STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #24344 |
Next Level! |
Snowboard Game |
Score: |
Lives: |
© 2002-2003 Copyright Eyeland Studio, Inc. |
Hit the jumps (heaps of snow) and do tricks to score points. While in mid-air press: "A" to do a 180 "S" to do a flip "D" to do a side kick The more tricks in one jump, the more points. But, make sure you complete your tricks before you land, or else you will end up in a huge wipe out. Also, the more successive jumps you have without hitting an obstacle, the more points you will earn. Good luck! |
Final Score |
You Win! |
Final Score |
ActionScript [AS1/AS2]
Frame 2stop();Instance of Symbol 337 MovieClip in Frame 2onClipEvent (load) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 4stop();Frame 5stop();Instance of Symbol 316 MovieClip [SnowboardingGame] in Frame 5onClipEvent (load) { quiz_data_file = "Quiz.txt"; game_type = "No Quiz"; new_question_delay = 70; question_pause = 30; num_used_questions = 10; answer_spacing = 400; answer_speed_factor = 2; correct_answer_points = 20; wrong_answer_points = -5; trees_linkage = []; trees_linkage[0] = "tree0"; trees_linkage[1] = "tree1"; trees_linkage[2] = "tree2"; trees_linkage[3] = "tree3"; trees_linkage[4] = "tree4"; obstacles_linkage = []; obstacles_linkage[0] = "obstacle0"; obstacles_linkage[1] = "obstacle1"; obstacles_linkage[2] = "obstacle2"; obstacles_linkage[3] = "obstacle3"; obstacles_linkage[4] = "obstacle4"; obstacles_linkage[5] = "obstacle5"; obstacles_linkage[6] = "obstacle6"; obstacles_linkage[7] = "obstacle7"; obstacles_linkage[8] = "obstacle8"; obstacles_linkage[9] = "obstacle9"; obstacles_linkage[10] = "obstacle10"; obstacles_linkage[11] = "obstacle11"; new_obstacle_frame_delay = 40; num_new_obstacles = 2; stage_width = 650; stage_height = 450; min_speed = 7; max_speed = 15; snowboarder_accuracy = 15; tree_spacing = 150; left_tree_x = 40; right_tree_x = 610; up_tree_y = 40; down_tree_y = 410; time_bonus_start = 10000; num_fall_game_over = 5; correct_answer_sound = "correct_sound"; wipe_out_sound = "wipe_out_sound"; direction = "Down to Up"; num_points_next_level = 200; next_level_speed_increase = 1; win_level = 10; }Frame 6stop();Frame 7stop();Symbol 44 MovieClip Frame 41stop();Symbol 76 MovieClip Frame 44_parent.gotoAndStop("Straight");Symbol 118 MovieClip Frame 74_parent.gotoAndStop("Straight");Symbol 137 MovieClip Frame 35_parent.gotoAndStop("Straight");Symbol 163 MovieClip Frame 46_parent.gotoAndStop("Straight");Symbol 208 MovieClip Frame 71_parent.gotoAndStop("Straight");Symbol 232 MovieClip Frame 15_parent.gotoAndStop("Flying");Symbol 245 MovieClip Frame 12_parent.gotoAndStop("Flying");Symbol 262 MovieClip Frame 19_parent.gotoAndStop("Flying");Symbol 263 MovieClip Frame 1stop();Symbol 267 MovieClip Frame 1stop();Symbol 274 MovieClip Frame 1stop();Symbol 275 MovieClip Frame 1play();Symbol 275 MovieClip Frame 62var game = _parent._parent.game; if (this.trick_player._currentframe != 1) { bad_sounds.gotoAndStop(Math.randi(0, bad_sounds._totalframes - 1) + 2); var _mc = _parent._parent.points_prompt; var messages = ["What the?!", "How does the snow taste?", "What a loser...", "I wouldn't let you walk on the streets"]; _mc.play(); _mc.message = messages.rande(); _mc.points = ""; game.mode = game.mode ^ SNOWBOARDING_PLAYING; game.mode = game.mode | (SNOWBOARDING_WIPED_OUT | SNOWBOARDING_OBSTACLE); _parent._parent.snowboarder.gotoAndStop("Jumping Wipe Out"); game.wipe_out(); } else { if (0.5 < Math.random()) { game.play_sound("landing_sound"); } else { good_sounds.gotoAndStop(Math.randi(0, good_sounds._totalframes - 1) + 2); } if ((game.jump_score / 10) >= 2) { game.play_sound("trick_powerup"); } game.num_successive_jumps++; game.score = game.score + (game.jump_score * game.num_successive_jumps); game.check_score = game.check_score + (game.jump_score * game.num_successive_jumps); var _mc = _parent._parent.points_prompt; var messages = ["Sweet!", "Nice one!", "Wowsers!", "You were flying!"]; _mc.play(); _mc.message = messages.rande(); _mc.points = ((game.jump_score + " X ") + game.num_successive_jumps) + " Points!"; } game.jump_score = 0; _parent.gotoAndStop("Straight");Symbol 295 MovieClip Frame 1play();Symbol 295 MovieClip Frame 24stop();Symbol 296 MovieClip [snowboarder] Frame 1stop();Symbol 301 Buttonon (release) { _parent.game.mode = _parent.game.old_mode; this.removeMovieClip(); }Symbol 303 MovieClip [next_level_prompt] Frame 17stop();Symbol 308 MovieClip Frame 1stop();Symbol 308 MovieClip Frame 50gotoAndStop (1);Symbol 316 MovieClip [SnowboardingGame] Frame 1Key.A = 65; Key.B = 66; Key.C = 67; Key.D = 68; Key.E = 69; Key.F = 70; Key.G = 71; Key.H = 72; Key.I = 73; Key.J = 74; Key.K = 75; Key.L = 76; Key.M = 77; Key.N = 78; Key.O = 79; Key.P = 80; Key.Q = 81; Key.R = 82; Key.S = 83; Key.T = 84; Key.U = 85; Key.V = 86; Key.W = 87; Key.X = 88; Key.Y = 89; Key.Z = 90; Key.ZERO = 48; Key.ONE = 49; Key.TWO = 50; Key.THREE = 51; Key.FOUR = 52; Key.FIVE = 53; Key.SIX = 54; Key.SEVEN = 55; Key.EIGHT = 56; Key.NINE = 57; Key.NUMPAD_ZERO = 96; Key.NUMPAD_ONE = 97; Key.NUMPAD_TWO = 98; Key.NUMPAD_THREE = 99; Key.NUMPAD_FOUR = 100; Key.NUMPAD_FIVE = 101; Key.NUMPAD_SIX = 102; Key.NUMPAD_SEVEN = 103; Key.NUMPAD_EIGHT = 104; Key.NUMPAD_NINE = 105; Key.MULTIPLY = 106; Key.ADD = 107; Key.SUBTRACT = 109; Key.DECIMAL = 110; Key.DIVIDE = 111; Key.F1 = 112; Key.F2 = 113; Key.F3 = 114; Key.F4 = 115; Key.F5 = 116; Key.F6 = 117; Key.F7 = 118; Key.F8 = 119; Key.F9 = 120; Key.F10 = 121; Key.F11 = 122; Key.F12 = 123; Key.CLEAR = 12; Key.PAGEUP = 33; Key.PAGEDOWN = 34; Key.HELP = 47; Key.NUMLOCK = 144; Key.SEMICOLON = 186; Key.EQUAL = 187; Key.MINUS = 189; Key.SLASH = 191; Key.GRAVE = 192; Key.OPENBRACKET = 219; Key.BACKSLASH = 220; Key.CLOSEBRACKET = 221; Key.QUOTE = 222; Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + a); }; Math.randf = function (a, b) { return((Math.random() * (b - a)) + a); }; Sound.playSound = function (linkage) { var _sound = new Sound(); _sound.attachSound(linkage); _sound.start(0, 1); }; Array.prototype.swap = function (a, b) { var temp = this[a]; this[a] = this[b]; this[b] = temp; }; Array.prototype.shuffle = function () { var j = 0; while (j < this.length) { var a = Math.randi(0, this.length); var b = Math.randi(0, this.length); this.swap(a, b); j++; } }; Array.prototype.rande = function () { return(this[Math.randi(0, this.length)]); }; Array.prototype.remove_element = function (e) { var j = 0; while (j < this.length) { if (this[j] == e) { this.splice(j, 1); return(undefined); } j++; } }; Object.prototype.SNOWBOARDING_NULL = 0; Object.prototype.SNOWBOARDING_LOADING_VARS = 2; Object.prototype.SNOWBOARDING_PLAYING = 4; Object.prototype.SNOWBOARDING_PAUSED = 8; Object.prototype.SNOWBOARDING_WIPED_OUT = 16; Object.prototype.SNOWBOARDING_TREE = 32; Object.prototype.SNOWBOARDING_OBSTACLE = 64; Object.prototype.SNOWBOARDING_QUIZ_OUT = 128; Object.prototype.SNOWBOARDING_PAUSED = 256; _root._quality = "MEDIUM"; SnowboardingGame = function () { this.initialize(); }; SnowboardingGame.prototype.quiz_data_file = quiz_data_file; SnowboardingGame.prototype.new_question_delay = Number(new_question_delay); SnowboardingGame.prototype.num_used_questions = Number(num_used_questions); SnowboardingGame.prototype.question_pause = Number(question_pause); SnowboardingGame.prototype.answer_spacing = Number(answer_spacing); SnowboardingGame.prototype.answer_speed_factor = Number(answer_speed_factor); SnowboardingGame.prototype.correct_answer_points = Number(correct_answer_points); SnowboardingGame.prototype.wrong_answer_points = Number(wrong_answer_points); SnowboardingGame.prototype.trees_linkage = trees_linkage; SnowboardingGame.prototype.obstacles_linkage = obstacles_linkage; SnowboardingGame.prototype.new_obstacle_frame_delay = Number(new_obstacle_frame_delay); SnowboardingGame.prototype.num_new_obstacles = Number(num_new_obstacles); SnowboardingGame.prototype.stage_width = Number(stage_width); SnowboardingGame.prototype.stage_height = Number(stage_height); SnowboardingGame.prototype.min_speed = Number(min_speed); SnowboardingGame.prototype.max_speed = Number(max_speed); SnowboardingGame.prototype.snowboarder_accuracy = Number(snowboarder_accuracy); SnowboardingGame.prototype.tree_spacing = Number(tree_spacing); SnowboardingGame.prototype.left_tree_x = Number(left_tree_x); SnowboardingGame.prototype.right_tree_x = Number(right_tree_x); SnowboardingGame.prototype.up_tree_y = Number(up_tree_y); SnowboardingGame.prototype.down_tree_y = Number(down_tree_y); SnowboardingGame.prototype.time_bonus_start = Number(time_bonus_start); SnowboardingGame.prototype.num_fall_game_over = Number(num_fall_game_over); SnowboardingGame.prototype.correct_answer_sound = correct_answer_sound; SnowboardingGame.prototype.wipe_out_sound = wipe_out_sound; SnowboardingGame.prototype.direction = direction; SnowboardingGame.prototype.num_points_next_level = Number(num_points_next_level); SnowboardingGame.prototype.next_level_speed_increase = Number(next_level_speed_increase); SnowboardingGame.prototype.win_level = Number(win_level); SnowboardingGame.prototype.game_type = game_type; SnowboardingGame.prototype.timeline = this; delete quiz_data_file; delete new_question_delay; delete num_used_questions; delete question_pause; delete answer_spacing; delete answer_speed_factor; delete correct_answer_points; delete wrong_answer_points; delete trees_linkage; delete obstacles_linkage; delete new_obstacle_frame_delay; delete num_new_obstacles; delete stage_width; delete stage_height; delete min_speed; delete max_speed; delete snowboarder_accuracy; delete tree_spacing; delete left_tree_x; delete right_tree_x; delete time_bonus_start; delete num_fall_game_over; delete correct_answer_sound; delete wipe_out_sound; delete direction; SnowboardingGame.prototype.initialize = function () { this.initialize_variables(); this.initialize_graphics(); }; SnowboardingGame.prototype.initialize_variables = function () { this.depth = 0; this.obstacles = new Array(); this.trees = new Array(); this.question_choices = new Array(); this.time_bonus = this.time_bonus_start; this.score = 0; this.mode = SNOWBOARDING_NULL; this.straight_angle = 0.628318530717959; this.snowboarder_speed = 0; this.snowboarder_distance = 0; this.current_frame = 0; this.tree_side = 1; this.quiz_start_frame = 0; this.quiz_exit_frame = 0; this.num_wipe_outs = 0; if (this.game_type == "Quiz") { this.timeline.controller.loadVariables(this.quiz_data_file); } else { this.new_question_delay = Number.MAX_VALUE; this.mode = SNOWBOARDING_PLAYING; } }; SnowboardingGame.prototype.initialize_graphics = function () { this.create_snowboarder_graphic(); this.create_question_graphic(); }; SnowboardingGame.prototype.create_snowboarder_graphic = function () { this.timeline.attachMovie("snowboarder", "snowboarder", 50000); if (this.direction == "Up to Down") { this.timeline.snowboarder._x = this.stage_width / 2; this.timeline.snowboarder._y = this.stage_height; } else if (this.direction == "Down to Up") { this.timeline.snowboarder._x = this.stage_width / 2; this.timeline.snowboarder._y = 0; } else if (this.direction == "Left to Right") { this.timeline.snowboarder._x = this.stage_width; this.timeline.snowboarder._y = this.stage_height / 2; } else if (this.direction == "Right to Left") { this.timeline.snowboarder._x = 0; this.timeline.snowboarder._y = this.stage_height / 2; } }; SnowboardingGame.prototype.create_question_graphic = function () { this.timeline.attachMovie("question_animation", "question_animation", 20000); this.timeline.question_animation._x = this.stage_width / 2; this.timeline.question_animation._y = this.stage_height; }; SnowboardingGame.prototype.action = function () { if (!(this.mode & SNOWBOARDING_PAUSED)) { this.check_for_quiz(); this.check_add_objects(); this.apply_snowboarder_physics(); this.animate_game_objects(); this.update_variables(); } this.timeline.info.player_score = this.score; this.timeline.info.lives = this.num_fall_game_over - this.num_wipe_outs; }; SnowboardingGame.prototype.check_for_quiz = function () { if (!(this.mode & SNOWBOARDING_QUIZ_OUT)) { if ((this.current_frame - this.quiz_exit_frame) >= this.new_question_delay) { this.mode = this.mode | SNOWBOARDING_QUIZ_OUT; this.quiz_start_frame = this.current_frame; var question = this.quiz_questions.pop(); this.timeline.question_animation.question_mc.field = question.question; this.timeline.question_animation.play(); if ((this.direction == "Up to Down") || (this.direction == "Down to Up")) { var spacing = ((this.right_tree_x - this.left_tree_x) / (question.choices.length + 1)); } else { var spacing = ((this.down_tree_y - this.up_tree_y) / (question.choices.length + 1)); } spacing = spacing - 20; var indices_x = new Array(); var indices_y = new Array(); var k = 0; while (k < this.num_choices) { indices_x[k] = k; indices_y[k] = k; k++; } indices_x.shuffle(); indices_y.shuffle(); var j = 0; while (j < this.num_choices) { this.timeline.attachMovie("answer_textfield", "answer" + j, 100000 + (this.depth++)); var _mc = this.timeline["answer" + j]; _mc.field = question.choices[j]; if (this.direction == "Up to Down") { _mc._x = (((indices_x[j] + 0.5) * spacing) + this.left_tree_x) + 100; _mc._y = (-this.answer_spacing) * (indices_y[j] + 1); } else if (this.direction == "Down to Up") { _mc._x = (((indices_x[j] + 0.5) * spacing) + this.left_tree_x) + 100; _mc._y = this.stage_height + (this.answer_spacing * (indices_y[j] + 1)); } else if (this.direction == "Left to Right") { _mc._x = (-this.answer_spacing) * (indices_x[j] + 1); _mc._y = (((indices_y[j] + 0.5) * spacing) + this.up_tree_y) + 100; } else if (this.direction == "Right to Left") { _mc._x = this.stage_width + (this.answer_spacing * (indices_x[j] + 1)); _mc._y = (((indices_y[j] + 0.5) * spacing) + this.up_tree_y) + 100; } _mc.correct_answer = j == question.answer; this.question_choices.push(_mc); j++; } } } }; SnowboardingGame.prototype.check_add_objects = function () { this.check_add_obstacle(); this.check_add_tree(); }; SnowboardingGame.prototype.check_add_obstacle = function () { if (this.mode & SNOWBOARDING_WIPED_OUT) { return(undefined); } if ((this.current_frame % this.new_obstacle_frame_delay) == 0) { if (Math.random() < 0.3) { this.depth++; var rand = Math.random(); var linkages = ["rough_patch", "outhouse", "snow_pile", "hanging_laundry", "animal_tree", "animal_tree", "jump0", "jump1", "jump0", "jump1", "jump0", "jump1"]; var rand_link = linkages.rande(); if (this.timeline[rand_link] != undefined) { return(undefined); } this.timeline.attachMovie(rand_link, rand_link, this.depth); var _mc = this.timeline[rand_link]; this.depth++; if (this.direction == "Up to Down") { _mc._x = this.stage_width / 2; _mc._y = (-_mc._height) / 2; } else if (this.direction == "Down to Up") { _mc._x = this.stage_width / 2; _mc._y = this.stage_height + (_mc._height / 2); } else if (this.direction == "Left to Right") { _mc._x = (-_mc._width) / 2; _mc._y = this.stage_height / 2; } else if (this.direction == "Right to Left") { _mc._x = this.stage_width + (_mc._width / 2); _mc._y = this.stage_height / 2; } this.obstacles.push(_mc); return(undefined); } var num_obstacles = Math.randi(1, this.num_new_obstacles + 1); var j = 0; while (j < num_obstacles) { var linkage = this.obstacles_linkage.rande(); this.depth++; this.timeline.attachMovie(linkage, "obstacle" + this.depth, this.depth); var _mc = this.timeline["obstacle" + this.depth]; this.depth++; if (this.direction == "Up to Down") { _mc._x = Math.randf(this.left_tree_x + (_mc._width / 2), this.right_tree_x - (_mc._width / 2)); _mc._y = (-_mc._height) / 2; } else if (this.direction == "Down to Up") { _mc._x = Math.randf(this.left_tree_x + (_mc._width / 2), this.right_tree_x - (_mc._width / 2)); _mc._y = this.stage_height + (_mc._height / 2); } else if (this.direction == "Left to Right") { _mc._x = (-_mc._width) / 2; _mc._y = Math.randf(this.up_tree_y + (_mc._height / 2), this.down_tree_y - (_mc._height / 2)); } else if (this.direction == "Right to Left") { _mc._x = this.stage_width + (_mc._width / 2); _mc._y = Math.randf(this.up_tree_y + (_mc._height / 2), this.down_tree_y - (_mc._height / 2)); } this.obstacles.push(_mc); j++; } } }; SnowboardingGame.prototype.check_add_tree = function () { if ((this.snowboarder_distance - this.last_distance) >= this.tree_spacing) { var linkage = this.trees_linkage.rande(); this.depth++; this.timeline.attachMovie(linkage, "tree" + this.depth, this.depth); var _mc = this.timeline["tree" + this.depth]; this.depth++; if (this.direction == "Up to Down") { if (this.tree_side == 1) { _mc._x = this.left_tree_x; } else { _mc._x = this.right_tree_x; } _mc._y = (-_mc._height) / 2; } else if (this.direction == "Down to Up") { if (this.tree_side == 1) { _mc._x = this.left_tree_x; } else { _mc._x = this.right_tree_x; } _mc._y = this.stage_height + (_mc._height / 2); } else if (this.direction == "Left to Right") { _mc._x = (-_mc._width) / 2; if (this.tree_side == 1) { _mc._y = this.up_tree_y; } else { _mc._y = this.down_tree_y; } } else if (this.direction == "Right to Left") { _mc._x = this.stage_width + (_mc._width / 2); if (this.tree_side == 1) { _mc._y = this.up_tree_y; } else { _mc._y = this.down_tree_y; } } this.trees.push(_mc); this.last_distance = this.snowboarder_distance; this.tree_side = this.tree_side * -1; } }; SnowboardingGame.prototype.apply_snowboarder_physics = function () { if (this.direction == "Up to Down") { this.snowboarder_acceleration = ((this.timeline.snowboarder._y + (this.timeline.snowboarder._height / 2)) - _root._ymouse) / 50; } else if (this.direction == "Down to Up") { this.snowboarder_acceleration = ((this.timeline.snowboarder._y - (this.timeline.snowboarder._height / 2)) - _root._ymouse) / 50; this.snowboarder_acceleration = this.snowboarder_acceleration * -1; } else if (this.direction == "Left to Right") { } else if (this.direction == "Right to Left") { } if (this.mode & SNOWBOARDING_PLAYING) { this.snowboarder_speed = this.snowboarder_speed + this.snowboarder_acceleration; if (this.max_speed < this.snowboarder_speed) { this.snowboarder_speed = this.max_speed; } else if (this.snowboarder_speed < this.min_speed) { this.snowboarder_speed = this.min_speed; } } else if (this.mode & SNOWBOARDING_WIPED_OUT) { if (this.timeline.snowboarder._currentframe != 9) { this.snowboarder_speed = this.snowboarder_speed - (this.snowboarder_speed / 20); } this.timeline.snowboarder._rotation = 0; if ((Math.abs(this.snowboarder_speed) < 0.5) || ((this.timeline.snowboarder._currentframe == 9) && (this.timeline.snowboarder._mc._currentframe >= (this.timeline.snowboarder._mc._totalframes - 1)))) { this.mode = this.mode ^ SNOWBOARDING_WIPED_OUT; this.mode = this.mode | SNOWBOARDING_PLAYING; if (this.mode & SNOWBOARDING_TREE) { this.mode = this.mode ^ SNOWBOARDING_TREE; } if (this.mode & SNOWBOARDING_OBSTACLE) { this.mode = this.mode ^ SNOWBOARDING_OBSTACLE; } if (this.num_wipe_outs >= this.num_fall_game_over) { _root.score = this.score; _root.gotoAndStop("Lose"); } } } this.snowboarder_distance = this.snowboarder_distance + this.snowboarder_speed; }; SnowboardingGame.prototype.animate_game_objects = function () { this.animate_snowboarder(); this.animate_trees(); this.animate_obstacles(); this.animate_answer_choices(); }; SnowboardingGame.prototype.animate_snowboarder = function () { if ((this.mode & SNOWBOARDING_WIPED_OUT) && (this.mode & SNOWBOARDING_TREE)) { if ((this.direction == "Up to Down") || (this.direction == "Down to Up")) { if ((this.stage_width / 2) >= this.timeline.snowboarder._x) { var direction = 1; } else { var direction = -1; } if (this.timeline.snowboarder._currentframe == 9) { this.timeline.snowboarder._x = this.timeline.snowboarder._x + ((this.snowboarder_speed * direction) * 0.142857142857143); } else { this.timeline.snowboarder._x = this.timeline.snowboarder._x + ((this.snowboarder_speed * direction) * 0.333333333333333); } } else { if ((this.stage_height / 2) >= this.timeline.snowboarder._y) { var direction = 1; } else { var direction = -1; } if (this.timeline.snowboarder._currentframe == 9) { this.timeline.snowboarder._y = this.timeline.snowboarder._y + ((this.snowboarder_speed * direction) * 0.142857142857143); } else { this.timeline.snowboarder._y = this.timeline.snowboarder._y + ((this.snowboarder_speed * direction) * 0.333333333333333); } } } else if (this.mode & SNOWBOARDING_PLAYING) { if (this.direction == "Up to Down") { this.timeline.snowboarder._x = this.timeline.snowboarder._x + ((_root._xmouse - this.timeline.snowboarder._x) / this.snowboarder_accuracy); this.timeline.snowboarder._y = this.timeline.snowboarder._y + ((_root._ymouse - (this.timeline.snowboarder._y - (this.timeline.snowboarder._height / 2))) / this.snowboarder_accuracy); } else if (this.direction == "Down to Up") { this.timeline.snowboarder._x = this.timeline.snowboarder._x + ((_root._xmouse - this.timeline.snowboarder._x) / this.snowboarder_accuracy); this.timeline.snowboarder._y = this.timeline.snowboarder._y + ((_root._ymouse - (this.timeline.snowboarder._y + (this.timeline.snowboarder._height / 2))) / this.snowboarder_accuracy); } else if (this.direction == "Left to Right") { this.timeline.snowboarder._x = this.timeline.snowboarder._x + (((_root._xmouse - this.timeline.snowboarder._x) + (this.timeline.snowboarder._width / 2)) / this.snowboarder_accuracy); this.timeline.snowboarder._y = this.timeline.snowboarder._y + ((_root._ymouse - this.timeline.snowboarder._y) / this.snowboarder_accuracy); } else if (this.direction == "Right to left") { this.timeline.snowboarder._x = this.timeline.snowboarder._x + (((_root._xmouse - this.timeline.snowboarder._x) - (this.timeline.snowboarder._width / 2)) / this.snowboarder_accuracy); this.timeline.snowboarder._y = this.timeline.snowboarder._y + ((_root._ymouse - this.timeline.snowboarder._y) / this.snowboarder_accuracy); } var delta_x = (this.timeline.snowboarder._x - _root._xmouse); var delta_y = (this.timeline.snowboarder._y - _root._ymouse); if (this.direction == "Up to Down") { var angle = Math.atan2(delta_x, delta_y); } else if (this.direction == "Down to Up") { var angle = Math.atan2(delta_x, -delta_y); } else if (this.direction == "Left to Right") { var angle = Math.atan2(delta_y, delta_x); } else if (this.direction == "Right to Left") { var angle = Math.atan2(delta_y, -delta_x); } this.timeline.snowboarder._rotation = ((-0.333333333333333 * angle) * 180) / Math.PI; if (this.timeline.snowboarder._currentframe == 5) { return(undefined); } if (this.timeline.snowboarder._currentframe == 6) { return(undefined); } if (this.timeline.snowboarder._currentframe == 7) { return(undefined); } if (this.timeline.snowboarder._currentframe == 8) { return(undefined); } if (this.timeline.snowboarder._currentframe == 9) { return(undefined); } if (this.timeline.snowboarder._currentframe == 10) { return(undefined); } this.old_frame = this.timeline.snowboarder._currentframe; if (Math.abs(angle) < this.straight_angle) { this.timeline.snowboarder.gotoAndStop("Straight"); } else if (0 < angle) { this.timeline.snowboarder.gotoAndStop("Turn Left"); } else if (angle < 0) { this.timeline.snowboarder.gotoAndStop("Turn Right"); } var frame = this.timeline.snowboarder._currentframe; if ((this.old_frame != frame) && ((1.2 * this.straight_angle) < angle)) { this.play_sound(["turn_left", "turn_right"].rande()); } if ((this.old_frame != frame) && (angle < (-1.2 * this.straight_angle))) { this.play_sound(["turn_left", "turn_right"].rande()); } } }; SnowboardingGame.prototype.animate_trees = function () { var j = 0; while (j < this.trees.length) { var _mc = this.trees[j]; if (this.direction == "Up to Down") { _mc._y = _mc._y + this.snowboarder_speed; } else if (this.direction == "Down to Up") { _mc._y = _mc._y - this.snowboarder_speed; } else if (this.direction == "Left to Right") { _mc._x = _mc._x + this.snowboarder_speed; } else if (this.direction == "Right to Left") { _mc._x = _mc._x - this.snowboarder_speed; } if (this.obstacle_off_stage(_mc)) { this.trees.remove_element(_mc); _mc.removeMovieClip(); } if (this.timeline.snowboarder._currentframe != 10) { if (_mc.hitTest(this.timeline.snowboarder.hit_area) && (!(this.mode & SNOWBOARDING_WIPED_OUT))) { this.mode = this.mode ^ SNOWBOARDING_PLAYING; this.mode = this.mode | (SNOWBOARDING_WIPED_OUT | SNOWBOARDING_TREE); if (0.5 < Math.random()) { this.timeline.snowboarder.gotoAndStop("Wipe Out"); } else { this.timeline.snowboarder.gotoAndStop("Animal"); } this.play_sound("tree_impact"); this.wipe_out(); } } j++; } }; SnowboardingGame.prototype.animate_obstacles = function () { var j = 0; while (j < this.obstacles.length) { var _mc = this.obstacles[j]; if (this.direction == "Up to Down") { _mc._y = _mc._y + this.snowboarder_speed; } else if (this.direction == "Down to Up") { _mc._y = _mc._y - this.snowboarder_speed; } else if (this.direction == "Left to Right") { _mc._x = _mc._x + this.snowboarder_speed; } else if (this.direction == "Right to Left") { _mc._x = _mc._x - this.snowboarder_speed; } if (this.obstacle_off_stage(_mc)) { this.obstacles.remove_element(_mc); _mc.removeMovieClip(); } if (this.timeline.snowboarder._currentframe != 10) { if (_mc.hitTest(this.timeline.snowboarder.hit_area) && (!(this.mode & SNOWBOARDING_WIPED_OUT))) { if (_mc._name == "rough_patch") { if (this.timeline.snowboarder._currentframe != 5) { this.timeline.snowboarder.gotoAndStop("Off Balance"); } } else if (_mc._name == "hanging_laundry") { if (this.timeline.snowboarder._currentframe != 7) { this.timeline.snowboarder.gotoAndStop("Clothsline"); } } else if (_mc._name == "outhouse") { _mc._visible = false; if (this.timeline.snowboarder._currentframe != 8) { this.timeline.snowboarder.gotoAndStop("Outhouse"); } } else if (_mc._name == "snow_pile") { if (this.timeline.snowboarder._currentframe != 6) { this.timeline.snowboarder.gotoAndStop("Snowman"); } } else if (_mc._name == "animal_tree") { if (this.timeline.snowboarder._currentframe != 9) { this.timeline.snowboarder.gotoAndStop("Animal"); } } else if ((_mc._name == "jump0") || (_mc._name == "jump1")) { if (this.timeline.snowboarder._currentframe != 10) { this.timeline.snowboarder.gotoAndStop("Jumping"); } } else { this.mode = this.mode ^ SNOWBOARDING_PLAYING; this.mode = this.mode | (SNOWBOARDING_WIPED_OUT | SNOWBOARDING_OBSTACLE); this.timeline.snowboarder.gotoAndStop("Wipe Out"); this.wipe_out(); this.play_sound("wipe_out_sound"); } } } j++; } }; SnowboardingGame.prototype.animate_answer_choices = function () { if (this.mode & SNOWBOARDING_QUIZ_OUT) { if ((this.current_frame - this.quiz_start_frame) >= this.question_pause) { var j = 0; while (j < this.question_choices.length) { var _mc = this.question_choices[j]; if (this.direction == "Up to Down") { _mc._y = _mc._y + (this.snowboarder_speed / this.answer_speed_factor); } else if (this.direction == "Down to Up") { _mc._y = _mc._y - (this.snowboarder_speed / this.answer_speed_factor); } else if (this.direction == "Left to Right") { _mc._x = _mc._x + (this.snowboarder_speed / this.answer_speed_factor); } else if (this.direction == "Right to Left") { _mc._x = _mc._x - (this.snowboarder_speed / this.answer_speed_factor); } if (this.obstacle_off_stage(_mc)) { if (this.direction == "Up to Down") { _mc._y = (-this.answer_spacing) * 2; } else if (this.direction == "Down to Up") { _mc._y = this.stage_height + (this.answer_spacing * 2); } else if (this.direction == "Left to Right") { _mc._x = (-this.answer_spacing) * 2; } else if (this.direction == "Right to Left") { _mc._x = this.stage_width + (this.answer_spacing * 2); } } if (this.timeline.snowboarder.hitTest(_mc._x, _mc._y, true)) { if (((_mc.field == undefined) || (_mc.field == "")) || (this.mode & SNOWBOARDING_WIPED_OUT)) { return(undefined); } if (_mc.correct_answer) { this.score = this.score + this.correct_answer_points; this.check_score = this.check_score + this.correct_answer_points; var k = 0; while (k < this.question_choices.length) { this.question_choices[k].removeMovieClip(); k++; } this.question_choices = new Array(); this.mode = this.mode ^ SNOWBOARDING_QUIZ_OUT; Sound.playSound(this.correct_answer_sound); Sound.playSound("cheer"); } else { this.score = this.score + this.wrong_answer_points; var k = 0; while (k < this.question_choices.length) { this.question_choices[k].removeMovieClip(); k++; } this.question_choices = new Array(); this.mode = this.mode ^ SNOWBOARDING_PLAYING; this.mode = this.mode ^ SNOWBOARDING_QUIZ_OUT; this.mode = this.mode | (SNOWBOARDING_WIPED_OUT | SNOWBOARDING_OBSTACLE); this.timeline.snowboarder.gotoAndStop("Wipe Out"); this.wipe_out(); Sound.playSound("boo"); } this.num_questions_answered++; if (this.current_level >= (this.win_level - 1)) { _root.score = this.score; _root.gotoAndStop("Win"); return(undefined); } if (this.check_score >= this.num_points_next_level) { this.check_score = 0; this.num_wipe_outs--; this.max_speed = this.max_speed + this.next_level_speed_increase; this.current_level++; this.timeline.attachMovie("next_level_prompt", "next_level_prompt", 999999 + (this.depth++)); this.timeline.next_level_prompt._x = this.stage_width / 2; this.timeline.next_level_prompt._y = this.stage_height / 2; this.timeline.next_level_prompt.field = ("Level " + (this.current_level + 1)) + "!"; } this.timeline.question_animation.play(); this.quiz_exit_frame = this.current_frame; return(undefined); } j++; } } } if (this.current_level >= (this.win_level - 1)) { _root.score = this.score; _root.gotoAndStop("Win"); return(undefined); } if (this.check_score >= this.num_points_next_level) { this.check_score = 0; this.num_wipe_outs--; this.max_speed = this.max_speed + this.next_level_speed_increase; this.current_level++; this.timeline.attachMovie("next_level_prompt", "next_level_prompt", 999999 + (this.depth++)); this.timeline.next_level_prompt._x = this.stage_width / 2; this.timeline.next_level_prompt._y = this.stage_height / 2; this.timeline.next_level_prompt.field = ("Level " + (this.current_level + 1)) + "!"; this.old_mode = this.mode; this.mode = SNOWBOARDING_PAUSED; } }; SnowboardingGame.prototype.obstacle_off_stage = function (_mc) { if (this.direction == "Up to Down") { if ((_mc._y - (_mc._height / 2)) >= this.stage_height) { return(true); } } else if (this.direction == "Down to Up") { if (0 >= (_mc._y + (_mc._height / 2))) { return(true); } } else if (this.direction == "Left to Right") { if ((_mc._x - (_mc._width / 2)) >= this.stage_width) { return(true); } } else if (this.direction == "Right to Left") { if (0 >= (_mc._x + (_mc._width / 2))) { return(true); } } return(false); }; SnowboardingGame.prototype.update_variables = function () { this.current_frame++; }; SnowboardingGame.prototype.wipe_out = function () { this.jump_score = 0; this.num_successive_jumps = 0; if (this.timeline.next_level_prompt == undefined) { this.num_wipe_outs++; } }; SnowboardingGame.prototype.key_press = function () { var trick_score = 10; if (((this.timeline.snowboarder._currentframe == 10) && (this.timeline.snowboarder.player.trick_player != undefined)) && (this.timeline.snowboarder.player.trick_player._currentframe == 1)) { if (Key.isDown(Key.A)) { this.jump_score = this.jump_score + trick_score; this.timeline.snowboarder.player.trick_player.gotoAndStop("180 Trick"); } else if (Key.isDown(Key.S)) { this.jump_score = this.jump_score + trick_score; this.timeline.snowboarder.player.trick_player.gotoAndStop("Side Kick"); } else if (Key.isDown(Key.D)) { this.jump_score = this.jump_score + trick_score; this.timeline.snowboarder.player.trick_player.gotoAndStop("Flip Trick"); } } }; SnowboardingGame.prototype.play_sound = function (linkage) { var _sound = new Sound(this.timeline); _sound.attachSound(linkage); _sound.setVolume(70); _sound.start(0, 1); }; this._x = 0; this._y = 0; game = new SnowboardingGame();Instance of Symbol 305 MovieClip "controller" in Symbol 316 MovieClip [SnowboardingGame] Frame 1onClipEvent (load) { this._visible = false; } onClipEvent (data) { _parent.game.num_questions = Number(num_questions); _parent.game.num_choices = Number(num_choices); _parent.game.quiz_questions = new Array(); var j = 0; while (j < _parent.game.num_questions) { _parent.game.quiz_questions[j] = new Object(); _parent.game.quiz_questions[j].question = this["question" + j]; _parent.game.quiz_questions[j].answer = this[("question" + j) + "_answer"]; _parent.game.quiz_questions[j].choices = new Array(); var k = 0; while (k < _parent.game.num_choices) { _parent.game.quiz_questions[j].choices[k] = this[(("choice" + j) + "_") + k]; k++; } j++; } _parent.game.quiz_questions.shuffle(); _parent.game.mode = SNOWBOARDING_PLAYING; } onClipEvent (keyDown) { _parent.game.key_press(); } onClipEvent (enterFrame) { _parent.game.action(); }Instance of Symbol 308 MovieClip "points_prompt" in Symbol 316 MovieClip [SnowboardingGame] Frame 1onClipEvent (load) { this.swapDepths(99999); }Instance of Symbol 315 MovieClip "info" in Symbol 316 MovieClip [SnowboardingGame] Frame 1onClipEvent (load) { this.swapDepths(999999); }Symbol 337 MovieClip Frame 1stop();Instance of Symbol 336 MovieClip "swfloader" in Symbol 337 MovieClip Frame 1onClipEvent (load) { function strip_spaces(str) { var _str = new String(""); var j = 0; while (j < str.length) { if ((str.charAt(j) != " ") && (str.charAt(j) != ";")) { _str = _str + str.charAt(j); } j++; } return(_str); } function simple_script(action, timeline) { action = strip_spaces(action); if ((0 < action.length) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var sections = action.split("."); var timeline_action = sections.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var timeline_reference = timeline; var j = 0; while (j < sections.length) { timeline_reference = timeline_reference[sections[j]]; j++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } timeline_reference[timeline_function](function_parameter); } } function execute_action() { unloaded = true; _parent._visible = false; simple_script(_parent.play_action_val, _parent); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { var _local1 = "Up"; switch (_parent.xin_motion_val) { case _local1 : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { var _local1 = "Toward"; switch (_parent.xin_motion_val) { case _local1 : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_y - _parent._y) < Math.abs(orig_x - _parent._x)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (1 >= Math.abs(_parent._alpha - orig_a))) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((10 < rl) && (10 < rt)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { var _local1 = "Down"; switch (_parent.xout_motion_val) { case _local1 : if (orig_y >= _parent._y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if ((orig_y + (dist_y * 2)) < _parent._y) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (orig_x >= _parent._x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if ((orig_x + (dist_x * 2)) < _parent._x) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (1 < Math.abs(perc_fadeout - 100)) { break; } execute_action(); } _local1 = "Yes"; if (!((_parent.xout_alphatype_val) === (_local1))) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 342 MovieClip Frame 1stop();Symbol 342 MovieClip Frame 2stop();Symbol 343 Buttonon (release) { _root.play(); }Symbol 346 Buttonon (release) { _root.inst.gotoAndStop("On"); gotoAndStop (2); }Symbol 347 Buttonon (release) { _root.inst.gotoAndStop("Off"); gotoAndStop (1); }Symbol 348 MovieClip Frame 1stop();Symbol 348 MovieClip Frame 2stop();Symbol 400 Buttonon (press) { _root.gotoAndStop("Intro"); }Symbol 404 Buttonon (press) { _root.gotoAndStop("Intro"); }
Library Items
Symbol 1 Sound [landing_sound] | ||
Symbol 2 Sound [tree_impact] | Used by:Timeline | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [obstacle5] | Uses:3 | |
Symbol 5 Font | Used by:6 8 298 304 306 307 341 396 397 401 402 403 | |
Symbol 6 EditableText | Uses:5 | Used by:7 |
Symbol 7 MovieClip [answer_textfield] | Uses:6 | |
Symbol 8 EditableText | Uses:5 | Used by:9 |
Symbol 9 MovieClip [question_textfield] | Uses:8 | |
Symbol 10 Graphic | Used by:13 | |
Symbol 11 Graphic | Used by:13 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:10 11 12 | Used by:296 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:296 |
Symbol 16 Graphic | Used by:19 | |
Symbol 17 Graphic | Used by:19 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:16 17 18 | Used by:296 |
Symbol 20 Graphic | Used by:23 | |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:20 21 22 | Used by:296 |
Symbol 24 Graphic | Used by:44 | |
Symbol 25 Graphic | Used by:44 | |
Symbol 26 Graphic | Used by:44 | |
Symbol 27 Graphic | Used by:44 | |
Symbol 28 Graphic | Used by:44 | |
Symbol 29 Graphic | Used by:44 | |
Symbol 30 Graphic | Used by:44 | |
Symbol 31 Graphic | Used by:44 | |
Symbol 32 Graphic | Used by:44 | |
Symbol 33 Graphic | Used by:44 | |
Symbol 34 Sound | Used by:44 295 | |
Symbol 35 Graphic | Used by:44 | |
Symbol 36 Graphic | Used by:44 | |
Symbol 37 Graphic | Used by:44 | |
Symbol 38 Graphic | Used by:44 | |
Symbol 39 Graphic | Used by:44 | |
Symbol 40 Graphic | Used by:44 | |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:44 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | Used by:296 |
Symbol 45 Graphic | Used by:76 | |
Symbol 46 Graphic | Used by:76 | |
Symbol 47 Graphic | Used by:76 | |
Symbol 48 Sound | Used by:76 | |
Symbol 49 Graphic | Used by:76 | |
Symbol 50 Graphic | Used by:76 | |
Symbol 51 Graphic | Used by:76 | |
Symbol 52 Graphic | Used by:76 | |
Symbol 53 Graphic | Used by:76 | |
Symbol 54 Graphic | Used by:76 | |
Symbol 55 Graphic | Used by:76 | |
Symbol 56 Graphic | Used by:76 | |
Symbol 57 Graphic | Used by:76 | |
Symbol 58 Graphic | Used by:76 | |
Symbol 59 Graphic | Used by:76 | |
Symbol 60 Graphic | Used by:76 | |
Symbol 61 Graphic | Used by:76 | |
Symbol 62 Graphic | Used by:76 | |
Symbol 63 Graphic | Used by:76 | |
Symbol 64 Graphic | Used by:76 | |
Symbol 65 Graphic | Used by:76 | |
Symbol 66 Graphic | Used by:76 | |
Symbol 67 Graphic | Used by:76 | |
Symbol 68 Graphic | Used by:76 | |
Symbol 69 Graphic | Used by:76 | |
Symbol 70 Graphic | Used by:76 | |
Symbol 71 Graphic | Used by:76 | |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | Used by:296 |
Symbol 77 Graphic | Used by:118 163 | |
Symbol 78 Graphic | Used by:118 | |
Symbol 79 Sound | Used by:118 | |
Symbol 80 Graphic | Used by:118 163 | |
Symbol 81 Graphic | Used by:118 | |
Symbol 82 Graphic | Used by:118 163 | |
Symbol 83 Graphic | Used by:118 | |
Symbol 84 Graphic | Used by:118 | |
Symbol 85 Graphic | Used by:118 | |
Symbol 86 Graphic | Used by:118 | |
Symbol 87 Graphic | Used by:118 | |
Symbol 88 Graphic | Used by:118 | |
Symbol 89 Graphic | Used by:118 | |
Symbol 90 Graphic | Used by:118 | |
Symbol 91 Graphic | Used by:118 | |
Symbol 92 Graphic | Used by:118 | |
Symbol 93 Graphic | Used by:118 | |
Symbol 94 Graphic | Used by:118 | |
Symbol 95 Graphic | Used by:118 | |
Symbol 96 Graphic | Used by:118 | |
Symbol 97 Graphic | Used by:118 | |
Symbol 98 Graphic | Used by:118 | |
Symbol 99 Graphic | Used by:118 | |
Symbol 100 Graphic | Used by:118 | |
Symbol 101 Graphic | Used by:118 | |
Symbol 102 Graphic | Used by:118 | |
Symbol 103 Graphic | Used by:118 | |
Symbol 104 Graphic | Used by:118 | |
Symbol 105 Graphic | Used by:118 | |
Symbol 106 Graphic | Used by:118 | |
Symbol 107 Graphic | Used by:118 | |
Symbol 108 Graphic | Used by:118 | |
Symbol 109 Graphic | Used by:118 | |
Symbol 110 Graphic | Used by:118 | |
Symbol 111 Graphic | Used by:118 | |
Symbol 112 Graphic | Used by:118 | |
Symbol 113 Graphic | Used by:118 | |
Symbol 114 Graphic | Used by:118 | |
Symbol 115 Graphic | Used by:118 | |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 | Used by:296 |
Symbol 119 Graphic | Used by:137 | |
Symbol 120 Sound | Used by:137 | |
Symbol 121 Graphic | Used by:137 | |
Symbol 122 Graphic | Used by:137 | |
Symbol 123 Graphic | Used by:137 | |
Symbol 124 Graphic | Used by:137 | |
Symbol 125 Graphic | Used by:137 | |
Symbol 126 Graphic | Used by:137 | |
Symbol 127 Graphic | Used by:137 | |
Symbol 128 Graphic | Used by:137 | |
Symbol 129 Graphic | Used by:137 | |
Symbol 130 Graphic | Used by:137 | |
Symbol 131 Graphic | Used by:137 | |
Symbol 132 Graphic | Used by:137 | |
Symbol 133 Graphic | Used by:137 | |
Symbol 134 Graphic | Used by:137 | |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 | Used by:296 |
Symbol 138 Graphic | Used by:163 | |
Symbol 139 Graphic | Used by:163 359 | |
Symbol 140 Graphic | Used by:163 | |
Symbol 141 Sound | Used by:163 | |
Symbol 142 Graphic | Used by:163 | |
Symbol 143 Graphic | Used by:163 | |
Symbol 144 Graphic | Used by:163 | |
Symbol 145 Graphic | Used by:163 | |
Symbol 146 Graphic | Used by:163 | |
Symbol 147 Graphic | Used by:163 | |
Symbol 148 Graphic | Used by:163 | |
Symbol 149 Graphic | Used by:163 | |
Symbol 150 Graphic | Used by:163 | |
Symbol 151 Graphic | Used by:163 | |
Symbol 152 Graphic | Used by:163 | |
Symbol 153 Graphic | Used by:163 | |
Symbol 154 Graphic | Used by:163 | |
Symbol 155 Graphic | Used by:163 | |
Symbol 156 Graphic | Used by:163 | |
Symbol 157 Graphic | Used by:163 | |
Symbol 158 Graphic | Used by:163 | |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Graphic | Used by:163 | |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 77 80 82 | Used by:296 |
Symbol 164 Graphic | Used by:208 | |
Symbol 165 Sound | Used by:208 | |
Symbol 166 Graphic | Used by:208 | |
Symbol 167 Graphic | Used by:208 | |
Symbol 168 Graphic | Used by:208 | |
Symbol 169 Graphic | Used by:208 | |
Symbol 170 Graphic | Used by:208 | |
Symbol 171 Graphic | Used by:208 | |
Symbol 172 Graphic | Used by:208 | |
Symbol 173 Graphic | Used by:208 | |
Symbol 174 Graphic | Used by:208 | |
Symbol 175 Graphic | Used by:208 | |
Symbol 176 Graphic | Used by:208 | |
Symbol 177 Graphic | Used by:208 | |
Symbol 178 Graphic | Used by:208 | |
Symbol 179 Graphic | Used by:208 | |
Symbol 180 Graphic | Used by:208 | |
Symbol 181 Graphic | Used by:208 | |
Symbol 182 Graphic | Used by:208 | |
Symbol 183 Graphic | Used by:208 | |
Symbol 184 Graphic | Used by:208 | |
Symbol 185 Graphic | Used by:208 | |
Symbol 186 Graphic | Used by:208 | |
Symbol 187 Graphic | Used by:208 | |
Symbol 188 Graphic | Used by:208 | |
Symbol 189 Graphic | Used by:208 | |
Symbol 190 Graphic | Used by:208 | |
Symbol 191 Graphic | Used by:208 | |
Symbol 192 Graphic | Used by:208 | |
Symbol 193 Graphic | Used by:208 | |
Symbol 194 Graphic | Used by:208 | |
Symbol 195 Graphic | Used by:208 | |
Symbol 196 Graphic | Used by:208 | |
Symbol 197 Graphic | Used by:208 | |
Symbol 198 Graphic | Used by:208 | |
Symbol 199 Graphic | Used by:208 | |
Symbol 200 Graphic | Used by:208 | |
Symbol 201 Graphic | Used by:208 | |
Symbol 202 Graphic | Used by:208 | |
Symbol 203 Graphic | Used by:208 | |
Symbol 204 Graphic | Used by:208 | |
Symbol 205 Graphic | Used by:208 | |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 | Used by:296 |
Symbol 209 Graphic | Used by:275 | |
Symbol 210 Graphic | Used by:275 | |
Symbol 211 Graphic | Used by:275 | |
Symbol 212 Graphic | Used by:275 | |
Symbol 213 Graphic | Used by:275 | |
Symbol 214 Graphic | Used by:275 | |
Symbol 215 Graphic | Used by:275 | |
Symbol 216 Graphic | Used by:275 | |
Symbol 217 Graphic | Used by:263 | |
Symbol 218 Graphic | Used by:232 | |
Symbol 219 Graphic | Used by:232 | |
Symbol 220 Graphic | Used by:232 | |
Symbol 221 Graphic | Used by:232 | |
Symbol 222 Graphic | Used by:232 | |
Symbol 223 Graphic | Used by:232 | |
Symbol 224 Graphic | Used by:232 | |
Symbol 225 Graphic | Used by:232 | |
Symbol 226 Graphic | Used by:232 | |
Symbol 227 Graphic | Used by:232 | |
Symbol 228 Graphic | Used by:232 | |
Symbol 229 Graphic | Used by:232 | |
Symbol 230 Graphic | Used by:232 | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:218 219 220 221 222 223 224 225 226 227 228 229 230 231 | Used by:263 |
Symbol 233 Graphic | Used by:245 | |
Symbol 234 Graphic | Used by:245 | |
Symbol 235 Graphic | Used by:245 | |
Symbol 236 Graphic | Used by:245 | |
Symbol 237 Graphic | Used by:245 | |
Symbol 238 Graphic | Used by:245 | |
Symbol 239 Graphic | Used by:245 | |
Symbol 240 Graphic | Used by:245 | |
Symbol 241 Graphic | Used by:245 | |
Symbol 242 Graphic | Used by:245 | |
Symbol 243 Graphic | Used by:245 | |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:233 234 235 236 237 238 239 240 241 242 243 244 | Used by:263 |
Symbol 246 Graphic | Used by:262 | |
Symbol 247 Graphic | Used by:262 | |
Symbol 248 Graphic | Used by:262 | |
Symbol 249 Graphic | Used by:262 | |
Symbol 250 Graphic | Used by:262 | |
Symbol 251 Graphic | Used by:262 | |
Symbol 252 Graphic | Used by:262 | |
Symbol 253 Graphic | Used by:262 | |
Symbol 254 Graphic | Used by:262 | |
Symbol 255 Graphic | Used by:262 | |
Symbol 256 Graphic | Used by:262 | |
Symbol 257 Graphic | Used by:262 | |
Symbol 258 Graphic | Used by:262 | |
Symbol 259 Graphic | Used by:262 | |
Symbol 260 Graphic | Used by:262 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 | Used by:263 |
Symbol 263 MovieClip | Uses:217 232 245 262 | Used by:275 |
Symbol 264 Sound | Used by:267 | |
Symbol 265 Sound | Used by:267 | |
Symbol 266 Sound | Used by:267 | |
Symbol 267 MovieClip | Uses:264 265 266 | Used by:275 |
Symbol 268 Sound | Used by:274 | |
Symbol 269 Sound | Used by:274 | |
Symbol 270 Sound | Used by:274 | |
Symbol 271 Sound | Used by:274 | |
Symbol 272 Sound | Used by:274 | |
Symbol 273 Sound | Used by:274 | |
Symbol 274 MovieClip | Uses:268 269 270 271 272 273 | Used by:275 |
Symbol 275 MovieClip | Uses:209 210 211 212 213 214 215 216 263 267 274 SS1 | Used by:296 |
Symbol 276 Graphic | Used by:295 | |
Symbol 277 Graphic | Used by:295 | |
Symbol 278 Graphic | Used by:295 | |
Symbol 279 Graphic | Used by:295 | |
Symbol 280 Graphic | Used by:295 | |
Symbol 281 Graphic | Used by:295 | |
Symbol 282 Graphic | Used by:295 | |
Symbol 283 Graphic | Used by:295 | |
Symbol 284 Graphic | Used by:295 | |
Symbol 285 Graphic | Used by:295 | |
Symbol 286 Graphic | Used by:295 | |
Symbol 287 Graphic | Used by:295 | |
Symbol 288 Graphic | Used by:295 | |
Symbol 289 Graphic | Used by:295 | |
Symbol 290 Graphic | Used by:295 | |
Symbol 291 Graphic | Used by:295 | |
Symbol 292 Graphic | Used by:295 | |
Symbol 293 Graphic | Used by:295 | |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:276 277 278 279 280 281 282 283 34 284 285 286 287 288 289 290 291 292 293 294 | Used by:296 |
Symbol 296 MovieClip [snowboarder] | Uses:13 15 19 23 44 76 118 137 163 208 275 295 | |
Symbol 297 Graphic | Used by:303 Timeline | |
Symbol 298 EditableText | Uses:5 | Used by:303 |
Symbol 299 Graphic | Used by:301 343 | |
Symbol 300 Graphic | Used by:301 343 | |
Symbol 301 Button | Uses:299 300 | Used by:303 |
Symbol 302 Sound [trick_powerup] | Used by:303 Timeline | |
Symbol 303 MovieClip [next_level_prompt] | Uses:297 298 301 302 | |
Symbol 304 Text | Uses:5 | Used by:305 |
Symbol 305 MovieClip | Uses:304 | Used by:316 |
Symbol 306 EditableText | Uses:5 | Used by:308 |
Symbol 307 EditableText | Uses:5 | Used by:308 |
Symbol 308 MovieClip | Uses:306 307 | Used by:316 |
Symbol 309 Font | Used by:310 313 334 | |
Symbol 310 Text | Uses:309 | Used by:315 |
Symbol 311 Font | Used by:312 314 | |
Symbol 312 EditableText | Uses:311 | Used by:315 |
Symbol 313 Text | Uses:309 | Used by:315 |
Symbol 314 EditableText | Uses:311 | Used by:315 |
Symbol 315 MovieClip | Uses:310 312 313 314 | Used by:316 |
Symbol 316 MovieClip [SnowboardingGame] | Uses:305 308 315 | Used by:Timeline |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip [rough_patch] | Uses:317 | Used by:Timeline |
Symbol 319 Font | Used by:320 | |
Symbol 320 Text | Uses:319 | Used by:Timeline |
Symbol 321 Graphic | Used by:Timeline | |
Symbol 322 Graphic | Used by:Timeline | |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:323 | Used by:333 |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:333 |
Symbol 327 Graphic | Used by:333 | |
Symbol 328 ShapeTweening | Used by:333 | |
Symbol 329 Graphic | Used by:333 | |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:333 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:324 326 327 328 329 331 332 | Used by:337 |
Symbol 334 EditableText | Uses:309 | Used by:335 |
Symbol 335 MovieClip | Uses:334 | Used by:337 |
Symbol 336 MovieClip | Used by:337 | |
Symbol 337 MovieClip | Uses:333 335 336 | Used by:Timeline |
Symbol 338 Graphic | Used by:Timeline | |
Symbol 339 Graphic | Used by:Timeline | |
Symbol 340 Graphic | Used by:342 | |
Symbol 341 Text | Uses:5 | Used by:342 |
Symbol 342 MovieClip | Uses:340 341 | Used by:Timeline |
Symbol 343 Button | Uses:299 300 | Used by:Timeline |
Symbol 344 Graphic | Used by:346 347 | |
Symbol 345 Graphic | Used by:346 347 | |
Symbol 346 Button | Uses:344 345 | Used by:348 |
Symbol 347 Button | Uses:344 345 | Used by:348 |
Symbol 348 MovieClip | Uses:346 347 | Used by:Timeline |
Symbol 349 Sound [turn_right] | Used by:Timeline | |
Symbol 350 Sound [wipe_out_sound] | Used by:Timeline | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip [animal_tree] | Uses:351 | Used by:Timeline |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 MovieClip [hanging_laundry] | Uses:353 | Used by:Timeline |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip [jump0] | Uses:355 | Used by:Timeline |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 MovieClip [jump1] | Uses:357 | Used by:Timeline |
Symbol 359 MovieClip [outhouse] | Uses:139 | Used by:Timeline |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip [obstacle0] | Uses:360 | Used by:Timeline |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip [obstacle1] | Uses:362 | Used by:Timeline |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip [obstacle2] | Uses:364 | Used by:Timeline |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip [obstacle3] | Uses:366 | Used by:Timeline |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip [obstacle4] | Uses:368 | Used by:Timeline |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip [obstacle6] | Uses:370 | Used by:Timeline |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip [obstacle7] | Uses:372 | Used by:Timeline |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip [obstacle8] | Uses:374 | Used by:Timeline |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip [obstacle9] | Uses:376 | Used by:Timeline |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip [obstacle10] | Uses:378 | Used by:Timeline |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip [obstacle11] | Uses:380 | Used by:Timeline |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip [snow_pile] | Uses:382 | Used by:Timeline |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 MovieClip [tree0] | Uses:384 | Used by:Timeline |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip [tree1] | Uses:386 | Used by:Timeline |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 MovieClip [tree2] | Uses:388 | Used by:Timeline |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip [tree3] | Uses:390 | Used by:Timeline |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip [tree4] | Uses:392 | Used by:Timeline |
Symbol 394 Sound [turn_left] | Used by:Timeline | |
Symbol 395 Graphic | Used by:Timeline | |
Symbol 396 EditableText | Uses:5 | Used by:Timeline |
Symbol 397 EditableText | Uses:5 | Used by:Timeline |
Symbol 398 Graphic | Used by:400 404 | |
Symbol 399 Graphic | Used by:400 404 | |
Symbol 400 Button | Uses:398 399 | Used by:Timeline |
Symbol 401 Text | Uses:5 | Used by:Timeline |
Symbol 402 EditableText | Uses:5 | Used by:Timeline |
Symbol 403 Text | Uses:5 | Used by:Timeline |
Symbol 404 Button | Uses:398 399 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 275 MovieClip |
Instance Names
"inst" | Frame 3 | Symbol 342 MovieClip |
"trick_player" | Symbol 275 MovieClip Frame 9 | Symbol 263 MovieClip |
"bad_sounds" | Symbol 275 MovieClip Frame 62 | Symbol 267 MovieClip |
"good_sounds" | Symbol 275 MovieClip Frame 62 | Symbol 274 MovieClip |
"hit_area" | Symbol 296 MovieClip [snowboarder] Frame 1 | Symbol 15 MovieClip |
"_mc" | Symbol 296 MovieClip [snowboarder] Frame 9 | Symbol 208 MovieClip |
"player" | Symbol 296 MovieClip [snowboarder] Frame 10 | Symbol 275 MovieClip |
"controller" | Symbol 316 MovieClip [SnowboardingGame] Frame 1 | Symbol 305 MovieClip |
"points_prompt" | Symbol 316 MovieClip [SnowboardingGame] Frame 1 | Symbol 308 MovieClip |
"info" | Symbol 316 MovieClip [SnowboardingGame] Frame 1 | Symbol 315 MovieClip |
"anim" | Symbol 337 MovieClip Frame 1 | Symbol 333 MovieClip |
"perc" | Symbol 337 MovieClip Frame 1 | Symbol 335 MovieClip |
"swfloader" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "landing_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "tree_impact" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "obstacle5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "answer_textfield" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "question_textfield" |
ExportAssets (56) | Timeline Frame 1 | Symbol 296 as "snowboarder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 302 as "trick_powerup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 303 as "next_level_prompt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "SnowboardingGame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "rough_patch" |
ExportAssets (56) | Timeline Frame 3 | Symbol 349 as "turn_right" |
ExportAssets (56) | Timeline Frame 3 | Symbol 350 as "wipe_out_sound" |
ExportAssets (56) | Timeline Frame 4 | Symbol 352 as "animal_tree" |
ExportAssets (56) | Timeline Frame 4 | Symbol 354 as "hanging_laundry" |
ExportAssets (56) | Timeline Frame 4 | Symbol 356 as "jump0" |
ExportAssets (56) | Timeline Frame 4 | Symbol 358 as "jump1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 359 as "outhouse" |
ExportAssets (56) | Timeline Frame 4 | Symbol 361 as "obstacle0" |
ExportAssets (56) | Timeline Frame 4 | Symbol 363 as "obstacle1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 365 as "obstacle2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 367 as "obstacle3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 369 as "obstacle4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 371 as "obstacle6" |
ExportAssets (56) | Timeline Frame 4 | Symbol 373 as "obstacle7" |
ExportAssets (56) | Timeline Frame 4 | Symbol 375 as "obstacle8" |
ExportAssets (56) | Timeline Frame 4 | Symbol 377 as "obstacle9" |
ExportAssets (56) | Timeline Frame 4 | Symbol 379 as "obstacle10" |
ExportAssets (56) | Timeline Frame 4 | Symbol 381 as "obstacle11" |
ExportAssets (56) | Timeline Frame 4 | Symbol 318 as "rough_patch" |
ExportAssets (56) | Timeline Frame 4 | Symbol 383 as "snow_pile" |
ExportAssets (56) | Timeline Frame 4 | Symbol 385 as "tree0" |
ExportAssets (56) | Timeline Frame 4 | Symbol 387 as "tree1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 389 as "tree2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 391 as "tree3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 393 as "tree4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 2 as "tree_impact" |
ExportAssets (56) | Timeline Frame 4 | Symbol 394 as "turn_left" |
ExportAssets (56) | Timeline Frame 4 | Symbol 302 as "trick_powerup" |
ExportAssets (56) | Timeline Frame 5 | Symbol 316 as "SnowboardingGame" |
Tag 0x3E9 (1001) | Timeline Frame 1 | 2 bytes " ." |
Labels
"Intro" | Frame 3 |
"Lose" | Frame 6 |
"Win" | Frame 7 |
"Flying" | Symbol 263 MovieClip Frame 1 |
"180 Trick" | Symbol 263 MovieClip Frame 2 |
"Flip Trick" | Symbol 263 MovieClip Frame 3 |
"Side Kick" | Symbol 263 MovieClip Frame 4 |
"Straight" | Symbol 296 MovieClip [snowboarder] Frame 1 |
"Turn Left" | Symbol 296 MovieClip [snowboarder] Frame 2 |
"Turn Right" | Symbol 296 MovieClip [snowboarder] Frame 3 |
"Wipe Out" | Symbol 296 MovieClip [snowboarder] Frame 4 |
"Off Balance" | Symbol 296 MovieClip [snowboarder] Frame 5 |
"Snowman" | Symbol 296 MovieClip [snowboarder] Frame 6 |
"Clothsline" | Symbol 296 MovieClip [snowboarder] Frame 7 |
"Outhouse" | Symbol 296 MovieClip [snowboarder] Frame 8 |
"Animal" | Symbol 296 MovieClip [snowboarder] Frame 9 |
"Jumping" | Symbol 296 MovieClip [snowboarder] Frame 10 |
"Jumping Wipe Out" | Symbol 296 MovieClip [snowboarder] Frame 11 |
"Off" | Symbol 342 MovieClip Frame 1 |
"On" | Symbol 342 MovieClip Frame 2 |
"i1" | Symbol 348 MovieClip Frame 1 |
"i2" | Symbol 348 MovieClip Frame 2 |
Dynamic Text Variables
field | Symbol 6 EditableText | " " |
field | Symbol 8 EditableText | " " |
field | Symbol 298 EditableText | "Next Level!" |
points | Symbol 306 EditableText | " " |
message | Symbol 307 EditableText | "" |
player_score | Symbol 312 EditableText | "" |
lives | Symbol 314 EditableText | "" |
text | Symbol 334 EditableText | "" |
score | Symbol 396 EditableText | "" |
score | Symbol 402 EditableText | "" |
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