STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #24521 |
loading..99% |
onlinegames |
presents |
skip intro |
...THE THIRD MILLENNIUM... |
THE PRICES FOR CITY APPARTMENTS GREW SKY HIGH |
der kampf um den urbanen wohnraum hat begonnen.. Die Suchenden ringen erbittertert um jeden bezahlbaren quadratmeter |
THE STRUGGLE FOR AFFORDABLE FLATS HAS BEGUN |
PEOPLE FIGHT HARD FOR EACH SQUARE METER |
YOU MUST NOW FACE THIS CHALLANGE |
unser held stellt sich diesem kampf wo wird heute abend schlafen ? |
WHERE WILL YOU SLEEP TONIGHT ? |
WILL THERE BE A TOMORROW ? |
! GET READY ! |
12345 |
12345 |
press space to reload |
press space to reload |
ENERGY |
GAME OVER |
You'll have to sleep under a bridge tonight |
Score: |
Highscore Module 1.2 |
DOWNLOAD |
CREDITS |
MORE GAMES |
SUBMIT HIGHSCORE |
TRY AGAIN |
FLAT WAR |
..was created 2004 by Neodelight.com You are free to redistribute the game as long as you don't make any changes to the game files and don't restrict the access to the game to paying users. Visit Neodelight.com for details...and more great games -Credits- |
Production, Enemy A: Coproduction, Enemy B: The Hero: The Apartment: |
Florian Metzger Ulrich Tausend Gabriel Elmar Katzmairstr. 47, Munich, next to the Oktoberfest ;-) |
BACK |
ActionScript [AS1/AS2]
Frame 1stop(); this.onEnterFrame = function () { var percentage = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.percentageDisplay = ("loading.." + int(percentage)) + "%"; if (percentage == 100) { this.onEnterFrame = undefined; _root.nextFrame(); } };Frame 948function kill() { mc = _root.blood.attachMovie("blood", "hole" + _root.bg.mcCount, _root.bg.mcCount); mc = _root.blood["hole" + _root.bg.mcCount]; mc._x = _root.bg._xmouse; mc._y = _root.bg._ymouse; _root.bg.mcCount++; _root.actScore = _root.actScore + (50 + _root.actEnergy); } function damage() { _root.actEnergy = Math.max(0, _root.actEnergy - 2); if (_root.actEnergy <= 0) { trace("game over!!"); _root.gotoAndStop("gameover"); } _root.updateOsd(); } function shoot() { if (_root.actEnergy <= 0) { return(undefined); } if (_root.actShots <= 0) { _root.sndEmpty.gotoAndPlay("2"); return(undefined); } _root.actShots--; _root.updateOsd(); mc = _root.holes.attachMovie("hole", "hole" + _root.bg.mcCount, _root.bg.mcCount); mc = _root.holes["hole" + _root.bg.mcCount]; mc._x = _root.bg._xmouse; mc._y = _root.bg._ymouse; _root.bg.mcCount++; _root.sndShoot.gotoAndPlay(2); } function startGame() { _root.bg.mcCount = 1; _root.level = -0.01; _root.actScore = 0; _root.actShots = 12; _root.actEnergy = 100; _root.updateOsd(); } function updateOsd() { _root.shots.gotoAndStop(_root.actShots + 1); _root.energyDisplay.gotoAndStop(_root.actEnergy + 1); } startGame(); stop();Instance of Symbol 67 MovieClip "bg" in Frame 948onClipEvent (mouseDown) { _root.shoot(); }Instance of Symbol 199 MovieClip in Frame 948onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }Frame 949play(); _root.level = -1;Frame 1051play();Instance of Symbol 199 MovieClip in Frame 1051onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }Frame 1121stop();Symbol 3 MovieClip [blood] Frame 6this.removeMovieClip();Symbol 5 MovieClip [hole] Frame 68stop(); this.removeMovieClip();Symbol 9 Buttonon (release) { getURL ("http://www.neodelight.com?ref=default&ref_loc=intro", "_BLANK"); }Symbol 15 MovieClip Frame 1trace((_parent._currentframe + "/") + _parent._totalframes);Symbol 15 MovieClip Frame 2trace((_parent._currentframe + "/") + _parent._totalframes);Symbol 21 MovieClip Frame 1startFrame = _parent._currentframe;Symbol 21 MovieClip Frame 2vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);Symbol 21 MovieClip Frame 3gotoAndPlay (2);Symbol 22 MovieClip Frame 1snd = new Sound(this); snd.setVolume(100); _parent.stop();Symbol 22 MovieClip Frame 123stop(); _parent.play();Symbol 27 Buttonon (release) { gotoAndStop (948); }Symbol 69 MovieClip Frame 1stop();Symbol 76 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } _root.kill(); gotoAndStop (2); }Symbol 79 MovieClip Frame 1_root.damage();Symbol 79 MovieClip Frame 3stop();Symbol 87 MovieClip Frame 1stop();Symbol 102 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } _root.kill(); gotoAndStop (2); }Symbol 107 MovieClip Frame 1stop();Symbol 108 MovieClip Frame 2r = Math.random(); if (r < (0.015 * _root.level)) { gotoAndPlay (8); } else if (r < (0.03 * _root.level)) { gotoAndPlay (49); } else if (r < (0.035 * _root.level)) { gotoAndPlay (80); } else { gotoAndPlay (1); }Symbol 108 MovieClip Frame 46gotoAndPlay (1);Symbol 108 MovieClip Frame 79gotoAndPlay (1);Symbol 108 MovieClip Frame 110gotoAndPlay (1);Symbol 115 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } _root.kill(); gotoAndStop (2); }Symbol 120 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 2r = Math.random(); if (r < (0.01 * _root.level)) { gotoAndPlay (8); } else if (r < (0.011 * _root.level)) { gotoAndPlay (51); } else { gotoAndPlay (1); }Symbol 127 MovieClip Frame 48gotoAndPlay (1);Symbol 127 MovieClip Frame 82gotoAndPlay (1);Symbol 133 Buttonon (release) { if (_root.actShots <= 0) { return(undefined); } gotoAndStop (2); _root.kill(); }Symbol 138 MovieClip Frame 1stop();Symbol 141 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } gotoAndStop (2); _root.kill(); }Symbol 146 MovieClip Frame 1stop();Symbol 147 MovieClip Frame 2r = Math.random(); if (r < (0.015 * _root.level)) { gotoAndPlay (8); } else if (r < (0.03 * _root.level)) { gotoAndPlay (51); } else { gotoAndPlay (1); }Symbol 147 MovieClip Frame 48gotoAndPlay (1);Symbol 147 MovieClip Frame 96gotoAndPlay (1);Symbol 152 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } _root.kill(); gotoAndStop (2); }Symbol 159 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 2r = Math.random(); if (r < (0.01 * _root.level)) { gotoAndPlay (8); } else { gotoAndPlay (1); }Symbol 160 MovieClip Frame 37gotoAndPlay (1);Symbol 163 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } _root.kill(); this.gotoAndStop("die"); }Symbol 166 MovieClip Frame 1_root.damage();Symbol 166 MovieClip Frame 3stop();Symbol 173 MovieClip Frame 1stop();Symbol 176 Buttonon (press) { if (_root.actShots <= 0) { return(undefined); } _root.kill(); this.gotoAndStop("die"); }Symbol 181 MovieClip Frame 1stop();Symbol 182 MovieClip Frame 2r = Math.random(); if (r < (0.005 * _root.level)) { gotoAndPlay (8); } else if (r < (0.01 * _root.level)) { gotoAndPlay (44); } else if (r < (0.0102 * _root.level)) { gotoAndPlay (79); } else if (r < (0.0104 * _root.level)) { gotoAndPlay (107); } else { gotoAndPlay (1); }Symbol 182 MovieClip Frame 41gotoAndPlay (1);Symbol 182 MovieClip Frame 78gotoAndPlay (1);Symbol 182 MovieClip Frame 104gotoAndPlay (1);Symbol 182 MovieClip Frame 134gotoAndPlay (1);Symbol 189 MovieClip Frame 1stop();Symbol 200 MovieClip Frame 1_root.level = _root.level + 0.001;Symbol 202 Buttonon (keyPress "<Space>") { _root.actShots = 12; _root.sndReload.gotoAndPlay(2); _root.updateOsd(); }Symbol 204 MovieClip Frame 1stop();Symbol 206 MovieClip Frame 1stop();Symbol 215 MovieClip Frame 1finalScore = "Score: " + _root.actScore;Symbol 218 MovieClip Frame 1function initSession() { session = ""; i = 0; while (i < 20) { pos = Math.round(Math.random() * (charTable.length - 1)); session = session + charTable.charAt(pos); i++; } } function submit(pGame, pDisciple, pScore0, pScore2) { urlSubmit = "http://www.neodelight.com/v4/high_secure.php"; pos = Math.round(Math.random() * (charTable.length - 1)); s = charTable.charAt(pos); s = s + (("g=" + pGame) + "&"); s = s + (("d=" + pDisciple) + "&"); s = s + (("s0=" + pScore0) + "&"); s = s + (("s2=" + pScore2) + "&"); s = s + (("t=" + int(getTimer() / 60000)) + "&"); s = s + ("se=" + escape(session)); s = encrypt(s, "IOio28OIGioIOGeio889UIOPj73ouioOUIGiw3tg37OIg38gui"); s = encrypt(s, "ieIiowe26NEODELIGHT5jiagIOm30JK"); urlSubmit = urlSubmit + ("?p=m&q=" + escape(shuffle(s))); trace(urlSubmit); getURL (urlSubmit, "_blank"); } function encrypt(pString, pKey) { trace("------encrypt-------"); text = pString; crypt = ""; checkSum = 0; i = 0; while (i < text.length) { char = tableIndex(text.charCodeAt(i), charTable); shift = tableIndex(pKey.charCodeAt(i % pKey.length), charTable); code = (char + shift) + checkSum; code = code % charTable.length; trace((((("char: " + char) + " shift: ") + shift) + " code: ") + code); crypt = crypt + charTableCrypt.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % charTable.length; trace("checksum: " + checkSum); return((crypt + "") + charTableCrypt.charAt(checkSum)); } function shuffle(pString) { trace("------shuffle-------"); text = pString; crypt = ""; i = 0; while (text.length > 0) { code = tableIndex(text.charCodeAt(i), charTable); text = text.substring(0, i) + text.substring(i + 1, text.length); code = code % charTable.length; i = (i + code) % text.length; crypt = crypt + charTableCrypt.charAt(code); } return(crypt); } function tableIndex(pCharCode, pTable) { j = 0; while (j < pTable.length) { if (pCharCode == pTable.charCodeAt(j)) { return(j); } j++; } } _name = "highscores"; _visible = false; charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; charTableCrypt = charTable; initSession();Symbol 218 MovieClip Frame 2stop();Symbol 222 Buttonon (release) { getURL ("http://www.neodelight.com/games/downloads/flatwar.exe", "_blank"); }Symbol 224 Buttonon (release) { this.gotoAndStop("credits"); }Symbol 229 Buttonon (release) { getURL ("http://www.neodelight.com?ref=moregames&ref_game=flatwar", "_TOP"); }Symbol 231 Buttonon (release) { _root.highscores.submit("flatwar", "", _root.actScore, 0); }Symbol 233 Buttonon (release) { this.gotoAndStop("game", 1); }Symbol 239 Buttonon (release) { this.gotoAndStop("menu"); }Symbol 242 Buttonon (release) { getURL ("http://www.neodelight.com", "_top"); }
Library Items
Symbol 1 Sound [neodelight_music] | ||
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip [blood] | Uses:2 | Used by:Timeline |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip [hole] | Uses:4 | Used by:Timeline |
Symbol 6 Font | Used by:7 217 | |
Symbol 7 EditableText | Uses:6 | Used by:Timeline |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 Button | Uses:8 | Used by:22 |
Symbol 10 Bitmap | Used by:12 | |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:10 11 | Used by:17 |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Graphic | Used by:16 | |
Symbol 15 MovieClip | Used by:16 | |
Symbol 16 MovieClip | Uses:14 15 | Used by:17 |
Symbol 17 MovieClip | Uses:12 13 16 | Used by:22 |
Symbol 18 Font | Used by:19 20 | |
Symbol 19 Text | Uses:18 | Used by:22 |
Symbol 20 Text | Uses:18 | Used by:22 |
Symbol 21 MovieClip | Used by:22 | |
Symbol 22 MovieClip | Uses:9 17 19 20 21 SS2 | Used by:Timeline |
Symbol 23 Graphic | Used by:Timeline | |
Symbol 24 Font | Used by:25 28 29 41 45 49 55 56 60 61 62 183 184 185 186 194 212 213 214 223 225 230 232 234 235 236 237 238 240 | |
Symbol 25 Text | Uses:24 | Used by:27 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 Button | Uses:25 26 | Used by:Timeline |
Symbol 28 Text | Uses:24 | Used by:Timeline |
Symbol 29 Text | Uses:24 | Used by:Timeline |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:Timeline |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:34 |
Symbol 34 MovieClip | Uses:33 | Used by:Timeline |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:Timeline |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:Timeline |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:Timeline |
Symbol 41 Text | Uses:24 | Used by:Timeline |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 | Used by:Timeline |
Symbol 45 Text | Uses:24 | Used by:Timeline |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:48 |
Symbol 48 MovieClip | Uses:47 | Used by:Timeline |
Symbol 49 Text | Uses:24 | Used by:Timeline |
Symbol 50 Bitmap | Used by:51 52 53 | |
Symbol 51 Graphic | Uses:50 | Used by:54 |
Symbol 52 Graphic | Uses:50 | Used by:54 |
Symbol 53 Graphic | Uses:50 | Used by:54 |
Symbol 54 MovieClip | Uses:51 52 53 | Used by:Timeline |
Symbol 55 Text | Uses:24 | Used by:Timeline |
Symbol 56 Text | Uses:24 | Used by:Timeline |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 60 Text | Uses:24 | Used by:Timeline |
Symbol 61 Text | Uses:24 | Used by:Timeline |
Symbol 62 Text | Uses:24 | Used by:Timeline |
Symbol 63 Graphic | Used by:Timeline | |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 |
Symbol 66 MovieClip | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:Timeline |
Symbol 68 Sound | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:Timeline |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:108 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:108 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:76 |
Symbol 76 Button | Uses:75 | Used by:87 |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:77 78 | Used by:82 153 |
Symbol 80 Sound | Used by:82 153 | |
Symbol 81 Sound | Used by:82 153 | |
Symbol 82 MovieClip | Uses:79 80 81 | Used by:87 107 120 138 146 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:85 |
Symbol 85 MovieClip | Uses:84 | Used by:87 |
Symbol 86 Sound | Used by:87 | |
Symbol 87 MovieClip | Uses:76 82 85 86 | Used by:108 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:89 | Used by:91 |
Symbol 91 MovieClip | Uses:90 | Used by:108 |
Symbol 92 Bitmap | Used by:94 | |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:92 93 | Used by:95 |
Symbol 95 MovieClip | Uses:94 | Used by:108 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:99 |
Symbol 98 MovieClip | Used by:99 | |
Symbol 99 MovieClip | Uses:97 98 | Used by:108 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:102 |
Symbol 102 Button | Uses:101 | Used by:107 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:105 |
Symbol 105 MovieClip | Uses:104 | Used by:107 |
Symbol 106 Sound | Used by:107 | |
Symbol 107 MovieClip | Uses:102 82 105 106 | Used by:108 |
Symbol 108 MovieClip | Uses:71 73 87 91 95 99 107 | Used by:Timeline |
Symbol 109 Graphic | Used by:127 | |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:111 | Used by:127 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:115 |
Symbol 115 Button | Uses:114 | Used by:120 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:118 |
Symbol 118 MovieClip | Uses:117 | Used by:120 |
Symbol 119 Sound | Used by:120 | |
Symbol 120 MovieClip | Uses:115 82 118 119 | Used by:127 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:123 |
Symbol 123 MovieClip | Uses:122 | Used by:127 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:126 |
Symbol 126 MovieClip | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:109 112 120 123 126 | Used by:Timeline |
Symbol 128 MovieClip | Used by:Timeline | |
Symbol 129 Graphic | Used by:147 | |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:132 133 |
Symbol 132 MovieClip | Uses:131 | Used by:133 |
Symbol 133 Button | Uses:132 131 | Used by:138 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:136 |
Symbol 136 MovieClip | Uses:135 | Used by:138 |
Symbol 137 Sound | Used by:138 | |
Symbol 138 MovieClip | Uses:133 82 136 137 | Used by:147 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:141 |
Symbol 141 Button | Uses:140 | Used by:146 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:144 |
Symbol 144 MovieClip | Uses:143 | Used by:146 |
Symbol 145 Sound | Used by:146 | |
Symbol 146 MovieClip | Uses:141 82 144 145 | Used by:147 |
Symbol 147 MovieClip | Uses:129 138 146 | Used by:Timeline |
Symbol 148 Graphic | Used by:160 | |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:151 152 |
Symbol 151 MovieClip | Uses:150 | Used by:152 |
Symbol 152 Button | Uses:151 150 | Used by:159 |
Symbol 153 MovieClip | Uses:79 80 81 | Used by:159 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:156 |
Symbol 156 MovieClip | Uses:155 | Used by:157 |
Symbol 157 MovieClip | Uses:156 | Used by:159 |
Symbol 158 Sound | Used by:159 | |
Symbol 159 MovieClip | Uses:152 153 157 158 | Used by:160 |
Symbol 160 MovieClip | Uses:148 159 | Used by:Timeline |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:163 |
Symbol 163 Button | Uses:162 | Used by:173 |
Symbol 164 Graphic | Used by:166 | |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip | Uses:164 165 | Used by:168 |
Symbol 167 Sound | Used by:168 | |
Symbol 168 MovieClip | Uses:166 167 | Used by:173 181 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:171 |
Symbol 171 MovieClip | Uses:170 | Used by:173 |
Symbol 172 Sound | Used by:173 | |
Symbol 173 MovieClip | Uses:163 168 171 172 | Used by:182 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:176 |
Symbol 176 Button | Uses:175 | Used by:181 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 |
Symbol 179 MovieClip | Uses:178 | Used by:181 |
Symbol 180 Sound | Used by:181 | |
Symbol 181 MovieClip | Uses:176 168 179 180 | Used by:182 |
Symbol 182 MovieClip | Uses:173 181 | Used by:Timeline |
Symbol 183 EditableText | Uses:24 | Used by:Timeline |
Symbol 184 EditableText | Uses:24 | Used by:Timeline |
Symbol 185 Text | Uses:24 | Used by:189 |
Symbol 186 Text | Uses:24 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:189 |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:185 187 188 | Used by:Timeline |
Symbol 190 Graphic | Used by:196 | |
Symbol 191 Graphic | Used by:196 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:196 |
Symbol 194 Text | Uses:24 | Used by:196 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:190 191 193 194 195 | Used by:Timeline |
Symbol 197 Graphic | Used by:199 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:197 198 | Used by:Timeline |
Symbol 200 MovieClip | Used by:Timeline | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 Button | Uses:201 | Used by:Timeline |
Symbol 203 Sound | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:Timeline |
Symbol 205 Sound | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:Timeline |
Symbol 207 Sound | Used by:Timeline | |
Symbol 208 Graphic | Used by:Timeline | |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:210 | Used by:215 |
Symbol 212 Text | Uses:24 | Used by:215 |
Symbol 213 Text | Uses:24 | Used by:215 |
Symbol 214 EditableText | Uses:24 | Used by:215 |
Symbol 215 MovieClip | Uses:211 212 213 214 | Used by:Timeline |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 EditableText | Uses:6 | Used by:218 |
Symbol 218 MovieClip | Uses:216 217 | Used by:Timeline |
Symbol 219 Graphic | Used by:Timeline | |
Symbol 220 Graphic | Used by:222 224 239 | |
Symbol 221 Graphic | Used by:222 224 239 | |
Symbol 222 Button | Uses:220 221 | Used by:Timeline |
Symbol 223 Text | Uses:24 | Used by:Timeline |
Symbol 224 Button | Uses:220 221 | Used by:Timeline |
Symbol 225 Text | Uses:24 | Used by:Timeline |
Symbol 226 Graphic | Used by:229 231 233 | |
Symbol 227 Graphic | Used by:229 231 233 | |
Symbol 228 Graphic | Used by:229 231 233 | |
Symbol 229 Button | Uses:226 227 228 | Used by:Timeline |
Symbol 230 Text | Uses:24 | Used by:Timeline |
Symbol 231 Button | Uses:226 227 228 | Used by:Timeline |
Symbol 232 Text | Uses:24 | Used by:Timeline |
Symbol 233 Button | Uses:226 227 228 | Used by:Timeline |
Symbol 234 Text | Uses:24 | Used by:Timeline |
Symbol 235 Text | Uses:24 | Used by:Timeline |
Symbol 236 Text | Uses:24 | Used by:Timeline |
Symbol 237 Text | Uses:24 | Used by:Timeline |
Symbol 238 Text | Uses:24 | Used by:Timeline |
Symbol 239 Button | Uses:220 221 | Used by:Timeline |
Symbol 240 Text | Uses:24 | Used by:Timeline |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 Button | Uses:241 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 22 MovieClip |
Instance Names
"bg" | Frame 948 | Symbol 67 MovieClip |
"sndShoot" | Frame 948 | Symbol 69 MovieClip |
"holes" | Frame 948 | Symbol 128 MovieClip |
"blood" | Frame 948 | Symbol 128 MovieClip |
"shots" | Frame 948 | Symbol 189 MovieClip |
"energyDisplay" | Frame 948 | Symbol 196 MovieClip |
"sndReload" | Frame 948 | Symbol 204 MovieClip |
"sndEmpty" | Frame 948 | Symbol 206 MovieClip |
"highscores" | Frame 1051 | Symbol 218 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "neodelight_music" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 948 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 948 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 949 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 949 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 950 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 950 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 951 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 951 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 952 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 952 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 953 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 953 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 954 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 954 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 955 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 955 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 956 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 956 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 957 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 957 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 958 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 958 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 959 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 959 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 960 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 960 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 961 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 961 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 962 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 962 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 963 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 963 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 964 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 964 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 965 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 965 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 966 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 966 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 967 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 967 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 968 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 968 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 969 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 969 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 970 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 970 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 971 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 971 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 972 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 972 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 973 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 973 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 974 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 974 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 975 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 975 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 976 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 976 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 977 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 977 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 978 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 978 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 979 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 979 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 980 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 980 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 981 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 981 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 982 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 982 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 983 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 983 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 984 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 984 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 985 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 985 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 986 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 986 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 987 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 987 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 988 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 988 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 989 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 989 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 990 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 990 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 991 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 991 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 992 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 992 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 993 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 993 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 994 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 994 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 995 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 995 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 996 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 996 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 997 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 997 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 998 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 998 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 999 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 999 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1000 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1000 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1001 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1001 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1002 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1002 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1003 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1003 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1004 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1004 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1005 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1005 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1006 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1006 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1007 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1007 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1008 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1008 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1009 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1009 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1010 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1010 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1011 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1011 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1012 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1012 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1013 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1013 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1014 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1014 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1015 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1015 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1016 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1016 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1017 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1017 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1018 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1018 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1019 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1019 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1020 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1020 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1021 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1021 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1022 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1022 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1023 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1023 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1024 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1024 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1025 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1025 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1026 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1026 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1027 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1027 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1028 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1028 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1029 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1029 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1030 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1030 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1031 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1031 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1032 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1032 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1033 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1033 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1034 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1034 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1035 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1035 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1036 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1036 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1037 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1037 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1038 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1038 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1039 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1039 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1040 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1040 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1041 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1041 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1042 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1042 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1043 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1043 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1044 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1044 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1045 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1045 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1046 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1046 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1047 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1047 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1048 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1048 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1049 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1049 | Symbol 3 as "blood" |
ExportAssets (56) | Timeline Frame 1050 | Symbol 5 as "hole" |
ExportAssets (56) | Timeline Frame 1050 | Symbol 3 as "blood" |
Labels
"game" | Frame 948 |
"gameover" | Frame 949 |
"menu" | Frame 1103 |
"credits" | Frame 1131 |
"loop" | Symbol 21 MovieClip Frame 2 |
"flo" | Symbol 108 MovieClip Frame 8 |
"uli" | Symbol 108 MovieClip Frame 49 |
"nobody" | Symbol 108 MovieClip Frame 80 |
"flo" | Symbol 127 MovieClip Frame 8 |
"uli" | Symbol 127 MovieClip Frame 51 |
"die" | Symbol 146 MovieClip Frame 2 |
"flo" | Symbol 147 MovieClip Frame 8 |
"uli" | Symbol 147 MovieClip Frame 51 |
"die" | Symbol 159 MovieClip Frame 2 |
"flo" | Symbol 160 MovieClip Frame 8 |
"die" | Symbol 173 MovieClip Frame 2 |
"die" | Symbol 181 MovieClip Frame 2 |
"flo" | Symbol 182 MovieClip Frame 8 |
"uli" | Symbol 182 MovieClip Frame 44 |
"flo2" | Symbol 182 MovieClip Frame 79 |
"uli2" | Symbol 182 MovieClip Frame 107 |
Dynamic Text Variables
percentageDisplay | Symbol 7 EditableText | "loading..99%" |
actScore | Symbol 183 EditableText | "12345" |
actScore | Symbol 184 EditableText | "12345" |
finalScore | Symbol 214 EditableText | "Score: " |
|