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The Indian Shikar.swf

This is the info page for
Flash #24748

(Click the ID number above for more basic data on this flash file.)


Text
Helo friend.......
would you like to join me for a shikar ??
Oh ! well a Shikar is an Indian Hunt...
Rules
The rules are simple .Just point and
shoot the bunnies, the birds and the deers.

Dont kill the tiger cos we got only
a few of em left here in India !!.
Happy hunting ..........

Score

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (26) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 23
stop();
Frame 24
stop();
Frame 25
Set("/:score", "0"); Set("/:tiger", "0");
Frame 26
tellTarget ("/object_loc") { gotoAndPlay (1); }
Frame 27
stop();
Frame 28
stop();
Symbol 13 Button
on (release) { getURL ("www.visakh.com", "_blank"); }
Symbol 15 Button
on (release) { gotoAndPlay (24); }
Symbol 23 Button
on (release) { gotoAndPlay (25); }
Symbol 29 Button
on (release) { Set("/:score", "0"); Set("/:tiger", "0"); Set("..:scr", /:score); tellTarget ("/cursor") { gotoAndStop (1); }; gotoAndStop (1); }
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 2
stop();
Symbol 37 MovieClip Frame 1
Set("/:loc1", random("300") + "100"); Set("/:loc2", random("300") + "50"); if ("270" < /:loc2) { tellTarget ("/object") { gotoAndStop (4); }; } if (("210" < /:loc2) and (/:loc2 < "320")) { tellTarget ("/object") { gotoAndStop(int(random("2") + "1")); }; } if (/:loc2 < "210") { tellTarget ("/object") { gotoAndStop (3); }; } setProperty("/object", _x , /:loc1); setProperty("/object", _y , /:loc2);
Symbol 37 MovieClip Frame 10
gotoAndPlay (1);
Symbol 37 MovieClip Frame 11
Set("..:scr", /:score);
Symbol 43 MovieClip Frame 1
Set("../:tiger", "0"); stop();
Symbol 43 MovieClip Frame 2
Set("../:tiger", "0"); stop();
Symbol 43 MovieClip Frame 3
Set("../:tiger", "0"); stop();
Symbol 43 MovieClip Frame 4
Set("../:tiger", "1"); stop();
Symbol 43 MovieClip Frame 5
Set("../:tiger", "0");
Symbol 43 MovieClip Frame 7
tellTarget ("/object_loc") { gotoAndPlay (11); }
Symbol 48 Button
on (press) { hx = getProperty("/object", _x); jy = getProperty("/object", _y); hei = getProperty("/object", _height); wid = getProperty("/object", _width); Set("/:top", jy - (getProperty("/object", _height) / "2")); Set("/:left", hx - (getProperty("/object", _width) / "2")); Set("/:bottom", jy + (getProperty("/object", _height) / "2")); Set("/:right", hx + (getProperty("/object", _width) / "2")); X = _x; Y = _y; Set("..:txt1", (((((x add " ") add y) add " ") add /:left) add " ") add /:right); if (((/:top >= Y) and (Y >= /:bottom)) or ((X >= /:left) and (/:right >= X))) { Set("../:score", ../:score + "1"); if (/:tiger == "1") { tellTarget ("/gameover") { gotoAndStop (2); }; gotoAndStop (2); } else { tellTarget ("/object") { gotoAndPlay (5); }; } } }
Symbol 49 MovieClip Frame 1
startDrag ("", true); stop();
Symbol 49 MovieClip Frame 2
stopDrag();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:43  Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 SoundUsed by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:Timeline
Symbol 12 GraphicUsed by:13 31  Timeline
Symbol 13 ButtonUses:12Used by:Timeline
Symbol 14 GraphicUsed by:15 23 29
Symbol 15 ButtonUses:14Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 ButtonUses:14Used by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 ButtonUses:14Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:25 26 27 28 29 30 12Used by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 FontUsed by:35 36
Symbol 35 EditableTextUses:34Used by:Timeline
Symbol 36 TextUses:34Used by:Timeline
Symbol 37 MovieClipUsed by:Timeline
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:38 39 40 6 42Used by:Timeline
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 SoundUsed by:48
Symbol 48 ButtonUses:44 45 46 47Used by:49
Symbol 49 MovieClipUses:48Used by:Timeline

Instance Names

"gameover"Frame 25Symbol 31 MovieClip
"object_loc"Frame 26Symbol 37 MovieClip
"object"Frame 26Symbol 43 MovieClip
"cursor"Frame 26Symbol 49 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Dynamic Text Variables

scrSymbol 35 EditableText""




http://swfchan.com/5/24748/info.shtml
Created: 24/5 -2019 14:04:39 Last modified: 24/5 -2019 14:04:39 Server time: 12/05 -2024 00:50:42