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Orbitrax.swf

This is the info page for
Flash #24281

(Click the ID number above for more basic data on this flash file.)


Text
loading:

0

%

present:

play

?

volume

Use the arrow keys to
drive your car.

pick up these:

avoid those:

how to play

Choose your car

ok

Enter your name:

choose your track

99999

POINTS:

TEMPS:

22

:

22

:

22

RESTART

99999

22

:

22

:

22

99999

22

:

22

:

22

99999

22

:

22

22

mathieu

Mathieu

00

00

00

:

menu

ActionScript [AS1/AS2]

Frame 1
mainVolume = 100; s = new Sound(); s.setVolume(mainVolume); stop();
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (load) { totalbytes = _parent.getBytesTotal(); } onClipEvent (enterFrame) { bytesloaded = _parent.getBytesLoaded(); loaded = Math.round((bytesloaded / totalbytes) * 100); if (loaded >= 100) { _parent.play(); } else { _parent.loadTxt.text = loaded; } }
Frame 2
stop();
Instance of Symbol 99 MovieClip in Frame 3
onClipEvent (load) { cursor._x = (_parent.mainVolume * 55) / 100; }
Frame 4
delete carChoice; delete pisteNbr; userQtyMin = 1; Stage.showMenu = false; _global.main = this; lang = "fr"; _focusrect = false; firstInit = true; maskCarState = true; stop();
Instance of Symbol 140 MovieClip in Frame 5
onClipEvent (load) { if (main.lang == "fr") { stop(); } else { gotoAndStop (2); } }
Frame 7
delete carChoice;
Frame 9
function setGameTypeFct() { gameType = "multiPlayer"; ssUserLogin = userName; carNbr = (dudeNbr = carChoice); main.gotoAndStop("reInit"); } delete pisteNbr;
Frame 10
_quality = "HIGH";
Instance of Symbol 380 MovieClip in Frame 10
onClipEvent (load) { stopAllSounds(); ((_parent.winnerType == "robot") ? (gotoAndStop (2)) : (gotoAndStop (1))); }
Frame 11
function drawUser() { var j = 0; var i = 0; do { j++; eval (("gameMain.piste.enemi" + j) + ".colorCircle").gotoAndStop(j + 1); avatarTarget = eval ("avatar" + j); twinTarget = eval ("gameMain.twins.twin" + j); avatarTarget.faceCircle.gotoAndStop(j + 1); twinTarget.userName.text = (avatarTarget.userName.text = userRoom.userArrayRoom[i].userName); twinTarget.dot.gotoAndStop(j + 1); i++; } while (j < 3); gameMain.turnTotal = eval ("track" + userRoom.map).turnTotal; gameMain.piste.car.colorCircle.gotoAndStop(1); faceCircle.gotoAndStop(1); gameMain.faces.gotoAndStop(carNbr); carSmall.gotoAndStop(carNbr); energyBar.gotoAndStop(carNbr); gameMain.ptsCounter = 0; } function reduceEnergy(energyLost) { energyBar.energyBar.bar._x = energyBar.energyBar.bar._x - energyLost; if ((energyBar.energyBar.bar._x + energyBar.energyBar.bar._width) <= energyBar.energyBar.barBkg._x) { keyActive = false; gameMain.startTimer(timeToRestart); } } function increaseEnergy(energyGain) { energyBar.energyBar.bar._x = energyBar.energyBar.bar._x + energyGain; if (energyBar.energyBar.bar._x > energyBar.energyBar.barBkg._x) { energyBar.energyBar.bar._x = energyBar.energyBar.barBkg._x; } } function initTrackChart() { track1 = new Object(); track1.turnTotal = 3; track1.estimatedTime = 30000; track2 = new Object(); track2.turnTotal = 3; track2.estimatedTime = 26000; track3 = new Object(); track3.turnTotal = 3; track3.estimatedTime = 90000 /* 0x015F90 */; } function varInitialisation() { regularLetter = "abcdefghijklmnopqrstuvwxyz1234567890"; txtTransSpeed = 0.166666666666667; roomAdmin = true; delete resultArray; resultArray = new Array(); nameRobotsArray = new Array("Mathieu", "Guillom", "Pablo", "Kristof", "Sylvain", "Isa", "Bruno", "Vaclav", "Jeremie", "Steve", "Nova", "Stef", "Etienne", "Mika", "Nadia", "Kimme", "Phil", "Marie", "Mell", "Richard"); speedRobotsArray = new Array(0.051, 0.05, 0.048, 0.047, 0.046, 0.045, 0.044, 0.043, 0.042, 0.041, 0.04, 0.039, 0.038, 0.037, 0.036, 0.035, 0.034, 0.033, 0.032, 0.031); userRoom = new Object(); userRoom.map = random(3) + 1; userRoom.userArrayRoom = new Array(); i = 0; while (i < 3) { var _local1 = new Object(); var _local2 = random(nameRobotsArray.length); _local1.userName = nameRobotsArray[_local2]; nameRobotsArray.splice(_local2, 1); _local1.userType = "robot"; _local1.userCar = random(4) + 1; _local1.userSpeed = speedRobotsArray[_local2]; speedRobotsArray.splice(_local2, 1); _local1.userEnergy = 50 + random(25); userRoom.userArrayRoom.push(_local1); i++; } delete nameRobotsArray; delete speedRobotsArray; updateTime = 1000; userMaxQty = 4; userMinQty = 2; timeToRestart = 3; ultimateSpeed = 33; loseEBumpBack = 3; loseEBumpFront = 2; gainEGoldenBlock = 10; pointEnergyBlock = 500; pointSpeedBlock = 100; pointOilBlock = -25; pointJump = 10; sGameCounter = 0; winnerType = (finalScore = undefined); delete keyActive; delete gameStarted; } function stopGame(winner) { sGameCounter++; if (winnerType == undefined) { winnerType = winner; } if ((sGameCounter == 4) || (winner == "user")) { finalScore = gameMain.ptsCounter; gotoAndStop ("endScreen"); } } function getRandomScore() { return(random(100) * 10); } _quality = "HIGH"; varInitialisation(); initTrackChart(); timeOffset = getTimer() / 1000; intTime = setInterval(incTime, 60000); if (firstInit) { firstInit = false; gotoAndStop ("gaming"); }
Instance of Symbol 99 MovieClip in Frame 12
onClipEvent (load) { cursor._x = (main.mainVolume * 55) / 100; }
Symbol 2 MovieClip [dot] Frame 1
_visible = false;
Symbol 27 MovieClip Frame 5
stop();
Symbol 40 MovieClip Frame 12
stop();
Symbol 49 MovieClip Frame 70
_parent.play();
Symbol 53 MovieClip Frame 15
stop();
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 3
stop();
Symbol 59 MovieClip Frame 8
stop();
Symbol 61 MovieClip Frame 3
stop();
Symbol 82 Button
on (release) { _parent.gotoAndStop("choosecar"); }
Symbol 86 Button
on (release) { _parent.gotoAndStop("instructions"); }
Symbol 87 Button
on (release) { main.sfx.gotoAndPlay("click"); _parent.gotoAndStop("choosecar"); }
Symbol 88 Button
on (release) { main.sfx.gotoAndPlay("click"); _parent.gotoAndStop("instructions"); }
Symbol 93 MovieClip Frame 16
stop();
Symbol 98 Button
on (press) { this.onEnterFrame = function () { newX = _xmouse; newX = Math.max(Math.min(newX, 55), 0); cursor._x = newX; main.mainVolume = Math.round((newX / 55) * 100); main.s.setVolume(main.mainVolume); }; } on (release, releaseOutside) { delete this.onEnterFrame; }
Symbol 99 MovieClip Frame 1
btnVolume.useHandCursor = false;
Symbol 141 Button
on (release) { main.sfx.gotoAndPlay("click"); gotoAndStop ("choosecar"); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 3
stop();
Symbol 155 MovieClip Frame 8
stop();
Symbol 214 MovieClip Frame 11
_parent.nextFrame(); stop();
Symbol 219 Button
on (rollOver) { _parent.lightPod1.gotoAndPlay("over"); _parent.carstats.gotoAndStop(2); gotoAndStop (2); } on (rollOut) { _parent.lightPod1.gotoAndPlay("out"); _parent.carstats.gotoAndStop(1); gotoAndStop (1); } on (release) { _parent.lightPod1.gotoAndPlay("click"); _parent.car2.gotoAndStop("idle"); _parent.lightPod2.gotoAndStop("off"); _parent.car3.gotoAndStop("idle"); _parent.lightPod3.gotoAndStop("off"); _parent.selectedCarSpeed = 24; _parent.selectedCarMaxSpeed = 1; _parent.carChoice = 3; main.sfx.gotoAndPlay("twit"); gotoAndPlay ("click"); }
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 13
stop();
Symbol 221 Button
on (rollOver) { _parent.lightPod2.gotoAndPlay("over"); _parent.carstats.gotoAndStop(3); gotoAndStop (2); } on (rollOut) { _parent.lightPod2.gotoAndPlay("out"); _parent.carstats.gotoAndStop(1); gotoAndStop (1); } on (release) { _parent.lightPod2.gotoAndPlay("click"); _parent.car1.gotoAndStop("idle"); _parent.lightPod1.gotoAndStop("off"); _parent.car3.gotoAndStop("idle"); _parent.lightPod3.gotoAndStop("off"); _parent.selectedCarSpeed = 25; _parent.selectedCarMaxSpeed = 1.1; _parent.carChoice = 2; main.sfx.gotoAndPlay("twit"); gotoAndPlay ("click"); }
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 13
stop();
Symbol 223 Button
on (rollOver) { _parent.lightPod3.gotoAndPlay("over"); _parent.carstats.gotoAndStop(4); gotoAndStop (2); } on (rollOut) { _parent.lightPod3.gotoAndPlay("out"); _parent.carstats.gotoAndStop(1); gotoAndStop (1); } on (release) { _parent.lightPod3.gotoAndPlay("click"); _parent.car1.gotoAndStop("idle"); _parent.lightPod1.gotoAndStop("off"); _parent.car2.gotoAndStop("idle"); _parent.lightPod2.gotoAndStop("off"); _parent.selectedCarSpeed = 26; _parent.selectedCarMaxSpeed = 1.2; _parent.carChoice = 1; main.sfx.gotoAndPlay("twit"); gotoAndPlay ("click"); }
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 13
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 238 Button
on (release) { main.sfx.gotoAndPlay("click"); gotoAndStop ("startScreen"); }
Symbol 241 Button
on (release) { main.sfx.gotoAndPlay("click"); if (carChoice != undefined) { popUpEntryName.gotoAndPlay("anim"); } }
Symbol 254 Button
on (release) { _parent.userName = loginInput.text; main.sfx.gotoAndPlay("click"); play(); }
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 2
backdrop.useHandCursor = false;
Symbol 255 MovieClip Frame 18
Selection.setFocus("loginInput"); stop();
Symbol 255 MovieClip Frame 32
_parent.nextFrame();
Symbol 256 MovieClip Frame 10
stop();
Symbol 265 MovieClip Frame 9
_parent.nextFrame(); stop();
Symbol 268 Button
on (rollOver) { _parent.lightPod1.gotoAndPlay("over"); _parent.trackIcon.gotoAndStop("track1"); gotoAndStop (2); } on (rollOut) { _parent.lightPod1.gotoAndPlay("out"); if (_parent.pisteNbr != undefined) { _parent.trackIcon.gotoAndStop("track" + _parent.pisteNbr); } else { _parent.trackIcon.gotoAndStop(1); } gotoAndStop (1); } on (release) { _parent.lightPod1.gotoAndPlay("click"); _parent.trackNum2.gotoAndStop("idle"); _parent.lightPod2.gotoAndStop("off"); _parent.trackNum3.gotoAndStop("idle"); _parent.lightPod3.gotoAndStop("off"); main.sfx.gotoAndPlay("twit"); _parent.pisteNbr = 1; gotoAndPlay ("click"); }
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 11
stop();
Symbol 270 Button
on (rollOver) { _parent.lightPod2.gotoAndPlay("over"); _parent.trackIcon.gotoAndStop("track2"); gotoAndStop (2); } on (rollOut) { _parent.lightPod2.gotoAndPlay("out"); if (_parent.pisteNbr != undefined) { _parent.trackIcon.gotoAndStop("track" + _parent.pisteNbr); } else { _parent.trackIcon.gotoAndStop(1); } gotoAndStop (1); } on (release) { _parent.lightPod2.gotoAndPlay("click"); _parent.trackNum1.gotoAndStop("idle"); _parent.lightPod1.gotoAndStop("off"); _parent.trackNum3.gotoAndStop("idle"); _parent.lightPod3.gotoAndStop("off"); main.sfx.gotoAndPlay("twit"); _parent.pisteNbr = 2; gotoAndPlay ("click"); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 11
stop();
Symbol 272 Button
on (rollOver) { _parent.lightPod3.gotoAndPlay("over"); _parent.trackIcon.gotoAndStop("track3"); gotoAndStop (2); } on (rollOut) { _parent.lightPod3.gotoAndPlay("out"); if (_parent.pisteNbr != undefined) { _parent.trackIcon.gotoAndStop("track" + _parent.pisteNbr); } else { _parent.trackIcon.gotoAndStop(1); } gotoAndStop (1); } on (release) { _parent.lightPod3.gotoAndPlay("click"); _parent.trackNum1.gotoAndStop("idle"); _parent.lightPod1.gotoAndStop("off"); _parent.trackNum2.gotoAndStop("idle"); _parent.lightPod2.gotoAndStop("off"); main.sfx.gotoAndPlay("twit"); _parent.pisteNbr = 3; gotoAndPlay ("click"); }
Symbol 273 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 11
stop();
Symbol 274 Button
on (release) { main.sfx.gotoAndPlay("click"); if (pisteNbr != undefined) { main.setGameTypeFct(); } }
Symbol 275 Button
on (release) { main.sfx.gotoAndPlay("click"); gotoAndStop ("choosecar"); }
Symbol 282 MovieClip Frame 1
stop();
Symbol 311 Button
on (release) { main.gotoAndStop("startScreen"); }
Symbol 329 Button
on (release) { main.sfx.gotoAndPlay("click"); main.gotoAndStop("startScreen"); }
Symbol 330 MovieClip Frame 30
stop();
Symbol 379 MovieClip Frame 36
stop();
Symbol 380 MovieClip Frame 1
finalPts = _parent.finalScore; stop();
Instance of Symbol 330 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { finalScore = main.finalScore; minutTxt = main.minutTxt; finalSec = main.secondTxt; centiSecondTxt = main.centiSecondTxt; }
Symbol 380 MovieClip Frame 2
finalPts = _parent.finalScore; stop();
Instance of Symbol 379 MovieClip in Symbol 380 MovieClip Frame 2
onClipEvent (load) { finalScore = main.finalScore; minutTxt = main.minutTxt; finalSec = main.secondTxt; centiSecondTxt = main.centiSecondTxt; }
Symbol 383 MovieClip Frame 2
stop();
Symbol 385 MovieClip Frame 2
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 3
gotoAndStop ("bump");
Symbol 392 MovieClip Frame 5
gotoAndStop ("slide");
Symbol 392 MovieClip Frame 7
gotoAndStop ("slide");
Symbol 392 MovieClip Frame 9
gotoAndStop ("slide");
Symbol 403 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 2
dot.gotoAndStop(dot._currentframe + 4);
Symbol 409 MovieClip Frame 1
_visible = false;
Symbol 412 MovieClip Frame 13
if (_parent.penalty) { _visible = false; }
Symbol 413 MovieClip Frame 1
dotTarget = eval ("gameMain.piste.d" + random(gameMain.numPoints)); penalty = false; _x = dotTarget._x; _y = dotTarget._y; _rotation = random(360);
Symbol 413 MovieClip Frame 133
gotoAndPlay (1);
Symbol 413 MovieClip Frame 134
if (!penalty) { penalty = true; animePts.box.pointField.text = main.pointOilBlock; gameMain.ptsCounter = gameMain.ptsCounter + main.pointOilBlock; gameMain.ptsCounter = ((gameMain.ptsCounter < 0) ? 0 : (gameMain.ptsCounter)); gameMain.gotoAndStop("slide"); animePts._rotation = -_rotation; }
Symbol 413 MovieClip Frame 146
gotoAndPlay (1);
Symbol 418 MovieClip Frame 1
dotTarget = eval ("gameMain.piste.d" + random(gameMain.numPoints)); _x = dotTarget._x; _y = dotTarget._y;
Symbol 418 MovieClip Frame 133
gotoAndPlay (1);
Symbol 418 MovieClip Frame 134
_rotation = 0; animePts.box.pointField.text = "+" + main.pointSpeedBlock; gameMain.piste.car.tspeed = gameMain.piste.car.tspeed * 3; gameMain.ptsCounter = gameMain.ptsCounter + main.pointSpeedBlock; gameMain.ptsCounter = ((gameMain.ptsCounter < 0) ? 0 : (gameMain.ptsCounter));
Symbol 418 MovieClip Frame 146
gotoAndPlay (1);
Symbol 423 MovieClip Frame 1
dotTarget = eval ("gameMain.piste.d" + random(gameMain.numPoints)); _x = dotTarget._x; _y = dotTarget._y;
Symbol 423 MovieClip Frame 133
gotoAndPlay (1);
Symbol 423 MovieClip Frame 134
animePts.box.pointField.text = "+" + main.pointEnergyBlock; main.increaseEnergy(main.gainEGoldenBlock); gameMain.ptsCounter = gameMain.ptsCounter + main.pointEnergyBlock; gameMain.ptsCounter = ((gameMain.ptsCounter < 0) ? 0 : (gameMain.ptsCounter));
Symbol 423 MovieClip Frame 146
gotoAndPlay (1);
Symbol 424 MovieClip Frame 14
stop();
Instance of Symbol 413 MovieClip "oil" in Symbol 425 MovieClip Frame 1
onClipEvent (load) { steerSmooth = 0.2; gf = 0.3; tline = 5; cline = 5324856 /* 0x514038 */; aline = 100; }
Symbol 427 MovieClip Frame 1
_visible = false;
Symbol 442 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 1
gameMain.piste.dummy.twin = this; stop();
Symbol 612 MovieClip Frame 1
function traceLineL(obj, moveTo) { var _local1 = obj; lineL.lineStyle(gameMain.tline, gameMain.cline, gameMain.aline); if (moveTo) { lineL.moveTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); } lineL.lineTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); lineL = createEmptyMovieClip("line" + gameMain.cl, 100 + (gameMain.cl++)); lineL.moveTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); lineL.intervalID = setInterval(gameMain.fadeLine, gameMain.sfade, gameMain.lineL); gameMain.cl = gameMain.cl % gameMain.mline; }
Instance of Symbol 611 MovieClip in Symbol 612 MovieClip Frame 1
onClipEvent (load) { function getPoint(obj) { point.x = obj._x; point.y = obj._y; localToGlobal(point); point.x = point.x - _x; point.y = point.y - _y; return(point); } point = new Object(); }
Symbol 633 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 636 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 639 MovieClip Frame 7
stop();
Symbol 640 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 643 MovieClip Frame 35
_parent.gotoAndStop("inactif");
Symbol 644 MovieClip Frame 1
gameMain.carAnim = undefined; stop();
Symbol 644 MovieClip Frame 2
main.reduceEnergy(main.loseEBumpBack);
Symbol 644 MovieClip Frame 3
main.reduceEnergy(main.loseEBumpFront);
Symbol 649 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 652 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 655 MovieClip Frame 7
stop();
Symbol 656 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 657 MovieClip Frame 35
_parent.gotoAndStop("inactif");
Symbol 658 MovieClip Frame 1
gameMain.carAnim = undefined; stop();
Symbol 658 MovieClip Frame 2
main.reduceEnergy(main.loseEBumpBack);
Symbol 658 MovieClip Frame 3
main.reduceEnergy(main.loseEBumpFront);
Symbol 662 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 665 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 666 MovieClip Frame 7
stop();
Symbol 667 MovieClip Frame 7
_parent.gotoAndStop("inactif");
Symbol 668 MovieClip Frame 35
_parent.gotoAndStop("inactif");
Symbol 669 MovieClip Frame 1
gameMain.carAnim = undefined; stop();
Symbol 669 MovieClip Frame 2
main.reduceEnergy(main.loseEBumpBack);
Symbol 669 MovieClip Frame 3
main.reduceEnergy(main.loseEBumpFront);
Symbol 670 MovieClip Frame 1
function getPoint(obj) { point.x = obj._x; point.y = obj._y; localToGlobal(point); point.x = point.x - _x; point.y = point.y - _y; return(point); } point = new Object(); if (main.carNbr != undefined) { gotoAndStop(main.carNbr); } else { stop(); }
Instance of Symbol 658 MovieClip "car" in Symbol 670 MovieClip Frame 2
onClipEvent (load) { function getPoint(obj) { point.x = obj._x; point.y = obj._y; localToGlobal(point); point.x = point.x - _x; point.y = point.y - _y; return(point); } point = new Object(); }
Instance of Symbol 669 MovieClip "car" in Symbol 670 MovieClip Frame 3
onClipEvent (load) { function getPoint(obj) { point.x = obj._x; point.y = obj._y; localToGlobal(point); point.x = point.x - _x; point.y = point.y - _y; return(point); } point = new Object(); }
Symbol 674 MovieClip Frame 1
_visible = false; _name = gameMain.getName(); bounds = this.getBounds(gameMain.piste); angle = _rotation * gameMain.radVal; cosa = Math.cos(angle); sina = Math.sin(angle); gameMain.addObjIfHit(this, "hitZone", "borderArray"); tcol = true; if (addIt != undefined) { Set((("gameMain." + addIt) + ".") + _name, this); tcol = false; }
Symbol 675 MovieClip Frame 1
function incSeg() { seg++; seg2 = seg + 1; if (seg >= (gameMain.numPointsT - 1)) { seg2 = 0; } if (seg >= gameMain.numPointsT) { seg = 0; seg2 = 1; } } function tTween() { t = t + speed; if (t > 0.99) { t = 0; incSeg(); speed = vSpeed; mid1.x = gameMain.midT[seg].x; mid1.y = gameMain.midT[seg].y; point2.x = gameMain.pointsT[seg2]._x; point2.y = gameMain.pointsT[seg2]._y; mid2.x = gameMain.midT[seg2].x; mid2.y = gameMain.midT[seg2].y; } _x = ((((mid1.x * (1 - t)) * (1 - t)) + (((2 * point2.x) * (1 - t)) * t)) + ((mid2.x * t) * t)); _y = ((((mid1.y * (1 - t)) * (1 - t)) + (((2 * point2.y) * (1 - t)) * t)) + ((mid2.y * t) * t)); vx = _x - oldx; vy = _y - oldy; oldx = _x; oldy = _y; trot = (Math.atan2(vy, vx) * 180) / Math.PI; diff = trot - _rotation; if (diff > 180) { diff = diff - 360; } if (diff < -180) { diff = diff + 360; } vrot = vrot + (diff * 0.5); vrot = vrot * 0.8; _rotation = (_rotation + vrot); if (main.gameStarted && (twin._visible)) { var i = 1; while (i <= gameMain.hitZoneQty) { if (hitZone.hitTest(eval ("gameMain.hitZone" + i))) { hitObjList = eval ("gameMain.zoneArray" + i); } i++; } i = 0; while (i < hitObjList.obsArray.length) { if (hitObjList.borderArray[i].addIt == "type1") { if (gameMain.checkObs(this, hitObjList.obsArray[i])) { this.onEnterFrame = cTween; } } i++; } if (!gameMain.clock._visible) { if (gameMain.checkObs(this, gameMain.piste.car)) { gameMain.allCar.car.gotoAndStop("bumpFront"); gameMain.bumpSnd.gotoAndPlay("bump"); this.onEnterFrame = cTween; } } var i = 0; while (i < hitObjList.borderArray.length) { if (hitObjList.borderArray[i].addIt == "type1") { if (gameMain.checkBorder(this, hitObjList.borderArray[i])) { lock = true; delete this.onEnterFrame; break; } } i++; } } if (!lock) { twin._x = _x; twin._y = _y; twin._rotation = _rotation; } } function cTween() { vx = vx * friction; vy = vy * friction; _x = (_x + vx); _y = (_y + vy); if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { var i = 1; while (i <= gameMain.hitZoneQty) { if (hitZone.hitTest(eval ("gameMain.hitZone" + i))) { hitObjList = eval ("gameMain.zoneArray" + i); } i++; } i = 0; while (i < hitObjList.obsArray.length) { if (hitObjList.borderArray[i].addIt == "type1") { gameMain.checkObs(this, hitObjList.obsArray[i]); } i++; } i = 0; while (i < gameMain.carArray.length) { if (!gameMain.clock._visible) { if (gameMain.checkObs(this, gameMain.carArray[i])) { gameMain.allCar.car.gotoAndStop("bumpFront"); gameMain.bumpSnd.gotoAndPlay("bump"); } } i++; } var i = 0; while (i < hitObjList.borderArray.length) { if (hitObjList.borderArray[i].addIt == "type1") { if (gameMain.checkBorder(this, hitObjList.borderArray[i])) { lock = true; hitObjList.obsArray.push(this); delete this.onEnterFrame; break; } } i++; } } if (!lock) { twin._x = _x; twin._y = _y; twin._rotation = _rotation; } if ((Math.round(vx) == 0) && (Math.round(vy) == 0)) { t = 0; if (collSeg != seg2) { incSeg(); speed = vSpeed2; collSeg = seg2; } mid1.x = _x; mid1.y = _y; point2.x = gameMain.pointsT[seg2]._x; point2.y = gameMain.pointsT[seg2]._y; mid2.x = gameMain.midT[seg2].x; mid2.y = gameMain.midT[seg2].y; vx = (vy = 0); onEnterFrame = tTween; } } lock = false; m = 60; ray = 20; friction = 0.9; vx = (vy = 0); vSpeed = 0.04; vSpeed2 = vSpeed / 2; seg = 0; seg2 = 1; mid1 = new Object(); mid2 = new Object(); point2 = new Object(); coll = false; t = 1; this.onEnterFrame = tTween; stop();
Symbol 680 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 1
phase = 0; enemiNbr = Number(this._name.substring(this._name.length - 1)); twinTarget = eval ("gameMain.twins.twin" + enemiNbr); if (main.gameType == "multiPlayer") { avatarTarget = eval ("main.avatar" + enemiNbr); var i = 0; while (i < main.userRoom.userArrayRoom.length) { if (avatarTarget.userName.text == main.userRoom.userArrayRoom[i].userName) { if ((main.userRoom.userArrayRoom[i].userType == "robot") && (main.roomAdmin)) { vSpeed = main.userRoom.userArrayRoom[i].userSpeed; } else { vSpeed = 0; } break; } i++; } } if (vSpeed == undefined) { eval ("gameMain.twins.twin" + enemiNbr).actif = false; _visible = false; } else if (vSpeed == 0) { } else { vx = (vy = 0); seg = 41; seg2 = 42; mid1 = new Object(); mid2 = new Object(); point2 = new Object(); t = 1; turn = 0; this.incSeg = function () { seg++; seg2 = seg + 1; if (seg >= (gameMain.numPoints - 1)) { seg2 = 0; } if (seg >= gameMain.numPoints) { seg = 0; seg2 = 1; } }; this.tTween = function () { if (main.gameStarted) { t = t + speed; if (t > 0.99) { t = 0; incSeg(); speed = vSpeed; mid1.x = gameMain.mid[seg].x; mid1.y = gameMain.mid[seg].y; point2.x = gameMain.points[seg2]._x; point2.y = gameMain.points[seg2]._y; mid2.x = gameMain.mid[seg2].x; mid2.y = gameMain.mid[seg2].y; } _x = ((((mid1.x * (1 - t)) * (1 - t)) + (((2 * point2.x) * (1 - t)) * t)) + ((mid2.x * t) * t)); _y = ((((mid1.y * (1 - t)) * (1 - t)) + (((2 * point2.y) * (1 - t)) * t)) + ((mid2.y * t) * t)); vx = _x - oldx; vy = _y - oldy; oldx = _x; oldy = _y; twinTarget._x = _x; twinTarget._y = _y; if (((seg == 42) && (seg2 == 43)) && (phase > 0)) { if (phase == 1) { avatarTarget.star.nextFrame(); turn++; phase = 0; } if (turn >= gameMain.turnTotal) { phase = -1; vSpeed = 0; main.stopGame("robot"); } } else if ((seg == 1) && (seg2 == 2)) { phase = 1; } } }; this.onEnterFrame = this.tTween; } stop();
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = true; } for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = false; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() > gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 2) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = true; } for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = false; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 1) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = true; } for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = false; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 0) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = true; } for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = false; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() > gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 3) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip "finishLine" in Symbol 683 MovieClip Frame 1
onClipEvent (load) { gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); gameMain.finishLine = this; hitFct = function () { for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.tcount == 4) { gameMain.tcount = 0; gameMain.turn++; gameMain.bumpSnd.gotoAndPlay("newTurn"); if (gameMain.turn >= gameMain.turnTotal) { main.stopGame("user"); } } hitAction = undefined; }; if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { var _local1 = _parent; if (((_local1.car._y > this._y) && ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide"))) && (_local1.car._x < (_x + _width))) { if (_local1.car.speed > _local1.car.skidSpeed) { gameMain.carAnim = "jumpFront"; gameMain.allCar.car.gotoAndStop(gameMain.carAnim); gameMain.twins.animePts._x = _x + (_height / 2); gameMain.twins.animePts._y = _y + (_width / 2); gameMain.twins.animePts.box.pointField.text = "+" + main.pointJump; gameMain.twins.animePts.gotoAndPlay(1); gameMain.ptsCounter = gameMain.ptsCounter + main.pointJump; gameMain.ptsCounter = ((gameMain.ptsCounter < 0) ? 0 : (gameMain.ptsCounter)); } else { gameMain.allCar.car._yscale = (gameMain.allCar.car._xscale = 75); } } }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { var _local1 = _parent; if (((_local1.car._y < (this._y + this._height)) && ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide"))) && (_local1.car._x > _x)) { if (_local1.car.speed > _local1.car.skidSpeed) { gameMain.carAnim = "jumpFront"; gameMain.twins.animePts._x = _x + (_width / 2); gameMain.twins.animePts._y = _y + (_height / 2); gameMain.twins.animePts.box.pointField.text = "+" + main.pointJump; gameMain.twins.animePts.gotoAndPlay(1); gameMain.ptsCounter = gameMain.ptsCounter + main.pointJump; gameMain.allCar.car.gotoAndStop(gameMain.carAnim); } else { gameMain.allCar.car._yscale = (gameMain.allCar.car._xscale = 75); } } }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); }
Instance of Symbol 409 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 674 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 682 MovieClip "car" in Symbol 683 MovieClip Frame 1
onClipEvent (load) { minVolume = (newVolume = 10); x = _x; y = _y; vx = (vy = 0); tspeed = 0; trust = ((1.1 * main.selectedCarSpeed) / 560) + ((main.selectedCarMaxSpeed * 80) / 100); bTrust = 0.5; decay = 0.9; angle = 180; tfriction = 0.16; steer = 0; steerInc = 1; steerDec = 1; steerMax = 10; skidAngle = 5; skidSpeed = 5; gObj = this; tline = 5; cline = 6710886 /* 0x666666 */; aline = 100; steerSmooth = 0.1; moveTo = false; skid = false; gf = 1; m = 40; ray = 20; gameMain.carArray.push(this); main.minutTxt = "00"; main.secondTxt = "00"; main.centiSecondTxt = "00"; } onClipEvent (enterFrame) { if (main.keyActive) { main.timerGame = getTimer() - main.offSet; minut = Math.round((main.timerGame / 1000) / 60); second = Math.round((main.timerGame / 1000) % 60); centiSecond = Math.round((main.timerGame % 1000) / 10); main.minutTxt = ((minut < 10) ? ("0" + minut) : (minut)); main.secondTxt = ((second < 10) ? ("0" + second) : (second)); main.centiSecondTxt = ((centiSecond < 10) ? ("0" + centiSecond) : (centiSecond)); keyLeft = Key.isDown(37); keyRight = Key.isDown(39); keyup = Key.isDown(38); keydown = Key.isDown(40); } else { keyLeft = (keyRight = (keyup = (keydown = false))); } gHit = gObj; var i = 0; while (i < gameMain.hitObjList.gArray.length) { hitG = gameMain.hitObjList.gArray[i].hitTest(((_x * _parent._xscale) / 100) + _parent._x, ((_y * _parent._yscale) / 100) + _parent._y, true); if (hitG) { gHit = gameMain.hitObjList.gArray[i]; break; } i++; } if (gameMain.twins.oil.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.oil.gotoAndPlay("hit"); gHit = gameMain.twins.oil; } if (keyup) { dir = 1; tspeed = tspeed + (dir * (trust * gHit.gf)); } if (keydown) { dir = -1; tspeed = tspeed + (dir * (btrust * gHit.gf)); } tspeed = Math.min(tspeed, main.ultimateSpeed); hVolume = (tspeed * 100) / 12; gameMain.lowSpeed.s.setVolume(100 - hVolume); gameMain.highSpeed.s.setVolume(Math.min(hVolume, 80)); tspeed = tspeed * decay; angDeg = angle * gameMain.radVal; idealvx = tspeed * Math.cos(angDeg); idealvy = tspeed * Math.sin(angDeg); vx = vx + ((idealvx - vx) * tfriction); vy = vy + ((idealvy - vy) * tfriction); x = x + vx; y = y + vy; if (keyLeft || (keyRight)) { steer = steer + ((keyRight - keyLeft) * steerInc); } else { steer = steer + (((steer < 0) - (steer > 0)) * steerDec); } if (steer < (-steerMax)) { steer = -steerMax; } else if (steer > steerMax) { steer = steerMax; } speed = Math.sqrt((vx * vx) + (vy * vy)); angle = angle + ((steer * speed) * gHit.steerSmooth); gameMain.allCar.wtl._rotation = (gameMain.allCar.wtr._rotation = (steer * 3) * dir); gameMain.carShadow._rotation = (gameMain.allCar._rotation = angle + 90); if (x < 150) { _x = ((x = 160)); vx = 0; vy = 0; } else if (x > 1850) { _x = ((x = 1840)); vx = 0; vy = 0; } else { _x = x; } if (y < 110) { _y = ((y = 120)); vx = 0; vy = 0; } else if (y > 1400) { _y = ((y = 1390)); vx = 0; vy = 0; } else { _y = y; } var i = 1; while (i <= gameMain.hitZoneQty) { if (hitZone.hitTest(eval ("gameMain.hitZone" + i))) { gameMain.hitObjList = eval ("gameMain.zoneArray" + i); } i++; } upHit = false; i = 0; while (i < gameMain.upArray.length) { if (gameMain.upArray[i].hitTest(this.hitZone) && (gameMain.swapObj.getDepth() > gameMain.elementMap.getDepth())) { upHit = true; if (gameMain.allCar.car._xscale < 70) { gameMain.allCar.car._xscale = (gameMain.allCar.car._yscale = gameMain.allCar.car._yscale + 5); } } i++; } if ((!upHit) && (gameMain.allCar.car._xscale > 65)) { gameMain.allCar.car._xscale = (gameMain.allCar.car._yscale = gameMain.allCar.car._yscale - 5); } i = 0; while (i < gameMain.hitObjList.hitArray.length) { if (gameMain.hitObjList.hitArray[i].hitTest(this.hitZone)) { gameMain.hitObjList.hitArray[i].hitAction(); } i++; } bump = ((tspeed > 0) ? "bumpFront" : "bumpBack"); i = 0; while (i < gameMain.hitObjList.obsArray.length) { if (gameMain.checkObs(this, gameMain.hitObjList.obsArray[i])) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.allCar.car.gotoAndStop(bump); gameMain.bumpSnd.gotoAndPlay("bump"); } } i++; } var i = 0; var i = 0; while (i <= gameMain.hitObjList.borderArray.length) { if (gameMain.checkBorder(this, gameMain.hitObjList.borderArray[i])) { if (gameMain.hitObjList.borderArray[i].dommage == undefined) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.allCar.car.gotoAndStop(bump); gameMain.bumpSnd.gotoAndPlay("bump"); } } } i++; } if (((Math.abs(Math.round(steer)) > skidAngle) && (speed > skidSpeed)) || (hitG)) { gameMain.traceLine(_x, _y, gHit, moveTo); if (keyRight || (keyLeft)) { skid = true; skidSide = (keyRight ? "skid1" : "skid2"); } if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.skidSound.gotoAndStop("snd"); gameMain.allCar.car.gotoAndStop(skidSide); } moveTo = false; } else { moveTo = true; if (skid) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { skid = false; gameMain.skidSound.gotoAndStop("mute"); gameMain.allCar.car.gotoAndStop(skidSide + "b"); } } gameMain.lineL.clear(); gameMain.lineR.clear(); } gameMain.twins._x = (gameMain.elementMap._x = (gameMain.map._x = Math.round((-_x) + gameMain.allCar._x))); gameMain.twins._y = (gameMain.elementMap._y = (gameMain.map._y = Math.round((-_y) + gameMain.allCar._y))); if (gameMain.twins.energyBoost.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.energyBoost.gotoAndPlay("hit"); } if (gameMain.twins.speedBoost.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.speedBoost.gotoAndPlay("hit"); } var i = 0; while (i < gameMain.mapArray.length) { gameMain.mapArray[i]._visible = gameMain.mapArray[i].hitTest(gameMain.frame); i++; } for (var i in gameMain.twins) { gameMain.twins[i]._visible = gameMain.twins[i].hitTest(gameMain.frame) && (gameMain.twins[i].actif != false); } }
Symbol 688 MovieClip Frame 15
stop();
Symbol 697 MovieClip Frame 102
_parent._parent.gotoAndPlay("actif");
Symbol 698 MovieClip Frame 5
stop();
Symbol 699 MovieClip Frame 5
stop();
Symbol 699 MovieClip Frame 6
main.keyActive = true; main.gameStarted = true; main.offSet = getTimer();
Symbol 699 MovieClip Frame 11
stop();
Symbol 850 MovieClip Frame 1
function traceLineL(obj, moveTo) { var _local1 = obj; lineL.lineStyle(gameMain.tline, gameMain.cline, gameMain.aline); if (moveTo) { lineL.moveTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); } lineL.lineTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); lineL = createEmptyMovieClip("line" + gameMain.cl, 100 + (gameMain.cl++)); lineL.moveTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); lineL.intervalID = setInterval(gameMain.fadeLine, gameMain.sfade, gameMain.lineL); gameMain.cl = gameMain.cl % gameMain.mline; }
Instance of Symbol 611 MovieClip in Symbol 850 MovieClip Frame 1
onClipEvent (load) { function getPoint(obj) { point.x = obj._x; point.y = obj._y; localToGlobal(point); point.x = point.x - _x; point.y = point.y - _y; return(point); } point = new Object(); }
Symbol 857 MovieClip Frame 1
function mTween() { var _local1 = this; if (!lock) { if ((vx != 0) || (vy != 0)) { _local1.onEnterFrame = function () { var _local1 = this; vx = vx * friction; vy = vy * friction; _x = (_x + vx); _y = (_y + vy); i = 0; while (i < gameMain.obsArray.length) { gameMain.checkObs(_local1, gameMain.obsArray[i]); i++; } if (!lock) { twin._x = _x; twin._y = _y; } var i = 1; while (i <= gameMain.borderArray.length) { if (gameMain.checkBorder(_local1, gameMain.borderArray[i - 1])) { vx = (vy = 0); lock = true; break; } i++; } if ((Math.round(vx) == 0) && (Math.round(vy) == 0)) { vx = (vy = 0); delete _local1.onEnterFrame; } }; } } } if (!lock) { twin = eval ("gameMain.map." + _name); } _visible = false; m = _width; ray = _width / 2; friction = 0.9; vx = (vy = 0); gameMain.addObjIfHit(this, "hitZone", "obsArray");
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type1"; }
Instance of Symbol 674 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { addIt = "type2"; }
Instance of Symbol 409 MovieClip "finishLine" in Symbol 858 MovieClip Frame 1
onClipEvent (load) { gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); gameMain.finishLine = this; hitFct = function () { for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.tcount == 4) { gameMain.tcount = 0; gameMain.bumpSnd.gotoAndPlay("newTurn"); gameMain.turn++; if (gameMain.turn >= gameMain.turnTotal) { main.stopGame("user"); } } hitAction = undefined; }; if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = false; } for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = true; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() > gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 0) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = true; } for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = false; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 1) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = false; } for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = true; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() > gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 3) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.type1) { gameMain.type1[_local1].tcol = true; } for (var _local1 in gameMain.type2) { gameMain.type2[_local1].tcol = false; } for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 2) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 682 MovieClip "car" in Symbol 858 MovieClip Frame 1
onClipEvent (load) { minVolume = (newVolume = 10); x = _x; y = _y; vx = (vy = 0); tspeed = 0; trust = ((1.1 * main.selectedCarSpeed) / 560) + ((main.selectedCarMaxSpeed * 80) / 100); bTrust = 0.5; decay = 0.9; angle = 180; tfriction = 0.16; steer = 0; steerInc = 1; steerDec = 1; steerMax = 10; skidAngle = 5; skidSpeed = 5; gObj = this; tline = 5; cline = 6710886 /* 0x666666 */; aline = 100; steerSmooth = 0.1; moveTo = false; skid = false; gf = 1; m = 40; ray = 20; gameMain.carArray.push(this); main.minutTxt = "00"; main.secondTxt = "00"; main.centiSecondTxt = "00"; } onClipEvent (enterFrame) { if (main.keyActive) { main.timerGame = getTimer() - main.offSet; minut = Math.round((main.timerGame / 1000) / 60); second = Math.round((main.timerGame / 1000) % 60); centiSecond = Math.round((main.timerGame % 1000) / 10); main.minutTxt = ((minut < 10) ? ("0" + minut) : (minut)); main.secondTxt = ((second < 10) ? ("0" + second) : (second)); main.centiSecondTxt = ((centiSecond < 10) ? ("0" + centiSecond) : (centiSecond)); keyLeft = Key.isDown(37); keyRight = Key.isDown(39); keyup = Key.isDown(38); keydown = Key.isDown(40); } else { keyLeft = (keyRight = (keyup = (keydown = false))); } gHit = gObj; var i = 0; while (i < gameMain.hitObjList.gArray.length) { hitG = gameMain.hitObjList.gArray[i].hitTest(((_x * _parent._xscale) / 100) + _parent._x, ((_y * _parent._yscale) / 100) + _parent._y, true); if (hitG) { gHit = gameMain.hitObjList.gArray[i]; break; } i++; } if (gameMain.twins.oil.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.oil.gotoAndPlay("hit"); gHit = gameMain.twins.oil; } if (keyup) { dir = 1; tspeed = tspeed + (dir * (trust * gHit.gf)); } if (keydown) { dir = -1; tspeed = tspeed + (dir * (btrust * gHit.gf)); } tspeed = Math.min(tspeed, main.ultimateSpeed); hVolume = (tspeed * 100) / 12; gameMain.lowSpeed.s.setVolume(100 - hVolume); gameMain.highSpeed.s.setVolume(Math.min(hVolume, 80)); tspeed = tspeed * decay; angDeg = angle * gameMain.radVal; idealvx = tspeed * Math.cos(angDeg); idealvy = tspeed * Math.sin(angDeg); vx = vx + ((idealvx - vx) * tfriction); vy = vy + ((idealvy - vy) * tfriction); x = x + vx; y = y + vy; if (keyLeft || (keyRight)) { steer = steer + ((keyRight - keyLeft) * steerInc); } else { steer = steer + (((steer < 0) - (steer > 0)) * steerDec); } if (steer < (-steerMax)) { steer = -steerMax; } else if (steer > steerMax) { steer = steerMax; } speed = Math.sqrt((vx * vx) + (vy * vy)); angle = angle + ((steer * speed) * gHit.steerSmooth); gameMain.allCar.wtl._rotation = (gameMain.allCar.wtr._rotation = (steer * 3) * dir); gameMain.carShadow._rotation = (gameMain.allCar._rotation = angle + 90); if (x < 160) { _x = ((x = 170)); vx = 0; vy = 0; } else if (x > 1844) { _x = ((x = 1834)); vx = 0; vy = 0; } else { _x = x; } if (y < 125) { _y = ((y = 129)); vx = 0; vy = 0; } else if (y > 1390) { _y = ((y = 1380)); vx = 0; vy = 0; } else { _y = y; } var i = 1; while (i <= gameMain.hitZoneQty) { if (hitZone.hitTest(eval ("gameMain.hitZone" + i))) { gameMain.hitObjList = eval ("gameMain.zoneArray" + i); } i++; } upHit = false; i = 0; while (i < gameMain.upArray.length) { if (gameMain.upArray[i].hitTest(this.hitZone)) { upHit = true; if (gameMain.allCar.car._xscale < 66) { gameMain.allCar.car._xscale = (gameMain.allCar.car._yscale = gameMain.allCar.car._yscale + 2); } } i++; } if ((!upHit) && (gameMain.allCar.car._xscale > 60)) { gameMain.allCar.car._xscale = (gameMain.allCar.car._yscale = gameMain.allCar.car._yscale - 2); } i = 0; while (i < gameMain.hitObjList.hitArray.length) { if (gameMain.hitObjList.hitArray[i].hitTest(this.hitZone)) { gameMain.hitObjList.hitArray[i].hitAction(); } i++; } bump = ((tspeed > 0) ? "bumpFront" : "bumpBack"); i = 0; while (i < gameMain.hitObjList.obsArray.length) { if (gameMain.checkObs(this, gameMain.hitObjList.obsArray[i])) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.allCar.car.gotoAndStop(bump); gameMain.bumpSnd.gotoAndPlay("bump"); } } i++; } var i = 0; var i = 0; while (i <= gameMain.hitObjList.borderArray.length) { if (gameMain.checkBorder(this, gameMain.hitObjList.borderArray[i])) { if (gameMain.hitObjList.borderArray[i].dommage == undefined) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.allCar.car.gotoAndStop(bump); gameMain.bumpSnd.gotoAndPlay("bump"); } } } i++; } if (((Math.abs(Math.round(steer)) > skidAngle) && (speed > skidSpeed)) || (hitG)) { gameMain.traceLine(_x, _y, gHit, moveTo); if (keyRight || (keyLeft)) { skid = true; skidSide = (keyRight ? "skid1" : "skid2"); } if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.skidSound.gotoAndStop("snd"); gameMain.allCar.car.gotoAndStop(skidSide); } moveTo = false; } else { moveTo = true; if (skid) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { skid = false; gameMain.skidSound.gotoAndStop("mute"); gameMain.allCar.car.gotoAndStop(skidSide + "b"); } } gameMain.lineL.clear(); gameMain.lineR.clear(); } gameMain.twins._x = (gameMain.elementMap._x = (gameMain.map._x = Math.round((-_x) + gameMain.allCar._x))); gameMain.twins._y = (gameMain.elementMap._y = (gameMain.map._y = Math.round((-_y) + gameMain.allCar._y))); if (gameMain.twins.energyBoost.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.energyBoost.gotoAndPlay("hit"); } if (gameMain.twins.speedBoost.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.speedBoost.gotoAndPlay("hit"); } var i = 0; while (i < gameMain.mapArray.length) { gameMain.mapArray[i]._visible = gameMain.mapArray[i].hitTest(gameMain.frame); i++; } for (var i in gameMain.twins) { gameMain.twins[i]._visible = gameMain.twins[i].hitTest(gameMain.frame) && (gameMain.twins[i].actif != false); } }
Symbol 1012 MovieClip Frame 1
function traceLineL(obj, moveTo) { var _local1 = obj; lineL.lineStyle(gameMain.tline, gameMain.cline, gameMain.aline); if (moveTo) { lineL.moveTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); } lineL.lineTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); lineL = createEmptyMovieClip("line" + gameMain.cl, 100 + (gameMain.cl++)); lineL.moveTo((_local1.x * 100) / gameMain.piste._xscale, (_local1.y * 100) / gameMain.piste._yscale); lineL.intervalID = setInterval(gameMain.fadeLine, gameMain.sfade, gameMain.lineL); gameMain.cl = gameMain.cl % gameMain.mline; }
Instance of Symbol 409 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 2) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() > gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 0) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } if (gameMain.tcount == 1) { gameMain.tcount++; } hitAction = undefined; }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip "finishLine" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); gameMain.finishLine = this; hitFct = function () { for (var _local1 in gameMain.hitArray) { gameMain.hitArray[_local1].hitAction = gameMain.hitArray[_local1].hitFct; } if (gameMain.tcount == 3) { gameMain.tcount = 0; gameMain.turn++; gameMain.bumpSnd.gotoAndPlay("newTurn"); if (gameMain.turn >= gameMain.turnTotal) { main.stopGame("user"); } } hitAction = undefined; }; if (gameMain.swapObj.getDepth() < gameMain.elementMap.getDepth()) { gameMain.elementMap.swapDepths(gameMain.swapObj); } hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { var _local1 = _parent; if (((_local1.car._y > this._y) && ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide"))) && (_local1.car._x < (_x + _width))) { if (_local1.car.speed > _local1.car.skidSpeed) { gameMain.carAnim = "jumpFront"; gameMain.allCar.car.gotoAndStop(gameMain.carAnim); gameMain.twins.animePts._x = _x + (_height / 2); gameMain.twins.animePts._y = _y + (_width / 2); gameMain.twins.animePts.box.pointField.text = "+" + main.pointJump; gameMain.twins.animePts.gotoAndPlay(1); gameMain.ptsCounter = gameMain.ptsCounter + main.pointJump; gameMain.ptsCounter = ((gameMain.ptsCounter < 0) ? 0 : (gameMain.ptsCounter)); } else { gameMain.allCar.car._yscale = (gameMain.allCar.car._xscale = 75); } } }; hitAction = hitFct; }
Instance of Symbol 409 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { _name = gameMain.getName(); gameMain.addObjIfHit(this, "hitZone", "hitArray"); gameMain.hitArray.push(this); hitFct = function () { var _local1 = _parent; if (((_local1.car._y > this._y) && ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide"))) && (_local1.car._x > _x)) { if (_local1.car.speed > _local1.car.skidSpeed) { gameMain.carAnim = "jumpFront"; gameMain.twins.animePts._x = _x + (_width / 2); gameMain.twins.animePts._y = _y + (_height / 2); gameMain.twins.animePts.box.pointField.text = "+" + main.pointJump; gameMain.twins.animePts.gotoAndPlay(1); gameMain.ptsCounter = gameMain.ptsCounter + main.pointJump; gameMain.allCar.car.gotoAndStop(gameMain.carAnim); } else { gameMain.allCar.car._yscale = (gameMain.allCar.car._xscale = 75); } } }; hitAction = hitFct; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 857 MovieClip in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { lock = true; }
Instance of Symbol 2 MovieClip [dot] "d2" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d3" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d6" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d7" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d8" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d9" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d12" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d13" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d16" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d17" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d18" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d19" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 2 MovieClip [dot] "d20" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { disabled = true; }
Instance of Symbol 682 MovieClip "car" in Symbol 1013 MovieClip Frame 1
onClipEvent (load) { minVolume = (newVolume = 10); x = _x; y = _y; vx = (vy = 0); tspeed = 0; trust = ((1.1 * main.selectedCarSpeed) / 560) + ((main.selectedCarMaxSpeed * 80) / 100); bTrust = 0.5; decay = 0.9; angle = 180; tfriction = 0.16; steer = 0; steerInc = 1; steerDec = 1; steerMax = 10; skidAngle = 5; skidSpeed = 5; gObj = this; tline = 5; cline = 6710886 /* 0x666666 */; aline = 100; steerSmooth = 0.1; moveTo = false; skid = false; gf = 1; m = 40; ray = 20; gameMain.carArray.push(this); main.minutTxt = "00"; main.secondTxt = "00"; main.centiSecondTxt = "00"; } onClipEvent (enterFrame) { if (main.keyActive) { main.timerGame = getTimer() - main.offSet; minut = Math.round((main.timerGame / 1000) / 60); second = Math.round((main.timerGame / 1000) % 60); centiSecond = Math.round((main.timerGame % 1000) / 10); main.minutTxt = ((minut < 10) ? ("0" + minut) : (minut)); main.secondTxt = ((second < 10) ? ("0" + second) : (second)); main.centiSecondTxt = ((centiSecond < 10) ? ("0" + centiSecond) : (centiSecond)); keyLeft = Key.isDown(37); keyRight = Key.isDown(39); keyup = Key.isDown(38); keydown = Key.isDown(40); } else { keyLeft = (keyRight = (keyup = (keydown = false))); } gHit = gObj; var i = 0; while (i < gameMain.hitObjList.gArray.length) { hitG = gameMain.hitObjList.gArray[i].hitTest(((_x * _parent._xscale) / 100) + _parent._x, ((_y * _parent._yscale) / 100) + _parent._y, true); if (hitG) { gHit = gameMain.hitObjList.gArray[i]; break; } i++; } if (gameMain.twins.oil.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.oil.gotoAndPlay("hit"); gHit = gameMain.twins.oil; } if (keyup) { dir = 1; tspeed = tspeed + (dir * (trust * gHit.gf)); } if (keydown) { dir = -1; tspeed = tspeed + (dir * (btrust * gHit.gf)); } tspeed = Math.min(tspeed, main.ultimateSpeed); hVolume = (tspeed * 100) / 12; gameMain.lowSpeed.s.setVolume(100 - hVolume); gameMain.highSpeed.s.setVolume(Math.min(hVolume, 80)); tspeed = tspeed * decay; angDeg = angle * gameMain.radVal; idealvx = tspeed * Math.cos(angDeg); idealvy = tspeed * Math.sin(angDeg); vx = vx + ((idealvx - vx) * tfriction); vy = vy + ((idealvy - vy) * tfriction); x = x + vx; y = y + vy; if (keyLeft || (keyRight)) { steer = steer + ((keyRight - keyLeft) * steerInc); } else { steer = steer + (((steer < 0) - (steer > 0)) * steerDec); } if (steer < (-steerMax)) { steer = -steerMax; } else if (steer > steerMax) { steer = steerMax; } speed = Math.sqrt((vx * vx) + (vy * vy)); angle = angle + ((steer * speed) * gHit.steerSmooth); gameMain.allCar.wtl._rotation = (gameMain.allCar.wtr._rotation = (steer * 3) * dir); gameMain.carShadow._rotation = (gameMain.allCar._rotation = angle + 90); if (x < 135) { _x = ((x = 150)); vx = 0; vy = 0; } else if (x > 1870) { _x = ((x = 1855)); vx = 0; vy = 0; } else { _x = x; } if (y < 125) { _y = ((y = 129)); vx = 0; vy = 0; } else if (y > 1390) { _y = ((y = 1380)); vx = 0; vy = 0; } else { _y = y; } var i = 1; while (i <= gameMain.hitZoneQty) { if (hitZone.hitTest(eval ("gameMain.hitZone" + i))) { gameMain.hitObjList = eval ("gameMain.zoneArray" + i); } i++; } upHit = false; i = 0; while (i < gameMain.upArray.length) { if (gameMain.upArray[i].hitTest(this.hitZone)) { upHit = true; if (gameMain.allCar.car._xscale < 66) { gameMain.allCar.car._xscale = (gameMain.allCar.car._yscale = gameMain.allCar.car._yscale + 2); } } i++; } if ((!upHit) && (gameMain.allCar.car._xscale > 60)) { gameMain.allCar.car._xscale = (gameMain.allCar.car._yscale = gameMain.allCar.car._yscale - 2); } i = 0; while (i < gameMain.hitObjList.hitArray.length) { if (gameMain.hitObjList.hitArray[i].hitTest(this.hitZone)) { gameMain.hitObjList.hitArray[i].hitAction(); } i++; } bump = ((tspeed > 0) ? "bumpFront" : "bumpBack"); i = 0; while (i < gameMain.hitObjList.obsArray.length) { if (gameMain.checkObs(this, gameMain.hitObjList.obsArray[i])) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.allCar.car.gotoAndStop(bump); gameMain.bumpSnd.gotoAndPlay("bump"); } } i++; } var i = 0; var i = 0; while (i <= gameMain.hitObjList.borderArray.length) { if (gameMain.checkBorder(this, gameMain.hitObjList.borderArray[i])) { if (gameMain.hitObjList.borderArray[i].dommage == undefined) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.allCar.car.gotoAndStop(bump); gameMain.bumpSnd.gotoAndPlay("bump"); } } } i++; } if (((Math.abs(Math.round(steer)) > skidAngle) && (speed > skidSpeed)) || (hitG)) { gameMain.traceLine(_x, _y, gHit, moveTo); if (keyRight || (keyLeft)) { skid = true; skidSide = (keyRight ? "skid1" : "skid2"); } if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { gameMain.skidSound.gotoAndStop("snd"); gameMain.allCar.car.gotoAndStop(skidSide); } moveTo = false; } else { moveTo = true; if (skid) { if ((gameMain.carAnim != "jumpFront") && (gameMain.carAnim != "jumpSide")) { skid = false; gameMain.skidSound.gotoAndStop("mute"); gameMain.allCar.car.gotoAndStop(skidSide + "b"); } } gameMain.lineL.clear(); gameMain.lineR.clear(); } gameMain.twins._x = (gameMain.elementMap._x = (gameMain.map._x = Math.round((-_x) + gameMain.allCar._x))); gameMain.twins._y = (gameMain.elementMap._y = (gameMain.map._y = Math.round((-_y) + gameMain.allCar._y))); if (gameMain.twins.energyBoost.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.energyBoost.gotoAndPlay("hit"); } if (gameMain.twins.speedBoost.hitZone.hitTest(gameMain.allCar)) { gameMain.twins.speedBoost.gotoAndPlay("hit"); } var i = 0; while (i < gameMain.mapArray.length) { gameMain.mapArray[i]._visible = gameMain.mapArray[i].hitTest(gameMain.frame); i++; } for (var i in gameMain.twins) { gameMain.twins[i]._visible = gameMain.twins[i].hitTest(gameMain.frame) && (gameMain.twins[i].actif != false); } }
Symbol 1014 MovieClip Frame 1
function addObjIfHit(anObj, hitType, tableType) { var i = 1; while (i <= hitZoneQty) { if (anObj.hitTest(eval (hitType + i))) { eval (tableType + i).push(anObj); } i++; } } function startTimer(thisTimeOut) { initTimer = getTimer() / 1000; clock._visible = true; bumpSnd.gotoAndPlay("popup"); clock.onEnterFrame = function () { timeElaped = Math.abs(getTimer() / 1000) - initTimer; clock.showTime(timeElaped, thisTimeOut); if ((thisTimeOut - Math.floor(timeElaped)) <= 0) { clock._visible = false; main.keyActive = true; main.energyBar.energyBar.bar._x = main.energyGame; delete clock.onEnterFrame; } }; } function getName() { i++; return("o" + i); } function fadeLine(line) { var _local1 = line; _local1._alpha = _local1._alpha - aDec; if (_local1._alpha <= 0) { clearInterval(_local1.intervalID); removeMovieClip(_local1); } } function traceLine(objX, objY, gObj, moveTo) { var _local1 = gObj; pt = allCar.getPoint(allCar.car.wbl); objXL = objX + pt.x; objYL = objY + pt.y; pt = allCar.getPoint(allCar.car.wbr); objXR = objX + pt.x; objYR = objY + pt.y; lineL.lineStyle(_local1.tline, _local1.cline, _local1.aline); if (moveTo) { lineL.moveTo(objXL, objYL); } lineL.lineTo(objXL, objYL); lineL = map.createEmptyMovieClip("line" + cl, 100 + (cl++)); lineL.moveTo(objXL, objYL); lineL.intervalID = setInterval(fadeLine, sfade, lineL); lineR.lineStyle(_local1.tline, _local1.cline, _local1.aline); if (moveTo) { lineR.moveTo(objXR, objYR); } lineR.lineTo(objXR, objYR); lineR = map.createEmptyMovieClip("line" + cl, 100 + (cl++)); lineR.moveTo(objXR, objYR); lineR.intervalID = setInterval(fadeLine, sfade, lineR); cl = cl % mline; } function checkBorder(obj, line) { var _local1 = line; var _local2 = obj; if (_local1.tcol) { if (_local2.hitZone.hitTest(_local1)) { var dx = (_local1._x - _local2._x); var dy = (_local1._y - _local2._y); var y1 = ((_local1.cosa * dy) - (_local1.sina * dx)); var _local3 = (_local1.cosa * _local2.vy) - (_local1.sina * _local2.vx); if ((y1 < 1) && (y1 > (-_local3))) { var x1 = ((_local1.cosa * dx) + (_local1.sina * dy)); var vx1 = ((_local1.cosa * _local2.vx) + (_local1.sina * _local2.vy)); y1 = 1; var vFactor = ((Math.abs(_local2.speed) < 1) ? 1 : (Math.abs(_local2.speed))); _local3 = _local3 * (bounce * vFactor); _local2.tspeed = 0; _local3 = ((_local3 > (-_local2.trust)) ? (-_local2.trust) : (_local3)); _local2.vx = (_local1.cosa * vx1) - (_local1.sina * _local3); _local2.vy = (_local1.cosa * _local3) + (_local1.sina * vx1); dx = (_local1.cosa * x1) - (_local1.sina * y1); dy = (_local1.cosa * y1) + (_local1.sina * x1); return(true); } } return(false); } return(undefined); } function checkObs(obj1, obj2) { var _local1 = obj2; var _local2 = obj1; var dx = (_local1._x - _local2._x); var _local3 = _local1._y - _local2._y; var dist = Math.sqrt((dx * dx) + (_local3 * _local3)); if (dist < (_local2.ray + _local1.ray)) { var angle = Math.atan2(_local3, dx); cosa = Math.cos(angle); sina = Math.sin(angle); vx1p = (cosa * _local2.vx) + (sina * _local2.vy); vy1p = (cosa * _local2.vy) - (sina * _local2.vx); if (!_local1.lock) { vx2p = (cosa * _local1.vx) + (sina * _local1.vy); vy2p = (cosa * _local1.vy) - (sina * _local1.vx); P = (vx1p * _local2.m) + (vx2p * _local1.m); } else { vx2p = (-vx1p) * 2; vy2p = (-vy1p) * 2; P = vx1p * _local2.m; } V = vx1p - vx2p; vx1p = (P - (_local1.m * V)) / (_local2.m + _local1.m); _local2.vx = (cosa * vx1p) - (sina * vy1p); _local2.vy = (cosa * vy1p) + (sina * vx1p); if (!_local1.lock) { vx2p = V + vx1p; _local1.vx = (cosa * vx2p) - (sina * vy2p); _local1.vy = (cosa * vy2p) + (sina * vx2p); } diff = ((_local2.ray + _local1.ray) - dist) / 2; cosd = cosa * diff; sind = sina * diff; _local2.tspeed = 0; _local2._x = _local2._x - cosd; _local2._y = _local2._y - sind; if (!_local1.lock) { _local1._x = _local1._x + cosd; _local1._y = _local1._y + sind; _local1.mTween(); } return(true); } return(false); } function computeTrack(dotNbr) { points = new Array(); numPoints = dotNbr; mid = new Array(); i = 0; while (i < numPoints) { angle = ((Math.PI*2) / numPoints) * i; points[i] = eval ("piste.d" + i); mid[i] = {}; i++; } i = 0; while (i < (numPoints - 1)) { mid[i].x = (points[i]._x + points[i + 1]._x) / 2; mid[i].y = (points[i]._y + points[i + 1]._y) / 2; i++; } mid[i].x = (points[i]._x + points[0]._x) / 2; mid[i].y = (points[i]._y + points[0]._y) / 2; } function computeTrack2(dotNbr) { pointsT = new Array(); numPointsT = dotNbr; midT = new Array(); i = 0; while (i < numPointsT) { angle = ((Math.PI*2) / numPointsT) * i; pointsT[i] = eval ("piste.t" + i); midT[i] = {}; i++; } i = 0; while (i < (numPointsT - 1)) { midT[i].x = (pointsT[i]._x + pointsT[i + 1]._x) / 2; midT[i].y = (pointsT[i]._y + pointsT[i + 1]._y) / 2; i++; } midT[i].x = (pointsT[i]._x + pointsT[0]._x) / 2; midT[i].y = (pointsT[i]._y + pointsT[0]._y) / 2; } function computeTrack3(dotNbr) { pointsS = new Array(); numPointsS = dotNbr; midS = new Array(); i = 0; while (i < numPointsS) { angle = ((Math.PI*2) / numPointsS) * i; pointsS[i] = eval ("piste.s" + i); midS[i] = {}; i++; } i = 0; while (i < (numPointsS - 1)) { midS[i].x = (pointsS[i]._x + pointsS[i + 1]._x) / 2; midS[i].y = (pointsS[i]._y + pointsS[i + 1]._y) / 2; i++; } midS[i].x = (pointsS[i]._x + pointsS[0]._x) / 2; midS[i].y = (pointsS[i]._y + pointsS[0]._y) / 2; } function randomRacingSound() { } _quality = "LOW"; _global.gameMain = this; clearInterval(main.robotInt); main.gameStarted = false; radVal = (Math.PI/180); bounce = -0.2; cl = 0; mline = 40; sfade = 50; aDec = 10; type1 = new Object(); type2 = new Object(); tcount = 0; turn = 0; carArray = new Array(); hitArray = new Array(); mapArray = new Array(); hitZoneQty = 4; turnTotal = eval (("main.track" + main.pisteNbr) + ".turnTotal"); var i = 1; while (i <= hitZoneQty) { Set("borderArray" + i, new Array()); Set("obsArray" + i, new Array()); Set("hitArray" + i, new Array()); Set("gArray" + i, new Array()); Set("zoneArray" + i, new Object()); zoneArrayTarget = eval ("zoneArray" + i); zoneArrayTarget.borderArray = eval ("borderArray" + i); zoneArrayTarget.obsArray = eval ("obsArray" + i); zoneArrayTarget.hitArray = eval ("hitArray" + i); zoneArrayTarget.gArray = eval ("gArray" + i); i++; } upArray = new Array(); main.selectTrack(main.pisteNbr); gotoAndStop("track" + main.pisteNbr);
Instance of Symbol 383 MovieClip "lowSpeed" in Symbol 1014 MovieClip Frame 1
onClipEvent (load) { s = new Sound(this); s.setVolume(0); }
Instance of Symbol 385 MovieClip "highSpeed" in Symbol 1014 MovieClip Frame 1
onClipEvent (load) { s = new Sound(this); s.setVolume(0); }
Instance of Symbol 438 MovieClip "clock" in Symbol 1014 MovieClip Frame 1
onClipEvent (load) { _visible = false; showTime = function (actualTime, timeOut) { swatch._rotation = (actualTime * 360) / timeOut; }; }
Symbol 1014 MovieClip Frame 2
gameMain.hitObjList = gameMain.zoneArray; gameMain.computeTrack(44); gameMain.computeTrack2(25); main.drawUser();
Instance of Symbol 612 MovieClip "map" in Symbol 1014 MovieClip Frame 2
onClipEvent (load) { for (var i in this) { this[i]._name = gameMain.getName(); } for (var i in this) { gameMain.mapArray.push(this[i]); } }
Instance of Symbol 616 MovieClip "elementMap" in Symbol 1014 MovieClip Frame 2
onClipEvent (load) { for (var i in this) { this[i]._name = gameMain.getName(); } for (var i in this) { gameMain.mapArray.push(this[i]); } }
Instance of Symbol 618 MovieClip "frame" in Symbol 1014 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 1014 MovieClip Frame 3
gameMain.hitObjList = gameMain.zoneArray; gameMain.computeTrack(58); gameMain.computeTrack2(30); main.drawUser();
Instance of Symbol 850 MovieClip "map" in Symbol 1014 MovieClip Frame 3
onClipEvent (load) { for (var i in this) { this[i]._name = gameMain.getName(); } for (var i in this) { gameMain.mapArray.push(this[i]); } }
Instance of Symbol 854 MovieClip "elementMap" in Symbol 1014 MovieClip Frame 3
onClipEvent (load) { for (var i in this) { this[i]._name = gameMain.getName(); } for (var i in this) { gameMain.mapArray.push(this[i]); } }
Symbol 1014 MovieClip Frame 4
gameMain.hitObjList = gameMain.zoneArray; gameMain.computeTrack(50); main.drawUser();
Instance of Symbol 1012 MovieClip "map" in Symbol 1014 MovieClip Frame 4
onClipEvent (load) { for (var i in this) { this[i]._name = gameMain.getName(); } for (var i in this) { gameMain.mapArray.push(this[i]); } }
Symbol 1022 MovieClip Frame 1
stop();
Instance of Symbol 1018 MovieClip "energyBar" in Symbol 1022 MovieClip Frame 1
onClipEvent (load) { main.energyGame = (bar._x = (((barBkg._width / 2) + (((barBkg._width / 2) * eval (("main.car" + _parent._currentframe) + "Chart.energy")) / 100)) - bar._width) + barBkg._x); }
Instance of Symbol 1020 MovieClip "energyBar" in Symbol 1022 MovieClip Frame 2
onClipEvent (load) { main.energyGame = (bar._x = (((barBkg._width / 2) + (((barBkg._width / 2) * eval (("main.car" + _parent._currentframe) + "Chart.energy")) / 100)) - bar._width) + barBkg._x); }
Instance of Symbol 1021 MovieClip "energyBar" in Symbol 1022 MovieClip Frame 3
onClipEvent (load) { main.energyGame = (bar._x = (((barBkg._width / 2) + (((barBkg._width / 2) * eval (("main.car" + _parent._currentframe) + "Chart.energy")) / 100)) - bar._width) + barBkg._x); }
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1032 MovieClip Frame 1
stop();
Symbol 1034 MovieClip Frame 1
stop();
Symbol 1043 Button
on (release) { stopAllSounds(); main.sfx.gotoAndPlay("click"); _quality = "HIGH"; gotoAndPlay ("startScreenMusic"); }

Library Items

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Symbol 3 BitmapUsed by:4
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Symbol 1024 GraphicUsed by:1027
Symbol 1025 GraphicUsed by:1027
Symbol 1026 GraphicUsed by:1027
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Instance Names

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"sfx"Frame 3Symbol 59 MovieClip
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"lightPod2"Frame 6Symbol 155 MovieClip
"lightPod3"Frame 6Symbol 155 MovieClip
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"trackNum3"Frame 9Symbol 273 MovieClip
"trackIcon"Frame 9Symbol 282 MovieClip
"energyBar"Frame 12Symbol 1022 MovieClip
"avatar2"Frame 12Symbol 1034 MovieClip
"avatar3"Frame 12Symbol 1034 MovieClip
"avatar1"Frame 12Symbol 1034 MovieClip
"faceCircle"Frame 12Symbol 1027 MovieClip
"userName"Frame 12Symbol 1035 EditableText
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"btnVolume"Symbol 99 MovieClip Frame 1Symbol 98 Button
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"block"Symbol 413 MovieClip Frame 1Symbol 407 MovieClip
"hitZone"Symbol 413 MovieClip Frame 1Symbol 409 MovieClip
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"twin2"Symbol 425 MovieClip Frame 1Symbol 404 MovieClip
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"animePts"Symbol 425 MovieClip Frame 1Symbol 424 MovieClip
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"hitZone"Symbol 670 MovieClip Frame 1Symbol 409 MovieClip
"car"Symbol 670 MovieClip Frame 2Symbol 658 MovieClip
"car"Symbol 670 MovieClip Frame 3Symbol 669 MovieClip
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"d45"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
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"t4"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
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"t20"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
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"t23"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t2"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t17"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t6"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t0"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t15"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t14"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t13"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t10"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t25"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t26"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t28"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t27"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t29"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"t30"Symbol 858 MovieClip Frame 1Symbol 2 MovieClip [dot]
"dummy"Symbol 858 MovieClip Frame 1Symbol 675 MovieClip
"enemi1"Symbol 858 MovieClip Frame 1Symbol 681 MovieClip
"enemi2"Symbol 858 MovieClip Frame 1Symbol 681 MovieClip
"enemi3"Symbol 858 MovieClip Frame 1Symbol 681 MovieClip
"car"Symbol 858 MovieClip Frame 1Symbol 682 MovieClip
"finishLine"Symbol 1013 MovieClip Frame 1Symbol 409 MovieClip
"d48"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
"d49"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
"d0"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
"d1"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
"d2"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
"d3"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
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"d46"Symbol 1013 MovieClip Frame 1Symbol 2 MovieClip [dot]
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"enemi1"Symbol 1013 MovieClip Frame 1Symbol 681 MovieClip
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"car"Symbol 1013 MovieClip Frame 1Symbol 682 MovieClip
"lowSpeed"Symbol 1014 MovieClip Frame 1Symbol 383 MovieClip
"highSpeed"Symbol 1014 MovieClip Frame 1Symbol 385 MovieClip
"skidSound"Symbol 1014 MovieClip Frame 1Symbol 387 MovieClip
"bumpSnd"Symbol 1014 MovieClip Frame 1Symbol 392 MovieClip
"twins"Symbol 1014 MovieClip Frame 1Symbol 425 MovieClip
"swapObj"Symbol 1014 MovieClip Frame 1Symbol 427 MovieClip
"hitZone1"Symbol 1014 MovieClip Frame 1Symbol 409 MovieClip
"hitZone2"Symbol 1014 MovieClip Frame 1Symbol 409 MovieClip
"hitZone3"Symbol 1014 MovieClip Frame 1Symbol 409 MovieClip
"hitZone4"Symbol 1014 MovieClip Frame 1Symbol 409 MovieClip
"turn"Symbol 1014 MovieClip Frame 1Symbol 431 EditableText
"ptsCounter"Symbol 1014 MovieClip Frame 1Symbol 432 EditableText
"turnTotal"Symbol 1014 MovieClip Frame 1Symbol 433 EditableText
"clock"Symbol 1014 MovieClip Frame 1Symbol 438 MovieClip
"faces"Symbol 1014 MovieClip Frame 1Symbol 442 MovieClip
"map"Symbol 1014 MovieClip Frame 2Symbol 612 MovieClip
"elementMap"Symbol 1014 MovieClip Frame 2Symbol 616 MovieClip
"frame"Symbol 1014 MovieClip Frame 2Symbol 618 MovieClip
"carShadow"Symbol 1014 MovieClip Frame 2Symbol 621 MovieClip
"allCar"Symbol 1014 MovieClip Frame 2Symbol 670 MovieClip
"piste"Symbol 1014 MovieClip Frame 2Symbol 683 MovieClip
"startLight"Symbol 1014 MovieClip Frame 2Symbol 699 MovieClip
"map"Symbol 1014 MovieClip Frame 3Symbol 850 MovieClip
"elementMap"Symbol 1014 MovieClip Frame 3Symbol 854 MovieClip
"hitZone2"Symbol 1014 MovieClip Frame 3Symbol 409 MovieClip
"hitZone4"Symbol 1014 MovieClip Frame 3Symbol 409 MovieClip
"piste"Symbol 1014 MovieClip Frame 3Symbol 858 MovieClip
"map"Symbol 1014 MovieClip Frame 4Symbol 1012 MovieClip
"hitZone1"Symbol 1014 MovieClip Frame 4Symbol 409 MovieClip
"hitZone3"Symbol 1014 MovieClip Frame 4Symbol 409 MovieClip
"piste"Symbol 1014 MovieClip Frame 4Symbol 1013 MovieClip
"bar"Symbol 1018 MovieClip Frame 1Symbol 1016 MovieClip
"barBkg"Symbol 1018 MovieClip Frame 1Symbol 1016 MovieClip
"bar"Symbol 1020 MovieClip Frame 1Symbol 1016 MovieClip
"barBkg"Symbol 1020 MovieClip Frame 1Symbol 1016 MovieClip
"bar"Symbol 1021 MovieClip Frame 1Symbol 1016 MovieClip
"barBkg"Symbol 1021 MovieClip Frame 1Symbol 1016 MovieClip
"energyBar"Symbol 1022 MovieClip Frame 1Symbol 1018 MovieClip
"energyBar"Symbol 1022 MovieClip Frame 2Symbol 1020 MovieClip
"energyBar"Symbol 1022 MovieClip Frame 3Symbol 1021 MovieClip
"faceCircle"Symbol 1034 MovieClip Frame 1Symbol 1027 MovieClip
"star"Symbol 1034 MovieClip Frame 1Symbol 1032 MovieClip
"userName"Symbol 1034 MovieClip Frame 1Symbol 1033 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"
ExportAssets (56)Timeline Frame 12Symbol 2 as "dot"

Labels

"load"Frame 1
"startScreenMusic"Frame 3
"startScreen"Frame 4
"instructions"Frame 5
"choosecar"Frame 6
"choosecar2"Frame 7
"choosetrack"Frame 8
"choosetrack2"Frame 9
"endScreen"Frame 10
"reInit"Frame 11
"gaming"Frame 12
"click"Symbol 59 MovieClip Frame 2
"twit"Symbol 59 MovieClip Frame 7
"off"Symbol 155 MovieClip Frame 1
"over"Symbol 155 MovieClip Frame 2
"click"Symbol 155 MovieClip Frame 4
"out"Symbol 155 MovieClip Frame 9
"idle"Symbol 220 MovieClip Frame 1
"rollover"Symbol 220 MovieClip Frame 2
"click"Symbol 220 MovieClip Frame 3
"idle"Symbol 222 MovieClip Frame 1
"rollover"Symbol 222 MovieClip Frame 2
"click"Symbol 222 MovieClip Frame 3
"idle"Symbol 224 MovieClip Frame 1
"rollover"Symbol 224 MovieClip Frame 2
"click"Symbol 224 MovieClip Frame 3
"anim"Symbol 255 MovieClip Frame 2
"idle"Symbol 269 MovieClip Frame 1
"rollover"Symbol 269 MovieClip Frame 2
"click"Symbol 269 MovieClip Frame 3
"idle"Symbol 271 MovieClip Frame 1
"rollover"Symbol 271 MovieClip Frame 2
"click"Symbol 271 MovieClip Frame 3
"idle"Symbol 273 MovieClip Frame 1
"rollover"Symbol 273 MovieClip Frame 2
"click"Symbol 273 MovieClip Frame 3
"track1"Symbol 282 MovieClip Frame 2
"track2"Symbol 282 MovieClip Frame 3
"track3"Symbol 282 MovieClip Frame 4
"snd"Symbol 387 MovieClip Frame 2
"mute"Symbol 387 MovieClip Frame 3
"bump"Symbol 392 MovieClip Frame 2
"slide"Symbol 392 MovieClip Frame 4
"popup"Symbol 392 MovieClip Frame 6
"newTurn"Symbol 392 MovieClip Frame 8
"disconnected"Symbol 404 MovieClip Frame 2
"hit"Symbol 413 MovieClip Frame 134
"hit"Symbol 418 MovieClip Frame 134
"hit"Symbol 423 MovieClip Frame 134
"inactif"Symbol 611 MovieClip Frame 1
"inactif"Symbol 644 MovieClip Frame 1
"bumpBack"Symbol 644 MovieClip Frame 2
"bumpFront"Symbol 644 MovieClip Frame 3
"skid1"Symbol 644 MovieClip Frame 4
"skid1b"Symbol 644 MovieClip Frame 5
"skid2"Symbol 644 MovieClip Frame 6
"skid2b"Symbol 644 MovieClip Frame 7
"jumpFront"Symbol 644 MovieClip Frame 8
"inactif"Symbol 658 MovieClip Frame 1
"bumpBack"Symbol 658 MovieClip Frame 2
"bumpFront"Symbol 658 MovieClip Frame 3
"skid1"Symbol 658 MovieClip Frame 4
"skid1b"Symbol 658 MovieClip Frame 5
"skid2"Symbol 658 MovieClip Frame 6
"skid2b"Symbol 658 MovieClip Frame 7
"jumpFront"Symbol 658 MovieClip Frame 8
"inactif"Symbol 669 MovieClip Frame 1
"bumpBack"Symbol 669 MovieClip Frame 2
"bumpFront"Symbol 669 MovieClip Frame 3
"skid1"Symbol 669 MovieClip Frame 4
"skid1b"Symbol 669 MovieClip Frame 5
"skid2"Symbol 669 MovieClip Frame 6
"skid2b"Symbol 669 MovieClip Frame 7
"jumpFront"Symbol 669 MovieClip Frame 8
"actif"Symbol 699 MovieClip Frame 6
"track1"Symbol 1014 MovieClip Frame 2
"track2"Symbol 1014 MovieClip Frame 3
"track3"Symbol 1014 MovieClip Frame 4
"1star"Symbol 1032 MovieClip Frame 2
"2star"Symbol 1032 MovieClip Frame 3
"3star"Symbol 1032 MovieClip Frame 4

Dynamic Text Variables

finalScoreSymbol 301 EditableText"99999"
minutTxtSymbol 304 EditableText"22"
finalPtsSymbol 305 EditableText":"
secondTxtSymbol 306 EditableText"22"
finalPtsSymbol 307 EditableText":"
centiSecondTxtSymbol 308 EditableText"22"
finalScoreSymbol 312 EditableText"99999"
minutTxtSymbol 313 EditableText"22"
finalPtsSymbol 314 EditableText":"
secondTxtSymbol 315 EditableText"22"
finalPtsSymbol 316 EditableText":"
centiSecondTxtSymbol 317 EditableText"22"
finalScoreSymbol 368 EditableText"99999"
minutTxtSymbol 369 EditableText"22"
finalPtsSymbol 370 EditableText":"
secondTxtSymbol 371 EditableText"22"
finalPtsSymbol 372 EditableText":"
centiSecondTxtSymbol 373 EditableText"22"
finalScoreSymbol 374 EditableText"99999"
minutTxtSymbol 375 EditableText"22"
secondTxtSymbol 377 EditableText"22"
centiSecondTxtSymbol 378 EditableText"22"
turnSymbol 431 EditableText""
ptsCounterSymbol 432 EditableText""
turnTotalSymbol 433 EditableText""
ssUserLoginSymbol 1035 EditableText"Mathieu"
minutTxtSymbol 1036 EditableText"00"
secondTxtSymbol 1037 EditableText"00"
centiSecondTxtSymbol 1038 EditableText"00"




http://swfchan.com/5/24281/info.shtml
Created: 25/5 -2019 06:33:58 Last modified: 25/5 -2019 06:33:58 Server time: 22/12 -2024 20:29:02