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starfire.swf

This is the info page for
Flash #24429

(Click the ID number above for more basic data on this flash file.)


Text
StarFire

SSPTimer
v2.1

SSPecter
Components

SSPLoader
v1.0

0 b de 0 b

Warping

Please Wait

Musica

lista de
musicas

Sprites

Shield

ver 1.4

Start new game

Start new game

Start new game

Options

Options

Options

Continue game

Continue game

Continue game

How to Play

How to Play

How to Play

Credits

Credits

Credits

Help

Help

Help

Starting a new game will
erase the last game's data,
So you can only continue
from this new game.
Are you sure You want to
start a new game?

New Game

Yes

No

Video Quality

<-To Main

<-To Main

<-To Main

Audio Volume

SSPSlidebar
v1.1

General

Music

Dificulty

SSPRadioBox
v1.0

Easy

Medium

Hard

Easiest

Hardest

Low

Medium

High

next->

next->

next->

How to play

Here is a brief explanation of how to play.

Click NEXT to continue.

Starfire is a scrolling ship game with gameplay based on Tyrian,
one of the best scrolling game made.
The game is similar to Tyrian, and very intuitive to learn. You
must collect money in the game and upgrade your ship by buying
ship components.
There are some diferences to Tyrian, like Special Powers earned
by killing a bosses, and the Inertia (deceleration) of the ship.

<-back

<-back

<-back

Movement

Z

X

Primary Fire/ Resume Game

Secondary Fire

C

B

V

Special powers
(Can only be used if unlocked by
beating the bosses
in normal dificulty or above)

Control

S

Sidebar

Money

Vid Quality

Low

High

Self Destruct

Specials

2nd Weapn

Level

0

Score

0

0

0

Current stage

Total player score

Total player money
(it reset to previous
level if you die)

Number of remaining shots
of the secondary weapon

number of remaining
specials to use in the level

Sets video quality

Suicide!

Energy bar

Shield bar

Hull bar

- Energy bar: Empower your weapons and shields.
Then it reaches 0 you cant fire or recharge shields.
It recharges fast.

- Shield bar: Protect your ship.
Then it reaches 0 all the damage goes directly to the hull.
It recharges slow and spend energy while recharging.

- Hull bar: Represents the hull of your ship.
Then it reaches 0 you're dead!
Does not recharge.

Shop

You enter the shop at the beginning of each stage. There you can
upgrade parts of the ship to increase speed, damage and defense.
There are 2 menus in the shop. The upper menu select the item to
be purchased, and options to confirm purchase or exit. The right
menu select the model of the item.

Name: Plasma Beam

Damage: High

Speed: Normal

Type: Focused

Price: 120/250/500/1000/2000

Name: Vulcan

Damage: Very Low

Speed: Continuous

Type: Sucessive

Price: 60/120/250/500/1000

Name: Spread Fire

Damage: Low

Type: Spread

Price: 60/120/250/500/1500

Name: Plasma Thrower

Type: Low Ranged

Price: 80/150/300/600/1200

Name: Laser Canon

Damage: Normal

Speed: Low

Type: Linear

Chassi

Primary
Weapon

Secondary
Weapon

Shield

Engine

Generator

Drone

Buy and
Exit

Restart
Purchase

Game
Configuration

Exit
Game

Each item selection change
the preview in real time. So
it is really intuitible, as you
can see what you will get.

Money

Total Cost

0

0

Lvl

1

1

2

2

3

3

4

4

5

5

Upper Menu

side Menu

Your money and
cost of the ship
(cost turn red when
you cant afford it)

Preview area

Primary Waepon
Levels

ship
type

primary
weapon type

secondary
weapon type

shield
generator type

propulsor type

energy generator
type

auxiliar
weapon type

exit to main menu
(you can continue later)

game options

reset  purchase

confirm
purchase

- Ship: Ships to buy. Diferent ships have diferent hull

- Primary weapon: Main weapon used. each weapon has its own
strenghts and weakness, and have multiple power levels. They drain
energy.

- Secondary Weapons: Heapons to help you in hard times. They drain
energy and has a number of shots. Some can destroy enemy shots.

- Shield gen.: define the strength and recharge rate of your shield.

- propulsor: define the speed and inertia (deceleration) of the ship.

- Energy gen.: define the recharge energy rate and maximun energy.

- Auxiliary weapon: give extra shots for your primary weapon.

Name: S Type

Armor: 10

Cost: 2000

Name: Avatar

Armor: 20

Cost: 4000

Name: Z Hunter

Armor: 1

Cost: 250

Name: Jaguar

Armor: 2

Cost: 500

Name: Viper

Armor: 5

Cost: 1000

Side menu selects the type of the item you select in the upper menu.

You just need to select the itens you want
and then click in "confirm purchase", to buy all
the selected itens. "reset purchase" easily
resets the purchase.

current component
(What your ship have)

selected component
(what you gonna buy)

All item types have a description of their
characteristiss and their cost.

Each primary weapon type has 5 levels. Each level increases the
attack in some way, generally doubling the damage. In this case you
have to select the weapon, and then select the level you want.

weapon that
you have
(plasma lvl 1)

weapon
selected
(Spread lvl 4)

costs in order of
levels are in the
weapon
description

Hints

- Dont be too greedy. Sometimes its better to avoid an enemy
than taking a coin.

- Get coins to earn money and buy better itens in the shop.

- Think twice before saving money to rush for the best itens. The
higher your damage are, more money you can get in the level.

- Bosses can be hard. Try to learn their pattern to better avoid
their attacks

- If you die, your ship will reset to before the last purchase.
So dont die!

- If the game is too hard or too easy, try changing the dificulty
in options. The game is "normal" by default.

- If you get low on money and cant beat the stage, try replay any
previous stage to get more money.

Painfully designed, scripted, drawed & animated by:

Credits

<p align="left"><font face="20th Century Font" size="25" color="#ffffff"><a href="aristoncordeiro@yahoo.com.br">email-</a><font color="#00ffff"><a href="aristoncordeiro@yahoo.com.br"> sspecter@gmail.com</a></font></font></p>

Musics:

Sound effects:

Edited by ariston.
Thanks to flashkit.com and their autors for their original sounds.

Ariston Cordeiro

<p align="left"><font face="20th Century Font" size="25" color="#ffffff"><a href="www.ssp.br">homepage (brazil)-</a><font color="#00ffff"><a href="www.ssp.br"> www.ssp.br</a></font></font></p>

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Shattered Dreams</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author: <font color="#00ffff"><a href="mailto:ragevi@gmail.com">RageVI</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: Start Menu</font></p>

Painted Night
Author: SonicEclipse
Place: Shop

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Parasitic Rival</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author: <font color="#00ffff"><a href="mailto:GtRyeGuyHeadGt@yahoo.com">RGH</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: Boss</font></p>

Rise Above and Eternal
Author: TheBlackHawk
Place: Last Boss

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Fireburst</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author:<font color="#00ffff"><a href="rawspawn@msn.com"> Chainsaw_09</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: Stage 1</font></p>

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Strut</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author: <font color="#00ffff"><a href="mailto:maiorano84@hotmail.com">italian_dragon84</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: Stage 2</font></p>

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Flames in the Sky</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author: <font color="#00ffff"><a href="mailto:XsToRmEr1@charter.net">XsToRmEr1</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: Stage 3</font></p>

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Terror Wasp</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author: <font color="#00ffff"><a href="rawspawn@msn.com">Chainsaw_09</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: Stage 4</font></p>

<p align="center"><font face="20th Century Font" size="25" color="#ffffff">Synth Slam</font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Author: <font color="#00ffff"><a href="mailto:ragevi@gmail.com">RageVI</a></font></font></p><p align="center"><font face="20th Century Font" size="25" color="#ffffff">Place: New Special</font></p>

Speed

Save

The game is saved automatically everytime you enter in the shop,
so you can resume game later. "Continue game" load the last
game played. ("New Game" overwrite any previous game. Sorry I
didn't made save game slots, but it would had involved profile
creation and autosave to work propperly, and I wanted to avoid
that)

If the game is too slow, try lowering the video quality and making
the flash window smaller. Close other programs.

<p align="left"><font face="20th Century Font" size="20" color="#ffffff"> &nbsp;For any bug, question or ideas for a new game you can contact <sbr />me at <font color="#00ffff"><a href="mailto:sspecter@gmail.com">sspecter@gmail.com</a></font>, and Ill gladly fix it or answer.</font></p>

Contact

Movies

Skip

For millenia our sector of the galaxy was ruled by
3  main  forces. The  Terran  Alliance, the militaristic
Tyron Empire, and the hideous Darkshadows.

A fragile  peace  was  maintained.  But  since  the
begining,  The Darkshadows  started to plot against
us.

Then  the  shadows  began their move. First they
aimed  the  Tyrons,  and  used  Tyron's hierarquical
organization  to take advantage. After centuries all
the  highest  ranking  of  Tyron  Empire  was  under
Darkshadows control.

Now its our time. They are coming for us...

Vega system
Terran borders

Lord Hiden. We have reached
Vega system. We are now on
Terran borders.
The Terrans forces have
detected us and are joining
formation. What are your
orders?

...SO..
THE TIME HAS COME...
I CAN FEEL tHE SWEET DEATH NEAR..
ATTACK.
SEND THEM TO OBLIVION.
NONE MUST ESCAPE

.....
"...for the Emperor"

Sistem OK
Engines OK
Weapons OK
Shields OK
Loading ship...
Incoming Trasnmition...

Guardic,  hold  on.  Your  mission  have
changed. You wont be on the main assault
force.  The  Tyrons  are  jamming  all  our
communications. So we need you to warp
to colony Dune and call for reinforcements.
You're the best pilot he have. I know you're
upset but we have no choice.

We're uploading the distress data to your
ship. Break their siege and warp to Liberty.
Once there transmit the data to the colony
and wait their orders. Time is essential.
Good Luck Guardic. We're all counting on
you.

I understand.
I wish I could help
you guys in battle.
Good luck General.
Ill do my best.

...Impossible.... a mere... human...

...and then the Darkshadow Lord ran to darker
dimentions. My bones shivered as I thought about
how many dark Lords are out there with imaginable
powers plotting against us.

Then I realize the fight has just started. The rest
of the obliterated Tyron army had defeated trying
to make their run to Earth, and now we're ar war.

But now its time to rest. I land in Earth thinking
about the recent events. The Tyrons broke our lines
trying to mass attack our light defended home
planet against our unprepared fleet. Everything
shows they're now just paws of the dreadfull
Darkshadows.

Im not worried. Let them all come. Next time,
we'll be ready.

The End

Feel free to write for any review, bugs, sugestions and even for new games
ideas. I will read with care and reply as soon as I can.

Thanks for Playing

Lord Hiden. A small fighter was
able to escape our blockade.
He jumped to planet Dune.

WELL. WE NEED A PLANET TO TEST
THE PLANET KILLER SA-MANTRA.
PREPARE OUR FLEET TO DUNE.

...
OOOH! WHATS THIS? A REBELLION?
I WAS BEGINNING TO WONDER
WHEN YOU WOULD MAKE YOUR MOVE......

You darklords are a plague for our
empire. I know our emperor is
controled by you. And now you are
using us to genocide the Terrans. I
will protect our honor and stop this
madness once for all.

I SEE....

Master. We detected a small
ship fleeing Dune.

ITS THE GUARDIC..
IGNORE HIM.
HE CAN'T STOP US.
FIRE SA-MANTRA WHEN READY.

Yes, Master.

WONDERFUL.
SET COURSE TO EARTH.
I HAVE A SURPRISE FOR THEM

Shake

Name: Nova Pulse

Damage: Very High

price: 2000

Ammo: 15

Type: Pulse

Cooldown: Slow

Destroy shots

Name: Dumbfire

price: 1500

Ammo: 50

Type: Dumb Missile

Cooldown: Fast

Name: Blaster

Ammo: 3

Type: Area Blast

None

Name: Protector SSC

Potency: 5

Regeneration: medium

Name: Protector SSC var 2

Potency: 10

price: 4000

Name: Shieldgen SSC A

Potency: 1

price: 500

Regeneration: very low

Name: Shieldgen SSC B

Potency: 2

price: 1000

Regeneration: low

Name: Hydrogen Propulsor

Speed: 6

price: 250

Energy Drain: low

Inertia: Very High

Name: Nuclear Propulsor

Speed: 7

Inertia: High

Name: Fission Propulsor

Speed: 8

Energy Drain: medium

Inertia: Medium

Name: Plasma Propulsor

Speed: 9

Energy Drain: medium

Inertia: Low

Name: Quantum Propulsor

Speed: 10

price: 5000

Energy Drain: high

Inertia: Very Low

Name: Nuclear SSC Generator

Power Generation: 1

Recharge Rate: 1

Name: Fission SSC Generator

Power Generation: 2

Recharge Rate: 2

Name: Plasma SSC Generator

Power Generation: 3

Recharge Rate: 3

Name: Plasma SSC Generator var 2

Power Generation: 4

Recharge Rate: 4

Name: Quantum SSC Generator

Power Generation: 6

Recharge Rate: 6

Name:  Plasma Drone

Weapon: Plasma

Name:  Side Drone

Weapon: Side

lvl1 price: 1000

Dear Customer,
the Gallactic Bank Corp says you dont have
sufficient funds in your account.
Try unselect some itens or buy some
cheaper components for your ship.
Sorry for the inconvenience.

Instant Message

From: Universal Online Shop

Subject: Insufficient Funds

OK

Are you sure?

Exit Game

MAP

L

Stage 1

Fleeing the
Battlefield

Stage 2

Battle of Dune

Blow

Stage 3

the Fleet

Avoid colision
to walls

DANGER

Stage 4

Capital Ship
Sa Mantra

Game
Over

()

10

20

50

100

200

500

Win

Stage Clear

press fire

You got a new special!

Afterburn

Use it pressing

You can use 3 specials at each stage.

You get a boost in speed

(Press a key)

Guardic Wing!

Call up 5 Guardic Ace Fighters to help.

Invulnerability!

Make your ship invulnerable for 2 secs
use it to escape dangerous situations

Antimater!

Fire at will with:

The most powerfull Weapon in the game!

Dialogue

Hey, Guardic 1.
Need some help?

Guardic! Leave NOW. We'll Hold Him!

HUMAN.
YOU ARE DOOMED.
DIE.

Hello... Guardian! Let me introduce myself. Im Malek,
one of the Vanguards, the greatest mercenary group
in all galaxy. There are only 5 of us.
Ive been hired to protect that fleet. But Im afraid you
wont surrender, so lets begin shal we?
Let me show what my Dark Angel can do...

Well done. You've Sucefully defeated the Tyron army.
Im very impressed. BUT You are becoming an
annoyance. Let me show my true power.

Stage 1:
Fleeing the Battlefield

Shop

Stage 2:
Battle of Dune

Stage 3:
The Fleet

Stage 4:
Capital Ship
Sa Mantra

Stage 4:
Sa Mantra

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); local_data = SharedObject.getLocal("user_data"); som = new Sound(); musica = new Sound(movMusica); playData = new Object(); backup = new Object(); resetPlayer = function () { moviePos = "intro"; _root.playData.chassi = "shipA"; _root.playData.beam = "beam11"; _root.playData.missile = "none"; _root.playData.drone = "none"; _root.playData.shield = 100; _root.playData.spd = 4; _root.playData.acc = 0.6; _root.playData.ene = 100; _root.playData.rechar = 3; _root.playData.posChassi = 1; _root.playData.posBeam = 1; _root.playData.posLvlBeam = 1; _root.playData.posMissile = 0; _root.playData.posDrone = 0; _root.playData.posShield = 0; _root.playData.posPropulsor = 1; _root.playData.posGenerator = 1; _root.playData.specialEvasao = false; _root.playData.specialAliados = false; _root.playData.specialAfterburn = false; _root.playData.specialWeapon = false; _root.playData.score = 0; _root.playData.money = 2000; _root.playData.level = 1; }; copyPlayerData = function (ori, cpy) { cpy.chassi = ori.chassi; cpy.beam = ori.beam; cpy.missile = ori.missile; cpy.drone = ori.drone; cpy.shield = ori.shield; cpy.spd = ori.spd; cpy.acc = ori.acc; cpy.ene = ori.ene; cpy.rechar = ori.rechar; cpy.posChassi = ori.posChassi; cpy.posBeam = ori.posBeam; cpy.posLvlBeam = ori.posLvlBeam; cpy.posMissile = ori.posMissile; cpy.posDrone = ori.posDrone; cpy.posShield = ori.posShield; cpy.posPropulsor = ori.posPropulsor; cpy.posGenerator = ori.posGenerator; cpy.specialEvasao = ori.specialEvasao; cpy.specialAliados = ori.specialAliados; cpy.specialAfterburn = ori.specialAfterburn; cpy.specialWeapon = ori.specialWeapon; cpy.score = ori.score; cpy.money = ori.money; cpy.level = ori.level; }; backupPlayer = function () { copyPlayerData(_root.playData, _root.backup); }; restorePlayer = function () { copyPlayerData(_root.backup, _root.playData); }; savePlayer = function () { copyPlayerData(_root.playData, local_data.data); local_data.data.dificuldade = _root.dificuldade; local_data.flush(); }; loadPlayer = function () { copyPlayerData(local_data.data, _root.playData); _root.dificuldade = local_data.data.dificuldade; }; saveConfig = function () { local_data.data.quality = _root._quality; local_data.data.dificuldade = _root.dificuldade; local_data.data.volSom = _root.som.getVolume(); local_data.data.volMusica = _root.musica.getVolume(); local_data.flush(); }; loadConfig = function () { _root._quality = local_data.data.quality; _root.dificuldade = local_data.data.dificuldade; _root.som.setVolume(local_data.data.volSom); }; remove = function (obj) { obj.removeMovieClip(); }; stopMusica = function () { musica.stop(); }; changeMusica = function (music) { musica.stop(); musica.attachSound(music); musica.start(0, 99999999); musica.setVolume(local_data.data.volMusica); }; if (local_data.data.quality != null) { loadConfig(); } else { _quality = "LOW"; dificuldade = "medium"; musica.setVolume(100); som.setVolume(100); saveConfig(); savePlayer(); } resetPlayer(); backupPlayer(); stop();
Frame 8
Frame 9
Frame 10
changeMusica("musica- title"); resetPlayer(); stop();
Frame 11
gotoAndStop ("menu");
Frame 13
gotoAndStop ("movie");
Frame 14
changeMusica("musica- shop"); savePlayer(); stop();
Frame 15
gotoAndStop ("shop");
Frame 16
stop();
Frame 17
gotoAndStop ("game");
Frame 18
stop();
Frame 19
gotoAndStop ("map");
Symbol 9 MovieClip [BrdrShdw] Frame 1
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Symbol 95 MovieClip Frame 1
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Symbol 110 MovieClip Frame 50
stop();
Symbol 115 MovieClip Frame 30
if (_root.titlecod != null) { _root.gotoAndPlay(_root.titlecod); } stop();
Symbol 122 Button
on (release) { getURL ("mailto:sspecter@gmail.com", "_self"); }
Symbol 130 MovieClip Frame 1
function reset() { _counter = 0; _noVezes = 1; _startTime = new Date(); onReset(); } function start() { reset(); onStart(); this.gotoAndPlay("fStart"); } function stop() { gotoAndStop ("fStop"); onStop(); } function execute(_tipo, _tempo, _vezes) { setTipo(_tipo); setTempo(_tempo); setVezes(_vezes); start(); } function _executaTimer() { OnTimer(); _noVezes++; if ((vezes >= 0) && (_noVezes > vezes)) { this.stop(); } } function _execute() { _counter++; if (_counter >= tempo) { _counter = 0; _executaTimer(); } } indicador._visible = false; tempo = 1; tipo = "frame"; vezes = -1; _noVezes = 1; _counter = 0; _timeStart = new Date(); getTipo = function () { return(tipo); }; setTipo = function (t) { if ((t == "frame") || (t == "time")) { tipo = t; } else { trace("[SSPtimer] ERRO: valor de tipo deve ser igual a \"frame\" ou \"time\"."); } }; getTempo = function () { return(tempo); }; setTempo = function (valor) { tempo = valor; }; getVezes = function () { return(vezes); }; setVezes = function (no) { if (no >= -1) { vezes = no; } else { trace("[SSPtimer] ERRO: n\u00FAmero de vezes deve ser -1 ou um n\u00FAmero inteiro positivo."); } }; OnTimer = function () { }; OnStart = function () { }; OnStop = function () { }; OnReset = function () { };
Symbol 130 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 3
_execute();
Symbol 130 MovieClip Frame 4
_execute(); gotoAndPlay ("fStart");
Symbol 133 MovieClip Frame 1
function reset() { barra = _parent; movie = _root; total = 0; loaded = 0; maximo = 0; _percentLoaded = 0; tipo = "byte"; } function inicia() { barra.stop(); movie.stop(); if (maximo > 0) { total = maximo; } else if (tipo == "frame") { total = movie._totalframes; } else { total = movie.getBytesTotal(); } } function para() { timer.stop(); gotoAndStop ("ativo"); } function setBarra(bar) { barra = bar; } function getBarra() { return(barra); } function setMovie(mv) { movie = mv; } function getMovie() { return(movie); } function getTipo() { return(tipo); } function getMaximo() { return(maximo); } function onLoadComplete() { } indicador._visible = false; barra = null; movie = null; total = 0; loaded = 0; _percentLoaded = 0; tipo = "byte"; maximo = 0; real_maximo = 4883; setTipo = function (t) { if ((t == "frame") || (t == "byte")) { tipo = t; } else { trace("[SSPLoader] ERRO: valor de tipo deve ser igual a \"frame\" ou \"byte\", em min\u00FAsculas."); } }; setMaximo = function (max) { if (maximo > 0) { maximo = max; } else { trace("[SSPLoader] ERRO: valor m\u00E1ximo verificado deve ser maior que 0."); } }; reset(); inicia();
Symbol 133 MovieClip Frame 2
timer.OnTimer = function () { txtTipo = ""; if (tipo == "frame") { loaded = _root._framesloaded; txtTipo = "frames"; } else { loaded = _root.getBytesLoaded(); txtTipo = "kb"; } if ((loaded > total) || (loaded < 0)) { trace(((("[SSPLoader] ERRO: bytes carregados (" + loaded) + ") ou total de bytes (") + maximo) + ") possuem valor inv\u00E1lido."); } else { real_loaded = Math.round((real_maximo * loaded) / maximo); _percentLoaded = total / loaded; frame = barra._totalframes / _percentLoaded; barra.gotoAndStop(frame); txtLoaded = Math.round((_root.getBytesLoaded() * real_maximo) / total); txtTotal = Math.round(real_maximo); barra.txtLoaded = (((txtLoaded + txtTipo) + " of ") + txtTotal) + txtTipo; if (loaded == total) { timer.reset(); barra._visible = false; movie.play(); onLoadComplete(); } } }; timer.execute("frame", 1); stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 155 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 157 MovieClip [shotDrone1] Frame 1
delayShot = 14; shotSpeed = 16; genCost = 100; damage = 300; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 157 MovieClip [shotDrone1] Frame 2
shotNo = 0; canShot = true; fire = function () { if (canShot) { canShot = false; this.duplicateMovieClip("shotDroneL" + shotNo, 1000 + shotNo); _parent["shotDroneL" + shotNo]._x = _parent.ship._x + _parent.ship.droneL._x; _parent["shotDroneL" + shotNo]._y = (_parent.ship._y + _parent.ship.droneL._y) + 10; _parent["shotDroneL" + shotNo]._visible = true; _parent["shotDroneL" + shotNo].gotoAndPlay("fire"); this.duplicateMovieClip("shotDroneR" + shotNo, 1100 + shotNo); _parent["shotDroneR" + shotNo]._x = _parent.ship._x + _parent.ship.droneR._x; _parent["shotDroneR" + shotNo]._y = (_parent.ship._y + _parent.ship.droneR._y) + 10; _parent["shotDroneR" + shotNo]._visible = true; _parent["shotDroneR" + shotNo].gotoAndPlay("fire"); shotNo++; if (shotNo > 199) { shotNo = 0; } } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 157 MovieClip [shotDrone1] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 157 MovieClip [shotDrone1] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 157 MovieClip [shotDrone1] Frame 5
_y = (_y - shotSpeed); checaColisao(); if ((((_y < (y - 800)) || (_y > (y + 800))) || (_x < (x - 600))) || (_x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 162 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 163 MovieClip [shotDrone2] Frame 1
delayShot = 16; shotSpeed = 7; genCost = 150; damage = 500; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { _x = (_x + (shotSpeed * sideMove)); if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 163 MovieClip [shotDrone2] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shotDroneL" + shotNo, 1000 + shotNo); _parent["shotDroneL" + shotNo]._x = (_parent.ship._x + _parent.ship.droneL._x) - 10; _parent["shotDroneL" + shotNo]._y = (_parent.ship._y + _parent.ship.droneL._y) + 10; _parent["shotDroneL" + shotNo]._rotation = -90; _parent["shotDroneL" + shotNo].sideMove = -1; _parent["shotDroneL" + shotNo]._visible = true; _parent["shotDroneL" + shotNo].gotoAndPlay("fire"); result = _parent["shotDroneL" + shotNo]; this.duplicateMovieClip("shotDroneR" + shotNo, 1100 + shotNo); _parent["shotDroneR" + shotNo]._x = (_parent.ship._x + _parent.ship.droneR._x) + 10; _parent["shotDroneR" + shotNo]._y = (_parent.ship._y + _parent.ship.droneR._y) + 10; _parent["shotDroneR" + shotNo].sideMove = 1; _parent["shotDroneR" + shotNo]._rotation = 90; _parent["shotDroneR" + shotNo]._visible = true; _parent["shotDroneR" + shotNo].gotoAndPlay("fire"); result = _parent["shotDroneR" + shotNo]; shotNo++; if (shotNo > 199) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 163 MovieClip [shotDrone2] Frame 3
checaColisao();
Symbol 163 MovieClip [shotDrone2] Frame 4
checaColisao();
Symbol 163 MovieClip [shotDrone2] Frame 5
checaColisao(); if ((((_y < (y - 800)) || (_y > (y + 800))) || (_x < (x - 600))) || (_x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 2 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 3 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 4 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initIcon, getState, enabled, phase, labelPath, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, initializing, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; _local3._visible = true; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; _local2.visible = false; } else { labelPath.text = label; refresh(); } } function getLabel(Void) { return(labelPath.text); } function get label() { return(labelPath.text); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.0.360"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 5 MovieClip [__Packages.mx.controls.RadioButton] Frame 0
class mx.controls.RadioButton extends mx.controls.Button { var setToggle, __value, selected, releaseFocus, phase, dispatchEvent, _parent, __data, setState, __state, getFocusManager; function RadioButton () { super(); } function init(Void) { setToggle(__toggle); __value = this; super.init(); } function size(Void) { super.size(); } function onRelease() { if (selected) { return(undefined); } releaseFocus(); phase = "up"; setSelected(true); dispatchEvent({type:"click"}); _parent[__groupName].dispatchEvent({type:"click"}); } function setData(val) { __data = val; } function set data(val) { __data = val; //return(data); } function getData(val) { return(__data); } function get data() { return(__data); } function onUnload() { if (_parent[__groupName].selectedRadio == this) { _parent[__groupName].selectedRadio = undefined; } _parent[__groupName].radioList[indexNumber] = null; delete _parent[__groupName].radioList[indexNumber]; } function setSelected(val) { var _local2 = _parent[__groupName]; var _local4 = _local2.selectedRadio.__width; var _local5 = _local2.selectedRadio.__height; if (val) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } else if (_local2.selectedRadio == this) { _local2.selectedRadio.setState(false); _local2.selectedRadio = undefined; } setState(val); } function deleteGroupObj(groupName) { delete _parent[groupName]; } function getGroupName() { return(__groupName); } function get groupName() { return(__groupName); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } delete _parent[__groupName].radioList[__data]; addToGroup(groupName); __groupName = groupName; } function set groupName(groupName) { setGroupName(groupName); //return(this.groupName); } function addToGroup(groupName) { if ((groupName == "") || (groupName == undefined)) { return(undefined); } var _local2 = _parent[groupName]; if (_local2 == undefined) { _local2 = (_parent[groupName] = new mx.controls.RadioButtonGroup()); _local2.__groupName = groupName; } _local2.addInstance(this); if (__state) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } } function get emphasized() { return(undefined); } function keyDown(e) { switch (e.code) { case 40 : setNext(); break; case 38 : setPrev(); break; case 37 : setPrev(); break; case 39 : setNext(); } } function setNext() { var _local2 = _parent[groupName]; if ((_local2.selectedRadio.indexNumber + 1) == _local2.radioList.length) { return(undefined); } var _local5 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : -1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if (_local2.radioList[_local5 + _local3] != undefined) { var _local4 = getFocusManager(); _local2.radioList[_local5 + _local3].selected = true; _local4.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function setPrev() { var _local2 = _parent[groupName]; if (_local2.selectedRadio.indexNumber == 0) { return(undefined); } var _local5 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : 1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if (_local2.radioList[_local5 - _local3] != undefined) { var _local4 = getFocusManager(); _local2.radioList[_local5 - _local3].selected = true; _local4.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "RadioButton"; static var symbolOwner = mx.controls.RadioButton; static var version = "2.0.0.360"; var className = "RadioButton"; var btnOffset = 0; var __toggle = true; var __label = "Radio Button"; var __labelPlacement = "right"; var ignoreClassStyleDeclaration = {Button:1}; var __groupName = "radioGroup"; var indexNumber = 0; var offset = false; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "RadioFalseUp"; var falseDownIcon = "RadioFalseDown"; var falseOverIcon = "RadioFalseOver"; var falseDisabledIcon = "RadioFalseDisabled"; var trueUpIcon = "RadioTrueUp"; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = "RadioTrueDisabled"; var centerContent = false; var borderW = 0; var clipParameters = {labelPlacement:1, data:1, label:1, groupName:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.RadioButton.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); }
Symbol 50 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 51 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 52 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 53 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 54 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 55 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 56 MovieClip [__Packages.mx.controls.RadioButtonGroup] Frame 0
class mx.controls.RadioButtonGroup { var radioList, __groupName, selectedRadio; function RadioButtonGroup () { init(); mx.events.UIEventDispatcher.initialize(this); } function init(Void) { radioList = new Array(); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); } function getGroupName() { return(__groupName); } function addInstance(instance) { instance.indexNumber = indexNumber++; radioList.push(instance); } function getValue() { if (selectedRadio.data == "") { return(selectedRadio.label); } return(selectedRadio.__data); } function getLabelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function setLabelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } } function setEnabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } } function setSize(val, val1) { for (var _local3 in radioList) { radioList[_local3].setSize(val, val1); } } function getEnabled() { for (var _local4 in radioList) { var _local2 = radioList[_local4].enabled; var _local3 = t + (_local2 + 0); } if (_local3 == radioList.length) { return(true); } if (_local3 == 0) { return(false); } } function setStyle(name, val) { for (var _local4 in radioList) { radioList[_local4].setStyle(name, val); } } function setInstance(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } } function getInstance() { return(selectedRadio); } function setValue(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio.hitArea_mc._height = selectedRadio.__height; selectedRadio.hitArea_mc._width = selectedRadio.__width; selectedRadio = radioList[_local2]; selectedRadio.setState(true); selectedRadio.hitArea_mc._height = (selectedRadio.hitArea_mc._width = 0); } } function set groupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return; } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); //return(this.groupName); } function get groupName() { return(__groupName); } function set selectedData(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio = radioList[_local2]; selectedRadio.setState(true); } //return(selectedData); } function get selectedData() { if ((selectedRadio.data == "") || (selectedRadio.data == undefined)) { return(selectedRadio.label); } return(selectedRadio.__data); } function get selection() { return(selectedRadio); } function set selection(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } //return(selection); } function set labelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } //return(labelPlacement); } function get labelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function set enabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } //return(enabled); } function get enabled() { var _local2 = 0; for (var _local3 in radioList) { _local2 = _local2 + radioList[_local3].enabled; } if (_local2 == 0) { return(false); } if (_local2 == radioList.length) { return(true); } } static var symbolName = "RadioButtonGroup"; static var symbolOwner = mx.controls.RadioButtonGroup; static var version = "2.0.0.360"; var className = "RadioButtonGroup"; var indexNumber = 0; }
Symbol 57 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 58 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 59 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 60 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 61 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 62 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 63 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 64 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 65 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 66 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 67 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 68 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 69 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 70 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 71 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.0.360"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 174 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 2
stop();
Symbol 180 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 182 MovieClip [beam11] Frame 1
delayShot = 20; shotSpeed = 10; damage = 100; genCost = 10; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noEnemies) { if (this.hitTest(_root.game.enemies[lp].getHit())) { _root.game.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 182 MovieClip [beam11] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 182 MovieClip [beam11] Frame 3
checaColisao();
Symbol 182 MovieClip [beam11] Frame 4
checaColisao();
Symbol 182 MovieClip [beam11] Frame 5
checaColisao(); if (beam._y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 186 MovieClip Frame 2
stop();
Symbol 186 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 187 MovieClip [beam12] Frame 1
delayShot = 17; shotSpeed = 12; damage = 200; genCost = 25; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 187 MovieClip [beam12] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 187 MovieClip [beam12] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 187 MovieClip [beam12] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 187 MovieClip [beam12] Frame 5
_y = (_y - shotSpeed); checaColisao(); if (_y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 188 MovieClip [beam13] Frame 1
delayShot = 14; shotSpeed = 15; damage = 500; genCost = 50; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _root.game.noEnemies) { if (this.hitTest(_root.game.enemies[lp].getHit())) { _root.game.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 188 MovieClip [beam13] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 188 MovieClip [beam13] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 188 MovieClip [beam13] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 188 MovieClip [beam13] Frame 5
_y = (_y - shotSpeed);
Symbol 188 MovieClip [beam13] Frame 6
_y = (_y - shotSpeed);
Symbol 188 MovieClip [beam13] Frame 7
_y = (_y - shotSpeed); checaColisao(); if ((((_y < (y - 800)) || (_y > (y + 800))) || (_x < (x - 600))) || (_x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 193 MovieClip Frame 3
stop();
Symbol 193 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 195 MovieClip [beam14] Frame 1
delayShot = 11; shotSpeed = 17; damage = 2000; genCost = 200; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 195 MovieClip [beam14] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 195 MovieClip [beam14] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 195 MovieClip [beam14] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 195 MovieClip [beam14] Frame 5
_y = (_y - shotSpeed); checaColisao(); if (_y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 203 MovieClip Frame 5
stop();
Symbol 203 MovieClip Frame 14
_parent.removeMovieClip(); stop();
Symbol 204 MovieClip [beam15] Frame 1
delayShot = 8; shotSpeed = 22; damage = 2000; genCost = 160; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 204 MovieClip [beam15] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 204 MovieClip [beam15] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 204 MovieClip [beam15] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 204 MovieClip [beam15] Frame 5
_y = (_y - shotSpeed); checaColisao(); if (_y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 212 MovieClip Frame 5
stop();
Symbol 214 MovieClip [beam21] Frame 1
delayShot = 5; shotSpeed = 20; damage = 25; genCost = 2; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 214 MovieClip [beam21] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 214 MovieClip [beam21] Frame 3
turn();
Symbol 214 MovieClip [beam21] Frame 4
turn();
Symbol 214 MovieClip [beam21] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 219 MovieClip [beam22] Frame 1
delayShot = 5; shotSpeed = 20; damage = 60; genCost = 7; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 219 MovieClip [beam22] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 219 MovieClip [beam22] Frame 3
turn();
Symbol 219 MovieClip [beam22] Frame 4
turn();
Symbol 219 MovieClip [beam22] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 224 MovieClip [beam23] Frame 1
delayShot = 4; shotSpeed = 20; damage = 143; genCost = 14; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 224 MovieClip [beam23] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 224 MovieClip [beam23] Frame 3
turn();
Symbol 224 MovieClip [beam23] Frame 4
turn();
Symbol 224 MovieClip [beam23] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 229 MovieClip [beam24] Frame 1
delayShot = 3; shotSpeed = 30; damage = 275; genCost = 27; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 229 MovieClip [beam24] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 229 MovieClip [beam24] Frame 3
turn();
Symbol 229 MovieClip [beam24] Frame 4
turn();
Symbol 229 MovieClip [beam24] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 234 MovieClip [beam25] Frame 1
delayShot = 2; shotSpeed = 40; damage = 363; genCost = 36; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 234 MovieClip [beam25] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 234 MovieClip [beam25] Frame 3
turn();
Symbol 234 MovieClip [beam25] Frame 4
turn();
Symbol 234 MovieClip [beam25] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 239 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 65; stop();
Symbol 239 MovieClip Frame 2
statusHit = "blow";
Symbol 239 MovieClip Frame 10
status = "dead"; stop();
Symbol 243 MovieClip Frame 5
stop();
Symbol 245 MovieClip [beam31] Frame 1
delayShot = 25; shotSpeed = 10; damage = 0; genCost = 13; noBeams = 2; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam1._x = beam1._x - (shotSpeed / 4); beam2._y = beam2._y - shotSpeed; beam2._x = beam2._x + (shotSpeed / 4); checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } if ((beam1.status == "dead") && (beam2.status == "dead")) { status = "dead"; } if (status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 245 MovieClip [beam31] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 245 MovieClip [beam31] Frame 3
turn();
Symbol 245 MovieClip [beam31] Frame 4
turn();
Symbol 245 MovieClip [beam31] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 249 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 100; stop();
Symbol 249 MovieClip Frame 2
statusHit = "blow";
Symbol 249 MovieClip Frame 10
status = "dead"; stop();
Symbol 250 MovieClip [beam32] Frame 1
delayShot = 25; shotSpeed = 10; damage = 0; genCost = 37; noBeams = 3; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam1._x = beam1._x - (shotSpeed / 2); beam2._y = beam2._y - shotSpeed; beam2._x = beam2._x + (shotSpeed / 2); beam3._y = beam3._y - (shotSpeed * 1.5); checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } if ((beam1.status == "dead") && (beam2.status == "dead")) { status = "dead"; } if (status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 250 MovieClip [beam32] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 250 MovieClip [beam32] Frame 3
turn();
Symbol 250 MovieClip [beam32] Frame 4
turn();
Symbol 250 MovieClip [beam32] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 254 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 225; stop();
Symbol 254 MovieClip Frame 2
statusHit = "blow";
Symbol 254 MovieClip Frame 10
status = "dead"; stop();
Symbol 255 MovieClip [beam33] Frame 1
delayShot = 25; shotSpeed = 10; damage = 0; genCost = 90; noBeams = 4; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam2._x = beam2._x + shotSpeed; beam3._x = beam3._x - shotSpeed; beam4._y = beam4._y + shotSpeed; checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } flagdead = true; lp = 1; while (lp <= noBeams) { if (this["beam" + lp].status != "dead") { flagdead = false; } lp++; } if (flagdead == true) { status = "dead"; this.removeMovieClip(); this.unloadMovie(); } };
Symbol 255 MovieClip [beam33] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 255 MovieClip [beam33] Frame 3
turn();
Symbol 255 MovieClip [beam33] Frame 4
turn();
Symbol 255 MovieClip [beam33] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 259 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 365; stop();
Symbol 259 MovieClip Frame 2
statusHit = "blow";
Symbol 259 MovieClip Frame 10
status = "dead"; stop();
Symbol 261 MovieClip [beam34] Frame 1
delayShot = 20; shotSpeed = 10; damage = 0; genCost = 180; noBeams = 5; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _root.game.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - (shotSpeed / 2); beam1._x = beam1._x - shotSpeed; beam2._y = beam2._y - (shotSpeed / 2); beam2._x = beam2._x + shotSpeed; beam3._y = beam3._y + shotSpeed; beam3._x = beam3._x - (shotSpeed / 2); beam4._y = beam4._y + shotSpeed; beam4._x = beam4._x + (shotSpeed / 2); beam5._y = beam5._y - shotSpeed; checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } flagdead = true; lp = 1; while (lp <= noBeams) { if (this["beam" + lp].status != "dead") { flagdead = false; } lp++; } if (flagdead == true) { status = "dead"; this.removeMovieClip(); this.unloadMovie(); } };
Symbol 261 MovieClip [beam34] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 261 MovieClip [beam34] Frame 3
turn();
Symbol 261 MovieClip [beam34] Frame 4
turn();
Symbol 261 MovieClip [beam34] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 265 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 400; stop();
Symbol 265 MovieClip Frame 2
statusHit = "blow";
Symbol 265 MovieClip Frame 10
status = "dead"; stop();
Symbol 266 MovieClip [beam35] Frame 1
delayShot = 15; shotSpeed = 10; damage = 0; genCost = 350; noBeams = 7; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; checaDeadState = function () { lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 800))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } flagdead = true; lp = 1; while (lp <= noBeams) { if (this["beam" + lp].status != "dead") { flagdead = false; } lp++; } if (flagdead == true) { status = "dead"; this.removeMovieClip(); this.unloadMovie(); } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam1._x = beam1._x - shotSpeed; beam2._y = beam2._y - shotSpeed; beam2._x = beam2._x + shotSpeed; beam3._y = beam3._y + shotSpeed; beam3._x = beam3._x - (shotSpeed / 2); beam4._y = beam4._y + shotSpeed; beam4._x = beam4._x + (shotSpeed / 2); beam5._y = beam5._y - (shotSpeed * 1.5); beam6._x = beam6._x - (shotSpeed * 1.5); beam7._x = beam7._x + (shotSpeed * 1.5); checaColisao(); };
Symbol 266 MovieClip [beam35] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 266 MovieClip [beam35] Frame 3
turn();
Symbol 266 MovieClip [beam35] Frame 4
turn();
Symbol 266 MovieClip [beam35] Frame 5
turn();
Symbol 266 MovieClip [beam35] Frame 6
turn();
Symbol 266 MovieClip [beam35] Frame 7
turn();
Symbol 266 MovieClip [beam35] Frame 8
turn();
Symbol 266 MovieClip [beam35] Frame 9
turn();
Symbol 266 MovieClip [beam35] Frame 10
turn();
Symbol 266 MovieClip [beam35] Frame 11
turn();
Symbol 266 MovieClip [beam35] Frame 12
turn();
Symbol 266 MovieClip [beam35] Frame 13
turn();
Symbol 266 MovieClip [beam35] Frame 14
turn();
Symbol 266 MovieClip [beam35] Frame 15
turn();
Symbol 266 MovieClip [beam35] Frame 16
turn();
Symbol 266 MovieClip [beam35] Frame 17
turn();
Symbol 266 MovieClip [beam35] Frame 18
turn();
Symbol 266 MovieClip [beam35] Frame 19
turn();
Symbol 266 MovieClip [beam35] Frame 20
turn(); checaDeadState(); gotoAndPlay ("fireCont");
Symbol 268 MovieClip Frame 1
status = "normal";
Symbol 268 MovieClip Frame 11
status = "dead"; stop();
Symbol 270 MovieClip [beam41] Frame 1
delayShot = 3; shotSpeed = 5; damage = 30; genCost = 2; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 270 MovieClip [beam41] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 270 MovieClip [beam41] Frame 3
turn();
Symbol 270 MovieClip [beam41] Frame 4
turn();
Symbol 270 MovieClip [beam41] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 271 MovieClip Frame 1
status = "normal";
Symbol 271 MovieClip Frame 14
status = "dead"; stop();
Symbol 272 MovieClip [beam42] Frame 1
delayShot = 3; shotSpeed = 5; damage = 60; genCost = 5; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 272 MovieClip [beam42] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 272 MovieClip [beam42] Frame 3
turn();
Symbol 272 MovieClip [beam42] Frame 4
turn();
Symbol 272 MovieClip [beam42] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 273 MovieClip Frame 1
status = "normal";
Symbol 273 MovieClip Frame 17
status = "dead"; stop();
Symbol 274 MovieClip [beam43] Frame 1
delayShot = 3; shotSpeed = 5; damage = 100; genCost = 10; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 274 MovieClip [beam43] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 274 MovieClip [beam43] Frame 3
turn();
Symbol 274 MovieClip [beam43] Frame 4
turn();
Symbol 274 MovieClip [beam43] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 275 MovieClip Frame 1
status = "normal";
Symbol 275 MovieClip Frame 17
status = "dead"; stop();
Symbol 276 MovieClip [beam44] Frame 1
delayShot = 3; shotSpeed = 7; damage = 250; genCost = 25; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 276 MovieClip [beam44] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 276 MovieClip [beam44] Frame 3
turn();
Symbol 276 MovieClip [beam44] Frame 4
turn();
Symbol 276 MovieClip [beam44] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 277 MovieClip Frame 1
status = "normal";
Symbol 277 MovieClip Frame 17
status = "dead"; stop();
Symbol 278 MovieClip [beam45] Frame 1
delayShot = 3; shotSpeed = 9; damage = 500; genCost = 55; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 278 MovieClip [beam45] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 278 MovieClip [beam45] Frame 3
turn();
Symbol 278 MovieClip [beam45] Frame 4
turn();
Symbol 278 MovieClip [beam45] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 280 MovieClip Frame 1
status = "normal";
Symbol 280 MovieClip Frame 11
status = "dead"; stop();
Symbol 282 MovieClip Frame 2
stop();
Symbol 284 MovieClip [beam51] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 19; genCost = 40; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 284 MovieClip [beam51] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 284 MovieClip [beam51] Frame 3
turn();
Symbol 284 MovieClip [beam51] Frame 4
turn();
Symbol 284 MovieClip [beam51] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 285 MovieClip Frame 1
status = "normal";
Symbol 285 MovieClip Frame 16
status = "dead"; stop();
Symbol 286 MovieClip [beam52] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 30; genCost = 110; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 286 MovieClip [beam52] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 286 MovieClip [beam52] Frame 3
turn();
Symbol 286 MovieClip [beam52] Frame 4
turn();
Symbol 286 MovieClip [beam52] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 287 MovieClip Frame 1
status = "normal";
Symbol 287 MovieClip Frame 21
status = "dead"; stop();
Symbol 288 MovieClip [beam53] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 67; genCost = 270; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 288 MovieClip [beam53] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 288 MovieClip [beam53] Frame 3
turn();
Symbol 288 MovieClip [beam53] Frame 4
turn();
Symbol 288 MovieClip [beam53] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 290 MovieClip Frame 1
status = "normal";
Symbol 290 MovieClip Frame 26
status = "dead"; stop();
Symbol 292 MovieClip [beam54] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 136; genCost = 700; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 292 MovieClip [beam54] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 292 MovieClip [beam54] Frame 3
turn();
Symbol 292 MovieClip [beam54] Frame 4
turn();
Symbol 292 MovieClip [beam54] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 293 MovieClip Frame 1
status = "normal";
Symbol 293 MovieClip Frame 31
status = "dead"; stop();
Symbol 294 MovieClip [beam55] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 220; genCost = 1400; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 294 MovieClip [beam55] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 294 MovieClip [beam55] Frame 3
turn();
Symbol 294 MovieClip [beam55] Frame 4
turn();
Symbol 294 MovieClip [beam55] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 296 MovieClip Frame 4
stop();
Symbol 299 MovieClip Frame 6
stop();
Symbol 300 MovieClip [beamspecial] Frame 1
delayShot = 20; shotSpeed = 40; damage = 500; genCost = 300; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); } lp++; } };
Symbol 300 MovieClip [beamspecial] Frame 2
canShot = true; fire = function () { shotNo = _parent.shot.shotNo; result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shotSpecial" + shotNo, 100 + shotNo); _parent["shotSpecial" + shotNo]._x = _parent.ship._x; _parent["shotSpecial" + shotNo]._y = _parent.ship._y; _parent["shotSpecial" + shotNo]._visible = true; _parent["shotSpecial" + shotNo].gotoAndPlay("fire"); result = _parent["shotSpecial" + shotNo]; _parent.shot.shotNo++; if (_parent.shot.shotNo > 99) { _parent.shot.shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 300 MovieClip [beamspecial] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 300 MovieClip [beamspecial] Frame 4
beam._y = beam._y - shotSpeed; checaColisao();
Symbol 300 MovieClip [beamspecial] Frame 5
beam._y = beam._y - shotSpeed; checaColisao(); if (beam._y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 311 MovieClip Frame 2
stop();
Symbol 311 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 314 MovieClip Frame 11
stop();
Symbol 316 MovieClip [missile1] Frame 1
delayShot = 20; shotSpeed = 10; damage = 1000; genCost = 0; qtde = 50; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if (side == "enemy") { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 316 MovieClip [missile1] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 316 MovieClip [missile1] Frame 3
turn();
Symbol 316 MovieClip [missile1] Frame 4
turn();
Symbol 316 MovieClip [missile1] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 2
play(); _parent.checaColisao();
Symbol 321 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 323 MovieClip [missile2] Frame 1
delayShot = 120; shotSpeed = 1; damage = 5000; genCost = 0; qtde = 3; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { _parent._parent.hitEnemy(lp, damage); lp++; } _parent._parent.clearShots(); } }; turn = function () { fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; };
Symbol 323 MovieClip [missile2] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 323 MovieClip [missile2] Frame 3
beam.gotoAndPlay("fire"); turn();
Symbol 323 MovieClip [missile2] Frame 4
turn();
Symbol 323 MovieClip [missile2] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 2
play();
Symbol 325 MovieClip Frame 15
_parent.removeMovieClip(); stop();
Symbol 327 MovieClip [missile3] Frame 1
delayShot = 120; shotSpeed = 1; damage = 2000; genCost = 500; qtde = 15; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); } lp++; } lp = 0; while (lp < _parent._parent.noShots) { if (beam.hitTest(_parent._parent.eShots[lp].beam)) { _parent._parent.eShots[lp].removeMovieClip(); } lp++; } } }; turn = function () { beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; checaColisao(); };
Symbol 327 MovieClip [missile3] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if ((canShot && (qtde > 0)) && (_parent.ship.curEne > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; _parent.ship.useEnergy(genCost); if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 327 MovieClip [missile3] Frame 3
beam.gotoAndPlay("fire"); turn();
Symbol 327 MovieClip [missile3] Frame 4
turn();
Symbol 327 MovieClip [missile3] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 329 MovieClip Frame 1
status = "normal";
Symbol 329 MovieClip Frame 2
stop();
Symbol 329 MovieClip Frame 5
stop();
Symbol 329 MovieClip Frame 8
stop();
Symbol 329 MovieClip Frame 9
status = "turbo";
Symbol 329 MovieClip Frame 62
gotoAndPlay ("stop");
Symbol 344 MovieClip Frame 1
icoShield._visible = false;
Symbol 344 MovieClip Frame 2
stop();
Symbol 344 MovieClip Frame 3
_parent._parent.statusShield = "on";
Symbol 344 MovieClip Frame 33
stop(); _parent._parent.statusShield = "off";
Symbol 352 MovieClip [shipA] Frame 1
hp = 200; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if (((where == "up") || (where == "down")) && (fireMove.status != "turbo")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if ((where == "stopY") && (fireMove.status != "turbo")) { fireMove.gotoAndPlay("stop"); } else if (where == "turbo") { fireMove.gotoAndPlay("turbo"); } } };
Symbol 352 MovieClip [shipA] Frame 4
stop();
Symbol 352 MovieClip [shipA] Frame 8
stop();
Symbol 352 MovieClip [shipA] Frame 12
stop();
Symbol 352 MovieClip [shipA] Frame 45
stop();
Symbol 352 MovieClip [shipA] Frame 95
stop();
Symbol 355 MovieClip [shipB] Frame 1
hp = 500; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 355 MovieClip [shipB] Frame 4
stop();
Symbol 355 MovieClip [shipB] Frame 8
stop();
Symbol 355 MovieClip [shipB] Frame 12
stop();
Symbol 355 MovieClip [shipB] Frame 110
stop();
Symbol 358 MovieClip [ship3] Frame 1
hp = 1000; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 358 MovieClip [ship3] Frame 4
stop();
Symbol 358 MovieClip [ship3] Frame 8
stop();
Symbol 358 MovieClip [ship3] Frame 12
stop();
Symbol 358 MovieClip [ship3] Frame 110
stop();
Symbol 361 MovieClip [ship4] Frame 1
hp = 2000; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove1.gotoAndPlay(where); fireMove2.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove1.gotoAndPlay("stop"); fireMove2.gotoAndPlay("stop"); } } };
Symbol 361 MovieClip [ship4] Frame 4
stop();
Symbol 361 MovieClip [ship4] Frame 8
stop();
Symbol 361 MovieClip [ship4] Frame 12
stop();
Symbol 361 MovieClip [ship4] Frame 110
stop();
Symbol 367 MovieClip [ship5] Frame 1
hp = 5000; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 367 MovieClip [ship5] Frame 4
stop();
Symbol 367 MovieClip [ship5] Frame 8
stop();
Symbol 367 MovieClip [ship5] Frame 12
stop();
Symbol 367 MovieClip [ship5] Frame 110
stop();
Symbol 380 Button
on (press) { if (_root.local_data.data.chassi == null) { _root.playData.level = 1; _root.moviePos = "intro"; _root.gotoAndStop("movie"); } else { btnNew._visible = false; btnCont._visible = false; btnOpt._visible = false; btnHow._visible = false; btnHelp._visible = false; btnCredits._visible = false; confirm._visible = true; } }
Symbol 385 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_opcoes"); } }
Symbol 390 Button
on (press) { if ((_root.local_data.data.chassi != null) && (confirm._visible == false)) { _root.loadPlayer(); _root.gotoAndStop("shop"); } }
Symbol 395 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_controls"); } }
Symbol 400 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_credits"); } }
Symbol 405 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_help"); } }
Symbol 412 Button
on (release) { _root.playData.level = 1; _root.moviePos = "intro"; _root.gotoAndStop("movie"); }
Symbol 414 Button
on (release) { _parent.btnNew._visible = true; _parent.btnCont._visible = true; _parent.btnOpt._visible = true; _parent.btnHow._visible = true; _parent.btnHelp._visible = true; _parent.btnCredits._visible = true; this._visible = false; }
Symbol 415 MovieClip Frame 1
this._visible = false; stop();
Symbol 416 MovieClip Frame 1
if (_root.local_data.data.chassi == null) { btnCont._alpha = 25; }
Symbol 422 Button
on (press) { _root.saveConfig(); _parent.gotoAndPlay("opcoes_to_principal"); }
Symbol 426 MovieClip Frame 1
function onChange(val) { } indicador._visible = false; stop(); _mouseDown = false; _barraCenterX = _parent.barra._width / 2; _barraCenterY = _parent.barra._height / 2; _cursorCenterX = _parent.cursor._width / 2; _cursorCenterY = _parent.cursor._height / 2; borda = 0; _cursorMinX = (_parent.barra._x + _cursorCenterX) + borda; _cursorMaxX = ((_parent.barra._x + _parent.barra._width) - _cursorCenterX) - borda; _cursorMinY = (_parent.barra._y + _cursorCenterY) + borda; _cursorMaxY = ((_parent.barra._y + _parent.barra._height) - _cursorCenterY) - borda; orientacao = "horizontal"; valor = 0; maxValor = 100; _parent.barra.onPress = function () { mouseDown = true; _updateCursor(); }; _parent.cursor.onPress = function () { mouseDown = true; _updateCursor(); }; _parent.barra.onMouseUp = function () { mouseDown = false; }; _parent.barra.onMouseMove = function () { _updateCursor(); }; _updateCursor = function () { if (mouseDown) { moveCursor(); posMouse = new Object(); posMouse.x = _root._xmouse; posMouse.y = _root._ymouse; _moveCursor(posMouse); onChange(getValor()); } }; _moveCursor = function (pos) { _parent.globalToLocal(pos); if (orientacao == "horizontal") { if (pos.x < _cursorMinX) { _parent.cursor._x = _cursorMinX - _cursorCenterX; } else if (pos.x > _cursorMaxX) { _parent.cursor._x = _cursorMaxX - _cursorCenterX; } else { _parent.cursor._x = pos.x - _cursorCenterX; } } else if (pos.y < _cursorMinY) { _parent.cursor._y = _cursorMinY - _cursorCenterY; } else if (pos.y > _cursorMaxY) { _parent.cursor._y = _cursorMaxY - _cursorCenterY; } else { _parent.cursor._y = pos.y - _cursorCenterY; } }; _setCurPos = function (val) { if (orientacao == "horizontal") { barl = _cursorMaxX - _cursorMinX; _parent.cursor._x = (_cursorMinX + ((barl * valor) / maxValor)) - _cursorCenterX; } else { barl = _cursorMaxY - _cursorMinY; _parent.cursor._Y = (_cursorMinY + ((barl * valor) / maxValor)) - _cursorCenterY; } }; _updateLimite = function () { _cursorMinX = (_parent.barra._x + _cursorCenterX) + borda; _cursorMaxX = ((_parent.barra._x + _parent.barra._width) - _cursorCenterX) - borda; _cursorMinY = (_parent.barra._y + _cursorCenterY) + borda; _cursorMaxY = ((_parent.barra._y + _parent.barra._height) - _cursorCenterY) - borda; }; setOrientacao = function (orient) { if ((orient == "horizontal") || (orient == "vertical")) { orientacao = orient; } else { trace(("[SSPSlidebar] ERRO: valor para orienta\u00E7\u00E3o inv\u00E1lida (" + orient) + "). Deve ser 'horizontal' ou 'vertical'"); } }; getOrientacao = function () { return(orientacao); }; setMaxValor = function (val) { if (val >= 1) { maxValor = val; if (valor > maxValor) { setValor(maxValor); } } else { trace(("[SSPSlidebar] ERRO: valor m\u00E1ximo (" + val) + ") deve ser no m\u00EDnimo 1"); } }; getMaxValor = function () { return(maxValor); }; setValor = function (val) { if ((val >= 0) && (val <= maxValor)) { valor = val; _setCurPos(val); onChange(getValor()); } else { trace((("[SSPSlidebar] ERRO: valor (" + val) + ") deve ser entre 0 e ") + maxValor); } }; getValor = function () { if (orientacao == "horizontal") { barl = _cursorMaxX - _cursorMinX; cur = (_parent.cursor._x + _cursorCenterX) - _cursorMinX; } else { barl = _cursorMaxY - _cursorMinY; cur = (_parent.cursor._y + _cursorCenterY) - _cursorMinY; } valor = (cur * maxValor) / barl; return(Math.round(valor)); }; setBorda = function (val) { if ((val >= 0) && (val < ((maxValor / 2) - 1))) { borda = val; _updateLimite(); } else { trace(((("[SSPSlidebar] ERRO: valor m\u00E1ximo (" + val) + ") deve ser no m\u00EDnimo 1 e no m\u00E1ximo ") + (maxValor / 2)) - 1); } }; getBorda = function () { return(borda); }; if (_parent.borda != undefined) { setBorda(_parent.borda); } if (_parent.orientacao == "vertical") { setOrientacao(_parent.orientacao); } if (_parent.maxValor != undefined) { setMaxValor(_parent.maxValor); } if (_parent.valor != undefined) { setValor(_parent.valor); } _updateCursor();
Symbol 431 MovieClip Frame 1
valor = _root.som.getVolume(); maxValor = 100; orientacao = "horizontal";
Instance of Symbol 428 MovieClip "barra" in Symbol 431 MovieClip Frame 1
/* no clip actions */
Symbol 431 MovieClip Frame 2
stop(); slidebar.onChange = function (val) { _root.som.setVolume(val); };
Symbol 432 MovieClip Frame 1
valor = _root.musica.getVolume(); maxValor = 100; orientacao = "horizontal";
Instance of Symbol 428 MovieClip "barra" in Symbol 432 MovieClip Frame 1
/* no clip actions */
Symbol 432 MovieClip Frame 2
stop(); slidebar.onChange = function (val) { _root.musica.setVolume(val); };
Symbol 438 MovieClip Frame 1
function onChange(selected) { } indicador._visible = false; stop(); numeroItens = 2; _maxNoItens = 20; selected = 1; boxLocal = _parent; curLocal = _parent; _updateCursor = function () { cx = boxLocal["box" + selected]._x + (boxLocal["box" + selected]._width / 2); cy = boxLocal["box" + selected]._y + (boxLocal["box" + selected]._height / 2); curx = cx - (curLocal.cursor._width / 2); cury = cy - (curLocal.cursor._height / 2); curLocal.cursor._x = curx; curLocal.cursor._y = cury; }; setSelected = function (num) { if ((num >= 1) && (num <= numeroItens)) { selected = num; _updateCursor(); onChange(num); } else { trace(((("[SSPRadioBox] ERRO: n\u00FAmero do item inv\u00E1lido (" + num) + "). Deve ser maior ou igual a 1 e menor ou igual a ") + numeroItens) + "."); } }; getSelected = function () { return(selected); }; setNumeroItens = function (num) { if ((num >= 1) && (num <= _maxNoItens)) { numeroItens = num; } else { trace(((("[SSPRadioBox] ERRO: n\u00FAmero de \u00EDtens inv\u00E1lido (" + num) + "). Deve ser maior ou igual a 1 e menor ou igual a ") + _maxNoItens) + "."); } }; getNumeroItens = function (num) { return(numeroItens); }; if (_parent.numeroItens != undefined) { numeroItens = _parent.numeroItens; } if (_parent.selected != undefined) { setSelected(_parent.selected); } else { setSelected(1); } boxLocal.box1.onPress = function () { setSelected(1); }; boxLocal.box2.onPress = function () { setSelected(2); }; boxLocal.box3.onPress = function () { setSelected(3); }; boxLocal.box4.onPress = function () { setSelected(4); }; boxLocal.box5.onPress = function () { setSelected(5); }; boxLocal.box6.onPress = function () { setSelected(6); }; boxLocal.box7.onPress = function () { setSelected(7); }; boxLocal.box8.onPress = function () { setSelected(8); }; boxLocal.box9.onPress = function () { setSelected(9); }; boxLocal.box10.onPress = function () { setSelected(10); }; boxLocal.box11.onPress = function () { setSelected(11); }; boxLocal.box12.onPress = function () { setSelected(12); }; boxLocal.box13.onPress = function () { setSelected(13); }; boxLocal.box14.onPress = function () { setSelected(14); }; boxLocal.box15.onPress = function () { setSelected(15); }; boxLocal.box16.onPress = function () { setSelected(16); }; boxLocal.box17.onPress = function () { setSelected(17); }; boxLocal.box18.onPress = function () { setSelected(18); }; boxLocal.box19.onPress = function () { setSelected(19); }; boxLocal.box20.onPress = function () { setSelected(20); };
Symbol 448 MovieClip Frame 1
numeroItens = 5; if (_root.dificuldade == "easiest") { selected = 1; } else if (_root.dificuldade == "easy") { selected = 2; } else if (_root.dificuldade == "medium") { selected = 3; } else if (_root.dificuldade == "hard") { selected = 4; } else if (_root.dificuldade == "hardest") { selected = 5; } else { selected = 3; }
Instance of Symbol 440 MovieClip "box2" in Symbol 448 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 440 MovieClip "box3" in Symbol 448 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 440 MovieClip "box4" in Symbol 448 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 440 MovieClip "box1" in Symbol 448 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 440 MovieClip "box5" in Symbol 448 MovieClip Frame 1
/* no clip actions */
Symbol 448 MovieClip Frame 2
rb.onChange = function (sel) { if (sel == 1) { _root.dificuldade = "easiest"; } else if (sel == 2) { _root.dificuldade = "easy"; } else if (sel == 3) { _root.dificuldade = "medium"; } else if (sel == 4) { _root.dificuldade = "hard"; } else if (sel == 5) { _root.dificuldade = "hardest"; } }; stop();
Symbol 452 MovieClip Frame 1
numeroItens = 3; if (_root._quality == "LOW") { selected = 1; } else if (_root._quality == "HIGH") { selected = 3; } else { selected = 2; }
Instance of Symbol 440 MovieClip "box1" in Symbol 452 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 440 MovieClip "box2" in Symbol 452 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 440 MovieClip "box3" in Symbol 452 MovieClip Frame 1
/* no clip actions */
Symbol 452 MovieClip Frame 2
rb.onChange = function (sel) { if (sel == 1) { _root._quality = "LOW"; } else if (sel == 3) { _root._quality = "HIGH"; } else { _root._quality = "MEDIUM"; } }; stop();
Symbol 454 Button
on (press) { _root.saveConfig(); _parent.gotoAndPlay("controls_to_principal"); }
Symbol 460 Button
on (press) { this.nextFrame(); }
Symbol 470 Button
on (press) { this.prevFrame(); }
Symbol 487 Button
on (release) { _parent.btnLow.gotoAndStop("off"); _parent.btnMed.gotoAndStop("off"); _parent.btnHigh.gotoAndStop("off"); gotoAndStop ("on"); _quality = valor; }
Symbol 489 MovieClip Frame 1
valor = "MEDIUM";
Symbol 489 MovieClip Frame 2
status = "off"; stop();
Symbol 489 MovieClip Frame 3
status = "on"; stop();
Symbol 497 Button
on (press) { gotoAndPlay ("open"); }
Symbol 502 Button
on (press) { gotoAndPlay ("click"); }
Symbol 504 MovieClip Frame 1
status = "closed"; stop();
Symbol 504 MovieClip Frame 2
status = "open";
Symbol 504 MovieClip Frame 270
gotoAndPlay ("stop");
Symbol 504 MovieClip Frame 272
_root.game.player.ship.hit("999999999999999"); stop();
Symbol 520 MovieClip Frame 1
stop();
Symbol 520 MovieClip Frame 16
stop();
Symbol 526 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 1
stop();
Symbol 534 MovieClip Frame 2
btnLow.valor = "LOW"; btnMed.valor = "MEDIUM"; btnHigh.valor = "HIGH"; if (_quality == "LOW") { btnLow.gotoAndStop("on"); } else if (_quality == "MEDIUM") { btnMed.gotoAndStop("on"); } else { btnHigh.gotoAndStop("on"); }
Symbol 563 Button
on (release) { setSelect(1); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 571 Button
on (release) { setSelect(2); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 578 Button
on (release) { setSelect(3); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 583 Button
on (release) { setSelect(4); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 589 Button
on (release) { setSelect(5); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 655 Button
on (release) { setSelectLvl(1); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 659 Button
on (release) { setSelectLvl(2); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 663 Button
on (release) { setSelectLvl(3); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 666 Button
on (release) { setSelectLvl(4); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 670 Button
on (release) { setSelectLvl(5); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 700 Button
on (release) { setSelect(4); _parent.changeShip("ship" + sel); if (cur == sel) { _parent.setCostShip(0); } else { _parent.setCostShip(2000); } }
Symbol 704 Button
on (release) { setSelect(5); _parent.changeShip("ship" + sel); if (cur == sel) { _parent.setCostShip(0); } else { _parent.setCostShip(4000); } }
Symbol 709 Button
on (release) { _parent.changeShip("shipA"); if (cur == 1) { _parent.setCostShip(0); } else { _parent.setCostShip(250); } setSelect(1); }
Symbol 713 Button
on (release) { _parent.changeShip("shipB"); if (cur == 2) { _parent.setCostShip(0); } else { _parent.setCostShip(500); } setSelect(2); }
Symbol 717 Button
on (release) { setSelect(3); _parent.changeShip("ship" + sel); if (cur == sel) { _parent.setCostShip(0); } else { _parent.setCostShip(1000); } }
Symbol 737 MovieClip Frame 1
stop();
Symbol 738 Button
on (press) { _root.saveConfig(); _parent.gotoAndPlay("credits_to_principal"); }
Symbol 747 Button
on (release) { getURL ("http://www.flashkit.com", "_self"); }
Symbol 768 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 10
stop();
Symbol 768 MovieClip Frame 20
gotoAndStop ("principal");
Symbol 768 MovieClip Frame 30
stop();
Symbol 768 MovieClip Frame 40
gotoAndStop ("principal");
Symbol 768 MovieClip Frame 50
stop();
Symbol 768 MovieClip Frame 60
gotoAndStop ("principal");
Symbol 768 MovieClip Frame 70
stop();
Symbol 768 MovieClip Frame 80
gotoAndStop ("principal");
Symbol 773 Button
on (press) { endMovie(); }
Symbol 784 MovieClip Frame 450
stop();
Symbol 865 MovieClip Frame 467
stop();
Symbol 868 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 868 MovieClip Frame 2915
_parent.endMovie();
Symbol 898 MovieClip Frame 1
_root.changeMusica("musica- title");
Symbol 898 MovieClip Frame 1574
stop();
Symbol 898 MovieClip Frame 1575
Symbol 899 MovieClip Frame 8
stop(); this.removeMovieClip();
Symbol 903 MovieClip Frame 5
cnt = 0;
Symbol 903 MovieClip Frame 9
cnt++; if (cnt < 6) { gotoAndPlay ("blow"); }
Symbol 903 MovieClip Frame 10
stop();
Symbol 904 MovieClip Frame 192
stop();
Symbol 913 MovieClip Frame 126
stop();
Symbol 955 MovieClip Frame 8
stop(); this.removeMovieClip();
Symbol 967 MovieClip Frame 13
stop();
Symbol 971 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 971 MovieClip Frame 1615
_parent.endMovie(); stop();
Symbol 996 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 996 MovieClip Frame 901
_parent.endMovie(); stop();
Symbol 1000 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 1000 MovieClip Frame 341
_parent.endMovie(); stop();
Symbol 1001 MovieClip Frame 1
quality = _root._quality; _root._quality = "HIGH"; moviePos = _root.moviePos; gotoAndStop(moviePos); endMovie = function () { _root._quality = quality; if (moviePos == "end") { _root.gotoAndStop("menu"); } else { _root.gotoAndStop("shop"); } }; stop();
Symbol 1002 MovieClip Frame 1
hp = 50; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 1002 MovieClip Frame 4
stop();
Symbol 1002 MovieClip Frame 8
stop();
Symbol 1002 MovieClip Frame 12
stop();
Symbol 1002 MovieClip Frame 110
stop();
Symbol 1005 MovieClip Frame 2
cnt = 0; times = 10; shake = function () { _parent.moveX = _parent.moveX + ((2 * Math.random()) - 1); _parent.moveY = _parent.moveY + ((2 * Math.random()) - 1); }; setTimes = function (valor) { times = valor; if (times > 10) { times = 10; } }; stop();
Symbol 1005 MovieClip Frame 3
shake(); cnt++;
Symbol 1005 MovieClip Frame 4
cnt++; shake(); if ((cnt < times) && (cnt < 20)) { gotoAndPlay ("shake"); }
Symbol 1005 MovieClip Frame 5
stop(); cnt = 0;
Symbol 1009 MovieClip Frame 120
stop();
Symbol 1010 MovieClip Frame 1
beamSpecial._visible = false; maxShld = 1; maxHp = 1; hp = maxHp; shld = maxShld; atq = 1; spd = 3; turbo = 0; acc = 0.3; spddec = acc / 8; ene = 10; curEne = 10; recharge_rate = 1; recharge_shield = 1; statusX = "stopX"; statusY = "stopY"; moveX = 0; moveY = 0;
Symbol 1010 MovieClip Frame 5
if (status == "demo") { gotoAndPlay ("demo"); } else { gotoAndPlay ("invulnerable"); } statusShield = "off"; goX = function (where) { if (status != "blow") { shipSkin.go(where); droneL.go(where); droneR.go(where); statusX = where; if (where != "stopX") { tMoveX.reset(); } } }; goY = function (where) { if (status != "blow") { shipSkin.go(where); droneL.go(where); droneR.go(where); statusY = where; if (where != "stopY") { tMoveY.reset(); } } }; useEnergy = function (qtde) { curEne = curEne - qtde; val = 0; if (curEne > ene) { curEne = ene; } _parent._parent.updateEnergy(); }; fire = function () { if (curEne > 0) { if (_parent.shot.canShot) { _parent.shot.fire(); useEnergy(_parent.shot.genCost); } if ((_parent.p_drone != "none") && (_parent.droneShot.canShot)) { _parent.droneShot.fire(); useEnergy(_parent.droneShot.genCost); } } }; fireSpecial = function () { if (curEne > 0) { if (_parent.shotSpecial.canShot) { trace("[ship.5.fireSpecial] asking special to fire"); _parent.shotSpecial.fire(); useEnergy(_parent.shotSpecial.genCost); } } }; fireMissile = function () { _parent.shotMissile.fire(); _parent._parent.updatePnlWeapon(); }; _goLeft = function () { a = acc; if (turbo > 0) { a = 10; } goX("left"); moveX = moveX - a; if (moveX < (-(spd + turbo))) { moveX = -(spd + turbo); } }; _goRight = function () { a = acc; if (turbo > 0) { a = 10; } goX("right"); moveX = moveX + a; if (moveX > (spd + turbo)) { moveX = spd + turbo; } }; _goUp = function () { a = acc; if (turbo > 0) { a = 10; } goY("up"); moveY = moveY - a; if (moveY < (-(spd + turbo))) { moveY = -(spd + turbo); } }; _goDown = function () { a = acc; if (turbo > 0) { a = 10; } goY("down"); moveY = moveY + a; if (moveY > (spd + turbo)) { moveY = spd + turbo; } }; onEnterFrame = function () { if ((status != "blow") && (!_parent.pauseControl)) { if (Key.isDown(38)) { _goUp(); } else if (Key.isDown(40)) { _goDown(); } if (Key.isDown(39)) { _goRight(); } else if (Key.isDown(37)) { _goLeft(); } if (Key.isDown(90)) { fire(); } if (Key.isDown(88)) { fireMissile(); } if (((Key.isDown(67) && (_root.playData.specialEvasao == true)) && (_root.game.special > 0)) && (status != "invulnerable")) { this.gotoAndPlay("invulnerable"); _root.game.useSpecial(); } if (Key.isDown(83) && (_root.playData.specialWeapon == true)) { fireSpecial(); } if ((Key.isDown(86) && (_root.playData.specialAliados == true)) && (_root.game.special > 0)) { _root.game.special2(); } if ((Key.isDown(66) && (_root.playData.specialAfterburn == true)) && (_root.game.special > 0)) { _root.game.special3(); } if (Key.isDown(27)) { } } else if (Key.isDown(90)) { _root.game.dialog.stopDialog(); } }; decreaseMove = function () { if (moveX > 0) { moveX = moveX - (spddec + (turbo / 10)); if (moveX < 0) { moveX = 0; } } else if (moveX < 0) { moveX = moveX + (spddec + (turbo / 10)); if (moveX > 0) { moveX = 0; } } if (moveY > 0) { moveY = moveY - (spddec + (turbo / 10)); if (moveY < 0) { moveY = 0; } } else if (moveY < 0) { moveY = moveY + (spddec + (turbo / 10)); if (moveY > 0) { moveY = 0; } } if (turbo > 0) { turbo = turbo - 0.01; if (turbo < 0) { turbo = 0; } } }; checkHit = function () { if ((status != "blow") && (status != "invulnerable")) { objeto = null; lp = 0; while (lp < _parent._parent.noEnemies) { objeto = _parent._parent.enemies[lp]; targethit = objeto.getHit(); if (objeto.type == "mina") { if (shipSkin.hit.hitTest(objeto.getHitMine())) { objeto.activate(); } } if ((objeto != null) && (objeto.hp >= 0)) { if ((objeto.type == "preciseHit") && ((((shipSkin.hit.hitTest(targethit.hit1) || (shipSkin.hit.hitTest(targethit.hit2))) || (shipSkin.hit.hitTest(targethit.hit3))) || (shipSkin.hit.hitTest(targethit.hit4))) || (shipSkin.hit.hitTest(targethit.hit5)))) { damage = (hp + shld) + 1; _parent._parent.hitEnemy(lp, enemyDamage); hit(damage); } else if (shipSkin.hit.hitTest(targethit)) { damage = (hp + shld) + 1; if (objeto.type == "mina") { damage = objeto.hp * 10; } else if (objeto.hp < damage) { damage = objeto.hp + 1; } damage = damage * 2; enemyDamage = damage; _parent._parent.hitEnemy(lp, enemyDamage); hit(damage); } } lp++; } lp = 0; while (lp < _parent._parent.noShots) { objeto = _parent._parent.eShots[lp]; if ((objeto != null) && (objeto.status != "blow")) { damage = objeto.damage; if (objeto.type == "rotatedBeam") { hitObj = objeto.beam; if ((((shipSkin.hit.hitTest(objeto.hit1) || (shipSkin.hit.hitTest(objeto.hit2))) || (shipSkin.hit.hitTest(objeto.hit3))) || (shipSkin.hit.hitTest(objeto.hit4))) || (shipSkin.hit.hitTest(objeto.hit5))) { hit(damage); objeto.hitShot(); } } else if (shipSkin.hit.hitTest(objeto)) { hit(damage); objeto.hitShot(); } } lp++; } lp = 0; while (lp < _root.game.noCoins) { objeto = _root.game.moedas[lp]; if (((objeto != null) && (shipSkin.hit.hitTest(objeto))) && (objeto.status != "got")) { _root.game.addMoney(objeto.money); objeto.get(); } lp++; } } }; hit = function (damage) { if (_root.dificuldade != "medium") { if (_root.dificuldade == "easy") { damage = damage / 2; } else if (_root.dificuldade == "hard") { damage = damage * 2; } else if (_root.dificuldade == "hardest") { damage = damage * 4; } else if (_root.dificuldade == "easiest") { damage = damage / 4; } } if ((!damage.isNaN()) && (damage > 0)) { shake.setTimes(damage); shake.gotoAndPlay("shake"); if (hp > 0) { dmg = damage; if (shld > 0) { shld = shld - dmg; if (statusShield != "on") { shipSkin.shield.gotoAndPlay("hit"); } if (shld < 0) { dmg = -shld; shld = 0; } else { dmg = 0; } _parent._parent.updateShield(); } if (dmg > 0) { hp = hp - damage; if (hp <= 0) { hp = 0; blow(); } _parent._parent.updateLife(); } } } }; blow = function () { status = "blow"; shipSkin.gotoAndPlay("blow"); _parent._parent.die(); }; tMoveX.OnTimer = function () { goX("stopX"); }; tMoveY.OnTimer = function () { goY("stopY"); }; changeShield = function (val) { shld = shld + val; if (shld > maxShld) { shld = maxShld; } else if (shld < 0) { dmg = -shld; shld = 0; hit(dmg); } _parent._parent.updateShield(); }; tRecharge.OnTimer = function () { if (status != "blow") { if ((shld < maxShld) && (curEne > 0)) { changeShield(recharge_shield); useEnergy(recharge_shield * 2); } useEnergy(-recharge_rate); } }; tMoveX.execute("frame", 5); tMoveY.execute("frame", 5); tRecharge.execute("frame", 6);
Symbol 1010 MovieClip Frame 6
status = "invulnerable"; play();
Symbol 1010 MovieClip Frame 124
status = "normal";
Symbol 1010 MovieClip Frame 125
checkHit();
Symbol 1010 MovieClip Frame 129
checkHit(); if (status == "normal") { gotoAndPlay ("vulnerable"); } else if (status == "invulnerable") { gotoAndPlay ("invulnerable"); }
Symbol 1010 MovieClip Frame 132
gotoAndPlay ("vulnerable");
Symbol 1010 MovieClip Frame 144
gotoAndPlay ("reviveB");
Symbol 1010 MovieClip Frame 214
hp = maxHp; maxShld = shld; this._y = 600; this._x = 400; moveX = 0; moveY = -spd; cnt = 0; shipSkin.gotoAndPlay("stop");
Symbol 1010 MovieClip Frame 215
cnt++; if (_y > 500) { moveY = -spd; moveX = 0; }
Symbol 1010 MovieClip Frame 216
cnt++; if (_y > 500) { moveY = -spd; moveX = 0; } if (cnt > 50) { gotoAndPlay ("invulnerable"); status = "invulnerable"; } _parent._parent.setShield(99); _parent._parent.setLife(99); _parent._parent.setEnergy(99);
Symbol 1010 MovieClip Frame 305
status = "normal"; gotoAndPlay ("vulnerable");
Symbol 1010 MovieClip Frame 306
demoCenterX = _x; posAcc = -1; demoAcc = -acc; demoStatus = "left"; demoShot = "beam"; demoFireMissile = function () { _parent.shotMissile.qtde = 99; fireMissile(); }; demoplay = function () { if (demoShot == "beam") { fire(); } if (demoShot == "missile") { demoFireMissile(); } demoAcc = posAcc * acc; moveX = moveX + demoAcc; goX(demoStatus); if (moveX > spd) { moveX = spd; } else if ((-moveX) > spd) { moveX = -spd; } if ((_x + moveX) > (demoCenterX + 100)) { posAcc = -1; demoStatus = "left"; } else if ((_x + moveX) < (demoCenterX - 100)) { posAcc = 1; demoStatus = "right"; } };
Symbol 1010 MovieClip Frame 307
demoplay();
Symbol 1010 MovieClip Frame 308
demoplay();
Symbol 1010 MovieClip Frame 309
demoplay();
Symbol 1010 MovieClip Frame 310
demoplay();
Symbol 1010 MovieClip Frame 311
demoplay();
Symbol 1010 MovieClip Frame 312
demoplay();
Symbol 1010 MovieClip Frame 313
demoplay();
Symbol 1010 MovieClip Frame 314
demoplay();
Symbol 1010 MovieClip Frame 315
demoplay();
Symbol 1010 MovieClip Frame 316
demoplay();
Symbol 1010 MovieClip Frame 317
demoplay(); gotoAndPlay ("demoB");
Symbol 1011 MovieClip Frame 1
life = 0; p_chassi = ""; p_beam = ""; p_missile = ""; p_drone = ""; score = 0; money = 0; side = "player"; pauseControl = false; hp = ship.shipSkin.hp; shot._visible = false; ptBoundsTL = new Object(); ptBoundsTL.x = 10; ptBoundsTL.y = 20; globalToLocal(ptBoundsTL); ptBoundsBR = new Object(); ptBoundsBR.x = 680; ptBoundsBR.y = 630; globalToLocal(ptBoundsBR); createShip = function (chassi, beam, missile, drone, shield, speed, acc, energy, recharge) { setChassi(chassi); setBeam(beam); setMissile(missile); setDrone(drone); setShield(shield); setEngine(speed, acc); setGenerator(energy, recharge); }; restoreShip = function () { createShip(_root.playData.chassi, _root.playData.beam, _root.playData.missile, _root.playData.drone, _root.playData.shield, _root.playData.spd, _root.playData.acc, _root.playData.ene, _root.playData.rechar); score = _root.playData.score; money = _root.playData.money; }; updatePlayer = function () { _root.playData.chassi = getChassi(); _root.playData.beam = getBeam(); _root.playData.missile = getMissile(); _root.playData.drone = getDrone(); _root.playData.shield = getShield(); _root.playData.spd = getSpeed(); _root.playData.acc = getAcceleration(); _root.playData.ene = getEnergy(); _root.playData.rechar = getRechargeRate(); _root.playData.score = score; _root.playData.money = money; }; setChassi = function (chassi) { p_chassi = chassi; ship.attachMovie(chassi, "shipSkin", 50); ship.shipSkin._y = ship.shipSkin._y - 10; ship.hp = ship.shipSkin.hp; ship.maxHp = ship.shipSkin.hp; }; getChassi = function () { return(p_chassi); }; setBeam = function (beam) { p_beam = beam; attachMovie(beam, "shot", 51); }; getBeam = function () { return(p_beam); }; setMissile = function (missile) { p_missile = missile; attachMovie(missile, "shotMissile", 53); }; getMissile = function () { return(p_missile); }; setShield = function (shield) { ship.maxShld = shield; ship.shld = shield; ship.recharge_shield = shield / 250; }; getShield = function () { return(ship.maxShld); }; setEngine = function (speed, aceleration) { ship.spd = speed; ship.acc = aceleration; ship.spddec = aceleration / 8; ship.moveX = 0; ship.moveY = 0; }; getSpeed = function () { return(ship.spd); }; getAcceleration = function () { return(ship.acc); }; setGenerator = function (energy, recharge) { ship.ene = energy; ship.curEne = energy; ship.recharge_rate = recharge; }; getEnergy = function () { return(ship.ene); }; getRechargeRate = function () { return(ship.recharge_rate); }; setDrone = function (name) { p_drone = name; if (name == "none") { ship.droneL._visible = false; ship.droneR._visible = false; removeMovieClip(droneShot); } else { ship.droneL._visible = true; ship.droneR._visible = true; attachMovie(name, "droneShot", 52); } }; getDrone = function () { return(p_drone); };
Symbol 1011 MovieClip Frame 2
tMove.OnTimer = function () { px = ship._x + ship.moveX; py = ship._y + ship.moveY; spd = ship.acc + ship.turbo; dist = 5; if (px > ptBoundsBR.x) { ship.moveX = -spd; } else if (px < ptBoundsTL.x) { ship.moveX = spd; } if (py > ptBoundsBR.y) { ship.moveY = -spd; } else if (py < ptBoundsTL.y) { ship.moveY = spd; } px = ship._x + ship.moveX; py = ship._y + ship.moveY; ship._x = px; ship._y = py; if (ship.status != "demo") { } ship.decreaseMove(); }; shot.side = "player"; tMove.execute("frame", 1); restoreShip();
Symbol 1011 MovieClip Frame 3
stop();
Symbol 1024 Button
on (release) { setSelect(3); _parent.setMissile("missile" + sel); if (cur == sel) { _parent.setCostMissile(0); } else { _parent.setCostMissile(2000); } }
Symbol 1031 Button
on (release) { setSelect(1); _parent.setMissile("missile" + sel); if (cur == sel) { _parent.setCostMissile(0); } else { _parent.setCostMissile(1500); } }
Symbol 1037 Button
on (release) { setSelect(2); _parent.setMissile("missile" + sel); if (cur == sel) { _parent.setCostMissile(0); } else { _parent.setCostMissile(2000); } }
Symbol 1042 Button
on (release) { setSelect(0); _parent.setMissile("none"); _parent.setCostMissile(0); }
Symbol 1049 Button
on (release) { setSelect(3); _parent.setShield(2500); if (cur == sel) { _parent.setCostShield(0); } else { _parent.setCostShield(2000); } }
Symbol 1055 Button
on (release) { setSelect(4); _parent.setShield(1000); if (cur == sel) { _parent.setCostShield(0); } else { _parent.setCostShield(4000); } }
Symbol 1063 Button
on (release) { _parent.setShield(100); if (cur == 1) { _parent.setCostShield(0); } else { _parent.setCostShield(500); } setSelect(1); }
Symbol 1067 Button
on (release) { _parent.setShield(0); _parent.setCostShield(0); setSelect(0); }
Symbol 1074 Button
on (release) { _parent.setShield(200); if (cur == 2) { _parent.setCostShield(0); } else { _parent.setCostShield(1000); } setSelect(2); }
Symbol 1083 Button
on (release) { _parent.setEngine(4, 0.6); if (cur == 1) { _parent.setCostEngine(0); } else { _parent.setCostEngine(250); } setSelect(1); }
Symbol 1090 Button
on (release) { _parent.setEngine(5.5, 1.2); if (cur == 2) { _parent.setCostEngine(0); } else { _parent.setCostEngine(500); } setSelect(2); }
Symbol 1097 Button
on (release) { setSelect(3); _parent.setEngine(7, 2.4); if (cur == sel) { _parent.setCostEngine(0); } else { _parent.setCostEngine(1000); } }
Symbol 1104 Button
on (release) { setSelect(4); _parent.setEngine(8.5, 4.8); if (cur == sel) { _parent.setCostEngine(0); } else { _parent.setCostEngine(2000); } }
Symbol 1112 Button
on (release) { setSelect(5); _parent.setEngine(10, 10); if (cur == 5) { _parent.setCostEngine(0); } else { _parent.setCostEngine(5000); } }
Symbol 1119 Button
on (release) { _parent.setGenerator(100, 1); if (cur == 1) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(250); } setSelect(1); }
Symbol 1126 Button
on (release) { _parent.setGenerator(200, 3); if (cur == 2) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(500); } setSelect(2); }
Symbol 1132 Button
on (release) { setSelect(3); _parent.setGenerator(500, 9); if (cur == sel) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(1000); } }
Symbol 1138 Button
on (release) { setSelect(4); _parent.setGenerator(1000, 27); if (cur == sel) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(2000); } }
Symbol 1144 Button
on (release) { setSelect(5); _parent.setGenerator(2000, 90); if (cur == sel) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(4000); } }
Symbol 1148 Button
on (release) { _parent.setDrone("shotDrone1"); if (cur == 1) { _parent.setCostDrone(0); } else { _parent.setCostDrone(1000); } setSelect(1); }
Symbol 1152 Button
on (release) { _parent.setDrone("none"); _parent.setCostDrone(0); setSelect(0); }
Symbol 1156 Button
on (release) { _parent.setDrone("shotDrone2"); if (cur == 2) { _parent.setCostDrone(0); } else { _parent.setCostDrone(1000); } setSelect(2); }
Symbol 1157 MovieClip Frame 1
cur = 0; sel = 0; curLvl = 0; selLvl = 0; selName = ""; posName = ""; costBeam = new Array(); costBeam[1] = new Array(); costBeam[2] = new Array(); costBeam[3] = new Array(); costBeam[4] = new Array(); costBeam[5] = new Array(); costBeam[1][1] = 120; costBeam[1][2] = 250; costBeam[1][3] = 500; costBeam[1][4] = 1000; costBeam[1][5] = 2000; costBeam[2][1] = 60; costBeam[2][2] = 120; costBeam[2][3] = 250; costBeam[2][4] = 500; costBeam[2][5] = 1000; costBeam[3][1] = 60; costBeam[3][2] = 120; costBeam[3][3] = 250; costBeam[3][4] = 500; costBeam[3][5] = 1500; costBeam[4][1] = 80; costBeam[4][2] = 150; costBeam[4][3] = 300; costBeam[4][4] = 600; costBeam[4][5] = 1200; costBeam[5][1] = 80; costBeam[5][2] = 150; costBeam[5][3] = 300; costBeam[5][4] = 600; costBeam[5][5] = 1200; setSelColor = function (selection, color) { if (color != "none") { corBtn = new Color(this[selection]); corBtn.setRGB(color); this[selection]._visible = true; } else { this[selection]._visible = false; } }; resetSel = function () { lp = 0; while (lp < 10) { setSelColor(selName + lp, "none"); lp++; } }; resetSelLvl = function () { lp = 0; while (lp < 6) { setSelColor((selName + "Lvl") + lp, "none"); lp++; } }; setCurrent = function (pos) { setSelColor(selName + cur, "none"); setSelColor(selName + pos, 16776960); cur = pos; }; setCurrentLvl = function (pos) { setSelColor((selName + "Lvl") + curLvl, "none"); setSelColor((selName + "Lvl") + pos, 16776960); curLvl = pos; }; setSelect = function (pos) { deselect(); if (cur != pos) { setSelColor(selName + pos, 8947967); } sel = pos; _parent[posName] = pos; }; setSelectLvl = function (pos) { deselectLvl(); if (curLvl != pos) { setSelColor((selName + "Lvl") + pos, 8947967); } selLvl = pos; _parent.posLvlBeam = pos; }; deselect = function () { if (cur != sel) { setSelColor(selName + sel, "none"); } }; deselectLvl = function () { if (curLvl != selLvl) { setSelColor((selName + "Lvl") + selLvl, "none"); } };
Symbol 1157 MovieClip Frame 2
stop(); selName = "sShip"; posName = "posChassi"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posChassi); setSelect(_parent.posChassi);
Symbol 1157 MovieClip Frame 3
selName = "sBeam"; posName = "posBeam"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posBeam); setSelect(_parent.posBeam); resetSelLvl(); if (sel == cur) { setCurrentLvl(_root.playData.posLvlBeam); } setSelectLvl(_parent.posLvlBeam);
Symbol 1157 MovieClip Frame 4
selName = "sMissile"; posName = "posMissile"; _parent.player.ship.demoShot = "missile"; resetSel(); setCurrent(_root.playData.posMissile); setSelect(_parent.posMissile);
Symbol 1157 MovieClip Frame 5
selName = "sShield"; posName = "posShield"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posShield); setSelect(_parent.posShield);
Symbol 1157 MovieClip Frame 6
selName = "sPropulsor"; posName = "posPropulsor"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posPropulsor); setSelect(_parent.posPropulsor);
Symbol 1157 MovieClip Frame 7
selName = "sGenerator"; posName = "posGenerator"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posGenerator); setSelect(_parent.posGenerator);
Symbol 1157 MovieClip Frame 8
selName = "sDrone"; posName = "posDrone"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posDrone); setSelect(_parent.posDrone);
Symbol 1157 MovieClip Frame 20
stop();
Symbol 1159 Button
on (release) { barSide.gotoAndStop("chassi"); }
Symbol 1160 Button
on (release) { barSide.gotoAndStop("weapon1"); }
Symbol 1161 Button
on (release) { barSide.gotoAndStop("weapon2"); }
Symbol 1162 Button
on (release) { barSide.gotoAndStop("shield"); }
Symbol 1163 Button
on (release) { barSide.gotoAndStop("propulsor"); }
Symbol 1164 Button
on (release) { barSide.gotoAndStop("energy"); }
Symbol 1165 Button
on (release) { barSide.gotoAndStop("drone"); }
Symbol 1166 Button
on (release) { if (_root.playData.money < getTotalCost()) { window_noFund._visible = true; } else { _root.backupPlayer(); _root.saveConfig(); updatePlayer(); _root.playData.money = _root.playData.money - getTotalCost(); _root.gotoAndPlay("map"); } }
Symbol 1167 Button
on (release) { player.restoreShip(); resetCost(); barSide.deselect(); barSide.sel = barSide.cur; }
Symbol 1168 Button
on (release) { barSide.gotoAndPlay("config"); }
Symbol 1169 Button
on (release) { window_exitConfirm._visible = true; }
Symbol 1177 Button
on (release) { this._visible = false; }
Symbol 1182 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1183 Button
on (release) { this._visible = false; }
Symbol 1185 MovieClip Frame 1
window_noFund._visible = false; window_exitConfirm._visible = false; barBotton.txtMoney = _root.playData.money; resetCost = function () { costShip = 0; costBeam = 0; costMissile = 0; costShield = 0; costEngine = 0; costGenerator = 0; costDrone = 0; updateCost(); posChassi = _root.playData.posChassi; posBeam = _root.playData.posBeam; posLvlBeam = _root.playData.posLvlBeam; posMissile = _root.playData.posMissile; posDrone = _root.playData.posDrone; posShield = _root.playData.posShield; posGenerator = _root.playData.posGenerator; posPropulsor = _root.playData.posPropulsor; }; updatePlayer = function () { _root.playData.posChassi = posChassi; _root.playData.posBeam = posBeam; _root.playData.posLvlBeam = posLvlBeam; _root.playData.posMissile = posMissile; _root.playData.posDrone = posDrone; _root.playData.posShield = posShield; _root.playData.posGenerator = posGenerator; _root.playData.posPropulsor = posPropulsor; player.updatePlayer(); }; setCostShip = function (val) { costShip = val; updateCost(); }; setCostBeam = function (val) { costBeam = val; updateCost(); }; setCostMissile = function (val) { costMissile = val; updateCost(); }; setCostShield = function (val) { costShield = val; updateCost(); }; setCostEngine = function (val) { costEngine = val; updateCost(); }; setCostGenerator = function (val) { costGenerator = val; updateCost(); }; setCostDrone = function (val) { costDrone = val; updateCost(); }; getTotalCost = function () { result = (((((costShip + costBeam) + costMissile) + costShield) + costEngine) + costGenerator) + costDrone; return(result); }; updateCost = function () { result = getTotalCost(); barBotton.txtCost = result; corTxt = new Color(barBotton.txtColor); if (result > _root.playData.money) { corTxt.setRGB(16746496); } else { corTxt.setRGB(16776960); } }; changeShip = function (shipName) { player.setChassi(shipName); }; changeBeam = function (beamName) { player.setBeam(beamName); }; setMissile = function (name) { player.setMissile(name); }; setShield = function (shield) { player.setShield(shield); }; setEngine = function (speed, aceleration) { player.setEngine(speed, aceleration); }; setGenerator = function (energy, recharge) { player.setGenerator(energy, recharge); }; setDrone = function (name) { player.setDrone(name); }; setEnergy = function (valor) { panel.energyBar.gotoAndStop(Math.round(400 - (valor * 4))); }; updateEnergy = function () { setEnergy((player.ship.curEne * 100) / player.ship.ene); }; resetCost(); updateCost();
Symbol 1185 MovieClip Frame 2
player.ship.status = "demo"; player.pauseControl = true;
Symbol 1185 MovieClip Frame 3
stop();
Symbol 1186 MovieClip Frame 1
moves = 3; active = false; states = new Array(); states[0] = "rightleft"; states[1] = "leftright"; states[2] = "updown"; states[3] = "diagonal1"; states[4] = "diagonal2"; states[5] = "horario"; states[6] = "antihorario"; noStates = 7; statesFinal = new Array(); statesFinal[0] = "leave1"; statesFinal[1] = "leave2"; statesFinal[2] = "Leave3"; noStatesFinal = 3; hp = 5000; score = -1000; side = "ally"; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { status = "blow"; ship.gotoAndPlay("blow"); }; shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addAShot(tiro); } else { tFire.stop(); } }; stop();
Symbol 1186 MovieClip Frame 2
tFire.OnTimer = function () { shoot(); }; tFire.execute("frame", 20); play();
Symbol 1186 MovieClip Frame 23
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 75
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 127
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 179
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 231
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 283
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 329
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 375
gotoAndPlay ("random");
Symbol 1186 MovieClip Frame 377
if (moves > 0) { sorted = random(noStates); gotoAndPlay(states[sorted]); moves--; } else { sorted = random(noStatesFinal); gotoAndPlay(statesFinal[sorted]); }
Symbol 1186 MovieClip Frame 430
gotoAndPlay ("end");
Symbol 1186 MovieClip Frame 480
gotoAndPlay ("end");
Symbol 1186 MovieClip Frame 530
gotoAndPlay ("end");
Symbol 1186 MovieClip Frame 532
stop(); tFire.stop(); _parent.specialAlly.active = false; this.removeMovieClip();
Symbol 1187 MovieClip Frame 2
ship = null; delayFrames = 1; noTimes = 0; minX = 0; maxX = 0; rndX = false; minY = 0; maxY = 0; rndX = false; setShip = function (eship) { this.ship = eship; }; setDelayFrames = function (no) { this.delayFrames = no; }; setNoTimes = function (times) { noTimes = times; }; setX = function (min, max, rnd) { minX = min; maxX = max; rndX = rnd; }; setY = function (min, max, rnd) { minY = min; maxY = max; rndY = rnd; }; getX = function () { result = maxX; if (rndX) { result = minX + random(maxX - minX); } return(result); }; getY = function () { result = maxY; if (rndY) { result = minY + random(maxY - minY); } return(result); }; createShips = function (ship, pminX, pmaxX, prndX, pminY, pmaxY, prndY, times, delay) { setShip(ship); setX(pminX, pmaxX, prndX); setY(pminY, pmaxY, prndY); setNoTimes(times); setDelayFrames(delay); startCreation(); }; createAllies = function (ship, pminX, pmaxX, prndX, pminY, pmaxY, prndY, times, delay) { setShip(ship); setX(pminX, pmaxX, prndX); setY(pminY, pmaxY, prndY); setNoTimes(times); setDelayFrames(delay); startCreationAllies(); }; startCreation = function () { tCreateHorde.OnTimer = function () { _root.game.newEnemy(ship, getX(), getY()); }; tStop.OnTimer = function () { stopCreation(); }; tCreateHorde.execute("frame", delayFrames, noTimes); }; startCreationAllies = function () { tCreateHorde.OnTimer = function () { _root.game.newAlly(ship, getX(), getY()); }; tStop.OnTimer = function () { stopCreation(); }; tCreateHorde.execute("frame", delayFrames, noTimes); }; stopCreation = function () { tCreateHorde.stop(); tStop.stop(); this.stop(); }; stop();
Symbol 1195 MovieClip Frame 51
stop();
Symbol 1196 MovieClip Frame 1
stop();
Symbol 1196 MovieClip Frame 30
gotoAndPlay ("play");
Symbol 1196 MovieClip Frame 50
gotoAndPlay ("blow");
Symbol 1196 MovieClip Frame 149
this.unloadMovie();
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1207 MovieClip Frame 2
_parent.stop();
Symbol 1207 MovieClip Frame 29
stop(); this.removeMovieClip();
Symbol 1208 MovieClip Frame 1
damage = 100;
Symbol 1209 MovieClip Frame 1
damage = 500; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noEnemies) { if (beam.hitTest(_root.game.enemies[lp].getHit())) { _root.game.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 1210 MovieClip Frame 1
addEnemy = function (ship) { _parent.addEnemy(ship); }; addEShot = function (shot) { _parent.addEShot(shot); }; hp = 900000 /* 0x0DBBA0 */; score = 100; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); };
Symbol 1210 MovieClip Frame 25
missile.dmg = 1000;
Symbol 1210 MovieClip Frame 51
Symbol 1210 MovieClip Frame 76
stop();
Symbol 1211 MovieClip Frame 1
ship.hp = 100000 /* 0x0186A0 */; score = 100; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); };
Symbol 1211 MovieClip Frame 25
missile.dmg = 1000; hp = 10;
Symbol 1211 MovieClip Frame 51
Symbol 1211 MovieClip Frame 76
stop();
Symbol 1212 MovieClip Frame 1
addEnemy = function (ship) { return(_parent.addEnemy(ship)); }; addEShot = function (shot) { return(_parent.addEShot(shot)); };
Symbol 1212 MovieClip Frame 2
addEnemy(Eship1); addEnemy(Eship2); stop();
Symbol 1220 MovieClip Frame 75
stop();
Symbol 1225 MovieClip Frame 81
stop();
Symbol 1228 MovieClip Frame 1
stop();
Symbol 1228 MovieClip Frame 32
stop(); _parent.removeMovieClip();
Symbol 1232 MovieClip Frame 2
stop();
Symbol 1232 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1234 MovieClip Frame 1
delayShot = 20; shotSpeed = 7; damage = 75; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1234 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1234 MovieClip Frame 3
checaColisao();
Symbol 1234 MovieClip Frame 4
checaColisao();
Symbol 1234 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1235 MovieClip Frame 1
hp = 80; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { _root.game.coin10.drop(ship.hit); status = "blow"; ship.gotoAndPlay("blow"); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1235 MovieClip Frame 2
play();
Symbol 1235 MovieClip Frame 60
shoot();
Symbol 1235 MovieClip Frame 181
stop(); this.removeMovieClip();
Symbol 1236 MovieClip Frame 28
stop();
Symbol 1237 MovieClip Frame 1
hp = 20;
Symbol 1237 MovieClip Frame 4
stop();
Symbol 1237 MovieClip Frame 16
stop(); _root.remove(_parent);
Symbol 1238 MovieClip Frame 1
addEnemy = function (ship) { _parent.addEnemy(ship); }; addEShot = function (shot) { _parent.addEShot(shot); }; hp = 20; score = -50; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); }; stop();
Symbol 1238 MovieClip Frame 2
play();
Symbol 1238 MovieClip Frame 123
stop();
Symbol 1239 MovieClip Frame 1
hp = 10; score = -50; side = "ally"; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { status = "blow"; ship.gotoAndPlay("blow"); }; shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addAShot(tiro); } }; stop();
Symbol 1239 MovieClip Frame 2
play();
Symbol 1239 MovieClip Frame 70
shoot();
Symbol 1239 MovieClip Frame 107
shoot();
Symbol 1239 MovieClip Frame 130
shoot();
Symbol 1239 MovieClip Frame 156
shoot();
Symbol 1239 MovieClip Frame 178
shoot();
Symbol 1239 MovieClip Frame 198
shoot();
Symbol 1239 MovieClip Frame 237
stop();
Symbol 1240 MovieClip Frame 1
delayShot = 20; shotSpeed = 10; damage = 500; genCost = 0; qtde = 50; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { }; turn = function () { beam._y = beam._y - shotSpeed; };
Symbol 1240 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1240 MovieClip Frame 3
turn();
Symbol 1240 MovieClip Frame 4
turn();
Symbol 1240 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1241 MovieClip Frame 1
hp = 180; score = 10; shot._visible = false; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { if (status != "blow") { status = "blow"; ship.gotoAndPlay("blow"); _root.game.coin20.drop(ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1241 MovieClip Frame 2
play();
Symbol 1241 MovieClip Frame 75
shoot();
Symbol 1241 MovieClip Frame 132
stop(); this.RemoveMovieClip();
Symbol 1245 MovieClip Frame 1
Symbol 1245 MovieClip Frame 59
gotoAndPlay ("normal");
Symbol 1245 MovieClip Frame 90
_parent._parent.removeMovieClip(); stop();
Symbol 1246 MovieClip Frame 1
stop();
Symbol 1246 MovieClip Frame 2
play();
Symbol 1246 MovieClip Frame 400
stop(); _parent.removeMovieClip();
Symbol 1247 MovieClip Frame 1
hp = 500; status = "normal"; type = "preciseHit"; getHit = function () { if (status != "blow") { return(aship.ship); } }; blow = function () { if (status != "blow") { status = "blow"; aship.ship.gotoAndPlay("blow"); _root.game.coin50.drop(aship.ship); } }; stop();
Symbol 1247 MovieClip Frame 2
pt = new Object(); pt.x = aship._x; pt.y = aship._y; localToGlobal(pt); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = pt.x - ptPlayer.x; y = pt.y - ptPlayer.y; r = -Math.atan2(x, y); r = 185 + ((r * 180) / Math.PI); aship._rotation = r; aship.gotoAndPlay("start");
Symbol 1255 MovieClip Frame 2
blowno = 0; blow.stop(); createBlow = function () { blow.duplicateMovieClip("b" + blowno, 5000 + blowno); this["b" + blowno]._x = random(600); this["b" + blowno]._y = random(550); scale = random(100); this["b" + blowno]._xscale = 30 + scale; this["b" + blowno]._yscale = 30 + scale; blowno++; };
Symbol 1255 MovieClip Frame 13
createBlow(); gotoAndPlay ("blow");
Symbol 1259 MovieClip Frame 21
stop(); this.removeMovieClip();
Symbol 1260 MovieClip Frame 2
no = 0; fire.stop(); createFire = function () { fire.duplicateMovieClip("f" + no, 5100 + no); pos = random(3); scale = random(100); rotation = random(360); if (pos == 0) { this["f" + no]._x = random(680); this["f" + no]._y = 0; } else if (pos == 1) { this["f" + no]._x = random(680); this["f" + no]._y = 0; } else if (pos == 2) { this["f" + no]._x = random(680); this["f" + no]._y = 640; } else { this["f" + no]._x = 680; this["f" + no]._y = random(640); } this["f" + no]._xscale = scale; this["f" + no]._yscale = scale; this["f" + no]._rotation = rotation; no++; };
Symbol 1260 MovieClip Frame 26
createFire(); gotoAndPlay(fire);
Symbol 1266 MovieClip Frame 1
status = "repeat";
Symbol 1266 MovieClip Frame 300
if (status == "repeat") { gotoAndPlay ("battle"); }
Symbol 1266 MovieClip Frame 301
Symbol 1266 MovieClip Frame 601
stop(); this.unloadMovie();
Symbol 1269 MovieClip Frame 1
stop();
Symbol 1272 MovieClip Frame 20
gotoAndPlay ("minimal");
Symbol 1273 MovieClip Frame 30
gotoAndPlay ("minimal");
Symbol 1274 MovieClip Frame 1
stop();
Symbol 1274 MovieClip Frame 2
stop();
Symbol 1289 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1289 MovieClip Frame 2
stop();
Symbol 1289 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1292 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1292 MovieClip Frame 2
stop();
Symbol 1292 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1295 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1295 MovieClip Frame 2
stop();
Symbol 1295 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1298 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1298 MovieClip Frame 2
stop();
Symbol 1298 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1301 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1301 MovieClip Frame 2
stop();
Symbol 1301 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1304 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1304 MovieClip Frame 2
stop();
Symbol 1304 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1307 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1307 MovieClip Frame 2
stop();
Symbol 1307 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1310 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1310 MovieClip Frame 2
stop();
Symbol 1310 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1313 MovieClip Frame 1
hp = 10000; score = 10000; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin1000.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1313 MovieClip Frame 2
stop();
Symbol 1313 MovieClip Frame 33
stop(); _root.remove(this); _parent._parent._parent.blow();
Symbol 1316 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; gotoHit = function () { gotoAndStop ("target"); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin200.drop(this); }; addEnemy(this); stop();
Symbol 1316 MovieClip Frame 2
stop();
Symbol 1316 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1317 MovieClip Frame 2
tRotate.OnTimer = function () { ptCanon = new Object(); ptCanon.x = _parent.ship._x; ptCanon.y = _parent.ship._y; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (185 + ((r * 180) / Math.PI)) - _parent._parent._rotation; _parent.ship._rotation = r; }; tRotate.execute("frame", 8);
Symbol 1317 MovieClip Frame 3
stop();
Symbol 1320 MovieClip Frame 1
stop();
Symbol 1320 MovieClip Frame 25
stop(); _root.remove(this);
Symbol 1321 MovieClip Frame 1
hp = 5000; score = 100; shot._visible = false; side = "enemy"; addEnemy = function (ship) { _root.game.addEnemy(this); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(ship.hit); }; blow = function () { _root.game.coin200.drop(ship.hit); ship.gotoAndPlay("blow"); }; startShoot = function (shootpattern) { gotoAndPlay(shootpattern); }; shoot = function () { tiro = _parent._parent._parent.shot.fire(ship); _root.game.addEShot(tiro); }; addEnemy();
Symbol 1321 MovieClip Frame 2
stop();
Symbol 1321 MovieClip Frame 35
shoot();
Symbol 1321 MovieClip Frame 36
gotoAndPlay ("shot1");
Symbol 1321 MovieClip Frame 40
shoot();
Symbol 1321 MovieClip Frame 45
shoot();
Symbol 1321 MovieClip Frame 50
shoot();
Symbol 1321 MovieClip Frame 55
shoot();
Symbol 1321 MovieClip Frame 60
shoot();
Symbol 1321 MovieClip Frame 65
shoot(); gotoAndPlay ("shot2");
Symbol 1322 MovieClip Frame 1
startShoot = function (shootpattern) { cannon1.startShoot(shootpattern); cannon2.startShoot(shootpattern); cannon3.startShoot(shootpattern); cannon4.startShoot(shootpattern); }; startRot = _rotation; stop();
Symbol 1322 MovieClip Frame 2
_parent.stop();
Symbol 1322 MovieClip Frame 194
stop(); _root.game.winFase(); root.remove(_parent._parent);
Symbol 1323 MovieClip Frame 70
mothership.startShoot("shot1");
Symbol 1323 MovieClip Frame 836
gotoAndPlay ("continue");
Symbol 1328 MovieClip Frame 1
som = new Sound("som"); som.attachSound("laser1"); som.setVolume(50); som.start();
Symbol 1328 MovieClip Frame 2
som.start(); stop();
Symbol 1328 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1329 MovieClip Frame 1
delayShot = 1; shotSpeed = 5; damage = 10; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1329 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function (obj) { result = null; canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._visible = true; ptObj = new Object(); pt = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent["shot" + shotNo]._x = ptObj.x; _parent["shot" + shotNo]._y = ptObj.y; _parent["shot" + shotNo]._rotation = _parent.mothership.mothership._rotation + obj._rotation; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1329 MovieClip Frame 3
checaColisao();
Symbol 1329 MovieClip Frame 4
Symbol 1329 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1330 MovieClip Frame 1
blow = function () { mothership.mothership.gotoAndPlay("blow"); };
Symbol 1331 MovieClip Frame 1
_root.changeMusica("musica- fase 1"); addEnemy = function (ship) { return(_parent.addEnemy(ship)); }; addAlly = function (ship) { return(_parent.addAlly(ship)); }; newEnemy = function (modelo, posX, posY) { no = _root.game.getNextEnemyPos(); pt = new Object(); pt.x = posX; pt.y = posY; this.globalToLocal(pt); modelo.duplicateMovieClip("enemy" + no, 200 + no); result = _root.game.addEnemy(this["enemy" + no]); this["enemy" + no]._x = pt.x; this["enemy" + no]._y = pt.y; this["enemy" + no].gotoAndPlay("start"); return(result); }; newAlly = function (modelo, posX, posY) { no = _root.game.noAllies; pt = new Object(); pt.x = posX; pt.y = posY; this.globalToLocal(pt); modelo.duplicateMovieClip("ally" + no, 300 + no); result = _root.game.addAlly(this["ally" + no]); this["ally" + no]._x = pt.x; this["ally" + no]._y = pt.y; this["ally" + no].gotoAndPlay("start"); return(result); }; addEShot = function (shot) { return(_parent.addEShot(shot)); }; getEnemy = function (no) { return(_parent._parent.enemies[no]); }; playDialog = function (dlg) { _root.game.dialog.playDialog(dlg, "1"); };
Symbol 1331 MovieClip Frame 149
bkg1.gotoAndPlay("play");
Symbol 1331 MovieClip Frame 326
groupCreator.createShips(Eship2, 0, 660, true, 0, 0, false, 6, 10);
Symbol 1331 MovieClip Frame 578
playDialog("l1-2");
Symbol 1331 MovieClip Frame 585
groupCreator2.createAllies(Aship2, 0, 660, true, 660, 660, false, 6, 20);
Symbol 1331 MovieClip Frame 600
groupCreator.createShips(Eship2, 0, 660, true, 0, 0, false, 10, 22);
Symbol 1331 MovieClip Frame 1001
groupCreator.createShips(Eship1, 0, 660, true, -100, -100, false, 5, 50);
Symbol 1331 MovieClip Frame 1251
bkg1.gotoAndPlay("blow");
Symbol 1331 MovieClip Frame 1322
bkg1.gotoAndPlay("exit");
Symbol 1331 MovieClip Frame 1431
battlefield.battle.status = "leave";
Symbol 1331 MovieClip Frame 1623
allyCapital.gotoAndStop("power on");
Symbol 1331 MovieClip Frame 1635
playDialog("l1-3");
Symbol 1331 MovieClip Frame 1641
allyCapital.gotoAndPlay("fire");
Symbol 1331 MovieClip Frame 1816
groupCreator.createShips(Eship1, 0, 660, true, -100, -100, false, 10, 50);
Symbol 1331 MovieClip Frame 2226
groupCreator.createShips(Eship3, 0, 660, true, 0, 0, false, 20, 100);
Symbol 1331 MovieClip Frame 3220
groupCreator.createShips(Eship3, 0, 660, true, 0, 0, false, 10, 200); groupCreator2.createShips(Eship2, 0, 660, true, 0, 0, false, 10, 100);
Symbol 1331 MovieClip Frame 3720
groupCreator2.createShips(Eship1, 0, 660, true, -50, -50, false, 20, 50);
Symbol 1331 MovieClip Frame 4397
_root.stopMusica(); playDialog("l1-4");
Symbol 1331 MovieClip Frame 4398
_root.changeMusica("musica- boss"); stop();
Symbol 1331 MovieClip Frame 4399
battlefield.battle.stop(); stop();
Symbol 1337 MovieClip Frame 1
stop();
Symbol 1339 MovieClip Frame 1
tipo = "sand"; changeTo = "sand"; change = function (tipo) { changeTo = tipo; };
Symbol 1339 MovieClip Frame 121
if (changeTo == "sand") { gotoAndPlay ("sand"); } else if (changeTo == "sea") { gotoAndPlay ("sand-sea"); }
Symbol 1339 MovieClip Frame 241
if (changeTo == "sand") { gotoAndPlay ("sea-sand"); } else if (changeTo == "sea") { gotoAndPlay ("sea"); }
Symbol 1339 MovieClip Frame 361
if (changeTo == "sea") { gotoAndPlay ("sea"); } else if (changeTo == "sand") { gotoAndPlay ("sea-sand"); }
Symbol 1339 MovieClip Frame 481
if (changeTo == "sand") { gotoAndPlay ("sand"); } else if (changeTo == "sea") { gotoAndPlay ("sand-sea"); }
Symbol 1344 MovieClip Frame 2
stop();
Symbol 1344 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1346 MovieClip Frame 1
delayShot = 1; shotSpeed = 3; damage = 200; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(this)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1346 MovieClip Frame 2
shotNo = 0; canShot = true; y = beam._y; x = beam._x; fire = function (obj) { result = null; canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._visible = true; ptObj = new Object(); pt = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent["shot" + shotNo]._x = ptObj.x; _parent["shot" + shotNo]._y = ptObj.y; _parent["shot" + shotNo]._rotation = obj._rotation; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1346 MovieClip Frame 3
checaColisao();
Symbol 1346 MovieClip Frame 4
checaColisao();
Symbol 1346 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 840)) || (beam._y > (y + 840))) || (beam._x < (x - 840))) || (beam._x > (x + 840))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1353 MovieClip Frame 1
stop();
Symbol 1353 MovieClip Frame 3
stop();
Symbol 1353 MovieClip Frame 4
_parent._parent.stop(); _parent.rotate.stop();
Symbol 1353 MovieClip Frame 48
_parent._parent.removeMovieClip(); stop();
Symbol 1354 MovieClip Frame 2
tRotate.OnTimer = function () { ptCanon = new Object(); ptCanon.x = _parent.ship._x; ptCanon.y = _parent.ship._y; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; _parent.ship._rotation = r - _parent._parent._rotation; }; tRotate.execute("frame", 10, -1);
Symbol 1354 MovieClip Frame 3
stop();
Symbol 1356 MovieClip Frame 1
hp = 400; score = 100; shot._visible = false; getHit = function () { return(ship.ship.hit); }; blow = function () { ship.ship.gotoAndPlay("blow"); _root.game.coin20.drop(ship); }; shoot = function () { beam = shot.fire(ship.ship); _root.game.addEShot(beam); }; stop();
Symbol 1356 MovieClip Frame 2
ship.ship.gotoAndPlay("normal"); play();
Symbol 1356 MovieClip Frame 52
shoot();
Symbol 1356 MovieClip Frame 82
shoot();
Symbol 1356 MovieClip Frame 104
shoot();
Symbol 1356 MovieClip Frame 113
shoot();
Symbol 1356 MovieClip Frame 122
shoot();
Symbol 1356 MovieClip Frame 145
shoot();
Symbol 1356 MovieClip Frame 170
shoot();
Symbol 1356 MovieClip Frame 229
this.removeMovieClip(); stop();
Symbol 1361 MovieClip Frame 1
stop();
Symbol 1361 MovieClip Frame 32
stop(); _parent._parent.removeMovieClip();
Symbol 1365 MovieClip Frame 2
stop();
Symbol 1365 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1367 MovieClip Frame 1
delayShot = 20; shotSpeed = 7; damage = 300; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1367 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); obj = _parent.ship.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > 0) && (pt.y < 600)) && (pt.x > 0)) && (pt.x < 700)) { _parent.globalToLocal(pt); _parent["shot" + shotNo]._x = pt.x; _parent["shot" + shotNo]._y = pt.y; _parent["shot" + shotNo]._rotation = obj._rotation; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1367 MovieClip Frame 3
checaColisao();
Symbol 1367 MovieClip Frame 4
checaColisao();
Symbol 1367 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1368 MovieClip Frame 1
stop();
Symbol 1368 MovieClip Frame 2
play();
Symbol 1368 MovieClip Frame 45
_parent.shoot();
Symbol 1368 MovieClip Frame 90
_parent.shoot();
Symbol 1368 MovieClip Frame 135
_parent.shoot();
Symbol 1368 MovieClip Frame 221
stop(); _parent.removeMovieClip();
Symbol 1369 MovieClip Frame 1
hp = 500; aship.shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(aship.ship.hit); } }; blow = function () { if (status != "blow") { aship.ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin50.drop(aship.ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = aship.shot.fire(); if (tiro != null) { _root.game.addEShot(tiro); } } };
Symbol 1369 MovieClip Frame 2
r = 135 + random(90); aship._rotation = r; aship.gotoAndPlay("start");
Symbol 1369 MovieClip Frame 3
stop();
Symbol 1373 MovieClip Frame 11
stop();
Symbol 1386 MovieClip Frame 74
_parent.removeMovieClip(); stop();
Symbol 1386 MovieClip Frame 136
_parent.removeMovieClip();
Symbol 1387 MovieClip Frame 1
hp = 1500; status = "normal"; getHit = function () { return(worm.hit); }; blow = function () { _root.game.coin100.drop(worm.hit); worm.gotoAndPlay("blow"); status = "blow"; }; stop();
Symbol 1387 MovieClip Frame 2
stop();
Symbol 1387 MovieClip Frame 4
stop();
Symbol 1390 MovieClip Frame 81
stop();
Symbol 1400 MovieClip Frame 1
hp = 10000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin500.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1400 MovieClip Frame 2
stop();
Symbol 1400 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1400 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1402 MovieClip Frame 1
hp = 10000; status = "normal"; getHit = function () { if (status != "blow") { return(this); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin200.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1402 MovieClip Frame 2
stop();
Symbol 1402 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1402 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1404 MovieClip Frame 1
hp = 10000; status = "normal"; getHit = function () { if (status != "blow") { return(this); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin200.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1404 MovieClip Frame 2
stop();
Symbol 1404 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1404 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1407 MovieClip Frame 1
hp = 20000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin500.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1407 MovieClip Frame 2
stop();
Symbol 1407 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1407 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1411 MovieClip Frame 1
hp = 30000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { status = "blow"; gotoAndPlay ("blow"); _root.game.coin500.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1411 MovieClip Frame 25
_root.game.map.groupCreator.createShips(_parent._parent._parent.shot1, 0, 660, true, -50, -50, false, 7, 5); if (status == "hit") { gotoAndStop ("hit"); } else { gotoAndPlay ("normal"); }
Symbol 1411 MovieClip Frame 51
stop();
Symbol 1413 MovieClip Frame 2
tRotate.OnTimer = function () { ptCanon = new Object(); ptCanon.x = _parent.ship._x; ptCanon.y = _parent.ship._y; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; if (((r > 135) && (r < 225)) || ((r < -135) && (r > -225))) { _parent.ship._rotation = r - _parent._parent._rotation; } }; tRotate.execute("frame", 5, -1);
Symbol 1413 MovieClip Frame 3
stop();
Symbol 1418 MovieClip Frame 1
hp = 60000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin2000.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1418 MovieClip Frame 2
stop();
Symbol 1418 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1418 MovieClip Frame 33
_parent.gotoAndPlay("blow"); stop();
Symbol 1420 MovieClip Frame 1
hp = 1000; status = "normal"; getHit = function () { if (status != "blow") { return(this); } }; _root.game.addEnemy(this);
Symbol 1429 MovieClip Frame 1
status = "normal";
Symbol 1429 MovieClip Frame 70
gotoAndPlay ("walk");
Symbol 1429 MovieClip Frame 120
gotoAndStop ("stand");
Symbol 1429 MovieClip Frame 321
status = "blow"; _parent.stop(); rotateHead.tRotate.stop();
Symbol 1429 MovieClip Frame 551
_root.game.winFase(); stop();
Symbol 1434 MovieClip Frame 2
stop();
Symbol 1434 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1435 MovieClip Frame 1
hp = 1000; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { status = "blow"; ship.gotoAndPlay("blow"); } }; stop();
Symbol 1435 MovieClip Frame 2
play();
Symbol 1435 MovieClip Frame 53
this.removeMovieClip();
Symbol 1439 MovieClip Frame 1
damage = 900000 /* 0x0DBBA0 */; shotNo = 0; y = _y; x = _x; status = "stop"; side = "enemy"; type = "rotatedBeam"; canShot = true; hitShot = function () { }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(this)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } }; fire = function () { result = null; if (canShot) { obj = _parent.boss.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > -50) && (pt.y < 700)) && (pt.x > -50)) && (pt.x < 850)) { _parent.globalToLocal(pt); this.duplicateMovieClip("shotLaser" + shotNo, 1200 + shotNo); _parent["shotLaser" + shotNo]._x = pt.x; _parent["shotLaser" + shotNo]._y = pt.y; _parent["shotLaser" + shotNo]._rotation = 180 + obj._rotation; _parent["shotLaser" + shotNo]._visible = true; _parent["shotLaser" + shotNo].gotoAndPlay("fire"); result = _parent["shotLaser" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } } return(result); }; stop();
Symbol 1439 MovieClip Frame 2
cnt = 0; _parent.headStop(); play();
Symbol 1439 MovieClip Frame 53
cnt++; if (cnt < 20) { gotoAndPlay ("continue"); }
Symbol 1439 MovieClip Frame 67
_parent.headStart(); stop(); this.removeMovieClip();
Symbol 1440 MovieClip Frame 1
shot1._visible = false; status = "normal"; blow = function () { }; shoot1 = function () { if ((boss.status != "blow") && (boss.ship.status != "blow")) { if (boss.chest.missile1.status != "blow") { boss.chest.missile1.gotoAndPlay("fire"); } if (boss.chest.missile2.status != "blow") { boss.chest.missile2.gotoAndPlay("fire"); } } }; shoot2 = function () { if ((boss.status != "blow") && (boss.ship.status != "blow")) { tiro = headShot.fire(); _root.game.addEShot(tiro); } }; shoot3 = function () { if ((boss.status != "blow") && (boss.ship.status != "blow")) { boss.gotoAndPlay("punch"); } }; headStop = function () { boss.rotateHead.tRotate.stop(); }; headStart = function () { boss.rotateHead.tRotate.start(); };
Symbol 1440 MovieClip Frame 2
boss.gotoAndPlay("walk"); play();
Symbol 1440 MovieClip Frame 125
boss.gotoAndStop("stand");
Symbol 1440 MovieClip Frame 155
shoot1();
Symbol 1440 MovieClip Frame 179
shoot1();
Symbol 1440 MovieClip Frame 270
shoot3();
Symbol 1440 MovieClip Frame 313
shoot1();
Symbol 1440 MovieClip Frame 343
shoot1();
Symbol 1440 MovieClip Frame 387
shoot2();
Symbol 1440 MovieClip Frame 473
gotoAndPlay ("attack");
Symbol 1441 MovieClip Frame 1
_root.changeMusica("musica- fase 2");
Symbol 1441 MovieClip Frame 148
groupCreator.createShips(eship1, 0, 660, true, -200, -80, true, 20, 100);
Symbol 1441 MovieClip Frame 1121
bkg.change("sea");
Symbol 1441 MovieClip Frame 1151
groupCreator.createShips(eship2, 330, 660, true, -200, -80, true, 3, 50);
Symbol 1441 MovieClip Frame 1251
groupCreator2.createShips(eship2, 0, 330, true, -200, -80, true, 3, 50);
Symbol 1441 MovieClip Frame 1351
groupCreator.createShips(eship2, 0, 660, true, -200, -80, true, 10, 100);
Symbol 1441 MovieClip Frame 1601
bkg.change("sand");
Symbol 1441 MovieClip Frame 1901
groupCreator.createShips(eship3, 100, 600, true, 100, 500, true, 10, 100);
Symbol 1441 MovieClip Frame 2550
_root.changeMusica("musica- boss"); bkg.stop(); stop();
Symbol 1445 MovieClip Frame 1
stop();
Symbol 1445 MovieClip Frame 20
gotoAndPlay ("normal");
Symbol 1445 MovieClip Frame 24
gotoAndPlay ("fast");
Symbol 1448 MovieClip Frame 1
stop();
Symbol 1448 MovieClip Frame 2
mine.gotoAndPlay("fast");
Symbol 1448 MovieClip Frame 24
_parent.stop();
Symbol 1448 MovieClip Frame 25
_root.game.addEShot(explosao);
Symbol 1448 MovieClip Frame 38
stop(); _parent._parent.noMines--; _parent.removeMovieClip();
Symbol 1449 MovieClip Frame 1
hp = 250; score = 100; shot._visible = false; type = "mina"; getHit = function () { return(ship.mine); }; getHitMine = function () { return(ship.deteccao); }; blow = function () { ship.gotoAndPlay("blow"); }; activate = function () { ship.gotoAndPlay("activate"); }; stop();
Symbol 1449 MovieClip Frame 2
ship.mine.gotoAndPlay("normal"); play();
Symbol 1449 MovieClip Frame 537
_parent.noMines--; this.removeMovieClip();
Symbol 1452 MovieClip Frame 1
stop();
Symbol 1452 MovieClip Frame 14
_parent.gotoAndPlay("waitmines");
Symbol 1454 MovieClip Frame 1
hp = 2000; score = 100; shot._visible = false; noMines = 0; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); _root.game.coin100.drop(ship); }; shoot = function () { obj = ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > 10) && (pt.y < 500)) && (pt.x > 10)) && (pt.x < 800)) { no = _root.game.getNextEnemyPos(); mine.duplicateMovieClip("mine" + no, 200 + no); this["mine" + no]._x = ship._x; this["mine" + no]._y = ship._y - 20; this["mine" + no].gotoAndPlay("start"); _root.game.insertEnemy(this["mine" + no], no); noMines++; } }; stop();
Symbol 1454 MovieClip Frame 2
play();
Symbol 1454 MovieClip Frame 15
shoot();
Symbol 1454 MovieClip Frame 30
shoot();
Symbol 1454 MovieClip Frame 45
shoot();
Symbol 1454 MovieClip Frame 60
shoot();
Symbol 1454 MovieClip Frame 75
shoot();
Symbol 1454 MovieClip Frame 121
if (noMines > 0) { gotoAndPlay ("waitmines"); }
Symbol 1454 MovieClip Frame 122
this.removeMovieClip(); stop();
Symbol 1455 MovieClip Frame 1
hp = 2000; score = 100; shot._visible = false; noMines = 0; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); _root.game.coin100.drop(ship); }; shoot = function () { obj = ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > 10) && (pt.y < 500)) && (pt.x > 10)) && (pt.x < 800)) { no = _root.game.getNextEnemyPos(); mine.duplicateMovieClip("mine" + no, 200 + no); this["mine" + no]._x = ship._x; this["mine" + no]._y = ship._y - 20; this["mine" + no].gotoAndPlay("start"); _root.game.insertEnemy(this["mine" + no], no); noMines++; } }; stop();
Symbol 1455 MovieClip Frame 2
play();
Symbol 1455 MovieClip Frame 15
shoot();
Symbol 1455 MovieClip Frame 30
shoot();
Symbol 1455 MovieClip Frame 45
shoot();
Symbol 1455 MovieClip Frame 60
shoot();
Symbol 1455 MovieClip Frame 75
shoot();
Symbol 1455 MovieClip Frame 123
if (noMines > 0) { gotoAndPlay ("waitmines"); }
Symbol 1455 MovieClip Frame 124
this.removeMovieClip(); stop();
Symbol 1458 MovieClip Frame 1
stop();
Symbol 1458 MovieClip Frame 32
stop(); _root.remove(_parent);
Symbol 1459 MovieClip Frame 1
delayShot = 10; shotSpeed = 20; damage = 400; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1459 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1459 MovieClip Frame 3
checaColisao();
Symbol 1459 MovieClip Frame 4
checaColisao();
Symbol 1459 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1460 MovieClip Frame 1
hp = 500; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin50.drop(ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1460 MovieClip Frame 2
_rotation = (135 + random(90)); play();
Symbol 1460 MovieClip Frame 19
shoot();
Symbol 1460 MovieClip Frame 39
shoot();
Symbol 1460 MovieClip Frame 61
shoot();
Symbol 1460 MovieClip Frame 121
stop(); this.removeMovieClip();
Symbol 1461 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 600; genCost = 0; qtde = 50; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 1461 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1461 MovieClip Frame 3
turn();
Symbol 1461 MovieClip Frame 4
turn();
Symbol 1461 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1464 MovieClip Frame 1
stop();
Symbol 1464 MovieClip Frame 2
_parent.stop();
Symbol 1464 MovieClip Frame 30
stop(); _parent.removeMovieClip();
Symbol 1465 MovieClip Frame 1
hp = 1000; shot._visible = false; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { if (status != "blow") { status = "blow"; ship.gotoAndPlay("blow"); _root.game.coin100.drop(ship); } }; stop(); shoot = function (grau) { if (status != "blow") { tiro = shot.fire(); tiro._rotation = grau; _root.game.addEShot(tiro); } }; shoot1 = function () { shoot(180); }; shoot2 = function () { shoot(160); }; shoot3 = function () { shoot(200); }; shoot4 = function () { shoot(135); }; shoot5 = function () { shoot(225); };
Symbol 1465 MovieClip Frame 2
play();
Symbol 1465 MovieClip Frame 63
shoot1();
Symbol 1465 MovieClip Frame 66
shoot2();
Symbol 1465 MovieClip Frame 69
shoot3();
Symbol 1465 MovieClip Frame 72
shoot4();
Symbol 1465 MovieClip Frame 75
shoot5();
Symbol 1465 MovieClip Frame 132
stop(); this.removeMovieClip();
Symbol 1467 MovieClip Frame 1
startShoot = function (shootpattern) { cannon1.startShoot(shootpattern); cannon2.startShoot(shootpattern); cannon3.startShoot(shootpattern); cannon4.startShoot(shootpattern); }; stop();
Symbol 1467 MovieClip Frame 2
stop();
Symbol 1467 MovieClip Frame 3
_parent.stop();
Symbol 1467 MovieClip Frame 111
stop(); _parent._parent.removeMovieClip();
Symbol 1468 MovieClip Frame 1
stop();
Symbol 1468 MovieClip Frame 2
play();
Symbol 1468 MovieClip Frame 71
mothership.startShoot("shot1");
Symbol 1468 MovieClip Frame 243
_parent.removeMovieClip(); stop();
Symbol 1469 MovieClip Frame 1
blow = function () { mothership.mothership.gotoAndPlay("blow"); }; stop();
Symbol 1469 MovieClip Frame 2
mothership.gotoAndPlay("start"); mothership.mothership.gotoAndStop("normal");
Symbol 1473 MovieClip Frame 1
Symbol 1473 MovieClip Frame 59
gotoAndPlay ("normal");
Symbol 1473 MovieClip Frame 90
_parent._parent.removeMovieClip(); stop();
Symbol 1474 MovieClip Frame 1
stop();
Symbol 1474 MovieClip Frame 2
play();
Symbol 1474 MovieClip Frame 400
stop(); _parent.removeMovieClip();
Symbol 1475 MovieClip Frame 1
hp = 4000; status = "normal"; type = "preciseHit"; getHit = function () { if (status != "blow") { return(aship.ship); } }; blow = function () { if (status != "blow") { status = "blow"; aship.ship.gotoAndPlay("blow"); _root.game.coin200.drop(aship.ship); } }; stop();
Symbol 1475 MovieClip Frame 2
pt = new Object(); pt.x = aship._x; pt.y = aship._y; localToGlobal(pt); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = pt.x - ptPlayer.x; y = pt.y - ptPlayer.y; r = -Math.atan2(x, y); r = 185 + ((r * 180) / Math.PI); aship._rotation = r; aship.gotoAndPlay("start");
Symbol 1478 MovieClip Frame 81
this.removeMovieClip(); stop();
Symbol 1484 MovieClip Frame 2
stop();
Symbol 1484 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1486 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 600; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1486 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot1.duplicateMovieClip("shot1" + shotNo, 100 + shotNo); _parent["shot1" + shotNo]._x = _parent.boss._x + 70; _parent["shot1" + shotNo]._y = _parent.boss._y + 95; _parent["shot1" + shotNo]._visible = true; _parent["shot1" + shotNo].gotoAndPlay("fire"); result = _parent["shot1" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1486 MovieClip Frame 3
checaColisao();
Symbol 1486 MovieClip Frame 4
checaColisao();
Symbol 1486 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1490 MovieClip Frame 2
stop();
Symbol 1490 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1491 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 800; genCost = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 1491 MovieClip Frame 2
shotNo = 0; canShot = true; createFire = function (rotation) { this.duplicateMovieClip("shot2" + shotNo, 1200 + shotNo); _parent["shot2" + shotNo]._x = _parent.boss._x + 70; _parent["shot2" + shotNo]._y = _parent.boss._y + 50; _parent["shot2" + shotNo]._visible = true; _parent["shot2" + shotNo]._rotation = rotation; _parent["shot2" + shotNo].gotoAndPlay("fire"); result = _parent["shot2" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } _root.game.addEShot(result); }; fire = function () { result = null; if (canShot) { createFire(90); createFire(120); createFire(150); createFire(180); createFire(210); createFire(240); createFire(270); } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1491 MovieClip Frame 3
turn();
Symbol 1491 MovieClip Frame 4
turn();
Symbol 1491 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1507 MovieClip Frame 6
stop(); stop();
Symbol 1507 MovieClip Frame 17
gotoAndStop ("stop");
Symbol 1510 MovieClip Frame 5
stop();
Symbol 1511 MovieClip Frame 48
gotoAndPlay ("stand");
Symbol 1511 MovieClip Frame 56
stop();
Symbol 1511 MovieClip Frame 65
gotoAndPlay ("stand");
Symbol 1511 MovieClip Frame 76
stop();
Symbol 1511 MovieClip Frame 77
shld1.gotoAndPlay("hit"); shld2.gotoAndPlay("hit"); shld3.gotoAndPlay("hit");
Symbol 1511 MovieClip Frame 83
gotoAndPlay ("stand");
Symbol 1511 MovieClip Frame 89
stop();
Symbol 1511 MovieClip Frame 95
gotoAndPlay ("stand");
Symbol 1511 MovieClip Frame 105
gotoAndPlay ("stand");
Symbol 1511 MovieClip Frame 106
_parent.stop();
Symbol 1511 MovieClip Frame 250
_root.game.winFase(); stop();
Symbol 1512 MovieClip Frame 1
states = new Array(); states[0] = "fire1"; states[1] = "fire2"; states[2] = "fire3"; states[3] = "shield"; states[4] = "throttle"; states[5] = "throttle2"; states[6] = "throttle3"; states[7] = "fire1"; states[8] = "fire2"; states[9] = "fire3"; states[10] = "fire1"; states[11] = "fire2"; states[12] = "fire3"; states[13] = "fire2"; states[14] = "fire3"; states[15] = "fire2"; states[16] = "fire3"; states[17] = "fire2"; states[18] = "fire3"; states[19] = "fire2"; states[20] = "fire3"; states[21] = "fire2"; states[22] = "fire3"; states[23] = "fire1b"; states[24] = "fire1b"; states[25] = "fire1b"; noStates = 26; boss.gotoAndStop("fly_cont"); hp = 150000 /* 0x0249F0 */; shot1._visible = false; shot2._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(boss); } }; blow = function () { if (status != "blow") { stop(); boss.gotoAndPlay("blow"); status = "blow"; _root.game.coin10000.drop(ship); } }; shoot1 = function () { if (status != "blow") { tiro = shot1.fire(); _root.game.addEShot(tiro); } }; shoot2 = function (grau) { if (status != "blow") { shot2.fire(); } }; _root.game.addEnemy(this);
Symbol 1512 MovieClip Frame 13
_root.game.dialog.playDialog("l3-1", "3"); boss.gotoAndPlay("fly_stop");
Symbol 1512 MovieClip Frame 15
if (_root.game.dialog.status == "on") { gotoAndPlay ("waitDlg"); }
Symbol 1512 MovieClip Frame 86
boss.gotoAndPlay("fire");
Symbol 1512 MovieClip Frame 96
shoot1();
Symbol 1512 MovieClip Frame 102
shoot1();
Symbol 1512 MovieClip Frame 108
shoot1();
Symbol 1512 MovieClip Frame 114
shoot1();
Symbol 1512 MovieClip Frame 120
shoot1();
Symbol 1512 MovieClip Frame 121
boss.gotoAndPlay("fire_stop");
Symbol 1512 MovieClip Frame 132
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 133
boss.gotoAndPlay("defend");
Symbol 1512 MovieClip Frame 174
boss.gotoAndPlay("defend_stop");
Symbol 1512 MovieClip Frame 180
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 181
boss.gotoAndPlay("fire2");
Symbol 1512 MovieClip Frame 184
shoot2();
Symbol 1512 MovieClip Frame 188
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 190
sorted = random(noStates); if (status == "blow") { stop(); boss.gotoAndPlay("blow"); } else { gotoAndPlay(states[sorted]); }
Symbol 1512 MovieClip Frame 191
boss.gotoAndPlay("fly");
Symbol 1512 MovieClip Frame 205
boss.gotoAndPlay("fly_stop");
Symbol 1512 MovieClip Frame 230
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 231
shoot1(); boss.gotoAndPlay("fire_stop");
Symbol 1512 MovieClip Frame 236
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 237
boss.gotoAndPlay("fly");
Symbol 1512 MovieClip Frame 248
boss.gotoAndPlay("fly_stop");
Symbol 1512 MovieClip Frame 270
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 271
boss.gotoAndPlay("fly");
Symbol 1512 MovieClip Frame 282
boss.gotoAndPlay("fly_stop");
Symbol 1512 MovieClip Frame 304
gotoAndPlay ("sort");
Symbol 1512 MovieClip Frame 305
boss.gotoAndPlay("fire");
Symbol 1512 MovieClip Frame 318
shoot1();
Symbol 1512 MovieClip Frame 324
shoot1();
Symbol 1512 MovieClip Frame 330
shoot1();
Symbol 1512 MovieClip Frame 336
shoot1();
Symbol 1512 MovieClip Frame 340
boss.gotoAndPlay("fire_stop");
Symbol 1512 MovieClip Frame 351
gotoAndPlay ("sort");
Symbol 1513 MovieClip Frame 1
_root.changeMusica("musica- fase 3");
Symbol 1513 MovieClip Frame 131
groupCreator.createShips(Eship1, 0, 660, true, -200, -80, true, 30, 20);
Symbol 1513 MovieClip Frame 400
groupCreator.createShips(Eship2, 50, 300, true, -200, -80, true, 5, 200);
Symbol 1513 MovieClip Frame 450
groupCreator2.createShips(Eship2, 350, 650, true, -200, -80, true, 5, 200);
Symbol 1513 MovieClip Frame 900
groupCreator3.createShips(Eship3, 0, 660, true, -100, -50, true, 20, 100);
Symbol 1513 MovieClip Frame 1901
groupCreator.createShips(Eship4a, -10, -200, true, 10, 100, true, 5, 400); groupCreator2.createShips(Eship4b, 800, 900, true, 10, 100, true, 5, 400);
Symbol 1513 MovieClip Frame 2900
groupCreator.createShips(Eship4a, -10, -200, true, 10, 100, true, 5, 200); groupCreator2.createShips(Eship4b, 800, 900, true, 10, 100, true, 5, 200);
Symbol 1513 MovieClip Frame 2947
groupCreator3.createShips(Eship2, 0, 660, true, -200, -80, true, 5, 200);
Symbol 1513 MovieClip Frame 3501
groupCreator.createShips(Eship5, 200, 400, true, -10, -10, false, 2, 500);
Symbol 1513 MovieClip Frame 4001
groupCreator2.createShips(Eship5, 200, 400, true, -10, -10, false, 1, 500);
Symbol 1513 MovieClip Frame 4050
groupCreator3.createShips(Eship1, 0, 660, true, -200, -80, true, 10, 20);
Symbol 1513 MovieClip Frame 4250
_root.changeMusica("musica- boss"); stop();
Symbol 1513 MovieClip Frame 4251
stop();
Symbol 1513 MovieClip Frame 4252
stop();
Symbol 1516 MovieClip Frame 1
hp = 999999999 /* 0x3B9AC9FF */; status = "normal"; getHit = function () { return(this); }; _root.game.addEnemy(this); stop();
Symbol 1534 MovieClip Frame 1
stop();
Symbol 1534 MovieClip Frame 33
tDelay.OnTimer = function () { _parent.reborn(); }; tDelay.execute("frame", 240, 1); stop();
Symbol 1534 MovieClip Frame 100
_parent.status = "normal"; _parent.play(); gotoAndStop ("stop");
Symbol 1535 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 1000; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1535 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); obj = _parent.ship.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > -50) && (pt.y < 700)) && (pt.x > -50)) && (pt.x < 850)) { _parent.globalToLocal(pt); _parent["shot" + shotNo]._x = pt.x; _parent["shot" + shotNo]._y = pt.y; _parent["shot" + shotNo]._rotation = obj._rotation; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1535 MovieClip Frame 3
checaColisao();
Symbol 1535 MovieClip Frame 4
checaColisao();
Symbol 1535 MovieClip Frame 5
checaColisao();
Symbol 1535 MovieClip Frame 6
checaColisao();
Symbol 1535 MovieClip Frame 7
checaColisao();
Symbol 1535 MovieClip Frame 8
checaColisao();
Symbol 1535 MovieClip Frame 9
checaColisao();
Symbol 1535 MovieClip Frame 10
checaColisao();
Symbol 1535 MovieClip Frame 11
checaColisao();
Symbol 1535 MovieClip Frame 12
checaColisao();
Symbol 1535 MovieClip Frame 13
checaColisao();
Symbol 1535 MovieClip Frame 14
checaColisao();
Symbol 1535 MovieClip Frame 15
checaColisao();
Symbol 1535 MovieClip Frame 16
checaColisao();
Symbol 1535 MovieClip Frame 17
checaColisao();
Symbol 1535 MovieClip Frame 18
checaColisao();
Symbol 1535 MovieClip Frame 19
checaColisao();
Symbol 1535 MovieClip Frame 20
checaColisao();
Symbol 1535 MovieClip Frame 21
checaColisao();
Symbol 1535 MovieClip Frame 22
checaColisao();
Symbol 1535 MovieClip Frame 23
checaColisao();
Symbol 1535 MovieClip Frame 24
checaColisao();
Symbol 1535 MovieClip Frame 25
checaColisao(); if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1536 MovieClip Frame 1
hp = 2000; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin200.drop(ship.hit); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); if (tiro != null) { _root.game.addEShot(tiro); } } }; stop();
Symbol 1536 MovieClip Frame 2
play();
Symbol 1536 MovieClip Frame 45
shoot();
Symbol 1536 MovieClip Frame 90
shoot();
Symbol 1536 MovieClip Frame 135
shoot();
Symbol 1536 MovieClip Frame 270
stop(); this.removeMovieClip();
Symbol 1542 MovieClip Frame 2
gotoAndPlay ("fire");
Symbol 1542 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1543 MovieClip Frame 1
delayShot = 1; shotSpeed = 5; damage = 400; genCost = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 1543 MovieClip Frame 2
shotNo = 0; canShot = true; createFire = function (rotation) { this.duplicateMovieClip("shot" + shotNo, 1200 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo]._rotation = rotation; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } _root.game.addEShot(result); }; fire = function () { result = null; if (canShot) { createFire(0); createFire(45); createFire(90); createFire(135); createFire(180); createFire(225); createFire(270); createFire(315); } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1543 MovieClip Frame 3
turn();
Symbol 1543 MovieClip Frame 4
turn();
Symbol 1543 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1546 MovieClip Frame 1
stop();
Symbol 1546 MovieClip Frame 2
_parent.stop();
Symbol 1546 MovieClip Frame 32
stop(); _parent.removeMovieClip();
Symbol 1547 MovieClip Frame 1
hp = 1500; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin100.drop(ship); _root.game.coin50.drop(ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1547 MovieClip Frame 2
play();
Symbol 1547 MovieClip Frame 15
shoot();
Symbol 1547 MovieClip Frame 45
shoot();
Symbol 1547 MovieClip Frame 75
shoot();
Symbol 1547 MovieClip Frame 104
shoot();
Symbol 1547 MovieClip Frame 135
shoot();
Symbol 1547 MovieClip Frame 165
shoot();
Symbol 1547 MovieClip Frame 171
stop(); this.removeMovieClip();
Symbol 1550 MovieClip Frame 2
stop();
Symbol 1550 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1551 MovieClip Frame 1
delayShot = 1; shotSpeed = 15; damage = 2000; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1551 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shot" + shotNo, 1300 + shotNo); obj = _parent.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); _parent.globalToLocal(pt); _parent["shot" + shotNo]._x = pt.x; _parent["shot" + shotNo]._y = pt.y; ptCanon = new Object(); ptCanon.x = _parent["shot" + shotNo]._x + 40; ptCanon.y = _parent["shot" + shotNo]._y + 50; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; _parent["shot" + shotNo]._rotation = r; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1551 MovieClip Frame 3
checaColisao();
Symbol 1551 MovieClip Frame 4
checaColisao();
Symbol 1551 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1554 MovieClip Frame 2
stop();
Symbol 1554 MovieClip Frame 19
_parent.gotoAndPlay("wait shot");
Symbol 1555 MovieClip Frame 1
hp = 1500; shot._visible = false; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { if (status != "blow") { status = "blow"; this.stop(); ship.gotoAndPlay("blow"); _root.game.coin200.drop(ship); _root.game.coin50.drop(ship); } }; stop(); shoot = function (grau) { if (status != "blow") { tiro = shot.fire(); tiro._rotation = grau; _root.game.addEShot(tiro); } };
Symbol 1555 MovieClip Frame 2
play();
Symbol 1555 MovieClip Frame 57
sort = random(2); if (sort == 0) { gotoAndPlay ("go left"); } else { gotoAndPlay ("go right"); }
Symbol 1555 MovieClip Frame 87
shoot();
Symbol 1555 MovieClip Frame 104
gotoAndPlay ("wait shot");
Symbol 1555 MovieClip Frame 134
shoot();
Symbol 1555 MovieClip Frame 150
gotoAndPlay ("wait shot");
Symbol 1555 MovieClip Frame 320
this.removeMovieClip();
Symbol 1558 MovieClip Frame 1
stop();
Symbol 1558 MovieClip Frame 30
stop();
Symbol 1559 MovieClip Frame 1
hp = 50000; status = "normal"; getHit = function () { if (status != "blow") { return(ship); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin10000.drop(ship.hit); } }; stop();
Symbol 1559 MovieClip Frame 2
play();
Symbol 1559 MovieClip Frame 270
stop(); this.removeMovieClip();
Symbol 1562 MovieClip Frame 81
stop();
Symbol 1563 MovieClip Frame 1
maxhp = 10000; hp = maxhp; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.ship); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; stop(); } }; reborn = function () { ship.gotoAndPlay("reborn"); hp = maxhp; }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); if (tiro != null) { _root.game.addEShot(tiro); } } }; _root.game.addEnemy(this); stop();
Symbol 1563 MovieClip Frame 2
play();
Symbol 1563 MovieClip Frame 45
shoot();
Symbol 1563 MovieClip Frame 65
shoot();
Symbol 1563 MovieClip Frame 85
shoot();
Symbol 1563 MovieClip Frame 140
shoot();
Symbol 1563 MovieClip Frame 269
gotoAndPlay ("start");
Symbol 1570 MovieClip Frame 1
hp = 100000 /* 0x0186A0 */; score = 10; status = "normal"; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { if (status != "blow") { return(hit); } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); status = "blow"; _root.game.coin2000.drop(this); } }; addEnemy(this); stop();
Symbol 1570 MovieClip Frame 2
stop();
Symbol 1570 MovieClip Frame 33
stop();
Symbol 1570 MovieClip Frame 52
gotoAndPlay ("stop");
Symbol 1586 MovieClip Frame 1
hp = 200000 /* 0x030D40 */; score = 10; shielded = true; hitShield = function (damage) { if ((_parent.shld.status != "blow") || (_parent.shld2.status != "blow")) { gotoAndPlay ("noHit"); if (_parent.shld.status != "blow") { _parent.shld.gotoAndPlay("activate"); } if (_parent.shld2.status != "blow") { _parent.shld2.gotoAndPlay("activate"); } } else { shielded = false; } }; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100000.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1586 MovieClip Frame 2
stop();
Symbol 1586 MovieClip Frame 33
_parent.turret1.status = "blow"; _parent.turret2.status = "blow"; _parent.turret3.status = "blow"; _parent.turret4.status = "blow"; _parent.turret5.status = "blow"; _parent.turret6.status = "blow";
Symbol 1586 MovieClip Frame 80
stop(); _parent._parent._parent.gotoAndPlay("boss2");
Symbol 1586 MovieClip Frame 92
gotoAndStop ("target");
Symbol 1587 MovieClip Frame 1
stop();
Symbol 1588 MovieClip Frame 35
stop(); _parent.bkg.stop(); _parent.stop(); boss.turret1.gotoAndPlay("start"); boss.turret2.gotoAndPlay("start"); boss.turret3.gotoAndPlay("start"); boss.turret4.gotoAndPlay("start"); boss.turret5.gotoAndPlay("start"); boss.turret6.gotoAndPlay("start");
Symbol 1595 MovieClip Frame 1
hp = 20000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); status = "blow"; } }; gotoHit = function () { gotoAndStop ("target"); }; _root.game.addEnemy(this); stop();
Symbol 1595 MovieClip Frame 16
_parent.removeMovieClip();
Symbol 1598 MovieClip Frame 1
stop();
Symbol 1598 MovieClip Frame 24
stop();
Symbol 1598 MovieClip Frame 47
stop();
Symbol 1598 MovieClip Frame 71
stop();
Symbol 1598 MovieClip Frame 95
stop();
Symbol 1598 MovieClip Frame 119
stop();
Symbol 1598 MovieClip Frame 143
stop();
Symbol 1598 MovieClip Frame 167
stop();
Symbol 1598 MovieClip Frame 191
stop();
Symbol 1598 MovieClip Frame 215
stop();
Symbol 1598 MovieClip Frame 239
stop();
Symbol 1598 MovieClip Frame 263
stop();
Symbol 1598 MovieClip Frame 287
stop();
Symbol 1598 MovieClip Frame 311
stop();
Symbol 1598 MovieClip Frame 335
stop();
Symbol 1598 MovieClip Frame 359
stop();
Symbol 1598 MovieClip Frame 383
stop();
Symbol 1598 MovieClip Frame 407
stop();
Symbol 1598 MovieClip Frame 431
stop();
Symbol 1598 MovieClip Frame 455
stop();
Symbol 1598 MovieClip Frame 479
stop();
Symbol 1598 MovieClip Frame 503
stop();
Symbol 1598 MovieClip Frame 527
stop();
Symbol 1598 MovieClip Frame 551
stop();
Symbol 1598 MovieClip Frame 575
stop();
Symbol 1598 MovieClip Frame 599
stop();
Symbol 1598 MovieClip Frame 623
stop();
Symbol 1598 MovieClip Frame 647
stop();
Symbol 1598 MovieClip Frame 671
stop();
Symbol 1598 MovieClip Frame 695
stop();
Symbol 1598 MovieClip Frame 719
stop();
Symbol 1600 MovieClip Frame 1
_parent.stop();
Symbol 1600 MovieClip Frame 75
stop(); _parent.status = "normal"; _parent.gotoAndPlay("stop");
Symbol 1600 MovieClip Frame 99
stop();
Symbol 1600 MovieClip Frame 256
_root.game.winFase(); stop();
Symbol 1603 MovieClip Frame 2
stop();
Symbol 1603 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1604 MovieClip Frame 1
delayShot = 1; shotSpeed = 15; damage = 1000; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1604 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shot1" + shotNo, 3000 + shotNo); obj = _parent.boss; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); _parent.globalToLocal(pt); _parent["shot1" + shotNo]._x = pt.x + 70; _parent["shot1" + shotNo]._y = pt.y + 10; ptCanon = new Object(); ptCanon.x = _parent["shot1" + shotNo]._x + 40; ptCanon.y = _parent["shot1" + shotNo]._y + 50; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; _parent["shot1" + shotNo]._rotation = r; _parent["shot1" + shotNo]._visible = true; _parent["shot1" + shotNo].gotoAndPlay("fire"); result = _parent["shot1" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1604 MovieClip Frame 3
checaColisao();
Symbol 1604 MovieClip Frame 4
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 5
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 6
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 7
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 8
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 9
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 10
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 11
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 12
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 13
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 14
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 15
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 16
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 17
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 18
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 19
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 20
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 21
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 22
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 23
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 24
beam._y = beam._y - shotSpeed;
Symbol 1604 MovieClip Frame 25
beam._y = beam._y - shotSpeed; if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1608 MovieClip Frame 2
stop();
Symbol 1608 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1609 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 700; genCost = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { }; turn = function () { beam._y = beam._y - shotSpeed; };
Symbol 1609 MovieClip Frame 2
shotNo = 0; canShot = true; createFire = function (rotation) { this.duplicateMovieClip("shot2" + shotNo, 1200 + shotNo); _parent["shot2" + shotNo]._x = _parent.boss._x + 70; _parent["shot2" + shotNo]._y = _parent.boss._y + 40; _parent["shot2" + shotNo]._visible = true; _parent["shot2" + shotNo]._rotation = rotation; _parent["shot2" + shotNo].gotoAndPlay("fire"); result = _parent["shot2" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } _root.game.addEShot(result); }; fire = function () { result = null; if (canShot) { createFire(90); createFire(120); createFire(150); createFire(180); createFire(210); createFire(240); createFire(270); } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1609 MovieClip Frame 3
turn();
Symbol 1609 MovieClip Frame 4
turn();
Symbol 1609 MovieClip Frame 5
turn();
Symbol 1609 MovieClip Frame 6
turn();
Symbol 1609 MovieClip Frame 7
turn();
Symbol 1609 MovieClip Frame 8
turn();
Symbol 1609 MovieClip Frame 9
turn();
Symbol 1609 MovieClip Frame 10
turn();
Symbol 1609 MovieClip Frame 11
turn();
Symbol 1609 MovieClip Frame 12
turn();
Symbol 1609 MovieClip Frame 13
turn();
Symbol 1609 MovieClip Frame 14
turn();
Symbol 1609 MovieClip Frame 15
turn();
Symbol 1609 MovieClip Frame 16
turn();
Symbol 1609 MovieClip Frame 17
turn();
Symbol 1609 MovieClip Frame 18
turn();
Symbol 1609 MovieClip Frame 19
turn();
Symbol 1609 MovieClip Frame 20
turn();
Symbol 1609 MovieClip Frame 21
turn();
Symbol 1609 MovieClip Frame 22
turn();
Symbol 1609 MovieClip Frame 23
turn();
Symbol 1609 MovieClip Frame 24
turn();
Symbol 1609 MovieClip Frame 25
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1610 MovieClip Frame 1
maxhp = 200000 /* 0x030D40 */; hp = maxhp; shot1._visible = false; shot2._visible = false; status = "starting"; states = new Array(); states[0] = "fire1"; states[1] = "fire1"; states[2] = "fire1"; states[3] = "fire1"; states[4] = "fire2"; states[5] = "fire2"; states[6] = "fire2"; states[7] = "fire2"; states[8] = "stop"; states[9] = "createShell"; noStates = 10; frags = new Array(); noFrags = 0; boss.gotoAndStop("fly_cont"); getHit = function () { if (status != "blow") { return(boss); } }; hit = function () { if (status == "normal") { pos = (hp * 100) / maxhp; healthpos = 100; boss.gotoAndStop(Math.round((healthpos + 100) - pos)); } }; blow = function () { if (status != "blow") { stop(); boss.gotoAndPlay("blow"); status = "blow"; _root.game.coin500000.drop(ship); } }; shoot1 = function () { if (status != "blow") { tiro = shot1.fire(); _root.game.addEShot(tiro); } }; shoot2 = function (grau) { if (status != "blow") { tiro = shot2.fire(); } }; shoot3 = function () { if (status != "blow") { tiro = shot3.fire(); _root.game.addEShot(tiro); } }; createShell = function () { newfrag = shell.duplicateMovieClip("shell" + noFrags, 100 + noFrags); frags[lp] = newfrag; noFrags++; lp = 0; while (lp < noFrags) { frags[lp].play(); lp++; } }; _root.game.addEnemy(this);
Symbol 1610 MovieClip Frame 14
gotoAndPlay ("sort");
Symbol 1610 MovieClip Frame 16
sorted = random(noStates); gotoAndPlay(states[sorted]);
Symbol 1610 MovieClip Frame 17
shoot1();
Symbol 1610 MovieClip Frame 18
gotoAndPlay ("sort");
Symbol 1610 MovieClip Frame 19
shoot2();
Symbol 1610 MovieClip Frame 20
gotoAndPlay ("sort");
Symbol 1610 MovieClip Frame 21
shoot3();
Symbol 1610 MovieClip Frame 22
gotoAndPlay ("sort");
Symbol 1610 MovieClip Frame 23
createShell();
Symbol 1610 MovieClip Frame 46
gotoAndPlay ("sort");
Symbol 1611 MovieClip Frame 1
_root.changeMusica("musica- fase 4");
Symbol 1611 MovieClip Frame 249
groupCreator.createShips(turret, 300, 550, true, -200, -80, true, 10, 200); groupCreator2.createShips(turret, 100, 250, true, -200, -80, true, 10, 200);
Symbol 1611 MovieClip Frame 600
groupCreator3.createShips(Eship2, 0, 660, true, -200, -80, true, 5, 200);
Symbol 1611 MovieClip Frame 1149
groupCreator.createShips(wallr, 551, 551, false, -80, -80, false, 4, 300);
Symbol 1611 MovieClip Frame 1226
groupCreator2.createShips(walll, 148, 148, false, -80, -80, false, 4, 300);
Symbol 1611 MovieClip Frame 1875
groupCreator3.createShips(eship1, 300, 400, true, -200, -80, true, 10, 100);
Symbol 1611 MovieClip Frame 2525
groupCreator.createShips(Eship2, 0, 660, true, -200, -80, true, 10, 100); groupCreator2.createShips(eship3, 300, 400, true, -200, -100, true, 10, 100);
Symbol 1611 MovieClip Frame 3176
_root.changeMusica("musica- boss"); stop();
Symbol 1611 MovieClip Frame 3178
_root.stopMusica(); _root.game.dialog.playDialog("l4-1", "4");
Symbol 1611 MovieClip Frame 3180
_root.changeMusica("musica- final boss"); stop();
Symbol 1612 MovieClip Frame 1
player.pauseControl = false; addEnemy = function (ship) { return(_parent.addEnemy(ship)); }; addEShot = function (shot) { return(_parent.addEShot(shot)); }; addAlly = function (ship) { return(_parent.addAlly(ship)); }; gotoAndStop("level" + _root.playData.selLvl);
Symbol 1618 MovieClip Frame 1
status = "off"; canExit = false; stop(); this._visible = false; states = new Array(); states[0] = "Next time, pal!"; states[1] = "Sayonara"; states[2] = "Auf Wiedersehen"; states[3] = "Hasta la vista, baby!"; states[4] = "You Suck!"; states[5] = "Try harder, god dammit!"; states[6] = "Arrivederci"; states[7] = "OMG SUXXOR!"; states[8] = "@#$%&*!"; states[9] = "vaarwel"; states[10] = "au revoir"; states[11] = "Ouch that hurts!"; states[12] = "...and the Earth was destroyed..."; states[13] = "...there was once a pilot..."; states[14] = "AAAAAARGH!"; states[15] = "You should have turned left..."; states[16] = "The Earth gonna be destroyed \n and this is how you play???"; states[17] = "fatality!"; states[18] = "Lesson of today: \n Dont hammer your ship \n into the enemy"; states[19] = "You WON!!! \n Ops im wrong, you died..."; states[20] = "You've unlocked a bonus stage! \n (just kidding, you're dead.)"; states[21] = "Owned by the scripted enemy..."; states[22] = "Wow, you must like to die..."; states[23] = "Keep trying, \n Next time you can be lucky."; states[24] = "Here we go again."; states[25] = "The force is NOT with you!"; states[26] = "It's possible, you know!"; states[27] = "Pehaps its too though to you! \n Try turning difficulty to EASIEST."; states[28] = "There are an EASY mode \n for whimps like you."; states[29] = "You blew like fireworks!"; states[30] = "saving checkpoint... Ops, I \n forgot I dont have checkpoints!"; states[31] = "EJECT!!! EJECT!!!"; states[32] = "KABOOOM!!!"; states[33] = "Ramming your ship wont work!!!"; states[34] = "If you gonna do that all the\n time just press the auto-destruct!"; states[35] = "The End.... of you..."; states[36] = "Why dont you buy Starfire \n cheat codes? Just call 123-4567-8910."; states[37] = "Are you training to be\n kamikazi?"; states[38] = "You feel the cold touch of\n death."; states[39] = "You must have forgot to buy\n better shields."; states[40] = "You must have forgot to buy\n a better ship."; states[41] = "You blew straight to hell."; states[42] = "The Earth will be destroyed,\n and you wont be remembered."; states[43] = "Hidden is laughting of you!\n Don't let this happen!"; states[44] = "You did great\n (not)"; states[45] = "You did great\n but it wasn't sufficient."; states[46] = "I know youre capable of win\n that game! You can do it!"; states[47] = "Never surrender!!!"; states[48] = "No one heard your scream."; states[49] = "Goodbye Jim."; states[50] = "Don't relay on your shields\n everytime."; states[51] = "Ouch! I didnt saw that."; states[52] = "AGAIN!!!"; states[53] = "NEXT!!!"; noStates = 54;
Symbol 1618 MovieClip Frame 2
status = "on"; canExit = false; this._visible = true; _root.game.player.pauseControl = true; _root.restorePlayer(); onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { _root.gotoAndPlay("shop"); } } };
Symbol 1618 MovieClip Frame 50
canExit = true; sorted = random(noStates); msg = states[sorted];
Symbol 1618 MovieClip Frame 250
_root.gotoAndPlay("shop"); stop();
Symbol 1624 MovieClip Frame 20
gotoAndPlay ("start");
Symbol 1624 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 1625 MovieClip Frame 1
speed = 1; money = 10; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1625 MovieClip Frame 2
coinName = "coin10-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1625 MovieClip Frame 3
checaColisao();
Symbol 1625 MovieClip Frame 4
checaColisao();
Symbol 1625 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1627 MovieClip Frame 20
gotoAndPlay ("start");
Symbol 1627 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 1628 MovieClip Frame 1
speed = 1; money = 20; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1628 MovieClip Frame 2
coinName = "coin20-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1628 MovieClip Frame 3
checaColisao();
Symbol 1628 MovieClip Frame 4
checaColisao();
Symbol 1628 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1630 MovieClip Frame 20
gotoAndPlay ("start");
Symbol 1630 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 1631 MovieClip Frame 1
speed = 1; money = 50; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1631 MovieClip Frame 2
coinName = "coin50-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1631 MovieClip Frame 3
checaColisao();
Symbol 1631 MovieClip Frame 4
checaColisao();
Symbol 1631 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1633 MovieClip Frame 30
gotoAndPlay ("start");
Symbol 1633 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 1634 MovieClip Frame 1
speed = 1; money = 100; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; speed = 1; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1634 MovieClip Frame 2
coinName = "coin100-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1634 MovieClip Frame 3
checaColisao();
Symbol 1634 MovieClip Frame 4
checaColisao();
Symbol 1634 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1636 MovieClip Frame 30
gotoAndPlay ("start");
Symbol 1636 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 1637 MovieClip Frame 1
speed = 1; money = 200; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; speed = 1; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1637 MovieClip Frame 2
coinName = "coin200-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1637 MovieClip Frame 3
checaColisao();
Symbol 1637 MovieClip Frame 4
checaColisao();
Symbol 1637 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1639 MovieClip Frame 30
gotoAndPlay ("start");
Symbol 1639 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 1640 MovieClip Frame 1
speed = 1; money = 500; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1640 MovieClip Frame 2
coinName = "coin500-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1640 MovieClip Frame 3
checaColisao();
Symbol 1640 MovieClip Frame 4
checaColisao();
Symbol 1640 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1645 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1645 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1646 MovieClip Frame 1
speed = 2; money = 1000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1646 MovieClip Frame 2
coinName = "coin1K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1646 MovieClip Frame 3
checaColisao();
Symbol 1646 MovieClip Frame 4
checaColisao();
Symbol 1646 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1648 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1648 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1649 MovieClip Frame 1
speed = 2; money = 2000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1649 MovieClip Frame 2
coinName = "coin2K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1649 MovieClip Frame 3
checaColisao();
Symbol 1649 MovieClip Frame 4
checaColisao();
Symbol 1649 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1651 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1651 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1652 MovieClip Frame 1
speed = 2; money = 5000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1652 MovieClip Frame 2
coinName = "coin5K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1652 MovieClip Frame 3
checaColisao();
Symbol 1652 MovieClip Frame 4
checaColisao();
Symbol 1652 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1654 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1654 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1655 MovieClip Frame 1
speed = 2; money = 10000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; speed = 1; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1655 MovieClip Frame 2
coinName = "coin10K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1655 MovieClip Frame 3
checaColisao();
Symbol 1655 MovieClip Frame 4
checaColisao();
Symbol 1655 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1670 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1670 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1674 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1674 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1677 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1677 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1681 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1681 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1682 MovieClip Frame 1
status = "off"; canExit = false; stop(); this._visible = false; goNextFase = function () { goto = "exit"; if (_root.playData.selLvl == 1) { if (((!_root.playData.specialAfterburn) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialAfterburn = true; goto = "newSpecialAfterburn"; } } else if (_root.playData.selLvl == 2) { if (((!_root.playData.specialAliados) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialAliados = true; goto = "newSpecialAllies"; } } else if (_root.playData.selLvl == 3) { if (((!_root.playData.specialEvasao) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialEvasao = true; goto = "newSpecialInvulnerable"; } } else if (_root.playData.selLvl == 4) { if (((!_root.playData.specialWeapon) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialWeapon = true; goto = "newSpecialWeapon"; } } if (_root.playData.level == _root.playData.selLvl) { _root.playData.level++; } _root.savePlayer(); if (goto == "exit") { exit(); } else { gotoAndPlay(goto); } }; exit = function () { if (_root.playData.selLvl < 4) { _root.moviePos = "fase" + _root.playData.selLvl; } else { _root.moviePos = "end"; } _root.gotoAndPlay("movie"); };
Symbol 1682 MovieClip Frame 3
if (_root.game.gameOver.status == "on") { gotoAndStop ("off"); } else { status = "on"; canExit = false; this._visible = true; _root.game.player.pauseControl = true; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { goNextFase(); } } }; _root.stopMusica(); }
Symbol 1682 MovieClip Frame 50
canExit = true;
Symbol 1682 MovieClip Frame 251
goNextFase(); stop();
Symbol 1682 MovieClip Frame 252
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1682 MovieClip Frame 253
stop();
Symbol 1682 MovieClip Frame 254
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1682 MovieClip Frame 255
stop();
Symbol 1682 MovieClip Frame 256
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1682 MovieClip Frame 257
stop();
Symbol 1682 MovieClip Frame 258
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1682 MovieClip Frame 259
stop();
Symbol 1684 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1684 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1685 MovieClip Frame 1
speed = 2; money = 20000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1685 MovieClip Frame 2
coinName = "coin20K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1685 MovieClip Frame 3
checaColisao();
Symbol 1685 MovieClip Frame 4
checaColisao();
Symbol 1685 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1687 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1687 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1688 MovieClip Frame 1
speed = 2; money = 50000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1688 MovieClip Frame 2
coinName = "coin50K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1688 MovieClip Frame 3
checaColisao();
Symbol 1688 MovieClip Frame 4
checaColisao();
Symbol 1688 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1690 MovieClip Frame 1
stop();
Symbol 1690 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1691 MovieClip Frame 1
speed = 3; money = 100000 /* 0x0186A0 */; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1691 MovieClip Frame 2
coinName = "coin100K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1691 MovieClip Frame 3
checaColisao();
Symbol 1691 MovieClip Frame 4
checaColisao();
Symbol 1691 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1693 MovieClip Frame 1
stop();
Symbol 1693 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1694 MovieClip Frame 1
speed = 3; money = 200000 /* 0x030D40 */; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1694 MovieClip Frame 2
coinName = "coin200K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1694 MovieClip Frame 3
checaColisao();
Symbol 1694 MovieClip Frame 4
checaColisao();
Symbol 1694 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1696 MovieClip Frame 1
stop();
Symbol 1696 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1697 MovieClip Frame 1
speed = 3; money = 500000 /* 0x07A120 */; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1697 MovieClip Frame 2
coinName = "coin500K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1697 MovieClip Frame 3
checaColisao();
Symbol 1697 MovieClip Frame 4
checaColisao();
Symbol 1697 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1707 Button
on (release) { nextFrame(); }
Symbol 1709 Button
on (release) { stopDialog(); }
Symbol 1719 MovieClip Frame 2
status = "off"; map = 0; playDialog = function (dlg, mapno) { status = "on"; map = mapno; _root.game.map["map" + mapno].stop(); _root.game.player.pauseControl = true; gotoAndStop(dlg); }; stopDialog = function () { if (status == "on") { status = "off"; gotoAndStop ("stop"); _root.game.map["map" + map].play(); _root.game.player.pauseControl = false; } }; stop();
Symbol 1720 MovieClip Frame 1
screenWidth = 800; screenHeight = 640; noEnemies = 0; enemies = new Array(); noAllies = 0; allies = new Array(); noShots = 0; eShots = new Array(); noCoins = 0; coinId = 1; moedas = new Array(); special = 3; setLevel = function (no) { panel.txtLvl = no; }; addMoney = function (no) { if ((no != null) && (no > 0)) { _root.playData.score = _root.playData.score + no; _root.playData.money = _root.playData.money + no; money = _root.playData.money; score = _root.playData.score; if (_root.dificuldade != "medium") { if (_root.dificuldade == "easiest") { money = money * 2; score = Math.round(score / 8); } else if (_root.dificuldade == "easy") { score = Math.round(score / 4); } else if (_root.dificuldade == "hard") { score = score * 2; } else if (_root.dificuldade == "hardest") { score = score * 4; } } panel.txtMoney = money; panel.txtScore = score; } }; updateSpecial = function () { if (special < 3) { panel.sp3._visible = false; } if (special < 2) { panel.sp2._visible = false; } if (special < 1) { panel.sp1._visible = false; } }; useSpecial = function () { if (special > 0) { panel["sp" + special].gotoAndPlay("fadeOut"); special--; } }; special2 = function () { if (!map.specialAlly.active) { useSpecial(); map.specialAlly.active = true; map.groupCreator.createAllies(map.specialAlly, 100, 500, true, 750, 660, true, 5, 12); } }; special3 = function () { if (player.ship.turbo <= 0) { useSpecial(); player.ship.shipSkin.go("turbo"); player.ship.turbo = 5; } }; die = function () { restorePlayer(); gameOver._visible = true; gameOver.gotoAndPlay("play"); }; updatePnlWeapon = function () { val = player.shotMissile.qtde; if (val == null) { val = "none"; } panel.txtWeapon2 = val; }; start = function () { updatePnlWeapon(); setLevel(_root.playData.selLvl); panel.txtMoney = _root.playData.money; }; getNextEnemyPos = function () { result = -1; lp = 0; while ((lp < noEnemies) && (result == -1)) { if (!enemies[lp].flagExist) { result = lp; break; } lp++; } if (result == -1) { result = noEnemies; noEnemies++; if (noEnemies > 99) { noEnemies = 0; } } return(result); }; insertEnemy = function (ship, pos) { enemies[pos] = ship; ship.flagExist = true; return(ship); }; addEnemy = function (ship) { result = getNextEnemyPos(); insertEnemy(ship, result); return(result); }; addEShot = function (shot) { eShots[noShots] = shot; noShots++; if (noShots > 99) { noShots = 0; } }; clearShots = function () { lp = 0; while (lp < noShots) { eShots[lp].removeMovieClip(); lp++; } noShots = 0; }; addAlly = function (ship) { allies[noAllies] = ship; result = noAllies; noAllies++; if (noAllies > 99) { noAllies = 0; } return(result); }; addCoin = function (coin) { moedas[noCoins] = coin; noCoins++; if (noCoins > 99) { noCoins = noCoins - 99; } if (coinId > 99) { coinId = coinId - 99; } }; hitEnemy = function (enemyNo, damage) { if (_root.dificuldade != "normal") { if (_root.dificuldade == "easiest") { damage = damage * 3; } else if (_root.dificuldade == "easy") { damage = damage * 2; } else if (_root.dificuldade == "hard") { damage = damage / 2; } else if (_root.dificuldade == "hardest") { damage = damage / 4; } } if (enemies[enemyNo].hp > 0) { if (enemies[enemyNo].shielded == true) { enemies[enemyNo].hitShield(damage); } else { enemies[enemyNo].hp = enemies[enemyNo].hp - damage; enemies[enemyNo].hit(damage); if (enemies[enemyNo].hp <= 0) { enemies[enemyNo].blow(); } else { enemies[enemyNo].gotoHit(); } } } }; hitAlly = function (allyNo, damage) { if (allies[allyNo].hp > 0) { allies[allyNo].hp = allies[allyNo].hp - damage; allies[allyNo].getHit(); if (allies[allyNo].hp <= 0) { allies[allyNo].blow(); } } }; setShield = function (valor) { panel.shieldBar.gotoAndStop(Math.round(400 - (valor * 4))); }; setLife = function (valor) { panel.lifeBar.gotoAndStop(Math.round(400 - (valor * 4))); }; setEnergy = function (valor) { panel.energyBar.gotoAndStop(Math.round(400 - (valor * 4))); }; updateShield = function () { setShield((player.ship.shld * 100) / player.ship.maxShld); }; updateLife = function () { setLife((player.ship.hp * 100) / player.ship.maxHp); }; updateEnergy = function () { cur = player.ship.curEne; if (cur < 0) { cur = 0; } val = Math.round((cur * 100) / player.ship.ene); if (val < 1) { val = 1; } else if (val > 400) { val = 400; } setEnergy(val); }; newEnemy = function (modelo, posX, posY) { no = getNextEnemyPos(); pt = new Object(); pt.x = posX; pt.y = posY; modelo._parent.globalToLocal(pt); modelo.duplicateMovieClip("enemy" + no, 200 + no); result = insertEnemy(modelo._parent["enemy" + no], no); modelo._parent["enemy" + no]._x = pt.x; modelo._parent["enemy" + no]._y = pt.y; modelo._parent["enemy" + no].gotoAndPlay("start"); return(result); }; newAlly = function (modelo, posX, posY) { no = noAllies; pt = new Object(); pt.x = posX; pt.y = posY; modelo._parent.globalToLocal(pt); modelo.duplicateMovieClip("ally" + no, 300 + no); result = addAlly(modelo._parent["ally" + no]); modelo._parent["ally" + no]._x = pt.x; modelo._parent["ally" + no]._y = pt.y; modelo._parent["ally" + no].gotoAndPlay("start"); return(result); }; winFase = function () { if (gameOver.status == "off") { map["map" + mapno].gotoAndPlay("win"); win._visible = true; win.gotoAndPlay("play"); } }; start();
Symbol 1720 MovieClip Frame 2
stop();
Symbol 1725 Button
on (press) { _root.playData.selLvl = 1; _root.gotoAndStop("game"); }
Symbol 1728 Button
on (press) { gotoAndPlay ("enterShop"); }
Symbol 1732 Button
on (press) { _root.playData.selLvl = 2; _root.gotoAndStop("game"); }
Symbol 1733 Button
on (press) { _root.playData.selLvl = 1; _root.gotoAndStop("game"); }
Symbol 1737 Button
on (press) { _root.playData.selLvl = 3; _root.gotoAndStop("game"); }
Symbol 1738 Button
on (press) { _root.playData.selLvl = 2; _root.gotoAndStop("game"); }
Symbol 1741 Button
on (press) { _root.playData.selLvl = 4; _root.gotoAndStop("game"); }
Symbol 1743 Button
on (press) { _root.playData.selLvl = 3; _root.gotoAndStop("game"); }
Symbol 1745 Button
on (press) { _root.playData.selLvl = 4; _root.gotoAndStop("game"); }
Symbol 1752 MovieClip Frame 24
stop();
Symbol 1753 MovieClip Frame 24
stop();
Symbol 1754 MovieClip Frame 1
gotoAndPlay ("exitShop");
Symbol 1754 MovieClip Frame 30
_root.restorePlayer(); _root.gotoAndPlay("shop");
Symbol 1754 MovieClip Frame 53
gotoAndStop("fase" + _root.playData.level);

Library Items

Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [BoundingBox]Uses:6Used by:25 29 33 49 87
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [BrdrShdw]Uses:8Used by:12 17 18
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [BrdrFace]Uses:10Used by:12 17 18
Symbol 12 MovieClip [SimpleButtonDown]Uses:9 11Used by:29
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [BrdrBlk]Uses:13Used by:17 18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [BrdrHilght]Uses:15Used by:17 18
Symbol 17 MovieClip [SimpleButtonIn]Uses:14 16 9 11Used by:29
Symbol 18 MovieClip [SimpleButtonUp]Uses:14 11 9 16Used by:29
Symbol 19 MovieClip [Defaults]Used by:21
Symbol 20 MovieClip [UIObjectExtensions]Used by:21
Symbol 21 MovieClip [UIObject]Uses:19 20Used by:26 28 30
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:22 23Used by:26
Symbol 25 MovieClip [FocusRect]Uses:7Used by:26
Symbol 26 MovieClip [FocusManager]Uses:24 25 21Used by:28
Symbol 27 MovieClip [UIComponentExtensions]Used by:28
Symbol 28 MovieClip [UIComponent]Uses:21 26 27Used by:29
Symbol 29 MovieClip [SimpleButton]Uses:7 12 17 18 28Used by:33
Symbol 30 MovieClip [Border]Uses:21Used by:31 33
Symbol 31 MovieClip [RectBorder]Uses:30Used by:33
Symbol 32 MovieClip [ButtonSkin]Used by:33
Symbol 33 MovieClip [Button]Uses:7 29 30 31 32Used by:49 87
Symbol 34 GraphicUsed by:36 43 44 45 46 47
Symbol 35 GraphicUsed by:36 43 44 45 46 47
Symbol 36 MovieClip [RadioFalseDisabled]Uses:34 35Used by:48
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [RadioThemeColor1]Uses:37Used by:43 44 47
Symbol 39 GraphicUsed by:43 44 47
Symbol 40 GraphicUsed by:41 42
Symbol 41 MovieClipUses:40Used by:43 45
Symbol 42 MovieClip [RadioThemeColor2]Uses:40Used by:43 44
Symbol 43 MovieClip [RadioFalseDown]Uses:34 38 35 39 41 42Used by:48
Symbol 44 MovieClip [RadioFalseOver]Uses:34 38 35 39 42Used by:48
Symbol 45 MovieClip [RadioFalseUp]Uses:34 35 41Used by:48
Symbol 46 MovieClip [RadioTrueDisabled]Uses:34 35Used by:48
Symbol 47 MovieClip [RadioTrueUp]Uses:34 38 35 39Used by:48
Symbol 48 MovieClip [RadioButtonAssets]Uses:36 43 44 45 46 47Used by:49
Symbol 49 MovieClip [RadioButton]Uses:7 33 48
Symbol 72 GraphicUsed by:73 77 78 80 82 83 84 85
Symbol 73 MovieClip [CheckFalseDisabled]Uses:72Used by:86
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [CheckThemeColor1]Uses:74Used by:77 78 83 84 85
Symbol 76 GraphicUsed by:77 83
Symbol 77 MovieClip [CheckFalseDown]Uses:72 75 76Used by:86
Symbol 78 MovieClip [CheckFalseOver]Uses:72 75Used by:86
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [CheckFalseUp]Uses:72 79Used by:86
Symbol 81 GraphicUsed by:82 83 84 85
Symbol 82 MovieClip [CheckTrueDisabled]Uses:72 81Used by:86
Symbol 83 MovieClip [CheckTrueDown]Uses:72 76 81 75Used by:86
Symbol 84 MovieClip [CheckTrueOver]Uses:72 75 81Used by:86
Symbol 85 MovieClip [CheckTrueUp]Uses:72 75 81Used by:86
Symbol 86 MovieClip [CheckBoxAssets]Uses:73 77 78 80 82 83 84 85Used by:87
Symbol 87 MovieClip [CheckBox]Uses:7 86 33
Symbol 88 GraphicUsed by:Timeline
Symbol 89 ShapeTweeningUsed by:92
Symbol 90 ShapeTweeningUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:89 90 91Used by:100
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:93 94Used by:100
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:92 95 96 98 99Used by:146
Symbol 101 FontUsed by:102
Symbol 102 TextUses:101Used by:109
Symbol 103 ShapeTweeningUsed by:109
Symbol 104 GraphicUsed by:109
Symbol 105 ShapeTweeningUsed by:109
Symbol 106 ShapeTweeningUsed by:109
Symbol 107 ShapeTweeningUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:102 103 104 105 106 107 108Used by:110
Symbol 110 MovieClipUses:109Used by:146 768
Symbol 111 GraphicUsed by:123 887 970 1611 1720 1752 1753
Symbol 112 ShapeTweeningUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:112 113 114Used by:123
Symbol 116 GraphicUsed by:123
Symbol 117 GraphicUsed by:122
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:117 118 119 120 121Used by:123
Symbol 123 MovieClipUses:111 115 116 122Used by:146 760 898
Symbol 124 FontUsed by:125 131 148 165 176 373 424 436 514 515 521 645 646 770 857 864 867 1614 1617 1656
Symbol 125 TextUses:124Used by:129
Symbol 126 GraphicUsed by:129 132 425 437
Symbol 127 FontUsed by:128 509
Symbol 128 TextUses:127Used by:129 132 425 437
Symbol 129 MovieClipUses:125 126 128Used by:130
Symbol 130 MovieClipUses:129Used by:133 157 163 182 187 188 195 204 214 219 224 229 234 245 250 255 261 266 270 272 274 276 278 284 286 288 292 294 300 316 323 327 1010 1011 1186 1187 1234 1240 1317 1329 1346 1354 1367 1413 1459 1461 1486 1491 1534 1535 1543 1551 1604 1609
Symbol 131 TextUses:124Used by:132
Symbol 132 MovieClipUses:131 126 128Used by:133
Symbol 133 MovieClipUses:130 132Used by:145
Symbol 134 GraphicUsed by:145
Symbol 135 FontUsed by:136 407 408 410 413 742 749 751 753 755 756 757 758 759 765 772 849 1171 1172 1173 1174 1176 1180 1181 1723 1726 1730 1735 1740 1744
Symbol 136 EditableTextUses:135Used by:145
Symbol 137 GraphicUsed by:145
Symbol 138 GraphicUsed by:145 784 843 1725 1728 1733 1754
Symbol 139 FontUsed by:140 141 463 464 465 471 473 474 475 476 477 478 479 480 483 492 493 494 495 505 506 507 508 511 536 537 538 539 540 541 542 543 544 545 547 548 549 551 641 643 644 672 673 674 675 676 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 718 719 721 722 723 724 726 727 728 730 731 732 733 734 735 736 740 742 743 744 745 748 749 751 752 753 754 755 756 757 758 759 763 764 765 775 776 777 778 780 891 892 893 894 895 896 897 1519 1520
Symbol 140 TextUses:139Used by:145
Symbol 141 TextUses:139Used by:145
Symbol 142 GraphicUsed by:145 1252
Symbol 143 ShapeTweeningUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:133 134 136 137 138 140 141 142 143 144Used by:146
Symbol 146 MovieClipUses:100 110 123 145Used by:Timeline
Symbol 147 GraphicUsed by:149
Symbol 148 TextUses:124Used by:149
Symbol 149 MovieClipUses:147 148Used by:Timeline
Symbol 150 GraphicUsed by:155 180 186 193 203 1252 1365
Symbol 151 GraphicUsed by:155
Symbol 152 ShapeTweeningUsed by:155
Symbol 153 ShapeTweeningUsed by:155
Symbol 154 GraphicUsed by:155 162 180 186 193 203 208 218 223 228 233 311 1232 1344 1365 1434 1484 1550 1603
Symbol 155 MovieClipUses:150 151 152 153 154Used by:157 188
Symbol 156 Sound [laser1]Used by:157 163
Symbol 157 MovieClip [shotDrone1]Uses:130 155 156Used by:Timeline
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 ShapeTweeningUsed by:162
Symbol 161 ShapeTweeningUsed by:162
Symbol 162 MovieClipUses:158 159 160 161 154Used by:163
Symbol 163 MovieClip [shotDrone2]Uses:130 162 156Used by:Timeline
Symbol 1 MovieClip [__Packages.mx.core.UIObject]
Symbol 2 MovieClip [__Packages.mx.core.UIComponent]
Symbol 3 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 4 MovieClip [__Packages.mx.controls.Button]
Symbol 5 MovieClip [__Packages.mx.controls.RadioButton]
Symbol 50 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 51 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 52 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 53 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 54 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 55 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 56 MovieClip [__Packages.mx.controls.RadioButtonGroup]
Symbol 57 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 58 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 59 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 60 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 61 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 62 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 63 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 64 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 65 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 66 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 67 MovieClip [__Packages.mx.skins.Border]
Symbol 68 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 69 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 70 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 71 MovieClip [__Packages.mx.controls.CheckBox]
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Symbol 168 Sound [musica- boss]Used by:174
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Symbol 170 Sound [musica- fase 2]Used by:174
Symbol 171 Sound [musica- fase 3]Used by:174
Symbol 172 Sound [musica- fase 4]Used by:174
Symbol 173 Sound [musica- final boss]Used by:174
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Symbol 1586 MovieClipUses:1572 1574 346 1567 779 343 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 SS36Used by:1587
Symbol 1587 MovieClipUses:1563 1570 1586Used by:1588
Symbol 1588 MovieClipUses:1587Used by:1611
Symbol 1589 GraphicUsed by:1590
Symbol 1590 MovieClipUses:1589Used by:1595
Symbol 1591 ShapeTweeningUsed by:1595
Symbol 1592 SoundUsed by:1595
Symbol 1593 ShapeTweeningUsed by:1595
Symbol 1594 GraphicUsed by:1595
Symbol 1595 MovieClipUses:1590 1591 1592 1593 1594Used by:1598
Symbol 1596 ShapeTweeningUsed by:1598
Symbol 1597 GraphicUsed by:1598
Symbol 1598 MovieClipUses:1595 1596 804 1597Used by:1610
Symbol 1599 SoundUsed by:1600
Symbol 1600 MovieClipUses:870 871 1599 872 882 883Used by:1610
Symbol 1601 ShapeTweeningUsed by:1603
Symbol 1602 ShapeTweeningUsed by:1603
Symbol 1603 MovieClipUses:878 1601 1602 154Used by:1604
Symbol 1604 MovieClipUses:130 1603 181Used by:1610
Symbol 1605 GraphicUsed by:1608
Symbol 1606 ShapeTweeningUsed by:1608
Symbol 1607 GraphicUsed by:1608
Symbol 1608 MovieClipUses:1605 1606 1607Used by:1609
Symbol 1609 MovieClipUses:130 1608Used by:1610
Symbol 1610 MovieClipUses:1598 1600 1604 1609 194Used by:1611
Symbol 1611 MovieClipUses:1517 1518 1519 1520 1187 1536 1547 1465 1555 1559 1562 1588 111 869 1610Used by:1612
Symbol 1612 MovieClipUses:1186 1187 1188 1189 1331 1441 1513 1611Used by:1720
Symbol 1613 GraphicUsed by:1618 1682
Symbol 1614 TextUses:124Used by:1618
Symbol 1615 GraphicUsed by:1618
Symbol 1616 GraphicUsed by:1618
Symbol 1617 EditableTextUses:124Used by:1618
Symbol 1618 MovieClipUses:1613 1614 1615 1616 1617Used by:1720
Symbol 1619 GraphicUsed by:1624 1627 1630 1633 1636 1639
Symbol 1620 GraphicUsed by:1624 1627 1630 1633 1636 1639
Symbol 1621 FontUsed by:1622 1626 1629 1632 1635 1638
Symbol 1622 TextUses:1621Used by:1624
Symbol 1623 SoundUsed by:1624 1627 1630 1633 1636 1639 1645 1648 1651 1654 1684 1687 1690 1693 1696
Symbol 1624 MovieClipUses:1619 1620 1622 518 1623Used by:1625
Symbol 1625 MovieClipUses:1624Used by:1720
Symbol 1626 TextUses:1621Used by:1627
Symbol 1627 MovieClipUses:1619 1620 1626 518 1623Used by:1628
Symbol 1628 MovieClipUses:1627Used by:1720
Symbol 1629 TextUses:1621Used by:1630
Symbol 1630 MovieClipUses:1619 1620 1629 518 1623Used by:1631
Symbol 1631 MovieClipUses:1630Used by:1720
Symbol 1632 TextUses:1621Used by:1633
Symbol 1633 MovieClipUses:1619 1620 1632 518 1623Used by:1634
Symbol 1634 MovieClipUses:1633Used by:1720
Symbol 1635 TextUses:1621Used by:1636
Symbol 1636 MovieClipUses:1619 1620 1635 518 1623Used by:1637
Symbol 1637 MovieClipUses:1636Used by:1720
Symbol 1638 TextUses:1621Used by:1639
Symbol 1639 MovieClipUses:1619 1620 1638 518 1623Used by:1640
Symbol 1640 MovieClipUses:1639Used by:1720
Symbol 1641 GraphicUsed by:1645
Symbol 1642 GraphicUsed by:1645 1648 1651 1654 1684 1687
Symbol 1643 GraphicUsed by:1645 1648 1651 1654 1684 1687
Symbol 1644 GraphicUsed by:1645 1648 1651 1654 1684 1687
Symbol 1645 MovieClipUses:1641 1642 1643 1644 518 1623Used by:1646
Symbol 1646 MovieClipUses:1645Used by:1720
Symbol 1647 GraphicUsed by:1648
Symbol 1648 MovieClipUses:1647 1642 1643 1644 518 1623Used by:1649
Symbol 1649 MovieClipUses:1648Used by:1720
Symbol 1650 GraphicUsed by:1651
Symbol 1651 MovieClipUses:1650 1642 1643 1644 518 1623Used by:1652
Symbol 1652 MovieClipUses:1651Used by:1720
Symbol 1653 GraphicUsed by:1654
Symbol 1654 MovieClipUses:1653 1642 1643 1644 518 1623Used by:1655
Symbol 1655 MovieClipUses:1654Used by:1720
Symbol 1656 TextUses:124Used by:1682
Symbol 1657 GraphicUsed by:1682
Symbol 1658 FontUsed by:1659 1663 1664 1665 1666 1667 1668 1672 1673 1675 1676 1678 1679 1680
Symbol 1659 TextUses:1658Used by:1682
Symbol 1660 SoundUsed by:1682
Symbol 1661 TextUses:1427Used by:1682
Symbol 1662 GraphicUsed by:1670
Symbol 1663 TextUses:1658Used by:1670 1674 1677 1681
Symbol 1664 TextUses:1658Used by:1670
Symbol 1665 TextUses:1658Used by:1670 1674 1677
Symbol 1666 TextUses:1658Used by:1670 1674 1677
Symbol 1667 TextUses:1658Used by:1670
Symbol 1668 TextUses:1658Used by:1670 1674 1677 1681
Symbol 1669 Sound [musica- bonus]Used by:1670 1674 1677 1681
Symbol 1670 MovieClipUses:1662 304 1663 1664 1665 472 478 1666 1667 331 1668 520 1669Used by:1682
Symbol 1671 GraphicUsed by:1674 1677 1681
Symbol 1672 TextUses:1658Used by:1674
Symbol 1673 TextUses:1658Used by:1674
Symbol 1674 MovieClipUses:1671 1663 1672 1665 472 479 1666 1673 329 363 1668 520 1669Used by:1682
Symbol 1675 TextUses:1658Used by:1677
Symbol 1676 TextUses:1658Used by:1677
Symbol 1677 MovieClipUses:1671 1663 1675 1665 472 477 1666 1676 1006 1668 520 1669 1007 1008Used by:1682
Symbol 1678 TextUses:1658Used by:1681
Symbol 1679 TextUses:1658Used by:1681
Symbol 1680 TextUses:1658Used by:1681
Symbol 1681 MovieClipUses:1671 1663 1678 1679 1680 1668 472 483 1669Used by:1682
Symbol 1682 MovieClipUses:1613 1656 1657 1659 1660 1661 1670 1674 1677 1681 295Used by:1720
Symbol 1683 GraphicUsed by:1684
Symbol 1684 MovieClipUses:1683 1642 1643 1644 518 1623Used by:1685
Symbol 1685 MovieClipUses:1684Used by:1720
Symbol 1686 GraphicUsed by:1687
Symbol 1687 MovieClipUses:1686 1642 1643 1644 518 1623Used by:1688
Symbol 1688 MovieClipUses:1687Used by:1720
Symbol 1689 GraphicUsed by:1690
Symbol 1690 MovieClipUses:1689 518 1623Used by:1691
Symbol 1691 MovieClipUses:1690Used by:1720
Symbol 1692 GraphicUsed by:1693
Symbol 1693 MovieClipUses:1692 518 1623Used by:1694
Symbol 1694 MovieClipUses:1693Used by:1720
Symbol 1695 GraphicUsed by:1696
Symbol 1696 MovieClipUses:1695 518 1623Used by:1697
Symbol 1697 MovieClipUses:1696Used by:1720
Symbol 1698 GraphicUsed by:1719
Symbol 1699 TextUses:333Used by:1719
Symbol 1700 GraphicUsed by:1719
Symbol 1701 GraphicUsed by:1719
Symbol 1702 TextUses:333Used by:1719
Symbol 1703 GraphicUsed by:1704
Symbol 1704 MovieClipUses:1703Used by:1719
Symbol 1705 GraphicUsed by:1707
Symbol 1706 GraphicUsed by:1707 1709
Symbol 1707 ButtonUses:1705 1706Used by:1719
Symbol 1708 GraphicUsed by:1709
Symbol 1709 ButtonUses:1708 1706Used by:1719
Symbol 1710 TextUses:333Used by:1719
Symbol 1711 GraphicUsed by:1719
Symbol 1712 TextUses:826Used by:1719
Symbol 1713 GraphicUsed by:1719
Symbol 1714 GraphicUsed by:1719
Symbol 1715 GraphicUsed by:1719
Symbol 1716 TextUses:333Used by:1719
Symbol 1717 GraphicUsed by:1719
Symbol 1718 TextUses:831Used by:1719
Symbol 1719 MovieClipUses:1698 1699 1700 1701 1702 1704 1707 1709 1710 855 1711 1712 1713 1714 793 794 790 821 822 1715 1716 1717 1718Used by:1720
Symbol 1720 MovieClipUses:111 1612 1011 1618 1625 1628 1631 1634 1637 1640 1646 1649 1652 1655 1682 1685 1688 1691 1694 1697 534 1719Used by:Timeline
Symbol 1721 GraphicUsed by:1732 1738 1754
Symbol 1722 GraphicUsed by:1725 1733
Symbol 1723 TextUses:135Used by:1725 1733
Symbol 1724 GraphicUsed by:1725 1733 1741 1745
Symbol 1725 ButtonUses:1722 138 782 842 1723 1724Used by:1754
Symbol 1726 TextUses:135Used by:1728
Symbol 1727 GraphicUsed by:1728
Symbol 1728 ButtonUses:138 1726 1727Used by:1754
Symbol 1729 GraphicUsed by:1754
Symbol 1730 TextUses:135Used by:1732 1738
Symbol 1731 GraphicUsed by:1732 1738
Symbol 1732 ButtonUses:1721 782 1730 1731Used by:1754
Symbol 1733 ButtonUses:350 993 1722 138 782 842 1723 1724Used by:1754
Symbol 1734 GraphicUsed by:1754
Symbol 1735 TextUses:135Used by:1737 1743
Symbol 1736 GraphicUsed by:1737
Symbol 1737 ButtonUses:782 1735 1736Used by:1754
Symbol 1738 ButtonUses:993 1721 782 1730 1731Used by:1754
Symbol 1739 GraphicUsed by:1754
Symbol 1740 TextUses:135Used by:1741
Symbol 1741 ButtonUses:972 889 1740 1724Used by:1754
Symbol 1742 GraphicUsed by:1743
Symbol 1743 ButtonUses:350 782 1735 1742Used by:1754
Symbol 1744 TextUses:135Used by:1745
Symbol 1745 ButtonUses:889 350 972 1744 1724Used by:1754
Symbol 1746 GraphicUsed by:1752 1753
Symbol 1747 GraphicUsed by:1752 1753
Symbol 1748 GraphicUsed by:1752 1753
Symbol 1749 GraphicUsed by:1752 1753
Symbol 1750 GraphicUsed by:1752 1753
Symbol 1751 GraphicUsed by:1752 1753
Symbol 1752 MovieClipUses:1746 1747 1748 1749 1750 1751 111Used by:1754
Symbol 1753 MovieClipUses:1751 111 1750 1747 1749 1746 1748Used by:1754
Symbol 1754 MovieClipUses:370 889 1721 1725 1728 1729 1732 1733 1734 1737 1738 1739 1741 1743 1745 1752 1753 138Used by:Timeline
Streaming Sound 1Used by:Symbol 344 MovieClip
Streaming Sound 2Used by:Symbol 355 MovieClip [shipB]
Streaming Sound 3Used by:Symbol 358 MovieClip [ship3]
Streaming Sound 4Used by:Symbol 361 MovieClip [ship4]
Streaming Sound 5Used by:Symbol 367 MovieClip [ship5]
Streaming Sound 6Used by:Symbol 838 MovieClip
Streaming Sound 7Used by:Symbol 840 MovieClip
Streaming Sound 8Used by:Symbol 956 MovieClip
Streaming Sound 9Used by:Symbol 970 MovieClip
Streaming Sound 10Used by:Symbol 994 MovieClip
Streaming Sound 11Used by:Symbol 1002 MovieClip
Streaming Sound 12Used by:Symbol 1237 MovieClip
Streaming Sound 13Used by:Symbol 1289 MovieClip
Streaming Sound 14Used by:Symbol 1292 MovieClip
Streaming Sound 15Used by:Symbol 1295 MovieClip
Streaming Sound 16Used by:Symbol 1298 MovieClip
Streaming Sound 17Used by:Symbol 1301 MovieClip
Streaming Sound 18Used by:Symbol 1304 MovieClip
Streaming Sound 19Used by:Symbol 1307 MovieClip
Streaming Sound 20Used by:Symbol 1310 MovieClip
Streaming Sound 21Used by:Symbol 1313 MovieClip
Streaming Sound 22Used by:Symbol 1316 MovieClip
Streaming Sound 23Used by:Symbol 1361 MovieClip
Streaming Sound 24Used by:Symbol 1386 MovieClip
Streaming Sound 25Used by:Symbol 1400 MovieClip
Streaming Sound 26Used by:Symbol 1402 MovieClip
Streaming Sound 27Used by:Symbol 1404 MovieClip
Streaming Sound 28Used by:Symbol 1407 MovieClip
Streaming Sound 29Used by:Symbol 1418 MovieClip
Streaming Sound 30Used by:Symbol 1429 MovieClip
Streaming Sound 31Used by:Symbol 1458 MovieClip
Streaming Sound 32Used by:Symbol 1534 MovieClip
Streaming Sound 33Used by:Symbol 1546 MovieClip
Streaming Sound 34Used by:Symbol 1558 MovieClip
Streaming Sound 35Used by:Symbol 1570 MovieClip
Streaming Sound 36Used by:Symbol 1586 MovieClip

Instance Names

"movie"Frame 12Symbol 1001 MovieClip
"game"Frame 16Symbol 1720 MovieClip
"b"Symbol 12 MovieClip [SimpleButtonDown] Frame 1Symbol 9 MovieClip [BrdrShdw]
"face"Symbol 12 MovieClip [SimpleButtonDown] Frame 1Symbol 11 MovieClip [BrdrFace]
"b"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 14 MovieClip [BrdrBlk]
"it"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 16 MovieClip [BrdrHilght]
"g"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 9 MovieClip [BrdrShdw]
"face"Symbol 17 MovieClip [SimpleButtonIn] Frame 1Symbol 11 MovieClip [BrdrFace]
"ob"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 14 MovieClip [BrdrBlk]
"ol"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 11 MovieClip [BrdrFace]
"ib"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 9 MovieClip [BrdrShdw]
"il"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 16 MovieClip [BrdrHilght]
"face"Symbol 18 MovieClip [SimpleButtonUp] Frame 1Symbol 11 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 25 MovieClip [FocusRect] Frame 1Symbol 7 MovieClip [BoundingBox]
"tabCapture"Symbol 26 MovieClip [FocusManager] Frame 1Symbol 24 Button
"boundingBox_mc"Symbol 29 MovieClip [SimpleButton] Frame 1Symbol 7 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 33 MovieClip [Button] Frame 1Symbol 7 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 49 MovieClip [RadioButton] Frame 1Symbol 7 MovieClip [BoundingBox]
"foo"Symbol 49 MovieClip [RadioButton] Frame 2Symbol 33 MovieClip [Button]
"boundingBox_mc"Symbol 87 MovieClip [CheckBox] Frame 1Symbol 7 MovieClip [BoundingBox]
"indicador"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"timer"Symbol 133 MovieClip Frame 1Symbol 130 MovieClip
"indicador"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"defaultbarra"Symbol 146 MovieClip Frame 1Symbol 145 MovieClip
"tShotDelay"Symbol 157 MovieClip [shotDrone1] Frame 1Symbol 130 MovieClip
"beam"Symbol 157 MovieClip [shotDrone1] Frame 1Symbol 155 MovieClip
"tShotDelay"Symbol 163 MovieClip [shotDrone2] Frame 1Symbol 130 MovieClip
"beam"Symbol 163 MovieClip [shotDrone2] Frame 1Symbol 162 MovieClip
"tShotDelay"Symbol 182 MovieClip [beam11] Frame 1Symbol 130 MovieClip
"beam"Symbol 182 MovieClip [beam11] Frame 1Symbol 180 MovieClip
"tShotDelay"Symbol 187 MovieClip [beam12] Frame 1Symbol 130 MovieClip
"beam"Symbol 187 MovieClip [beam12] Frame 1Symbol 186 MovieClip
"tShotDelay"Symbol 188 MovieClip [beam13] Frame 1Symbol 130 MovieClip
"beam"Symbol 188 MovieClip [beam13] Frame 1Symbol 155 MovieClip
"tShotDelay"Symbol 195 MovieClip [beam14] Frame 1Symbol 130 MovieClip
"beam"Symbol 195 MovieClip [beam14] Frame 1Symbol 193 MovieClip
"tShotDelay"Symbol 204 MovieClip [beam15] Frame 1Symbol 130 MovieClip
"beam"Symbol 204 MovieClip [beam15] Frame 1Symbol 203 MovieClip
"tShotDelay"Symbol 214 MovieClip [beam21] Frame 1Symbol 130 MovieClip
"beam"Symbol 214 MovieClip [beam21] Frame 1Symbol 208 MovieClip
"fire"Symbol 214 MovieClip [beam21] Frame 1Symbol 212 MovieClip
"tShotDelay"Symbol 219 MovieClip [beam22] Frame 1Symbol 130 MovieClip
"beam"Symbol 219 MovieClip [beam22] Frame 1Symbol 218 MovieClip
"fire"Symbol 219 MovieClip [beam22] Frame 1Symbol 212 MovieClip
"tShotDelay"Symbol 224 MovieClip [beam23] Frame 1Symbol 130 MovieClip
"beam"Symbol 224 MovieClip [beam23] Frame 1Symbol 223 MovieClip
"fire"Symbol 224 MovieClip [beam23] Frame 1Symbol 212 MovieClip
"tShotDelay"Symbol 229 MovieClip [beam24] Frame 1Symbol 130 MovieClip
"beam"Symbol 229 MovieClip [beam24] Frame 1Symbol 228 MovieClip
"fire"Symbol 229 MovieClip [beam24] Frame 1Symbol 212 MovieClip
"tShotDelay"Symbol 234 MovieClip [beam25] Frame 1Symbol 130 MovieClip
"beam"Symbol 234 MovieClip [beam25] Frame 1Symbol 233 MovieClip
"fire"Symbol 234 MovieClip [beam25] Frame 1Symbol 212 MovieClip
"beam1"Symbol 245 MovieClip [beam31] Frame 1Symbol 239 MovieClip
"beam2"Symbol 245 MovieClip [beam31] Frame 1Symbol 239 MovieClip
"tShotDelay"Symbol 245 MovieClip [beam31] Frame 1Symbol 130 MovieClip
"fire"Symbol 245 MovieClip [beam31] Frame 1Symbol 243 MovieClip
"beam1"Symbol 250 MovieClip [beam32] Frame 1Symbol 249 MovieClip
"beam2"Symbol 250 MovieClip [beam32] Frame 1Symbol 249 MovieClip
"beam3"Symbol 250 MovieClip [beam32] Frame 1Symbol 249 MovieClip
"tShotDelay"Symbol 250 MovieClip [beam32] Frame 1Symbol 130 MovieClip
"fire"Symbol 250 MovieClip [beam32] Frame 1Symbol 243 MovieClip
"beam3"Symbol 255 MovieClip [beam33] Frame 1Symbol 254 MovieClip
"beam4"Symbol 255 MovieClip [beam33] Frame 1Symbol 254 MovieClip
"beam1"Symbol 255 MovieClip [beam33] Frame 1Symbol 254 MovieClip
"beam2"Symbol 255 MovieClip [beam33] Frame 1Symbol 254 MovieClip
"tShotDelay"Symbol 255 MovieClip [beam33] Frame 1Symbol 130 MovieClip
"fire"Symbol 255 MovieClip [beam33] Frame 1Symbol 243 MovieClip
"beam3"Symbol 261 MovieClip [beam34] Frame 1Symbol 259 MovieClip
"beam4"Symbol 261 MovieClip [beam34] Frame 1Symbol 259 MovieClip
"beam1"Symbol 261 MovieClip [beam34] Frame 1Symbol 259 MovieClip
"beam2"Symbol 261 MovieClip [beam34] Frame 1Symbol 259 MovieClip
"beam5"Symbol 261 MovieClip [beam34] Frame 1Symbol 259 MovieClip
"tShotDelay"Symbol 261 MovieClip [beam34] Frame 1Symbol 130 MovieClip
"fire"Symbol 261 MovieClip [beam34] Frame 1Symbol 243 MovieClip
"beam3"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"beam4"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"beam6"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"beam7"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"beam1"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"beam2"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"beam5"Symbol 266 MovieClip [beam35] Frame 1Symbol 265 MovieClip
"tShotDelay"Symbol 266 MovieClip [beam35] Frame 1Symbol 130 MovieClip
"fire"Symbol 266 MovieClip [beam35] Frame 1Symbol 243 MovieClip
"tShotDelay"Symbol 270 MovieClip [beam41] Frame 1Symbol 130 MovieClip
"beam"Symbol 270 MovieClip [beam41] Frame 1Symbol 268 MovieClip
"tShotDelay"Symbol 272 MovieClip [beam42] Frame 1Symbol 130 MovieClip
"beam"Symbol 272 MovieClip [beam42] Frame 1Symbol 271 MovieClip
"tShotDelay"Symbol 274 MovieClip [beam43] Frame 1Symbol 130 MovieClip
"beam"Symbol 274 MovieClip [beam43] Frame 1Symbol 273 MovieClip
"tShotDelay"Symbol 276 MovieClip [beam44] Frame 1Symbol 130 MovieClip
"beam"Symbol 276 MovieClip [beam44] Frame 1Symbol 275 MovieClip
"tShotDelay"Symbol 278 MovieClip [beam45] Frame 1Symbol 130 MovieClip
"beam"Symbol 278 MovieClip [beam45] Frame 1Symbol 277 MovieClip
"tShotDelay"Symbol 284 MovieClip [beam51] Frame 1Symbol 130 MovieClip
"beam"Symbol 284 MovieClip [beam51] Frame 1Symbol 280 MovieClip
"beamColision"Symbol 284 MovieClip [beam51] Frame 1Symbol 282 MovieClip
"tShotDelay"Symbol 286 MovieClip [beam52] Frame 1Symbol 130 MovieClip
"beam"Symbol 286 MovieClip [beam52] Frame 1Symbol 285 MovieClip
"beamColision"Symbol 286 MovieClip [beam52] Frame 1Symbol 282 MovieClip
"tShotDelay"Symbol 288 MovieClip [beam53] Frame 1Symbol 130 MovieClip
"beam"Symbol 288 MovieClip [beam53] Frame 1Symbol 287 MovieClip
"beamColision"Symbol 288 MovieClip [beam53] Frame 1Symbol 282 MovieClip
"tShotDelay"Symbol 292 MovieClip [beam54] Frame 1Symbol 130 MovieClip
"beam"Symbol 292 MovieClip [beam54] Frame 1Symbol 290 MovieClip
"beamColision"Symbol 292 MovieClip [beam54] Frame 1Symbol 282 MovieClip
"tShotDelay"Symbol 294 MovieClip [beam55] Frame 1Symbol 130 MovieClip
"beam"Symbol 294 MovieClip [beam55] Frame 1Symbol 293 MovieClip
"beamColision"Symbol 294 MovieClip [beam55] Frame 1Symbol 282 MovieClip
"tShotDelay"Symbol 300 MovieClip [beamspecial] Frame 1Symbol 130 MovieClip
"beam"Symbol 300 MovieClip [beamspecial] Frame 1Symbol 296 MovieClip
"smoke"Symbol 300 MovieClip [beamspecial] Frame 1Symbol 299 MovieClip
"hit"Symbol 311 MovieClip Frame 1Symbol 306 MovieClip
"tShotDelay"Symbol 316 MovieClip [missile1] Frame 1Symbol 130 MovieClip
"beam"Symbol 316 MovieClip [missile1] Frame 1Symbol 311 MovieClip
"fire"Symbol 316 MovieClip [missile1] Frame 1Symbol 314 MovieClip
"tShotDelay"Symbol 323 MovieClip [missile2] Frame 1Symbol 130 MovieClip
"beam"Symbol 323 MovieClip [missile2] Frame 1Symbol 321 MovieClip
"tShotDelay"Symbol 327 MovieClip [missile3] Frame 1Symbol 130 MovieClip
"beam"Symbol 327 MovieClip [missile3] Frame 1Symbol 325 MovieClip
"icoShield"Symbol 344 MovieClip Frame 1Symbol 335 MovieClip
"fireMove"Symbol 352 MovieClip [shipA] Frame 1Symbol 329 MovieClip
"hit"Symbol 352 MovieClip [shipA] Frame 1Symbol 331 MovieClip
"shield"Symbol 352 MovieClip [shipA] Frame 1Symbol 344 MovieClip
"hit"Symbol 352 MovieClip [shipA] Frame 46Symbol 331 MovieClip
"fireMove"Symbol 355 MovieClip [shipB] Frame 1Symbol 329 MovieClip
"hit"Symbol 355 MovieClip [shipB] Frame 1Symbol 354 MovieClip
"shield"Symbol 355 MovieClip [shipB] Frame 1Symbol 344 MovieClip
"fireMove"Symbol 358 MovieClip [ship3] Frame 1Symbol 329 MovieClip
"hit"Symbol 358 MovieClip [ship3] Frame 1Symbol 357 MovieClip
"shield"Symbol 358 MovieClip [ship3] Frame 1Symbol 344 MovieClip
"fireMove1"Symbol 361 MovieClip [ship4] Frame 1Symbol 329 MovieClip
"fireMove2"Symbol 361 MovieClip [ship4] Frame 1Symbol 329 MovieClip
"hit"Symbol 361 MovieClip [ship4] Frame 1Symbol 360 MovieClip
"shield"Symbol 361 MovieClip [ship4] Frame 1Symbol 344 MovieClip
"fireMove"Symbol 367 MovieClip [ship5] Frame 1Symbol 329 MovieClip
"hit"Symbol 367 MovieClip [ship5] Frame 1Symbol 363 MovieClip
"hit"Symbol 367 MovieClip [ship5] Frame 5Symbol 366 MovieClip
"hit"Symbol 367 MovieClip [ship5] Frame 13Symbol 363 MovieClip
"btnNew"Symbol 416 MovieClip Frame 1Symbol 380 Button
"btnOpt"Symbol 416 MovieClip Frame 1Symbol 385 Button
"btnCont"Symbol 416 MovieClip Frame 1Symbol 390 Button
"btnHow"Symbol 416 MovieClip Frame 1Symbol 395 Button
"btnCredits"Symbol 416 MovieClip Frame 1Symbol 400 Button
"btnHelp"Symbol 416 MovieClip Frame 1Symbol 405 Button
"confirm"Symbol 416 MovieClip Frame 1Symbol 415 MovieClip
"indicador"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip
"slidebar"Symbol 431 MovieClip Frame 1Symbol 426 MovieClip
"barra"Symbol 431 MovieClip Frame 1Symbol 428 MovieClip
"cursor"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"slidebar"Symbol 432 MovieClip Frame 1Symbol 426 MovieClip
"barra"Symbol 432 MovieClip Frame 1Symbol 428 MovieClip
"cursor"Symbol 432 MovieClip Frame 1Symbol 430 MovieClip
"indicador"Symbol 438 MovieClip Frame 1Symbol 437 MovieClip
"rb"Symbol 448 MovieClip Frame 1Symbol 438 MovieClip
"box2"Symbol 448 MovieClip Frame 1Symbol 440 MovieClip
"box3"Symbol 448 MovieClip Frame 1Symbol 440 MovieClip
"box4"Symbol 448 MovieClip Frame 1Symbol 440 MovieClip
"box1"Symbol 448 MovieClip Frame 1Symbol 440 MovieClip
"box5"Symbol 448 MovieClip Frame 1Symbol 440 MovieClip
"cursor"Symbol 448 MovieClip Frame 1Symbol 447 MovieClip
"rb"Symbol 452 MovieClip Frame 1Symbol 438 MovieClip
"box1"Symbol 452 MovieClip Frame 1Symbol 440 MovieClip
"box2"Symbol 452 MovieClip Frame 1Symbol 440 MovieClip
"box3"Symbol 452 MovieClip Frame 1Symbol 440 MovieClip
"cursor"Symbol 452 MovieClip Frame 1Symbol 447 MovieClip
"slidebar"Symbol 453 MovieClip Frame 1Symbol 431 MovieClip
"slidebar"Symbol 453 MovieClip Frame 1Symbol 432 MovieClip
"defaultbarra"Symbol 453 MovieClip Frame 1Symbol 448 MovieClip
"defaultbarra"Symbol 453 MovieClip Frame 1Symbol 452 MovieClip
"btnLow"Symbol 534 MovieClip Frame 1Symbol 489 MovieClip
"btnMed"Symbol 534 MovieClip Frame 1Symbol 489 MovieClip
"btnHigh"Symbol 534 MovieClip Frame 1Symbol 489 MovieClip
"txtLvl"Symbol 534 MovieClip Frame 1Symbol 509 EditableText
"sp1"Symbol 534 MovieClip Frame 1Symbol 520 MovieClip
"sp2"Symbol 534 MovieClip Frame 1Symbol 520 MovieClip
"sp3"Symbol 534 MovieClip Frame 1Symbol 520 MovieClip
"shieldBar"Symbol 534 MovieClip Frame 1Symbol 526 MovieClip
"lifeBar"Symbol 534 MovieClip Frame 1Symbol 530 MovieClip
"energyBar"Symbol 534 MovieClip Frame 1Symbol 533 MovieClip
"txtColor"Symbol 649 MovieClip Frame 1Symbol 648 MovieClip
"panel"Symbol 737 MovieClip Frame 3Symbol 534 MovieClip
"sShip1"Symbol 737 MovieClip Frame 5Symbol 591 MovieClip
"sShip3"Symbol 737 MovieClip Frame 5Symbol 591 MovieClip
"barBotton"Symbol 737 MovieClip Frame 5Symbol 649 MovieClip
"sShip3"Symbol 737 MovieClip Frame 5Symbol 591 MovieClip
"sShip1"Symbol 737 MovieClip Frame 5Symbol 591 MovieClip
"sShip1"Symbol 737 MovieClip Frame 8Symbol 591 MovieClip
"sShip3"Symbol 737 MovieClip Frame 8Symbol 591 MovieClip
"sShip3"Symbol 737 MovieClip Frame 9Symbol 591 MovieClip
"sShip1"Symbol 737 MovieClip Frame 9Symbol 591 MovieClip
"sShip1"Symbol 737 MovieClip Frame 9Symbol 591 MovieClip
"sShip3"Symbol 737 MovieClip Frame 9Symbol 591 MovieClip
"barBotton"Symbol 737 MovieClip Frame 9Symbol 649 MovieClip
"hit"Symbol 903 MovieClip Frame 5Symbol 902 MovieClip
"beam"Symbol 994 MovieClip Frame 38Symbol 990 MovieClip
"fireMove"Symbol 1002 MovieClip Frame 1Symbol 329 MovieClip
"hit"Symbol 1002 MovieClip Frame 1Symbol 618 MovieClip
"tMoveX"Symbol 1010 MovieClip Frame 1Symbol 130 MovieClip
"tMoveY"Symbol 1010 MovieClip Frame 1Symbol 130 MovieClip
"droneL"Symbol 1010 MovieClip Frame 1Symbol 1002 MovieClip
"droneR"Symbol 1010 MovieClip Frame 1Symbol 1002 MovieClip
"tRecharge"Symbol 1010 MovieClip Frame 1Symbol 130 MovieClip
"shake"Symbol 1010 MovieClip Frame 1Symbol 1005 MovieClip
"ship"Symbol 1011 MovieClip Frame 1Symbol 1010 MovieClip
"shotSpecial"Symbol 1011 MovieClip Frame 1Symbol 300 MovieClip [beamspecial]
"tMove"Symbol 1011 MovieClip Frame 1Symbol 130 MovieClip
"energyBar"Symbol 1013 MovieClip Frame 1Symbol 533 MovieClip
"sShip1"Symbol 1157 MovieClip Frame 1Symbol 591 MovieClip
"sShip2"Symbol 1157 MovieClip Frame 1Symbol 591 MovieClip
"sShip3"Symbol 1157 MovieClip Frame 1Symbol 591 MovieClip
"sShip4"Symbol 1157 MovieClip Frame 1Symbol 591 MovieClip
"sShip5"Symbol 1157 MovieClip Frame 1Symbol 591 MovieClip
"sBeam1"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeam2"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeam3"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeam4"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeam5"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeamLvl1"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeamLvl3"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeamLvl4"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeamLvl5"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sBeamLvl2"Symbol 1157 MovieClip Frame 3Symbol 591 MovieClip
"sMissile0"Symbol 1157 MovieClip Frame 4Symbol 591 MovieClip
"sMissile1"Symbol 1157 MovieClip Frame 4Symbol 591 MovieClip
"sMissile2"Symbol 1157 MovieClip Frame 4Symbol 591 MovieClip
"sMissile3"Symbol 1157 MovieClip Frame 4Symbol 591 MovieClip
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ExportAssets (56)Timeline Frame 4Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 4Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 5Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 5Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 6Symbol 166 as "musica- title"
ExportAssets (56)Timeline Frame 6Symbol 167 as "musica- shop"
ExportAssets (56)Timeline Frame 6Symbol 168 as "musica- boss"
ExportAssets (56)Timeline Frame 6Symbol 169 as "musica- fase 1"
ExportAssets (56)Timeline Frame 6Symbol 170 as "musica- fase 2"
ExportAssets (56)Timeline Frame 6Symbol 171 as "musica- fase 3"
ExportAssets (56)Timeline Frame 6Symbol 172 as "musica- fase 4"
ExportAssets (56)Timeline Frame 6Symbol 173 as "musica- final boss"
ExportAssets (56)Timeline Frame 6Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 6Symbol 187 as "beam12"
ExportAssets (56)Timeline Frame 6Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 6Symbol 195 as "beam14"
ExportAssets (56)Timeline Frame 6Symbol 204 as "beam15"
ExportAssets (56)Timeline Frame 6Symbol 214 as "beam21"
ExportAssets (56)Timeline Frame 6Symbol 219 as "beam22"
ExportAssets (56)Timeline Frame 6Symbol 224 as "beam23"
ExportAssets (56)Timeline Frame 6Symbol 229 as "beam24"
ExportAssets (56)Timeline Frame 6Symbol 234 as "beam25"
ExportAssets (56)Timeline Frame 6Symbol 245 as "beam31"
ExportAssets (56)Timeline Frame 6Symbol 250 as "beam32"
ExportAssets (56)Timeline Frame 6Symbol 255 as "beam33"
ExportAssets (56)Timeline Frame 6Symbol 261 as "beam34"
ExportAssets (56)Timeline Frame 6Symbol 266 as "beam35"
ExportAssets (56)Timeline Frame 6Symbol 270 as "beam41"
ExportAssets (56)Timeline Frame 6Symbol 272 as "beam42"
ExportAssets (56)Timeline Frame 6Symbol 274 as "beam43"
ExportAssets (56)Timeline Frame 6Symbol 276 as "beam44"
ExportAssets (56)Timeline Frame 6Symbol 278 as "beam45"
ExportAssets (56)Timeline Frame 6Symbol 284 as "beam51"
ExportAssets (56)Timeline Frame 6Symbol 286 as "beam52"
ExportAssets (56)Timeline Frame 6Symbol 288 as "beam53"
ExportAssets (56)Timeline Frame 6Symbol 292 as "beam54"
ExportAssets (56)Timeline Frame 6Symbol 294 as "beam55"
ExportAssets (56)Timeline Frame 6Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 6Symbol 316 as "missile1"
ExportAssets (56)Timeline Frame 6Symbol 323 as "missile2"
ExportAssets (56)Timeline Frame 6Symbol 327 as "missile3"
ExportAssets (56)Timeline Frame 6Symbol 352 as "shipA"
ExportAssets (56)Timeline Frame 6Symbol 355 as "shipB"
ExportAssets (56)Timeline Frame 6Symbol 358 as "ship3"
ExportAssets (56)Timeline Frame 6Symbol 361 as "ship4"
ExportAssets (56)Timeline Frame 6Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 6Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 6Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 7Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 7Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 8Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 8Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 9Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 9Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 10Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 10Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 11Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 11Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 12Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 12Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 13Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 13Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 14Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 14Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 14Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 14Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 14Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 15Symbol 157 as "shotDrone1"
ExportAssets (56)Timeline Frame 15Symbol 163 as "shotDrone2"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 188 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 367 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 182 as "beam11"
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Labels

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"movie"Frame 12
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Dynamic Text Variables

txtLoadedSymbol 136 EditableText"0 b de 0 b"
txtLvlSymbol 509 EditableText"0"
txtScoreSymbol 514 EditableText"0"
txtMoneySymbol 515 EditableText"0"
txtWeapon2Symbol 521 EditableText"0"
txtMoneySymbol 645 EditableText"0"
txtCostSymbol 646 EditableText"0"
msgSymbol 1617 EditableText"()"




http://swfchan.com/5/24429/info.shtml
Created: 25/5 -2019 01:12:20 Last modified: 25/5 -2019 01:12:20 Server time: 22/12 -2024 10:27:42