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blox-forever.swf

This is the info page for
Flash #24701

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

Menu

Menu

Menu

Retry

Retry

Retry

100

10

10

100

x2

150

Only in BLOX Forever Deluxe
Get Deluxe Version for all 100 levels!

Try the free levels 1 - 10.

Only in BLOX Forever Deluxe
Get Deluxe Version for all 100 levels!

Try the free levels 1 - 10.

v1.0d © 2004 - ArcadeTown

Exit

Exit

Exit

Options

Options

Options

Get Full Version

Get Full Version

Get Full Version

FREE Download

FREE Download

FREE Download

High Scores

High Scores

High Scores

Get More Games

Get More Games

Get More Games

Help

Help

Help

Play Game

Play Game

Play Game

Back

Back

Back

High Quality
(uncheck if slow computer)

High Quality
(uncheck if slow computer)

Music

Music

Sound Effects

Sound Effects

Options

Options

Avoid getting blox stuck.

Move other blox first.

Start

Start

Start

Game hint    Game hint    Game hint
Game hint    Game hint    Game hint
Game hint    Game hint    Game hint

10

10

Level

Level

Get Ready!

Get Ready!

Continue

Continue

Continue

Score

Bonus

Total

123456

123456

123456

Congratulations
Level Completed !

Congratulations
Level Completed !

Level Incomplete

Level Incomplete

Sorry, the level
is incomplete.
Retry the level?

Quit Game

Quit Game

Quit Game

Skip Level

Skip Level

Skip Level

Help

Help

Help

Options

Options

Options

Back

Back

Mind Bender Levels

Mind Bender Levels

Mind Bender Levels

Brain Teaser Levels

Brain Teaser Levels

Brain Teaser Levels

Free Levels

Free Levels

Free Levels

Select Level

Select Level

SomeVal

SomeVal

SomeVal

SomeVal

SomeVal

SomeVal

Deluxe Version Only
Click Level to Sample

Deluxe Version Only
Click Level to Sample

More Help

More Help

More Help

Instructions
Place similar colored gem blox together to
remove them from the board.
Remove all gem blox to solve the puzzle
and get to the next level.
Click More Help for more instructions.

Help

Help

How To Move And Remove Blox
Click a blox, hold down the mouse button,
and drag to left or right.  Blox cannot be
moved upwards.  Place similar blox together
to remove them.

Avoid Getting Stuck
Move blox in correct order to avoid getting
stuck.  If stuck click the Retry button.

Removing 3 Similar Blox
Place 3 similar blox together carefully so that
you do not end up with 1 blox left.

Elevators
Place a blox on an elevator to move it
upwards.

Damaged Break Apart Blox
Damaged blox slowly break apart when a
blox is placed on top of it.

Bombs
Drop a blox on top a bomb to blow it up
along with all surrounding blox.  Nearby
bombs will also explode.

Slug blox
Slug blox do not eliminate when placed
together and do not need to be eliminated.
They are impervious to laser fire and can be
eliminated using water or lava.

Skull blox
Do not combine skull blox together, they do
not need to be eliminated.  If wanted,
eliminate using water, lava, or laser fire.

Trap blox
Any blox moved on top of a trap blox
becomes trapped and cannot be moved.

One Way Sign
Blox can be moved up to and on top a one
way sign. Once moved beyond the sign it
cannot be moved back against the direction
of the sign.

Lava And Water
Drop any blox in water to safely remove them
however do not drop gem blox in lava.

Warp Gates
Move a blox into a warp gate to transport it
across the board.

Lasers
Do not let a blox be destroyed by a laser.

Magnets And Switches
Magnets pull blox upwards. Place a blox over
a switch to turn on the magnet.

No Thanks

No Thanks

No Thanks

Ok

Ok

Ok

Enter your name
for the high score list

Enter your name
for the high score list

Qualifying scores will show
on the high score list

(32:04 minutes  left)

Get It Now

Get It Now

Get It Now

Get It Now

Download Now

Download Now

Download Now

Nag
Text here

Instant Death Skull Blox

Instant Death Skull Blox

Chain Reaction Bombs

Chain Reaction Bombs

Destructive Lasers

Destructive Lasers

Magnets

Magnets

Warp Gates

Warp Gates

End Text
1
2
3
4
5

End Text
1
2
3
4
5

Get the Full Version!

Get the Full Version!

Free Games AND ShowS

ActionScript [AS1/AS2]

Frame 1
function checkGoodUrl(myUrl) { var currUrl; var urlParts; var numParts; var i; if (_url.toLowerCase().substr(0, 4) != "http") { return(1); } if (myUrl.length() == 0) { return(1); } currUrl = _url.toLowerCase(); i = currUrl.indexOf(currUrl, "/", 7); if (i > 0) { currUrl = currUrl.substr(0, i); } urlParts = myUrl.split("|"); numParts = urlParts.length; i = 0; while (i < numParts) { if (currUrl.indexOf(urlParts[i]) >= 0) { return(1); } i++; } return(0); } RegisteredVersion = 0; IsDownload = 0; IsTimedDemo = 0; if (_url.toLowerCase().substr(0, 4) != "http") { IsDownload = 1; IsTimedDemo = 1; } IsMac = 0; var strSystemOs = System.capabilities.os.toLowerCase(); if (strSystemOs.indexOf("mac") >= 0) { IsMac = 1; IsTimedDemo = 0; } EnableEscSkipLevel = 0; HiScoreEnabled = 1; HiScoreSaveURL = "http://www.arcadetown.com/bloxforever/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever"; LinkBuyMe = "http://www.arcadetown.com/order/choosemethod.asp?gameid=bloxforever"; LinkDownload = "http://www.arcadetown.com/bloxforever/download.asp"; LinkMoreGames = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; LinkCopyright = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; if (RegisteredVersion == 0) { LockdownUrl = ""; } else { LockdownUrl = "arcadetown.com|freewebgames.com"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever_deluxe"; } VendorType = 9; if (VendorType == 3) { LockdownUrl = "newgrounds.com|ungrounded.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647057"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647057"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647057"); } } else if (VendorType == 4) { LockdownUrl = "freearcade.com|javaarcade.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever&aid=647063"; LinkMoreGames = "http://www.freearcade.com"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp?aid=647063"; HiScoreEnabled = 0; } } else if (VendorType == 5) { LockdownUrl = "entertainmail.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647415"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647415"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647415"); } } else if (VendorType == 6) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.4gameplay.com/index.asp?gameid=bloxforever"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp"; HiScoreEnabled = 0; } else if (VendorType == 8) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=654087"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=654087"); LinkDownload = AppendUrlParam(LinkDownload, "aid=654087"); HiScoreEnabled = 0; LockdownUrl = ""; } else if (VendorType == 9) { LinkBuyMe = "http://www.miniclip.com/buy_blox.htm"; LinkMoreGames = "http://www.miniclip.com"; LinkDownload = ""; HiScoreEnabled = 0; } else if (VendorType == 10) { LockdownUrl = "bigfishgames.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.bigfishgames.com/downloads/bloxforever/plus.html"; LinkMoreGames = "http://www.bigfishgames.com"; LinkDownload = "http://www.bigfishgames.com/downloads/bloxforever/index.html"; HiScoreEnabled = 0; LinkCopyright = ""; } else { VendorType = 1; } } else if (VendorType == 11) { LockdownUrl = "mysterystudio.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.mysterystudio.com/buy.php?id=blox2"; LinkMoreGames = "http://www.mysterystudio.com/index.php?f=blox2"; LinkDownload = "http://www.mysterystudio.com/download.php?id=blox2"; LinkCopyright = ""; HiScoreEnabled = 0; } else { VendorType = 1; } } if (IsDownload == 1) { LinkDownload = ""; if (IsMac == 1) { LinkBuyMe = "do1"; LinkMoreGames = "do2"; LinkCopyright = LinkMoreGames; HiScoreEnabled = 0; } } if ((_root.IsMac == 1) && (_root.IsDownload == 1)) { fscommand ("fullscreen", true); fscommand ("showmenu", false); Stage.scaleMode = "noScale"; } if ((checkGoodUrl(_root.LockdownUrl) == 0) && (_root.RegisteredVersion == 1)) { ProgressBar._xscale = 0; } else if (_framesloaded >= _totalframes) { if (_root.VendorType == 9) { gotoAndPlay (4); } else { gotoAndPlay (3); } stop(); } else { ProgressBar._xscale = int((getBytesLoaded() / getBytesTotal()) * 100); }
Frame 2
gotoAndPlay (1);
Frame 3
function checkGoodUrl(myUrl) { var currUrl; var urlParts; var numParts; var i; if (_url.toLowerCase().substr(0, 4) != "http") { return(1); } if (myUrl.length() == 0) { return(1); } currUrl = _url.toLowerCase(); i = currUrl.indexOf(currUrl, "/", 7); if (i > 0) { currUrl = currUrl.substr(0, i); } urlParts = myUrl.split("|"); numParts = urlParts.length; i = 0; while (i < numParts) { if (currUrl.indexOf(urlParts[i]) >= 0) { return(1); } i++; } return(0); } function UpdateDieTimer() { var objBrk; var i = 1; while (i <= num_death_bricks) { objBrk = this["brcik" + array_death_bricks[i]]; if ((objBrk._DieTimer < 100) && (objBrk._DieTimer > 1)) { if (objBrk._Type == BrkTypeSkull) { objBrk._DieTimer = objBrk._DieTimer - 5; } else { objBrk._DieTimer = objBrk._DieTimer - 10; } objBrk._Alpha = 30 + (objBrk._DieTimer * 0.7); if (objBrk._DieTimer < 1) { objBrk._visible = false; } } else { DeleteFromDeathArray(array_death_bricks[i]); } i++; } } function FillArrayNet() { var objBrk; var nMax = (field_sizeX * field_sizeY); var i = 1; while (i <= nMax) { ArrayNet[i] = 9999; i++; } var i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (objBrk._DieTimer == 100) { objBrk._NetPosX = ConvXtoNetXround(objBrk._x); objBrk._NetPosY = ConvYtoNetYround(objBrk._y); } i++; } var i = 1; while (i <= num_hard_bricks) { objBrk = this["brcik" + array_hard_bricks[i]]; ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = array_hard_bricks[i]; i++; } } function FillMustDieArray() { var objBrk; var nMax = (field_sizeX * field_sizeY); total_num_must_die_bricks = 0; total_num_slug_bricks = 0; total_num_skull_bricks = 0; var i = 1; while (i <= nMax) { array_must_die_bricks[i] = 9999; i++; } var j = 1; while (j <= num_bricks) { objBrk = this["brcik" + j]; if (objBrk._MustDie) { total_num_must_die_bricks++; array_must_die_bricks[total_num_must_die_bricks] = j; if (objBrk._Type == BrkTypeSlug) { total_num_slug_bricks++; } else if (objBrk._Type == BrkTypeSkull) { total_num_skull_bricks++; } } j++; } } function DeleteFromMustDieArray(n) { var objBrk = this["brcik" + n]; if (objBrk._Type == BrkTypeSlug) { total_num_slug_bricks--; } else if (objBrk._Type == BrkTypeSkull) { total_num_skull_bricks--; } var j = 1; while (j <= total_num_must_die_bricks) { if (array_must_die_bricks[j] == n) { if (j < total_num_must_die_bricks) { array_must_die_bricks[j] = array_must_die_bricks[total_num_must_die_bricks]; } total_num_must_die_bricks--; } j++; } } function DeleteFromCanMoveArray(n) { var j = 1; while (j <= num_can_move_bricks) { if (array_can_move_bricks[j] == n) { if (j < num_can_move_bricks) { array_can_move_bricks[j] = array_can_move_bricks[num_can_move_bricks]; } num_can_move_bricks--; } j++; } } function SetRightPosition(n) { var objBrk = this["brcik" + n]; objBrk._x = ConvNetXtoX(objBrk._NetPosX); objBrk._y = ConvNetYtoY(objBrk._NetPosY); } function SetRightPositionX(n) { var objBrk = this["brcik" + n]; objBrk._x = ConvNetXtoX(objBrk._NetPosX); } function SetRightPositionY(n) { var objBrk = this["brcik" + n]; objBrk._y = ConvNetYtoY(objBrk._NetPosY); } function ConvNetXtoX(val) { return(Math.floor((val * brick_size) + otstupX)); } function ConvNetYtoY(val) { return(Math.floor((val * brick_size) + otstupY)); } function ConvXtoNetX(val) { return(Math.floor((val - otstupX) / brick_size)); } function ConvYtoNetY(val) { return(Math.floor((val - otstupY) / brick_size)); } function ConvXtoNetXround(val) { return(Math.round((val - otstupX) / brick_size)); } function ConvYtoNetYround(val) { return(Math.round((val - otstupY) / brick_size)); } function GetDifferenParentLastChild(index) { var CurIndex = index; var result = -1; var objBrk = this["brcik" + CurIndex]; while (objBrk._Child != 9999) { CurIndex = objBrk._Child; objBrk = this["brcik" + CurIndex]; result--; } return(result); } function DeleteFromMovingArray(n) { var j = 1; while (j <= num_moving_bricks) { if (array_moving_bricks[j] == n) { if (j < num_moving_bricks) { array_moving_bricks[j] = array_moving_bricks[num_moving_bricks]; } num_moving_bricks--; } j++; } } function UpdateFalling() { var objBrk; var objBrk2; var i = 1; while (i <= total_num_must_die_bricks) { objBrk = this["brcik" + array_must_die_bricks[i]]; if ((objBrk._Parent == 9999) && (objBrk._BelongMagnet == 9999)) { k = 9999; if (objBrk._NetPosY < field_sizeY) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); } if ((k == 9999) && (objBrk._NetPosY < (field_sizeY - 1))) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 2); } objBrk._OldFalling = objBrk._Falling; objBrk._Falling = false; objBrk2 = this["brcik" + k]; if ((k == 9999) || ((objBrk2._y - objBrk._y) > (brick_size + 6))) { if (objBrk._NetPosY < field_sizeY) { ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; objBrk._Falling = true; objBrk._y = objBrk._y + 6; objBrk._NetPosY = ConvYtoNetY(objBrk._y); ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = objBrk._Number; } else { objBrk._NetPosY = ConvYtoNetY(objBrk._y); objBrk._y = ConvNetYtoY(objBrk._NetPosY); if (objBrk._OldFalling == true) { AddToNextStepArray(objBrk._Number); } } } else if (objBrk._Falling != objBrk._OldFalling) { ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; if (k != 9999) { objBrk._y = objBrk2._y - brick_size; objBrk._NetPosY = ConvYtoNetY(objBrk._y); if (objBrk2._Type != BrkTypeLiftUp) { SetRightPosition(array_must_die_bricks[i]); } } ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = objBrk._Number; AddToNextStepArray(objBrk._Number); } } i++; } } function UpdateMoving() { var i; var j; var k; var objBrk; var objBrk2; var xConv; var yConv; var d_x; var d_y; var mustY; i = 1; while (i <= num_moving_bricks) { objBrk = this["brcik" + array_moving_bricks[i]]; objBrk._LiftStopTime = objBrk._LiftStopTime - 1; d_x = 0; d_y = 0; if (objBrk._MoveX > 0) { d_x = 1; } else if (objBrk._MoveX < 0) { d_x = -1; } if (objBrk._MoveY > 0) { d_y = 1; } else if (objBrk._MoveY < 0) { d_y = -1; } if (d_y == -1) { d_y = GetDifferenParentLastChild(array_moving_bricks[i]); } if (d_x == 1) { if (objBrk._NetPosX >= field_sizeX) { xConv = ConvNetXtoX(objBrk._NetPosX); if (objBrk._x > xConv) { objBrk._x = xConv; objBrk._MoveX = objBrk._MoveX * -1; objBrk._LiftStopTime = 25; } } } else if (d_x == -1) { if (objBrk._NetPosX <= 0) { if (objBrk._x < ConvNetXtoX(objBrk._NetPosX)) { objBrk._x = ConvNetXtoX(objBrk._NetPosX + 1); objBrk._MoveX = objBrk._MoveX * -1; objBrk._LiftStopTime = 25; } } } if (d_y == 1) { if (objBrk._NetPosY > (field_sizeY - 1)) { if (objBrk._y > ConvNetYtoY(objBrk._NetPosY)) { SetrightPositionY(array_moving_bricks[i]); objBrk._MoveY = objBrk._MoveY * -1; objBrk._LiftStopTime = 25; } } } else if (d_y < 0) { if ((objBrk._NetPosY + d_y) <= 0) { if (objBrk._y < ConvNetYtoY(objBrk._NetPosY)) { SetrightPositionY(array_moving_bricks[i]); objBrk._MoveY = objBrk._MoveY * -1; objBrk._LiftStopTime = 25; } } } if (objBrk._MoveX > 0) { d_x = 1; } else if (objBrk._MoveX < 0) { d_x = -1; } if (objBrk._MoveY > 0) { d_y = 1; } else if (objBrk._MoveY < 0) { d_y = GetDifferenParentLastChild(array_moving_bricks[i]); } if (objBrk._LiftStopTime < 0) { j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrk._x = objBrk._x + objBrk._MoveX; objBrk._y = objBrk._y + objBrk._MoveY; ArrayNet[j] = array_moving_bricks[i]; } if ((objBrk._NetPosY + d_y) <= field_sizeY) { if ((objBrk._NetPosY + d_y) >= 1) { if (FindBrick(objBrk._NetPosX + d_x, objBrk._NetPosY + d_y) != 9999) { xConv = ConvNetXtoX(objBrk._NetPosX); yConv = ConvNetYtoY(objBrk._NetPosY); if (((((d_x < 0) && (objBrk._x < xConv)) || ((d_x > 0) && (objBrk._x > xConv))) || ((d_y < 0) && (objBrk._y < yConv))) || ((d_y > 0) && (objBrk._y > yConv))) { objBrk._LiftStopTime = 25; objBrk._MoveX = objBrk._MoveX * -1; objBrk._MoveY = objBrk._MoveY * -1; SetrightPosition(array_moving_bricks[i]); } } } } j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrk._NetPosX = ConvXtoNetXround(objBrk._x); objBrk._NetPosY = ConvYtoNetYround(objBrk._y); j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = array_moving_bricks[i]; var s = array_moving_bricks[i]; objBrk = this["brcik" + s]; while (objBrk._Child != 9999) { objBrk2 = this["brcik" + objBrk._Child]; j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; mustY = 9999; k = (objBrk._y - brick_size) - objBrk2._y; if (k > 10) { mustY = objBrk2._y + Math.round(k * 0.75); } objBrk2._x = objBrk._x; objBrk2._y = objBrk._y - brick_size; objBrk2._NetPosX = ConvXtoNetXround(objBrk2._x); if (MustY != 9999) { objBrk2._y = mustY; } objBrk2._NetPosY = ConvYtoNetYround(objBrk2._y); j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = objBrk._Child; s = objBrk._Child; objBrk = this["brcik" + s]; } i++; } } function UpdateParentChild() { var objBrk; var objBrk2; var i; var k; i = 1; while (i <= num_can_move_bricks) { objBrk = this["brcik" + array_can_move_bricks[i]]; if (((objBrk._Parent != 9999) || (objBrk._MoveY != 0)) || (objBrk._MoveX != 0)) { if (objBrk._Child == 9999) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); if (k != 9999) { objBrk2 = this["brcik" + k]; if (objBrk2._Parent == 9999) { if (objBrk2._MustDie == 1) { objBrk._Child = k; objBrk2._Parent = array_can_move_bricks[i]; objBrk2._Falling = false; } } } } } i++; } i = 1; while (i <= num_can_move_bricks) { objBrk = this["brcik" + array_can_move_bricks[i]]; if (objBrk._Child != 9999) { MarkBrickToDelete(objBrk._Child); } i++; } } function ClearLevelNet() { var nX; var nY; var nIdx; nY = 0; while (nY < field_sizeY) { nX = 0; while (nX < field_sizeX) { nIdx = nX + (nY * field_sizeX); LevelNet[nIdx] = BrkTypeClear; nX++; } nY++; } } function LoadBricks(n, m) { var strBrkName; var nBrkType; var objBrk; var i; var nBrkTypeTop; var nBrkTypeLeft; var nBrkTypeRight; var nBrkTypeBottom; i = 1; while (i <= num_bricks) { removeMovieClip(this["brcik" + i]); i++; } DeleteLaserLines(); num_bricks = 0; belong_brick = 9999; took_brick = false; num_can_move_bricks = 0; num_moving_bricks = 0; num_lava_bricks = 0; num_teleport_bricks = 0; num_hard_bricks = 0; num_bomb_bricks = 0; num_oneway_bricks = 0; num_break_bricks = 0; num_laser_bricks = 0; num_magnet_bricks = 0; num_magnetswitch_bricks = 0; num_death_bricks = 0; level_failed = false; brick_blink_cnt = brick_blink_floor + Math.floor(Math.random() * brick_blink_range); back_blink_cnt = back_blink_floor + Math.floor(Math.random() * back_blink_range); LastScore = Score; FinishLevelTimer = FinishLevelTimerMax; dialog_mode = false; demo_mode = false; demo_timer = 0; this.ScoreOnBoardText1._DieTimer = -1; this.ScoreOnBoardText1._visible = false; ClearLevelNet(); var strLevelData = this["LevelNet" + level_number]; var nWidth = -1; var nHeight = -1; var LevelArr = null; var LevelArrLen; var strValName; var TempArr; var ElementArr = strLevelData.split("&"); var nNumElements = ElementArr.length; i = 0; while (i <= nNumElements) { TempArr = ElementArr[i].split("="); if (TempArr.length >= 2) { strValName = TempArr[0].toLowerCase(); if (strValName == "width") { nWidth = Number(TempArr[1]); } else if (strValName == "height") { nHeight = Number(TempArr[1]); } else if (strValName == "level") { LevelArr = TempArr[1].split(","); LevelArrLen = LevelArr.length; } } i++; } if (((nWidth == -1) || (nHeight == -1)) || (LevelArr == null)) { return(undefined); } var nMax = (field_sizeX & field_sizeY); if ((nWidth * nHeight) != LevelArrLen) { return(undefined); } var nX; var nY; var nIdx; var nIdxSrc; var nXOffset = Math.floor((field_sizeX - nWidth) / 2); var nYOffset = Math.floor((field_sizeY - nHeight) / 2); nY = 0; while (nY < nHeight) { nX = 0; while (nX < nWidth) { nIdxSrc = nX + (nY * nWidth); nIdx = (nX + nXOffset) + ((nY + nYOffset) * field_sizeX); LevelNet[nIdx] = parseInt(LevelArr[nIdxSrc]); nX++; } nY++; } var i = 1; while (i <= m) { var j = 1; while (j <= n) { nBrkType = LevelNet[(j - 1) + ((i - 1) * field_sizeX)]; if (nBrkType != BrkTypeClear) { num_bricks++; strBrkName = "brcik" + num_bricks; if (nBrkType == BrkTypeBoundary) { nBrkTypeTop = 1; nBrkTypeLeft = 1; nBrkTypeRight = 1; nBrkTypeBottom = 1; if (j >= 2) { nBrkTypeLeft = LevelNet[(j - 2) + ((i - 1) * field_sizeX)]; } if (j < n) { nBrkTypeRight = LevelNet[j + ((i - 1) * field_sizeX)]; } if (i >= 2) { nBrkTypeTop = LevelNet[(j - 1) + ((i - 2) * field_sizeX)]; } if (i < m) { nBrkTypeBottom = LevelNet[(j - 1) + (i * field_sizeX)]; } if ((((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickCross, strBrkName, num_bricks + 0); } else if (((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickRTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickBTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickTTee, strBrkName, num_bricks + 0); } else if ((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickUL, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickUR, strBrkName, num_bricks + 0); } else if ((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLL, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLR, strBrkName, num_bricks + 0); } else if ((nBrkTypeTop == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLeft, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickTop, strBrkName, num_bricks + 0); } else if (nBrkTypeBottom == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickTCap, strBrkName, num_bricks + 0); } else if (nBrkTypeTop == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickBCap, strBrkName, num_bricks + 0); } else if (nBrkTypeRight == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickLCap, strBrkName, num_bricks + 0); } else if (nBrkTypeLeft == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickRCap, strBrkName, num_bricks + 0); } else { duplicateMovieClip (LibraryBrickCap, strBrkName, num_bricks + 0); } } else if (nBrkType == BrkTypeGem1) { duplicateMovieClip (LibraryBrick1, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem2) { duplicateMovieClip (LibraryBrick2, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem3) { duplicateMovieClip (LibraryBrick3, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem4) { duplicateMovieClip (LibraryBrick4, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem5) { duplicateMovieClip (LibraryBrick5, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem6) { duplicateMovieClip (LibraryBrick6, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem7) { duplicateMovieClip (LibraryBrick7, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem8) { duplicateMovieClip (LibraryBrick8, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeLiftUp) { duplicateMovieClip (LibraryBrickLift, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeWater) { duplicateMovieClip (LibraryBrickWater, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeLava) { duplicateMovieClip (LibraryBrickLava, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeBomb) { duplicateMovieClip (LibraryBrickBomb, strBrkName, num_bricks); } else if (nBrkType == BrkTypeBreak) { duplicateMovieClip (LibraryBrickBreak, strBrkName, num_bricks); } else if (nBrkType == BrkTypeLiftSide) { duplicateMovieClip (LibraryBrickLift, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeSlug) { duplicateMovieClip (LibraryBrickSlug, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeSkull) { duplicateMovieClip (LibraryBrickSkull, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeOneWayLeft) { duplicateMovieClip (LibraryBrickOneWayLeft, strBrkName, num_bricks + 0); } else if (nBrkType == BrkTypeOneWayRight) { duplicateMovieClip (LibraryBrickOneWayRight, strBrkName, num_bricks + 0); } else if (nBrkType == BrkTypeTrap) { duplicateMovieClip (LibraryBrickTrap, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeTeleportLow) && (nBrkType <= BrkTypeTeleportHigh)) { if ((((nBrkType == 21) || (nBrkType == 23)) || (nBrkType == 25)) || (nBrkType == 27)) { duplicateMovieClip (LibraryBrickTeleport, strBrkName, num_bricks); } else if ((((nBrkType == 22) || (nBrkType == 24)) || (nBrkType == 26)) || (nBrkType == 28)) { duplicateMovieClip (LibraryBrickTeleport2, strBrkName, num_bricks); } } else if ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh)) { duplicateMovieClip (LibraryBrickMagnet, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh)) { duplicateMovieClip (LibraryBrickSwitch, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh)) { var nLaserType = (nBrkType - (Math.round(nBrkType / 10) * 10)); if (nLaserType == 2) { duplicateMovieClip (LibraryBrickLaserUp, strBrkName, num_bricks + 0); } else if (nLaserType == 3) { duplicateMovieClip (LibraryBrickLaserRight, strBrkName, num_bricks + 0); } else if (nLaserType == 4) { duplicateMovieClip (LibraryBrickLaserDown, strBrkName, num_bricks + 0); } else { duplicateMovieClip (LibraryBrickLaserLeft, strBrkName, num_bricks + 0); } } objBrk = this[strBrkName]; objBrk._x = ConvNetXtoX(j); objBrk._y = ConvNetYtoY(i); objBrk._NetPosX = j; objBrk._NetPosY = i; objBrk._Health = 100; objBrk._Falling = false; objBrk._DeleteMark = false; objBrk._visible = true; objBrk._Parent = 9999; objBrk._Child = 9999; objBrk._MoveX = 0; objBrk._MoveY = 0; objBrk._Number = num_bricks; objBrk._DieTimer = 100; objBrk._LiftStopTime = 0; objBrk._MagnetOn = 2; objBrk._BelongMagnet = 9999; objBrk._SwitchNumber = 9999; objBrk._MustDie = 0; objBrk._Type = nBrkType; objBrk.GotoAndPlay(1); if ((((nBrkType >= BrkTypeGem1) && (nBrkType <= BrkTypeGem8)) || (nBrkType == BrkTypeSlug)) || (nBrkType == BrkTypeSkull)) { objBrk._MustDie = 1; } if (nBrkType == BrkTypeLiftUp) { objBrk._MoveY = 4; } else if (nBrkType == BrkTypeLiftSide) { objBrk._MoveX = 4; } if (((nBrkType >= BrkTypeGem1) && (nBrkType <= BrkTypeLiftUp)) || (nBrkType == BrkTypeLiftSide)) { num_can_move_bricks++; array_can_move_bricks[num_can_move_bricks] = num_bricks; } if ((nBrkType == BrkTypeLiftUp) || (nBrkType == BrkTypeLiftSide)) { num_moving_bricks++; array_moving_bricks[num_moving_bricks] = num_bricks; } else if ((nBrkType == BrkTypeWater) || (nBrkType == BrkTypeLava)) { num_lava_bricks++; array_lava_bricks[num_lava_bricks] = num_bricks; } else if (nBrkType == BrkTypeBomb) { num_bomb_bricks++; array_bomb_bricks[num_bomb_bricks] = num_bricks; } else if ((nBrkType == BrkTypeOneWayLeft) || (nBrkType == BrkTypeOneWayRight)) { num_oneway_bricks++; array_oneway_bricks[num_oneway_bricks] = num_bricks; } else if (nBrkType == BrkTypeBreak) { num_break_bricks++; array_break_bricks[num_break_bricks] = num_bricks; } else if ((nBrkType >= BrkTypeTeleportLow) && (nBrkType <= BrkTypeTeleportHigh)) { num_teleport_bricks++; array_teleport_bricks[num_teleport_bricks] = num_bricks; } if ((((((((nBrkType >= BrkTypeBoundary) && (nBrkType <= BrkTypeLiftUp)) || ((nBrkType >= BrkTypeBomb) && (nBrkType <= BrkTypeSlug))) || (nBrkType == BrkTypeSkull)) || (nBrkType == BrkTypeTrap)) || ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh))) || ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh))) || ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh))) { num_hard_bricks++; array_hard_bricks[num_hard_bricks] = num_bricks; } if ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh)) { num_laser_bricks++; array_laser_bricks[num_laser_bricks] = num_bricks; objBrk._LaserMaxTime = 80; if (nBrkType > 60) { objBrk._LaserMaxTime = 100; } if (nBrkType > 70) { objBrk._LaserMaxTime = 120; } if (nBrkType > 80) { objBrk._LaserMaxTime = 140; } if (nBrkType > 90) { objBrk._LaserMaxTime = 160; } objBrk._LaserTimer = objBrk._LaserMaxTime; objBrk._LaserType = 1; objBrk._LaserType = nBrkType - (Math.round(nBrkType / 10) * 10); } if ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh)) { num_magnet_bricks++; array_magnet_bricks[num_magnet_bricks] = num_bricks; objBrk._LaserType = nBrkType - (BrkTypeMagnetLow - 1); } if ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh)) { num_magnetswitch_bricks++; array_magnetswitch_bricks[num_magnetswitch_bricks] = num_bricks; objBrk._SwitchNumber = nBrkType - (BrkTypeMagnetSwitchLow - 1); } } j++; } i++; } FillMustDieArray(); NumberMustDieBricks = GetNumberMustDieBricks(); SetVisiblePanelBricks(); CreateLaserLines(); FillArrayNet(); SetSwitchMagnetValues(); ShowStartMessage(level_number); delete myDate; myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; LastTime = CurrentTime; if (RegisteredVersion == 0) { if ((level_number != 0) && (((IsTimedDemo == 0) && (level_number > NumFreeLevels)) || ((IsTimedDemo == 1) && (((level_number > NumFreeLevels) || (DemoTimeLeft <= 0)) || (level_number > (level_number_done_max + 1)))))) { ShowDemoLabel(); } else if (((retry == 1) && (level_number > 0)) && ((num_levels_played % 4) == 0)) { ShowBuyMeWindow(5); } } if (LevelStart1._visible) { PlayLevelStartMusic(); } else if (BuyMeWindow1._visible) { PlayMainMenuMusic(); } else { PlayGamePlayMusic(); } } function FindBrick(x, y) { if ((((x < 0) || (x > field_sizeX)) || (y < 0)) || (y > field_sizeY)) { return(9999); } return(ArrayNet[x + ((y - 1) * field_sizeX)]); } function FindBrickByType(n) { var objBrk; var i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (objBrk._DieTimer == 100) { if (objBrk._Type == n) { return(i); } } i++; } return(9999); } function DeleteBrick(n) { var objBrk = this["brcik" + n]; if (objBrk._DieTimer < 100) { return(undefined); } ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; DeleteFromMustDieArray(n); DeleteFromCanMoveArray(n); DeleteFromLavaArray(n); DeleteFromHardArray(n); DeleteFromBombArray(n); DeleteFromOneWayArray(n); DeleteFromBreakArray(n); DeleteFromLaserArray(n); DeleteFromMagnetArray(n); DeleteFromSwitchArray(n); DeleteFromTeleportArray(n); DeleteFromMovingArray(n); AddToDeathArray(n); if (belong_brick == n) { belong_brick = 9999; } objBrk._DieTimer = 99; if (objBrk._Child != 9999) { this["brcik" + objBrk._Child]._Parent = 9999; objBrk._Child = 9999; } if (objBrk._Parent != 9999) { this["brcik" + objBrk._Parent]._Child = 9999; objBrk._Parent = 9999; } if (objBrk._Type == BrkTypeBreak) { } else if (objBrk._Type == BrkTypeBomb) { objBrk.GotoAndPlay(8); var j; var k; var objBrk2; k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY - 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY - 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } j = 1; while (j <= num_lava_bricks) { objBrk2 = this["brcik" + array_lava_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } j = 1; while (j <= num_oneway_bricks) { objBrk2 = this["brcik" + array_oneway_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } j = 1; while (j <= num_teleport_bricks) { objBrk2 = this["brcik" + array_teleport_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } } else if (((objBrk._Type >= BrkTypeGem1) && (objBrk._Type <= BrkTypeGem8)) || (objBrk._Type == BrkTypeSkull)) { objBrk.GotoAndPlay(2); } } function MarkBrickToDelete(n) { var objBrk; var objBrk2; var i; var j; var k; var num_marked; var num_processed; var bGood; num_marked = 0; num_processed = 0; do { objBrk = this["brcik" + n]; bGood = true; if (Math.abs(objBrk._x - ConvNetXtoX(objBrk._NetPosX)) > 6) { bGood = false; } else if (Math.abs(objBrk._y - ConvNetYtoY(objBrk._NetPosY)) > 6) { bGood = false; } else if ((objBrk._MustDie == 0) || (objBrk._Type == BrkTypeSlug)) { bGood = false; } else if (objBrk._Falling) { bGood = false; } else if (objBrk._DieTimer != 100) { bGood = false; } else if (objBrk._Parent != 9999) { if ((this["brcik" + objBrk._Parent]._y - objBrk._y) > (brick_size + 6)) { bGood = false; } } if (bGood) { j = 1; while (j <= 4) { k = 9999; if (j == 1) { if (objBrk._NetPosX > 1) { k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY); } } else if (j == 2) { if (objBrk._NetPosX < field_sizeX) { k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY); } } else if (j == 3) { if (objBrk._NetPosY > 1) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); } } else if (j == 4) { if (objBrk._NetPosY < field_sizeX) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); } } if (k != 9999) { objBrk2 = this["brcik" + k]; if (objBrk2._DieTimer == 100) { if (objBrk._Type == objBrk2._Type) { if (Math.abs(objBrk2._y - ConvNetYtoY(objBrk2._NetPosY)) < 5) { if (Math.abs(objBrk2._x - ConvNetXtoX(objBrk2._NetPosX)) < 5) { if (!objBrk2._Falling) { if (!((objBrk2._Parent != 9999) && ((this["brcik" + objBrk2._Parent]._y - objBrk2._y) > (brick_size + 6)))) { difX = objBrk._NetPosX - objBrk2._NetPosX; difY = objBrk._NetPosY - objBrk2._NetPosY; if (((((difX == 1) && (difY == 0)) || ((difX == -1) && (difY == 0))) || ((difX == 0) && (difY == 1))) || ((difX == 0) && (difY == -1))) { SetrightPosition(n); SetrightPosition(k); if (!objBrk._DeleteMark) { objBrk._DeleteMark = true; array_marked_bricks[num_marked] = objBrk._Number; num_marked++; } if (!objBrk2._DeleteMark) { objBrk2._DeleteMark = true; array_marked_bricks[num_marked] = objBrk2._Number; num_marked++; } if ((objBrk._Type == BrkTypeSkull) || (objBrk2._Type == BrkTypeSkull)) { level_failed = true; } if ((belong_brick == n) || (belong_brick == k)) { belong_brick = 9999; } } } } } } } } } j++; } } num_processed++; if (num_processed < num_marked) { n = array_marked_bricks[num_processed]; } } while (num_processed < num_marked); if (num_marked > 0) { i = 0; while (i <= num_marked) { k = array_marked_bricks[i]; objBrk2 = this["brcik" + k]; if (objBrk2._visible && (objBrk2._DeleteMark)) { if (!level_failed) { if (this.ScoreOnBoardText1._DieTimer != 100) { this.ScoreOnBoardText1._ScoreMultiplier = 1; ScoreTextSetProperty(objBrk._x, objBrk._y - (brick_size * 1.5), "50"); } else { this.ScoreOnBoardText1._ScoreMultiplier++; if ((objBrk._y < (this.ScoreOnBoardText1._y + (brick_size * 1.5))) || (this.ScoreOnBoardText1._DieTimer < 100)) { ScoreTextSetProperty(objBrk._x, objBrk._y - (brick_size * 1.5), "50"); } this.ScoreOnBoardText1._DieTimer = 100; } Score = Score + 100; } DeleteBrick(k); } i++; } SetVisiblePanelBricks(); if (level_failed) { PlayElimateSkullSound(); } else if (this.ScoreOnBoardText1._ScoreMultiplier > 2) { PlayElimateBonusSound(); } else { PlayElimateSound(); } } } function GetNumberMustDieBricks() { return((total_num_must_die_bricks - total_num_slug_bricks) - total_num_skull_bricks); } function DeleteFromLavaArray(n) { var j = 1; while (j <= num_lava_bricks) { if (array_lava_bricks[j] == n) { if (j < num_lava_bricks) { array_lava_bricks[j] = array_lava_bricks[num_lava_bricks]; } num_lava_bricks--; } j++; } } function UpdateLavaBricks() { var objBrk; var objBrk2; var i; var n; i = 1; while (i <= num_lava_bricks) { objBrk = this["brcik" + array_lava_bricks[i]]; n = FindBrick(objBrk._NetPosX, objBrk._NetPosY); if (n != 9999) { objBrk2 = this["brcik" + n]; if (objBrk._Type == BrkTypeWater) { PlayElimateWaterSound(); DeleteBrick(n); SetVisiblePanelBricks(); } else if (objBrk._Type == BrkTypeLava) { if ((objBrk2._Type != BrkTypeSlug) && (objBrk2._Type != BrkTypeSkull)) { level_failed = true; } PlayElimateAcidSound(); DeleteBrick(n); SetVisiblePanelBricks(); } } i++; } } function DeleteFromTeleportArray(n) { var j = 1; while (j <= num_teleport_bricks) { if (array_teleport_bricks[j] == n) { if (j < num_teleport_bricks) { array_teleport_bricks[j] = array_teleport_bricks[num_teleport_bricks]; } num_teleport_bricks--; } j++; } } function UpdateTeleportBricks() { var i; var j; var n; var objBrkIn; var objBrkOut; var nBrickOut; var objBrkOut; i = 1; while (i <= num_teleport_bricks) { objBrkIn = this["brcik" + array_teleport_bricks[i]]; n = FindBrick(objBrkIn._NetPosX, objBrkIn._NetPosY); if (n != 9999) { if (Math.ceil(objBrkIn._Type / 2) != Math.floor(objBrkIn._Type / 2)) { nBrickOut = FindBrickByType(objBrkIn._Type + 1); if (nBrickOut != 9999) { objBrkOut = this["brcik" + nBrickOut]; if (FindBrick(objBrkOut._NetPosX, objBrkOut._NetPosY) == 9999) { objBrkMove = this["brcik" + n]; j = objBrkMove._NetPosX + ((objBrkMove._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrkMove._x = objBrkOut._x; objBrkMove._y = objBrkOut._y; objBrkMove._NetPosX = ConvXtoNetXround(objBrkMove._x); objBrkMove._NetPosY = ConvYtoNetYround(objBrkMove._y); j = objBrkMove._NetPosX + ((objBrkMove._NetPosY - 1) * field_sizeX); ArrayNet[j] = n; objBrkMove._Falling = true; if (belong_brick == n) { belong_brick = 9999; } PlayWarpgateSound(); } } } } i++; } } function DeleteFromHardArray(n) { var j = 1; while (j <= num_hard_bricks) { if (array_hard_bricks[j] == n) { if (j < num_hard_bricks) { array_hard_bricks[j] = array_hard_bricks[num_hard_bricks]; } hard_bricks--; } j++; } } function DeleteFromOneWayArray(n) { var j = 1; while (j <= num_oneway_bricks) { if (array_oneway_bricks[j] == n) { if (j < num_oneway_bricks) { array_oneway_bricks[j] = array_oneway_bricks[num_oneway_bricks]; } num_oneway_bricks--; } j++; } } function DeleteFromBombArray(n) { var j = 1; while (j <= num_bomb_bricks) { if (array_bomb_bricks[j] == n) { if (j < num_bomb_bricks) { array_bomb_bricks[j] = array_bomb_bricks[num_bomb_bricks]; } num_bomb_bricks--; } j++; } } function UpdateBombBricks() { var objBrk; var objBrk2; var i; var n; var j; var k; i = 1; while (i <= num_bomb_bricks) { k = array_bomb_bricks[i]; objBrk = this["brcik" + k]; n = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); if (n != 9999) { objBrk2 = this["brcik" + n]; if ((((objBrk2._Type >= BrkTypeGem1) && (objBrk2._Type <= BrkTypeGem8)) || (objBrk2._Type >= BrkTypeSlug)) || (objBrk2._Type >= BrkTypeSkull)) { PlayBombSound(); DeleteBrick(n); DeleteBrick(k); SetVisiblePanelBricks(); } } i++; } } function DeleteFromBreakArray(n) { var j = 1; while (j <= num_break_bricks) { if (array_break_bricks[j] == n) { if (j < num_break_bricks) { array_break_bricks[j] = array_break_bricks[num_break_bricks]; } num_break_bricks--; } j++; } } function UpdateBreakBricks() { var objBrk; var objBrk2; var i; var n; i = 1; while (i <= num_break_bricks) { objBrk = this["brcik" + array_break_bricks[i]]; if (objBrk._NetPosY > 1) { n = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); objBrk2 = this["brcik" + n]; if ((n != 9999) && (objBrk2._MustDie == 1)) { objBrk.GotoAndStop(5 - Math.max(0, Math.round(objBrk._Health / 20))); objBrk._Health = objBrk._Health - 3; if (objBrk._Health <= 0) { DeleteBrick(FindBrick(objBrk._NetPosX, objBrk._NetPosY)); } } } i++; } } function DeleteFromLaserArray(n) { var j = 1; while (j <= num_laser_bricks) { if (array_laser_bricks[j] == n) { if (j < num_laser_bricks) { var i; var k; k = j; while (k <= num_laser_bricks) { i = 1; while (i <= field_sizeX) { this[(("laser" + k) + "_") + i]._visible = false; i++; } k++; } array_laser_bricks[j] = array_laser_bricks[num_laser_bricks]; } num_laser_bricks--; } j++; } } function UpdateLaserBricks() { var objBrk; var i; i = 1; while (i <= num_laser_bricks) { objBrk = this["brcik" + array_laser_bricks[i]]; objBrk._LaserTimer = objBrk._LaserTimer - 1; if (objBrk._LaserTimer < 1) { objBrk._LaserTimer = objBrk._LaserMaxTime; } GetLaserTarget(array_laser_bricks[i]); if (objBrk._LaserTimer < (objBrk._LaserMaxTime / 4)) { LaserFire(array_laser_bricks[i]); } UpdateLaserLines(i); i++; } } function GetLaserTarget(n) { var objBrk = this["brcik" + n]; var temp_i; var add_x = -1; var add_y = 0; objBrk._LaserEndNetX = 9999; if (objBrk._LaserType == 1) { add_x = -1; add_y = 0; } else if (objBrk._LaserType == 2) { add_x = 0; add_y = -1; } else if (objBrk._LaserType == 3) { add_x = 1; add_y = 0; } else if (objBrk._LaserType == 4) { add_x = 0; add_y = 1; } var bFired = false; var cur_x = (objBrk._NetPosX + add_x); var cur_y = (objBrk._NetPosY + add_y); objBrk._LaserStartNetX = cur_x; objBrk._LaserStartNetY = cur_y; var nBrkIdx = FindBrick(cur_x, cur_y); while ((nBrkIdx == 9999) || ((this["brcik" + nBrkIdx]._MustDie == 1) && (this["brcik" + nBrkIdx]._Type != BrkTypeSlug))) { bFired = true; cur_x = cur_x + add_x; cur_y = cur_y + add_y; if ((((cur_x < 1) || (cur_x > field_sizeX)) || (cur_y < 1)) || (cur_y > field_sizeY)) { break; } nBrkIdx = FindBrick(cur_x, cur_y); } if (bFired) { objBrk._LaserEndNetX = cur_x - add_x; objBrk._LaserEndNetY = cur_y - add_y; if (objBrk._LaserEndNetX < objBrk._LaserStartNetX) { temp_i = objBrk._LaserEndNetX; objBrk._LaserEndNetX = objBrk._LaserStartNetX; objBrk._LaserStartNetX = temp_i; } if (objBrk._LaserEndNetY < objBrk._LaserStartNetY) { temp_i = objBrk._LaserEndNetY; objBrk._LaserEndNetY = objBrk._LaserStartNetY; objBrk._LaserStartNetY = temp_i; } } } function LaserFire(n) { var objBrk = this["brcik" + n]; var objBrk2; var i; var j; var nBrkNum; var add_x = 0; var add_y = 0; if (objBrk._LaserEndNetX == 9999) { return(undefined); } i = objBrk._LaserStartNetX; while (i <= objBrk._LaserEndNetX) { j = objBrk._LaserStartNetY; while (j <= objBrk._LaserEndNetY) { nBrkNum = FindBrick(i, j); if (nBrkNum != 9999) { objBrk2 = this["brcik" + nBrkNum]; if ((objBrk2._MustDie == 1) && (objBrk2._Type != BrkTypeSlug)) { if (objBrk2._Type != BrkTypeSkull) { PlayElimateLaserSound(); level_failed = true; } DeleteBrick(nBrkNum); } } j++; } i++; } } function CreateLaserLines() { var i; var j; var strName; var objBrk; var objBrk2; i = 1; while (i <= num_laser_bricks) { j = 1; while (j <= field_sizeX) { strName = (("laser" + i) + "_") + j; duplicateMovieClip (LibraryLaser, strName, (500 + (i * 15)) + j); objBrk = this[strName]; objBrk2 = this["brcik" + array_laser_bricks[i]]; objBrk._visible = false; if ((objBrk2._LaserType == 2) || (objBrk2._LaserType == 4)) { objBrk._rotation = 90; } j++; } i++; } } function DeleteLaserLines() { var i; var j; i = 1; while (i <= 20) { j = 1; while (j <= field_sizeX) { removeMovieClip(this[(("laser" + i) + "_") + j]); j++; } i++; } } function UpdateLaserLines(n) { var objBrk; var objBrk2; var j = 1; while (j <= field_sizeX) { this[(("laser" + n) + "_") + j]._visible = false; j++; } objBrk = this["brcik" + array_laser_bricks[n]]; if ((objBrk._LaserTimer >= (objBrk._LaserMaxTime / 4)) || (objBrk._LaserEndNetX == 9999)) { return(undefined); } var cur = 1; var i; var j; i = objBrk._LaserStartNetX; while (i <= objBrk._LaserEndNetX) { j = objBrk._LaserStartNetY; while (j <= objBrk._LaserEndNetY) { objBrk2 = this[(("laser" + n) + "_") + cur]; objBrk2._visible = true; objBrk2._x = ConvNetXtoX(i); objBrk2._y = ConvNetYtoY(j); cur++; j++; } i++; } } function DeleteFromMagnetArray(n) { var j = 1; while (j <= num_magnet_bricks) { if (array_magnet_bricks[j] == n) { if (j < num_magnet_bricks) { array_magnet_bricks[j] = array_magnet_bricks[num_magnet_bricks]; } num_magnet_bricks--; } j++; } } function UpdateMagnetBricks() { var i; var j; var objBrk; var objBrk2; var n; var add_x; var add_y; i = 1; while (i <= num_magnetswitch_bricks) { objBrk = this["brcik" + array_magnetswitch_bricks[i]]; m = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); n = objBrk._SwitchNumber; objBrk2 = this["brcik" + n]; if (m == 9999) { if (objBrk2._MagnetOn == 1) { ChangeMagnetValue(n, array_magnetswitch_bricks[i]); } } else if (objBrk2._MagnetOn == 2) { ChangeMagnetValue(n, array_magnetswitch_bricks[i]); } i++; } i = 1; while (i <= num_magnet_bricks) { objBrk = this["brcik" + array_magnet_bricks[i]]; if (objBrk._MagnetOn == 1) { n = FindMagnetTarget(array_magnet_bricks[i]); if (n != 9999) { objBrk2 = this["brcik" + n]; if (belong_brick == n) { belong_brick = 9999; } objBrk2._BelongMagnet = array_magnet_bricks[i]; objBrk2._Falling = false; add_x = 0; add_y = -1; if (((FindBrick(objBrk._NetPosX + add_x, objBrk._NetPosY + add_y) == 9999) || ((add_y != 0) && ((objBrk2._y - ConvNetYtoY(ConvYtoNetY(objBrk2._y))) > (Math.abs(objBrk2._MoveY) + add_y)))) || ((add_x != 0) && ((objBrk2._x - ConvNetXtoX(ConvXtoNetX(objBrk2._x))) > (Math.abs(objBrk2._MoveX) + add_x)))) { j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; if (objBrk2._y > ((objBrk._y + brick_size) + 2)) { objBrk2._y = objBrk2._y - 4; } objBrk2._NetPosX = ConvXtoNetXround(objBrk2._x); objBrk2._NetPosY = ConvYtoNetYround(objBrk2._y); j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = n; objBrk2._x = ConvNetXtoX(objBrk2._NetPosX); MarkBrickToDelete(n); } else { SetrightPosition(n); } } } i++; } } function FindMagnetTarget(n) { var objBrk = this["brcik" + n]; var objBrk2; var add_x = 0; var add_y = 1; var b = false; var cur_x = (objBrk._NetPosX + (1 * add_x)); var cur_y = (objBrk._NetPosY + (1 * add_y)); do { if (FindBrick(cur_x, cur_y) != 9999) { break; } b = true; cur_x = cur_x + add_x; cur_y = cur_y + add_y; if (cur_x < 1) { break; } if (cur_y < 1) { break; } if (cur_x > field_sizeX) { break; } } while (cur_y <= field_sizeY); if ((((cur_x >= 1) && (cur_y >= 1)) && (cur_x <= field_sizeX)) && (cur_y <= field_sizeY)) { if (FindBrick(cur_x, cur_y) != 9999) { objBrk2 = this["brcik" + FindBrick(cur_x, cur_y)]; if ((objBrk2._MustDie == 1) && (objBrk2._Parent == 9999)) { return(FindBrick(cur_x, cur_y)); } } } return(9999); } function ChangeMagnetValue(nMagnetIdx, nSwitchIdx) { var objBrk = this["brcik" + nMagnetIdx]; var objSwitch = this["brcik" + nSwitchIdx]; var objBrk2; var bMagnetOn = false; if (objBrk._MagnetOn == 1) { objBrk._MagnetOn = 2; } else { objBrk._MagnetOn = 1; } var i = 1; while ((i <= num_magnet_bricks) && (!bMagnetOn)) { objBrk2 = this["brcik" + array_magnet_bricks[i]]; if (objBrk2._MagnetOn == 1) { bMagnetOn = true; } i++; } StopMagnetLoopSound(); if (bMagnetOn) { PlayMagnetLoopSound(); } if (objBrk._MagnetOn == 1) { objBrk.GotoAndPlay(2); objSwitch.GotoAndStop(3); } else if (objBrk._MagnetOn == 2) { objBrk.GotoAndStop(1); objSwitch.GotoAndStop(1); } } function SetSwitchMagnetValues() { var objSwitch; var objMagnet; var i; var j; j = 1; while (j <= num_magnetswitch_bricks) { objSwitch = this["brcik" + array_magnetswitch_bricks[j]]; i = 1; while (i <= num_magnet_bricks) { objMagnet = this["brcik" + array_magnet_bricks[i]]; if (objMagnet._LaserType == objSwitch._SwitchNumber) { objSwitch._SwitchNumber = objMagnet._Number; } i++; } j++; } } function DeleteFromSwitchArray(n) { var j = 1; while (j <= num_magnetswitch_bricks) { if (array_magnetswitch_bricks[j] == n) { if (j < num_magnetswitch_bricks) { array_magnetswitch_bricks[j] = array_magnetswitch_bricks[num_magnetswitch_bricks]; } num_magnetswitch_bricks--; } j++; } } function DeleteFromDeathArray(n) { var j = 1; while (j <= num_death_bricks) { if (array_death_bricks[j] == n) { if (j < num_death_bricks) { array_death_bricks[j] = array_death_bricks[num_death_bricks]; } num_death_bricks--; } j++; } } function AddToDeathArray(n) { num_death_bricks++; array_death_bricks[num_death_bricks] = n; } function AddToNextStepArray(n) { var objBrk = this["brcik" + n]; num_next_step_array++; mark_next_step_array[num_next_step_array] = n; } function UpdateNextStepArray() { var i = 1; while (i <= num_next_step_array) { MarkBrickToDelete(mark_next_step_array[i]); i++; } num_next_step_array = 0; } function UpdateBrickBlink() { brick_blink_cnt--; if (brick_blink_cnt <= 0) { if (total_num_must_die_bricks > 0) { var nIdx = Math.floor(Math.random() * total_num_must_die_bricks); var objBrk = this["brcik" + array_must_die_bricks[nIdx]]; objBrk.brickObj.GotoAndPlay(2); } brick_blink_cnt = brick_blink_floor + Math.floor(Math.random() * brick_blink_range); } } function UpdateGame() { if (strCustomVarIn.length > 0) { var strCmdTemp = strCustomVarIn; strCustomVarIn = ""; var strCmd = strCmdTemp.substr(0, 4).toLowerCase(); var strValue = strCmdTemp.substr(4, strCmdTemp.length); if (strCmd == "open") { var myData = new LoadVars(); myData._parent = this; myData.onLoad = function (success) { if (success) { LevelNet0 = unescape(myData.toString()); level_number = 0; SelectLevel_StartGame(0, 0); } else { ShowMainMenu(); } return(undefined); }; myData.load(strValue); } else if (strCmd == "setv") { DemoTimeLeft = 3600000 /* 0x36EE80 */; level_number_done_max = 10; var ElementArr = strValue.split("|"); var nNumElements = ElementArr.length; if (nNumElements >= 2) { var i = 0; while (i <= nNumElements) { if (i == 0) { DemoTimeLeft = Number(ElementArr[i]); if ((DemoTimeLeft <= 0) || (DemoTimeLeft > 3600000)) { DemoTimeLeft = 0; } } else if (i == 1) { level_number_done_max = Number(ElementArr[i]); if ((level_number_done_max < 10) || (level_number_done_max > (total_num_levels + 1))) { level_number_done_max = 10; } } i++; } } } } strCustomVarOut = (DemoTimeLeft + "|") + level_number_done_max; if ((!dialog_mode) || (!BuyMeWindow1._visible)) { delete myDate; myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; if ((ElapsedTime < -100) || (ElapsedTime > 1000)) { LastTime = myDate.getTime() - 50; ElapsedTime = CurrentTime - LastTime; } DemoTimeLeft = DemoTimeLeft - ElapsedTime; if (DemoTimeLeft < 0) { DemoTimeLeft = 0; } ElapsedTime = ElapsedTime / 250; LastTime = CurrentTime; Time = Time - ElapsedTime; if (Time < 0) { Time = 0; } TimeRound = Math.Round(Time / 10) * 10; if ((((((RegisteredVersion == 0) && (IsTimedDemo == 1)) && (DemoTimeLeft <= 0)) && (PlayArea._visible)) && (!demo_mode)) && (level_number != 0)) { PlayMainMenuMusic(); ShowBuyMeWindow(1); return(undefined); } } if (dialog_mode && (!demo_mode)) { return(undefined); } var objBrk; var strBrkName; var d_x; var d_y; var k; var i; var j; if (demo_mode) { demo_timer--; if (demo_timer <= 0) { demo_mode = false; demo_timer = 0; PlayMainMenuMusic(); ShowBuyMeWindow(1); return(undefined); } } ScoreTextUpdate(); ScoreBonusTextUpdate(); UpdateDieTimer(); if ((NumberMustDieBricks == 0) || (level_failed)) { if (FinishLevelTimer == FinishLevelTimerMax) { i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; objBrk._MoveX = 0; objBrk._MoveY = 0; i++; } DeleteLaserLines(); } FinishLevelTimer = FinishLevelTimer - 1; if (FinishLevelTimer <= (FinishLevelTimerMax - FinishLevelTimerPause)) { if (FinishLevelTimer == ((FinishLevelTimerMax - FinishLevelTimerPause) - 6)) { PlayLevelCompleteSound(); } var nXIdx = -1; var nYIdx = -1; if ((FinishLevelTimer % FinishLevelTimerInt) == 0) { nXIdx = Math.floor(((FinishLevelTimerMax - FinishLevelTimerPause) - FinishLevelTimer) / FinishLevelTimerInt); nYIdx = (field_sizeY - Math.floor(((FinishLevelTimerMax - FinishLevelTimerPause) - FinishLevelTimer) / FinishLevelTimerInt)) + 1; } i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (((objBrk._NetPosX <= nXIdx) && (objBrk._NetPosY >= nYIdx)) && (objBrk._MoveY == 0)) { objBrk._MoveY = 5; } if (objBrk._MoveY > 0) { objBrk._MoveY = objBrk._MoveY + 3; objBrk._y = objBrk._y + objBrk._MoveY; } i++; } } } else { UpdateNextStepArray(); var n_x = ConvXtoNetXround(_xmouse); var n_y = ConvYtoNetYround(_ymouse); MovePause--; if (MovePause <= 0) { if ((((n_x >= 1) && (n_x <= field_sizeX)) && (n_y >= 1)) && (n_y <= field_sizeY)) { MovePause = 2; if (n_x > arrow1._NetPosX) { d_x = 1; } else if (n_x < arrow1._NetPosX) { d_x = -1; } if (belong_brick == 9999) { arrow1._NetPosX = n_x; arrow1._NetPosY = n_y; arrow1._x = ConvNetXtoX(arrow1._NetPosX); arrow1._y = ConvNetYtoY(arrow1._NetPosY); } else if (n_x != arrow1._NetPosX) { var bTrapped = CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY); var bOneWayStuck = CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, d_x); if (((FindBrick(arrow1._NetPosX + d_x, arrow1._NetPosY) == 9999) && (!bTrapped)) && (!bOneWayStuck)) { objBrk = this["brcik" + belong_brick]; if (!objBrk._Falling) { if (!((objBrk._Parent != 9999) && (((this["brcik" + objBrk._Parent]._y - brick_size) - objBrk._y) > 10))) { PlayBloxMovingSound(); ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; arrow1._NetPosX = arrow1._NetPosX + d_x; arrow1._x = ConvNetXtoX(arrow1._NetPosX); arrow1._y = ConvNetYtoY(arrow1._NetPosY); objBrk._x = arrow1._x; objBrk._y = arrow1._y; objBrk._NetPosX = arrow1._NetPosX; objBrk._NetPosY = arrow1._NetPosY; ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = belong_brick; if (objBrk._Child != 9999) { this["brcik" + objBrk._Child]._Parent = 9999; objBrk._Child = 9999; } if (objBrk._Parent != 9999) { this["brcik" + objBrk._Parent]._Child = 9999; objBrk._Parent = 9999; } AddToNextStepArray(belong_brick); } } } if (belong_brick != 9999) { if (objBrk._Parent == 9999) { if (!objBrk._Falling) { objBrk._x = ConvNetXtoX(objBrk._NetPosX); objBrk._y = ConvNetYtoY(objBrk._NetPosY); arrow1._x = this["brcik" + belong_brick]._x; arrow1._y = this["brcik" + belong_brick]._y; arrow1._NetPosX = this["brcik" + belong_brick]._NetPosX; arrow1._NetPosY = this["brcik" + belong_brick]._NetPosY; } } } } } } UpdateParentChild(); UpdateMoving(); UpdateFalling(); if (num_magnet_bricks > 0) { i = 1; while (i <= total_num_must_die_bricks) { objBrk = this["brcik" + array_must_die_bricks[i]]; objBrk._BelongMagnet = 9999; i++; } } if (belong_brick != 9999) { objBrk = this["brcik" + belong_brick]; arrow1._x = objBrk._x; arrow1._y = objBrk._y; arrow1._NetPosX = objBrk._NetPosX; arrow1._NetPosY = objBrk._NetPosY; } NumberMustDieBricks = GetNumberMustDieBricks(); UpdateMoveArrows(); UpdateMagnetBricks(); UpdateLaserBricks(); UpdateBreakBricks(); UpdateBombBricks(); UpdateTeleportBricks(); UpdateLavaBricks(); UpdateBrickBlink(); } if (EnableEscSkipLevel == 1) { if (Key.isDown(27) || (Key.isDown(39))) { ShowLevelFinishedWindow(); } } else if (Key.isDown(27)) { PlayButtonSound(); ShowGameMenuWindow(); } if (FinishLevelTimer < 0) { if (!level_failed) { if (level_number == 0) { fscommand ("quit"); fscommand ("close"); PlayMainMenuMusic(); ShowMainMenu(); } else { PlayLevelCompleteMusicSound(); ShowLevelFinishedWindow(); } } else { PlayLevelInCompleteSound(); ShowLevelFailedWindow(); } } if (took_brick) { if (this.arrow1._currentframe < 35) { this.arrow1.GotoAndPlay(35); } } else if (this.arrow1._currentframe >= 35) { this.arrow1.GotoAndPlay(1); } } function CheckBrickTrapped(nBrickX, nBrickY) { var nBrkIdx = FindBrick(nBrickX, nBrickY + 1); if ((nBrkIdx != 9999) && (this["brcik" + nBrkIdx]._Type == BrkTypeTrap)) { return(true); } return(false); } function CheckOneWayStuck(nBrickX, nBrickY, nXDir) { var objBrk; var i = 1; while (i <= num_oneway_bricks) { objBrk = this["brcik" + array_oneway_bricks[i]]; if ((((objBrk._Type == BrkTypeOneWayLeft) && (nXDir > 0)) || ((objBrk._Type == BrkTypeOneWayRight) && (nXDir < 0))) && ((objBrk._NetPosY == nBrickY) && (objBrk._NetPosX == (nBrickX + nXDir)))) { return(true); } i++; } return(false); } function InitPanelBricks() { var objBrk; var i = 1; while (i <= 8) { duplicateMovieClip (("LibraryBrick" + i) + "_sm", "panel_brick" + i, 350 + i); i++; } var i = 1; while (i <= 8) { objBrk = this["panel_brick" + i]; i++; } array_panel_bricks = new array(10); var i = 2; while (i <= 8) { duplicateMovieClip ("left_panel_text1", "left_panel_text" + i, 420 + i); i++; } } function CalculateNumBricksEachColor() { var objBrk; num_panel_bricks = 0; var i = 1; while (i <= 8) { array_panel_bricks[i] = 0; var j = 1; while (j <= num_bricks) { objBrk = this["brcik" + j]; if (objBrk._DieTimer == 100) { if (objBrk._Type == (i + 2)) { array_panel_bricks[i]++; } } j++; } i++; } } function GetBrXCoordFromPlace(place) { var leftPanelXCoord = 31; if (place == 1) { return(leftPanelXCoord); } if (place == 2) { return(leftPanelXCoord); } if (place == 3) { return(leftPanelXCoord); } if (place == 4) { return(leftPanelXCoord); } if (place == 5) { return(leftPanelXCoord + 50); } if (place == 6) { return(leftPanelXCoord + 50); } if (place == 7) { return(leftPanelXCoord + 50); } if (place == 8) { return(leftPanelXCoord + 50); } } function GetBrYCoordFromPlace(place) { var leftPanelYCoord = 254; if (place == 1) { return(leftPanelYCoord); } if (place == 2) { return(leftPanelYCoord + 33); } if (place == 3) { return(leftPanelYCoord + 66); } if (place == 4) { return(leftPanelYCoord + 99); } if (place == 5) { return(leftPanelYCoord); } if (place == 6) { return(leftPanelYCoord + 33); } if (place == 7) { return(leftPanelYCoord + 66); } if (place == 8) { return(leftPanelYCoord + 99); } } function SetVisiblePanelBricks() { var objBrk; var i = 1; while (i <= 8) { this["panel_brick" + i]._visible = false; i++; } var i = 1; while (i <= 8) { this["left_panel_text" + i]._visible = false; i++; } CalculateNumBricksEachColor(); cur_place = 0; var i = 1; while (i <= 8) { if (array_panel_bricks[i] != 0) { cur_place++; objBrk = this["panel_brick" + i]; objBrk2 = this["left_panel_text" + i]; objBrk._visible = true; objBrk2._visible = true; objBrk2.text = "x" + array_panel_bricks[i]; objBrk._x = GetBrXCoordFromPlace(cur_place); objBrk._y = GetBrYCoordFromPlace(cur_place); objBrk2._x = GetBrXCoordFromPlace(cur_place) + 12; objBrk2._y = GetBrYCoordFromPlace(cur_place) - 10; } i++; } } function ShowStartMessage(n) { LevelStart1.hint_move_clip._visible = false; LevelStart1.hint_bomb_clip._visible = false; LevelStart1.hint_break_clip._visible = false; LevelStart1.hint_lava_clip._visible = false; LevelStart1.hint_magnet_clip._visible = false; LevelStart1.hint_warp_clip._visible = false; LevelStart1.hint_elevator_clip._visible = false; LevelStart1.hint_laser_clip._visible = false; LevelStart1.hint_stuck_clip._visible = false; LevelStart1.hint_triple_clip._visible = false; LevelStart1.hint_slug_clip._visible = false; LevelStart1.hint_skull_clip._visible = false; LevelStart1.hint_trap_clip._visible = false; LevelStart1.hint_oneway_clip._visible = false; if (n == 1) { LevelStart1.hint_move_clip._visible = true; LevelStart1.hint_move_clip.gotoandplay(1); LevelStart1.Hint.text = "Click a blox then move mouse to drag it. Blox are pulled down by gravity and cannot be dragged up.\n\nRemove similar colored blox by dragging them together. Remove all colored gem blox to beat the level."; ShowLevelStartWindow(); } else if (n == 2) { LevelStart1.hint_stuck_clip._visible = true; LevelStart1.hint_stuck_clip.gotoandplay(1); LevelStart1.Hint.text = "Move blox in correct order to avoid getting stuck.\nIf stuck click the retry button."; ShowLevelStartWindow(); } else if (n == 3) { LevelStart1.hint_triple_clip._visible = true; LevelStart1.hint_triple_clip.gotoandplay(1); LevelStart1.Hint.text = "Combine 3 similar blox for a triple so that you do not end up with 1 blox left."; ShowLevelStartWindow(); } else if (n == 4) { LevelStart1.hint_elevator_clip._visible = true; LevelStart1.hint_elevator_clip.gotoandplay(1); LevelStart1.Hint.text = "Use the elevator to move a blox upwards."; ShowLevelStartWindow(); } else if (n == 5) { LevelStart1.hint_slug_clip._visible = true; LevelStart1.hint_slug_clip.gotoandplay(1); LevelStart1.Hint.text = "Slug blox do not eliminate when placed together and do not need to be eliminated."; ShowLevelStartWindow(); } else if (n == 7) { LevelStart1.hint_lava_clip._visible = true; LevelStart1.hint_lava_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not drop colored gem in lava! Other blox may be dropped in lava while anything may be dropped in water (water in later levels)."; ShowLevelStartWindow(); } else if (n == 9) { LevelStart1.hint_break_clip._visible = true; LevelStart1.hint_break_clip.gotoandplay(1); LevelStart1.Hint.text = "Damaged blox slowly break apart when a blox is placed on top of it."; ShowLevelStartWindow(); } else if ((n == 10) && (RegisteredVersion == 0)) { LevelStart1.Hint.text = "Now we step up the difficulty for a small taste of the challenge in the full version.\n\nIn the full version you get all 100 levels including all objects such as traps, one way signs, chain reaction bombs, lasers, magnets, warp gates, instant death skull blox, and much more.\n\nHint: Save key easy to eliminate blox for last, use them to build bridges to move items across from left to right and vice versa."; ShowLevelStartWindow(); } else if (n == 12) { LevelStart1.hint_bomb_clip._visible = true; LevelStart1.hint_bomb_clip.gotoandplay(1); LevelStart1.Hint.text = "Drop a blox on a bomb to destroy the surrounding blox.\n\nHint: Use the bomb to remove single blox."; ShowLevelStartWindow(); } else if (n == 14) { LevelStart1.hint_warp_clip._visible = true; LevelStart1.hint_warp_clip.gotoandplay(1); LevelStart1.Hint.text = "Use the warp gate to transport a blox."; ShowLevelStartWindow(); } else if (n == 15) { LevelStart1.hint_trap_clip._visible = true; LevelStart1.hint_trap_clip.gotoandplay(1); LevelStart1.Hint.text = "Traps prevent any blox placed on top of it from moving. Once trapped, other gems must be moved next to it to be eliminated."; ShowLevelStartWindow(); } else if (n == 16) { LevelStart1.hint_lava_clip._visible = true; LevelStart1.hint_lava_clip.gotoandplay(1); LevelStart1.Hint.text = "Use water to safely eliminate any blox, do not end up with one gem left!"; ShowLevelStartWindow(); } else if (n == 19) { LevelStart1.hint_oneway_clip._visible = true; LevelStart1.hint_oneway_clip.gotoandplay(1); LevelStart1.Hint.text = "Once a blox is moved beyond a one way sign it cannot be moved back against the sign direction"; ShowLevelStartWindow(); } else if (n == 22) { LevelStart1.hint_laser_clip._visible = true; LevelStart1.hint_laser_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not let lasers destroy gem blox. Slug blox are impervious to lasers."; ShowLevelStartWindow(); } else if (n == 25) { LevelStart1.hint_magnet_clip._visible = true; LevelStart1.hint_magnet_clip.gotoandplay(1); LevelStart1.Hint.text = "Use a magnet to lift a blox. Activate a magnet using the switches."; ShowLevelStartWindow(); } else if (n == 45) { LevelStart1.hint_skull_clip._visible = true; LevelStart1.hint_skull_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not place any skull blox together."; ShowLevelStartWindow(); } else { PlayGamePlayMusic(); ShowPlayArea(); } } function ScoreTextSetProperty(x1, y1, p_value) { var objScoreText = this.ScoreOnBoardText1; objScoreText._ScoreValue = 100; objScoreText._NetPosX = x1; objScoreText._y = y1; objScoreText.text = p_value; objScoreText._DieTimer = 100; } function ScoreTextUpdate() { var objScoreText = this.ScoreOnBoardText1; objScoreText._DieTimer = objScoreText._DieTimer - 5; if (objScoreText._DieTimer < 1) { objScoreText._visible = false; return(undefined); } objScoreText._visible = true; if (objScoreText._ScoreMultiplier > 2) { objScoreText.text = ((objScoreText._ScoreValue * objScoreText._ScoreMultiplier) + " bonus x") + objScoreText._ScoreMultiplier; } else { objScoreText.text = objScoreText._ScoreValue * objScoreText._ScoreMultiplier; } if (objScoreText._DieTimer > 50) { objScoreText._Alpha = 150 - objScoreText._DieTimer; } else { objScoreText._Alpha = objScoreText._DieTimer * 2; } if (objScoreText._ScoreMultiplier > 2) { if (objScoreText._DieTimer > 80) { objScoreText._xscale = 100 + ((objScoreText._DieTimer - 80) * 50); } else { objScoreText._xscale = 100; } } else { objScoreText._xscale = 100; objScoreText._y = objScoreText._y - 3; } objScoreText._x = objScoreText._NetPosX - (objScoreText._width / 2); } function InitMoveArrows() { movementarrow_right._rotation = 180; movementarrow_left._visible = true; movementarrow_right._visible = true; movementarrow_left._alpha = 0; movementarrow_right._alpha = 0; } function UpdateMoveArrows() { var objBrk = this["brcik" + belong_brick]; r_a = false; l_a = false; if ((belong_brick != 9999) && (took_brick)) { if (!objBrk._Falling) { if (FindBrick(arrow1._NetPosX + 1, arrow1._NetPosY) == 9999) { if (!CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY)) { if (!CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, 1)) { r_a = true; } } } } } if ((belong_brick != 9999) && (took_brick)) { if (!objBrk._Falling) { if (FindBrick(arrow1._NetPosX - 1, arrow1._NetPosY) == 9999) { if (!CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY)) { if (!CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, -1)) { l_a = true; } } } } } if (r_a) { movementarrow_right._x = arrow1._x + 30; movementarrow_right._y = arrow1._y; if (movementarrow_right._alpha < 100) { movementarrow_right._alpha = movementarrow_right._alpha + 30; } } else if (movementarrow_right._alpha > 0) { movementarrow_right._alpha = movementarrow_right._alpha - 30; } if (l_a) { movementarrow_left._x = arrow1._x - 30; movementarrow_left._y = arrow1._y; if (movementarrow_left._alpha < 100) { movementarrow_left._alpha = movementarrow_left._alpha + 30; } } else if (movementarrow_left._alpha > 0) { movementarrow_left._alpha = movementarrow_left._alpha - 30; } if (movementarrow_left._alpha > 100) { movementarrow_left._alpha = 100; } else if (movementarrow_left._alpha < 0) { movementarrow_left._alpha = 0; } if (movementarrow_right._alpha > 100) { movementarrow_right._alpha = 100; } else if (movementarrow_right._alpha < 0) { movementarrow_right._alpha = 0; } movementarrow_left._height = movementarrow_left._alpha / 8; movementarrow_left._width = movementarrow_left._alpha / 8; movementarrow_right._height = movementarrow_right._alpha / 8; movementarrow_right._width = movementarrow_right._alpha / 8; } function HideAllWindows() { PlayArea._visible = false; MainMenu1._visible = false; MainMenuMode = false; Help1._visible = false; GameMenu1._visible = false; dialog_level_finished1._visible = false; LevelStart1._visible = false; LevelFailed1._visible = false; EnterYourName1._visible = false; BuyMeWindow1._visible = false; LibraryDemoLabel1._visible = false; SelectLevelFree1._visible = false; OptionsMenu1._visible = false; demo_mode = false; demo_timer = 0; StopSound(); } function ShowPlayArea() { HideAllWindows(); PlayArea._visible = true; PlayArea.gotoandplay(1); dialog_mode = false; level_complete_mode = false; } function ShowDemoLabel() { HideAllWindows(); dialog_mode = true; demo_mode = true; demo_timer = 170; PlayArea._visible = true; LibraryDemoLabel1._visible = true; LibraryDemoLabel1.gotoandplay(1); } function ShowMainMenu() { HideAllWindows(); MainMenu1._visible = true; MainMenu1.gotoandplay(1); MainMenuMode = true; dialog_mode = true; MainMenu1.button_playgame.gotoandplay(1); } function ShowSelectLevelFreeWindow() { HideAllWindows(); MainMenu1._visible = true; SelectLevelFree1._visible = true; SelectLevelFree1.gotoandplay(1); dialog_mode = true; } function ShowOptionsMenu(menuMode) { HideAllWindows(); if (menuMode == 2) { PlayArea._visible = true; } else { MainMenu1._visible = true; } OptionsMenu1._visible = true; OptionsMenu1.gotoandplay(1); dialog_mode = true; optionsMenuMode = menuMode; OptionsMenu1.sound_check._visible = SoundOn; OptionsMenu1.music_check._visible = MusicOn; if (OptionsMenu1._highquality) { OptionsMenu1.quality_check._visible = true; } else { OptionsMenu1.quality_check._visible = false; } } function ShowEnterYourNameWindow() { HideAllWindows(); PlayArea._visible = true; EnterYourName1._visible = true; EnterYourName1.gotoandplay(1); dialog_mode = true; } function ShowBuyMeWindow(buyMeMode) { HideAllWindows(); BuyMeWindowMode = buyMeMode; BuyMeWindow1._visible = true; BuyMeWindow1.gotoandplay(1); BuyMeWindow1.BuyMe_Hint1_clip.gotoandplay(1); dialog_mode = true; } function ShowHelpWindow(helpMode) { HideAllWindows(); helpWindowMode = helpMode; HelpWindowFrameNum = 0; Help1._visible = true; Help1.gotoandplay(1); dialog_mode = true; } function ShowLevelStartWindow() { HideAllWindows(); LevelStart1._visible = true; LevelStart1.gotoandplay(1); dialog_mode = true; } function ShowLevelFinishedWindow() { HideAllWindows(); dialog_mode = true; level_complete_mode = true; PlayArea._visible = true; dialog_level_finished1._visible = true; dialog_level_finished1.gotoandplay(1); } function ShowLevelFailedWindow() { HideAllWindows(); dialog_mode = true; PlayArea._visible = true; LevelFailed1._visible = true; LevelFailed1.gotoandplay(1); } function ShowGameMenuWindow() { HideAllWindows(); dialog_mode = true; PlayArea._visible = true; GameMenu1._visible = true; GameMenu1.gotoandplay(1); } function PlayButtonSound() { if (SoundOn) { SoundPushButton.start(); } } function PlayBonusCountSound() { if (SoundOn) { SoundBonusCount.start(); } } function PlayElimateSound() { if (SoundOn) { SoundElimenateBlox.start(); } } function PlayElimateBonusSound() { if (SoundOn) { SoundBonus.start(); } } function PlayElimateLaserSound() { if (SoundOn) { SoundElimenateLaser.start(); } } function PlayElimateAcidSound() { if (SoundOn) { SoundElimenateAcid.start(); } } function PlayElimateWaterSound() { if (SoundOn) { SoundElimenateWater.start(); } } function PlayElimateSkullSound() { if (SoundOn) { SoundElimenateSkull.start(); } } function PlayBombSound() { if (SoundOn) { SoundBombExplode.start(); } } function PlayBloxMovingSound() { if (SoundOn) { SoundBloxMoving.start(); } } function PlayLevelCompleteSound() { if (SoundOn) { SoundLevelComplete.start(); } } function PlayLevelCompleteMusicSound() { if (SoundOn) { SoundLevelCompleteMusic.start(); } } function PlayLevelInCompleteSound() { if (SoundOn) { SoundLevelInComplete.start(); } } function PlayGetBloxSound() { if (SoundOn) { SoundGetBlox.start(); } } function PlayWarpgateSound() { if (SoundOn) { SoundWarpgate.start(); } } function PlayMagnetLoopSound() { if (SoundOn) { SoundMagnetLoop.start(0, 1000000); } } function StopMagnetLoopSound() { if (SoundOn) { SoundMagnetLoop.stop("s_magnet_loop"); } } function StopSound() { SoundMagnetLoop.stop("s_magnet_loop"); } function StopMusic() { MainMenuMusic.stop(); GamePlayMusic1.stop(); GamePlayMusic2.stop(); GamePlayMusic3.stop(); } function PlayMainMenuMusic() { StopMusic(); StopSound(); if (MusicOn) { MainMenuMusic.start(0, 1000000); } } function PlayLevelStartMusic() { StopMusic(); StopSound(); if (MusicOn) { GamePlayMusic3.start(0, 1000000); } } function PlayGamePlayMusic() { StopMusic(); StopSound(); if (MusicOn) { var nMusicNum = (level_number % 2); if (nMusicNum == 1) { GamePlayMusic2.start(0, 1000000); } else { GamePlayMusic1.start(0, 1000000); } } } function SelectLevel_StartGame(levelNum, isFreePeek) { PlayButtonSound(); StopMusic(); Score = 0; retry = 1; level_number = levelNum; num_levels_played = 1; LoadBricks(field_sizeX, field_sizeY); Time = 990; } function GotoNextLevel() { if (level_number > level_number_done_max) { level_number_done_max = level_number; } level_number++; if (level_number > total_num_levels) { if (HiScoreEnabled == 1) { ShowEnterYourNameWindow(); } else { PlayMainMenuMusic(); ShowMainMenu(); } level_complete_mode = false; } else { retry = 1; num_levels_played++; ShowPlayArea(); LoadBricks(field_sizeX, field_sizeY); level_complete_mode = false; Time = 990; } } function SetBuyNagText(buyWin) { var strNagText; var bDownloadNag = false; if (IsTimedDemo == 0) { buyWin.text_timeleft._visible = false; } else if (DemoTimeLeft <= 0) { buyWin.text_timeleft.text = "(Trial has expired)"; } else { var nMinLeft = Math.floor(DemoTimeLeft / 60000); var nSecLeft = (Math.floor(DemoTimeLeft % 60000) / 1000); buyWin.text_timeleft.text = (((("(" + nMinLeft) + ":") + Math.floor(nSecLeft / 10)) + Math.floor(nSecLeft % 10)) + " minutes left)"; } bDownloadNag = false; strNagText = "Unlimited play, unlock all 100 levels!"; if (BuyMeWindowMode == 4) { strNagText = "Skip Level only available in Deluxe Version.\nIncredible new challenges ahead.\n" + strNagText; } else if (BuyMeWindowMode == 3) { strNagText = "Selected level only available in BLOX Forever Deluxe.\nIncredible new challenges ahead.\n" + strNagText; } else if ((((BuyMeWindowMode == 5) || (BuyMeWindowMode == 6)) && (IsDownload == 0)) && (LinkDownload.length > 0)) { bDownloadNag = true; strNagText = "Download BLOX Forever FREE!\nGreat new obstacles and puzzles to conquer.\nGet features from the Deluxe Version free."; } else { strNagText = "\nGreat new obstacles and puzzles to conquer.\n" + strNagText; if (IsTimedDemo == 1) { if (DemoTimeLeft <= 0) { strNagText = "Your trial is complete, get the Full Version." + strNagText; } else if (level_number > NumFreeLevels) { strNagText = "Get the Full Version to play the selected level." + strNagText; } else { strNagText = "Get The Full Version before your trial expires." + strNagText; } } else { strNagText = "Incredible new challenges ahead." + strNagText; } } if (bDownloadNag) { buyWin.text_title.text = "FREE - Download BLOX Forever!"; buyWin.text_title_hi.text = "FREE - Download BLOX Forever!"; buyWin.Button_Download._visible = true; buyWin.Button_Download_Hi._visible = true; buyWin.Button_Buy._visible = false; buyWin.Button_Buy_Hi._visible = false; } else { buyWin.text_title.text = "Get BLOX Forever Deluxe!"; buyWin.text_title_hi.text = "Get BLOX Forever Deluxe!"; buyWin.Button_Download._visible = false; buyWin.Button_Download_Hi._visible = false; buyWin.Button_Buy._visible = true; buyWin.Button_Buy_Hi._visible = true; } buyWin.nagText.text = strNagText; } function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var strOut = ""; var nTot = strVal.length; var nCntKey = 0; var strOut = ""; var nCodeVal; var nCodeKey; var nTemp; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = (nCodeVal % 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nChecksum = nChecksum + nTemp; nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = Math.floor(nCodeVal / 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nChecksum = nChecksum + nTemp; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = (nChecksum % 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = Math.floor(nChecksum / 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); return(strOut); } function AppendUrlParam(strUrl, strParam) { if (strUrl.indexOf("?") > 0) { return((strUrl + "&") + strParam); } return((strUrl + "?") + strParam); } function GetUrlParam(strUrl, strParam) { var strUrlLC = strUrl.toLowerCase(); var nPos = strUrlLC.indexOf(strParam); var nParamLen = strParam.length; if (nPos > 0) { var nNumChars; var nPosEnd = strUrlLC.indexOf("&", nPos + nParamLen); if (nPosEnd > 0) { nNumChars = nPosEnd - nPos; } else { nNumChars = strUrl.length - nPos; } return(strUrl.substr(nPos + nParamLen, nNumChars)); } return(""); } function GetBaseUrl(strUrl) { var strUrlLC = strUrl.toLowerCase(); var nNumChars = strUrlLC.length; var nPos = strUrlLC.indexOf("?", 0); if (nPos > 0) { nNumChars = nPos; } var strVal = "download"; if (strUrlLC.substr(0, 4) == "http") { strVal = strUrl.substr(7, nNumChars - 7); } return(strVal); } function DoStartupInit() { strAffilateID = _root.GetUrlParam(_url, "aid="); strCustomVarIn = _root.GetUrlParam(_url, "var="); strCustomVarOut = ""; strMovieRegKey = "bfpqtosl"; level_failed = false; level_complete_mode = false; retry = 1; dialog_mode = false; demo_mode = false; demo_timer = 0; DemoTimeLeft = 0; brick_size = 36; brick_blink_floor = 30; brick_blink_range = 40; brick_blink_cnt = brick_blink_floor; back_blink_floor = 20; back_blink_range = 30; back_blink_cnt = back_blink_floor; num_bricks = 0; belong_brick = 9999; field_sizeX = 14; field_sizeY = 13; FinishLevelTimerMax = 65; FinishLevelTimerPause = 20; FinishLevelTimer = FinishLevelTimerMax; FinishLevelTimerInt = 2; level_number = 1; num_levels_played = 0; NumFreeLevels = 10; level_number_done_max = NumFreeLevels; otstupX = 127 - (brick_size / 2); otstupY = 5 - (brick_size / 2); NumberMustDieBricks = 10; took_brick = false; total_num_must_die_bricks = 0; array_must_die_bricks = new array((field_sizeX * field_sizeY) + 1); ArrayNet = new array((field_sizeX * field_sizeY) + 1); array_can_move_bricks = new array((field_sizeX * field_sizeY) + 1); num_can_move_bricks = 0; array_max_size = 100; array_marked_bricks = new array(array_max_size); array_moving_bricks = new array(array_max_size); num_moving_bricks = 0; array_lava_bricks = new array(array_max_size); num_lava_bricks = 0; array_teleport_bricks = new array(array_max_size); num_teleport_bricks = 0; array_hard_bricks = new array((field_sizeX * field_sizeY) + 1); num_hard_bricks = 0; array_bomb_bricks = new array(array_max_size); num_bomb_bricks = 0; array_oneway_bricks = new array(array_max_size); num_oneway_bricks = 0; array_break_bricks = new array(100); num_break_bricks = 0; array_laser_bricks = new array(array_max_size); num_laser_bricks = 0; array_magnet_bricks = new array(array_max_size); num_magnet_bricks = 0; array_death_bricks = new array(100); num_death_bricks = 0; array_magnetswitch_bricks = new array(array_max_size); num_magnetswitch_bricks = 0; mark_next_step_array = new array(array_max_size); num_next_step_array = 0; LevelScore = 0; LastScore = 0; Score = 0; Time = 0; TimeRound = 0; MovePause = 2; SoundOn = true; MusicOn = true; HighQualityOn = false; BrkTypeClear = 1; BrkTypeBoundary = 2; BrkTypeGem1 = 3; BrkTypeGem2 = 4; BrkTypeGem3 = 5; BrkTypeGem4 = 6; BrkTypeGem5 = 7; BrkTypeGem6 = 8; BrkTypeGem7 = 9; BrkTypeGem8 = 10; BrkTypeLiftUp = 11; BrkTypeWater = 12; BrkTypeLava = 13; BrkTypeBomb = 14; BrkTypeBreak = 15; BrkTypeLiftSide = 16; BrkTypeSlug = 17; BrkTypeOneWayLeft = 18; BrkTypeOneWayRight = 19; BrkTypeTrap = 20; BrkTypeTeleportLow = 21; BrkTypeTeleportHigh = 28; BrkTypeSkull = 29; BrkTypeMagnetLow = 31; BrkTypeMagnetHigh = 34; BrkTypeMagnetSwitchLow = 41; BrkTypeMagnetSwitchHigh = 44; BrkTypeLaserLow = 51; BrkTypeLaserHigh = 99; LevelNet = new Array(field_sizeX * field_sizeY); ClearLevelNet(); myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; LastTime = CurrentTime; InitPanelBricks(); MainMenuMusic = new Sound(); MainMenuMusic.attachSound("s_intro_music"); GamePlayMusic1 = new Sound(); GamePlayMusic1.attachSound("s_play_music1"); GamePlayMusic2 = new Sound(); GamePlayMusic2.attachSound("s_play_music2"); GamePlayMusic3 = new Sound(); GamePlayMusic3.attachSound("s_play_music3"); SoundGetBlox = new Sound(); SoundGetBlox.attachSound("getblox"); SoundBloxMoving = new Sound(); SoundBloxMoving.attachSound("bloxmoving"); SoundElimenateBlox = new Sound(); SoundElimenateBlox.attachSound("s_elimenateblox"); SoundElimenateLaser = new Sound(); SoundElimenateLaser.attachSound("s_elimenateblox_laser"); SoundElimenateAcid = new Sound(); SoundElimenateAcid.attachSound("s_elimenateblox_acid"); SoundElimenateWater = new Sound(); SoundElimenateWater.attachSound("s_elimenateblox_water"); SoundElimenateSkull = new Sound(); SoundElimenateSkull.attachSound("s_eliminateblox_skull"); SoundBombExplode = new Sound(); SoundBombExplode.attachSound("bombexplode"); SoundPushButton = new Sound(); SoundPushButton.attachSound("pushbutton"); SoundLevelComplete = new Sound(); SoundLevelComplete.attachSound("s_levelcomplete"); SoundLevelCompleteMusic = new Sound(); SoundLevelCompleteMusic.attachSound("s_levelcomplete_music"); SoundLevelInComplete = new Sound(); SoundLevelInComplete.attachSound("s_levelincomplete"); SoundBonusCount = new Sound(); SoundBonusCount.attachSound("s_bonuscount"); SoundBonus = new Sound(); SoundBonus.attachSound("s_bonus"); SoundWarpgate = new Sound(); SoundWarpgate.attachSound("s_warpgate"); SoundMagnetLoop = new Sound(); SoundMagnetLoop.attachSound("s_magnet_loop"); ScoreOnBoardText._visible = false; duplicateMovieClip (ScoreOnBoardText, "ScoreOnBoardText1", 502); duplicateMovieClip (ScoreOnBoardText, "ScoreOnBoardText2", 503); this.ScoreOnBoardText2._visible = false; arrow._visible = false; duplicateMovieClip (arrow, "arrow1", 500); this.arrow1._y = brick_size + otstupX; this.arrow1._x = brick_size + otstupY; movementarrow._visible = false; duplicateMovieClip (movementarrow, "movementarrow_left", 504); duplicateMovieClip (movementarrow, "movementarrow_right", 505); InitMoveArrows(); PlayArea._visible = false; duplicateMovieClip (dialog_level_finished, "dialog_level_finished1", 1001); dialog_level_finished._visible = false; dialog_level_finished1._visible = false; duplicateMovieClip (MainMenu, "MainMenu1", 1002); MainMenu._visible = false; MainMenu1._visible = false; duplicateMovieClip (SelectLevelFree, "SelectLevelFree1", 1003); SelectLevelFree._visible = false; SelectLevelFree1._visible = false; duplicateMovieClip (SelectLevelBlue, "SelectLevelBlue1", 1004); SelectLevelBlue._visible = false; SelectLevelBlue1._visible = false; duplicateMovieClip (SelectLevelPurple, "SelectLevelPurple1", 1005); SelectLevelPurple._visible = false; SelectLevelPurple1._visible = false; duplicateMovieClip (OptionsMenu, "OptionsMenu1", 1006); OptionsMenu._visible = false; OptionsMenu1._visible = false; duplicateMovieClip (Help, "Help1", 1007); Help._visible = false; Help1._visible = false; HelpWindowMode = 1; HelpWindowFrameNum = 0; duplicateMovieClip (GameMenu, "GameMenu1", 1008); GameMenu._visible = false; GameMenu1._visible = false; duplicateMovieClip (LevelStart, "LevelStart1", 1010); LevelStart._visible = false; LevelStart1._visible = false; duplicateMovieClip (LevelFailed, "LevelFailed1", 1011); LevelFailed._visible = false; LevelFailed1._visible = false; duplicateMovieClip (EnterYourName, "EnterYourName1", 1012); EnterYourName._visible = false; EnterYourName1._visible = false; duplicateMovieClip (BuyMeWindow, "BuyMeWindow1", 1013); BuyMeWindow._visible = false; BuyMeWindow1._visible = false; BuyMeWindowMode = 1; duplicateMovieClip (LibraryDemoLabel, "LibraryDemoLabel1", 1014); LibraryDemoLabel._visible = false; LibraryDemoLabel1._visible = false; LibraryBrick1._visible = false; LibraryBrick2._visible = false; LibraryBrick3._visible = false; LibraryBrick4._visible = false; LibraryBrick5._visible = false; LibraryBrick6._visible = false; LibraryBrick7._visible = false; LibraryBrick8._visible = false; LibraryBrickSlug._visible = false; LibraryBrickSkull._visible = false; LibraryBrick1_sm._visible = false; LibraryBrick2_sm._visible = false; LibraryBrick3_sm._visible = false; LibraryBrick4_sm._visible = false; LibraryBrick5_sm._visible = false; LibraryBrick6_sm._visible = false; LibraryBrick7_sm._visible = false; LibraryBrick8_sm._visible = false; LibraryBrickEmpty._visible = false; LibraryBrickCross._visible = false; LibraryBrickUL._visible = false; LibraryBrickUR._visible = false; LibraryBrickLL._visible = false; LibraryBrickLR._visible = false; LibraryBrickLCap._visible = false; LibraryBrickRCap._visible = false; LibraryBrickTCap._visible = false; LibraryBrickBCap._visible = false; LibraryBrickCap._visible = false; LibraryBrickLTee._visible = false; LibraryBrickRTee._visible = false; LibraryBrickTTee._visible = false; LibraryBrickBTee._visible = false; LibraryBrickLeft._visible = false; LibraryBrickTop._visible = false; LibraryBrickLava._visible = false; LibraryBrickWater._visible = false; LibraryBrickLift._visible = false; LibraryBrickBomb._visible = false; LibraryBrickTeleport._visible = false; LibraryBrickTeleport2._visible = false; LibraryBrickBreak._visible = false; LibraryBrickLaserLeft._visible = false; LibraryBrickLaserRight._visible = false; LibraryBrickLaserUp._visible = false; LibraryBrickLaserDown._visible = false; LibraryLaser._visible = false; LibraryBrickMagnet._visible = false; LibraryBrickSwitch._visible = false; LibraryBrickOneWayLeft._visible = false; LibraryBrickOneWayRight._visible = false; LibraryBrickTrap._visible = false; LoadBricks(field_sizeX, field_sizeY); PlayMainMenuMusic(); ShowMainMenu(); bMovieLoaded = "T"; } function OnMUp() { belong_brick = 9999; took_brick = false; } function OnMDown() { if (dialog_mode) { return(undefined); } if (NumberMustDieBricks == 0) { return(undefined); } n_x = ConvXtoNetXround(_root._xmouse); n_y = ConvYtoNetYround(_root._ymouse); var nBrkIdx = FindBrick(n_x, n_y); if (nBrkIdx == 9999) { return(undefined); } var objBrk = this["brcik" + nBrkIdx]; if (((objBrk._MustDie == 0) && (objBrk._Type != BrkTypeSlug)) && (objBrk._Type != BrkTypeSkull)) { return(undefined); } if (objBrk._BelongMagnet == 9999) { if ((((objBrk._Type >= BrkTypeGem1) && (objBrk._Type <= BrkTypeGem8)) || (objBrk._Type == BrkTypeSlug)) || (objBrk._Type == BrkTypeSkull)) { objBrk.brickObj.GotoAndPlay(2); } belong_brick = nBrkIdx; } took_brick = true; PlayGetBloxSound(); } MovieClip.prototype.NetPosX = 20; movieClip.prototype.NetPosY = 1; movieClip.prototype.MustDie; movieClip.prototype.Falling; movieClip.prototype.OldFalling; movieClip.prototype.Type; movieClip.prototype.DeleteMark; movieClip.prototype.MoveX = 0; movieClip.prototype.MoveY = 0; movieClip.prototype.Health = 100; movieClip.prototype.Child = 9999; movieClip.prototype.Parent = 9999; movieClip.prototype.Number = 1; movieClip.prototype.DieTimer = 100; movieClip.prototype.LaserStartNetX = 9999; movieClip.prototype.LaserStartNetY = 9999; movieClip.prototype.LaserEndNetX = 9999; movieClip.prototype.LaserEndNetY = 9999; movieClip.prototype.LaserTimer = 1; movieClip.prototype.LaserMaxTime = 1; movieClip.prototype.LaserType = 1; movieClip.prototype.LiftStopTime; movieClip.prototype.MagnetOn; movieClip.prototype.BelongMagnet; movieClip.prototype.SwitchNumber; movieClip.prototype.ScoreValue; movieClip.prototype.ScoreMultiplier; RegisteredVersion = 0; IsDownload = 0; IsTimedDemo = 0; if (_url.toLowerCase().substr(0, 4) != "http") { IsDownload = 1; IsTimedDemo = 1; } IsMac = 0; var strSystemOs = System.capabilities.os.toLowerCase(); if (strSystemOs.indexOf("mac") >= 0) { IsMac = 1; IsTimedDemo = 0; } EnableEscSkipLevel = 0; HiScoreEnabled = 1; HiScoreSaveURL = "http://www.arcadetown.com/bloxforever/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever"; LinkBuyMe = "http://www.arcadetown.com/order/choosemethod.asp?gameid=bloxforever"; LinkDownload = "http://www.arcadetown.com/bloxforever/download.asp"; LinkMoreGames = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; LinkCopyright = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; if (RegisteredVersion == 0) { LockdownUrl = ""; } else { LockdownUrl = "arcadetown.com|freewebgames.com"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever_deluxe"; } VendorType = 9; if (VendorType == 3) { LockdownUrl = "newgrounds.com|ungrounded.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647057"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647057"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647057"); } } else if (VendorType == 4) { LockdownUrl = "freearcade.com|javaarcade.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever&aid=647063"; LinkMoreGames = "http://www.freearcade.com"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp?aid=647063"; HiScoreEnabled = 0; } } else if (VendorType == 5) { LockdownUrl = "entertainmail.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647415"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647415"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647415"); } } else if (VendorType == 6) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.4gameplay.com/index.asp?gameid=bloxforever"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp"; HiScoreEnabled = 0; } else if (VendorType == 8) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=654087"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=654087"); LinkDownload = AppendUrlParam(LinkDownload, "aid=654087"); HiScoreEnabled = 0; LockdownUrl = ""; } else if (VendorType == 9) { LinkBuyMe = "http://www.miniclip.com/buy_blox.htm"; LinkMoreGames = "http://www.miniclip.com"; LinkDownload = ""; HiScoreEnabled = 0; } else if (VendorType == 10) { LockdownUrl = "bigfishgames.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.bigfishgames.com/downloads/bloxforever/plus.html"; LinkMoreGames = "http://www.bigfishgames.com"; LinkDownload = "http://www.bigfishgames.com/downloads/bloxforever/index.html"; HiScoreEnabled = 0; LinkCopyright = ""; } else { VendorType = 1; } } else if (VendorType == 11) { LockdownUrl = "mysterystudio.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.mysterystudio.com/buy.php?id=blox2"; LinkMoreGames = "http://www.mysterystudio.com/index.php?f=blox2"; LinkDownload = "http://www.mysterystudio.com/download.php?id=blox2"; LinkCopyright = ""; HiScoreEnabled = 0; } else { VendorType = 1; } } if (IsDownload == 1) { LinkDownload = ""; if (IsMac == 1) { LinkBuyMe = "do1"; LinkMoreGames = "do2"; LinkCopyright = LinkMoreGames; HiScoreEnabled = 0; } } LevelNet0 = ""; LevelNet1 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,2,1,1,1,1,2,8,10,7,9,1,1,1,1,2,1,1,1,1,2,2,2,8,5,10,5,7,9,2,1,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet2 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,5,2,1,1,1,1,1,1,1,1,1,1,2,2,10,2,1,1,1,1,1,1,1,1,1,2,2,5,8,2,1,1,1,1,1,1,1,1,2,2,1,9,2,2,1,1,1,1,1,1,1,1,2,1,1,2,2,1,1,1,1,1,1,1,1,1,2,2,5,8,2,2,1,1,1,1,1,1,1,1,1,2,2,9,1,2,1,1,1,1,1,1,1,1,1,1,2,2,5,2,1,1,1,1,1,1,1,1,1,1,1,2,10,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet3 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,8,6,3,1,1,1,5,6,7,2,1,1,1,2,2,2,2,1,2,2,2,2,2,2,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,1,1,1,1,1,1,1,1,2,1,1,1,6,2,1,1,1,1,1,1,1,1,2,8,2,5,3,2,1,1,1,1,1,1,1,1,2,7,2,3,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet4 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,1,1,1,1,1,10,2,1,1,1,1,1,2,10,1,1,2,2,1,2,2,1,1,1,1,1,2,9,1,1,2,7,9,2,1,1,1,1,1,1,2,6,1,1,2,2,5,2,2,1,1,1,1,1,2,2,5,1,2,7,4,6,2,1,1,1,1,1,1,2,2,11,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet5 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,3,6,17,4,1,1,6,5,1,2,1,1,1,2,2,2,2,2,2,1,2,2,1,2,1,1,1,1,1,1,1,1,2,1,1,1,9,2,1,1,1,1,1,1,1,1,2,11,2,1,2,2,1,1,1,2,2,2,2,2,2,2,2,1,2,1,1,1,1,2,5,3,17,6,9,1,4,1,2,1,1,1,1,2,2,2,2,2,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet6 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,1,1,1,1,1,1,2,9,1,2,2,2,5,2,1,1,1,1,1,2,2,2,1,1,1,1,6,2,1,1,1,1,1,2,1,1,1,10,1,1,17,2,1,1,1,1,1,2,1,1,1,4,1,1,6,2,1,1,1,1,1,2,6,1,1,10,1,1,2,2,1,1,1,1,1,2,5,1,1,17,1,1,1,2,1,1,1,1,1,2,9,1,1,10,1,1,4,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet7 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,3,8,7,5,1,1,1,1,1,1,2,1,1,2,2,2,2,17,17,1,1,1,1,1,2,1,1,1,1,1,2,10,7,5,1,1,1,1,2,1,1,1,1,1,2,2,2,8,7,1,1,1,2,1,1,1,1,1,1,1,2,3,10,1,1,1,2,1,1,1,1,1,1,1,2,2,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,13,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet8 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,2,2,1,8,1,2,2,1,1,1,1,1,1,2,2,10,1,4,1,1,2,2,1,1,1,1,1,2,1,3,1,17,1,1,8,2,1,1,1,1,1,2,6,4,1,2,1,1,4,2,1,1,1,1,1,2,2,5,3,8,17,17,2,2,1,1,1,1,1,1,2,2,10,5,6,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet9 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,9,5,1,2,1,1,1,1,2,1,1,1,2,4,8,6,1,2,9,1,2,1,2,1,1,1,2,5,4,2,15,2,8,6,2,1,2,1,1,1,2,2,5,2,1,2,2,2,2,1,2,1,1,1,1,2,2,2,1,1,1,1,1,1,2,1,1,1,1,1,1,2,2,1,1,16,2,11,2,1,1,1,1,1,1,1,2,13,13,13,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet10 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,1,2,1,2,1,2,2,2,1,1,1,2,5,2,1,2,1,2,1,2,6,2,1,1,1,2,3,2,1,2,6,2,1,2,3,2,1,1,1,2,9,2,1,2,5,2,1,2,7,2,1,1,1,2,8,2,2,2,9,2,2,2,8,2,1,1,1,2,4,1,1,1,7,1,1,1,10,2,1,1,1,2,2,1,1,1,10,1,1,1,2,2,1,1,1,1,2,2,2,1,8,1,2,2,2,1,1,1,1,1,1,1,2,1,2,10,2,1,1,1,1,1,1,1,1,1,2,1,2,4,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet11 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,7,9,1,10,8,2,1,1,2,2,2,2,2,2,2,2,1,2,2,2,1,2,2,9,8,1,1,8,6,4,1,1,1,2,2,2,10,8,2,1,2,2,2,2,2,2,2,2,2,4,6,2,2,1,2,1,1,1,1,1,1,1,2,7,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet12 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,5,6,1,1,1,5,4,1,2,2,1,1,2,1,2,2,1,1,1,10,8,1,1,2,1,1,2,1,1,1,1,1,2,2,2,1,1,2,1,1,2,1,1,1,14,9,1,1,1,1,1,2,1,1,2,1,1,2,2,2,1,1,1,1,1,2,1,1,2,1,1,1,2,2,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,4,2,1,1,2,6,8,1,1,1,1,4,1,1,8,2,1,1,2,2,2,5,1,1,9,10,6,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet13 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,5,10,1,1,1,1,1,7,1,10,2,1,1,2,2,2,1,1,1,1,16,2,1,2,2,1,1,1,2,10,1,2,1,1,1,2,1,2,1,1,1,1,2,7,5,2,13,13,13,2,1,2,1,1,1,1,2,2,9,2,2,2,7,9,1,2,1,1,1,1,1,2,2,2,1,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet14 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,2,2,22,2,2,1,1,1,1,1,1,1,1,1,2,6,1,1,2,2,2,2,1,1,1,1,1,1,2,7,1,6,2,1,1,2,2,1,1,1,1,1,2,5,10,5,2,4,1,10,2,1,1,1,1,1,2,2,4,7,2,7,1,6,2,1,1,1,1,1,1,2,2,2,2,10,1,5,2,1,1,1,1,1,1,1,1,1,2,2,21,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet15 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,2,2,2,1,1,1,2,4,6,1,2,1,1,1,2,1,2,2,2,1,2,2,2,1,2,1,1,1,2,1,1,1,2,2,2,1,2,1,2,1,1,1,2,1,1,1,1,1,1,1,2,1,2,1,1,1,2,4,1,1,1,1,6,1,2,1,2,1,1,1,2,10,9,1,1,1,5,9,6,1,2,1,1,1,2,7,5,1,1,1,10,7,17,1,2,1,1,1,2,2,2,20,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet16 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,8,2,1,1,1,1,1,1,1,1,2,2,2,2,9,2,2,2,2,1,1,1,1,1,2,5,2,2,5,2,2,4,2,1,1,1,1,1,2,9,1,1,10,1,1,6,2,1,1,1,1,1,2,10,1,1,8,1,1,9,2,1,1,1,1,1,2,2,4,1,7,1,4,2,2,1,1,1,1,1,1,2,2,2,6,2,2,2,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet17 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,2,2,2,2,1,1,2,4,1,2,2,2,2,2,2,1,5,2,1,1,2,2,1,1,1,1,1,6,7,1,2,2,1,1,2,1,1,1,1,1,1,4,10,7,1,2,1,1,2,1,8,9,1,15,2,2,2,2,1,2,1,1,2,1,2,2,15,1,1,1,7,1,1,2,1,1,2,1,1,1,1,1,1,1,10,1,1,2,1,1,2,1,1,2,2,12,12,2,2,1,1,2,1,1,2,2,1,9,4,5,10,1,1,1,2,2,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet18 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,2,2,1,10,6,1,1,8,3,1,2,2,1,1,2,1,1,3,7,1,1,4,7,1,1,2,1,2,2,1,1,6,8,1,1,5,9,1,1,2,2,1,2,2,2,10,4,2,2,9,5,2,2,2,1,1,1,1,2,3,2,2,2,2,7,2,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet19 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,5,1,1,5,4,1,4,2,1,1,1,1,1,2,8,1,7,9,3,1,8,2,1,1,1,1,1,2,2,1,2,2,2,1,2,2,1,1,1,1,1,2,1,7,5,8,19,1,1,2,1,1,1,1,1,2,1,2,2,2,2,2,1,2,1,1,1,1,1,2,1,1,18,3,9,4,1,2,1,1,1,1,1,2,11,2,2,2,2,2,11,2,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet20 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,3,1,1,1,1,4,1,10,9,1,5,2,1,2,2,1,2,2,15,2,2,2,2,1,2,2,1,1,2,1,17,4,1,2,1,1,1,1,2,1,1,1,2,1,3,5,1,1,4,5,1,1,2,1,1,1,2,1,2,2,2,20,2,2,20,1,2,1,1,2,2,1,1,9,1,9,1,1,1,1,2,1,1,2,1,1,1,5,1,10,1,1,1,1,2,1,1,2,2,3,2,2,2,2,2,2,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet21 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,17,1,1,1,5,1,1,1,8,2,1,1,1,2,8,1,1,1,7,1,1,1,17,2,1,1,1,2,9,1,1,1,10,1,1,1,9,2,1,1,1,2,17,1,1,1,17,1,1,1,10,2,1,1,1,2,10,1,1,1,2,1,1,1,5,2,1,1,1,2,8,1,1,1,1,1,1,1,7,2,1,1,1,2,2,1,1,1,2,1,1,1,2,2,1,1,1,1,2,2,1,2,2,2,1,2,2,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet22 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,5,10,17,8,17,1,9,5,6,4,8,2,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1,1,53,1,1,1,1,1,1,1,1,1,1,2,1,2,2,1,2,15,2,2,7,1,1,1,1,2,1,2,8,1,1,1,1,2,2,2,2,1,1,2,1,2,2,1,1,1,1,1,1,1,1,1,1,51,1,1,2,9,4,5,6,7,10,2,2,2,2,2,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet23 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,7,1,1,2,2,2,2,2,1,1,2,9,6,9,8,1,1,2,7,5,4,2,1,1,2,2,2,2,2,1,2,2,9,2,2,2,1,1,2,1,1,1,1,1,1,1,8,6,9,2,1,1,2,1,1,1,1,1,1,2,2,2,2,2,1,1,2,1,1,1,1,1,14,1,1,5,10,2,1,1,2,1,1,1,1,20,2,2,2,2,2,2,1,1,2,7,10,1,1,1,1,5,9,2,1,1,1,1,2,2,4,8,1,20,2,2,2,2,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet24 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,1,1,1,2,1,2,2,2,2,1,2,1,4,2,1,1,1,2,1,1,9,6,2,2,2,1,2,2,1,1,1,2,1,2,2,9,10,6,1,1,2,1,1,1,1,2,1,6,2,2,2,2,2,1,2,1,1,1,1,2,1,5,4,18,5,9,1,1,2,1,1,1,1,2,1,2,2,2,2,2,1,1,2,1,1,1,1,2,1,10,4,8,1,18,8,1,2,1,1,1,1,2,11,2,2,2,2,2,2,1,2,1,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet25 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,6,2,2,2,32,2,2,1,1,1,1,1,1,2,4,1,1,1,1,4,2,1,1,1,1,1,1,2,2,1,1,1,1,16,2,1,1,1,1,2,2,2,1,3,10,1,1,2,2,1,1,1,1,2,1,1,1,6,2,7,1,2,2,1,1,1,2,2,1,1,1,8,2,8,1,2,1,1,1,2,2,31,1,2,2,2,2,2,41,2,2,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,14,1,1,1,3,10,1,1,5,2,1,2,1,1,1,1,2,2,2,2,2,1,6,2,1,2,1,1,1,1,10,9,7,1,1,9,2,2,1,2,2,2,2,2,2,2,2,42,2,2,2,2,1"; LevelNet26 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,24,2,1,9,7,2,2,22,2,1,1,1,2,1,1,1,1,6,4,2,1,1,2,1,1,1,2,1,1,1,1,2,2,2,1,1,2,2,2,1,73,1,1,1,1,1,21,2,1,1,1,1,2,1,2,2,2,2,2,2,2,2,1,1,1,1,2,1,1,2,1,1,1,1,1,2,1,1,6,9,2,1,1,2,1,1,1,1,1,2,1,1,10,5,2,1,1,2,1,1,1,10,9,2,6,8,17,4,2,1,1,2,23,7,8,5,4,2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet27 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,1,1,1,7,5,8,1,1,1,6,2,1,1,2,2,2,2,2,2,33,1,1,1,2,2,1,1,2,1,1,1,1,9,1,1,1,10,9,2,1,1,2,43,2,2,2,32,16,1,1,20,2,2,1,1,2,1,9,7,1,1,1,1,8,9,6,2,1,1,2,42,2,2,20,1,1,1,2,2,2,2,1,1,1,1,1,1,2,1,1,17,2,1,1,1,1,1,1,1,1,1,2,5,10,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet28 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,22,2,2,2,1,1,2,6,1,1,1,1,1,1,1,2,6,2,1,1,2,4,1,1,1,1,1,1,1,2,8,2,1,1,2,10,4,1,1,1,1,1,9,2,5,2,1,1,2,8,3,1,1,1,1,1,10,2,8,2,1,1,2,5,7,9,1,1,1,10,3,4,7,2,1,1,2,2,2,2,15,1,1,2,2,2,2,2,1,1,1,1,2,21,15,1,1,1,2,1,1,1,1,1,1,1,2,2,15,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,13,13,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet29 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,2,2,2,2,24,2,2,2,2,2,2,2,1,1,2,1,1,1,1,2,6,4,1,8,3,2,1,2,2,1,2,2,2,2,2,2,15,2,32,2,1,2,53,1,1,1,1,19,1,1,1,1,1,2,1,2,2,14,2,2,2,2,2,2,2,20,1,2,1,2,53,1,1,1,1,1,17,5,9,5,1,2,1,2,2,2,2,2,2,2,2,2,2,2,1,2,1,1,2,1,1,1,1,1,1,5,1,1,1,2,1,1,2,1,1,1,3,7,1,6,1,1,7,2,1,1,2,2,1,1,8,4,1,9,1,1,2,2,1,1,1,2,42,2,2,2,23,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1"; LevelNet30 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,32,2,2,2,2,2,2,1,2,5,1,1,1,1,1,1,1,1,1,1,2,1,2,2,1,1,1,1,1,1,1,4,1,1,2,1,1,2,6,4,9,1,1,6,1,9,10,1,2,1,1,2,2,2,2,42,2,2,2,2,2,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,10,3,1,1,1,1,1,1,1,1,2,1,1,2,7,5,8,1,1,1,1,1,18,1,2,1,1,2,8,10,7,3,1,2,2,2,2,1,2,1,1,2,2,2,2,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet31 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,1,6,10,1,1,1,1,5,6,1,2,1,1,2,3,2,2,8,1,1,4,2,2,1,2,1,1,2,5,17,2,2,1,1,2,2,3,4,2,1,1,2,2,7,1,2,1,1,2,1,10,2,2,1,1,1,2,2,1,2,1,1,2,1,2,2,1,1,1,1,2,1,1,1,1,1,7,1,1,2,1,1,1,1,2,1,1,2,1,1,2,1,4,2,1,1,1,1,2,6,1,2,2,2,2,1,8,2,1,1,1,1,2,2,2,2,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet32 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,1,17,2,1,1,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,22,2,2,6,1,1,1,2,1,1,1,1,1,1,1,2,2,5,1,1,1,2,1,1,1,1,1,1,1,2,2,9,1,1,1,2,1,1,1,1,9,7,2,2,2,2,4,1,1,2,9,1,2,15,2,2,2,2,1,2,5,1,1,2,7,1,2,1,1,1,1,2,1,2,2,52,21,2,2,2,2,1,19,4,6,2,1,1,1,2,2,2,1,1,2,1,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet33 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,10,6,8,1,1,1,7,4,5,2,1,1,1,2,2,2,2,31,1,32,2,2,2,2,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,7,1,1,20,1,1,3,2,1,1,1,1,1,2,4,1,1,1,1,1,8,2,1,1,1,1,1,2,3,1,1,10,1,1,5,2,1,1,1,1,1,2,8,1,1,4,1,1,6,2,1,1,1,1,1,2,2,41,2,2,2,42,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet34 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,22,2,2,24,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,14,2,2,7,1,1,1,7,1,2,2,14,2,2,1,14,2,2,6,1,10,5,2,2,14,1,2,2,1,1,14,2,2,2,2,2,2,14,1,1,2,2,10,1,2,14,2,1,1,2,14,2,1,4,2,2,5,1,2,1,2,1,1,2,1,2,1,7,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,6,1,1,1,5,1,1,1,1,1,1,4,2,2,10,1,1,1,9,1,1,1,1,1,1,8,2,2,2,2,21,2,2,2,2,2,2,23,2,2,2"; LevelNet35 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,31,2,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,2,2,1,1,1,1,16,2,2,1,1,2,1,1,1,2,2,1,1,1,2,5,2,1,1,2,1,8,1,1,2,1,1,1,2,4,2,1,1,2,6,20,1,1,2,1,1,1,2,10,2,1,1,2,3,1,14,1,2,1,1,1,9,17,2,1,1,2,5,1,1,1,2,3,1,1,2,2,2,1,1,2,10,4,1,1,2,6,1,1,1,1,2,1,1,2,2,8,1,1,2,10,9,5,1,1,2,1,1,1,2,2,2,2,2,2,2,2,2,41,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet36 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,2,2,1,1,8,9,2,1,1,1,1,2,2,2,2,7,4,1,2,2,2,2,1,1,1,2,1,1,5,6,3,1,1,1,1,2,1,1,1,2,12,12,2,2,2,2,1,1,1,2,1,1,1,2,1,1,1,1,1,2,2,1,1,2,1,1,1,2,7,1,1,1,1,1,1,3,4,2,1,1,1,2,4,1,1,1,1,1,1,10,6,2,1,1,1,2,5,10,1,1,1,1,1,7,2,2,1,1,1,2,2,2,3,1,1,1,6,2,2,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet37 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,5,9,1,8,1,1,6,8,2,1,1,1,2,9,4,7,1,10,1,1,4,9,2,1,1,1,2,2,7,3,1,3,1,1,10,2,2,1,1,1,1,2,2,4,1,10,1,9,2,2,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,2,1,2,1,2,1,1,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,2,5,1,2,1,6,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet38 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,5,6,4,1,2,2,1,1,1,1,1,2,2,2,2,2,2,1,1,2,2,1,1,1,1,2,1,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,1,1,1,3,1,2,1,1,1,1,2,2,1,1,1,1,2,5,1,2,1,1,1,1,2,9,1,1,1,1,2,2,2,2,1,1,1,1,2,6,3,1,1,1,6,8,7,2,1,1,1,1,2,2,4,7,1,1,8,9,2,2,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet39 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,2,2,5,7,1,1,17,8,2,2,1,1,1,1,2,4,6,3,1,1,5,17,4,2,1,1,1,2,2,2,2,2,2,1,2,2,2,2,1,1,1,2,1,1,1,1,1,1,1,1,51,2,1,1,1,2,1,2,2,2,2,2,2,2,2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,1,2,2,2,1,2,2,2,2,1,1,1,1,2,1,1,1,2,2,2,4,3,2,1,1,1,1,2,1,1,1,1,1,1,7,9,2,1,1,1,1,2,1,1,1,1,3,8,5,6,2,1,1,1,1,2,1,9,2,2,2,2,2,2,2,1,1,1,1,2,52,2,2,1,1,1,1,1,1,1,1"; LevelNet40 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,7,1,1,1,3,2,6,1,1,1,3,2,1,2,2,6,1,1,2,2,2,1,1,5,2,2,1,1,2,2,1,4,2,4,2,9,1,2,2,1,1,1,1,2,1,2,2,5,2,2,1,2,1,1,1,1,1,2,1,2,1,8,1,2,1,2,1,1,1,1,1,2,1,2,1,2,1,2,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,5,1,1,1,1,1,9,2,1,1,1,1,1,2,2,4,8,1,6,7,2,2,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet41 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,2,2,2,24,2,1,2,22,2,1,1,1,1,1,2,10,2,1,2,1,2,1,2,1,1,1,1,2,2,4,2,1,2,2,2,1,2,1,1,1,1,2,1,3,2,4,10,6,2,1,2,1,1,1,1,2,1,9,7,2,2,3,2,1,2,1,1,1,1,2,1,5,2,9,7,5,2,1,2,1,1,1,1,2,1,2,2,2,2,2,2,1,2,2,2,1,1,2,1,21,2,1,2,23,6,1,1,1,2,1,1,2,2,2,2,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet42 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,1,1,1,1,3,8,2,1,1,1,2,1,7,9,1,1,1,10,2,2,2,1,1,1,2,3,2,6,1,15,4,2,2,1,1,1,1,1,2,2,2,2,2,15,2,2,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,2,2,6,2,2,1,1,1,1,1,1,1,1,2,2,1,5,1,2,2,1,1,1,1,1,1,2,2,7,1,2,1,10,2,2,1,1,1,1,1,2,9,5,7,1,4,8,6,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet43 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,22,2,1,1,2,2,2,24,2,26,1,2,28,2,10,2,1,1,2,10,2,1,2,1,1,2,1,2,3,2,1,1,2,7,2,1,2,1,1,2,1,2,5,2,1,1,2,4,2,6,2,2,1,2,1,2,2,2,1,1,2,8,2,7,1,2,1,2,1,9,2,1,1,1,2,6,2,8,1,2,1,2,1,6,2,1,1,1,2,9,2,2,1,2,27,2,1,2,2,1,1,1,2,5,1,2,25,2,2,2,1,2,2,1,1,1,2,3,1,2,2,2,1,2,4,21,2,1,1,1,2,2,23,2,1,1,1,2,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1"; LevelNet44 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,2,2,2,26,2,2,2,2,28,2,2,1,1,1,2,8,6,4,6,5,1,19,7,1,2,1,1,1,2,3,2,2,2,2,15,2,2,1,2,1,1,1,2,6,5,7,17,3,1,1,2,1,2,1,1,1,2,7,20,2,2,2,2,2,2,1,2,1,1,1,2,5,10,1,1,2,1,1,1,9,2,1,1,1,2,2,7,4,1,2,1,1,10,2,2,1,1,1,1,2,8,10,1,2,1,10,7,2,1,1,1,1,1,2,2,9,1,2,1,8,2,2,1,1,1,1,1,1,2,2,25,2,27,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet45 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,1,2,4,9,1,1,1,1,1,8,7,2,1,1,1,2,5,10,1,1,1,1,1,17,8,2,1,1,1,2,29,3,1,1,1,1,1,9,5,2,1,1,1,2,17,6,1,1,1,1,1,29,6,2,1,1,1,2,8,5,1,1,1,1,1,7,4,2,1,1,1,2,2,10,1,1,29,1,1,3,2,2,1,1,1,1,2,2,2,2,20,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet46 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,2,7,1,8,2,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,2,2,2,2,2,2,2,1,3,9,1,1,1,1,1,1,1,9,8,2,2,1,2,2,2,2,2,2,2,10,7,4,5,2,2,1,10,1,1,6,1,3,2,2,2,2,2,2,2,11,2,1,16,2,1,2,2,1,1,1,1,1,2,2,2,1,1,2,1,2,2,2,2,2,2,1,1,1,2,13,13,2,1,1,6,9,1,1,2,1,1,1,1,1,1,2,1,2,2,2,2,1,2,1,1,1,1,1,1,2,11,2,5,4,1,1,2,1,1,1,1,1,1,2,2,2,8,9,6,1,2,1,1,1,1,1,1,1,1,2,2,2,2,11,2,1"; LevelNet47 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,4,7,3,5,8,6,1,1,9,1,2,1,1,2,2,2,2,2,2,2,2,2,2,21,2,1,1,2,22,1,3,4,5,8,3,4,1,2,2,1,1,2,1,1,7,2,2,2,2,2,23,2,1,1,1,2,2,2,2,2,24,1,3,2,2,2,1,1,1,2,26,8,1,2,1,1,4,25,2,1,1,1,1,2,6,5,1,2,1,1,2,2,2,1,1,1,1,2,2,2,1,2,2,2,2,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,1,1,9,1,1,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet48 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,2,10,9,4,2,5,1,8,3,2,1,1,1,1,2,8,2,2,2,2,1,2,2,2,1,1,1,1,2,9,1,2,1,1,10,1,7,2,1,1,1,1,2,2,1,2,12,12,2,1,2,2,1,1,1,1,2,1,1,1,1,1,1,1,6,2,1,1,1,2,2,1,1,1,1,1,1,1,2,2,2,1,1,2,1,1,1,1,1,1,1,10,1,1,2,1,1,2,1,1,5,1,1,1,1,4,1,1,2,1,1,2,6,8,3,2,2,2,2,9,5,9,2,1,1,2,2,2,2,2,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet49 = "name=&width=14&height=13&level=1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,3,6,2,2,2,2,2,2,2,2,1,1,1,2,8,4,1,1,1,1,1,2,1,2,1,1,1,2,7,9,5,9,1,2,14,2,1,2,1,1,1,2,5,10,7,6,1,1,14,2,1,2,1,1,1,2,2,2,2,2,2,2,14,2,1,2,1,1,1,2,1,14,14,14,14,14,14,2,1,2,1,1,1,2,1,1,1,1,1,1,14,2,2,2,1,1,1,2,1,1,1,1,1,1,14,2,10,2,1,1,1,2,1,1,1,1,1,1,1,2,6,2,1,1,1,2,2,1,1,1,1,1,1,8,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet50 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,7,3,10,6,7,17,4,1,9,8,17,5,2,2,2,2,2,2,2,2,2,15,2,2,2,2,2,1,73,1,1,1,1,1,1,1,1,1,1,2,1,1,2,2,2,15,2,2,2,2,2,2,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,71,1,1,2,2,2,2,2,2,2,2,15,2,2,2,1,1,1,73,1,1,1,1,1,1,1,1,2,1,1,1,1,2,2,2,2,15,2,2,2,2,2,1,1,1,1,1,2,6,3,1,3,4,6,2,1,1,1,1,1,1,2,2,2,10,5,2,2,2,1,1,1,1,1,1,1,1,2,8,9,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1"; LevelNet51 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,2,2,2,2,31,2,32,2,33,2,34,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,5,2,2,6,1,1,1,1,1,1,1,1,1,1,6,2,2,3,7,1,4,1,3,1,8,1,4,1,2,2,2,10,9,1,8,1,7,1,9,1,10,20,2,2,2,5,2,41,2,42,2,43,2,44,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet52 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,2,2,1,1,1,5,6,29,1,2,2,2,1,1,2,1,1,1,1,8,9,10,1,1,8,2,1,1,2,1,1,1,1,9,4,17,1,1,29,2,1,1,2,1,1,1,1,29,10,8,1,1,4,2,1,1,2,1,1,1,1,5,7,6,1,1,2,2,1,1,2,1,1,1,29,2,2,2,2,29,2,1,1,1,2,1,1,7,2,2,1,1,2,2,2,1,1,1,2,1,7,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet53 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,24,2,2,2,22,2,2,1,1,1,1,2,2,1,8,1,1,1,4,1,2,2,1,1,2,2,1,1,2,1,1,1,2,1,1,2,2,1,2,17,1,1,1,1,1,1,1,1,1,1,2,1,2,3,6,7,1,1,1,1,1,10,9,5,2,1,2,2,2,2,2,23,15,21,2,2,2,2,2,1,1,1,1,1,2,2,14,2,2,1,1,1,1,1,1,1,1,1,2,6,1,5,2,1,1,1,1,1,1,1,2,2,2,7,3,6,2,2,2,1,1,1,1,1,2,1,8,4,10,9,5,1,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1"; LevelNet54 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,9,1,1,1,7,3,2,1,1,1,1,2,2,2,2,20,1,20,2,2,2,2,1,1,1,2,7,3,1,1,1,1,1,6,4,2,1,1,1,2,5,8,6,1,1,1,10,5,9,2,1,1,1,2,2,2,2,2,11,2,2,2,2,2,1,1,1,1,1,2,1,2,14,2,1,2,1,1,1,1,1,1,1,2,1,2,2,2,1,2,1,1,1,1,1,1,2,2,1,1,17,1,1,2,2,1,1,1,1,1,2,1,1,1,2,1,1,1,2,1,1,1,1,1,2,8,5,2,2,2,6,1,2,1,1,1,1,1,2,2,2,2,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet55 = "name=&width=14&height=13&level=1,2,2,2,2,2,1,2,2,2,2,2,1,1,2,2,4,10,1,2,2,2,4,6,8,2,2,1,2,3,8,4,6,9,1,10,5,8,9,7,2,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,1,1,1,1,1,1,1,1,1,2,10,1,5,2,1,1,1,1,1,1,1,1,1,2,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,3,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet56 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,22,2,2,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,17,6,8,2,1,1,1,1,1,1,1,1,1,2,5,17,10,2,1,1,1,1,1,1,1,1,2,2,17,6,5,2,1,1,1,1,1,1,1,1,2,1,8,17,9,2,1,1,1,1,1,1,1,1,2,1,17,4,7,2,1,1,1,1,1,1,1,1,2,1,7,17,6,2,1,1,1,1,1,1,1,1,2,1,10,9,4,2,1,1,1,1,1,1,1,1,2,21,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet57 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,22,1,1,2,1,7,21,2,1,1,1,1,1,2,2,1,2,2,1,2,2,2,2,1,1,1,1,2,1,1,1,2,1,1,1,3,2,1,1,1,1,2,3,1,1,2,1,1,6,8,2,1,1,1,1,2,4,1,8,2,1,1,9,4,2,1,1,1,1,2,5,1,9,2,1,1,5,6,2,1,1,1,1,2,2,11,7,2,11,2,2,2,2,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet58 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,2,2,2,2,2,2,2,31,2,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,16,2,2,2,1,2,2,5,1,10,1,1,1,1,6,8,4,2,1,2,1,7,1,4,1,1,1,1,5,9,3,2,1,2,41,2,1,2,13,13,13,2,2,2,2,2,1,1,2,8,3,1,1,1,10,6,2,1,1,1,1,1,2,4,9,1,1,1,7,5,2,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet59 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,53,1,1,1,1,1,1,1,1,2,1,1,1,1,2,2,15,2,2,2,2,2,1,2,1,1,1,1,2,6,1,2,8,5,1,1,1,2,1,1,1,1,2,5,1,2,17,10,1,1,1,2,1,1,2,2,2,4,1,2,6,9,3,1,1,2,1,1,2,6,2,2,1,2,4,3,7,1,1,2,1,1,2,9,10,1,1,2,2,2,2,2,11,2,1,1,2,7,4,1,1,1,1,2,1,2,2,2,1,1,2,2,3,1,1,1,5,2,1,1,1,1,1,1,1,2,2,1,1,1,8,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet60 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,6,7,1,1,2,2,2,2,1,1,1,1,1,2,10,4,1,1,1,1,1,2,1,1,1,1,1,2,5,8,1,1,1,1,1,2,2,2,2,2,1,2,2,9,1,1,1,1,1,18,1,1,1,2,1,1,2,2,3,1,2,2,2,2,2,2,1,2,2,2,2,2,2,41,2,31,2,1,1,1,1,2,2,5,7,1,2,3,10,1,1,1,1,1,1,2,2,6,9,1,2,2,2,16,1,1,1,2,11,2,2,4,5,1,1,1,1,1,1,1,1,2,2,2,2,8,10,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,1,1,16,2,13,13,13,2,1,1,1,1,1,2,13,13,13,2,1,1,1,1,1,1"; LevelNet61 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,2,2,2,2,1,1,1,2,2,1,1,2,2,2,2,1,1,2,2,1,1,2,3,5,4,1,3,7,1,9,5,6,2,1,1,2,6,2,9,1,2,2,1,2,10,9,2,1,1,2,8,2,2,1,1,1,1,2,2,8,2,1,1,2,4,5,10,1,1,1,1,4,5,7,2,1,1,2,2,2,2,2,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet62 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,7,29,5,1,1,2,1,1,1,1,1,2,1,1,29,8,9,1,1,2,1,1,1,1,1,2,2,2,2,2,29,1,1,2,1,1,1,1,1,2,1,1,4,29,5,1,1,2,1,1,1,1,2,2,1,1,29,4,7,1,1,2,1,1,1,1,2,1,1,1,9,29,8,1,1,2,1,1,1,1,2,2,2,2,2,2,29,1,1,2,1,1,1,1,1,2,1,1,6,29,10,1,1,2,1,1,1,1,1,2,1,1,29,10,6,1,1,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1"; LevelNet63 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,2,2,2,1,1,1,2,2,1,4,2,2,1,1,2,5,2,2,1,2,2,1,1,3,8,2,2,2,2,10,9,2,2,2,1,1,1,2,9,1,6,2,2,6,8,1,1,1,1,1,1,5,7,1,8,2,2,4,7,2,2,2,1,1,1,2,2,2,2,2,2,3,2,2,1,2,2,1,1,1,5,2,2,1,2,2,2,1,1,1,2,2,6,10,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet64 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,6,3,9,1,2,1,1,1,1,1,1,1,1,2,4,6,5,1,2,1,1,1,1,1,1,1,1,2,5,7,6,1,2,1,1,1,1,1,1,1,1,2,4,3,9,1,2,1,1,1,1,1,1,1,1,2,5,7,3,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet65 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,7,4,5,6,9,1,1,1,1,1,1,10,2,2,2,2,2,2,2,1,1,1,1,1,6,2,2,1,1,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,2,2,2,1,1,1,22,2,1,1,1,1,1,2,2,1,1,1,1,1,1,2,1,1,1,2,2,2,7,1,1,1,1,1,1,2,1,2,2,2,9,6,3,1,1,1,1,1,1,2,1,1,1,2,2,2,8,3,9,4,5,10,1,2,2,1,1,1,1,2,2,2,2,7,8,5,1,2,2,1,1,1,1,1,1,51,2,2,2,2,3,2,2,2,2,2,3,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,2,1,1,1,1,21,2,2"; LevelNet66 = "name=&width=14&height=13&level=2,2,2,2,2,3,1,2,2,2,2,2,2,2,3,7,4,1,2,2,1,2,1,22,1,1,1,1,2,2,2,1,2,3,1,2,1,1,3,6,4,1,1,1,1,1,2,5,1,2,1,2,2,2,2,1,1,2,2,2,2,2,1,2,1,1,2,53,1,1,1,1,1,21,2,6,1,2,1,1,2,2,12,12,1,2,2,2,2,2,1,2,1,1,1,1,1,1,1,5,10,8,2,1,1,2,1,1,2,2,2,2,1,2,2,2,2,1,2,2,1,1,1,1,4,5,1,1,1,1,2,1,1,1,1,1,1,2,2,2,1,9,2,2,2,2,2,2,1,1,1,3,6,10,11,2,2,1,1,1,1,2,1,11,8,4,7,3,2,2,1,1,1,1,1,2,2,2,2,2,2,2"; LevelNet67 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,4,1,1,1,2,1,1,1,1,1,51,2,2,8,3,1,1,1,1,1,1,1,1,1,1,4,2,5,9,1,1,1,2,1,1,1,2,6,5,10,2,2,2,2,5,3,8,1,1,1,2,7,2,2,2,1,1,2,2,2,2,2,1,1,2,8,2,1,2,3,4,1,1,2,1,1,1,1,2,4,2,2,2,6,9,1,1,2,1,1,1,1,2,2,2,7,2,10,6,1,1,1,1,1,1,1,1,1,1,6,2,5,3,8,4,9,6,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,11,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1"; LevelNet68 = "name=&width=14&height=13&level=1,2,17,1,1,1,1,1,1,1,1,1,2,2,1,2,2,8,3,1,1,1,1,1,1,17,2,1,1,1,2,2,9,1,1,1,1,5,6,2,2,1,1,1,1,2,7,1,1,1,1,10,2,2,1,1,4,10,1,2,2,1,1,1,1,2,2,1,8,4,2,2,1,1,2,2,1,1,2,2,1,1,2,2,1,2,1,1,1,1,1,2,2,1,1,1,2,1,1,2,1,1,1,1,1,8,1,1,1,1,2,1,1,1,1,1,2,15,15,2,1,1,1,1,1,1,1,1,1,51,2,1,1,2,2,53,1,1,1,1,6,3,52,2,2,1,1,1,2,2,52,1,8,5,9,2,2,2,1,1,1,1,1,2,2,2,2,7,2,2,13,13,13,13,13,13,13,13,13,13,2,2"; LevelNet69 = "name=&width=14&height=13&level=17,3,1,1,1,1,1,1,1,1,1,10,17,3,7,6,1,1,1,1,1,1,1,1,1,8,9,8,2,2,41,64,1,1,1,1,1,1,64,2,2,2,1,2,63,1,1,1,2,2,1,1,1,61,2,1,1,2,2,1,1,1,31,2,1,1,1,2,2,1,1,1,2,1,1,1,1,5,1,1,1,2,1,1,1,1,2,1,1,1,1,20,1,1,1,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,2,1,1,2,10,1,1,1,1,1,1,1,1,5,2,1,1,2,63,1,1,1,1,1,1,1,1,61,2,1,1,2,2,62,3,8,9,6,7,10,62,2,2,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet70 = "name=&width=14&height=13&level=1,1,2,3,4,2,8,5,3,6,10,1,1,2,1,1,2,17,8,2,6,9,4,3,7,1,1,2,1,1,2,9,10,2,2,2,2,2,2,1,1,2,1,1,2,6,7,1,1,1,1,9,2,1,1,2,1,1,2,2,2,2,2,1,1,7,2,1,1,2,1,1,1,1,1,1,1,1,1,5,2,1,1,2,1,1,1,1,1,1,1,1,1,17,2,1,1,2,1,2,2,2,2,2,2,2,2,2,2,1,2,2,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,63,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,2,2,2,2,1,2,2,1,1,1,1,2,1,1,1,1,1,2,1,2,1,2,2,2,11,2,1,1,1,1,1,2,62,2,1"; LevelNet71 = "name=&width=14&height=13&level=7,5,10,1,3,1,1,6,4,10,1,3,1,1,6,3,9,1,4,1,1,5,7,5,1,7,1,1,2,2,8,1,2,1,1,8,2,9,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,2,1,1,2,1,1,2,1,2,1,1,2,1,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,2,1,1,2,2,1,1,2,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet72 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,31,2,2,2,2,2,2,2,2,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,2,2,2,2,2,1,2,1,1,2,7,2,2,2,2,1,1,1,1,1,2,1,1,2,10,2,1,1,2,1,3,1,1,1,2,1,1,2,6,2,1,1,2,5,9,10,1,1,2,1,1,2,9,2,1,1,2,7,5,6,1,1,2,1,1,2,5,2,2,1,2,2,2,4,1,1,2,1,1,2,4,1,2,1,1,1,2,2,1,1,2,1,1,2,3,2,2,1,1,1,1,2,41,11,2,1,1,2,2,2,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet73 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,3,6,9,1,1,1,9,6,8,2,1,1,1,2,2,5,4,1,1,4,5,7,2,2,1,1,1,1,2,2,2,14,1,2,2,2,1,1,1,1,1,1,1,2,1,2,2,2,1,2,1,1,1,1,1,1,1,2,2,2,14,2,1,2,1,1,1,1,1,1,1,1,2,1,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,14,2,1,2,1,1,1,1,1,1,1,2,1,2,2,2,9,2,1,1,1,1,1,1,1,2,2,6,1,4,6,2,1,1,1,1,1,1,1,1,2,2,2,5,8,2,1,1,1,1,1,1,1,1,1,1,2,7,3,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1"; LevelNet74 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,8,1,2,74,84,94,2,1,1,2,1,1,1,2,6,3,1,1,1,1,1,1,3,2,1,1,1,2,9,10,1,1,1,1,1,5,4,2,1,1,1,2,7,5,4,1,1,1,1,10,7,2,1,1,1,2,2,9,2,72,82,92,2,6,8,2,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet75 = "name=&width=14&height=13&level=2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,10,8,2,2,2,2,8,6,1,1,2,2,1,1,6,7,3,2,2,3,7,10,1,1,2,2,1,1,2,2,2,2,2,2,2,2,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,1,1,1,2,1,1,2,2,2,1,1,2,2,2,1,1,2,2,1,1,2,2,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,5,1,1,1,1,6,5,1,1,1,1,7,2,2,3,5,1,4,1,2,2,1,4,1,7,8,2,2,2,2,10,11,2,2,2,2,11,6,2,2,2,1,1,2,2,2,2,1,1,2,2,2,2,1,1"; LevelNet76 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,9,8,4,3,5,4,2,1,1,1,1,1,2,5,6,9,3,6,10,7,2,1,1,1,1,1,2,2,2,2,8,2,2,2,2,1,1,1,1,1,1,1,1,2,17,2,1,1,1,1,1,1,1,1,1,1,1,2,4,2,1,1,1,1,1,1,1,1,1,1,1,2,9,2,2,1,1,1,1,1,1,1,1,1,1,2,6,1,2,1,1,1,1,1,1,1,1,1,1,2,5,2,2,1,1,1,1,1,1,1,1,2,2,2,10,2,1,1,1,1,1,1,1,1,1,2,1,1,9,2,1,1,1,1,1,1,1,1,1,2,1,1,7,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1"; LevelNet77 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,6,10,5,4,9,1,1,9,3,7,10,8,2,54,2,2,2,2,2,1,1,2,2,2,2,2,54,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8,7,6,1,3,1,1,4,1,1,5,6,1,1,2,2,2,15,2,15,15,2,15,1,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,2,15,15,15,12,12,12,2,1,1,2,1,1,1,1,1,1,1,2,2,2,2,1,1,13,13,13,13,13,13,13,13,13,13,13,13,1,1,4,8,1,1,1,1,1,1,1,6,8,3,1,2,2,2,2,2,10,4,3,4,10,2,2,2,2"; LevelNet78 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,10,3,6,1,1,1,1,1,5,4,7,2,2,1,2,2,2,15,15,15,15,2,2,2,3,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,2,2,2,2,1,1,1,2,1,2,1,2,1,1,1,1,1,1,2,1,1,2,1,2,1,2,1,3,4,8,6,5,2,2,1,2,1,2,1,2,1,2,2,2,2,2,2,2,1,2,1,2,1,2,1,1,1,1,2,2,2,1,1,2,1,2,1,2,2,2,2,1,1,1,1,1,2,2,2,2,1,1,1,1,4,2,2,2,2,2,2,3,2,2,1,1,1,1,8,6,5,6,10,5,4,7,2,2,11,2,2,2,2,2,2,2,2,2,2,2,2"; LevelNet79 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,1,2,2,2,1,2,2,2,2,1,1,2,2,1,1,1,1,2,1,1,2,1,1,1,1,2,2,21,1,1,10,2,1,1,2,10,1,1,1,2,2,2,2,2,2,2,1,1,2,2,2,2,2,2,3,5,10,8,9,3,1,1,7,4,6,10,9,7,2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,1,1,1,22,2,2,1,1,1,1,2,1,1,2,1,1,1,1,2,2,1,1,3,9,2,1,7,2,5,4,1,1,2,2,1,1,6,7,2,1,2,2,3,8,1,1,2,2,2,2,2,2,2,11,2,2,2,2,2,2,2"; LevelNet80 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,7,4,10,6,3,2,2,2,1,1,1,2,2,2,2,8,3,5,9,1,1,2,2,1,1,2,1,22,2,2,2,4,3,1,1,1,2,2,1,2,1,1,1,1,2,2,10,1,1,1,1,2,1,2,3,1,1,1,1,2,2,9,1,1,1,2,2,2,8,1,1,1,1,1,2,2,1,1,1,1,51,2,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,4,1,1,1,1,1,1,1,2,2,2,21,2,2,8,3,6,2,2,2,5,8,7,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,1,1,1"; LevelNet81 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,54,2,2,1,1,1,1,1,1,1,2,1,8,1,1,1,2,8,10,3,7,1,2,1,2,1,3,1,1,1,2,9,6,4,5,1,1,1,2,1,2,12,1,1,2,2,2,2,2,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,1,9,4,1,1,1,1,1,1,1,1,1,1,2,7,6,10,1,1,2,1,2,2,15,15,15,15,2,11,2,2,2,1,2,1,2,22,1,1,1,1,2,2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,21,1,2,2,1,1,1,16,2,2,2,2,2,11,2,2,2,13,13,13,13,13,2,1,1,1,2,2"; LevelNet82 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,3,7,4,6,1,1,1,2,2,1,1,1,1,2,2,2,2,2,1,1,1,7,2,1,1,1,1,2,5,1,1,1,1,1,1,9,2,1,1,1,1,2,3,1,1,1,1,1,1,5,2,1,1,1,1,2,8,1,1,1,2,2,2,2,2,1,1,1,1,2,10,1,1,1,1,1,1,1,2,1,1,1,1,2,6,1,1,1,1,1,1,1,2,1,1,1,1,2,5,1,1,1,1,1,10,8,2,1,1,1,1,2,8,1,1,1,1,1,9,4,2,1,1,1,1,2,4,1,1,1,1,1,6,3,2,1,1,1,1,2,2,2,1,1,1,2,2,2,2,1,1,1,1,1,1,2,20,20,20,2,1,1,1,1,1"; LevelNet83 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,2,4,10,1,1,3,9,2,1,1,1,1,1,1,2,5,7,1,1,6,8,2,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,6,3,2,1,1,1,1,1,1,1,1,1,1,2,5,10,2,1,1,1,1,1,2,2,2,2,2,2,17,4,2,1,1,1,1,1,2,8,9,2,1,1,3,7,2,1,1,1,1,1,2,5,8,1,1,1,10,2,2,1,1,1,1,1,2,2,17,9,1,17,2,2,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet84 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,2,2,2,2,22,2,8,9,1,2,1,2,2,2,2,1,1,1,1,2,2,2,1,2,1,2,1,1,1,1,1,1,5,1,1,1,1,2,1,2,1,2,2,1,2,2,2,2,2,1,1,2,1,2,1,2,14,2,14,2,14,2,14,1,1,2,1,2,1,14,1,14,1,14,1,14,1,14,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,9,2,2,2,4,1,1,1,1,1,1,1,1,1,3,2,2,1,10,6,1,1,1,1,1,1,10,7,2,2,2,8,7,4,1,1,1,1,1,4,9,2,2,1,2,2,2,2,2,2,2,21,2,2,2,2,1,1"; LevelNet85 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,2,2,2,31,2,1,2,2,2,2,2,2,1,1,2,3,2,1,2,2,2,6,4,9,1,2,1,1,2,10,1,1,1,1,1,8,2,2,1,2,1,1,2,2,20,16,1,1,1,2,2,2,1,2,2,1,1,1,2,1,4,5,10,2,5,1,1,1,2,1,2,2,2,1,7,3,6,2,2,20,1,2,2,1,2,4,7,1,8,9,3,1,1,1,1,2,1,1,2,5,10,1,2,2,2,2,1,1,1,2,1,1,2,2,2,2,2,1,1,2,41,9,11,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet86 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,7,3,2,2,1,1,1,1,1,1,1,1,1,2,5,8,1,2,1,1,1,2,2,2,2,2,2,2,8,6,1,2,2,2,2,2,5,1,1,1,1,1,5,9,1,1,1,3,2,2,6,1,1,1,1,6,4,10,1,1,9,4,2,2,2,7,1,8,2,2,2,2,1,1,10,2,2,1,2,5,1,7,2,1,1,2,1,1,3,2,1,1,2,2,1,2,2,1,1,2,2,1,2,2,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet87 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,3,6,4,7,7,1,1,1,1,18,5,1,1,9,8,2,2,2,2,2,2,2,2,2,2,2,15,2,2,2,1,1,9,1,1,1,1,18,1,6,10,2,1,1,1,1,2,2,2,2,2,2,15,2,2,2,1,1,1,1,4,5,1,18,1,1,1,2,1,1,1,1,1,1,2,2,2,2,15,2,2,2,1,1,1,1,1,1,3,18,1,8,6,2,1,1,1,1,1,1,1,1,2,2,15,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,10,1,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet88 = "name=&width=14&height=13&level=2,2,2,1,1,1,1,1,1,1,2,2,2,1,2,4,2,2,2,2,2,2,2,2,2,4,2,1,2,5,9,6,1,1,1,1,1,7,3,9,2,1,2,2,2,2,1,1,1,1,1,2,2,2,2,1,2,5,1,1,1,1,5,10,1,1,1,9,2,1,2,20,1,1,1,9,10,4,1,1,1,20,2,1,1,2,1,1,16,2,2,2,1,1,16,2,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,2,4,1,1,5,2,1,1,1,1,2,1,1,1,2,6,10,1,4,2,1,1,3,7,2,1,1,1,2,2,2,2,5,2,7,2,2,2,2,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet89 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,31,2,2,2,2,2,2,4,2,1,1,1,1,2,1,1,1,1,1,1,10,8,2,1,1,1,1,2,16,1,1,1,1,20,2,2,2,1,1,1,1,2,1,1,1,3,9,1,1,1,2,1,1,1,1,2,1,1,1,9,6,1,1,1,2,1,1,1,1,2,1,1,1,8,10,1,1,2,2,1,1,1,1,2,1,1,1,3,4,1,1,2,1,1,1,1,1,2,2,7,1,9,5,6,1,2,1,1,1,1,1,1,2,2,1,7,6,5,41,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet90 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,2,2,1,8,7,1,1,1,1,1,2,1,1,2,2,1,1,6,3,9,2,1,2,1,2,1,2,2,1,1,1,10,4,2,2,14,2,1,2,2,2,1,1,1,1,5,2,2,14,1,2,1,2,2,1,1,1,1,1,2,2,14,1,1,2,1,2,2,1,14,2,2,2,2,1,1,1,9,2,1,2,2,7,1,14,14,1,2,4,9,10,4,2,1,2,2,8,1,1,1,1,2,2,2,2,2,2,1,2,2,6,8,6,5,1,19,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2"; LevelNet91 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,6,7,1,1,8,5,2,1,1,1,2,1,1,3,4,3,1,1,5,3,2,1,1,1,2,2,2,2,2,2,1,1,9,2,2,1,1,1,1,1,1,1,2,2,1,10,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,1,1,6,7,8,3,2,1,1,1,2,10,3,7,8,10,9,4,5,9,2,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1"; LevelNet92 = "name=&width=14&height=13&level=1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,2,10,3,2,2,1,2,2,7,10,2,1,1,1,2,2,5,6,2,2,2,9,8,2,2,1,1,1,1,2,2,10,1,2,1,4,2,2,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,2,2,1,1,1,2,2,1,1,1,1,1,1,2,2,1,1,2,1,1,2,2,1,1,1,1,2,2,1,6,5,2,7,1,1,2,2,1,1,1,2,1,1,5,2,2,2,3,7,10,2,1,1,1,2,4,1,2,2,1,2,2,8,9,2,1,1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet93 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,1,4,9,2,5,6,17,2,1,1,1,1,1,2,1,2,2,2,2,2,8,2,1,1,1,1,2,2,1,1,1,1,1,1,3,2,2,1,1,1,2,10,3,6,2,1,2,1,7,1,2,1,1,1,2,2,2,2,2,14,2,2,2,2,2,1,1,1,2,1,1,4,2,14,2,7,3,5,2,1,1,1,2,2,2,2,2,14,2,2,2,2,2,1,1,1,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,2,1,1,1,1,1,1,2,8,10,20,6,5,9,2,1,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet94 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,1,1,7,2,2,1,1,1,1,2,2,1,1,1,1,10,5,4,2,1,1,1,2,2,6,1,1,1,1,6,8,3,2,1,1,1,2,9,10,8,1,1,1,2,2,2,2,1,1,1,2,5,4,6,1,1,1,2,1,1,1,1,1,1,2,2,5,9,10,1,1,2,2,1,1,1,1,1,1,2,2,2,2,4,1,10,2,1,1,1,1,1,1,1,1,1,2,2,2,3,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet95 = "name=&width=14&height=13&level=1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,6,1,1,1,10,2,2,1,1,1,1,1,2,7,5,1,1,1,6,9,2,1,1,1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,2,1,1,1,3,1,7,1,1,1,2,1,1,1,2,1,1,1,4,1,8,1,1,1,2,1,1,1,2,12,12,12,2,1,2,12,12,12,2,1,1,1,2,1,4,1,1,1,1,1,10,1,2,1,1,2,2,1,3,1,1,1,1,1,6,1,2,2,1,2,9,1,4,1,1,1,1,1,5,1,7,2,1,2,20,1,9,1,18,1,19,1,8,1,20,2,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet96 = "name=&width=14&height=13&level=1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,6,2,2,2,10,2,1,1,1,1,1,1,1,2,3,1,1,1,5,2,1,1,1,1,1,1,1,2,7,1,1,1,4,2,1,1,1,1,1,1,1,2,9,1,1,1,8,2,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,2,1,1,1,1,6,1,1,2,1,1,1,1,1,2,1,1,10,8,3,1,1,2,1,1,1,1,1,2,1,1,4,7,5,1,1,2,1,1,1,1,1,2,1,1,5,8,9,1,1,2,1,1,1,1,1,2,1,1,2,2,2,1,1,2,1,1,1,1,1,2,13,13,2,1,2,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet97 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,10,9,2,1,1,1,1,1,1,1,1,1,1,2,6,7,2,1,1,1,1,1,1,1,1,1,1,2,5,9,2,1,1,1,1,1,1,1,1,1,2,2,3,5,2,2,1,1,1,1,1,1,1,2,2,1,8,4,1,2,2,1,1,1,1,1,2,2,3,1,17,6,1,9,2,2,1,1,1,2,2,1,6,1,10,4,1,8,1,2,2,1,1,2,1,1,3,2,6,10,2,7,1,1,2,1,1,2,1,1,2,2,2,2,2,2,1,1,2,1,1,2,2,2,2,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet98 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,2,2,29,2,2,2,2,1,1,1,1,2,1,1,1,4,8,4,1,1,2,1,1,1,1,2,1,1,1,7,29,5,1,1,2,1,1,1,1,2,1,1,1,3,7,9,1,1,2,1,1,1,1,2,1,1,1,9,29,7,1,1,2,1,1,1,1,2,1,1,1,6,7,8,1,1,2,1,1,1,1,2,1,1,1,5,29,4,1,1,2,1,1,1,1,53,17,1,1,6,3,7,1,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet99 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,4,8,2,1,1,1,1,1,1,1,1,1,2,2,5,6,2,2,1,1,1,1,1,1,1,1,2,1,9,7,1,2,1,1,1,1,1,1,1,1,2,1,5,3,1,2,1,1,1,1,1,1,1,1,2,1,7,8,1,2,1,1,1,1,1,1,2,2,2,1,3,10,1,2,2,2,1,1,1,1,2,9,1,1,5,9,1,1,10,2,1,1,1,1,2,6,2,1,9,8,1,2,9,2,1,1,1,1,2,8,2,2,2,2,2,2,4,2,1,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet100 = "name=&width=14&height=13&level=1,3,1,1,1,1,7,1,1,5,1,1,1,1,1,2,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,14,14,1,1,14,1,14,1,14,14,14,1,1,1,14,1,14,1,14,1,14,1,14,1,1,1,1,1,14,1,14,1,14,1,14,1,14,1,1,1,1,1,14,14,1,1,1,14,1,1,14,14,1,1,1,1,14,1,14,1,1,14,1,1,14,1,1,1,1,1,14,1,14,1,1,14,1,1,14,1,1,1,1,1,14,14,1,1,1,14,1,1,14,14,14,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; total_num_levels = 100; DoStartupInit(); someListener = new Object(); someListener.onMouseDown = function () { OnMDown(); }; someListener.onMouseUp = function () { OnMUp(); }; Mouse.addListener(someListener); _root.onEnterFrame = function () { UpdateGame(); };
Instance of Symbol 647 MovieClip "dialog_level_finished" in Frame 3
onClipEvent (enterFrame) { if (!_root.level_complete_mode) { return(undefined); } if (_root.Time > 1) { if (_root.Time >= 10) { _root.Time = _root.Time - 10; _root.PlayBonusCountSound(); _root.TimeRound = Math.Round(_root.Time / 10) * 10; _root.Score = _root.Score + 10; _root.LevelScore = _root.Score - _root.LastScore; } else { _root.Time = 0; _root.TimeRound = 0; } } }
Frame 4
gotoAndPlay (5);
Frame 101
gotoAndPlay (3); stop();
Symbol 12 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 15 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "background");
Symbol 18 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 20 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 23 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(disabled_mc, "foregroundDisabled");
Symbol 26 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(dot_mc, "radioDot");
Symbol 27 MovieClip [frb_states] Frame 1
stop();
Symbol 27 MovieClip [frb_states] Frame 2
stop();
Symbol 27 MovieClip [frb_states] Frame 3
stop();
Symbol 27 MovieClip [frb_states] Frame 4
stop();
Symbol 27 MovieClip [frb_states] Frame 5
stop();
Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1
#initclip 4 function FRadioButtonClass() { this.init(); } function FRadioButtonGroupClass() { this.radioInstances = new Array(); } FRadioButtonClass.prototype = new FUIComponentClass(); FRadioButtonGroupClass.prototype = new FUIComponentClass(); Object.registerClass("FRadioButtonSymbol", FRadioButtonClass); FRadioButtonClass.prototype.init = function () { if (this.initialState == undefined) { this.selected = false; } else { this.selected = this.initialState; } super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.boundingBox_mc._width = 0; this.boundingBox_mc._height = 0; this.attachMovie("frb_hitArea", "frb_hitArea_mc", 1); this.attachMovie("frb_states", "frb_states_mc", 2); this.attachMovie("FLabelSymbol", "fLabel_mc", 3); super.init(); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); this.setChangeHandler(this.changeHandler); if (this.label != undefined) { this.setLabel(this.label); } if (this.initialState == undefined) { this.setValue(false); } else { this.setValue(this.initialState); } if (this.data == "") { this.data = undefined; } else { this.setData(this.data); } this.addToRadioGroup(); this.ROLE_SYSTEM_RADIOBUTTON = 45; this.STATE_SYSTEM_SELECTED = 16; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FRadioButtonClass.prototype.setHitArea = function (w, h) { var hit = this.frb_hitArea_mc; this.hitArea = hit; if (this.frb_states_mc._width > w) { hit._width = this.frb_states_mc._width; } else { hit._width = w; } hit._visible = false; if (arguments.length > 1) { hit._height = h; } }; FRadioButtonClass.prototype.txtFormat = function (pos) { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = pos)) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 0)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 0)) : undefined); if (this.flabel_mc._height > this.height) { super.setSize(this.width, this.flabel_mc._height); } else { super.setSize(this.width, this.height); } this.setEnabled(this.enable); }; FRadioButtonClass.prototype.setSize = function (w, h) { this.setLabel(this.getLabel()); this.setLabelPlacement(this.labelPlacement); if (this.frb_states_mc._height < this.flabel_mc.labelField._height) { super.setSize(w, this.flabel_mc.labelField._height); } this.setHitArea(this.width, this.height); this.setLabelPlacement(this.labelPlacement); }; FRadioButtonClass.prototype.setLabelPlacement = function (pos) { this.setLabel(this.getLabel()); this.txtFormat(pos); var halfLabelH = (this.fLabel_mc._height / 2); var halfFrameH = (this.frb_states_mc._height / 2); var vertCenter = (halfFrameH - halfLabelH); var radioWidth = this.frb_states_mc._width; var frame = this.frb_states_mc; var label = this.fLabel_mc; var w = (this.width - frame._width); if (frame._width > this.width) { w = 0; } else { w = this.width - frame._width; } this.fLabel_mc.setSize(w); if ((pos == "right") || (pos == undefined)) { this.labelPlacement = "right"; this.frb_states_mc._x = 0; this.fLabel_mc._x = radioWidth; this.txtFormat("left"); } else if (pos == "left") { this.labelPlacement = "left"; this.fLabel_mc._x = 0; this.frb_states_mc._x = this.width - radioWidth; this.txtFormat("right"); } this.fLabel_mc._y = vertCenter; this.frb_hitArea_mc._y = vertCenter; this.setLabel(this.getLabel()); }; FRadioButtonClass.prototype.setData = function (dataValue) { this.data = dataValue; }; FRadioButtonClass.prototype.getData = function () { return(this.data); }; FRadioButtonClass.prototype.getState = function () { return(this.selected); }; FRadioButtonClass.prototype.getSize = function () { return(this.width); }; FRadioButtonClass.prototype.getGroupName = function () { return(this.groupName); }; FRadioButtonClass.prototype.setGroupName = function (groupName) { var i = 0; while (i < this._parent[this.groupName].radioInstances.length) { if (this._parent[this.groupName].radioInstances[i] == this) { delete this._parent[this.groupName].radioInstances[i]; } i++; } this.groupName = groupName; this.addToRadioGroup(); }; FRadioButtonClass.prototype.addToRadioGroup = function () { if (this._parent[this.groupName] == undefined) { this._parent[this.groupName] = new FRadioButtonGroupClass(); } this._parent[this.groupName].addRadioInstance(this); }; FRadioButtonClass.prototype.setValue = function (selected) { if (selected || (selected == undefined)) { this.setState(true); this.focusRect.removeMovieClip(); this.executeCallBack(); } else if (selected == false) { this.setState(false); } }; FRadioButtonClass.prototype.setTabState = function (selected) { Selection.setFocus(this); this.setState(selected); this.drawFocusRect(); this.executeCallBack(); }; FRadioButtonClass.prototype.setState = function (selected) { if (selected || (selected == undefined)) { this.tabEnabled = true; for (var i in this._parent) { if ((this != this._parent[i]) && (this._parent[i].groupName == this.groupName)) { this._parent[i].setState(false); this._parent[i].tabEnabled = false; } } } if (this.enable) { this.flabel_mc.setEnabled(true); if (selected || (selected == undefined)) { this.frb_states_mc.gotoAndStop("selectedEnabled"); this.enabled = false; this.selected = true; this.tabEnabled = true; this.tabFocused = true; } else { this.frb_states_mc.gotoAndStop("unselectedEnabled"); this.enabled = true; this.selected = false; this.tabEnabled = false; var enabTrue = this._parent[this.groupName].getEnabled(); var noneSelect = (this._parent[this.groupName].getValue() == undefined); if (enabTrue && (noneSelect)) { this._parent[this.groupName].radioInstances[0].tabEnabled = true; } } } else { this.flabel_mc.setEnabled(false); if (selected || (selected == undefined)) { this.frb_states_mc.gotoAndStop("selectedDisabled"); this.enabled = false; this.selected = true; this.tabEnabled = false; } else { this.frb_states_mc.gotoAndStop("unselectedDisabled"); this.enabled = false; this.selected = false; this.tabEnabled = false; } } if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FRadioButtonClass.prototype.getValue = function () { if (this.selected) { if ((this.data == "") || (this.data == undefined)) { return(this.getLabel()); } return(this.data); } }; FRadioButtonClass.prototype.setEnabled = function (enable) { if ((enable == true) || (enable == undefined)) { this.enable = true; super.setEnabled(true); } else { this.enable = false; super.setEnabled(false); } this.setState(this.selected); var cgn = (this._parent[this.groupName].getEnabled() == undefined); var cgnez = (this._parent[this.groupName].radioInstances[0].getEnabled() == false); if (cgn && (cgnez)) { var i = 0; while (i < this._parent[this.groupName].radioInstances.length) { if (this._parent[this.groupName].radioInstances[i].getEnabled() == true) { this._parent[this.groupName].radioInstances[i].tabEnabled = true; return(undefined); } i++; } } }; FRadioButtonClass.prototype.getEnabled = function () { return(this.enable); }; FRadioButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FRadioButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.getLabel()); }; FRadioButtonClass.prototype.onPress = function () { this.pressFocus(); this.frb_states_mc.gotoAndStop("press"); }; FRadioButtonClass.prototype.onRelease = function () { this.frb_states_mc.gotoAndStop("unselectedDisabled"); this.setValue(!this.selected); }; FRadioButtonClass.prototype.onReleaseOutside = function () { this.frb_states_mc.gotoAndStop("unselectedEnabled"); }; FRadioButtonClass.prototype.onDragOut = function () { this.frb_states_mc.gotoAndStop("unselectedEnabled"); }; FRadioButtonClass.prototype.onDragOver = function () { this.frb_states_mc.gotoAndStop("press"); }; FRadioButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this._parent[this.groupName]); }; FRadioButtonGroupClass.prototype.addRadioInstance = function (instance) { this.radioInstances.push(instance); this.radioInstances[0].tabEnabled = true; }; FRadioButtonGroupClass.prototype.setEnabled = function (enableFlag) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setEnabled(enableFlag); i++; } }; FRadioButtonGroupClass.prototype.getEnabled = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].getEnabled() != this.radioInstances[0].getEnabled()) { return(undefined); } i++; } return(this.radioInstances[0].getEnabled()); }; FRadioButtonGroupClass.prototype.setChangeHandler = function (changeHandler, obj) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setChangeHandler(changeHandler, obj); i++; } }; FRadioButtonGroupClass.prototype.getValue = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected == true) { if ((this.radioInstances[i].data == "") || (this.radioInstances[i].data == undefined)) { return(this.radioInstances[i].getLabel()); } return(this.radioInstances[i].data); } i++; } }; FRadioButtonGroupClass.prototype.getData = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected) { return(this.radioInstances[i].getData()); } i++; } }; FRadioButtonGroupClass.prototype.getInstance = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected == true) { return(i); } i++; } }; FRadioButtonGroupClass.prototype.setValue = function (dataValue) { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].data == dataValue) { this.radioInstances[i].setValue(true); return(undefined); } i++; } var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].getLabel() == dataValue) { this.radioInstances[i].setValue(true); } i++; } }; FRadioButtonGroupClass.prototype.setSize = function (w) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setSize(w); i++; } }; FRadioButtonGroupClass.prototype.getSize = function () { var widestRadio = 0; var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].width >= widestRadio) { widestRadio = this.radioInstances[i].width; } i++; } return(widestRadio); }; FRadioButtonGroupClass.prototype.setGroupName = function (groupName) { this.oldGroupName = this.radioInstances[0].groupName; var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].groupName = groupName; this.radioInstances[i].addToRadioGroup(); i++; } delete this._parent[this.oldGroupName]; }; FRadioButtonGroupClass.prototype.getGroupName = function () { return(this.radioInstances[0].groupName); }; FRadioButtonGroupClass.prototype.setLabelPlacement = function (pos) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setLabelPlacement(pos); i++; } }; FRadioButtonGroupClass.prototype.setStyleProperty = function (propName, value, isGlobal) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setStyleProperty(propName, value, isGlobal); i++; } }; FRadioButtonGroupClass.prototype.addListener = function () { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].addListener(); i++; } }; FRadioButtonGroupClass.prototype.applyChanges = function () { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].applyChanges(); i++; } }; FRadioButtonGroupClass.prototype.removeListener = function (component) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].removeListener(component); i++; } }; FRadioButtonClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this._width + 6, this._height - 3); }; FRadioButtonClass.prototype.myOnKillFocus = function () { Key.removeListener(this.keyListener); this.focused = false; this.focusRect.removeMovieClip(); this._parent[this.groupName].foobar = 0; }; FRadioButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this._parent[this.groupName].getValue() == undefined)) { if (this._parent[this.groupName].radioInstances[0] == this) { this.setTabState(true); } } if ((Key.getCode() == 40) && (this.pressOnce == undefined)) { this.foobar = this._parent[this.groupName].getInstance(); var i = this.foobar; while (i < this._parent[this.groupName].radioInstances.length) { var inc = (i + 1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()) { this._parent[this.groupName].radioInstances[inc].setTabState(true); return(undefined); } i++; } } if ((Key.getCode() == 38) && (this.pressOnce == undefined)) { this.foobar = this._parent[this.groupName].getInstance(); var i = this.foobar; while (i >= 0) { var inc = (i - 1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()) { this._parent[this.groupName].radioInstances[inc].setTabState(true); return(undefined); } i--; } } }; FRadioButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_RADIOBUTTON); }; FRadioButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FRadioButtonClass.prototype.get_accState = function (childId) { if (this.master.getState()) { return(this.master.STATE_SYSTEM_SELECTED); } return(0); }; FRadioButtonClass.prototype.get_accDefaultAction = function (childId) { if (this.master.getState()) { return("UnCheck"); } return("Check"); }; FRadioButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.setValue(!this.master.getValue()); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 38 MovieClip [FLabelSymbol] Frame 1
#initclip 1 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 47 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 59 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 66 MovieClip [fpb_states] Frame 1
stop();
Symbol 66 MovieClip [fpb_states] Frame 2
stop();
Symbol 66 MovieClip [fpb_states] Frame 3
stop();
Symbol 66 MovieClip [fpb_states] Frame 4
stop();
Symbol 67 MovieClip [FUIComponentSymbol] Frame 1
#initclip 2 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 70 MovieClip [FPushButtonSymbol] Frame 1
#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 93 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
play();
Symbol 112 Button
on (release) { if (_root.dialog_mode) { return(undefined); } _root.PlayButtonSound(); _root.ShowGameMenuWindow(); }
Symbol 116 Button
on (release) { if (_root.dialog_mode) { return(undefined); } _root.PlayButtonSound(); _root.Score = _root.LastScore; _root.retry++; _root.LoadBricks(_root.field_sizeX, _root.field_sizeY); }
Symbol 140 MovieClip Frame 1
_root.back_blink_cnt--; if (_root.back_blink_cnt <= 0) { _root.back_blink_cnt = Math.floor(Math.random() * 2) + 1; var nRand = (Math.random() * 3); if (nRand < 1) { gotoAndPlay (3); } else if (nRand < 2) { gotoAndPlay (17); } else { gotoAndPlay (31); } }
Symbol 140 MovieClip Frame 2
gotoAndPlay (1);
Symbol 140 MovieClip Frame 16
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (3); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 140 MovieClip Frame 30
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (17); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 140 MovieClip Frame 44
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (31); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 147 MovieClip Frame 63
gotoAndPlay (1);
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 2
stop();
Symbol 159 MovieClip Frame 3
stop();
Symbol 159 MovieClip Frame 4
stop();
Symbol 159 MovieClip Frame 5
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 11
gotoAndPlay (2);
Symbol 215 MovieClip Frame 7
gotoAndPlay (1);
Symbol 215 MovieClip Frame 15
stop(); _visible = false;
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 2
stop();
Symbol 222 MovieClip Frame 3
stop();
Symbol 228 MovieClip Frame 34
gotoAndPlay (1);
Symbol 228 MovieClip Frame 70
gotoAndPlay (35);
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 8
gotoAndPlay (1);
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 10
_visible = false; stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 8
gotoAndPlay (1);
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 10
_visible = false; stop();
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 8
gotoAndPlay (1);
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 10
_visible = false; stop();
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 8
gotoAndPlay (1);
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 10
_visible = false; stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 8
gotoAndPlay (1);
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 10
_visible = false; stop();
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 8
gotoAndPlay (1);
Symbol 401 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 10
_visible = false; stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 8
gotoAndPlay (1);
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 10
_visible = false; stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 8
gotoAndPlay (1);
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 10
_visible = false; stop();
Symbol 481 MovieClip Frame 21
gotoAndPlay (1);
Symbol 488 MovieClip Frame 21
gotoAndPlay (1);
Symbol 494 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 11
gotoAndPlay (1);
Symbol 503 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 20
_visible = false; stop();
Symbol 508 MovieClip Frame 1
var strText; if (_root.IsTimedDemo == 1) { if (_root.DemoTimeLeft <= 0) { strText = "Your trial is complete\n\nGet the Full Version\nfor unlimited play!"; } else if (_root.level_number >= _root.NumFreeLevels) { strText = "Only in BLOX Forever Deluxe\n\nGet Full Version for all 100 levels\nor try the free levels 1 - 10."; } else { strText = ("You must complete level " + (_root.level_number_done_max + 1)) + "\nbefore trying this level.\nGet the Full Version\nto start at any level any time!"; } } else { strText = "Only in BLOX Forever Deluxe\n\nGet Full Version for all 100 levels\nor try the free levels 1 - 10."; } text_nag.text = strText; text_nag_hi.text = strText;
Symbol 508 MovieClip Frame 2
text_nag.textColor = 16776960 /* 0xFFFF00 */;
Symbol 508 MovieClip Frame 19
text_nag.textColor = 16777215 /* 0xFFFFFF */;
Symbol 508 MovieClip Frame 36
gotoAndPlay (2);
Symbol 513 Button
on (release) { if (_root.MainMenuMode && (_root.LinkCopyright.length != 0)) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkCopyright; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkMoreGames); } else { getURL (strUrl, "_blank"); } } }
Symbol 520 MovieClip Frame 1
if (_root.VendorType != 10) { bigfish_logo._visible = false; } if (_root.VendorType != 11) { mysterystudio_logo._visible = false; }
Symbol 527 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); if (_root.RegisteredVersion == 1) { fscommand ("quit"); fscommand ("close"); } else { _root.ShowBuyMeWindow(2); } }
Symbol 531 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowOptionsMenu(1); }
Symbol 535 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowBuyMeWindow(1); }
Symbol 539 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowBuyMeWindow(6); }
Symbol 543 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); getURL (_root.HiScoreOpenURL, "_blank"); }
Symbol 547 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkMoreGames; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkMoreGames); } else { getURL (strUrl, "_blank"); } }
Symbol 551 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowHelpWindow(1); }
Symbol 558 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowSelectLevelFreeWindow(); }
Symbol 559 MovieClip Frame 1
if (_root.HiScoreEnabled == 0) { Button_HighScores._visible = false; } Button_Download._visible = false; if (_root.RegisteredVersion == 1) { Button_Buy._visible = false; } stop();
Symbol 566 Button
on (release) { _root.PlayButtonSound(); if (_root.optionsMenuMode == 2) { _root.OptionsMenu1._visible = false; _root.dialog_mode = false; } else { _root.ShowMainMenu(); } }
Symbol 571 Button
on (release) { _root.PlayButtonSound(); if (_highquality) { _quality = "MEDIUM"; _root.OptionsMenu1.quality_check._visible = false; } else { _quality = "HIGH"; _root.OptionsMenu1.quality_check._visible = true; } }
Symbol 574 MovieClip Frame 1
stop();
Symbol 577 Button
on (release) { if (_root.MusicOn) { _root.MusicOn = false; _root.StopMusic(); } else { _root.MusicOn = true; if (_root.optionsMenuMode == 2) { _root.PlayGamePlayMusic(); } else { _root.PlayMainMenuMusic(); } } _root.OptionsMenu1.music_check._visible = _root.MusicOn; _root.PlayButtonSound(); }
Symbol 580 Button
on (release) { if (_root.SoundOn) { _root.SoundOn = false; } else { _root.SoundOn = true; } _root.OptionsMenu1.sound_check._visible = _root.SoundOn; _root.PlayButtonSound(); }
Symbol 583 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 1
bApart_brix.gotoandstop(1);
Symbol 616 MovieClip Frame 27
bApart_brix.gotoandstop(2);
Symbol 616 MovieClip Frame 32
bApart_brix.gotoandstop(3);
Symbol 616 MovieClip Frame 37
bApart_brix.gotoandstop(4);
Symbol 616 MovieClip Frame 42
bApart_brix.gotoandstop(5);
Symbol 624 Button
on (release) { _root.PlayButtonSound(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); }
Symbol 633 MovieClip Frame 24
gotoAndPlay (1);
Symbol 634 MovieClip Frame 15
stop();
Symbol 638 Button
on (release) { if (_root.Time > 1) { _root.TimeRound = 0; _root.Score = _root.Score + (Math.Round(_root.Time / 10) * 10); _root.LevelScore = _root.Score - _root.LastScore; _root.Time = 0; } _root.SoundLevelComplete.stop(); _root.SoundBonusCount.stop(); _root.PlayButtonSound(); _root.Score = _root.Score + Math.round(_root.Time); _root.GotoNextLevel(); }
Symbol 647 MovieClip Frame 1
stop();
Symbol 648 Button
on (release) { _root.PlayButtonSound(); _root.Score = _root.LastScore; _root.LoadBricks(_root.field_sizeX, _root.field_sizeY); _root.retry++; }
Symbol 656 Button
on (release) { _root.PlayButtonSound(); _root.GameMenu1._visible = false; if (_root.level_number == 0) { fscommand ("quit"); fscommand ("close"); } if ((_root.HiScoreEnabled == 1) && (_root.Score > 1000)) { _root.ShowEnterYourNameWindow(); } else { _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } } }
Symbol 660 Button
on (release) { if (_root.RegisteredVersion == 0) { _root.PlayMainMenuMusic(); _root.PlayButtonSound(); _root.ShowBuyMeWindow(4); } else { _root.GotoNextLevel(); } }
Symbol 664 Button
on (release) { _root.PlayButtonSound(); _root.ShowHelpWindow(2); }
Symbol 668 Button
on (release) { _root.PlayButtonSound(); _root.ShowOptionsMenu(2); }
Symbol 669 Button
on (release) { _root.PlayButtonSound(); _root.GameMenu1._visible = false; _root.dialog_mode = false; }
Symbol 670 MovieClip Frame 1
stop();
Symbol 673 Button
on (release) { _root.PlayButtonSound(); _root.ShowMainMenu(); }
Symbol 677 Button
on (release) { gotoAndPlay (36); _root.PlayButtonSound(); }
Symbol 681 Button
on (release) { gotoAndPlay (19); _root.PlayButtonSound(); }
Symbol 685 Button
on (release) { gotoAndPlay (2); _root.PlayButtonSound(); }
Symbol 699 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndPlay(2); }; this.onRollOut = function () { this.gotoAndPlay(1); }; this.onPress = function () { this.gotoAndPlay(3); }; this.onRelease = function () { this.gotoAndPlay(1); }; this.onReleaseOutside = function () { this.gotoAndPlay(1); }; Text1.textColor = BtnTextColor; stop();
Symbol 699 MovieClip Frame 2
stop();
Symbol 699 MovieClip Frame 3
stop();
Symbol 702 MovieClip Frame 63
stop();
Symbol 705 MovieClip Frame 18
var butt; var b; var b = 1; while (b <= 10) { butt = eval ("btnLevel" + b); butt.BtnText = "Level " + b; butt.BtnTextColor = 16777215 /* 0xFFFFFF */; b++; } stop();
Instance of Symbol 699 MovieClip "btnLevel1" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(1, 0); }
Instance of Symbol 699 MovieClip "btnLevel2" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(2, 0); }
Instance of Symbol 699 MovieClip "btnLevel3" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(3, 0); }
Instance of Symbol 699 MovieClip "btnLevel4" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(4, 0); }
Instance of Symbol 699 MovieClip "btnLevel5" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(5, 0); }
Instance of Symbol 699 MovieClip "btnLevel6" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(6, 0); }
Instance of Symbol 699 MovieClip "btnLevel7" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(7, 0); }
Instance of Symbol 699 MovieClip "btnLevel8" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(8, 0); }
Instance of Symbol 699 MovieClip "btnLevel9" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(9, 0); }
Instance of Symbol 699 MovieClip "btnLevel10" in Symbol 705 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(10, 0); }
Symbol 705 MovieClip Frame 19
if (_root.RegisteredVersion == 0) { levelMsg.gotoAndPlay(1); } else { levelMsg._visible = false; }
Symbol 705 MovieClip Frame 35
var butt; var b; var b = 11; while (b <= 60) { butt = eval ("btnLevel" + b); butt.BtnText = "" + b; butt.BtnTextColor = 16777215 /* 0xFFFFFF */; b++; } stop();
Instance of Symbol 699 MovieClip "btnLevel51" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(51, 0); }
Instance of Symbol 699 MovieClip "btnLevel52" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(52, 0); }
Instance of Symbol 699 MovieClip "btnLevel53" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(53, 0); }
Instance of Symbol 699 MovieClip "btnLevel54" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(54, 0); }
Instance of Symbol 699 MovieClip "btnLevel55" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(55, 0); }
Instance of Symbol 699 MovieClip "btnLevel56" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(56, 0); }
Instance of Symbol 699 MovieClip "btnLevel57" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(57, 0); }
Instance of Symbol 699 MovieClip "btnLevel58" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(58, 0); }
Instance of Symbol 699 MovieClip "btnLevel59" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(59, 0); }
Instance of Symbol 699 MovieClip "btnLevel60" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(60, 0); }
Instance of Symbol 699 MovieClip "btnLevel41" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(41, 0); }
Instance of Symbol 699 MovieClip "btnLevel42" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(42, 0); }
Instance of Symbol 699 MovieClip "btnLevel43" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(43, 0); }
Instance of Symbol 699 MovieClip "btnLevel44" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(44, 0); }
Instance of Symbol 699 MovieClip "btnLevel45" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(45, 0); }
Instance of Symbol 699 MovieClip "btnLevel46" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(46, 0); }
Instance of Symbol 699 MovieClip "btnLevel47" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(47, 0); }
Instance of Symbol 699 MovieClip "btnLevel48" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(48, 0); }
Instance of Symbol 699 MovieClip "btnLevel49" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(49, 0); }
Instance of Symbol 699 MovieClip "btnLevel50" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(50, 0); }
Instance of Symbol 699 MovieClip "btnLevel31" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(31, 0); }
Instance of Symbol 699 MovieClip "btnLevel32" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(32, 0); }
Instance of Symbol 699 MovieClip "btnLevel33" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(33, 0); }
Instance of Symbol 699 MovieClip "btnLevel34" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(34, 0); }
Instance of Symbol 699 MovieClip "btnLevel35" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(35, 0); }
Instance of Symbol 699 MovieClip "btnLevel36" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(36, 0); }
Instance of Symbol 699 MovieClip "btnLevel37" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(37, 0); }
Instance of Symbol 699 MovieClip "btnLevel38" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(38, 0); }
Instance of Symbol 699 MovieClip "btnLevel39" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(39, 0); }
Instance of Symbol 699 MovieClip "btnLevel40" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(40, 0); }
Instance of Symbol 699 MovieClip "btnLevel21" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(21, 0); }
Instance of Symbol 699 MovieClip "btnLevel22" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(22, 0); }
Instance of Symbol 699 MovieClip "btnLevel23" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(23, 0); }
Instance of Symbol 699 MovieClip "btnLevel24" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(24, 0); }
Instance of Symbol 699 MovieClip "btnLevel25" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(25, 0); }
Instance of Symbol 699 MovieClip "btnLevel26" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(26, 0); }
Instance of Symbol 699 MovieClip "btnLevel27" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(27, 0); }
Instance of Symbol 699 MovieClip "btnLevel28" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(28, 0); }
Instance of Symbol 699 MovieClip "btnLevel29" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(29, 0); }
Instance of Symbol 699 MovieClip "btnLevel30" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(30, 0); }
Instance of Symbol 699 MovieClip "btnLevel11" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(11, 0); }
Instance of Symbol 699 MovieClip "btnLevel12" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(12, 0); }
Instance of Symbol 699 MovieClip "btnLevel13" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(13, 0); }
Instance of Symbol 699 MovieClip "btnLevel14" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(14, 0); }
Instance of Symbol 699 MovieClip "btnLevel15" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(15, 0); }
Instance of Symbol 699 MovieClip "btnLevel16" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(16, 0); }
Instance of Symbol 699 MovieClip "btnLevel17" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(17, 0); }
Instance of Symbol 699 MovieClip "btnLevel18" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(18, 0); }
Instance of Symbol 699 MovieClip "btnLevel19" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(19, 0); }
Instance of Symbol 699 MovieClip "btnLevel20" in Symbol 705 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(20, 0); }
Symbol 705 MovieClip Frame 36
if (_root.RegisteredVersion == 0) { levelMsg.gotoAndPlay(1); } else { levelMsg._visible = false; }
Symbol 705 MovieClip Frame 52
var butt; var b; var b = 61; while (b <= 100) { butt = eval ("btnLevel" + b); butt.BtnText = "" + b; butt.BtnTextColor = 16777215 /* 0xFFFFFF */; b++; } stop();
Instance of Symbol 699 MovieClip "btnLevel91" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(91, 0); }
Instance of Symbol 699 MovieClip "btnLevel92" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(92, 0); }
Instance of Symbol 699 MovieClip "btnLevel93" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(93, 0); }
Instance of Symbol 699 MovieClip "btnLevel94" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(94, 0); }
Instance of Symbol 699 MovieClip "btnLevel95" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(95, 0); }
Instance of Symbol 699 MovieClip "btnLevel96" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(96, 0); }
Instance of Symbol 699 MovieClip "btnLevel97" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(97, 0); }
Instance of Symbol 699 MovieClip "btnLevel98" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(98, 0); }
Instance of Symbol 699 MovieClip "btnLevel99" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(99, 0); }
Instance of Symbol 699 MovieClip "btnLevel100" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(100, 0); }
Instance of Symbol 699 MovieClip "btnLevel81" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(81, 0); }
Instance of Symbol 699 MovieClip "btnLevel82" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(82, 0); }
Instance of Symbol 699 MovieClip "btnLevel83" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(83, 0); }
Instance of Symbol 699 MovieClip "btnLevel84" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(84, 0); }
Instance of Symbol 699 MovieClip "btnLevel85" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(85, 0); }
Instance of Symbol 699 MovieClip "btnLevel86" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(86, 0); }
Instance of Symbol 699 MovieClip "btnLevel87" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(87, 0); }
Instance of Symbol 699 MovieClip "btnLevel88" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(88, 0); }
Instance of Symbol 699 MovieClip "btnLevel89" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(89, 0); }
Instance of Symbol 699 MovieClip "btnLevel90" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(90, 0); }
Instance of Symbol 699 MovieClip "btnLevel71" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(71, 0); }
Instance of Symbol 699 MovieClip "btnLevel72" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(72, 0); }
Instance of Symbol 699 MovieClip "btnLevel73" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(73, 0); }
Instance of Symbol 699 MovieClip "btnLevel74" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(74, 0); }
Instance of Symbol 699 MovieClip "btnLevel75" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(75, 0); }
Instance of Symbol 699 MovieClip "btnLevel76" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(76, 0); }
Instance of Symbol 699 MovieClip "btnLevel77" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(77, 0); }
Instance of Symbol 699 MovieClip "btnLevel78" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(78, 0); }
Instance of Symbol 699 MovieClip "btnLevel79" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(79, 0); }
Instance of Symbol 699 MovieClip "btnLevel80" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(80, 0); }
Instance of Symbol 699 MovieClip "btnLevel61" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(61, 0); }
Instance of Symbol 699 MovieClip "btnLevel62" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(62, 0); }
Instance of Symbol 699 MovieClip "btnLevel63" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(63, 0); }
Instance of Symbol 699 MovieClip "btnLevel64" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(64, 0); }
Instance of Symbol 699 MovieClip "btnLevel65" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(65, 0); }
Instance of Symbol 699 MovieClip "btnLevel66" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(66, 0); }
Instance of Symbol 699 MovieClip "btnLevel67" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(67, 0); }
Instance of Symbol 699 MovieClip "btnLevel68" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(68, 0); }
Instance of Symbol 699 MovieClip "btnLevel69" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(69, 0); }
Instance of Symbol 699 MovieClip "btnLevel70" in Symbol 705 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(70, 0); }
Symbol 706 Button
on (release) { _root.PlayButtonSound(); if (_root.helpWindowMode == 2) { _root.ShowPlayArea(); } else { _root.ShowMainMenu(); } }
Symbol 710 Button
on (release) { HelpWindowFrameNum = HelpWindowFrameNum + 1; if (HelpWindowFrameNum > 14) { HelpWindowFrameNum = 0; } _root.Help1.gotoAndStop(2 + HelpWindowFrameNum); _root.Help1.hintArea.gotoAndPlay(1); _root.PlayButtonSound(); }
Symbol 728 MovieClip Frame 1
hint1_clip.gotoandplay(1);
Symbol 728 MovieClip Frame 2
stop();
Symbol 733 Button
on (release) { _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } _root.PlayButtonSound(); }
Symbol 737 Button
on (release) { var strOut = ((((EnterField.text + "|") + _root.Score) + "|") + _root.RegisteredVersion); var strOut2 = _root.EncrpytString(strOut); getURL ((_root.HiScoreSaveURL + "?") + strOut2, "_blank"); _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } _root.PlayButtonSound(); }
Symbol 748 Button
on (release) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkBuyMe; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkBuyMe); } else { getURL (strUrl, "_blank"); } if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); } else if (_root.BuyMeWindowMode == 5) { _root.MainMenuMusic.stop(); _root.ShowStartMessage(_root.level_number); } else { _root.ShowMainMenu(); } }
Symbol 752 Button
on (release) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkDownload; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkDownload); } else { getURL (strUrl, "_blank"); } if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); } else if (_root.BuyMeWindowMode == 5) { _root.PlayLevelStartMusic(); _root.ShowStartMessage(_root.level_number); } else { _root.ShowMainMenu(); } }
Symbol 753 Button
on (release) { _root.PlayButtonSound(); if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); } else if (_root.BuyMeWindowMode == 5) { _root.PlayLevelStartMusic(); _root.ShowStartMessage(_root.level_number); } else { _root.ShowMainMenu(); } }
Symbol 769 MovieClip Frame 1
if ((((_root.BuyMeWindowMode == 5) || (_root.BuyMeWindowMode == 6)) && (_root.IsDownload == 0)) && (_root.LinkDownload.length > 0)) { strEndNagText = "- Play in full screen"; if (_root.IsMac == 0) { strEndNagText = strEndNagText + "\n- Level Editor: create your own levels"; } strEndNagText = ((strEndNagText + "\n\nBLOX Forever Deluxe includes all this plus...") + "\n- Unlock all 100 levels") + "\n- Many new items including the following"; gotoAndPlay (407); } else { strEndNagText = "All this plus...\n- Unlock all 100 levels\n- Gem Traps, One Way Signs, and more\n- 50 \"Brain Teaser\" levels\n- 40 \"Mind Bender\" levels"; if (_root.IsMac == 0) { strEndNagText = strEndNagText + "\n- Level Editor: create your own levels"; } }
Symbol 769 MovieClip Frame 610
gotoAndPlay (2);
Symbol 772 MovieClip Frame 1
_root.SetBuyNagText(this);
Symbol 772 MovieClip Frame 2
stop();
Symbol 787 MovieClip Frame 99
stop();

Library Items

Symbol 1 Font [F1]Used by:104 105 109 113 114 115 118 119 120 121 148 229 511 521 522 525 528 529 530 532 533 534 536 537 538 540 541 542 544 545 546 548 549 550 555 556 557 563 564 565 567 568 575 576 578 579 581 582 594 600 621 622 623 625 626 627 628 629 630 631 635 636 637 639 640 641 642 643 644 645 646 649 650 651 653 654 655 657 658 659 661 662 663 665 666 667 671 672 674 675 676 678 679 680 682 683 684 686 687 693 694 695 696 697 698 700 701 707 708 709 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 730 731 732 734 735 736 738 739 740 741 743 744 745 746 747 749 750 751 754 755 756 757 758 760 761 763 764 765 766 767 768 770 771
Symbol 2 GraphicUsed by:3 35
Symbol 3 MovieClip [frb_hitArea]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:12
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClipUses:5 7 9 11Used by:27
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:27
Symbol 16 GraphicUsed by:17 19
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:27
Symbol 19 MovieClipUses:16Used by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:27
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip [frb_states]Uses:12 15 18 20 23 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [FBoundingBoxSymbol]Uses:29 30Used by:34 70
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [FRadioButtonSymbol]Uses:31 33
Symbol 35 MovieClip [fpb_hitArea]Uses:2
Symbol 36 FontUsed by:37
Symbol 37 EditableTextUses:36Used by:38
Symbol 38 MovieClip [FLabelSymbol]Uses:37
Symbol 39 GraphicUsed by:40 41 48 49 54 55 56 57 60 61
Symbol 40 MovieClipUses:39Used by:47
Symbol 41 MovieClipUses:39Used by:47
Symbol 42 GraphicUsed by:43 44 50 51 62 63
Symbol 43 MovieClipUses:42Used by:47
Symbol 44 MovieClipUses:42Used by:47
Symbol 45 GraphicUsed by:46 52 58 64
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:40 41 43 44 46Used by:66
Symbol 48 MovieClipUses:39Used by:53
Symbol 49 MovieClipUses:39Used by:53
Symbol 50 MovieClipUses:42Used by:53
Symbol 51 MovieClipUses:42Used by:53
Symbol 52 MovieClipUses:45Used by:53
Symbol 53 MovieClipUses:48 49 50 51 52Used by:66
Symbol 54 MovieClipUses:39Used by:59
Symbol 55 MovieClipUses:39Used by:59
Symbol 56 MovieClipUses:39Used by:59
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Symbol 774 GraphicUsed by:787
Symbol 775 ShapeTweeningUsed by:787
Symbol 776 GraphicUsed by:787
Symbol 777 SoundUsed by:787
Symbol 778 GraphicUsed by:787
Symbol 779 BitmapUsed by:780
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Symbol 781 GraphicUsed by:787
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Instance Names

"ProgressBar"Frame 1Symbol 76 MovieClip
"PlayArea"Frame 3Symbol 140 MovieClip
"LibraryBrickLift"Frame 3Symbol 147 MovieClip
"left_panel_text1"Frame 3Symbol 148 EditableText
"LibraryBrickBreak"Frame 3Symbol 159 MovieClip
"LibraryBrickTeleport"Frame 3Symbol 173 MovieClip
"LibraryBrickLaserUp"Frame 3Symbol 176 MovieClip
"LibraryLaser"Frame 3Symbol 179 MovieClip
"LibraryBrickWater"Frame 3Symbol 189 MovieClip
"LibraryBrickLava"Frame 3Symbol 195 MovieClip
"LibraryBrickMagnet"Frame 3Symbol 200 MovieClip
"LibraryBrickBomb"Frame 3Symbol 215 MovieClip
"movementarrow"Frame 3Symbol 217 MovieClip
"LibraryBrickSwitch"Frame 3Symbol 222 MovieClip
"arrow"Frame 3Symbol 228 MovieClip
"ScoreOnBoardText"Frame 3Symbol 229 EditableText
"LibraryBrickTeleport2"Frame 3Symbol 233 MovieClip
"LibraryBrickLR"Frame 3Symbol 236 MovieClip
"LibraryBrickLCap"Frame 3Symbol 239 MovieClip
"LibraryBrickRCap"Frame 3Symbol 242 MovieClip
"LibraryBrickBCap"Frame 3Symbol 245 MovieClip
"LibraryBrickTCap"Frame 3Symbol 248 MovieClip
"LibraryBrickLeft"Frame 3Symbol 251 MovieClip
"LibraryBrickLL"Frame 3Symbol 254 MovieClip
"LibraryBrickCross"Frame 3Symbol 257 MovieClip
"LibraryBrickTop"Frame 3Symbol 260 MovieClip
"LibraryBrickUL"Frame 3Symbol 263 MovieClip
"LibraryBrickUR"Frame 3Symbol 266 MovieClip
"LibraryBrickTTee"Frame 3Symbol 269 MovieClip
"LibraryBrickBTee"Frame 3Symbol 272 MovieClip
"LibraryBrickRTee"Frame 3Symbol 275 MovieClip
"LibraryBrickLTee"Frame 3Symbol 278 MovieClip
"LibraryBrickCap"Frame 3Symbol 281 MovieClip
"LibraryBrick1"Frame 3Symbol 301 MovieClip
"LibraryBrick5"Frame 3Symbol 321 MovieClip
"LibraryBrick6"Frame 3Symbol 341 MovieClip
"LibraryBrick3"Frame 3Symbol 361 MovieClip
"LibraryBrick4"Frame 3Symbol 381 MovieClip
"LibraryBrick2"Frame 3Symbol 401 MovieClip
"LibraryBrick8"Frame 3Symbol 421 MovieClip
"LibraryBrick6_sm"Frame 3Symbol 424 MovieClip
"LibraryBrick7_sm"Frame 3Symbol 427 MovieClip
"LibraryBrick8_sm"Frame 3Symbol 430 MovieClip
"LibraryBrick3_sm"Frame 3Symbol 433 MovieClip
"LibraryBrick4_sm"Frame 3Symbol 436 MovieClip
"LibraryBrick2_sm"Frame 3Symbol 439 MovieClip
"LibraryBrick1_sm"Frame 3Symbol 442 MovieClip
"LibraryBrick5_sm"Frame 3Symbol 445 MovieClip
"LibraryBrickLaserDown"Frame 3Symbol 448 MovieClip
"LibraryBrickLaserLeft"Frame 3Symbol 451 MovieClip
"LibraryBrickLaserRight"Frame 3Symbol 454 MovieClip
"LibraryBrick7"Frame 3Symbol 474 MovieClip
"LibraryBrickOneWayLeft"Frame 3Symbol 481 MovieClip
"LibraryBrickOneWayRight"Frame 3Symbol 488 MovieClip
"LibraryBrickTrap"Frame 3Symbol 491 MovieClip
"LibraryBrickSlug"Frame 3Symbol 494 MovieClip
"LibraryBrickSkull"Frame 3Symbol 503 MovieClip
"LibraryDemoLabel"Frame 3Symbol 508 MovieClip
"MainMenu"Frame 3Symbol 559 MovieClip
"OptionsMenu"Frame 3Symbol 583 MovieClip
"LevelStart"Frame 3Symbol 634 MovieClip
"dialog_level_finished"Frame 3Symbol 647 MovieClip
"LevelFailed"Frame 3Symbol 652 MovieClip
"GameMenu"Frame 3Symbol 670 MovieClip
"SelectLevelFree"Frame 3Symbol 705 MovieClip
"Help"Frame 3Symbol 728 MovieClip
"EnterYourName"Frame 3Symbol 742 MovieClip
"BuyMeWindow"Frame 3Symbol 772 MovieClip
"darkshadow_mc"Symbol 12 MovieClip Frame 1Symbol 5 MovieClip
"shadow_mc"Symbol 12 MovieClip Frame 1Symbol 7 MovieClip
"highlight_mc"Symbol 12 MovieClip Frame 1Symbol 9 MovieClip
"highlight3D_mc"Symbol 12 MovieClip Frame 1Symbol 11 MovieClip
"background_mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"background_mc"Symbol 18 MovieClip Frame 1Symbol 17 MovieClip
"background_mc"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"disabled_mc"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"dot_mc"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"frb_frame_mc"Symbol 27 MovieClip [frb_states] Frame 1Symbol 12 MovieClip
"boundingBox"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 29 MovieClip
"boundingBox2"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 29 MovieClip
"boundingBox_mc"Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1Symbol 31 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1Symbol 33 MovieClip
"labelField"Symbol 38 MovieClip [FLabelSymbol] Frame 1Symbol 37 EditableText
"frame1"Symbol 47 MovieClip Frame 1Symbol 40 MovieClip
"frame2"Symbol 47 MovieClip Frame 1Symbol 41 MovieClip
"frame3"Symbol 47 MovieClip Frame 1Symbol 43 MovieClip
"frame4"Symbol 47 MovieClip Frame 1Symbol 44 MovieClip
"frame5"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"frame1"Symbol 53 MovieClip Frame 1Symbol 48 MovieClip
"frame2"Symbol 53 MovieClip Frame 1Symbol 49 MovieClip
"frame3"Symbol 53 MovieClip Frame 1Symbol 50 MovieClip
"frame4"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"frame5"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"frame1"Symbol 59 MovieClip Frame 1Symbol 54 MovieClip
"frame2"Symbol 59 MovieClip Frame 1Symbol 55 MovieClip
"frame3"Symbol 59 MovieClip Frame 1Symbol 56 MovieClip
"frame4"Symbol 59 MovieClip Frame 1Symbol 57 MovieClip
"frame5"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"frame1"Symbol 65 MovieClip Frame 1Symbol 60 MovieClip
"frame2"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"frame3"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"frame4"Symbol 65 MovieClip Frame 1Symbol 63 MovieClip
"frame5"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"up_mc"Symbol 66 MovieClip [fpb_states] Frame 1Symbol 47 MovieClip
"over_mc"Symbol 66 MovieClip [fpb_states] Frame 2Symbol 53 MovieClip
"down_mc"Symbol 66 MovieClip [fpb_states] Frame 3Symbol 59 MovieClip
"disabled_mc"Symbol 66 MovieClip [fpb_states] Frame 4Symbol 65 MovieClip
"boundingBox_mc"Symbol 70 MovieClip [FPushButtonSymbol] Frame 1Symbol 31 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 70 MovieClip [FPushButtonSymbol] Frame 1Symbol 69 MovieClip
"brickObj"Symbol 301 MovieClip Frame 1Symbol 288 MovieClip
"brickObj"Symbol 321 MovieClip Frame 1Symbol 308 MovieClip
"brickObj"Symbol 341 MovieClip Frame 1Symbol 328 MovieClip
"brickObj"Symbol 361 MovieClip Frame 1Symbol 348 MovieClip
"brickObj"Symbol 381 MovieClip Frame 1Symbol 368 MovieClip
"brickObj"Symbol 401 MovieClip Frame 1Symbol 388 MovieClip
"brickObj"Symbol 421 MovieClip Frame 1Symbol 408 MovieClip
"brickObj"Symbol 474 MovieClip Frame 1Symbol 461 MovieClip
"brickObj"Symbol 503 MovieClip Frame 1Symbol 501 MovieClip
"text_nag_hi"Symbol 508 MovieClip Frame 1Symbol 506 EditableText
"text_nag"Symbol 508 MovieClip Frame 1Symbol 507 EditableText
"mysterystudio_logo"Symbol 520 MovieClip Frame 1Symbol 516 MovieClip
"bigfish_logo"Symbol 520 MovieClip Frame 1Symbol 519 MovieClip
"Button_Exit"Symbol 559 MovieClip Frame 1Symbol 527 Button
"Button_Buy"Symbol 559 MovieClip Frame 1Symbol 535 Button
"Button_Download"Symbol 559 MovieClip Frame 1Symbol 539 Button
"Button_HighScores"Symbol 559 MovieClip Frame 1Symbol 543 Button
"Button_MoreGames"Symbol 559 MovieClip Frame 1Symbol 547 Button
"Button_Help"Symbol 559 MovieClip Frame 1Symbol 551 Button
"button_playgame"Symbol 559 MovieClip Frame 1Symbol 558 Button
"Button_Back"Symbol 583 MovieClip Frame 1Symbol 566 Button
"quality_check"Symbol 583 MovieClip Frame 1Symbol 574 MovieClip
"music_check"Symbol 583 MovieClip Frame 1Symbol 574 MovieClip
"sound_check"Symbol 583 MovieClip Frame 1Symbol 574 MovieClip
"brickObj"Symbol 588 MovieClip Frame 41Symbol 501 MovieClip
"brickObj"Symbol 588 MovieClip Frame 41Symbol 501 MovieClip
"brickObj"Symbol 589 MovieClip Frame 53Symbol 408 MovieClip
"brickObj"Symbol 589 MovieClip Frame 53Symbol 408 MovieClip
"brickObj"Symbol 593 MovieClip Frame 42Symbol 368 MovieClip
"brickObj"Symbol 593 MovieClip Frame 42Symbol 368 MovieClip
"brickObj"Symbol 593 MovieClip Frame 42Symbol 368 MovieClip
"brickObj"Symbol 601 MovieClip Frame 78Symbol 408 MovieClip
"brickObj"Symbol 601 MovieClip Frame 78Symbol 408 MovieClip
"bApart_brix"Symbol 616 MovieClip Frame 1Symbol 159 MovieClip
"brickObj"Symbol 620 MovieClip Frame 45Symbol 348 MovieClip
"brickObj"Symbol 620 MovieClip Frame 45Symbol 348 MovieClip
"hint_skull_clip"Symbol 634 MovieClip Frame 1Symbol 588 MovieClip
"hint_slug_clip"Symbol 634 MovieClip Frame 1Symbol 589 MovieClip
"hint_oneway_clip"Symbol 634 MovieClip Frame 1Symbol 590 MovieClip
"hint_trap_clip"Symbol 634 MovieClip Frame 1Symbol 592 MovieClip
"hint_triple_clip"Symbol 634 MovieClip Frame 1Symbol 593 MovieClip
"hint_stuck_clip"Symbol 634 MovieClip Frame 1Symbol 601 MovieClip
"hint_laser_clip"Symbol 634 MovieClip Frame 1Symbol 607 MovieClip
"hint_elevator_clip"Symbol 634 MovieClip Frame 1Symbol 608 MovieClip
"hint_warp_clip"Symbol 634 MovieClip Frame 1Symbol 609 MovieClip
"hint_magnet_clip"Symbol 634 MovieClip Frame 1Symbol 610 MovieClip
"hint_lava_clip"Symbol 634 MovieClip Frame 1Symbol 615 MovieClip
"hint_break_clip"Symbol 634 MovieClip Frame 1Symbol 616 MovieClip
"hint_bomb_clip"Symbol 634 MovieClip Frame 1Symbol 619 MovieClip
"hint_move_clip"Symbol 634 MovieClip Frame 1Symbol 620 MovieClip
"Button_Start"Symbol 634 MovieClip Frame 1Symbol 624 Button
"Hint"Symbol 634 MovieClip Frame 1Symbol 625 EditableText
"Button_Continue"Symbol 647 MovieClip Frame 1Symbol 638 Button
"Button_Exit"Symbol 670 MovieClip Frame 1Symbol 656 Button
"Button_Restart"Symbol 670 MovieClip Frame 1Symbol 664 Button
"Button_Continue"Symbol 670 MovieClip Frame 1Symbol 669 Button
"Text1"Symbol 699 MovieClip Frame 1Symbol 694 EditableText
"Button_Back"Symbol 705 MovieClip Frame 1Symbol 673 Button
"btnLevel1"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel2"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel3"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel4"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel5"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel6"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel7"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel8"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel9"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"btnLevel10"Symbol 705 MovieClip Frame 18Symbol 699 MovieClip
"levelMsg"Symbol 705 MovieClip Frame 19Symbol 702 MovieClip
"btnLevel51"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel52"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel53"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel54"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel55"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel56"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel57"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel58"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel59"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel60"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel41"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel42"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel43"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel44"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel45"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel46"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel47"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel48"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel49"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel50"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel31"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel32"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel33"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel34"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel35"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel36"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel37"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel38"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel39"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel40"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel21"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel22"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel23"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel24"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel25"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel26"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel27"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel28"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel29"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel30"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel11"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel12"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel13"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel14"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel15"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel16"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel17"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel18"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel19"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel20"Symbol 705 MovieClip Frame 35Symbol 699 MovieClip
"btnLevel91"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel92"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel93"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel94"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel95"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel96"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel97"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel98"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel99"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel100"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel81"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel82"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel83"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel84"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel85"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel86"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel87"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel88"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel89"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel90"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel71"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel72"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel73"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel74"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel75"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel76"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel77"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel78"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel79"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel80"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel61"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel62"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel63"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel64"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel65"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel66"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel67"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel68"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel69"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"btnLevel70"Symbol 705 MovieClip Frame 52Symbol 699 MovieClip
"Button_NewGame"Symbol 728 MovieClip Frame 1Symbol 706 Button
"hintArea"Symbol 728 MovieClip Frame 3Symbol 620 MovieClip
"hintArea"Symbol 728 MovieClip Frame 4Symbol 601 MovieClip
"hintArea"Symbol 728 MovieClip Frame 5Symbol 593 MovieClip
"hintArea"Symbol 728 MovieClip Frame 6Symbol 608 MovieClip
"hintArea"Symbol 728 MovieClip Frame 7Symbol 616 MovieClip
"hintArea"Symbol 728 MovieClip Frame 8Symbol 619 MovieClip
"hintArea"Symbol 728 MovieClip Frame 9Symbol 589 MovieClip
"hintArea"Symbol 728 MovieClip Frame 10Symbol 588 MovieClip
"hintArea"Symbol 728 MovieClip Frame 11Symbol 592 MovieClip
"hintArea"Symbol 728 MovieClip Frame 12Symbol 590 MovieClip
"hintArea"Symbol 728 MovieClip Frame 13Symbol 615 MovieClip
"hintArea"Symbol 728 MovieClip Frame 14Symbol 609 MovieClip
"hintArea"Symbol 728 MovieClip Frame 15Symbol 607 MovieClip
"hintArea"Symbol 728 MovieClip Frame 16Symbol 610 MovieClip
"Button_NoThanks"Symbol 742 MovieClip Frame 1Symbol 733 Button
"Button_Ok"Symbol 742 MovieClip Frame 1Symbol 737 Button
"EnterField"Symbol 742 MovieClip Frame 1Symbol 741 EditableText
"brickObj"Symbol 762 MovieClip Frame 15Symbol 388 MovieClip
"brickObj"Symbol 762 MovieClip Frame 15Symbol 388 MovieClip
"brickObj"Symbol 762 MovieClip Frame 46Symbol 408 MovieClip
"brickObj"Symbol 769 MovieClip Frame 47Symbol 501 MovieClip
"brickObj"Symbol 769 MovieClip Frame 47Symbol 501 MovieClip
"BuyMe_Hint_01"Symbol 769 MovieClip Frame 80Symbol 588 MovieClip
"brickObj"Symbol 769 MovieClip Frame 130Symbol 388 MovieClip
"brickObj"Symbol 769 MovieClip Frame 130Symbol 348 MovieClip
"brickObj"Symbol 769 MovieClip Frame 130Symbol 328 MovieClip
"brickObj"Symbol 769 MovieClip Frame 182Symbol 388 MovieClip
"brickObj"Symbol 769 MovieClip Frame 182Symbol 388 MovieClip
"brickObj"Symbol 769 MovieClip Frame 213Symbol 408 MovieClip
"BuyMe_Hint_01"Symbol 769 MovieClip Frame 232Symbol 762 MovieClip
"brickObj"Symbol 769 MovieClip Frame 280Symbol 308 MovieClip
"brickObj"Symbol 769 MovieClip Frame 280Symbol 308 MovieClip
"brickObj"Symbol 769 MovieClip Frame 307Symbol 408 MovieClip
"brickObj"Symbol 769 MovieClip Frame 307Symbol 408 MovieClip
"brickObj"Symbol 769 MovieClip Frame 387Symbol 348 MovieClip
"brickObj"Symbol 769 MovieClip Frame 387Symbol 348 MovieClip
"text_timeleft"Symbol 772 MovieClip Frame 1Symbol 743 EditableText
"Button_Buy_Hi"Symbol 772 MovieClip Frame 1Symbol 633 MovieClip
"Button_Buy"Symbol 772 MovieClip Frame 1Symbol 748 Button
"Button_Download_Hi"Symbol 772 MovieClip Frame 1Symbol 633 MovieClip
"Button_Download"Symbol 772 MovieClip Frame 1Symbol 752 Button
"Button_Later"Symbol 772 MovieClip Frame 1Symbol 753 Button
"nagText"Symbol 772 MovieClip Frame 1Symbol 754 EditableText
"BuyMe_Hint1_clip"Symbol 772 MovieClip Frame 1Symbol 769 MovieClip
"text_title_hi"Symbol 772 MovieClip Frame 1Symbol 770 EditableText
"text_title"Symbol 772 MovieClip Frame 1Symbol 771 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$qW$2yitoC46/qTv2U3VxWDVH/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "frb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 27 as "frb_states"
ExportAssets (56)Timeline Frame 1Symbol 31 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 34 as "FRadioButtonSymbol"
ExportAssets (56)Timeline Frame 1Symbol 35 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 38 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 66 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 67 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 31 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 70 as "FPushButtonSymbol"
ExportAssets (56)Timeline Frame 3Symbol 78 as "s_levelcomplete"
ExportAssets (56)Timeline Frame 3Symbol 79 as "bombexplode"
ExportAssets (56)Timeline Frame 3Symbol 80 as "s_elimenateblox_laser"
ExportAssets (56)Timeline Frame 3Symbol 81 as "s_elimenateblox_acid"
ExportAssets (56)Timeline Frame 3Symbol 82 as "s_bonus"
ExportAssets (56)Timeline Frame 3Symbol 83 as "s_bonuscount"
ExportAssets (56)Timeline Frame 3Symbol 84 as "s_levelincomplete"
ExportAssets (56)Timeline Frame 3Symbol 85 as "bloxmoving"
ExportAssets (56)Timeline Frame 3Symbol 86 as "getblox"
ExportAssets (56)Timeline Frame 3Symbol 87 as "pushbutton"
ExportAssets (56)Timeline Frame 3Symbol 88 as "s_magnet_loop"
ExportAssets (56)Timeline Frame 3Symbol 89 as "s_warpgate"
ExportAssets (56)Timeline Frame 3Symbol 90 as "s_elimenateblox"
ExportAssets (56)Timeline Frame 3Symbol 80 as "s_elimenateblox_laser"
ExportAssets (56)Timeline Frame 3Symbol 81 as "s_elimenateblox_acid"
ExportAssets (56)Timeline Frame 3Symbol 91 as "s_elimenateblox_water"
ExportAssets (56)Timeline Frame 3Symbol 92 as "s_eliminateblox_skull"
ExportAssets (56)Timeline Frame 3Symbol 94 as "s_intro_music"
ExportAssets (56)Timeline Frame 3Symbol 95 as "s_play_music1"
ExportAssets (56)Timeline Frame 3Symbol 96 as "s_play_music2"
ExportAssets (56)Timeline Frame 3Symbol 97 as "s_play_music3"
ExportAssets (56)Timeline Frame 3Symbol 98 as "s_levelcomplete_music"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"

Labels

"PlayArea"Frame 3
"Symbol_22"Symbol 5 MovieClip Frame 1
"Symbol_23"Symbol 7 MovieClip Frame 1
"unselectedEnabled"Symbol 27 MovieClip [frb_states] Frame 1
"press"Symbol 27 MovieClip [frb_states] Frame 2
"unselectedDisabled"Symbol 27 MovieClip [frb_states] Frame 3
"selectedDisabled"Symbol 27 MovieClip [frb_states] Frame 4
"selectedEnabled"Symbol 27 MovieClip [frb_states] Frame 5
"enabled"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2
#"Symbol_10"Symbol 35 MovieClip [fpb_hitArea] Frame 1
"Symbol_32"Symbol 38 MovieClip [FLabelSymbol] Frame 1
"up"Symbol 66 MovieClip [fpb_states] Frame 1
"over"Symbol 66 MovieClip [fpb_states] Frame 2
"down"Symbol 66 MovieClip [fpb_states] Frame 3
"disabled"Symbol 66 MovieClip [fpb_states] Frame 4
"Symbol_36"Symbol 67 MovieClip [FUIComponentSymbol] Frame 1

Dynamic Text Variables

_root.ScoreSymbol 118 EditableText"100"
_root.level_numberSymbol 119 EditableText"10"
_root.retrySymbol 120 EditableText"10"
_root.TimeRoundSymbol 121 EditableText"100"
_root.level_numberSymbol 626 EditableText"10"
_root.level_numberSymbol 627 EditableText"10"
_root.LevelScoreSymbol 642 EditableText"123456"
_root.TimeRoundSymbol 643 EditableText"123456"
_root.ScoreSymbol 644 EditableText"123456"
BtnTextSymbol 693 EditableText"SomeVal"
BtnTextSymbol 694 EditableText"SomeVal"
BtnTextSymbol 695 EditableText"SomeVal"
BtnTextSymbol 696 EditableText"SomeVal"
BtnTextSymbol 697 EditableText"SomeVal"
BtnTextSymbol 698 EditableText"SomeVal"
strEndNagTextSymbol 767 EditableText"End Text 1 2 3 4 5"
strEndNagTextSymbol 768 EditableText"End Text 1 2 3 4 5"




http://swfchan.com/5/24701/info.shtml
Created: 24/5 -2019 15:01:52 Last modified: 24/5 -2019 15:01:52 Server time: 22/12 -2024 20:51:28