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Divatron.swf

This is the info page for
Flash #24375

(Click the ID number above for more basic data on this flash file.)


Text
:00

000000000

L00

point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_securitySpawn_5_a,point_down_5_a,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a

point_rightEnd_3_a,point_leftEnd_3_a,point_divaSpawn_3_a,point_divaSpawn_3_b,point_down_3_a,point_down_4_b,point_up_3_a,point_up_3_b,point_bonusSpawn_3_a,point_powerUpSpawn_3_a

point_rightEnd_2_a,point_leftEnd_2_a,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_fanSpawn_2_a,point_securitySpawn_2_a,point_down_2_a,point_down_2_b,point_up_2_a

point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_up_1_b

5

point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_divaSpawn_4_a,point_up_4_a,point_down_4_a,point_down_4_b,point_bonusSpawn_4_b

point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_down_5_b,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a

point_rightEnd_3_a,point_leftEnd_3_a,point_down_3_a,point_down_3_b,point_up_3_a,point_up_3_b,point_securitySpawn_3_a,point_fanSpawn_3_a,point_fanBlock_3_a,point_fanBlock_3_b,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_bonusSpawn_3_b

point_rightEnd_2_a,point_leftEnd_2_a,point_down_2_a,point_down_2_b,point_up_2_a,point_up_2_b,point_fanSpawn_2_a,point_fanSpawn_2_b,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b

point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_up_1_a,point_up_1_b,point_bonusSpawn_1_a

5

point_rightEnd_4_a,point_leftEnd_4_a,point_down_4_a,point_down_4_b,point_up_4_a,point_up_4_b,point_divaSpawn_4_a,point_securitySpawn_4_a,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_powerUpSpawn_4_a

point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_superPowerUpSpawn_5_a

point_rightEnd_3_a,point_leftEnd_3_a,point_up_3_a,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_down_3_a,point_securitySpawn_3_a,point_up_3_b,point_divaSpawn_3_b,point_bonusSpawn_3_b,point_bonusSpawn_3_c,point_powerUpSpawn_3_a,point_down_3_b

point_rightEnd_2_a,point_leftEnd_2_a,point_securitySpawn_2_a,point_up_2_a,point_down_2_a,point_divaSpawn_2_a,point_divaSpawn_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_securitySpawn_2_b,point_up_2_b

point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_bonusSpawn_1_b

5

point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_down_4_a,point_fanSpawn_4_a,point_fanSpawn_4_b,point_down_4_b,point_fanSpawn_4_c,point_up_4_a,point_fanBlock_4_c,point_bonusSpawn_4_a

ActionScript [AS1/AS2]

Frame 2
function absoluteLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.localToGlobal(tempLoc); return(tempLoc); } function relativeLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.globalToLocal(tempLoc); return(tempLoc); } function sortAscendingNumbers(number1, number2) { if (number1 < number2) { return(-1); } if (number2 < number1) { return(1); } return(0); } function hashArray(theData) { var hashedArray = []; var i = 0; while (i < theData.length) { hashedArray[theData[i][0]] = theData[i][1]; i++; } return(hashedArray); } function checkAngle(theAngle) { if (360 < theAngle) { theAngle = theAngle - 360; } else if (theAngle < 0) { theAngle = theAngle + 360; } return(theAngle); } function calcMovement(theSpeed, theAngle) { var hMov; var vMov; hMov = Math.sin((theAngle / 180) * Math.PI) * theSpeed; vMov = (Math.cos((theAngle / 180) * Math.PI) * theSpeed) * -1; return([hMov, vMov]); } function calcDistance(locOne, locTwo) { var xDist; var yDist; var theDist; xDist = Math.abs(locOne[0] - locTwo[0]); yDist = Math.abs(locOne[1] - locTwo[1]); if (xDist != 0) { xDist = Math.pow(xDist, 2); } if (yDist != 0) { yDist = Math.pow(yDist, 2); } theDist = Math.sqrt(xDist + yDist); return(theDist); } function calcAngle(locOne, locTwo, theAngle) { var x; var y; var startAngle; var angleRadians; x = locTwo[0] - locOne[0]; y = locTwo[1] - locOne[1]; if ((x != 0) || (y != 0)) { theAngle = -1; if (x == 0) { if (0 < y) { theAngle = 180; } else { theAngle = 0; } } else if (y == 0) { if (0 < x) { theAngle = 90; } else { theAngle = 270; } } else if (0 < x) { startAngle = 90; } else { startAngle = 270; } } if (theAngle < 0) { angleRadians = Math.atan(y / x); theAngle = ((angleRadians * 180) / Math.PI) + startAngle; } theAngle = checkAngle(theAngle); return(theAngle); } function soundManager_class(theVolume) { this.curClipNum = -1000; this.soundList = []; if (theVolume) { this.genericVolume = theVolume; } else { this.genericVolume = 50; } this.createClip = createSoundClip; this.playSound = playSound; this.changeVolume = changeVolume; this.stopSound = stopSound; this.stopSounds = stopSounds; } function playSound(theSound, theVolume, theLoops, theId) { if (theId == VOID) { var theId = theSound; } if (theLoops == VOID) { var theLoops = 1; } if (theVolume == VOID) { var theVolume = this.genericVolume; } this.stopSound(theSound); var theSoundClip = this.createClip(); var theSoundObj = new Sound(theSoundClip); var tempData = _root.hashArray([["id", theId], ["sound", theSound], ["soundObj", theSoundObj], ["clip", theSoundClip]]); this.soundList[this.soundList.length] = tempData; theSoundObj.attachSound(theSound); this.changeVolume(theSound, theVolume); theSoundObj.start(0, theLoops); } function createSoundClip() { this.curClipNum = this.curClipNum - 1; var theClip = ("clip_" + this.curClipNum); var theLevel = this.curClipNum; _parent.attachMovie("sound_clip", theClip, theLevel); with (_parent) { eval (theClip)._x = -1000; eval (theClip)._y = -1000; } return("_parent." + theClip); } function changeVolume(theKey, theVolume) { var i = 0; while (i < this.soundList.length) { if ((theKey == this.soundList[i].id) || (theKey == this.soundList[i].sound)) { this.soundList[i].soundObj.setVolume(theVolume); } i++; } } function stopSound(theKey) { var i = 0; while (i < this.soundList.length) { var stopFlag = 0; if (theKey == this.soundList[i].id) { stopFlag = 1; } else if (theKey == this.soundList[i].sound) { stopFlag = 1; } if (stopFlag) { this.soundList[i].soundObj.stop(this.soundList[i].sound); eval (this.soundList[i].clip).removeMovieClip(); this.soundList.splice(i, 1); i = i - 1; } i++; } } function stopSounds() { var tempSoundList = this.soundList.slice(0, this.soundList.length); var i = 0; while (i < tempSoundList.length) { var theId = tempSoundList[i].id; this.stopSound(theId); i++; } } ifFrameLoaded (3) { _quality = "LOW"; soundManagerObj = new soundManager_class(); var loaderLoaded = 1; } if (loaderLoaded != 1) { gotoAndPlay (1); }
Frame 4
var percentageLoaded = (getBytesLoaded() / getBytesTotal()); percentageLoaded = percentageLoaded * 100; if (percentageLoaded == 100) { gotoAndStop (5); } else { if (20 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); } else if (40 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); } else if (60 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); clip_loading.star_3.gotoAndStop(2); } else if (90 >= percentageLoaded) { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); clip_loading.star_3.gotoAndStop(2); clip_loading.star_4.gotoAndStop(2); } else { clip_loading.star_1.gotoAndStop(2); clip_loading.star_2.gotoAndStop(2); clip_loading.star_3.gotoAndStop(2); clip_loading.star_4.gotoAndStop(2); clip_loading.star_5.gotoAndStop(2); } gotoAndPlay (3); }
Frame 6
stop(); function showCharacters() { gotoAndStop (35); } function showInstructions() { gotoAndStop (20); } function showTitle() { gotoAndStop (6); } function playGame(theCharacterSelection) { gotoAndStop (51); gCharacterSelection = theCharacterSelection; }
Frame 20
stop();
Frame 35
stop();
Frame 51
function restartGame() { gotoAndStop (6); } stop();
Instance of Symbol 678 MovieClip "CODE" in Frame 51
onClipEvent (load) { function absoluteLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.localToGlobal(tempLoc); return(tempLoc); } function relativeLoc(theClip, theLoc) { var tempLoc = new Object(); tempLoc.x = theLoc[0]; tempLoc.y = theLoc[1]; theClip.globalToLocal(tempLoc); return(tempLoc); } function sortAscendingNumbers(number1, number2) { if (number1 < number2) { return(-1); } if (number2 < number1) { return(1); } return(0); } function hashArray(theData) { var hashedArray = []; var i = 0; while (i < theData.length) { hashedArray[theData[i][0]] = theData[i][1]; i++; } return(hashedArray); } function checkAngle(theAngle) { if (360 < theAngle) { theAngle = theAngle - 360; } else if (theAngle < 0) { theAngle = theAngle + 360; } return(theAngle); } function calcMovement(theSpeed, theAngle) { var hMov; var vMov; hMov = Math.sin((theAngle / 180) * Math.PI) * theSpeed; vMov = (Math.cos((theAngle / 180) * Math.PI) * theSpeed) * -1; return([hMov, vMov]); } function calcDistance(locOne, locTwo) { var xDist; var yDist; var theDist; xDist = Math.abs(locOne[0] - locTwo[0]); yDist = Math.abs(locOne[1] - locTwo[1]); if (xDist != 0) { xDist = Math.pow(xDist, 2); } if (yDist != 0) { yDist = Math.pow(yDist, 2); } theDist = Math.sqrt(xDist + yDist); return(theDist); } function calcAngle(locOne, locTwo, theAngle) { var x; var y; var startAngle; var angleRadians; x = locTwo[0] - locOne[0]; y = locTwo[1] - locOne[1]; if ((x != 0) || (y != 0)) { theAngle = -1; if (x == 0) { if (0 < y) { theAngle = 180; } else { theAngle = 0; } } else if (y == 0) { if (0 < x) { theAngle = 90; } else { theAngle = 270; } } else if (0 < x) { startAngle = 90; } else { startAngle = 270; } } if (theAngle < 0) { angleRadians = Math.atan(y / x); theAngle = ((angleRadians * 180) / Math.PI) + startAngle; } theAngle = checkAngle(theAngle); return(theAngle); } function inputManager_class() { this.verticalKeyState = [0, 0]; this.horizKeyState = [0, 0]; this.spaceKeyState = 0; this.keyInputList = [0, 0, 0]; this.reportInput = doReportInput; this.checkInput = doCheckInput; this.checkHorizInput = checkHorizInput; this.checkVerticalInput = checkVerticalInput; this.checkSpaceInput = checkSpaceInput; } function doReportInput() { return(this.keyInputList); } function doCheckInput() { this.checkHorizInput(); this.checkVerticalInput(); this.checkSpaceInput(); return(this.keyInputList); } function checkHorizInput() { var theKeyChangeRequest = 0; if (this.keyInputList[0] == 0) { if (Key.isDown(39)) { theKeyChangeRequest = "right"; } else if (Key.isDown(37)) { theKeyChangeRequest = "left"; } } else if (this.keyInputList[0] == "right") { if (Key.isDown(37) && (this.horizKeyState[1] == 0)) { theKeyChangeRequest = "left"; } else if (Key.isDown(39)) { theKeyChangeRequest = "right"; } } else if (Key.isDown(39) && (this.horizKeyState[0] == 0)) { theKeyChangeRequest = "right"; } else if (Key.isDown(37)) { theKeyChangeRequest = "left"; } this.keyInputList[0] = theKeyChangeRequest; if (Key.isDown(39)) { this.horizKeyState[0] = 1; } else { this.horizKeyState[0] = 0; } if (Key.isDown(37)) { this.horizKeyState[1] = 1; } else { this.horizKeyState[1] = 0; } } function checkVerticalInput() { var theKeyChangeRequest = 0; if (this.keyInputList[1] == 0) { if (Key.isDown(38)) { theKeyChangeRequest = "up"; } else if (Key.isDown(40)) { theKeyChangeRequest = "down"; } } else if (this.keyInputList[1] == "up") { if (Key.isDown(40) && (this.verticalKeyState[1] == 0)) { theKeyChangeRequest = "down"; } else if (Key.isDown(38)) { theKeyChangeRequest = "up"; } } else if (Key.isDown(38) && (this.verticalKeyState[0] == 0)) { theKeyChangeRequest = "up"; } else if (Key.isDown(40)) { theKeyChangeRequest = "down"; } this.keyInputList[1] = theKeyChangeRequest; if (Key.isDown(38)) { this.verticalKeyState[0] = 1; } else { this.verticalKeyState[0] = 0; } if (Key.isDown(40)) { this.verticalKeyState[1] = 1; } else { this.verticalKeyState[1] = 0; } } function checkSpaceInput() { if ((this.spaceKeyState == 0) && (Key.isDown(32))) { this.spaceKeyState = 1; this.keyInputList[2] = "space"; } else { if (Key.isDown(32) == 0) { this.spaceKeyState = 0; } this.keyInputList[2] = 0; } } function boardManager_class() { this.curBoardNum = null; this.currentPlatform = 0; this.pointData = []; this.elementData = []; this.initialize = initializeBoardManager; this.gatherPoints = gatherPointsBoardManager; this.gatherElements = gatherElementsBoardManager; this.returnElements = returnElementsBoardManager; this.returnAllElements = returnAllElementsBoardManager; this.returnPlatform = returnPlatformBoardManager; this.returnPlatformLoc = returnPlatformLocBoardManager; this.returnUnderPlatformLoc = returnUnderPlatformLocBoardManager; this.run = runBoardManager; } function initializeBoardManager() { this.curBoardNum = gameManagerObj.returnBoardNumber(); this.gatherPoints(); this.gatherElements(); } function gatherPointsBoardManager() { var howMany = eval ("_parent.numberOfPlatforms_" + this.curBoardNum); var i = 0; while (i < howMany) { var theData = eval ("_parent.point_platform_" + (i + 1))._y; this.pointData[this.pointData.length] = theData; i++; } } function gatherElementsBoardManager() { var howMany = eval ("_parent.numberOfPlatforms_" + this.curBoardNum); var i = 0; while (i < howMany) { var thePlatformName = ((("platform_" + (i + 1)) + "_") + this.curBoardNum); var theData = eval ("_parent." + thePlatformName); var theElementList = theData.split(","); var theNewElementList = []; var thisMany = theElementList.length; var ii = 0; while (ii < thisMany) { var theName = theElementList[ii]; eval ("_parent." + theName).gotoAndStop(2); var theClip = eval ("_parent." + theName); var tempList = theName.split("_"); var theType = tempList[1]; var thePlatform = tempList[2]; var theLoc = [eval ("_parent." + theName)._x, eval ("_parent." + theName)._y]; var theRadius = 0; var tempData = hashArray([["name", theName], ["clip", theClip], ["type", theType], ["loc", theLoc], ["platform", thePlatform], ["radius", theRadius]]); theNewElementList[theNewElementList.length] = tempData; ii++; } this.elementData[this.elementData.length] = theNewElementList; i++; } } function runBoardManager() { var playerState = playerObj.returnState(); if (((this.currentPlatform == 0) || (playerState == "climbing")) || (playerState == "falling")) { var tempLoc = playerObj.returnLoc(); theLocY = tempLoc[1]; var checkList = []; var howMany = this.pointData.length; var i = 0; while (i < howMany) { var theDistance = math.abs(theLocY - this.pointData[i]); checkList[checkList.length] = theDistance; i++; } var checkList2 = checkList.slice(0, checkList.length); checkList2.sort(sortAscendingNumbers); var i = 0; while (i < howMany) { var theDistance = checkList[i]; if (theDistance == checkList2[0]) { this.currentPlatform = i + 1; return; } i++; } } } function returnElementsBoardManager(thePlatformNum) { return(this.elementData[thePlatformNum - 1]); } function returnAllElementsBoardManager() { return(this.elementData); } function returnPlatformBoardManager() { return(this.currentPlatform); } function returnPlatformLocBoardManager(thePlatformNum) { var thePlatform = thePlatformNum; var tempLoc = [eval ("_parent.point_platform_" + thePlatform)._x, eval ("_parent.point_platform_" + thePlatform)._y]; return(tempLoc); } function returnUnderPlatformLocBoardManager(thePlatformNum) { var thePlatForm = math.max(1, thePlatformNum - 1); var tempLoc = [eval ("_parent.point_platform_" + thePlatform)._x, eval ("_parent.point_platform_" + thePlatform)._y]; return(tempLoc); } function interfaceManager_class() { this.startTime = 60; this.lastGetTimer = 0; this.level = 0; this.score = 0; this.timeLeft = 0; this.maxScoreLength = 9; this.minTimeAmt = 5; this.initialize = initializeInterface; this.run = runInterface; this.doTimer = doTimer; this.scorePoints = scorePoints; this.updateLevel = updateLevel; this.subtractTime = subtractTime; this.startTimer = startTimer; this.stopTimer = stopTimer; this.resetTimer = resetTimer; this.updateTimer = updateTimer; this.clearScore = clearScore; this.clearScore(); } function initializeInterface() { this.updateLevel(gameManagerobj.returnLevelNumber()); this.resetTimer(); } function subtractTime(theAmount) { this.startTime = math.max(this.minTimeAmt, this.startTime - theAmount); } function startTimer() { this.state = "gameTime"; } function stopTimer() { this.state = "notGameTime"; } function resetTimer() { this.timeLeft = this.startTime; _root.gTimer = ":" + theTime; this.updateTimer(); } function runInterface() { if (this.state == "gameTime") { this.doTimer(); } } function doTimer() { var curGetTimer = (getTimer() / 1250); if (1 < (curGetTimer - this.lastGetTimer)) { this.lastGetTimer = curGetTimer; this.timeLeft = this.timeLeft - 1; } if (this.timeLeft < 0) { this.timeLeft = 0; _root.code.eventManagerObj.reportEvent("timeUp"); } this.updateTimer(); } function updateTimer() { var theTime = String(this.timeLeft); if (theTime.length < 2) { theTime = "0" + this.timeLeft; } _root.gTimer = ":" + theTime; } function scorePoints(theType) { if (theType == "regular") { this.score = this.score + 500; } else if (theType == "super") { this.score = this.score + 1000; } else if (theType == "levelClear") { this.score = this.score + 5000; } else if (theType == "enemyHit") { this.score = this.score + 100; } else { this.score = this.score + 0; } var theScoreText = ""; var theScore = String(this.score); var howMany = (this.maxScoreLength - theScore.length); var i = 0; while (i < howMany) { theScoreText = theScoreText + "0"; i++; } theScoreText = theScoreText + theScore; _root.gScore = theScoreText; } function clearScore() { this.scorePoints(); } function updateLevel(theLevelNumber) { this.level = theLevelNumber; var theLevel = ("0" + String(this.level)); if (theLevel.length < 2) { theLevel = "0" + theLevel; } _root.gLevel = "L" + theLevel; } function bonusManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "bonusSpawn"; this.spawnTypeName = "bonus"; this.radius = 15; this.minNumBonuses = 4; this.bonusSelectionList = ["regular", "regular", "regular", "super"]; this.spawnPointList = []; this.spawnedList = []; this.lastPickUpSpot = null; this.initialize = initializeBonuses; this.addBonus = addBonus; this.removeBonus = removeBonus; this.returnBonuses = returnBonuses; this.run = runBonuses; this.behave = behaveBonuses; this.animate = animateBonuses; } function initializeBonuses() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); } ii++; } i++; } var i = 0; while (i < this.minNumBonuses) { this.behave(); i++; } } function addBonus(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theRadius = this.radius; var randomPos = math.floor(math.random() * this.bonusSelectionList.length); var theState = this.bonusSelectionList[randomPos]; var theAnime = null; var theLastAnime = null; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function removeBonus(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.lastPickUpSpot = this.spawnedList[i].spawnClipName; this.spawnedList[i].state = "remove"; return; } i++; } } function returnBonuses(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].platform == thePlatformNum) { if ((this.spawnedList[i].state != "remove") && (this.spawnedList[i].state != "destroy")) { tempList[tempList.length] = this.spawnedList[i]; } } i++; } return(tempList); } function runBonuses() { this.behave(); this.animate(); } function behaveBonuses() { if (this.spawnedList.length < this.minNumBonuses) { var tempList = this.spawnPointList.slice(0, this.spawnPointList.length); var thisMany = tempList.length; var ii = 0; while (ii < thisMany) { if (this.lastPickUpSpot == tempList[ii].clipName) { tempList.splice(ii, 1); break; } ii++; } var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theSpawnClipName = this.spawnedList[i].spawnClipName; var thisMany = tempList.length; var ii = 0; while (ii < thisMany) { if (theSpawnClipName == tempList[ii].clipName) { tempList.splice(ii, 1); break; } ii++; } i++; } if (0 < tempList.length) { var randomPos = math.floor(math.random() * tempList.length); this.addBonus(tempList[randomPos].clipName, tempList[randomPos].platform); } } } function animateBonuses() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theAnime = this.spawnedList[i].anime; var theState = this.spawnedList[i].state; if (theState == "regular") { theAnime = "regular"; } else if (theState == "super") { theAnime = "super"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } if (theState == "remove") { this.spawnedList[i].clip._x = -1000; this.spawnedList[i].clip._y = -1000; this.spawnedList[i].state = "destroy"; } else if (theState == "destroy") { this.spawnedList[i].clip.removeMovieClip(); this.spawnedList.splice(i, 1); howMany = howMany - 1; i = i - 1; } i++; } } function powerUpManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "powerUpSpawn"; this.spawnTypeName = "powerUp"; this.radius = 15; this.specialPowerFlag = 1; this.SpecialSpawnTypeName = "superPowerUp"; this.specialSpawnPointName = "superPowerUpSpawn"; this.specialClipName = null; this.specialClipPlatform = null; this.minNumPowerUps = 1; this.theTimeOut = 5; this.lastGetTimer = null; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializePowerUps; this.addPowerUp = addPowerUp; this.removePowerUp = removePowerUp; this.returnPowerUps = returnPowerUps; this.run = runPowerUps; this.behave = behavePowerUps; this.animate = animatePowerUps; } function initializePowerUps() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); } if (theType == this.specialSpawnPointName) { this.specialClipName = elementList[i][ii].name; this.specialClipPlatform = elementList[i][ii].platform; } ii++; } i++; } this.run(); } function addPowerUp(theSpawnClipName, thePlatform, specialType) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); if (specialType) { var theType = this.specialSpawnTypeName; } else { var theType = this.spawnTypeName; } var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theRadius = this.radius; var theState = null; var theAnime = "go"; var theLastAnime = null; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function removePowerUp(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "remove"; return; } i++; } } function returnPowerUps(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].platform == thePlatformNum) { if ((this.spawnedList[i].state != "remove") && (this.spawnedList[i].state != "destroy")) { tempList[tempList.length] = this.spawnedList[i]; } } i++; } return(tempList); } function runPowerUps() { this.behave(); this.animate(); } function behavePowerUps() { if (this.specialPowerFlag == 1) { this.specialPowerFlag = 0; this.minNumPowerUps = this.minNumPowerUps + 1; this.addPowerUp(this.specialClipName, this.specialClipPlatform, 1); } if (this.spawnedList.length < this.minNumPowerUps) { if (this.lastGetTimer == 0) { this.lastGetTimer = getTimer() / 1000; } if ((((getTimer() / 1000) - this.lastGetTimer) >= this.theTimeOut) || (this.lastGetTimer == null)) { var tempList = this.spawnPointList.slice(0, this.spawnPointList.length); var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].spawnClipName; thisMany = tempList.length; var ii = 0; while (ii < thisMany) { if (theClipName == tempList[ii].clipName) { tempList.splice(ii, 1); break; } ii++; } i++; } var randomPos = math.floor(math.random() * tempList.length); this.addPowerUp(tempList[randomPos].clipName, tempList[randomPos].platform); this.lastGetTimer = 0; } } } function animatePowerUps() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theAnime = this.spawnedList[i].anime; var theState = this.spawnedList[i].state; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie(this.spawnTypeName, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } if (theState == "remove") { this.spawnedList[i].clip._x = -1000; this.spawnedList[i].clip._y = -1000; this.spawnedList[i].state = "destroy"; } else if (theState == "destroy") { this.spawnedList[i].clip.removeMovieClip(); if (this.spawnedList[i].type == "powerUp") { this.spawnedList.splice(i, 1); howMany = howMany - 1; i = i - 1; } else { this.spawnedList.splice(i, 1, []); } } i++; } } function divaManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "divaSpawn"; this.spawnTypeName = "diva"; this.speed = 7; this.radius = 10; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializeDivas; this.addDiva = addDiva; this.returnDivas = returnDivas; this.determineTokens = determineTokensDivas; this.run = runDivas; this.update = updateDivas; this.behave = behaveDivas; this.animate = animateDivas; this.removeDiva = removeDiva; this.deleteDiva = deleteDiva; } function initializeDivas() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); this.addDiva(theClipName, thePlatform); } ii++; } i++; } } function removeDiva(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "gone"; return; } i++; } } function deleteDiva(theClipName) { } function addDiva(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theState = "walking"; var tempList = ["move_right", "move_left"]; var theMovement = tempList[math.floor(math.random() * 2)]; var theRadius = this.radius; var theAnime = null; var theLastMovement = null; var theLastAnime = null; var theTokenList = []; var theElementList = []; var theSpecialData = []; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function returnDivas(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if ((this.spawnedList[i].platform == thePlatformNum) && (this.spawnedList[i].state != "gone")) { tempList[tempList.length] = this.spawnedList[i]; } i++; } return(tempList); } function runDivas() { this.update; this.determineTokens(); this.behave(); this.animate(); } function updateDivas() { } function determineTokensDivas() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var myElementList = this.spawnedList[i].elementList; var platform = (this.spawnedList[i].platform - 1); if (myElementList.length == 0) { var theElementList = boardManagerObj.returnAllElements(); var thisMany = theElementList[platform].length; var ii = 0; while (ii < thisMany) { if ((theElementList[platform][ii].type == "rightEnd") || (theElementList[platform][ii].type == "leftEnd")) { myElementList[myElementList.length] = theElementList[platform][ii]; } ii++; } } this.spawnedList[i].tokenList = []; var tempLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var thisMany = myElementList.length; var ii = 0; while (ii < thisMany) { var theDistance = calcDistance(myElementList[ii].loc, [tempLoc.x, tempLoc.y]); if ((myElementList[ii].radius + this.radius) >= theDistance) { this.spawnedList[i].tokenList[this.spawnedList[i].tokenList.length] = myElementList[ii]; } ii++; } i++; } } function behaveDivas() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].state != "gone") { var myLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var theSpawnLoc = [this.spawnedList[i].spawnClip._x, this.spawnedList[i].spawnClip._y]; var blockToken = null; var changeMovementToken = null; var theTokenList = this.spawnedList[i].tokenList; var thisMany = theTokenList.length; ii = 0; while (ii < thisMany) { var theTokenType = theTokenList[ii].type; if ((theTokenType == "rightEnd") || (theTokenType == "leftEnd")) { var blockToken = ii; break; } ii++; } if (this.spawnedList[i].specialData.length == 0) { var theTimeOut = math.floor(math.random() * 5); var theCurrentTime = (getTimer() / 1000); this.spawnedList[i].specialData = [theTimeOut, theCurrentTime]; } else { var theTimeOut = this.spawnedList[i].specialData[0]; var thePreviousTime = this.spawnedList[i].specialData[1]; var theCurrentTime = (getTimer() / 1000); if ((theCurrentTime - thePreviousTime) >= theTimeOut) { var tempList = ["walk", "stop"]; var theChoice = tempList[math.floor(math.random() * 2)]; if (theChoice == "walk") { var theTimeAmount = 4; theMovement = this.spawnedList[i].lastMovement; } else { var theTimeAmount = 2; theMovement = "none"; } changeMovementToken = theMovement; var theTimeOut = (math.floor(math.random() * theTimeAmount) + 1); var theCurrentTime = (getTimer() / 1000); this.spawnedList[i].specialData = [theTimeOut, theCurrentTime]; } } if (blockToken != null) { if (this.spawnedList[i].state != "falling") { if (this.spawnedList[i].movement == "move_right") { this.spawnedList[i].movement = "move_left"; } else { this.spawnedList[i].movement = "move_right"; } } } else if (changeMovementToken != null) { this.spawnedList[i].movement = changeMovementToken; } } i++; } } function animateDivas() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theMovement = this.spawnedList[i].movement; var theLoc = this.spawnedList[i].loc; var theState = this.spawnedList[i].state; var theLastMovement = this.spawnedList[i].lastMovement; var theAnime = null; if (theState != "gone") { if (theMovement == "move_right") { this.spawnedList[i].lastMovement = "move_right"; theLoc[0] = theLoc[0] + this.speed; } else if (theMovement == "move_left") { this.spawnedList[i].lastMovement = "move_left"; theLoc[0] = theLoc[0] - this.speed; } this.spawnedList[i].loc = theLoc; if (theMovement == "move_right") { theAnime = "walk_right"; } else if (theMovement == "move_left") { theAnime = "walk_left"; } else if (theState == "falling") { if (theLastMovement == "move_left") { theAnime = "fall_left"; } else { theAnime = "fall_right"; } } else { theAnime = "stand"; } } else if (theLastMovement == "move_right") { theAnime = "fly_right"; } else { theAnime = "fly_left"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } var theLoc = this.spawnedList[i].loc; theClip._x = theLoc[0]; theClip._y = theLoc[1]; if (theState != "gone") { if (theMovement == "none") { theClip.stop(); } else { theClip.play(); } } i++; } } function fanManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "fanSpawn"; this.spawnTypeName = "fan"; this.speed = 7; this.radius = 10; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializeFans; this.addFan = addFan; this.returnFans = returnFans; this.determineTokens = determineTokensFans; this.run = runFans; this.update = updateFans; this.behave = behaveFans; this.animate = animateFans; this.removeFan = removeFan; this.deleteFan = deleteFan; } function initializeFans() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); this.addFan(theClipName, thePlatform); } ii++; } i++; } } function removeFan(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "gone"; return; } i++; } } function deleteFan(theClipName) { } function addFan(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theRadius = this.radius; var theState = "running"; var tempList = ["move_right", "move_left"]; var theMovement = tempList[math.floor(math.random() * 2)]; var theAnime = null; var theLastMovement = null; var theLastAnime = null; var theTokenList = []; var theElementList = []; var theSpecialData = []; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function returnFans(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if ((this.spawnedList[i].platform == thePlatformNum) && (this.spawnedList[i].state != "gone")) { tempList[tempList.length] = this.spawnedList[i]; } i++; } return(tempList); } function runFans() { this.update; this.determineTokens(); this.behave(); this.animate(); } function updateFans() { } function determineTokensFans() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var myElementList = this.spawnedList[i].elementList; var platform = (this.spawnedList[i].platform - 1); if (myElementList.length == 0) { var theElementList = boardManagerObj.returnAllElements(); var thisMany = theElementList[platform].length; var ii = 0; while (ii < thisMany) { if (theElementList[platform][ii].type == "fanBlock") { myElementList[myElementList.length] = theElementList[platform][ii]; } ii++; } } this.spawnedList[i].tokenList = []; var tempLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var thisMany = myElementList.length; var ii = 0; while (ii < thisMany) { var theDistance = calcDistance(myElementList[ii].loc, [tempLoc.x, tempLoc.y]); if ((myElementList[ii].radius + this.radius) >= theDistance) { this.spawnedList[i].tokenList[this.spawnedList[i].tokenList.length] = myElementList[ii]; } ii++; } i++; } } function behaveFans() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].state != "gone") { var myLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var theSpawnLoc = [this.spawnedList[i].spawnClip._x, this.spawnedList[i].spawnClip._y]; var blockToken = null; var theTokenList = this.spawnedList[i].tokenList; var thisMany = theTokenList.length; ii = 0; while (ii < thisMany) { var theTokenType = theTokenList[ii].type; if (theTokenType == "fanBlock") { var blockToken = ii; break; } ii++; } if (blockToken != null) { if (this.spawnedList[i].state != "falling") { if (this.spawnedList[i].movement == "move_right") { this.spawnedList[i].movement = "move_left"; } else { this.spawnedList[i].movement = "move_right"; } } } } i++; } } function animateFans() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theMovement = this.spawnedList[i].movement; var theLoc = this.spawnedList[i].loc; var theState = this.spawnedList[i].state; var theLastMovement = this.spawnedList[i].lastMovement; var theAnime = null; if (theState != "gone") { if (theMovement == "move_right") { this.spawnedList[i].lastMovement = "move_right"; theLoc[0] = theLoc[0] + this.speed; } else if (theMovement == "move_left") { this.spawnedList[i].lastMovement = "move_left"; theLoc[0] = theLoc[0] - this.speed; } this.spawnedList[i].loc = theLoc; if (theMovement == "move_right") { theAnime = "walk_right"; } else if (theMovement == "move_left") { theAnime = "walk_left"; } else if (theState == "falling") { if (theLastMovement == "move_left") { theAnime = "fall_left"; } else { theAnime = "fall_right"; } } else { theAnime = "stand"; } } else if (theLastMovement == "move_right") { theAnime = "fly_right"; } else { theAnime = "fly_left"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } var theLoc = this.spawnedList[i].loc; theClip._x = theLoc[0]; theClip._y = theLoc[1]; if (theState != "gone") { if (theMovement == "none") { theClip.stop(); } else { theClip.play(); } } i++; } } function securityManager_class() { this.verticalShift = theVerticalShift; this.spawnPointName = "securitySpawn"; this.spawnTypeName = "security"; this.speed = 7; this.radius = 10; this.spawnPointList = []; this.spawnedList = []; this.initialize = initializeSecurity; this.addSecurity = addSecurity; this.returnSecurity = returnSecurity; this.determineTokens = determineTokensSecurity; this.run = runSecurity; this.update = updateSecurity; this.behave = behaveSecurity; this.animate = animateSecurity; this.removeSecurity = removeSecurity; this.deleteSecurity = deleteSecurity; } function initializeSecurity() { var elementList = boardManagerObj.returnAllElements(); var howMany = elementList.length; var i = 0; while (i < howMany) { var thisMany = elementList[i].length; var ii = 0; while (ii < thisMany) { var theType = elementList[i][ii].type; if (theType == this.spawnPointName) { theClipName = elementList[i][ii].name; thePlatform = elementList[i][ii].platform; this.spawnPointList[this.spawnPointList.length] = hashArray([["clipName", theClipName], ["platform", thePlatform]]); this.addSecurity(theClipName, thePlatform); } ii++; } i++; } } function removeSecurity(theClipName) { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (theClipName == this.spawnedList[i].clipName) { this.spawnedList[i].state = "gone"; return; } i++; } } function deleteSecurity(theClipName) { } function addSecurity(theSpawnClipName, thePlatform) { var theSpawnClipName = theSpawnClipName; var theSpawnClip = eval ("_parent." + theSpawnClipName); var theType = this.spawnTypeName; var theClipLevel = getTimer(); var theClipName = ((this.spawnTypeName + "_") + theClipLevel); var theClip = null; var theLoc = [0, this.verticalShift]; var thePlatform = thePlatform; var theState = "standing"; var theRadius = this.radius; var theMovement = null; var theAnime = null; var theLastMovement = null; var theLastAnime = null; var theTokenList = []; var theElementList = []; var theSpecialData = []; var tempData = hashArray([["type", theType], ["clipName", theClipName], ["spawnClipName", theSpawnClipName], ["spawnClip", theSpawnClip], ["clip", theClip], ["platform", thePlatform], ["loc", theLoc], ["clipLevel", theClipLevel], ["radius", theRadius], ["state", theState], ["movement", theMovement], ["anime", theAnime], ["lastMovement", theLastMovement], ["lastAnime", theLastAnime], ["tokenList", theTokenList], ["specialData", theSpecialData], ["elementList", theElementList]]); this.spawnedList[this.spawnedList.length] = tempData; } function returnSecurity(thePlatformNum) { var tempList = []; var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if ((this.spawnedList[i].platform == thePlatformNum) && (this.spawnedList[i].state != "gone")) { tempList[tempList.length] = this.spawnedList[i]; } i++; } return(tempList); } function runSecurity() { this.update; this.determineTokens(); this.behave(); this.animate(); } function update() { } function determineTokensSecurity() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var myElementList = this.spawnedList[i].elementList; var platform = (this.spawnedList[i].platform - 1); if (myElementList.length == 0) { var theElementList = boardManagerObj.returnAllElements(); var thisMany = theElementList[platform].length; var ii = 0; while (ii < thisMany) { if (theElementList[platform][ii].type == "securitySpawn") { myElementList[myElementList.length] = theElementList[platform][ii]; } ii++; } } this.spawnedList[i].tokenList = []; var tempLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var thisMany = myElementList.length; var ii = 0; while (ii < thisMany) { var theDistance = calcDistance(myElementList[ii].loc, [tempLoc.x, tempLoc.y]); if ((myElementList[ii].radius + this.radius) >= theDistance) { this.spawnedList[i].tokenList[this.spawnedList[i].tokenList.length] = myElementList[ii]; } ii++; } i++; } } function behaveSecurity() { var playerState = playerObj.returnState(); var playerPlatform = playerObj.returnPlatform(); var playerLoc = playerObj.returnLoc(); var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { if (this.spawnedList[i].state != "gone") { var myLoc = absoluteLoc(this.spawnedList[i].spawnClip, this.spawnedList[i].loc); var theSpawnLoc = [this.spawnedList[i].spawnClip._x, this.spawnedList[i].spawnClip._y]; var playerToken = null; var spawnToken = null; if (((playerState != "falling") && (playerState != "climbing")) && (playerState != "celebrating")) { if (playerPlatform == this.spawnedList[i].platform) { var playerToken = 1; } } if (playerToken != null) { if (playerLoc[0] < (myLoc.x - this.speed)) { this.spawnedList[i].state = "hunting"; this.spawnedList[i].movement = "move_left"; } else if ((myLoc.x + this.speed) < playerLoc[0]) { this.spawnedList[i].state = "hunting"; this.spawnedList[i].movement = "move_right"; } else { this.spawnedList[i].state = "standing"; this.spawnedList[i].movement = "standing"; } } else { var theTokenList = this.spawnedList[i].tokenList; var thisMany = theTokenList.length; ii = 0; while (ii < thisMany) { var theTokenName = theTokenList[ii].name; if (theTokenName == this.spawnedList[i].spawnClipName) { var spawnToken = ii; break; } ii++; } if (spawnToken != null) { this.spawnedList[i].state = "standing"; this.spawnedList[i].movement = "standing"; var theToken = this.spawnedList[i].tokenList[spawnToken]; var tempLoc = relativeLoc(this.spawnedList[i].spawnClip, theToken.loc); this.spawnedList[i].loc = [tempLoc.x, tempLoc.y]; } else if (theSpawnLoc[0] < myLoc.x) { this.spawnedList[i].state = "walking"; this.spawnedList[i].movement = "move_left"; } else if (myLoc.x < theSpawnLoc[0]) { this.spawnedList[i].state = "walking"; this.spawnedList[i].movement = "move_right"; } } } i++; } } function animateSecurity() { var howMany = this.spawnedList.length; var i = 0; while (i < howMany) { var theClipName = this.spawnedList[i].clipName; var theSpawnClip = this.spawnedList[i].spawnClip; var theClip = this.spawnedList[i].clip; var theMovement = this.spawnedList[i].movement; var theLoc = this.spawnedList[i].loc; var theState = this.spawnedList[i].state; var theLastMovement = this.spawnedList[i].lastMovement; var theAnime = null; if (theState != "gone") { if (theMovement == "move_right") { this.spawnedList[i].lastMovement = "move_right"; theLoc[0] = theLoc[0] + this.speed; } else if (theMovement == "move_left") { this.spawnedList[i].lastMovement = "move_left"; theLoc[0] = theLoc[0] - this.speed; } this.spawnedList[i].loc = theLoc; if (theMovement == "move_right") { theAnime = "walk_right"; } else if (theMovement == "move_left") { theAnime = "walk_left"; } else if (theState == "falling") { if (theLastMovement == "move_left") { theAnime = "fall_left"; } else { theAnime = "fall_right"; } } else { theAnime = "stand"; } } else if (theLastMovement == "move_right") { theAnime = "fly_right"; } else { theAnime = "fly_left"; } this.spawnedList[i].anime = theAnime; if (theAnime != this.spawnedList[i].lastAnime) { this.spawnedList[i].lastAnime = theAnime; theSpawnClip.attachMovie((this.spawnTypeName + "_") + theAnime, theClipName, this.spawnedList[i].clipLevel); var theClip = eval ((("_parent." + theSpawnClip) + ".") + theClipName); this.spawnedList[i].clip = theClip; if (theAnime == "stand") { var theTotalFrames = theClip._totalframes; theClip.gotoAndPlay(math.floor(math.random() * theTotalFrames) + 1); } } var theLoc = this.spawnedList[i].loc; theClip._x = theLoc[0]; theClip._y = theLoc[1]; if (theState != "gone") { if (theMovement == "none") { theClip.stop(); } else { theClip.play(); } } i++; } } function player_class(theClip) { this.verticalShift = theVerticalShift; this.clipName = theClip; this.spawnClip = "point_start"; this.spawnClipPath = null; this.x = 0; this.y = 0; this.radius = 20; this.walkspeed = 7; this.climbspeed = 6; this.jumpspeed = 9; this.fallspeed = 11; this.tokenList = []; this.powerFlag = null; this.superPowerFlag = null; this.specialTimeAmount = 3; this.specialTime = 0; this.lastGetTimer = 0; this.state = null; this.movement = null; this.lastMovement = null; this.anime = null; this.lastAnime = null; this.platformLoc = null; this.platformNum = null; this.oldDepthClip = null; this.returnLoc = returnLocPlayer; this.returnState = returnStatePlayer; this.returnPlatform = returnPlatformPlayer; this.initialize = initializePlayer; this.run = runPlayer; this.determineTokens = determineTokensPlayer; this.performActions = performActionsPlayer; this.celebrate = celebratePlayer; this.powerUp = powerUpPlayer; this.superPowerUp = superPowerUpPlayer; this.fall = fallPlayer; this.land = landPlayer; this.climb = climbPlayer; this.jump = jumpPlayer; this.walk = walkPlayer; this.animate = animatePlayer; this.update = updatePlayer; this.changeDepth = changeDepthPlayer; } function initializePlayer() { this.spawnClipPath = eval ("_parent." + this.spawnClip); this.lastMovement = "move_right"; this.land(); } function returnLocPlayer() { var tempLoc = absoluteLoc(this.spawnClipPath, [this.x, this.y]); return([tempLoc.x, tempLoc.y]); } function returnStatePlayer() { return(this.state); } function returnPlatformPlayer() { return(this.platformNum); } function runPlayer() { this.update(); this.determineTokens(); this.performActions(); this.animate(); } function updatePlayer() { this.platformNum = boardManagerObj.returnPlatform(); if (this.state == "jumping") { if (this.spawnClipPath.player._currentframe == this.spawnClipPath.player._totalframes) { this.land(); } } else if (this.state == "falling") { if ((this.platformLoc[1] + this.verticalShift) < this.y) { this.land(); } } } function changeDepthPlayer(newDepthClipNum) { if (newDepthClipNum != null) { var newDepthClip = eval ("_parent.point_platform_" + newDepthClipNum); if (this.oldDepthClip != null) { this.spawnClipPath.swapDepths(this.oldDepthClip); } this.spawnClipPath.swapDepths(newDepthClip); this.oldDepthClip = newDepthClip; } } function determineTokensPlayer() { this.tokenList = []; var tempLoc = absoluteLoc(this.spawnClipPath, [this.x, this.y]); var theElementList = boardManagerObj.returnElements(this.platformNum); var howMany = theElementList.length; var i = 0; while (i < howMany) { var theDistance = calcDistance(theElementList[i].loc, [tempLoc.x + this.horizontalShift, tempLoc.y]); if ((theElementList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theElementList[i]; } i++; } var theList = securityManagerObj.returnSecurity(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = fanManagerObj.returnFans(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = divaManagerObj.returnDivas(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = bonusManagerObj.returnBonuses(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } var theList = powerUpManagerObj.returnPowerUps(this.platformNum); var howMany = theList.length; var i = 0; while (i < howMany) { var theLoc = absoluteLoc(theList[i].spawnClip, theList[i].loc); var theDistance = calcDistance([theLoc.x, theLoc.y], [tempLoc.x, tempLoc.y]); if ((theList[i].radius + this.radius) >= theDistance) { this.tokenList[this.tokenList.length] = theList[i]; } i++; } } function performActionsPlayer() { var inputList = inputManagerObj.checkInput(); var howMany = this.tokenList.length; var i = 0; while (i < howMany) { var theTokenType = this.tokenList[i].type; if (theTokenType == "up") { var upToken = i; } else if (theTokenType == "down") { var downToken = i; } else if (theTokenType == "rightEnd") { var rightEndToken = i; } else if (theTokenType == "leftEnd") { var leftEndToken = i; } else if (((theTokenType == "fan") || (theTokenType == "diva")) || (theTokenType == "security")) { var weakEnemyToken = i; } else if (theTokenType == "finish") { var celebrateToken = i; } else if (theTokenType == "bonus") { var bonusToken = i; } else if (theTokenType == "powerUp") { var powerUpToken = i; } else if (theTokenType == "superPowerUp") { var superPowerUpToken = i; } i++; } if ((this.state != "falling") && (this.state != "celebrating")) { if (celebrateToken != null) { this.celebrate(); var tempLoc = relativeLoc(this.spawnClipPath, this.tokenList[celebrateToken].loc); this.x = tempLoc.x; } } if ((this.state != "falling") && (this.state != "celebrating")) { if (superPowerUpToken != null) { this.superPowerUp(); powerUpManagerObj.removePowerUp(this.tokenList[superPowerUpToken].clipName); } else if ((powerUpToken != null) && (this.state != "jumping")) { this.powerUp(); powerUpManagerObj.removePowerUp(this.tokenList[powerUpToken].clipName); } else if ((bonusToken != null) && (this.state != "jumping")) { var theBonusType = this.tokenList[bonusToken].state; bonusManagerObj.removeBonus(this.tokenList[bonusToken].clipName); interfaceManagerObj.scorePoints(theBonusType); _root.soundManagerObj.playSound("points", 50); } if (((weakEnemyToken != null) && (this.state != "climbing")) && (this.state != "jumping")) { if ((this.powerFlag == null) && (this.superPowerFlag == null)) { this.fall(); } else { _root.soundManagerObj.playSound("points", 50); interfaceManagerObj.scorePoints("enemyHit"); var theType = this.tokenList[weakEnemyToken].type; if (theType == "fan") { fanManagerObj.removeFan(this.tokenList[weakEnemyToken].clipName); } else if (theType == "diva") { divaManagerObj.removeDiva(this.tokenList[weakEnemyToken].clipName); } else if (theType == "security") { securityManagerObj.removeSecurity(this.tokenList[weakEnemyToken].clipName); } } } } if ((this.state != "falling") && (this.state != "celebrating")) { if (this.state == "jumping") { if (rightEndToken != null) { if (this.movement == "jump_right") { this.movement = "jump_up"; } } else if (leftEndToken != null) { if (this.movement == "jump_left") { this.movement = "jump_up"; } } } else if (this.state == "climbing") { if ((upToken != null) || (downToken != null)) { if (upToken != null) { var groundFlag; if (inputList[1] == "up") { this.climb("up"); } else if ((inputList[0] == "right") && (rightEndToken == null)) { groundFlag = 1; this.walk("right"); } else if ((inputList[0] == "left") && (leftEndToken == null)) { groundFlag = 1; this.walk("left"); } else { groundFlag = 1; this.land(); } if (groundFlag) { this.changeDepth(this.platformNum); } } else if (downToken != null) { if (inputList[1] == "down") { this.climb("down"); } else if ((inputList[0] == "right") && (rightEndToken == null)) { this.walk("right"); } else if ((inputList[0] == "left") && (leftEndToken == null)) { this.walk("left"); } else { this.land(); } } } else if (inputList[1] == "up") { this.climb("up"); } else if (inputList[1] == "down") { this.climb("down"); } else { this.movement = "none"; } } else if (inputList[2] == "space") { if ((rightEndToken == null) && (inputList[0] == "right")) { this.jump("right"); } else if ((leftEndToken == null) && (inputList[0] == "left")) { this.jump("left"); } else if ((rightEndToken == null) && (this.lastMovement == "move_right")) { this.jump("right"); } else if ((leftEndToken == null) && (this.lastMovement == "move_left")) { this.jump("left"); } else { this.jump("basic"); } } else if ((upToken != null) && (inputList[1] == "up")) { this.climb("up"); var tempLoc = relativeLoc(this.spawnClipPath, this.tokenList[upToken].loc); this.x = tempLoc.x; this.changeDepth(this.platformNum + 1); } else if ((downToken != null) && (inputList[1] == "down")) { this.climb("down"); var tempLoc = relativeLoc(this.spawnClipPath, this.tokenList[downToken].loc); this.x = tempLoc.x; } else if ((rightEndToken == null) && (inputList[0] == "right")) { this.walk("right"); } else if ((leftEndToken == null) && (inputList[0] == "left")) { this.walk("left"); } else { this.movement = "none"; } } } function celebratePlayer() { _root.soundManagerObj.playSound("points", 50); this.state = "celebrating"; this.movement = "singing"; _root.code.eventManagerObj.reportEvent("player_celebration"); } function fallPlayer() { this.changeDepth(1); _root.soundManagerObj.playSound("player_fall", 30); this.state = "falling"; this.movement = "falling"; var theLoc = boardManagerObj.returnUnderPlatformLoc(this.platformNum); var tempLoc = relativeLoc(this.spawnClipPath, theLoc); this.platformLoc = [tempLoc.x, tempLoc.y]; } function powerUpPlayer() { _root.soundManagerObj.playSound("star", 75); if (this.superPowerFlag != 1) { this.powerFlag = 1; this.specialTime = this.specialTimeAmount; } } function superPowerUpPlayer() { _root.soundManagerObj.playSound("star", 75); this.superPowerFlag = 1; } function climbPlayer(theInstruction) { this.state = "climbing"; if (theInstruction == "up") { this.movement = "move_up"; } else { this.movement = "move_down"; } } function landPlayer() { this.state = "landing"; this.movement = "none"; } function jumpPlayer(theInstruction) { _root.soundManagerObj.playSound("jump", 50, theLoops, theID); this.state = "jumping"; if (theInstruction == "right") { this.movement = "jump_right"; } else if (theInstruction == "left") { this.movement = "jump_left"; } else { this.movement = "jump_up"; } } function walkPlayer(theInstruction) { this.state = "walking"; if (theInstruction == "right") { this.movement = "move_right"; } else { this.movement = "move_left"; } } function animatePlayer() { if (this.movement == "jump_right") { this.lastMovement = "move_right"; this.x = this.x + this.jumpspeed; } else if (this.movement == "jump_left") { this.lastMovement = "move_left"; this.x = this.x - this.jumpspeed; } else if (this.movement == "move_right") { this.lastMovement = "move_right"; this.x = this.x + this.walkspeed; } else if (this.movement == "move_left") { this.lastMovement = "move_left"; this.x = this.x - this.walkspeed; } else if (this.movement == "move_up") { this.y = this.y - this.climbspeed; } else if (this.movement == "move_down") { this.y = this.y + this.climbspeed; } if (this.state == "falling") { this.y = this.y + this.fallspeed; } else if (this.state != "climbing") { var theLoc = boardManagerObj.returnPlatformLoc(this.platformNum); var tempLoc = relativeLoc(this.spawnClipPath, theLoc); this.y = tempLoc.y + this.verticalShift; } if (this.state == "celebrating") { this.anime = "sing"; } else if (this.state == "falling") { if (this.lastMovement == "move_right") { this.anime = "fall_right"; } else { this.anime = "fall_left"; } } else if ((this.movement == "jump_up") && (this.state == "jumping")) { if (this.lastMovement == "move_right") { this.anime = "jump_right"; } else { this.anime = "jump_left"; } } else if (this.state == "landing") { if (this.lastMovement == "move_right") { this.anime = "walk_right"; } else { this.anime = "walk_left"; } } else if ((this.movement == "jump_right") && (this.state == "jumping")) { this.anime = "jump_right"; } else if ((this.movement == "jump_left") && (this.state == "jumping")) { this.anime = "jump_left"; } else if ((this.movement == "move_right") && (this.state == "walking")) { this.anime = "walk_right"; } else if ((this.movement == "move_left") && (this.state == "walking")) { this.anime = "walk_left"; } else if ((this.movement == "move_up") && (this.state == "climbing")) { this.anime = "climb"; } else if ((this.movement == "move_down") && (this.state == "climbing")) { this.anime = "climb"; } if (this.state != "celebrating") { if (this.superPowerFlag) { this.anime = this.anime + "_special"; } else if (this.powerFlag) { if (this.lastGetTimer == 0) { this.lastGetTimer = getTimer() / 1000; } var curTimer = (getTimer() / 1000); if (this.specialTime < (curTimer - this.lastGetTimer)) { this.powerFlag = null; this.specialTime = 0; this.lastGetTimer = 0; } else { this.anime = this.anime + "_special"; } } } if (this.anime != this.lastAnime) { this.lastAnime = this.anime; this.spawnClipPath.attachMovie((this.clipName + "_") + this.anime, "player", 0); } if (this.movement == "none") { this.spawnClipPath.player.stop(); } else if (this.state != "falling") { this.spawnClipPath.player.play(); } this.spawnClipPath.player._x = this.x; this.spawnClipPath.player._y = this.y; } function eventManager_class() { this.eventList = []; this.objList = []; this.registerObj = registerObj; this.reportEvent = reportEvent; this.removeObj = removeObj; this.cancelEvent = cancelEvent; this.run = runEventManager; } function runEventManager() { do { var theEvents = this.eventList.slice(0, this.eventList.length); this.eventList = []; var i = 0; while (i < this.objList.length) { this.ObjList[i].checkEvents(theEvents); i++; } } while (0 < this.eventList.length); } function registerObj(theObj) { this.objList[this.objList.length] = theObj; } function removeObj(theObj) { var i = 0; while (i < this.objList.length) { if (theObj == this.objList[i]) { this.objList.splice(i, 1); i = i - 1; } i++; } } function reportEvent(theEvent, theData) { var eventData = []; eventData.id = getTimer(); eventData.event = theEvent; eventData.data = theData; this.eventList[this.eventList.length] = eventData; } function cancelEvent(theEvent) { var cancelValue = "canceled"; var i = 0; while (i < this.eventList.length) { if (theEvent == this.eventList[i].event) { this.eventList[i][cancelValue]; } i++; } return(cancelValue); } function gameManager_class() { this.characterSelection = _parent.gCharacterSelection; this.currentLevel = 0; this.currentBoard = 0; this.timeSubtractAmount = 15; this.state = null; this.initialize = initializeGame; this.createManagers = createManagers; this.initializeManagers = initializeManagers; this.clearManagers = clearManagers; this.run = runGame; this.returnBoardNumber = returnBoardNumber; this.returnLevelNumber = returnLevelNumber; this.checkEvents = checkGameEvents; this.endLevel = endLevel; this.levelOver = levelOver; this.nextLevel = nextLevel; this.startLevel = startLevel; this.timeUp = timeUp; this.restartGame = restartGame; eventManagerObj.registerObj(this); _root.soundManagerObj.playSound("divatron_music", 100, 9999999999); } function returnBoardNumber() { return(this.currentBoard); } function returnLevelNumber() { return(this.currentLevel); } function checkGameEvents(theEvents) { var i = 0; while (i < theEvents.length) { var theEvent = theEvents[i].event; if (theEvent == "levelBegin_done") { this.startLevel(); } else if (theEvent == "levelEnd_done") { this.levelOver(); } else if (theEvent == "timeUp") { this.timeUp(); } else if (theEvent == "player_celebration") { var thePlayerDirection = playerObj.lastMovement; if (thePlayerDirection == "move_left") { _root.clip_diva.gotoAndPlay("fall_left"); } else { _root.clip_diva.gotoAndPlay("fall_right"); } this.endLevel(); } else if (theEvent == "restart_game") { this.restartGame(); } else if (theEvent == "star_transition") { if (this.state == "gamePlaying") { _root.soundManagerObj.stopSound("divatron_music"); } } i++; } } function initializeGame() { this.levelOver(); } function createManagers() { inputManagerObj = new inputManager_class(); boardManagerObj = new boardManager_class(); playerManagerObj = new playerManager_class(); bonusManagerObj = new bonusManager_class(); powerUpManagerObj = new powerUpManager_class(); divaManagerObj = new divaManager_class(); fanManagerObj = new fanManager_class(); securityManagerObj = new securityManager_class(); playerObj = new player_class(this.characterSelection); } function clearManagers() { inputManagerObj = null; boardManagerObj = null; playerManagerObj = null; bonusManagerObj = null; powerUpManagerObj = null; divaManagerObj = null; fanManagerObj = null; securityManagerObj = null; playerObj = null; } function levelOver() { this.nextLevel(); this.state = "gameBeginning"; _root.gotoAndStop("levelBegin"); this.clearManagers(); interfaceManagerObj.initialize(); _root.soundManagerObj.playSound("divatron_music", 100, 99999); } function endLevel() { _root.soundManagerObj.playSound("applause", 50); interfaceManagerObj.stopTimer(); interfaceManagerObj.scorePoints("levelClear"); _root.clip_levelEnd.gotoAndPlay("start"); } function nextLevel() { this.currentLevel = this.currentLevel + 1; this.currentBoard = this.currentBoard + 1; if (3 < this.currentBoard) { interfaceManagerObj.subtractTime(this.timeSubtractAmount); this.currentBoard = 1; } } function startLevel() { this.state = "gamePlaying"; this.createManagers(); if (this.currentBoard == 1) { _root.gotoAndStop("level_1"); } else if (this.currentBoard == 2) { _root.gotoAndStop("level_2"); } else { _root.gotoAndStop("level_3"); } this.initializeManagers(); interfaceManagerObj.startTimer(); mouse.show(); } function initializeManagers() { boardManagerObj.initialize(); playerObj.initialize(); bonusManagerObj.initialize(); powerUpManagerObj.initialize(); divaManagerObj.initialize(); fanManagerObj.initialize(); securityManagerObj.initialize(); } function timeUp() { _root.soundManagerObj.stopSounds(); _root.soundManagerObj.playSound("timeUp", 100); interfaceManagerObj.stopTimer(); this.state = "gameOver"; _root.gotoAndStop("gameOver"); } function restartGame() { _root.restartGame(); } function runGame() { if (this.state == "gamePlaying") { boardManagerObj.run(); playerObj.run(); divaManagerObj.run(); fanManagerObj.run(); securityManagerObj.run(); bonusManagerObj.run(); powerUpManagerObj.run(); } interfaceManagerObj.run(); } eventManagerObj = new eventManager_class(); gameManagerObj = new gameManager_class(); interfaceManagerObj = new interfaceManager_class(); gameManagerObj.initialize(); theVerticalShift = 6; } onClipEvent (enterFrame) { eventManagerObj.run(); gameManagerObj.run(); }
Frame 59
stop();
Frame 67
stop();
Frame 75
stop();
Frame 82
stop();
Symbol 203 MovieClip [diva_walk_right] Frame 16
gotoAndPlay (1);
Symbol 204 MovieClip [diva_walk_left] Frame 16
gotoAndPlay (1);
Symbol 300 MovieClip [mary_fall_left] Frame 4
stop();
Symbol 301 MovieClip [mary_fall_right] Frame 4
stop();
Symbol 328 MovieClip [male_fall_left] Frame 4
stop();
Symbol 329 MovieClip [male_fall_right] Frame 4
stop();
Symbol 363 MovieClip [jewel_fall_left] Frame 4
stop();
Symbol 364 MovieClip [jewel_fall_right] Frame 4
stop();
Symbol 387 MovieClip [chaka_fall_left] Frame 4
stop();
Symbol 388 MovieClip [chaka_fall_right] Frame 4
stop();
Symbol 389 MovieClip [sound_clip] Frame 1
stop();
Symbol 394 MovieClip [fan_fall_left] Frame 4
stop();
Symbol 395 MovieClip [fan_fly_left] Frame 30
stop();
Symbol 396 MovieClip [fan_fall_right] Frame 4
stop();
Symbol 397 MovieClip [fan_fly_right] Frame 30
stop();
Symbol 402 MovieClip [diva_fall_left] Frame 4
stop();
Symbol 403 MovieClip [diva_fly_left] Frame 30
stop();
Symbol 404 MovieClip [diva_fall_right] Frame 4
stop();
Symbol 405 MovieClip [diva_fly_right] Frame 30
stop();
Symbol 410 MovieClip [security_fall_left] Frame 4
stop();
Symbol 411 MovieClip [security_fly_left] Frame 30
stop();
Symbol 412 MovieClip [security_fall_right] Frame 4
stop();
Symbol 413 MovieClip [security_fly_right] Frame 30
stop();
Symbol 430 MovieClip [diva_sing_right] Frame 58
gotoAndPlay (1);
Symbol 524 MovieClip Frame 1
stop();
Symbol 535 Button
on (release) { _parent.play(); }
Symbol 551 MovieClip Frame 25
stop();
Symbol 558 Button
on (release) { if (theButtonSelection == null) { theButtonSelection = "instructions"; gotoAndPlay (89); } }
Symbol 563 Button
on (release) { if (theButtonSelection == null) { theButtonSelection = "play"; gotoAndPlay (89); } }
Symbol 582 MovieClip Frame 1
_root.code.eventManagerObj.reportEvent("star_transition"); _root.soundManagerObj.playSound("star_transition", 100, theLoops, "star_transition");
Symbol 582 MovieClip Frame 27
stop();
Symbol 586 MovieClip Frame 22
stop();
Symbol 587 MovieClip Frame 1
_root.soundManagerObj.playSound("intro_loop", 100, 999999, "intro_loop");
Symbol 587 MovieClip Frame 86
gotoAndPlay (15);
Symbol 587 MovieClip Frame 89
_root.soundManagerObj.stopSound("intro_loop");
Symbol 587 MovieClip Frame 113
stop(); if (theButtonSelection == "play") { _parent.showCharacters(); } else { _parent.showInstructions(); }
Symbol 590 Button
on (release) { if (theButtonSelection == null) { theButtonSelection = "play"; gotoAndPlay (11); } }
Symbol 591 MovieClip Frame 6
stop();
Symbol 591 MovieClip Frame 31
_parent.showCharacters(); stop();
Symbol 595 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 599 MovieClip Frame 1
stop();
Symbol 606 Button
on (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_1"); diva_1.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_1.gotoAndStop(1); } } on (release) { theCharacterSelection = "mary"; gotoAndPlay (27); }
Symbol 611 Button
on (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_2"); diva_2.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_2.gotoAndStop(1); } } on (release) { theCharacterSelection = "jewel"; gotoAndPlay (27); }
Symbol 616 Button
on (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_3"); diva_3.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_3.gotoAndStop(1); } } on (release) { theCharacterSelection = "chaka"; gotoAndPlay (27); }
Symbol 621 Button
on (rollOver) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("diva_4"); diva_4.gotoAndStop(2); } } on (rollOut) { if (theCharacterSelection == null) { clip_spotLight.gotoAndStop("noDiva"); diva_4.gotoAndStop(1); } } on (release) { theCharacterSelection = "male"; gotoAndPlay (27); }
Symbol 622 MovieClip Frame 1
_root.soundManagerObj.playSound("characterSelect", 100, 999999, "characterSelect");
Symbol 622 MovieClip Frame 25
gotoAndPlay (5);
Symbol 622 MovieClip Frame 27
_root.soundManagerObj.stopSound("characterSelect");
Symbol 622 MovieClip Frame 45
stop(); _parent.playGame(theCharacterSelection);
Symbol 648 MovieClip Frame 1
stop();
Symbol 669 Button
on (release) { _root.code.eventManagerObj.reportEvent("levelBegin_done"); }
Symbol 670 MovieClip Frame 1
clip_levelNumber.gotoAndStop(_root.code.gameManagerObj.returnLevelNumber());
Symbol 670 MovieClip Frame 104
stop(); _root.code.eventManagerObj.reportEvent("levelBegin_done");
Symbol 678 MovieClip Frame 1
stop();
Symbol 688 MovieClip Frame 1
stop();
Symbol 688 MovieClip Frame 2
stop();
Symbol 696 MovieClip Frame 2
stop();
Symbol 704 MovieClip Frame 2
stop();
Symbol 776 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 111
stop(); _root.code.eventManagerObj.reportEvent("levelEnd_done");
Symbol 777 MovieClip Frame 1
stop();
Symbol 777 MovieClip Frame 40
stop();
Symbol 777 MovieClip Frame 71
stop();
Symbol 786 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 1
stop();
Symbol 805 Button
on (release) { _root.code.eventManagerObj.reportEvent("restart_game"); }
Symbol 807 Button
on (release) { getURL ("http://www.vh1.com", "_self"); }

Library Items

Symbol 1 Sound [timeUp]
Symbol 2 Sound [star_transition]
Symbol 3 Sound [star]
Symbol 4 Sound [points]
Symbol 5 Sound [player_fall]
Symbol 6 Sound [jump]
Symbol 7 Sound [intro_loop]
Symbol 8 Sound [divatron_music]
Symbol 9 Sound [characterSelect]
Symbol 10 Sound [applause]
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:25 26
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:25 26
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:25 26
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:25 26
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:25 26
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25 26
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25 26
Symbol 25 MovieClip [jewel_walk_right_special]Uses:12 14 16 18 20 22 24
Symbol 26 MovieClip [jewel_walk_left_special]Uses:12 14 16 18 20 22 24
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:41 42
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:41 42
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:41 42
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:41 42
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:41 42
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:41 42
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41 42
Symbol 41 MovieClip [mary_walk_right_special]Uses:28 30 32 34 36 38 40
Symbol 42 MovieClip [mary_walk_left_special]Uses:28 30 32 34 36 38 40
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:49 50
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49 50
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49 50
Symbol 49 MovieClip [mary_jump_right_special]Uses:44 46 48
Symbol 50 MovieClip [mary_jump_left_special]Uses:44 46 48
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:61
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:61
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:61
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:61
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [mary_climb_special]Uses:52 54 56 58 60
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:76 77
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:76 77
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:76 77
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:76 77
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:76 77
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:76 77
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76 77
Symbol 76 MovieClip [male_walk_right_special]Uses:63 65 67 69 71 73 75
Symbol 77 MovieClip [male_walk_left_special]Uses:63 65 67 69 71 73 75
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:82 83
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82 83
Symbol 82 MovieClip [male_jump_right_special]Uses:79 81
Symbol 83 MovieClip [male_jump_left_special]Uses:79 81
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:94
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:94
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:94
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:94
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClip [male_climb_special]Uses:85 87 89 91 93
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:101 102
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:101 102
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101 102
Symbol 101 MovieClip [jewel_jump_right_special]Uses:96 98 100
Symbol 102 MovieClip [jewel_jump_left_special]Uses:96 98 100
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:113
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:113
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:113
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:113
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClip [jewel_climb_special]Uses:104 106 108 110 112
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:128 129
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:128 129
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:128 129
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:128 129
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:128 129
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:128 129
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128 129
Symbol 128 MovieClip [chaka_walk_right_special]Uses:115 117 119 121 123 125 127
Symbol 129 MovieClip [chaka_walk_left_special]Uses:115 117 119 121 123 125 127
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:136
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:136
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClip [chaka_jump_right_special]Uses:131 133 135
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:143 381 382
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143 381 382
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143 381 382
Symbol 143 MovieClip [chaka_jump_left_special]Uses:138 140 142
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:154 188
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:154 188
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:154 188
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154 188
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154 188
Symbol 154 MovieClip [chaka_climb_special]Uses:145 147 149 151 153
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:165
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:165
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:165
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:165
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClip [mary_climb]Uses:156 158 160 162 164
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:176
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:176
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:176
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:176
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:176
Symbol 176 MovieClip [male_climb]Uses:167 169 171 173 175
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:187
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:187
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:187
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:187
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClip [jewel_climb]Uses:178 180 182 184 186
Symbol 188 MovieClip [chaka_climb]Uses:145 147 149 151 153
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:203 204
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:203 204
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:203 204
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:203 204
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:203 204
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:203 204
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203 204
Symbol 203 MovieClip [diva_walk_right]Uses:190 192 194 196 198 200 202
Symbol 204 MovieClip [diva_walk_left]Uses:190 192 194 196 198 200 202
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:219 220
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:219 220
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:219 220
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:219 220
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:219 220
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:219 220
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219 220
Symbol 219 MovieClip [fan_walk_right]Uses:206 208 210 212 214 216 218
Symbol 220 MovieClip [fan_walk_left]Uses:206 208 210 212 214 216 218
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:229 230
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:229 230
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:229 230
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229 230
Symbol 229 MovieClip [security_walk_right]Uses:222 224 226 228
Symbol 230 MovieClip [security_walk_left]Uses:222 224 226 228
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:235
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClip [security_stand]Uses:232 234
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:242
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:242
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClip [powerUp]Uses:237 239 241
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:257
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:257 266
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:257
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:257
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:257
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257 266
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257 266
Symbol 257 MovieClip [bonus_super]Uses:244 246 248 250 252 254 256
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:266
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:266
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:266
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:266
Symbol 266 MovieClip [bonus_regular]Uses:259 246 261 263 265 254 256
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:281 282
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:281 282
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:281 282
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:281 282
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:281 282
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:281 282
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281 282
Symbol 281 MovieClip [mary_walk_right]Uses:268 270 272 274 276 278 280
Symbol 282 MovieClip [mary_walk_left]Uses:268 270 272 274 276 278 280
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:287
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287
Symbol 287 MovieClip [mary_up]Uses:284 286
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:294 295
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:294 295
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:294 295
Symbol 294 MovieClip [mary_jump_right]Uses:289 291 293
Symbol 295 MovieClip [mary_jump_left]Uses:289 291 293
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:300 301
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300 301
Symbol 300 MovieClip [mary_fall_left]Uses:297 299
Symbol 301 MovieClip [mary_fall_right]Uses:297 299
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:316 317
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:316 317
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:316 317
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:316 317
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:316 317
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:316 317
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:316 317
Symbol 316 MovieClip [male_walk_right]Uses:303 305 307 309 311 313 315
Symbol 317 MovieClip [male_walk_left]Uses:303 305 307 309 311 313 315
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:322 323
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322 323
Symbol 322 MovieClip [male_jump_right]Uses:319 321
Symbol 323 MovieClip [male_jump_left]Uses:319 321
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:328 329
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:328 329
Symbol 328 MovieClip [male_fall_left]Uses:325 327
Symbol 329 MovieClip [male_fall_right]Uses:325 327
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:344 345
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:344 345
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:344 345
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:344 345
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:344 345
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:344 345
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344 345
Symbol 344 MovieClip [jewel_walk_right]Uses:331 333 335 337 339 341 343
Symbol 345 MovieClip [jewel_walk_left]Uses:331 333 335 337 339 341 343
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:350
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:350
Symbol 350 MovieClip [jewel_up]Uses:347 349
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:357 358
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:357 358
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357 358
Symbol 357 MovieClip [jewel_jump_right]Uses:352 354 356
Symbol 358 MovieClip [jewel_jump_left]Uses:352 354 356
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:363 364
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363 364
Symbol 363 MovieClip [jewel_fall_left]Uses:360 362
Symbol 364 MovieClip [jewel_fall_right]Uses:360 362
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:379 380
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:379 380
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:379 380
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:379 380
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:379 380
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:379 380
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:379 380
Symbol 379 MovieClip [chaka_walk_right]Uses:366 368 370 372 374 376 378
Symbol 380 MovieClip [chaka_walk_left]Uses:366 368 370 372 374 376 378
Symbol 381 MovieClip [chaka_jump_right]Uses:138 140 142
Symbol 382 MovieClip [chaka_jump_left]Uses:138 140 142
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:387 388
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:387 388
Symbol 387 MovieClip [chaka_fall_left]Uses:384 386
Symbol 388 MovieClip [chaka_fall_right]Uses:384 386
Symbol 389 MovieClip [sound_clip]
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:394 396
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394 396
Symbol 394 MovieClip [fan_fall_left]Uses:391 393Used by:395
Symbol 395 MovieClip [fan_fly_left]Uses:394
Symbol 396 MovieClip [fan_fall_right]Uses:391 393Used by:397
Symbol 397 MovieClip [fan_fly_right]Uses:396
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:402 404
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:402 404
Symbol 402 MovieClip [diva_fall_left]Uses:399 401Used by:403 777
Symbol 403 MovieClip [diva_fly_left]Uses:402
Symbol 404 MovieClip [diva_fall_right]Uses:399 401Used by:405 777
Symbol 405 MovieClip [diva_fly_right]Uses:404
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:410 412
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:410 412
Symbol 410 MovieClip [security_fall_left]Uses:407 409Used by:411
Symbol 411 MovieClip [security_fly_left]Uses:410
Symbol 412 MovieClip [security_fall_right]Uses:407 409Used by:413
Symbol 413 MovieClip [security_fly_right]Uses:412
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:430
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Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:430
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:430
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Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:447
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:447
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Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:450
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Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:467
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:467
Symbol 467 MovieClip [chaka_sing]Uses:452 454 456 458 460 462 464 466Used by:598
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:470
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Symbol 471 BitmapUsed by:472
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Symbol 483 BitmapUsed by:484
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Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:490
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Symbol 491 BitmapUsed by:492
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Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:507
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:507
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Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:510
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Symbol 511 BitmapUsed by:512
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Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:525 551 587 591 622 670 776 808  Timeline
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Symbol 678 MovieClipUses:677Used by:Timeline
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Instance Names

"clip_loading"Frame 3Symbol 525 MovieClip
"clip_levelBegin"Frame 51Symbol 670 MovieClip
"CODE"Frame 51Symbol 678 MovieClip
"clip_bkg"Frame 59Symbol 688 MovieClip
"point_finish"Frame 59Symbol 692 MovieClip
"point_down_5_a"Frame 59Symbol 694 MovieClip
"point_superPowerUpSpawn_5_a"Frame 59Symbol 696 MovieClip
"point_bonusSpawn_5_a"Frame 59Symbol 698 MovieClip
"point_rightEnd_5_a"Frame 59Symbol 700 MovieClip
"point_leftEnd_5_a"Frame 59Symbol 700 MovieClip
"point_securitySpawn_5_a"Frame 59Symbol 702 MovieClip
"point_platform_5"Frame 59Symbol 704 MovieClip
"point_up_4_a"Frame 59Symbol 706 MovieClip
"point_down_4_b"Frame 59Symbol 694 MovieClip
"point_down_4_a"Frame 59Symbol 694 MovieClip
"point_powerUpSpawn_3_a"Frame 59Symbol 708 MovieClip
"point_bonusSpawn_4_b"Frame 59Symbol 698 MovieClip
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"point_leftEnd_4_a"Frame 59Symbol 700 MovieClip
"point_rightEnd_4_a"Frame 59Symbol 700 MovieClip
"point_fanBlock_4_b"Frame 59Symbol 710 MovieClip
"point_fanBlock_4_a"Frame 59Symbol 710 MovieClip
"point_fanSpawn_4_a"Frame 59Symbol 712 MovieClip
"point_divaSpawn_4_a"Frame 59Symbol 714 MovieClip
"point_platform_4"Frame 59Symbol 704 MovieClip
"point_down_3_a"Frame 59Symbol 694 MovieClip
"point_up_3_b"Frame 59Symbol 706 MovieClip
"point_up_3_a"Frame 59Symbol 706 MovieClip
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"point_divaSpawn_3_a"Frame 59Symbol 714 MovieClip
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"point_platform_3"Frame 59Symbol 704 MovieClip
"point_up_2_a"Frame 59Symbol 706 MovieClip
"point_down_2_b"Frame 59Symbol 694 MovieClip
"point_down_2_a"Frame 59Symbol 694 MovieClip
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"point_rightEnd_2_a"Frame 59Symbol 700 MovieClip
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"point_platform_2"Frame 59Symbol 704 MovieClip
"point_up_1_b"Frame 59Symbol 706 MovieClip
"point_up_1_a"Frame 59Symbol 706 MovieClip
"point_bonusSpawn_1_a"Frame 59Symbol 698 MovieClip
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"point_rightEnd_1_a"Frame 59Symbol 700 MovieClip
"point_start"Frame 59Symbol 716 MovieClip
"point_platform_1"Frame 59Symbol 704 MovieClip
"clip_levelEnd"Frame 59Symbol 776 MovieClip
"clip_diva"Frame 59Symbol 777 MovieClip
"point_finish"Frame 67Symbol 692 MovieClip
"point_down_5_b"Frame 67Symbol 694 MovieClip
"point_superPowerUpSpawn_5_a"Frame 67Symbol 696 MovieClip
"point_bonusSpawn_5_a"Frame 67Symbol 698 MovieClip
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"point_down_4_b"Frame 67Symbol 694 MovieClip
"point_up_4_b"Frame 67Symbol 706 MovieClip
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"point_leftEnd_4_a"Frame 67Symbol 700 MovieClip
"point_rightEnd_4_a"Frame 67Symbol 700 MovieClip
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"point_fanBlock_4_b"Frame 67Symbol 710 MovieClip
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"point_platform_4"Frame 67Symbol 704 MovieClip
"point_up_3_b"Frame 67Symbol 706 MovieClip
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"point_up_1_a"Frame 67Symbol 706 MovieClip
"point_up_1_b"Frame 67Symbol 706 MovieClip
"point_platform_1"Frame 67Symbol 704 MovieClip
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"point_leftEnd_1_a"Frame 67Symbol 700 MovieClip
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"point_start"Frame 67Symbol 716 MovieClip
"point_finish"Frame 75Symbol 692 MovieClip
"point_down_5_a"Frame 75Symbol 694 MovieClip
"point_superPowerUpSpawn_5_a"Frame 75Symbol 696 MovieClip
"point_rightEnd_5_a"Frame 75Symbol 700 MovieClip
"point_leftEnd_5_a"Frame 75Symbol 700 MovieClip
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"point_bonusSpawn_4_a"Frame 75Symbol 698 MovieClip
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"point_rightEnd_3_a"Frame 75Symbol 700 MovieClip
"point_securitySpawn_3_a"Frame 75Symbol 702 MovieClip
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"point_up_3_a"Frame 75Symbol 706 MovieClip
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"point_divaSpawn_3_a"Frame 75Symbol 714 MovieClip
"point_divaSpawn_3_b"Frame 75Symbol 714 MovieClip
"point_platform_3"Frame 75Symbol 704 MovieClip
"point_bonusSpawn_2_a"Frame 75Symbol 698 MovieClip
"point_bonusSpawn_2_b"Frame 75Symbol 698 MovieClip
"point_up_2_b"Frame 75Symbol 706 MovieClip
"point_leftEnd_2_a"Frame 75Symbol 700 MovieClip
"point_rightEnd_2_a"Frame 75Symbol 700 MovieClip
"point_securitySpawn_2_b"Frame 75Symbol 702 MovieClip
"point_down_2_a"Frame 75Symbol 694 MovieClip
"point_up_2_a"Frame 75Symbol 706 MovieClip
"point_divaSpawn_2_b"Frame 75Symbol 714 MovieClip
"point_divaSpawn_2_a"Frame 75Symbol 714 MovieClip
"point_platform_2"Frame 75Symbol 704 MovieClip
"point_bonusSpawn_1_b"Frame 75Symbol 698 MovieClip
"point_platform_1"Frame 75Symbol 704 MovieClip
"point_leftEnd_1_a"Frame 75Symbol 700 MovieClip
"point_rightEnd_1_a"Frame 75Symbol 700 MovieClip
"point_up_1_a"Frame 75Symbol 706 MovieClip
"point_start"Frame 75Symbol 716 MovieClip
"star_1"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"star_2"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"star_3"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"star_4"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"star_5"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"clip_spotLight"Symbol 622 MovieClip Frame 1Symbol 595 MovieClip
"diva_1"Symbol 622 MovieClip Frame 1Symbol 596 MovieClip
"diva_2"Symbol 622 MovieClip Frame 1Symbol 597 MovieClip
"diva_3"Symbol 622 MovieClip Frame 1Symbol 598 MovieClip
"diva_4"Symbol 622 MovieClip Frame 1Symbol 599 MovieClip
"clip_levelNumber"Symbol 670 MovieClip Frame 1Symbol 648 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "timeUp"
ExportAssets (56)Timeline Frame 1Symbol 2 as "star_transition"
ExportAssets (56)Timeline Frame 1Symbol 3 as "star"
ExportAssets (56)Timeline Frame 1Symbol 4 as "points"
ExportAssets (56)Timeline Frame 1Symbol 5 as "player_fall"
ExportAssets (56)Timeline Frame 1Symbol 6 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "intro_loop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "divatron_music"
ExportAssets (56)Timeline Frame 1Symbol 9 as "characterSelect"
ExportAssets (56)Timeline Frame 1Symbol 10 as "applause"
ExportAssets (56)Timeline Frame 1Symbol 25 as "jewel_walk_right_special"
ExportAssets (56)Timeline Frame 1Symbol 26 as "jewel_walk_left_special"
ExportAssets (56)Timeline Frame 1Symbol 41 as "mary_walk_right_special"
ExportAssets (56)Timeline Frame 1Symbol 42 as "mary_walk_left_special"
ExportAssets (56)Timeline Frame 1Symbol 49 as "mary_jump_right_special"
ExportAssets (56)Timeline Frame 1Symbol 50 as "mary_jump_left_special"
ExportAssets (56)Timeline Frame 1Symbol 61 as "mary_climb_special"
ExportAssets (56)Timeline Frame 1Symbol 76 as "male_walk_right_special"
ExportAssets (56)Timeline Frame 1Symbol 77 as "male_walk_left_special"
ExportAssets (56)Timeline Frame 1Symbol 82 as "male_jump_right_special"
ExportAssets (56)Timeline Frame 1Symbol 83 as "male_jump_left_special"
ExportAssets (56)Timeline Frame 1Symbol 94 as "male_climb_special"
ExportAssets (56)Timeline Frame 1Symbol 101 as "jewel_jump_right_special"
ExportAssets (56)Timeline Frame 1Symbol 102 as "jewel_jump_left_special"
ExportAssets (56)Timeline Frame 1Symbol 113 as "jewel_climb_special"
ExportAssets (56)Timeline Frame 1Symbol 128 as "chaka_walk_right_special"
ExportAssets (56)Timeline Frame 1Symbol 129 as "chaka_walk_left_special"
ExportAssets (56)Timeline Frame 1Symbol 136 as "chaka_jump_right_special"
ExportAssets (56)Timeline Frame 1Symbol 143 as "chaka_jump_left_special"
ExportAssets (56)Timeline Frame 1Symbol 154 as "chaka_climb_special"
ExportAssets (56)Timeline Frame 1Symbol 165 as "mary_climb"
ExportAssets (56)Timeline Frame 1Symbol 176 as "male_climb"
ExportAssets (56)Timeline Frame 1Symbol 187 as "jewel_climb"
ExportAssets (56)Timeline Frame 1Symbol 188 as "chaka_climb"
ExportAssets (56)Timeline Frame 1Symbol 203 as "diva_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 204 as "diva_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 219 as "fan_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 220 as "fan_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 229 as "security_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 230 as "security_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 235 as "security_stand"
ExportAssets (56)Timeline Frame 1Symbol 242 as "powerUp"
ExportAssets (56)Timeline Frame 1Symbol 257 as "bonus_super"
ExportAssets (56)Timeline Frame 1Symbol 266 as "bonus_regular"
ExportAssets (56)Timeline Frame 1Symbol 281 as "mary_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 282 as "mary_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 287 as "mary_up"
ExportAssets (56)Timeline Frame 1Symbol 294 as "mary_jump_right"
ExportAssets (56)Timeline Frame 1Symbol 295 as "mary_jump_left"
ExportAssets (56)Timeline Frame 1Symbol 300 as "mary_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 301 as "mary_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 316 as "male_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 317 as "male_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 322 as "male_jump_right"
ExportAssets (56)Timeline Frame 1Symbol 323 as "male_jump_left"
ExportAssets (56)Timeline Frame 1Symbol 328 as "male_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 329 as "male_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 344 as "jewel_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 345 as "jewel_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 350 as "jewel_up"
ExportAssets (56)Timeline Frame 1Symbol 357 as "jewel_jump_right"
ExportAssets (56)Timeline Frame 1Symbol 358 as "jewel_jump_left"
ExportAssets (56)Timeline Frame 1Symbol 363 as "jewel_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 364 as "jewel_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 379 as "chaka_walk_right"
ExportAssets (56)Timeline Frame 1Symbol 380 as "chaka_walk_left"
ExportAssets (56)Timeline Frame 1Symbol 381 as "chaka_jump_right"
ExportAssets (56)Timeline Frame 1Symbol 382 as "chaka_jump_left"
ExportAssets (56)Timeline Frame 1Symbol 387 as "chaka_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 388 as "chaka_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 389 as "sound_clip"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 394 as "fan_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 395 as "fan_fly_left"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 396 as "fan_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 397 as "fan_fly_right"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 403 as "diva_fly_left"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 405 as "diva_fly_right"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 410 as "security_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 411 as "security_fly_left"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 412 as "security_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 413 as "security_fly_right"
ExportAssets (56)Timeline Frame 1Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 1Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 1Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 1Symbol 447 as "male_sing"
ExportAssets (56)Timeline Frame 1Symbol 450 as "male_stand"
ExportAssets (56)Timeline Frame 1Symbol 467 as "chaka_sing"
ExportAssets (56)Timeline Frame 1Symbol 470 as "chaka_stand"
ExportAssets (56)Timeline Frame 1Symbol 487 as "jewel_sing"
ExportAssets (56)Timeline Frame 1Symbol 490 as "jewel_stand"
ExportAssets (56)Timeline Frame 1Symbol 507 as "mary_sing"
ExportAssets (56)Timeline Frame 1Symbol 510 as "mary_stand"
ExportAssets (56)Timeline Frame 35Symbol 510 as "mary_stand"
ExportAssets (56)Timeline Frame 35Symbol 507 as "mary_sing"
ExportAssets (56)Timeline Frame 35Symbol 490 as "jewel_stand"
ExportAssets (56)Timeline Frame 35Symbol 487 as "jewel_sing"
ExportAssets (56)Timeline Frame 35Symbol 470 as "chaka_stand"
ExportAssets (56)Timeline Frame 35Symbol 467 as "chaka_sing"
ExportAssets (56)Timeline Frame 35Symbol 450 as "male_stand"
ExportAssets (56)Timeline Frame 35Symbol 447 as "male_sing"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 430 as "diva_sing_right"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 402 as "diva_fall_left"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"
ExportAssets (56)Timeline Frame 59Symbol 404 as "diva_fall_right"

Labels

"loading"Frame 3
"sponsor"Frame 5
"title"Frame 6
"instructions"Frame 20
"characterSelect"Frame 35
"levelBegin"Frame 51
"level_1"Frame 59
"level_2"Frame 67
"level_3"Frame 75
"gameOver"Frame 82
"stop"Symbol 282 MovieClip [mary_walk_left] Frame 9
"stop"Symbol 316 MovieClip [male_walk_right] Frame 9
"stop"Symbol 317 MovieClip [male_walk_left] Frame 9
"stop"Symbol 379 MovieClip [chaka_walk_right] Frame 9
"stop"Symbol 380 MovieClip [chaka_walk_left] Frame 9
"sing"Symbol 430 MovieClip [diva_sing_right] Frame 1
"loopback"Symbol 551 MovieClip Frame 12
"loopback"Symbol 587 MovieClip Frame 15
"starTransition"Symbol 587 MovieClip Frame 89
"starTransition"Symbol 591 MovieClip Frame 11
"noDiva"Symbol 595 MovieClip Frame 1
"diva_1"Symbol 595 MovieClip Frame 2
"diva_2"Symbol 595 MovieClip Frame 3
"diva_3"Symbol 595 MovieClip Frame 4
"diva_4"Symbol 595 MovieClip Frame 5
"loopBack"Symbol 622 MovieClip Frame 5
"starTransition"Symbol 622 MovieClip Frame 27
"start"Symbol 670 MovieClip Frame 1
"start"Symbol 776 MovieClip Frame 2
"sing"Symbol 777 MovieClip Frame 1
"fall_left"Symbol 777 MovieClip Frame 10
"fall_right"Symbol 777 MovieClip Frame 41

Dynamic Text Variables

gTimerSymbol 674 EditableText":00"
gScoreSymbol 675 EditableText"000000000"
gLevelSymbol 676 EditableText"L00   "
platform_5_1Symbol 680 EditableText"point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_securitySpawn_5_a,point_down_5_a,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a"
platform_3_1Symbol 681 EditableText"point_rightEnd_3_a,point_leftEnd_3_a,point_divaSpawn_3_a,point_divaSpawn_3_b,point_down_3_a,point_down_4_b,point_up_3_a,point_up_3_b,point_bonusSpawn_3_a,point_powerUpSpawn_3_a"
platform_2_1Symbol 682 EditableText"point_rightEnd_2_a,point_leftEnd_2_a,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_fanSpawn_2_a,point_securitySpawn_2_a,point_down_2_a,point_down_2_b,point_up_2_a"
platform_1_1Symbol 683 EditableText"point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_up_1_b"
numberOfPlatforms_1Symbol 684 EditableText"5"
platform_4_1Symbol 685 EditableText"point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_divaSpawn_4_a,point_up_4_a,point_down_4_a,point_down_4_b,point_bonusSpawn_4_b"
platform_5_2Symbol 778 EditableText"point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_down_5_b,point_bonusSpawn_5_a,point_superPowerUpSpawn_5_a"
platform_3_2Symbol 779 EditableText"point_rightEnd_3_a,point_leftEnd_3_a,point_down_3_a,point_down_3_b,point_up_3_a,point_up_3_b,point_securitySpawn_3_a,point_fanSpawn_3_a,point_fanBlock_3_a,point_fanBlock_3_b,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_bonusSpawn_3_b"
platform_2_2Symbol 780 EditableText"point_rightEnd_2_a,point_leftEnd_2_a,point_down_2_a,point_down_2_b,point_up_2_a,point_up_2_b,point_fanSpawn_2_a,point_fanSpawn_2_b,point_fanBlock_2_a,point_fanBlock_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b"
platform_1_2Symbol 781 EditableText"point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_up_1_a,point_up_1_b,point_bonusSpawn_1_a"
numberOfPlatforms_2Symbol 782 EditableText"5"
platform_4_2Symbol 783 EditableText"point_rightEnd_4_a,point_leftEnd_4_a,point_down_4_a,point_down_4_b,point_up_4_a,point_up_4_b,point_divaSpawn_4_a,point_securitySpawn_4_a,point_bonusSpawn_4_a,point_fanSpawn_4_a,point_fanBlock_4_a,point_fanBlock_4_b,point_powerUpSpawn_4_a"
platform_5_3Symbol 789 EditableText"point_rightEnd_5_a,point_finish,point_leftEnd_5_a,point_down_5_a,point_superPowerUpSpawn_5_a"
platform_3_3Symbol 790 EditableText"point_rightEnd_3_a,point_leftEnd_3_a,point_up_3_a,point_divaSpawn_3_a,point_bonusSpawn_3_a,point_down_3_a,point_securitySpawn_3_a,point_up_3_b,point_divaSpawn_3_b,point_bonusSpawn_3_b,point_bonusSpawn_3_c,point_powerUpSpawn_3_a,point_down_3_b"
platform_2_3Symbol 791 EditableText"point_rightEnd_2_a,point_leftEnd_2_a,point_securitySpawn_2_a,point_up_2_a,point_down_2_a,point_divaSpawn_2_a,point_divaSpawn_2_b,point_bonusSpawn_2_a,point_bonusSpawn_2_b,point_securitySpawn_2_b,point_up_2_b"
platform_1_3Symbol 792 EditableText"point_rightEnd_1_a,point_leftEnd_1_a,point_start,point_bonusSpawn_1_a,point_up_1_a,point_bonusSpawn_1_b"
numberOfPlatforms_3Symbol 793 EditableText"5"
platform_4_3Symbol 794 EditableText"point_rightEnd_4_a,point_leftEnd_4_a,point_fanBlock_4_a,point_down_4_a,point_fanSpawn_4_a,point_fanSpawn_4_b,point_down_4_b,point_fanSpawn_4_c,point_up_4_a,point_fanBlock_4_c,point_bonusSpawn_4_a"




http://swfchan.com/5/24375/info.shtml
Created: 25/5 -2019 02:56:24 Last modified: 25/5 -2019 02:56:24 Server time: 11/05 -2024 07:19:06