STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #24748 |
Helo friend....... would you like to join me for a shikar ?? Oh ! well a Shikar is an Indian Hunt... Rules The rules are simple .Just point and shoot the bunnies, the birds and the deers. Dont kill the tiger cos we got only a few of em left here in India !!. Happy hunting .......... |
Score |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (26) { gotoAndPlay (3); }Frame 2gotoAndPlay (1);Frame 23stop();Frame 24stop();Frame 25Set("/:score", "0"); Set("/:tiger", "0");Frame 26tellTarget ("/object_loc") { gotoAndPlay (1); }Frame 27stop();Frame 28stop();Symbol 13 Buttonon (release) { getURL ("www.visakh.com", "_blank"); }Symbol 15 Buttonon (release) { gotoAndPlay (24); }Symbol 23 Buttonon (release) { gotoAndPlay (25); }Symbol 29 Buttonon (release) { Set("/:score", "0"); Set("/:tiger", "0"); Set("..:scr", /:score); tellTarget ("/cursor") { gotoAndStop (1); }; gotoAndStop (1); }Symbol 31 MovieClip Frame 1stop();Symbol 31 MovieClip Frame 2stop();Symbol 37 MovieClip Frame 1Set("/:loc1", random("300") + "100"); Set("/:loc2", random("300") + "50"); if ("270" < /:loc2) { tellTarget ("/object") { gotoAndStop (4); }; } if (("210" < /:loc2) and (/:loc2 < "320")) { tellTarget ("/object") { gotoAndStop(int(random("2") + "1")); }; } if (/:loc2 < "210") { tellTarget ("/object") { gotoAndStop (3); }; } setProperty("/object", _x , /:loc1); setProperty("/object", _y , /:loc2);Symbol 37 MovieClip Frame 10gotoAndPlay (1);Symbol 37 MovieClip Frame 11Set("..:scr", /:score);Symbol 43 MovieClip Frame 1Set("../:tiger", "0"); stop();Symbol 43 MovieClip Frame 2Set("../:tiger", "0"); stop();Symbol 43 MovieClip Frame 3Set("../:tiger", "0"); stop();Symbol 43 MovieClip Frame 4Set("../:tiger", "1"); stop();Symbol 43 MovieClip Frame 5Set("../:tiger", "0");Symbol 43 MovieClip Frame 7tellTarget ("/object_loc") { gotoAndPlay (11); }Symbol 48 Buttonon (press) { hx = getProperty("/object", _x); jy = getProperty("/object", _y); hei = getProperty("/object", _height); wid = getProperty("/object", _width); Set("/:top", jy - (getProperty("/object", _height) / "2")); Set("/:left", hx - (getProperty("/object", _width) / "2")); Set("/:bottom", jy + (getProperty("/object", _height) / "2")); Set("/:right", hx + (getProperty("/object", _width) / "2")); X = _x; Y = _y; Set("..:txt1", (((((x add " ") add y) add " ") add /:left) add " ") add /:right); if (((/:top >= Y) and (Y >= /:bottom)) or ((X >= /:left) and (/:right >= X))) { Set("../:score", ../:score + "1"); if (/:tiger == "1") { tellTarget ("/gameover") { gotoAndStop (2); }; gotoAndStop (2); } else { tellTarget ("/object") { gotoAndPlay (5); }; } } }Symbol 49 MovieClip Frame 1startDrag ("", true); stop();Symbol 49 MovieClip Frame 2stopDrag();
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline |
Symbol 4 Graphic | Used by:Timeline | |
Symbol 5 Graphic | Used by:Timeline | |
Symbol 6 Graphic | Used by:43 Timeline | |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Sound | Used by:Timeline | |
Symbol 9 Graphic | Used by:Timeline | |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:10 | Used by:Timeline |
Symbol 12 Graphic | Used by:13 31 Timeline | |
Symbol 13 Button | Uses:12 | Used by:Timeline |
Symbol 14 Graphic | Used by:15 23 29 | |
Symbol 15 Button | Uses:14 | Used by:Timeline |
Symbol 16 Graphic | Used by:Timeline | |
Symbol 17 Graphic | Used by:Timeline | |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Font | Used by:21 | |
Symbol 21 Text | Uses:20 | Used by:Timeline |
Symbol 22 Graphic | Used by:Timeline | |
Symbol 23 Button | Uses:14 | Used by:Timeline |
Symbol 24 Graphic | Used by:Timeline | |
Symbol 25 Graphic | Used by:31 | |
Symbol 26 Graphic | Used by:31 | |
Symbol 27 Graphic | Used by:31 | |
Symbol 28 Graphic | Used by:31 | |
Symbol 29 Button | Uses:14 | Used by:31 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:25 26 27 28 29 30 12 | Used by:Timeline |
Symbol 32 Graphic | Used by:Timeline | |
Symbol 33 Graphic | Used by:Timeline | |
Symbol 34 Font | Used by:35 36 | |
Symbol 35 EditableText | Uses:34 | Used by:Timeline |
Symbol 36 Text | Uses:34 | Used by:Timeline |
Symbol 37 MovieClip | Used by:Timeline | |
Symbol 38 Graphic | Used by:43 | |
Symbol 39 Graphic | Used by:43 | |
Symbol 40 Graphic | Used by:43 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:38 39 40 6 42 | Used by:Timeline |
Symbol 44 Graphic | Used by:48 | |
Symbol 45 Graphic | Used by:48 | |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Sound | Used by:48 | |
Symbol 48 Button | Uses:44 45 46 47 | Used by:49 |
Symbol 49 MovieClip | Uses:48 | Used by:Timeline |
Instance Names
"gameover" | Frame 25 | Symbol 31 MovieClip |
"object_loc" | Frame 26 | Symbol 37 MovieClip |
"object" | Frame 26 | Symbol 43 MovieClip |
"cursor" | Frame 26 | Symbol 49 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Dynamic Text Variables
scr | Symbol 35 EditableText | "" |
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