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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Mansion Impossible.swf

This is the info page for
Flash #24656

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="_sans" size="12" color="#000000"> </font></p>

LOADING

1200

1200

/

K

GAMES!

LOSS

K

10

PROFIT

K

10

TAX

K

10

TOO MUCH

FOR SALE

INSTRUCTIONS

PLAY!

20

K

20

150

The aim of the game is to make enough money buying and selling
houses on the property market to buy the 10 million-pound mansion

K

CASH

10,000

TIME TAKEN

01:33

QUIT

NEXT

1

1

Buy houses by clicking on them when they come up for sale.
Remember - you can only buy what you can afford!

Prices go up and down. Sell at the right time to make the most profit.
Click on a house to sell it.

Cheap

Medium

Expensive

Some properties are cheaper than others.
Start small and move in to more expensive areas

Buy as many houses as you like - more property equals higher profits
But watch out for the capital gains tax - don't get caught with too
much property or you'll lose a packet!

TIME

NEXT TAX

OKAY

Text when beginning a level
goes here.

Text when beginning a level
goes here.

Your time was:

0:00

Name

Email

SUBMIT

Submit your high score

Please fill in your name and email before continuing

PLAY AGAIN

LOADING HIGH SCORES

LOADING HIGH SCORES

1ST

2ND

3RD

4TH

5TH

6TH

7TH

8TH

9TH

10TH

SCORE

NAME

HIGH SCORES

ActionScript [AS1/AS2]

Frame 2
Object.prototype.inherits = function (superClass, argObj) { var _local1 = this; _local1.tmp_Base = superClass; _local1.tmp_Base(argObj); delete _local1.tmp_Base; }; ASSetPropFlags(Object.prototype, ["inherits"], 1); Object.locateClass = function (className) { var _local1 = className; if (typeof(_local1) == "string") { if (typeof(this[_local1]) == "function") { return(this[_local1]); } if (typeof(Object.classPath[_local1]) == "function") { return(Object.classPath[_local1]); } if (typeof(_root[_local1]) == "function") { return(_root[_local1]); } if (typeof(_level0[_local1]) == "function") { return(_level0[_local1]); } if (typeof(_parent[_local1]) == "function") { return(_parent[_local1]); } return(null); } if (typeof(_local1) == "function") { return(_local1); } return(null); }; MovieClip.prototype.mcExtends = function (superClass, argObj) { var _local3 = superClass; if (typeof(_local3) == "string") { _local3 = Object.locateClass(_local3); } if (typeof(_local3) == "function") { this.__proto__ = _local3.prototype; if (this.getBytesTotal() == undefined) { var _local2 = this.__proto__; var _local1 = _local2.__proto__.__proto__; while (_local1 != null) { _local1 = _local1.__proto__; _local2 = _local2.__proto__; } _local2.__proto__ = MovieClip.prototype; } this.inherits(_local3, argObj); } }; ASSetPropFlags(MovieClip.prototype, ["mcExtends"], 1); MovieClip.prototype.showProps = function () { var _local1 = this; for (var _local2 in _local1) { if (typeof(_local1[_local2]) == "function") { } } }; ASSetPropFlags(MovieClip.prototype, ["showProps"], 1); Object.classPath = this; _root.gameData = new Array(); _root.gameData.submitResultsURL = "http://hiscores.3form.net/legacyscoreboard.aspx"; _root.gameData.getResultsURL = "http://hiscores.3form.net/legacyscoreboard.aspx"; _root.gameData.postMethod = "GET"; _root.gameData.submitDebug = 0; _root.gameData.gameID = "3formMansion"; _root.gameData.addPropertyFrequency = 2000; _root.gameData.noPropertyspaces = 2; _root.gameData.startingPricePercentage = 25; _root.gameData.appearTime = 10000; _root.gameData.secondsAvailable = 1000; _root.gameData.startingCash = 100000 /* 0x0186A0 */; _root.gameData.updateFrequency = 6; _root.gameData.appearAnimationLength = 1000; _root.gameData.noInstructionScreens = 4; _root.gameData.maxFluctuationFrequency = 20000; _root.gameData.minFluctuationFrequency = 13000; _root.gameData.maxPriceMultiple = 4; _root.gameData.minPriceMultiple = 2; _root.gameData.averageStartingPrices = new Array(); _root.gameData.averageStartingPrices[10] = 30000; _root.gameData.averageStartingPrices[20] = 35000; _root.gameData.averageStartingPrices[40] = 100000 /* 0x0186A0 */; _root.gameData.averageStartingPrices[50] = 150000 /* 0x0249F0 */; _root.gameData.averageStartingPrices[60] = 250000 /* 0x03D090 */; _root.gameData.averageStartingPrices[65] = 500000 /* 0x07A120 */; _root.gameData.averageStartingPrices[70] = 1250000 /* 0x1312D0 */; _root.gameData.averageStartingPrices[80] = 1600000 /* 0x186A00 */; _root.gameData.averageStartingPrices[90] = 1900000 /* 0x1CFDE0 */; _root.gameData.averageStartingPrices[100] = 3000000 /* 0x2DC6C0 */; _root.gameData.averageStartingPrices[110] = 10000000 /* 0x989680 */; stop();
Frame 3
stop();
Frame 5
stop();
Symbol 11 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 14 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "background");
Symbol 17 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 19 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 22 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(check_mc, "foregroundDisabled");
Symbol 25 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(check_mc, "check");
Symbol 26 MovieClip [fcb_states] Frame 1
stop();
Symbol 26 MovieClip [fcb_states] Frame 2
stop();
Symbol 26 MovieClip [fcb_states] Frame 3
stop();
Symbol 26 MovieClip [fcb_states] Frame 4
stop();
Symbol 26 MovieClip [fcb_states] Frame 5
stop();
Symbol 26 MovieClip [fcb_states] Frame 6
stop();
Symbol 29 MovieClip [FLabelSymbol] Frame 1
#initclip 2 _global.FLabelClass = function () { var _local1 = this; if (_local1.hostComponent == undefined) { _local1.hostComponent = ((_local1._parent.controller == undefined) ? (_local1._parent) : (_local1._parent.controller)); } if (_local1.customTextStyle == undefined) { if (_local1.hostComponent.textStyle == undefined) { _local1.hostComponent.textStyle = new TextFormat(); } _local1.textStyle = _local1.hostComponent.textStyle; _local1.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var _local1 = this; var _local2 = _local1.hostComponent.styleTable.embedFonts.value; if (_local2 != undefined) { _local1.labelField.embedFonts = _local2; } _local1.labelField.setNewTextFormat(_local1.textStyle); _local1.labelField.text = label; _local1.labelField._height = _local1.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { var _local2 = this; var _local3 = enable; _local2.enable = _local3; var _local1 = _local2.hostComponent.styleTable[(_local3 ? "textColor" : "textDisabled")].value; if (_local1 == undefined) { _local1 = (_local3 ? 0 : 8947848); } _local2.setColor(_local1); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 30 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { var _local1 = this; var _local3 = _global; _local1.enable = true; _local1.focused = false; _local1.useHandCursor = false; _local1._accImpl = new Object(); _local1._accImpl.stub = true; _local1.styleTable = new Array(); if (_local3.globalStyleFormat == undefined) { _local3.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _local3._focusControl = new Object(); _local3._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_local3._focusControl); } if (_local1._name != undefined) { _local1._focusrect = false; _local1.tabEnabled = true; _local1.focusEnabled = true; _local1.tabChildren = false; _local1.tabFocused = true; if (_local1.hostStyle == undefined) { globalStyleFormat.addListener(_local1); } else { _local1.styleTable = _local1.hostStyle; } _local1.deadPreview._visible = false; _local1.deadPreview._width = (_local1.deadPreview._height = 1); _local1.methodTable = new Object(); _local1.keyListener = new Object(); _local1.keyListener.controller = _local1; _local1.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; _local1.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var _local2 in _local1.styleFormat_prm) { _local1.setStyleProperty(_local2, _local1.styleFormat_prm[_local2]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { var _local1 = this; _local1.enable = ((arguments.length > 0) ? (enabledFlag) : true); _local1.tabEnabled = (_local1.focusEnabled = enabledFlag); if ((!_local1.enable) && (_local1.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { var _local1 = this; _local1.width = w; _local1.height = h; _local1.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { var _local1 = this; _local1.handlerObj = ((obj == undefined) ? (_local1._parent) : (obj)); _local1.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { var _local1 = this; _local1.methodTable[methodName] = true; _local1.onEnterFrame = _local1.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { var _local1 = this; if (_local1.methodTable.setSize) { _local1.setSize(_local1.width, _local1.height); } else { _local1.cleanUINotSize(); } _local1.methodTable = new Object(); delete _local1.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { var _local1 = this; for (var _local2 in _local1.methodTable) { _local1[_local2](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var _local1 = this; var _local2 = y; var _local3 = x; var inner = _local1.styleTable.focusRectInner.value; var outer = _local1.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } _local1.createEmptyMovieClip("focusRect", 1000); _local1.focusRect.controller = _local1; _local1.focusRect.lineStyle(1, outer); _local1.focusRect.moveTo(_local3, _local2); _local1.focusRect.lineTo(_local3 + w, _local2); _local1.focusRect.lineTo(_local3 + w, _local2 + h); _local1.focusRect.lineTo(_local3, _local2 + h); _local1.focusRect.lineTo(_local3, _local2); _local1.focusRect.lineStyle(1, inner); _local1.focusRect.moveTo(_local3 + 1, _local2 + 1); _local1.focusRect.lineTo((_local3 + w) - 1, _local2 + 1); _local1.focusRect.lineTo((_local3 + w) - 1, (_local2 + h) - 1); _local1.focusRect.lineTo(_local3 + 1, (_local2 + h) - 1); _local1.focusRect.lineTo(_local3 + 1, _local2 + 1); }; FUIComponentClass.prototype.pressFocus = function () { var _local1 = this; _local1.tabFocused = false; _local1.focusRect.removeMovieClip(); Selection.setFocus(_local1); }; FUIComponentClass.prototype.drawFocusRect = function () { var _local1 = this; _local1.drawRect(-2, -2, _local1.width + 4, _local1.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { var _local1 = this; _local1.focused = true; Key.addListener(_local1.keyListener); if (_local1.tabFocused) { _local1.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { var _local1 = this; _local1.tabFocused = true; _local1.focused = false; _local1.focusRect.removeMovieClip(); Key.removeListener(_local1.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { var _local1 = this; _local1.handlerObj[_local1.changeHandler](_local1); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { var _local1 = this; var _local2 = propName; if (value == "") { } else { var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (_local1.styleTable[_local2] == undefined) { _local1.styleTable[_local2] = new Object(); _local1.styleTable[_local2].useGlobal = true; } if (_local1.styleTable[_local2].useGlobal || (!global)) { _local1.styleTable[_local2].value = value; if (_local1.setCustomStyleProperty(_local2, value)) { } else if (_local2 == "embedFonts") { _local1.invalidate("setSize"); } else if (_local2.subString(0, 4) == "text") { if (_local1.textStyle == undefined) { _local1.textStyle = new TextFormat(); } var textProp = _local2.subString(4, _local2.length); _local1.textStyle[textProp] = value; _local1.invalidate("setSize"); } else { for (var j in _local1.styleTable[_local2].coloredMCs) { var _local3 = new Color(_local1.styleTable[_local2].coloredMCs[j]); if (_local1.styleTable[_local2].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local3.setTransform(myTObj); } else { _local3.setRGB(value); } } } _local1.styleTable[_local2].useGlobal = global; } } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { var _local1 = this; var _local2 = propName; if (_local1.styleTable[_local2] == undefined) { _local1.styleTable[_local2] = new Object(); _local1.styleTable[_local2].useGlobal = true; } if (_local1.styleTable[_local2].coloredMCs == undefined) { _local1.styleTable[_local2].coloredMCs = new Object(); } _local1.styleTable[_local2].coloredMCs[skinMCRef] = skinMCRef; if (_local1.styleTable[_local2].value != undefined) { var _local3 = new Color(skinMCRef); _local3.setRGB(_local1.styleTable[_local2].value); } }; _global.FStyleFormat = function () { var _local1 = arguments; var _local2 = this; _local2.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; _local2.listeners = new Object(); _local2.isGlobal = false; if (_local1.length > 0) { for (var _local3 in _local1[0]) { _local2[_local3] = _local1[0][_local3]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var _local1 = this; var _local2 = 0; while (_local2 < arguments.length) { var _local3 = arguments[_local2]; _local1.listeners[arguments[_local2]] = _local3; for (var i in _local1) { if (_local1.isAStyle(i)) { _local3.updateStyleProperty(_local1, i.toString()); } } _local2++; } }; FStyleFormat.prototype.removeListener = function (component) { var _local1 = this; var _local2 = component; _local1.listeners[_local2] = undefined; for (var prop in _local1) { if (_local1.isAStyle(prop)) { if (_local2.styleTable[prop].useGlobal == _local1.isGlobal) { _local2.styleTable[prop].useGlobal = true; var _local3 = (_local1.isGlobal ? undefined : (globalStyleFormat[prop])); _local2.setStyleProperty(prop, _local3, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var _local1 = this; var _local2 = arguments; var count = 0; for (var i in _local1.listeners) { var _local3 = _local1.listeners[i]; if (_local2.length > 0) { var j = 0; while (j < _local2.length) { if (_local1.isAStyle(_local2[j])) { _local3.updateStyleProperty(_local1, _local2[j]); } j++; } } else { for (var j in _local1) { if (_local1.isAStyle(j)) { _local3.updateStyleProperty(_local1, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 33 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 33 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 36 MovieClip [FCheckBoxSymbol] Frame 1
#initclip 3 function FCheckBoxClass() { this.init(); } FCheckBoxClass.prototype = new FUIComponentClass(); Object.registerClass("FCheckBoxSymbol", FCheckBoxClass); FCheckBoxClass.prototype.init = function () { var _local1 = this; super.setSize(_local1._width, _local1._height); _local1.boundingBox_mc.unloadMovie(); _local1.attachMovie("fcb_hitArea", "fcb_hitArea_mc", 1); _local1.attachMovie("fcb_states", "fcb_states_mc", 2); _local1.attachMovie("FLabelSymbol", "fLabel_mc", 3); super.init(); _local1.setChangeHandler(_local1.changeHandler); _local1._xscale = 100; _local1._yscale = 100; _local1.setSize(_local1.width, _local1.height); if (_local1.initialValue == undefined) { _local1.setCheckState(false); } else { _local1.setCheckState(_local1.initialValue); } if (_local1.label != undefined) { _local1.setLabel(_local1.label); } _local1.ROLE_SYSTEM_CHECKBUTTON = 44; _local1.STATE_SYSTEM_CHECKED = 16; _local1.EVENT_OBJECT_STATECHANGE = 32778; _local1.EVENT_OBJECT_NAMECHANGE = 32780; _local1._accImpl.master = _local1; _local1._accImpl.stub = false; _local1._accImpl.get_accRole = _local1.get_accRole; _local1._accImpl.get_accName = _local1.get_accName; _local1._accImpl.get_accState = _local1.get_accState; _local1._accImpl.get_accDefaultAction = _local1.get_accDefaultAction; _local1._accImpl.accDoDefaultAction = _local1.accDoDefaultAction; }; FCheckBoxClass.prototype.setLabelPlacement = function (pos) { var _local1 = this; var _local3 = pos; _local1.setLabel(_local1.getLabel()); _local1.txtFormat(_local3); var halfLabelH = (_local1.fLabel_mc._height / 2); var halfFrameH = (_local1.fcb_states_mc._height / 2); var vertCenter = (halfFrameH - halfLabelH); var checkWidth = _local1.fcb_states_mc._width; var frame = _local1.fcb_states_mc; var label = _local1.fLabel_mc; var _local2 = 0; if (frame._width > _local1.width) { _local2 = 0; } else { _local2 = _local1.width - frame._width; } _local1.fLabel_mc.setSize(_local2); if ((_local3 == "right") || (_local3 == undefined)) { _local1.labelPlacement = "right"; _local1.fcb_states_mc._x = 0; _local1.fLabel_mc._x = checkWidth; _local1.txtFormat("left"); } else if (_local3 == "left") { _local1.labelPlacement = "left"; _local1.fLabel_mc._x = 0; _local1.fcb_states_mc._x = _local1.width - checkWidth; _local1.txtFormat("right"); } _local1.fLabel_mc._y = vertCenter; _local1.fcb_hitArea_mc._y = vertCenter; }; FCheckBoxClass.prototype.txtFormat = function (pos) { var _local1 = this; var _local2 = _local1.textStyle; var _local3 = _local1.styleTable; _local2.align = ((_local3.textAlign.value == undefined) ? ((_local2.align = pos)) : undefined); _local2.leftMargin = ((_local3.textLeftMargin.value == undefined) ? ((_local2.leftMargin = 0)) : undefined); _local2.rightMargin = ((_local3.textRightMargin.value == undefined) ? ((_local2.rightMargin = 0)) : undefined); if (_local1.flabel_mc._height > _local1.height) { super.setSize(_local1.width, _local1.flabel_mc._height); } else { super.setSize(_local1.width, _local1.height); } _local1.fLabel_mc.labelField.setTextFormat(_local1.textStyle); _local1.setEnabled(_local1.enable); }; FCheckBoxClass.prototype.setHitArea = function (w, h) { var _local2 = this; var _local1 = _local2.fcb_hitArea_mc; _local2.hitArea = _local1; if (_local2.fcb_states_mc._width > w) { _local1._width = _local2.fcb_states_mc._width; } else { _local1._width = w; } _local1._visible = false; if (arguments.length > 1) { _local1._height = h; } }; FCheckBoxClass.prototype.setSize = function (w) { var _local1 = this; _local1.setLabel(_local1.getLabel()); _local1.setLabelPlacement(_local1.labelPlacement); if (_local1.fcb_states_mc._height < _local1.flabel_mc.labelField._height) { super.setSize(w, _local1.flabel_mc.labelField._height); } _local1.setHitArea(_local1.width, _local1.height); _local1.setLabelPlacement(_local1.labelPlacement); }; FCheckBoxClass.prototype.drawFocusRect = function () { var _local1 = this; _local1.drawRect(-2, -2, _local1._width + 6, _local1._height - 1); }; FCheckBoxClass.prototype.onPress = function () { var _local2 = this; _local2.pressFocus(); _root.focusRect.removeMovieClip(); var _local1 = _local2.fcb_states_mc; if (_local2.getValue()) { _local1.gotoAndStop("checkedPress"); } else { _local1.gotoAndStop("press"); } }; FCheckBoxClass.prototype.onRelease = function () { var _local1 = this; _local1.fcb_states_mc.gotoAndStop("up"); _local1.setValue(!_local1.checked); }; FCheckBoxClass.prototype.onReleaseOutside = function () { var _local1 = this.fcb_states_mc; if (this.getValue()) { _local1.gotoAndStop("checkedEnabled"); } else { _local1.gotoAndStop("up"); } }; FCheckBoxClass.prototype.onDragOut = function () { var _local1 = this.fcb_states_mc; if (this.getValue()) { _local1.gotoAndStop("checkedEnabled"); } else { _local1.gotoAndStop("up"); } }; FCheckBoxClass.prototype.onDragOver = function () { var _local1 = this.fcb_states_mc; if (this.getValue()) { _local1.gotoAndStop("checkedPress"); } else { _local1.gotoAndStop("press"); } }; FCheckBoxClass.prototype.setValue = function (checkedValue) { var _local1 = this; var _local2 = checkedValue; if (_local2 || (_local2 == undefined)) { _local1.setCheckState(_local2); } else if (_local2 == false) { _local1.setCheckState(_local2); } _local1.executeCallBack(); if (Accessibility.isActive()) { Accessibility.sendEvent(_local1, 0, _local1.EVENT_OBJECT_STATECHANGE, true); } }; FCheckBoxClass.prototype.setCheckState = function (checkedValue) { var _local1 = this; var _local3 = checkedValue; var _local2 = _local1.fcb_states_mc; if (_local1.enable) { _local1.flabel_mc.setEnabled(true); if (_local3 || (_local3 == undefined)) { _local2.gotoAndStop("checkedEnabled"); _local1.enabled = true; _local1.checked = true; } else { _local2.gotoAndStop("up"); _local1.enabled = true; _local1.checked = false; } } else { _local1.flabel_mc.setEnabled(false); if (_local3 || (_local3 == undefined)) { _local2.gotoAndStop("checkedDisabled"); _local1.enabled = false; _local1.checked = true; } else { _local2.gotoAndStop("uncheckedDisabled"); _local1.enabled = false; _local1.checked = false; _local1.focusRect.removeMovieClip(); } } }; FCheckBoxClass.prototype.getValue = function () { return(this.checked); }; FCheckBoxClass.prototype.setEnabled = function (enable) { var _local1 = this; if ((enable == true) || (enable == undefined)) { _local1.enable = true; Super.setEnabled(true); } else { _local1.enable = false; Super.setEnabled(false); } _local1.setCheckState(_local1.checked); }; FCheckBoxClass.prototype.getEnabled = function () { return(this.enable); }; FCheckBoxClass.prototype.setLabel = function (label) { var _local1 = this; _local1.fLabel_mc.setLabel(label); _local1.txtFormat(); if (Accessibility.isActive()) { Accessibility.sendEvent(_local1, 0, _local1.EVENT_OBJECT_NAMECHANGE); } }; FCheckBoxClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FCheckBoxClass.prototype.setTextColor = function (color) { this.fLabel_mc.labelField.textColor = color; }; FCheckBoxClass.prototype.myOnKeyDown = function () { var _local1 = this; if (((Key.getCode() == 32) && (_local1.pressOnce == undefined)) && (_local1.enabled == true)) { _local1.setValue(!_local1.getValue()); _local1.pressOnce = true; } }; FCheckBoxClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.pressOnce = undefined; } }; FCheckBoxClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_CHECKBUTTON); }; FCheckBoxClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FCheckBoxClass.prototype.get_accState = function (childId) { if (this.master.getValue()) { return(this.master.STATE_SYSTEM_CHECKED); } return(0); }; FCheckBoxClass.prototype.get_accDefaultAction = function (childId) { if (this.master.getValue()) { return("UnCheck"); } return("Check"); }; FCheckBoxClass.prototype.accDoDefaultAction = function (childId) { this.master.setValue(!this.master.getValue()); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 50 MovieClip Frame 1
function updateLoader() { var _local1 = _root; bytesLoadedPercentage = (_local1.getBytesLoaded() / _local1.getBytesTotal()) * 100; kbLoaded = Math.Floor(_local1.getBytesLoaded() / 1024); kbTotal = Math.Floor(_local1.getBytesTotal() / 1024); load._xScale = bytesLoadedPercentage + 1; if (bytesLoadedPercentage >= 99) { _local1.play(); } }
Instance of Symbol 49 MovieClip in Symbol 50 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.updateLoader(); }
Symbol 57 MovieClip Frame 130
_root.play();
Symbol 65 MovieClip [Loss Display] Frame 20
this.removeMovieClip();
Symbol 71 MovieClip [Profit display] Frame 20
this.removeMovieClip();
Symbol 77 MovieClip [Tax display] Frame 20
this.removeMovieClip();
Symbol 81 MovieClip [Too Much Display] Frame 20
this.removeMovieClip();
Symbol 124 Button
on (release) { nextInstructionScreen(); }
Symbol 126 Button
on (release) { instructionScreen = 5; nextInstructionScreen(); }
Symbol 152 Button
on (release) { this.sellOrBuy(); }
Symbol 157 MovieClip Frame 1
function Property() { var _local1 = this; var _local2 = _root; _local1.class = "Property"; _local1.currentValue = 0; _local1.bought = 0; _local1.inView = 0; _local1._visible = 0; _local1.init = function () { var _local1 = this; success = _local1._parent.registerProperty(_local1._name); if (!success) { } if (_local1._name eq "mansion") { _local1.setPriceValues(); _local1.inView = 1; } }; _local1.buy = function () { gotoAndPlay ("Buy"); this.bought = 1; this.priceWhenBought = currentValue; }; _local1.sell = function () { var _local1 = this; gotoAndPlay ("Sell"); _local1.inView = 0; _local1.bought = 0; profit = Math.floor((currentValue - _local1.priceWhenBought) / 1000); if (profit >= 0) { _local1.addFloater("Profit", profit); } else { _local1.addFloater("Loss", profit * -1); } }; _local1.appear = function () { var _local1 = this; var _local2 = _root; if (_local1.inView == 0) { gotoAndPlay ("Appear"); _local1.inView = 1; _local1._visible = 1; _local1.timeAppeared = getTimer() + _local2.gameData.appearAnimationLength; currentValue = _local2.gameData.averageStartingPrices[averageStartingPrice] + Math.floor(Math.random() * _local2.gameData.startingPricePercentage); _local1.setPriceValues(); } }; _local1.disappear = function () { gotoAndPlay ("Disappear"); this.inView = 0; }; _local1.setPriceValues = function () { var _local1 = this; var _local2 = _root; basePrice = _local2.gameData.averageStartingPrices[averageStartingPrice]; priceMultiple = _local2.gameData.minPriceMultiple + (Math.random() * (_local2.gameData.maxPriceMultiple - _local2.gameData.minPriceMultiple)); if (_local1._name == "mansion") { priceMultiple = 1.1; } _local1.maxPrice = basePrice * priceMultiple; _local1.minPrice = basePrice / priceMultiple; _local1.priceRange = (priceRange = _local1.maxPrice - _local1.minPrice); _local1.frequency = Math.floor(_local2.gameData.minFluctuationFrequency + (Math.random() * (_local2.gameData.maxFluctuationFrequency - _local2.gameData.minFluctuationFrequency))); }; _local1.updatePrice = function () { var _local1 = this; timeSinceAppeared = getTimer() - _local1.timeAppeared; _local1.currentValue = _local1.minPrice + ((priceRange / 2) * (1 + Math.sin((timeSinceAppeared * Math.PI) / _local1.frequency))); _local1.currentValueInThousands = Math.floor(_local1.currentValue / 1000); if ((_local1.lastPrice < _local1.currentValue) && (lastMovement ne "Up")) { priceDisplay.gotoAndStop("Up"); lastMovement = "Up"; } if ((_local1.lastPrice >= _local1.currentValue) && (lastMovement ne "Down")) { priceDisplay.gotoAndPlay("Down"); lastMovement = "Down"; } _local1.lastPrice = _local1.currentValue; _local1.currentValueInThousands++; }; _local1.checkDisappear = function () { var _local1 = this; if ((_local1.inView && (!_local1.bought)) && (getTimer() > (_local1.timeAppeared + _root.gameData.appearTime))) { _local1.disappear(); } }; _local1.sellOrBuy = function () { if (bought) { _parent.sellProperty(this); } else { _parent.buyProperty(this); } }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.inView == 1) { _local1.updateCounter++; if (_local1.updateCounter == _root.gameData.updateFrequency) { _local1.updatePrice(); _local1.updateCounter = 0; _local1.checkDisappear(); } } }; _local1.addFloater = function (type, value) { attachMovie(type + " display", "floater", 10); floater._y = floater._y - 45; floater.value = value; }; _local1.init(); } this.mcExtends(this.Property, 10); this._visible = 1;
Symbol 157 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) { this.sellOrBuy(); }
Symbol 179 MovieClip Frame 2
stop();
Symbol 179 MovieClip Frame 41
gotoAndPlay ("Down");
Symbol 181 MovieClip Frame 1
stop(); function Property() { var _local1 = this; var _local2 = _root; _local1.class = "Property"; _local1.currentValue = 0; _local1.bought = 0; _local1.inView = 0; _local1._visible = 0; _local1.init = function () { var _local1 = this; success = _local1._parent.registerProperty(_local1._name); if (!success) { } if (_local1._name eq "mansion") { _local1.setPriceValues(); _local1.inView = 1; } }; _local1.buy = function () { gotoAndPlay ("Buy"); this.bought = 1; this.priceWhenBought = currentValue; }; _local1.sell = function () { var _local1 = this; gotoAndPlay ("Sell"); _local1.inView = 0; _local1.bought = 0; profit = Math.floor((currentValue - _local1.priceWhenBought) / 1000); if (profit >= 0) { _local1.addFloater("Profit", profit); } else { _local1.addFloater("Loss", profit * -1); } }; _local1.appear = function () { var _local1 = this; var _local2 = _root; if (_local1.inView == 0) { gotoAndPlay ("Appear"); _local1.inView = 1; _local1._visible = 1; _local1.timeAppeared = getTimer() + _local2.gameData.appearAnimationLength; currentValue = _local2.gameData.averageStartingPrices[averageStartingPrice] + Math.floor(Math.random() * _local2.gameData.startingPricePercentage); _local1.setPriceValues(); } }; _local1.disappear = function () { gotoAndPlay ("Disappear"); this.inView = 0; }; _local1.setPriceValues = function () { var _local1 = this; var _local2 = _root; basePrice = _local2.gameData.averageStartingPrices[averageStartingPrice]; priceMultiple = _local2.gameData.minPriceMultiple + (Math.random() * (_local2.gameData.maxPriceMultiple - _local2.gameData.minPriceMultiple)); if (_local1._name == "mansion") { priceMultiple = 1.1; } _local1.maxPrice = basePrice * priceMultiple; _local1.minPrice = basePrice / priceMultiple; _local1.priceRange = (priceRange = _local1.maxPrice - _local1.minPrice); _local1.frequency = Math.floor(_local2.gameData.minFluctuationFrequency + (Math.random() * (_local2.gameData.maxFluctuationFrequency - _local2.gameData.minFluctuationFrequency))); }; _local1.updatePrice = function () { var _local1 = this; timeSinceAppeared = getTimer() - _local1.timeAppeared; _local1.currentValue = _local1.minPrice + ((priceRange / 2) * (1 + Math.sin((timeSinceAppeared * Math.PI) / _local1.frequency))); _local1.currentValueInThousands = Math.floor(_local1.currentValue / 1000); if ((_local1.lastPrice < _local1.currentValue) && (lastMovement ne "Up")) { priceDisplay.gotoAndStop("Up"); lastMovement = "Up"; } if ((_local1.lastPrice >= _local1.currentValue) && (lastMovement ne "Down")) { priceDisplay.gotoAndPlay("Down"); lastMovement = "Down"; } _local1.lastPrice = _local1.currentValue; _local1.currentValueInThousands++; }; _local1.checkDisappear = function () { var _local1 = this; if ((_local1.inView && (!_local1.bought)) && (getTimer() > (_local1.timeAppeared + _root.gameData.appearTime))) { _local1.disappear(); } }; _local1.sellOrBuy = function () { if (bought) { _parent.sellProperty(this); } else { _parent.buyProperty(this); } }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.inView == 1) { _local1.updateCounter++; if (_local1.updateCounter == _root.gameData.updateFrequency) { _local1.updatePrice(); _local1.updateCounter = 0; _local1.checkDisappear(); } } }; _local1.addFloater = function (type, value) { attachMovie(type + " display", "floater", 10); floater._y = floater._y - 45; floater.value = value; }; _local1.init(); } this.mcExtends(this.Property, 10);
Symbol 181 MovieClip Frame 32
stop();
Symbol 181 MovieClip Frame 42
stop();
Symbol 181 MovieClip Frame 75
stop(); this._visible = 0;
Symbol 186 MovieClip Frame 1
stop(); function Property() { var _local1 = this; var _local2 = _root; _local1.class = "Property"; _local1.currentValue = 0; _local1.bought = 0; _local1.inView = 0; _local1._visible = 0; _local1.init = function () { var _local1 = this; success = _local1._parent.registerProperty(_local1._name); if (!success) { } if (_local1._name eq "mansion") { _local1.setPriceValues(); _local1.inView = 1; } }; _local1.buy = function () { gotoAndPlay ("Buy"); this.bought = 1; this.priceWhenBought = currentValue; }; _local1.sell = function () { var _local1 = this; gotoAndPlay ("Sell"); _local1.inView = 0; _local1.bought = 0; profit = Math.floor((currentValue - _local1.priceWhenBought) / 1000); if (profit >= 0) { _local1.addFloater("Profit", profit); } else { _local1.addFloater("Loss", profit * -1); } }; _local1.appear = function () { var _local1 = this; var _local2 = _root; if (_local1.inView == 0) { gotoAndPlay ("Appear"); _local1.inView = 1; _local1._visible = 1; _local1.timeAppeared = getTimer() + _local2.gameData.appearAnimationLength; currentValue = _local2.gameData.averageStartingPrices[averageStartingPrice] + Math.floor(Math.random() * _local2.gameData.startingPricePercentage); _local1.setPriceValues(); } }; _local1.disappear = function () { gotoAndPlay ("Disappear"); this.inView = 0; }; _local1.setPriceValues = function () { var _local1 = this; var _local2 = _root; basePrice = _local2.gameData.averageStartingPrices[averageStartingPrice]; priceMultiple = _local2.gameData.minPriceMultiple + (Math.random() * (_local2.gameData.maxPriceMultiple - _local2.gameData.minPriceMultiple)); if (_local1._name == "mansion") { priceMultiple = 1.1; } _local1.maxPrice = basePrice * priceMultiple; _local1.minPrice = basePrice / priceMultiple; _local1.priceRange = (priceRange = _local1.maxPrice - _local1.minPrice); _local1.frequency = Math.floor(_local2.gameData.minFluctuationFrequency + (Math.random() * (_local2.gameData.maxFluctuationFrequency - _local2.gameData.minFluctuationFrequency))); }; _local1.updatePrice = function () { var _local1 = this; timeSinceAppeared = getTimer() - _local1.timeAppeared; _local1.currentValue = _local1.minPrice + ((priceRange / 2) * (1 + Math.sin((timeSinceAppeared * Math.PI) / _local1.frequency))); _local1.currentValueInThousands = Math.floor(_local1.currentValue / 1000); if ((_local1.lastPrice < _local1.currentValue) && (lastMovement ne "Up")) { priceDisplay.gotoAndStop("Up"); lastMovement = "Up"; } if ((_local1.lastPrice >= _local1.currentValue) && (lastMovement ne "Down")) { priceDisplay.gotoAndPlay("Down"); lastMovement = "Down"; } _local1.lastPrice = _local1.currentValue; _local1.currentValueInThousands++; }; _local1.checkDisappear = function () { var _local1 = this; if ((_local1.inView && (!_local1.bought)) && (getTimer() > (_local1.timeAppeared + _root.gameData.appearTime))) { _local1.disappear(); } }; _local1.sellOrBuy = function () { if (bought) { _parent.sellProperty(this); } else { _parent.buyProperty(this); } }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.inView == 1) { _local1.updateCounter++; if (_local1.updateCounter == _root.gameData.updateFrequency) { _local1.updatePrice(); _local1.updateCounter = 0; _local1.checkDisappear(); } } }; _local1.addFloater = function (type, value) { attachMovie(type + " display", "floater", 10); floater._y = floater._y - 45; floater.value = value; }; _local1.init(); } this.mcExtends(this.Property, 10);
Symbol 186 MovieClip Frame 32
stop();
Symbol 186 MovieClip Frame 42
stop();
Symbol 186 MovieClip Frame 75
stop(); this._visible = 0;
Symbol 196 MovieClip Frame 1
stop(); function Property() { var _local1 = this; var _local2 = _root; _local1.class = "Property"; _local1.currentValue = 0; _local1.bought = 0; _local1.inView = 0; _local1._visible = 0; _local1.init = function () { var _local1 = this; success = _local1._parent.registerProperty(_local1._name); if (!success) { } if (_local1._name eq "mansion") { _local1.setPriceValues(); _local1.inView = 1; } }; _local1.buy = function () { gotoAndPlay ("Buy"); this.bought = 1; this.priceWhenBought = currentValue; }; _local1.sell = function () { var _local1 = this; gotoAndPlay ("Sell"); _local1.inView = 0; _local1.bought = 0; profit = Math.floor((currentValue - _local1.priceWhenBought) / 1000); if (profit >= 0) { _local1.addFloater("Profit", profit); } else { _local1.addFloater("Loss", profit * -1); } }; _local1.appear = function () { var _local1 = this; var _local2 = _root; if (_local1.inView == 0) { gotoAndPlay ("Appear"); _local1.inView = 1; _local1._visible = 1; _local1.timeAppeared = getTimer() + _local2.gameData.appearAnimationLength; currentValue = _local2.gameData.averageStartingPrices[averageStartingPrice] + Math.floor(Math.random() * _local2.gameData.startingPricePercentage); _local1.setPriceValues(); } }; _local1.disappear = function () { gotoAndPlay ("Disappear"); this.inView = 0; }; _local1.setPriceValues = function () { var _local1 = this; var _local2 = _root; basePrice = _local2.gameData.averageStartingPrices[averageStartingPrice]; priceMultiple = _local2.gameData.minPriceMultiple + (Math.random() * (_local2.gameData.maxPriceMultiple - _local2.gameData.minPriceMultiple)); if (_local1._name == "mansion") { priceMultiple = 1.1; } _local1.maxPrice = basePrice * priceMultiple; _local1.minPrice = basePrice / priceMultiple; _local1.priceRange = (priceRange = _local1.maxPrice - _local1.minPrice); _local1.frequency = Math.floor(_local2.gameData.minFluctuationFrequency + (Math.random() * (_local2.gameData.maxFluctuationFrequency - _local2.gameData.minFluctuationFrequency))); }; _local1.updatePrice = function () { var _local1 = this; timeSinceAppeared = getTimer() - _local1.timeAppeared; _local1.currentValue = _local1.minPrice + ((priceRange / 2) * (1 + Math.sin((timeSinceAppeared * Math.PI) / _local1.frequency))); _local1.currentValueInThousands = Math.floor(_local1.currentValue / 1000); if ((_local1.lastPrice < _local1.currentValue) && (lastMovement ne "Up")) { priceDisplay.gotoAndStop("Up"); lastMovement = "Up"; } if ((_local1.lastPrice >= _local1.currentValue) && (lastMovement ne "Down")) { priceDisplay.gotoAndPlay("Down"); lastMovement = "Down"; } _local1.lastPrice = _local1.currentValue; _local1.currentValueInThousands++; }; _local1.checkDisappear = function () { var _local1 = this; if ((_local1.inView && (!_local1.bought)) && (getTimer() > (_local1.timeAppeared + _root.gameData.appearTime))) { _local1.disappear(); } }; _local1.sellOrBuy = function () { if (bought) { _parent.sellProperty(this); } else { _parent.buyProperty(this); } }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.inView == 1) { _local1.updateCounter++; if (_local1.updateCounter == _root.gameData.updateFrequency) { _local1.updatePrice(); _local1.updateCounter = 0; _local1.checkDisappear(); } } }; _local1.addFloater = function (type, value) { attachMovie(type + " display", "floater", 10); floater._y = floater._y - 45; floater.value = value; }; _local1.init(); } this.mcExtends(this.Property, 10);
Symbol 196 MovieClip Frame 32
stop();
Symbol 196 MovieClip Frame 42
stop();
Symbol 196 MovieClip Frame 75
stop(); this._visible = 0;
Symbol 201 MovieClip Frame 1
stop(); function Property() { var _local1 = this; var _local2 = _root; _local1.class = "Property"; _local1.currentValue = 0; _local1.bought = 0; _local1.inView = 0; _local1._visible = 0; _local1.init = function () { var _local1 = this; success = _local1._parent.registerProperty(_local1._name); if (!success) { } if (_local1._name eq "mansion") { _local1.setPriceValues(); _local1.inView = 1; } }; _local1.buy = function () { gotoAndPlay ("Buy"); this.bought = 1; this.priceWhenBought = currentValue; }; _local1.sell = function () { var _local1 = this; gotoAndPlay ("Sell"); _local1.inView = 0; _local1.bought = 0; profit = Math.floor((currentValue - _local1.priceWhenBought) / 1000); if (profit >= 0) { _local1.addFloater("Profit", profit); } else { _local1.addFloater("Loss", profit * -1); } }; _local1.appear = function () { var _local1 = this; var _local2 = _root; if (_local1.inView == 0) { gotoAndPlay ("Appear"); _local1.inView = 1; _local1._visible = 1; _local1.timeAppeared = getTimer() + _local2.gameData.appearAnimationLength; currentValue = _local2.gameData.averageStartingPrices[averageStartingPrice] + Math.floor(Math.random() * _local2.gameData.startingPricePercentage); _local1.setPriceValues(); } }; _local1.disappear = function () { gotoAndPlay ("Disappear"); this.inView = 0; }; _local1.setPriceValues = function () { var _local1 = this; var _local2 = _root; basePrice = _local2.gameData.averageStartingPrices[averageStartingPrice]; priceMultiple = _local2.gameData.minPriceMultiple + (Math.random() * (_local2.gameData.maxPriceMultiple - _local2.gameData.minPriceMultiple)); if (_local1._name == "mansion") { priceMultiple = 1.1; } _local1.maxPrice = basePrice * priceMultiple; _local1.minPrice = basePrice / priceMultiple; _local1.priceRange = (priceRange = _local1.maxPrice - _local1.minPrice); _local1.frequency = Math.floor(_local2.gameData.minFluctuationFrequency + (Math.random() * (_local2.gameData.maxFluctuationFrequency - _local2.gameData.minFluctuationFrequency))); }; _local1.updatePrice = function () { var _local1 = this; timeSinceAppeared = getTimer() - _local1.timeAppeared; _local1.currentValue = _local1.minPrice + ((priceRange / 2) * (1 + Math.sin((timeSinceAppeared * Math.PI) / _local1.frequency))); _local1.currentValueInThousands = Math.floor(_local1.currentValue / 1000); if ((_local1.lastPrice < _local1.currentValue) && (lastMovement ne "Up")) { priceDisplay.gotoAndStop("Up"); lastMovement = "Up"; } if ((_local1.lastPrice >= _local1.currentValue) && (lastMovement ne "Down")) { priceDisplay.gotoAndPlay("Down"); lastMovement = "Down"; } _local1.lastPrice = _local1.currentValue; _local1.currentValueInThousands++; }; _local1.checkDisappear = function () { var _local1 = this; if ((_local1.inView && (!_local1.bought)) && (getTimer() > (_local1.timeAppeared + _root.gameData.appearTime))) { _local1.disappear(); } }; _local1.sellOrBuy = function () { if (bought) { _parent.sellProperty(this); } else { _parent.buyProperty(this); } }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.inView == 1) { _local1.updateCounter++; if (_local1.updateCounter == _root.gameData.updateFrequency) { _local1.updatePrice(); _local1.updateCounter = 0; _local1.checkDisappear(); } } }; _local1.addFloater = function (type, value) { attachMovie(type + " display", "floater", 10); floater._y = floater._y - 45; floater.value = value; }; _local1.init(); } this.mcExtends(this.Property, 10);
Symbol 201 MovieClip Frame 32
stop();
Symbol 201 MovieClip Frame 42
stop();
Symbol 201 MovieClip Frame 75
stop(); this._visible = 0;
Symbol 210 MovieClip Frame 1
stop(); function Property() { var _local1 = this; var _local2 = _root; _local1.class = "Property"; _local1.currentValue = 0; _local1.bought = 0; _local1.inView = 0; _local1._visible = 0; _local1.init = function () { var _local1 = this; success = _local1._parent.registerProperty(_local1._name); if (!success) { } if (_local1._name eq "mansion") { _local1.setPriceValues(); _local1.inView = 1; } }; _local1.buy = function () { gotoAndPlay ("Buy"); this.bought = 1; this.priceWhenBought = currentValue; }; _local1.sell = function () { var _local1 = this; gotoAndPlay ("Sell"); _local1.inView = 0; _local1.bought = 0; profit = Math.floor((currentValue - _local1.priceWhenBought) / 1000); if (profit >= 0) { _local1.addFloater("Profit", profit); } else { _local1.addFloater("Loss", profit * -1); } }; _local1.appear = function () { var _local1 = this; var _local2 = _root; if (_local1.inView == 0) { gotoAndPlay ("Appear"); _local1.inView = 1; _local1._visible = 1; _local1.timeAppeared = getTimer() + _local2.gameData.appearAnimationLength; currentValue = _local2.gameData.averageStartingPrices[averageStartingPrice] + Math.floor(Math.random() * _local2.gameData.startingPricePercentage); _local1.setPriceValues(); } }; _local1.disappear = function () { gotoAndPlay ("Disappear"); this.inView = 0; }; _local1.setPriceValues = function () { var _local1 = this; var _local2 = _root; basePrice = _local2.gameData.averageStartingPrices[averageStartingPrice]; priceMultiple = _local2.gameData.minPriceMultiple + (Math.random() * (_local2.gameData.maxPriceMultiple - _local2.gameData.minPriceMultiple)); if (_local1._name == "mansion") { priceMultiple = 1.1; } _local1.maxPrice = basePrice * priceMultiple; _local1.minPrice = basePrice / priceMultiple; _local1.priceRange = (priceRange = _local1.maxPrice - _local1.minPrice); _local1.frequency = Math.floor(_local2.gameData.minFluctuationFrequency + (Math.random() * (_local2.gameData.maxFluctuationFrequency - _local2.gameData.minFluctuationFrequency))); }; _local1.updatePrice = function () { var _local1 = this; timeSinceAppeared = getTimer() - _local1.timeAppeared; _local1.currentValue = _local1.minPrice + ((priceRange / 2) * (1 + Math.sin((timeSinceAppeared * Math.PI) / _local1.frequency))); _local1.currentValueInThousands = Math.floor(_local1.currentValue / 1000); if ((_local1.lastPrice < _local1.currentValue) && (lastMovement ne "Up")) { priceDisplay.gotoAndStop("Up"); lastMovement = "Up"; } if ((_local1.lastPrice >= _local1.currentValue) && (lastMovement ne "Down")) { priceDisplay.gotoAndPlay("Down"); lastMovement = "Down"; } _local1.lastPrice = _local1.currentValue; _local1.currentValueInThousands++; }; _local1.checkDisappear = function () { var _local1 = this; if ((_local1.inView && (!_local1.bought)) && (getTimer() > (_local1.timeAppeared + _root.gameData.appearTime))) { _local1.disappear(); } }; _local1.sellOrBuy = function () { if (bought) { _parent.sellProperty(this); } else { _parent.buyProperty(this); } }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.inView == 1) { _local1.updateCounter++; if (_local1.updateCounter == _root.gameData.updateFrequency) { _local1.updatePrice(); _local1.updateCounter = 0; _local1.checkDisappear(); } } }; _local1.addFloater = function (type, value) { attachMovie(type + " display", "floater", 10); floater._y = floater._y - 45; floater.value = value; }; _local1.init(); } this.mcExtends(this.Property, 10);
Symbol 210 MovieClip Frame 32
stop();
Symbol 210 MovieClip Frame 42
stop();
Symbol 210 MovieClip Frame 75
stop(); this._visible = 0;
Instance of Symbol 214 MovieClip in Symbol 215 MovieClip Frame 1
onClipEvent (keyDown) { _parent._parent[_parent.functionToRun].call(_parent._parent); }
Symbol 230 MovieClip Frame 1
function CountDownTimer() { var _local1 = this; _local1.class = "CountDownTimer"; _local1.timeStarted = getTimer(); _local1.secondsToCount = _root.gameData.secondsAvailable; } this.getSecondsLeft = function () { secondsElapsed = (getTimer() - this.timeStarted) / 1000; secondsLeft = this.secondsToCount - secondsElapsed; return(secondsLeft); }; this.getWarningStatus = function () { if (this.getSecondsLeft() <= this.warningPeriod) { warningStatus = 1; } else { warningStatus = 0; } return(warningStatus); }; this.getFormattedTimeLeft = function () { totalSecondsLeft = this.getSecondsLeft(); if (totalSecondsLeft < 0) { totalSecondsLeft = 0; } formattedTimeLeft = new Array(); formattedTimeLeft.minutes = int(totalSecondsLeft / 60); formattedTimeLeft.seconds = int(totalSecondsLeft - (formattedTimeLeft.minutes * 60)); if (formattedTimeLeft.minutes < 10) { formattedTimeLeft.minutes = "0" + formattedTimeLeft.minutes; } if (formattedTimeLeft.seconds < 10) { formattedTimeLeft.seconds = "0" + formattedTimeLeft.seconds; } return(formattedTimeLeft); }; this.isRunOut = function () { if (this.getSecondsLeft() < 0) { runOut = 1; } else { runOut = 0; } return(runOut); }; this.onLoad(load); this.reset = 1; lastSecondsLeft = false; this.timerFinished = function () { _parent[this.functionToRun].apply(this, null); _parent.die(); }; this.updateDisplay = function () { var _local1 = this; timeLeft = _local1.getFormattedTimeLeft(); _local1.TimerText.timerSecondsDisplay = timeLeft.seconds; _local1.TimerText.timerMinutesDisplay = timeLeft.minutes; }; this.checkStatus = function () { var _local1 = this; if (_local1.getWarningStatus()) { gotoAndStop ("Warning Frame"); } else { gotoAndStop ("Normal"); } if (_local1.isRunOut()) { _local1.timerFinished(); } }; this.onEnterFrame = function () { this.checkStatus(); this.updateDisplay(); }; this.mcExtends(this.CountDownTimer, 10);
Symbol 236 Button
on (release) { this.init(); }
Symbol 238 Button
on (release) { nextInstructionScreen(); }
Symbol 243 MovieClip Frame 237
stop();
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (load) { counter = 0; priceRange = 10000; this.minPrice = 10000; this.frequency = 100; } onClipEvent (enterFrame) { this.currentValue = this.minPrice + ((priceRange / 2) * (1 + Math.sin((counter * Math.PI) / this.frequency))); this.currentValueInThousands = Math.floor(this.currentValue / 1000); if (this.lastPrice < this.currentValue) { priceDisplay.priceIndArrow._rotation = 180; } else { priceDisplay.priceIndArrow._rotation = 0; } this.lastPrice = this.currentValue; counter++; }
Symbol 246 MovieClip Frame 304
stop();
Symbol 256 Button
on (release) { instructionScreen = 0; nextInstructionScreen(); }
Symbol 257 Button
on (release) { nextInstructionScreen(); }
Symbol 259 MovieClip Frame 1
function CountDownTimer() { var _local1 = this; _local1.class = "CountDownTimer"; _local1.timeStarted = getTimer(); _local1.secondsToCount = _root.gameData.secondsAvailable; } this.getSecondsLeft = function () { secondsElapsed = (getTimer() - this.timeStarted) / 1000; secondsLeft = this.secondsToCount - secondsElapsed; return(secondsLeft); }; this.getWarningStatus = function () { if (this.getSecondsLeft() <= this.warningPeriod) { warningStatus = 1; } else { warningStatus = 0; } return(warningStatus); }; this.getFormattedTimeLeft = function () { totalSecondsLeft = this.getSecondsLeft(); if (totalSecondsLeft < 0) { totalSecondsLeft = 0; } formattedTimeLeft = new Array(); formattedTimeLeft.minutes = int(totalSecondsLeft / 60); formattedTimeLeft.seconds = int(totalSecondsLeft - (formattedTimeLeft.minutes * 60)); if (formattedTimeLeft.minutes < 10) { formattedTimeLeft.minutes = "0" + formattedTimeLeft.minutes; } if (formattedTimeLeft.seconds < 10) { formattedTimeLeft.seconds = "0" + formattedTimeLeft.seconds; } return(formattedTimeLeft); }; this.isRunOut = function () { if (this.getSecondsLeft() < 0) { runOut = 1; } else { runOut = 0; } return(runOut); }; this.onLoad(load); this.reset = 1; lastSecondsLeft = false; this.timerFinished = function () { _parent[this.functionToRun].apply(this, null); _parent.die(); }; this.updateDisplay = function () { var _local1 = this; timeLeft = _local1.getFormattedTimeLeft(); _local1.TimerText.timerSecondsDisplay = timeLeft.seconds; _local1.TimerText.timerMinutesDisplay = timeLeft.minutes; }; this.checkStatus = function () { var _local1 = this; if (_local1.getWarningStatus()) { gotoAndStop ("Warning Frame"); } else { gotoAndStop ("Normal"); } if (_local1.isRunOut()) { _local1.timerFinished(); } }; this.onEnterFrame = function () { this.checkStatus(); this.updateDisplay(); }; this.mcExtends(this.CountDownTimer, 10);
Symbol 261 MovieClip Frame 1
function CountDownTimer() { var _local1 = this; _local1.class = "CountDownTimer"; _local1.timeStarted = getTimer(); _local1.secondsToCount = _root.gameData.secondsAvailable; } this.getSecondsLeft = function () { secondsElapsed = (getTimer() - this.timeStarted) / 1000; secondsLeft = this.secondsToCount - secondsElapsed; return(secondsLeft); }; this.getWarningStatus = function () { if (this.getSecondsLeft() <= this.warningPeriod) { warningStatus = 1; } else { warningStatus = 0; } return(warningStatus); }; this.getFormattedTimeLeft = function () { totalSecondsLeft = this.getSecondsLeft(); if (totalSecondsLeft < 0) { totalSecondsLeft = 0; } formattedTimeLeft = new Array(); formattedTimeLeft.minutes = int(totalSecondsLeft / 60); formattedTimeLeft.seconds = int(totalSecondsLeft - (formattedTimeLeft.minutes * 60)); if (formattedTimeLeft.minutes < 10) { formattedTimeLeft.minutes = "0" + formattedTimeLeft.minutes; } if (formattedTimeLeft.seconds < 10) { formattedTimeLeft.seconds = "0" + formattedTimeLeft.seconds; } return(formattedTimeLeft); }; this.isRunOut = function () { if (this.getSecondsLeft() < 0) { runOut = 1; } else { runOut = 0; } return(runOut); }; this.onLoad(load); this.reset = 1; lastSecondsLeft = false; this.timerFinished = function () { _parent[this.functionToRun].apply(this, null); _parent.die(); }; this.updateDisplay = function () { var _local1 = this; timeLeft = _local1.getFormattedTimeLeft(); _local1.TimerText.timerSecondsDisplay = timeLeft.seconds; _local1.TimerText.timerMinutesDisplay = timeLeft.minutes; }; this.checkStatus = function () { var _local1 = this; if (_local1.getWarningStatus()) { gotoAndStop ("Warning Frame"); } else { gotoAndStop ("Normal"); } if (_local1.isRunOut()) { _local1.timerFinished(); } }; this.onEnterFrame = function () { this.checkStatus(); this.updateDisplay(); }; this.mcExtends(this.CountDownTimer, 10);
Symbol 270 Button
on (release) { nextLevel(); }
Symbol 286 Button
on (release) { _parent.submitAndLoadHighScores(); }
Instance of Symbol 289 MovieClip "submitError" in Symbol 293 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 298 Button
on (release) { init(); }
Symbol 301 Button
on (release) { this.init(); }
Symbol 338 MovieClip Frame 2
function Game() { var _local1 = this; var _local2 = _root; _local1.class = "Game"; _local1.cash = _local2.gameData.startingCash; _local1.updateDisplay(); _local1.properties = new Array(); _local1.propertiesBought = new Array(); cantAffordSound = new Sound(); cantAffordSound.attachSound("Cant Afford Sound"); _local1.instructionScreen = 0; _local1.init = function () { var _local1 = this; gotoAndPlay (3); _local1.cash = _root.gameData.startingCash; _local1.updateDisplay(); _local1.properties = new Array(); _local1.propertiesBought = new Array(); _local1.playing = 0; }; _local1.quit = function () { gotoAndPlay (1); }; _local1.nextInstructionScreen = function () { var _local1 = this; if (_local1.instructionScreen > _root.gameData.noInstructionScreens) { _local1.playLevel(); } else { gotoAndPlay("Instructions " + _local1.instructionScreen); _local1.instructionScreen++; } }; _local1.registerProperty = function (iName) { this.properties.push(iName); return(1); }; _local1.playLevel = function () { gotoAndPlay ("Play"); this.playing = 1; this.timeStarted = getTimer(); }; _local1.updateTimer = function () { msPerMonth = 1000; timePassed = getTimer() - this.timeStarted; monthsPassed = timePassed / msPerMonth; timeTaken = Math.floor(monthsPassed); yearsPassed = Math.floor(monthsPassed / 12); remainderMonthsPassed = Math.floor(monthsPassed % 12); timeTaken = ((yearsPassed + " yrs : ") + remainderMonthsPassed) + " mnths"; }; _local1.timeOut = function () { gotoAndPlay ("Time Out"); }; _local1.win = function () { this.playing = 0; }; _local1.submitData = function () { var _local1 = _root; _local1.levelNo = this.levelNo; _local1.getURL(_local1.gameData.submitDataURL, "_self", "GET"); }; _local1.winGame = function () { var _local1 = this; gameText = ((("It took you " + yearsPassed) + " years and ") + remainderMonthsPassed) + " months to buy the mansion.\n\n Reckon you can do it quicker? Try again to see if you can!"; _local1.playing = 0; _local1.gotoAndStop("Win"); }; _local1.buyProperty = function (property) { var _local1 = property; var _local2 = this; propertyPrice = _local1.currentvalue; if (_local2.cash < propertyPrice) { _local2.displayMessage("You don't have enough money to buy that"); cantAffordSound.start(); _local1.addFloater("Too Much", 0); } else if (_local1._name eq "mansion") { _local2.winGame(); } else { _local1.buy(); _local2.cash = _local2.cash - propertyPrice; } }; _local1.sellProperty = function (property) { propertyPrice = property.currentvalue; property.sell(); this.cash = this.cash + propertyPrice; }; _local1.displayMessage = function (message) { playerMessage = message; }; _local1.checkAddProperty = function () { if ((getTimer() - timeLastAdded) > _root.gameData.addPropertyFrequency) { this.addProperty(); timeLastAdded = getTimer(); } }; _local1.updateAssetsDisplay = function () { var _local1 = this; assetCounter = 0; noProperties = _local1.properties.length; counter = 0; while (counter < _local1.properties.length) { propertyName = properties[counter]; property = _local1[propertyName]; if (property.bought == 1) { assetCounter = assetCounter + property.currentValue; } counter++; } _local1.totalAssets = assetCounter; }; _local1.addProperty = function () { var _local1 = this; noProperties = _local1.properties.length; propertyFound = 0; do { propertyNumber = Math.floor(Math.random() * noProperties); propertyName = properties[propertyNumber]; propertyToAdd = _local1[propertyName]; if (propertyToAdd.inView == 0) { propertyFound = 1; } } while (propertyFound == 0); propertyToAdd.appear(); }; _local1.updateDisplay = function () { this.cashInK = Math.Floor(this.cash / 1000); }; _local1.onEnterFrame = function () { var _local1 = this; if (_local1.playing == 1) { _local1.checkAddProperty(); _local1.updateDisplay(); _local1.updateTimer(); } if (awaitingHighScores == 1) { checkHighScores(); } }; _local1.submitAndLoadHighScores = function () { var _local1 = _root; if (!awaitingHighScores) { if ((results.username eq "") || (results.useremail eq "")) { results.submitError._visible = 1; } else { gotoAndPlay ("Loading High Scores"); results.score = timePassed; if (results.optInBox.myValue) { results.useroptin = "true"; } else { results.useroptin = "false"; } results.gamename = _local1.gameData.gameID; if (_local1.gameData.submitDebug) { results.getURL(_local1.gameData.submitResultsURL, "results", "GET"); } else { results.loadVariables(_local1.gameData.submitResultsURL, "GET"); } awaitingHighScores = 1; } } }; _local1.submitResults = function () { var _local1 = _root; if ((results.name eq "") || (results.email eq "")) { results.submitError._visible = 1; } else { results.score = (Math.floor(yearsPassed) + ".") + Math.floor(monthsPassed); results.optIn = results.optInBox.getValue(); results.gameID = _local1.gameData.gameID; if (_local1.gameData.submitDebug) { results.getURL(_local1.gameData.submitResultsURL, "results", "POST"); } else { results.loadVariables(_local1.gameData.submitResultsURL, "POST"); } awaitingHighScores = 1; loadHighScores(); } }; _local1.loadHighScores = function () { var _local1 = _root; gotoAndPlay ("Loading High Scores"); if (_local1.gameData.submitDebug) { results.getURL(_local1.gameData.getResultsURL, "results", "POST"); } else { results.loadVariables(_local1.gameData.getResultsURL, "POST"); } }; _local1.displayHighScores = function () { results.score1 = scoreToTime(results.score1); results.score2 = scoreToTime(results.score2); results.score3 = scoreToTime(results.score3); results.score4 = scoreToTime(results.score4); results.score5 = scoreToTime(results.score5); results.score6 = scoreToTime(results.score6); results.score7 = scoreToTime(results.score7); results.score8 = scoreToTime(results.score8); results.score9 = scoreToTime(results.score9); results.score10 = scoreToTime(results.score10); gotoAndPlay ("High Scores"); awaitingHighScores = 0; }; _local1.scoreToTime = function (actualScore) { msPerMonth = 1000; timePassed = actualScore; amonthsPassed = timePassed / msPerMonth; atimeTaken = Math.floor(amonthsPassed); ayearsPassed = Math.floor(amonthsPassed / 12); aremainderMonthsPassed = Math.floor(amonthsPassed % 12); atimeTaken = ((ayearsPassed + "y :") + aremainderMonthsPassed) + "m"; return(atimeTaken); }; _local1.checkHighScores = function () { if (results.position10) { displayHighScores(); } }; } this.mcExtends(this.Game, 10);
Symbol 338 MovieClip Frame 16
stop();
Symbol 338 MovieClip Frame 17
stop();
Instance of Symbol 157 MovieClip "mansion" in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 110; varName = "defaultValue"; }
Instance of Symbol 181 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 70; varName = "defaultValue"; }
Instance of Symbol 181 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 80; varName = "defaultValue"; }
Instance of Symbol 181 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 100; varName = "defaultValue"; }
Instance of Symbol 181 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 100; varName = "defaultValue"; }
Instance of Symbol 181 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 80; varName = "defaultValue"; }
Instance of Symbol 181 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 70; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 70; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 80; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 90; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 90; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 80; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 70; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 65; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 65; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 65; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 65; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 201 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 40; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 40; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 40; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 20; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 10; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 10; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 10; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 10; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 10; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 60; varName = "defaultValue"; }
Instance of Symbol 196 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 50; varName = "defaultValue"; }
Instance of Symbol 210 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 10; varName = "defaultValue"; }
Instance of Symbol 186 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { averageStartingPrice = 70; varName = "defaultValue"; }
Instance of Symbol 215 MovieClip in Symbol 338 MovieClip Frame 17
//component parameters onClipEvent (initialize) { functionToRun = "nextLevel"; }
Symbol 338 MovieClip Frame 26
stop();
Symbol 338 MovieClip Frame 35
stop();
Symbol 338 MovieClip Frame 45
stop();
Symbol 338 MovieClip Frame 55
stop();
Symbol 338 MovieClip Frame 78
stop();
Symbol 338 MovieClip Frame 88
stop();
Instance of Symbol 215 MovieClip in Symbol 338 MovieClip Frame 124
//component parameters onClipEvent (initialize) { functionToRun = "nextLevel"; }
Symbol 338 MovieClip Frame 129
stop();
Instance of Symbol 215 MovieClip in Symbol 338 MovieClip Frame 130
//component parameters onClipEvent (initialize) { functionToRun = "submitData"; }
Symbol 338 MovieClip Frame 139
stop();
Symbol 338 MovieClip Frame 141
stop();
Symbol 338 MovieClip Frame 148
stop();
Symbol 338 MovieClip Frame 158
stop();

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Symbol 6 MovieClipUses:5Used by:11
Symbol 7 GraphicUsed by:8
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Symbol 13 MovieClipUses:12Used by:14
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Symbol 16 MovieClipUses:15Used by:17
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Symbol 18 MovieClipUses:15Used by:19
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Symbol 21 MovieClipUses:20Used by:22
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Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26
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Symbol 27 FontUsed by:28
Symbol 28 EditableTextUses:27Used by:29
Symbol 29 MovieClip [FLabelSymbol]Uses:28
Symbol 30 MovieClip [FUIComponentSymbol]
Symbol 31 MovieClipUses:12Used by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [FBoundingBoxSymbol]Uses:31 32Used by:36
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClip [FCheckBoxSymbol]Uses:33 35
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:50 230 259 261
Symbol 39 GraphicUsed by:40 226
Symbol 40 MovieClipUses:39Used by:50
Symbol 41 GraphicUsed by:50 224 230 259 261
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Symbol 43 TextUses:42Used by:50
Symbol 44 EditableTextUses:42Used by:50
Symbol 45 EditableTextUses:42Used by:50
Symbol 46 TextUses:42Used by:50
Symbol 47 TextUses:42Used by:50
Symbol 48 GraphicUsed by:50
Symbol 49 MovieClipUsed by:50
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Symbol 52 GraphicUsed by:57 130
Symbol 53 GraphicUsed by:57 130
Symbol 54 GraphicUsed by:57 130
Symbol 55 GraphicUsed by:57 130
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Symbol 58 GraphicUsed by:64
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Symbol 67 TextUses:59Used by:70
Symbol 68 TextUses:59Used by:70
Symbol 69 EditableTextUses:59Used by:70
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Symbol 77 MovieClip [Tax display]Uses:76Used by:254  Timeline
Symbol 78 GraphicUsed by:80
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Symbol 81 MovieClip [Too Much Display]Uses:80Used by:Timeline
Symbol 82 Sound [Cant Afford Sound]Used by:Timeline
Symbol 83 GraphicUsed by:338
Symbol 84 GraphicUsed by:117
Symbol 85 GraphicUsed by:117
Symbol 86 TextUses:59Used by:117
Symbol 87 GraphicUsed by:117
Symbol 88 GraphicUsed by:101
Symbol 89 GraphicUsed by:101
Symbol 90 GraphicUsed by:101
Symbol 91 GraphicUsed by:101
Symbol 92 GraphicUsed by:101
Symbol 93 GraphicUsed by:101
Symbol 94 GraphicUsed by:101
Symbol 95 GraphicUsed by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:101
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Symbol 100 GraphicUsed by:101
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Symbol 102 GraphicUsed by:116
Symbol 103 GraphicUsed by:116
Symbol 104 GraphicUsed by:116
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Symbol 106 GraphicUsed by:116
Symbol 107 GraphicUsed by:116
Symbol 108 GraphicUsed by:116
Symbol 109 GraphicUsed by:116
Symbol 110 GraphicUsed by:116
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
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Symbol 121 GraphicUsed by:124 126 238 256 257 286 298 301
Symbol 122 GraphicUsed by:124 126 238 256 257 286 298 301
Symbol 123 GraphicUsed by:124 126 238 256 257 286 298 301
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Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
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Symbol 133 GraphicUsed by:338
Symbol 134 GraphicUsed by:338
Symbol 135 GraphicUsed by:338
Symbol 136 GraphicUsed by:338
Symbol 137 GraphicUsed by:338
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
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Symbol 143 GraphicUsed by:338
Symbol 144 GraphicUsed by:157
Symbol 145 GraphicUsed by:157
Symbol 146 GraphicUsed by:157
Symbol 147 GraphicUsed by:157
Symbol 148 GraphicUsed by:157
Symbol 149 GraphicUsed by:157
Symbol 150 GraphicUsed by:157
Symbol 151 GraphicUsed by:152 165
Symbol 152 ButtonUses:151Used by:157
Symbol 153 GraphicUsed by:156
Symbol 154 EditableTextUses:59Used by:156
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Symbol 170 MovieClipUses:169Used by:181
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:181 186 196 201 210 243 246 254
Symbol 173 SoundUsed by:181 186 196 201 210
Symbol 174 GraphicUsed by:179
Symbol 175 EditableTextUses:59Used by:179
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:174 175 155 177 178Used by:181 186 196 201 210 245
Symbol 180 SoundUsed by:181 186 196 201 210
Symbol 181 MovieClipUses:158 160 162 164 165 168 170 172 173 179 180Used by:338
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:186 243 252 338
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186 254
Symbol 186 MovieClipUses:158 183 162 164 165 168 185 172 173 179 180Used by:338
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190 195
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:187 188 189Used by:196 243 246 252 338
Symbol 191 MovieClipUses:161Used by:196 201 243 246
Symbol 192 MovieClipUses:163Used by:196 201 243 246
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:193 188 194Used by:196 243 246 254
Symbol 196 MovieClipUses:158 190 191 192 165 168 195 172 173 179 180Used by:338
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:201 338
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:201
Symbol 201 MovieClipUses:158 198 191 192 165 168 200 172 173 179 180Used by:338
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:210 252 338
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:210
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:210
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210 254
Symbol 210 MovieClipUses:158 203 205 207 165 168 209 172 173 179 180Used by:338
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:213 276
Symbol 213 MovieClipUses:212Used by:338
Symbol 214 MovieClipUsed by:215
Symbol 215 MovieClipUses:214Used by:338
Symbol 216 GraphicUsed by:338
Symbol 217 FontUsed by:218 244 247 249 250 251 253 255
Symbol 218 TextUses:217Used by:338
Symbol 219 GraphicUsed by:338
Symbol 220 GraphicUsed by:224
Symbol 221 TextUses:42Used by:224
Symbol 222 TextUses:42Used by:224
Symbol 223 EditableTextUses:59Used by:224
Symbol 224 MovieClipUses:220 221 222 223 41Used by:338
Symbol 225 GraphicUsed by:230
Symbol 226 MovieClipUses:39Used by:230 259 261
Symbol 227 TextUses:42Used by:230
Symbol 228 GraphicUsed by:230 259 261
Symbol 229 EditableTextUses:42Used by:230
Symbol 230 MovieClipUses:225 38 226 41 227 228 229Used by:338
Symbol 231 GraphicUsed by:236
Symbol 232 TextUses:42Used by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 ButtonUses:231 232 233 234 235Used by:338
Symbol 237 TextUses:59Used by:238
Symbol 238 ButtonUses:118 237 120 121 122 123Used by:338
Symbol 239 EditableTextUses:59Used by:243
Symbol 240 GraphicUsed by:243
Symbol 241 EditableTextUses:59Used by:243
Symbol 242 GraphicUsed by:243 246
Symbol 243 MovieClipUses:162 164 191 192 183 190 165 168 239 240 241 242 195 172Used by:338
Symbol 244 TextUses:217Used by:338
Symbol 245 MovieClipUses:179Used by:246
Symbol 246 MovieClipUses:195 172 245 242 190 191 192Used by:338
Symbol 247 TextUses:217Used by:338
Symbol 248 GraphicUsed by:252
Symbol 249 TextUses:217Used by:252
Symbol 250 TextUses:217Used by:252
Symbol 251 TextUses:217Used by:252
Symbol 252 MovieClipUses:248 158 203 190 183 249 250 251Used by:338
Symbol 253 TextUses:217Used by:338
Symbol 254 MovieClipUses:209 172 195 185 77Used by:338
Symbol 255 TextUses:217Used by:338
Symbol 256 ButtonUses:118 119 120 121 122 123Used by:338
Symbol 257 ButtonUses:118 125 120 121 122 123Used by:338
Symbol 258 TextUses:42Used by:259
Symbol 259 MovieClipUses:38 226 41 258 228Used by:338
Symbol 260 TextUses:42Used by:261
Symbol 261 MovieClipUses:38 226 41 260 228Used by:338
Symbol 262 MovieClipUses:127Used by:338
Symbol 263 GraphicUsed by:338
Symbol 264 GraphicUsed by:338
Symbol 265 GraphicUsed by:270
Symbol 266 GraphicUsed by:270
Symbol 267 TextUses:59Used by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 ButtonUses:265 266 267 268 269Used by:338
Symbol 271 GraphicUsed by:338
Symbol 272 MovieClipUsed by:338
Symbol 273 FontUsed by:274 275
Symbol 274 EditableTextUses:273Used by:338
Symbol 275 EditableTextUses:273Used by:338
Symbol 276 MovieClipUses:212Used by:338
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:338
Symbol 279 GraphicUsed by:338
Symbol 280 TextUses:59Used by:338
Symbol 281 EditableTextUses:59Used by:338
Symbol 282 GraphicUsed by:293
Symbol 283 TextUses:59Used by:293
Symbol 284 TextUses:59Used by:293
Symbol 285 TextUses:59Used by:286
Symbol 286 ButtonUses:118 285 120 121 122 123Used by:293
Symbol 287 TextUses:59Used by:293
Symbol 288 EditableTextUses:59Used by:289
Symbol 289 MovieClipUses:288Used by:293
Symbol 290 GraphicUsed by:293
Symbol 291 EditableTextUses:59Used by:293
Symbol 292 EditableTextUses:59Used by:293
Symbol 293 MovieClipUses:282 283 284 286 287 289 290 291 292Used by:338
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:338
Symbol 296 TextUses:59Used by:298 301
Symbol 297 SoundUsed by:298 301
Symbol 298 ButtonUses:118 296 120 121 122 123 297Used by:338
Symbol 299 SoundUsed by:338
Symbol 300 EditableTextUses:59Used by:338
Symbol 301 ButtonUses:118 296 120 121 122 123 297Used by:338
Symbol 302 EditableTextUses:59Used by:338
Symbol 303 GraphicUsed by:337
Symbol 304 TextUses:59Used by:337
Symbol 305 TextUses:59Used by:337
Symbol 306 TextUses:59Used by:337
Symbol 307 TextUses:59Used by:337
Symbol 308 TextUses:59Used by:337
Symbol 309 TextUses:59Used by:337
Symbol 310 TextUses:59Used by:337
Symbol 311 TextUses:59Used by:337
Symbol 312 TextUses:59Used by:337
Symbol 313 TextUses:59Used by:337
Symbol 314 TextUses:59Used by:337
Symbol 315 TextUses:59Used by:337
Symbol 316 EditableTextUses:59Used by:337
Symbol 317 EditableTextUses:59Used by:337
Symbol 318 EditableTextUses:59Used by:337
Symbol 319 EditableTextUses:59Used by:337
Symbol 320 EditableTextUses:59Used by:337
Symbol 321 EditableTextUses:59Used by:337
Symbol 322 EditableTextUses:59Used by:337
Symbol 323 EditableTextUses:59Used by:337
Symbol 324 EditableTextUses:59Used by:337
Symbol 325 EditableTextUses:59Used by:337
Symbol 326 EditableTextUses:59Used by:337
Symbol 327 EditableTextUses:59Used by:337
Symbol 328 EditableTextUses:59Used by:337
Symbol 329 EditableTextUses:59Used by:337
Symbol 330 EditableTextUses:59Used by:337
Symbol 331 EditableTextUses:59Used by:337
Symbol 332 EditableTextUses:59Used by:337
Symbol 333 EditableTextUses:59Used by:337
Symbol 334 EditableTextUses:59Used by:337
Symbol 335 EditableTextUses:59Used by:337
Symbol 336 TextUses:59Used by:337
Symbol 337 MovieClipUses:303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336Used by:338
Symbol 338 MovieClipUses:83 117 124 126 130 131 132 133 134 135 136 137 142 143 157 181 186 196 201 210 158 203 160 190 198 183 213 215 216 218 219 224 230 236 238 243 244 246 247 252 253 254 255 256 257 259 261 262 116 263 264 270 271 272 274 275 276 101 278 279 280 281 293 295 298 299 300 301 302 337Used by:Timeline

Instance Names

"game"Frame 5Symbol 338 MovieClip
"highlight3D_mc"Symbol 11 MovieClip Frame 1Symbol 4 MovieClip
"highlight_mc"Symbol 11 MovieClip Frame 1Symbol 6 MovieClip
"shadow_mc"Symbol 11 MovieClip Frame 1Symbol 8 MovieClip
"darkshadow_mc"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"background_mc"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"background_mc"Symbol 17 MovieClip Frame 1Symbol 16 MovieClip
"background_mc"Symbol 19 MovieClip Frame 1Symbol 18 MovieClip
"check_mc"Symbol 22 MovieClip Frame 1Symbol 21 MovieClip
"check_mc"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"fcb_frame_mc"Symbol 26 MovieClip [fcb_states] Frame 1Symbol 11 MovieClip
"frb_frame_mc"Symbol 26 MovieClip [fcb_states] Frame 1Symbol 14 MovieClip
"labelField"Symbol 29 MovieClip [FLabelSymbol] Frame 1Symbol 28 EditableText
"boundingBox"Symbol 33 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 31 MovieClip
"boundingBox2"Symbol 33 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 31 MovieClip
"boundingBox_mc"Symbol 36 MovieClip [FCheckBoxSymbol] Frame 1Symbol 33 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 36 MovieClip [FCheckBoxSymbol] Frame 1Symbol 35 MovieClip
"load"Symbol 50 MovieClip Frame 1Symbol 40 MovieClip
"hitArea"Symbol 157 MovieClip Frame 1Symbol 152 Button
"priceIndArrow"Symbol 179 MovieClip Frame 1Symbol 177 MovieClip
"hitArea"Symbol 181 MovieClip Frame 32Symbol 165 Button
"hitArea"Symbol 181 MovieClip Frame 42Symbol 165 Button
"priceDisplay"Symbol 181 MovieClip Frame 42Symbol 179 MovieClip
"hitArea"Symbol 186 MovieClip Frame 32Symbol 165 Button
"hitArea"Symbol 186 MovieClip Frame 42Symbol 165 Button
"priceDisplay"Symbol 186 MovieClip Frame 42Symbol 179 MovieClip
"hitArea"Symbol 196 MovieClip Frame 32Symbol 165 Button
"hitArea"Symbol 196 MovieClip Frame 42Symbol 165 Button
"priceDisplay"Symbol 196 MovieClip Frame 42Symbol 179 MovieClip
"hitArea"Symbol 201 MovieClip Frame 32Symbol 165 Button
"hitArea"Symbol 201 MovieClip Frame 42Symbol 165 Button
"priceDisplay"Symbol 201 MovieClip Frame 42Symbol 179 MovieClip
"hitArea"Symbol 210 MovieClip Frame 32Symbol 165 Button
"hitArea"Symbol 210 MovieClip Frame 42Symbol 165 Button
"priceDisplay"Symbol 210 MovieClip Frame 42Symbol 179 MovieClip
"life"Symbol 230 MovieClip Frame 1Symbol 226 MovieClip
"hitArea"Symbol 243 MovieClip Frame 30Symbol 165 Button
"hitArea"Symbol 243 MovieClip Frame 30Symbol 165 Button
"priceDisplay"Symbol 245 MovieClip Frame 1Symbol 179 MovieClip
"life"Symbol 259 MovieClip Frame 1Symbol 226 MovieClip
"life"Symbol 261 MovieClip Frame 1Symbol 226 MovieClip
"submitError"Symbol 293 MovieClip Frame 1Symbol 289 MovieClip
"mansion"Symbol 338 MovieClip Frame 17Symbol 157 MovieClip
"timer"Symbol 338 MovieClip Frame 17Symbol 230 MovieClip
"timer"Symbol 338 MovieClip Frame 79Symbol 259 MovieClip
"timer"Symbol 338 MovieClip Frame 79Symbol 261 MovieClip
"testObject"Symbol 338 MovieClip Frame 79Symbol 262 MovieClip
"timer"Symbol 338 MovieClip Frame 79Symbol 230 MovieClip
"screenContainer"Symbol 338 MovieClip Frame 124Symbol 272 MovieClip
"results"Symbol 338 MovieClip Frame 140Symbol 293 MovieClip
"testObject"Symbol 338 MovieClip Frame 140Symbol 295 MovieClip
"highScoreTable"Symbol 338 MovieClip Frame 158Symbol 337 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$FT$xsSJCqroCEAyj8p8hFrT2.."
ExportAssets (56)Timeline Frame 1Symbol 2 as "fcb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 26 as "fcb_states"
ExportAssets (56)Timeline Frame 1Symbol 29 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 30 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 33 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 36 as "FCheckBoxSymbol"
ExportAssets (56)Timeline Frame 4Symbol 65 as "Loss Display"
ExportAssets (56)Timeline Frame 4Symbol 71 as "Profit display"
ExportAssets (56)Timeline Frame 4Symbol 77 as "Tax display"
ExportAssets (56)Timeline Frame 4Symbol 81 as "Too Much Display"
ExportAssets (56)Timeline Frame 4Symbol 82 as "Cant Afford Sound"
ExportAssets (56)Timeline Frame 5Symbol 77 as "Tax display"
ExportAssets (56)Timeline Frame 5Symbol 77 as "Tax display"
ExportAssets (56)Timeline Frame 5Symbol 77 as "Tax display"

Labels

"up"Symbol 26 MovieClip [fcb_states] Frame 1
"press"Symbol 26 MovieClip [fcb_states] Frame 2
"uncheckedDisabled"Symbol 26 MovieClip [fcb_states] Frame 3
"checkedDisabled"Symbol 26 MovieClip [fcb_states] Frame 4
"checkedPress"Symbol 26 MovieClip [fcb_states] Frame 5
"checkedEnabled"Symbol 26 MovieClip [fcb_states] Frame 6
"Symbol_32"Symbol 29 MovieClip [FLabelSymbol] Frame 1
"Symbol_36"Symbol 30 MovieClip [FUIComponentSymbol] Frame 1
"enabled"Symbol 33 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 33 MovieClip [FBoundingBoxSymbol] Frame 2
"Up"Symbol 179 MovieClip Frame 2
"Down"Symbol 179 MovieClip Frame 10
"Appear"Symbol 181 MovieClip Frame 2
"Buy"Symbol 181 MovieClip Frame 33
"Sell"Symbol 181 MovieClip Frame 43
"Disappear"Symbol 181 MovieClip Frame 53
"Appear"Symbol 186 MovieClip Frame 2
"Buy"Symbol 186 MovieClip Frame 33
"Sell"Symbol 186 MovieClip Frame 43
"Disappear"Symbol 186 MovieClip Frame 53
"Appear"Symbol 196 MovieClip Frame 2
"Buy"Symbol 196 MovieClip Frame 33
"Sell"Symbol 196 MovieClip Frame 43
"Disappear"Symbol 196 MovieClip Frame 53
"Appear"Symbol 201 MovieClip Frame 2
"Buy"Symbol 201 MovieClip Frame 33
"Sell"Symbol 201 MovieClip Frame 43
"Disappear"Symbol 201 MovieClip Frame 53
"Appear"Symbol 210 MovieClip Frame 2
"Buy"Symbol 210 MovieClip Frame 33
"Sell"Symbol 210 MovieClip Frame 43
"Disappear"Symbol 210 MovieClip Frame 53
"Intro"Symbol 338 MovieClip Frame 7
"Instructions 0"Symbol 338 MovieClip Frame 17
"Instructions 1"Symbol 338 MovieClip Frame 26
"Instructions 2"Symbol 338 MovieClip Frame 35
"Instructions 3"Symbol 338 MovieClip Frame 45
"Instructions 4"Symbol 338 MovieClip Frame 65
"Play"Symbol 338 MovieClip Frame 79
"Level End"Symbol 338 MovieClip Frame 89
"Win"Symbol 338 MovieClip Frame 140
"Loading High Scores"Symbol 338 MovieClip Frame 148
"High Scores"Symbol 338 MovieClip Frame 158

Dynamic Text Variables

kbLoadedSymbol 44 EditableText"1200"
kbTotalSymbol 45 EditableText"1200"
_parent.valueSymbol 62 EditableText"10"
_parent.valueSymbol 69 EditableText"10"
_parent.valueSymbol 75 EditableText"10"
_parent.currentValueInThousandsSymbol 154 EditableText"20"
_parent.currentValueInThousandsSymbol 167 EditableText"20"
_parent.currentValueInThousandsSymbol 175 EditableText"150"
_parent.cashInKSymbol 223 EditableText"10,000"
_parent.timeTakenSymbol 229 EditableText"01:33"
gameTextSymbol 274 EditableText"Text when beginning a level goes here."
gameTextSymbol 275 EditableText"Text when beginning a level goes here."
timeTakenSymbol 281 EditableText"0:00"
usernameSymbol 291 EditableText""
useremailSymbol 292 EditableText""
_parent.results.score1Symbol 316 EditableText""
_parent.results.name1Symbol 317 EditableText""
_parent.results.score2Symbol 318 EditableText""
_parent.results.name2Symbol 319 EditableText""
_parent.results.score3Symbol 320 EditableText""
_parent.results.name3Symbol 321 EditableText""
_parent.results.score4Symbol 322 EditableText""
_parent.results.name4Symbol 323 EditableText""
_parent.results.score5Symbol 324 EditableText""
_parent.results.name5Symbol 325 EditableText""
_parent.results.score6Symbol 326 EditableText""
_parent.results.name6Symbol 327 EditableText""
_parent.results.score7Symbol 328 EditableText""
_parent.results.name7Symbol 329 EditableText""
_parent.results.score8Symbol 330 EditableText""
_parent.results.name8Symbol 331 EditableText""
_parent.results.score9Symbol 332 EditableText""
_parent.results.name9Symbol 333 EditableText""
_parent.results.score10Symbol 334 EditableText""
_parent.results.name10Symbol 335 EditableText""




http://swfchan.com/5/24656/info.shtml
Created: 24/5 -2019 17:00:48 Last modified: 24/5 -2019 17:00:48 Server time: 22/12 -2024 08:17:01