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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Hope's Babysitting Maze.swf

This is the info page for
Flash #24282

(Click the ID number above for more basic data on this flash file.)


Text
Ready for some
Adventures in Babysitting?

Keep Baby Happy - Here's How...

- Collect what ever it is baby wants AND get
back to baby's room before the timer runs out!

- Watch out for the puppy - he'll slow you down
and steal points.

- Use your arrow keys to move
right, left, up and down.

- MoM

play now!

0

Score:

Level 1

Level 2

Level 3

help

quit

Way to keep the baby happy!

But wait...

now what does baby want?

go now!

That is one happy baby!

go!

0

Parents Home Already?

Your Score:

hope's page

back to game

start over

post score

Oh no!
You ran out of time!

play again

Way to

the Baby!

You are the everBest Babysitter!

final score:

0

- Post your score to collect your everAward!

- Earn 9000 points to get your everAward!

Way to go!
Your everAward
has been saved to
your everMe page.

Hope's

go to everMe

ActionScript [AS1/AS2]

Frame 1
function init(module) { this.module = module; } _global.hopeBSMrootPath = this; var splashTime = 0; var doPerformanceTest = false; var doXMLload = false; var bytesToLoad = getBytesTotal(); nextFrame();
Frame 2
var st = (getTimer() + splashTime); play();
Frame 3
play();
Frame 4
if ((_framesloaded > 10) && (getTimer() > st)) { delete st; play(); } else { prevFrame(); }
Frame 9
function loadDisplay(ratioLoaded) { loader_mc.clock.mc_anim.gotoAndStop(Math.ceil(68 * ratioLoaded)); } function lm(startBytes, totalBytes) { updateAfterEvent(); var _local1 = (getBytesLoaded() - startBytes) / totalBytes; if (_local1 < 1) { loadDisplay(_local1); } else if (loader_mc.clock.mc_anim._currentFrame != loader_mc.clock.mc_anim._totalFrames) { loadDisplay(1); } else { clearInterval(loadID); delete loadID; delete lm; gotoAndStop((doPerformanceTest ? "performance" : "complete")); } } if ((!doPerformanceTest) && (getBytesLoaded() >= bytesToLoad)) { loadDisplay(1); gotoAndStop ("complete"); } else { var loadID = setInterval(lm, 0, getBytesLoaded(), bytesToLoad - getBytesLoaded()); loadDisplay(0.001); stop(); }
Frame 19
_global.performance = new smashing.performanceTest(null, function () { gotoAndStop ("complete"); }); stop();
Frame 24
gotoAndStop ("gameInit"); stop();
Frame 29
hopeBSMEngine = new HopeBSM_engine(); hopeBSMEngine.init(this, placeholder_mc); hopeBSMEngine.module = module; hopeBSMEngine.activityid = module.activityid;
Symbol 41 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 2
stop();
Symbol 45 MovieClip Frame 3
stop();
Symbol 45 MovieClip Frame 6
stop();
Symbol 482 MovieClip [__Packages.HopeBSM_engine] Frame 0
class HopeBSM_engine { var gameRoot, gamePlaceholder, loadTime, hasPlayed, soundMC, soundEngine, interval, loggedInUser, n_score, currentScript, paused, n_currentLevel, a_levels, activityid, module, activeGame; function HopeBSM_engine () { } function init(t_root, t_placeholder) { gameRoot = t_root; gamePlaceholder = t_placeholder; loadTime = getTimer(); trace("-- Init Hope Babysitting Maze Engine --"); hasPlayed = false; soundMC = gamePlaceholder.createEmptyMovieClip("soundEngine_mc", 3300); soundEngine = new smashing.SoundEngine(soundMC, 1, false); soundEngine.createSound("music", "Housemelody 22-03.wav"); soundEngine.createSound("puppy", "Dog 2 Barks.wav"); soundEngine.createSound("pickup", "squeak07.wav"); soundEngine.createSound("pickupSP", "squeak07.wav"); soundEngine.createSound("pickupFinal", "nicechime.wav"); interval = new smashing.IntervalEngine(this, "stepFrame"); interval.startFast(); pause(); loadLevelData(); goTitle(); } function olr(event) { _global.RYMengine.onCheckLoginResponse(event); } function onCheckLoginResponse(event) { if (event.loggedIn == false) { loggedInUser = ""; } else { loggedInUser = event.loggedIn; } } function oli(event) { _global.RYMengine.onLogIn(event); } function onLogIn(event) { loggedInUser = event.username; } function olo(event) { _global.RYMengine.onLogOut(event); } function onLogOut(event) { loggedInUser = ""; } function playMusic() { soundEngine.playSound("music", 10000); } function stopMusic() { soundEngine.stopSound("music"); } function playSound(t_name, t_loops) { soundEngine.playSound(t_name); } function stopSound(t_name) { if (t_name == undefined) { t_name = "music"; } soundEngine.stopSound(t_name); } function changeVolume(t_vol) { soundEngine.changeVolume(t_vol); } function addScore(t_val) { n_score = n_score + t_val; updateScore(); } function loseScore() { n_score = n_score - 50; if (n_score < 0) { n_score = 0; } updateScore(); } function updateScore() { gameRoot.txt_score.txt_score.text = n_score; } function startScript(t_script) { trace("- Start Script : " + t_script); currentScript = t_script; if (!(t_script === "meetBaby")) { } else { finishScript("meetBaby"); } } function finishScript(t_script) { trace("- Finish Script : " + t_script); if (!(t_script === "meetBaby")) { } else { beatLevel(); } } function stepFrame(t_elapsed) { if (!paused) { a_levels[n_currentLevel].step(t_elapsed); } } function startGame() { reset(); goGameplay(); startLevel(); hasPlayed = true; } function stopGame() { trace("- Stop and Clear game -"); stopSound(); pause(); clearLevel(); } function reset() { n_currentLevel = 0; currentScript = "finish"; n_score = 0; pause(); } function pause() { _quality = "HIGH"; stopMusic(); trace("Pause"); stopSound("dance"); paused = true; } function unpause() { _quality = GAMEQUAL; trace("UnPause"); paused = false; } function goHopePage() { getURL ("/hope"); } function goEverMe() { getURL ("/everme"); } function quitForHighscore() { stopGame(); goHighscore(); } function goHighscore() { gameRoot.gotoAndStop("highscore"); submitScore(); } function submitScore() { gameRoot.txt_debug.text = (activityid + " , ") + n_score; trace(loadTime); var _local2 = getTimer() - loadTime; module.dispatchEvent({type:"onAddModule", name:"submitScore_mc", content:"/modules/submitScore.swf", z:"top", gameid:activityid, score:n_score, time:_local2, silent:false, reload:true}); module.onScoreSubmitted = oss; module.dispatchEvent({type:"onRegisterModuleListener", moduleName:"submitScore_mc", eventName:"onScoreSubmitted"}); } function oss(event) { _global.hopeBSMrootPath.hopeBSMEngine.onScoreSubmitted(event); } function onScoreSubmitted(event) { if ((n_score >= TARGETSCORE) && (loggedInUser != "")) { goEverAward(); } else { goTitle(); } } function startOver() { stopGame(); startGame(); gameRoot.house_mc.crib_mc.baby_mc.gotoAndStop("happy"); gameRoot.house_mc.crib_mc.baby_mc.anim.gotoAndPlay(1); } function goTitle() { pause(); gameRoot.gotoAndStop("title"); } function goQuit() { pause(); gameRoot.gotoAndStop("quit"); gameRoot.window_mc.n_score = n_score; } function goEverAward() { gameRoot.gotoAndStop("everAward"); } function goHelp() { pause(); gameRoot.gotoAndStop("help"); } function leaveMenu() { goGameplay(); unpause(); } function beatLevel() { pause(); n_score = n_score + ((200 * n_currentLevel) + 200); n_score = n_score + (Math.floor(a_levels[n_currentLevel].n_timer) * 50); updateScore(); clearLevel(); if (n_currentLevel == 2) { beatGame(); } else { gameRoot.gotoAndStop("levelend"); } } function getTimeSpent() { var _local2 = a_levels[n_currentLevel].n_timerMax - a_levels[n_currentLevel].n_timer; a_levels[n_currentLevel].previousCompleteTime = _local2; var _local3 = String(Math.ceil(_local2)); return(_local3); } function getTotalTimeSpent() { var _local3 = 0; var _local2 = a_levels.length; while (_local2--) { _local3 = _local3 + a_levels[_local2].previousCompleteTime; } var _local4 = String(Math.ceil(_local3)); return(_local4); } function beatGame() { pause(); gameRoot.gotoAndStop("levelend2"); } function gameOver() { pause(); gameRoot.gotoAndStop("gameover"); gameRoot.house_mc.crib_mc.baby_mc.gotoAndStop("cry2"); gameRoot.window_mc.n_score = n_score; } function goGameplay() { playMusic(); gameRoot.gotoAndStop("game"); gameRoot.txt_lvl.gotoAndStop(n_currentLevel + 1); gameRoot.icons_lvl.gotoAndStop(n_currentLevel + 1); updateScore(); unpause(); } function goGameWin() { gameRoot.gotoAndStop("wingame"); gameRoot.window_mc.n_score = n_score; } function startLevel() { trace(("-- Start Level " + (n_currentLevel + 1)) + " -- "); activeGame = gamePlaceholder.createEmptyMovieClip("game", 1); a_levels[n_currentLevel].start(activeGame); unpause(); } function restartLevel() { eval ((gameRoot + ".enter_") + a_levels[n_currentLevel].store).gotoAndStop("hidden"); startLevel(); gameRoot.gotoAndPlay("loseOutro"); goGameplay(); } function nextLevel() { n_currentLevel++; startLevel(); goGameplay(); } function clearLevel() { a_levels[n_currentLevel].clear(); activeGame.removeMovieClip(); } function loadLevelData() { a_levels = [new Classes.bsmLevel(this), new Classes.bsmLevel(this), new Classes.bsmLevel(this)]; var _local2 = a_levels[0]; _local2.playerData = {assetID:"player_mc", x:111, y:235}; _local2.iconData = [{x:344, y:64, special:3}, {x:236, y:110, special:0}, {x:307, y:236, special:1}, {x:236, y:236, special:4}, {x:236, y:170, special:2}, {x:117, y:166, special:6}, {x:117, y:37, special:5}]; _local2.iconFrameNum = 1; _local2.enemyData = [{assetID:"puppy_mc", startPoint:"point23", type:"puppy", speed:40}]; _local2 = a_levels[1]; _local2.playerData = {assetID:"player_mc", x:111, y:235}; _local2.iconData = [{x:105, y:69, special:3}, {x:105, y:130, special:6}, {x:237, y:61, special:5}, {x:237, y:127, special:4}, {x:423, y:232, special:2}, {x:314, y:49, special:1}, {x:386, y:49, special:6}, {x:387, y:129, special:1}, {x:446, y:98, special:0}]; _local2.iconFrameNum = 2; _local2.enemyData = [{assetID:"puppy_mc", startPoint:"point20", type:"puppy", speed:50}]; _local2 = a_levels[2]; _local2.playerData = {assetID:"player_mc", x:111, y:235}; _local2.iconData = [{x:156, y:123, special:3}, {x:156, y:82, special:6}, {x:237, y:110, special:8}, {x:237, y:170, special:7}, {x:237, y:236, special:1}, {x:401, y:232, special:0}, {x:237, y:56, special:9}, {x:320, y:320, special:2}, {x:457, y:320, special:10}, {x:543, y:320, special:11}, {x:553, y:151, special:4}, {x:552, y:54, special:5}, {x:443, y:44, special:1}]; _local2.iconFrameNum = 3; _local2.enemyData = [{assetID:"puppy_mc", startPoint:"point7", type:"puppy", speed:60}]; } var TARGETSCORE = 11000; var endGameTimer_max = 16; var GAMEQUAL = "MEDIUM"; var LOWQUAL_PROC = 5000; }
Symbol 483 MovieClip [__Packages.smashing.SoundEngine] Frame 0
class smashing.SoundEngine { var mc, o_sounds, o_groups, flagOverwrite, groupCount, muted; function SoundEngine (t_path, t_depth, t_overwrite) { mc = t_path.createEmptyMovieClip(DEFAULTMCNAME, t_depth); o_sounds = new Object(); o_groups = new Object(); if (t_overwrite == undefined) { t_overwrite = false; } flagOverwrite = t_overwrite; groupCount = 0; createGroup(DEFAULTGROUPNAME); trace("-- Init Sound Engine -- "); } function createGroup(t_name) { groupCount++; var _local2 = mc.createEmptyMovieClip(t_name, groupCount); _local2.soundObject = new Sound(_local2); o_groups[t_name] = _local2; } function createSound(t_name, t_assetID, t_group) { var _local3; if (t_group == undefined) { _local3 = o_groups[DEFAULTGROUPNAME]; } else { _local3 = o_groups[t_group]; } if (_local3 != undefined) { var _local2 = {}; _local2.soundEffect = new Sound(_local3); _local2.soundEffect.attachSound(t_assetID); o_sounds[t_name] = _local2; } else { trace(("Error Locating Group " + t_group) + " for create Sound"); } } function playSound(t_name, t_loops) { if (muted) { return(undefined); } var _local3 = o_sounds[t_name]; if (_local3 != undefined) { if (t_loops == undefined) { t_loops = 1; } else if (t_loops == 0) { t_loops = 1000; } if (_global.K_SoundEngine.OverwriteSounds) { _local3.SoundEffect.stop(_local3.idName); } _local3.soundEffect.start(0, t_loops); } else { trace(("Error - sound " + t_name) + " not found"); } } function stopSound(t_name) { o_sounds[t_name].soundEffect.stop(); } function changeVolume(t_vol, t_groupName) { if (t_groupName == undefined) { t_groupName = DEFAULTGROUPNAME; } o_groups[t_groupName].soundObject.setVolume(t_vol); } function soundOff() { muted = true; } function soundOn() { muted = false; } var DEFAULTMCNAME = "soundEngine_MC"; var DEFAULTGROUPNAME = "sound"; }
Symbol 484 MovieClip [__Packages.smashing.IntervalEngine] Frame 0
class smashing.IntervalEngine { var _uo, _uf, _update_interval, _i, _last_update, _ft, _el; function IntervalEngine (update_object, update_function) { _uo = update_object; _uf = update_function; } function startFlat(FPS) { _FPS = FPS; _update_interval = 1 / FPS; _i = setInterval(this, "_flat_step", 0); } function startFlex() { _last_update = getTimer() * 0.001; _i = setInterval(this, "_flex_step", 0); } function startFast() { _last_update = getTimer() * 0.001; _i = setInterval(this, "_fast_step", 0); } function pause(Void) { _is_paused = true; } function unpause(Void) { _is_paused = false; } function reset(Void) { if (_i != undefined) { clearInterval(_i); } _ft = 0; _last_update = getTimer() * 0.001; _lel = _MAX_FRAMETIME / 2; pause(); } function _flex_step(Void) { if (_is_paused) { _last_update = getTimer() * 0.001; return(undefined); } _el = Math.min(_MAX_FRAMETIME, (-_last_update) + ((_last_update = getTimer() * 0.001))); _lel = _lel - Math.max(-_MAX_TIMEDIFF, Math.min(_MAX_TIMEDIFF, _lel - _el)); _uo[_uf](_lel); } function _flat_step(Void) { if (_is_paused) { return(undefined); } _ft = _ft + ((-_last_update) + ((_last_update = getTimer() * 0.001))); if (_ft < _update_interval) { return(undefined); } _uo[_uf](_ft); _ft = 0; } function _fast_step(Void) { _el = (-_last_update) + ((_last_update = getTimer())); _uo[_uf](_el * 0.001); } var _MAX_TIMEDIFF = 0.005; var _MIN_FPS = 5; var _MAX_FRAMETIME = 1 / smashing.IntervalEngine.prototype._MIN_FPS; var _lel = 0.2; var _FPS = 0; var _is_paused = false; }
Symbol 485 MovieClip [__Packages.Classes.bsmLevel] Frame 0
class Classes.bsmLevel { var engine, n_timer, babyTimer, babySadness, alertLowTime, alertWarningTime, clockFrames, player, babyReady, path, iconsFound, iconsTotal, iconData, a_enemy, a_icons, currentSpecial, specialTimer, z_playerCurrent, z_iconCurrent, z_enemyCurrent, hd, a_aiPoints, playerData, enemyData, iconFrameNum; function bsmLevel (t_engine) { engine = t_engine; } function get timer() { Math.ceil(n_timer); } function step(t_elapsed) { babyTimer = babyTimer - t_elapsed; if (babyTimer < 0) { var _local3 = engine.gameRoot.house_mc.crib_mc.baby_mc; if (babySadness == 0) { _local3.gotoAndStop("happy"); } else if (babySadness > 2) { } else { _local3.gotoAndStop("cry"); } _local3.anim.gotoAndPlay(1); babySadness++; babyTimer = BABYTIMER_MAX; } n_timer = n_timer - t_elapsed; if (n_timer <= 0) { n_timer = 0; engine.gameOver(); return(undefined); } if (n_timer < 20) { if (alertLowTime) { engine.gameRoot.mc_watch.gotoAndPlay("twentysec"); alertLowTime = false; } else if ((n_timer < 10) && (alertWarningTime)) { engine.gameRoot.mc_watch.gotoAndPlay("tensec"); alertWarningTime = false; } } engine.gameRoot.mc_clock.mc_anim.gotoAndStop(clockFrames - Math.floor(clockFrames * (n_timer / n_timerMax))); player.update(t_elapsed); stepEnemy(t_elapsed); if (!player.hidden) { player.update(t_elapsed); runEntityHD(); player.move(); runSwingHD(); if (babyReady) { runBabyHD(); } else { runIconHD(t_elapsed); } } player.render(); } function runSwingHD() { if (Math.sqrt(((player.x - SSP.x) * (player.x - SSP.x)) + ((player.y - SSP.y) * (player.y - SSP.y))) < 30) { engine.gameRoot.house_mc.swingset_mc.play(); } } function start(t_path) { reset(); clear(); path = t_path; attachHD(); iconsFound = 0; iconsTotal = iconData.length; babyReady = false; spawnPlayer(); spawnIcons(); setSpecial(); clockFrames = engine.gameRoot.mc_clock.mc_anim._totalFrames; a_enemy = []; spawnEnemy(); } function setSpecial() { var _local2 = a_icons.length; var _local3 = 0; while (_local2--) { if ((a_icons[_local2].specialNum == currentSpecial) && (a_icons[_local2].isActive)) { a_icons[_local2].goSpecial(specialTimer); _local3++; } } if (_local3 > 1) { specialTimer = specialTimer + 6; } } function reset() { n_timer = n_timerMax; specialTimer = SPECIALTIMER_MAX; currentSpecial = 0; babyTimer = BABYTIMER_MAX; babySadness = 0; engine.gameRoot.house_mc.crib_mc.baby_mc.gotoAndStop("happy"); z_playerCurrent = z_playerMin; z_iconCurrent = z_iconMin; z_enemyCurrent = z_enemyMin; } function clear() { player.clear(); player = null; alertLowTime = true; alertWarningTime = true; engine.gameRoot.babyArrow_mc.gotoAndStop("off"); clearIcons(); clearEnemy(); } function attachHD() { hd = path.attachMovie(hdAssetID, "hd", z_hd); generateAIPoints(); } function generateAIPoints() { a_aiPoints = []; a_aiPoints.push({point:"point1", adj:["point2", "point8"]}); a_aiPoints.push({point:"point2", adj:["point1", "point3", "point7"]}); a_aiPoints.push({point:"point3", adj:["point2", "point4"]}); a_aiPoints.push({point:"point4", adj:["point3", "point5"]}); a_aiPoints.push({point:"point5", adj:["point4", "point6"]}); a_aiPoints.push({point:"point6", adj:["point5", "point7", "point18"]}); a_aiPoints.push({point:"point7", adj:["point6", "point2", "point8"]}); a_aiPoints.push({point:"point8", adj:["point7", "point1", "point9"]}); a_aiPoints.push({point:"point9", adj:["point8", "point10", "point13"]}); a_aiPoints.push({point:"point10", adj:["point9", "point11"]}); a_aiPoints.push({point:"point11", adj:["point10", "point12"]}); a_aiPoints.push({point:"point12", adj:["point11", "point13"]}); a_aiPoints.push({point:"point13", adj:["point12", "point14", "point9"]}); a_aiPoints.push({point:"point14", adj:["point13", "point15", "point19"]}); a_aiPoints.push({point:"point15", adj:["point14", "point20"]}); a_aiPoints.push({point:"point16", adj:["point20", "point17"]}); a_aiPoints.push({point:"point17", adj:["point16", "point18"]}); a_aiPoints.push({point:"point18", adj:["point17", "point19"]}); a_aiPoints.push({point:"point19", adj:["point18", "point14"]}); a_aiPoints.push({point:"point20", adj:["point15", "point16", "point21"]}); a_aiPoints.push({point:"point21", adj:["point20", "point22"]}); a_aiPoints.push({point:"point22", adj:["point21", "point23", "point24"]}); a_aiPoints.push({point:"point23", adj:["point22"]}); a_aiPoints.push({point:"point24", adj:["point22", "point25"]}); a_aiPoints.push({point:"point25", adj:["point24", "point8"]}); } function runEntityHD() { var _local2 = a_enemy.length; while (_local2--) { if (player.mc.hitTest(a_enemy[_local2].mc)) { player.hit(a_enemy[_local2]); a_enemy[_local2].hitReact(); } } } function runIconHD(el) { var _local2 = a_icons.length; while (_local2--) { if (a_icons[_local2].isSpecial) { a_icons[_local2].decSpecial(el); } if (a_icons[_local2].isActive && (Math.abs(player.x - a_icons[_local2].x) < 20)) { if (a_icons[_local2].mc.hitTest(player.mc)) { if (a_icons[_local2].isSpecial) { currentSpecial++; setSpecial(); } a_icons[_local2].pickup(); engine.addScore(a_icons[_local2].value); iconsFound++; if (iconsFound == iconsTotal) { startBaby(); } } } } } function runBabyHD() { if (engine.gameRoot.babyArrow_mc.hitTest(player.mc)) { engine.gameRoot.babyArrow_mc.gotoAndStop("off"); engine.startScript("meetBaby"); } } function startBaby() { engine.gameRoot.babyArrow_mc.gotoAndStop("on"); engine.playSound("pickupFinal"); babyReady = true; } function findPoint(t_point) { var _local2 = a_aiPoints.length; while (_local2--) { if (t_point == a_aiPoints[_local2].point) { return(_local2); } } return(0); } function findAdjacentPoint(t_point) { var _local3; var _local2; var _local6; _local3 = a_aiPoints[t_point].adj; var _local5 = _local3.length; _local2 = Math.ceil(Math.random() * _local3.length) - 1; if (_local2 < 0) { _local2 = 0; } _local2 = _local3[_local2]; if (_local2 == undefined) { trace("OMG ERROR"); return(t_point); } return(findPoint(_local2)); } function findFurthestPointFromPlayer(t_point) { var a_adj; var t_pointMC; var n_dist; var n_winner; var n_result; var xDiff; var yDiff; var d; a_adj = a_aiPoints[t_point].adj; n_dist = 0; d = a_adj.length; while (d--) { t_pointMC = eval ((hd + ".") + a_adj[d]); xDiff = player.x - t_pointMC._x; yDiff = player.y - t_pointMC._y; n_result = Math.sqrt((xDiff * xDiff) + (yDiff * yDiff)); if (n_result > n_dist) { n_dist = n_result; n_winner = a_adj[d]; } } if (n_winner == undefined) { trace("OMG ERROR"); return(t_point); } return(findPoint(n_winner)); } function findClosestPointToPlayer(t_point) { var a_adj; var t_pointMC; var n_dist; var n_winner; var n_result; var xDiff; var yDiff; var d; a_adj = a_aiPoints[t_point].adj; n_dist = 2000; d = a_adj.length; while (d--) { t_pointMC = eval ((hd + ".") + a_adj[d]); xDiff = player.x - t_pointMC._x; yDiff = player.y - t_pointMC._y; n_result = Math.sqrt((xDiff * xDiff) + (yDiff * yDiff)); if (n_result < n_dist) { n_dist = n_result; n_winner = a_adj[d]; } } if (n_winner == undefined) { trace("OMG ERROR"); return(t_point); } return(findPoint(n_winner)); } function spawnPlayer() { player = new Classes.bsmPlayer(playerData, this); player.spawn(path, z_playerCurrent); player.mc.gotoAndStop("glow"); z_playerCurrent++; } function stepEnemy(t_elapsed) { var _local2 = a_enemy.length; while (_local2--) { a_enemy[_local2].step(t_elapsed); } } function spawnEnemy() { a_enemy = []; var _local3 = enemyData.length; while (_local3--) { var _local2 = new Classes.bsmEnemy(enemyData[_local3], this); a_enemy.push(_local2); _local2.spawn(path, z_enemyCurrent); z_enemyCurrent++; } } function spawnSpecific(t_type) { var _local3 = enemyData.length; while (_local3--) { if (enemyData[_local3].type == t_type) { var _local2 = new Classes.bsmEnemy(enemyData[_local3], this); a_enemy.push(_local2); _local2.spawn(path, z_enemyCurrent); z_enemyCurrent++; } } } function clearEnemy() { var _local2 = a_enemy.length; while (_local2--) { a_enemy[_local2].clear(); } a_enemy = []; } function spawnIcons() { a_icons = []; var _local3 = iconData.length; var _local2; while (_local3--) { _local2 = new Classes.bsmIcon(iconData[_local3], this, iconFrameNum); a_icons.push(_local2); _local2.spawn(path, z_iconCurrent); z_iconCurrent++; } } function clearIcons() { var _local2 = a_icons.length; while (_local2--) { a_icons[_local2].clear(); } a_icons = []; } var BABYTIMER_MAX = 15; var SPECIALTIMER_MAX = 11; var hdAssetID = "mc_HD"; var z_hd = 5; var z_playerMin = 200; var z_enemyMin = 100; var z_iconMin = 10; var n_timerMax = 60; var SSP = {x:530, y:53}; }
Symbol 486 MovieClip [__Packages.Classes.bsmEntity] Frame 0
class Classes.bsmEntity { var assetID, x, y, levelPath, xMove, yMove, path, mc, hdWidth, baseWidth, hdHeight, baseHeight, hidden; function bsmEntity (t_data, t_levelPath) { assetID = t_data.assetID; x = t_data.x; y = t_data.y; levelPath = t_levelPath; xMove = 0; yMove = 0; } function spawn(t_path, t_depth) { path = t_path; mc = t_path.attachMovie(assetID, assetID + t_depth, t_depth); mc.stop(); placeAt(x, y); hdWidth = (baseWidth = mc._width); hdHeight = (baseHeight = mc._height); hidden = false; render(); } function step(t_elapsed) { update(t_elapsed); move(); render(); } function update(t_elapsed) { } function move() { x = x + xMove; y = y + yMove; } function render() { mc._x = x - (baseWidth / 2); mc._y = y - (baseHeight / 2); } function hide() { hidden = true; mc._visible = false; } function show() { trace("SHOW"); hidden = false; mc._visible = true; } function placeAt(t_x, t_y) { x = t_x; y = t_y; } function clear() { mc.removeMovieClip(); } }
Symbol 487 MovieClip [__Packages.Classes.bsmPlayer] Frame 0
class Classes.bsmPlayer extends Classes.bsmEntity { var assetID, x, y, pushedBy, levelPath, path, mc, placeAt, hdOffsetPoint, baseWidth, baseHeight, hdWidth, hdHeight, render, xMove, yMove, hidden, slowTimer, invincibleTimer; function bsmPlayer (t_data, t_levelPath) { super(); assetID = t_data.assetID; x = t_data.x; y = t_data.y; pushedBy = null; levelPath = t_levelPath; } function spawn(t_path, t_depth) { path = t_path; mc = t_path.attachMovie(assetID, assetID + t_depth, t_depth); mc.stop(); placeAt(x, y); hdOffsetPoint = {x:0, y:0}; path.hd.localToGlobal(hdOffsetPoint); pushedBy = null; baseWidth = 25; baseHeight = 30; hdWidth = 20; hdHeight = 20; render(); } function hit(t_enemy) { push(t_enemy); } function push(t_enemy) { var _local4 = calculateFacingHD(this, t_enemy.mc); if (_local4.collision) { xMove = 0; yMove = 0; } var _local3 = calculateFacingHD(t_enemy, mc); if (_local3.collision) { if (t_enemy.type == "perfume") { if ((t_enemy.ignoreTimer <= 0) && (t_enemy.sprayTimer <= 3)) { t_enemy.sprayPerfume(); t_enemy.turnAround(); } } pushedBy = t_enemy; if (_local3.dir == "left") { xMove = xMove + t_enemy.xMove; } else if (_local3.dir == "right") { xMove = xMove + t_enemy.xMove; } else if (_local3.dir == "up") { yMove = yMove + t_enemy.yMove; } else if (_local3.dir == "down") { yMove = yMove + t_enemy.yMove; } } } function update(t_elapsed) { var _local5 = xMove; var _local6 = yMove; xMove = 0; yMove = 0; if (t_elapsed > 0.04) { t_elapsed = 0.04; } if (!hidden) { var _local2 = speed * t_elapsed; if (slowTimer > 0) { _local2 = _local2 / 3; slowTimer = slowTimer - t_elapsed; if (slowTimer <= 0) { mc.cloud.gotoAndStop("off"); } } if (Key.isDown(37)) { xMove = -_local2; mc.gotoAndStop("left"); } else if (Key.isDown(38)) { yMove = -_local2; mc.gotoAndStop("up"); } else if (Key.isDown(39)) { xMove = _local2; mc.gotoAndStop("right"); } else if (Key.isDown(40)) { yMove = _local2; mc.gotoAndStop("down"); } else if ((_local5 != 0) || (_local6 != 0)) { var _local3 = "standUp"; if (_local6 > 0) { _local3 = "standDown"; } else if (_local5 > 0) { _local3 = "standRight"; } else if (_local5 < 0) { _local3 = "standLeft"; } mc.gotoAndStop(_local3); } if (invincibleTimer > 0) { invincibleTimer = invincibleTimer - t_elapsed; } } } function move() { if ((xMove != 0) || (yMove != 0)) { var _local3 = calculateFacingHD(this, path.hd); if (_local3.collision) { if (pushedBy != null) { pushedBy.turnAround(); pushedBy = null; } var _local4 = 0; var _local5 = 0; var _local2 = _local3.points.length; while (_local2--) { if (_local3.points[_local2].collide) { if ((((_local3.points[_local2].point == "cr") || (_local3.points[_local2].point == "cl")) || (_local3.points[_local2].point == "ct")) || (_local3.points[_local2].point == "cb")) { _local5 = 0; _local4 = 0; _local2 = 0; } else if (_local3.points[_local2].point == "tl") { if (xMove < 0) { _local4 = Math.abs(xMove); } else if (yMove < 0) { _local5 = Math.abs(yMove); } } else if (_local3.points[_local2].point == "tr") { if (xMove > 0) { _local4 = xMove; } else if (yMove < 0) { _local5 = yMove; } } else if (_local3.points[_local2].point == "br") { if (xMove > 0) { _local4 = -xMove; } else if (yMove > 0) { _local5 = -yMove; } } else if (_local3.points[_local2].point == "bl") { if (xMove < 0) { _local4 = xMove; } else if (yMove > 0) { _local5 = yMove; } } } } x = x + _local5; y = y + _local4; } else { x = x + xMove; y = y + yMove; } } } function hide() { slowTimer = 0; mc.cloud.gotoAndStop("off"); super.hide(); } function calculateFacingHD(t_entity, t_mc) { var _local4 = {tl:false, tr:false, bl:false, br:false, cb:false, cl:false, cr:false, ct:false}; var _local11; if (t_entity.xMove < 0) { _local11 = "left"; _local4.tl = true; _local4.cl = true; _local4.bl = true; } else if (t_entity.xMove > 0) { _local11 = "right"; _local4.tr = true; _local4.cr = true; _local4.br = true; } if (t_entity.yMove < 0) { _local11 = "up"; _local4.tl = true; _local4.tr = true; _local4.ct = true; } else if (t_entity.yMove > 0) { _local11 = "down"; _local4.bl = true; _local4.br = true; _local4.cb = true; } var _local7 = t_entity.x + t_entity.xMove; var _local6 = t_entity.y + t_entity.yMove; var _local8; var _local10; var _local13 = 2; if ((_local11 == "up") || (_local11 == "down")) { _local8 = t_entity.hdWidth / _local13; _local10 = t_entity.hdHeight / _local13; } else { _local8 = t_entity.hdHeight / _local13; _local10 = t_entity.hdWidth / _local13; } var _local9 = false; var _local3 = [{point:"tl", x:_local7 - _local8, y:_local6 - _local10}, {point:"tr", x:_local7 + _local8, y:_local6 - _local10}, {point:"bl", x:_local7 - _local8, y:_local6 + _local10}, {point:"br", x:_local7 + _local8, y:_local6 + _local10}, {point:"cr", x:(_local7 + _local8) + 2, y:_local6}, {point:"cb", x:_local7, y:(_local6 + _local10) + 2}, {point:"cl", x:(_local7 - _local8) - 2, y:_local6}, {point:"ct", x:_local7, y:(_local6 - _local10) - 2}]; var _local2 = _local3.length; while (_local2--) { _local3[_local2].collide = false; if (_local4[_local3[_local2].point]) { _local3[_local2].collide = t_mc.hitTest(_local3[_local2].x + hdOffsetPoint.x, _local3[_local2].y + hdOffsetPoint.y, true); if (_local3[_local2].collide) { _local9 = true; } } } return({collision:_local9, dir:_local11, points:_local3}); } var INVINCIBLE_TIME = 3; var SLOW_TIME_EASY = 3; var SLOW_TIME_HARD = 5; var speed = 90; var SCENTERX = 287.5; var SCENTERY = 200; }
Symbol 488 MovieClip [__Packages.Classes.bsmEnemy] Frame 0
class Classes.bsmEnemy extends Classes.bsmEntity { var assetID, speed, levelPath, soundTimer, currentPoint, previousPoint, type, currentFacing, targetPoint, y, x, xMove, yMove, mc; function bsmEnemy (t_data, t_levelPath) { super(); assetID = t_data.assetID; speed = t_data.speed; levelPath = t_levelPath; soundTimer = 0; currentPoint = levelPath.findPoint(t_data.startPoint); previousPoint = currentPoint; type = t_data.type; currentFacing = "up"; setToPoint(); targetPoint = {x:x, y:y}; } function setToPoint() { var t_point = eval ((levelPath.hd + ".point") + (currentPoint + 1)); x = t_point._x; y = t_point._y; } function update(t_elapsed) { xMove = 0; yMove = 0; var _local10; if (soundTimer > 0) { soundTimer = soundTimer - t_elapsed; } var _local9 = false; var _local2; var _local3; var _local4; var _local6; var _local7 = speed * t_elapsed; _local2 = targetPoint.x - x; _local3 = targetPoint.y - y; if ((Math.abs(_local2) < 1) && (Math.abs(_local3) < 1)) { x = targetPoint.x; y = targetPoint.y; findNextPoint(); update(t_elapsed); return(undefined); } var _local5 = "up"; if (_local2 >= 1) { _local5 = "right"; } else if (_local2 <= -1) { _local5 = "left"; } else if (_local3 >= 1) { _local5 = "down"; } currentFacing = _local5; mc.gotoAndStop(currentFacing); _local6 = Math.sqrt((_local2 * _local2) | (_local3 * _local3)); if (_local6 != 0) { _local4 = _local7 / _local6; if (_local4 > 1) { _local4 = 1; } if (x != targetPoint.x) { xMove = _local2 * _local4; } if (y != targetPoint.y) { yMove = _local3 * _local4; } } } function turnAround() { currentPoint = previousPoint; var t_mc = eval ((levelPath.hd + ".point") + (currentPoint + 1)); targetPoint = {x:t_mc._x, y:t_mc._y}; } function hitReact() { if (soundTimer <= 0) { levelPath.engine.playSound("puppy"); levelPath.engine.loseScore(); } soundTimer = SOUNDTIMER_MAX; } function findNextPoint() { previousPoint = currentPoint; currentPoint = levelPath.findAdjacentPoint(currentPoint); var t_mc = eval ((levelPath.hd + ".point") + (currentPoint + 1)); targetPoint = {x:t_mc._x, y:t_mc._y}; } var IGNORE_TIMER = 5; var SPRAY_TIMER = 4; var SOUNDTIMER_MAX = 1; }
Symbol 489 MovieClip [__Packages.Classes.bsmIcon] Frame 0
class Classes.bsmIcon extends Classes.bsmEntity { var x, y, specialNum, isSpecial, frameNum, levelPath, isActive, value, assetID, mc, specialTimer; function bsmIcon (t_data, t_levelPath, t_frameNum) { super(); x = t_data.x; y = t_data.y; specialNum = t_data.special; isSpecial = false; frameNum = t_frameNum; levelPath = t_levelPath; isActive = true; value = DEF_VALUE; assetID = "icon_mc"; } function spawn(t_path, t_depth) { super.spawn(t_path, t_depth); mc.gotoAndStop(frameNum); if (isSpecial) { mc.mcAnim.icon.gotoAndStop("special"); } } function pickup() { if (isSpecial) { levelPath.engine.playSound("pickupSP"); } else { levelPath.engine.playSound("pickup"); } mc.mcAnim.gotoAndPlay("pickup"); if (!isSpecial) { mc.mcAnim.bonus_mc.stop(); } isActive = false; isSpecial = false; } function decSpecial(t_el) { specialTimer = specialTimer - t_el; if (specialTimer < 0) { goNormal(); } } function goSpecial(t_timer) { mc.mcAnim.icon.gotoAndStop("special"); isSpecial = true; value = DEF_VALUE * 2.5; specialTimer = t_timer; } function goNormal() { isSpecial = false; mc.mcAnim.icon.gotoAndStop(1); value = DEF_VALUE; } var DEF_VALUE = 200; }
Symbol 73 MovieClip [player_mc] Frame 1
stop();
Symbol 90 MovieClip [puppy_mc] Frame 1
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 11
stop();
Symbol 111 MovieClip Frame 1
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Symbol 111 MovieClip Frame 15
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Symbol 122 MovieClip Frame 1
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Symbol 123 MovieClip Frame 1
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Symbol 123 MovieClip Frame 15
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Symbol 140 MovieClip Frame 1
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Symbol 141 MovieClip Frame 1
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Symbol 141 MovieClip Frame 15
stop();
Symbol 149 MovieClip Frame 1
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Symbol 210 MovieClip Frame 1
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Symbol 210 MovieClip Frame 2
stop();
Symbol 212 Button
on (release) { hopeBSMEngine.startGame(); }
Symbol 214 Button
on (release) { _parent.hopeBSMEngine.startGame(); }
Symbol 215 MovieClip Frame 41
stop();
Symbol 226 MovieClip Frame 1
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Symbol 242 MovieClip Frame 31
stop();
Symbol 253 MovieClip Frame 35
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Symbol 256 MovieClip Frame 1
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Symbol 256 MovieClip Frame 10
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Symbol 265 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 1
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Symbol 315 MovieClip Frame 2
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Symbol 315 MovieClip Frame 3
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Symbol 324 Button
on (release) { hopeBSMEngine.goHelp(); }
Symbol 327 Button
on (release) { hopeBSMEngine.goQuit(); }
Symbol 355 Button
on (release) { hopeBSMEngine.nextLevel(); }
Symbol 356 Button
on (release) { play(); }
Symbol 357 MovieClip Frame 11
stop();
Symbol 357 MovieClip Frame 15
_parent.hopeBSMEngine.nextLevel(); stop();
Symbol 371 MovieClip Frame 1
stop();
Symbol 371 MovieClip Frame 2
stop();
Symbol 372 Button
on (release) { hopeBSMEngine.goGameWin(); }
Symbol 373 Button
on (release) { play(); }
Symbol 374 MovieClip Frame 15
stop();
Symbol 374 MovieClip Frame 19
_parent.hopeBSMEngine.goGameWin(); stop();
Symbol 389 Button
on (release) { hopeBSMEngine.goHopePage(); }
Symbol 392 Button
on (release) { hopeBSMEngine.leaveMenu(); }
Symbol 395 Button
on (release) { hopeBSMEngine.startOver(); }
Symbol 399 Button
on (release) { _parent.hopeBSMEngine.goHopePage(); }
Symbol 400 Button
on (release) { play(); }
Symbol 401 Button
on (release) { _parent.hopeBSMEngine.startOver(); }
Symbol 402 Button
on (release) { _parent.hopeBSMEngine.quitForHighscore(); }
Symbol 403 MovieClip Frame 5
score_mc.score_txt.txt_score.text = n_score; score_mc.score_txt_shadow.txt_score.text = n_score; score_mc.score_txt_shadow2.txt_score.text = n_score;
Symbol 403 MovieClip Frame 14
stop();
Symbol 403 MovieClip Frame 18
_parent.hopeBSMEngine.leaveMenu(); stop();
Symbol 404 MovieClip Frame 34
stop();
Symbol 404 MovieClip Frame 38
_parent.hopeBSMEngine.leaveMenu(); stop();
Symbol 413 Button
on (release) { hopeBSMEngine.startOver(); }
Symbol 414 Button
on (release) { _parent.hopeBSMEngine.goHighscore(); }
Symbol 415 Button
on (release) { play(); }
Symbol 416 MovieClip Frame 5
score_mc.txt_score.txt_score.text = n_score; score_mc.txt_score_shadow.txt_score.text = n_score;
Symbol 416 MovieClip Frame 12
stop();
Symbol 416 MovieClip Frame 16
_parent.hopeBSMEngine.startOver(); stop();
Symbol 441 Button
on (release) { hopeBSMEngine.goHighscore(); }
Symbol 442 Button
on (release) { hopeBSMEngine.startGame(); }
Symbol 444 Button
on (release) { _parent.hopeBSMEngine.startGame(); }
Symbol 446 MovieClip Frame 28
score_mc.txt_score.text = n_score;
Symbol 446 MovieClip Frame 31
score_shadow_mc.txt_score.text = n_score; if (n_score >= 9000) { awardtxt_mc.gotoAndStop(1); } else { awardtxt_mc.gotoAndStop(2); }
Symbol 446 MovieClip Frame 43
stop();
Symbol 446 MovieClip Frame 44
stop();
Symbol 476 MovieClip Frame 1
stop();
Symbol 479 Button
on (release) { hopeBSMEngine.goEverMe(); }
Symbol 480 Button
on (release) { _parent.hopeBSMEngine.goEverMe(); }
Symbol 481 MovieClip Frame 15
stop();
Symbol 481 MovieClip Frame 19
_parent.hopeBSMEngine.startGame(); stop();

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Symbol 210 MovieClipUses:202 203 204 205 207 208 209Used by:212 214 355 356 372 373 392 398 400 402 413 414 415 441 442 444 479 480
Symbol 211 SoundUsed by:212 214 324 327 355 356 372 373 389 392 395 398 399 400 401 402 413 414 415 441 442 444 479 480
Symbol 212 ButtonUses:210 202 203 204 205 207 208 209 206 211Used by:215
Symbol 213 SoundUsed by:215 357 374 403 404 416 446 481
Symbol 214 ButtonUses:210 202 203 204 205 207 208 209 206 211Used by:215
Symbol 215 MovieClipUses:10 153 154 155 157 163 166 169 170 175 177 179 182 184 187 141 189 123 111 191 199 201 212 213 214Used by:Timeline
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:260
Symbol 218 GraphicUsed by:226
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:226
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:226
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:218 220 222 224 225Used by:260
Symbol 227 GraphicUsed by:259
Symbol 228 BitmapUsed by:229
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Symbol 230 MovieClipUses:229Used by:259
Symbol 231 GraphicUsed by:232
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Symbol 233 GraphicUsed by:238
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234 115Used by:238
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClipUses:233 235 237Used by:242
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:242 245
Symbol 241 SoundUsed by:242
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Symbol 243 BitmapUsed by:244 254
Symbol 244 GraphicUses:243Used by:256
Symbol 245 MovieClipUses:232 240Used by:253 256
Symbol 246 GraphicUsed by:247
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Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:253 256
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:253 256
Symbol 252 SoundUsed by:253
Symbol 253 MovieClipUses:245 232 247 249 251 252Used by:256
Symbol 254 GraphicUses:243Used by:256
Symbol 255 SoundUsed by:256
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Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:259
Symbol 259 MovieClipUses:227 230 256 258Used by:260
Symbol 260 MovieClipUses:32 217 226 259Used by:Timeline
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:263
Symbol 263 MovieClipUses:262Used by:265
Symbol 264 MovieClipUses:144Used by:265
Symbol 265 MovieClipUses:263 264Used by:Timeline
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClipUses:267Used by:275
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:271
Symbol 271 MovieClipUses:270Used by:275
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClipUses:268 271 274Used by:Timeline
Symbol 276 GraphicUses:6Used by:277
Symbol 277 MovieClipUses:276Used by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:5 277 278Used by:Timeline
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:Timeline
Symbol 282 EditableTextUses:180Used by:283
Symbol 283 MovieClipUses:282Used by:Timeline
Symbol 284 GraphicUsed by:287
Symbol 285 TextUses:180Used by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:284 285 286Used by:Timeline
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:Timeline
Symbol 290 GraphicUsed by:302
Symbol 291 GraphicUsed by:302
Symbol 292 GraphicUsed by:302
Symbol 293 GraphicUsed by:302
Symbol 294 GraphicUsed by:302
Symbol 295 GraphicUsed by:302
Symbol 296 GraphicUsed by:302
Symbol 297 GraphicUsed by:302
Symbol 298 GraphicUsed by:302
Symbol 299 GraphicUsed by:302
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:290 291 111 292 293 123 294 295 141 296 297 298 299 300 301Used by:Timeline
Symbol 303 GraphicUsed by:306
Symbol 304 TextUses:180Used by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:303 304 305Used by:315
Symbol 307 GraphicUsed by:310
Symbol 308 TextUses:180Used by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:307 308 309Used by:315
Symbol 311 GraphicUsed by:314
Symbol 312 TextUses:180Used by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:311 312 313Used by:315
Symbol 315 MovieClipUses:306 310 314Used by:Timeline
Symbol 316 GraphicUsed by:324 327  Timeline
Symbol 317 GraphicUsed by:324 327  Timeline
Symbol 318 GraphicUsed by:324 327  Timeline
Symbol 319 GraphicUsed by:324 327  Timeline
Symbol 320 TextUses:180Used by:321 324
Symbol 321 MovieClipUses:320Used by:324  Timeline
Symbol 322 GraphicUsed by:324 327  Timeline
Symbol 323 GraphicUsed by:324 327  Timeline
Symbol 324 ButtonUses:316 317 318 319 321 322 323 320 211Used by:Timeline
Symbol 325 TextUses:180Used by:326 327
Symbol 326 MovieClipUses:325Used by:327  Timeline
Symbol 327 ButtonUses:316 317 318 319 326 322 323 325 211Used by:Timeline
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:Timeline
Symbol 330 SoundUsed by:357 374
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331Used by:337
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:337
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:337
Symbol 337 MovieClipUses:332 334 336Used by:352 362 425 455
Symbol 338 GraphicUsed by:341
Symbol 339 TextUses:180Used by:341
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:338 339 340Used by:352
Symbol 342 GraphicUsed by:345
Symbol 343 TextUses:180Used by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:342 343 344Used by:352
Symbol 346 GraphicUsed by:349
Symbol 347 TextUses:180Used by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:346 347 348Used by:352
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:352 362
Symbol 352 MovieClipUses:337 341 345 349 351Used by:357
Symbol 353 TextUses:180Used by:354 355 356
Symbol 354 MovieClipUses:353Used by:355 356
Symbol 355 ButtonUses:210 202 203 204 205 354 208 209 353 211Used by:357
Symbol 356 ButtonUses:210 202 203 204 205 354 208 209 353 211Used by:357
Symbol 357 MovieClipUses:23 154 330 352 355 213 356 44Used by:Timeline
Symbol 358 GraphicUsed by:361
Symbol 359 TextUses:180Used by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:358 359 360Used by:362
Symbol 362 MovieClipUses:361 337 351Used by:374
Symbol 363 MovieClipUses:125 127 129 131 133 137Used by:364 417
Symbol 364 MovieClipUses:363Used by:374
Symbol 365 MovieClipUses:120Used by:374
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:368 443
Symbol 368 MovieClipUses:367Used by:374
Symbol 369 TextUses:180Used by:370 372 373
Symbol 370 MovieClipUses:369Used by:371
Symbol 371 MovieClipUses:202 203 204 205 370 208 209Used by:372 373
Symbol 372 ButtonUses:210 371 202 203 204 205 369 211Used by:374
Symbol 373 ButtonUses:210 371 202 203 204 205 369 211Used by:374
Symbol 374 MovieClipUses:23 154 330 362 364 365 368 372 213 373 44Used by:Timeline
Symbol 375 SoundUsed by:403
Symbol 376 EditableTextUses:180Used by:377
Symbol 377 MovieClipUses:376Used by:386 410
Symbol 378 GraphicUsed by:381
Symbol 379 TextUses:180Used by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:378 379 380Used by:386
Symbol 382 GraphicUsed by:385
Symbol 383 TextUses:180Used by:385
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:382 383 384Used by:386 410
Symbol 386 MovieClipUses:377 381 385Used by:403
Symbol 387 TextUses:180Used by:388 389 399
Symbol 388 MovieClipUses:387Used by:389 399
Symbol 389 ButtonUses:202 203 204 205 207 388 208 209 387 211Used by:403
Symbol 390 TextUses:180Used by:391 392 400
Symbol 391 MovieClipUses:390Used by:392 400
Symbol 392 ButtonUses:210 202 203 204 205 391 208 209 390 211Used by:403 404
Symbol 393 TextUses:180Used by:394 395 401
Symbol 394 MovieClipUses:393Used by:395 401
Symbol 395 ButtonUses:202 203 204 205 207 394 208 209 393 211Used by:403
Symbol 396 TextUses:180Used by:397 398 402 414 441
Symbol 397 MovieClipUses:396Used by:398 402 414 441
Symbol 398 ButtonUses:210 202 203 204 205 397 208 209 396 211Used by:403 416
Symbol 399 ButtonUses:202 203 204 205 207 388 208 209 387 211Used by:403
Symbol 400 ButtonUses:210 202 203 204 205 391 208 209 390 211Used by:403 404
Symbol 401 ButtonUses:202 203 204 205 207 394 208 209 393 211Used by:403
Symbol 402 ButtonUses:210 202 203 204 205 397 208 209 396 211Used by:403
Symbol 403 MovieClipUses:23 154 375 386 389 213 392 395 398 399 400 401 402 44Used by:Timeline
Symbol 404 MovieClipUses:157 169 170 177 179 182 184 187 141 189 123 111 191 199 201 392 213 400Used by:Timeline
Symbol 405 SoundUsed by:416
Symbol 406 GraphicUsed by:409
Symbol 407 TextUses:180Used by:409
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:406 407 408Used by:410
Symbol 410 MovieClipUses:409 385 377Used by:416
Symbol 411 TextUses:180Used by:412 413 415 442 444
Symbol 412 MovieClipUses:411Used by:413 415 442 444
Symbol 413 ButtonUses:210 202 203 204 205 412 208 209 411 211Used by:416
Symbol 414 ButtonUses:210 202 203 204 205 397 208 209 396 211Used by:416 446
Symbol 415 ButtonUses:210 202 203 204 205 412 208 209 411 211Used by:416 481
Symbol 416 MovieClipUses:23 154 405 410 398 213 413 414 415 44Used by:Timeline
Symbol 417 MovieClipUses:98 363Used by:446  Timeline
Symbol 418 SoundUsed by:446
Symbol 419 GraphicUsed by:422
Symbol 420 TextUses:185Used by:422
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:419 420 421Used by:446  Timeline
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:423Used by:425
Symbol 425 MovieClipUses:424 337Used by:446  Timeline
Symbol 426 GraphicUsed by:429
Symbol 427 TextUses:185Used by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:426 427 428Used by:446  Timeline
Symbol 430 TextUses:180Used by:431
Symbol 431 MovieClipUses:430Used by:446  Timeline
Symbol 432 TextUses:180Used by:433
Symbol 433 MovieClipUses:432Used by:446
Symbol 434 EditableTextUses:180Used by:435
Symbol 435 MovieClipUses:434Used by:446
Symbol 436 TextUses:185Used by:437
Symbol 437 MovieClipUses:436Used by:440
Symbol 438 TextUses:185Used by:439
Symbol 439 MovieClipUses:438Used by:440
Symbol 440 MovieClipUses:437 439Used by:446
Symbol 441 ButtonUses:210 202 203 204 205 397 208 209 396 211Used by:446
Symbol 442 ButtonUses:210 202 203 204 205 412 208 209 411 211Used by:446 481
Symbol 443 MovieClipUses:98 367Used by:446
Symbol 444 ButtonUses:210 202 203 204 205 412 208 209 411 211Used by:446
Symbol 445 MovieClipUses:98 120Used by:446
Symbol 446 MovieClipUses:10 153 154 155 157 163 166 169 170 175 177 417 418 422 425 429 431 433 435 440 441 213 442 414 443 444 445Used by:Timeline
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:Timeline
Symbol 449 GraphicUsed by:452
Symbol 450 TextUses:180Used by:452
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClipUses:449 450 451Used by:455
Symbol 453 GraphicUsed by:454
Symbol 454 MovieClipUses:453Used by:455
Symbol 455 MovieClipUses:452 337 454Used by:481
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:476
Symbol 458 GraphicUsed by:476
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClipUses:459Used by:476
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:463
Symbol 463 MovieClipUses:462Used by:476
Symbol 464 MovieClipUses:125 127 129 131 133 137Used by:476
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:113 114 115 116 465Used by:476
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClipUses:95 467Used by:476
Symbol 469 GraphicUsed by:473
Symbol 470 FontUsed by:471
Symbol 471 TextUses:470Used by:473
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:469 471 472Used by:476
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:474Used by:476
Symbol 476 MovieClipUses:457 458 460 463 464 466 468 473 475Used by:481
Symbol 477 TextUses:180Used by:478 479 480
Symbol 478 MovieClipUses:477Used by:479 480
Symbol 479 ButtonUses:210 202 203 204 205 478 208 209 477 211Used by:481
Symbol 480 ButtonUses:210 202 203 204 205 478 208 209 477 211Used by:481
Symbol 481 MovieClipUses:23 154 455 476 155 442 213 479 415 480 44Used by:Timeline

Instance Names

"placeholder_mc"Frame 1Symbol 1 MovieClip
"loader_mc"Frame 1Symbol 45 MovieClip
"house_mc"Frame 38Symbol 260 MovieClip
"babyArrow_mc"Frame 38Symbol 265 MovieClip
"house_mc"Frame 38Symbol 275 MovieClip
"mc_clock"Frame 38Symbol 43 MovieClip
"txt_score"Frame 38Symbol 283 MovieClip
"icons_lvl"Frame 38Symbol 302 MovieClip
"txt_lvl"Frame 38Symbol 315 MovieClip
"window_mc"Frame 56Symbol 403 MovieClip
"window_mc"Frame 70Symbol 416 MovieClip
"window_mc"Frame 76Symbol 446 MovieClip
"paper_mc"Frame 81Symbol 169 MovieClip
"mc_anim"Symbol 43 MovieClip Frame 1Symbol 41 MovieClip
"clock"Symbol 45 MovieClip Frame 1Symbol 43 MovieClip
"point1"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point2"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point3"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point4"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point5"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point6"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point7"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point8"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point9"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point10"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point11"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point12"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point13"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point14"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point15"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point20"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point16"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point17"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point18"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point19"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point21"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point22"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point23"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point24"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"point25"Symbol 93 MovieClip [mc_HD] Frame 1Symbol 1 MovieClip
"icon"Symbol 111 MovieClip Frame 1Symbol 102 MovieClip
"bonus_mc"Symbol 111 MovieClip Frame 5Symbol 108 MovieClip
"icon"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"bonus_mc"Symbol 123 MovieClip Frame 5Symbol 108 MovieClip
"icon"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"bonus_mc"Symbol 141 MovieClip Frame 5Symbol 108 MovieClip
"mcAnim"Symbol 142 MovieClip [icon_mc] Frame 1Symbol 111 MovieClip
"mcAnim"Symbol 142 MovieClip [icon_mc] Frame 2Symbol 123 MovieClip
"mcAnim"Symbol 142 MovieClip [icon_mc] Frame 3Symbol 141 MovieClip
"anim"Symbol 256 MovieClip Frame 1Symbol 242 MovieClip
"anim"Symbol 256 MovieClip Frame 10Symbol 253 MovieClip
"baby_mc"Symbol 259 MovieClip Frame 1Symbol 256 MovieClip
"swingset_mc"Symbol 260 MovieClip Frame 1Symbol 226 MovieClip
"crib_mc"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"txt_score"Symbol 283 MovieClip Frame 1Symbol 282 EditableText
"txt_score"Symbol 377 MovieClip Frame 1Symbol 376 EditableText
"score_txt_shadow2"Symbol 386 MovieClip Frame 1Symbol 377 MovieClip
"score_txt_shadow"Symbol 386 MovieClip Frame 1Symbol 377 MovieClip
"score_txt"Symbol 386 MovieClip Frame 1Symbol 377 MovieClip
"score_mc"Symbol 403 MovieClip Frame 5Symbol 386 MovieClip
"txt_score_shadow"Symbol 410 MovieClip Frame 1Symbol 377 MovieClip
"txt_score"Symbol 410 MovieClip Frame 1Symbol 377 MovieClip
"score_mc"Symbol 416 MovieClip Frame 5Symbol 410 MovieClip
"txt_score"Symbol 435 MovieClip Frame 1Symbol 434 EditableText
"score_mc"Symbol 446 MovieClip Frame 28Symbol 435 MovieClip
"awardtxt_mc"Symbol 446 MovieClip Frame 31Symbol 440 MovieClip
"score_shadow_mc"Symbol 446 MovieClip Frame 31Symbol 435 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 482 as "__Packages.HopeBSM_engine"
ExportAssets (56)Timeline Frame 1Symbol 483 as "__Packages.smashing.SoundEngine"
ExportAssets (56)Timeline Frame 1Symbol 484 as "__Packages.smashing.IntervalEngine"
ExportAssets (56)Timeline Frame 1Symbol 485 as "__Packages.Classes.bsmLevel"
ExportAssets (56)Timeline Frame 1Symbol 486 as "__Packages.Classes.bsmEntity"
ExportAssets (56)Timeline Frame 1Symbol 487 as "__Packages.Classes.bsmPlayer"
ExportAssets (56)Timeline Frame 1Symbol 488 as "__Packages.Classes.bsmEnemy"
ExportAssets (56)Timeline Frame 1Symbol 489 as "__Packages.Classes.bsmIcon"
ExportAssets (56)Timeline Frame 12Symbol 73 as "player_mc"
ExportAssets (56)Timeline Frame 12Symbol 90 as "puppy_mc"
ExportAssets (56)Timeline Frame 12Symbol 93 as "mc_HD"
ExportAssets (56)Timeline Frame 12Symbol 142 as "icon_mc"
ExportAssets (56)Timeline Frame 12Symbol 145 as "Dog 2 Barks.wav"
ExportAssets (56)Timeline Frame 12Symbol 146 as "squeak07.wav"
ExportAssets (56)Timeline Frame 12Symbol 147 as "nicechime.wav"
ExportAssets (56)Timeline Frame 12Symbol 148 as "Housemelody 22-03.wav"

Labels

"preloader"Frame 1
"loader"Frame 9
"performance"Frame 19
"complete"Frame 24
"gameInit"Frame 29
"title"Frame 34
"game"Frame 38
"levelend"Frame 44
"levelend2"Frame 50
"quit"Frame 56
"help"Frame 62
"gameover"Frame 70
"wingame"Frame 76
"highscore"Frame 81
"everAward"Frame 84
"intro"Symbol 45 MovieClip Frame 1
"outro"Symbol 45 MovieClip Frame 3
"standUp"Symbol 73 MovieClip [player_mc] Frame 1
"standDown"Symbol 73 MovieClip [player_mc] Frame 2
"standLeft"Symbol 73 MovieClip [player_mc] Frame 3
"standRight"Symbol 73 MovieClip [player_mc] Frame 4
"up"Symbol 73 MovieClip [player_mc] Frame 5
"down"Symbol 73 MovieClip [player_mc] Frame 6
"left"Symbol 73 MovieClip [player_mc] Frame 7
"right"Symbol 73 MovieClip [player_mc] Frame 8
"glow"Symbol 73 MovieClip [player_mc] Frame 9
"up"Symbol 90 MovieClip [puppy_mc] Frame 1
"down"Symbol 90 MovieClip [puppy_mc] Frame 2
"left"Symbol 90 MovieClip [puppy_mc] Frame 3
"right"Symbol 90 MovieClip [puppy_mc] Frame 4
"special"Symbol 102 MovieClip Frame 5
"pickup"Symbol 111 MovieClip Frame 5
"special"Symbol 122 MovieClip Frame 5
"pickup"Symbol 123 MovieClip Frame 5
"special"Symbol 140 MovieClip Frame 5
"pickup"Symbol 141 MovieClip Frame 5
"off"Symbol 210 MovieClip Frame 1
"on"Symbol 210 MovieClip Frame 2
"happy"Symbol 256 MovieClip Frame 1
"cry"Symbol 256 MovieClip Frame 10
"cry2"Symbol 256 MovieClip Frame 20
"off"Symbol 265 MovieClip Frame 1
"on"Symbol 265 MovieClip Frame 5
"one"Symbol 315 MovieClip Frame 1
"two"Symbol 315 MovieClip Frame 2
"three"Symbol 315 MovieClip Frame 3
"intro"Symbol 357 MovieClip Frame 1
"outro"Symbol 357 MovieClip Frame 12
"off"Symbol 371 MovieClip Frame 1
"on"Symbol 371 MovieClip Frame 2
"intro"Symbol 374 MovieClip Frame 1
"outro"Symbol 374 MovieClip Frame 16
"intro"Symbol 403 MovieClip Frame 1
"outro"Symbol 403 MovieClip Frame 15
"intro"Symbol 404 MovieClip Frame 1
"outro"Symbol 404 MovieClip Frame 35
"intro"Symbol 416 MovieClip Frame 1
"outro"Symbol 416 MovieClip Frame 13
"endScreen"Symbol 446 MovieClip Frame 1
"highScore"Symbol 446 MovieClip Frame 44
"intro"Symbol 481 MovieClip Frame 1
"outro"Symbol 481 MovieClip Frame 16




http://swfchan.com/5/24282/info.shtml
Created: 11/8 -2019 20:48:04 Last modified: 11/8 -2019 20:48:04 Server time: 22/12 -2024 20:37:42