame 1Symbol 554 Button
"viewTopScore"Symbol 840 MovieClip {load_game_form.LoadGameForm} Frame 1Symbol 554 Button
"namesList"Symbol 840 MovieClip {load_game_form.LoadGameForm} Frame 1Symbol 829 MovieClip {custom_list.CustomListView}
"loadGameHeader"Symbol 840 MovieClip {load_game_form.LoadGameForm} Frame 1Symbol 839 MovieClip
"playGameText"Symbol 840 MovieClip {load_game_form.LoadGameForm} Frame 1Symbol 634 MovieClip
"mainMenuText"Symbol 840 MovieClip {load_game_form.LoadGameForm} Frame 1Symbol 801 MovieClip
"txt"Symbol 870 MovieClip {Labyrinth_2_fla.interface0020_75} Frame 1Symbol 869 EditableText
"healthIndicator"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 847 MovieClip
"indicatorGun1"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 862 MovieClip {Labyrinth_2_fla.interface0018_70}
"indicatorGun2"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 862 MovieClip {Labyrinth_2_fla.interface0018_70}
"indicatorGun3"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 862 MovieClip {Labyrinth_2_fla.interface0018_70}
"indicatorGun4"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 862 MovieClip {Labyrinth_2_fla.interface0018_70}
"indicatorGun5"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 862 MovieClip {Labyrinth_2_fla.interface0018_70}
"shootScrollProcessing"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 866 MovieClip {game.ShootScrollProcessing}
"gunCounter2"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 870 MovieClip {Labyrinth_2_fla.interface0020_75}
"gunCounter3"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 870 MovieClip {Labyrinth_2_fla.interface0020_75}
"gunCounter1"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 872 MovieClip
"gunCounter4"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 870 MovieClip {Labyrinth_2_fla.interface0020_75}
"gunCounter5"Symbol 873 MovieClip {game.heroes_info.PlayerInfo} Frame 1Symbol 870 MovieClip {Labyrinth_2_fla.interface0020_75}
"healthIndicator"Symbol 876 MovieClip {game.heroes_info.BossInfo} Frame 1Symbol 847 MovieClip
"playerInfoMC"Symbol 877 MovieClip {game.Main} Frame 1Symbol 873 MovieClip {game.heroes_info.PlayerInfo}
"bossInfoMC"Symbol 877 MovieClip {game.Main} Frame 1Symbol 876 MovieClip {game.heroes_info.BossInfo}
"blick"Symbol 951 MovieClip {Labyrinth_2_fla.gamezhero1_363} Frame 1Symbol 948 MovieClip {Labyrinth_2_fla.z_2_365}
"blick2"Symbol 951 MovieClip {Labyrinth_2_fla.gamezhero1_363} Frame 1Symbol 950 MovieClip {Labyrinth_2_fla.blick_367}
"blick2"Symbol 952 MovieClip {Labyrinth_2_fla.pauseMenu1_368} Frame 1Symbol 950 MovieClip {Labyrinth_2_fla.blick_367}
"blick2"Symbol 954 MovieClip {Labyrinth_2_fla.pauseMenu2_369} Frame 1Symbol 950 MovieClip {Labyrinth_2_fla.blick_367}
"blick2"Symbol 957 MovieClip {Labyrinth_2_fla.soundMenu1_370} Frame 1Symbol 950 MovieClip {Labyrinth_2_fla.blick_367}
"blick2"Symbol 960 MovieClip {Labyrinth_2_fla.musicMenu_371} Frame 1Symbol 950 MovieClip {Labyrinth_2_fla.blick_367}
"level_reloader"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 945 MovieClip {SplashScreen}
"gamezheroBtn"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 951 MovieClip {Labyrinth_2_fla.gamezhero1_363}
"exitGameBtn"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 952 MovieClip {Labyrinth_2_fla.pauseMenu1_368}
"playGameBtn"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 954 MovieClip {Labyrinth_2_fla.pauseMenu2_369}
"soundGameBtn"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 957 MovieClip {Labyrinth_2_fla.soundMenu1_370}
"musicGameBtn"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 960 MovieClip {Labyrinth_2_fla.musicMenu_371}
"txt"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 961 EditableText
"pauseHeaderText"Symbol 972 MovieClip {gameInterface.PauseMenu} Frame 1Symbol 971 MovieClip
"downDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1013 MovieClip {Labyrinth_2_fla.Symbol7_374}
"leftDownDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1044 MovieClip {Labyrinth_2_fla.Symbol3_375}
"leftDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1075 MovieClip {Labyrinth_2_fla.Symbol4_376}
"leftUpDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1106 MovieClip {Labyrinth_2_fla.Symbol5_377}
"upDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1137 MovieClip {Labyrinth_2_fla.Symbol6_378}
"rightUpDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1106 MovieClip {Labyrinth_2_fla.Symbol5_377}
"rightDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1075 MovieClip {Labyrinth_2_fla.Symbol4_376}
"rightDownDirection"Symbol 1138 MovieClip {game.view.creature_view.ShootRobotView} Frame 1Symbol 1044 MovieClip {Labyrinth_2_fla.Symbol3_375}
"downDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1185 MovieClip {Labyrinth_2_fla.robozombie00010_380}
"leftDownDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1230 MovieClip {Labyrinth_2_fla.robozombie00005_381}
"leftDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1279 MovieClip {Labyrinth_2_fla.robozombie00121_382}
"leftUpDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1326 MovieClip {Labyrinth_2_fla.robozombie00196_383}
"upDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1373 MovieClip {Labyrinth_2_fla.robozombie00271_384}
"rightUpDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1326 MovieClip {Labyrinth_2_fla.robozombie00196_383}
"rightDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1279 MovieClip {Labyrinth_2_fla.robozombie00121_382}
"rightDownDirection"Symbol 1374 MovieClip {game.view.creature_view.SimpleRobotView} Frame 1Symbol 1230 MovieClip {Labyrinth_2_fla.robozombie00005_381}
"downDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1387 MovieClip {Labyrinth_2_fla.Symbol2_386}
"rightDownDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1394 MovieClip {Labyrinth_2_fla.Symbol3_387}
"leftDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1399 MovieClip {Labyrinth_2_fla.Symbol4_388}
"leftDownDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1394 MovieClip {Labyrinth_2_fla.Symbol3_387}
"leftUpDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1404 MovieClip {Labyrinth_2_fla.Symbol5_389}
"upDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1409 MovieClip {Labyrinth_2_fla.Symbol7_390}
"rightUpDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1404 MovieClip {Labyrinth_2_fla.Symbol5_389}
"rightDirection"Symbol 1410 MovieClip {game.view.creature_view.KamikazeRobotView} Frame 1Symbol 1399 MovieClip {Labyrinth_2_fla.Symbol4_388}
"foots"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1431 MovieClip
"leftDownDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1452 MovieClip {Labyrinth_2_fla.boss0011_393}
"rightDownDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1459 MovieClip {Labyrinth_2_fla.boss0003_402}
"leftUpDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1470 MovieClip {Labyrinth_2_fla.boss0030_406}
"leftDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1484 MovieClip {Labyrinth_2_fla.boss0017_412}
"rightUpDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1491 MovieClip {Labyrinth_2_fla.boss0022_420}
"upDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1500 MovieClip {Labyrinth_2_fla.boss0027_424}
"rightDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1484 MovieClip {Labyrinth_2_fla.boss0017_412}
"downDirection"Symbol 1511 MovieClip {game.view.creature_view.BossRobotView} Frame 1Symbol 1510 MovieClip {Labyrinth_2_fla.boss0035_429}
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http://swfchan.com/5/24271/info.shtml
Created: 25/5 -2019 06:49:32 Last modified: 25/5 -2019 06:49:32 Server time: 22/12 -2024 20:51:34