STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #24441 |
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World Table Tennis 1.0 |
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Version 2.0 |
by Barry Ryan © May 2003 |
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Start WTT |
Start WTT |
With special thanks to Steven Ryan, for all his hard work in bug-testing and quality assessment of the game. Without you, this game would not be possible. |
Configuration Settings |
Player Name: |
Points to win: |
Difficulty Setting: |
7 |
11 |
15 |
21 |
Play |
Easy |
Medium |
Hard |
Sound Player |
Disable Sound FX |
Power: |
Points: |
Games: |
Vs |
Computer |
(Game to |
points) |
Rules: |
Use the Left and Right arrow keys to control the bat's movement. Use the Up and Down arrow keys to adjust the 'Power Meter' at the bottom-right of the screen. To serve or skip menus, press the Spacebar Change the sound during the game at any time by using the sound console to the right of the screen |
New Game |
Red Wins the Game |
Blue Wins the Game |
Welcome to the World Table Tennis Member's Area. Please feel free to browse around |
Photo Gallery |
About Barry |
WTTC Credits |
Continue Game |
About Barry |
Barry is 16 years old, and he lives in London, England. He is currently studying for his GCSE's at school at the time of writing this, and he aims to become a vet in the future. Barry has been studying programming and animation in Flash for about 2 years now, and has created some oustanding animations. However, this Table Tennis game has managed to utilize every animation/programming skill he has acquired, and it has provided him with a huge (but possible!) challange. He has learnt a lot from creating this game, and he hopes to go on to bigger and better things. On top of just sitting and making computer animations, Barry also has many interests, one of which coincidentally includes table tennis/tennis! He also enjoys badminton, netball, and Muay Thai, or 'Thai-boxing'. |
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Photo Gallery |
Barry making an interesting point... |
Next |
Back |
Barry, just... trying something out! |
My (usually hot) friend Anoeshka at an anti-war march |
The Battle of the Titans... me and one oif my best mates, Raphael |
Me with one of my best friends, Raphael at Xmas time... awwww |
Booyaka... me and Raphael tearin' up the London scene, Wesside |
Raph in a cake shop... there isn't a more destructive combination! |
Riho - one of my best friends - playing Tetris. Plenty of losing, then |
Riho + Razz. Me? I'm probably stuffing my gob somewhere! |
Special treat... 6 pictures of Sexy Baz, all for you! |
Me, Raph, Ri in Scotland. Ignore the guy marked red... *pratt* |
Credits |
Graphics, Animation, Programming, Production, Ideas, Themes and Bonus Ending Barry Ryan Game testing, checking and quality assessment Melissa and Steven Ryan Produced exclusively for With thanks for FlashKit for the music loops/SFX |
ActionScript [AS1/AS2]
Frame 1_root.p1points = 0; _root.p2points = 0; _root.p1serves = 0; _root.p2serves = 0; _root.p1games = 0; _root.p2games = 0; bytesloaded = getBytesLoaded(); bytestotal = getBytesTotal(); bytesremaining = bytestotal - bytesloaded; percent = Math.round((bytesloaded / bytestotal) * 100) add "%"; setProperty("loadbar", _width , (bytesloaded / bytestotal) * 200); if (percent == "100%") { gotoAndStop (3); }Frame 2gotoAndPlay (1);Frame 3stop();Frame 4setProperty("_root.soundbox", _visible , 1); stop();Instance of Symbol 155 MovieClip in Frame 4onClipEvent (enterFrame) { with (_root.bat) { if (Key.isDown(37)) { _x = _x - _root.speed; } if (Key.isDown(39)) { _x = _x + _root.speed; } if (_root.maze.walls.hitTest(getBounds(_root).xMax, _y, true)) { _x = _x - _root.speed; } if (_root.maze.walls.hitTest(getBounds(_root).xMin, _y, true)) { _x = _x + _root.speed; } } }Instance of Symbol 160 MovieClip "hit" in Frame 4onClipEvent (enterFrame) { if (this.hitTest(_root.bal)) { _root.p1points = _root.p1points + 1; _root.batwin = 1; _root.val = 0; _root.valy = 0; _root.gotoAndStop(9); } }Instance of Symbol 160 MovieClip "hit2" in Frame 4onClipEvent (enterFrame) { if (this.hitTest(_root.bal)) { _root.p2points = _root.p2points + 1; _root.batwin = 2; _root.valy = 0; _root.val = 0; _root.gotoAndStop(9); } }Instance of Symbol 160 MovieClip "hitout1" in Frame 4onClipEvent (enterFrame) { if (this.hitTest(_root.bal)) { _root.p2points = _root.p2points + 1; _root.batwin = 4; _root.val = 0; _root.valy = 0; _root.gotoAndStop(9); } }Instance of Symbol 160 MovieClip "hitout2" in Frame 4onClipEvent (enterFrame) { if (this.hitTest(_root.bal)) { _root.p1points = _root.p1points + 1; _root.batwin = 3; _root.val = 0; _root.valy = 0; _root.gotoAndStop(9); } }Frame 5_root.val = 0; _root.valy = -18;Instance of Symbol 196 MovieClip "bal" in Frame 5onClipEvent (enterFrame) { setProperty(_root.bal, _x , getProperty(this, _x) + _root.val); setProperty(_root.bal, _y , getProperty(this, _y) + _root.valy); }Frame 6setProperty(_root.bal, _x , getProperty(_root.bat, _x));Frame 7stop(); function cross() { difX = _root.bal._x - paddle2._x; speedX = difX * _root.enemyspeed2; paddle2._x = paddle2._x + (speedX * _root.enemyspeed); }Instance of Symbol 198 MovieClip "bat" in Frame 7onClipEvent (enterFrame) { if (this.hitTest(_root.bal)) { if (_root.soundFX == 1) { _root.bal.play(); } else { _root.bal.stop(); } _root.valy = _root.power; if (((_root.bal._x < (_root.bat._x - 15)) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = -2; } else if (((_root.bal._x > (_root.bat._x + 15)) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = 2; } else if ((((_root.bal._x > (_root.bat._x + 10)) & (_root.bal._x < (_root.bat._x + 15))) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = 4; } else if ((((_root.bal._x < (_root.bat._x - 10)) & (_root.bal._x > (_root.bat._x - 15))) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = -4; } else if ((((_root.bal._x > (_root.bat._x - 10)) & (_root.bal._x < (_root.bat._x + 10))) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = 0; } else if (_root.bat._x < 260) { _root.val = _root.playersmash; } else if (_root.bat._x > 440) { _root.val = _root.minusplayersmash; } } }Instance of Symbol 164 MovieClip "paddle2" in Frame 7onClipEvent (enterFrame) { _root.cross(); updateAfterEvent(); } onClipEvent (enterFrame) { _root.randomsmash = random(2); if (_root.paddle2.hitTest(_root.bal)) { if (_root.soundFX == 1) { _root.bal.play(); } else { _root.bal.stop(); } _root.valy = _root.powerback; if (((_root.bal._x < (_root.bat._x - 15)) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = -1 * (random(1) + 2); } else if (((_root.bal._x > (_root.bat._x + 15)) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = random(1) + 2; } else if ((((_root.bal._x > (_root.bat._x + 10)) & (_root.bal._x < (_root.bat._x + 15))) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = random(2) + 3; } else if ((((_root.bal._x < (_root.bat._x - 10)) & (_root.bal._x > (_root.bat._x - 15))) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { _root.val = -1 * (random(2) + 3); } else if ((((_root.bal._x > (_root.bat._x - 10)) & (_root.bal._x < (_root.bat._x + 10))) & (_root.bat._x > 260)) & (_root.bat._x < 440)) { randomstart = random(2); if (randomstart == 0) { _root.val = -1; } else if (randomstart == 1) { _root.val = 1; } else { _root.val = 0; } } else if (_root.bat._x < 260) { _root.val = _root.smashlevel; } else if (_root.bat._x > 420) { _root.val = _root.minussmashlevel; } } }Frame 8gotoAndPlay (7);Frame 9setProperty("_root.soundbox", _visible , 0); if ((((smashlevel == 4) & (p1games == 3)) or ((smashlevel == 6) & (p1games == 5))) or ((smashlevel == 8) & (p1games == 3))) { gotoAndStop (11); } stop(); setProperty("redwin", _visible , 0); setProperty("bluewin", _visible , 0); if (_root.p1points == maxpoints) { setProperty("bluewin", _visible , 1); setProperty("redwin", _visible , 0); } else if (_root.p2points == maxpoints) { setProperty("redwin", _visible , 1); setProperty("bluewin", _visible , 0); } if (p1points == maxpoints) { _root.p1points = 0; _root.p2points = 0; _root.p1games = _root.p1games + 1; } else if (_root.p2points == _root.maxpoints) { _root.p1points = 0; _root.p2points = 0; _root.p2games = _root.p2games + 1; } if (((_root.batwin == 1) & (p1points < 21)) & (p2points < 21)) { _root.message = playername + " Won the Point"; } else if (((_root.batwin == 2) & (p1points < 21)) & (p2points < 21)) { _root.message = "Red Won the Point"; } else if (((_root.batwin == 3) & (p1points < 21)) & (p2points < 21)) { _root.message = ("Red hit out, " + playername) + " Won the Point"; } else if (((_root.batwin == 4) & (p1points < 21)) & (p2points < 21)) { _root.message = playername + " hit out, Red won the point"; }Frame 10gotoAndStop (9);Frame 11stopAllSounds(); play();Frame 12stop();Frame 13stop();Frame 14stop();Frame 15stop();Symbol 22 Buttonon (release) { gotoAndStop (3); }Symbol 47 Buttonon (release) { getURL ("http:\\\\www.blobcrew.vze.com", "_blank"); }Symbol 51 Buttonon (release) { play(); }Symbol 94 Buttonon (press) { gotoAndStop (1); }Symbol 97 Buttonon (press) { gotoAndStop (2); }Symbol 100 Buttonon (press) { gotoAndStop (3); }Symbol 103 Buttonon (press) { gotoAndStop (4); }Symbol 105 MovieClip Frame 1stop(); _root.maxpoints = 7;Symbol 105 MovieClip Frame 2stop(); _root.maxpoints = 11;Symbol 105 MovieClip Frame 3stop(); _root.maxpoints = 15;Symbol 105 MovieClip Frame 4stop(); _root.maxpoints = 21;Symbol 108 Buttonon (release) { _root.playername = player; _root.play(); }Symbol 111 Buttonon (press) { gotoAndStop (1); }Symbol 113 Buttonon (press) { gotoAndStop (2); }Symbol 115 Buttonon (press) { gotoAndStop (3); }Symbol 116 MovieClip Frame 1stop(); _root.enemyspeed = 0.1; _root.enemyspeed2 = 0.6; _root.speed = 6; _root.minussmashlevel = -4; _root.smashlevel = 4; _root.minusplayersmash = -5; _root.playersmash = 5;Symbol 116 MovieClip Frame 2stop(); _root.enemyspeed = 0.6; _root.enemyspeed2 = 0.4; _root.speed = 5.5; _root.minussmashlevel = -6; _root.smashlevel = 6; _root.minusplayersmash = -8; _root.playersmash = 8;Symbol 116 MovieClip Frame 3stop(); _root.enemyspeed = 1; _root.enemyspeed2 = 0.2; _root.speed = 5; _root.minussmashlevel = -8; _root.smashlevel = 8; _root.minusplayersmash = -11; _root.playersmash = 11;Symbol 117 MovieClip Frame 1stop();Symbol 117 MovieClip Frame 2player = "Blue"; stop();Symbol 126 Buttonon (release) { gotoAndStop (12); }Symbol 129 Buttonon (release) { if (track > 1) { track = Number(track) - 1; } }Symbol 132 Buttonon (release) { if (track == 1) { gotoAndStop (1); } if (track == 2) { gotoAndStop (3); } if (track == 3) { gotoAndStop (5); } if (track == 4) { gotoAndStop (7); } if (track == 5) { gotoAndStop (9); } }Symbol 135 Buttonon (release) { if (track < 5) { track = Number(track) + 1; } }Symbol 141 Buttonon (press) { play(); }Symbol 143 Buttonon (press) { play(); }Symbol 145 MovieClip Frame 1stop(); _root.soundFX = 1;Symbol 145 MovieClip Frame 2stop(); _root.soundFX = 0;Symbol 151 MovieClip Frame 1track = 1; play(); stopAllSounds();Symbol 151 MovieClip Frame 2stop();Symbol 151 MovieClip Frame 3play(); stopAllSounds();Symbol 151 MovieClip Frame 4stop();Symbol 151 MovieClip Frame 5play(); stopAllSounds();Symbol 151 MovieClip Frame 6stop();Symbol 151 MovieClip Frame 7play(); stopAllSounds();Symbol 151 MovieClip Frame 8stop();Symbol 151 MovieClip Frame 9play(); stopAllSounds();Symbol 151 MovieClip Frame 10stop();Symbol 151 MovieClip Frame 11stop();Symbol 151 MovieClip Frame 12stop(); stopAllSounds();Symbol 160 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 4tellTarget (_root) { gotoAndStop (4); };Symbol 168 Buttonon (keyPress "<Down>") { prevFrame(); }Symbol 169 Buttonon (keyPress "<Up>") { nextFrame(); }Symbol 175 MovieClip Frame 1_root.power = -18; _root.powerback = 18; stop();Symbol 175 MovieClip Frame 2_root.power = -20; _root.powerback = 20;Symbol 175 MovieClip Frame 3_root.power = -22; _root.powerback = 22;Symbol 175 MovieClip Frame 4_root.power = -24; _root.powerback = 24;Symbol 175 MovieClip Frame 5_root.power = -26; _root.powerback = 26;Symbol 175 MovieClip Frame 6_root.power = -28; _root.powerback = 28;Symbol 193 Buttonon (keyPress "<Space>") { play(); }Symbol 196 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 1stop();Symbol 203 Buttonon (press) { _root.p1points = 0; _root.p2points = 0; _root.p1serves = 0; _root.p2serves = 0; _root.p1games = 0; _root.p2games = 0; gotoAndStop (3); }Symbol 217 Buttonon (keyPress "<Space>") { gotoAndStop (4); }Symbol 218 MovieClip Frame 1if (_root.soundFX == 1) { play(); } else { stop(); }Symbol 218 MovieClip Frame 194stop();Symbol 226 Buttonon (release) { gotoAndStop (14); }Symbol 230 Buttonon (release) { gotoAndStop (13); }Symbol 234 Buttonon (release) { gotoAndStop (15); }Symbol 237 Buttonon (release) { gotoAndStop (4); }Symbol 245 Buttonon (release) { gotoAndStop (11); }Symbol 254 Buttonon (release) { nextFrame(); }Symbol 258 Buttonon (release) { prevFrame(); }Symbol 289 MovieClip Frame 1stop();
Library Items
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Symbol 87 Font | Used by:88 89 90 191 250 261 264 267 270 273 276 279 282 285 288 | |
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Symbol 105 MovieClip | Uses:94 97 100 103 104 | Used by:117 |
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Symbol 116 MovieClip | Uses:111 113 115 104 | Used by:117 |
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Symbol 138 EditableText | Uses:13 | Used by:151 |
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Symbol 145 MovieClip | Uses:141 143 144 | Used by:151 |
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Symbol 168 Button | Uses:167 | Used by:175 |
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Symbol 176 Text | Uses:13 | Used by:Timeline |
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Symbol 180 EditableText | Uses:24 | Used by:Timeline |
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Symbol 209 Text | Uses:2 | Used by:211 |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:208 209 210 | Used by:Timeline |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 EditableText | Uses:24 | Used by:Timeline |
Symbol 214 EditableText | Uses:24 | Used by:Timeline |
Symbol 215 EditableText | Uses:24 | Used by:Timeline |
Symbol 216 EditableText | Uses:24 | Used by:Timeline |
Symbol 217 Button | Uses:192 | Used by:Timeline |
Symbol 218 MovieClip | Uses:SS1 | Used by:Timeline |
Symbol 219 Graphic | Used by:Timeline | |
Symbol 220 Graphic | Used by:Timeline | |
Symbol 221 Font | Used by:222 224 228 232 240 247 252 256 290 | |
Symbol 222 Text | Uses:221 | Used by:Timeline |
Symbol 223 Graphic | Used by:226 | |
Symbol 224 Text | Uses:221 | Used by:226 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 Button | Uses:223 224 225 | Used by:Timeline |
Symbol 227 Graphic | Used by:230 | |
Symbol 228 Text | Uses:221 | Used by:230 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 Button | Uses:227 228 229 | Used by:Timeline |
Symbol 231 Graphic | Used by:234 | |
Symbol 232 Text | Uses:221 | Used by:234 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 Button | Uses:231 232 233 | Used by:Timeline |
Symbol 235 Graphic | Used by:237 | |
Symbol 236 Text | Uses:13 | Used by:237 |
Symbol 237 Button | Uses:235 236 | Used by:Timeline |
Symbol 238 Sound | Used by:Timeline | |
Symbol 239 Graphic | Used by:Timeline | |
Symbol 240 Text | Uses:221 | Used by:Timeline |
Symbol 241 Font | Used by:242 | |
Symbol 242 Text | Uses:241 | Used by:Timeline |
Symbol 243 Graphic | Used by:245 | |
Symbol 244 Text | Uses:13 | Used by:245 |
Symbol 245 Button | Uses:243 244 | Used by:Timeline |
Symbol 246 Graphic | Used by:Timeline | |
Symbol 247 Text | Uses:221 | Used by:Timeline |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:289 |
Symbol 250 Text | Uses:87 | Used by:289 |
Symbol 251 Graphic | Used by:254 | |
Symbol 252 Text | Uses:221 | Used by:254 |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 Button | Uses:251 252 253 | Used by:289 |
Symbol 255 Graphic | Used by:258 | |
Symbol 256 Text | Uses:221 | Used by:258 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 Button | Uses:255 256 257 | Used by:289 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:289 |
Symbol 261 Text | Uses:87 | Used by:289 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:289 |
Symbol 264 Text | Uses:87 | Used by:289 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:289 |
Symbol 267 Text | Uses:87 | Used by:289 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:289 |
Symbol 270 Text | Uses:87 | Used by:289 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:289 |
Symbol 273 Text | Uses:87 | Used by:289 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:289 |
Symbol 276 Text | Uses:87 | Used by:289 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:289 |
Symbol 279 Text | Uses:87 | Used by:289 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:289 |
Symbol 282 Text | Uses:87 | Used by:289 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:289 |
Symbol 285 Text | Uses:87 | Used by:289 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:289 |
Symbol 288 Text | Uses:87 | Used by:289 |
Symbol 289 MovieClip | Uses:249 250 254 258 260 261 263 264 266 267 269 270 272 273 275 276 278 279 281 282 284 285 287 288 | Used by:Timeline |
Symbol 290 Text | Uses:221 | Used by:Timeline |
Symbol 291 Font | Used by:293 | |
Symbol 292 Font | Used by:293 | |
Symbol 293 Text | Uses:291 292 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 218 MovieClip |
Instance Names
"loadbar" | Frame 1 | Symbol 12 MovieClip |
"soundbox" | Frame 3 | Symbol 151 MovieClip |
"maze" | Frame 4 | Symbol 158 MovieClip |
"hit" | Frame 4 | Symbol 160 MovieClip |
"hit2" | Frame 4 | Symbol 160 MovieClip |
"hitout1" | Frame 4 | Symbol 160 MovieClip |
"hitout2" | Frame 4 | Symbol 160 MovieClip |
"bat" | Frame 4 | Symbol 162 MovieClip |
"paddle2" | Frame 4 | Symbol 164 MovieClip |
"power" | Frame 4 | Symbol 175 MovieClip |
"bal" | Frame 5 | Symbol 196 MovieClip |
"bat" | Frame 7 | Symbol 198 MovieClip |
"paddle2" | Frame 7 | Symbol 164 MovieClip |
"redwin" | Frame 9 | Symbol 207 MovieClip |
"bluewin" | Frame 9 | Symbol 211 MovieClip |
"walls" | Symbol 158 MovieClip Frame 1 | Symbol 157 MovieClip |
Labels
"serve" | Frame 4 |
"play" | Frame 6 |
"one" | Symbol 151 MovieClip Frame 1 |
"two" | Symbol 151 MovieClip Frame 3 |
"three" | Symbol 151 MovieClip Frame 5 |
"four" | Symbol 151 MovieClip Frame 7 |
"five" | Symbol 151 MovieClip Frame 9 |
"zero" | Symbol 151 MovieClip Frame 12 |
Dynamic Text Variables
bytesloaded | Symbol 6 EditableText | "" |
bytestotal | Symbol 7 EditableText | "" |
bytesremaining | Symbol 8 EditableText | "" |
percent | Symbol 10 EditableText | "" |
player | Symbol 91 EditableText | "" |
track | Symbol 138 EditableText | "" |
p1points | Symbol 180 EditableText | "" |
p2points | Symbol 181 EditableText | "" |
p1games | Symbol 182 EditableText | "" |
p2games | Symbol 183 EditableText | "" |
playername | Symbol 184 EditableText | "" |
maxpoints | Symbol 189 EditableText | "" |
message | Symbol 200 EditableText | "" |
p1points | Symbol 213 EditableText | "" |
p2points | Symbol 214 EditableText | "" |
p1games | Symbol 215 EditableText | "" |
p2games | Symbol 216 EditableText | "" |
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