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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72915343?noj=FRM72915343-23DC" width="1" height="1"></div>

LUV Tank.swf

This is the info page for
Flash #24754

(Click the ID number above for more basic data on this flash file.)


Text
LUV Tank

CONTROL

SOKAY.NET

SOKAY.NET

Loading...

CLICK TO BEGIN

CLICK TO BEGIN

SOKAY.NET

©2007 Sokay.net

©2007 Sokay.net

My girl
cheated on
me!!

Gas costs
too much!

I ran outta
toilet
paper!

She won't
return my
calls!

Too many
bills!

I'm broke
as a mofo!

I had a
crappy
X-mas!!

My car
broke down!

I'm
sleepy...

She won't
stop
talking!!

I can't get
Radiohead
tickets!

Scalpers
get all the
tickets!

My iPod
won't
charge!

Those
drinks cost
too much!

I lost my
phone!

Bouncer
won't let
me sleep!

Screw
George
Bush!

Traffic
stressin me
out!

Life's
moving too
fast!

I got jury
duty!

They took
my new
stereo!

I hate my
job!

I'm hungry!

They didn't
invite me!

I missed
the party!

I'm failing
my class!

I can't
find a
fuggin job!

Love is
overrated!

I can't
trust
anybody!

I can't get
a Nintendo
Wii!

Student
loans...

I need to
get my own
place!

I AM SO
MAD!

I'll be
late for
work again!

I need a
drink!

The bars
are closed.

All I have
is cheap
whiskey!

My head
hurts so
bad!

I got a
KILLER
hangover!

I hate the
bus!

WAIT!!!

Stupid
suspended
license!!

This DUI
has ruined
my life!

I was
framed!

I'M SO
MAD!!!

I will
fight the
next person
I see!

What a
glorius
day!

I could
sure use a
good walk!

Everything
is gonna be
all right!

I'll get
through
this!

Let's
rave!!

Whatever
doesn't
kill you...

I'm gonna
play some
FFXII!

Life is
great!

I got some
leftover
BBQ ribs!

Que sera,
sera...

Is this the
rave?

Surf's up!!

I love
life!!!

I love
these
shoes!

I'm glad
I'm rich!!

I feel the
music!!

Radiohead's
new CD is
coming!

I
UNDERSTAND
NOW!!!

I love you
guys!

I love this
game!

I'm gonna
play some
Thugjacker!

I'm gonna
play some
Little Loki!

I love my
family!

Let's hit
up Sachi's
tonight!

Let's hit
up Spundae
tonight!

@#+%$@*!!

#!@21
1#%^&!!!!

$#% !@#&+
$!#@!!!

#!@% !@#%!

SDFG!!!

1234567890!
!!

!!!!!!!

$ $ $ $ !!!

!!
!

!!!!
!!
!

!!!!!!!!
!!!!
!!

x

3

CONTROL

GAME OVER

PAUSED

LUVTANK.COM

LUVTANK.COM

EXIT TO MENU

EXIT TO MENU

START GAME!

START GAME!

CREDITS

CREDITS

CREDITS

EXIT

EXIT

Bryson Whiteman:

David Rodriguez:

Ricky Enriquez:

Ryan Graham:

Trek Lewis:

Direction, Concept, Design,
Program, Environments

Concept, Animation

Cinematics

Music

In all my years, I have
never experienced a case
this severe.

SKIP

I'm sad to say this but it
looks like he's a goner.

His heart rate refuses to
stabilize. I refuse to
believe this is happening.

What purpose do I have if I
cannot save this man?

His life is in the hands of
Love Tank now.

hud

They never prepared me for
moments like this in
medical school.

Nurse! Look at the monitor!

For some reason I think
he's going to make it!

Yes! The monitor agrees
with me. He's going to be
all right.

It looks like Love Tank has
done it again.

™LUV TANK™

-Direction-
Bryson Whiteman
-Concept-
David Rodriguez
Bryson Whiteman
-Design-
Bryson Whiteman
-Program-
Bryson Whiteman
-Animation-
David Rodriguez
-Environments-
Bryson Whiteman
-Music-
(Digital Test Tube Studios)
Trek Lewis
Ryan Graham
-Cinematics-
Ricky Enriquez
-Omega Team-
Christopher J. Rock
The Jelski Twins
Ian Weyna
Ricardo Orta
Joey Civitate
Joseph Barber
-Special Thanks-
Friends, family, loved ones,
Jarvis Jones
& YOU!
™Thanks for Playing!™

Made in Long Beach, CA

©2007 Sokay.net
http://www.luvtank.com

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); Stage.scaleMode = "exactFit"; stop();
Frame 2
prevFrame();
Frame 5
stop();
Frame 226
onEnterFrame = null;
Frame 265
logo.gotoAndPlay(40); onEnterFrame = null;
Frame 354
stop(); playerKeyPauseHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!playerKeyPauseHit) { gotoAndPlay ("start"); } playerKeyPauseHit = true; } else { playerKeyPauseHit = false; } };
Frame 365
stop(); onEnterFrame = null;
Frame 375
onEnterFrame = null;
Frame 406
stop(); music.setVolume(100); playerKeyPauseHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!playerKeyPauseHit) { nextFrame(); } playerKeyPauseHit = true; } else { playerKeyPauseHit = false; } };
Frame 407
function playMusic(song) { stopMusic(); music.attachSound(song); music.start(0, 999); } function stopMusic() { music.stop(); } function playSoundTankShoot() { sfx_tankshoot.start(); } function playSoundEnemyShoot() { sfx_enemyshoot.start(); } function playSoundExplosion(sound) { sfx_explosion.attachSound("sfx_" + sound); sfx_explosion.start(); } function hudUpdate() { mobUpdate(); world.tank.turret.heart.gotoAndStop(playerMobCount + 1); if ((playerMobCount >= 0) && (playerMobCount < 3)) { bulletTimer = bulletTimerSettings[0]; bulletMax = 2; playerMoveSpeed = playerMoveSettings[0]; } else if ((playerMobCount >= 3) && (playerMobCount < 6)) { bulletTimer = bulletTimerSettings[1]; bulletMax = 2; playerMoveSpeed = playerMoveSettings[1]; } else if ((playerMobCount >= 6) && (playerMobCount < 9)) { bulletTimer = bulletTimerSettings[2]; bulletMax = 3; playerMoveSpeed = playerMoveSettings[1]; } else if ((playerMobCount >= 9) && (playerMobCount <= playerMobCountMax)) { bulletTimer = bulletTimerSettings[3]; playerMoveSpeed = playerMoveSettings[2]; } } function mobUpdate() { i = playerMobCount; while (i > 0) { if (playerLife < playerMobCount) { world["mob" + i].mobKill(); playerMobCount--; } i--; } if (playerMobCount < 5) { enemyBulletSpeed = 4; } else { enemyBulletSpeed = 5; } } function loadTank() { world.attachMovie("tank", "tank", 200, {_x:250, _y:300}); world.tank.hurt = false; } function moveTank() { if (Key.isDown(playerKeyUp)) { moveTankUp(); } else if (Key.isDown(playerKeyDown)) { moveTankDown(); } if (Key.isDown(playerKeyLeft)) { moveTankLeft(); } else if (Key.isDown(playerKeyRight)) { moveTankRight(); } if (Key.isDown(playerShootUp) && (!playerKeyHit)) { playerKeyHit = true; tankShootUp(); } else if (Key.isDown(playerShootLeft) && (!playerKeyHit)) { playerKeyHit = true; tankShootLeft(); } else if (Key.isDown(playerShootRight) && (!playerKeyHit)) { playerKeyHit = true; tankShootRight(); } else if (((!Key.isDown(playerShootUp)) && (!Key.isDown(playerShootLeft))) && (!Key.isDown(playerShootRight))) { playerKeyHit = false; } } function hurtTank() { if (!world.tank.hurt) { if (((playerHits++) < 1) && (playerLife <= 6)) { world.tank.hurtFlash.gotoAndPlay(1); } else { playerHits = 0; if (playerLife > 0) { playerLife--; playerLife--; world.tank.hurtFlash.gotoAndPlay(1); } else { playerLives--; if (playerLives > 0) { gameRestart(); } else { gameOver(); } } } } hudUpdate(); } function moveTankCheckUpLeft() { i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(world.tank._x - playerWidth, world.tank._y - 30, true)) { return(false); } i++; } return(true); } function moveTankCheckUpRight() { i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(world.tank._x + playerWidth, world.tank._y - 30, true)) { return(false); } i++; } return(true); } function moveTankCheckDownLeft() { i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(world.tank._x - playerWidth, world.tank._y + 30, true)) { return(false); } i++; } return(true); } function moveTankCheckDownRight() { i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(world.tank._x + playerWidth, world.tank._y + 30, true)) { return(false); } i++; } return(true); } function moveTankLeft() { if ((world.tank._x - playerMoveSpeed) > playerMoveLimitLeft) { if (moveTankCheckDownLeft()) { if (moveTankCheckUpLeft()) { world.tank._x = world.tank._x - playerMoveSpeed; i = 1; while (i <= playerMoveSpeed) { world.tank._x++; if (moveTankCheckUpLeft() && (moveTankCheckDownLeft())) { break; } i++; } } else if (world.tank._y < playerMoveLimitDown) { var i = 1; while (i < 10) { world.tank._y = world.tank._y + 3; if (moveTankCheckUpLeft()) { return; } i++; } } } } } function moveTankRight() { if ((world.tank._x + playerMoveSpeed) < playerMoveLimitRight) { if (moveTankCheckUpRight()) { if (moveTankCheckDownRight()) { world.tank._x = world.tank._x + playerMoveSpeed; i = 1; while (i <= playerMoveSpeed) { world.tank._x--; if (moveTankCheckUpRight() && (moveTankCheckDownRight())) { break; } i++; } } } else if (world.tank._y < playerMoveLimitDown) { var i = 1; while (i < 10) { world.tank._y = world.tank._y + 3; if (moveTankCheckUpRight()) { return; } i++; } } } } function moveTankUp() { if ((world.tank._y - playerMoveSpeed) > playerMoveLimitUp) { if (moveTankCheckUpLeft()) { if (moveTankCheckUpRight()) { world.tank._y = world.tank._y - playerMoveSpeed; } } } } function moveTankDown() { if ((world.tank._y + playerMoveSpeed) < playerMoveLimitDown) { if (moveTankCheckDownLeft()) { if (moveTankCheckDownRight()) { world.tank._y = world.tank._y + playerMoveSpeed; } } } } function tankShootRight() { tankFire("right"); world.tank.gotoAndStop("right"); } function tankShootLeft() { tankFire("left"); world.tank.gotoAndStop("left"); } function tankShootUp() { tankFire("up"); world.tank.gotoAndStop("up"); } function tankFire(direct) { if (bulletCount <= bulletMax) { playSoundTankShoot(); bulletCount++; world.attachMovie("bullet", "bullet" + bulletSpawn, 1000 + bulletSpawn, {_x:world.tank._x + (random(10) - 5), _y:world.tank._y - 40}); world["bullet" + bulletSpawn].timer = bulletTimer; if (direct == "left") { world["bullet" + bulletSpawn].xSpeed = -5; world["bullet" + bulletSpawn]._x = world["bullet" + bulletSpawn]._x + -50; world["bullet" + bulletSpawn]._rotation = -40; } else if (direct == "right") { world["bullet" + bulletSpawn].xSpeed = 5; world["bullet" + bulletSpawn]._x = world["bullet" + bulletSpawn]._x + 50; world["bullet" + bulletSpawn]._rotation = 40; } } bulletSpawn++; } function doorOpen() { world.bg1.door.gotoAndPlay(1); world.bg1.hit.gotoAndStop(2); world.bg2.door.gotoAndPlay(1); world.bg2.hit.gotoAndStop(2); } function stageScroll() { if (scrollOkay) { if (!stageEnd) { var _local1 = 1; while (_local1 <= 2) { world["bg" + _local1]._y = world["bg" + _local1]._y + scrollSpeed; if (world["bg" + _local1]._y >= gameHeight) { if (stageDistance <= stageData.length) { world["bg" + _local1].removeMovieClip(); newMap = "bg" + _local1; loadMap(); } } _local1++; } } else if (stageEnd) { world[newMap]._y = world[newMap]._y + scrollSpeed; if (world[newMap]._y >= 0) { scrollOkay = false; world[newMap]._y = 0; } } var _local1 = 1; while (_local1 <= treeMax) { world["tree" + _local1]._y = world["tree" + _local1]._y + scrollSpeed; _local1++; } _local1 = 1; while (_local1 <= enemyMax) { world["enemy" + _local1]._y = world["enemy" + _local1]._y + scrollSpeed; _local1++; } if ((!moveTankCheckUpLeft()) || (!moveTankCheckUpRight())) { if (world.tank._y < (gameHeight - 30)) { world.tank._y = world.tank._y + scrollSpeed; } else if (world.tank._x < 250) { _local1 = 1; while (_local1 <= 100) { world.tank._x++; if (moveTankCheckUpLeft()) { break; } _local1++; } } else { _local1 = 1; while (_local1 <= 100) { world.tank._x--; if (moveTankCheckUpRight()) { break; } _local1++; } } } } } function loadMap() { world.attachMovie("mapSand" + stageData[stageDistance++], newMap, mapDepth++, {_y:(gameHeight - mapHeight) - mapHeight}); world[newMap].hit._visible = false; if (stageDistance > stageData.length) { if (newMap == "bg1") { newMap = "bg2"; } else { newMap = "bg1"; } stageEnd = true; } } function mapStart() { if (checkpoint == 1) { stageDistance = 0; } else if (checkpoint == 2) { stageDistance = 4; } else if (checkpoint == 3) { stageDistance = 6; } else if (checkpoint == 4) { stageDistance = 10; } world.attachMovie("mapSand" + stageData[stageDistance++], "bg1", mapDepth++, {_y:gameHeight - mapHeight}); world.attachMovie("mapSand" + stageData[stageDistance++], "bg2", mapDepth++, {_y:(gameHeight - mapHeight) - mapHeight}); world.bg1.hit._visible = false; world.bg2.hit._visible = false; } function gameStart() { gamePause = false; attachMovie("blank", "world", 1); loadTank(); playMusic("song_lovetank"); scrollOkay = true; stageEnd = false; newMap = "bg1"; playerMobCount = 0; playerLife = 0; playerHits = 0; bulletCount = 1; bulletSpawn = 1; killCount = 0; hudUpdate(); mapStart(); } function gameStop() { stopMusic(); world.removeMovieClip(); } function gameControls() { world.attachMovie("screenControls", "screen", 9999); } function gamePauseScreen() { attachMovie("screenPause", "screen", 9999); } function gamePauseStop() { var _local1 = 1; while (_local1 <= enemyMax) { world["enemy" + _local1].guy.stop(); _local1++; } } function gamePausePlay() { var _local1 = 1; while (_local1 <= enemyMax) { world["enemy" + _local1].guy.play(); _local1++; } } function gameRestart() { stopMusic(); attachMovie("screenRestart", "screen", 9999); gameStop(); } function gameOver() { stopMusic(); attachMovie("screenGameOver", "screen", 9999); gameStop(); } function gameWin() { if (!win) { win = true; attachMovie("fadeOut", "fade", 9998); } } function gameRun() { moveTank(); stageScroll(); } _quality = "MEDIUM"; gameWidth = 500; gameHeight = 375; var gamePause = false; var win = false; var checkpoint = 1; var playerKeyHit = false; var playerKeyPauseHit = true; var playerKeyUp = 38; var playerKeyDown = 40; var playerKeyLeft = 37; var playerKeyRight = 39; var playerKeyPause = 32; var playerShootUp = 83; var playerShootLeft = 65; var playerShootRight = 68; var music = new Sound(); var sfx_tankshoot = new Sound(); sfx_tankshoot.attachSound("sfx_tankshoot2"); sfx_tankshoot.setVolume(40); var sfx_enemyshoot = new Sound(); sfx_enemyshoot.attachSound("sfx_enemyshoot"); sfx_enemyshoot.setVolume(40); var sfx_explosion = new Sound(); sfx_explosion.setVolume(40); playerLives = 3; playerLife = 0; playerLife = 110; playerHits = 0; playerMoveSpeed = 4; playerMoveSettings = [4, 5, 6, 7]; playerMobCount = 0; playerMobCountMax = 10; playerMoveLimitRight = gameWidth - 20; playerMoveLimitLeft = 20; playerMoveLimitUp = 30; playerMoveLimitDown = gameHeight - 30; playerWidth = 25; bulletMax = 5; bulletCount = 1; bulletExplodeCount = 1; bulletSpawn = 1; bulletTimer = 20; bulletTimerSettings = [18, 20, 25, 35]; killCount = 0; mobInterval = 3; MovieClip.prototype.tankBullet = function () { if (!gamePause) { this._x = this._x + this.xSpeed; this._y = this._y - 10; this.petals._rotation = this.petals._rotation + 10; var _local3 = 1; while (_local3 <= enemyMax) { if (_root.world["enemy" + _local3].hit.hitTest(this._x, this._y, false)) { if (_root.world["enemy" + _local3].alive) { _root.world["enemy" + _local3].hurtEnemy(); this.tankBulletDestroy(); } } _local3++; } if (stageDistance == (stageData.length + 1)) { if (_root.world[lockbg].lock.hit.hitTest(this._x, this._y, false)) { if (_root.world[lockbg].lock.alive) { if ((_root.world[lockbg].lock.hitCount++) < 10) { _root.world[lockbg].lock.gotoAndStop("hit1"); } else { _root.world[lockbg].lock.hitCount = 0; _root.world[lockbg].lock.gotoAndStop("hit2"); } if ((_root.world[lockbg].lock.health--) < 0) { _root.world[lockbg].doors.gotoAndPlay(2); _root.world[lockbg].lock.alive = false; _root.world[lockbg].lock.gotoAndStop("destroy"); } this.tankBulletDestroy(); } } } if (this._y < -50) { this.tankBulletDestroy(); } this.timer--; if (this.timer <= 0) { this.tankBulletDestroy(); } } }; MovieClip.prototype.tankBulletDestroy = function () { this.gotoAndStop("explode"); _root.bulletCount--; }; var enemyMoveSpeed = 2; var enemyCount = 1; var enemyBulletCount = 1; var enemyBulletSpeed = 4; var mobMoveSpeed = 3; MovieClip.prototype.enemySpawn = function (enemyType) { world.attachMovie(enemyType, "enemy" + enemyCount, 300 + enemyCount, {_x:this._x, _y:this._y + this._parent._y}); world["enemy" + enemyCount].ticks = 0; world["enemy" + enemyCount].timer = 80; if (playerLife < 5) { world["enemy" + enemyCount].health = 7; } else { world["enemy" + enemyCount].health = 10; } world["enemy" + enemyCount].alive = true; world["enemy" + enemyCount].active = true; world["enemy" + enemyCount].enemyType = enemyType; if (world["enemy" + enemyCount]._x < (gameWidth / 2)) { world["enemy" + enemyCount].facing = "right"; } else { world["enemy" + enemyCount].facing = "left"; } if (enemyCount < enemyMax) { enemyCount++; } else { enemyCount = 1; } }; MovieClip.prototype.enemyFire = function () { playSoundEnemyShoot(); world.attachMovie("enemyBullet", "enemyBullet" + enemyBulletCount, 2000 + enemyBulletCount, {_x:this._x, _y:this._y - 20}); if (enemyBulletCount < 20) { enemyBulletCount++; } else { enemyBulletCount = 1; } }; MovieClip.prototype.enemyFire2 = function () { i = 1; while (i <= 8) { world.attachMovie("enemyBullet2", "enemyBullet" + enemyBulletCount, 2000 + enemyBulletCount, {_x:this._x, _y:this._y - 20}); if (i == 1) { world["enemyBullet" + enemyBulletCount].xSpeed = 0; world["enemyBullet" + enemyBulletCount].ySpeed = -enemyBulletSpeed; } else if (i == 2) { world["enemyBullet" + enemyBulletCount].xSpeed = enemyBulletSpeed; world["enemyBullet" + enemyBulletCount].ySpeed = -enemyBulletSpeed; } else if (i == 3) { world["enemyBullet" + enemyBulletCount].xSpeed = enemyBulletSpeed; world["enemyBullet" + enemyBulletCount].ySpeed = 0; } else if (i == 4) { world["enemyBullet" + enemyBulletCount].xSpeed = enemyBulletSpeed; world["enemyBullet" + enemyBulletCount].ySpeed = enemyBulletSpeed; } else if (i == 5) { world["enemyBullet" + enemyBulletCount].xSpeed = 0; world["enemyBullet" + enemyBulletCount].ySpeed = enemyBulletSpeed; } else if (i == 6) { world["enemyBullet" + enemyBulletCount].xSpeed = -enemyBulletSpeed; world["enemyBullet" + enemyBulletCount].ySpeed = enemyBulletSpeed; } else if (i == 7) { world["enemyBullet" + enemyBulletCount].xSpeed = -enemyBulletSpeed; world["enemyBullet" + enemyBulletCount].ySpeed = 0; } else if (i == 8) { world["enemyBullet" + enemyBulletCount].xSpeed = -enemyBulletSpeed; world["enemyBullet" + enemyBulletCount].ySpeed = -enemyBulletSpeed; } if (enemyBulletCount < 20) { enemyBulletCount++; } else { enemyBulletCount = 1; } i++; } }; MovieClip.prototype.enemyBomb = function () { world.attachMovie("enemyBomb", "enemyBullet" + enemyBulletCount, 2000 + enemyBulletCount, {_x:this._x, _y:this._y - 20}); if (enemyBulletCount < 20) { enemyBulletCount++; } else { enemyBulletCount = 1; } }; MovieClip.prototype.hurtEnemy = function () { if (this.active) { if (this.health > 0) { this.health--; this.hurtFlash.gotoAndPlay(1); } else { this.alive = false; this.gotoAndStop("die"); killCount++; } } }; MovieClip.prototype.enemyDeath = function () { if ((killCount < mobInterval) || (playerMobCount == playerMobCountMax)) { playSoundExplosion("transform2"); this.happySpawn(); this.removeMovieClip(); this.active = false; } else { playSoundExplosion("transform"); this.mobSpawn(); this.removeMovieClip(); killCount = 0; } }; MovieClip.prototype.enemyAct1 = function () { if (!gamePause) { if (this.active) { if (this.alive) { if (this._y > 0) { if (this.ticks < this.timer) { this.ticks++; } else { this.gotoAndStop("shoot"); this.caption.gotoAndPlay(1); this.ticks = 0; } if (this._y > (_root.gameHeight + this._height)) { this.removeMovieClip(); } } } else { this.enemyDeath(); } } } }; MovieClip.prototype.enemyAct2 = function () { if (!gamePause) { if (this.active) { if (this.alive) { if (this._y > 0) { if (this.facing == "left") { this._x = this._x - enemyMoveSpeed; if (this._x < -50) { this.removeMovieClip(); } } else if (this.facing == "right") { this._x = this._x + enemyMoveSpeed; if (this._x > (_root.gameWidth + 50)) { this.removeMovieClip(); } } if (this.ticks < this.timer) { this.ticks++; } else { this.gotoAndStop("shoot"); this.caption.gotoAndPlay(1); this.ticks = 0; } if (this._y > (_root.gameHeight + this._height)) { this.removeMovieClip(); } } } else { this.enemyDeath(); } } } }; MovieClip.prototype.enemyAct3 = function () { if (!gamePause) { if (this.active) { if (this.alive) { if (this._y > 0) { if (this.attackMode == "attack") { this._y = this._y + (enemyMoveSpeed * 2); if (this._y > 80) { this.gotoAndStop("shoot"); this.attackMode = "idle"; } } else if (this.attackMode == "idle") { if ((this.idleCount++) > 100) { this.gotoAndStop("run"); this.attackMode = "retreat"; } } else if (this.attackMode == "retreat") { this._y = this._y - (enemyMoveSpeed * 2); if (this._y < 0) { this.removeMovieClip(); } } if (this._y > (_root.gameHeight + this._height)) { this.removeMovieClip(); } } } else { this.enemyDeath(); } } } }; MovieClip.prototype.happySpawn = function () { world.attachMovie("mob", "enemy" + enemyCount, 300 + enemyCount, {_x:this._x, _y:this._y + this._parent._y}); world["enemy" + enemyCount].alive = false; if (random(2) == 0) { world["enemy" + enemyCount].runspeed = 10; } else { world["enemy" + enemyCount].runspeed = -10; } if (enemyCount < enemyMax) { enemyCount++; } else { enemyCount = 1; } }; MovieClip.prototype.mobSpawn = function () { if (playerMobCount < playerMobCountMax) { playerMobCount++; playerLife++; world.attachMovie("mob", "mob" + playerMobCount, 350 + playerMobCount, {_x:this._x, _y:this._y + this._parent._y}); world["mob" + playerMobCount].mobCount = playerMobCount; world["mob" + playerMobCount].alive = true; world["mob" + playerMobCount].facing = "front"; } hudUpdate(); }; MovieClip.prototype.mobAct = function () { if (!gamePause) { if (this.alive) { if (this._y < ((world.tank["slot" + this.mobCount]._y + world.tank._y) - 5)) { this.moveMobDown(); } else if (this._y > ((world.tank["slot" + this.mobCount]._y + world.tank._y) + 5)) { this.moveMobUp(); } if (this._x < ((world.tank["slot" + this.mobCount]._x + world.tank._x) - 5)) { this.moveMobRight(); } else if (this._x > ((world.tank["slot" + this.mobCount]._x + world.tank._x) + 5)) { this.moveMobLeft(); } if (!this.moveMobCheckUp()) { if (this._y < (gameHeight + 75)) { this._y = this._y + scrollSpeed; } } if (this.facing == "front") { if (this.distance(world.tank).distance < 100) { this.gotoAndStop("runback"); this.facing = "back"; } } } else { this._x = this._x + this.runspeed; if ((this._x >= (gameWidth + 50)) || (this._x <= -50)) { this.removeMovieClip(); } } } }; MovieClip.prototype.mobKill = function () { this.alive = false; this.gotoAndStop("run"); this.facing = "forward"; if (random(2) == 0) { this.runspeed = 10; } else { this.runspeed = -10; } }; MovieClip.prototype.moveMobLeft = function () { var _local2 = true; i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(this._x - 10, this._y, true)) { _local2 = false; break; } i++; } if (_local2) { this._x = this._x - mobMoveSpeed; } }; MovieClip.prototype.moveMobRight = function () { var _local2 = true; i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(this._x + 10, world.tank._y, true)) { _local2 = false; break; } i++; } if (_local2) { this._x = this._x + mobMoveSpeed; } }; MovieClip.prototype.moveMobDown = function () { var _local2 = true; i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(this._x, this._y + 10, true)) { _local2 = false; break; } i++; } if (_local2) { this._y = this._y + mobMoveSpeed; } }; MovieClip.prototype.moveMobUp = function () { var _local2 = true; i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(this._x, this._y - 10, true)) { _local2 = false; break; } i++; } if (_local2) { this._y = this._y - mobMoveSpeed; } }; MovieClip.prototype.moveMobCheckUp = function () { i = 1; while (i <= 2) { if (world["bg" + i].hit.hitTest(this._x, this._y - 10, true)) { return(false); } i++; } return(true); }; MovieClip.prototype.midBossSpawn = function () { if ((checkpoint == 1) || (checkpoint == 2)) { checkpoint = 2; world.attachMovie("midboss", "enemy" + enemyCount, 300 + enemyCount, {_x:this._x, _y:this._y + this._parent._y}); world["enemy" + enemyCount].ticks = 0; world["enemy" + enemyCount].timer = 60; world["enemy" + enemyCount].health = 70; world["enemy" + enemyCount].active = false; world["enemy" + enemyCount].alive = true; world["enemy" + enemyCount].attackMode = "stop"; world["enemy" + enemyCount].rollCount = 0; world["enemy" + enemyCount].direct = "right"; world["enemy" + enemyCount].drinking = false; world["enemy" + enemyCount].drinkCount = 0; midBossName = world["enemy" + enemyCount]; if (newMap == "bg1") { world["enemy" + enemyCount].bg = "bg2"; } else if (newMap == "bg2") { world["enemy" + enemyCount].bg = "bg1"; } world["enemy" + enemyCount].bg = newMap; if (enemyCount < enemyMax) { enemyCount++; } else { enemyCount = 1; } } else { world.bg1.hit.gotoAndStop(2); } }; MovieClip.prototype.midBossScrollCheck = function () { if (world[this.bg]._y >= 0) { stopMusic(); scrollOkay = false; this.active = true; } }; MovieClip.prototype.midBossHitUnlock = function () { playMusic("song_boss"); world[this.bg].hit.gotoAndStop(2); }; MovieClip.prototype.midBossAct = function () { if (!gamePause) { if (this.alive) { if (this.active == false) { this.midBossScrollCheck(); } else if (this.active == true) { if (this.attackMode == "intro") { if (this._x > 250) { this.gotoAndStop("run"); this._x = this._x - (enemyMoveSpeed * 2); } else { this.gotoAndStop("intro"); } } else if ((this.attackMode == "run_left") || (this.attackMode == "run_right")) { this.midBossRun(this.direct); } } } else if (this._y > (_root.gameHeight + this._height)) { checkpoint = 2; this.removeMovieClip(); } } }; MovieClip.prototype.midBossRoll = function (direct) { if (direct == "right") { this._x = this._x + (enemyMoveSpeed * 2); } else if (direct == "left") { this._x = this._x - (enemyMoveSpeed * 2); } }; MovieClip.prototype.midBossRun = function (direct) { if (!this.drinking) { if (direct == "right") { this._x = this._x + (enemyMoveSpeed * 2); if (this._x > 250) { this.attackMode = "roll_right"; this.gotoAndStop("drink"); } } else if (direct == "left") { this._x = this._x - (enemyMoveSpeed * 2); if (this._x < 250) { this.attackMode = "roll_left"; this.gotoAndStop("drink"); } } } }; MovieClip.prototype.midBossThrow = function () { world.attachMovie("enemyBottle", "enemyBullet" + enemyBulletCount, 2000 + enemyBulletCount, {_x:this._x, _y:this._y - 20}); if (enemyBulletCount < 20) { enemyBulletCount++; } else { enemyBulletCount = 1; } }; MovieClip.prototype.midBossBusSpawn = function () { this._parent._parent.attachMovie("bus", "tree" + _root.treeNum, 901 + _root.treeNum, {_x:this._x, _y:this._parent._y + this._y}); if (_root.treeNum == 1) { _root.treeNum = 2; } else if (_root.treeNum == 2) { _root.treeNum = 3; } else if (_root.treeNum == 3) { _root.treeNum = 4; } else if (_root.treeNum == 4) { _root.treeNum = 5; } else { _root.treeNum = 1; } }; MovieClip.prototype.midBossBus = function () { if (this._y > 150) { if (this._x > (-this._width)) { this._x = this._x - 10; if (this._x < 250) { midBossName.attackMode = "intro"; midBossName.intro_caption.play(); } } else { this.removeMovieClip(); } } }; MovieClip.prototype.midBossDeadWalk = function () { if (this._x > (-this._width)) { this._x = this._x - enemyMoveSpeed; } else { playMusic("song_lovetank"); scrollOkay = true; checkpoint = 3; this.removeMovieClip(); } }; MovieClip.prototype.bossSpawn = function () { checkpoint = 4; world.attachMovie("boss", "enemy" + enemyCount, 300 + enemyCount, {_x:0, _y:(gameHeight - mapHeight) - mapHeight}); world["enemy" + enemyCount].ticks = 0; world["enemy" + enemyCount].timer = 60; world["enemy" + enemyCount].health = 99999 /* 0x01869F */; world["enemy" + enemyCount].active = false; world["enemy" + enemyCount].alive = true; world["enemy" + enemyCount].attackMode = "stop"; world["enemy" + enemyCount].spot = 2; world["enemy" + enemyCount].throwCount = 0; bossName = world["enemy" + enemyCount]; if (newMap == "bg1") { world["enemy" + enemyCount].bg = "bg2"; } else if (newMap == "bg2") { world["enemy" + enemyCount].bg = "bg1"; } world["enemy" + enemyCount].bg = newMap; if (enemyCount < enemyMax) { enemyCount++; } else { enemyCount = 1; } }; MovieClip.prototype.bossScrollCheck = function () { if (world[this.bg]._y >= 0) { this.active = true; stopMusic(); this.gotoAndStop("intro"); } }; MovieClip.prototype.bossAct = function () { if (!gamePause) { if (this.alive) { if (this.active == false) { this.bossScrollCheck(); } else if (this.active == true) { } } else if (this._y > (_root.gameHeight + this._height)) { this.removeMovieClip(); } } }; MovieClip.prototype.bossThrow = function () { world.attachMovie("enemyStuff", "enemyBullet" + enemyBulletCount, 2000 + enemyBulletCount, {_x:this._x + 35, _y:this._y + 60}); if (enemyBulletCount < 20) { enemyBulletCount++; } else { enemyBulletCount = 1; } }; var scrollSpeed = 1; var mapDepth = 1; var mapHeight = 600; var treeNum = 1; var treeMax = 6; var enemyMax = 15; var scrollOkay = true; var stageEnd = false; var newMap = "bg1"; var stageData = [8, 1, 5, 6, 2, 6, 7, 5, 3, 4, 13, 14, 15]; var stageDistance = 0; MovieClip.prototype.distance = function (movieclip) { if (typeof(movieclip) == "string") { movieclip = eval (movieclip); } var temp = new Object(); temp.xdist = Math.abs(movieclip._x - this._x); temp.distx = movieclip._x - this._x; temp.disty = movieclip._y - this._y; temp.distance = Math.sqrt((temp.distx * temp.distx) + (temp.disty * temp.disty)); return(temp); }; gameStart(); onEnterFrame = function () { if (!win) { if (!gamePause) { gameRun(); if (!playerKeyPauseHit) { if (Key.isDown(playerKeyPause)) { gamePauseScreen(); playerKeyPauseHit = true; gamePause = true; music.setVolume(10); } } else if (!Key.isDown(playerKeyPause)) { playerKeyPauseHit = false; } } else if (!playerKeyPauseHit) { if (Key.isDown(playerKeyPause)) { screen.removeMovieClip(); playerKeyPauseHit = true; gamePause = false; music.setVolume(40); } } else if (!Key.isDown(playerKeyPause)) { playerKeyPauseHit = false; } } }; attachMovie("fadeIn", "fade", 9998); gameControls(); stop();
Frame 408
gameStop(); onEnterFrame = null; gotoAndStop ("title");
Frame 410
onEnterFrame = null; music.setVolume(100);
Frame 411
onEnterFrame = null;
Frame 1924
gotoAndPlay ("sokay");
Symbol 3 MovieClip [tree] Frame 1
onEnterFrame = function () { if (this._y > (_root.gameHeight + _height)) { this.removeMovieClip(); } };
Symbol 10 MovieClip [bus] Frame 1
onEnterFrame = function () { midBossBus(); };
Symbol 23 Button
on (release) { getURL ("http://www.sokay.net", "_blank"); }
Symbol 28 MovieClip Frame 1
this.onEnterFrame = function () { loaded = Math.round(100 * (_parent.getBytesLoaded() / _parent.getBytesTotal())); display = ((("loaded " + Math.round(_parent.getBytesLoaded() / 1000)) + "kb of ") + Math.round(_parent.getBytesTotal() / 1000)) + "kb..."; if ((_currentframe < loaded) && (_currentframe < 100)) { nextFrame(); nextFrame(); nextFrame(); } }; stop();
Symbol 28 MovieClip Frame 100
_root.gotoAndStop("loaded");
Symbol 32 Button
on (release) { play(); }
Symbol 48 Button
on (release) { getURL ("http://www.sokay.net", "_blank"); }
Symbol 60 MovieClip Frame 84
stop();
Symbol 101 MovieClip Frame 1
gotoAndStop(2 + random(_totalframes));
Symbol 102 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
_visible = false;
Symbol 105 MovieClip Frame 1
my_color = new Color(_parent); myColorTransform = new Object(); hit1 = {rb:"100", gb:"50", bb:"0"}; hit2 = {rb:"200", gb:"100", bb:"50"}; hit3 = {rb:"0", gb:"0", bb:"240"}; norm = {rb:"0", gb:"0", bb:"0"}; _parent.hurt = false; my_color.setTransform(norm); stop();
Symbol 105 MovieClip Frame 2
_parent.hurt = true; my_color.setTransform(hit1); _parent._x = _parent._x - 5;
Symbol 105 MovieClip Frame 3
my_color.setTransform(hit2);
Symbol 105 MovieClip Frame 4
my_color.setTransform(hit3); _parent._x = _parent._x + 10;
Symbol 105 MovieClip Frame 5
my_color.setTransform(hit1);
Symbol 105 MovieClip Frame 6
my_color.setTransform(hit2); _parent._x = _parent._x - 5;
Symbol 105 MovieClip Frame 7
my_color.setTransform(hit3);
Symbol 105 MovieClip Frame 9
my_color.setTransform(norm);
Symbol 133 MovieClip Frame 9
_parent.enemyFire();
Symbol 133 MovieClip Frame 20
if (_parent.enemyType == "enemy1") { _parent.gotoAndStop("idle"); } else if (_parent.enemyType == "enemy2") { _parent.gotoAndStop("run"); } stop();
Symbol 134 MovieClip [enemy1] Frame 1
onEnterFrame = function () { enemyAct1(); }; stop();
Symbol 136 MovieClip [enemy2] Frame 1
onEnterFrame = function () { enemyAct2(); }; if (enemyType == "enemy1") { stop(); } else if (enemyType == "enemy2") { gotoAndStop ("run"); }
Symbol 167 MovieClip Frame 1
_parent.caption.gotoAndPlay(1);
Symbol 167 MovieClip Frame 9
_parent.enemyBomb();
Symbol 167 MovieClip Frame 15
_parent.gotoAndStop("idle");
Symbol 177 MovieClip [enemy3] Frame 1
onEnterFrame = function () { enemyAct3(); }; if (enemyType == "enemy1") { stop(); } else if (enemyType == "enemy2") { gotoAndStop ("run"); } else if (enemyType == "enemy3") { idleCount = 0; attackMode = "attack"; gotoAndStop ("run"); }
Symbol 177 MovieClip [enemy3] Frame 2
Symbol 177 MovieClip [enemy3] Frame 12
stop();
Symbol 195 MovieClip Frame 1
gotoAndStop(2 + random(_totalframes));
Symbol 196 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 359
_parent.midBossHitUnlock(); _parent.attackMode = "roll_right"; _parent.gotoAndStop("drink");
Symbol 291 MovieClip Frame 1
onEnterFrame = function () { _parent.midBossRoll(_parent.direct); };
Symbol 291 MovieClip Frame 12
if ((_parent.rollCount++) >= 3) { _parent.rollCount = 0; if (_parent.attackMode == "roll_right") { _parent.attackMode = "run_left"; _parent.direct = "left"; } else if (_parent.attackMode == "roll_left") { _parent.attackMode = "run_right"; _parent.direct = "right"; } _parent.gotoAndStop("drink"); }
Symbol 292 MovieClip Frame 1
_parent.drinking = true;
Symbol 292 MovieClip Frame 31
if ((_parent.drinkCount++) < 4) { _parent.drinking = false; _parent.gotoAndStop("throw" + (1 + random(3))); } else { _parent.drinkCount = 0; _parent.gotoAndStop("vomit"); }
Symbol 313 MovieClip Frame 46
_parent.drinking = false; if (_parent.attackMode == "run_right") { _parent.gotoAndStop("run"); _parent.direct = "right"; } else if (_parent.attackMode == "run_left") { _parent.gotoAndStop("run"); _parent.direct = "left"; } else if (_parent.attackMode == "roll_right") { _parent.gotoAndStop("roll"); _parent.direct = "right"; } else if (_parent.attackMode == "roll_left") { _parent.gotoAndStop("roll"); _parent.direct = "left"; } stop();
Symbol 324 MovieClip Frame 1
_parent.caption.gotoAndPlay(1);
Symbol 324 MovieClip Frame 8
_parent.midBossThrow();
Symbol 324 MovieClip Frame 15
if (_parent.attackMode == "run_right") { _parent.gotoAndStop("run"); _parent.direct = "right"; } else if (_parent.attackMode == "run_left") { _parent.gotoAndStop("run"); _parent.direct = "left"; } else if (_parent.attackMode == "roll_right") { _parent.gotoAndStop("roll"); _parent.direct = "right"; } else if (_parent.attackMode == "roll_left") { _parent.gotoAndStop("roll"); _parent.direct = "left"; } stop();
Symbol 335 MovieClip Frame 1
_parent.caption.gotoAndPlay(1);
Symbol 335 MovieClip Frame 8
_parent.midBossThrow();
Symbol 335 MovieClip Frame 15
if (_parent.attackMode == "run_right") { _parent.gotoAndStop("run"); _parent.direct = "right"; } else if (_parent.attackMode == "run_left") { _parent.gotoAndStop("run"); _parent.direct = "left"; } else if (_parent.attackMode == "roll_right") { _parent.gotoAndStop("roll"); _parent.direct = "right"; } else if (_parent.attackMode == "roll_left") { _parent.gotoAndStop("roll"); _parent.direct = "left"; } stop();
Symbol 348 MovieClip Frame 1
_parent.caption.gotoAndPlay(1);
Symbol 348 MovieClip Frame 9
_parent.midBossThrow();
Symbol 348 MovieClip Frame 16
if (_parent.attackMode == "run_right") { _parent.gotoAndStop("run"); _parent.direct = "right"; } else if (_parent.attackMode == "run_left") { _parent.gotoAndStop("run"); _parent.direct = "left"; } else if (_parent.attackMode == "roll_right") { _parent.gotoAndStop("roll"); _parent.direct = "right"; } else if (_parent.attackMode == "roll_left") { _parent.gotoAndStop("roll"); _parent.direct = "left"; } stop();
Symbol 424 MovieClip Frame 23
_root.stopMusic();
Symbol 424 MovieClip Frame 182
onEnterFrame = function () { _parent.midBossDeadWalk(); }; stop();
Symbol 424 MovieClip Frame 210
Symbol 425 MovieClip [midboss] Frame 1
onEnterFrame = function () { midBossAct(); }; stop();
Symbol 454 MovieClip Frame 1
gotoAndStop(2 + random(_totalframes));
Symbol 455 MovieClip Frame 1
Symbol 455 MovieClip Frame 61
stop();
Symbol 490 MovieClip [mob] Frame 30
onEnterFrame = function () { mobAct(); }; stop();
Symbol 490 MovieClip [mob] Frame 40
onEnterFrame = function () { mobAct(); }; stop();
Symbol 520 MovieClip Frame 234
_root.playMusic("song_boss"); _parent.gotoAndStop("throw" + _parent.spot);
Symbol 521 MovieClip Frame 21
_parent.gotoAndStop("throw" + _parent.spot);
Symbol 524 MovieClip Frame 40
_parent.gotoAndStop("exit" + _parent.spot);
Symbol 526 MovieClip Frame 80
_parent.gotoAndStop("exit" + _parent.spot);
Symbol 539 MovieClip Frame 9
bossThrow();
Symbol 539 MovieClip Frame 15
if ((_parent.throwCount++) < 3) { _parent.gotoAndStop("stand" + _parent.spot); } else { _parent.throwCount = 0; _parent.gotoAndStop("mad" + _parent.spot); }
Symbol 581 MovieClip Frame 51
if (_parent.spot == 1) { _parent.spot = 3; } else if (_parent.spot == 2) { _parent.spot = 4; } else if (_parent.spot == 3) { _parent.spot = 2; } else if (_parent.spot == 4) { _parent.spot = 1; } _parent.gotoAndStop("enter" + _parent.spot);
Symbol 582 MovieClip [boss] Frame 1
onEnterFrame = function () { bossAct(); }; stop();
Symbol 582 MovieClip [boss] Frame 10
_x = 0; _y = 0;
Symbol 582 MovieClip [boss] Frame 58
_x = 0; _y = 0;
Symbol 582 MovieClip [boss] Frame 99
_x = 0; _y = 0;
Symbol 582 MovieClip [boss] Frame 146
_x = 0; _y = 0;
Symbol 586 MovieClip Frame 1
_x = (_x + (-5 + random(10))); _y = (_y + random(20)); gotoAndPlay(2 + random(3));
Symbol 586 MovieClip Frame 21
stop();
Symbol 599 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 603 MovieClip [bullet_explode] Frame 20
stop(); _parent.removeMovieClip();
Symbol 604 MovieClip [bullet] Frame 1
onEnterFrame = function () { tankBullet(); };
Symbol 604 MovieClip [bullet] Frame 16
stop();
Symbol 604 MovieClip [bullet] Frame 17
onEnterFrame = null; boom._rotation = random(360);
Symbol 607 MovieClip [enemyBomb] Frame 1
timer = 0; onEnterFrame = function () { if (!_root.gamePause) { if ((timer++) < 50) { this._y = this._y + 4; this._rotation = this._rotation + 20; } else { _root.playSoundExplosion("explode1"); this.enemyFire2(); this.removeMovieClip(); } } }; stop();
Symbol 610 MovieClip [enemyBottle] Frame 1
timer = 0; onEnterFrame = function () { if (!_root.gamePause) { if ((timer++) < 40) { this._y = this._y + 4; this._rotation = this._rotation + 20; } else { _root.playSoundExplosion("glass"); this.enemyFire2(); this.removeMovieClip(); } } }; stop();
Symbol 614 MovieClip [enemyBullet] Frame 1
function follow(targetx, targety) { if (randomy) { xmove = -10 + random(20); ymove = -10 + random(20); if (xmove > 0) { this._xscale = -100; } } else { var _local3 = targetx - _x; var _local2 = targety - _y; var _local5 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); var _local6 = (acc * _local3) / _local5; var _local7 = (acc * _local2) / _local5; xmove = xmove + _local6; ymove = ymove + _local7; var _local4 = Math.sqrt((xmove * xmove) + (ymove * ymove)); xmove = (speed * xmove) / _local4; ymove = (speed * ymove) / _local4; if (xmove > 0) { this._xscale = -100; } } } function hitCheck() { if (_root.world.tank.hit.hitTest(this._x, this._y, false)) { _root.hurtTank(); this.removeMovieClip(); } } speed = 4; acc = 2; xmove = 0; ymove = 0; follow(_parent.tank._x, _parent.tank._y); onEnterFrame = function () { if (!_root.gamePause) { _x = (_x + xmove); _y = (_y + ymove); hitCheck(); } }; stop();
Symbol 615 MovieClip [enemyBullet2] Frame 1
function hitCheck() { if (_root.world.tank.hit.hitTest(this._x, this._y, false)) { _root.hurtTank(); this.removeMovieClip(); } if ((((this._y > _root.gameHeight) || (this._y < 0)) || (this._x < 0)) || (this._x > _root.gameWidth)) { this.removeMovieClip(); } } speed = 4; acc = 2; xmove = 0; ymove = 0; onEnterFrame = function () { if (!_root.gamePause) { _x = (_x + xSpeed); _y = (_y + ySpeed); hitCheck(); } }; stop();
Symbol 627 MovieClip Frame 1
stop();
Symbol 631 MovieClip [tank] Frame 1
stop();
Symbol 640 MovieClip Frame 1
gotoAndStop(1 + random(_totalframes));
Symbol 641 MovieClip [enemyStuff] Frame 1
timer = 0; onEnterFrame = function () { if (!_root.gamePause) { if ((timer++) < 45) { this._y = this._y + 5; this._rotation = this._rotation + 20; } else { _root.playSoundExplosion("glass"); this.enemyFire2(); this.removeMovieClip(); } } }; stop();
Symbol 646 MovieClip Frame 1
_parent._parent.attachMovie("tree", "tree" + _root.treeNum, 5000 + _root.treeNum, {_x:_x, _y:_parent._y + _y}); if (_parent._parent["tree" + _root.treeNum]._x < 250) { _parent._parent["tree" + _root.treeNum]._xscale = -100; } if (_root.treeNum == 1) { _root.treeNum = 2; } else if (_root.treeNum == 2) { _root.treeNum = 3; } else if (_root.treeNum == 3) { _root.treeNum = 4; } else if (_root.treeNum == 4) { _root.treeNum = 5; } else if (_root.treeNum == 5) { _root.treeNum = 6; } else { _root.treeNum = 1; }
Instance of Symbol 11 MovieClip [blank] in Symbol 649 MovieClip [mapSand1] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 649 MovieClip [mapSand1] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 654 MovieClip [mapSand2] Frame 1
onClipEvent (load) { if (_root.checkpoint == 1) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 654 MovieClip [mapSand2] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 654 MovieClip [mapSand2] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 654 MovieClip [mapSand2] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 654 MovieClip [mapSand2] Frame 1
onClipEvent (load) { if (_root.checkpoint == 1) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 660 MovieClip [mapSand3] Frame 1
onClipEvent (load) { if (_root.checkpoint != 4) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 660 MovieClip [mapSand3] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 660 MovieClip [mapSand3] Frame 1
onClipEvent (load) { enemySpawn("enemy3"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 660 MovieClip [mapSand3] Frame 1
onClipEvent (load) { if (_root.checkpoint != 4) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 660 MovieClip [mapSand3] Frame 1
onClipEvent (load) { if (_root.checkpoint != 4) { enemySpawn("enemy2"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 665 MovieClip [mapSand4] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 665 MovieClip [mapSand4] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 665 MovieClip [mapSand4] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 665 MovieClip [mapSand4] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 665 MovieClip [mapSand4] Frame 1
onClipEvent (load) { enemySpawn("enemy3"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 670 MovieClip [mapSand5] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 670 MovieClip [mapSand5] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 670 MovieClip [mapSand5] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 670 MovieClip [mapSand5] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 674 MovieClip [mapSand6] Frame 1
onClipEvent (load) { enemySpawn("enemy3"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 674 MovieClip [mapSand6] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 674 MovieClip [mapSand6] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 674 MovieClip [mapSand6] Frame 1
onClipEvent (load) { if (_root.checkpoint == 1) { enemySpawn("enemy1"); } }
Symbol 679 MovieClip Frame 1
stop();
Instance of Symbol 11 MovieClip [blank] in Symbol 680 MovieClip [mapSand7] Frame 1
onClipEvent (load) { if ((_root.checkpoint == 1) || (_root.checkpoint == 2)) { enemySpawn("enemy2"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 680 MovieClip [mapSand7] Frame 1
onClipEvent (load) { midBossSpawn(); }
Instance of Symbol 11 MovieClip [blank] in Symbol 680 MovieClip [mapSand7] Frame 1
onClipEvent (load) { if ((_root.checkpoint == 1) || (_root.checkpoint == 2)) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 680 MovieClip [mapSand7] Frame 1
onClipEvent (load) { if ((_root.checkpoint == 1) || (_root.checkpoint == 2)) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 680 MovieClip [mapSand7] Frame 1
onClipEvent (load) { if ((_root.checkpoint == 1) || (_root.checkpoint == 2)) { midBossBusSpawn(); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 681 MovieClip [mapSand8] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 692 MovieClip [mapSand13] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 692 MovieClip [mapSand13] Frame 1
onClipEvent (load) { if (_root.checkpoint != 4) { enemySpawn("enemy3"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 692 MovieClip [mapSand13] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 692 MovieClip [mapSand13] Frame 1
onClipEvent (load) { if (_root.checkpoint != 4) { enemySpawn("enemy1"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 692 MovieClip [mapSand13] Frame 1
onClipEvent (load) { if (_root.checkpoint != 4) { enemySpawn("enemy2"); } }
Instance of Symbol 11 MovieClip [blank] in Symbol 697 MovieClip [mapSand14] Frame 1
onClipEvent (load) { enemySpawn("enemy3"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 697 MovieClip [mapSand14] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 697 MovieClip [mapSand14] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 697 MovieClip [mapSand14] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Symbol 705 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 40
_parent.hit.gotoAndStop(2);
Symbol 705 MovieClip Frame 61
stop();
Symbol 710 MovieClip Frame 8
_parent.gotoAndStop("still");
Symbol 711 MovieClip Frame 8
_parent.gotoAndStop("still");
Symbol 712 MovieClip Frame 30
stop(); _parent.removeMovieClip();
Symbol 713 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 1
stop();
Instance of Symbol 716 MovieClip in Symbol 717 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.world.tank)) { _root.gameWin(); } }
Instance of Symbol 713 MovieClip "lock" in Symbol 718 MovieClip [mapSand15] Frame 1
onClipEvent (load) { health = 50; alive = true; hitCount = 0; _root.lockbg = _root.newMap; }
Instance of Symbol 11 MovieClip [blank] in Symbol 718 MovieClip [mapSand15] Frame 1
onClipEvent (load) { bossSpawn(); }
Instance of Symbol 11 MovieClip [blank] in Symbol 718 MovieClip [mapSand15] Frame 1
onClipEvent (load) { enemySpawn("enemy1"); }
Instance of Symbol 11 MovieClip [blank] in Symbol 718 MovieClip [mapSand15] Frame 1
onClipEvent (load) { enemySpawn("enemy2"); }
Symbol 724 MovieClip [screenRestart] Frame 60
_root.gameStart(); this.removeMovieClip(); stop();
Symbol 729 MovieClip [screenControls] Frame 216
this.removeMovieClip();
Symbol 731 MovieClip [screenGameOver] Frame 165
_root.gotoAndPlay("sokay"); _root.gameStop(); this.removeMovieClip(); stop();
Symbol 736 Button
on (release) { getURL ("http://www.luvtank.com", "_blank"); }
Symbol 740 Button
on (release) { _root.gotoAndPlay("sokay"); _root.gameStop(); _root.music.setVolume(40); this.removeMovieClip(); }
Symbol 743 MovieClip [screenPause] Frame 1
stop();
Symbol 744 MovieClip [fadeIn] Frame 25
this.removeMovieClip(); stop();
Symbol 745 MovieClip [fadeOut] Frame 60
_root.music.setVolume(100); _root.gameStop(); _root.gotoAndStop("end"); this.removeMovieClip(); stop();
Symbol 755 MovieClip Frame 1
stop();
Symbol 758 Button
on (release) { gotoAndPlay ("start"); }
Symbol 761 Button
on (release) { gotoAndStop ("credits"); }
Symbol 766 Button
on (release) { gotoAndPlay ("open"); }
Symbol 790 Button
on (release) { _root.play(); }
Symbol 826 MovieClip Frame 750
_root.play();
Symbol 844 MovieClip Frame 852
_root.play();

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Symbol 583 BitmapUsed by:584
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Symbol 605 BitmapUsed by:606
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Symbol 608 BitmapUsed by:609
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Symbol 611 BitmapUsed by:612
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Symbol 650 BitmapUsed by:651
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Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:663Used by:665
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Symbol 666 BitmapUsed by:667 671
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Symbol 671 GraphicUses:666Used by:674 681
Symbol 672 GraphicUsed by:673
Symbol 673 MovieClipUses:672Used by:674 681
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Symbol 676 BitmapUsed by:677
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Symbol 678 GraphicUsed by:679 717
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Symbol 680 MovieClip [mapSand7]Uses:643 646 677 11 679Used by:755
Symbol 681 MovieClip [mapSand8]Uses:643 646 671 11 673Used by:755
Symbol 682 BitmapUsed by:691 694 699
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Symbol 692 MovieClip [mapSand13]Uses:691 646 11Used by:755
Symbol 693 BitmapUsed by:694 699
Symbol 694 GraphicUses:693 686 688 687 684 685 682 683 690Used by:697
Symbol 695 GraphicUsed by:696
Symbol 696 MovieClipUses:695Used by:697
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Symbol 698 BitmapUsed by:699
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Symbol 716 MovieClipUses:715Used by:717
Symbol 717 MovieClipUses:714 678 716Used by:718
Symbol 718 MovieClip [mapSand15]Uses:699 705 713 11 717Used by:755
Symbol 719 GraphicUsed by:724
Symbol 720 TextUses:35Used by:724
Symbol 721 EditableTextUses:35Used by:724
Symbol 722 GraphicUses:628 616Used by:724
Symbol 723 GraphicUsed by:724
Symbol 724 MovieClip [screenRestart]Uses:719 720 721 722 723Used by:755
Symbol 725 TextUses:15Used by:729
Symbol 726 BitmapUsed by:728
Symbol 727 BitmapUsed by:728
Symbol 728 GraphicUses:726 727Used by:729
Symbol 729 MovieClip [screenControls]Uses:725 728Used by:755
Symbol 730 TextUses:35Used by:731
Symbol 731 MovieClip [screenGameOver]Uses:39 730 37 38Used by:755
Symbol 732 TextUses:35Used by:743
Symbol 733 TextUses:15Used by:736  Timeline
Symbol 734 TextUses:15Used by:736
Symbol 735 GraphicUsed by:736
Symbol 736 ButtonUses:733 734 735Used by:743  Timeline
Symbol 737 TextUses:13Used by:740
Symbol 738 TextUses:13Used by:740
Symbol 739 GraphicUsed by:740
Symbol 740 ButtonUses:737 738 739Used by:743
Symbol 741 GraphicUses:17Used by:743
Symbol 742 GraphicUses:18Used by:743
Symbol 743 MovieClip [screenPause]Uses:39 732 736 740 741 16 742 23Used by:755
Symbol 744 MovieClip [fadeIn]Uses:39 38 37Used by:755
Symbol 745 MovieClip [fadeOut]Uses:37 38 39Used by:755
Symbol 746 Sound [song_lovetank]Used by:755  Timeline
Symbol 747 Sound [song_boss]Used by:755
Symbol 748 Sound [sfx_enemyshoot]Used by:755
Symbol 749 Sound [sfx_explode1]Used by:755
Symbol 750 Sound [sfx_glass]Used by:755
Symbol 751 Sound [sfx_tankshoot]Used by:755
Symbol 752 Sound [sfx_tankshoot2]Used by:755
Symbol 753 Sound [sfx_transform]Used by:755
Symbol 754 Sound [sfx_transform2]Used by:755
Symbol 755 MovieClipUses:134 136 177 425 490 582 604 603 607 610 614 615 631 641 649 654 660 665 670 674 680 681 692 697 718 724 729 731 743 744 745 746 747 748 749 750 751 752 753 754Used by:Timeline
Symbol 756 TextUses:13Used by:758  Timeline
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Symbol 758 ButtonUses:756 757 715Used by:Timeline
Symbol 759 TextUses:15Used by:761  Timeline
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Symbol 761 ButtonUses:759 760 715Used by:Timeline
Symbol 762 TextUses:13Used by:Timeline
Symbol 763 TextUses:13Used by:766
Symbol 764 TextUses:13Used by:766
Symbol 765 GraphicUsed by:766
Symbol 766 ButtonUses:763 764 765Used by:Timeline
Symbol 767 TextUses:15Used by:Timeline
Symbol 768 TextUses:15Used by:Timeline
Symbol 769 TextUses:15Used by:Timeline
Symbol 770 TextUses:15Used by:Timeline
Symbol 771 TextUses:15Used by:Timeline
Symbol 772 TextUses:15Used by:Timeline
Symbol 773 TextUses:15Used by:Timeline
Symbol 774 TextUses:15Used by:Timeline
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Symbol 776 GraphicUsed by:826 844
Symbol 777 BitmapUsed by:778 791 793
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Symbol 783 GraphicUsed by:826 844
Symbol 784 TextUses:13Used by:826
Symbol 785 TextUses:13Used by:790
Symbol 786 TextUses:15 13Used by:790
Symbol 787 FontUsed by:788 846 849
Symbol 788 TextUses:787Used by:790
Symbol 789 GraphicUsed by:790
Symbol 790 ButtonUses:785 786 788 789Used by:826
Symbol 791 GraphicUses:779 777Used by:826
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Symbol 794 BitmapUsed by:795 839
Symbol 795 GraphicUses:794Used by:826
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Symbol 797 BitmapUsed by:798 810 841
Symbol 798 GraphicUses:797Used by:826 844
Symbol 799 BitmapUsed by:800 810 841
Symbol 800 GraphicUses:799Used by:826 844
Symbol 801 BitmapUsed by:802 841
Symbol 802 GraphicUses:801Used by:808
Symbol 803 BitmapUsed by:804
Symbol 804 GraphicUses:803Used by:805
Symbol 805 MovieClipUses:804Used by:808 844
Symbol 806 BitmapUsed by:807
Symbol 807 GraphicUses:806Used by:808 844
Symbol 808 MovieClipUses:802 805 807Used by:826 844
Symbol 809 TextUses:13Used by:826
Symbol 810 GraphicUses:799 797Used by:826 844
Symbol 811 BitmapUsed by:812 816
Symbol 812 GraphicUses:811Used by:826
Symbol 813 BitmapUsed by:814 816
Symbol 814 GraphicUses:813Used by:826
Symbol 815 TextUses:13Used by:826
Symbol 816 GraphicUses:813 811Used by:826
Symbol 817 BitmapUsed by:818
Symbol 818 GraphicUses:817Used by:826 844
Symbol 819 BitmapUsed by:820
Symbol 820 GraphicUses:819Used by:826 844
Symbol 821 TextUses:13Used by:826
Symbol 822 BitmapUsed by:823 824 825
Symbol 823 GraphicUses:822Used by:826 844
Symbol 824 GraphicUses:822Used by:826 844
Symbol 825 GraphicUses:822Used by:826 844
Symbol 826 MovieClipUses:776 778 780 782 783 784 39 790 38 37 791 792 793 795 796 798 800 808 809 810 812 814 815 816 818 820 821 823 824 825 SS1Used by:Timeline
Symbol 827 FontUsed by:828
Symbol 828 TextUses:827Used by:829
Symbol 829 MovieClipUses:828Used by:Timeline
Symbol 830 BitmapUsed by:831 837
Symbol 831 GraphicUses:830Used by:844
Symbol 832 BitmapUsed by:833 837
Symbol 833 GraphicUses:832Used by:844
Symbol 834 BitmapUsed by:835 837
Symbol 835 GraphicUses:834Used by:844
Symbol 836 TextUses:13Used by:844
Symbol 837 GraphicUses:834 832 830Used by:844
Symbol 838 TextUses:13Used by:844
Symbol 839 GraphicUses:794Used by:844
Symbol 840 TextUses:13Used by:844
Symbol 841 GraphicUses:801 799 797Used by:844
Symbol 842 TextUses:13Used by:844
Symbol 843 TextUses:13Used by:844
Symbol 844 MovieClipUses:776 831 833 835 783 836 39 38 37 837 798 800 808 838 810 839 840 841 805 807 842 818 820 843 823 824 825 SS2Used by:Timeline
Symbol 845 TextUses:35Used by:850
Symbol 846 TextUses:13 787Used by:850
Symbol 847 TextUses:13Used by:850
Symbol 848 FontUsed by:849
Symbol 849 TextUses:848 13 787Used by:850
Symbol 850 MovieClipUses:845 846 847 849Used by:Timeline
Streaming Sound 1Used by:Symbol 826 MovieClip
Streaming Sound 2Used by:Symbol 844 MovieClip

Instance Names

"logo"Frame 226Symbol 60 MovieClip
"hud"Frame 407Symbol 829 MovieClip
"caption"Symbol 134 MovieClip [enemy1] Frame 1Symbol 102 MovieClip
"hit"Symbol 134 MovieClip [enemy1] Frame 1Symbol 104 MovieClip
"hurtFlash"Symbol 134 MovieClip [enemy1] Frame 1Symbol 105 MovieClip
"hit"Symbol 136 MovieClip [enemy2] Frame 1Symbol 104 MovieClip
"caption"Symbol 136 MovieClip [enemy2] Frame 1Symbol 102 MovieClip
"hurtFlash"Symbol 136 MovieClip [enemy2] Frame 1Symbol 105 MovieClip
"hit"Symbol 177 MovieClip [enemy3] Frame 1Symbol 104 MovieClip
"caption"Symbol 177 MovieClip [enemy3] Frame 1Symbol 102 MovieClip
"hurtFlash"Symbol 177 MovieClip [enemy3] Frame 1Symbol 105 MovieClip
"caption"Symbol 425 MovieClip [midboss] Frame 1Symbol 196 MovieClip
"intro_caption"Symbol 425 MovieClip [midboss] Frame 1Symbol 198 MovieClip
"hurtFlash"Symbol 425 MovieClip [midboss] Frame 1Symbol 105 MovieClip
"hit"Symbol 425 MovieClip [midboss] Frame 12Symbol 104 MovieClip
"caption"Symbol 582 MovieClip [boss] Frame 2Symbol 196 MovieClip
"intro_caption"Symbol 582 MovieClip [boss] Frame 2Symbol 198 MovieClip
"hurtFlash"Symbol 582 MovieClip [boss] Frame 2Symbol 105 MovieClip
"hit"Symbol 582 MovieClip [boss] Frame 10Symbol 104 MovieClip
"petals"Symbol 600 MovieClip Frame 1Symbol 599 MovieClip
"petals"Symbol 604 MovieClip [bullet] Frame 1Symbol 600 MovieClip
"boom"Symbol 604 MovieClip [bullet] Frame 17Symbol 603 MovieClip [bullet_explode]
"heart"Symbol 630 MovieClip Frame 1Symbol 627 MovieClip
"turret"Symbol 631 MovieClip [tank] Frame 1Symbol 630 MovieClip
"slot2"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot1"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot3"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot4"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot5"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot6"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot7"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot8"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot9"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"slot10"Symbol 631 MovieClip [tank] Frame 1Symbol 11 MovieClip [blank]
"hit"Symbol 631 MovieClip [tank] Frame 1Symbol 104 MovieClip
"hurtFlash"Symbol 631 MovieClip [tank] Frame 1Symbol 105 MovieClip
"hit"Symbol 654 MovieClip [mapSand2] Frame 1Symbol 653 MovieClip
"hit"Symbol 660 MovieClip [mapSand3] Frame 1Symbol 659 MovieClip
"hit"Symbol 665 MovieClip [mapSand4] Frame 1Symbol 664 MovieClip
"hit"Symbol 670 MovieClip [mapSand5] Frame 1Symbol 669 MovieClip
"hit"Symbol 674 MovieClip [mapSand6] Frame 1Symbol 673 MovieClip
"hit"Symbol 680 MovieClip [mapSand7] Frame 1Symbol 679 MovieClip
"hit"Symbol 681 MovieClip [mapSand8] Frame 1Symbol 673 MovieClip
"hit"Symbol 697 MovieClip [mapSand14] Frame 1Symbol 696 MovieClip
"hit"Symbol 713 MovieClip Frame 1Symbol 104 MovieClip
"doors"Symbol 718 MovieClip [mapSand15] Frame 1Symbol 705 MovieClip
"lock"Symbol 718 MovieClip [mapSand15] Frame 1Symbol 713 MovieClip
"hit"Symbol 718 MovieClip [mapSand15] Frame 1Symbol 717 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 3 as "tree"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bus"
ExportAssets (56)Timeline Frame 1Symbol 11 as "blank"
ExportAssets (56)Timeline Frame 226Symbol 134 as "enemy1"
ExportAssets (56)Timeline Frame 226Symbol 136 as "enemy2"
ExportAssets (56)Timeline Frame 226Symbol 177 as "enemy3"
ExportAssets (56)Timeline Frame 226Symbol 425 as "midboss"
ExportAssets (56)Timeline Frame 226Symbol 490 as "mob"
ExportAssets (56)Timeline Frame 226Symbol 582 as "boss"
ExportAssets (56)Timeline Frame 226Symbol 603 as "bullet_explode"
ExportAssets (56)Timeline Frame 226Symbol 604 as "bullet"
ExportAssets (56)Timeline Frame 226Symbol 607 as "enemyBomb"
ExportAssets (56)Timeline Frame 226Symbol 610 as "enemyBottle"
ExportAssets (56)Timeline Frame 226Symbol 614 as "enemyBullet"
ExportAssets (56)Timeline Frame 226Symbol 615 as "enemyBullet2"
ExportAssets (56)Timeline Frame 226Symbol 631 as "tank"
ExportAssets (56)Timeline Frame 226Symbol 641 as "enemyStuff"
ExportAssets (56)Timeline Frame 226Symbol 649 as "mapSand1"
ExportAssets (56)Timeline Frame 226Symbol 654 as "mapSand2"
ExportAssets (56)Timeline Frame 226Symbol 660 as "mapSand3"
ExportAssets (56)Timeline Frame 226Symbol 665 as "mapSand4"
ExportAssets (56)Timeline Frame 226Symbol 670 as "mapSand5"
ExportAssets (56)Timeline Frame 226Symbol 674 as "mapSand6"
ExportAssets (56)Timeline Frame 226Symbol 680 as "mapSand7"
ExportAssets (56)Timeline Frame 226Symbol 681 as "mapSand8"
ExportAssets (56)Timeline Frame 226Symbol 692 as "mapSand13"
ExportAssets (56)Timeline Frame 226Symbol 697 as "mapSand14"
ExportAssets (56)Timeline Frame 226Symbol 718 as "mapSand15"
ExportAssets (56)Timeline Frame 226Symbol 724 as "screenRestart"
ExportAssets (56)Timeline Frame 226Symbol 729 as "screenControls"
ExportAssets (56)Timeline Frame 226Symbol 731 as "screenGameOver"
ExportAssets (56)Timeline Frame 226Symbol 743 as "screenPause"
ExportAssets (56)Timeline Frame 226Symbol 744 as "fadeIn"
ExportAssets (56)Timeline Frame 226Symbol 745 as "fadeOut"
ExportAssets (56)Timeline Frame 226Symbol 746 as "song_lovetank"
ExportAssets (56)Timeline Frame 226Symbol 747 as "song_boss"
ExportAssets (56)Timeline Frame 226Symbol 748 as "sfx_enemyshoot"
ExportAssets (56)Timeline Frame 226Symbol 749 as "sfx_explode1"
ExportAssets (56)Timeline Frame 226Symbol 750 as "sfx_glass"
ExportAssets (56)Timeline Frame 226Symbol 751 as "sfx_tankshoot"
ExportAssets (56)Timeline Frame 226Symbol 752 as "sfx_tankshoot2"
ExportAssets (56)Timeline Frame 226Symbol 753 as "sfx_transform"
ExportAssets (56)Timeline Frame 226Symbol 754 as "sfx_transform2"

Labels

"loaded"Frame 5
"sokay"Frame 6
"title"Frame 226
"open"Frame 265
"main"Frame 354
"credits"Frame 365
"start"Frame 375
"end"Frame 410
"endcredits"Frame 411
"idle"Symbol 134 MovieClip [enemy1] Frame 1
"run"Symbol 134 MovieClip [enemy1] Frame 15
"shoot"Symbol 134 MovieClip [enemy1] Frame 28
"die"Symbol 134 MovieClip [enemy1] Frame 37
"idle"Symbol 136 MovieClip [enemy2] Frame 1
"run"Symbol 136 MovieClip [enemy2] Frame 15
"shoot"Symbol 136 MovieClip [enemy2] Frame 28
"die"Symbol 136 MovieClip [enemy2] Frame 37
"idle"Symbol 177 MovieClip [enemy3] Frame 2
"run"Symbol 177 MovieClip [enemy3] Frame 12
"shoot"Symbol 177 MovieClip [enemy3] Frame 20
"die"Symbol 177 MovieClip [enemy3] Frame 31
"intro"Symbol 425 MovieClip [midboss] Frame 2
"stand"Symbol 425 MovieClip [midboss] Frame 12
"run"Symbol 425 MovieClip [midboss] Frame 16
"roll"Symbol 425 MovieClip [midboss] Frame 21
"drink"Symbol 425 MovieClip [midboss] Frame 26
"vomit"Symbol 425 MovieClip [midboss] Frame 32
"throw1"Symbol 425 MovieClip [midboss] Frame 39
"throw2"Symbol 425 MovieClip [midboss] Frame 47
"throw3"Symbol 425 MovieClip [midboss] Frame 54
"die"Symbol 425 MovieClip [midboss] Frame 63
"idle"Symbol 490 MovieClip [mob] Frame 1
"run"Symbol 490 MovieClip [mob] Frame 30
"runback"Symbol 490 MovieClip [mob] Frame 40
"intro"Symbol 582 MovieClip [boss] Frame 2
"enter1"Symbol 582 MovieClip [boss] Frame 10
"stand1"Symbol 582 MovieClip [boss] Frame 17
"mad1"Symbol 582 MovieClip [boss] Frame 23
"throw1"Symbol 582 MovieClip [boss] Frame 28
"die1"Symbol 582 MovieClip [boss] Frame 34
"exit1"Symbol 582 MovieClip [boss] Frame 39
"enter2"Symbol 582 MovieClip [boss] Frame 58
"stand2"Symbol 582 MovieClip [boss] Frame 65
"mad2"Symbol 582 MovieClip [boss] Frame 71
"throw2"Symbol 582 MovieClip [boss] Frame 76
"die2"Symbol 582 MovieClip [boss] Frame 82
"exit2"Symbol 582 MovieClip [boss] Frame 87
"enter3"Symbol 582 MovieClip [boss] Frame 99
"stand3"Symbol 582 MovieClip [boss] Frame 106
"mad3"Symbol 582 MovieClip [boss] Frame 112
"throw3"Symbol 582 MovieClip [boss] Frame 117
"die3"Symbol 582 MovieClip [boss] Frame 123
"exit3"Symbol 582 MovieClip [boss] Frame 128
"enter4"Symbol 582 MovieClip [boss] Frame 146
"stand4"Symbol 582 MovieClip [boss] Frame 153
"mad4"Symbol 582 MovieClip [boss] Frame 159
"throw4"Symbol 582 MovieClip [boss] Frame 164
"die4"Symbol 582 MovieClip [boss] Frame 170
"exit4"Symbol 582 MovieClip [boss] Frame 175
"explode"Symbol 604 MovieClip [bullet] Frame 17
"up"Symbol 631 MovieClip [tank] Frame 1
"left"Symbol 631 MovieClip [tank] Frame 5
"right"Symbol 631 MovieClip [tank] Frame 10
"still"Symbol 713 MovieClip Frame 1
"hit1"Symbol 713 MovieClip Frame 8
"hit2"Symbol 713 MovieClip Frame 15
"destroy"Symbol 713 MovieClip Frame 25

Dynamic Text Variables

_root.playerLivesSymbol 721 EditableText"3"




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Created: 24/5 -2019 13:58:39 Last modified: 24/5 -2019 13:58:39 Server time: 23/12 -2024 02:33:34