STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #24547 |
COPYRIGHT 2001 SAY DESIGN |
NEW GAME |
HELP |
CREDITS |
SCORES |
MAIN MENU |
Rookie: |
Novice: |
Pro!: |
Roll-over a track to see highest scores to beat |
Roll-over a track to see minimum scores to beat |
1st Place Total Time |
100th Place Lap Time |
100th Place Total Time |
1st Place Lap Time |
BASIC CONTROLS: ADVANCED CONTROLS: The basic goal is to race the tracks in the fastest possible time, your scores are checked on an online database and if you gain a good enough time, you may even get to put your own name on the high score table. Times are calculated differently to actual elapsed time, so there are no handicaps between computers. |
Accellerate Brake Steer Left Steer Right Hand Brake Re-Position Horn Turbo (5 per level) Lights On/Off Toggle Skid Marks Change Quality Main Menu |
SPACE: ENTER: H: T: L: S: Q: BACKSPACE: |
/ A: / Z: / J: / K: |
> |
CREDITS: PROGRAMMING: DESIGN: GRAPHICS: AUDIO: HIGH SCORE IMPLEMENTATION: COPYRIGHT: |
Chris Rhodes Jacob Correia Chris Rhodes Chris Rhodes Grant Robertson Chris Rhodes Jacob Correia Say Design |
REPLAY |
SUMMARY: TOTAL REALtime: BEST REALtime: AVERAGE REALtime: |
Enter your name to see if you got a highscore: |
SUBMIT |
Accellerate Brake Steer Left Steer Right Hand Brake Re-Position Horn Main Menu |
SPACE: ENTER: H: BACKSPACE: |
Best Total Times |
Best Lap Times |
REPLAY |
LAP |
4 |
FINAL LAP |
READY? |
SET. |
GO! |
Total : |
Best Lap: |
0 |
0 |
Lap: |
0 |
REALtime™ |
0 |
Last Lap: |
ActionScript [AS1/AS2]
Frame 1fscommand ("allowscale", "false"); _root._focusrect = 0; stop(); lastlevel = "first"; skidtoggle = "on";Frame 9stop();Frame 16gotoAndStop (1);Frame 27stop();Frame 35gotoAndStop (1);Frame 47stop();Frame 55gotoAndStop (1);Frame 60stop(); stopAllSounds();Instance of Symbol 102 MovieClip in Frame 60onClipEvent (load) { game_title = "total"; game_author = _root.lastlevel; } onClipEvent (enterFrame) { my_score = _root.realtotaltimed; my_name = _root.my_name; }Frame 64gotoAndStop (1);Frame 77stop(); stopAllSounds();Instance of Symbol 120 MovieClip "score" in Frame 77onClipEvent (load) { game_title = "total"; game_author = _root.lastlevel; my_score = _root.realtotaltimed; my_name = _root.my_name; }Instance of Symbol 127 MovieClip "score2" in Frame 77onClipEvent (load) { game_title = "best"; game_author = _root.lastlevel; my_score = _root.realbesttimed; my_name = _root.my_name; }Frame 85gotoAndStop (1);Frame 96stop(); stopAllSounds();Instance of Symbol 152 MovieClip "score" in Frame 96onClipEvent (load) { game_title = "total"; game_author = _root.lastlevel; }Instance of Symbol 153 MovieClip "score2" in Frame 96onClipEvent (load) { game_title = "best"; game_author = _root.lastlevel; }Frame 104gotoAndStop (1);Frame 110lastlevel = "first"; level = _currentframe; stop(); turbo = 0; jumps = 1; walls = 4; jumpwalls = 6; checks = 9; muds = 1; slicks = 0; jumpdefheight = 8;Instance of Symbol 156 MovieClip "track" in Frame 110onClipEvent (load) { if (_root.skidtoggle == "on") { _visible = true; } else if (_root.skidtoggle == "off") { _visible = false; } } onClipEvent (enterFrame) { if (_root.skidtoggle != "on") { removeMovieClip(""); } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 110onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 207 MovieClip "Player" in Frame 110onClipEvent (load) { fps = 31; laps = 3; end = 0; _root.bypass = 1; control = 0; rot = _rot; accel = 0.423; revaccel = 0.2; maxspeed = 9; maxrevspeed = 6; deffrict = 0.975; slickfrict = 1.5; mudfrict = 0.85; frict = deffrict; dtr = (Math.PI/180); defrot = 10; jump = 0; jumper = 0; jumpdown = 0; jumpdefheight = _root.jumpdefheight; skidcreate = 0; skidnum = 0; s = 1; s2 = 0; firstrun = 0; repos = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; checks = _root.checks; muds = _root.muds; slicks = _root.slicks; currentcheck = 0; lap = 0; rerot = _root.check1._rotation; if (rerot == 0) { rex = _root.check1._x - 25; rey = _root.check1._y; } if (rerot == 90) { rex = _root.check1._x; rey = _root.check1._y - 25; } if (rerot == 180) { rex = _root.check1._x + 25; rey = _root.check1._y; } if (rerot == 270) { rex = _root.check1._x; rey = _root.check1._y + 25; } _rotation = rerot; _x = rex; _y = rey; rot = rerot; x = rex; y = rey; timestart = getTimer(); time = 0; timecurrent = 0; besttime = 0; realtotaltime = 0; realtotaltimego = 0; realtimer = 0; realtimestart = 0; realtime = 0; realtimecurrent = 0; slide = 0; realtimed = (realtime + 0.0001) add " "; realtimed = realtimed.substr(0, 5); realbesttimed = (realtime + 0.0001) add " "; realbesttimed = realtimed.substr(0, 5); realtotaltimedisplay = ((realtotaltime / fps) + 0.0001) add " "; realtotaltimedisplay = realtotaltimedisplay.substr(0, 5); } onClipEvent (enterFrame) { _root.b = control; checks = _root.checks; if (realtotaltimego == 1) { realtotaltime++; } realtotaltimedisplay = ((realtotaltime / fps) + 0.0001) add " "; realtotaltimedisplay = realtotaltimedisplay.substr(0, 5); currenttime = getTimer() - timestart; realcurrenttime = realtimer - realtimestart; realtimer++; if ((firstrun == 0) and (s < 2)) { duplicateMovieClip (_root.track, ["skid" + s], s); _root["skid" + s].swapDepths(_root.Player); _root["skid" + s]._x = -15; _root["skid" + s]._y = -15; _root["skid" + s]._rotation = _rotation; s++; } else { firstrun = 1; } if (repos == 1) { _root.sound.starter = 0; _rotation = rerot; _x = rex; _y = rey; rot = rerot; x = rex; y = rey; speed = 0; velx = 0; vely = 0; repos = 0; skidnum = 0; } _root.sound.skiding = 0; if (skidcreate == 1) { if (s2 < skidnum) { _root.sound.skiding = 1; duplicateMovieClip (_root.track, ["skid" + s], s); _root["skid" + s].swapDepths(_root.Player); _root["skid" + s]._x = _x; _root["skid" + s]._y = _y; _root["skid" + s]._rotation = _rotation; s++; s2++; } else { s2 = 0; skidcreate = 0; skidnum = 0; } if (0 < skidpause) { skidpause = skidpause - 1; skidcreate = 0; } } if (((jump == 0) || (jumpon == 1)) && (control == 1)) { if (Key.isDown(65) || (Key.isDown(Key.UP))) { if (speed < -2) { skidcreate = 1; skidnum = skidnum + 1; } speed = speed + accel; updown = 0; if (Key.isDown(90) || (Key.isDown(Key.DOWN))) { speed = speed - accel; if (speed < 0) { speed = 0; } if (5.5 < speed) { skidcreate = 1; skidnum = skidnum + 1; } updown = 1; } _root.sound.revdown = 1; } else { _root.sound.revdown = 0; if (Key.isDown(90) || (Key.isDown(Key.DOWN))) { speed = speed - revaccel; if (speed < (-maxrevspeed)) { speed = -maxrevspeed; } if (4 < speed) { skidcreate = 1; skidnum = skidnum + 1; } if (speed < 0) { _root.sound.revdown = 1; } } } handbrake = 0; if (Key.isDown(Key.SPACE)) { if ((1 < speed) or (speed < -1)) { handbrake = 1; if (updown == 1) { speed * 0.8; } else { if (0 < speed) { speed = speed - accel; } else { speed = speed + accel; } speed * 0.8; } skidcreate = 1; skidnum = skidnum + 1; } else { speed = 0; } rotation = int(((defrot * speed) / maxspeed) * 2); } else { rotation = int((defrot * speed) / maxspeed); } if (0 < slide) { slide--; } turn = 0; if (Key.isDown(75) || (Key.isDown(Key.RIGHT) and (0 >= slide))) { rot = rot + rotation; turn = 1; } if (Key.isDown(74) || (Key.isDown(Key.LEFT) and (0 >= slide))) { rot = rot - rotation; turn = 2; } } if (Key.isDown(Key.ENTER) && (control == 1)) { repos = 1; } if (jump == 1) { _root.sound.revdown = 0; if (0 < jumpheight) { jumper = jumper + jumpheight; _xscale = (_xscale + jumper); _yscale = (_yscale + jumper); jumpheight--; } else { if (jumpdown == 0) { jumper = 0; jumpdown = 0.75; } jumper = jumper + 0.75; speed = speed + (accel * 1.5); updown = 0; _xscale = (_xscale - jumper); _yscale = (_yscale - jumper); } if (100 >= _xscale) { _xscale = 100; _yscale = 100; jumpheight = 0; jump = 0; skidcreate = 1; _root.sound.landing = 1; } } if ((jump == 0) && (control == 1)) { if (turn == 1) { consturn1++; } else { consturn1 = 0; } if (turn == 2) { consturn2++; } else { consturn2 = 0; } if ((15 < consturn1) and (handbrake == 1)) { rot = rot + (rotation / 2); speed = speed * 0.92; } if ((15 < consturn2) and (handbrake == 1)) { rot = rot - (rotation / 2); speed = speed * 0.92; } if (((7 < consturn1) and (handbrake == 0)) and (5 < speed)) { skidcreate = 1; skidnum = skidnum + 1; if (25 < consturn1) { rot = rot + rotation; speed = speed * 0.94; } } if (((7 < consturn2) and (handbrake == 0)) and (5 < speed)) { skidcreate = 1; skidnum = skidnum + 1; if (25 < consturn2) { rot = rot - rotation; speed = speed * 0.94; } } } if (maxspeed < speed) { speed = maxspeed; } if (speed < (-maxrevspeed)) { speed = -maxrevspeed; } velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; tempstuck = 0; tempstuckj = 0; collide = 0; j = 1; while (_root.jumps >= j) { if (hitbox.hitTest(_root["jump" + j])) { tempstuckj++; } if (hitbox.hitTest(_root["jump" + j]) and (jump == 0)) { if (hitbox.hitTest(_root["jumpkey" + j])) { if (6 < speed) { skidnum = skidnum + 1; skidcreate = 1; skidpause = skidpause + 1; } jump = 1; jumper = 0; jumpdown = 0; jumpheight = (_root.jumpdefheight * speed) / maxspeed; if (jumpheight < 0) { jumpheight = jumpheight * -1; } if (6 < speed) { skidnum = skidnum + int(int(jumpheight) * 1.5); } jumpon = 1; } else { collide++; empstuck++; } } else { jumpon = 0; } j++; } w = 1; while (_root.walls >= w) { if (hitbox.hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (_root.jumpwalls >= jw) { if (hitbox.hitTest(_root["jumpwall" + jw]) and (jump == 0)) { collide++; tempstuck++; } jw++; } if (collide >= 1) { skidcreate = 1; if (speed < 0) { propspeed = propspeed * (speed * -1); } else { propspeed = speed; } if (jump == 0) { skidnum = 6; } velx = velx * -0.75; vely = vely * -0.75; x = x + velx; y = y + vely; speed = speed * -0.45; _x = x; _y = y; _root.sound.crashing = 1; } if (0 < tempstuck) { stuck++; if (10 < stuck) { repos = 1; } } else { stuck = 0; } if (0 < tempstuckj) { stuckj++; if (65 < stuckj) { repos = 1; } } else { stuckj = 0; } if (currentcheck == checks) { currentcheck = 0; } c = currentcheck + 1; if (hitbox.hitTest(_root["check" + c])) { if (c == (currentcheck + 1)) { rex = _root["check" + c]._x; rey = _root["check" + c]._y; rerot = _root["check" + c]._rotation; currentcheck = currentcheck + 1; if (currentcheck == 1) { lap++; _parent.clip.clip.lap = lap; _parent.clip.play(); if (1 < lap) { time = currenttime / 1000; timestart = getTimer(); realtime = realcurrenttime / fps; realtimed = (realtime + 0.0001) add " "; realtimed = realtimed.substr(0, 5); realtimestart = realtimer; } if (2 < lap) { if (time < besttime) { besttime = time; } if (realtime < realbesttime) { realbesttime = realtime; realbesttimed = (realbesttime + 0.0001) add " "; realbesttimed = realbesttimed.substr(0, 5); } } else { besttime = time; realbesttime = realtime; realbesttimed = (realbesttime + 0.0001) add " "; realbesttimed = realbesttimed.substr(0, 5); } if (lap == (laps + 1)) { control = 0; end = 1; realtimego = 0; _root.realbesttime = realbesttime; _root.realtotaltime = realtotaltime / fps; _root.realaveragetime = (realtotaltime / fps) / laps; _root.realbesttimed = (realbesttime + 0.0001) add " "; _root.realbesttimed = _root.realbesttimed.substr(0, 5); _root.realtotaltimed = ((realtotaltime / fps) + 0.0001) add " "; _root.realtotaltimed = _root.realtotaltimed.substr(0, 5); _root.realaveragetimed = (((realtotaltime / fps) / laps) + 0.0001) add " "; _root.realaveragetimed = _root.realaveragetimed.substr(0, 5); realtotaltimego = 0; _parent.clip.stop(); } if (lap == laps) { _parent.clip.clip.play(); } } } } m = 1; frictchange = 0; while (_root.muds >= m) { if (hitbox.hitTest(_root["mud" + m])) { frictchange++; } m++; } if ((0 < frictchange) and (jump == 0)) { frict = mudfrict; skidcreate = 0; skidnum = 0; } else { frict = deffrict; } sl = 1; slickchange = 0; while (_root.slicks >= sl) { if (hitbox.hitTest(_root["slick" + sl])) { slickchange++; } sl++; } if ((0 < slickchange) and (jump == 0)) { slide = 6; frict = slickfrict; skidcreate = 1; skidnum = 6; } if ((control == 0) && (end == 1)) { wait++; _root.sound.revdown = 0; if ((fps * 2) < wait) { while (s != 0) { _root["skid" + s].removeMovieClip(); s--; } _root.sound.stopall; if (nextend2 == 1) { removeMovieClip(""); _root.gotoAndStop("summary"); } else { nextend2 = 1; } } } if (Key.isDown(Key.BACKSPACE) || (nextend == 1)) { while (s != 0) { _root["skid" + s].removeMovieClip(); s--; } _root.sound.stopall; if (nextend == 1) { removeMovieClip(""); _root.gotoAndStop("main"); } else { nextend = 1; } } }Instance of Symbol 232 MovieClip "sound" in Frame 110onClipEvent (load) { start = new Sound(_root.ignite); start.attachSound("start"); start.setVolume(100); starter = 0; idle = new Sound(_root.idle); idle.attachSound("aa01"); idle.setVolume(0); idle.start(0, 9999); idlevolume = 50; rev = new Sound(_root.rev); rev.attachSound("aa10.wav"); rev.setVolume(0); revplay = 0; revvolume = 0; land = new Sound(_root.land); land.attachSound("land"); land.setVolume(100); landing = 0; landvolume = 100; skid = new Sound(_root.skid); skid.attachSound("skiding"); skid.setVolume(100); skidplay = 0; skiding = 0; crash1 = new Sound(_root.crash1); crash1.attachSound("crash1"); crash1.setVolume(100); crash2 = new Sound(_root.crash2); crash2.attachSound("crash2"); crash2.setVolume(100); crash3 = new Sound(_root.crash3); crash3.attachSound("crash3"); crash3.setVolume(100); crash4 = new Sound(_root.crash4); crash4.attachSound("crash4"); crash4.setVolume(100); crashing = 0; } onClipEvent (enterFrame) { pan = -65 + ((_root.Player._x / 550) * 130); if (revdown == 1) { if (revplay == 0) { rev.start(0, 9999); revplay = 1; } if (revvolume < 50) { revvolume = revvolume + 10; } else { revvolume = 50; } if (50 < idlevolume) { idlevolume = idlevolume - 15; } else { idlevolume = 25; } } else { if (0 < revvolume) { revvolume = revvolume - 25; } else { revvolume = 0; revplay = 0; rev.stop(); } if (idlevolume < 50) { idlevolume = idlevolume + 25; } else { idlevolume = 50; } } if (skiding == 1) { if (skidplay == 0) { skid.start(0, 9999); skidplay = 1; } } else if (skidplay == 1) { skid.stop(); skidplay = 0; } if (landing == 1) { land.start(0, 1); landing = 0; } if (crashing == 1) { ran = random(4); if ((ran == 0) or (ran == 1)) { crash1.start(0, 1); } if (ran == 2) { crash2.start(0, 1); } if (ran == 3) { crash3.start(0, 1); } if (ran == 4) { crash4.start(0, 1); } crashing = 0; } start.setPan(Pan); rev.setPan(Pan); idle.setPan(Pan); skid.setPan(Pan); land.setPan(Pan); crash1.setPan(Pan); crash2.setPan(Pan); crash3.setPan(Pan); crash4.setPan(Pan); rev.setVolume(revvolume); idle.setVolume(idlevolume); if (starter == 0) { start.start(0, 1); starter = 1; } if (stopall == 1) { stopAllSounds(); start.stop(); rev.stop(); idle.stop(); skid.stop(); land.stop(); crash1.stop(); crash2.stop(); crash3.stop(); crash4.stop(); } }Frame 111gotoAndStop (1);Frame 115lastlevel = "fourth"; level = _currentframe; stop(); turbo = 0; checks = 18; walls = 4; jumpwalls = 10; jumps = 1; jumpdefheight = 6; slicks = 0; muds = 0;Instance of Symbol 237 MovieClip "track" in Frame 115onClipEvent (load) { life = 0; if (_root.skidtoggle == "on") { _visible = true; } else if (_root.skidtoggle == "off") { _visible = false; } } onClipEvent (enterFrame) { if (_root.skidtoggle != "on") { removeMovieClip(""); } if (_name ne track) { life++; if (500 < life) { play(); } } if (remove == 1) { removeMovieClip(""); } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 115onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Frame 116gotoAndStop (1);Frame 120level = _currentframe; stop(); lastlevel = "second"; turbo = 0; checks = 16; walls = 4; jumpwalls = 4; jumps = 2; jumpdefheight = 4; slicks = 0; muds = 0;Instance of Symbol 237 MovieClip "track" in Frame 120onClipEvent (load) { life = 0; if (_root.skidtoggle == "on") { _visible = true; } else if (_root.skidtoggle == "off") { _visible = false; } } onClipEvent (enterFrame) { if (_root.skidtoggle != "on") { removeMovieClip(""); } if (_name ne track) { life++; if (500 < life) { play(); } } if (remove == 1) { removeMovieClip(""); } }Instance of Symbol 261 MovieClip "Player" in Frame 120onClipEvent (load) { fps = 31; laps = 3; end = 0; _root.bypass = 1; control = 0; rot = _rot; accel = 0.423; revaccel = 0.2; maxspeed = 9; maxrevspeed = 6; deffrict = 0.975; slickfrict = 1.5; mudfrict = 0.85; frict = deffrict; dtr = (Math.PI/180); defrot = 10; jump = 0; jumper = 0; jumpdown = 0; skidcreate = 0; skidnum = 0; s = 1; s2 = 0; firstrun = 0; repos = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; checks = _root.checks; muds = _root.muds; slicks = _root.slicks; currentcheck = 0; lap = 0; rerot = _root.check1._rotation; if (rerot == 0) { rex = _root.check1._x - 25; rey = _root.check1._y; } if (rerot == 90) { rex = _root.check1._x; rey = _root.check1._y - 25; } if (rerot == 180) { rex = _root.check1._x + 25; rey = _root.check1._y; } if (rerot == 270) { rex = _root.check1._x; rey = _root.check1._y + 25; } _rotation = rerot; _x = rex; _y = rey; rot = rerot; x = rex; y = rey; timestart = getTimer(); time = 0; timecurrent = 0; besttime = 0; realtotaltime = 0; realtotaltimego = 0; realtimer = 0; realtimestart = 0; realtime = 0; realtimecurrent = 0; slide = 0; realtimed = (realtime + 0.0001) add " "; realtimed = realtimed.substr(0, 5); realbesttimed = (realtime + 0.0001) add " "; realbesttimed = realtimed.substr(0, 5); realtotaltimedisplay = ((realtotaltime / fps) + 0.0001) add " "; realtotaltimedisplay = realtotaltimedisplay.substr(0, 5); } onClipEvent (enterFrame) { _root.b = control; checks = _root.checks; if (realtotaltimego == 1) { realtotaltime++; } realtotaltimedisplay = ((realtotaltime / fps) + 0.0001) add " "; realtotaltimedisplay = realtotaltimedisplay.substr(0, 5); currenttime = getTimer() - timestart; realcurrenttime = realtimer - realtimestart; realtimer++; if ((firstrun == 0) and (s < 2)) { duplicateMovieClip (_root.track, ["skid" + s], s); _root["skid" + s].swapDepths(_root.Player); _root["skid" + s]._x = -15; _root["skid" + s]._y = -15; _root["skid" + s]._rotation = _rotation; s++; } else { firstrun = 1; } if (repos == 1) { _root.sound.starter = 0; _rotation = rerot; _x = rex; _y = rey; rot = rerot; x = rex; y = rey; speed = 0; velx = 0; vely = 0; repos = 0; skidnum = 0; } _root.sound.skiding = 0; if (skidcreate == 1) { if (s2 < skidnum) { _root.sound.skiding = 1; duplicateMovieClip (_root.track, ["skid" + s], s); _root["skid" + s].swapDepths(_root.Player); _root["skid" + s]._x = _x; _root["skid" + s]._y = _y; _root["skid" + s]._rotation = _rotation; s++; s2++; } else { s2 = 0; skidcreate = 0; skidnum = 0; } if (0 < skidpause) { skidpause = skidpause - 1; skidcreate = 0; } } if (((jump == 0) || (jumpon == 1)) && (control == 1)) { if (Key.isDown(65) || (Key.isDown(Key.UP))) { if (speed < -2) { skidcreate = 1; skidnum = skidnum + 1; } speed = speed + accel; updown = 0; if (Key.isDown(90) || (Key.isDown(Key.DOWN))) { speed = speed - accel; if (speed < 0) { speed = 0; } if (5.5 < speed) { skidcreate = 1; skidnum = skidnum + 1; } updown = 1; } _root.sound.revdown = 1; } else { _root.sound.revdown = 0; if (Key.isDown(90) || (Key.isDown(Key.DOWN))) { speed = speed - revaccel; if (speed < (-maxrevspeed)) { speed = -maxrevspeed; } if (4 < speed) { skidcreate = 1; skidnum = skidnum + 1; } if (speed < 0) { _root.sound.revdown = 1; } } } handbrake = 0; if (Key.isDown(Key.SPACE)) { if ((1 < speed) or (speed < -1)) { handbrake = 1; if (updown == 1) { speed * 0.8; } else { if (0 < speed) { speed = speed - accel; } else { speed = speed + accel; } speed * 0.8; } skidcreate = 1; skidnum = skidnum + 1; } else { speed = 0; } rotation = int(((defrot * speed) / maxspeed) * 2); } else { rotation = int((defrot * speed) / maxspeed); } if (0 < slide) { slide--; } turn = 0; if (Key.isDown(75) || (Key.isDown(Key.RIGHT) and (0 >= slide))) { rot = rot + rotation; turn = 1; } if (Key.isDown(74) || (Key.isDown(Key.LEFT) and (0 >= slide))) { rot = rot - rotation; turn = 2; } } if (Key.isDown(Key.ENTER) && (control == 1)) { repos = 1; } if (jump == 1) { _root.sound.revdown = 0; if (0 < jumpheight) { jumper = jumper + jumpheight; _xscale = (_xscale + jumper); _yscale = (_yscale + jumper); jumpheight--; } else { if (jumpdown == 0) { jumper = 0; jumpdown = 0.75; } jumper = jumper + 0.75; speed = speed + (accel * 1.5); updown = 0; _xscale = (_xscale - jumper); _yscale = (_yscale - jumper); } if (100 >= _xscale) { _xscale = 100; _yscale = 100; jumpheight = 0; jump = 0; skidcreate = 1; _root.sound.landing = 1; } } if ((jump == 0) && (control == 1)) { if (turn == 1) { consturn1++; } else { consturn1 = 0; } if (turn == 2) { consturn2++; } else { consturn2 = 0; } if ((15 < consturn1) and (handbrake == 1)) { rot = rot + (rotation / 2); speed = speed * 0.92; } if ((15 < consturn2) and (handbrake == 1)) { rot = rot - (rotation / 2); speed = speed * 0.92; } if (((7 < consturn1) and (handbrake == 0)) and (5 < speed)) { skidcreate = 1; skidnum = skidnum + 1; if (25 < consturn1) { rot = rot + rotation; speed = speed * 0.94; } } if (((7 < consturn2) and (handbrake == 0)) and (5 < speed)) { skidcreate = 1; skidnum = skidnum + 1; if (25 < consturn2) { rot = rot - rotation; speed = speed * 0.94; } } } if (maxspeed < speed) { speed = maxspeed; } if (speed < (-maxrevspeed)) { speed = -maxrevspeed; } velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; tempstuck = 0; tempstuckj = 0; collide = 0; j = 1; while (_root.jumps >= j) { if (hitbox.hitTest(_root["jump" + j])) { tempstuckj++; } if (hitbox.hitTest(_root["jump" + j]) and (jump == 0)) { if (hitbox.hitTest(_root["jumpkey" + j])) { if (6 < speed) { skidnum = skidnum + 1; skidcreate = 1; skidpause = skidpause + 1; } jump = 1; jumper = 0; jumpdown = 0; jumpheight = (_root.jumpdefheight * speed) / maxspeed; if (jumpheight < 0) { jumpheight = jumpheight * -1; } if (6 < speed) { skidnum = skidnum + int(int(jumpheight) * 1.5); } jumpon = 1; } else { collide++; empstuck++; } } else { jumpon = 0; } j++; } w = 1; while (_root.walls >= w) { if (hitbox.hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (_root.jumpwalls >= jw) { if (hitbox.hitTest(_root["jumpwall" + jw]) and (jump == 0)) { collide++; tempstuck++; } jw++; } if (collide >= 1) { skidcreate = 1; if (speed < 0) { propspeed = propspeed * (speed * -1); } else { propspeed = speed; } if (jump == 0) { skidnum = 6; } velx = velx * -0.75; vely = vely * -0.75; x = x + velx; y = y + vely; speed = speed * -0.45; _x = x; _y = y; _root.sound.crashing = 1; } if (0 < tempstuck) { stuck++; if (10 < stuck) { repos = 1; } } else { stuck = 0; } if (0 < tempstuckj) { stuckj++; if (65 < stuckj) { repos = 1; } } else { stuckj = 0; } if (currentcheck == checks) { currentcheck = 0; } c = currentcheck + 1; if (hitbox.hitTest(_root["check" + c])) { if (c == (currentcheck + 1)) { rex = _root["check" + c]._x; rey = _root["check" + c]._y; rerot = _root["check" + c]._rotation; currentcheck = currentcheck + 1; if (currentcheck == 1) { lap++; _parent.clip.clip.lap = lap; _parent.clip.play(); if (1 < lap) { time = currenttime / 1000; timestart = getTimer(); realtime = realcurrenttime / fps; realtimed = (realtime + 0.0001) add " "; realtimed = realtimed.substr(0, 5); realtimestart = realtimer; } if (2 < lap) { if (time < besttime) { besttime = time; } if (realtime < realbesttime) { realbesttime = realtime; realbesttimed = (realbesttime + 0.0001) add " "; realbesttimed = realbesttimed.substr(0, 5); } } else { besttime = time; realbesttime = realtime; realbesttimed = (realbesttime + 0.0001) add " "; realbesttimed = realbesttimed.substr(0, 5); } if (lap == (laps + 1)) { control = 0; end = 1; realtimego = 0; _root.realbesttime = realbesttime; _root.realtotaltime = realtotaltime / fps; _root.realaveragetime = (realtotaltime / fps) / laps; _root.realbesttimed = (realbesttime + 0.0001) add " "; _root.realbesttimed = _root.realbesttimed.substr(0, 5); _root.realtotaltimed = ((realtotaltime / fps) + 0.0001) add " "; _root.realtotaltimed = _root.realtotaltimed.substr(0, 5); _root.realaveragetimed = (((realtotaltime / fps) / laps) + 0.0001) add " "; _root.realaveragetimed = _root.realaveragetimed.substr(0, 5); realtotaltimego = 0; _parent.clip.stop(); } if (lap == laps) { _parent.clip.clip.play(); } } } } m = 1; frictchange = 0; while (_root.muds >= m) { if (hitbox.hitTest(_root["mud" + m])) { frictchange++; } m++; } if ((0 < frictchange) and (jump == 0)) { frict = mudfrict; skidcreate = 0; skidnum = 0; } else { frict = deffrict; } sl = 1; slickchange = 0; while (_root.slicks >= sl) { if (hitbox.hitTest(_root["slick" + sl])) { slickchange++; } sl++; } if ((0 < slickchange) and (jump == 0)) { slide = 6; frict = slickfrict; skidcreate = 1; skidnum = 6; } if ((control == 0) && (end == 1)) { wait++; _root.sound.revdown = 0; if ((fps * 2) < wait) { while (s != 0) { _root["skid" + s].removeMovieClip(); s--; } _root.sound.stopall; if (nextend2 == 1) { removeMovieClip(""); _root.gotoAndStop("summary"); } else { nextend2 = 1; } } } if (Key.isDown(Key.BACKSPACE) || (nextend == 1)) { while (s != 0) { _root["skid" + s].removeMovieClip(); s--; } _root.sound.stopall; if (nextend == 1) { removeMovieClip(""); _root.gotoAndStop("main"); } else { nextend = 1; } } }Frame 121gotoAndStop (1);Frame 125level = _currentframe; stop(); lastlevel = "third"; turbo = 0; checks = 16; walls = 4; jumpwalls = 8; jumps = 0; slicks = 1; jumpdefheight = 0; muds = 0;Instance of Symbol 237 MovieClip "track" in Frame 125onClipEvent (load) { life = 0; if (_root.skidtoggle == "on") { _visible = true; } else if (_root.skidtoggle == "off") { _visible = false; } } onClipEvent (enterFrame) { if (_root.skidtoggle != "on") { removeMovieClip(""); } if (_name ne track) { life++; if (500 < life) { play(); } } if (remove == 1) { removeMovieClip(""); } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Instance of Symbol 188 MovieClip in Frame 125onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } }Frame 126gotoAndStop (1);Frame 130level = _currentframe; stop(); lastlevel = "fifth"; turbo = 0; checks = 32; walls = 4; jumpwalls = 8; jumps = 1; slicks = 1; jumpdefheight = 7; muds = 0;Instance of Symbol 237 MovieClip "track" in Frame 130onClipEvent (load) { life = 0; if (_root.skidtoggle == "on") { _visible = true; } else if (_root.skidtoggle == "off") { _visible = false; } } onClipEvent (enterFrame) { if (_root.skidtoggle != "on") { removeMovieClip(""); } if (_name ne track) { life++; if (500 < life) { play(); } } if (remove == 1) { removeMovieClip(""); } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 130onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Frame 131gotoAndStop (1);Frame 135level = _currentframe; stop(); lastlevel = "sixth"; turbo = 0; checks = 19; walls = 4; jumpwalls = 13; jumps = 4; jumpdefheight = 8; slicks = 0; muds = 0;Instance of Symbol 237 MovieClip "track" in Frame 135onClipEvent (load) { life = 0; if (_root.skidtoggle == "on") { _visible = true; } else if (_root.skidtoggle == "off") { _visible = false; } } onClipEvent (enterFrame) { if (_root.skidtoggle != "on") { removeMovieClip(""); } if (_name ne track) { life++; if (500 < life) { play(); } } if (remove == 1) { removeMovieClip(""); } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Instance of Symbol 251 MovieClip in Frame 135onClipEvent (load) { velx = 0; vely = 0; speed = 0; x = _x; y = _y; dtr = (Math.PI/180); frict = 0.985; hit = 0; jumps = _root.jumps; walls = _root.walls; jumpwalls = _root.jumpwalls; } onClipEvent (enterFrame) { if (0 < hit) { hit--; } if ((hit == 0) and hitTest(_root.Player.hitbox)) { hit = 5; rot = _root.Player.rot; speed = _root.Player.speed * 1.5; } if ((0.5 < speed) or (speed < -0.5)) { velx = speed * Math.cos(rot * dtr); vely = speed * Math.sin(rot * dtr); x = x + velx; y = y + vely; speed = speed * frict; speed = speed * frict; _x = x; _y = y; _rotation = rot; w = 1; while (walls >= w) { if (hitTest(_root["wall" + w])) { collide++; tempstuck++; } w++; } jw = 1; while (jumpwalls >= jw) { if (hitTest(_root["jumpwall" + jw])) { collide++; tempstuck++; } jw++; } if (collide >= 1) { x = x - (velx / 4); y = y - (vely / 4); speed = 0; } } else { collide = 0; } }Frame 136gotoAndStop (1);Symbol 23 Buttonon (release) { gotoAndPlay (40); }Symbol 24 Buttonon (release) { gotoAndPlay (20); }Symbol 25 Buttonon (release) { play(); }Symbol 26 Buttonon (release) { gotoAndPlay (88); }Symbol 27 Buttonon (release) { gotoAndPlay (56); }Symbol 28 Buttonon (release) { gotoAndPlay (70); }Instance of Symbol 34 MovieClip in Symbol 35 MovieClip Frame 1onClipEvent (enterFrame) { rotation = (Math.atan2(_parent._x - _root._xmouse, _parent._y - _root._ymouse) * 180) / Math.PI; if (360 < rotation) { rotation = rotation - 360; } if (rotation < 0) { rotation = rotation + 360; } rotation = 360 - rotation; _rotation = rotation; _root.b = rotation; }Symbol 39 MovieClip Frame 1stopAllSounds();Symbol 39 MovieClip Frame 132stop();Symbol 43 Buttonon (release) { gotoAndStop (130); } on (rollOver) { scores.gotoAndStop("pro1"); }Symbol 46 Buttonon (release) { gotoAndStop (125); } on (rollOver) { scores.gotoAndStop("novice1"); }Symbol 50 Buttonon (rollOver) { scores.gotoAndStop("rookie1"); } on (release) { gotoAndStop (110); }Symbol 51 Buttonon (rollOver) { scores.gotoAndStop("rookie2"); } on (release) { gotoAndStop (120); }Symbol 52 Buttonon (release) { gotoAndStop (115); } on (rollOver) { scores.gotoAndStop("novice2"); }Symbol 53 Buttonon (release) { gotoAndStop (135); } on (rollOver) { scores.gotoAndStop("pro2"); }Symbol 69 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 69 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 69 MovieClip Frame 3gotoAndPlay (2);Symbol 69 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 70 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 70 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 70 MovieClip Frame 3gotoAndPlay (2);Symbol 70 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 71 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 71 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 71 MovieClip Frame 3gotoAndPlay (2);Symbol 71 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 72 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 72 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 72 MovieClip Frame 3gotoAndPlay (2);Symbol 72 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 73 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 73 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 73 MovieClip Frame 3gotoAndPlay (2);Symbol 73 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 74 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 74 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 74 MovieClip Frame 3gotoAndPlay (2);Symbol 74 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 75 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 75 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 75 MovieClip Frame 3gotoAndPlay (2);Symbol 75 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 76 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 76 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 76 MovieClip Frame 3gotoAndPlay (2);Symbol 76 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 77 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 77 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 77 MovieClip Frame 3gotoAndPlay (2);Symbol 77 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 78 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 78 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 78 MovieClip Frame 3gotoAndPlay (2);Symbol 78 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 79 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 79 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 79 MovieClip Frame 3gotoAndPlay (2);Symbol 79 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 80 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 80 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { view_scores = "Loading Time"; view_scores2 = "Loading Time"; play(); } count = Number(count) + 1;Symbol 80 MovieClip Frame 3gotoAndPlay (2);Symbol 80 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; view_scores = (((view_scores add name_100) add ": ") add score_100) add " seconds"; view_scores2 = (((view_scores2 add name_1) add ": ") add score_1) add " seconds"; stop();Symbol 81 MovieClip Frame 1stop();Instance of Symbol 69 MovieClip "score" in Symbol 81 MovieClip Frame 5onClipEvent (load) { game_title = "total"; game_author = "first"; }Instance of Symbol 70 MovieClip in Symbol 81 MovieClip Frame 5onClipEvent (load) { game_title = "best"; game_author = "first"; }Instance of Symbol 71 MovieClip "score" in Symbol 81 MovieClip Frame 12onClipEvent (load) { game_title = "total"; game_author = "second"; }Instance of Symbol 72 MovieClip in Symbol 81 MovieClip Frame 12onClipEvent (load) { game_title = "best"; game_author = "second"; }Instance of Symbol 73 MovieClip "score" in Symbol 81 MovieClip Frame 22onClipEvent (load) { game_title = "total"; game_author = "third"; }Instance of Symbol 74 MovieClip in Symbol 81 MovieClip Frame 22onClipEvent (load) { game_title = "best"; game_author = "third"; }Instance of Symbol 75 MovieClip "score" in Symbol 81 MovieClip Frame 31onClipEvent (load) { game_title = "total"; game_author = "fourth"; }Instance of Symbol 76 MovieClip in Symbol 81 MovieClip Frame 31onClipEvent (load) { game_title = "best"; game_author = "fourth"; }Instance of Symbol 77 MovieClip "score" in Symbol 81 MovieClip Frame 46onClipEvent (load) { game_title = "total"; game_author = "fifth"; }Instance of Symbol 78 MovieClip in Symbol 81 MovieClip Frame 46onClipEvent (load) { game_title = "best"; game_author = "fifth"; }Instance of Symbol 79 MovieClip "score" in Symbol 81 MovieClip Frame 51onClipEvent (load) { game_title = "total"; game_author = "sixth"; }Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 51onClipEvent (load) { game_title = "best"; game_author = "sixth"; }Symbol 91 Buttonon (release) { play(); }Symbol 92 Buttonon (release) { gotoAndStop(level); }Symbol 100 Buttonon (release) { _root.gotoAndPlay(70); }Symbol 102 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; count = 0;Symbol 102 MovieClip Frame 6stop();Symbol 104 Buttonon (release) { gotoAndStop(level); }Symbol 111 Buttonon (press) { startDrag ("", false, 0, 0, 0, 239.8); } on (release) { stopDrag(); }Instance of Symbol 112 MovieClip "dragmc" in Symbol 113 MovieClip Frame 1onClipEvent (enterFrame) { _parent._parent.view_scores.scroll = _y / 2.85; _parent._parent.view_scores2.scroll = _y / 2.85; }Symbol 118 Buttonon (press) { gotoAndPlay (12); count = 0; } on (release) { gotoAndStop (6); }Symbol 119 Buttonon (press) { gotoAndPlay (18); count = 0; } on (release) { gotoAndStop (6); }Symbol 120 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 120 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores2 = error; stop(); } else { if (Number(count) < 4) { view_scores2 = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores2 = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores2 = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores2 = "Loading Scores"; } else { view_scores2 = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;Symbol 120 MovieClip Frame 3gotoAndPlay (2);Symbol 120 MovieClip Frame 4my_ranking = ""; view_scores = ""; view_scores2 = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); spacer4 = substring(" ", 0, 7 - length(eval ("secs_" add num))); view_scores = ((view_scores add spacer3) add eval ("score_" add num)) add " seconds"; view_scores2 = ((view_scores2 add num) add spacer1) add eval ("name_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add "\r"; view_scores2 = view_scores2 add "\r"; } num = Number(num) + 1; } num = 1; while (Number(num) < Number(numplayers)) { if ((my_score == eval ("score_" add num)) and (my_name == eval ("name_" add num))) { my_ranking = ((("You ranked #" add num) add " out of the top ") add numplayers) add " players!!!"; } num = Number(num) + 1; } if (my_ranking eq "") { my_ranking = ("You did not rank within the top " add numplayers) add " scores."; } stop();Symbol 120 MovieClip Frame 12if (1 < scrolldrag.dragmc._y) { scrolldrag.dragmc._y = scrolldrag.dragmc._y - 10; } play();Symbol 120 MovieClip Frame 13gotoAndPlay (12);Symbol 120 MovieClip Frame 18if (scrolldrag.dragmc._y < 239) { scrolldrag.dragmc._y = scrolldrag.dragmc._y + 10; } play();Symbol 120 MovieClip Frame 19gotoAndPlay (18);Symbol 125 Buttonon (press) { gotoAndPlay (12); count = 0; } on (release) { gotoAndStop (6); }Symbol 126 Buttonon (press) { gotoAndPlay (18); count = 0; } on (release) { gotoAndStop (6); }Symbol 127 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 127 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores2 = error; stop(); } else { if (Number(count) < 4) { view_scores2 = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores2 = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores2 = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores2 = "Loading Scores"; } else { view_scores2 = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;Symbol 127 MovieClip Frame 3gotoAndPlay (2);Symbol 127 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); spacer4 = substring(" ", 0, 7 - length(eval ("secs_" add num))); view_scores = ((view_scores add spacer3) add eval ("score_" add num)) add " seconds"; view_scores2 = ((view_scores2 add num) add spacer1) add eval ("name_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add "\r"; view_scores2 = view_scores2 add "\r"; } num = Number(num) + 1; } stop(); num = 1; while (Number(num) < Number(numplayers)) { if ((my_score == eval ("score_" add num)) and (my_name == eval ("name_" add num))) { my_ranking = ((("You ranked #" add num) add " out of the top ") add numplayers) add " players!!!"; } num = Number(num) + 1; } if (my_ranking eq "") { my_ranking = ("You did not rank within the top " add numplayers) add " scores."; }Symbol 127 MovieClip Frame 12if (1 < scrolldrag.dragmc._y) { scrolldrag.dragmc._y = scrolldrag.dragmc._y - 10; } play();Symbol 127 MovieClip Frame 13gotoAndPlay (12);Symbol 127 MovieClip Frame 18if (scrolldrag.dragmc._y < 239) { scrolldrag.dragmc._y = scrolldrag.dragmc._y + 10; } play();Symbol 127 MovieClip Frame 19gotoAndPlay (18);Symbol 129 Buttonon (release) { _root.lastlevel = "second"; gotoAndPlay (95); }Symbol 130 Buttonon (release) { _root.lastlevel = "fourth"; gotoAndPlay (95); }Symbol 131 Buttonon (release) { _root.lastlevel = "sixth"; gotoAndPlay (95); }Symbol 132 Buttonon (release) { _root.lastlevel = "first"; gotoAndPlay (95); }Symbol 133 Buttonon (release) { _root.lastlevel = "third"; gotoAndPlay (95); }Symbol 135 MovieClip Frame 2stop();Symbol 136 Buttonon (release) { _root.lastlevel = "fifth"; gotoAndPlay (95); }Symbol 140 Buttonon (press) { gotoAndPlay (12); count = 0; } on (release) { gotoAndStop (6); }Symbol 141 Buttonon (press) { gotoAndPlay (18); count = 0; } on (release) { gotoAndStop (6); }Symbol 144 Buttonon (press) { gotoAndPlay (12); count = 0; } on (release) { gotoAndStop (6); }Symbol 145 Buttonon (press) { gotoAndPlay (18); count = 0; } on (release) { gotoAndStop (6); }Symbol 146 Buttonon (release) { _root.lastlevel = "second"; gotoAndPlay (95); highlight.gotoAndStop(5); }Symbol 147 Buttonon (release) { _root.lastlevel = "first"; gotoAndPlay (95); highlight.gotoAndStop(2); }Symbol 148 Buttonon (release) { _root.lastlevel = "third"; gotoAndPlay (95); highlight.gotoAndStop(3); }Symbol 149 Buttonon (release) { _root.lastlevel = "fourth"; gotoAndPlay (95); highlight.gotoAndStop(6); }Symbol 150 Buttonon (release) { _root.lastlevel = "fifth"; gotoAndPlay (95); highlight.gotoAndStop(4); }Symbol 151 Buttonon (release) { _root.lastlevel = "sixth"; gotoAndPlay (95); highlight.gotoAndStop(7); }Symbol 152 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 152 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores2 = error; stop(); } else { if (Number(count) < 4) { view_scores2 = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores2 = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores2 = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores2 = "Loading Scores"; } else { view_scores2 = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;Symbol 152 MovieClip Frame 3gotoAndPlay (2);Symbol 152 MovieClip Frame 4my_ranking = ""; view_scores = ""; view_scores2 = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); spacer4 = substring(" ", 0, 7 - length(eval ("secs_" add num))); view_scores = ((view_scores add spacer3) add eval ("score_" add num)) add " seconds"; view_scores2 = ((view_scores2 add num) add spacer1) add eval ("name_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add "\r"; view_scores2 = view_scores2 add "\r"; } num = Number(num) + 1; } num = 1; while (Number(num) < Number(numplayers)) { if ((my_score == eval ("score_" add num)) and (my_name == eval ("name_" add num))) { my_ranking = ((("You ranked #" add num) add " out of the top ") add numplayers) add " players!!!"; } num = Number(num) + 1; } if (my_ranking eq "") { my_ranking = ("You did not rank within the top " add numplayers) add " scores."; } stop();Symbol 152 MovieClip Frame 12if (1 < scrolldrag.dragmc._y) { scrolldrag.dragmc._y = scrolldrag.dragmc._y - 10; } play();Symbol 152 MovieClip Frame 13gotoAndPlay (12);Symbol 152 MovieClip Frame 18if (scrolldrag.dragmc._y < 239) { scrolldrag.dragmc._y = scrolldrag.dragmc._y + 10; } play();Symbol 152 MovieClip Frame 19gotoAndPlay (18);Symbol 153 MovieClip Frame 1numplayers = 100; score_keeper = "http://www.saydesign.com/cgi-bin/score_keeper.pl"; loadVariables (score_keeper, "", "POST"); count = 0;Symbol 153 MovieClip Frame 2if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores2 = error; stop(); } else { if (Number(count) < 4) { view_scores2 = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores2 = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores2 = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores2 = "Loading Scores"; } else { view_scores2 = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;Symbol 153 MovieClip Frame 3gotoAndPlay (2);Symbol 153 MovieClip Frame 4view_scores = ""; view_scores2 = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); spacer4 = substring(" ", 0, 7 - length(eval ("secs_" add num))); view_scores = ((view_scores add spacer3) add eval ("score_" add num)) add " seconds"; view_scores2 = ((view_scores2 add num) add spacer1) add eval ("name_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add "\r"; view_scores2 = view_scores2 add "\r"; } num = Number(num) + 1; } stop(); num = 1; while (Number(num) < Number(numplayers)) { if ((my_score == eval ("score_" add num)) and (my_name == eval ("name_" add num))) { my_ranking = ((("You ranked #" add num) add " out of the top ") add numplayers) add " players!!!"; } num = Number(num) + 1; } if (my_ranking eq "") { my_ranking = ("You did not rank within the top " add numplayers) add " scores."; }Symbol 153 MovieClip Frame 12if (1 < scrolldrag.dragmc._y) { scrolldrag.dragmc._y = scrolldrag.dragmc._y - 10; } play();Symbol 153 MovieClip Frame 13gotoAndPlay (12);Symbol 153 MovieClip Frame 18if (scrolldrag.dragmc._y < 239) { scrolldrag.dragmc._y = scrolldrag.dragmc._y + 10; } play();Symbol 153 MovieClip Frame 19gotoAndPlay (18);Symbol 156 MovieClip Frame 509removeMovieClip(""); stop();Symbol 204 Buttonon (keyPress "l") { nextFrame(); }Symbol 205 Buttonon (keyPress "l") { prevFrame(); }Symbol 206 MovieClip Frame 1stop();Symbol 211 MovieClip Frame 1stop();Symbol 211 MovieClip Frame 2stop();Symbol 212 MovieClip Frame 1stop();Symbol 219 MovieClip Frame 63stop(); _parent.Player.control = 1; _parent.Player.realtotaltimego = 1; _parent.Player.time = 0; _parent.Player.timestart = getTimer(); _parent.Player.realtime = 0; _parent.Player.realtimed = (_parent.Player.realtime + 0.0001) add " "; _parent.Player.realtimed = _parent.Player.realtimed.substr(0, 5); _parent.Player.realtimestart = _parent.Player.realtimer;Symbol 233 Buttonon (keyPress "h") { play(); }Symbol 234 MovieClip Frame 1stop();Symbol 235 MovieClip Frame 1stop();Symbol 235 MovieClip Frame 2_root.player.speed = 15; _root.player.maxspeed = 15; _root.player.slickchange = 1; _root.player.jump = 0; _root.player.slide = 6; _root.player.skidcreate = 1; _root.player.skidnum = 12;Symbol 235 MovieClip Frame 12_root.player.maxspeed = 9; _root.player.slickchange = 0;Symbol 236 Buttonon (keyPress "s") { if (skidtoggle == "on") { skidtoggle = "off"; } else { skidtoggle = "on"; } } on (keyPress "t") { trace(player.control); if ((player.control == 1) && (turbo < 6)) { turbomc.play(); turbo++; } } on (keyPress "q") { if (_quality == "HIGH") { _quality = "LOW"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "LOW") { _quality = "MEDIUM"; } }Symbol 237 MovieClip Frame 509removeMovieClip(""); stop();
Library Items
Symbol 1 Sound [land] | ||
Symbol 2 Sound [start] | ||
Symbol 3 Sound [skiding] | ||
Symbol 4 Sound [crash4] | ||
Symbol 5 Sound [crash3] | ||
Symbol 6 Sound [crash1] | ||
Symbol 7 Sound [aa10.wav] | ||
Symbol 8 Sound [aa01] | ||
Symbol 9 Sound [crash2] | Used by:46 52 133 | |
Symbol 10 Bitmap | Used by:11 186 250 258 269 280 291 | |
Symbol 11 Graphic | Uses:10 | Used by:Timeline |
Symbol 12 Graphic | Used by:13 14 | |
Symbol 13 MovieClip | Uses:12 | Used by:Timeline |
Symbol 14 MovieClip | Uses:12 | Used by:Timeline |
Symbol 15 Font | Used by:16 29 30 31 32 55 56 57 58 84 85 86 87 88 89 90 93 94 95 96 97 99 101 105 106 128 208 209 210 213 215 217 | |
Symbol 16 Text | Uses:15 | Used by:Timeline |
Symbol 17 Bitmap | Used by:18 19 20 40 44 47 | |
Symbol 18 Graphic | Uses:17 | Used by:23 24 25 26 27 28 43 46 50 51 52 53 82 91 92 100 104 129 130 131 132 133 136 146 147 148 149 150 151 Timeline |
Symbol 19 Graphic | Uses:17 | Used by:23 24 25 26 27 28 82 91 92 100 104 129 130 131 146 147 148 149 150 151 |
Symbol 20 Graphic | Uses:17 | Used by:23 24 25 26 27 28 43 46 50 51 52 53 82 91 92 100 104 129 130 131 132 133 136 146 147 148 149 150 151 |
Symbol 21 Sound | Used by:23 24 25 26 27 28 82 91 92 100 104 129 130 131 146 147 148 149 150 151 | |
Symbol 22 Sound | Used by:23 24 25 26 27 28 82 91 92 100 104 129 130 131 146 147 148 149 150 151 | |
Symbol 23 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 24 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 25 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 26 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 27 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 28 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 29 Text | Uses:15 | Used by:Timeline |
Symbol 30 Text | Uses:15 | Used by:Timeline |
Symbol 31 Text | Uses:15 | Used by:Timeline |
Symbol 32 Text | Uses:15 | Used by:Timeline |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:Timeline |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:Timeline |
Symbol 38 Sound | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:Timeline |
Symbol 40 Graphic | Uses:17 | Used by:43 53 136 |
Symbol 41 Sound | Used by:43 53 136 | |
Symbol 42 Sound | Used by:43 53 136 234 | |
Symbol 43 Button | Uses:18 40 20 41 42 | Used by:Timeline |
Symbol 44 Graphic | Uses:17 | Used by:46 52 133 |
Symbol 45 Sound | Used by:46 52 133 | |
Symbol 46 Button | Uses:18 44 20 45 9 | Used by:Timeline |
Symbol 47 Graphic | Uses:17 | Used by:50 51 132 |
Symbol 48 Sound | Used by:50 51 132 | |
Symbol 49 Sound | Used by:50 51 132 | |
Symbol 50 Button | Uses:18 47 20 48 49 | Used by:Timeline |
Symbol 51 Button | Uses:18 47 20 48 49 | Used by:Timeline |
Symbol 52 Button | Uses:18 44 20 45 9 | Used by:Timeline |
Symbol 53 Button | Uses:18 40 20 41 42 | Used by:Timeline |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Text | Uses:15 | Used by:Timeline |
Symbol 56 Text | Uses:15 | Used by:Timeline |
Symbol 57 Text | Uses:15 | Used by:Timeline |
Symbol 58 Text | Uses:15 | Used by:Timeline |
Symbol 59 Font | Used by:60 61 67 68 108 114 122 123 138 142 222 223 224 226 227 228 229 230 | |
Symbol 60 Text | Uses:59 | Used by:81 |
Symbol 61 Text | Uses:59 | Used by:81 |
Symbol 62 Font | Used by:63 64 65 66 103 107 121 | |
Symbol 63 Text | Uses:62 | Used by:81 |
Symbol 64 Text | Uses:62 | Used by:81 |
Symbol 65 Text | Uses:62 | Used by:81 |
Symbol 66 Text | Uses:62 | Used by:81 |
Symbol 67 EditableText | Uses:59 | Used by:69 70 71 72 73 74 75 76 77 78 79 80 |
Symbol 68 EditableText | Uses:59 | Used by:69 70 71 72 73 74 75 76 77 78 79 80 |
Symbol 69 MovieClip | Uses:67 68 | Used by:81 |
Symbol 70 MovieClip | Uses:67 68 | Used by:81 |
Symbol 71 MovieClip | Uses:67 68 | Used by:81 |
Symbol 72 MovieClip | Uses:67 68 | Used by:81 |
Symbol 73 MovieClip | Uses:67 68 | Used by:81 |
Symbol 74 MovieClip | Uses:67 68 | Used by:81 |
Symbol 75 MovieClip | Uses:67 68 | Used by:81 |
Symbol 76 MovieClip | Uses:67 68 | Used by:81 |
Symbol 77 MovieClip | Uses:67 68 | Used by:81 |
Symbol 78 MovieClip | Uses:67 68 | Used by:81 |
Symbol 79 MovieClip | Uses:67 68 | Used by:81 |
Symbol 80 MovieClip | Uses:67 68 | Used by:81 |
Symbol 81 MovieClip | Uses:60 61 63 64 65 66 69 70 71 72 73 74 75 76 77 78 79 80 | Used by:Timeline |
Symbol 82 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 83 Font | Used by:84 115 124 139 143 225 | |
Symbol 84 Text | Uses:15 83 | Used by:Timeline |
Symbol 85 Text | Uses:15 | Used by:Timeline |
Symbol 86 Text | Uses:15 | Used by:Timeline |
Symbol 87 Text | Uses:15 | Used by:Timeline |
Symbol 88 Text | Uses:15 | Used by:Timeline |
Symbol 89 Text | Uses:15 | Used by:Timeline |
Symbol 90 Text | Uses:15 | Used by:Timeline |
Symbol 91 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 92 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 93 Text | Uses:15 | Used by:Timeline |
Symbol 94 Text | Uses:15 | Used by:Timeline |
Symbol 95 EditableText | Uses:15 | Used by:Timeline |
Symbol 96 EditableText | Uses:15 | Used by:Timeline |
Symbol 97 EditableText | Uses:15 | Used by:Timeline |
Symbol 98 Graphic | Used by:Timeline | |
Symbol 99 Text | Uses:15 | Used by:102 |
Symbol 100 Button | Uses:18 19 20 21 22 | Used by:102 |
Symbol 101 Text | Uses:15 | Used by:102 |
Symbol 102 MovieClip | Uses:99 100 101 | Used by:Timeline |
Symbol 103 EditableText | Uses:62 | Used by:Timeline |
Symbol 104 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 105 Text | Uses:15 | Used by:Timeline |
Symbol 106 Text | Uses:15 | Used by:Timeline |
Symbol 107 Text | Uses:62 | Used by:120 152 Timeline |
Symbol 108 EditableText | Uses:59 | Used by:120 |
Symbol 109 Graphic | Used by:120 127 152 153 Timeline | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 Button | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:112 | Used by:120 127 152 153 Timeline |
Symbol 114 EditableText | Uses:59 | Used by:120 |
Symbol 115 EditableText | Uses:83 | Used by:120 |
Symbol 116 Graphic | Used by:118 119 125 126 140 141 144 145 | |
Symbol 117 Graphic | Used by:118 119 125 126 140 141 144 145 | |
Symbol 118 Button | Uses:116 117 | Used by:120 |
Symbol 119 Button | Uses:116 117 | Used by:120 |
Symbol 120 MovieClip | Uses:107 108 109 113 114 115 118 119 | Used by:Timeline |
Symbol 121 Text | Uses:62 | Used by:127 153 Timeline |
Symbol 122 EditableText | Uses:59 | Used by:127 |
Symbol 123 EditableText | Uses:59 | Used by:127 |
Symbol 124 EditableText | Uses:83 | Used by:127 |
Symbol 125 Button | Uses:116 117 | Used by:127 |
Symbol 126 Button | Uses:116 117 | Used by:127 |
Symbol 127 MovieClip | Uses:121 122 109 113 123 124 125 126 | Used by:Timeline |
Symbol 128 Text | Uses:15 | Used by:Timeline |
Symbol 129 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 130 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 131 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 132 Button | Uses:18 47 20 48 49 | Used by:Timeline |
Symbol 133 Button | Uses:18 44 20 45 9 | Used by:Timeline |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:Timeline |
Symbol 136 Button | Uses:18 40 20 41 42 | Used by:Timeline |
Symbol 137 Graphic | Used by:Timeline | |
Symbol 138 EditableText | Uses:59 | Used by:152 Timeline |
Symbol 139 EditableText | Uses:83 | Used by:152 Timeline |
Symbol 140 Button | Uses:116 117 | Used by:152 Timeline |
Symbol 141 Button | Uses:116 117 | Used by:152 Timeline |
Symbol 142 EditableText | Uses:59 | Used by:153 Timeline |
Symbol 143 EditableText | Uses:83 | Used by:153 Timeline |
Symbol 144 Button | Uses:116 117 | Used by:153 Timeline |
Symbol 145 Button | Uses:116 117 | Used by:153 Timeline |
Symbol 146 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 147 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 148 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 149 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 150 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 151 Button | Uses:18 19 20 21 22 | Used by:Timeline |
Symbol 152 MovieClip | Uses:107 109 113 138 139 140 141 | Used by:Timeline |
Symbol 153 MovieClip | Uses:121 109 113 142 143 144 145 | Used by:Timeline |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 237 |
Symbol 156 MovieClip | Uses:155 | Used by:Timeline |
Symbol 157 Graphic | Used by:158 286 | |
Symbol 158 MovieClip | Uses:157 | Used by:Timeline |
Symbol 159 Bitmap | Used by:160 186 270 281 | |
Symbol 160 Graphic | Uses:159 | Used by:Timeline |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:Timeline |
Symbol 163 Graphic | Used by:164 165 166 167 168 238 239 240 241 242 243 244 245 246 247 253 254 255 256 262 263 264 265 266 275 276 287 288 289 290 | |
Symbol 164 MovieClip | Uses:163 | Used by:Timeline |
Symbol 165 MovieClip | Uses:163 | Used by:Timeline |
Symbol 166 MovieClip | Uses:163 | Used by:Timeline |
Symbol 167 MovieClip | Uses:163 | Used by:Timeline |
Symbol 168 MovieClip | Uses:163 | Used by:Timeline |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:Timeline |
Symbol 171 Graphic | Used by:172 248 | |
Symbol 172 MovieClip | Uses:171 | Used by:Timeline |
Symbol 173 Graphic | Used by:174 277 | |
Symbol 174 MovieClip | Uses:173 | Used by:Timeline |
Symbol 175 Bitmap | Used by:186 250 258 259 280 291 | |
Symbol 176 Bitmap | Used by:186 250 258 259 280 291 | |
Symbol 177 Bitmap | Used by:186 250 258 259 280 291 | |
Symbol 178 Bitmap | Used by:186 250 258 272 280 291 | |
Symbol 179 Bitmap | Used by:186 270 281 | |
Symbol 180 Bitmap | Used by:186 250 258 269 273 280 291 | |
Symbol 181 Bitmap | Used by:186 250 258 269 280 291 | |
Symbol 182 Bitmap | Used by:186 250 258 269 280 291 | |
Symbol 183 Bitmap | Used by:186 250 258 269 280 291 | |
Symbol 184 Bitmap | Used by:186 250 269 280 291 | |
Symbol 185 Bitmap | Used by:186 250 258 269 280 291 | |
Symbol 186 Graphic | Uses:175 176 177 178 179 159 180 181 182 183 184 185 10 | Used by:Timeline |
Symbol 187 Graphic | Used by:188 251 | |
Symbol 188 MovieClip | Uses:187 | Used by:Timeline |
Symbol 189 Bitmap | Used by:192 252 260 274 285 292 | |
Symbol 190 Bitmap | Used by:192 | |
Symbol 191 Bitmap | Used by:192 252 260 274 285 292 | |
Symbol 192 Graphic | Uses:189 190 191 | Used by:Timeline |
Symbol 193 Bitmap | Used by:195 | |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:193 194 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:Timeline |
Symbol 197 Graphic | Used by:207 261 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:207 261 |
Symbol 200 Graphic | Used by:207 261 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:206 |
Symbol 203 Graphic | Used by:204 205 233 236 | |
Symbol 204 Button | Uses:203 | Used by:206 |
Symbol 205 Button | Uses:203 | Used by:206 |
Symbol 206 MovieClip | Uses:202 204 205 | Used by:207 261 |
Symbol 207 MovieClip | Uses:197 199 200 206 | Used by:Timeline |
Symbol 208 Text | Uses:15 | Used by:211 |
Symbol 209 EditableText | Uses:15 | Used by:211 |
Symbol 210 Text | Uses:15 | Used by:211 |
Symbol 211 MovieClip | Uses:208 209 210 | Used by:212 |
Symbol 212 MovieClip | Uses:211 | Used by:Timeline |
Symbol 213 Text | Uses:15 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:219 |
Symbol 215 Text | Uses:15 | Used by:216 |
Symbol 216 MovieClip | Uses:215 | Used by:219 |
Symbol 217 Text | Uses:15 | Used by:218 |
Symbol 218 MovieClip | Uses:217 | Used by:219 |
Symbol 219 MovieClip | Uses:214 216 218 | Used by:Timeline |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:Timeline |
Symbol 222 Text | Uses:59 | Used by:Timeline |
Symbol 223 Text | Uses:59 | Used by:Timeline |
Symbol 224 EditableText | Uses:59 | Used by:Timeline |
Symbol 225 EditableText | Uses:83 | Used by:Timeline |
Symbol 226 Text | Uses:59 | Used by:Timeline |
Symbol 227 EditableText | Uses:59 | Used by:Timeline |
Symbol 228 Text | Uses:59 | Used by:Timeline |
Symbol 229 EditableText | Uses:59 | Used by:Timeline |
Symbol 230 Text | Uses:59 | Used by:Timeline |
Symbol 231 MovieClip | Used by:Timeline | |
Symbol 232 MovieClip | Used by:Timeline | |
Symbol 233 Button | Uses:203 | Used by:234 |
Symbol 234 MovieClip | Uses:233 42 | Used by:Timeline |
Symbol 235 MovieClip | Used by:Timeline | |
Symbol 236 Button | Uses:203 | Used by:Timeline |
Symbol 237 MovieClip | Uses:155 | Used by:Timeline |
Symbol 238 MovieClip | Uses:163 | Used by:Timeline |
Symbol 239 MovieClip | Uses:163 | Used by:Timeline |
Symbol 240 MovieClip | Uses:163 | Used by:Timeline |
Symbol 241 MovieClip | Uses:163 | Used by:Timeline |
Symbol 242 MovieClip | Uses:163 | Used by:Timeline |
Symbol 243 MovieClip | Uses:163 | Used by:Timeline |
Symbol 244 MovieClip | Uses:163 | Used by:Timeline |
Symbol 245 MovieClip | Uses:163 | Used by:Timeline |
Symbol 246 MovieClip | Uses:163 | Used by:Timeline |
Symbol 247 MovieClip | Uses:163 | Used by:Timeline |
Symbol 248 MovieClip | Uses:171 | Used by:Timeline |
Symbol 249 Bitmap | Used by:250 269 280 291 | |
Symbol 250 Graphic | Uses:175 176 177 178 180 183 184 181 182 249 185 10 | Used by:Timeline |
Symbol 251 MovieClip | Uses:187 | Used by:Timeline |
Symbol 252 Graphic | Uses:189 191 | Used by:Timeline |
Symbol 253 MovieClip | Uses:163 | Used by:Timeline |
Symbol 254 MovieClip | Uses:163 | Used by:Timeline |
Symbol 255 MovieClip | Uses:163 | Used by:Timeline |
Symbol 256 MovieClip | Uses:163 | Used by:Timeline |
Symbol 257 Bitmap | Used by:258 280 | |
Symbol 258 Graphic | Uses:175 176 177 178 180 257 181 185 183 182 10 | Used by:Timeline |
Symbol 259 Graphic | Uses:175 176 177 | Used by:Timeline |
Symbol 260 Graphic | Uses:189 191 | Used by:Timeline |
Symbol 261 MovieClip | Uses:197 199 200 206 | Used by:Timeline |
Symbol 262 MovieClip | Uses:163 | Used by:Timeline |
Symbol 263 MovieClip | Uses:163 | Used by:Timeline |
Symbol 264 MovieClip | Uses:163 | Used by:Timeline |
Symbol 265 MovieClip | Uses:163 | Used by:Timeline |
Symbol 266 MovieClip | Uses:163 | Used by:Timeline |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 | Used by:Timeline |
Symbol 269 Graphic | Uses:180 185 249 184 181 183 182 10 | Used by:Timeline |
Symbol 270 Graphic | Uses:179 159 | Used by:271 |
Symbol 271 MovieClip | Uses:270 | Used by:Timeline |
Symbol 272 Graphic | Uses:178 | Used by:Timeline |
Symbol 273 Graphic | Uses:180 | Used by:Timeline |
Symbol 274 Graphic | Uses:189 191 | Used by:Timeline |
Symbol 275 MovieClip | Uses:163 | Used by:Timeline |
Symbol 276 MovieClip | Uses:163 | Used by:Timeline |
Symbol 277 MovieClip | Uses:173 | Used by:Timeline |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:Timeline |
Symbol 280 Graphic | Uses:175 176 177 178 180 184 249 185 257 181 182 183 10 | Used by:Timeline |
Symbol 281 Graphic | Uses:159 179 | Used by:282 |
Symbol 282 MovieClip | Uses:281 | Used by:Timeline |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:Timeline |
Symbol 285 Graphic | Uses:189 191 | Used by:Timeline |
Symbol 286 MovieClip | Uses:157 | Used by:Timeline |
Symbol 287 MovieClip | Uses:163 | Used by:Timeline |
Symbol 288 MovieClip | Uses:163 | Used by:Timeline |
Symbol 289 MovieClip | Uses:163 | Used by:Timeline |
Symbol 290 MovieClip | Uses:163 | Used by:Timeline |
Symbol 291 Graphic | Uses:175 176 177 178 180 181 249 182 184 185 183 10 | Used by:Timeline |
Symbol 292 Graphic | Uses:189 191 | Used by:Timeline |
Instance Names
"scores" | Frame 9 | Symbol 81 MovieClip |
"score" | Frame 77 | Symbol 120 MovieClip |
"score2" | Frame 77 | Symbol 127 MovieClip |
"highlight" | Frame 95 | Symbol 135 MovieClip |
"scrolldrag" | Frame 95 | Symbol 113 MovieClip |
"scrolldrag" | Frame 95 | Symbol 113 MovieClip |
"score" | Frame 96 | Symbol 152 MovieClip |
"score2" | Frame 96 | Symbol 153 MovieClip |
"track" | Frame 110 | Symbol 156 MovieClip |
"check3" | Frame 110 | Symbol 158 MovieClip |
"check8" | Frame 110 | Symbol 158 MovieClip |
"check4" | Frame 110 | Symbol 158 MovieClip |
"check9" | Frame 110 | Symbol 158 MovieClip |
"check1" | Frame 110 | Symbol 158 MovieClip |
"check2" | Frame 110 | Symbol 158 MovieClip |
"mud1" | Frame 110 | Symbol 162 MovieClip |
"jumpwall2" | Frame 110 | Symbol 164 MovieClip |
"jumpwall4" | Frame 110 | Symbol 165 MovieClip |
"jumpwall6" | Frame 110 | Symbol 166 MovieClip |
"jumpwall5" | Frame 110 | Symbol 167 MovieClip |
"jumpwall1" | Frame 110 | Symbol 168 MovieClip |
"jumpwall3" | Frame 110 | Symbol 168 MovieClip |
"check6" | Frame 110 | Symbol 170 MovieClip |
"check5" | Frame 110 | Symbol 170 MovieClip |
"check7" | Frame 110 | Symbol 170 MovieClip |
"jump1" | Frame 110 | Symbol 172 MovieClip |
"jumpkey1" | Frame 110 | Symbol 174 MovieClip |
"wall1" | Frame 110 | Symbol 196 MovieClip |
"wall2" | Frame 110 | Symbol 196 MovieClip |
"wall3" | Frame 110 | Symbol 196 MovieClip |
"wall4" | Frame 110 | Symbol 196 MovieClip |
"Player" | Frame 110 | Symbol 207 MovieClip |
"clip" | Frame 110 | Symbol 212 MovieClip |
"rev" | Frame 110 | Symbol 231 MovieClip |
"idle" | Frame 110 | Symbol 231 MovieClip |
"sound" | Frame 110 | Symbol 232 MovieClip |
"ignite" | Frame 110 | Symbol 231 MovieClip |
"land" | Frame 110 | Symbol 231 MovieClip |
"skid" | Frame 110 | Symbol 231 MovieClip |
"crash1" | Frame 110 | Symbol 231 MovieClip |
"crash2" | Frame 110 | Symbol 231 MovieClip |
"crash3" | Frame 110 | Symbol 231 MovieClip |
"crash4" | Frame 110 | Symbol 231 MovieClip |
"turbomc" | Frame 110 | Symbol 235 MovieClip |
"check1" | Frame 115 | Symbol 158 MovieClip |
"track" | Frame 115 | Symbol 237 MovieClip |
"check2" | Frame 115 | Symbol 158 MovieClip |
"check3" | Frame 115 | Symbol 158 MovieClip |
"check4" | Frame 115 | Symbol 158 MovieClip |
"check9" | Frame 115 | Symbol 158 MovieClip |
"check10" | Frame 115 | Symbol 158 MovieClip |
"check11" | Frame 115 | Symbol 158 MovieClip |
"check12" | Frame 115 | Symbol 158 MovieClip |
"check13" | Frame 115 | Symbol 158 MovieClip |
"check14" | Frame 115 | Symbol 158 MovieClip |
"check15" | Frame 115 | Symbol 158 MovieClip |
"check16" | Frame 115 | Symbol 158 MovieClip |
"check17" | Frame 115 | Symbol 158 MovieClip |
"check18" | Frame 115 | Symbol 158 MovieClip |
"jumpwall2" | Frame 115 | Symbol 238 MovieClip |
"jumpwall3" | Frame 115 | Symbol 239 MovieClip |
"jumpwall4" | Frame 115 | Symbol 240 MovieClip |
"jumpwall6" | Frame 115 | Symbol 241 MovieClip |
"jumpwall1" | Frame 115 | Symbol 242 MovieClip |
"jumpwall8" | Frame 115 | Symbol 243 MovieClip |
"jumpwall7" | Frame 115 | Symbol 244 MovieClip |
"jumpwall5" | Frame 115 | Symbol 245 MovieClip |
"jumpwall9" | Frame 115 | Symbol 246 MovieClip |
"jumpwall10" | Frame 115 | Symbol 247 MovieClip |
"check5" | Frame 115 | Symbol 158 MovieClip |
"check6" | Frame 115 | Symbol 158 MovieClip |
"check7" | Frame 115 | Symbol 158 MovieClip |
"check8" | Frame 115 | Symbol 158 MovieClip |
"jumpkey1" | Frame 115 | Symbol 174 MovieClip |
"jump1" | Frame 115 | Symbol 248 MovieClip |
"wall1" | Frame 115 | Symbol 196 MovieClip |
"wall2" | Frame 115 | Symbol 196 MovieClip |
"wall3" | Frame 115 | Symbol 196 MovieClip |
"wall4" | Frame 115 | Symbol 196 MovieClip |
"jumpwall1" | Frame 120 | Symbol 253 MovieClip |
"jumpwall2" | Frame 120 | Symbol 254 MovieClip |
"jumpwall3" | Frame 120 | Symbol 255 MovieClip |
"jumpwall4" | Frame 120 | Symbol 256 MovieClip |
"check3" | Frame 120 | Symbol 158 MovieClip |
"check1" | Frame 120 | Symbol 158 MovieClip |
"check2" | Frame 120 | Symbol 158 MovieClip |
"check4" | Frame 120 | Symbol 158 MovieClip |
"check5" | Frame 120 | Symbol 158 MovieClip |
"check6" | Frame 120 | Symbol 158 MovieClip |
"check7" | Frame 120 | Symbol 158 MovieClip |
"check8" | Frame 120 | Symbol 158 MovieClip |
"check9" | Frame 120 | Symbol 158 MovieClip |
"check10" | Frame 120 | Symbol 158 MovieClip |
"check11" | Frame 120 | Symbol 158 MovieClip |
"check12" | Frame 120 | Symbol 158 MovieClip |
"check13" | Frame 120 | Symbol 158 MovieClip |
"check13" | Frame 120 | Symbol 158 MovieClip |
"check16" | Frame 120 | Symbol 158 MovieClip |
"check14" | Frame 120 | Symbol 158 MovieClip |
"check15" | Frame 120 | Symbol 158 MovieClip |
"track" | Frame 120 | Symbol 237 MovieClip |
"jump2" | Frame 120 | Symbol 172 MovieClip |
"jump1" | Frame 120 | Symbol 172 MovieClip |
"jumpkey1" | Frame 120 | Symbol 174 MovieClip |
"jumpkey2" | Frame 120 | Symbol 174 MovieClip |
"wall1" | Frame 120 | Symbol 196 MovieClip |
"wall2" | Frame 120 | Symbol 196 MovieClip |
"wall3" | Frame 120 | Symbol 196 MovieClip |
"wall4" | Frame 120 | Symbol 196 MovieClip |
"Player" | Frame 120 | Symbol 261 MovieClip |
"check1" | Frame 125 | Symbol 158 MovieClip |
"track" | Frame 125 | Symbol 237 MovieClip |
"jumpwall1" | Frame 125 | Symbol 262 MovieClip |
"jumpwall4" | Frame 125 | Symbol 263 MovieClip |
"jumpwall5" | Frame 125 | Symbol 264 MovieClip |
"jumpwall6" | Frame 125 | Symbol 265 MovieClip |
"jumpwall7" | Frame 125 | Symbol 266 MovieClip |
"jumpwall2" | Frame 125 | Symbol 264 MovieClip |
"jumpwall3" | Frame 125 | Symbol 265 MovieClip |
"jumpwall8" | Frame 125 | Symbol 266 MovieClip |
"check2" | Frame 125 | Symbol 158 MovieClip |
"check3" | Frame 125 | Symbol 158 MovieClip |
"check4" | Frame 125 | Symbol 158 MovieClip |
"check5" | Frame 125 | Symbol 158 MovieClip |
"check6" | Frame 125 | Symbol 158 MovieClip |
"check7" | Frame 125 | Symbol 158 MovieClip |
"check8" | Frame 125 | Symbol 158 MovieClip |
"check9" | Frame 125 | Symbol 158 MovieClip |
"check10" | Frame 125 | Symbol 158 MovieClip |
"check11" | Frame 125 | Symbol 158 MovieClip |
"check12" | Frame 125 | Symbol 158 MovieClip |
"check13" | Frame 125 | Symbol 158 MovieClip |
"check14" | Frame 125 | Symbol 158 MovieClip |
"check15" | Frame 125 | Symbol 158 MovieClip |
"check16" | Frame 125 | Symbol 158 MovieClip |
"Slick1" | Frame 125 | Symbol 268 MovieClip |
"wall1" | Frame 125 | Symbol 196 MovieClip |
"wall2" | Frame 125 | Symbol 196 MovieClip |
"wall3" | Frame 125 | Symbol 196 MovieClip |
"wall4" | Frame 125 | Symbol 196 MovieClip |
"check1" | Frame 130 | Symbol 158 MovieClip |
"check2" | Frame 130 | Symbol 158 MovieClip |
"check3" | Frame 130 | Symbol 158 MovieClip |
"check4" | Frame 130 | Symbol 158 MovieClip |
"check5" | Frame 130 | Symbol 158 MovieClip |
"check6" | Frame 130 | Symbol 158 MovieClip |
"check9" | Frame 130 | Symbol 158 MovieClip |
"check10" | Frame 130 | Symbol 158 MovieClip |
"check11" | Frame 130 | Symbol 158 MovieClip |
"check12" | Frame 130 | Symbol 158 MovieClip |
"check13" | Frame 130 | Symbol 158 MovieClip |
"check14" | Frame 130 | Symbol 158 MovieClip |
"check15" | Frame 130 | Symbol 158 MovieClip |
"check16" | Frame 130 | Symbol 158 MovieClip |
"check17" | Frame 130 | Symbol 158 MovieClip |
"check18" | Frame 130 | Symbol 158 MovieClip |
"check19" | Frame 130 | Symbol 158 MovieClip |
"check20" | Frame 130 | Symbol 158 MovieClip |
"check21" | Frame 130 | Symbol 158 MovieClip |
"check22" | Frame 130 | Symbol 158 MovieClip |
"check23" | Frame 130 | Symbol 158 MovieClip |
"check24" | Frame 130 | Symbol 158 MovieClip |
"check25" | Frame 130 | Symbol 158 MovieClip |
"check26" | Frame 130 | Symbol 158 MovieClip |
"check27" | Frame 130 | Symbol 158 MovieClip |
"check28" | Frame 130 | Symbol 158 MovieClip |
"check29" | Frame 130 | Symbol 158 MovieClip |
"check30" | Frame 130 | Symbol 158 MovieClip |
"check31" | Frame 130 | Symbol 158 MovieClip |
"check32" | Frame 130 | Symbol 158 MovieClip |
"track" | Frame 130 | Symbol 237 MovieClip |
"jumpWall1" | Frame 130 | Symbol 275 MovieClip |
"jumpWall2" | Frame 130 | Symbol 275 MovieClip |
"jumpWall3" | Frame 130 | Symbol 275 MovieClip |
"jumpWall4" | Frame 130 | Symbol 275 MovieClip |
"jumpWall5" | Frame 130 | Symbol 276 MovieClip |
"jumpWall6" | Frame 130 | Symbol 276 MovieClip |
"jumpWall7" | Frame 130 | Symbol 276 MovieClip |
"jumpkey1" | Frame 130 | Symbol 277 MovieClip |
"Slick1" | Frame 130 | Symbol 279 MovieClip |
"jumpWall8" | Frame 130 | Symbol 276 MovieClip |
"jump1" | Frame 130 | Symbol 248 MovieClip |
"check8" | Frame 130 | Symbol 158 MovieClip |
"check7" | Frame 130 | Symbol 158 MovieClip |
"wall1" | Frame 130 | Symbol 196 MovieClip |
"wall2" | Frame 130 | Symbol 196 MovieClip |
"wall3" | Frame 130 | Symbol 196 MovieClip |
"wall4" | Frame 130 | Symbol 196 MovieClip |
"track" | Frame 135 | Symbol 237 MovieClip |
"check1" | Frame 135 | Symbol 286 MovieClip |
"jumpWall1" | Frame 135 | Symbol 287 MovieClip |
"jumpWall2" | Frame 135 | Symbol 288 MovieClip |
"jumpWall9" | Frame 135 | Symbol 289 MovieClip |
"jumpWall11" | Frame 135 | Symbol 290 MovieClip |
"jumpWall8" | Frame 135 | Symbol 288 MovieClip |
"jumpWall12" | Frame 135 | Symbol 289 MovieClip |
"jumpWall4" | Frame 135 | Symbol 289 MovieClip |
"jumpWall5" | Frame 135 | Symbol 290 MovieClip |
"jumpWall3" | Frame 135 | Symbol 290 MovieClip |
"jumpWall7" | Frame 135 | Symbol 290 MovieClip |
"jumpWall13" | Frame 135 | Symbol 290 MovieClip |
"jumpWall6" | Frame 135 | Symbol 287 MovieClip |
"check2" | Frame 135 | Symbol 286 MovieClip |
"jumpkey2" | Frame 135 | Symbol 174 MovieClip |
"jump2" | Frame 135 | Symbol 248 MovieClip |
"jumpkey4" | Frame 135 | Symbol 277 MovieClip |
"jump4" | Frame 135 | Symbol 248 MovieClip |
"jumpkey1" | Frame 135 | Symbol 174 MovieClip |
"jump1" | Frame 135 | Symbol 248 MovieClip |
"jumpkey3" | Frame 135 | Symbol 174 MovieClip |
"jump3" | Frame 135 | Symbol 248 MovieClip |
"check3" | Frame 135 | Symbol 286 MovieClip |
"check4" | Frame 135 | Symbol 286 MovieClip |
"check5" | Frame 135 | Symbol 286 MovieClip |
"check6" | Frame 135 | Symbol 286 MovieClip |
"check7" | Frame 135 | Symbol 286 MovieClip |
"check8" | Frame 135 | Symbol 286 MovieClip |
"check9" | Frame 135 | Symbol 286 MovieClip |
"check10" | Frame 135 | Symbol 286 MovieClip |
"check11" | Frame 135 | Symbol 286 MovieClip |
"check12" | Frame 135 | Symbol 286 MovieClip |
"check13" | Frame 135 | Symbol 286 MovieClip |
"check14" | Frame 135 | Symbol 286 MovieClip |
"check15" | Frame 135 | Symbol 286 MovieClip |
"check16" | Frame 135 | Symbol 286 MovieClip |
"check17" | Frame 135 | Symbol 286 MovieClip |
"check18" | Frame 135 | Symbol 286 MovieClip |
"check19" | Frame 135 | Symbol 286 MovieClip |
"wall1" | Frame 135 | Symbol 196 MovieClip |
"wall2" | Frame 135 | Symbol 196 MovieClip |
"wall3" | Frame 135 | Symbol 196 MovieClip |
"wall4" | Frame 135 | Symbol 196 MovieClip |
"score" | Symbol 81 MovieClip Frame 5 | Symbol 69 MovieClip |
"score" | Symbol 81 MovieClip Frame 12 | Symbol 71 MovieClip |
"score" | Symbol 81 MovieClip Frame 22 | Symbol 73 MovieClip |
"score" | Symbol 81 MovieClip Frame 31 | Symbol 75 MovieClip |
"score" | Symbol 81 MovieClip Frame 46 | Symbol 77 MovieClip |
"score" | Symbol 81 MovieClip Frame 51 | Symbol 79 MovieClip |
"dragmc" | Symbol 113 MovieClip Frame 1 | Symbol 112 MovieClip |
"scrolldrag" | Symbol 120 MovieClip Frame 1 | Symbol 113 MovieClip |
"scrolldrag" | Symbol 127 MovieClip Frame 1 | Symbol 113 MovieClip |
"scrolldrag" | Symbol 152 MovieClip Frame 1 | Symbol 113 MovieClip |
"scrolldrag" | Symbol 153 MovieClip Frame 1 | Symbol 113 MovieClip |
"hitbox" | Symbol 207 MovieClip Frame 1 | Symbol 199 MovieClip |
"clip" | Symbol 212 MovieClip Frame 1 | Symbol 211 MovieClip |
"hitbox" | Symbol 261 MovieClip Frame 1 | Symbol 199 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "land" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "start" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "skiding" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "crash4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "crash3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "crash1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "aa10.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "aa01" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "crash2" |
ExportAssets (56) | Timeline Frame 6 | Symbol 9 as "crash2" |
ExportAssets (56) | Timeline Frame 9 | Symbol 9 as "crash2" |
ExportAssets (56) | Timeline Frame 94 | Symbol 9 as "crash2" |
Labels
"main" | Frame 1 |
"level" | Frame 9 |
"help" | Frame 27 |
"credits" | Frame 47 |
"summary" | Frame 60 |
"scores" | Frame 77 |
"scores2" | Frame 95 |
"level1" | Frame 110 |
"level4" | Frame 115 |
"level2" | Frame 120 |
"level3" | Frame 125 |
"level5" | Frame 130 |
"level6" | Frame 135 |
"wait" | Symbol 69 MovieClip Frame 2 |
"wait" | Symbol 70 MovieClip Frame 2 |
"wait" | Symbol 71 MovieClip Frame 2 |
"wait" | Symbol 72 MovieClip Frame 2 |
"wait" | Symbol 73 MovieClip Frame 2 |
"wait" | Symbol 74 MovieClip Frame 2 |
"wait" | Symbol 75 MovieClip Frame 2 |
"wait" | Symbol 76 MovieClip Frame 2 |
"wait" | Symbol 77 MovieClip Frame 2 |
"wait" | Symbol 78 MovieClip Frame 2 |
"wait" | Symbol 79 MovieClip Frame 2 |
"wait" | Symbol 80 MovieClip Frame 2 |
"rookie1" | Symbol 81 MovieClip Frame 5 |
"rookie2" | Symbol 81 MovieClip Frame 12 |
"novice1" | Symbol 81 MovieClip Frame 22 |
"novice2" | Symbol 81 MovieClip Frame 31 |
"pro1" | Symbol 81 MovieClip Frame 46 |
"pro2" | Symbol 81 MovieClip Frame 51 |
"stop" | Symbol 102 MovieClip Frame 6 |
"wait" | Symbol 120 MovieClip Frame 2 |
"stop" | Symbol 120 MovieClip Frame 6 |
"scroll up 1" | Symbol 120 MovieClip Frame 12 |
"scroll down 1" | Symbol 120 MovieClip Frame 18 |
"wait" | Symbol 127 MovieClip Frame 2 |
"stop" | Symbol 127 MovieClip Frame 6 |
"scroll up 1" | Symbol 127 MovieClip Frame 12 |
"scroll down 1" | Symbol 127 MovieClip Frame 18 |
"wait" | Symbol 152 MovieClip Frame 2 |
"stop" | Symbol 152 MovieClip Frame 6 |
"scroll up 1" | Symbol 152 MovieClip Frame 12 |
"scroll down 1" | Symbol 152 MovieClip Frame 18 |
"wait" | Symbol 153 MovieClip Frame 2 |
"stop" | Symbol 153 MovieClip Frame 6 |
"scroll up 1" | Symbol 153 MovieClip Frame 12 |
"scroll down 1" | Symbol 153 MovieClip Frame 18 |
Dynamic Text Variables
view_scores2 | Symbol 67 EditableText | "" |
view_scores | Symbol 68 EditableText | "" |
realtotaltimed | Symbol 95 EditableText | "" |
realbesttimed | Symbol 96 EditableText | "" |
realaveragetimed | Symbol 97 EditableText | "" |
my_name | Symbol 103 EditableText | "" |
my_ranking | Symbol 108 EditableText | "" |
view_scores | Symbol 114 EditableText | "" |
view_scores2 | Symbol 115 EditableText | "" |
my_ranking | Symbol 122 EditableText | "" |
view_scores | Symbol 123 EditableText | "" |
view_scores2 | Symbol 124 EditableText | "" |
view_scores | Symbol 138 EditableText | "" |
view_scores2 | Symbol 139 EditableText | "" |
view_scores | Symbol 142 EditableText | "" |
view_scores2 | Symbol 143 EditableText | "" |
lap | Symbol 209 EditableText | "4" |
_root.Player.realbesttimed | Symbol 224 EditableText | "0" |
_root.Player.realtotaltimedisplay | Symbol 225 EditableText | "0" |
_root.Player.lap | Symbol 227 EditableText | "0" |
_root.Player.realtimed | Symbol 229 EditableText | "0" |
|