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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

The Enforcer.swf

This is the info page for
Flash #24346

(Click the ID number above for more basic data on this flash file.)


Text
TM

C

2007 Truimagz.com

PRESENTS

Click Here To Start

<p align="left"><font face="Tw Cen MT" size="14" color="#999999" letterSpacing="0.000000" kerning="0"><a href="http://www.truimagz.com" target = "_blank"><b>Truimagz.com production</b></a></font></p>

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Capt.

Capt.

Officer

Officer

Deputy

Deputy

THE BANK ROBBERY

<p align="center"></p>

loading

<p align="left"><font face="Tw Cen MT" size="14" color="#999999" letterSpacing="0.000000" kerning="0"><a href="http://www.truimagz.com" target = "_blank"><b>Truimagz.com production</b></a></font></p>

<p align="left"><font face="Tw Cen MT" size="14" color="#999999" letterSpacing="0.000000" kerning="0"><a href="http://www.truimagz.com" target = "_blank"><b>Truimagz.com production</b></a></font></p>

SHOTS

ACCURACY

SCORE

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="center"><font face="Tw Cen MT" size="16" color="#2a884f" letterSpacing="0.000000" kerning="0"><b>Play more games at</b></font></p>

<p align="left"><font face="Tw Cen MT" size="27" color="#0065cb" letterSpacing="0.000000" kerning="0"><b>Name</b></font></p>

<p align="left"><font face="Tw Cen MT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Submit Score</b></font></p>

<p align="left"><font face="Tw Cen MT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Score received!</b></font></p>

<p align="left"><font face="Tw Cen MT" size="27" color="#0065cb" letterSpacing="0.000000" kerning="0"><b>Main Menu</b></font></p>

Reload

Score

Game Over

You were killed in the line of duty

Press ENTER to restart

ActionScript [AS1/AS2]

Frame 1
function deadClick() { } function gotoMySite() { getURL ("http://www.truimagz.com", "_top"); } stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var copyrightNotice = new ContextMenuItem("The Enforcer", deadClick); var mySiteLink = new ContextMenuItem("\u00A9 2007 Truimagz.com", gotoMySite); myMenu.customItems.push(mySiteLink, copyrightNotice); _root.menu = myMenu; Mouse.show();
Frame 2
stop(); Mouse.show(); __top10_send__ = new LoadVars(); __top10_receive__ = new LoadVars(); __top10_url_1__ = "http://www.armorbot.com/flashcomm"; __top10_url_2__ = "/top10_b"; __top10_send__.hid = 851; __top10_send__.kid = "SBROOL"; __top10_send__.sendAndLoad(__top10_url_1__ + __top10_url_2__, __top10_receive__, "POST"); __top10_receive__.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root[("_name" + i) + "_"].text = __top10_receive__["name" + i]; _root[("_score" + i) + "_"].text = __top10_receive__["score" + i]; i++; } } else { _root.__err__.gotoAndStop(2); } };
Instance of Symbol 54 MovieClip in Frame 2
onClipEvent (enterFrame) { this.onPress = function () { _root.gotoAndStop(3); }; }
Instance of Symbol 42 MovieClip in Frame 2
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.arcadestreet.com", _blank); }; }
Frame 3
function preloadSite() { var _local3 = _root.getBytesLoaded(); var _local2 = _root.getBytesTotal(); var _local4 = Math.round((_local3 / _local2) * 100); load.loading.text = _local4 + "%"; if (_local3 >= _local2) { clearInterval(loadingCall); _root.gotoAndStop(4); } } var loadingCall = setInterval(preloadSite, 50);
Frame 4
Mouse.show(); onEnterFrame = function () { if (Key.isDown(13)) { gotoAndStop (5); } };
Instance of Symbol 92 MovieClip in Frame 4
onClipEvent (load) { this.gotoAndStop(560); }
Instance of Symbol 54 MovieClip in Frame 4
onClipEvent (enterFrame) { this.onPress = function () { _root.gotoAndStop(5); }; }
Frame 5
var score = 0; var scoreend = 0; var finalscore = 0; var shots = 0; var shotsend = 0; var accuracy = 0; var accuracyend = 0; var revolver = true; var machine = false; var auto = false; var machinefire = false; var autoshot = false; var autofire = false; var autocount = 0; var fire = false; var side1 = false; var endgame = false; var completed = false; var countdown = 0; var counted = 30; var cividead = false; over.swapDepths(90000000); onEnterFrame = function () { if (!endgame) { if (!completed) { cursor._x = _xmouse; cursor._y = _ymouse; UI.score.text = score; if (side1) { world.play(); side1 = false; } if (autofire) { if (autocount < 2) { autoshot = true; } autocount++; if (autocount > 1) { autoshot = false; if (autocount > 4) { autocount = 0; } } } if (cividead) { world.guysmiddle.civi1.die.die.play(); } if (machinefire && (ammo.machinegun._currentframe < 33)) { ammo.machinegun.gotoAndStop(ammo.machinegun._currentframe + 1); cursor.shot.play(); autoshotsound.play(); shots++; if (world.carglass.hitTest(cursor._x, cursor._y, true)) { world.carglass.play(); } if (world.door.civi1.hitTest(cursor._x, cursor._y, true)) { world.door.civi1.walk._visible = false; world.door.civi1.die._visible = true; world.door.civi1.die.stop(); world.door.civi1.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.door.middle1.hitTest(cursor._x, cursor._y, true)) { world.door.middle1.hit = world.door.middle1.hit + 1; } if (world.door.middle2.hitTest(cursor._x, cursor._y, true)) { world.door.middle2.hit = world.door.middle2.hit + 1; } if (world.guysback.civi2.hitTest(cursor._x, cursor._y, true)) { world.guysback.civi2.walk._visible = false; world.guysback.civi2.die._visible = true; world.guysback.civi2.die.stop(); world.guysback.civi2.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysback.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysback.civi1.gotoAndStop(2); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysback.left1.hitTest(cursor._x, cursor._y, true)) { world.guysback.left1.hit = world.guysback.left1.hit + 1; } if (world.guysback.left2.hitTest(cursor._x, cursor._y, true)) { world.guysback.left2.hit = world.guysback.left2.hit + 1; } if (world.guysback.left3.hitTest(cursor._x, cursor._y, true)) { world.guysback.left3.hit = world.guysback.left3.hit + 1; } if (world.guysback.left4.hitTest(cursor._x, cursor._y, true)) { world.guysback.left4.hit = world.guysback.left4.hit + 1; } if (world.guysback.left5.hitTest(cursor._x, cursor._y, true)) { world.guysback.left5.hit = world.guysback.left5.hit + 1; } if (world.guysback.left6.hitTest(cursor._x, cursor._y, true)) { world.guysback.left6.hit = world.guysback.left6.hit + 1; } if (world.guysback.middle1.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle1.hit = world.guysback.middle1.hit + 1; } if (world.guysback.middle2.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle2.hit = world.guysback.middle2.hit + 1; } if (world.guysback.middle3.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle3.hit = world.guysback.middle3.hit + 1; } if (world.guysback.middle4.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle4.hit = world.guysback.middle4.hit + 1; } if (world.guysback.right1.hitTest(cursor._x, cursor._y, true)) { world.guysback.right1.hit = world.guysback.right1.hit + 1; } if (world.guysback.right2.hitTest(cursor._x, cursor._y, true)) { world.guysback.right2.hit = world.guysback.right2.hit + 1; } if (world.guysback.right3.hitTest(cursor._x, cursor._y, true)) { world.guysback.right3.hit = world.guysback.right3.hit + 1; } if (world.guysmiddle.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.civi1.gotoAndStop(2); world.guysmiddle.civi1.die.stop(); cividead = true; UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysmiddle.middle1.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle1.hit = world.guysmiddle.middle1.hit + 1; } if (world.guysmiddle.middle2.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle2.hit = world.guysmiddle.middle2.hit + 1; } if (world.guysmiddle.civi2.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.civi2.gotoAndStop(2); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysfront.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysfront.civi1.walk._visible = false; world.guysfront.civi1.die._visible = true; world.guysfront.civi1.die.stop(); world.guysfront.civi1.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysfront.front1.hitTest(cursor._x, cursor._y, true)) { world.guysfront.front1.hit = world.guysfront.front1.hit + 1; } if (world.guysfront.front2.hitTest(cursor._x, cursor._y, true)) { world.guysfront.front2.hit = world.guysfront.front2.hit + 1; } if (world.guystop.middle1.hitTest(cursor._x, cursor._y, true)) { world.guystop.middle1.hit = world.guystop.middle1.hit + 1; } if (world.guystop.middle2.hitTest(cursor._x, cursor._y, true)) { world.guystop.middle2.hit = world.guystop.middle2.hit + 1; } if (world.guystop.topside1.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside1.hit = world.guystop.topside1.hit + 1; } if (world.guystop.topside2.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside2.hit = world.guystop.topside2.hit + 1; } if (world.guystop.topside3.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside3.hit = world.guystop.topside3.hit + 1; } if (world.guystop.topside4.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside4.hit = world.guystop.topside4.hit + 1; } if (world.guystop.topside5.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside5.hit = world.guystop.topside5.hit + 1; } } if (autoshot && (ammo.auto._currentframe < 10)) { ammo.auto.gotoAndStop(ammo.auto._currentframe + 1); cursor.shot.play(); autoshotsound.play(); shots++; if (world.door.auto.hitTest(cursor._x, cursor._y, true)) { world.door.auto.gotoAndStop(2); ammo.gotoAndStop(2); ammo.auto.clip.gotoAndStop(1); revolver = false; auto = true; cursor.gotoAndStop(2); fire = false; newgun.play(); } if (world.guystop.machinegun.hitTest(cursor._x, cursor._y, true)) { world.guystop.machinegun._visible = false; world.guystop.machinegun.swapDepths(100000); world.guystop.machinegun.removeMovieClip(); ammo.gotoAndStop(3); auto = false; autofire = false; autoshot = false; cursor.gotoAndStop(3); fire = false; newgun.play(); machine = true; } if (world.carglass.hitTest(cursor._x, cursor._y, true)) { world.carglass.play(); } if (world.door.civi1.hitTest(cursor._x, cursor._y, true)) { world.door.civi1.walk._visible = false; world.door.civi1.die._visible = true; world.door.civi1.die.stop(); world.door.civi1.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.door.middle1.hitTest(cursor._x, cursor._y, true)) { world.door.middle1.hit = world.door.middle1.hit + 1; } if (world.door.middle2.hitTest(cursor._x, cursor._y, true)) { world.door.middle2.hit = world.door.middle2.hit + 1; } if (world.guysback.civi2.hitTest(cursor._x, cursor._y, true)) { world.guysback.civi2.walk._visible = false; world.guysback.civi2.die._visible = true; world.guysback.civi2.die.stop(); world.guysback.civi2.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysback.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysback.civi1.gotoAndStop(2); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysback.left1.hitTest(cursor._x, cursor._y, true)) { world.guysback.left1.hit = world.guysback.left1.hit + 1; } if (world.guysback.left2.hitTest(cursor._x, cursor._y, true)) { world.guysback.left2.hit = world.guysback.left2.hit + 1; } if (world.guysback.left3.hitTest(cursor._x, cursor._y, true)) { world.guysback.left3.hit = world.guysback.left3.hit + 1; } if (world.guysback.left4.hitTest(cursor._x, cursor._y, true)) { world.guysback.left4.hit = world.guysback.left4.hit + 1; } if (world.guysback.left5.hitTest(cursor._x, cursor._y, true)) { world.guysback.left5.hit = world.guysback.left5.hit + 1; } if (world.guysback.left6.hitTest(cursor._x, cursor._y, true)) { world.guysback.left6.hit = world.guysback.left6.hit + 1; } if (world.guysback.middle1.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle1.hit = world.guysback.middle1.hit + 1; } if (world.guysback.middle2.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle2.hit = world.guysback.middle2.hit + 1; } if (world.guysback.middle3.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle3.hit = world.guysback.middle3.hit + 1; } if (world.guysback.middle4.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle4.hit = world.guysback.middle4.hit + 1; } if (world.guysback.right1.hitTest(cursor._x, cursor._y, true)) { world.guysback.right1.hit = world.guysback.right1.hit + 1; } if (world.guysback.right2.hitTest(cursor._x, cursor._y, true)) { world.guysback.right2.hit = world.guysback.right2.hit + 1; } if (world.guysback.right3.hitTest(cursor._x, cursor._y, true)) { world.guysback.right3.hit = world.guysback.right3.hit + 1; } if (world.guysmiddle.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.civi1.gotoAndStop(2); world.guysmiddle.civi1.die.stop(); cividead = true; UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysmiddle.middle1.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle1.hit = world.guysmiddle.middle1.hit + 1; } if (world.guysmiddle.middle2.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle2.hit = world.guysmiddle.middle2.hit + 1; } if (world.guysmiddle.civi2.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.civi2.gotoAndStop(2); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysfront.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysfront.civi1.walk._visible = false; world.guysfront.civi1.die._visible = true; world.guysfront.civi1.die.stop(); world.guysfront.civi1.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysfront.front1.hitTest(cursor._x, cursor._y, true)) { world.guysfront.front1.hit = world.guysfront.front1.hit + 1; } if (world.guysfront.front2.hitTest(cursor._x, cursor._y, true)) { world.guysfront.front2.hit = world.guysfront.front2.hit + 1; } if (world.guystop.middle1.hitTest(cursor._x, cursor._y, true)) { world.guystop.middle1.hit = world.guystop.middle1.hit + 1; } if (world.guystop.middle2.hitTest(cursor._x, cursor._y, true)) { world.guystop.middle2.hit = world.guystop.middle2.hit + 1; } if (world.guystop.topside1.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside1.hit = world.guystop.topside1.hit + 1; } if (world.guystop.topside2.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside2.hit = world.guystop.topside2.hit + 1; } if (world.guystop.topside3.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside3.hit = world.guystop.topside3.hit + 1; } if (world.guystop.topside4.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside4.hit = world.guystop.topside4.hit + 1; } if (world.guystop.topside5.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside5.hit = world.guystop.topside5.hit + 1; } } onMouseDown = function () { Mouse.hide(); if (_ymouse < 325) { if (auto) { autofire = true; } if (machine) { machinefire = true; } if (((!fire) && (revolver)) && (ammo.revolver._currentframe < 7)) { ammo.revolver.gotoAndStop(ammo.revolver._currentframe + 1); cursor.shot.play(); revolvershotsound.play(); fire = true; shots++; if (world.glass_mc.auto.hitTest(cursor._x, cursor._y, true)) { world.glass_mc.auto.gotoAndStop(2); ammo.gotoAndStop(2); revolver = false; auto = true; cursor.gotoAndStop(2); fire = false; newgun.play(); } if (world.guystop.machinegun.hitTest(cursor._x, cursor._y, true)) { world.guystop.machinegun._visible = false; world.guystop.machinegun.swapDepths(100000); world.guystop.machinegun.removeMovieClip(); ammo.gotoAndStop(3); revolver = false; fire = false; cursor.gotoAndStop(3); newgun.play(); machine = true; } if (world.door.auto.hitTest(cursor._x, cursor._y, true)) { world.door.auto.gotoAndStop(2); ammo.gotoAndStop(2); revolver = false; auto = true; cursor.gotoAndStop(2); fire = false; newgun.play(); } if (world.carglass.hitTest(cursor._x, cursor._y, true)) { world.carglass.play(); } if (world.door.civi1.hitTest(cursor._x, cursor._y, true)) { world.door.civi1.walk._visible = false; world.door.civi1.die._visible = true; world.door.civi1.die.stop(); world.door.civi1.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.door.middle1.hitTest(cursor._x, cursor._y, true)) { world.door.middle1.hit = world.door.middle1.hit + 1; } if (world.door.middle2.hitTest(cursor._x, cursor._y, true)) { world.door.middle2.hit = world.door.middle2.hit + 1; } if (world.guysback.civi2.hitTest(cursor._x, cursor._y, true)) { world.guysback.civi2.walk._visible = false; world.guysback.civi2.die._visible = true; world.guysback.civi2.die.stop(); world.guysback.civi2.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysback.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysback.civi1.gotoAndStop(2); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysback.right1.hitTest(cursor._x, cursor._y, true)) { world.guysback.right1.hit = world.guysback.right1.hit + 1; } if (world.guysback.right2.hitTest(cursor._x, cursor._y, true)) { world.guysback.right2.hit = world.guysback.right2.hit + 1; } if (world.guysback.right3.hitTest(cursor._x, cursor._y, true)) { world.guysback.right3.hit = world.guysback.right3.hit + 1; } if (world.guysback.middle1.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle1.hit = world.guysback.middle1.hit + 1; } if (world.guysback.middle2.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle2.hit = world.guysback.middle2.hit + 1; } if (world.guysback.middle3.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle3.hit = world.guysback.middle3.hit + 1; } if (world.guysback.middle4.hitTest(cursor._x, cursor._y, true)) { world.guysback.middle4.hit = world.guysback.middle4.hit + 1; } if (world.guysback.left1.hitTest(cursor._x, cursor._y, true)) { world.guysback.left1.hit = world.guysback.left1.hit + 1; } if (world.guysback.left2.hitTest(cursor._x, cursor._y, true)) { world.guysback.left2.hit = world.guysback.left2.hit + 1; } if (world.guysback.left3.hitTest(cursor._x, cursor._y, true)) { world.guysback.left3.hit = world.guysback.left3.hit + 1; } if (world.guysback.left4.hitTest(cursor._x, cursor._y, true)) { world.guysback.left4.hit = world.guysback.left4.hit + 1; } if (world.guysback.left5.hitTest(cursor._x, cursor._y, true)) { world.guysback.left5.hit = world.guysback.left5.hit + 1; } if (world.guysback.left6.hitTest(cursor._x, cursor._y, true)) { world.guysback.left6.hit = world.guysback.left6.hit + 1; } if (world.guysmiddle.middle1.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle1.hit = world.guysmiddle.middle1.hit + 1; } if (world.guysmiddle.middle2.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle2.hit = world.guysmiddle.middle2.hit + 1; } if (world.guysmiddle.middle3.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.middle3.hit = world.guysmiddle.middle3.hit + 1; } if (world.guysmiddle.civi2.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.civi2.gotoAndStop(2); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysmiddle.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysmiddle.civi1.gotoAndStop(2); world.guysmiddle.civi1.die.stop(); cividead = true; UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysfront.front1.hitTest(cursor._x, cursor._y, true)) { world.guysfront.front1.hit = world.guysfront.front1.hit + 1; } if (world.guysfront.civi1.hitTest(cursor._x, cursor._y, true)) { world.guysfront.civi1.walk._visible = false; world.guysfront.civi1.die._visible = true; world.guysfront.civi1.die.stop(); world.guysfront.civi1.die.die.play(); UI.badge.gotoAndStop(UI.badge._currentframe + 1); score = score - 500; } if (world.guysfront.front2.hitTest(cursor._x, cursor._y, true)) { world.guysfront.front2.hit = world.guysfront.front2.hit + 1; } if (world.guystop.topside1.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside1.hit = world.guystop.topside1.hit + 1; } if (world.guystop.topside2.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside2.hit = world.guystop.topside2.hit + 1; } if (world.guystop.topside3.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside3.hit = world.guystop.topside3.hit + 1; } if (world.guystop.middle1.hitTest(cursor._x, cursor._y, true)) { world.guystop.middle1.hit = world.guystop.middle1.hit + 1; } if (world.guystop.middle2.hitTest(cursor._x, cursor._y, true)) { world.guystop.middle2.hit = world.guystop.middle2.hit + 1; } if (world.guystop.topside4.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside4.hit = world.guystop.topside4.hit + 1; } if (world.guystop.topside5.hitTest(cursor._x, cursor._y, true)) { world.guystop.topside5.hit = world.guystop.topside5.hit + 1; } } } }; onMouseUp = function () { if (revolver) { fire = false; } autoshot = false; autocount = 0; autofire = false; machinefire = false; }; UI.reload.onPress = function () { reloadsound.play(); if (revolver) { ammo.revolver.gotoAndStop(1); } if (auto && (ammo.auto.clip._currentframe < 8)) { ammo.auto.gotoAndStop(1); ammo.auto.clip.gotoAndStop(ammo.auto.clip._currentframe + 1); } if (auto && (ammo.auto.clip._currentframe == 8)) { auto = false; autoshot = false; autofire = false; revolver = true; cursor.gotoAndStop(1); ammo.gotoAndStop(1); } if (machine) { ammo.gotoAndStop(1); cursor.gotoAndStop(1); machine = false; machinefire = false; revolver = true; } }; if (_ymouse > 325) { cursor.gotoAndStop(4); } else { if (revolver) { cursor.gotoAndStop(1); } if (auto) { cursor.gotoAndStop(2); } if (machine) { cursor.gotoAndStop(3); } } } else if (completed) { if (world.completed_mc._currentframe == 62) { accuracy = (100 / shots) * 100; if (accuracyend < accuracy) { accuracyend = accuracyend + 5; } world.completed_mc.accuracy_mc.accuracy_txt.text = accuracyend + "%"; if (shotsend < shots) { shotsend = shotsend + 5; } world.completed_mc.shots_mc.shots_txt.text = shotsend; scoreend = (score - shots) + (accuracy * 10); if (finalscore < scoreend) { finalscore = finalscore + 100; scoresound.play(); } world.completed_mc.score_mc.score_txt.text = finalscore; world.completed_mc.CLICK.onPress = function () { gotoAndStop (1); }; } } } else { world.guysback.stop(); world.guysmiddle.stop(); world.guysfront.stop(); world.guystop.stop(); blood.stop(); blood1.stop(); blood2.stop(); blood3.stop(); blood4.stop(); blood5.stop(); blood6.stop(); blood7.stop(); world.door.stop(); world.door.middle1.shoot.stop(); world.door.middle2.shoot.stop(); world.guysback.right1.shoot.stop(); world.guysback.right2.shoot.stop(); world.guysback.middle1.shoot.stop(); world.guysback.middle2.shoot.stop(); world.guysback.left1.shoot.stop(); world.guysback.left2.shoot.stop(); world.guysback.left3.shoot.stop(); world.guysback.right3.shoot.stop(); world.guysback.right4.shoot.stop(); world.guysback.middle3.shoot.stop(); world.guysback.middle4.shoot.stop(); world.guysback.left4.shoot.stop(); world.guysback.left5.shoot.stop(); world.guysback.left6.shoot.stop(); world.guysmiddle.middle1.shoot.stop(); world.guysmiddle.middle2.shoot.stop(); world.guysfront.front1.shoot.stop(); world.guysfront.front2.shoot.stop(); world.guystop.topside1.shoot.stop(); world.guystop.topside2.shoot.stop(); world.guystop.middle1.shoot.stop(); world.guystop.topside3.shoot.stop(); world.guystop.topside4.shoot.stop(); world.guystop.topside5.shoot.stop(); world.guystop.middle2.shoot.stop(); if (Key.isDown(13)) { blood.removeMovieClip(); blood1.removeMovieClip(); blood2.removeMovieClip(); blood3.removeMovieClip(); blood4.removeMovieClip(); blood5.removeMovieClip(); blood6.removeMovieClip(); blood7.removeMovieClip(); over.gotoAndStop(1); gotoAndStop (2); } } };
Symbol 3 MovieClip [blood] Frame 1
_root.score = _root.score - 100; _root.UI.badge.gotoAndStop(_root.UI.badge._currentframe + 1);
Symbol 3 MovieClip [blood] Frame 31
stop();
Symbol 38 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 233
_root.gotoAndStop(2);
Instance of Symbol 42 MovieClip in Symbol 46 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.arcadestreet.com", _blank); }; }
Symbol 46 MovieClip Frame 192
_root.rev.play(); stop();
Symbol 92 MovieClip Frame 560
stop();
Symbol 116 MovieClip Frame 8
this._parent.gotoAndStop(2);
Symbol 132 MovieClip Frame 40
_root.attachMovie("blood", "blood2", 300000); _root.blood2._x = 275; _root.blood2._y = 100; _root.score = _root.score - 500;
Symbol 151 MovieClip Frame 30
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 113
stop();
Symbol 207 MovieClip Frame 34
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 9
this._parent.gotoAndStop(2);
Symbol 240 MovieClip Frame 40
_root.attachMovie("blood", "blood2", 300000); _root.blood2._x = 275; _root.blood2._y = 100; _root.score = _root.score - 500;
Symbol 258 MovieClip Frame 30
stop();
Symbol 259 MovieClip Frame 1
stop();
Instance of Symbol 152 MovieClip "middle1" in Symbol 260 MovieClip Frame 170
onClipEvent (load) { var hit = 0; var count = 500; pop = random(220); this._x = pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 208 MovieClip "civi1" in Symbol 260 MovieClip Frame 220
onClipEvent (load) { pop = random(240); this._x = pop; }
Instance of Symbol 259 MovieClip "right1" in Symbol 260 MovieClip Frame 320
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 260 MovieClip Frame 400
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 19
stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 19
stop();
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 19
stop();
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 19
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 19
stop();
Symbol 295 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 19
stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 19
stop();
Symbol 301 MovieClip Frame 1
stop();
Instance of Symbol 290 MovieClip "glass1" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Instance of Symbol 291 MovieClip "glass2" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Instance of Symbol 292 MovieClip "glass3" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Instance of Symbol 293 MovieClip "glass3" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Instance of Symbol 294 MovieClip "glass4" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Instance of Symbol 295 MovieClip "glass5" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Instance of Symbol 296 MovieClip "glass6" in Symbol 302 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cursor._x, _root.cursor._y, true)) { if (_root.fire or _root.autoshot) { this.play(); } } }
Symbol 316 MovieClip Frame 11
this._parent.gotoAndStop(2);
Symbol 317 MovieClip Frame 50
_root.attachMovie("blood", "blood3", 400000); _root.blood3._x = 275; _root.blood3._y = 350; _root.score = _root.score - 500;
Symbol 335 MovieClip Frame 29
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 11
this._parent.gotoAndStop(2);
Symbol 366 MovieClip Frame 40
_root.attachMovie("blood", "blood4", 500000); _root.blood4._x = 350; _root.blood4._y = 200; _root.score = _root.score - 500;
Symbol 384 MovieClip Frame 29
stop();
Symbol 385 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 59
stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 30
stop();
Symbol 442 MovieClip Frame 59
stop();
Instance of Symbol 336 MovieClip "front1" in Symbol 444 MovieClip Frame 190
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 385 MovieClip "front2" in Symbol 444 MovieClip Frame 340
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 444 MovieClip Frame 480
stop();
Instance of Symbol 443 MovieClip "civi1" in Symbol 444 MovieClip Frame 480
onClipEvent (load) { this.die._visible = false; }
Symbol 472 MovieClip Frame 19
this._parent.gotoAndStop(2);
Symbol 476 MovieClip Frame 41
_root.attachMovie("blood", "blood", 100000); _root.blood._x = 275; _root.blood._y = 200; _root.score = _root.score - 500;
Symbol 488 MovieClip Frame 25
stop();
Symbol 489 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 19
this._parent.gotoAndStop(2);
Symbol 520 MovieClip Frame 25
_root.attachMovie("blood", "blood", 100000); _root.blood._x = 275; _root.blood._y = 200; _root.score = _root.score - 500;
Symbol 538 MovieClip Frame 29
stop();
Symbol 539 MovieClip Frame 1
stop();
Instance of Symbol 489 MovieClip "middle1" in Symbol 540 MovieClip Frame 1
onClipEvent (load) { var hit = 0; var count = 500; pop = random(240); this._x = pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 489 MovieClip "middle2" in Symbol 540 MovieClip Frame 80
onClipEvent (load) { var hit = 0; var count = 500; pop = random(220); this._x = pop + 555; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 540 MovieClip Frame 399
stop();
Instance of Symbol 539 MovieClip "middle3" in Symbol 540 MovieClip Frame 399
onClipEvent (load) { var hit = 0; var count = 500; pop = random(240); this._x = pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 560 MovieClip Frame 10
this._parent.gotoAndStop(2);
Symbol 566 MovieClip Frame 31
_root.attachMovie("blood", "blood1", 200000); _root.blood1._x = 275; _root.blood1._y = 175; _root.score = _root.score - 500;
Symbol 584 MovieClip Frame 29
stop();
Symbol 585 MovieClip Frame 1
stop();
Symbol 663 MovieClip Frame 25
_root.attachMovie("blood", "blood6", 700000); _root.blood6._x = 275; _root.blood6._y = 300; _root.score = _root.score - 500;
Symbol 663 MovieClip Frame 42
stop();
Symbol 677 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 26
stop();
Symbol 678 MovieClip Frame 42
stop();
Instance of Symbol 585 MovieClip "topside1" in Symbol 680 MovieClip Frame 60
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 679 MovieClip "topside2" in Symbol 680 MovieClip Frame 500
onClipEvent (load) { var hit = 0; this.die._visible = false; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { _root.score = _root.score + this.count; this.walk._visible = false; this.walk.stop(); this.die._visible = true; this.die.stop(); this.die.die.play(); this.hit = 3; } else { count = count - 1; } }
Symbol 680 MovieClip Frame 550
_root.blood.swapDepths(1000000); _root.blood.removeMovieClip(); _root.blood1.swapDepths(1000000); _root.blood1.removeMovieClip(); _root.blood2.swapDepths(1000000); _root.blood2.removeMovieClip(); _root.blood3.swapDepths(1000000); _root.blood3.removeMovieClip(); _root.blood4.swapDepths(1000000); _root.blood4.removeMovieClip(); _root.blood5.swapDepths(1000000); _root.blood5.removeMovieClip(); _root.blood6.swapDepths(1000000); _root.blood6.removeMovieClip(); _root.side1 = true;
Symbol 680 MovieClip Frame 551
stop();
Symbol 764 MovieClip Frame 19
this._parent.gotoAndStop(2);
Symbol 769 MovieClip Frame 25
_root.attachMovie("blood", "blood5", 600000); _root.blood5._x = 275; _root.blood5._y = 100; _root.score = _root.score - 500;
Symbol 787 MovieClip Frame 28
stop();
Symbol 788 MovieClip Frame 1
stop();
Instance of Symbol 259 MovieClip "left1" in Symbol 789 MovieClip Frame 1
onClipEvent (load) { var hit = 0; var count = 500; pop = random(200); this._x = pop + 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 788 MovieClip "middle1" in Symbol 789 MovieClip Frame 50
onClipEvent (load) { var hit = 0; var count = 500; pop = random(500); this._x = this._x + pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 259 MovieClip "right1" in Symbol 789 MovieClip Frame 120
onClipEvent (load) { var hit = 0; var count = 500; pop = random(220); this._x = this._x - pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 788 MovieClip "left2" in Symbol 789 MovieClip Frame 269
onClipEvent (load) { var hit = 0; var count = 500; pop = random(450); this._x = this._x + pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 788 MovieClip "right2" in Symbol 789 MovieClip Frame 442
onClipEvent (load) { var hit = 0; var count = 500; pop = random(400); this._x = this._x - pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 259 MovieClip "left3" in Symbol 789 MovieClip Frame 560
onClipEvent (load) { var hit = 0; var count = 500; pop = random(240); this._x = this._x + pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 789 MovieClip Frame 711
_root.blood.swapDepths(1000000); _root.blood.removeMovieClip(); _root.blood1.swapDepths(1000000); _root.blood1.removeMovieClip(); _root.blood2.swapDepths(1000000); _root.blood2.removeMovieClip(); _root.blood3.swapDepths(1000000); _root.blood3.removeMovieClip(); _root.blood4.swapDepths(1000000); _root.blood4.removeMovieClip(); _root.blood5.swapDepths(1000000); _root.blood5.removeMovieClip(); _root.blood6.swapDepths(1000000); _root.blood6.removeMovieClip(); _root.side1 = true;
Symbol 789 MovieClip Frame 712
stop();
Instance of Symbol 443 MovieClip "civi1" in Symbol 791 MovieClip Frame 120
onClipEvent (load) { this.die._visible = false; }
Instance of Symbol 336 MovieClip "front1" in Symbol 791 MovieClip Frame 165
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 791 MovieClip Frame 330
stop();
Instance of Symbol 336 MovieClip "front2" in Symbol 791 MovieClip Frame 330
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 818 MovieClip Frame 40
this._parent.gotoAndStop(2);
Symbol 838 MovieClip Frame 1
stop();
Symbol 838 MovieClip Frame 29
stop(); _root.cividead = false;
Symbol 839 MovieClip Frame 41
stop();
Symbol 840 MovieClip Frame 1
stop();
Symbol 859 MovieClip Frame 18
this._parent.gotoAndStop(2);
Symbol 860 MovieClip Frame 25
_root.attachMovie("blood", "blood", 100000); _root.blood._x = 275; _root.blood._y = 200; _root.score = _root.score - 500;
Symbol 878 MovieClip Frame 28
stop();
Symbol 879 MovieClip Frame 1
stop();
Instance of Symbol 879 MovieClip "middle1" in Symbol 880 MovieClip Frame 250
onClipEvent (load) { var hit = 0; var count = 500; pop = random(160); this._x = pop + 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 880 MovieClip Frame 375
stop();
Instance of Symbol 539 MovieClip "middle2" in Symbol 880 MovieClip Frame 375
onClipEvent (load) { var hit = 0; var count = 500; pop = random(500); this._x = this._x + pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 898 MovieClip Frame 9
this._parent.gotoAndStop(2);
Symbol 907 MovieClip Frame 40
_root.attachMovie("blood", "blood4", 500000); _root.blood4._x = 275; _root.blood4._y = 300; _root.score = _root.score - 500;
Symbol 923 MovieClip Frame 22
stop();
Symbol 924 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 285
stop();
Instance of Symbol 924 MovieClip "middle1" in Symbol 925 MovieClip Frame 285
onClipEvent (load) { var hit = 0; var count = 500; pop = random(400); this._x = pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 152 MovieClip "middle1" in Symbol 987 MovieClip Frame 1
onClipEvent (load) { var hit = 0; var count = 500; pop = random(400); this._x = this._x + pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 259 MovieClip "right1" in Symbol 987 MovieClip Frame 50
onClipEvent (load) { var hit = 0; var count = 500; pop = random(240); this._x = this._x - pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 987 MovieClip Frame 170
stop();
Instance of Symbol 259 MovieClip "left1" in Symbol 987 MovieClip Frame 170
onClipEvent (load) { var hit = 0; var count = 500; pop = random(240); this._x = this._x + pop; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 1001 MovieClip Frame 56
stop();
Symbol 1009 MovieClip Frame 30
stop();
Symbol 1010 MovieClip Frame 1
stop();
Instance of Symbol 879 MovieClip "middle1" in Symbol 1011 MovieClip Frame 305
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 489 MovieClip "middle2" in Symbol 1011 MovieClip Frame 330
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 1011 MovieClip Frame 480
_root.side1 = true;
Symbol 1011 MovieClip Frame 481
stop();
Instance of Symbol 585 MovieClip "topside1" in Symbol 1012 MovieClip Frame 120
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Symbol 1012 MovieClip Frame 230
stop();
Instance of Symbol 679 MovieClip "topside2" in Symbol 1012 MovieClip Frame 230
onClipEvent (load) { var hit = 0; this.die._visible = false; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { _root.score = _root.score + this.count; this.walk._visible = false; this.walk.stop(); this.die._visible = true; this.die.stop(); this.die.die.play(); this.hit = 3; } else { count = count - 1; } }
Symbol 1040 MovieClip Frame 59
stop();
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onClipEvent (load) { this.die._visible = false; }
Instance of Symbol 585 MovieClip "middle1" in Symbol 1045 MovieClip Frame 350
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 585 MovieClip "middle2" in Symbol 1045 MovieClip Frame 510
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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_root.attachMovie("blood", "blood4", 500000); _root.blood4._x = 350; _root.blood4._y = 200; _root.score = _root.score - 500;
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_root.attachMovie("blood", "blood3", 400000); _root.blood3._x = 275; _root.blood3._y = 350; _root.score = _root.score - 500;
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 539 MovieClip "left2" in Symbol 1071 MovieClip Frame 235
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 1059 MovieClip "left3" in Symbol 1071 MovieClip Frame 280
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; this.removeMovieClip(); } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
Instance of Symbol 539 MovieClip "left4" in Symbol 1071 MovieClip Frame 620
onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; this.removeMovieClip(); } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; this.removeMovieClip(); } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; this.die._visible = false; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { _root.score = _root.score + this.count; this.walk._visible = false; this.walk.stop(); this.die._visible = true; this.die.stop(); this.die.die.play(); this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; this.die._visible = false; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { _root.score = _root.score + this.count; this.walk._visible = false; this.walk.stop(); this.die._visible = true; this.die.stop(); this.die.die.play(); this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; _root.world.guystop.machinegun.play(); } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; this.die._visible = false; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { _root.score = _root.score + this.count; this.walk._visible = false; this.walk.stop(); this.die._visible = true; this.die.stop(); this.die.die.play(); this.hit = 3; } else { count = count - 1; } }
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onClipEvent (load) { var hit = 0; var count = 500; } onClipEvent (enterFrame) { if (this.hit == 2) { this.gotoAndStop(3); _root.score = _root.score + this.count; this.hit = 3; _root.world.guystop.machinegun.play(); } else { count = count - 1; } }
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stop(); onEnterFrame = function () { Mouse.show(); submit.onPress = function () { ab20_09 = new LoadVars(); ab20_09.z = player; ab20_09.x = _root.finalscore; ab20_09.c = 851; ab20_09.v = "SBROOL"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); done.gotoAndStop(2); submit.gotoAndStop(2); }; };
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onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.arcadestreet.com", _blank); }; }
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_root.music.gotoAndStop(2);
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_root.endgame = true; _root.over.gotoAndStop(2);
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Instance Names

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "blood"

Labels

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http://swfchan.com/5/24346/info.shtml
Created: 25/5 -2019 04:07:44 Last modified: 25/5 -2019 04:07:44 Server time: 22/12 -2024 14:07:31