STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #24375 |
:00 |
000000000 |
L00 |
point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_securitySpawn_5_a,point_down_5_a,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a |
point_rightEnd_3_a,point_leftEnd_3_a,point_divaSpawn_3_a,point_divaSpawn_3_b,point_down_3_a,point_down_4_b,point_up_3_a,point_up_3_b,point_bonusSpawn_3_a,point_powerUpSpawn_3_a |
point_rightEnd_2_a,point_leftEnd_2_a,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_fanSpawn_2_a,point_securitySpawn_2_a,point_down_2_a,point_down_2_b,point_up_2_a |
point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_up_1_b |
5 |
point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_divaSpawn_4_a,point_up_4_a,point_down_4_a,point_down_4_b,point_bonusSpawn_4_b |
point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_down_5_b,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a |
point_rightEnd_3_a,point_leftEnd_3_a,point_down_3_a,point_down_3_b,point_up_3_a,point_up_3_b,point_securitySpawn_3_a,point_fanSpawn_3_a,point_fanBlock_3_a,point_fanBlock_3_b,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_bonusSpawn_3_b |
point_rightEnd_2_a,point_leftEnd_2_a,point_down_2_a,point_down_2_b,point_up_2_a,point_up_2_b,point_fanSpawn_2_a,point_fanSpawn_2_b,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b |
point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_up_1_a,point_up_1_b,point_bonusSpawn_1_a |
5 |
point_rightEnd_4_a,point_leftEnd_4_a,point_down_4_a,point_down_4_b,point_up_4_a,point_up_4_b,point_divaSpawn_4_a,point_securitySpawn_4_a,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_powerUpSpawn_4_a |
point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_superPowerUpSpawn_5_a |
point_rightEnd_3_a,point_leftEnd_3_a,point_up_3_a,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_down_3_a,point_securitySpawn_3_a,point_up_3_b,point_divaSpawn_3_b,point_bonusSpawn_3_b,point_bonusSpawn_3_c,point_powerUpSpawn_3_a,point_down_3_b |
point_rightEnd_2_a,point_leftEnd_2_a,point_securitySpawn_2_a,point_up_2_a,point_down_2_a,point_divaSpawn_2_a,point_divaSpawn_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_securitySpawn_2_b,point_up_2_b |
point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_bonusSpawn_1_b |
5 |
point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_down_4_a,point_fanSpawn_4_a,point_fanSpawn_4_b,point_down_4_b,point_fanSpawn_4_c,point_up_4_a,point_fanBlock_4_c,point_bonusSpawn_4_a |
ActionScript [AS1/AS2]
Frame 2function absoluteLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.localToGlobal(tempLoc); return(tempLoc); } function relativeLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.globalToLocal(tempLoc); return(tempLoc); } function sortAscendingNumbers(number1, number2) { if (number1 < number2) { return(-1); } if (number2 < number1) { return(1); } return(0); } function hashArray(theData) { var hashedArray = []; var i = 0; while (i < theData.length) { hashedArray[theData[i][0]] = theData[i][1]; i++; } return(hashedArray); } function checkAngle(theAngle) { if (360 < theAngle) { theAngle = theAngle - 360; } else if (theAngle < 0) { theAngle = theAngle + 360; } return(theAngle); } function calcMovement(theSpeed, theAngle) { var hMov; var vMov; hMov = Math.sin((theAngle / 180) * Math.PI) * theSpeed; vMov = (Math.cos((theAngle / 180) * Math.PI) * theSpeed) * -1; return([hMov, vMov]); } function calcDistance(locOne, locTwo) { var xDist; var yDist; var theDist; xDist = Math.abs(locOne[0] - locTwo[0]); yDist = Math.abs(locOne[1] - locTwo[1]); if (xDist != 0) { xDist = Math.pow(xDist, 2); } if (yDist != 0) { yDist = Math.pow(yDist, 2); } theDist = Math.sqrt(xDist + yDist); return(theDist); } function calcAngle(locOne, locTwo, theAngle) { var x; var y; var startAngle; var angleRadians; x = locTwo[0] - locOne[0]; y = locTwo[1] - locOne[1]; if ((x != 0) || (y != 0)) { theAngle = -1; if (x == 0) { if (0 < y) { theAngle = 180; } else { theAngle = 0; } } else if (y == 0) { if (0 < x) { theAngle = 90; } else { theAngle = 270; } } else if (0 < x) { startAngle = 90; } else { startAngle = 270; } } if (theAngle < 0) { angleRadians = Math.atan(y / x); theAngle = ((angleRadians * 180) / Math.PI) + startAngle; } theAngle = checkAngle(theAngle); return(theAngle); } function soundManager_class(theVolume) { this.curClipNum = -1000; this.soundList = []; if (theVolume) { this.genericVolume = theVolume; } else { this.genericVolume = 50; } this.createClip = createSoundClip; this.playSound = playSound; this.changeVolume = changeVolume; this.stopSound = stopSound; this.stopSounds = stopSounds; } function playSound(theSound, theVolume, theLoops, theId) { if (theId == VOID) { var theId = theSound; } if (theLoops == VOID) { var theLoops = 1; } if (theVolume == VOID) { var theVolume = this.genericVolume; } this.stopSound(theSound); var theSoundClip = this.createClip(); var theSoundObj = new Sound(theSoundClip); var tempData = _root.hashArray([["id", theId], ["sound", theSound], ["soundObj", theSoundObj], ["clip", theSoundClip]]); this.soundList[this.soundList.length] = tempData; theSoundObj.attachSound(theSound); this.changeVolume(theSound, theVolume); theSoundObj.start(0, theLoops); } function createSoundClip() { this.curClipNum = this.curClipNum - 1; var theClip = ("clip_" + this.curClipNum); var theLevel = this.curClipNum; _parent.attachMovie("sound_clip", theClip, theLevel); with (_parent) { eval (theClip)._x = -1000; eval (theClip)._y = -1000; } return("_parent." + theClip); } function changeVolume(theKey, theVolume) { var i = 0; while (i < this.soundList.length) { if ((theKey == this.soundList[i].id) || (theKey == this.soundList[i].sound)) { this.soundList[i].soundObj.setVolume(theVolume); } i++; } } function stopSound(theKey) { var i = 0; while (i < this.soundList.length) { var stopFlag = 0; if (theKey == this.soundList[i].id) { stopFlag = 1; } else if (theKey == this.soundList[i].sound) { stopFlag = 1; } if (stopFlag) { this.soundList[i].soundObj.stop(this.soundList[i].sound); eval (this.soundList[i].clip).removeMovieClip(); this.soundList.splice(i, 1); i = i - 1; } i++; } } function stopSounds() { var tempSoundList = this.soundList.slice(0, this.soundList.length); var i = 0; while (i < tempSoundList.length) { var theId = tempSoundList[i].id; this.stopSound(theId); i++; } } ifFrameLoaded (3) { _quality = "LOW"; soundManagerObj = new soundManager_class(); var loaderLoaded = 1; } if (loaderLoaded != 1) { gotoAndPlay (1); }Frame 4var percentageLoaded = (getBytesLoaded() / getBytesTotal()); percentageLoaded = percentageLoaded * 100; if (percentageLoaded == 100) { gotoAndStop (5); } else { if (20 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); } else if (40 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); } else if (60 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); clip_loading.star_3.gotoAndStop(2); } else if (90 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); clip_loading.star_3.gotoAndStop(2); clip_loading.star_4.gotoAndStop(2); } else { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); clip_loading.star_3.gotoAndStop(2); clip_loading.star_4.gotoAndStop(2); clip_loading.star_5.gotoAndStop(2); } gotoAndPlay (3); }Frame 6stop(); function showCharacters() { gotoAndStop (35); } function showInstructions() { gotoAndStop (20); } function showTitle() { gotoAndStop (6); } function playGame(theCharacterSelection) { gotoAndStop (51); gCharacterSelection = theCharacterSelection; }Frame 20stop();Frame 35stop();Frame 51function restartGame() { gotoAndStop (6); } stop();Instance of Symbol 678 MovieClip "CODE" in Frame 51onClipEvent (load) { function absoluteLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.localToGlobal(tempLoc); return(tempLoc); } function relativeLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.globalToLocal(tempLoc); return(tempLoc); } function sortAscendingNumbers(number1, number2) { if (number1 < number2) { return(-1); } if (number2 < number1) { return(1); } return(0); } function hashArray(theData) { var hashedArray = []; var i = 0; while (i < theData.length) { hashedArray[theData[i][0]] = theData[i][1]; i++; } return(hashedArray); } function checkAngle(theAngle) { if (360 < theAngle) { theAngle = theAngle - 360; } else if (theAngle < 0) { theAngle = theAngle + 360; } return(theAngle); } function calcMovement(theSpeed, theAngle) { var hMov; var vMov; hMov = Math.sin((theAngle / 180) * Math.PI) * theSpeed; vMov = (Math.cos((theAngle / 180) * Math.PI) * theSpeed) * -1; return([hMov, vMov]); } function calcDistance(locOne, locTwo) { var xDist; var yDist; var theDist; xDist = Math.abs(locOne[0] - locTwo[0]); yDist = Math.abs(locOne[1] - locTwo[1]); if (xDist != 0) { xDist = Math.pow(xDist, 2); } if (yDist != 0) { yDist = Math.pow(yDist, 2); } theDist = Math.sqrt(xDist + yDist); return(theDist); } function calcAngle(locOne, locTwo, theAngle) { var x; var y; var startAngle; var angleRadians; x = locTwo[0] - locOne[0]; y = locTwo[1] - locOne[1]; if ((x != 0) || (y != 0)) { theAngle = -1; if (x == 0) { if (0 < y) { theAngle = 180; } else { theAngle = 0; } } else if (y == 0) { if (0 < x) { theAngle = 90; } else { theAngle = 270; } } else if (0 < x) { startAngle = 90; } else { startAngle = 270; } } if (theAngle < 0) { angleRadians = Math.atan(y / x); theAngle = ((angleRadians * 180) / Math.PI) + startAngle; } theAngle = checkAngle(theAngle); return(theAngle); } function inputManager_class() { this.verticalKeyState = [0, 0]; this.horizKeyState = [0, 0]; this.spaceKeyState = 0; this.keyInputList = [0, 0, 0]; this.reportInput = doReportInput; this.checkInput = doCheckInput; this.checkHorizInput = checkHorizInput; this.checkVerticalInput = checkVerticalInput; this.checkSpaceInput = checkSpaceInput; } function doReportInput() { return(this.keyInputList); } function doCheckInput() { this.checkHorizInput(); this.checkVerticalInput(); this.checkSpaceInput(); return(this.keyInputList); } function checkHorizInput() { var theKeyChangeRequest = 0; if (this.keyInputList[0] == 0) { if (Key.isDown(39)) { theKeyChangeRequest = "right"; } else if (Key.isDown(37)) { theKeyChangeRequest = "left"; } } else if (this.keyInputList[0] == "right") { if (Key.isDown(37) && (this.horizKeyState[1] == 0)) { theKeyChangeRequest = "left"; } else if (Key.isDown(39)) { theKeyChangeRequest = "right"; } } else if (Key.isDown(39) && (this.horizKeyState[0] == 0)) { theKeyChangeRequest = "right"; } else if (Key.isDown(37)) { theKeyChangeRequest = "left"; } this.keyInputList[0] = theKeyChangeRequest; if (Key.isDown(39)) { this.horizKeyState[0] = 1; } else { this.horizKeyState[0] = 0; } if (Key.isDown(37)) { this.horizKeyState[1] = 1; } else { this.horizKeyState[1] = 0; } } function checkVerticalInput() { var theKeyChangeRequest = 0; if (this.keyInputList[1] == 0) { if (Key.isDown(38)) { theKeyChangeRequest = "up"; } else if (Key.isDown(40)) { theKeyChangeRequest = "down"; } } else if (this.keyInputList[1] == "up") { if (Key.isDown(40) && (this.verticalKeyState[1] == 0)) { theKeyChangeRequest = "down"; } else if (Key.isDown(38)) { theKeyChangeRequest = "up"; } } else if (Key.isDown(38) && (this.verticalKeyState[0] == 0)) { theKeyChangeRequest = "up"; } else if (Key.isDown(40)) { theKeyChangeRequest = "down"; } this.keyInputList[1] = theKeyChangeRequest; if (Key.isDown(38)) { this.verticalKeyState[0] = 1; } else { this.verticalKeyState[0] = 0; } if (Key.isDown(40)) { this.verticalKeyState[1] = 1; } else { this.verticalKeyState[1] = 0; } } function checkSpaceInput() { if ((this.spaceKeyState == 0) && (Key.isDown(32))) { this.spaceKeyState = 1; this.keyInputList[2] = "space"; } else { if (Key.isDown(32) == 0) { this.spaceKeyState = 0; } this.keyInputList[2] = 0; } } function boardManager_class() { this.curBoardNum = null; this.currentPlatform = 0; this.pointData = []; this.elementData = []; this.initialize = initializeBoardManager; this.gatherPoints = gatherPointsBoardManager; this.gatherElements = gatherElementsBoardManager; this.returnElements = returnElementsBoardManager; this.returnAllElements = returnAllElementsBoardManager; this.returnPlatform = returnPlatformBoardManager; this.returnPlatformLoc = returnPlatformLocBoardManager; this.returnUnderPlatformLoc = returnUnderPlatformLocBoardManager; this.run = runBoardManager; } function initializeBoardManager() { this.curBoardNum = gameManagerObj.returnBoardNumber(); this.gatherPoints(); this.gatherElements(); } function gatherPointsBoardManager() { var howMany = eval ("_parent.numberOfPlatforms_" + this.curBoardNum); var i = 0; while (i < howMany) { var theData = eval ("_parent.point_platform_" + (i + 1))._y; this.pointData[this.pointData.length] = theData; i++; } } function gatherElementsBoardManager() { var howMany = eval ("_parent.numberOfPlatforms_" + this.curBoardNum); var i = 0; while (i < howMany) { var thePlatformName = ((("platform_" + (i + 1)) + "_") + this.curBoardNum); var theData = eval ("_parent." + thePlatformName); var theElementList = theData.split(","); var theNewElementList = []; var thisMany = theElementList.length; var ii = 0; while (ii < thisMany) { var theName = theElementList[ii]; eval ("_parent." + theName).gotoAndStop(2); var theClip = eval ("_parent." + theName); var tempList = theName.split("_"); var theType = tempList[1]; var thePlatform = tempList[2]; var theLoc = [eval ("_parent." + theName)._x, eval ("_parent." + theName)._y]; var theRadius = 0; var tempData = hashArray([["name", theName], ["clip", theClip], ["type", theType], ["loc", theLoc], ["platform", thePlatform], ["radius", theRadius]]); theNewElementList[theNewElementList.length] = tempData; ii++; } this.elementData[this.elementData.length] = theNewElementList; i++; } } function runBoardManager() { var playerState = playerObj.returnState(); if (((this.currentPlatform == 0) || (playerState == "climbing")) || (playerState == "falling")) { var tempLoc = playerObj.returnLoc(); theLocY = tempLoc[1]; var checkList = []; var howMany = this.pointData.length; var i = 0; while (i < howMany) { var theDistance = math.abs(theLocY - this.pointData[i]); checkList[checkList.length] = theDistance; i++; } var checkList2 = checkList.slice(0, checkList.length); checkList2.sort(sortAscendingNumbers); var i = 0; while (i < howMany) { var theDistance = checkList[i]; if (theDistance == checkList2[0]) { this.currentPlatform = i + 1; return; } i++; } } } function returnElementsBoardManager(thePlatformNum) { return(this.elementData[thePlatformNum - 1]); } function returnAllElementsBoardManager() { return(this.elementData); } function returnPlatformBoardManager() { return(this.currentPlatform); } function returnPlatformLocBoardManager(thePlatformNum) { var thePlatform = thePlatformNum; var tempLoc = [eval ("_parent.point_platform_" + thePlatform)._x, eval ("_parent.point_platform_" + thePlatform)._y]; return(tempLoc); } function returnUnderPlatformLocBoardManager(thePlatformNum) { var thePlatForm = math.max(1, thePlatformNum - 1); var tempLoc = [eval ("_parent.point_platform_" + thePlatform)._x, eval ("_parent.point_platform_" + thePlatform)._y]; return(tempLoc); } function interfaceManager_class() { this.startTime = 60; this.lastGetTimer = 0; this.level = 0; this.score = 0; this.timeLeft = 0; this.maxScoreLength = 9; this.minTimeAmt = 5; this.initialize = initializeInterface; this.run = runInterface; this.doTimer = doTimer; this.scorePoints = scorePoints; this.updateLevel = updateLevel; this.subtractTime = subtractTime; this.startTimer = startTimer; this.stopTimer = stopTimer; this.resetTimer = resetTimer; this.updateTimer = updateTimer; this.clearScore = clearScore; this.clearScore(); } function initializeInterface() { this.updateLevel(gameManagerobj.returnLevelNumber()); this.resetTimer(); } function subtractTime(theAmount) { this.startTime = math.max(this.minTimeAmt, this.startTime - theAmount); } function startTimer() { this.state = "gameTime"; } function stopTimer() { this.state = "notGameTime"; } function resetTimer() { this.timeLeft = this.startTime; _root.gTimer = ":" + theTime; this.updateTimer(); } function runInterface() { if (this.state == "gameTime") { this.doTimer(); } } function doTimer() { var curGetTimer = (getTimer() / 1250); if (1 < (curGetTimer - this.lastGetTimer)) { this.lastGetTimer = curGetTimer; this.timeLeft = this.timeLeft - 1; } if (this.timeLeft < 0) { this.timeLeft = 0; _root.code.eventManagerObj.reportEvent("timeUp"); } this.updateTimer(); } function updateTimer() { var theTime = String(this.timeLeft); if (theTime.length < 2) { theTime = "0" + this.timeLeft; } _root.gTimer = ":" + theTime; } function scorePoints(theType) { if (theType == "regular") { this.score = this.score + 500; } else if (theType == "super") { this.score = this.score + 1000; } else if (theType == "levelClear") { this.score = this.score + 5000; } else if (theType == "enemyHit") { this.score = this.score + 100; } else { this.score = this.score + 0; } var theScoreText = ""; var theScore = String(this.score); var howMany = (this.maxScoreLength - theScore.length); var i = 0; while (i < howMany) { theScoreText = theScoreText + "0"; i++; } theScoreText = theScoreText + theScore; _root.gScore = theScoreText; } function clearScore() { this.scorePoints(); } function updateLevel(theLevelNumber) { this.level = theLevelNumber; var theLevel = ("0" + String(this.level)); if (theLevel.length < 2) { theLevel = "0" + theLevel; } _root.gLevel = "L" + theLevel; } function bonusManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "bonusSpawn"; this.spawnTypeName = "bonus"; this.radius = 15; this.minNumBonuses = 4; this.bonusSelectionList = ["regular", "regular", "regular", "super"]; this.spawnPointList = []; this.spawnedList = []; this.lastPickUpSpot = null; this.initialize = initializeBonuses; this.addBonus = addBonus; this.removeBonus = removeBonus; this.returnBonuses = returnBonuses; this.run = runBonuses; this.behave = behaveBonuses; this.animate = animateBonuses; } function initializeBonuses() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); } ii++; } i++; } var i = 0; while (i < this.minNumBonuses) { this.behave(); i++; } } function addBonus(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theRadius = this.radius; var randomPos = math.floor(math.random() * this.bonusSelectionList.length); var theState = this.bonusSelectionList[randomPos]; var theAnime = null; var theLastAnime = null; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function removeBonus(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.lastPickUpSpot = this.spawnedList[i].spawnClipName; this.spawnedList[i].state = "remove"; return; } i++; } } function returnBonuses(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].platform == thePlatformNum) { if ((this.spawnedList[i].state != "remove") && (this.spawnedList[i].state != "destroy")) { tempList[tempList.length] = this.spawnedList[i]; } } i++; } return(tempList); } function runBonuses() { this.behave(); this.animate(); } function behaveBonuses() { if (this.spawnedList.length < this.minNumBonuses) { var tempList = this.spawnPointList.slice(0, this.spawnPointList.length); var thisMany = tempList.length; var ii = 0; while (ii < thisMany) { if (this.lastPickUpSpot == tempList[ii].clipName) { tempList.splice(ii, 1); break; } ii++; } var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theSpawnClipName = this.spawnedList[i].spawnClipName; var thisMany = tempList.length; var ii = 0; while (ii < thisMany) { if (theSpawnClipName == tempList[ii].clipName) { tempList.splice(ii, 1); break; } ii++; } i++; } if (0 < tempList.length) { var randomPos = math.floor(math.random() * tempList.length); this.addBonus(tempList[randomPos].clipName, tempList[randomPos].platform); } } } function animateBonuses() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theAnime = this.spawnedList[i].anime; var theState = this.spawnedList[i].state; if (theState == "regular") { theAnime = "regular"; } else if (theState == "super") { theAnime = "super"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } if (theState == "remove") { this.spawnedList[i].clip._x = -1000; this.spawnedList[i].clip._y = -1000; this.spawnedList[i].state = "destroy"; } else if (theState == "destroy") { this.spawnedList[i].clip.removeMovieClip(); this.spawnedList.splice(i, 1); howMany = howMany - 1; i = i - 1; } i++; } } function powerUpManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "powerUpSpawn"; this.spawnTypeName = "powerUp"; this.radius = 15; this.specialPowerFlag = 1; this.SpecialSpawnTypeName = "superPowerUp"; this.specialSpawnPointName = "superPowerUpSpawn"; this.specialClipName = null; this.specialClipPlatform = null; this.minNumPowerUps = 1; this.theTimeOut = 5; this.lastGetTimer = null; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializePowerUps; this.addPowerUp = addPowerUp; this.removePowerUp = removePowerUp; this.returnPowerUps = returnPowerUps; this.run = runPowerUps; this.behave = behavePowerUps; this.animate = animatePowerUps; } function initializePowerUps() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); } if (theType == this.specialSpawnPointName) { this.specialClipName = elementList[i][ii].name; this.specialClipPlatform = elementList[i][ii].platform; } ii++; } i++; } this.run(); } function addPowerUp(theSpawnClipName, thePlatform, specialType) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); if (specialType) { var theType = this.specialSpawnTypeName; } else { var theType = this.spawnTypeName; } var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theRadius = this.radius; var theState = null; var theAnime = "go"; var theLastAnime = null; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function removePowerUp(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "remove"; return; } i++; } } function returnPowerUps(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].platform == thePlatformNum) { if ((this.spawnedList[i].state != "remove") && (this.spawnedList[i].state != "destroy")) { tempList[tempList.length] = this.spawnedList[i]; } } i++; } return(tempList); } function runPowerUps() { this.behave(); this.animate(); } function behavePowerUps() { if (this.specialPowerFlag == 1) { this.specialPowerFlag = 0; this.minNumPowerUps = this.minNumPowerUps + 1; this.addPowerUp(this.specialClipName, this.specialClipPlatform, 1); } if (this.spawnedList.length < this.minNumPowerUps) { if (this.lastGetTimer == 0) { this.lastGetTimer = getTimer() / 1000; } if ((((getTimer() / 1000) - this.lastGetTimer) >= this.theTimeOut) || (this.lastGetTimer == null)) { var tempList = this.spawnPointList.slice(0, this.spawnPointList.length); var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].spawnClipName; thisMany = tempList.length; var ii = 0; while (ii < thisMany) { if (theClipName == tempList[ii].clipName) { tempList.splice(ii, 1); break; } ii++; } i++; } var randomPos = math.floor(math.random() * tempList.length); this.addPowerUp(tempList[randomPos].clipName, tempList[randomPos].platform); this.lastGetTimer = 0; } } } function animatePowerUps() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theAnime = this.spawnedList[i].anime; var theState = this.spawnedList[i].state; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie(this.spawnTypeName, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } if (theState == "remove") { this.spawnedList[i].clip._x = -1000; this.spawnedList[i].clip._y = -1000; this.spawnedList[i].state = "destroy"; } else if (theState == "destroy") { this.spawnedList[i].clip.removeMovieClip(); if (this.spawnedList[i].type == "powerUp") { this.spawnedList.splice(i, 1); howMany = howMany - 1; i = i - 1; } else { this.spawnedList.splice(i, 1, []); } } i++; } } function divaManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "divaSpawn"; this.spawnTypeName = "diva"; this.speed = 7; this.radius = 10; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializeDivas; this.addDiva = addDiva; this.returnDivas = returnDivas; this.determineTokens = determineTokensDivas; this.run = runDivas; this.update = updateDivas; this.behave = behaveDivas; this.animate = animateDivas; this.removeDiva = removeDiva; this.deleteDiva = deleteDiva; } function initializeDivas() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); this.addDiva(theClipName, thePlatform); } ii++; } i++; } } function removeDiva(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "gone"; return; } i++; } } function deleteDiva(theClipName) { } function addDiva(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theState = "walking"; var tempList = ["move_right", "move_left"]; var theMovement = tempList[math.floor(math.random() * 2)]; var theRadius = this.radius; var theAnime = null; var theLastMovement = null; var theLastAnime = null; var theTokenList = []; var theElementList = []; var theSpecialData = []; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function returnDivas(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if ((this.spawnedList[i].platform == thePlatformNum) && (this.spawnedList[i].state != "gone")) { tempList[tempList.length] = this.spawnedList[i]; } i++; } return(tempList); } function runDivas() { this.update; this.determineTokens(); this.behave(); this.animate(); } function updateDivas() { } function determineTokensDivas() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var myElementList = this.spawnedList[i].elementList; var platform = (this.spawnedList[i].platform - 1); if (myElementList.length == 0) { var theElementList = boardManagerObj.returnAllElements(); var thisMany = theElementList[platform].length; var ii = 0; while (ii < thisMany) { if ((theElementList[platform][ii].type == "rightEnd") || (theElementList[platform][ii].type == "leftEnd")) { myElementList[myElementList.length] = theElementList[platform][ii]; } ii++; } } this.spawnedList[i].tokenList = []; var tempLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var thisMany = myElementList.length; var ii = 0; while (ii < thisMany) { var theDistance = calcDistance(myElementList[ii].loc, [tempLoc.x, tempLoc.y]); if ((myElementList[ii].radius + this.radius) >= theDistance) { this.spawnedList[i].tokenList[this.spawnedList[i].tokenList.length] = myElementList[ii]; } ii++; } i++; } } function behaveDivas() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].state != "gone") { var myLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var theSpawnLoc = [this.spawnedList[i].spawnClip._x, this.spawnedList[i].spawnClip._y]; var blockToken = null; var changeMovementToken = null; var theTokenList = this.spawnedList[i].tokenList; var thisMany = theTokenList.length; ii = 0; while (ii < thisMany) { var theTokenType = theTokenList[ii].type; if ((theTokenType == "rightEnd") || (theTokenType == "leftEnd")) { var blockToken = ii; break; } ii++; } if (this.spawnedList[i].specialData.length == 0) { var theTimeOut = math.floor(math.random() * 5); var theCurrentTime = (getTimer() / 1000); this.spawnedList[i].specialData = [theTimeOut, theCurrentTime]; } else { var theTimeOut = this.spawnedList[i].specialData[0]; var thePreviousTime = this.spawnedList[i].specialData[1]; var theCurrentTime = (getTimer() / 1000); if ((theCurrentTime - thePreviousTime) >= theTimeOut) { var tempList = ["walk", "stop"]; var theChoice = tempList[math.floor(math.random() * 2)]; if (theChoice == "walk") { var theTimeAmount = 4; theMovement = this.spawnedList[i].lastMovement; } else { var theTimeAmount = 2; theMovement = "none"; } changeMovementToken = theMovement; var theTimeOut = (math.floor(math.random() * theTimeAmount) + 1); var theCurrentTime = (getTimer() / 1000); this.spawnedList[i].specialData = [theTimeOut, theCurrentTime]; } } if (blockToken != null) { if (this.spawnedList[i].state != "falling") { if (this.spawnedList[i].movement == "move_right") { this.spawnedList[i].movement = "move_left"; } else { this.spawnedList[i].movement = "move_right"; } } } else if (changeMovementToken != null) { this.spawnedList[i].movement = changeMovementToken; } } i++; } } function animateDivas() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theMovement = this.spawnedList[i].movement; var theLoc = this.spawnedList[i].loc; var theState = this.spawnedList[i].state; var theLastMovement = this.spawnedList[i].lastMovement; var theAnime = null; if (theState != "gone") { if (theMovement == "move_right") { this.spawnedList[i].lastMovement = "move_right"; theLoc[0] = theLoc[0] + this.speed; } else if (theMovement == "move_left") { this.spawnedList[i].lastMovement = "move_left"; theLoc[0] = theLoc[0] - this.speed; } this.spawnedList[i].loc = theLoc; if (theMovement == "move_right") { theAnime = "walk_right"; } else if (theMovement == "move_left") { theAnime = "walk_left"; } else if (theState == "falling") { if (theLastMovement == "move_left") { theAnime = "fall_left"; } else { theAnime = "fall_right"; } } else { theAnime = "stand"; } } else if (theLastMovement == "move_right") { theAnime = "fly_right"; } else { theAnime = "fly_left"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } var theLoc = this.spawnedList[i].loc; theClip._x = theLoc[0]; theClip._y = theLoc[1]; if (theState != "gone") { if (theMovement == "none") { theClip.stop(); } else { theClip.play(); } } i++; } } function fanManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "fanSpawn"; this.spawnTypeName = "fan"; this.speed = 7; this.radius = 10; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializeFans; this.addFan = addFan; this.returnFans = returnFans; this.determineTokens = determineTokensFans; this.run = runFans; this.update = updateFans; this.behave = behaveFans; this.animate = animateFans; this.removeFan = removeFan; this.deleteFan = deleteFan; } function initializeFans() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); this.addFan(theClipName, thePlatform); } ii++; } i++; } } function removeFan(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "gone"; return; } i++; } } function deleteFan(theClipName) { } function addFan(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theRadius = this.radius; var theState = "running"; var tempList = ["move_right", "move_left"]; var theMovement = tempList[math.floor(math.random() * 2)]; var theAnime = null; var theLastMovement = null; var theLastAnime = null; var theTokenList = []; var theElementList = []; var theSpecialData = []; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function returnFans(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if ((this.spawnedList[i].platform == thePlatformNum) && (this.spawnedList[i].state != "gone")) { tempList[tempList.length] = this.spawnedList[i]; } i++; } return(tempList); } function runFans() { this.update; this.determineTokens(); this.behave(); this.animate(); } function updateFans() { } function determineTokensFans() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var myElementList = this.spawnedList[i].elementList; var platform = (this.spawnedList[i].platform - 1); if (myElementList.length == 0) { var theElementList = boardManagerObj.returnAllElements(); var thisMany = theElementList[platform].length; var ii = 0; while (ii < thisMany) { if (theElementList[platform][ii].type == "fanBlock") { myElementList[myElementList.length] = theElementList[platform][ii]; } ii++; } } this.spawnedList[i].tokenList = []; var tempLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var thisMany = myElementList.length; var ii = 0; while (ii < thisMany) { var theDistance = calcDistance(myElementList[ii].loc, [tempLoc.x, tempLoc.y]); if ((myElementList[ii].radius + this.radius) >= theDistance) { this.spawnedList[i].tokenList[this.spawnedList[i].tokenList.length] = myElementList[ii]; } ii++; } i++; } } function behaveFans() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].state != "gone") { var myLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var theSpawnLoc = [this.spawnedList[i].spawnClip._x, this.spawnedList[i].spawnClip._y]; var blockToken = null; var theTokenList = this.spawnedList[i].tokenList; var thisMany = theTokenList.length; ii = 0; while (ii < thisMany) { var theTokenType = theTokenList[ii].type; if (theTokenType == "fanBlock") { var blockToken = ii; break; } ii++; } if (blockToken != null) { if (this.spawnedList[i].state != "falling") { if (this.spawnedList[i].movement == "move_right") { this.spawnedList[i].movement = "move_left"; } else { this.spawnedList[i].movement = "move_right"; } } } } i++; } } function animateFans() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theMovement = this.spawnedList[i].movement; var theLoc = this.spawnedList[i].loc; var theState = this.spawnedList[i].state; var theLastMovement = this.spawnedList[i].lastMovement; var theAnime = null; if (theState != "gone") { if (theMovement == "move_right") { this.spawnedList[i].lastMovement = "move_right"; theLoc[0] = theLoc[0] + this.speed; } else if (theMovement == "move_left") { this.spawnedList[i].lastMovement = "move_left"; theLoc[0] = theLoc[0] - this.speed; } this.spawnedList[i].loc = theLoc; if (theMovement == "move_right") { theAnime = "walk_right"; } else if (theMovement == "move_left") { theAnime = "walk_left"; } else if (theState == "falling") { if (theLastMovement == "move_left") { theAnime = "fall_left"; } else { theAnime = "fall_right"; } } else { theAnime = "stand"; } } else if (theLastMovement == "move_right") { theAnime = "fly_right"; } else { theAnime = "fly_left"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } var theLoc = this.spawnedList[i].loc; theClip._x = theLoc[0]; theClip._y = theLoc[1]; if (theState != "gone") { if (theMovement == "none") { theClip.stop(); } else { theClip.play(); } } i++; } } function securityManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "securitySpawn"; this.spawnTypeName = "security"; this.speed = 7; this.radius = 10; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializeSecurity; this.addSecurity = addSecurity; this.returnSecurity = returnSecurity; this.determineTokens = determineTokensSecurity; this.run = runSecurity; this.update = updateSecurity; this.behave = behaveSecurity; this.animate = animateSecurity; this.removeSecurity = removeSecurity; this.deleteSecurity = deleteSecurity; } function initializeSecurity() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); this.addSecurity(theClipName, thePlatform); } ii++; } i++; } } function removeSecurity(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "gone"; return; } i++; } } function deleteSecurity(theClipName) { } function addSecurity(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theState = "standing"; var theRadius = this.radius; var theMovement = null; var theAnime = null; var theLastMovement = null; var theLastAnime = null; var theTokenList = []; var theElementList = []; var theSpecialData = []; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function returnSecurity(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if ((this.spawnedList[i].platform == thePlatformNum) && (this.spawnedList[i].state != "gone")) { tempList[tempList.length] = this.spawnedList[i]; } i++; } return(tempList); } function runSecurity() { this.update; this.determineTokens(); this.behave(); this.animate(); } function update() { } function determineTokensSecurity() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var myElementList = this.spawnedList[i].elementList; var platform = (this.spawnedList[i].platform - 1); if (myElementList.length == 0) { var theElementList = boardManagerObj.returnAllElements(); var thisMany = theElementList[platform].length; var ii = 0; while (ii < thisMany) { if (theElementList[platform][ii].type == "securitySpawn") { myElementList[myElementList.length] = theElementList[platform][ii]; } ii++; } } this.spawnedList[i].tokenList = []; var tempLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var thisMany = myElementList.length; var ii = 0; while (ii < thisMany) { var theDistance = calcDistance(myElementList[ii].loc, [tempLoc.x, tempLoc.y]); if ((myElementList[ii].radius + this.radius) >= theDistance) { this.spawnedList[i].tokenList[this.spawnedList[i].tokenList.length] = myElementList[ii]; } ii++; } i++; } } function behaveSecurity() { var playerState = playerObj.returnState(); var playerPlatform = playerObj.returnPlatform(); var playerLoc = playerObj.returnLoc(); var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].state != "gone") { var myLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var theSpawnLoc = [this.spawnedList[i].spawnClip._x, this.spawnedList[i].spawnClip._y]; var playerToken = null; var spawnToken = null; if (((playerState != "falling") && (playerState != "climbing")) && (playerState != "celebrating")) { if (playerPlatform == this.spawnedList[i].platform) { var playerToken = 1; } } if (playerToken != null) { if (playerLoc[0] < (myLoc.x - this.speed)) { this.spawnedList[i].state = "hunting"; this.spawnedList[i].movement = "move_left"; } else if ((myLoc.x + this.speed) < playerLoc[0]) { this.spawnedList[i].state = "hunting"; this.spawnedList[i].movement = "move_right"; } else { this.spawnedList[i].state = "standing"; this.spawnedList[i].movement = "standing"; } } else { var theTokenList = this.spawnedList[i].tokenList; var thisMany = theTokenList.length; ii = 0; while (ii < thisMany) { var theTokenName = theTokenList[ii].name; if (theTokenName == this.spawnedList[i].spawnClipName) { var spawnToken = ii; break; } ii++; } if (spawnToken != null) { this.spawnedList[i].state = "standing"; this.spawnedList[i].movement = "standing"; var theToken = this.spawnedList[i].tokenList[spawnToken]; var tempLoc = relativeLoc(this.spawnedList[i].spawnClip, theToken.loc); this.spawnedList[i].loc = [tempLoc.x, tempLoc.y]; } else if (theSpawnLoc[0] < myLoc.x) { this.spawnedList[i].state = "walking"; this.spawnedList[i].movement = "move_left"; } else if (myLoc.x < theSpawnLoc[0]) { this.spawnedList[i].state = "walking"; this.spawnedList[i].movement = "move_right"; } } } i++; } } function animateSecurity() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theMovement = this.spawnedList[i].movement; var theLoc = this.spawnedList[i].loc; var theState = this.spawnedList[i].state; var theLastMovement = this.spawnedList[i].lastMovement; var theAnime = null; if (theState != "gone") { if (theMovement == "move_right") { this.spawnedList[i].lastMovement = "move_right"; theLoc[0] = theLoc[0] + this.speed; } else if (theMovement == "move_left") { this.spawnedList[i].lastMovement = "move_left"; theLoc[0] = theLoc[0] - this.speed; } this.spawnedList[i].loc = theLoc; if (theMovement == "move_right") { theAnime = "walk_right"; } else if (theMovement == "move_left") { theAnime = "walk_left"; } else if (theState == "falling") { if (theLastMovement == "move_left") { theAnime = "fall_left"; } else { theAnime = "fall_right"; } } else { theAnime = "stand"; } } else if (theLastMovement == "move_right") { theAnime = "fly_right"; } else { theAnime = "fly_left"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } var theLoc = this.spawnedList[i].loc; theClip._x = theLoc[0]; theClip._y = theLoc[1]; if (theState != "gone") { if (theMovement == "none") { theClip.stop(); } else { theClip.play(); } } i++; } } function player_class(theClip) { this.verticalShift = theVerticalShift; this.clipName = theClip; this.spawnClip = "point_start"; this.spawnClipPath = null; this.x = 0; this.y = 0; this.radius = 20; this.walkspeed = 7; this.climbspeed = 6; this.jumpspeed = 9; this.fallspeed = 11; this.tokenList = []; this.powerFlag = null; this.superPowerFlag = null; this.specialTimeAmount = 3; this.specialTime = 0; this.lastGetTimer = 0; this.state = null; this.movement = null; this.lastMovement = null; this.anime = null; this.lastAnime = null; this.platformLoc = null; this.platformNum = null; this.oldDepthClip = null; this.returnLoc = returnLocPlayer; this.returnState = returnStatePlayer; this.returnPlatform = returnPlatformPlayer; this.initialize = initializePlayer; this.run = runPlayer; this.determineTokens = determineTokensPlayer; this.performActions = performActionsPlayer; this.celebrate = celebratePlayer; this.powerUp = powerUpPlayer; this.superPowerUp = superPowerUpPlayer; this.fall = fallPlayer; this.land = landPlayer; this.climb = climbPlayer; this.jump = jumpPlayer; this.walk = walkPlayer; this.animate = animatePlayer; this.update = updatePlayer; this.changeDepth = changeDepthPlayer; } function initializePlayer() { this.spawnClipPath = eval ("_parent." + this.spawnClip); this.lastMovement = "move_right"; this.land(); } function returnLocPlayer() { var tempLoc = absoluteLoc(this.spawnClipPath, [this.x, this.y]); return([tempLoc.x, tempLoc.y]); } function returnStatePlayer() { return(this.state); } function returnPlatformPlayer() { return(this.platformNum); } function runPlayer() { this.update(); this.determineTokens(); this.performActions(); this.animate(); } function updatePlayer() { this.platformNum = boardManagerObj.returnPlatform(); if (this.state == "jumping") { if (this.spawnClipPath.player._currentframe == this.spawnClipPath.player._totalframes) { this.land(); } } else if (this.state == "falling") { if ((this.platformLoc[1] + this.verticalShift) < this.y) { this.land(); } } } function changeDepthPlayer(newDepthClipNum) { if (newDepthClipNum != null) { var newDepthClip = eval ("_parent.point_platform_" + newDepthClipNum); if (this.oldDepthClip != null) { this.spawnClipPath.swapDepths(this.oldDepthClip); } this.spawnClipPath.swapDepths(newDepthClip); this.oldDepthClip = newDepthClip; } } function determineTokensPlayer() { this.tokenList = []; var tempLoc = absoluteLoc(this.spawnClipPath, [this.x, this.y]); var theElementList = boardManagerObj.returnElements(this.platformNum); var howMany = theElementList.length; var i = 0; while (i < howMany) { var theDistance = calcDistance(theElementList[i].loc, [tempLoc.x + this.horizontalShift, tempLoc.y]); if ((theElementList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theElementList[i]; } i++; } var theList = securityManagerObj.returnSecurity(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = fanManagerObj.returnFans(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = divaManagerObj.returnDivas(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = bonusManagerObj.returnBonuses(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = powerUpManagerObj.returnPowerUps(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } } function performActionsPlayer() { var inputList = inputManagerObj.checkInput(); var howMany = this.tokenList.length; var i = 0; while (i < howMany) { var theTokenType = this.tokenList[i].type; if (theTokenType == "up") { var upToken = i; } else if (theTokenType == "down") { var downToken = i; } else if (theTokenType == "rightEnd") { var rightEndToken = i; } else if (theTokenType == "leftEnd") { var leftEndToken = i; } else if (((theTokenType == "fan") || (theTokenType == "diva")) || (theTokenType == "security")) { var weakEnemyToken = i; } else if (theTokenType == "finish") { var celebrateToken = i; } else if (theTokenType == "bonus") { var bonusToken = i; } else if (theTokenType == "powerUp") { var powerUpToken = i; } else if (theTokenType == "superPowerUp") { var superPowerUpToken = i; } i++; } if ((this.state != "falling") && (this.state != "celebrating")) { if (celebrateToken != null) { this.celebrate(); var tempLoc = relativeLoc(this.spawnClipPath, this.tokenList[celebrateToken].loc); this.x = tempLoc.x; } } if ((this.state != "falling") && (this.state != "celebrating")) { if (superPowerUpToken != null) { this.superPowerUp(); powerUpManagerObj.removePowerUp(this.tokenList[superPowerUpToken].clipName); } else if ((powerUpToken != null) && (this.state != "jumping")) { this.powerUp(); powerUpManagerObj.removePowerUp(this.tokenList[powerUpToken].clipName); } else if ((bonusToken != null) && (this.state != "jumping")) { var theBonusType = this.tokenList[bonusToken].state; bonusManagerObj.removeBonus(this.tokenList[bonusToken].clipName); interfaceManagerObj.scorePoints(theBonusType); _root.soundManagerObj.playSound("points", 50); } if (((weakEnemyToken != null) && (this.state != "climbing")) && (this.state != "jumping")) { if ((this.powerFlag == null) && (this.superPowerFlag == null)) { this.fall(); } else { _root.soundManagerObj.playSound("points", 50); interfaceManagerObj.scorePoints("enemyHit"); var theType = this.tokenList[weakEnemyToken].type; if (theType == "fan") { fanManagerObj.removeFan(this.tokenList[weakEnemyToken].clipName); } else if (theType == "diva") { divaManagerObj.removeDiva(this.tokenList[weakEnemyToken].clipName); } else if (theType == "security") { securityManagerObj.removeSecurity(this.tokenList[weakEnemyToken].clipName); } } } } if ((this.state != "falling") && (this.state != "celebrating")) { if (this.state == "jumping") { if (rightEndToken != null) { if (this.movement == "jump_right") { this.movement = "jump_up"; } } else if (leftEndToken != null) { if (this.movement == "jump_left") { this.movement = "jump_up"; } } } else if (this.state == "climbing") { if ((upToken != null) || (downToken != null)) { if (upToken != null) { var groundFlag; if (inputList[1] == "up") { this.climb("up"); } else if ((inputList[0] == "right") && (rightEndToken == null)) { groundFlag = 1; this.walk("right"); } else if ((inputList[0] == "left") && (leftEndToken == null)) { groundFlag = 1; this.walk("left"); } else { groundFlag = 1; this.land(); } if (groundFlag) { this.changeDepth(this.platformNum); } } else if (downToken != null) { if (inputList[1] == "down") { this.climb("down"); } else if ((inputList[0] == "right") && (rightEndToken == null)) { this.walk("right"); } else if ((inputList[0] == "left") && (leftEndToken == null)) { this.walk("left"); } else { this.land(); } } } else if (inputList[1] == "up") { this.climb("up"); } else if (inputList[1] == "down") { this.climb("down"); } else { this.movement = "none"; } } else if (inputList[2] == "space") { if ((rightEndToken == null) && (inputList[0] == "right")) { this.jump("right"); } else if ((leftEndToken == null) && (inputList[0] == "left")) { this.jump("left"); } else if ((rightEndToken == null) && (this.lastMovement == "move_right")) { this.jump("right"); } else if ((leftEndToken == null) && (this.lastMovement == "move_left")) { this.jump("left"); } else { this.jump("basic"); } } else if ((upToken != null) && (inputList[1] == "up")) { this.climb("up"); var tempLoc = relativeLoc(this.spawnClipPath, this.tokenList[upToken].loc); this.x = tempLoc.x; this.changeDepth(this.platformNum + 1); } else if ((downToken != null) && (inputList[1] == "down")) { this.climb("down"); var tempLoc = relativeLoc(this.spawnClipPath, this.tokenList[downToken].loc); this.x = tempLoc.x; } else if ((rightEndToken == null) && (inputList[0] == "right")) { this.walk("right"); } else if ((leftEndToken == null) && (inputList[0] == "left")) { this.walk("left"); } else { this.movement = "none"; } } } function celebratePlayer() { _root.soundManagerObj.playSound("points", 50); this.state = "celebrating"; this.movement = "singing"; _root.code.eventManagerObj.reportEvent("player_celebration"); } function fallPlayer() { this.changeDepth(1); _root.soundManagerObj.playSound("player_fall", 30); this.state = "falling"; this.movement = "falling"; var theLoc = boardManagerObj.returnUnderPlatformLoc(this.platformNum); var tempLoc = relativeLoc(this.spawnClipPath, theLoc); this.platformLoc = [tempLoc.x, tempLoc.y]; } function powerUpPlayer() { _root.soundManagerObj.playSound("star", 75); if (this.superPowerFlag != 1) { this.powerFlag = 1; this.specialTime = this.specialTimeAmount; } } function superPowerUpPlayer() { _root.soundManagerObj.playSound("star", 75); this.superPowerFlag = 1; } function climbPlayer(theInstruction) { this.state = "climbing"; if (theInstruction == "up") { this.movement = "move_up"; } else { this.movement = "move_down"; } } function landPlayer() { this.state = "landing"; this.movement = "none"; } function jumpPlayer(theInstruction) { _root.soundManagerObj.playSound("jump", 50, theLoops, theID); this.state = "jumping"; if (theInstruction == "right") { this.movement = "jump_right"; } else if (theInstruction == "left") { this.movement = "jump_left"; } else { this.movement = "jump_up"; } } function walkPlayer(theInstruction) { this.state = "walking"; if (theInstruction == "right") { this.movement = "move_right"; } else { this.movement = "move_left"; } } function animatePlayer() { if (this.movement == "jump_right") { this.lastMovement = "move_right"; this.x = this.x + this.jumpspeed; } else if (this.movement == "jump_left") { this.lastMovement = "move_left"; this.x = this.x - this.jumpspeed; } else if (this.movement == "move_right") { this.lastMovement = "move_right"; this.x = this.x + this.walkspeed; } else if (this.movement == "move_left") { this.lastMovement = "move_left"; this.x = this.x - this.walkspeed; } else if (this.movement == "move_up") { this.y = this.y - this.climbspeed; } else if (this.movement == "move_down") { this.y = this.y + this.climbspeed; } if (this.state == "falling") { this.y = this.y + this.fallspeed; } else if (this.state != "climbing") { var theLoc = boardManagerObj.returnPlatformLoc(this.platformNum); var tempLoc = relativeLoc(this.spawnClipPath, theLoc); this.y = tempLoc.y + this.verticalShift; } if (this.state == "celebrating") { this.anime = "sing"; } else if (this.state == "falling") { if (this.lastMovement == "move_right") { this.anime = "fall_right"; } else { this.anime = "fall_left"; } } else if ((this.movement == "jump_up") && (this.state == "jumping")) { if (this.lastMovement == "move_right") { this.anime = "jump_right"; } else { this.anime = "jump_left"; } } else if (this.state == "landing") { if (this.lastMovement == "move_right") { this.anime = "walk_right"; } else { this.anime = "walk_left"; } } else if ((this.movement == "jump_right") && (this.state == "jumping")) { this.anime = "jump_right"; } else if ((this.movement == "jump_left") && (this.state == "jumping")) { this.anime = "jump_left"; } else if ((this.movement == "move_right") && (this.state == "walking")) { this.anime = "walk_right"; } else if ((this.movement == "move_left") && (this.state == "walking")) { this.anime = "walk_left"; } else if ((this.movement == "move_up") && (this.state == "climbing")) { this.anime = "climb"; } else if ((this.movement == "move_down") && (this.state == "climbing")) { this.anime = "climb"; } if (this.state != "celebrating") { if (this.superPowerFlag) { this.anime = this.anime + "_special"; } else if (this.powerFlag) { if (this.lastGetTimer == 0) { this.lastGetTimer = getTimer() / 1000; } var curTimer = (getTimer() / 1000); if (this.specialTime < (curTimer - this.lastGetTimer)) { this.powerFlag = null; this.specialTime = 0; this.lastGetTimer = 0; } else { this.anime = this.anime + "_special"; } } } if (this.anime != this.lastAnime) { this.lastAnime = this.anime; this.spawnClipPath.attachMovie((this.clipName + "_") + this.anime, "player", 0); } if (this.movement == "none") { this.spawnClipPath.player.stop(); } else if (this.state != "falling") { this.spawnClipPath.player.play(); } this.spawnClipPath.player._x = this.x; this.spawnClipPath.player._y = this.y; } function eventManager_class() { this.eventList = []; this.objList = []; this.registerObj = registerObj; this.reportEvent = reportEvent; this.removeObj = removeObj; this.cancelEvent = cancelEvent; this.run = runEventManager; } function runEventManager() { do { var theEvents = this.eventList.slice(0, this.eventList.length); this.eventList = []; var i = 0; while (i < this.objList.length) { this.ObjList[i].checkEvents(theEvents); i++; } } while (0 < this.eventList.length); } function registerObj(theObj) { this.objList[this.objList.length] = theObj; } function removeObj(theObj) { var i = 0; while (i < this.objList.length) { if (theObj == this.objList[i]) { this.objList.splice(i, 1); i = i - 1; } i++; } } function reportEvent(theEvent, theData) { var eventData = []; eventData.id = getTimer(); eventData.event = theEvent; eventData.data = theData; this.eventList[this.eventList.length] = eventData; } function cancelEvent(theEvent) { var cancelValue = "canceled"; var i = 0; while (i < this.eventList.length) { if (theEvent == this.eventList[i].event) { this.eventList[i][cancelValue]; } i++; } return(cancelValue); } function gameManager_class() { this.characterSelection = _parent.gCharacterSelection; this.currentLevel = 0; this.currentBoard = 0; this.timeSubtractAmount = 15; this.state = null; this.initialize = initializeGame; this.createManagers = createManagers; this.initializeManagers = initializeManagers; this.clearManagers = clearManagers; this.run = runGame; this.returnBoardNumber = returnBoardNumber; this.returnLevelNumber = returnLevelNumber; this.checkEvents = checkGameEvents; this.endLevel = endLevel; this.levelOver = levelOver; this.nextLevel = nextLevel; this.startLevel = startLevel; this.timeUp = timeUp; this.restartGame = restartGame; eventManagerObj.registerObj(this); _root.soundManagerObj.playSound("divatron_music", 100, 9999999999); } function returnBoardNumber() { return(this.currentBoard); } function returnLevelNumber() { return(this.currentLevel); } function checkGameEvents(theEvents) { var i = 0; while (i < theEvents.length) { var theEvent = theEvents[i].event; if (theEvent == "levelBegin_done") { this.startLevel(); } else if (theEvent == "levelEnd_done") { this.levelOver(); } else if (theEvent == "timeUp") { this.timeUp(); } else if (theEvent == "player_celebration") { var thePlayerDirection = playerObj.lastMovement; if (thePlayerDirection == "move_left") { _root.clip_diva.gotoAndPlay("fall_left"); } else { _root.clip_diva.gotoAndPlay("fall_right"); } this.endLevel(); } else if (theEvent == "restart_game") { this.restartGame(); } else if (theEvent == "star_transition") { if (this.state == "gamePlaying") { _root.soundManagerObj.stopSound("divatron_music"); } } i++; } } function initializeGame() { this.levelOver(); } function createManagers() { inputManagerObj = new inputManager_class(); boardManagerObj = new boardManager_class(); playerManagerObj = new playerManager_class(); bonusManagerObj = new bonusManager_class(); powerUpManagerObj = new powerUpManager_class(); divaManagerObj = new divaManager_class(); fanManagerObj = new fanManager_class(); securityManagerObj = new securityManager_class(); playerObj = new player_class(this.characterSelection); } function clearManagers() { inputManagerObj = null; boardManagerObj = null; playerManagerObj = null; bonusManagerObj = null; powerUpManagerObj = null; divaManagerObj = null; fanManagerObj = null; securityManagerObj = null; playerObj = null; } function levelOver() { this.nextLevel(); this.state = "gameBeginning"; _root.gotoAndStop("levelBegin"); this.clearManagers(); interfaceManagerObj.initialize(); _root.soundManagerObj.playSound("divatron_music", 100, 99999); } function endLevel() { _root.soundManagerObj.playSound("applause", 50); interfaceManagerObj.stopTimer(); interfaceManagerObj.scorePoints("levelClear"); _root.clip_levelEnd.gotoAndPlay("start"); } function nextLevel() { this.currentLevel = this.currentLevel + 1; this.currentBoard = this.currentBoard + 1; if (3 < this.currentBoard) { interfaceManagerObj.subtractTime(this.timeSubtractAmount); this.currentBoard = 1; } } function startLevel() { this.state = "gamePlaying"; this.createManagers(); if (this.currentBoard == 1) { _root.gotoAndStop("level_1"); } else if (this.currentBoard == 2) { _root.gotoAndStop("level_2"); } else { _root.gotoAndStop("level_3"); } this.initializeManagers(); interfaceManagerObj.startTimer(); mouse.show(); } function initializeManagers() { boardManagerObj.initialize(); playerObj.initialize(); bonusManagerObj.initialize(); powerUpManagerObj.initialize(); divaManagerObj.initialize(); fanManagerObj.initialize(); securityManagerObj.initialize(); } function timeUp() { _root.soundManagerObj.stopSounds(); _root.soundManagerObj.playSound("timeUp", 100); interfaceManagerObj.stopTimer(); this.state = "gameOver"; _root.gotoAndStop("gameOver"); } function restartGame() { _root.restartGame(); } function runGame() { if (this.state == "gamePlaying") { boardManagerObj.run(); playerObj.run(); divaManagerObj.run(); fanManagerObj.run(); securityManagerObj.run(); bonusManagerObj.run(); powerUpManagerObj.run(); } interfaceManagerObj.run(); } eventManagerObj = new eventManager_class(); gameManagerObj = new gameManager_class(); interfaceManagerObj = new interfaceManager_class(); gameManagerObj.initialize(); theVerticalShift = 6; } onClipEvent (enterFrame) { eventManagerObj.run(); gameManagerObj.run(); }Frame 59stop();Frame 67stop();Frame 75stop();Frame 82stop();Symbol 203 MovieClip [diva_walk_right] Frame 16gotoAndPlay (1);Symbol 204 MovieClip [diva_walk_left] Frame 16gotoAndPlay (1);Symbol 300 MovieClip [mary_fall_left] Frame 4stop();Symbol 301 MovieClip [mary_fall_right] Frame 4stop();Symbol 328 MovieClip [male_fall_left] Frame 4stop();Symbol 329 MovieClip [male_fall_right] Frame 4stop();Symbol 363 MovieClip [jewel_fall_left] Frame 4stop();Symbol 364 MovieClip [jewel_fall_right] Frame 4stop();Symbol 387 MovieClip [chaka_fall_left] Frame 4stop();Symbol 388 MovieClip [chaka_fall_right] Frame 4stop();Symbol 389 MovieClip [sound_clip] Frame 1stop();Symbol 394 MovieClip [fan_fall_left] Frame 4stop();Symbol 395 MovieClip [fan_fly_left] Frame 30stop();Symbol 396 MovieClip [fan_fall_right] Frame 4stop();Symbol 397 MovieClip [fan_fly_right] Frame 30stop();Symbol 402 MovieClip [diva_fall_left] Frame 4stop();Symbol 403 MovieClip [diva_fly_left] Frame 30stop();Symbol 404 MovieClip [diva_fall_right] Frame 4stop();Symbol 405 MovieClip [diva_fly_right] Frame 30stop();Symbol 410 MovieClip [security_fall_left] Frame 4stop();Symbol 411 MovieClip [security_fly_left] Frame 30stop();Symbol 412 MovieClip [security_fall_right] Frame 4stop();Symbol 413 MovieClip [security_fly_right] Frame 30stop();Symbol 430 MovieClip [diva_sing_right] Frame 58gotoAndPlay (1);Symbol 524 MovieClip Frame 1stop();Symbol 535 Buttonon (release) { _parent.play(); }Symbol 551 MovieClip Frame 25stop();Symbol 558 Buttonon (release) { if (theButtonSelection == null) { theButtonSelection = "instructions"; gotoAndPlay (89); } }Symbol 563 Buttonon (release) { if (theButtonSelection == null) { theButtonSelection = "play"; gotoAndPlay (89); } }Symbol 582 MovieClip Frame 1_root.code.eventManagerObj.reportEvent("star_transition"); _root.soundManagerObj.playSound("star_transition", 100, theLoops, "star_transition");Symbol 582 MovieClip Frame 27stop();Symbol 586 MovieClip Frame 22stop();Symbol 587 MovieClip Frame 1_root.soundManagerObj.playSound("intro_loop", 100, 999999, "intro_loop");Symbol 587 MovieClip Frame 86gotoAndPlay (15);Symbol 587 MovieClip Frame 89_root.soundManagerObj.stopSound("intro_loop");Symbol 587 MovieClip Frame 113stop(); if (theButtonSelection == "play") { _parent.showCharacters(); } else { _parent.showInstructions(); }Symbol 590 Buttonon (release) { if (theButtonSelection == null) { theButtonSelection = "play"; gotoAndPlay (11); } }Symbol 591 MovieClip Frame 6stop();Symbol 591 MovieClip Frame 31_parent.showCharacters(); stop();Symbol 595 MovieClip Frame 1stop();Symbol 596 MovieClip Frame 1stop();Symbol 597 MovieClip Frame 1stop();Symbol 598 MovieClip Frame 1stop();Symbol 599 MovieClip Frame 1stop();Symbol 606 Buttonon (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_1"); diva_1.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_1.gotoAndStop(1); } } on (release) { theCharacterSelection = "mary"; gotoAndPlay (27); }Symbol 611 Buttonon (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_2"); diva_2.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_2.gotoAndStop(1); } } on (release) { theCharacterSelection = "jewel"; gotoAndPlay (27); }Symbol 616 Buttonon (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_3"); diva_3.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_3.gotoAndStop(1); } } on (release) { theCharacterSelection = "chaka"; gotoAndPlay (27); }Symbol 621 Buttonon (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_4"); diva_4.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_4.gotoAndStop(1); } } on (release) { theCharacterSelection = "male"; gotoAndPlay (27); }Symbol 622 MovieClip Frame 1_root.soundManagerObj.playSound("characterSelect", 100, 999999, "characterSelect");Symbol 622 MovieClip Frame 25gotoAndPlay (5);Symbol 622 MovieClip Frame 27_root.soundManagerObj.stopSound("characterSelect");Symbol 622 MovieClip Frame 45stop(); _parent.playGame(theCharacterSelection);Symbol 648 MovieClip Frame 1stop();Symbol 669 Buttonon (release) { _root.code.eventManagerObj.reportEvent("levelBegin_done"); }Symbol 670 MovieClip Frame 1clip_levelNumber.gotoAndStop(_root.code.gameManagerObj.returnLevelNumber());Symbol 670 MovieClip Frame 104stop(); _root.code.eventManagerObj.reportEvent("levelBegin_done");Symbol 678 MovieClip Frame 1stop();Symbol 688 MovieClip Frame 1stop();Symbol 688 MovieClip Frame 2stop();Symbol 696 MovieClip Frame 2stop();Symbol 704 MovieClip Frame 2stop();Symbol 776 MovieClip Frame 1stop();Symbol 776 MovieClip Frame 111stop(); _root.code.eventManagerObj.reportEvent("levelEnd_done");Symbol 777 MovieClip Frame 1stop();Symbol 777 MovieClip Frame 40stop();Symbol 777 MovieClip Frame 71stop();Symbol 786 MovieClip Frame 1stop();Symbol 797 MovieClip Frame 1stop();Symbol 805 Buttonon (release) { _root.code.eventManagerObj.reportEvent("restart_game"); }Symbol 807 Buttonon (release) { getURL ("http://www.vh1.com", "_self"); }
Library Items
Symbol 1 Sound [timeUp] | ||
Symbol 2 Sound [star_transition] | ||
Symbol 3 Sound [star] | ||
Symbol 4 Sound [points] | ||
Symbol 5 Sound [player_fall] | ||
Symbol 6 Sound [jump] | ||
Symbol 7 Sound [intro_loop] | ||
Symbol 8 Sound [divatron_music] | ||
Symbol 9 Sound [characterSelect] | ||
Symbol 10 Sound [applause] | ||
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:25 26 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:25 26 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:25 26 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:25 26 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:25 26 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:25 26 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:25 26 |
Symbol 25 MovieClip [jewel_walk_right_special] | Uses:12 14 16 18 20 22 24 | |
Symbol 26 MovieClip [jewel_walk_left_special] | Uses:12 14 16 18 20 22 24 | |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:41 42 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:41 42 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:41 42 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:41 42 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:41 42 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:41 42 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 42 |
Symbol 41 MovieClip [mary_walk_right_special] | Uses:28 30 32 34 36 38 40 | |
Symbol 42 MovieClip [mary_walk_left_special] | Uses:28 30 32 34 36 38 40 | |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:49 50 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:49 50 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:49 50 |
Symbol 49 MovieClip [mary_jump_right_special] | Uses:44 46 48 | |
Symbol 50 MovieClip [mary_jump_left_special] | Uses:44 46 48 | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:61 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:61 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:61 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:61 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:61 |
Symbol 61 MovieClip [mary_climb_special] | Uses:52 54 56 58 60 | |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:76 77 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:76 77 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:76 77 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:76 77 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:76 77 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:76 77 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:76 77 |
Symbol 76 MovieClip [male_walk_right_special] | Uses:63 65 67 69 71 73 75 | |
Symbol 77 MovieClip [male_walk_left_special] | Uses:63 65 67 69 71 73 75 | |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:82 83 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:82 83 |
Symbol 82 MovieClip [male_jump_right_special] | Uses:79 81 | |
Symbol 83 MovieClip [male_jump_left_special] | Uses:79 81 | |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:94 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:94 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:94 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 |
Symbol 94 MovieClip [male_climb_special] | Uses:85 87 89 91 93 | |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:101 102 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:101 102 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:101 102 |
Symbol 101 MovieClip [jewel_jump_right_special] | Uses:96 98 100 | |
Symbol 102 MovieClip [jewel_jump_left_special] | Uses:96 98 100 | |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:113 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:113 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:113 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:113 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:113 |
Symbol 113 MovieClip [jewel_climb_special] | Uses:104 106 108 110 112 | |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:128 129 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:128 129 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:128 129 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:128 129 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:128 129 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:128 129 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:128 129 |
Symbol 128 MovieClip [chaka_walk_right_special] | Uses:115 117 119 121 123 125 127 | |
Symbol 129 MovieClip [chaka_walk_left_special] | Uses:115 117 119 121 123 125 127 | |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:136 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:136 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:136 |
Symbol 136 MovieClip [chaka_jump_right_special] | Uses:131 133 135 | |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:143 381 382 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:143 381 382 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:143 381 382 |
Symbol 143 MovieClip [chaka_jump_left_special] | Uses:138 140 142 | |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:154 188 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:154 188 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:154 188 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:154 188 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:154 188 |
Symbol 154 MovieClip [chaka_climb_special] | Uses:145 147 149 151 153 | |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:165 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:165 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:165 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:165 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:165 |
Symbol 165 MovieClip [mary_climb] | Uses:156 158 160 162 164 | |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:176 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:176 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:176 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:176 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:176 |
Symbol 176 MovieClip [male_climb] | Uses:167 169 171 173 175 | |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:187 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:187 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:187 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:187 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:187 |
Symbol 187 MovieClip [jewel_climb] | Uses:178 180 182 184 186 | |
Symbol 188 MovieClip [chaka_climb] | Uses:145 147 149 151 153 | |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:203 204 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:203 204 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:203 204 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:203 204 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:203 204 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:203 204 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:203 204 |
Symbol 203 MovieClip [diva_walk_right] | Uses:190 192 194 196 198 200 202 | |
Symbol 204 MovieClip [diva_walk_left] | Uses:190 192 194 196 198 200 202 | |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:219 220 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:219 220 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:219 220 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:219 220 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:219 220 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:219 220 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:219 220 |
Symbol 219 MovieClip [fan_walk_right] | Uses:206 208 210 212 214 216 218 | |
Symbol 220 MovieClip [fan_walk_left] | Uses:206 208 210 212 214 216 218 | |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:229 230 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:229 230 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:229 230 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:229 230 |
Symbol 229 MovieClip [security_walk_right] | Uses:222 224 226 228 | |
Symbol 230 MovieClip [security_walk_left] | Uses:222 224 226 228 | |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:235 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:235 |
Symbol 235 MovieClip [security_stand] | Uses:232 234 | |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:242 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:242 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:242 |
Symbol 242 MovieClip [powerUp] | Uses:237 239 241 | |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:257 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:257 266 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:257 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:257 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:257 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:257 266 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:257 266 |
Symbol 257 MovieClip [bonus_super] | Uses:244 246 248 250 252 254 256 | |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:266 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:266 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:266 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:266 |
Symbol 266 MovieClip [bonus_regular] | Uses:259 246 261 263 265 254 256 | |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:281 282 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:281 282 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:281 282 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:281 282 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:281 282 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:281 282 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:281 282 |
Symbol 281 MovieClip [mary_walk_right] | Uses:268 270 272 274 276 278 280 | |
Symbol 282 MovieClip [mary_walk_left] | Uses:268 270 272 274 276 278 280 | |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:287 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:287 |
Symbol 287 MovieClip [mary_up] | Uses:284 286 | |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:294 295 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:294 295 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:294 295 |
Symbol 294 MovieClip [mary_jump_right] | Uses:289 291 293 | |
Symbol 295 MovieClip [mary_jump_left] | Uses:289 291 293 | |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:300 301 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:300 301 |
Symbol 300 MovieClip [mary_fall_left] | Uses:297 299 | |
Symbol 301 MovieClip [mary_fall_right] | Uses:297 299 | |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:316 317 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:316 317 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:316 317 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:316 317 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:316 317 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:316 317 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:316 317 |
Symbol 316 MovieClip [male_walk_right] | Uses:303 305 307 309 311 313 315 | |
Symbol 317 MovieClip [male_walk_left] | Uses:303 305 307 309 311 313 315 | |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:322 323 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:322 323 |
Symbol 322 MovieClip [male_jump_right] | Uses:319 321 | |
Symbol 323 MovieClip [male_jump_left] | Uses:319 321 | |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:328 329 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:328 329 |
Symbol 328 MovieClip [male_fall_left] | Uses:325 327 | |
Symbol 329 MovieClip [male_fall_right] | Uses:325 327 | |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:344 345 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:344 345 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:344 345 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:344 345 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:344 345 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:344 345 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:344 345 |
Symbol 344 MovieClip [jewel_walk_right] | Uses:331 333 335 337 339 341 343 | |
Symbol 345 MovieClip [jewel_walk_left] | Uses:331 333 335 337 339 341 343 | |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:350 |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:350 |
Symbol 350 MovieClip [jewel_up] | Uses:347 349 | |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:357 358 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:357 358 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:357 358 |
Symbol 357 MovieClip [jewel_jump_right] | Uses:352 354 356 | |
Symbol 358 MovieClip [jewel_jump_left] | Uses:352 354 356 | |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:363 364 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:363 364 |
Symbol 363 MovieClip [jewel_fall_left] | Uses:360 362 | |
Symbol 364 MovieClip [jewel_fall_right] | Uses:360 362 | |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:379 380 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:379 380 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:379 380 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:379 380 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:379 380 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:379 380 |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:379 380 |
Symbol 379 MovieClip [chaka_walk_right] | Uses:366 368 370 372 374 376 378 | |
Symbol 380 MovieClip [chaka_walk_left] | Uses:366 368 370 372 374 376 378 | |
Symbol 381 MovieClip [chaka_jump_right] | Uses:138 140 142 | |
Symbol 382 MovieClip [chaka_jump_left] | Uses:138 140 142 | |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:387 388 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:387 388 |
Symbol 387 MovieClip [chaka_fall_left] | Uses:384 386 | |
Symbol 388 MovieClip [chaka_fall_right] | Uses:384 386 | |
Symbol 389 MovieClip [sound_clip] | ||
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:394 396 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:394 396 |
Symbol 394 MovieClip [fan_fall_left] | Uses:391 393 | Used by:395 |
Symbol 395 MovieClip [fan_fly_left] | Uses:394 | |
Symbol 396 MovieClip [fan_fall_right] | Uses:391 393 | Used by:397 |
Symbol 397 MovieClip [fan_fly_right] | Uses:396 | |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:402 404 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:402 404 |
Symbol 402 MovieClip [diva_fall_left] | Uses:399 401 | Used by:403 777 |
Symbol 403 MovieClip [diva_fly_left] | Uses:402 | |
Symbol 404 MovieClip [diva_fall_right] | Uses:399 401 | Used by:405 777 |
Symbol 405 MovieClip [diva_fly_right] | Uses:404 | |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:410 412 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:410 412 |
Symbol 410 MovieClip [security_fall_left] | Uses:407 409 | Used by:411 |
Symbol 411 MovieClip [security_fly_left] | Uses:410 | |
Symbol 412 MovieClip [security_fall_right] | Uses:407 409 | Used by:413 |
Symbol 413 MovieClip [security_fly_right] | Uses:412 | |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:430 |
Symbol 416 Bitmap | Used by:417 | |
Symbol 417 Graphic | Uses:416 | Used by:430 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:430 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:430 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:430 |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:430 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:430 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:430 |
Symbol 430 MovieClip [diva_sing_right] | Uses:415 417 419 421 423 425 427 429 | Used by:777 |
Symbol 431 Bitmap | Used by:432 | |
Symbol 432 Graphic | Uses:431 | Used by:447 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:447 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:447 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:447 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:447 |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:447 |
Symbol 443 Bitmap | Used by:444 | |
Symbol 444 Graphic | Uses:443 | Used by:447 |
Symbol 445 Bitmap | Used by:446 | |
Symbol 446 Graphic | Uses:445 | Used by:447 |
Symbol 447 MovieClip [male_sing] | Uses:432 434 436 438 440 442 444 446 | Used by:599 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:450 |
Symbol 450 MovieClip [male_stand] | Uses:449 | Used by:599 |
Symbol 451 Bitmap | Used by:452 | |
Symbol 452 Graphic | Uses:451 | Used by:467 |
Symbol 453 Bitmap | Used by:454 | |
Symbol 454 Graphic | Uses:453 | Used by:467 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:467 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:467 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:467 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:467 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:467 |
Symbol 465 Bitmap | Used by:466 | |
Symbol 466 Graphic | Uses:465 | Used by:467 |
Symbol 467 MovieClip [chaka_sing] | Uses:452 454 456 458 460 462 464 466 | Used by:598 |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:470 |
Symbol 470 MovieClip [chaka_stand] | Uses:469 | Used by:598 |
Symbol 471 Bitmap | Used by:472 | |
Symbol 472 Graphic | Uses:471 | Used by:487 |
Symbol 473 Bitmap | Used by:474 | |
Symbol 474 Graphic | Uses:473 | Used by:487 |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:487 |
Symbol 477 Bitmap | Used by:478 | |
Symbol 478 Graphic | Uses:477 | Used by:487 |
Symbol 479 Bitmap | Used by:480 | |
Symbol 480 Graphic | Uses:479 | Used by:487 |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:487 |
Symbol 483 Bitmap | Used by:484 | |
Symbol 484 Graphic | Uses:483 | Used by:487 |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:487 |
Symbol 487 MovieClip [jewel_sing] | Uses:472 474 476 478 480 482 484 486 | Used by:597 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:490 |
Symbol 490 MovieClip [jewel_stand] | Uses:489 | Used by:597 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:507 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:507 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:507 |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:497 | Used by:507 |
Symbol 499 Bitmap | Used by:500 | |
Symbol 500 Graphic | Uses:499 | Used by:507 |
Symbol 501 Bitmap | Used by:502 | |
Symbol 502 Graphic | Uses:501 | Used by:507 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:507 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:507 |
Symbol 507 MovieClip [mary_sing] | Uses:492 494 496 498 500 502 504 506 | Used by:596 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:510 |
Symbol 510 MovieClip [mary_stand] | Uses:509 | Used by:596 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:525 551 587 591 622 808 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:515 |
Symbol 515 MovieClip | Uses:514 | Used by:525 551 587 591 622 670 808 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:525 551 587 591 622 670 776 808 Timeline |
Symbol 518 Bitmap | Used by:519 | |
Symbol 519 Graphic | Uses:518 | Used by:525 |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:524 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:524 |
Symbol 524 MovieClip | Uses:521 523 | Used by:525 |
Symbol 525 MovieClip | Uses:512 515 517 519 524 | Used by:Timeline |
Symbol 526 Bitmap | Used by:528 | |
Symbol 527 Bitmap | Used by:528 | |
Symbol 528 Graphic | Uses:526 527 | Used by:551 |
Symbol 529 Graphic | Used by:530 587 591 | |
Symbol 530 MovieClip | Uses:529 | Used by:551 591 622 670 |
Symbol 531 Bitmap | Used by:532 | |
Symbol 532 Graphic | Uses:531 | Used by:551 |
Symbol 533 Graphic | Used by:551 | |
Symbol 534 Graphic | Used by:535 558 563 590 606 611 616 621 669 805 | |
Symbol 535 Button | Uses:534 | Used by:551 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:550 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:550 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:550 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:550 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:550 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:550 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:550 |
Symbol 550 MovieClip | Uses:537 539 541 543 545 547 549 | Used by:551 587 622 |
Symbol 551 MovieClip | Uses:512 515 528 530 517 532 533 535 550 | Used by:Timeline |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:587 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:558 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:558 |
Symbol 558 Button | Uses:555 557 534 | Used by:587 |
Symbol 559 Bitmap | Used by:560 | |
Symbol 560 Graphic | Uses:559 | Used by:563 590 |
Symbol 561 Bitmap | Used by:562 | |
Symbol 562 Graphic | Uses:561 | Used by:563 590 |
Symbol 563 Button | Uses:560 562 534 | Used by:587 |
Symbol 564 Bitmap | Used by:565 | |
Symbol 565 Graphic | Uses:564 | Used by:578 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:578 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:578 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:578 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:578 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:578 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:578 |
Symbol 578 MovieClip | Uses:565 567 569 571 573 575 577 | Used by:587 622 670 |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:582 |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:580 581 | Used by:587 591 622 670 776 |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:586 |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip | Uses:584 585 | Used by:587 591 622 670 776 |
Symbol 587 MovieClip | Uses:512 515 529 517 553 558 563 550 578 582 586 | Used by:Timeline |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:591 |
Symbol 590 Button | Uses:560 562 534 | Used by:591 |
Symbol 591 MovieClip | Uses:512 515 589 590 529 530 517 582 586 | Used by:Timeline |
Symbol 592 Graphic | Used by:595 | |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:595 |
Symbol 595 MovieClip | Uses:592 594 | Used by:622 |
Symbol 596 MovieClip | Uses:510 507 | Used by:622 |
Symbol 597 MovieClip | Uses:490 487 | Used by:622 |
Symbol 598 MovieClip | Uses:470 467 | Used by:622 |
Symbol 599 MovieClip | Uses:450 447 | Used by:622 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:622 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:606 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:606 |
Symbol 606 Button | Uses:603 605 534 | Used by:622 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:611 |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:611 |
Symbol 611 Button | Uses:608 610 534 | Used by:622 |
Symbol 612 Bitmap | Used by:613 | |
Symbol 613 Graphic | Uses:612 | Used by:616 |
Symbol 614 Bitmap | Used by:615 | |
Symbol 615 Graphic | Uses:614 | Used by:616 |
Symbol 616 Button | Uses:613 615 534 | Used by:622 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:621 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:621 |
Symbol 621 Button | Uses:618 620 534 | Used by:622 |
Symbol 622 MovieClip | Uses:512 515 595 596 597 598 599 601 606 611 616 621 530 517 550 582 578 586 | Used by:Timeline |
Symbol 623 Bitmap | Used by:624 | |
Symbol 624 Graphic | Uses:623 | Used by:625 |
Symbol 625 MovieClip | Uses:624 | Used by:Timeline |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:670 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:648 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:648 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:648 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:648 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:648 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:648 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:648 |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:648 |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:644 | Used by:648 |
Symbol 646 Bitmap | Used by:647 | |
Symbol 647 Graphic | Uses:646 | Used by:648 |
Symbol 648 MovieClip | Uses:629 631 633 635 637 639 641 643 645 647 | Used by:670 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:655 |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:655 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:655 |
Symbol 655 MovieClip | Uses:650 652 654 | Used by:656 |
Symbol 656 MovieClip | Uses:655 | Used by:670 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:668 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:668 |
Symbol 661 Graphic | Used by:668 | |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:668 |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:668 |
Symbol 666 Graphic | Used by:668 | |
Symbol 667 Graphic | Used by:668 | |
Symbol 668 MovieClip | Uses:658 660 661 663 665 666 667 | Used by:670 |
Symbol 669 Button | Uses:534 | Used by:670 |
Symbol 670 MovieClip | Uses:515 627 648 530 656 668 517 669 578 582 586 | Used by:Timeline |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:Timeline |
Symbol 673 Font | Used by:674 675 676 | |
Symbol 674 EditableText | Uses:673 | Used by:Timeline |
Symbol 675 EditableText | Uses:673 | Used by:Timeline |
Symbol 676 EditableText | Uses:673 | Used by:Timeline |
Symbol 677 Graphic | Used by:678 | |
Symbol 678 MovieClip | Uses:677 | Used by:Timeline |
Symbol 679 Font | Used by:680 681 682 683 684 685 778 779 780 781 782 783 789 790 791 792 793 794 | |
Symbol 680 EditableText | Uses:679 | Used by:Timeline |
Symbol 681 EditableText | Uses:679 | Used by:Timeline |
Symbol 682 EditableText | Uses:679 | Used by:Timeline |
Symbol 683 EditableText | Uses:679 | Used by:Timeline |
Symbol 684 EditableText | Uses:679 | Used by:Timeline |
Symbol 685 EditableText | Uses:679 | Used by:Timeline |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:688 |
Symbol 688 MovieClip | Uses:687 | Used by:Timeline |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:Timeline |
Symbol 691 Graphic | Used by:692 | |
Symbol 692 MovieClip | Uses:691 | Used by:Timeline |
Symbol 693 Graphic | Used by:694 | |
Symbol 694 MovieClip | Uses:693 | Used by:Timeline |
Symbol 695 Graphic | Used by:696 | |
Symbol 696 MovieClip | Uses:695 | Used by:Timeline |
Symbol 697 Graphic | Used by:698 | |
Symbol 698 MovieClip | Uses:697 | Used by:Timeline |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 MovieClip | Uses:699 | Used by:Timeline |
Symbol 701 Graphic | Used by:702 | |
Symbol 702 MovieClip | Uses:701 | Used by:Timeline |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 MovieClip | Uses:703 | Used by:Timeline |
Symbol 705 Graphic | Used by:706 | |
Symbol 706 MovieClip | Uses:705 | Used by:Timeline |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip | Uses:707 | Used by:Timeline |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:Timeline |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 MovieClip | Uses:711 | Used by:Timeline |
Symbol 713 Graphic | Used by:714 | |
Symbol 714 MovieClip | Uses:713 | Used by:Timeline |
Symbol 715 Graphic | Used by:716 | |
Symbol 716 MovieClip | Uses:715 | Used by:Timeline |
Symbol 717 Bitmap | Used by:718 | |
Symbol 718 Graphic | Uses:717 | Used by:725 |
Symbol 719 Bitmap | Used by:720 | |
Symbol 720 Graphic | Uses:719 | Used by:725 |
Symbol 721 Bitmap | Used by:722 | |
Symbol 722 Graphic | Uses:721 | Used by:725 |
Symbol 723 Bitmap | Used by:724 | |
Symbol 724 Graphic | Uses:723 | Used by:725 |
Symbol 725 MovieClip | Uses:718 720 722 724 | Used by:769 770 |
Symbol 726 Bitmap | Used by:727 | |
Symbol 727 Graphic | Uses:726 | Used by:734 |
Symbol 728 Bitmap | Used by:729 | |
Symbol 729 Graphic | Uses:728 | Used by:734 |
Symbol 730 Bitmap | Used by:731 | |
Symbol 731 Graphic | Uses:730 | Used by:734 |
Symbol 732 Bitmap | Used by:733 | |
Symbol 733 Graphic | Uses:732 | Used by:734 |
Symbol 734 MovieClip | Uses:727 729 731 733 | Used by:769 770 |
Symbol 735 Bitmap | Used by:736 | |
Symbol 736 Graphic | Uses:735 | Used by:743 |
Symbol 737 Bitmap | Used by:738 | |
Symbol 738 Graphic | Uses:737 | Used by:743 |
Symbol 739 Bitmap | Used by:740 | |
Symbol 740 Graphic | Uses:739 | Used by:743 |
Symbol 741 Bitmap | Used by:742 | |
Symbol 742 Graphic | Uses:741 | Used by:743 |
Symbol 743 MovieClip | Uses:736 738 740 742 | Used by:769 770 |
Symbol 744 Bitmap | Used by:745 | |
Symbol 745 Graphic | Uses:744 | Used by:769 770 |
Symbol 746 Bitmap | Used by:747 | |
Symbol 747 Graphic | Uses:746 | Used by:769 770 |
Symbol 748 Bitmap | Used by:749 | |
Symbol 749 Graphic | Uses:748 | Used by:769 770 |
Symbol 750 Bitmap | Used by:751 | |
Symbol 751 Graphic | Uses:750 | Used by:769 770 |
Symbol 752 Bitmap | Used by:753 | |
Symbol 753 Graphic | Uses:752 | Used by:758 |
Symbol 754 Bitmap | Used by:755 | |
Symbol 755 Graphic | Uses:754 | Used by:758 |
Symbol 756 Bitmap | Used by:757 | |
Symbol 757 Graphic | Uses:756 | Used by:758 |
Symbol 758 MovieClip | Uses:753 755 757 | Used by:769 770 |
Symbol 759 Bitmap | Used by:760 | |
Symbol 760 Graphic | Uses:759 | Used by:769 770 |
Symbol 761 Bitmap | Used by:762 | |
Symbol 762 Graphic | Uses:761 | Used by:769 770 |
Symbol 763 Bitmap | Used by:764 | |
Symbol 764 Graphic | Uses:763 | Used by:769 770 |
Symbol 765 Bitmap | Used by:766 | |
Symbol 766 Graphic | Uses:765 | Used by:769 770 |
Symbol 767 Bitmap | Used by:768 | |
Symbol 768 Graphic | Uses:767 | Used by:769 770 |
Symbol 769 MovieClip | Uses:725 734 743 745 747 749 751 758 760 762 764 766 768 | Used by:776 |
Symbol 770 MovieClip | Uses:725 734 743 745 747 749 751 758 760 762 764 766 768 | Used by:776 |
Symbol 771 Bitmap | Used by:772 | |
Symbol 772 Graphic | Uses:771 | Used by:775 |
Symbol 773 Bitmap | Used by:774 | |
Symbol 774 Graphic | Uses:773 | Used by:775 |
Symbol 775 MovieClip | Uses:772 774 | Used by:776 |
Symbol 776 MovieClip | Uses:517 769 770 775 582 586 | Used by:Timeline |
Symbol 777 MovieClip | Uses:430 402 404 | Used by:Timeline |
Symbol 778 EditableText | Uses:679 | Used by:Timeline |
Symbol 779 EditableText | Uses:679 | Used by:Timeline |
Symbol 780 EditableText | Uses:679 | Used by:Timeline |
Symbol 781 EditableText | Uses:679 | Used by:Timeline |
Symbol 782 EditableText | Uses:679 | Used by:Timeline |
Symbol 783 EditableText | Uses:679 | Used by:Timeline |
Symbol 784 Bitmap | Used by:785 | |
Symbol 785 Graphic | Uses:784 | Used by:786 |
Symbol 786 MovieClip | Uses:785 | Used by:Timeline |
Symbol 787 Bitmap | Used by:788 | |
Symbol 788 Graphic | Uses:787 | Used by:Timeline |
Symbol 789 EditableText | Uses:679 | Used by:Timeline |
Symbol 790 EditableText | Uses:679 | Used by:Timeline |
Symbol 791 EditableText | Uses:679 | Used by:Timeline |
Symbol 792 EditableText | Uses:679 | Used by:Timeline |
Symbol 793 EditableText | Uses:679 | Used by:Timeline |
Symbol 794 EditableText | Uses:679 | Used by:Timeline |
Symbol 795 Bitmap | Used by:796 | |
Symbol 796 Graphic | Uses:795 | Used by:797 |
Symbol 797 MovieClip | Uses:796 | Used by:Timeline |
Symbol 798 Bitmap | Used by:799 | |
Symbol 799 Graphic | Uses:798 | Used by:Timeline |
Symbol 800 Bitmap | Used by:802 | |
Symbol 801 Bitmap | Used by:802 | |
Symbol 802 Graphic | Uses:800 801 | Used by:808 |
Symbol 803 Bitmap | Used by:804 | |
Symbol 804 Graphic | Uses:803 | Used by:808 |
Symbol 805 Button | Uses:534 | Used by:808 |
Symbol 806 Graphic | Used by:807 | |
Symbol 807 Button | Uses:806 | Used by:808 |
Symbol 808 MovieClip | Uses:512 517 515 802 804 805 807 | Used by:Timeline |
Instance Names
"clip_loading" | Frame 3 | Symbol 525 MovieClip |
"clip_levelBegin" | Frame 51 | Symbol 670 MovieClip |
"CODE" | Frame 51 | Symbol 678 MovieClip |
"clip_bkg" | Frame 59 | Symbol 688 MovieClip |
"point_finish" | Frame 59 | Symbol 692 MovieClip |
"point_down_5_a" | Frame 59 | Symbol 694 MovieClip |
"point_superPowerUpSpawn_5_a" | Frame 59 | Symbol 696 MovieClip |
"point_bonusSpawn_5_a" | Frame 59 | Symbol 698 MovieClip |
"point_rightEnd_5_a" | Frame 59 | Symbol 700 MovieClip |
"point_leftEnd_5_a" | Frame 59 | Symbol 700 MovieClip |
"point_securitySpawn_5_a" | Frame 59 | Symbol 702 MovieClip |
"point_platform_5" | Frame 59 | Symbol 704 MovieClip |
"point_up_4_a" | Frame 59 | Symbol 706 MovieClip |
"point_down_4_b" | Frame 59 | Symbol 694 MovieClip |
"point_down_4_a" | Frame 59 | Symbol 694 MovieClip |
"point_powerUpSpawn_3_a" | Frame 59 | Symbol 708 MovieClip |
"point_bonusSpawn_4_b" | Frame 59 | Symbol 698 MovieClip |
"point_bonusSpawn_4_a" | Frame 59 | Symbol 698 MovieClip |
"point_leftEnd_4_a" | Frame 59 | Symbol 700 MovieClip |
"point_rightEnd_4_a" | Frame 59 | Symbol 700 MovieClip |
"point_fanBlock_4_b" | Frame 59 | Symbol 710 MovieClip |
"point_fanBlock_4_a" | Frame 59 | Symbol 710 MovieClip |
"point_fanSpawn_4_a" | Frame 59 | Symbol 712 MovieClip |
"point_divaSpawn_4_a" | Frame 59 | Symbol 714 MovieClip |
"point_platform_4" | Frame 59 | Symbol 704 MovieClip |
"point_down_3_a" | Frame 59 | Symbol 694 MovieClip |
"point_up_3_b" | Frame 59 | Symbol 706 MovieClip |
"point_up_3_a" | Frame 59 | Symbol 706 MovieClip |
"point_bonusSpawn_3_a" | Frame 59 | Symbol 698 MovieClip |
"point_leftEnd_3_a" | Frame 59 | Symbol 700 MovieClip |
"point_rightEnd_3_a" | Frame 59 | Symbol 700 MovieClip |
"point_divaSpawn_3_a" | Frame 59 | Symbol 714 MovieClip |
"point_divaSpawn_3_b" | Frame 59 | Symbol 714 MovieClip |
"point_platform_3" | Frame 59 | Symbol 704 MovieClip |
"point_up_2_a" | Frame 59 | Symbol 706 MovieClip |
"point_down_2_b" | Frame 59 | Symbol 694 MovieClip |
"point_down_2_a" | Frame 59 | Symbol 694 MovieClip |
"point_bonusSpawn_2_a" | Frame 59 | Symbol 698 MovieClip |
"point_bonusSpawn_2_b" | Frame 59 | Symbol 698 MovieClip |
"point_leftEnd_2_a" | Frame 59 | Symbol 700 MovieClip |
"point_rightEnd_2_a" | Frame 59 | Symbol 700 MovieClip |
"point_securitySpawn_2_a" | Frame 59 | Symbol 702 MovieClip |
"point_fanBlock_2_b" | Frame 59 | Symbol 710 MovieClip |
"point_fanBlock_2_a" | Frame 59 | Symbol 710 MovieClip |
"point_fanSpawn_2_a" | Frame 59 | Symbol 712 MovieClip |
"point_platform_2" | Frame 59 | Symbol 704 MovieClip |
"point_up_1_b" | Frame 59 | Symbol 706 MovieClip |
"point_up_1_a" | Frame 59 | Symbol 706 MovieClip |
"point_bonusSpawn_1_a" | Frame 59 | Symbol 698 MovieClip |
"point_leftEnd_1_a" | Frame 59 | Symbol 700 MovieClip |
"point_rightEnd_1_a" | Frame 59 | Symbol 700 MovieClip |
"point_start" | Frame 59 | Symbol 716 MovieClip |
"point_platform_1" | Frame 59 | Symbol 704 MovieClip |
"clip_levelEnd" | Frame 59 | Symbol 776 MovieClip |
"clip_diva" | Frame 59 | Symbol 777 MovieClip |
"point_finish" | Frame 67 | Symbol 692 MovieClip |
"point_down_5_b" | Frame 67 | Symbol 694 MovieClip |
"point_superPowerUpSpawn_5_a" | Frame 67 | Symbol 696 MovieClip |
"point_bonusSpawn_5_a" | Frame 67 | Symbol 698 MovieClip |
"point_rightEnd_5_a" | Frame 67 | Symbol 700 MovieClip |
"point_leftEnd_5_a" | Frame 67 | Symbol 700 MovieClip |
"point_platform_5" | Frame 67 | Symbol 704 MovieClip |
"point_down_4_b" | Frame 67 | Symbol 694 MovieClip |
"point_up_4_b" | Frame 67 | Symbol 706 MovieClip |
"point_down_4_a" | Frame 67 | Symbol 694 MovieClip |
"point_powerUpSpawn_4_a" | Frame 67 | Symbol 708 MovieClip |
"point_bonusSpawn_4_a" | Frame 67 | Symbol 698 MovieClip |
"point_leftEnd_4_a" | Frame 67 | Symbol 700 MovieClip |
"point_rightEnd_4_a" | Frame 67 | Symbol 700 MovieClip |
"point_securitySpawn_4_a" | Frame 67 | Symbol 702 MovieClip |
"point_fanBlock_4_a" | Frame 67 | Symbol 710 MovieClip |
"point_fanBlock_4_b" | Frame 67 | Symbol 710 MovieClip |
"point_fanSpawn_4_a" | Frame 67 | Symbol 712 MovieClip |
"point_platform_4" | Frame 67 | Symbol 704 MovieClip |
"point_up_3_b" | Frame 67 | Symbol 706 MovieClip |
"point_up_3_a" | Frame 67 | Symbol 706 MovieClip |
"point_bonusSpawn_3_b" | Frame 67 | Symbol 698 MovieClip |
"point_bonusSpawn_3_a" | Frame 67 | Symbol 698 MovieClip |
"point_leftEnd_3_a" | Frame 67 | Symbol 700 MovieClip |
"point_rightEnd_3_a" | Frame 67 | Symbol 700 MovieClip |
"point_down_3_a" | Frame 67 | Symbol 694 MovieClip |
"point_down_3_b" | Frame 67 | Symbol 694 MovieClip |
"point_securitySpawn_3_a" | Frame 67 | Symbol 702 MovieClip |
"point_divaSpawn_3_a" | Frame 67 | Symbol 714 MovieClip |
"point_platform_3" | Frame 67 | Symbol 704 MovieClip |
"point_up_2_a" | Frame 67 | Symbol 706 MovieClip |
"point_down_2_a" | Frame 67 | Symbol 694 MovieClip |
"point_down_2_b" | Frame 67 | Symbol 694 MovieClip |
"point_bonusSpawn_2_b" | Frame 67 | Symbol 698 MovieClip |
"point_bonusSpawn_2_a" | Frame 67 | Symbol 698 MovieClip |
"point_leftEnd_2_a" | Frame 67 | Symbol 700 MovieClip |
"point_rightEnd_2_a" | Frame 67 | Symbol 700 MovieClip |
"point_fanBlock_2_a" | Frame 67 | Symbol 710 MovieClip |
"point_up_2_b" | Frame 67 | Symbol 706 MovieClip |
"point_fanBlock_2_b" | Frame 67 | Symbol 710 MovieClip |
"point_fanSpawn_2_a" | Frame 67 | Symbol 712 MovieClip |
"point_fanSpawn_2_b" | Frame 67 | Symbol 712 MovieClip |
"point_platform_2" | Frame 67 | Symbol 704 MovieClip |
"point_up_1_a" | Frame 67 | Symbol 706 MovieClip |
"point_up_1_b" | Frame 67 | Symbol 706 MovieClip |
"point_platform_1" | Frame 67 | Symbol 704 MovieClip |
"point_bonusSpawn_1_a" | Frame 67 | Symbol 698 MovieClip |
"point_leftEnd_1_a" | Frame 67 | Symbol 700 MovieClip |
"point_rightEnd_1_a" | Frame 67 | Symbol 700 MovieClip |
"point_start" | Frame 67 | Symbol 716 MovieClip |
"point_finish" | Frame 75 | Symbol 692 MovieClip |
"point_down_5_a" | Frame 75 | Symbol 694 MovieClip |
"point_superPowerUpSpawn_5_a" | Frame 75 | Symbol 696 MovieClip |
"point_rightEnd_5_a" | Frame 75 | Symbol 700 MovieClip |
"point_leftEnd_5_a" | Frame 75 | Symbol 700 MovieClip |
"point_platform_5" | Frame 75 | Symbol 704 MovieClip |
"point_bonusSpawn_4_a" | Frame 75 | Symbol 698 MovieClip |
"point_leftEnd_4_a" | Frame 75 | Symbol 700 MovieClip |
"point_rightEnd_4_a" | Frame 75 | Symbol 700 MovieClip |
"point_fanBlock_4_a" | Frame 75 | Symbol 710 MovieClip |
"point_fanBlock_4_c" | Frame 75 | Symbol 710 MovieClip |
"point_down_4_a" | Frame 75 | Symbol 694 MovieClip |
"point_down_4_b" | Frame 75 | Symbol 694 MovieClip |
"point_up_4_a" | Frame 75 | Symbol 706 MovieClip |
"point_fanSpawn_4_a" | Frame 75 | Symbol 712 MovieClip |
"point_fanSpawn_4_c" | Frame 75 | Symbol 712 MovieClip |
"point_platform_4" | Frame 75 | Symbol 704 MovieClip |
"point_bonusSpawn_3_a" | Frame 75 | Symbol 698 MovieClip |
"point_bonusSpawn_3_b" | Frame 75 | Symbol 698 MovieClip |
"point_powerUpSpawn_3_a" | Frame 75 | Symbol 708 MovieClip |
"point_bonusSpawn_3_c" | Frame 75 | Symbol 698 MovieClip |
"point_down_3_b" | Frame 75 | Symbol 694 MovieClip |
"point_leftEnd_3_a" | Frame 75 | Symbol 700 MovieClip |
"point_rightEnd_3_a" | Frame 75 | Symbol 700 MovieClip |
"point_securitySpawn_3_a" | Frame 75 | Symbol 702 MovieClip |
"point_down_3_a" | Frame 75 | Symbol 694 MovieClip |
"point_up_3_a" | Frame 75 | Symbol 706 MovieClip |
"point_up_3_b" | Frame 75 | Symbol 706 MovieClip |
"point_divaSpawn_3_a" | Frame 75 | Symbol 714 MovieClip |
"point_divaSpawn_3_b" | Frame 75 | Symbol 714 MovieClip |
"point_platform_3" | Frame 75 | Symbol 704 MovieClip |
"point_bonusSpawn_2_a" | Frame 75 | Symbol 698 MovieClip |
"point_bonusSpawn_2_b" | Frame 75 | Symbol 698 MovieClip |
"point_up_2_b" | Frame 75 | Symbol 706 MovieClip |
"point_leftEnd_2_a" | Frame 75 | Symbol 700 MovieClip |
"point_rightEnd_2_a" | Frame 75 | Symbol 700 MovieClip |
"point_securitySpawn_2_b" | Frame 75 | Symbol 702 MovieClip |
"point_down_2_a" | Frame 75 | Symbol 694 MovieClip |
"point_up_2_a" | Frame 75 | Symbol 706 MovieClip |
"point_divaSpawn_2_b" | Frame 75 | Symbol 714 MovieClip |
"point_divaSpawn_2_a" | Frame 75 | Symbol 714 MovieClip |
"point_platform_2" | Frame 75 | Symbol 704 MovieClip |
"point_bonusSpawn_1_b" | Frame 75 | Symbol 698 MovieClip |
"point_platform_1" | Frame 75 | Symbol 704 MovieClip |
"point_leftEnd_1_a" | Frame 75 | Symbol 700 MovieClip |
"point_rightEnd_1_a" | Frame 75 | Symbol 700 MovieClip |
"point_up_1_a" | Frame 75 | Symbol 706 MovieClip |
"point_start" | Frame 75 | Symbol 716 MovieClip |
"star_1" | Symbol 525 MovieClip Frame 1 | Symbol 524 MovieClip |
"star_2" | Symbol 525 MovieClip Frame 1 | Symbol 524 MovieClip |
"star_3" | Symbol 525 MovieClip Frame 1 | Symbol 524 MovieClip |
"star_4" | Symbol 525 MovieClip Frame 1 | Symbol 524 MovieClip |
"star_5" | Symbol 525 MovieClip Frame 1 | Symbol 524 MovieClip |
"clip_spotLight" | Symbol 622 MovieClip Frame 1 | Symbol 595 MovieClip |
"diva_1" | Symbol 622 MovieClip Frame 1 | Symbol 596 MovieClip |
"diva_2" | Symbol 622 MovieClip Frame 1 | Symbol 597 MovieClip |
"diva_3" | Symbol 622 MovieClip Frame 1 | Symbol 598 MovieClip |
"diva_4" | Symbol 622 MovieClip Frame 1 | Symbol 599 MovieClip |
"clip_levelNumber" | Symbol 670 MovieClip Frame 1 | Symbol 648 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "timeUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "star_transition" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "star" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "points" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "player_fall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "jump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "intro_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "divatron_music" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "characterSelect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "applause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "jewel_walk_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "jewel_walk_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "mary_walk_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "mary_walk_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "mary_jump_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "mary_jump_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "mary_climb_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "male_walk_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "male_walk_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "male_jump_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "male_jump_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "male_climb_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "jewel_jump_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "jewel_jump_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "jewel_climb_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 128 as "chaka_walk_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "chaka_walk_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "chaka_jump_right_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 143 as "chaka_jump_left_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 154 as "chaka_climb_special" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "mary_climb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 176 as "male_climb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 187 as "jewel_climb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "chaka_climb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "diva_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "diva_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "fan_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 220 as "fan_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 229 as "security_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 230 as "security_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 235 as "security_stand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 242 as "powerUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 257 as "bonus_super" |
ExportAssets (56) | Timeline Frame 1 | Symbol 266 as "bonus_regular" |
ExportAssets (56) | Timeline Frame 1 | Symbol 281 as "mary_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 282 as "mary_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 287 as "mary_up" |
ExportAssets (56) | Timeline Frame 1 | Symbol 294 as "mary_jump_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 295 as "mary_jump_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 300 as "mary_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 301 as "mary_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "male_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 317 as "male_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "male_jump_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "male_jump_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 328 as "male_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 329 as "male_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 344 as "jewel_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "jewel_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 350 as "jewel_up" |
ExportAssets (56) | Timeline Frame 1 | Symbol 357 as "jewel_jump_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 358 as "jewel_jump_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 363 as "jewel_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "jewel_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 379 as "chaka_walk_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 380 as "chaka_walk_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 381 as "chaka_jump_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 382 as "chaka_jump_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 387 as "chaka_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 388 as "chaka_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 389 as "sound_clip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fan_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 395 as "fan_fly_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 396 as "fan_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 397 as "fan_fly_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 403 as "diva_fly_left" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 405 as "diva_fly_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "security_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "security_fly_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "security_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 413 as "security_fly_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 447 as "male_sing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 450 as "male_stand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 467 as "chaka_sing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 470 as "chaka_stand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 487 as "jewel_sing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 490 as "jewel_stand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 507 as "mary_sing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 510 as "mary_stand" |
ExportAssets (56) | Timeline Frame 35 | Symbol 510 as "mary_stand" |
ExportAssets (56) | Timeline Frame 35 | Symbol 507 as "mary_sing" |
ExportAssets (56) | Timeline Frame 35 | Symbol 490 as "jewel_stand" |
ExportAssets (56) | Timeline Frame 35 | Symbol 487 as "jewel_sing" |
ExportAssets (56) | Timeline Frame 35 | Symbol 470 as "chaka_stand" |
ExportAssets (56) | Timeline Frame 35 | Symbol 467 as "chaka_sing" |
ExportAssets (56) | Timeline Frame 35 | Symbol 450 as "male_stand" |
ExportAssets (56) | Timeline Frame 35 | Symbol 447 as "male_sing" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 430 as "diva_sing_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 402 as "diva_fall_left" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
ExportAssets (56) | Timeline Frame 59 | Symbol 404 as "diva_fall_right" |
Labels
"loading" | Frame 3 |
"sponsor" | Frame 5 |
"title" | Frame 6 |
"instructions" | Frame 20 |
"characterSelect" | Frame 35 |
"levelBegin" | Frame 51 |
"level_1" | Frame 59 |
"level_2" | Frame 67 |
"level_3" | Frame 75 |
"gameOver" | Frame 82 |
"stop" | Symbol 282 MovieClip [mary_walk_left] Frame 9 |
"stop" | Symbol 316 MovieClip [male_walk_right] Frame 9 |
"stop" | Symbol 317 MovieClip [male_walk_left] Frame 9 |
"stop" | Symbol 379 MovieClip [chaka_walk_right] Frame 9 |
"stop" | Symbol 380 MovieClip [chaka_walk_left] Frame 9 |
"sing" | Symbol 430 MovieClip [diva_sing_right] Frame 1 |
"loopback" | Symbol 551 MovieClip Frame 12 |
"loopback" | Symbol 587 MovieClip Frame 15 |
"starTransition" | Symbol 587 MovieClip Frame 89 |
"starTransition" | Symbol 591 MovieClip Frame 11 |
"noDiva" | Symbol 595 MovieClip Frame 1 |
"diva_1" | Symbol 595 MovieClip Frame 2 |
"diva_2" | Symbol 595 MovieClip Frame 3 |
"diva_3" | Symbol 595 MovieClip Frame 4 |
"diva_4" | Symbol 595 MovieClip Frame 5 |
"loopBack" | Symbol 622 MovieClip Frame 5 |
"starTransition" | Symbol 622 MovieClip Frame 27 |
"start" | Symbol 670 MovieClip Frame 1 |
"start" | Symbol 776 MovieClip Frame 2 |
"sing" | Symbol 777 MovieClip Frame 1 |
"fall_left" | Symbol 777 MovieClip Frame 10 |
"fall_right" | Symbol 777 MovieClip Frame 41 |
Dynamic Text Variables
gTimer | Symbol 674 EditableText | ":00" |
gScore | Symbol 675 EditableText | "000000000" |
gLevel | Symbol 676 EditableText | "L00 " |
platform_5_1 | Symbol 680 EditableText | "point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_securitySpawn_5_a,point_down_5_a,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a" |
platform_3_1 | Symbol 681 EditableText | "point_rightEnd_3_a,point_leftEnd_3_a,point_divaSpawn_3_a,point_divaSpawn_3_b,point_down_3_a,point_down_4_b,point_up_3_a,point_up_3_b,point_bonusSpawn_3_a,point_powerUpSpawn_3_a" |
platform_2_1 | Symbol 682 EditableText | "point_rightEnd_2_a,point_leftEnd_2_a,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_fanSpawn_2_a,point_securitySpawn_2_a,point_down_2_a,point_down_2_b,point_up_2_a" |
platform_1_1 | Symbol 683 EditableText | "point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_up_1_b" |
numberOfPlatforms_1 | Symbol 684 EditableText | "5" |
platform_4_1 | Symbol 685 EditableText | "point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_divaSpawn_4_a,point_up_4_a,point_down_4_a,point_down_4_b,point_bonusSpawn_4_b" |
platform_5_2 | Symbol 778 EditableText | "point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_down_5_b,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a" |
platform_3_2 | Symbol 779 EditableText | "point_rightEnd_3_a,point_leftEnd_3_a,point_down_3_a,point_down_3_b,point_up_3_a,point_up_3_b,point_securitySpawn_3_a,point_fanSpawn_3_a,point_fanBlock_3_a,point_fanBlock_3_b,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_bonusSpawn_3_b" |
platform_2_2 | Symbol 780 EditableText | "point_rightEnd_2_a,point_leftEnd_2_a,point_down_2_a,point_down_2_b,point_up_2_a,point_up_2_b,point_fanSpawn_2_a,point_fanSpawn_2_b,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b" |
platform_1_2 | Symbol 781 EditableText | "point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_up_1_a,point_up_1_b,point_bonusSpawn_1_a" |
numberOfPlatforms_2 | Symbol 782 EditableText | "5" |
platform_4_2 | Symbol 783 EditableText | "point_rightEnd_4_a,point_leftEnd_4_a,point_down_4_a,point_down_4_b,point_up_4_a,point_up_4_b,point_divaSpawn_4_a,point_securitySpawn_4_a,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_powerUpSpawn_4_a" |
platform_5_3 | Symbol 789 EditableText | "point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_superPowerUpSpawn_5_a" |
platform_3_3 | Symbol 790 EditableText | "point_rightEnd_3_a,point_leftEnd_3_a,point_up_3_a,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_down_3_a,point_securitySpawn_3_a,point_up_3_b,point_divaSpawn_3_b,point_bonusSpawn_3_b,point_bonusSpawn_3_c,point_powerUpSpawn_3_a,point_down_3_b" |
platform_2_3 | Symbol 791 EditableText | "point_rightEnd_2_a,point_leftEnd_2_a,point_securitySpawn_2_a,point_up_2_a,point_down_2_a,point_divaSpawn_2_a,point_divaSpawn_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_securitySpawn_2_b,point_up_2_b" |
platform_1_3 | Symbol 792 EditableText | "point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_bonusSpawn_1_b" |
numberOfPlatforms_3 | Symbol 793 EditableText | "5" |
platform_4_3 | Symbol 794 EditableText | "point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_down_4_a,point_fanSpawn_4_a,point_fanSpawn_4_b,point_down_4_b,point_fanSpawn_4_c,point_up_4_a,point_fanBlock_4_c,point_bonusSpawn_4_a" |
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