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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

Scooby Doo's Big Air.swf

This is the info page for
Flash #24424

(Click the ID number above for more basic data on this flash file.)


Text
tricks Controler

High Score Placeholder

Min high score:

ww

High Score Scripts Placeholder

Head over to the vert ramp
and participate in a
Big Air Contest with Scooby-Doo!

Head over to the vert ramp
and participate in a
Big Air Contest with Scooby-Doo!

HOW

To

PLAY

PLAY

music

Alert

Next

You Reached:

You Reached:

12000

12000

00000

00000

00000

00000

00000

00000

Try harder!

Jump higher

Scooby Snacks

Jeepers

0

100

200

300

400

500

600

700

800

900

1000

1100

1200

1300

1400

1500

1600

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2400

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3700

3900

4000

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8600

8700

8800

8900

9000

9100

9200

9400

9300

9500

9600

9700

9800

9900

10000

Jeepers!

Punk

Average

Good

You can do it!

Old man Wickles
was Here

Groovy

Jinkees!

Pro

Awesome!

Wow, you're good!

Try not to fall off
your Board

Space For Rent

Super

Amazing!

Shaggy Was Here

Watch Out! Oxygen
Running low Here

Don't get burned

Watch out for spaceships!

Zoinks!

Key Up-Down

Sound Controler

Nice

Nice

Can you

do

better?

Can you

do

better?

I

00000

00000

00000

00000

00000

00000

00000

00000

PLAY

AGAIN

00000

00000

00000

00000

00000

00000

WOo-Hoo

WOo-Hoo

00000

00000

00000

00000

00000

00000

00000

00000

CoOL

CoOL

!

Total Score :

00000

Total Score :

00000

amazingly
CoOL

amazingly
CoOL

00000

00000

00000

00000

00000

00000

00000

00000

play

play

play

INSTRUCTION

Start Scooby’s motion by using the
left         and right         arrows
in the appropriate direction,
until he can take off the ramp.

Rolling on the ramp

next

next

NEXT

NEXT

NEXT

NEXT

Once Scooby is airborn,
press the up arrow
to increase his upward
speed and height.

Then, press down arrow
to increase downhill speed,
until Scooby reaches the ramp.

Step 3

When back on the ramp,
press the arrows,                depending on
the direction Scooby is rolling to.

Step 2

Once in the air

Repeat steps 1-3 to help Scooby
jump higher and higher.

Step 1

back

back

back

back

back

Your sense of coordination
will allow Scooby Doo to reach Big Air.
Your 3 tries add up
to make your total score.

Start Rolling

!

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*.warnerbros.com"); Object.prototype.gameMC = this; Object.prototype.containerMC = _parent; if (containerMC != null) { containerMC.init(); _root.gDebug = "InContainer\n"; } gameMC.gLoadInit = false; gameMC.gGameState = "INIT"; gameMC.gLoadStartTime = 0; gameMC.gVersionNum = "1.0"; gameMC.gPaused = false; gameMC.gInitGame = null; gameMC.min_score = -1; trace("GameParent: " + _parent); if (gameMC.gGameID eq "") { gameMC.gGameID = "bigAir"; } if (gameMC.gHSRoot_swf eq "") { gameMC.gHSRoot_swf = "/games/med/"; } if (gameMC.gHSRoot_jsp eq "") { gameMC.gHSRoot_jsp = "/web/load_variables/games/"; } if (gameMC.gHSRoot_top100 eq "") { gameMC.gHSRoot_top100 = "/web/games/"; } function getScore() { return(gameMC.gScore); } function showDebugWindow() { gameMC.debug_clip.showDebug(); } function hideDebugWindow() { gameMC.debug_clip.hideDebug(); } function pause() { gameMC.gPaused = true; } function unPause() { gameMC.gPaused = false; } function restart() { containerMC.resetContainer(); containerMC.init(); gameMC.gScore = 0; gameMC.gLevel = 1; } gameMC.HSLoading = function () { if (gameMC.gLoadInit != true) { gameMC.gGameState = "LOADING"; gameMC.gLoadStartTime = int(getTimer() / 1000); gameMC.gLoadInit = true; } }; gameMC.HSLoaded = function () { tellTarget (gameMC.hs_scripts) { call("mLoaded"); }; }; gameMC.HSPlay = function () { tellTarget (gameMC.hs_scripts) { call("mPlay"); }; }; gameMC.HSLevelStart = function () { tellTarget (gameMC.hs_scripts) { call("mLevelStart"); }; }; gameMC.HSGameOver = function () { gameMC.gScore = Number(_root.gScore); gameMC.gLevel = Number(_root.gLevel); if (containerMC != null) { containerMC.hs_placeholder._x = 100; containerMC.hs_placeholder._y = 60; } else { gameMC.hs_placeholder._x = 100; gameMC.hs_placeholder._y = 60; } tellTarget (gameMC.hs_scripts) { call("mGameOver"); }; }; function cTimer() { this.startTime = getTimer(); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(this.getSeconds()); }; cTimer.prototype.getSeconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; gameMC.iReadyScreenTimer = new cTimer(); gameMC.iLevelPauseTimer = new cTimer(); gameMC.btn_handler_next_screen = function () { gameMC.play(); }; gameMC.btn_handler_play = function () { gameMC.gotoAndPlay("NextLevel"); }; gameMC.btn_handler_gameover = function () { gameMC.gotoAndPlay("GameOver"); }; gameMC.btn_handler_restart = function () { gameMC.gotoAndPlay(1); }; _global.Stages = this; _global.vPaused = false; _global.Mute = false; Stage.showMenu = false; _focusrect = false;
Frame 5
frameLoad = getBytesLoaded(); frameTotal = getBytesTotal(); if (frameLoad != frameTotal) { gotoAndPlay (2); } percent.text = Math.round((frameLoad / frameTotal) * 100); percentO.text = Math.round((frameLoad / frameTotal) * 100);
Frame 7
gameMC.HSLoaded();
Frame 8
jump1 = "--"; jump2 = "--"; jump3 = "--"; gameMC.stopAllSounds(); stopAllSounds();
Frame 13
stop();
Frame 17
gameMC.HSPlay();
Instance of Symbol 240 MovieClip in Frame 24
onClipEvent (load) { if (_global.Mute == true) { this.gotoAndStop(2); } }
Frame 25
if (jump1 == "--") { gameMC.gLevel = 1; } else if (jump2 == "--") { gameMC.gLevel = 2; } else { gameMC.gLevel = 3; } gameMC.HSLevelStart(); stop();
Instance of Symbol 276 MovieClip "star" in Frame 25
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 442 MovieClip "Game" in Frame 25
onClipEvent (load) { function Update() { var _local1 = this; if (Scrooby_mc._y < 160) { _local1._y = goodY + ((Scrooby_mc._y - 160) * -1); } else if (_local1._y != goodY) { _local1._y = goodY; } } goodY = this._y; }
Instance of Symbol 5 MovieClip [ControlerTrick_mc] in Frame 25
onClipEvent (load) { initTricks(); Last = 50; KeyLeft = false; KeyRight = false; KeyUp = false; KeyDown = false; _global.trickCont = this; this.onEnterFrame = function () { var _local1 = _global; if (_local1.SMeter > 1) { if (_local1.alert._currentframe == 1) { _local1.SMeter = _local1.SMeter - 0.0015; } } if (_local1.vPaused == false) { checkTheAction(KeyLeft, KeyRight, KeyUp, KeyDown); } }; }
Instance of Symbol 445 MovieClip in Frame 25
onClipEvent (enterFrame) { if (Key.isDown(37)) { _global.trickCont.KeyLeft = true; } else { _global.trickCont.KeyLeft = false; } if (Key.isDown(39)) { _global.trickCont.KeyRight = true; } else { _global.trickCont.KeyRight = false; } if (Key.isDown(38)) { _global.trickCont.KeyUp = true; } else { _global.trickCont.KeyUp = false; } if (Key.isDown(40)) { _global.trickCont.KeyDown = true; } else { _global.trickCont.KeyDown = false; } }
Instance of Symbol 448 MovieClip "Soundc" in Frame 25
onClipEvent (load) { function deleted() { Air.stop(); Skate.stop(); } Air.stop(); Skate.stop(); this.createEmptyMovieClip("Skate", 2); Skate = new Sound("Skate"); Skate.attachSound("Skate"); this.createEmptyMovieClip("Air", 1); Air = new Sound("Air"); Air.attachSound("Air"); Air.start(0, 65000); Skate.start(0, 65000); Air.setVolume(0); Skate.setVolume(0); this.onEnterFrame = function () { var _local1 = _global; if (_local1.Perso.Falling != 0) { Air.setVolume(Math.abs(_local1.Perso.Falling)); Skate.setVolume(0); } else { Skate.setVolume(Math.abs(_local1.Perso.speed * 2)); Air.setVolume(Math.abs(_local1.Perso.speed)); } }; }
Frame 29
gameMC.gLevel = 3; if (jump1 == "--") { jump1 = 0; } if (jump2 == "--") { jump2 = 0; } if (jump3 == "--") { jump3 = 0; } average = Math.round((jump1 + jump2) + jump3); gameMC.gScore = average; if (average < 6000) { gotoAndStop ("end1"); } else if (average < 12000) { gotoAndStop ("end2"); } else if (average < 18000) { gotoAndStop ("end3"); } else { gotoAndStop ("end4"); } gameMC.HSGameOver();
Instance of Symbol 240 MovieClip in Frame 33
onClipEvent (load) { if (_global.Mute == true) { this.gotoAndStop(2); } }
Instance of Symbol 240 MovieClip in Frame 34
onClipEvent (load) { if (_global.Mute == true) { this.gotoAndStop(2); } }
Symbol 5 MovieClip [ControlerTrick_mc] Frame 1
#initclip 4 Object.registerClass("ControlerTrick_mc", ScroobyTricks); #endinitclip stop();
Symbol 5 MovieClip [ControlerTrick_mc] Frame 7
resetMove(); trace("time to reset");
Symbol 52 MovieClip Frame 1
if (_global.vPaused == false) { play(); } else { stop(); }
Symbol 67 MovieClip Frame 10
stop(); _global.animClose = true;
Symbol 74 MovieClip Frame 10
stop(); _global.animClose = true;
Symbol 89 MovieClip Frame 11
stop(); _global.animClose = true;
Symbol 96 MovieClip Frame 23
stop(); _global.animClose = true;
Symbol 105 MovieClip Frame 34
stop(); _global.animClose = true;
Symbol 106 MovieClip Frame 1
if (_parent._parent._y < -5000) { gotoAndStop ("TransitionSpace"); } else if (_parent._parent._y < -2200) { gotoAndStop ("Transition04"); } else if (_parent._parent._y < -1200) { gotoAndStop ("Transition03"); } else if (_parent._parent._y < -400) { gotoAndStop ("Transition02"); } else { gotoAndStop ("Transition01"); } stop();
Symbol 120 MovieClip Frame 4
stop();
Symbol 120 MovieClip Frame 6
_global.Perso.myEtat = "upfast"; _global.Perso.goto("upfast");
Symbol 123 MovieClip Frame 6
stop();
Symbol 123 MovieClip Frame 8
_global.Perso.myEtat = "upfast"; _global.Perso.goto("upfast");
Symbol 126 MovieClip Frame 17
stop();
Symbol 126 MovieClip Frame 19
_global.Perso.myEtat = "upfast"; _global.Perso.goto("upfast");
Symbol 127 MovieClip Frame 1
pass = random(3) + 1; gotoAndStop(pass);
Symbol 129 MovieClip Frame 1
stop();
Symbol 130 MovieClip [Skater] Frame 1
#initclip 3 Object.registerClass("Skater", ScroobyGravity); #endinitclip stop();
Symbol 134 MovieClip [hs_placeholder] Frame 1
_visible = false;
Symbol 134 MovieClip [hs_placeholder] Frame 5
stop();
Symbol 612 MovieClip [__Packages.ScroobyGravity] Frame 0
class ScroobyGravity { var checkHPass; function ScroobyGravity () { } function InitializeVars(_me, _Arc) { var _local1 = _me; var _local2 = _Arc; _local1.speed = 0; _local1.Falling = 0; _local1.RampeRayon = _local2._width / 2; _local1.PointColsX = _local2._x + _local1.RampeRayon; _local1.PointColsY = _local2._y + _local1.RampeRayon; _local1.InAir = false; checkHPass = true; _local1.PoolLimit = _local1.RampeRayon - (_local1._height / 2); } function Gravity(_me) { var _local1 = _me; var _local2 = this; var _local3 = _global; if (_local1._y >= _local1.PointColsY) { _local2.DistanceX = Math.abs(_local1._x - _local1.PointColsX); _local2.DistanceY = Math.abs(_local1._y - _local1.PointColsY); _local2.Distance = _local2.DistanceX + _local2.DistanceY; if (_local2.Distance >= _local1.PoolLimit) { if (_local1.Falling != 0) { _local1.InAir = false; _local1.myEtat = "landing"; _local1.goto("landing"); var demiCount = true; if (_local1._x > _local1.PointColsX) { _local1.speed = -_local1.Falling; } else { _local1.speed = _local1.Falling; } _local1.Falling = 0; } else { var demiCount = false; } if (demiCount == false) { if (_local1.speed > 0) { if (_local1._x < _local1.PointColsX) { _local1.speed = _local1.speed + ((_local3.SMeter * 2) - 0.4); } else { _local1.speed = _local1.speed - (_local3.GravityPower + 0.2); } } else if (_local1.speed < 0) { if (_local1._x > _local1.PointColsX) { _local1.speed = _local1.speed - ((_local3.SMeter * 2) - 0.4); } else { _local1.speed = _local1.speed + (_local3.GravityPower + 0.2); } } } if ((_local1._x > ((_local1.PointColsX + _local1.PoolLimit) - 5)) or (_local1._x < ((_local1.PointColsX - _local1.PoolLimit) + 5))) { _local1._x = _local1._x + (_local1.speed / 5); } else if ((_local1._x > ((_local1.PointColsX + _local1.PoolLimit) - 18)) or (_local1._x < ((_local1.PointColsX - _local1.PoolLimit) + 18))) { _local1._x = _local1._x + (_local1.speed / 3); } else if ((_local1._x > ((_local1.PointColsX + _local1.PoolLimit) - 30)) or (_local1._x < ((_local1.PointColsX - _local1.PoolLimit) + 30))) { _local1._x = _local1._x + (_local1.speed / 2); } else if ((_local1._x > ((_local1.PointColsX + _local1.PoolLimit) - 60)) or (_local1._x < ((_local1.PointColsX - _local1.PoolLimit) + 60))) { _local1._x = _local1._x + (_local1.speed / 1.5); } else { _local1._x = _local1._x + (_local1.speed / 1.1); } if (Math.abs(_local1._x - _local1.PointColsX) > _local1.PoolLimit) { if (_local1._x > _local1.PointColsX) { _local1._x = _local1.PointColsX + _local1.PoolLimit; } else { _local1._x = _local1.PointColsX - _local1.PoolLimit; } if (_local1.myEtat != "jumping") { _local1.myEtat = "jumping"; _local1.goto("jumping"); } _local1.Falling = _local1.Falling - (Math.abs(_local1.speed) / _local3.GravityPower); _local1.speed = 0; _local1.Falling = _local1.Falling - _local3.GravityPower; _local1._y = _local1.PointColsY - 1; _local1.InAir = true; } else { _local2.DistanceX = Math.abs(_local1._x - _local1.PointColsX); _local1._y = _local1.PointColsY + Math.sqrt((_local1.PoolLimit * _local1.PoolLimit) - (_local2.DistanceX * _local2.DistanceX)); } } else { if (_local1.Falling < _local2.MaxSpeed) { _local1.Falling = _local1.Falling + _local3.GravityPower; } _local1._y = _local1._y + _local1.Falling; } } else { if (_local1.Falling < _local2.MaxSpeed) { _local1.Falling = _local1.Falling + _local3.GravityPower; } if (_local1.Falling > 0) { if (_local2.checkHPass == false) { _local3.indicator.checkHeight(_local1._y); _local2.checkHPass = true; } if (_local3.animClose == true) { if ((_local1.myEtat != "downfast") && (_local1.myEtat != "downDownhill")) { _local1.myEtat = "downfast"; _local1.goto("downfast"); } } } else if (_local1.Falling < -7) { if ((_local1.myEtat != "upfast") && (_local1.myEtat != "trick")) { _local1.myEtat = "upfast"; _local1.goto("upfast"); } } else if (_local1.myEtat != "upswitch") { _local2.checkHPass = false; _local3.animClose = false; _local1.myEtat = "upswitch"; _local1.goto("upswitch"); } _local1._y = _local1._y + _local1.Falling; } } var MaxSpeed = 295; }
Symbol 613 MovieClip [__Packages.ScroobyTricks] Frame 0
class ScroobyTricks { var Bonus; function ScroobyTricks () { } function initTricks() { Bonus = true; _global.SMeter = 1; _global.GravityPower = 1.25; } function checkTheAction(_Left, _Right, _Up, _Down) { if (_global.Perso._y > _global.Perso.PointColsY) { onRamp(_Left, _Right, _Up, _Down); } else { onAir(_Left, _Right, _Up, _Down); } } function onRamp(_Left, _Right, _Up, _Down) { var _local1 = _global; var _local2 = this; var _local3 = _Right; if ((((_local1.Perso.speed < 8) && (_local1.Perso._x < (_local1.Perso.PointColsX + 10))) && (_local1.Perso.speed > -8)) && (_local1.Perso._x > (_local1.Perso.PointColsX - 10))) { if (_Left == true) { _local1.Perso.speed = -12; } else if (_local3 == true) { _local1.Perso.speed = 12; } } if (_Left == true) { _local1.Perso.speed = _local1.Perso.speed - (_local1.SMeter / 5); if (_local1.Perso.speed < 0) { if ((_local1.Perso.myEtat == "landing") && (_local2.Bonus == true)) { _local2.Bonus = false; _local1.Perso.speed = _local1.Perso.speed - (_local1.SMeter / 2); if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.04; } } if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.005; } } else if (_local1.SMeter > 1) { _local1.SMeter = _local1.SMeter - 0.0003; } } else if (_local3 == true) { _local1.Perso.speed = _local1.Perso.speed + (_local1.SMeter / 5); if (_local1.Perso.speed > 0) { if ((_local1.Perso.myEtat == "landing") && (_local2.Bonus == true)) { _local2.Bonus = false; _local1.Perso.speed = _local1.Perso.speed + (_local1.SMeter / 2); if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.04; } } if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.005; } } else if (_local1.SMeter > 1) { _local1.SMeter = _local1.SMeter - 0.0003; } } if ((_local3 == false) && (_Left == false)) { if (_local1.Perso.speed > 0) { _local1.Perso.speed = _local1.Perso.speed + (_local1.SMeter / 8); } if (_local1.Perso.speed < 0) { _local1.Perso.speed = _local1.Perso.speed - (_local1.SMeter / 8); } } if ((_local1.Perso.myEtat == "idle") && (_Up == false)) { _local2.Bonus = true; } if ((_Left == true) && (_local1.Perso.speed < 0)) { if (_local1.Perso.myEtat != "Downhill") { _local1.Perso.myEtat = "Downhill"; _local1.Perso.goto("Downhill"); } } else if ((_local3 == true) && (_local1.Perso.speed > 0)) { if (_local1.Perso.myEtat != "Downhill") { _local1.Perso.myEtat = "Downhill"; _local1.Perso.goto("Downhill"); } } else if (_local1.Perso.myEtat != "idle") { _local1.Perso.myEtat = "idle"; _local1.Perso.goto("idle"); } } function onAir(_Left, _Right, _Up, _Down) { var _local1 = _global; var _local2 = this; var _local3 = _Down; if (_Up == true) { if (_local1.Perso.myEtat == "upswitch") { if (_local1.SMeter > 1) { _local1.SMeter = _local1.SMeter - 0.001; } } if (_local1.Perso.Falling < 0) { if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.005; } if ((_local1.Perso.myEtat != "trick") && (_local1.Perso.myEtat != "upswitch")) { _local1.Perso.myEtat = "trick"; _local1.Perso.goto("upDownhill"); } } else if (_local1.SMeter > 1) { _local1.SMeter = _local1.SMeter - 0.001; } } else if (_local3 == true) { if (_local1.Perso.myEtat == "upswitch") { _local2.Bonus = false; } if ((_local1.Perso.myEtat == "downswitch") && (_local2.Bonus == true)) { _local2.Bonus = false; if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.05; if (_local1.SMeter > 5) { _local1.SMeter = 5; } } } if (_local1.Perso.Falling > 0) { if (_local1.SMeter < 5) { _local1.SMeter = _local1.SMeter + 0.005; } if ((_local1.Perso.myEtat != "downDownhill") && (_local1.Perso.myEtat != "upswitch")) { _local1.Perso.myEtat = "downDownhill"; _local1.Perso.goto("downDownhill"); } } else if (_local1.SMeter > 1) { _local1.SMeter = _local1.SMeter - 0.001; } } if ((_local1.Perso.myEtat == "upswitch") && (_local3 == false)) { _local2.Bonus = true; } if (((_local1.Perso.myEtat == "downfast") && (_Left == false)) && (_Right == false)) { _local2.Bonus = true; } if ((_Left == true) || (_Right == true)) { _local2.Bonus = false; if (_local1.SMeter > 1) { _local1.SMeter = _local1.SMeter - 0.00025; } } if ((_Up == false) && (_local1.Perso.Falling < 0)) { if (((_local1.Perso.myEtat != "upfast") && (_local1.Perso.myEtat != "trick")) && (_local1.Perso.myEtat != "upswitch")) { _local1.Perso.myEtat = "upfast"; _local1.Perso.goto("upfast"); } if (_local1.Perso.myEtat == "trick") { _local1.Perso.myEtat = "upfast"; _local1.Perso.Trickgoto("released"); } } else if ((_local3 == false) && (_local1.Perso.Falling > 0)) { if ((_local1.Perso.myEtat != "downfast") && (_local1.Perso.myEtat != "upswitch")) { _local1.Perso.myEtat = "downfast"; _local1.Perso.goto("downfast"); } } } }
Symbol 178 MovieClip Frame 1
_visible = false; this.loadMovie(gameMC.gHSRoot_swf + "HSMinScore.swf");
Symbol 178 MovieClip Frame 4
stop();
Symbol 181 MovieClip Frame 1
this.loadMovie(gameMC.gHSRoot_swf + "HSScripts.swf");
Symbol 181 MovieClip Frame 4
stop();
Symbol 196 MovieClip Frame 13
stop();
Symbol 198 Button
on (release) { gotoAndStop ("instruction"); }
Symbol 201 MovieClip Frame 13
stop();
Symbol 202 Button
on (release) { gotoAndPlay ("play"); }
Symbol 205 MovieClip Frame 1
this.snd = new Sound(gameMC); if (_global.Mute == true) { stop(); }
Symbol 205 MovieClip Frame 2
this.snd.attachSound("music"); this.snd.onSoundComplete = function () { this.start(); }; this.snd.start(); stop();
Symbol 205 MovieClip Frame 3
this.snd.stop(); delete this.snd.onSoundComplete; stop();
Symbol 213 MovieClip Frame 13
stop();
Symbol 214 Button
on (release) { _global.vPaused = false; if (_parent.jump2 == "--") { _parent.gotoAndPlay("Game"); } else if (_parent.jump3 == "--") { _parent.gotoAndPlay("Game"); } else { _parent.gotoAndStop("end"); } gotoAndStop (1); }
Symbol 220 MovieClip Frame 1
_global.alert = this; stop();
Symbol 220 MovieClip Frame 2
if (_parent.jump1 == "--") { _parent.jump1 = MaxHeight; } else if (_parent.jump2 == "--") { _parent.jump2 = MaxHeight; } else if (_parent.jump3 == "--") { _parent.jump3 = MaxHeight; } _parent.Soundc.deleted();
Symbol 230 MovieClip Frame 1
this.snd = new Sound(gameMC); if (_global.Mute == true) { stop(); }
Symbol 230 MovieClip Frame 2
this.snd.attachSound("musicInGame"); this.snd.onSoundComplete = function () { this.start(); }; this.snd.start(); stop();
Symbol 230 MovieClip Frame 3
delete this.snd.onSoundComplete; stop();
Symbol 236 MovieClip Frame 13
stop();
Symbol 237 Button
on (release) { _global.Stages.music.gotoAndStop(3); _global.Mute = true; gotoAndStop (2); }
Symbol 238 Button
on (release) { _global.Stages.music.gotoAndStop(2); _global.Mute = false; gotoAndStop (1); }
Symbol 240 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 8
_parent._visible = false;
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 6
stop();
Symbol 319 MovieClip Frame 15
stop();
Instance of Symbol 280 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { this.onEnterFrame = function () { this._y = _global.indicator._y + 15; }; }
Instance of Symbol 298 MovieClip "fire" in Symbol 442 MovieClip Frame 1
onClipEvent (load) { this._visible = false; stop(); this.onEnterFrame = function () { var _local1 = _parent; var _local2 = this; _local2._x = _local1.Scrooby_mc._x; _local2._y = _local1.Scrooby_mc._y; if (_local1.Scrooby_mc._currentframe == 1) { _local2._xscale = _local1.Scrooby_mc._xscale; } else { _local2._xscale = _local1.Scrooby_mc._xscale * -1; } _local2._yscale = _local1.Scrooby_mc._yscale; }; }
Instance of Symbol 301 MovieClip "Arc_mc" in Symbol 442 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 319 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { function checkHeight(newHeight) { var _local1 = _global; if (newHeight <= maxHeight) { maxHeight = Math.round(newHeight); } else { _local1.vPaused = true; _local1.alert.MaxHeight = Math.abs(Math.round(startY) - Math.round(maxHeight)); _local1.alert.gotoAndStop("fail"); } } _global.indicator = this; fall = 5; maxHeight = 200; startY = Math.round(this._y); this.onEnterFrame = function () { if (this._y > _global.Perso._y) { this._y = _global.Perso._y; } }; }
Instance of Symbol 130 MovieClip [Skater] "Scrooby_mc" in Symbol 442 MovieClip Frame 1
onClipEvent (load) { function goto(frame) { anim.gotoAndStop(frame); } function Trickgoto(frame) { anim.ChooseTricks.tricks.gotoAndPlay(frame); } function shake() { if (shak == 1) { this._x = this._x + 3; shak = 2; } else { this._x = this._x - 3; shak = 1; } } function diform() { oz = Math.abs(Falling / 2); this._xscale = 100 - oz; this._yscale = 100 + oz; } function rotate() { var _local1 = _parent; var _local2 = this; x = (_local2._x - (_local1.Arc_mc._x + (_local1.Arc_mc._width / 2))) * -1; y = (_local2._y - (_local1.Arc_mc._y + (_local1.Arc_mc._height / 2))) * -1; angleRot = Math.atan2(y, x); angleRot = (angleRot * 180) / Math.PI; if (angleRot < 0) { angleRot = angleRot * -1; angleTemp = 180 - angleRot; angleRot = 180 + angleTemp; } _local2._rotation = angleRot - 270; } function showStar() { var _local1 = _parent; _local1._parent.star._alpha = (-2000 - this._y) / 6; TheMove = Math.abs(this._y + 2000) / 40; _local1._parent.star._y = -35 + TheMove; if (_local1._parent.star._y > 0) { _local1._parent.star._y = 0; } } function checkSide() { if (speed > 0) { gotoAndStop ("right"); } else { gotoAndStop ("left"); } } function SonsRandom() { SoundPass++; if (SoundPass > 150) { MyNumb = random(25000); if ((MyNumb < 100) && (LastOne != 1)) { Sons1.start(); SoundPass = 0; LastOne = 1; } else if ((MyNumb < 200) && (LastOne != 2)) { Sons2.start(); SoundPass = 0; LastOne = 2; } else if ((MyNumb < 300) && (LastOne != 3)) { Sons3.start(); SoundPass = 0; LastOne = 3; } else if ((MyNumb < 400) && (LastOne != 4)) { Sons4.start(); SoundPass = 0; LastOne = 4; } else if ((MyNumb < 500) && (LastOne != 5)) { Sons5.start(); SoundPass = 0; LastOne = 5; } } } _global.Perso = this; shak = 1; B = -1; InitializeVars(this, _parent.Arc_mc); this.onEnterFrame = function () { var _local1 = _parent; var _local2 = _global; var _local3 = this; if (_local2.vPaused == false) { if (Key.isDown(81)) { stopAllSounds(); _root.gotoAndPlay("end"); } Gravity(_local3); _local1.Update(); if ((Falling > 40) or (Falling < -40)) { shake(); diform(); } else { diform(); } if (Falling > 55) { if (Key.isDown(40)) { if (_local1.fire._visible == false) { if (_local2.indicator.maxHeight < -3500) { Sons6.start(0, 1000); _local1.fire.gotoAndStop("Idle"); _local1.fire._visible = true; } } } else if (_local1.fire._visible == true) { _local1.fire.gotoAndStop("Dissipe"); } } else if (_local1.fire._visible == true) { _local1.fire.gotoAndStop("Dissipe"); } if (Falling == 0) { checkSide(); B = -1; rotate(); } else if (_local3._rotation != 0) { _local3._rotation = 0; } if (_local3._y < -2000) { if (_local1._parent.star._visible == false) { _local2.GravityPower = 0.4; _local1._parent.star._visible = true; } showStar(); } else if (_local1._parent.star._visible == true) { _local1._parent.star._alpha = 0; _local1._parent.star._visible = false; _local2.GravityPower = 1.25; } if (_local2.Mute == false) { SonsRandom(); } if (_local3._y < -4500) { if (B == -1) { B = random(7); if (B == 1) { _local1._parent.star.spout1.play(); _local1._parent.star.spout1.satelite.play(); } else if (B == 2) { _local1._parent.star.spout2.play(); _local1._parent.star.spout2.satelite.play(); } else if (B == 3) { _local1._parent.star.satel1.play(); _local1._parent.star.satel1.satelite.play(); } else if (B == 4) { _local1._parent.star.satel2.play(); _local1._parent.star.satel2.satelite.play(); } } } } }; Sons1 = new Sound(gameMC); Sons1.attachSound("scoob1"); Sons2 = new Sound(gameMC); Sons2.attachSound("scoob2"); Sons3 = new Sound(gameMC); Sons3.attachSound("scoob3"); Sons4 = new Sound(gameMC); Sons4.attachSound("scoob4"); Sons5 = new Sound(gameMC); Sons5.attachSound("scoob5"); Sons6 = new Sound(gameMC); Sons6.attachSound("scoob6"); SoundPass = 0; LastOne = 0; }
Symbol 483 MovieClip Frame 13
stop();
Symbol 484 Button
on (release) { jump1 = "--"; jump2 = "--"; jump3 = "--"; gotoAndPlay ("intro"); }
Symbol 527 Button
on (release) { jump1 = "--"; jump2 = "--"; jump3 = "--"; gotoAndPlay ("intro"); }
Symbol 538 Button
on (release) { gotoAndPlay ("play"); }
Symbol 566 Button
on (release) { nextFrame(); }
Symbol 599 Button
on (release) { prevFrame(); }
Symbol 611 Button
on (release) { gotoAndPlay ("play"); }

Library Items

Symbol 1 Sound [scoob6]Used by:297
Symbol 2 GraphicUsed by:5
Symbol 3 FontUsed by:4 210 302 303 304 305 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 444 447
Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClip [ControlerTrick_mc]Uses:2 4Used by:Timeline
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:10 59 67 74 89 96 105 107 110 120 123 124 126 129 577
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:7 9Used by:45 105 108 128
Symbol 11 GraphicUsed by:12
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Symbol 13 GraphicUsed by:14
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Symbol 15 GraphicUsed by:16
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Symbol 17 GraphicUsed by:18
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Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:45 74 96 108 110 128
Symbol 21 GraphicUsed by:22
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Symbol 23 GraphicUsed by:24
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Symbol 25 GraphicUsed by:26
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Symbol 27 GraphicUsed by:28
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Symbol 29 GraphicUsed by:30
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Symbol 31 GraphicUsed by:32
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Symbol 33 GraphicUsed by:38
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:38 56
Symbol 36 GraphicUsed by:37
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Symbol 39 GraphicUsed by:40
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Symbol 41 GraphicUsed by:42
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Symbol 43 GraphicUsed by:44
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Symbol 46 GraphicUsed by:47
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Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
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Symbol 53 GraphicUsed by:54
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Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59 67 74 89 96 97 104 105 108 110 126 128
Symbol 59 MovieClipUses:7 47 12 44 14 28 52 24 26 54 30 40 56 32 42 58 16Used by:129  Timeline
Symbol 60 Sound [Swirl 01.wav]Used by:67 74 89
Symbol 61 GraphicUsed by:62
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Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:67 74 89 96 105 107 108 126
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Symbol 79 GraphicUsed by:80
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Symbol 107 MovieClipUses:7 47 18 52 12 54 14 62 44 30 40 64 38 32 42 28 16 26Used by:129  Timeline
Symbol 108 MovieClipUses:14 10 18 20 52 62 26 44 12 54 30 32 38 40 42 64 58Used by:129
Symbol 109 Sound [m skate_jump.wav]Used by:129
Symbol 110 MovieClipUses:7 47 12 18 14 20 22 62 54 30 40 38 32 42 44 58 16Used by:129
Symbol 111 GraphicUsed by:119
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:119
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Symbol 115 GraphicUsed by:119
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
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Symbol 121 GraphicUsed by:122
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Symbol 129 MovieClipUses:45 59 106 107 108 109 110 127 7 47 14 18 52 12 54 62 44 30 16 40 38 32 42 28 26 66 71 128Used by:130
Symbol 130 MovieClip [Skater]Uses:129Used by:442
Symbol 131 GraphicUsed by:134
Symbol 132 FontUsed by:133
Symbol 133 EditableTextUses:132Used by:134
Symbol 134 MovieClip [hs_placeholder]Uses:131 133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 612 MovieClip [__Packages.ScroobyGravity]
Symbol 613 MovieClip [__Packages.ScroobyTricks]
Symbol 139 GraphicUsed by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:150 159  Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150 159  Timeline
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Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:153
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Symbol 154 GraphicUsed by:155
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Symbol 165 MovieClipUses:164Used by:Timeline
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:196 198 201 202 213 214 236 237 238 483 484 527 558 562 566 596 599 611  Timeline
Symbol 168 FontUsed by:169 170 189 190 519 521
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Symbol 170 EditableTextUses:168Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:Timeline
Symbol 173 GraphicUsed by:174
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Symbol 179 FontUsed by:180
Symbol 180 TextUses:179Used by:181
Symbol 181 MovieClipUses:180Used by:Timeline
Symbol 182 Sound [Air]Used by:Timeline
Symbol 183 Sound [Skate]Used by:Timeline
Symbol 184 Sound [musicInGame]Used by:230  Timeline
Symbol 185 Sound [music]Used by:230  Timeline
Symbol 186 Sound [scoob1]Used by:Timeline
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:Timeline
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Symbol 193 TextUses:191Used by:195
Symbol 194 TextUses:191Used by:195
Symbol 195 MovieClipUses:192 193 194Used by:196 198  Timeline
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Symbol 198 ButtonUses:167 195 196 197Used by:Timeline
Symbol 199 TextUses:191Used by:200
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Symbol 203 FontUsed by:204
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Symbol 205 MovieClipUses:204Used by:Timeline
Symbol 206 Sound [scoob4]Used by:Timeline
Symbol 207 Sound [scoob3]Used by:Timeline
Symbol 208 Sound [scoob5]Used by:Timeline
Symbol 209 Sound [scoob2]Used by:Timeline
Symbol 210 TextUses:3Used by:220
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Symbol 608 TextUses:215Used by:Timeline
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Symbol 611 ButtonUses:167 200 201 197Used by:Timeline

Instance Names

"sky_bg"Frame 1Symbol 136 MovieClip
"percentO"Frame 2Symbol 169 EditableText
"percent"Frame 2Symbol 170 EditableText
"hs_placeholder"Frame 2Symbol 134 MovieClip [hs_placeholder]
"min_high_score"Frame 2Symbol 178 MovieClip
"hs_scripts"Frame 2Symbol 181 MovieClip
"music"Frame 8Symbol 205 MovieClip
"Alert"Frame 24Symbol 220 MovieClip
"music"Frame 24Symbol 230 MovieClip
"star"Frame 25Symbol 276 MovieClip
"Game"Frame 25Symbol 442 MovieClip
"Soundc"Frame 25Symbol 448 MovieClip
"music"Frame 29Symbol 205 MovieClip
"move up"Frame 35Symbol 59 MovieClip
"movedown"Frame 35Symbol 107 MovieClip
"tricks"Symbol 127 MovieClip Frame 1Symbol 120 MovieClip
"tricks"Symbol 127 MovieClip Frame 2Symbol 123 MovieClip
"tricks"Symbol 127 MovieClip Frame 3Symbol 126 MovieClip
"move up"Symbol 129 MovieClip Frame 2Symbol 59 MovieClip
"transit"Symbol 129 MovieClip Frame 3Symbol 106 MovieClip
"movedown"Symbol 129 MovieClip Frame 4Symbol 107 MovieClip
"ChooseTricks"Symbol 129 MovieClip Frame 8Symbol 127 MovieClip
"anim"Symbol 130 MovieClip [Skater] Frame 1Symbol 129 MovieClip
"satelite"Symbol 253 MovieClip Frame 2Symbol 252 MovieClip
"satelite"Symbol 274 MovieClip Frame 2Symbol 273 MovieClip
"satelite"Symbol 275 MovieClip Frame 2Symbol 273 MovieClip
"spout1"Symbol 276 MovieClip Frame 1Symbol 253 MovieClip
"spout2"Symbol 276 MovieClip Frame 1Symbol 253 MovieClip
"satel1"Symbol 276 MovieClip Frame 1Symbol 274 MovieClip
"satel2"Symbol 276 MovieClip Frame 1Symbol 275 MovieClip
"fire"Symbol 442 MovieClip Frame 1Symbol 298 MovieClip
"Arc_mc"Symbol 442 MovieClip Frame 1Symbol 301 MovieClip
"Scrooby_mc"Symbol 442 MovieClip Frame 1Symbol 130 MovieClip [Skater]

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "scoob6"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ControlerTrick_mc"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Swirl 01.wav"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Swirl 01.wav"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Swirl 01.wav"
ExportAssets (56)Timeline Frame 1Symbol 109 as "m skate_jump.wav"
ExportAssets (56)Timeline Frame 1Symbol 109 as "m skate_jump.wav"
ExportAssets (56)Timeline Frame 1Symbol 130 as "Skater"
ExportAssets (56)Timeline Frame 1Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 1Symbol 612 as "__Packages.ScroobyGravity"
ExportAssets (56)Timeline Frame 1Symbol 613 as "__Packages.ScroobyTricks"
ExportAssets (56)Timeline Frame 2Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 3Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 4Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 4Symbol 182 as "Air"
ExportAssets (56)Timeline Frame 5Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 5Symbol 183 as "Skate"
ExportAssets (56)Timeline Frame 6Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 6Symbol 184 as "musicInGame"
ExportAssets (56)Timeline Frame 7Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 7Symbol 185 as "music"
ExportAssets (56)Timeline Frame 7Symbol 186 as "scoob1"
ExportAssets (56)Timeline Frame 8Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 8Symbol 206 as "scoob4"
ExportAssets (56)Timeline Frame 9Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 9Symbol 207 as "scoob3"
ExportAssets (56)Timeline Frame 10Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 10Symbol 208 as "scoob5"
ExportAssets (56)Timeline Frame 11Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 11Symbol 209 as "scoob2"
ExportAssets (56)Timeline Frame 12Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 13Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 14Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 15Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 16Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 17Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 18Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 19Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 20Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 21Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 22Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 23Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 24Symbol 185 as "music"
ExportAssets (56)Timeline Frame 24Symbol 184 as "musicInGame"
ExportAssets (56)Timeline Frame 24Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 24Symbol 185 as "music"
ExportAssets (56)Timeline Frame 25Symbol 1 as "scoob6"
ExportAssets (56)Timeline Frame 25Symbol 130 as "Skater"
ExportAssets (56)Timeline Frame 25Symbol 5 as "ControlerTrick_mc"
ExportAssets (56)Timeline Frame 25Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 26Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 27Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 28Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 29Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 29Symbol 184 as "musicInGame"
ExportAssets (56)Timeline Frame 30Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 31Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 32Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 33Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 34Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 35Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 36Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 37Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 38Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 39Symbol 134 as "hs_placeholder"
ExportAssets (56)Timeline Frame 40Symbol 134 as "hs_placeholder"

Labels

"loader"Frame 2
"loaded"Frame 7
"intro"Frame 8
"play"Frame 17
"Game"Frame 24
"end"Frame 29
"end1"Frame 30
"end2"Frame 31
"end3"Frame 32
"end4"Frame 33
"instruction"Frame 34
"Transition01"Symbol 106 MovieClip Frame 1
"Transition02"Symbol 106 MovieClip Frame 11
"Transition03"Symbol 106 MovieClip Frame 21
"Transition04"Symbol 106 MovieClip Frame 31
"TransitionSpace"Symbol 106 MovieClip Frame 41
"Cycle (hold)"Symbol 120 MovieClip Frame 3
"released"Symbol 120 MovieClip Frame 5
"HoldPose"Symbol 123 MovieClip Frame 3
"released"Symbol 123 MovieClip Frame 7
"HoldingPose(rotation)"Symbol 126 MovieClip Frame 3
"released"Symbol 126 MovieClip Frame 18
"idle"Symbol 129 MovieClip Frame 1
"upfast"Symbol 129 MovieClip Frame 2
"upswitch"Symbol 129 MovieClip Frame 3
"downswitch"Symbol 129 MovieClip Frame 4
"downfast"Symbol 129 MovieClip Frame 5
"landing"Symbol 129 MovieClip Frame 6
"jumping"Symbol 129 MovieClip Frame 7
"upDownhill"Symbol 129 MovieClip Frame 8
"downDownhill"Symbol 129 MovieClip Frame 9
"Downhill"Symbol 129 MovieClip Frame 10
"left"Symbol 130 MovieClip [Skater] Frame 1
"right"Symbol 130 MovieClip [Skater] Frame 2
"init"Symbol 181 MovieClip Frame 1
"fail"Symbol 220 MovieClip Frame 2
"Idle"Symbol 298 MovieClip Frame 1
"Dissipe"Symbol 298 MovieClip Frame 5

Dynamic Text Variables

TextField14Symbol 133 EditableText"High Score Placeholder"
gameMC.min_scoreSymbol 177 EditableText"ww"
MaxHeightSymbol 218 EditableText"12000"
MaxHeightSymbol 219 EditableText"12000"
jump1Symbol 222 EditableText"00000"
jump2Symbol 223 EditableText"00000"
jump3Symbol 224 EditableText"00000"
jump1Symbol 225 EditableText"00000"
jump2Symbol 226 EditableText"00000"
jump3Symbol 227 EditableText"00000"
averageSymbol 472 EditableText"00000"
averageSymbol 473 EditableText"00000"
jump1Symbol 474 EditableText"00000"
jump2Symbol 475 EditableText"00000"
jump3Symbol 476 EditableText"00000"
jump1Symbol 477 EditableText"00000"
jump2Symbol 478 EditableText"00000"
jump3Symbol 479 EditableText"00000"
jump1Symbol 490 EditableText"00000"
jump2Symbol 491 EditableText"00000"
jump3Symbol 492 EditableText"00000"
jump1Symbol 493 EditableText"00000"
jump2Symbol 494 EditableText"00000"
jump3Symbol 495 EditableText"00000"
averageSymbol 500 EditableText"00000"
averageSymbol 501 EditableText"00000"
jump1Symbol 508 EditableText"00000"
jump2Symbol 509 EditableText"00000"
jump3Symbol 510 EditableText"00000"
jump1Symbol 511 EditableText"00000"
jump2Symbol 512 EditableText"00000"
jump3Symbol 513 EditableText"00000"
averageSymbol 520 EditableText"00000"
averageSymbol 522 EditableText"00000"
averageSymbol 525 EditableText"00000"
averageSymbol 526 EditableText"00000"
jump1Symbol 528 EditableText"00000"
jump2Symbol 529 EditableText"00000"
jump3Symbol 530 EditableText"00000"
jump1Symbol 531 EditableText"00000"
jump2Symbol 532 EditableText"00000"
jump3Symbol 533 EditableText"00000"




http://swfchan.com/5/24424/info.shtml
Created: 25/5 -2019 01:24:30 Last modified: 25/5 -2019 01:24:30 Server time: 22/12 -2024 09:59:34