STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Wheelchair Challenge.swf

This is the info page for
Flash #24438

(Click the ID number above for more basic data on this flash file.)


Text
-50

bonus
+100

+200

LOADING

00000

NEXT ROUND

This game features original gameplay that is not part of the ER PC game.

TM

WHEELCHAIR CHALLENGE

TM

Inspired by the Upcoming ER PC Game

ER: The PC Game Based on the Hit TV Series

Who lives?

Who Dies?

In stores April 2005.

The strategy game that puts life and death
decisions in your hands!

INSTRUCTIONS

PLAY

Hurry, Doc!  Your Patients are Waiting!
OBJECTIVE
- Pick up the patients who come to your ER waiting room looking for help.
Depending on the type of treatment needed, take them to the appropriate
treatment room and keep your waiting room clear.
- Don’t let your waiting room get overcrowded with 10 or more people.  It could
mean life or death for your patients!
- In the ER, you always need to be alert.  Do not run into walls or other objects in
the hospital; you’ll be out of luck if there is too much damage to your wheelchair.
- Watch out for nurses walking around the hospital – run them down and it will
cost you dearly!
CONTROLS
Z - Accelerate
X - Brake (use for quick turns)
C - Reverse (use for exiting rooms quickly)

Turn Left
Turn Right

RETURN TO MENU

RETURN TO MENU

LEGAL

LEGAL

ER Software © 2004 Legacy Interactive. All rights reserved.
Legacy Interactive is a trademark of Legacy Interactive, Inc.
ER and all related characters and elements are trademarks of
and © Warner Bros. Entertainment Inc.
WBIE LOGO: TM & © Warner Bros. Entertainment Inc.
(s05)

ROUND 1
NURSES

RESTART GAME

END GAME

1000000000

DAMAGE

3

2

1

GO

ACCELERATE
BRAKE
REVERSE

- Z

- X

- C

-

LEFT
RIGHT

GAME ACTIONS

Round 100

Skid sound

music

MUSIC ON / OFF

MUSIC ON / OFF

LEVEL 0000

Retrieving High Scores

Retrieving High Scores .

Retrieving High Scores ..

Retrieving High Scores ...

Failed to connect to database

GAME OVER

Your score is

VIEW HIGH SCORES

REPLAY

000000000000000

CONGRATULATIONS!

You have one of the top scores in this game.

Enter your name into the top ten list.

Name
City
State

SUBMIT

Updating List

Updating List .

Updating List ..

Updating List ...

Failed to connect to database

Retrieving Top Ten List

Retrieving Top Ten List .

Retrieving Top Ten List ..

Retrieving Top Ten List ...

1
2
3
4
5
6
7
8
9
10

1234567890123456789012345

12345678901234567890123

1234567890

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

1234567890123456789012345

12345678901234567890123

12345678901234567890123

12345678901234567890123

12345678901234567890123

12345678901234567890123

12345678901234567890123

12345678901234567890123

12345678901234567890123

12345678901234567890123

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

Name

City

Score

MAIN MENU

ActionScript [AS1/AS2]

Frame 1
loader.bar._xscale = percentage; percentage = (this.getBytesLoaded() / this.getBytesTotal()) * 100; if (percentage == 100) { gotoAndStop ("menu"); } screenshotArr = new Array(); screenshotArr.push(["screen1.jpg", "In the ER PC game, there's never a dull moment. Diagnose and treat hundreds of patients with a variety of medical problems. Only the best and brightest interns will make the grade at County General Hospital."]); screenshotArr.push(["screen2.jpg", "So many patients, so little time, in the ER PC game. Work with your colleagues to diagnose critical ailments before it's too late!"]); screenshotArr.push(["screen3.jpg", "You never know who will walk through the doors of the ER, including this Samurai. Everyone must be nursed back to health in the ER PC game."]); screenshotArr.push(["screen4.jpg", "Paging Dr. Carter! As the newest intern in the ER, you will occasionally need some help. Several of your favorite characters from the TV show are there to assist you."]); screenshotArr.push(["screen5.jpg", "Better send this patient to the lab for further testing!"]); screenshotArr.push(["screen6.jpg", "In the ER PC game, build your skill levels in six medical specialties: cardiology, pediatrics, orthopedics, neurology, surgery, and toxicology."]); screenshotArr.push(["screen7.jpg", "In the ER PC game, explore the halls of Chicago's County General Hospital. Everything is there to ensure your success, including a fitness room, lounge, cafeteria, and more."]); screenshotArr.push(["screen9.jpg", "In the ER PC game, patients will live or die. Their fate is in your hands!"]); trace("hkkk" + screenshotArr[0]);
Frame 2
gotoAndPlay (1);
Frame 3
testButt.onRelease = function () { getURL ("javascript: window.location.reload()"); }; stop(); buttPlay.onRelease = function () { play(); }; buttInstructions.onRelease = function () { instructions._visible = 100; }; screenshot._visible = 0; resetNurses(); resetPatients();
Frame 7
function resetNurses() { clearInterval(track.nurses.nurse1.nurse.moveInterval); clearInterval(track.nurses.nurse2.nurse.moveInterval); clearInterval(track.nurses.nurse3.nurse.moveInterval); clearInterval(track.nurses.nurse4.nurse.moveInterval); clearInterval(track.nurses.nurse5.nurse.moveInterval); clearInterval(track.nurses.nurse6.nurse.moveInterval); clearInterval(track.nurses.nurse7.nurse.moveInterval); clearInterval(track.nurses.nurse8.nurse.moveInterval); track.nurses.nurse1.gotoAndPlay(1); track.nurses.nurse2.gotoAndPlay(1); track.nurses.nurse3.gotoAndPlay(1); track.nurses.nurse4.gotoAndPlay(1); track.nurses.nurse5.gotoAndPlay(1); track.nurses.nurse6.gotoAndPlay(1); track.nurses.nurse7.gotoAndPlay(1); track.nurses.nurse8.gotoAndPlay(1); } function resetPatients() { num = 0; while (num <= _global.gameAssetLevel) { clearInterval(eval ("track.patient" + num).moveInterval); num++; } _global.gameAssetLevel = 0; } _global.locationNum = undefined; _global.iconLevel = undefined; _global.iconPos = undefined; _global.patientTime = undefined; _global.droppedOff = undefined; _global.warningGiven = undefined; _global.fastPatient = undefined; _global.elapsedTime = undefined;
Frame 8
function two(x) { return(((x > 9) ? "" : "0") + x); } function three(x) { var _local1 = x; return((((_local1 > 99) ? "" : "0") + ((_local1 > 9) ? "" : "0")) + _local1); } function displaytime(ms) { var _local2 = Math.floor(ms / 1000); ms = ms % 1000; var _local1 = three(ms); var _local3 = Math.floor(_local2 / 60); _local2 = _local2 % 60; _local1 = (two(_local2) + ":") + _local1; var hr = Math.floor(_local3 / 60); _local3 = _local3 % 60; _local1 = (two(_local3) + ":") + _local1; return(_local1); } track._xscale = 100; track._yscale = 100; clearInterval(track.nurses.nurse1.nurse.moveInterval); track.nurses.nurse1.gotoAndPlay(1); _global.score = 0; scoreText.text = _global.score; _global.trackReset_y = -800; _global.trackReset_x = -1300; _global.roundNumber = 1; _global.gameAssetLevel = 0; _global.patientTreatedNum = 0; _global.iconLevel = 0; num = 1; while (num <= 6) { eval ("track.room" + num)._visible = 0; num++; } mbenneyTimer = function () { this.reset(); }; mT = mbenneyTimer.prototype; mT.reset = function () { var _local1 = this; _local1.oldTime = 0; _local1.pause = true; _local1.totalTime = 0; }; mT.stop = function () { var _local1 = this; if (!_local1.pause) { _local1.pause = true; _local1.totalTime = _local1.totalTime + (getTimer() - _local1.oldTime); } }; mT.start = function () { var _local1 = this; if (_local1.pause) { _local1.pause = false; _local1.oldTime = getTimer(); } }; mT.getMili = function () { var _local2 = this; var _local1 = _local2.totalTime; if (!_local2.pause) { _local1 = _local1 + (getTimer() - _local2.oldTime); } return(_local1); }; mT.getSecs = function () { var _local2 = this; var _local1 = _local2.totalTime / 1000; if (!_local2.pause) { _local1 = _local1 + ((getTimer() - _local2.oldTime) / 1000); } return(Math.round(_local1)); }; mT.getMins = function () { var _local2 = this; var _local1 = _local2.totalTime / 1000; if (!_local2.pause) { _local1 = _local1 + (((getTimer() - _local2.oldTime) / 1000) / 60); } return(Math.round(_local1)); }; mT.getCount = function (secs) { var _local2 = this; var _local1 = _local2.totalTime; if (!_local2.pause) { _local1 = _local1 + ((getTimer() - _local2.oldTime) / 1000); } var _local3 = secs - _local1; return(Math.round(_local3)); }; _root.totalrace = displaytime(_root.racetimer); _root.bestlap = displaytime(_root.bestlaptime); _global.patientLocationArray = new Array(); _global.patientLocationArray.push([1431, 1117]); _global.patientLocationArray.push([1573, 1123]); _global.patientLocationArray.push([1423, 1038]); _global.patientLocationArray.push([1525, 1018]); _global.patientLocationArray.push([1489, 938]); _global.patientLocationArray.push([1572, 958]); _global.patientLocationArray.push([1429, 970]); _global.patientLocationArray.push([1401, 906]); _global.patientLocationArray.push([1576, 886]); _global.patientLocationArray.push([1463, 992]); _global.patientLocationArray.push([1529, 1101]); _global.patientLocationArray.push([1568, 1060]); _global.patientLocationArray.push([1566, 1100]); _global.patientLocationArray.push([1635, 1142]); _global.patientLocationArray.push([1688, 1128]); _global.filledLocationArray = new Array(); menuButt1.onRelease = function () { getURL ("javascript: window.location.reload()"); }; menuButt2.onRelease = function () { getURL ("javascript: window.location.reload()"); }; menuButt3.onRelease = function () { music.gotoAndStop(1); resetNurses(); resetPatients(); gotoAndStop ("endGame"); };
Frame 9
stop(); _root.track._x = _global.trackReset_x; _root.track._y = _global.trackReset_y;
Instance of Symbol 224 MovieClip "player" in Frame 9
onClipEvent (load) { this._y = Stage.height / 1.9; this._x = Stage.width / 2; angle = 1.5609317684435; _rotation = ((angle * 180) / Math.PI); }
Frame 10
stop(); levelText.text = "LEVEL " + _global.roundNumber;
Instance of Symbol 224 MovieClip "player" in Frame 10
onClipEvent (load) { function getPos(clip) { var _local1 = {x:0, y:0}; clip.localToGlobal(_local1); return(_local1); } function two(x) { return(((x > 9) ? "" : "0") + x); } function three(x) { var _local1 = x; return((((_local1 > 99) ? "" : "0") + ((_local1 > 9) ? "" : "0")) + _local1); } function displaytime(ms) { var _local2 = Math.floor(ms / 1000); ms = ms % 1000; var _local1 = three(ms); var _local3 = Math.floor(_local2 / 60); _local2 = _local2 % 60; _local1 = (two(_local2) + ":") + _local1; var hr = Math.floor(_local3 / 60); _local3 = _local3 % 60; _local1 = (two(_local3) + ":") + _local1; return(_local1); } function skid(Handbrakey) { var _local2 = this; var _local3 = _root.track.attachMovie("skidmark", "skidleft" + skids, 1000000 + skids); var _local1 = 0; while (_local1 < _local2.displaywheels) { wheelsPos[_local1] = getPos(_local2["w" + _local1]); if (handbrakey) { if (_global.skidSounding != true) { _global.skidSounding = true; _parent.skidSound.gotoAndPlay(2); } _local3.lineStyle(4, 0, 70); _local3.moveto(_local2.wheelsPos[_local1].x - track_x, _local2.wheelsPos[_local1].y - track_y); _local3.lineTo(_local2.lastpos[_local1].x, _local2.lastpos[_local1].y); } else { _local3.lineStyle(3, 0, 50); _local3.moveto(_local2.wheelsPos[_local1].x - track_x, _local2.wheelsPos[_local1].y - track_y); _local3.lineTo(_local2.lastpos[_local1].x, _local2.lastpos[_local1].y); } lastpos[_local1].x = _local2.wheelsPos[_local1].x - track_x; lastpos[_local1].y = _local2.wheelsPos[_local1].y - track_y; skids++; _local1++; } return(true); } function setLastpos() { var _local2 = this; var _local1 = 0; while (_local1 < _local2.displaywheels) { _local2.wheelsPos[_local1] = getPos(_local2["w" + _local1]); lastpos[_local1].x = _local2.wheelsPos[_local1].x - track_x; lastpos[_local1].y = _local2.wheelsPos[_local1].y - track_y; _local1++; } } function adjust(v, threshold, maximum) { vx = 0; if (v <= threshold) { vx = (v / threshold) * 1; } else { vx = 1; } return(vx); } function dropOff(conditionNumber) { if (this.hitTest(eval ("_root.track.room" + conditionNumber))) { _root.map.room1.gotoAndStop(1); _root.map.room2.gotoAndStop(1); _root.map.room3.gotoAndStop(1); _root.map.room4.gotoAndStop(1); _root.map.room5.gotoAndStop(1); _root.map.room6.gotoAndStop(1); tingle_sound.start(); if (_global.iconLevel <= 8) { _root.counter.counter_graphic.gotoAndStop(1); } _global.droppedOff = true; this.gotoAndStop(1); occupied = false; iconNum = _global.iconLevel - 1; _global.iconLevel--; eval ("_root.counter.icon_patient" + iconNum).unloadMovie(); _global.iconPos = _global.iconPos - 25; _parent.game.changeScore(); if (iconNum == 0) { _root.game.changeScore("bonus"); } } } damageAmount = 6; track_y = _global.trackReset_y; track_x = _global.trackReset_x; trackStartY = -1000; trackStartX = -1300; mapStartY = 97; mapStartX = 121; _root.map.dot._x = 121; _root.map.dot._y = 93; crash_sound = new Sound(); crash_sound.attachSound("crash"); tingle_sound = new Sound(); tingle_sound.attachSound("tingle"); accel = 0.2; steer = 0.8; steer_normal = 0.1; steer_handbrake = 0.099; steer_threshold = 4; MINspd = -4; MAXspd = 10; MAXskiddisplay = 4; MAXturnSpd = 1; MaxTurnSkid = 18; deccel = 0.92; handbrake = 0.93; handbrake_traction = 20; drift = 0.98; speed = 0; surface = 3; traction = 1; traction_max = 1; vector = [0, 0]; bounceBack = 0.6; laptimes = new Array(); laps = 3; var i = 1; while (i <= laps) { laptimes[i] = 0; i++; } checkpoints = new Array(); checks = 4; var i = 0; while (i <= checks) { checkpoints[i] = false; i++; } lap = 0; collide = false; angle = 1.5609317684435; _rotation = ((angle * 180) / Math.PI); myTimer = new _root.mbenneyTimer(); displaywheels = 2; wheelsPos = new Array(); lastPos = new Array(); var i = 0; while (i < displaywheels) { wheelsPos[i] = getPos(this["w" + i]); lastPos[i] = wheelspos[i]; i++; } skidding = false; turnskidding = false; skids = 1; myTimer.start(); carPosY = Stage.height / 1.9; carPosX = Stage.width / 2; this._x = carPosX; this._y = carPosY; _root.createEmptyMovieClip("iconHolder", 0); _root.iconHolder._x = carPosX - 20; _root.iconHolder._y = carPosY - 30; } onClipEvent (enterFrame) { if (_global.gamePaused == true) { speed = 0; } walkingSpeed = Math.floor(speed); if (speed >= 8) { this.movement.gotoAndStop("fast"); } else if (speed >= 4) { this.movement.gotoAndStop("medium"); } else if ((speed > 0.5) || (speed < 0)) { this.movement.gotoAndStop("slow"); } else { this.movement.gotoAndStop("stand"); } _rotation = ((angle * 180) / Math.PI); if (_global.gamePaused != true) { _root.track._x = track_x; _root.track._y = track_y; } yChange = trackStartY - _root.track._y; xChange = trackStartX - _root.track._x; _root.map.dot._y = mapStartY + (yChange / 12.82); _root.map.dot._x = mapStartX + (xChange / 12.85); if (_global.gamePaused != true) { UD = Key.isDown(90) - Key.isDown(67); } LR = Key.isDown(39) - Key.isDown(37); HAND = Key.isDown(88); if (LR) { angle = angle + ((LR * steer) * adjust(Math.Abs(speed), steer_threshold, MAXSpd)); if (speed > maxturnskid) { if (!turnskidding) { setLastpos(); } turnskidding = skid(HAND); } else { turnskidding = false; } } else { turnskidding = false; } if (!UD) { speed = speed * drift; } else if (UD & (!HAND)) { speed = Math.min(Math.max(speed + (UD * accel), MINspd), MAXspd); } if (Math.abs(speed) < (accel / 2)) { speed = 0; } if (HAND) { this.movement.gotoAndStop("stand"); speed = speed * handbrake; if (speed > MAXskiddisplay) { steer = steer_handbrake; if (!skidding) { setLastpos(); } skidding = skid(HAND); } traction = handbrake_traction / surface; } else { skidding = false; traction = Math.max(traction_max, Math.abs((speed - MAXturnSpd) / surface)); steer = steer_normal; } if (speed < 0) { traction = 1; } var frontpos = new Array(); var i = 0; while (i < this.displaywheels) { this.frontpos[i] = getPos(this["f" + i]); i++; } if (_root.track.crunchers.hittest(frontpos[0].x, frontpos[0].y, true) & (!collide)) { if (speed > 3) { trace("this is the round number " + _global.roundNumber); trace("this is the damage " + damageAmount); damageAmount = damageAmount - 1; if ((damageAmount - _global.roundNumber) <= 0) { _root.damageScale.nextFrame(); damageAmount = 6; } crash_sound.start(); } speed = ((-speed) * bounceback) - 1; vector[0] = -vector[0]; vector[1] = -vector[1]; collide = true; } else if (_root.track.crunchers.hittest(frontpos[1].x, frontpos[1].y, true) & (!collide)) { if (speed > 3) { trace("this is the damage " + damageAmount); damageAmount = damageAmount - 1; if ((damageAmount - _global.roundNumber) <= 0) { _root.damageScale.nextFrame(); damageAmount = 6; } crash_sound.start(); } speed = ((-speed) * bounceback) - 1; vector[0] = -vector[0]; vector[1] = -vector[1]; collide = true; } else { collide = false; } var backpos = new Array(); var i = 0; while (i < this.displaywheels) { this.backpos[i] = getPos(this["w" + i]); i++; } if ((_root.track.crunchers.hittest(backpos[0].x, backpos[0].y, true) & (!collide)) && (speed < 0)) { if (speed > 3) { trace("this is the damage " + damageAmount); damageAmount = damageAmount - 1; if ((damageAmount - _global.roundNumber) <= 0) { _root.damageScale.nextFrame(); damageAmount = 6; } } speed = ((-speed) * bounceback) + 1; vector[0] = -vector[0]; vector[1] = -vector[1]; collide = true; } else if ((_root.track.crunchers.hittest(backpos[1].x, backpos[1].y, true) & (!collide)) && (speed < 0)) { if (speed > 3) { damageAmount = damageAmount - 1; if ((damageAmount - _global.roundNumber) <= 0) { _root.damageScale.nextFrame(); damageAmount = 6; } } speed = ((-speed) * bounceback) + 1; vector[0] = -vector[0]; vector[1] = -vector[1]; collide = true; } else { collide = false; } track_x = track_x + ((vector[0] = vector[0] + (((Math.cos(angle) * speed) - vector[0]) / traction))); track_y = track_y + ((vector[1] = vector[1] + (((Math.sin(angle) * speed) - vector[1]) / traction))); _root.timer = displaytime(myTimer.getMili()); _root.seconds = myTimer.getSecs(); _root.minutes = myTimer.getMins(); _root.speedHand._rotation = Math.max(-11, Math.Abs(speed * 8.5)); if (occupied == true) { dropOff(conditionNumber); } }
Instance of Symbol 259 MovieClip "game" in Frame 10
onClipEvent (load) { function pauseGame() { var _local1 = _root; _global.gamePaused = true; _local1.screenHolder.attachMovie("screenshot", "screenshot", 2); screenNum = _global.roundNumber - 2; if (screenNum > 9) { screenNum = 9; } trace("this is the scrren num " + screenNum); _local1.screenHolder.screenshot.imageLoader.holder.loadMovie(_parent.screenshotArr[screenNum][0]); _local1.screenHolder.screenshot.imageLoader.caption.text = _parent.screenshotArr[screenNum][1]; trace("pause"); } function continueGame() { trace("cont"); _parent.screenholder.screenshot.unloadMovie(); _global.gamePaused = false; _parent.roundMC.play(); } function gameOver() { var _local1 = _root; _local1.gotoAndStop("endGame"); _local1.resetNurses(); _local1.resetPatients(); } function voiceOver(type) { var _local1 = type; voice = new Sound(); if ((_local1 == "warning") && (_global.warningGiven != true)) { voice.attachSound("warning"); voice.start(); _global.warningGiven = true; } else if (_local1 == "goodWork1") { voice.attachSound("goodWork1"); voice.start(); } else if (_local1 == "goodWork2") { voice.attachSound("goodWork2"); voice.start(); } else if (_local1 == "goodWork3") { voice.attachSound("goodWork3"); voice.start(); } else if (_local1 == "goodWork4") { voice.attachSound("goodWork4"); voice.start(); } else if (_local1 == "letsGo") { voice.attachSound("letsGo"); voice.start(); } } function changeScore(typeOfPoints) { var _local1 = _global; var _local2 = _root; if (typeOfPoints == "penalty") { _local1.penaltyAmount = 20 * _local1.roundNumber; if (_local1.penaltyAmount > 60) { _local1.penaltyAmount = 60; } _local2.penalty_holder.attachMovie("points_penalty", "points_penalty", 1); _local1.score = Number(_local1.score) - _local1.penaltyAmount; if (_local1.score < 0) { _local1.score = 0; } _local2.scoreText.text = _local1.score; } else if (typeOfPoints == "bonus") { _local2.counter.attachMovie("points_bonus", "points_bonus", 1); _local1.bonusAdd = _local1.roundNumber * 25; _local1.score = Number(_local1.score) + _local1.bonusAdd; _local2.scoreText.text = _local1.score; } else { _local1.pointsAdd = _local1.roundNumber * 50; _local1.score = Number(_local1.score) + _local1.pointsAdd; _local2.scoreText.text = _local1.score; _local2.iconHolder.attachMovie("points", "points", 1); _local1.patientTreatedNum++; targetNum = 5; if (_local1.patientTreatedNum == targetNum) { _local1.roundNumber++; _parent.roundMC.gotoAndPlay(1); _parent.levelText.text = "LEVEL " + _local1.roundNumber; _local1.patientTreatedNum = 0; _local2.track.nurses.nextFrame(); if (_local1.roundNumber == 2) { voiceOver("goodWork1"); } else if (_local1.roundNumber == 3) { voiceOver("goodWork2"); } else if (_local1.roundNumber == 4) { voiceOver("goodWork3"); } else if (_local1.roundNumber == 5) { voiceOver("goodWork4"); } } } } function populate(whatTime) { if (_global.droppedOff == true) { _global.fastPatient = true; } else { _global.fastPatient = false; } if (_global.gamePaused != true) { _root.track.attachMovie("patient", "patient" + _global.gameAssetLevel, _global.gameAssetLevel); } eval ("_root.track.patient" + _global.gameAssetLevel)._y = 1308; eval ("_root.track.patient" + _global.gameAssetLevel)._x = 1535; populated = true; _global.gameAssetLevel++; _global.locationNum = _global.locationNum + 1; if (_global.locationNum >= 11) { _global.locationNum = 0; } if ((_global.locationNum == 0) && (_global.filledLocationArray[0] == true)) { _global.locationNum++; } if ((_global.locationNum == 1) && (_global.filledLocationArray[1] == true)) { _global.locationNum++; } if ((_global.locationNum == 2) && (_global.filledLocationArray[2] == true)) { _global.locationNum++; } if ((_global.locationNum == 3) && (_global.filledLocationArray[3] == true)) { _global.locationNum++; } if ((_global.locationNum == 4) && (_global.filledLocationArray[4] == true)) { _global.locationNum++; } if ((_global.locationNum == 5) && (_global.filledLocationArray[5] == true)) { _global.locationNum++; } if ((_global.locationNum == 6) && (_global.filledLocationArray[6] == true)) { _global.locationNum++; } if ((_global.locationNum == 7) && (_global.filledLocationArray[7] == true)) { _global.locationNum++; } if ((_global.locationNum == 8) && (_global.filledLocationArray[8] == true)) { _global.locationNum++; } if ((_global.locationNum == 9) && (_global.filledLocationArray[9] == true)) { _global.locationNum++; } if ((_global.locationNum == 10) && (_global.filledLocationArray[10] == true)) { _global.locationNum++; } } voiceOver("letsGo"); _global.locationNum = -1; } onClipEvent (enterFrame) { trace(activateNum); extraTime = Math.round(_global.patientTime + (2 / _global.roundNumber)); _global.elapsedTime = (_root.seconds - _root.pickUpTime) + 1; if (_root.seconds <= 8) { activateNum = _root.seconds % 3; } else if (_global.patientTime == undefined) { activateNum = _root.seconds % 30; } else if ((_global.fastPatient == true) && (_global.droppedOff == true)) { activateNum = _root.seconds % (4 + extraTime); } else { activateNum = _global.elapsedTime % (_global.patientTime + extraTime); } if ((activateNum == 0) && (populated != true)) { populate(); } else if (activateNum != 0) { populated = false; } }
Frame 39
function loadEntries(act, increment, goWhere) { NumLow = 0; myEntries = new LoadVars(); myEntries.ref = this; myEntries.load((("http://www.legacyinteractive.com/test/highscores2.php?action=read&r=" + random(999)) + "&NumLow=") + NumLow); myEntries.onLoad = function (success) { if (success) { trace("success = " + this.score1); _global.highscoreArray = new Array(); num = 0; while (num <= 9) { _global.highscoreArray.push([eval ("this.name" + num), eval ("this.city" + num), eval ("this.state" + num), eval ("this.score" + num)]); num++; } trace(_global.highscoreArray[0][0]); trace(_global.highscoreArray[1][0]); trace(_global.highscoreArray[2][0]); trace(this.num0fRows); lowestScore = _global.highscoreArray[9][3]; entries.text = this.name1; totalEntries.text = this.totalEntries; num = Number(NumLow); var totalEntries = Number(this.totalEntries); var total = (num + increment); if (goWhere == "check") { checkScore(); } else { topTen.gotoAndPlay("ad"); } } }; } function checkScore() { var _local1 = _global; trace("this is the lowest score " + Number(lowestScore)); trace("this is the global score " + _local1.score); if (_local1.score > Number(lowestScore)) { trace("ok"); gotoAndStop ("highScore"); voice = new Sound(); voice.attachSound("goodGame"); voice.start(); } else { end.gotoAndStop("displayScore"); if (_local1.roundNumber > 4) { voice = new Sound(); voice.attachSound("goodGame"); voice.start(); } else { voice = new Sound(); voice.attachSound("badGame"); voice.start(); } } } _root.music.gotoAndStop(1); resetNurses(); resetPatients(); loadEntries("Default", 10, "check"); stop();
Frame 49
menu.onRelease = function () { getURL ("javascript: window.location.reload()"); };
Symbol 16 MovieClip [skidmark] Frame 2
Symbol 16 MovieClip [skidmark] Frame 71
this.removemovieclip();
Symbol 23 MovieClip [patient] Frame 1
function diagnosis() { conditionNumber = randRange(1, 6); conditionNumberText.text = conditionNumber; } function randRange(min, max) { randomNum = Math.round(Math.random() * (max - min)) + min; return(randomNum); } function pickUp() { var _local1 = _root; var _local2 = _global; clearInterval(moveInterval); bell_sound.start(); _local1.pickUpTime = _local1.seconds; _local2.filledLocationArray[locationNum] = false; _local1.player.gotoAndStop(2); _local1.player.occupied = true; _local1.player.conditionNumber = conditionNumber; _local1.iconHolder.attachMovie("icon" + conditionNumber, "icon", 1); this.unloadMovie(); _local1.map.room1.gotoAndStop(1); _local1.map.room2.gotoAndStop(1); _local1.map.room3.gotoAndStop(1); _local1.map.room4.gotoAndStop(1); _local1.map.room5.gotoAndStop(1); _local1.map.room6.gotoAndStop(1); if (conditionNumber == 1) { _local2.patientTime = 11; _local1.map.room1.gotoAndPlay(2); } else if (conditionNumber == 2) { _local2.patientTime = 9; _local1.map.room2.gotoAndPlay(2); } else if (conditionNumber == 3) { _local2.patientTime = 11; _local1.map.room3.gotoAndPlay(2); } else if (conditionNumber == 4) { _local2.patientTime = 7; _local1.map.room4.gotoAndPlay(2); } else if (conditionNumber == 5) { _local2.patientTime = 4; _local1.map.room5.gotoAndPlay(2); } else if (conditionNumber == 6) { _local2.patientTime = 10; _local1.map.room6.gotoAndPlay(2); } _local2.droppedOff = false; } function movePlayer(_xPos, _yPos, _start) { xPos = _xPos; yPos = _yPos; clearInterval(moveInterval); if (_start == true) { moveInterval = setInterval(gotoPos, 10, this, xPos, yPos, true); } else { moveInterval = setInterval(gotoPos, 10, this, xPos, yPos); } } function gotoPos(_mc, _xPos, _yPos, _start) { var _local1 = _mc; var _local2 = _global; var _local3 = _yPos; currentY1 = Math.floor(_local1._y); currentY2 = Math.ceil(_local1._y); currentX1 = Math.floor(_local1._x); currentX1 = Math.ceil(_local1._x); moving(_local1, _xPos, _local3); if ((currentY1 == _local3) || (currentY2 == _local3)) { if ((currentX1 == _xPos) || (currentX2 == _xPos)) { clearInterval(moveInterval); if (_start == true) { movePlayer(_local2.patientLocationArray[locationNum][0], _local2.patientLocationArray[locationNum][1]); _local2.filledLocationArray[locationNum] = true; } else { gotoAndStop ("stand"); } } } } function moving(_mc, _xPos, _yPos) { var _local1 = _mc; var _local2 = this; var _local3 = _xPos; dir = checkDirection(_local3, _yPos); switch (dir) { case "right up" : if (_local2._rotation < 45) { _local2._rotation = _local2._rotation + 2; } if (_local1._x < _local3) { _local1._x = _local1._x + 1; } if (_local1._y > _yPos) { _local1._y = _local1._y - 1; } return; case "left up" : if (_local2._rotation > -45) { _local2._rotation = _local2._rotation - 2; } if (_local1._x > _local3) { _local1._x = _local1._x - 1; } if ((_local1._y > _yPos) && (_local1._y >= 1)) { _local1._y = _local1._y - 1; } return; case "up" : if (_local2._rotation < 0) { _local2._rotation = _local2._rotation + 2; } if (_local2._rotation > 0) { _local2._rotation = _local2._rotation - 2; } if ((_local1._y > _yPos) && (_local1._y >= 1)) { _local1._y = _local1._y - 1; } return; case "right" : if (_local2._rotation < 90) { _local2._rotation = _local2._rotation + 2; } if (_local1._x < _local3) { _local1._x = _local1._x + 1; } return; case "left" : if (_local2._rotation > -90) { _local2._rotation = _local2._rotation - 2; } if (_local1._x <= _local3) { break; } _local1._x = _local1._x - 1; } } function checkDirection(_xPos, _yPos) { var _local1 = this; var _local2 = _xPos; var _local3 = _yPos; if ((_local2 < _local1._x) && (_local3 < _local1._y)) { dir = "left up"; } else if ((_local2 > _local1._x) && (_local3 < _local1._y)) { dir = "right up"; } else if (_local3 < _local1._y) { dir = "up"; } else if (_local2 < _local1._x) { dir = "left"; } else if (_local2 > _local1._x) { dir = "right"; } return(dir); } locationNum = _global.locationNum; clearInterval(moveInterval); this.createEmptyMovieClip("action_mc", 1); bell_sound = new Sound(); bell_sound.attachSound("bell"); action_mc.onEnterFrame = function () { if (this._parent.hitTest(_root.player) && (_root.player.occupied != true)) { pickup(); } }; _root.counter.attachMovie("icon_patient", "icon_patient" + _global.iconLevel, _global.iconLevel); eval ("_root.counter.icon_patient" + _global.iconLevel)._x = eval ("_root.counter.icon_patient" + _global.iconLevel)._x + _global.iconPos; _global.iconPos = _global.iconPos + 25; _global.iconLevel++; if (_global.iconLevel >= 8) { _root.counter.counter_graphic.gotoAndPlay(2); _root.game.voiceOver("warning"); } if (_global.iconLevel == 10) { _root.game.gameOver(); _root.counter.counter_graphic.gotoAndStop(1); } diagnosis(); movePlayer(this._x, 1184, true);
Symbol 23 MovieClip [patient] Frame 17
gotoAndPlay (2);
Symbol 29 MovieClip [icon1] Frame 66
stop();
Symbol 33 MovieClip [icon2] Frame 66
stop();
Symbol 37 MovieClip [icon3] Frame 66
stop();
Symbol 41 MovieClip [icon4] Frame 66
stop();
Symbol 45 MovieClip [icon5] Frame 66
stop();
Symbol 49 MovieClip [icon6] Frame 66
stop();
Symbol 52 MovieClip Frame 1
txt.text = "-" + _global.penaltyAmount;
Symbol 53 MovieClip [points_penalty] Frame 31
stop();
Symbol 56 MovieClip [points_bonus] Frame 50
stop();
Symbol 58 MovieClip Frame 1
pointsText.text = "+" + _global.pointsAdd;
Symbol 59 MovieClip [points] Frame 31
stop();
Symbol 70 MovieClip Frame 1
caption._visible = 0; loading.onEnterFrame = function () { loading.percent.text = Math.round((holder.getBytesLoaded() / holder.getBytesTotal()) * 100) + "%"; trace(holder.getBytesTotal()); if ((loading.percent.text == "100%") && (holder.getBytesLoaded() > 20)) { this.unloadMovie(); caption._visible = 100; } };
Symbol 74 MovieClip Frame 1
stop();
Symbol 77 MovieClip [screenshot] Frame 1
next.onRelease = function () { _parent._parent.game.continueGame(); }; bg.useHandCursor = false;
Symbol 82 MovieClip Frame 1
this.bar._xscale = 0;
Symbol 119 MovieClip Frame 1
menu.onRelease = function () { this._parent._visible = 0; }; shield.useHandCursor = false; this._visible = 0;
Symbol 128 MovieClip Frame 1
popUp._visible = 0; legalButt.onRollOver = function () { popUp._visible = 100; }; legalButt.onRollOut = (legalButt.onDragOut = function () { popUp._visible = 0; });
Symbol 149 MovieClip Frame 1
function movePlayer(_finalPos, _mc, _dir) { finalPos = _finalPos; mc = _mc; dir = _dir; clearInterval(moveInterval); moveInterval = setInterval(gotoPos, 10, mc, dir, finalPos); } function gotoPos(_mc, _dir, finalPos) { var _local1 = _mc; var _local2 = finalPos; if (hitTest(_root.player) && (_global.gamePaused != true)) { gotoAndPlay ("fall"); clearInterval(moveInterval); } switch (_dir) { case "right" : _local1._rotation = 90; if (_local1._x < _local2) { _local1._x = _local1._x + 1; } else { clearInterval(moveInterval); _local1._parent.nextFrame(); } return; case "left" : _local1._rotation = -90; if (_local1._x > _local2) { _local1._x = _local1._x - 1; } else { clearInterval(moveInterval); _local1._parent.nextFrame(); } return; case "down" : _local1._rotation = 180; if (_local1._y < _local2) { _local1._y = _local1._y + 1; } else { clearInterval(moveInterval); _local1._parent.nextFrame(); } return; case "up" : _local1._rotation = 0; if (_local1._y > _local2) { _local1._y = _local1._y - 1; } else { clearInterval(moveInterval); _local1._parent.nextFrame(); } } } floomp_sound = new Sound(); floomp_sound.attachSound("floomp"); clearInterval(moveInterval);
Symbol 149 MovieClip Frame 18
gotoAndPlay (2); penaltized = false;
Symbol 149 MovieClip Frame 19
if (!penaltized) { if (_global.roundNumber != 1) { _root.game.changeScore("penalty"); } floomp_sound.start(); _root.player.speed = -1; penaltized = true; }
Symbol 149 MovieClip Frame 78
if (hitTest(_root.player)) { gotoAndPlay ("fall"); clearInterval(moveInterval); } else { movePlayer(_parent.destination, _parent.moveMC, _parent.dir); gotoAndPlay (2); }
Symbol 150 MovieClip Frame 1
nurse._x = 44; nurse._y = -24; moveMC = this.nurse;
Symbol 150 MovieClip Frame 2
stop(); destination = 933; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 150 MovieClip Frame 3
destination = 355; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 150 MovieClip Frame 4
destination = 226; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 150 MovieClip Frame 5
destination = 0; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 150 MovieClip Frame 6
gotoAndStop (2);
Symbol 151 MovieClip Frame 1
nurse._x = 195; nurse._y = 316; moveMC = this.nurse;
Symbol 151 MovieClip Frame 2
stop(); destination = 1330; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 151 MovieClip Frame 3
destination = -92; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 151 MovieClip Frame 4
destination = 792; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 151 MovieClip Frame 5
destination = -180; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 151 MovieClip Frame 6
destination = 468; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 151 MovieClip Frame 7
destination = 195; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 151 MovieClip Frame 8
gotoAndStop (2);
Symbol 152 MovieClip Frame 1
nurse._x = 208; nurse._y = 1330; moveMC = this.nurse;
Symbol 152 MovieClip Frame 2
stop(); destination = -230; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 152 MovieClip Frame 3
destination = 945; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 152 MovieClip Frame 4
destination = 88; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 152 MovieClip Frame 5
destination = 1310; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 152 MovieClip Frame 6
gotoAndStop (2);
Symbol 153 MovieClip Frame 1
nurse._x = 88; nurse._y = 1309; moveMC = this.nurse;
Symbol 153 MovieClip Frame 2
stop(); destination = 1540; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 153 MovieClip Frame 3
destination = 1249; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 153 MovieClip Frame 4
destination = 88; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 153 MovieClip Frame 5
destination = 1309; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 153 MovieClip Frame 6
gotoAndStop (2);
Symbol 154 MovieClip Frame 1
nurse._x = 1540; nurse._y = 1250; moveMC = this.nurse;
Symbol 154 MovieClip Frame 2
stop(); destination = 2348; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 154 MovieClip Frame 3
destination = 790; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 154 MovieClip Frame 4
destination = 1588; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 154 MovieClip Frame 5
destination = 1250; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 154 MovieClip Frame 6
gotoAndStop (2);
Symbol 155 MovieClip Frame 1
nurse._x = 1588; nurse._y = 1249; moveMC = this.nurse;
Symbol 155 MovieClip Frame 2
stop(); destination = 2432; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 3
destination = 1089; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 4
destination = 2784; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 5
destination = 1329; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 6
destination = 2344; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 7
destination = 1261; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 8
destination = 1524; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 155 MovieClip Frame 9
gotoAndStop (2);
Symbol 156 MovieClip Frame 1
nurse._x = 1524; nurse._y = 1261; moveMC = this.nurse;
Symbol 156 MovieClip Frame 2
stop(); destination = 2444; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 156 MovieClip Frame 3
stop(); destination = 985; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 156 MovieClip Frame 4
stop(); destination = 1812; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 156 MovieClip Frame 5
stop(); destination = 1261; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 156 MovieClip Frame 6
stop(); destination = 1524; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 156 MovieClip Frame 7
gotoAndStop (2);
Symbol 157 MovieClip Frame 1
nurse._x = 1524; nurse._y = 1261; moveMC = this.nurse;
Symbol 157 MovieClip Frame 2
stop(); destination = 673; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 3
stop(); destination = 1444; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 4
stop(); destination = 353; dir = "up"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 5
stop(); destination = 1364; dir = "left"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 6
stop(); destination = 749; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 7
stop(); destination = 1468; dir = "right"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 8
stop(); destination = 1269; dir = "down"; nurse.movePlayer(destination, moveMC, dir);
Symbol 157 MovieClip Frame 9
gotoAndStop (2);
Symbol 158 MovieClip Frame 1
stop();
Instance of Symbol 150 MovieClip "nurse1" in Symbol 158 MovieClip Frame 1
/* no clip actions */
Symbol 159 MovieClip Frame 1
this.crunchers._visible = false; this.check0._visible = false; this.check1._visible = false; this.check2._visible = false; this.check3._visible = false; this.check4._visible = false; this.track._visible = false; this.obstacle1._visible = false; stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 41
gotoAndPlay (2);
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 41
gotoAndPlay (2);
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 41
gotoAndPlay (2);
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 41
gotoAndPlay (2);
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 41
gotoAndPlay (2);
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 41
gotoAndPlay (2);
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 61
gotoAndPlay (2);
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 3
voice = new Sound(); voice.attachSound("rusure"); voice.start();
Symbol 199 MovieClip Frame 11
glow.gotoAndPlay(2);
Symbol 199 MovieClip Frame 13
_root.game.gameOver(); glow.gotoAndStop(1);
Symbol 204 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
Symbol 209 MovieClip Frame 19
gotoAndPlay (1);
Symbol 210 MovieClip Frame 1
Symbol 210 MovieClip Frame 13
gotoAndPlay (1);
Symbol 211 MovieClip Frame 1
Symbol 211 MovieClip Frame 7
gotoAndPlay (1);
Symbol 212 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop(); fscommand ("allowscale", "false");
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 41
gotoAndPlay (2);
Symbol 240 MovieClip Frame 70
_parent.play();
Symbol 240 MovieClip Frame 90
stop();
Symbol 261 MovieClip Frame 1
roundText.text = "Level " + _global.roundNumber;
Symbol 262 MovieClip Frame 50
if (_global.roundNumber > 1) { stop(); _parent.game.pauseGame(); }
Symbol 262 MovieClip Frame 102
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 26
_global.skidSounding = false;
Symbol 267 MovieClip Frame 5
stop();
Symbol 271 MovieClip Frame 1
stop(); _parent.music.gotoAndStop(2); bg.onRelease = function () { nextFrame(); };
Symbol 271 MovieClip Frame 2
_parent.music.gotoAndStop(1); bg.onRelease = function () { prevFrame(); };
Symbol 279 MovieClip Frame 1
if (this.counter == 20) { gotoAndPlay ("failed"); }
Symbol 279 MovieClip Frame 40
this.counter++; gotoAndPlay (1);
Symbol 279 MovieClip Frame 100
_parent.gotoAndStop("displayScore");
Symbol 285 MovieClip Frame 1
stop(); retrieving.counter = 0;
Symbol 285 MovieClip Frame 5
score.text = _global.score; replay.onRelease = function () { getURL ("javascript: window.location.reload()"); }; highscore.onRelease = function () { _root.gotoAndStop("highScore"); };
Symbol 298 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 60
stop();
Symbol 305 MovieClip Frame 1
this._visible = 0; bg.useHandCursor = false; stop();
Symbol 305 MovieClip Frame 2
if (this.counter == 20) { gotoAndPlay ("failed"); }
Symbol 305 MovieClip Frame 41
this.counter++; gotoAndPlay (2);
Symbol 305 MovieClip Frame 100
_parent.gotoAndStop("list");
Symbol 346 MovieClip Frame 1
stop(); if (_global.score < Number(_parent.lowestScore)) { gotoAndStop ("list"); }
Instance of Symbol 74 MovieClip "menu" in Symbol 346 MovieClip Frame 1
on (release) { if (_parent.nameField.text eq "") { _parent.messageMC.gotoAndPlay(2); _parent.messageMC.message.text = "Please enter your name"; trace("bad man"); } else if (_parent.cityField.text eq "") { _parent.messageMC.gotoAndPlay(2); _parent.messageMC.message.text = "Please enter your city"; } else if (_parent.stateField.text eq "") { _parent.messageMC.gotoAndPlay(2); _parent.messageMC.message.text = "Please enter your state"; } else { _parent.updating._visible = 100; _parent.updating.gotoAndPlay(2); newEntry = new LoadVars(); newEntry.ref = this; newEntry.submit = "Yes"; newEntry.name = _parent.nameField.text; newEntry.city = _parent.cityField.text; newEntry.state = _parent.stateField.text; newEntry.score = _global.score; newEntry.sendAndLoad("http://www.legacyinteractive.com/test/highscores2.php?action=write&r=" + random(999), newEntry, "POST"); newEntry.onLoad = function (success) { if (success) { _parent._parent.loadEntries("Default", 10); } }; } }
Symbol 346 MovieClip Frame 220
stop(); num = 0; while (num <= 9) { my_str.toUpperCase(); nameText = _global.highscoreArray[num][0]; cityText = (_global.highscoreArray[num][1] + ", ") + _global.highscoreArray[num][2]; uppernameText = nameText.toUpperCase(); uppercityText = cityText.toUpperCase(); eval ("score" + num).text = _global.highscoreArray[num][3]; eval ("name" + num).text = uppernameText; eval ("city" + num).text = uppercityText; if (_global.highscoreArray[num][2] == undefined) { eval ("city" + num).text = ""; } num++; }

Library Items

Symbol 1 Sound [bell]
Symbol 2 Sound [crash]
Symbol 3 Sound [goodGame]
Symbol 4 Sound [badGame]
Symbol 5 Sound [goodWork3]
Symbol 6 Sound [goodWork4]
Symbol 7 Sound [warning]
Symbol 8 Sound [rusure]
Symbol 9 Sound [tingle]
Symbol 10 Sound [floomp]
Symbol 11 Sound [goodWork1]
Symbol 12 Sound [letsGo]
Symbol 13 Sound [goodWork2]
Symbol 14 Sound [music]Used by:267
Symbol 15 Sound [skids]Used by:265
Symbol 16 MovieClip [skidmark]
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:23
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:23
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClip [patient]Uses:18 20 22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [icon_patient]Uses:24
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClip [icon1]Uses:28
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [icon2]Uses:32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [icon3]Uses:36
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClip [icon4]Uses:40
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClip [icon5]Uses:44
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClip [icon6]Uses:48
Symbol 50 FontUsed by:51 54 57
Symbol 51 EditableTextUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:53
Symbol 53 MovieClip [points_penalty]Uses:52
Symbol 54 EditableTextUses:50Used by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClip [points_bonus]Uses:55
Symbol 57 EditableTextUses:50Used by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClip [points]Uses:58
Symbol 60 GraphicUsed by:61 77 88 241
Symbol 61 ButtonUses:60Used by:77
Symbol 62 GraphicUsed by:63 72 118 184
Symbol 63 MovieClipUses:62Used by:70
Symbol 64 FontUsed by:65 66 75 120 121 140 186 187 190 196 230 233 235 237 246 247 248 249 250 251 258 260 269 270 272 280 281 284 296 348
Symbol 65 TextUses:64Used by:67  Timeline
Symbol 66 EditableTextUses:64Used by:67
Symbol 67 MovieClipUses:65 66Used by:70
Symbol 68 FontUsed by:69 83
Symbol 69 EditableTextUses:68Used by:70
Symbol 70 MovieClipUses:63 67 69Used by:77
Symbol 71 GraphicUsed by:74
Symbol 72 MovieClipUses:62Used by:74
Symbol 73 SoundUsed by:74 94
Symbol 74 MovieClipUses:71 72 73Used by:76 346  Timeline
Symbol 75 TextUses:64Used by:76
Symbol 76 MovieClipUses:74 75Used by:77
Symbol 77 MovieClip [screenshot]Uses:61 70 60 76
Symbol 78 GraphicUsed by:79 93 94
Symbol 79 MovieClipUses:78Used by:82
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:79 81Used by:Timeline
Symbol 83 TextUses:68Used by:88
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:88
Symbol 86 FontUsed by:87 99 103 104 105 106 107 109 110 114 116 117 126 274 275 276 277 278 282 283 287 288 289 290 297 300 301 302 303 304 306 307 308 309 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345
Symbol 87 TextUses:86Used by:88
Symbol 88 MovieClipUses:60 83 85 87Used by:Timeline
Symbol 89 MovieClipUsed by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:Timeline
Symbol 92 GraphicUsed by:94
Symbol 93 MovieClipUses:78Used by:94
Symbol 94 ButtonUses:92 93 78 73Used by:285  Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:Timeline
Symbol 97 FontUsed by:98 100
Symbol 98 TextUses:97Used by:Timeline
Symbol 99 TextUses:86Used by:Timeline
Symbol 100 TextUses:97Used by:Timeline
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:108
Symbol 103 TextUses:86Used by:108
Symbol 104 TextUses:86Used by:108
Symbol 105 TextUses:86Used by:108
Symbol 106 TextUses:86Used by:108
Symbol 107 TextUses:86Used by:108
Symbol 108 MovieClipUses:102 103 104 105 106 107Used by:285 346  Timeline
Symbol 109 TextUses:86Used by:Timeline
Symbol 110 TextUses:86Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:111Used by:119
Symbol 113 GraphicUsed by:119
Symbol 114 TextUses:86Used by:119
Symbol 115 GraphicUsed by:119
Symbol 116 TextUses:86Used by:118
Symbol 117 TextUses:86Used by:118
Symbol 118 ButtonUses:116 117 62Used by:119
Symbol 119 MovieClipUses:112 113 114 115 118Used by:Timeline
Symbol 120 TextUses:64Used by:123
Symbol 121 TextUses:64Used by:123
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:120 121 122Used by:128
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:127
Symbol 126 TextUses:86Used by:127
Symbol 127 MovieClipUses:125 126Used by:128
Symbol 128 MovieClipUses:123 127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:159
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:159
Symbol 133 GraphicUsed by:134 135 136 137 138 139
Symbol 134 MovieClipUses:133Used by:159
Symbol 135 MovieClipUses:133Used by:159
Symbol 136 MovieClipUses:133Used by:159
Symbol 137 MovieClipUses:133Used by:159
Symbol 138 MovieClipUses:133Used by:159
Symbol 139 MovieClipUses:133Used by:159
Symbol 140 TextUses:64Used by:158
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:149
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:149
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:149
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:142 144 146 148Used by:150 151 152 153 154 155 156 157
Symbol 150 MovieClipUses:149Used by:158
Symbol 151 MovieClipUses:149Used by:158
Symbol 152 MovieClipUses:149Used by:158
Symbol 153 MovieClipUses:149Used by:158
Symbol 154 MovieClipUses:149Used by:158
Symbol 155 MovieClipUses:149Used by:158
Symbol 156 MovieClipUses:149Used by:158
Symbol 157 MovieClipUses:149Used by:158
Symbol 158 MovieClipUses:140 150 151 152 153 154 155 156 157Used by:159
Symbol 159 MovieClipUses:130 132 134 135 136 137 138 139 158Used by:Timeline
Symbol 160 GraphicUsed by:165 170 171 172 268 273 299  Timeline
Symbol 161 GraphicUsed by:182
Symbol 162 GraphicUsed by:182
Symbol 163 GraphicUsed by:182
Symbol 164 GraphicUsed by:182
Symbol 165 MovieClipUses:160Used by:182
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:182
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:182
Symbol 170 MovieClipUses:160Used by:182
Symbol 171 MovieClipUses:160Used by:182
Symbol 172 MovieClipUses:160Used by:182
Symbol 173 BitmapUsed by:179
Symbol 174 BitmapUsed by:179
Symbol 175 BitmapUsed by:179
Symbol 176 BitmapUsed by:179
Symbol 177 BitmapUsed by:179
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:173 174 175 176 177 178Used by:182
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182
Symbol 182 MovieClipUses:161 162 163 164 165 167 169 170 171 172 179 181Used by:Timeline
Symbol 183 GraphicUsed by:185
Symbol 184 MovieClipUses:62Used by:185
Symbol 185 MovieClipUses:183 184Used by:Timeline
Symbol 186 TextUses:64Used by:Timeline
Symbol 187 TextUses:64Used by:Timeline
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:Timeline
Symbol 190 EditableTextUses:64Used by:Timeline
Symbol 191 GraphicUsed by:199
Symbol 192 GraphicUsed by:199
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:199
Symbol 195 GraphicUsed by:199
Symbol 196 TextUses:64Used by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClipUses:191 192 194 195 198Used by:Timeline
Symbol 200 MovieClipUsed by:224
Symbol 201 MovieClipUsed by:224
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204 209 210 211
Symbol 204 MovieClipUses:203Used by:212
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:209 210 211
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209 210 211
Symbol 209 MovieClipUses:206 203 208Used by:212
Symbol 210 MovieClipUses:206 203 208Used by:212
Symbol 211 MovieClipUses:206 203 208Used by:212
Symbol 212 MovieClipUses:204 209 210 211Used by:224
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:215 220 221 222
Symbol 215 MovieClipUses:214Used by:223
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:220 221 222
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220 221 222
Symbol 220 MovieClipUses:217 214 219Used by:223
Symbol 221 MovieClipUses:217 214 219Used by:223
Symbol 222 MovieClipUses:217 214 219Used by:223
Symbol 223 MovieClipUses:215 220 221 222Used by:224
Symbol 224 MovieClipUses:200 201 212 223Used by:Timeline
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClipUses:225 227Used by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 TextUses:64Used by:231
Symbol 231 MovieClipUses:230Used by:240
Symbol 232 SoundUsed by:240
Symbol 233 TextUses:64Used by:234
Symbol 234 MovieClipUses:233Used by:240
Symbol 235 TextUses:64Used by:236
Symbol 236 MovieClipUses:235Used by:240
Symbol 237 TextUses:64Used by:238
Symbol 238 MovieClipUses:237Used by:240
Symbol 239 SoundUsed by:240
Symbol 240 MovieClipUses:231 232 234 236 238 239Used by:Timeline
Symbol 241 MovieClipUses:60Used by:252
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:252
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:252
Symbol 246 TextUses:64Used by:252
Symbol 247 TextUses:64Used by:252
Symbol 248 TextUses:64Used by:252
Symbol 249 TextUses:64Used by:252
Symbol 250 TextUses:64Used by:252
Symbol 251 TextUses:64Used by:252
Symbol 252 MovieClipUses:241 243 245 246 247 248 249 250 251Used by:Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:Timeline
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 MovieClipUsed by:Timeline
Symbol 258 TextUses:64Used by:259
Symbol 259 MovieClipUses:258Used by:Timeline
Symbol 260 EditableTextUses:64Used by:261
Symbol 261 MovieClipUses:260Used by:262
Symbol 262 MovieClipUses:261Used by:Timeline
Symbol 263 FontUsed by:264 266
Symbol 264 EditableTextUses:263Used by:265
Symbol 265 MovieClipUses:264 15Used by:Timeline
Symbol 266 EditableTextUses:263Used by:267
Symbol 267 MovieClipUses:266 14Used by:Timeline
Symbol 268 MovieClipUses:160Used by:271
Symbol 269 TextUses:64Used by:271
Symbol 270 TextUses:64Used by:271
Symbol 271 MovieClipUses:268 269 270Used by:Timeline
Symbol 272 EditableTextUses:64Used by:Timeline
Symbol 273 MovieClipUses:160Used by:285
Symbol 274 TextUses:86Used by:279
Symbol 275 TextUses:86Used by:279
Symbol 276 TextUses:86Used by:279
Symbol 277 TextUses:86Used by:279
Symbol 278 TextUses:86Used by:279
Symbol 279 MovieClipUses:274 275 276 277 278Used by:285
Symbol 280 TextUses:64Used by:285
Symbol 281 TextUses:64Used by:285
Symbol 282 TextUses:86Used by:285
Symbol 283 TextUses:86Used by:285
Symbol 284 EditableTextUses:64Used by:285
Symbol 285 MovieClipUses:273 279 280 281 94 282 283 284 108Used by:Timeline
Symbol 286 GraphicUsed by:346
Symbol 287 TextUses:86Used by:346
Symbol 288 TextUses:86Used by:346
Symbol 289 TextUses:86Used by:346
Symbol 290 TextUses:86Used by:346
Symbol 291 GraphicUsed by:346
Symbol 292 FontUsed by:293 294 295
Symbol 293 EditableTextUses:292Used by:346
Symbol 294 EditableTextUses:292Used by:346
Symbol 295 EditableTextUses:292Used by:346
Symbol 296 TextUses:64Used by:346
Symbol 297 EditableTextUses:86Used by:298
Symbol 298 MovieClipUses:297Used by:346
Symbol 299 ButtonUses:160Used by:305
Symbol 300 TextUses:86Used by:305
Symbol 301 TextUses:86Used by:305
Symbol 302 TextUses:86Used by:305
Symbol 303 TextUses:86Used by:305
Symbol 304 TextUses:86Used by:305
Symbol 305 MovieClipUses:299 300 301 302 303 304Used by:346
Symbol 306 TextUses:86Used by:310
Symbol 307 TextUses:86Used by:310
Symbol 308 TextUses:86Used by:310
Symbol 309 TextUses:86Used by:310
Symbol 310 MovieClipUses:306 307 308 309Used by:346
Symbol 311 GraphicUsed by:346
Symbol 312 TextUses:86Used by:346
Symbol 313 EditableTextUses:86Used by:346
Symbol 314 EditableTextUses:86Used by:346
Symbol 315 EditableTextUses:86Used by:346
Symbol 316 EditableTextUses:86Used by:346
Symbol 317 EditableTextUses:86Used by:346
Symbol 318 EditableTextUses:86Used by:346
Symbol 319 EditableTextUses:86Used by:346
Symbol 320 EditableTextUses:86Used by:346
Symbol 321 EditableTextUses:86Used by:346
Symbol 322 EditableTextUses:86Used by:346
Symbol 323 EditableTextUses:86Used by:346
Symbol 324 EditableTextUses:86Used by:346
Symbol 325 EditableTextUses:86Used by:346
Symbol 326 EditableTextUses:86Used by:346
Symbol 327 EditableTextUses:86Used by:346
Symbol 328 EditableTextUses:86Used by:346
Symbol 329 EditableTextUses:86Used by:346
Symbol 330 EditableTextUses:86Used by:346
Symbol 331 EditableTextUses:86Used by:346
Symbol 332 EditableTextUses:86Used by:346
Symbol 333 EditableTextUses:86Used by:346
Symbol 334 EditableTextUses:86Used by:346
Symbol 335 EditableTextUses:86Used by:346
Symbol 336 EditableTextUses:86Used by:346
Symbol 337 EditableTextUses:86Used by:346
Symbol 338 EditableTextUses:86Used by:346
Symbol 339 EditableTextUses:86Used by:346
Symbol 340 EditableTextUses:86Used by:346
Symbol 341 EditableTextUses:86Used by:346
Symbol 342 EditableTextUses:86Used by:346
Symbol 343 TextUses:86Used by:346
Symbol 344 TextUses:86Used by:346
Symbol 345 TextUses:86Used by:346
Symbol 346 MovieClipUses:286 287 288 289 290 291 293 294 295 74 296 298 305 108 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345Used by:Timeline
Symbol 347 GraphicUsed by:Timeline
Symbol 348 TextUses:64Used by:Timeline

Instance Names

"loader"Frame 1Symbol 82 MovieClip
"screenHolder"Frame 1Symbol 89 MovieClip
"buttInstructions"Frame 3Symbol 94 Button
"buttPlay"Frame 3Symbol 94 Button
"instructions"Frame 3Symbol 119 MovieClip
"track"Frame 8Symbol 159 MovieClip
"map"Frame 8Symbol 182 MovieClip
"menuButt2"Frame 8Symbol 74 MovieClip
"menuButt3"Frame 8Symbol 74 MovieClip
"scoreText"Frame 8Symbol 190 EditableText
"damageScale"Frame 8Symbol 199 MovieClip
"player"Frame 9Symbol 224 MovieClip
"counter"Frame 9Symbol 229 MovieClip
"speedHand"Frame 10Symbol 256 MovieClip
"player"Frame 10Symbol 224 MovieClip
"penalty_holder"Frame 10Symbol 257 MovieClip
"game"Frame 10Symbol 259 MovieClip
"roundMC"Frame 10Symbol 262 MovieClip
"skidSound"Frame 10Symbol 265 MovieClip
"music"Frame 10Symbol 267 MovieClip
"music_control"Frame 10Symbol 271 MovieClip
"levelText"Frame 10Symbol 272 EditableText
"end"Frame 39Symbol 285 MovieClip
"topTen"Frame 49Symbol 346 MovieClip
"menu"Frame 49Symbol 74 MovieClip
"txt"Symbol 52 MovieClip Frame 1Symbol 51 EditableText
"pointsText"Symbol 58 MovieClip Frame 1Symbol 57 EditableText
"points_mc"Symbol 59 MovieClip [points] Frame 1Symbol 58 MovieClip
"percent"Symbol 67 MovieClip Frame 1Symbol 66 EditableText
"holder"Symbol 70 MovieClip Frame 1Symbol 63 MovieClip
"loading"Symbol 70 MovieClip Frame 1Symbol 67 MovieClip
"caption"Symbol 70 MovieClip Frame 1Symbol 69 EditableText
"menuButt1"Symbol 76 MovieClip Frame 1Symbol 74 MovieClip
"bg"Symbol 77 MovieClip [screenshot] Frame 1Symbol 61 Button
"imageLoader"Symbol 77 MovieClip [screenshot] Frame 1Symbol 70 MovieClip
"next"Symbol 77 MovieClip [screenshot] Frame 1Symbol 76 MovieClip
"bar"Symbol 82 MovieClip Frame 1Symbol 79 MovieClip
"shield"Symbol 119 MovieClip Frame 1Symbol 112 Button
"menu"Symbol 119 MovieClip Frame 1Symbol 118 Button
"legalButt"Symbol 128 MovieClip Frame 1Symbol 123 Button
"popUp"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"nurse"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 151 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 152 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 153 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 154 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 155 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 156 MovieClip Frame 1Symbol 149 MovieClip
"nurse"Symbol 157 MovieClip Frame 1Symbol 149 MovieClip
"nurse1"Symbol 158 MovieClip Frame 1Symbol 150 MovieClip
"nurse2"Symbol 158 MovieClip Frame 2Symbol 151 MovieClip
"nurse3"Symbol 158 MovieClip Frame 3Symbol 152 MovieClip
"nurse4"Symbol 158 MovieClip Frame 4Symbol 153 MovieClip
"nurse5"Symbol 158 MovieClip Frame 5Symbol 154 MovieClip
"nurse6"Symbol 158 MovieClip Frame 6Symbol 155 MovieClip
"nurse7"Symbol 158 MovieClip Frame 7Symbol 156 MovieClip
"nurse8"Symbol 158 MovieClip Frame 8Symbol 157 MovieClip
"crunchers"Symbol 159 MovieClip Frame 1Symbol 132 MovieClip
"room1"Symbol 159 MovieClip Frame 1Symbol 134 MovieClip
"room2"Symbol 159 MovieClip Frame 1Symbol 135 MovieClip
"room3"Symbol 159 MovieClip Frame 1Symbol 136 MovieClip
"room4"Symbol 159 MovieClip Frame 1Symbol 137 MovieClip
"room5"Symbol 159 MovieClip Frame 1Symbol 138 MovieClip
"room6"Symbol 159 MovieClip Frame 1Symbol 139 MovieClip
"nurses"Symbol 159 MovieClip Frame 1Symbol 158 MovieClip
"room1"Symbol 182 MovieClip Frame 1Symbol 165 MovieClip
"room2"Symbol 182 MovieClip Frame 1Symbol 167 MovieClip
"room3"Symbol 182 MovieClip Frame 1Symbol 169 MovieClip
"room4"Symbol 182 MovieClip Frame 1Symbol 170 MovieClip
"room5"Symbol 182 MovieClip Frame 1Symbol 171 MovieClip
"room6"Symbol 182 MovieClip Frame 1Symbol 172 MovieClip
"dot"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
"glow"Symbol 199 MovieClip Frame 1Symbol 198 MovieClip
"w1"Symbol 224 MovieClip Frame 1Symbol 200 MovieClip
"w0"Symbol 224 MovieClip Frame 1Symbol 201 MovieClip
"f1"Symbol 224 MovieClip Frame 1Symbol 200 MovieClip
"f0"Symbol 224 MovieClip Frame 1Symbol 201 MovieClip
"movement"Symbol 224 MovieClip Frame 1Symbol 212 MovieClip
"movement"Symbol 224 MovieClip Frame 2Symbol 223 MovieClip
"counter_graphic"Symbol 229 MovieClip Frame 1Symbol 228 MovieClip
"roundText"Symbol 261 MovieClip Frame 1Symbol 260 EditableText
"bg"Symbol 271 MovieClip Frame 1Symbol 268 MovieClip
"retrieving"Symbol 285 MovieClip Frame 1Symbol 279 MovieClip
"highscore"Symbol 285 MovieClip Frame 5Symbol 94 Button
"replay"Symbol 285 MovieClip Frame 5Symbol 94 Button
"score"Symbol 285 MovieClip Frame 5Symbol 284 EditableText
"message"Symbol 298 MovieClip Frame 1Symbol 297 EditableText
"bg"Symbol 305 MovieClip Frame 1Symbol 299 Button
"nameField"Symbol 346 MovieClip Frame 1Symbol 293 EditableText
"cityField"Symbol 346 MovieClip Frame 1Symbol 294 EditableText
"stateField"Symbol 346 MovieClip Frame 1Symbol 295 EditableText
"menu"Symbol 346 MovieClip Frame 1Symbol 74 MovieClip
"messageMC"Symbol 346 MovieClip Frame 1Symbol 298 MovieClip
"updating"Symbol 346 MovieClip Frame 1Symbol 305 MovieClip
"name0"Symbol 346 MovieClip Frame 220Symbol 313 EditableText
"city0"Symbol 346 MovieClip Frame 220Symbol 314 EditableText
"score0"Symbol 346 MovieClip Frame 220Symbol 315 EditableText
"name1"Symbol 346 MovieClip Frame 220Symbol 316 EditableText
"name2"Symbol 346 MovieClip Frame 220Symbol 317 EditableText
"name3"Symbol 346 MovieClip Frame 220Symbol 318 EditableText
"name4"Symbol 346 MovieClip Frame 220Symbol 319 EditableText
"name5"Symbol 346 MovieClip Frame 220Symbol 320 EditableText
"name6"Symbol 346 MovieClip Frame 220Symbol 321 EditableText
"name7"Symbol 346 MovieClip Frame 220Symbol 322 EditableText
"name8"Symbol 346 MovieClip Frame 220Symbol 323 EditableText
"name9"Symbol 346 MovieClip Frame 220Symbol 324 EditableText
"city1"Symbol 346 MovieClip Frame 220Symbol 325 EditableText
"city2"Symbol 346 MovieClip Frame 220Symbol 326 EditableText
"city3"Symbol 346 MovieClip Frame 220Symbol 327 EditableText
"city4"Symbol 346 MovieClip Frame 220Symbol 328 EditableText
"city5"Symbol 346 MovieClip Frame 220Symbol 329 EditableText
"city6"Symbol 346 MovieClip Frame 220Symbol 330 EditableText
"city7"Symbol 346 MovieClip Frame 220Symbol 331 EditableText
"city8"Symbol 346 MovieClip Frame 220Symbol 332 EditableText
"city9"Symbol 346 MovieClip Frame 220Symbol 333 EditableText
"score1"Symbol 346 MovieClip Frame 220Symbol 334 EditableText
"score2"Symbol 346 MovieClip Frame 220Symbol 335 EditableText
"score3"Symbol 346 MovieClip Frame 220Symbol 336 EditableText
"score4"Symbol 346 MovieClip Frame 220Symbol 337 EditableText
"score5"Symbol 346 MovieClip Frame 220Symbol 338 EditableText
"score6"Symbol 346 MovieClip Frame 220Symbol 339 EditableText
"score7"Symbol 346 MovieClip Frame 220Symbol 340 EditableText
"score8"Symbol 346 MovieClip Frame 220Symbol 341 EditableText
"score9"Symbol 346 MovieClip Frame 220Symbol 342 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "bell"
ExportAssets (56)Timeline Frame 1Symbol 2 as "crash"
ExportAssets (56)Timeline Frame 1Symbol 3 as "goodGame"
ExportAssets (56)Timeline Frame 1Symbol 4 as "badGame"
ExportAssets (56)Timeline Frame 1Symbol 5 as "goodWork3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "goodWork4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "warning"
ExportAssets (56)Timeline Frame 1Symbol 8 as "rusure"
ExportAssets (56)Timeline Frame 1Symbol 9 as "tingle"
ExportAssets (56)Timeline Frame 1Symbol 10 as "floomp"
ExportAssets (56)Timeline Frame 1Symbol 11 as "goodWork1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "letsGo"
ExportAssets (56)Timeline Frame 1Symbol 13 as "goodWork2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "music"
ExportAssets (56)Timeline Frame 1Symbol 15 as "skids"
ExportAssets (56)Timeline Frame 1Symbol 16 as "skidmark"
ExportAssets (56)Timeline Frame 1Symbol 23 as "patient"
ExportAssets (56)Timeline Frame 1Symbol 25 as "icon_patient"
ExportAssets (56)Timeline Frame 1Symbol 29 as "icon1"
ExportAssets (56)Timeline Frame 1Symbol 33 as "icon2"
ExportAssets (56)Timeline Frame 1Symbol 37 as "icon3"
ExportAssets (56)Timeline Frame 1Symbol 41 as "icon4"
ExportAssets (56)Timeline Frame 1Symbol 45 as "icon5"
ExportAssets (56)Timeline Frame 1Symbol 49 as "icon6"
ExportAssets (56)Timeline Frame 1Symbol 53 as "points_penalty"
ExportAssets (56)Timeline Frame 1Symbol 56 as "points_bonus"
ExportAssets (56)Timeline Frame 1Symbol 59 as "points"
ExportAssets (56)Timeline Frame 1Symbol 77 as "screenshot"
ExportAssets (56)Timeline Frame 10Symbol 15 as "skids"
ExportAssets (56)Timeline Frame 10Symbol 14 as "music"
ExportAssets (56)Timeline Frame 10Symbol 14 as "music"

Labels

"menu"Frame 3
"newRound"Frame 6
"startGame"Frame 8
"endGame"Frame 39
"highScore"Frame 49
"stand"Symbol 23 MovieClip [patient] Frame 18
"_up"Symbol 74 MovieClip Frame 1
"_over"Symbol 74 MovieClip Frame 2
"fall"Symbol 149 MovieClip Frame 19
"stand"Symbol 212 MovieClip Frame 1
"slow"Symbol 212 MovieClip Frame 8
"medium"Symbol 212 MovieClip Frame 14
"fast"Symbol 212 MovieClip Frame 21
"stand"Symbol 223 MovieClip Frame 1
"slow"Symbol 223 MovieClip Frame 7
"medium"Symbol 223 MovieClip Frame 12
"fast"Symbol 223 MovieClip Frame 18
"failed"Symbol 279 MovieClip Frame 41
"displayScore"Symbol 285 MovieClip Frame 5
"failed"Symbol 305 MovieClip Frame 42
"updating"Symbol 346 MovieClip Frame 3
"ad"Symbol 346 MovieClip Frame 14
"list"Symbol 346 MovieClip Frame 220

Dynamic Text Variables

_global.scoreSymbol 190 EditableText"1000000000"




http://swfchan.com/5/24438/info.shtml
Created: 25/5 -2019 00:59:49 Last modified: 25/5 -2019 00:59:49 Server time: 22/12 -2024 10:35:00