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• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Cone Crazy.swf

This is the info page for
Flash #24370

(Click the ID number above for more basic data on this flash file.)


Text
0

30

2005 Ultimate Arcade. Inc. - All Rights Reserved. - www.ultimatearcade.com

<p align="center"><font face="FFF Forward" size="13" color="#000000">PLAY MORE GAMES | DOWNLOAD GAMES</font></p>

<p align="center"><font face="FFF Forward" size="13" color="#ff9900"><a href="http://www.ultimatearcade.com/" target = "_blank">PLAY MORE GAMES</a> | <a href="http://www.ultimatearcade.com/downloads/" target = "_blank">DOWNLOAD GAMES</a></font></p>

PRESENTS

LOADING...

10

50

HOW TO PLAY:
GOAL:
YOU HAVE 30 SECONDS TO KNOCK DOWN AS MANY
CONES AS YOU CAN.
PLAY:
USE ARROW KEYS TO CONTROL THE CAR
KNOCK DOWN CONES FOR POINTS
AVOID OBSTICLES AND POTHOLES
SCORING:
+10 POINTS               +50 POINTS

HOW TO PLAY:
GOAL:
YOU HAVE 30 SECONDS TO KNOCK DOWN AS MANY
CONES AS YOU CAN.
PLAY:
USE ARROW KEYS TO CONTROL THE CAR
KNOCK DOWN CONES FOR POINTS
AVOID OBSTICLES AND POTHOLES
SCORING:
+10 POINTS               +50 POINTS

v1.1

READY

SET

GO!

N

I

A

G

Y

R

T

N

I

A

G

Y

R

T

PLAY THE HIGH SCORE VERSION

PLAY THE HIGH SCORE VERSION

ActionScript [AS1/AS2]

Frame 1
stop(); fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 2
// unexpected jump for(;;){ e.f = function () { if (_root.g() >= _root.h()) { _root.!ERROR!("!ERROR!"); } else { this["!ERROR!"] = (_root.g() / _root.h()) * 100; } }; stop(); if (false) { } if (true) { // unexpected jump } };
Frame 5
// unexpected jump function WorldToScreen(world_x, world_y, world_z) { e = f.g((world_x * 7) + ((world_z * 5) * 1.4)); h = f.g(((-(world_z * 5)) + ((world_x * 7) * 0.71426)) - (world_y * 5)); return([e, h]); } var !ERROR! = new !ERROR!(); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = "!ERROR!"; !ERROR!["!ERROR!"] = true; !ERROR!["!ERROR!"] = new !ERROR!(); !ERROR!["!ERROR!"]["!ERROR!"] = 0; !ERROR!["!ERROR!"]["!ERROR!"] = 0; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = "!ERROR!"; !ERROR!["!ERROR!"] = true; !ERROR!["!ERROR!"] = new !ERROR!(); !ERROR!["!ERROR!"]["!ERROR!"] = 5; !ERROR!["!ERROR!"]["!ERROR!"] = 0.08; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = "!ERROR!"; !ERROR!["!ERROR!"] = function (speed, angle, tile) { if (f.!ERROR!(_root["!ERROR!"]["!ERROR!"]["!ERROR!"]) >= 0.5) { _root["!ERROR!"].!ERROR!(); } _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"]["!ERROR!"] + ((-speed) * f.!ERROR!((angle * Math.PI) / 180)); _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"]["!ERROR!"] + ((-speed) * f.!ERROR!((angle * Math.PI) / 180)); _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = -(_root["!ERROR!"]["!ERROR!"]["!ERROR!"] * 0.8); }; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = "!ERROR!"; !ERROR!["!ERROR!"] = function (speed, angle, tile) { if (f.!ERROR!(_root["!ERROR!"]["!ERROR!"]["!ERROR!"]) >= 0.5) { _root["!ERROR!"].!ERROR!(); } _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"]["!ERROR!"] + ((-speed) * f.!ERROR!((angle * Math.PI) / 180)); _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"]["!ERROR!"] + ((-speed) * f.!ERROR!((angle * Math.PI) / 180)); _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = -(_root["!ERROR!"]["!ERROR!"]["!ERROR!"] * 0.8); }; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = "!ERROR!"; !ERROR!["!ERROR!"] = function (speed, angle, tile) { _root["!ERROR!"].!ERROR!(); _root["!ERROR!"] = _root["!ERROR!"] + 50; _root["!ERROR!"]++; this["!ERROR!"] = speed * 1.8; this["!ERROR!"] = angle + (random(30) - 15); if (this["!ERROR!"] < 0) { this["!ERROR!"] = 360 + this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] % 360; var _local3 = "!ERROR!" + (45 * f.!ERROR!(this["!ERROR!"] / 45)); this.!ERROR!(_local3); _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"]["!ERROR!"] * 0.8; this["!ERROR!"] = this["!ERROR!"]; tile["!ERROR!"] = null; }; !ERROR!["!ERROR!"] = function () { if ((f.!ERROR!(this["!ERROR!"]) + f.!ERROR!(this["!ERROR!"])) >= 0.01) { this["!ERROR!"] = this["!ERROR!"] * f.!ERROR!((this["!ERROR!"] * Math.PI) / 180); this["!ERROR!"] = this["!ERROR!"] * f.!ERROR!((this["!ERROR!"] * Math.PI) / 180); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; var _local3 = _root.!ERROR!(this["!ERROR!"], 0, this["!ERROR!"]); var _local4 = f.!ERROR!(((!ERROR!["!ERROR!"] - (this["!ERROR!"] + 8)) * 1000) + this["!ERROR!"]); this.!ERROR!(_local4); this["!ERROR!"] = _local3[0]; this["!ERROR!"] = _local3[1]; this["!ERROR!"] = this["!ERROR!"] * 0.8; this["!ERROR!"] = f.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = f.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = _root["!ERROR!"][(("!ERROR!" + this["!ERROR!"]) + "!ERROR!") + this["!ERROR!"]]; this["!ERROR!"] = this["!ERROR!"]["!ERROR!"]; if (this["!ERROR!"]) { _local3 = !ERROR!(this["!ERROR!"]["!ERROR!"], 0, this["!ERROR!"]["!ERROR!"]); if (this.!ERROR!(_local3[0] + _root["!ERROR!"]["!ERROR!"], _local3[1] + _root["!ERROR!"]["!ERROR!"], true)) { this["!ERROR!"] = null; this["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); } } } else { this["!ERROR!"] = this["!ERROR!"] - 5; if (this["!ERROR!"] <= 0) { this.!ERROR!(); } } }; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = "!ERROR!"; !ERROR!["!ERROR!"] = function (speed, angle, tile) { _root["!ERROR!"].!ERROR!(); _root["!ERROR!"] = _root["!ERROR!"] + 10; _root["!ERROR!"]++; this["!ERROR!"] = speed * 1.8; this["!ERROR!"] = angle + (random(30) - 15); if (this["!ERROR!"] < 0) { this["!ERROR!"] = 360 + this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] % 360; var _local3 = "!ERROR!" + (45 * f.!ERROR!(this["!ERROR!"] / 45)); this.!ERROR!(_local3); _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"]["!ERROR!"] * 0.8; this["!ERROR!"] = this["!ERROR!"]; tile["!ERROR!"] = null; }; !ERROR!["!ERROR!"] = function () { if ((f.!ERROR!(this["!ERROR!"]) + f.!ERROR!(this["!ERROR!"])) >= 0.01) { this["!ERROR!"] = this["!ERROR!"] * f.!ERROR!((this["!ERROR!"] * Math.PI) / 180); this["!ERROR!"] = this["!ERROR!"] * f.!ERROR!((this["!ERROR!"] * Math.PI) / 180); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; var _local3 = _root.!ERROR!(this["!ERROR!"], 0, this["!ERROR!"]); var _local4 = f.!ERROR!(((!ERROR!["!ERROR!"] - (this["!ERROR!"] + 8)) * 1000) + this["!ERROR!"]); this.!ERROR!(_local4); this["!ERROR!"] = _local3[0]; this["!ERROR!"] = _local3[1]; this["!ERROR!"] = this["!ERROR!"] * 0.8; this["!ERROR!"] = f.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = f.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = _root["!ERROR!"][(("!ERROR!" + this["!ERROR!"]) + "!ERROR!") + this["!ERROR!"]]; this["!ERROR!"] = this["!ERROR!"]["!ERROR!"]; if (this["!ERROR!"]) { _local3 = !ERROR!(this["!ERROR!"]["!ERROR!"], 0, this["!ERROR!"]["!ERROR!"]); if (this.!ERROR!(_local3[0] + _root["!ERROR!"]["!ERROR!"], _local3[1] + _root["!ERROR!"]["!ERROR!"], true)) { this["!ERROR!"] = null; this["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); } } } else { this["!ERROR!"] = this["!ERROR!"] - 5; if (this["!ERROR!"] <= 0) { this.!ERROR!(); } } }; var !ERROR! = new !ERROR!(); !ERROR![0] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![1] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![2] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![3] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![4] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![5] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![6] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![7] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![8] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![9] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![10] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![11] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; !ERROR![12] = [!ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!]; var !ERROR! = new !ERROR!(); !ERROR![0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; !ERROR![1] = [0, !ERROR!, 0, !ERROR!, 0, !ERROR!, !ERROR!, 0, 0, !ERROR!, 0, 0]; !ERROR![2] = [0, !ERROR!, 0, 0, !ERROR!, 0, 0, 0, !ERROR!, !ERROR!, 0, 0]; !ERROR![3] = [0, !ERROR!, !ERROR!, !ERROR!, 0, 0, !ERROR!, 0, 0, 0, !ERROR!, 0]; !ERROR![4] = [0, !ERROR!, 0, 0, !ERROR!, !ERROR!, 0, 0, 0, !ERROR!, !ERROR!, 0]; !ERROR![5] = [0, !ERROR!, !ERROR!, 0, 0, 0, !ERROR!, !ERROR!, 0, !ERROR!, 0, 0]; !ERROR![6] = [0, 0, 0, !ERROR!, !ERROR!, !ERROR!, !ERROR!, !ERROR!, 0, !ERROR!, 0, 0]; !ERROR![7] = [0, !ERROR!, 0, 0, 0, !ERROR!, 0, !ERROR!, 0, 0, !ERROR!, 0]; !ERROR![8] = [0, !ERROR!, !ERROR!, !ERROR!, !ERROR!, 0, !ERROR!, 0, !ERROR!, 0, !ERROR!, 0]; !ERROR![9] = [0, !ERROR!, !ERROR!, !ERROR!, 0, 0, !ERROR!, !ERROR!, !ERROR!, 0, !ERROR!, 0]; !ERROR![10] = [0, 0, !ERROR!, !ERROR!, 0, 0, !ERROR!, !ERROR!, !ERROR!, 0, 0, 0]; !ERROR![11] = [0, !ERROR!, !ERROR!, !ERROR!, 0, !ERROR!, !ERROR!, !ERROR!, !ERROR!, 0, !ERROR!, 0]; !ERROR![12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = 10; !ERROR!["!ERROR!"] = 10; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] * !ERROR!["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] * !ERROR![0]["!ERROR!"]; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 200; !ERROR!["!ERROR!"] = 200; var !ERROR! = new !ERROR!(); !ERROR!["!ERROR!"] = 55; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 55; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 2; !ERROR!["!ERROR!"] = 0.2; !ERROR!["!ERROR!"] = 0.9; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 10; !ERROR!["!ERROR!"] = 7; !ERROR!["!ERROR!"] = true; stop(); if (false) { } if (true) { // unexpected jump } // unexpected jump
Frame 11
// unexpected jump for(;;){ var e = 3; var f = 0; var g = 0; while (g < h["!ERROR!"]["!ERROR!"]) { var !ERROR! = 0; while (!ERROR! < h["!ERROR!"][g]["!ERROR!"]) { if ((!h["!ERROR!"][g][!ERROR!]) || (h["!ERROR!"][g][!ERROR!] == 0)) { } else { var !ERROR! = ((("!ERROR!" + g) + "!ERROR!") + !ERROR!); var !ERROR! = (!ERROR!["!ERROR!"] * !ERROR!); var !ERROR! = 0; var !ERROR! = (!ERROR!["!ERROR!"] * g); var !ERROR! = !ERROR!.!ERROR!(((!ERROR!["!ERROR!"] - !ERROR!) * 1000) + !ERROR!); h["!ERROR!"].!ERROR!(h["!ERROR!"][g][!ERROR!]["!ERROR!"], !ERROR!, !ERROR!, h["!ERROR!"][g][!ERROR!]); var !ERROR! = h.!ERROR!(!ERROR!, !ERROR!, !ERROR!); h["!ERROR!"][!ERROR!]["!ERROR!"] = !ERROR![0]; h["!ERROR!"][!ERROR!]["!ERROR!"] = !ERROR![1]; h["!ERROR!"][!ERROR!].!ERROR!(!ERROR![1] + !ERROR![0]); if ((!h["!ERROR!"][g][!ERROR!]) || (h["!ERROR!"][g][!ERROR!] == 0)) { } else { var !ERROR! = ((("!ERROR!" + g) + "!ERROR!") + !ERROR!); var !ERROR! = ((!ERROR!["!ERROR!"] * !ERROR!) + (!ERROR!["!ERROR!"] / 2)); var !ERROR! = 0; var !ERROR! = ((!ERROR!["!ERROR!"] * g) + (!ERROR!["!ERROR!"] / 2)); var !ERROR! = !ERROR!.!ERROR!(((!ERROR!["!ERROR!"] - !ERROR!) * 1000) + !ERROR!); h["!ERROR!"].!ERROR!(h["!ERROR!"][g][!ERROR!]["!ERROR!"], !ERROR!, !ERROR!, h["!ERROR!"][g][!ERROR!]); var !ERROR! = h.!ERROR!(!ERROR!, !ERROR!, !ERROR!); h["!ERROR!"][!ERROR!]["!ERROR!"] = !ERROR![0]; h["!ERROR!"][!ERROR!]["!ERROR!"] = !ERROR![1]; h["!ERROR!"][!ERROR!]["!ERROR!"] = !ERROR!; h["!ERROR!"][!ERROR!]["!ERROR!"] = !ERROR!; h["!ERROR!"][!ERROR!]["!ERROR!"] = h["!ERROR!"][!ERROR!]; } } !ERROR!++; } g++; } var !ERROR! = !ERROR!.!ERROR!(((!ERROR!["!ERROR!"] - !ERROR!["!ERROR!"]) * 1000) + !ERROR!["!ERROR!"]); !ERROR!.!ERROR!("!ERROR!", "!ERROR!", !ERROR!, !ERROR!); var !ERROR! = !ERROR!(!ERROR!["!ERROR!"], !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR![0]; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR![1]; !ERROR!["!ERROR!"].!ERROR!(); !ERROR!["!ERROR!"]["!ERROR!"].!ERROR!(); !ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] = false; h["!ERROR!"] = !ERROR![0]; h["!ERROR!"] = !ERROR![1]; !ERROR!["!ERROR!"] = function () { var _local4 = _root["!ERROR!"]["!ERROR!"] - _root["!ERROR!"]; var _local3 = _root["!ERROR!"]["!ERROR!"] - _root["!ERROR!"]; var _local6 = !ERROR!.!ERROR!(this["!ERROR!"] + ((_local4 - this["!ERROR!"]) * 0.2)); var _local5 = !ERROR!.!ERROR!(this["!ERROR!"] + ((_local3 - this["!ERROR!"]) * 0.2)); this["!ERROR!"] = _local6; this["!ERROR!"] = _local5; }; stop(); if (false) { } if (true) { // unexpected jump } };
Frame 20
// unexpected jump for(;;){ e.f = getTimer(); e.g = 30000; e.h = false; e["!ERROR!"] = 30; e["!ERROR!"] = function () { Set("!ERROR!", this.g - (getTimer() - this.f)); if (!ERROR! <= 0) { e["!ERROR!"] = 0; this["!ERROR!"] = 0; _root.e["!ERROR!"] = null; _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = null; _root.!ERROR!("!ERROR!"); } else { Set("!ERROR!", !ERROR!.!ERROR!(!ERROR! / 1000)); e["!ERROR!"] = !ERROR!; this["!ERROR!"] = ((!ERROR! * 1000) / this.g) * 100; } }; !ERROR!["!ERROR!"]["!ERROR!"] = function () { if (!ERROR!.!ERROR!(38)) { this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"]); } else if (!ERROR!.!ERROR!(40)) { this["!ERROR!"] = !ERROR!.!ERROR!(-this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"]); } else if (!ERROR!.!ERROR!(this["!ERROR!"]) <= 0.1) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = this["!ERROR!"] * this["!ERROR!"]; } if (this["!ERROR!"]["!ERROR!"]["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] - (this["!ERROR!"] * this["!ERROR!"]["!ERROR!"]["!ERROR!"]); } if (!ERROR!.!ERROR!(39) && (this["!ERROR!"] == true)) { this["!ERROR!"] = this["!ERROR!"] / this["!ERROR!"]; this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] * this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } else if (!ERROR!.!ERROR!(37) && (this["!ERROR!"] == true)) { this["!ERROR!"] = this["!ERROR!"] / this["!ERROR!"]; this["!ERROR!"] = !ERROR!.!ERROR!(-this["!ERROR!"], (-this["!ERROR!"]) * this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } if (this["!ERROR!"] < 0) { this["!ERROR!"] = 360 + this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] % 360; this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * Math.PI) / 180); this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * Math.PI) / 180); this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * this["!ERROR!"]); if (this["!ERROR!"] >= 0) { this["!ERROR!"] = this["!ERROR!"] + (6 * this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + (6 * this["!ERROR!"]); } else { this["!ERROR!"] = this["!ERROR!"] + (-6 * this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + (-6 * this["!ERROR!"]); } this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = _root["!ERROR!"][(("!ERROR!" + this["!ERROR!"]) + "!ERROR!") + this["!ERROR!"]]; this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] / _root["!ERROR!"]["!ERROR!"]); this["!ERROR!"] = _root["!ERROR!"][(("!ERROR!" + this["!ERROR!"]) + "!ERROR!") + this["!ERROR!"]]; this["!ERROR!"] = this["!ERROR!"]["!ERROR!"]; if (!this["!ERROR!"]["!ERROR!"]) { this["!ERROR!"] = -(this["!ERROR!"] * 0.8); this["!ERROR!"] = false; !ERROR!(!ERROR!); var !ERROR! = !ERROR!(function () { _root["!ERROR!"]["!ERROR!"]["!ERROR!"] = true; !ERROR!(!ERROR!); }, 250); return(undefined); } this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] % _root["!ERROR!"]["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] % _root["!ERROR!"]["!ERROR!"]; if (this["!ERROR!"]) { var _local3 = !ERROR!(this["!ERROR!"]["!ERROR!"], 0, this["!ERROR!"]["!ERROR!"]); if (this["!ERROR!"].!ERROR!(_local3[0] + _root["!ERROR!"]["!ERROR!"], _local3[1] + _root["!ERROR!"]["!ERROR!"], true)) { this["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); } } this["!ERROR!"] = this["!ERROR!"] + ((7 * this["!ERROR!"]) * this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + ((7 * this["!ERROR!"]) * this["!ERROR!"]); var _local3 = !ERROR!(this["!ERROR!"], 0, this["!ERROR!"]); _root["!ERROR!"] = _local3[0]; _root["!ERROR!"] = _local3[1]; _local3 = !ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); var _local5 = !ERROR!.!ERROR!(((!ERROR!["!ERROR!"] - this["!ERROR!"]) * 1000) + this["!ERROR!"]); this.!ERROR!(_local5); var _local4 = !ERROR!.!ERROR!(this["!ERROR!"] * 0.1) + 1; this.!ERROR!(_local4); this["!ERROR!"].!ERROR!(_local4); this["!ERROR!"] = _local3[0]; this["!ERROR!"] = _local3[1] + random(this["!ERROR!"]["!ERROR!"]["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"])); }; stop(); if (false) { } if (true) { // unexpected jump } };
Frame 29
if (false) { }
Frame 30
if (false) { }
Frame 31
if (false) { }
Frame 32
if (false) { }
Frame 38
stop();
Symbol 15 MovieClip Frame 10
stop();
Symbol 17 Button
on (release) { getURL ("http://www.ultimatearcade.com/", "_blank"); }
Symbol 26 MovieClip Frame 61
_root.gotoAndPlay("loading");
Symbol 39 Button
on (release) { gotoAndPlay ("countdown"); }
Symbol 208 MovieClip [obj_cone] Frame 1
stop();
Symbol 208 MovieClip [obj_cone] Frame 21
gotoAndPlay ("hit_0");
Symbol 227 MovieClip [obj_sp_cone] Frame 1
stop();
Symbol 227 MovieClip [obj_sp_cone] Frame 21
gotoAndPlay ("hit_0");
Symbol 257 MovieClip Frame 73
_root.gotoAndPlay("play");
Symbol 257 MovieClip Frame 75
stop();
Symbol 278 Button
on (release) { gotoAndPlay ("countdown"); }
Symbol 282 Button
on (release) { getURL ("http://www.ultimatearcade.com/sports/games/conecrazy.html", "_blank"); }
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 2
stop();

Library Items

Symbol 1 Sound [hit_2]
Symbol 2 Sound [hit_1]
Symbol 3 Sound [bonus]Used by:17
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 6 FontUsed by:7 8 18 19 30 240 242 250 253 255 264 265 266 267 268 269 270 271 272 273 274 275 276 277 279 280
Symbol 7 EditableTextUses:6Used by:Timeline
Symbol 8 EditableTextUses:6Used by:Timeline
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:Timeline
Symbol 11 GraphicUsed by:14 17
Symbol 12 FontUsed by:13 18 19 246
Symbol 13 TextUses:12Used by:14 17
Symbol 14 MovieClipUses:11 13Used by:15 17
Symbol 15 MovieClipUses:14Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 ButtonUses:14 15 16 11 13 3Used by:Timeline
Symbol 18 EditableTextUses:6 12Used by:20
Symbol 19 EditableTextUses:6 12Used by:20
Symbol 20 MovieClipUses:18 19Used by:Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25
Symbol 23 FontUsed by:24
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:22 24Used by:26
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:28 278
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 TextUses:6Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:39
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:39
Symbol 38 SoundUsed by:39 278 282
Symbol 39 ButtonUses:35 37 38Used by:Timeline
Symbol 40 BitmapUsed by:42 209
Symbol 41 BitmapUsed by:42 189
Symbol 42 GraphicUses:40 41Used by:Timeline
Symbol 43 GraphicUsed by:79
Symbol 44 GraphicUsed by:79
Symbol 45 GraphicUsed by:79
Symbol 46 GraphicUsed by:79
Symbol 47 GraphicUsed by:79
Symbol 48 GraphicUsed by:79
Symbol 49 GraphicUsed by:79
Symbol 50 GraphicUsed by:79
Symbol 51 GraphicUsed by:79
Symbol 52 GraphicUsed by:79
Symbol 53 GraphicUsed by:79
Symbol 54 GraphicUsed by:79
Symbol 55 GraphicUsed by:79
Symbol 56 GraphicUsed by:79
Symbol 57 GraphicUsed by:79
Symbol 58 GraphicUsed by:79
Symbol 59 GraphicUsed by:79
Symbol 60 GraphicUsed by:79
Symbol 61 GraphicUsed by:79
Symbol 62 GraphicUsed by:79
Symbol 63 GraphicUsed by:79
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 GraphicUsed by:79
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:188
Symbol 80 BitmapUsed by:82
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:80 81Used by:188
Symbol 83 BitmapUsed by:85
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:83 84Used by:188
Symbol 86 BitmapUsed by:88
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:86 87Used by:188
Symbol 89 BitmapUsed by:91
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:89 90Used by:188
Symbol 92 BitmapUsed by:94
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:92 93Used by:188
Symbol 95 BitmapUsed by:97
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:95 96Used by:188
Symbol 98 BitmapUsed by:100
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:98 99Used by:188
Symbol 101 BitmapUsed by:103
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:101 102Used by:188
Symbol 104 BitmapUsed by:106
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:104 105Used by:188
Symbol 107 BitmapUsed by:109
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:107 108Used by:188
Symbol 110 BitmapUsed by:112
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:110 111Used by:188
Symbol 113 BitmapUsed by:115
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:113 114Used by:188
Symbol 116 BitmapUsed by:118
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:116 117Used by:188
Symbol 119 BitmapUsed by:121
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:119 120Used by:188
Symbol 122 BitmapUsed by:124
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:122 123Used by:188
Symbol 125 BitmapUsed by:127
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:125 126Used by:188
Symbol 128 BitmapUsed by:130
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:128 129Used by:188
Symbol 131 BitmapUsed by:133
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:131 132Used by:188
Symbol 134 BitmapUsed by:136
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:134 135Used by:188
Symbol 137 BitmapUsed by:139
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:137 138Used by:188
Symbol 140 BitmapUsed by:142
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:140 141Used by:188
Symbol 143 BitmapUsed by:145
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:143 144Used by:188
Symbol 146 BitmapUsed by:148
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:146 147Used by:188
Symbol 149 BitmapUsed by:151
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:149 150Used by:188
Symbol 152 BitmapUsed by:154
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:152 153Used by:188
Symbol 155 BitmapUsed by:157
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:155 156Used by:188
Symbol 158 BitmapUsed by:160
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:158 159Used by:188
Symbol 161 BitmapUsed by:163
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:161 162Used by:188
Symbol 164 BitmapUsed by:166
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:164 165Used by:188
Symbol 167 BitmapUsed by:169
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:167 168Used by:188
Symbol 170 BitmapUsed by:172
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:170 171Used by:188
Symbol 173 BitmapUsed by:175
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:173 174Used by:188
Symbol 176 BitmapUsed by:178
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:176 177Used by:188
Symbol 179 BitmapUsed by:181
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:179 180Used by:188
Symbol 182 BitmapUsed by:184
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:182 183Used by:188
Symbol 185 BitmapUsed by:187
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:185 186Used by:188
Symbol 188 MovieClip [player]Uses:79 82 85 88 91 94 97 100 103 106 109 112 115 118 121 124 127 130 133 136 139 142 145 148 151 154 157 160 163 166 169 172 175 178 181 184 187Used by:Timeline
Symbol 189 GraphicUses:41Used by:208
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:208
Symbol 192 FontUsed by:193 212
Symbol 193 TextUses:192Used by:208
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:208
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:208
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:208
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:208
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:208
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:208
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:208
Symbol 208 MovieClip [obj_cone]Uses:189 191 193 195 197 199 201 203 205 207Used by:Timeline
Symbol 209 GraphicUses:40Used by:227
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:227
Symbol 212 TextUses:192Used by:227
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:227
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:227
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:227
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:227
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:227
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:227
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:227
Symbol 227 MovieClip [obj_sp_cone]Uses:209 211 212 214 216 218 220 222 224 226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClip [obj_hydrant]Uses:229Used by:Timeline
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClip [obj_lightpole]Uses:232Used by:Timeline
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:236
Symbol 236 MovieClip [tile_blktop]Uses:235Used by:Timeline
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:239
Symbol 239 MovieClip [tile_pothole]Uses:238Used by:Timeline
Symbol 240 TextUses:6Used by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 TextUses:6Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 TextUses:12Used by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 TextUses:6Used by:251
Symbol 251 MovieClipUses:250Used by:257
Symbol 252 SoundUsed by:257
Symbol 253 TextUses:6Used by:254
Symbol 254 MovieClipUses:253Used by:257
Symbol 255 TextUses:6Used by:256
Symbol 256 MovieClipUses:255Used by:257
Symbol 257 MovieClipUses:251 252 254 256Used by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 SoundUsed by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:Timeline
Symbol 262 SoundUsed by:Timeline
Symbol 263 SoundUsed by:Timeline
Symbol 264 TextUses:6Used by:278
Symbol 265 TextUses:6Used by:278
Symbol 266 TextUses:6Used by:278
Symbol 267 TextUses:6Used by:278
Symbol 268 TextUses:6Used by:278
Symbol 269 TextUses:6Used by:278
Symbol 270 TextUses:6Used by:278
Symbol 271 TextUses:6Used by:278
Symbol 272 TextUses:6Used by:278
Symbol 273 TextUses:6Used by:278
Symbol 274 TextUses:6Used by:278
Symbol 275 TextUses:6Used by:278
Symbol 276 TextUses:6Used by:278
Symbol 277 TextUses:6Used by:278
Symbol 278 ButtonUses:264 265 266 267 268 269 270 271 272 273 274 275 276 277 27 38Used by:Timeline
Symbol 279 TextUses:6Used by:282
Symbol 280 TextUses:6Used by:282
Symbol 281 GraphicUsed by:282
Symbol 282 ButtonUses:279 280 281 38Used by:283
Symbol 283 MovieClipUses:282Used by:Timeline

Instance Names

"loadingbar"Frame 2Symbol 28 MovieClip
"timer"Frame 5Symbol 245 MovieClip
"game"Frame 11Symbol 249 MovieClip
"car_collider"Symbol 188 MovieClip [player] Frame 1Symbol 79 MovieClip
"text_go"Symbol 257 MovieClip Frame 61Symbol 256 MovieClip
"text_go"Symbol 257 MovieClip Frame 67Symbol 256 MovieClip
"text_go"Symbol 257 MovieClip Frame 70Symbol 256 MovieClip
"text_go"Symbol 257 MovieClip Frame 72Symbol 256 MovieClip
"text_go"Symbol 257 MovieClip Frame 74Symbol 256 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "hit_2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hit_1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bonus"
ExportAssets (56)Timeline Frame 5Symbol 188 as "player"
ExportAssets (56)Timeline Frame 5Symbol 208 as "obj_cone"
ExportAssets (56)Timeline Frame 5Symbol 227 as "obj_sp_cone"
ExportAssets (56)Timeline Frame 5Symbol 230 as "obj_hydrant"
ExportAssets (56)Timeline Frame 5Symbol 233 as "obj_lightpole"
ExportAssets (56)Timeline Frame 5Symbol 236 as "tile_blktop"
ExportAssets (56)Timeline Frame 5Symbol 239 as "tile_pothole"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"loading"Frame 2
"init"Frame 5
"countdown"Frame 10
"play"Frame 20
"game_over"Frame 29
"init"Symbol 208 MovieClip [obj_cone] Frame 1
"hit_0"Symbol 208 MovieClip [obj_cone] Frame 5
"hit_45"Symbol 208 MovieClip [obj_cone] Frame 7
"hit_90"Symbol 208 MovieClip [obj_cone] Frame 9
"hit_135"Symbol 208 MovieClip [obj_cone] Frame 11
"hit_180"Symbol 208 MovieClip [obj_cone] Frame 13
"hit_225"Symbol 208 MovieClip [obj_cone] Frame 15
"hit_270"Symbol 208 MovieClip [obj_cone] Frame 17
"hit_315"Symbol 208 MovieClip [obj_cone] Frame 19
"init"Symbol 227 MovieClip [obj_sp_cone] Frame 1
"hit_0"Symbol 227 MovieClip [obj_sp_cone] Frame 5
"hit_45"Symbol 227 MovieClip [obj_sp_cone] Frame 7
"hit_90"Symbol 227 MovieClip [obj_sp_cone] Frame 9
"hit_135"Symbol 227 MovieClip [obj_sp_cone] Frame 11
"hit_180"Symbol 227 MovieClip [obj_sp_cone] Frame 13
"hit_225"Symbol 227 MovieClip [obj_sp_cone] Frame 15
"hit_270"Symbol 227 MovieClip [obj_sp_cone] Frame 17
"hit_315"Symbol 227 MovieClip [obj_sp_cone] Frame 19

Dynamic Text Variables

_root.scoreSymbol 7 EditableText"0"
timer.displaySymbol 8 EditableText"30"




http://swfchan.com/5/24370/info.shtml
Created: 11/8 -2019 20:43:58 Last modified: 11/8 -2019 20:43:58 Server time: 22/12 -2024 21:08:59