STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228124
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/18329144?noj=FRM18329144-12DC" width="1" height="1"></div>

Ten Pin Bowling.swf

This is the info page for
Flash #24545

(Click the ID number above for more basic data on this flash file.)


Text
0

%

Instructions

tell a friend

hi-scores

play

sfx beep

back

Instructions
The aim is to clear all the pins in
two bowls or less.
Use your mouse to place bowling
ball in start position, then click
once to set power level, click
again to set ball spin.
Clear all the pins in the first bowl
then you score a strike!

n

CLICK TO
CONTINUE

GAME OVER

Submit your details to be entered
into the Hi Score chart

Forward to
a Friend

Submit

Main
Menu

REGISTER SCORE

Please wait...

Name :

Score :

HI SCORES

Main
Menu

Friend 1 name

Friend 1 email

Friend 2 name

Friend 2 email

Friend 3 name

Friend 3 email

My name

My email

Main
Menu

Forward to a Friend

Your Email has been sent

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (47) { gotoAndStop (3); } loaded = Math.round(getBytesLoaded() / 1024); total = Math.round(getBytesTotal() / 1024); percent = Math.round((loaded / total) * 100); lbFrm = int((percent / 100) * 15) + 2; loadBar.gotoAndStop(lbFrm);
Frame 2
gotoAndPlay (1);
Frame 3
this.onEnterFrame = function () { var _local1 = _root; _local1.sessionactive = String(_local1.sessionactive); if ((_currentframe < 5) && ((_local1.sessionactive == "true") or (_local1.sessionactive == "false"))) { showlogin = true; if (_local1.sessionactive == "false") { loadMovieNum ("ingame_login.swf", 5); this.onEnterFrame = function () { _root.lginx = 70; _root.lginy = 330; if ((_currentframe > 5) && (showlogin == true)) { trace("remove login"); showlogin = false; unloadMovieNum (5); } }; } delete _local1.sessionactive; } }; stop(); stop();
Instance of Symbol 42 MovieClip "menu" in Frame 3
onClipEvent (enterFrame) { ((_root.veryFirstGame != 1) ? ((_root.soundOn = 1)(_root.veryFirstGame = 1)) : 0); if (_root.soundOn != 1) { (menuSound.gotoAndStop(1));// not popped } else { (menuSound.gotoAndStop(2));// not popped } }
Frame 7
stop();
Frame 13
_root.game_id = 9; _root.gamename = "tenpinbowling";
Instance of Symbol 52 MovieClip "10" in Frame 13
onClipEvent (load) { xc = (yc = (rc = (Xmin = (Ymin = 0)))); ballWeight = 0.025; ballFriction = 0.0003; } onClipEvent (enterFrame) { pR = Math.sqrt((_root.gXBallSpeed[s] * _root.gXBallSpeed[s]) + (_root.gYBallSpeed[s] * _root.gYBallSpeed[s])); ((pR != 0) ? ((sinTheta = _root.gYBallSpeed[s] / pR)) : 0); cDiv = Math.sqrt(1 - (sinTheta * sinTheta)); ((cDiv != 0) ? ((theta = Math.atan(sinTheta / cDiv))) : 0); if (_root.gXBallSpeed[s] < 0) { _root.gBallAngle = 270 - (theta / 0.0175); } if (_root.gXBallSpeed[s] > 0) { _root.gBallAngle = (theta / 0.0175) + 90; } ang = _root.gBallAngle + ((_root.gSpinPower - 10) / 5); radians = (180 + ang) * (Math.PI/180); _root.x2 = -Math.sin(radians); _root.y2 = Math.cos(radians); _root.mm = Math.sqrt((_root.gXBallSpeed[s] * _root.gXBallSpeed[s]) + (_root.gYBallSpeed[s] * _root.gYBallSpeed[s])); _root.gXBallSpeed[s] = _root.x2 * _root.mm; _root.gYBallSpeed[s] = _root.y2 * _root.mm; if (_root.PL == 1) { if (_root.gPowerStatus != "moving") { ((_root[10]._x > _root.cornerBR._x) ? ((_root[10]._x = _root.cornerBR._x)) : 0); ((_root[10]._x < _root.cornerBL._x) ? ((_root[10]._x = _root.cornerBL._x)) : 0); _root[10]._x = _root[10]._x + ((_root.xmouse - _root[10]._x) / 5); _root.powerBar._x = _root[10]._x; } if (_root.gPowerStatus == "set") { cDiv = Math.sqrt((_root.x * _root.x) + (_root.y * _root.y)); _root.gXBallSpeed[s] = (_root.x / cDiv) * _root.gHitPower; _root.gYBallSpeed[s] = (_root.y / cDiv) * _root.gHitPower; powerBar.gotoAndStop("off"); ballWeight = 0.025; ballFriction = 0.0003; _root.gPowerStatus = "moving"; counter = 0; } } if ((_root.gPowerStatus != "moving") and (_root.PL == 2)) { _root.gXBallSpeed[s] = random(5) - 2.5; _root.gYBallSpeed[s] = random(5) + 2.5; _root.gSpinPower = random(5) - 2.5; ballWeight = 0.025; ballFriction = 0.0003; _root.gPowerStatus = "moving"; counter = 0; } if (_root.gPowerStatus == "moving") { _root.pR = pr; if ((this._y < -5) or ((pr > 0.5) and (pr < 0.8))) { if (_root.rackStatus == "none") { _root.rackStatus = "lowering"; _root.rack.gotoAndPlay("lower"); _root.rackStartYpos = _root.rack._y; ((_root.turnNos == 1) ? ((_root["sco1_" + _root.PL][_root.setNos] = _root.numKnockedDown)) : 0); ((_root.turnNos == 2) ? ((_root["sco2_" + _root.PL][_root.setNos] = _root.numKnockedDown)) : 0); if ((_root.turnNos == 2) and ((_root["sco1_" + _root.PL][_root.setNos] + _root.numKnockedDown) > 9)) { _root["sco3_" + _root.PL][_root.setNos] = "/"; ((_root.setNos == 10) ? (_root.gotoSplash++) : 0); } if (_root.numKnockedDown == 10) { _root["sco3_" + _root.PL][_root.setNos] = "X"; ((_root.setNos == 10) ? (_root.gotoSplash++) : 0); if ((_root.setNos == 11) and (_root["sco3_" + _root.PL][10] == "X")) { _root.gotoSplash++; } _root.turnNos++; } if (((_root.turnNos == 1) and (_root.setNos >= 10)) and (_root["sco3_" + _root.PL][10] == "/")) { _root.turnNos++; } } if ((_root.turnNos == 1) and (_root.setNos == 12)) { _root.turnNos++; } if (_root.rackStatus == "active") { _root.rack._y = _root.rack._y - 5; if (_root.rack._y < -100) { ((_root.turnNos == 2) ? (_root.SCORING()) : ((_root.rackStatus = "nextThrow"))); } } if (_root.rackStatus == "nextThrow") { _root.rack.gotoAndStop("off"); _root.rack._y = _root.rackStartYpos; _root.gLastHitList[10] = ""; _root.gPowerStatus = "none"; _root.turnNos++; _root.turnScoreOff(); _root.numKnockedDown = 0; if (_root.turnNos == 2) { counter = 0; _root[10]._x = _root.StartXpos[10]; _root[10]._y = _root.StartYpos[10]; n = 10; while (N < ((10 + _root.nosOfBalls) + 1)) { _root.gXBallSpeed[n] = 0; _root.gYBallSpeed[n] = 0; if (_root.knockedDown[n] == true) { _root[n]._x = -999 - (n * 20); } else { _root[n]._x = _root.StartXpos[n]; _root[n]._y = _root.StartYpos[n]; } N++; } } if (_root.turnNos >= 3) { _root["s" + _root.setNos].bg.gotoAndStop("done"); if (_root.gameType == "2player") { _root.PL++; ((_root.PL == 3) ? ((_root.PL = 1)_root.setNos++) : 0); } if (_root.gameType == "1player") { _root.setNos++; } _root["s" + _root.setNos].bg.gotoAndStop("active"); n = 10; while (N < ((10 + _root.nosOfBalls) + 1)) { _root.gXBallSpeed[n] = 0; _root.gYBallSpeed[n] = 0; _root[n]._x = _root.StartXpos[n]; _root[n]._y = _root.StartYpos[n]; _root["sk" + n].gotoAndStop(1); _root.knockedDown[n] = false; N++; } _root.turnNos = 1; } _root.rackStatus = "none"; } } } }
Instance of Symbol 52 MovieClip "11" in Frame 13
onClipEvent (load) { }
Instance of Symbol 55 MovieClip "rack" in Frame 13
/* no clip actions */
Instance of Symbol 60 MovieClip in Frame 13
onClipEvent (enterFrame) { if (_root.PL == 1) { if (_root.gPowerStatus != "moving") { this._x = _root[10]._x - 120; } } if (_root.gPowerStatus == "moving") { nextFrame(); } if (_root.gPowerStatus == "none") { this.gotoAndStop(1); } }
Instance of Symbol 64 MovieClip in Frame 13
onClipEvent (load) { s = this.name; _root.gHitPower = 0; _root.gSpinPower = 0; _root.gPowerStatus = "none"; } onClipEvent (mouseDown) { _root.gMouseDown = true; } onClipEvent (mouseUp) { count = 0; _root.gMouseDown = false; } onClipEvent (enterFrame) { if (_root.gPowerStatus != "moving") { Xpos = 150; Ypos = 150; _root.x = 0.01; _root.y = 300; r = Math.sqrt((_root.x * _root.x) + (_root.y * _root.y)); ((r != 0) ? ((sinTheta = _root.y / r)) : 0); cDiv = Math.sqrt(1 - (sinTheta * sinTheta)); ((cDiv != 0) ? ((theta = Math.atan(sinTheta / cDiv))) : 0); gMyRotation = this._rotation; if (Xpos < this._x) { ang = (180 - (theta / 0.0175)) + 90; this._rotation = 180 - (theta / 0.0175); } if (Xpos > this._x) { ang = (theta / 0.0175) + 90; this._rotation = theta / 0.0175; } if (_root.gMouseDown == true) { count = count + 1; if (count == 1) { if (_root.gPowerStatus == "settingSpin") { _root.gPowerStatus = "set"; _root.powerBar.gotoAndStop("off"); } else if (_root.gPowerStatus == "settingPower") { _root.powerDir = "up"; _root.gPowerStatus = "settingSpin"; } else if (_root.gPowerStatus == "none") { _root.powerDir = "up"; _root.gPowerStatus = "settingPower"; _root.powerBar.gotoAndStop(1); } } } if (_root.gPowerStatus == "settingPower") { ((_root.gHitPower < 0) ? ((_root.powerDir = "up")) : 0); ((_root.gHitPower > 20) ? ((_root.powerDir = "down")) : 0); if (_root.powerDir == "down") { _root.gHitPower = _root.gHitPower - 0.8; } else { _root.gHitPower = _root.gHitPower + 0.8; } frm = _root.gHitPower; _root.powerBar.powerMC.gotoAndStop(int(frm)); } } if (_root.gPowerStatus == "settingSpin") { ((_root.gSpinPower < 0) ? ((_root.powerDir = "up")) : 0); ((_root.gSpinPower > 20) ? ((_root.powerDir = "down")) : 0); if (_root.powerDir == "down") { _root.gSpinPower = _root.gSpinPower - 0.8; } else { _root.gSpinPower = _root.gSpinPower + 0.8; } frm = 2 + _root.gSpinPower; _root.powerBar.spinMC.gotoAndStop(int(frm)); ((_root.gHitPower < 1) ? ((_root.gHitPower = 1)trace("power upped to1")) : 0); } }
Instance of Symbol 42 MovieClip "menu" in Frame 13
onClipEvent (enterFrame) { ((_root.veryFirstGame != 1) ? ((_root.soundOn = 1)(_root.veryFirstGame = 1)) : 0); if (_root.soundOn != 1) { (menuSound.gotoAndStop(1));// not popped } else { (menuSound.gotoAndStop(2));// not popped } }
Instance of Symbol 67 MovieClip in Frame 16
onClipEvent (enterFrame) { this._x = _root[10]._x; this._y = _root[10]._y; }
Instance of Symbol 77 MovieClip "sk17" in Frame 16
onClipEvent (enterFrame) { this._x = _root[17]._x; this._y = _root[17]._y; }
Instance of Symbol 77 MovieClip "sk20" in Frame 16
onClipEvent (enterFrame) { this._x = _root[20]._x; this._y = _root[20]._y; }
Instance of Symbol 77 MovieClip "sk18" in Frame 16
onClipEvent (enterFrame) { this._x = _root[18]._x; this._y = _root[18]._y; }
Instance of Symbol 77 MovieClip "sk19" in Frame 16
onClipEvent (enterFrame) { this._x = _root[19]._x; this._y = _root[19]._y; }
Instance of Symbol 77 MovieClip "sk16" in Frame 16
onClipEvent (enterFrame) { this._x = _root[16]._x; this._y = _root[16]._y; }
Instance of Symbol 77 MovieClip "sk14" in Frame 16
onClipEvent (enterFrame) { this._x = _root[14]._x; this._y = _root[14]._y; }
Instance of Symbol 77 MovieClip "sk15" in Frame 16
onClipEvent (enterFrame) { this._x = _root[15]._x; this._y = _root[15]._y; }
Instance of Symbol 77 MovieClip "sk12" in Frame 16
onClipEvent (enterFrame) { this._x = _root[12]._x; this._y = _root[12]._y; }
Instance of Symbol 77 MovieClip "sk13" in Frame 16
onClipEvent (enterFrame) { this._x = _root[13]._x; this._y = _root[13]._y; }
Instance of Symbol 77 MovieClip "sk11" in Frame 16
onClipEvent (enterFrame) { this._x = _root[11]._x; this._y = _root[11]._y; }
Frame 17
function turnScoreOn() { var _local1 = _root; n = 1; while (n < 11) { ((n < 6) ? ((_local1["s" + n]._y = scoreYpos)) : ((_local1["s" + n]._y = scoreYpos + 45))); scoreboardbg.gotoAndStop("on"); n++; } } function turnScoreOff() { var _local1 = _root; n = 1; while (n < 11) { _local1["s" + n]._y = -999; scoreboardbg.gotoAndStop("off"); n++; } } function Ball(s) { var _local1 = _root; var _local2 = s; if ((_local1.rackStatus == "active") and (_local2 != 10)) { sfxhitdone = false; if (_local1.rack._y < _local1[_local2]._y) { _local1[_local2]._y = _local1.rack._y; } } if (_local1.rackStatus == "none") { _local1.ballPosX[_local2] = _local1[_local2]._x; _local1.ballPosY[_local2] = _local1[_local2]._y; _local1[_local2].s = _local2; _local1.ballPosX[_local2] = _local1.ballPosX[_local2] - _local1.gXBallSpeed[_local2]; _local1.ballPosY[_local2] = _local1.ballPosY[_local2] - _local1.gYBallSpeed[_local2]; sprN = 9; while (sprN < ((10 + _local1.nosOfBalls) + 1)) { if (sprN != _local2) { xc = _local1[sprN]._x - _local1.ballPosX[_local2]; yc = _local1[sprN]._y - _local1.ballPosY[_local2]; rc = Math.sqrt((xc * xc) + (yc * yc)); ((rc < 0) ? ((rc = -rc)) : 0); if (rc < int(_local1[_local2]._width)) { while (true) { px = _local1.ballPosX[_local2] - _local1[sprN]._x; py = _local1.ballPosY[_local2] - _local1[sprN]._y; pr = Math.sqrt((px * px) + (py * py)); if (pr < int(_local1[_local2]._width)) { if (abs(_local1.gXBallSpeed[_local2]) >= abs(_local1.gYBallSpeed[_local2])) { if (_local1.gXBallSpeed[_local2] != 0) { Xmin = Math.abs(_local1.gXBallSpeed[_local2]) / Math.abs(_local1.gXBallSpeed[_local2]); } if (_local1.gXBallSpeed[_local2] != 0) { ymin = Math.abs(_local1.gYBallSpeed[_local2]) / Math.abs(_local1.gXBallSpeed[_local2]); } } if (Math.abs(_local1.gYBallSpeed[_local2]) > Math.abs(_local1.gXBallSpeed[_local2])) { if (_local1.gXBallSpeed[_local2] != 0) { Xmin = Math.abs(_local1.gXBallSpeed[_local2]) / Math.abs(_local1.gYBallSpeed[_local2]); } if (_local1.gXBallSpeed[_local2] != 0) { ymin = Math.abs(_local1.gYBallSpeed[_local2]) / Math.abs(_local1.gYBallSpeed[_local2]); } } ((_local1.ballPosX[_local2] > _local1[sprN]._x) ? ((Xmin = -Math.abs(Xmin))) : 0); ((_local1.ballPosY[_local2] > _local1[sprN]._y) ? ((ymin = -Math.abs(ymin))) : 0); _local1.ballPosX[_local2] = _local1.ballPosX[_local2] - Xmin; _local1.ballPosY[_local2] = _local1.ballPosY[_local2] - ymin; } else { _local1[_local2]._x = _local1.ballPosX[_local2]; _local1[_local2]._y = _local1.ballPosY[_local2]; break; } } if (true or ((_local1.gLastHitList[sprN] != _local2) and (_local1.gLastHitList[_local2] != _local1.gLastHitList[sprN]))) { _local1.gLastHitList[sprN] = _local2; if (_local1.knockedDown[sprN] != true) { _local1.knockedDown[sprN] = true; if ((sfxhitdone != true) && (_local1.soundOn == 1)) { sfxhitdone = true; sfxClatter.start(); } _local1["sk" + sprN].gotoAndStop(2 + random(3)); _local1.numKnockedDown++; } _local1.gLastHitList[_local2] = _local1.gLastHitList[sprN]; px = _local1.ballPosX[_local2] - _local1[sprN]._x; py = _local1.ballPosY[_local2] - _local1[sprN]._y; pr = Math.sqrt((px * px) + (py * py)); ((pr != 0) ? ((sinTheta = py / pr)) : 0); cDiv = Math.sqrt(1 - (sinTheta * sinTheta)); ((cDiv != 0) ? ((theta = Math.atan(sinTheta / cDiv))) : 0); if (_local1[sprN]._x < _local1.ballPosX[_local2]) { hitAng = 90 + (theta / 0.0175); } if (_local1[sprN]._x > _local1.ballPosX[_local2]) { hitAng = (180 - (theta / 0.0175)) + 90; } _local1.hitAng = hitAng; oldXspeed = _local1.gXBallSpeed[_local2]; oldYspeed = _local1.gYBallSpeed[_local2]; speedMult = Math.sqrt((oldXspeed * oldXspeed) + (oldYspeed * oldYspeed)); (((hitAng > 0) and (hitAng < 90)) ? ((pXw = (-hitAng) / 90)(pYw = (90 - hitAng) / 90)) : 0); (((hitAng > 90) and (hitAng < 180)) ? ((pXw = (-(180 - hitAng)) / 90)(pYw = (-(hitAng - 90)) / 90)) : 0); (((hitAng > 180) and (hitAng < 270)) ? ((pXw = (hitAng - 180) / 90)(pYw = (-(270 - hitAng)) / 90)) : 0); (((hitAng > 270) and (hitAng < 360)) ? ((pXw = (360 - hitAng) / 90)(pYw = (hitAng - 270) / 90)) : 0); _local1.gXBallSpeed[sprN] = (-pXw) * (speedMult / 1); _local1.gYBallSpeed[sprN] = (-pYw) * (speedMult / 1); _local1.gBallAng[sprN] = hitAng; angCalcMe = _local1.gBallAng[_local2]; if ((hitAng - _local1.gBallAng[_local2]) > 90) { angCalcMe = angCalcMe - 360; } if ((hitAng - _local1.gBallAng[_local2]) < -90) { angCalcMe = angCalcMe + 360; } if (angCalcMe > hitAng) { ax = _local1.gBallAng[sprN] - 90; ((ax > 360) ? ((ax = ax - 360)) : 0); ((ax < 0) ? ((ax = ax + 360)) : 0); } if (angCalcMe <= hitAng) { ax = _local1.gBallAng[sprN] + 90; ((ax > 360) ? ((ax = ax - 360)) : 0); ((ax < 0) ? ((ax = ax + 360)) : 0); } (((ax > 0) and (ax < 90)) ? ((pXw2 = (-ax) / 90)(pYw2 = (90 - ax) / 90)) : 0); (((ax > 90) and (ax < 180)) ? ((pXw2 = (-(180 - ax)) / 90)(pYw2 = (-(ax - 90)) / 90)) : 0); (((ax > 180) and (ax < 270)) ? ((pXw2 = (ax - 180) / 90)(pYw2 = (-(270 - ax)) / 90)) : 0); (((ax > 270) and (ax < 360)) ? ((pXw2 = (360 - ax) / 90)(pYw2 = (ax - 270) / 90)) : 0); if (_local2 != 10) { _local1.gXBallSpeed[_local2] = pXw2 * (speedMult / 1); _local1.gYBallSpeed[_local2] = pYw2 * (speedMult / 1); } else { _local1.gXBallSpeed[_local2] = _local1.gXBallSpeed[_local2] / 1.1; _local1.gYBallSpeed[_local2] = _local1.gYBallSpeed[_local2] / 1.1; } } } } sprN++; } _local1[_local2]._x = _local1.ballPosX[_local2]; _local1[_local2]._y = _local1.ballPosY[_local2]; (((_local2 != 10) and (speedMult < 0.99)) ? ((_local1.gXBallSpeed[_local2] = 0)(_local1.gYBallSpeed[_local2] = 0)) : 0); ((_local2 == 10) ? ((ballWeight = 0.99)) : ((ballWeight = 0.87))); ((_local1.gXBallSpeed[_local2] > 0) ? ((_local1.gXBallSpeed[_local2] = _local1.gXBallSpeed[_local2] * ballWeight)) : 0); ((_local1.gXBallSpeed[_local2] < 0) ? ((_local1.gXBallSpeed[_local2] = _local1.gXBallSpeed[_local2] * ballWeight)) : 0); ((_local1.gYBallSpeed[_local2] > 0) ? ((_local1.gYBallSpeed[_local2] = _local1.gYBallSpeed[_local2] * ballWeight)) : 0); ((_local1.gYBallSpeed[_local2] < 0) ? ((_local1.gYBallSpeed[_local2] = _local1.gYBallSpeed[_local2] * ballWeight)) : 0); BoundX = ((_local1.ballPosY[_local2] - cornerTR._y) / (cornerBR._y - cornerTR._y)) * 100; BoundY = ((_local1.ballPosX[_local2] - cornerTR._x) / (cornerBR._x - cornerTR._x)) * 100; if (((BoundX < BoundY) and (_local1.ballPosX[_local2] > cornerTR._x)) and (_local1.gLastHitList[_local2] != "r")) { _local1.gLastHitList[_local2] = "r"; _local1.gXBallSpeed[_local2] = -_local1.gXBallSpeed[_local2]; } BoundX = ((_local1.ballPosY[_local2] - cornerTL._y) / (cornerBL._y - cornerTL._y)) * 100; BoundY = ((_local1.ballPosX[_local2] - cornerTL._x) / (cornerBL._x - cornerTL._x)) * 100; if (((BoundX < BoundY) and (_local1.ballPosX[_local2] < cornerTL._x)) and (_local1.gLastHitList[_local2] != "l")) { _local1.gLastHitList[_local2] = "l"; _local1.gXBallSpeed[_local2] = -_local1.gXBallSpeed[_local2]; } } } function SCORING() { var _local1 = _root; if (_local1["sco3_" + _local1.PL][_local1.setNos] == "X") { _local1["s" + _local1.setNos]["sc" + _local1.turnNos].gotoAndStop("strike"); _local1.turnNos = 2; } else if (_local1["sco3_" + _local1.PL][_local1.setNos] == "/") { _local1["s" + _local1.setNos].sc1.s = _local1["sco1_" + _local1.PL][_local1.setNos]; _local1["s" + _local1.setNos]["sc" + _local1.turnNos].gotoAndStop("spare"); } else { _local1["s" + _local1.setNos].sc1.s = _local1["sco1_" + _local1.PL][_local1.setNos]; _local1["s" + _local1.setNos].sc2.s = _local1["sco2_" + _local1.PL][_local1.setNos]; } if (_local1["sco3_" + _local1.PL][_local1.setNos - 1] == "X") { _local1["scoEx_" + _local1.PL][_local1.setNos - 1] = _local1["scoEx_" + _local1.PL][_local1.setNos - 1] + (_local1["sco1_" + _local1.PL][_local1.setNos] + _local1["sco2_" + _local1.PL][_local1.setNos]); if (_local1["sco3_" + _local1.PL][_local1.setNos - 2] == "X") { _local1["scoEx_" + _local1.PL][_local1.setNos - 2] = _local1["scoEx_" + _local1.PL][_local1.setNos - 2] + (_local1["sco1_" + _local1.PL][_local1.setNos - 1] + _local1["sco2_" + _local1.PL][_local1.setNos - 1]); } } if (_local1["sco3_" + _local1.PL][_local1.setNos - 1] == "/") { _local1["scoEx_" + _local1.PL][_local1.setNos - 1] = _local1["scoEx_" + _local1.PL][_local1.setNos - 1] + _local1["sco1_" + _local1.PL][_local1.setNos]; } if (_local1.setNos == 12) { if (_local1["sco3_" + _local1.PL][10] == "X") { if (_local1["sco3_" + _local1.PL][11] == "X") { _local1["scoEx_" + _local1.PL][10] = 10 + _local1["sco1_" + _local1.PL][12]; } } } n = 1; while (n < (_local1.setNos + 1)) { acc = 0; c = 1; while (c < (n + 1)) { acc = acc + ((_local1["sco1_" + _local1.PL][c] + _local1["sco2_" + _local1.PL][c]) + _local1["scoEx_" + _local1.PL][c]); _local1["s" + n].sc3 = acc; c++; } n++; } if (_local1["sco3_" + _local1.PL][_local1.setNos] == "X") { _local1["s" + _local1.setNos].sc3 = ""; if (_local1["sco3_" + _local1.PL][_local1.setNos - 1] == "X") { _local1["s" + (_local1.setNos - 1)].sc3 = ""; } } if (_local1["sco3_" + _local1.PL][_local1.setNos] == "/") { _local1["s" + _local1.setNos].sc3 = ""; } _local1.gameScore = acc; _local1.rackStatus = "showingScores"; _local1.turnScoreOn(); if (_local1.setNos == _local1.gotoSplash) { _local1.scoreboardbg.gameoverGFX.gotoAndStop(2); } } _root.gBallAng = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.gXBallSpeed = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.gYBallSpeed = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.ballPosX = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.ballPosY = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.gLastHitList = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.knockedDown = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.StartXpos = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.StartYpos = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.strike = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.setScore = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.Sco1_1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.Sco2_1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.Sco3_1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.ScoEx_1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.Sco1_2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.Sco2_2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.Sco3_2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.ScoEx_2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); sfxClatter = new Sound(); sfxClatter.attachSound("sfxClatter"); _root.gotoSplash = 10; _root.setNos = 1; _root.turnNos = 1; _root.PL = 1; _root.gameType = "1player"; _root.nosOfBalls = 10; xc = (yc = (rc = (Xmin = (Ymin = 0)))); ballWeight = 0.025; ballFriction = 0.0003; _root.numKnockedDown = 0; _root.powerBar.gotoAndStop("off"); _root.rackStatus = "none"; _root.rack.gotoAndStop("off"); n = 10; while (N < ((10 + _root.nosOfBalls) + 1)) { _root.StartXpos[n] = _root[n]._x; _root.StartYpos[n] = _root[n]._y; N++; } scoreYpos = s1._y; s1.bg.gotoAndStop("active"); turnScoreOff();
Frame 18
_root.xmouse = _xmouse; _root.ymouse = _ymouse; n = 10; while (N < ((10 + _root.nosOfBalls) + 1)) { Ball(n); N++; } _root.dscore = Number(_root.s10.sc3);
Frame 19
gotoAndPlay ("gameLoop");
Frame 30
stop();
Frame 31
trace("REGISTER"); loadingscorestxt._visible = true; _root.myURL = "http://www.conn3ct.com/flextech/game7/"; _root.myURL = ""; lv = new LoadVars(); lv.my_name = my_name; lv.my_email = my_email; lv.optin = 0; lv.score = gamescore; lv.tablename = "game4"; lv.sendAndLoad(_root.myURL + "php/register.php", lv, "POST"); lv.onLoad = function (success) { nextFrame(); }; stop();
Frame 32
function hiscorethread() { var _local1 = this; _local1.onEnterFrame = function () { var _local1 = this; i = 0; while (i < 11) { ind = i + offset; _local1["topname" + (i + 1)] = String(((ind + 1) add ". ") + topnames[ind]); _local1["topscore" + (i + 1)] = topscores[ind]; i++; } if (offsetDo == "up") { if (offset < 40) { offset++; } } if (offsetDo == "down") { if (offset > 0) { offset--; } } }; } offset = 0; lv = new LoadVars(); lv.tablename = "game4"; lv.sendAndLoad(_root.myURL + "php/highscores.php", lv, "POST"); lv.onLoad = function (success) { if (success) { trace("result: " + unescape(lv.result)); loadingscorestxt._visible = false; r = unescape(lv.result); topnames = new Array(); topscores = new Array(); spl = r.split(","); i = 0; while (i < 51) { namescore = spl[i].split(":"); ((namescore[0] != undefined) ? ((topnames[i] = String(namescore[0]))) : ((topnames[i] = ""))); ((namescore[1] != undefined) ? ((topscores[i] = String(namescore[1]))) : ((topscores[i] = ""))); i++; } _root.hiscorethread(); } }; stop();
Frame 33
mates_name1 = (mates_name2 = (mates_name3 = "")); mates_email1 = (mates_email2 = (mates_email3 = ""));
Frame 34
((score == undefined) ? ((score = 0)) : 0); lv = new LoadVars(); lv.score = score; lv.my_name = my_name; lv.my_email = my_email; lv.mates_name1 = mates_name1; lv.mates_email1 = mates_email1; lv.mates_name2 = mates_name2; lv.mates_email2 = mates_email2; lv.mates_name3 = mates_name3; lv.mates_email3 = mates_email3; lv.sendAndLoad(_root.myURL + "php/friendemail.php", lv, "POST"); lv.onLoad = function (success) { trace(unescape(lv)); if (success) { play(); } }; stop();
Frame 37
gotoAndStop (13);
Symbol 15 Button
on (release) { gotoAndStop ("hiscores"); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 16 Button
on (release) { gotoAndStop ("fgf"); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 17 Button
on (release) { gotoAndPlay ("instructions"); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 22 Button
on (release) { _root.gameType = "free"; gotoAndPlay ("play"); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 5
stop();
Symbol 39 Button
on (release) { _root.SFXfootsteps.gotoAndPlay(2); _root.SFXatmos.gotoAndPlay(2); _root.soundOn = 1; gotoAndStop (2); }
Symbol 40 Button
on (release) { _root.SFXfootsteps.gotoAndStop("off"); _root.SFXatmos.gotoAndStop("off"); _root.soundOn = 0; gotoAndStop (1); }
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 2
stop();
Symbol 44 Button
on (release) { _root.gotoAndStop(1); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 52 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 22
_root.rackStatus = "active"; stop();
Symbol 55 MovieClip Frame 23
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 16
stop();
Instance of Symbol 63 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = 10 + (_root.gHitPower * 3); }
Symbol 73 MovieClip Frame 8
stop();
Symbol 74 MovieClip Frame 10
stop();
Symbol 75 MovieClip Frame 15
stop();
Symbol 77 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
stop();
Symbol 90 Button
on (release) { if (_root.setNos < _root.gotoSplash) { _root.rackStatus = "nextThrow"; } else { _root.gotoAndStop("end"); } }
Symbol 101 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
gotoAndPlay(random(25));
Symbol 111 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 115 Button
on (release) { if ((my_name.length > 0) and (my_email.length > 2)) { nextFrame(); } } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 119 Button
on (release) { gotoAndStop ("fgf"); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 123 Button
on (release) { gotoAndPlay (3); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 128 Button
on (release) { chartClose = 1; i = 1; while (i < 11) { mc = "scorerow" + i; removeMovieClip(mc); i++; } gotoAndPlay (3); } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }
Symbol 132 Button
on (press) { offsetDo = "down"; } on (release, releaseOutside) { offsetDo = "none"; }
Symbol 133 Button
on (press) { offsetDo = "up"; } on (release, releaseOutside) { offsetDo = "none"; }
Symbol 179 Button
on (release) { if ((my_name.length > 0) and (my_email.length > 2)) { nextFrame(); play(); } } on (rollOver) { if (_root.soundOn != 1) { } else { (_root.SFXbeep.gotoAndPlay(2));// not popped } }

Library Items

Symbol 1 Sound [sfxClatter]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:Timeline
Symbol 4 FontUsed by:5 6
Symbol 5 EditableTextUses:4Used by:Timeline
Symbol 6 TextUses:4Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 ButtonUses:9 10Used by:Timeline
Symbol 12 GraphicUsed by:15 16 17 44
Symbol 13 GraphicUsed by:15 16 17 44
Symbol 14 GraphicUsed by:15 16 17 44
Symbol 15 ButtonUses:12 13 14Used by:Timeline
Symbol 16 ButtonUses:12 13 14Used by:Timeline
Symbol 17 ButtonUses:12 13 14Used by:Timeline
Symbol 18 GraphicUsed by:22 115 119 123 128 179
Symbol 19 GraphicUsed by:22 115 119 123 128 179
Symbol 20 GraphicUsed by:22 115 119 123 128 179
Symbol 21 GraphicUsed by:22 115 119 123 128 179
Symbol 22 ButtonUses:18 19 20 21Used by:Timeline
Symbol 23 FontUsed by:24 25 26 27 45 121 122 124 125 127 155 156 157 180 181 182
Symbol 24 TextUses:23Used by:Timeline
Symbol 25 TextUses:23Used by:Timeline
Symbol 26 TextUses:23Used by:Timeline
Symbol 27 TextUses:23Used by:Timeline
Symbol 28 BitmapUsed by:29 54
Symbol 29 GraphicUses:28Used by:Timeline
Symbol 30 GraphicUsed by:34
Symbol 31 FontUsed by:32
Symbol 32 EditableTextUses:31Used by:34
Symbol 33 SoundUsed by:34
Symbol 34 MovieClipUses:30 32 33Used by:Timeline
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:39 40
Symbol 39 ButtonUses:38Used by:41
Symbol 40 ButtonUses:38Used by:41
Symbol 41 MovieClipUses:36 37 39 40Used by:42
Symbol 42 MovieClipUses:35 41Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 ButtonUses:12 13 14Used by:Timeline
Symbol 45 TextUses:23Used by:Timeline
Symbol 46 FontUsed by:47
Symbol 47 TextUses:46Used by:Timeline
Symbol 48 MovieClipUsed by:Timeline
Symbol 49 GraphicUsed by:52
Symbol 50 FontUsed by:51
Symbol 51 EditableTextUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:Timeline
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUses:28Used by:55
Symbol 55 MovieClipUses:53 54Used by:Timeline
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:56 57 58 59Used by:Timeline
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:63 105
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:61 63Used by:Timeline
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:65 66Used by:Timeline
Symbol 68 GraphicUsed by:73 74 75 77
Symbol 69 GraphicUsed by:77
Symbol 70 GraphicUsed by:73 74 75 76 77
Symbol 71 GraphicUsed by:73 74 75 76 77
Symbol 72 GraphicUsed by:73 74 75 76
Symbol 73 MovieClipUses:72 70 71 68Used by:77
Symbol 74 MovieClipUses:72 70 71 68Used by:77
Symbol 75 MovieClipUses:72 70 71 68Used by:77
Symbol 76 MovieClipUses:72 70 71Used by:77
Symbol 77 MovieClipUses:68 69 70 71 73 74 75 76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:85
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:83 84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:81 82Used by:85
Symbol 84 MovieClipUses:81Used by:85
Symbol 85 MovieClipUses:79 83 84Used by:Timeline
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 ButtonUses:86 87 88 89Used by:102
Symbol 91 GraphicUsed by:102
Symbol 92 FontUsed by:93 99 108 109
Symbol 93 TextUses:92Used by:102
Symbol 94 GraphicUsed by:102
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:102
Symbol 97 GraphicUsed by:102
Symbol 98 GraphicUsed by:101
Symbol 99 TextUses:92Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:98 99 100Used by:102
Symbol 102 MovieClipUses:90 91 93 94 96 97 101Used by:Timeline
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104 62Used by:106 112
Symbol 106 MovieClipUses:103 105Used by:112
Symbol 107 GraphicUsed by:112
Symbol 108 EditableTextUses:92Used by:112
Symbol 109 EditableTextUses:92Used by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:109 110Used by:112
Symbol 112 MovieClipUses:106 105 107 108 111Used by:Timeline
Symbol 113 GraphicUsed by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 ButtonUses:18 19 20 21Used by:Timeline
Symbol 116 FontUsed by:117 118 120 126 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178
Symbol 117 EditableTextUses:116Used by:Timeline
Symbol 118 EditableTextUses:116Used by:Timeline
Symbol 119 ButtonUses:18 19 20 21Used by:Timeline
Symbol 120 TextUses:116Used by:Timeline
Symbol 121 TextUses:23Used by:Timeline
Symbol 122 TextUses:23Used by:Timeline
Symbol 123 ButtonUses:18 19 20 21Used by:Timeline
Symbol 124 TextUses:23Used by:Timeline
Symbol 125 TextUses:23Used by:Timeline
Symbol 126 TextUses:116Used by:Timeline
Symbol 127 TextUses:23Used by:Timeline
Symbol 128 ButtonUses:18 19 20 21Used by:Timeline
Symbol 129 GraphicUsed by:132 133
Symbol 130 GraphicUsed by:132 133
Symbol 131 GraphicUsed by:132 133
Symbol 132 ButtonUses:129 130 131Used by:Timeline
Symbol 133 ButtonUses:129 130 131Used by:Timeline
Symbol 134 FontUsed by:135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154
Symbol 135 EditableTextUses:134Used by:Timeline
Symbol 136 EditableTextUses:134Used by:Timeline
Symbol 137 EditableTextUses:134Used by:Timeline
Symbol 138 EditableTextUses:134Used by:Timeline
Symbol 139 EditableTextUses:134Used by:Timeline
Symbol 140 EditableTextUses:134Used by:Timeline
Symbol 141 EditableTextUses:134Used by:Timeline
Symbol 142 EditableTextUses:134Used by:Timeline
Symbol 143 EditableTextUses:134Used by:Timeline
Symbol 144 EditableTextUses:134Used by:Timeline
Symbol 145 EditableTextUses:134Used by:Timeline
Symbol 146 EditableTextUses:134Used by:Timeline
Symbol 147 EditableTextUses:134Used by:Timeline
Symbol 148 EditableTextUses:134Used by:Timeline
Symbol 149 EditableTextUses:134Used by:Timeline
Symbol 150 EditableTextUses:134Used by:Timeline
Symbol 151 EditableTextUses:134Used by:Timeline
Symbol 152 EditableTextUses:134Used by:Timeline
Symbol 153 EditableTextUses:134Used by:Timeline
Symbol 154 EditableTextUses:134Used by:Timeline
Symbol 155 TextUses:23Used by:Timeline
Symbol 156 TextUses:23Used by:Timeline
Symbol 157 TextUses:23Used by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 FontUsed by:160 161 162
Symbol 160 EditableTextUses:159Used by:Timeline
Symbol 161 EditableTextUses:159Used by:Timeline
Symbol 162 EditableTextUses:159Used by:Timeline
Symbol 163 TextUses:116Used by:Timeline
Symbol 164 TextUses:116Used by:Timeline
Symbol 165 TextUses:116Used by:Timeline
Symbol 166 TextUses:116Used by:Timeline
Symbol 167 TextUses:116Used by:Timeline
Symbol 168 TextUses:116Used by:Timeline
Symbol 169 EditableTextUses:116Used by:Timeline
Symbol 170 EditableTextUses:116Used by:Timeline
Symbol 171 EditableTextUses:116Used by:Timeline
Symbol 172 EditableTextUses:116Used by:Timeline
Symbol 173 EditableTextUses:116Used by:Timeline
Symbol 174 EditableTextUses:116Used by:Timeline
Symbol 175 TextUses:116Used by:Timeline
Symbol 176 TextUses:116Used by:Timeline
Symbol 177 EditableTextUses:116Used by:Timeline
Symbol 178 EditableTextUses:116Used by:Timeline
Symbol 179 ButtonUses:18 19 20 21Used by:Timeline
Symbol 180 TextUses:23Used by:Timeline
Symbol 181 TextUses:23Used by:Timeline
Symbol 182 TextUses:23Used by:Timeline

Instance Names

"SFXbeep"Frame 3Symbol 34 MovieClip
"menu"Frame 3Symbol 42 MovieClip
"cornerTL"Frame 13Symbol 48 MovieClip
"cornerTR"Frame 13Symbol 48 MovieClip
"cornerBR"Frame 13Symbol 48 MovieClip
"cornerBL"Frame 13Symbol 48 MovieClip
"10"Frame 13Symbol 52 MovieClip
"11"Frame 13Symbol 52 MovieClip
"12"Frame 13Symbol 52 MovieClip
"13"Frame 13Symbol 52 MovieClip
"14"Frame 13Symbol 52 MovieClip
"15"Frame 13Symbol 52 MovieClip
"16"Frame 13Symbol 52 MovieClip
"17"Frame 13Symbol 52 MovieClip
"18"Frame 13Symbol 52 MovieClip
"19"Frame 13Symbol 52 MovieClip
"20"Frame 13Symbol 52 MovieClip
"rack"Frame 13Symbol 55 MovieClip
"menu"Frame 13Symbol 42 MovieClip
"sk17"Frame 16Symbol 77 MovieClip
"sk20"Frame 16Symbol 77 MovieClip
"sk18"Frame 16Symbol 77 MovieClip
"sk19"Frame 16Symbol 77 MovieClip
"sk16"Frame 16Symbol 77 MovieClip
"sk14"Frame 16Symbol 77 MovieClip
"sk15"Frame 16Symbol 77 MovieClip
"sk12"Frame 16Symbol 77 MovieClip
"sk13"Frame 16Symbol 77 MovieClip
"sk11"Frame 16Symbol 77 MovieClip
"powerBar"Frame 16Symbol 85 MovieClip
"scoreboardbg"Frame 17Symbol 102 MovieClip
"s1"Frame 17Symbol 112 MovieClip
"s2"Frame 17Symbol 112 MovieClip
"s3"Frame 17Symbol 112 MovieClip
"s4"Frame 17Symbol 112 MovieClip
"s5"Frame 17Symbol 112 MovieClip
"s6"Frame 17Symbol 112 MovieClip
"s7"Frame 17Symbol 112 MovieClip
"s8"Frame 17Symbol 112 MovieClip
"s9"Frame 17Symbol 112 MovieClip
"s10"Frame 17Symbol 112 MovieClip
"s11"Frame 17Symbol 112 MovieClip
"s12"Frame 17Symbol 112 MovieClip
"SFXbeep"Frame 30Symbol 34 MovieClip
"menuSound"Symbol 42 MovieClip Frame 1Symbol 41 MovieClip
"powerMC"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"spinMC"Symbol 85 MovieClip Frame 1Symbol 84 MovieClip
"gameoverGFX"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"bg"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"bg"Symbol 112 MovieClip Frame 1Symbol 105 MovieClip
"sc1"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"sc2"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sfxClatter"

Labels

"instructions"Frame 7
"play"Frame 12
"startGame"Frame 16
"gameLoop"Frame 18
"end"Frame 30
"hiscores"Frame 32
"fgf"Frame 33
"gotoSplash"Frame 37
"lower"Symbol 55 MovieClip Frame 2
"on"Symbol 55 MovieClip Frame 22
"off"Symbol 55 MovieClip Frame 23
"off"Symbol 85 MovieClip Frame 2
"on"Symbol 102 MovieClip Frame 1
"off"Symbol 102 MovieClip Frame 2
"done"Symbol 105 MovieClip Frame 2
"active"Symbol 105 MovieClip Frame 3
"none"Symbol 111 MovieClip Frame 1
"strike"Symbol 111 MovieClip Frame 2
"spare"Symbol 111 MovieClip Frame 3
"on"Symbol 112 MovieClip Frame 1
"off"Symbol 112 MovieClip Frame 2

Dynamic Text Variables

percentSymbol 5 EditableText"0"
sSymbol 51 EditableText"n"
sc3Symbol 108 EditableText""
sSymbol 109 EditableText""
my_nameSymbol 117 EditableText""
my_emailSymbol 118 EditableText""
topname3Symbol 135 EditableText""
topname4Symbol 136 EditableText""
topname5Symbol 137 EditableText""
topname6Symbol 138 EditableText""
topname7Symbol 139 EditableText""
topname8Symbol 140 EditableText""
topname9Symbol 141 EditableText""
topname10Symbol 142 EditableText""
topname2Symbol 143 EditableText""
topname1Symbol 144 EditableText""
topscore3Symbol 145 EditableText""
topscore4Symbol 146 EditableText""
topscore5Symbol 147 EditableText""
topscore6Symbol 148 EditableText""
topscore7Symbol 149 EditableText""
topscore8Symbol 150 EditableText""
topscore9Symbol 151 EditableText""
topscore10Symbol 152 EditableText""
topscore2Symbol 153 EditableText""
topscore1Symbol 154 EditableText""
usernameSymbol 160 EditableText""
my_emailSymbol 161 EditableText""
scoreSymbol 162 EditableText""
mates_name1Symbol 169 EditableText""
mates_email1Symbol 170 EditableText""
mates_name2Symbol 171 EditableText""
mates_email2Symbol 172 EditableText""
mates_name3Symbol 173 EditableText""
mates_email3Symbol 174 EditableText""
my_nameSymbol 177 EditableText""
my_emailSymbol 178 EditableText""




http://swfchan.com/5/24545/info.shtml
Created: 24/5 -2019 20:17:09 Last modified: 24/5 -2019 20:17:09 Server time: 12/05 -2024 13:49:22