Frame 1
if ((_root._framesloaded = _root._totalframes)) {
gotoAndPlay (8);
}
Frame 5
if (_totalframes == _framesloaded) {
gotoAndPlay (8);
}
Frame 7
bar._xscale = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
b = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
br = int(_root.getBytesLoaded() / 1024);
gotoAndPlay (5);
Frame 11
fscommand (showmenu, false);
fscommand (fullscreen, true);
loadVariablesNum ("instruction.txt", 0);
Frame 12
stop();
fscommand (showmenu, false);
fscommand (fullscreen, true);
if (play_game) {
gotoAndPlay (28);
}
Set("/:need_rotate", true);
play_game = false;
fade_go = true;
alt_show = false;
fade_alt = false;
alt_array = ["Sack", "Lightning Ball", "Star", "umbela", "ïðóæèíêà"];
Frame 13
inst_page = 1;
bb1._visible = false;
inst.inst = eval ("inst" + inst_page);
stop();
Frame 14
Set("/:need_rotate", false);
loadMovie ("intro.swf", roll);
stop();
Frame 15
gotoAndStop (30);
stop();
Frame 16
n = 6;
while (n >= 0) {
Set("name" + n, "---");
Set("score" + n, 0);
n--;
}
loadVariablesNum (link_ + "save.asp", 0, "POST");
Frame 17
if (score0 == 0) {
lodi._visible = 1;
} else {
lodi._visible = 0;
stop();
}
Frame 18
gotoAndPlay (35);
Frame 20
if (status != 1) {
gotoAndPlay (19);
}
Frame 21
numb = Number(numb);
step = Number(step);
step_save = Number(step_save);
start_jump = Number(start_jump);
b = Number(b);
en = Number(en);
room_num = Number(room_num);
sfx = Number(sfx);
road_y = Number(road_y);
road = true;
step1 = Boolean(step1);
way = Number(way);
dec = Boolean(dec);
dec_y = Number(dec_y);
room_num6 = Boolean(room_num6);
p3 = Number(p3);
drop_tree = Number(drop_tree);
f2 = Number(f2);
e = Number(e);
goto_tree = Number(goto_tree);
pruzina = Boolean(pruzina);
bridgh_hit = Boolean(bridgh_hit);
olymp = Boolean(olymp);
help_press = Boolean(help_press);
press_enter = Boolean(press_enter);
rain = Boolean(rain);
wind_stop = Boolean(wind_stop);
bonus_press1 = Number(bonus_press1);
bonus_press2 = Number(bonus_press2);
bonus_press3 = Number(bonus_press3);
bonus_press4 = Number(bonus_press4);
bonus_press5 = Number(bonus_press5);
bonus_press6 = Number(bonus_press6);
bonus_press11 = Number(bonus_press11);
bonus3_press1 = Number(bonus3_press1);
bonus3_press2 = Number(bonus3_press2);
bonus3_press3 = Number(bonus3_press3);
bonus3_press5 = Number(bonus3_press5);
bonus3_press6 = Number(bonus3_press6);
bonus3_press7 = Number(bonus3_press7);
bonus3_press12 = Number(bonus3_press12);
bonus2_press2 = Number(bonus2_press2);
bonus2_press3 = Number(bonus2_press3);
bonus2_press7 = Number(bonus2_press7);
bonus2_press12 = Number(bonus2_press12);
thing_press11 = Number(thing_press11);
thing_press6 = Number(thing_press6);
thing_press5 = Number(thing_press5);
thing_press12 = Number(thing_press12);
flash_thing = Number(flash_thing);
mus = Number(mus);
info1 = Number(info1);
info2 = Number(info2);
a = Number(a);
step3 = Boolean(step3);
step2 = Boolean(step2);
stel = Boolean(stel);
n = Number(n);
wall = Boolean(wall);
road_a = Number(road_a);
y_boy = Number(y_boy);
next1 = Boolean(next1);
y_road = true;
y_result = Number(y_result);
vol = Number(vol);
Frame 22
if (vol == 13) {
gotoAndPlay (36);
} else {
gotoAndPlay (28);
}
Frame 23
stop();
Frame 27
authentification_result = "empty";
registration = "empty";
registration_state = "empty";
Frame 28
fscommand (showmenu, false);
fscommand (fullscreen, true);
timeStart = getTimer();
movement_step = 0;
_root.music.sa0.stop();
_root.music.sa1.stop();
numb = 0;
step = (step_save = 1.5);
start_jump = 15;
b = 2;
en = 0;
room_num = 1;
road_y = 125;
boy._y = road_y;
boy._x = 110;
road = true;
step1 = true;
way = 3;
dec = false;
dec_y = 110;
room_num6 = true;
p3 = (drop_tree = 0);
f2 = 7;
e = 100;
goto_tree = 1;
pruzina = false;
bridgh_hit = true;
olymp = false;
help_press = false;
press_enter = true;
rain = false;
wind_stop = false;
bonus_press1 = 1;
bonus_press2 = 1;
bonus_press3 = 1;
bonus_press4 = 1;
bonus_press5 = 1;
bonus_press6 = 1;
bonus_press11 = 1;
bonus3_press1 = 1;
bonus3_press2 = 1;
bonus3_press3 = 1;
bonus3_press5 = 1;
bonus3_press6 = 1;
bonus3_press7 = 1;
bonus3_press12 = 1;
bonus2_press2 = 1;
bonus2_press3 = 1;
bonus2_press7 = 1;
bonus2_press12 = 1;
thing_press11 = 1;
thing_press6 = 1;
thing_press5 = 1;
thing_press12 = 1;
flash_thing = 1;
gotoAndPlay (37);
Instance of Symbol 134 MovieClip in Frame 28
onClipEvent (load) {
function StrAdd(str) {
sData = sData + str;
}
frame = 0;
step = 0;
sData = "";
}
onClipEvent (enterFrame) {
frame++;
}
onClipEvent (mouseDown) {
StrAdd((("MD" + _root._xmouse) + "_") + _root._ymouse);
}
onClipEvent (mouseUp) {
}
onClipEvent (mouseMove) {
}
onClipEvent (keyDown) {
}
onClipEvent (keyUp) {
}
Instance of Symbol 138 MovieClip "alt" in Frame 28
onClipEvent (load) {
gotoAndStop (44);
}
onClipEvent (enterFrame) {
if (/:alt_show and /:fade_go) {
Set("/:fade_go", false);
gotoAndPlay (28);
}
if (/:fade_alt and (!/:alt_show)) {
play();
Set("/:fade_alt", false);
}
}
Instance of Symbol 423 MovieClip "boy" in Frame 28
onClipEvent (load) {
function getState() {
movement_x = int((_x * pStep) / pWidth);
if (movement_x < 0) {
movement_x = 0;
}
if (2 < movement_x) {
movement_x = 2;
}
movement_y = int((_y * pStep) / pHeight);
if (movement_y < 0) {
movement_y = 0;
}
if (2 < movement_y) {
movement_y = 2;
}
movement_room = _parent.rooms2._currentframe;
movement = (((movement_x + " ") + movement_y) + " ") + movement_room;
}
pWidth = 600;
pHeight = 430;
pStep = 3;
}
onClipEvent (enterFrame) {
getState();
if (movement != old_movement) {
movement_step = ++_parent.movement_step;
movement_time = int((getTimer() - ..:timeStart) / 100) / 10;
Set("..:timeStart", getTimer());
sessionid = _root.sessionid;
id = _root.id;
loadVariables (_root.link_ + "stat.asp", "", "POST");
old_movement = movement;
}
}
Frame 36
timeStart = getTimer();
movement_step = 0;
boy._x = Number(boy_x);
boy._y = Number(boy_y);
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
help_press = true;
_root.play();
_root.help_panel.gotoAndStop(1);
if (room_num6) {
wind_stop = true;
}
rain = false;
if (((flash_thing == 12) and (thing_press12 == false)) and (room_num == 4)) {
rain = true;
}
Frame 37
help_press = true;
sl = true;
boy._y = road_y;
a = start_jump;
if (room_num == 11) {
rooms2.room11.sigment1._y = (rooms2.room11.sigment2._y = (rooms2.room11.sigment3._y = boy._y - 510));
}
if (road == false) {
gotoAndPlay (74);
}
if ((boy._x < 10) or (590 < boy._x)) {
call("room_inc");
}
if (key.isDown(key.left) and road) {
call("ver_road");
way = 2;
if (step1) {
boy.gotoAndPlay("s_left");
step1 = false;
}
boy._x = boy._x - (step * 2);
if (key.isDown(key.shift)) {
boy._x = boy._x - (step * 4);
}
call("wall_stop");
if (wall) {
boy._x = boy._x + (step * 2);
if (key.isDown(key.shift)) {
boy._x = boy._x + (step * 4);
}
call("mask_inc");
}
}
if ((((key.isDown(key.right) == false) and (key.isDown(key.left) == false)) and (key.isDown(key.space) == false)) and road) {
boy.gotoAndPlay(way);
call("mask_inc");
step1 = (step2 = (step3 = true));
if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) {
rooms2.bridgh.gotoAndPlay(2);
bridgh_hit = false;
gotoAndStop (124);
}
}
if ((step1 == false) and (step2 == false)) {
step1 = (step2 = (step3 = true));
}
if (key.isDown(key.right) and road) {
way = 3;
if (step2) {
boy.gotoAndPlay("s_right");
step2 = false;
}
boy._x = boy._x + (step * 2);
if (key.isDown(key.shift)) {
boy._x = boy._x + (step * 4);
}
call("wall_stop");
if (wall) {
boy._x = boy._x - (step * 2);
if (key.isDown(key.shift)) {
boy._x = boy._x - (step * 4);
}
call("mask_inc");
}
call("ver_road");
if ((((80 < boy._x) and (boy._x < 160)) and pruzina) and (room_num == 3)) {
gotoAndPlay (99);
}
}
if (key.isDown(key.space) and road) {
if ((room_num == 3) and (515 < boy._x)) {
} else if ((room_num == 4) and (boy._x < 100)) {
} else {
gotoAndPlay (39);
}
}
if (key.isDown(key.right) and key.isDown(key.left)) {
way = 3;
boy.gotoAndPlay(way);
step1 = (step2 = (step3 = true));
}
call("stel_up");
if (room_num == 11) {
call("mask_inc");
if (key.isDown(key.up)) {
if (stel) {
way = 2;
boy._y = boy._y - 5;
boy._x = 530;
rooms2.room11.mask.gotoAndStop(2);
gotoAndPlay (87);
}
}
} else if ((((room_num == 6) and stel) and key.isDown(key.up)) and room_num6) {
gotoAndPlay (91);
}
if ((((room_num == 2) and (350 < boy._x)) and (250 < boy._y)) and (rooms1.stone._visible == 1)) {
rooms1.stone._visible = 0;
}
if (key.isDown(key.down) and stel) {
if (room_num == 2) {
gotoAndPlay (91);
}
if (room_num == 12) {
gotoAndPlay (115);
}
}
Frame 38
gotoAndPlay (37);
Frame 39
help_press = false;
sl = false;
n = true;
if (way == 2) {
boy.gotoAndPlay("j_left");
}
if (way == 3) {
boy.gotoAndPlay("j_right");
}
if (key.isDown(key.left)) {
boy.gotoAndPlay("ju_left");
} else if (key.isDown(key.right)) {
boy.gotoAndPlay("ju_right");
}
Frame 41
if (n) {
gotoAndPlay (40);
} else {
rooms2.room11.mask.gotoAndStop(2);
}
Frame 42
boy._y = boy._y - a;
e = e - 0.5;
call("mask_inc");
Frame 43
if (0 < a) {
a = a - b;
call("xy_boy");
gotoAndPlay (42);
}
Frame 44
boy._y = boy._y + a;
e = e - 0.5;
call("mask_inc");
Frame 45
call("ver_road");
if ((a < start_jump) and (road == false)) {
call("inc_drop");
gotoAndPlay (44);
} else {
rooms2.room11.mask.gotoAndStop(1);
if (way == 2) {
boy.gotoAndPlay("l_left");
}
if (way == 3) {
boy.gotoAndPlay("l_right");
}
}
n = true;
if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) {
rooms2.bridgh.gotoAndPlay(2);
bridgh_hit = false;
}
Frame 47
if (n) {
gotoAndPlay (46);
} else {
step1 = (step2 = true);
gotoAndPlay (37);
}
Frame 52
help_press = false;
sl = false;
Frame 53
if (n) {
gotoAndPlay (52);
} else {
rooms2.room11.mask.gotoAndStop(2);
}
Frame 54
boy._y = boy._y - a;
boy._x = boy._x - (step * 3);
e = e - 0.5;
call("wall_stop");
call("mask_inc");
if (wall) {
if ((bridgh_hit == false) and (room_num == 5)) {
boy._x = boy._x + (step * 3);
gotoAndPlay (74);
} else {
way = 3;
call("mask_inc");
boy._y = boy._y + a;
boy.gotoAndPlay("ju_right");
}
}
Frame 55
if (0 < a) {
a = a - b;
call("xy_boy");
gotoAndPlay (54);
}
Frame 56
boy._y = boy._y + a;
boy._x = boy._x - (step * 3);
e = e - 0.5;
call("wall_stop");
call("mask_inc");
if (wall) {
if ((bridgh_hit == false) and (room_num == 5)) {
boy._x = boy._x + (step * 3);
gotoAndPlay (74);
} else {
way = 3;
boy._y = boy._y - a;
boy.gotoAndPlay("l_right");
gotoAndPlay (67);
}
}
Frame 57
call("ver_road");
if ((a < start_jump) and (road == false)) {
call("inc_drop");
gotoAndPlay (56);
} else {
rooms2.room11.mask.gotoAndStop(1);
n = true;
boy.gotoAndPlay("l_left");
if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) {
rooms2.bridgh.gotoAndPlay(2);
bridgh_hit = false;
gotoAndStop (124);
}
}
Frame 59
if (n) {
gotoAndPlay (58);
} else {
step1 = (step2 = true);
gotoAndPlay (37);
}
Frame 63
help_press = false;
sl = false;
Frame 64
if (n) {
gotoAndPlay (63);
} else {
rooms2.room11.mask.gotoAndStop(2);
}
Frame 65
boy._y = boy._y - a;
boy._x = boy._x + (step * 3);
e = e - 0.5;
call("wall_stop");
call("mask_inc");
if (wall) {
if ((bridgh_hit == false) and (room_num == 5)) {
boy._x = boy._x - (step * 3);
gotoAndPlay (74);
} else {
if (room_num == 3) {
drop_tree++;
info4 = drop_tree;
if (drop_tree == 2) {
rooms2.palka.gotoAndPlay(2);
}
rooms2.tree.gotoAndPlay(2);
}
way = 2;
call("mask_inc");
boy._y = boy._y + a;
boy.gotoAndPlay("ju_left");
}
}
Frame 66
if (0 < a) {
a = a - b;
call("xy_boy");
gotoAndPlay (65);
}
Frame 67
boy._y = boy._y + a;
boy._x = boy._x + (step * 3);
e = e - 0.5;
call("wall_stop");
call("mask_inc");
if (wall) {
if ((bridgh_hit == false) and (room_num == 5)) {
boy._x = boy._x - (step * 3);
gotoAndPlay (74);
} else {
boy._y = boy._y - a;
boy.gotoAndPlay("l_left");
gotoAndPlay (56);
way = 2;
}
}
Frame 68
call("ver_road");
if ((a < start_jump) and (road == false)) {
call("inc_drop");
call("xy_boy");
gotoAndPlay (67);
} else {
rooms2.room11.mask.gotoAndStop(1);
n = true;
boy.gotoAndPlay("l_right");
if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) {
rooms2.bridgh.gotoAndPlay(2);
bridgh_hit = false;
gotoAndStop (124);
}
}
Frame 70
if (n) {
gotoAndPlay (69);
} else {
step1 = (step2 = true);
gotoAndPlay (37);
}
Frame 74
help_press = false;
if (((room_num == 11) and (boy._y < 250)) and (boy._x < 150)) {
e = e - 3;
p3 = p3 - 3;
}
e = e - 0.5;
boy._y = boy._y + 10;
rooms2.room11.mask.gotoAndStop(2);
if (way == 2) {
boy.gotoAndStop("l_left");
}
if ((way == 3) or (way == 1)) {
boy.gotoAndStop("l_right");
}
sl = false;
Frame 75
call("ver_road");
call("mask_inc");
if (road == false) {
call("xy_boy");
gotoAndPlay (74);
} else {
rooms2.room11.mask.gotoAndStop(1);
}
Frame 76
if (way == 2) {
boy.gotoAndPlay("l_left");
}
if (way == 3) {
boy.gotoAndPlay("l_right");
}
n = true;
cur_frame = _currentframe;
Frame 78
if (n) {
gotoAndPlay (46);
} else {
step1 = (step2 = true);
gotoAndPlay (37);
}
Frame 82
thing_press6 = 0;
p3 = p3 + 500;
step = step_save;
room_num6 = false;
room_num = 6;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
rooms2.room6.gotoAndStop(5);
way = 3;
boy._y = 275;
boy._x = 310;
gotoAndPlay (37);
sl = false;
Frame 83
gotoAndStop (84);
Frame 84
gotoAndPlay (30);
sl = false;
stop();
Frame 85
stop();
sl = false;
gotoAndPlay (28);
Frame 87
help_press = false;
sl = false;
call("mask_inc");
if ((key.isDown(key.up) and (key.isDown(key.left) == false)) and (key.isDown(key.right) == false)) {
if (stel) {
if (step3) {
boy.gotoAndPlay("up");
step3 = false;
}
boy._y = boy._y - (step + 0.5);
}
} else if (((key.isDown(key.down) and (key.isDown(key.up) == false)) and (key.isDown(key.left) == false)) and (key.isDown(key.right) == false)) {
if (stel) {
if (step3) {
boy.gotoAndPlay("up");
step3 = false;
}
boy._y = boy._y + (step * 2);
}
} else {
boy.gotoAndStop("up");
step3 = true;
}
call("stel_up");
if (stel == false) {
rooms2.room11.mask.gotoAndStop(1);
gotoAndPlay (37);
boy._y = boy._y - 5;
}
if (boy._y < 100) {
room_num = 2;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
way = 3;
road_y = 340;
boy._x = 240;
boy._y = 340;
rooms1.stone._visible = 0;
gotoAndPlay (37);
}
Frame 88
gotoAndPlay (87);
Frame 91
help_press = false;
sl = false;
boy.gotoAndPlay("stel");
bb = 10;
if (room_num == 2) {
boy._x = 240;
} else if (room_num == 6) {
boy._x = 310;
}
Frame 92
bb--;
Frame 93
if (0 < bb) {
gotoAndPlay (92);
} else {
fade._alpha = 0;
boy._y = -100;
bb = 10;
}
wind_stop = false;
sl = false;
Frame 94
bb--;
fade._alpha = fade._alpha + 10;
Frame 95
if (0 < bb) {
gotoAndPlay (94);
}
Frame 96
if (room_num == 2) {
room_num = 11;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
way = 2;
boy._y = 110;
boy._x = 530;
rooms2.room11.mask.gotoAndStop(2);
gotoAndPlay (87);
} else if (room_num == 6) {
gotoAndPlay (125);
}
sl = false;
Frame 99
boy.gotoAndPlay("s_right");
jump1 = true;
jump_step = 10;
sl = false;
Frame 100
boy._x = boy._x + (step * 2);
Frame 101
if (boy._x < 170) {
gotoAndPlay (100);
} else {
boy.gotoAndPlay("ju_right_2");
}
Frame 102
boy._y = boy._y - a;
boy._x = boy._x + (step * 3);
Frame 103
if (0 < a) {
a = a - b;
call("xy_boy");
gotoAndPlay (102);
}
Frame 104
boy._y = boy._y + a;
boy._x = boy._x + (step * 3);
Frame 105
if (boy._y < 270) {
if ((260 < boy._y) and jump1) {
boy.gotoAndPlay("l_right");
rooms2.palka.gotoAndPlay(46);
jump1 = false;
}
call("inc_drop");
call("xy_boy");
gotoAndPlay (104);
}
Frame 106
boy._y = boy._y - 20;
boy._x = boy._x + 2;
Frame 107
if (20 < boy._y) {
gotoAndPlay (106);
}
Frame 108
room_num = 12;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
way = 3;
boy._y = 400;
boy._x = 100;
Frame 109
boy._y = boy._y - jump_step;
boy._x = boy._x + 3;
jump_step = jump_step - 0.4;
Frame 110
if (0 < jump_step) {
a = 0;
b = 2;
gotoAndPlay (109);
} else {
gotoAndPlay (67);
}
Frame 111
stop();
Frame 115
boy.gotoAndStop("rope");
boy._x = 517;
boy._y = 340;
rooms1.tree._visible = 1;
sl = false;
Frame 116
boy._y = boy._y + (step * 3);
Frame 117
if (boy._y < 450) {
gotoAndPlay (116);
}
Frame 118
room_num = 4;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
boy._x = 134;
boy._y = (road_y = 50);
Frame 119
boy._y = boy._y + (step * 3);
Frame 120
if (boy._y < 265) {
gotoAndPlay (119);
}
Frame 121
boy._y = (road_y = 270);
if (Key.isDown(37)) {
boy.gotoAndPlay("s_left");
} else if (Key.isDown(39)) {
boy.gotoAndPlay("s_right");
} else {
way = 3;
boy.gotoAndPlay(way);
}
gotoAndPlay (37);
Frame 124
sl = false;
stop();
Frame 125
_root.music.sa19.stop();
Instance of Symbol 736 MovieClip in Frame 125
onClipEvent (load) {
copyright = "a";
}
Frame 126
stop();
Frame 133
step = 5;
n = 13;
while (0 < n) {
Set("rock" + n, false);
n--;
}
rock3 = true;
Frame 134
mouse._x = mouse._x + step;
mouse._y = mouse._y - 0.2;
Frame 135
if (mouse._x < 255) {
gotoAndPlay (134);
} else if (rock1) {
gotoAndPlay (138);
mouse._x = mouse._x + 15;
mouse._rotation = -45;
} else {
mouse._xscale = -100;
}
Frame 136
mouse._x = mouse._x - step;
mouse._y = mouse._y + 0.2;
Frame 137
if (80 < mouse._x) {
gotoAndPlay (136);
} else {
mouse._xscale = 100;
gotoAndPlay (134);
}
Frame 138
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 139
if (mouse._x < 290) {
gotoAndPlay (138);
} else {
mouse._rotation = 0;
mouse._y = mouse._y - 20;
}
Frame 140
mouse._x = mouse._x + step;
Frame 141
if (mouse._x < 345) {
gotoAndPlay (140);
} else if (rock4) {
gotoAndPlay (168);
mouse._x = mouse._x + 5;
mouse._rotation = -45;
} else {
mouse._xscale = -100;
}
Frame 142
mouse._x = mouse._x - step;
Frame 143
if (305 < mouse._x) {
gotoAndPlay (142);
} else if (rock2) {
gotoAndPlay (144);
mouse._x = mouse._x - 5;
mouse._rotation = 45;
} else {
mouse._xscale = 100;
gotoAndPlay (140);
}
Frame 144
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y - (step / 2);
mouse._rotation = mouse._rotation - 7;
Frame 145
if (285 < mouse._x) {
gotoAndPlay (144);
} else {
mouse._y = 290;
mouse._rotation = 0;
}
Frame 146
mouse._x = mouse._x - step;
Frame 147
if (265 < mouse._x) {
gotoAndPlay (146);
} else if (rock3) {
gotoAndPlay (152);
mouse._x = mouse._x - 10;
mouse._rotation = 55;
} else {
mouse._xscale = 100;
}
Frame 148
mouse._x = mouse._x + step;
Frame 149
if (mouse._x < 285) {
gotoAndPlay (148);
} else {
mouse._rotation = 45;
}
Frame 150
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y + (step / 2);
mouse._rotation = mouse._rotation - 7;
Frame 151
if (mouse._x < 300) {
gotoAndPlay (150);
} else {
mouse._rotation = 0;
gotoAndPlay (140);
}
Frame 152
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 153
if (220 < mouse._x) {
gotoAndPlay (152);
} else {
mouse._rotation = 0;
mouse._y = mouse._y - 5;
}
Frame 154
mouse._x = mouse._x - step;
mouse._y = mouse._y - 0.7;
Frame 155
if (180 < mouse._x) {
gotoAndPlay (154);
} else if (rock6) {
gotoAndPlay (170);
mouse._rotation = 45;
} else {
mouse._xscale = 100;
}
Frame 156
mouse._x = mouse._x + step;
mouse._y = mouse._y + 0.7;
Frame 157
if (mouse._x < 220) {
gotoAndPlay (156);
} else if (rock3 and rock2) {
mouse._x = mouse._x - 15;
mouse._rotation = 55;
gotoAndPlay (158);
} else {
mouse._y = mouse._y + 11;
gotoAndPlay (160);
}
Frame 158
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y + (step / 2);
Frame 159
if (mouse._x < 240) {
gotoAndPlay (158);
} else {
mouse._rotation = 0;
mouse._y = 290;
gotoAndPlay (148);
}
Frame 160
mouse._x = mouse._x + step;
Frame 161
if (mouse._x < 280) {
gotoAndPlay (160);
} else if (rock5) {
gotoAndPlay (164);
} else {
mouse._xscale = -100;
}
Frame 162
mouse._x = mouse._x - step;
Frame 163
if (240 < mouse._x) {
gotoAndPlay (162);
} else {
mouse._y = mouse._y - 9;
gotoAndPlay (154);
}
Frame 164
mouse._x = mouse._x + step;
mouse._y = mouse._y + 0.3;
Frame 165
if (mouse._x < 380) {
gotoAndPlay (164);
} else {
mouse._xscale = -100;
}
Frame 166
mouse._x = mouse._x - step;
mouse._y = mouse._y - 0.3;
Frame 167
if (335 < mouse._x) {
gotoAndPlay (166);
} else if (rock5 == false) {
mouse._rotation = 45;
gotoAndPlay (184);
} else {
mouse._y = 260;
gotoAndPlay (162);
}
Frame 168
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 169
if (mouse._x < 380) {
gotoAndPlay (168);
} else {
mouse._y = 263;
mouse._rotation = 0;
mouse._xscale = -100;
gotoAndPlay (166);
}
Frame 170
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 171
if (140 < mouse._x) {
gotoAndPlay (170);
} else {
mouse._rotation = 0;
mouse._y = mouse._y - 5;
}
Frame 172
mouse._x = mouse._x - step;
Frame 173
if (55 < mouse._x) {
gotoAndPlay (172);
} else {
mouse._xscale = 100;
}
Frame 174
mouse._x = mouse._x + step;
Frame 175
if (mouse._x < 140) {
gotoAndPlay (174);
} else {
mouse._y = 197;
}
Frame 176
mouse._x = mouse._x + step;
Frame 177
if (mouse._x < 200) {
gotoAndPlay (176);
} else if (rock7) {
gotoAndPlay (172);
mouse._xscale = -100;
}
Frame 178
mouse._x = mouse._x + step;
Frame 179
if (mouse._x < 340) {
gotoAndPlay (178);
} else if (rock8) {
mouse._rotation = -45;
gotoAndPlay (254);
} else {
mouse._xscale = -100;
}
Frame 180
mouse._x = mouse._x - step;
Frame 181
if (280 < mouse._x) {
gotoAndPlay (180);
} else if (rock7) {
mouse._rotation = 45;
gotoAndPlay (182);
} else {
gotoAndPlay (172);
mouse._xscale = -100;
}
Frame 182
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 183
if (240 < mouse._x) {
gotoAndPlay (182);
} else {
mouse._rotation = 0;
mouse._y = 160;
gotoAndPlay (186);
}
Frame 184
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 185
if (272 < mouse._x) {
gotoAndPlay (184);
} else {
mouse._rotation = 0;
gotoAndPlay (180);
}
Frame 186
mouse._x = mouse._x - step;
mouse._y = mouse._y - 0.3;
Frame 187
if (190 < mouse._x) {
gotoAndPlay (186);
} else if (rock9) {
mouse._rotation = 60;
gotoAndPlay (192);
} else {
mouse._xscale = 100;
}
Frame 188
mouse._x = mouse._x + step;
mouse._y = mouse._y + 0.3;
Frame 189
if (mouse._x < 240) {
gotoAndPlay (188);
} else if (rock7) {
mouse._rotation = 45;
gotoAndPlay (190);
} else {
mouse._xscale = -100;
gotoAndPlay (186);
}
Frame 190
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y + ((step / 2) + 1);
Frame 191
if (mouse._x < 268) {
gotoAndPlay (190);
} else {
mouse._rotation = 0;
gotoAndPlay (178);
}
Frame 192
mouse._x = mouse._x - ((step / 2) - 1);
mouse._y = mouse._y - (step / 2);
Frame 193
if (150 < mouse._x) {
gotoAndPlay (192);
} else {
mouse._y = 97;
mouse._rotation = 0;
}
Frame 194
mouse._x = mouse._x - step;
Frame 195
if (110 < mouse._x) {
gotoAndPlay (194);
} else {
mouse._xscale = 100;
}
Frame 196
mouse._x = mouse._x + step;
Frame 197
if (mouse._x < 150) {
gotoAndPlay (196);
} else if (rock9) {
mouse._rotation = 60;
gotoAndPlay (198);
} else {
mouse._rotation = -45;
mouse._x = mouse._x - 5;
gotoAndPlay (200);
}
Frame 198
mouse._x = mouse._x + ((step / 2) - 1);
mouse._y = mouse._y + ((step / 2) + 1);
Frame 199
if (mouse._x < 170) {
gotoAndPlay (198);
} else {
mouse._y = 155;
mouse._rotation = 0;
gotoAndPlay (188);
}
Frame 200
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 201
if (mouse._x < 170) {
gotoAndPlay (200);
} else {
mouse._rotation = -30;
}
Frame 202
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - ((step / 2) - 1);
Frame 203
if (mouse._x < 200) {
gotoAndPlay (202);
} else if (rock10) {
mouse._x = mouse._x - 8;
mouse._rotation = -60;
gotoAndPlay (212);
} else {
mouse._rotation = 0;
mouse._y = 60;
}
Frame 204
mouse._x = mouse._x + step;
Frame 205
if (mouse._x < 230) {
gotoAndPlay (204);
} else {
mouse._xscale = -100;
}
Frame 206
mouse._x = mouse._x - step;
Frame 207
if (200 < mouse._x) {
gotoAndPlay (206);
} else {
mouse._rotation = -30;
mouse._xscale = -100;
}
Frame 208
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y + ((step / 2) - 1);
Frame 209
if (170 < mouse._x) {
gotoAndPlay (208);
} else if (rock9 == false) {
mouse._rotation = -45;
gotoAndPlay (210);
} else {
mouse._rotation = -30;
mouse._xscale = 100;
mouse._y = 75;
gotoAndPlay (202);
}
Frame 210
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y + (step / 2);
Frame 211
if (150 < mouse._x) {
gotoAndPlay (210);
} else {
mouse._rotation = 0;
mouse._y = 97;
gotoAndPlay (194);
}
Frame 212
mouse._x = mouse._x + ((step / 2) - 1);
mouse._y = mouse._y - (step / 2);
Frame 213
if (mouse._x < 220) {
gotoAndPlay (212);
} else {
mouse._rotation = 0;
mouse._y = 20;
}
Frame 214
mouse._x = mouse._x + step;
Frame 215
if (mouse._x < 230) {
gotoAndPlay (214);
} else {
mouse._y = 13;
}
Frame 216
mouse._x = mouse._x + step;
Frame 217
if (mouse._x < 330) {
gotoAndPlay (216);
} else {
mouse._y = 20;
}
Frame 218
mouse._x = mouse._x + step;
mouse._y = mouse._y + 0.3;
Frame 219
if (mouse._x < 450) {
gotoAndPlay (218);
} else if (rock11) {
mouse._rotation = 45;
mouse._x = mouse._x + 25;
gotoAndPlay (232);
} else {
mouse._xscale = -100;
}
Frame 220
mouse._x = mouse._x - step;
mouse._y = mouse._y - 0.3;
Frame 221
if (340 < mouse._x) {
gotoAndPlay (220);
} else {
mouse._y = 13;
}
Frame 222
mouse._x = mouse._x - step;
Frame 223
if (250 < mouse._x) {
gotoAndPlay (222);
} else {
mouse._y = 20;
}
Frame 224
mouse._x = mouse._x - step;
Frame 225
if (220 < mouse._x) {
gotoAndPlay (224);
} else if (rock10) {
mouse._rotation = -70;
gotoAndPlay (230);
}
Frame 226
mouse._x = mouse._x - step;
Frame 227
if (180 < mouse._x) {
gotoAndPlay (226);
} else {
mouse._xscale = 100;
}
Frame 228
mouse._x = mouse._x + step;
Frame 229
if (mouse._x < 200) {
gotoAndPlay (228);
} else if (rock10) {
mouse._xscale = -100;
gotoAndPlay (226);
} else {
gotoAndPlay (214);
}
Frame 230
mouse._x = mouse._x - ((step / 2) - 1);
mouse._y = mouse._y + (step / 2);
Frame 231
if (200 < mouse._x) {
gotoAndPlay (230);
} else {
mouse._rotation = -30;
mouse._y = 60;
gotoAndPlay (208);
}
Frame 232
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y + (step / 2);
Frame 233
if (mouse._x < 500) {
gotoAndPlay (232);
} else {
mouse._rotation = 0;
mouse._y = 55;
}
Frame 234
mouse._x = mouse._x + step;
Frame 235
if (mouse._x < 570) {
gotoAndPlay (234);
} else {
mouse._xscale = -100;
}
Frame 236
mouse._x = mouse._x - step;
Frame 237
if (510 < mouse._x) {
gotoAndPlay (236);
} else if (rock11) {
mouse._rotation = 45;
gotoAndPlay (242);
}
Frame 238
mouse._x = mouse._x - step;
Frame 239
if (390 < mouse._x) {
gotoAndPlay (238);
} else if (rock12 == false) {
mouse._rotation = -45;
gotoAndPlay (244);
} else {
mouse._xscale = 100;
}
Frame 240
mouse._x = mouse._x + step;
Frame 241
if (mouse._x < 470) {
gotoAndPlay (240);
} else if (rock11) {
mouse._xscale = -100;
gotoAndPlay (238);
} else {
gotoAndPlay (234);
}
Frame 242
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 243
if (480 < mouse._x) {
gotoAndPlay (242);
} else {
mouse._rotation = 0;
gotoAndPlay (220);
}
Frame 244
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y + (step / 2);
Frame 245
if (360 < mouse._x) {
gotoAndPlay (244);
} else {
mouse._rotation = 0;
}
Frame 246
mouse._x = mouse._x - step;
Frame 247
if (330 < mouse._x) {
gotoAndPlay (246);
} else {
mouse._xscale = 100;
}
Frame 248
mouse._x = mouse._x + step;
Frame 249
if (mouse._x < 360) {
gotoAndPlay (248);
} else if (rock12) {
mouse._y = mouse._y + 3;
gotoAndPlay (252);
} else {
mouse._rotation = -45;
}
Frame 250
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 251
if (mouse._x < 390) {
gotoAndPlay (250);
} else {
mouse._y = 55;
mouse._rotation = 0;
gotoAndPlay (240);
}
Frame 252
mouse._x = mouse._x + step;
Frame 253
if (mouse._x < 580) {
gotoAndPlay (252);
} else {
gotoAndPlay (268);
}
Frame 254
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 255
if (mouse._x < 390) {
gotoAndPlay (254);
} else if (rock13 == false) {
mouse._y = 150;
mouse._x = 400;
mouse._rotation = 55;
mouse._xscale = -100;
gotoAndPlay (258);
} else {
mouse._xscale = -100;
}
Frame 256
mouse._x = mouse._x - (step / 2);
mouse._y = mouse._y + (step / 2);
Frame 257
if (350 < mouse._x) {
gotoAndPlay (256);
} else {
mouse._y = 200;
mouse._rotation = 0;
gotoAndPlay (180);
}
Frame 258
mouse._x = mouse._x - ((step / 2) - 1);
mouse._y = mouse._y - (step / 2);
Frame 259
if (390 < mouse._x) {
gotoAndPlay (258);
} else {
mouse._y = 113;
mouse._x = mouse._x - 10;
mouse._rotation = 0;
}
Frame 260
mouse._x = mouse._x - step;
Frame 261
if (320 < mouse._x) {
gotoAndPlay (260);
} else {
mouse._xscale = 100;
}
Frame 262
mouse._x = mouse._x + step;
Frame 263
if (mouse._x < 370) {
gotoAndPlay (262);
} else if (rock13) {
mouse._xscale = -100;
gotoAndPlay (260);
} else {
mouse._rotation = 55;
gotoAndPlay (264);
}
Frame 264
mouse._x = mouse._x + ((step / 2) - 1);
mouse._y = mouse._y + (step / 2);
Frame 265
if (mouse._x < 395) {
gotoAndPlay (264);
} else if (rock8) {
mouse._rotation = -45;
mouse._xscale = -100;
gotoAndPlay (256);
} else {
mouse._xscale = -100;
mouse._rotation = 55;
gotoAndPlay (258);
}
Frame 266
mouse._x = mouse._x + (step / 2);
mouse._y = mouse._y - (step / 2);
Frame 267
if (mouse._x < 400) {
gotoAndPlay (266);
} else {
mouse._rotation = 0;
gotoAndPlay (252);
}
Frame 268
_root.music.sa8.start(0, 1);
Frame 310
gotoAndPlay (82);
Frame 312
music.sa0.stop();
music.sa17.start(0, 2);
Frame 330
a = 100;
Frame 331
a--;
Frame 332
if (0 < a) {
gotoAndPlay (331);
}
Frame 356
p1 = p3;
f1 = f2;
e1 = e;
f1 = (e1 = 0);
n1 = 50;
n2 = f2;
n3 = e;
n4 = 50;
Frame 357
n1--;
Frame 358
if (0 < n1) {
gotoAndPlay (357);
}
Frame 359
music.sa21.start(0, 1);
f1++;
p1 = p1 + 1000;
n2--;
Frame 360
if (0 < n2) {
gotoAndPlay (359);
}
Frame 361
music.sa21.start(0, 1);
e1++;
p1 = p1 + 100;
n3--;
Frame 362
if (0 < n3) {
gotoAndPlay (361);
} else {
music.sa20.start(0, 1);
}
Frame 363
n4--;
Frame 364
if (0 < n4) {
gotoAndPlay (363);
}
Frame 365
score = p1;
loadVariablesNum ("http://maccabiah.betas.smatri.ru/save.asp", 0, "POST");
Frame 460
stop();
Frame 461
cur_frame = _currentframe;
n = 1;
if (0 < numb) {
n = 12;
}
road_a = 0;
y_boy = boy._y;
next1 = true;
while (n < 25) {
mov = this["road" + (n + (room_num * 100))];
y_road = mov._y;
y_result = y_boy - y_road;
if (_root.mov.hitTest(_root.boy) and (y_result < 10)) {
road_a++;
if (next1) {
road_y = y_road;
boy._y = y_road;
next1 = false;
}
}
n++;
}
if (road_a == 0) {
road = false;
} else {
road = true;
}
if ((450 < boy._y) and (room_num == 1)) {
room_num = 11;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
road_y = (boy._y = 0);
boy._x = 50;
gotoAndPlay (37);
}
if (e < 0) {
f2--;
e = 100;
}
call("xy_boy");
Frame 462
info1 = boy._x;
info2 = boy._y;
Frame 463
if (a < 10) {
a = a + b;
} else {
a = 10;
}
Frame 464
wall = false;
n = 10;
if (0 < numb) {
n = 12;
}
while (0 < n) {
mov = this["wall" + (n + (room_num * 100))];
if (_root.boy.hitTest(_root.mov)) {
wall = true;
if ((room_num == 3) and (road == false)) {
drop_tree++;
info4 = drop_tree;
if (drop_tree == 2) {
rooms2.palka.gotoAndPlay(2);
}
rooms2.tree.gotoAndPlay(2);
}
}
n--;
}
Frame 465
if (boy._x < 10) {
numb = 0;
room_num--;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
boy._x = 560;
if (room_num == 2) {
boy._y = 340;
} else if (room_num == 3) {
road_y = 203;
} else if (room_num == 4) {
road_y = 270;
boy._y = 270;
} else if (room_num == 5) {
if (bridgh_hit == false) {
numb = 1;
}
road_y = 178;
boy._y = 178;
} else if (room_num == 6) {
boy._y = 275;
road_y = 275;
}
}
if (590 < boy._x) {
numb = 0;
room_num++;
rooms1.gotoAndStop(room_num);
rooms2.gotoAndStop(room_num);
boy._x = 15;
if (room_num == 3) {
boy._y = (road_y = 300);
} else if (room_num == 2) {
boy._y = 330;
} else if (room_num == 4) {
boy._y = 270;
} else if (room_num == 5) {
boy._y = 200;
road_y = 200;
} else if (room_num == 6) {
boy._y = 275;
road_y = 275;
} else if (room_num == 7) {
boy._y = (road_y = 347);
}
}
Frame 466
if (room_num == 11) {
rooms2.room11._x = boy._x - 63;
rooms2.room11._y = boy._y - 175;
rooms2.room11.sigment1._x = (rooms2.room11.sigment2._x = (rooms2.room11.sigment3._x = (-boy._x) + 63));
rooms2.room11.sigment1._y = (rooms2.room11.sigment2._y = (rooms2.room11.sigment3._y = (-boy._y) + 177));
rooms2.room11.thing11._x = ((-boy._x) + 63) + 260;
rooms2.room11.thing11._y = ((-boy._y) + 177) + 280;
if (way == 3) {
rooms2.room11.mask._xscale = 100;
rooms2.room11.mask._x = 3;
}
if (way == 2) {
rooms2.room11.mask._xscale = -100;
rooms2.room11.mask._x = 130;
}
}
Frame 467
stel = false;
n = 2;
while (0 < n) {
mov = this["stel" + (n + (room_num * 100))];
if (_root.boy.hitTest(_root.mov)) {
stel = true;
}
n--;
}
Symbol 37 Button
on (rollOver) {
_root.instruction.gotoAndStop(2);
}
on (rollOut) {
_root.instruction.gotoAndStop(1);
}
on (press) {
nextFrame();
}
Symbol 38 Button
on (rollOver) {
_root.ctr.gotoAndStop(2);
}
on (rollOut) {
_root.ctr.gotoAndStop(1);
}
on (release) {
gotoAndStop (23);
}
Symbol 39 Button
on (rollOver) {
_root.int.gotoAndStop(2);
}
on (rollOut) {
_root.int.gotoAndStop(1);
}
on (press) {
gotoAndPlay (14);
}
Symbol 40 Button
on (rollOver) {
_root.nga.gotoAndStop(2);
}
on (rollOut) {
_root.nga.gotoAndStop(1);
}
on (press, keyPress "<Enter>") {
gotoAndPlay (28);
}
Symbol 44 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) {
if (/:need_rotate) {
this._rotation++;
}
}
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) {
if (/:need_rotate) {
this._rotation++;
}
}
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) {
if (/:need_rotate) {
this._rotation++;
}
}
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) {
if (/:need_rotate) {
this._rotation++;
}
}
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) {
if (/:need_rotate) {
this._rotation++;
}
}
Symbol 86 Button
on (release) {
gotoAndPlay (14);
}
Symbol 88 Button
on (press) {
if (1 < /:inst_page) {
_root.bb1._visible = true;
_root.bb2._visible = true;
/:inst_page--;
_root.inst.inst = eval ("/:inst" + /:inst_page);
} else {
_root.bb1._visible = false;
}
if (/:inst_page < 2) {
_root.bb1._visible = false;
}
}
Symbol 91 Button
on (press) {
if (/:inst_page < /:inst_counter) {
_root.bb2._visible = true;
_root.bb1._visible = true;
/:inst_page++;
_root.inst.inst = eval ("/:inst" + /:inst_page);
} else {
_root.bb2._visible = false;
}
if ((/:inst_counter - 1) < /:inst_page) {
_root.bb2._visible = false;
}
}
Symbol 96 Button
on (release) {
gotoAndStop (12);
}
Symbol 100 MovieClip Frame 9
stop();
Symbol 102 Button
on (release) {
gotoAndPlay (28);
}
Symbol 108 Button
on (release) {
gotoAndPlay (36);
}
Symbol 110 Button
on (release) {
gotoAndPlay (12);
}
Symbol 138 MovieClip Frame 2
_root.alt._x = _root._xmouse;
if (_root.alt._x < 200) {
_root.alt._x = _root.alt._x + 120;
}
_root.alt._y = _root._ymouse;
Symbol 138 MovieClip Frame 6
Set("/:fade_alt", true);
stop();
Symbol 138 MovieClip Frame 17
Set("/:fade_go", true);
stop();
Symbol 140 Button
on (rollOver) {
flash._x = 166.8;
}
on (rollOut) {
flash._x = flash_press;
}
on (press, keyPress "5") {
Set("/:flash_thing", 5);
flash_press = 166.8;
flash._x = flash_press;
}
Symbol 141 Button
on (rollOver) {
flash._x = 127.6;
}
on (rollOut) {
flash._x = flash_press;
}
on (press, keyPress "4") {
Set("/:flash_thing", 6);
flash_press = 127.6;
flash._x = flash_press;
}
Symbol 142 Button
on (rollOver) {
flash._x = 88.4;
}
on (rollOut) {
flash._x = flash_press;
}
on (press, keyPress "3") {
Set("/:flash_thing", 12);
flash_press = 88.4;
flash._x = flash_press;
}
Symbol 143 Button
on (rollOver) {
flash._x = 49.2;
}
on (rollOut) {
flash._x = flash_press;
}
on (press, keyPress "2") {
Set("/:flash_thing", 11);
flash_press = 49.2;
flash._x = flash_press;
}
Symbol 144 Button
on (rollOver) {
flash._x = 9.5;
}
on (rollOut) {
flash._x = flash_press;
}
on (press, keyPress "1") {
Set("/:flash_thing", 1);
flash_press = 9.5;
flash._x = flash_press;
}
Symbol 147 Button
on (press) {
startDrag (_root.panel.sfx, false, 470, 14, 540, 14);
}
on (release) {
stopDrag();
}
Symbol 170 Button
on (press) {
if (/:help_press == 10) {
} else if ((/:help_press == false) and /:sl) {
Set("/:help_press", true);
_root.play();
_root.help_panel.gotoAndStop(1);
if (/:room_num6) {
Set("/:wind_stop", true);
}
Set("/:rain", false);
if (((/:flash_thing == 12) and (/:thing_press12 == false)) and (/:room_num == 4)) {
Set("/:rain", true);
}
} else if (((/:help_press and (key.isDown(key.right) == false)) and (key.isDown(key.left) == false)) and /:sl) {
_root.help_panel.gotoAndPlay(2);
_root.boy.stop();
_root.stop();
Set("/:help_press", false);
Set("/:wind_stop", false);
Set("/:rain", true);
}
}
Symbol 178 MovieClip Frame 1
if (/:thing_press11) {
thing11._visible = 0;
} else {
thing11._visible = 1;
}
if (/:thing_press6) {
thing6._visible = 0;
} else {
thing6._visible = 1;
}
if (/:thing_press12) {
thing12._visible = 0;
} else {
thing12._visible = 1;
}
if (/:thing_press5) {
thing5._visible = 0;
} else {
thing5._visible = 1;
}
n = 7;
while (0 < n) {
mov = this["f" + n];
mov._visible = 1;
n--;
}
n = 7 - /:f2;
while (0 < n) {
mov = this["f" + n];
mov._visible = 0;
n--;
}
if (/:p3 < 0) {
Set("/:p3", 0);
}
if (/:e < 0) {
/:f2--;
Set("/:e", 100);
}
if (0 < /:e) {
e._xscale = 100 - Math.floor(/:e);
} else {
e._xscale = 0;
}
if (/:f2 < 0) {
_root.boy.stop();
_root.stop();
Set("/:help_press", 10);
_root.help_panel.gotoAndStop(5);
stop();
_root.boy._visible = 0;
e._xscale = 100;
Set("/:rain", true);
Set("/:wind_stop", true);
}
Instance of Symbol 149 MovieClip "sfx" in Symbol 178 MovieClip Frame 1
onClipEvent (enterFrame) {
Set("/:sfx", int((_root.panel.sfx._x - 470) * 1.43));
}
Symbol 178 MovieClip Frame 2
gotoAndPlay (1);
Symbol 179 Button
on (rollOver) {
ctr.gotoAndStop(2);
}
on (rollOut) {
ctr.gotoAndStop(1);
}
on (release) {
nextFrame();
}
Symbol 180 Button
on (rollOver) {
rga.gotoAndStop(2);
}
on (rollOut) {
rga.gotoAndStop(1);
}
on (release) {
Set("/:wind_stop", true);
Set("/:rain", false);
if (((/:flash_thing == 12) and (/:thing_press12 == false)) and (/:room_num == 4)) {
Set("/:rain", true);
}
Set("/:help_press", true);
_root.boy.stop();
_root.play();
gotoAndStop (1);
}
Symbol 184 MovieClip Frame 1
stop();
Symbol 188 Button
on (release) {
gotoAndStop (2);
}
Symbol 211 Button
on (press) {
play();
}
Symbol 212 MovieClip Frame 20
stop();
Symbol 212 MovieClip Frame 31
_root.gotoAndPlay("return3");
stop();
Symbol 213 Button
on (release) {
gotoAndStop (2);
}
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
stop();
Symbol 215 MovieClip Frame 3
stop();
Symbol 215 MovieClip Frame 4
stop();
Symbol 215 MovieClip Frame 5
_root.music.sa0.stop();
_root.music.sa1.stop();
_root.music.sa13.start(0, 1);
Set("/:sl", false);
Set("/:e", 70);
stop();
Symbol 215 MovieClip Frame 6
test_var = 1;
for (i in /help_panel) {
delete _root.help_panel[i];
}
delete i;
status = "";
action = "save";
Set("/:action", action);
Set("/:status", status);
boy_y = _root.boy._y;
boy_x = _root.boy._x;
numb = /:numb;
step = /:step;
step_save = /:step_save;
start_jump = /:start_jump;
b = /:b;
en = /:en;
room_num = /:room_num;
vol = 13;
sfx = /:sfx;
road_y = /:road_y;
road = /:road;
step1 = /:step1;
way = /:way;
dec = /:dec;
dec_y = /:dec_y;
room_num6 = /:room_num6;
p3 = /:p3;
drop_tree = /:drop_tree;
f2 = /:f2;
e = /:e;
goto_tree = /:goto_tree;
pruzina = /:pruzina;
bridgh_hit = /:bridgh_hit;
olymp = /:olymp;
help_press = /:help_press;
press_enter = /:press_enter;
rain = /:rain;
wind_stop = /:wind_stop;
bonus_press1 = /:bonus_press1;
bonus_press2 = /:bonus_press2;
bonus_press3 = /:bonus_press3;
bonus_press4 = /:bonus_press4;
bonus_press5 = /:bonus_press5;
bonus_press6 = /:bonus_press6;
bonus_press11 = /:bonus_press11;
bonus3_press1 = /:bonus3_press1;
bonus3_press2 = /:bonus3_press2;
bonus3_press3 = /:bonus3_press3;
bonus3_press5 = /:bonus3_press5;
bonus3_press6 = /:bonus3_press6;
bonus3_press7 = /:bonus3_press7;
bonus3_press12 = /:bonus3_press12;
bonus2_press2 = /:bonus2_press2;
bonus2_press3 = /:bonus2_press3;
bonus2_press7 = /:bonus2_press7;
bonus2_press12 = /:bonus2_press12;
thing_press11 = /:thing_press11;
thing_press6 = /:thing_press6;
thing_press5 = /:thing_press5;
thing_press12 = /:thing_press12;
flash_thing = /:flash_thing;
id = /:id;
mus = /:mus;
info1 = /:info1;
info2 = /:info2;
a = /:a;
step3 = /:step3;
step2 = /:step2;
stel = /:stel;
n = /:n;
wall = /:wall;
road_a = /:road_a;
y_boy = /:y_boy;
next1 = /:next1;
y_road = /:y_road;
y_result = /:y_result;
loadVariablesNum (link_ + "put.asp", 0, "POST");
Symbol 215 MovieClip Frame 8
if (/:status != 1) {
gotoAndPlay (7);
}
Symbol 215 MovieClip Frame 9
_root.music.sa8.start(0, 1);
Set("/:action", action);
Set("/:status", status);
stop();
Symbol 247 Button
on (press, keyPress "<Enter>") {
ver_x = 200;
ver_y = 170;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if (((_root.rooms1.thing12._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) {
Set("/:thing_press12", 0);
_root.rooms1.thing12._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 500));
}
}
on (rollOver) {
Set("/:alt_show", true);
_root.alt.info = _root.alt_array[3];
}
on (rollOut) {
Set("/:alt_show", false);
}
Symbol 249 MovieClip Frame 35
a = random(10) * 20;
Symbol 249 MovieClip Frame 36
a--;
Symbol 249 MovieClip Frame 37
if (0 < a) {
gotoAndPlay (36);
}
Symbol 251 MovieClip Frame 1
stop();
Instance of Symbol 241 MovieClip "Game" in Symbol 251 MovieClip Frame 5
onClipEvent (load) {
function POS_X(a) {
return(C0._width * (a % 3));
}
function POS_Y(a) {
return(C0._height * int(a / 3));
}
function MoveFig(fig) {
Cell[empty] = Cell[fig];
this[Cell[empty]]._x = POS_X(empty);
this[Cell[empty]]._y = POS_Y(empty);
empty = fig;
}
function MIX() {
num = random(30) + 300;
while (0 < (num--)) {
move = random(NB[empty].length);
MoveFig(NB[empty][move]);
}
}
function Step(fig) {
i = 0;
while (i < NB[empty].length) {
if (NB[empty][i] == fig) {
MoveFig(fig);
return;
}
i++;
}
}
_visible = false;
empty = 8;
NB = new Array();
Cell = new Array();
i = 0;
while (i < 8) {
Cell[i] = "C" + i;
i++;
}
NB[0] = [1, 3];
NB[1] = [0, 2, 4];
NB[2] = [1, 5];
NB[3] = [0, 4, 6];
NB[4] = [1, 3, 5, 7];
NB[5] = [2, 4, 8];
NB[6] = [3, 7];
NB[7] = [4, 6, 8];
NB[8] = [5, 7];
MIX();
}
onClipEvent (mouseUp) {
if (this.hitTest(_root._xmouse, _root._ymouse, 0)) {
Step(int(_xmouse / C0._width) + (3 * int(_ymouse / C0._height)));
_root.music.sa22.start(0, 1);
rn = 0;
i = 0;
while (i < 8) {
if (Cell[i] == ("C" + i)) {
rn++;
}
i++;
}
if (rn == 8) {
_root.rooms2.fishman.play();
}
}
}
Symbol 251 MovieClip Frame 12
tree._visible = 0;
if (/:thing_press12 == 1) {
thing12._visible = 1;
} else {
thing12._visible = 0;
}
Symbol 253 MovieClip Frame 1
play();
Symbol 358 MovieClip Frame 38
stop();
Symbol 423 MovieClip Frame 1
pro._visible = 0;
l.play();
if (/:rain) {
umb._visible = 1;
} else {
umb._visible = 0;
}
stop();
Symbol 423 MovieClip Frame 2
l.play();
if (/:rain) {
umb._visible = 1;
} else {
umb._visible = 0;
}
stop();
Symbol 423 MovieClip Frame 3
if (/:rain) {
umb._visible = 1;
} else {
umb._visible = 0;
}
Symbol 423 MovieClip Frame 4
if (/:rain) {
umb._visible = 1;
} else {
umb._visible = 0;
}
stop();
Symbol 423 MovieClip Frame 5
if (/:rain) {
umb._visible = 1;
umb._xscale = 100;
umb._yscale = 100;
} else {
umb._visible = 0;
umb._xscale = 0;
umb._yscale = 0;
}
Symbol 423 MovieClip Frame 6
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 12
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 16
gotoAndPlay (5);
Symbol 423 MovieClip Frame 18
if (/:rain) {
gotoAndPlay (97);
}
Symbol 423 MovieClip Frame 19
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 25
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 29
gotoAndPlay (18);
Symbol 423 MovieClip Frame 31
if (/:rain) {
umb._visible = 1;
} else {
umb._visible = 0;
}
Symbol 423 MovieClip Frame 35
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 36
Set("/:n", false);
stop();
Symbol 423 MovieClip Frame 38
if (/:rain) {
gotoAndPlay (110);
}
Symbol 423 MovieClip Frame 42
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 43
Set("/:n", false);
stop();
Symbol 423 MovieClip Frame 45
if (/:rain) {
umb._visible = 1;
umb._xscale = 100;
umb._yscale = 100;
} else {
umb._visible = 0;
umb._xscale = 0;
umb._yscale = 0;
}
Symbol 423 MovieClip Frame 46
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 48
Set("/:n", false);
stop();
Symbol 423 MovieClip Frame 50
if (/:rain) {
umb._visible = 1;
umb._xscale = 100;
umb._yscale = 100;
} else {
umb._visible = 0;
umb._xscale = 0;
umb._yscale = 0;
}
Symbol 423 MovieClip Frame 51
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 53
Set("/:n", false);
stop();
Symbol 423 MovieClip Frame 55
_root.gotoAndPlay("ju_left");
if (/:rain) {
umb._visible = 1;
umb._xscale = 100;
umb._yscale = 100;
} else {
umb._visible = 0;
umb._xscale = 0;
umb._yscale = 0;
}
Symbol 423 MovieClip Frame 58
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 59
Set("/:n", false);
Symbol 423 MovieClip Frame 61
stop();
Symbol 423 MovieClip Frame 63
_root.gotoAndPlay("ju_right");
Symbol 423 MovieClip Frame 66
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 67
Set("/:n", false);
Symbol 423 MovieClip Frame 69
stop();
Symbol 423 MovieClip Frame 74
_root.music.sa9.start(0, 1);
Symbol 423 MovieClip Frame 82
gotoAndPlay (71);
Symbol 423 MovieClip Frame 93
stop();
Symbol 423 MovieClip Frame 95
stop();
Symbol 423 MovieClip Frame 97
if (/:rain == false) {
gotoAndPlay (18);
}
Symbol 423 MovieClip Frame 98
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 104
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 108
gotoAndPlay (97);
Symbol 423 MovieClip Frame 114
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 115
Set("/:n", false);
stop();
Symbol 423 MovieClip Frame 127
_root.music.sa18.start(0, 1);
Symbol 423 MovieClip Frame 211
Set("/:numb", 1);
_root.boy._x = 420;
_root.boy._y = (/:road_y = 342);
_root.gotoAndPlay("go1");
gotoAndPlay (3);
Symbol 423 MovieClip Frame 257
_root.music.sa14.start(0, 1);
Symbol 423 MovieClip Frame 262
stop();
Symbol 424 Button
on (press, keyPress "<Enter>") {
ver_x = _root.rooms2.bonus._x;
ver_y = _root.rooms2.bonus._y;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus_press" + /:room_num) == 1)) {
Set("/:bonus_press" + /:room_num, 0);
_root.rooms2.bonus._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 200));
}
ver_x = _root.rooms2.bonus2._x;
ver_y = _root.rooms2.bonus2._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus2._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus2_press" + /:room_num) == 1)) {
Set("/:bonus2_press" + /:room_num, 0);
_root.rooms2.bonus2._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 260));
Set("/:e", 100);
}
ver_x = _root.rooms2.bonus3._x;
ver_y = _root.rooms2.bonus3._y;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus3._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus3_press" + /:room_num) == 1)) {
Set("/:bonus3_press" + /:room_num, 0);
_root.rooms2.bonus3._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 300));
}
}
on (rollOver) {
Set("/:alt_show", true);
_root.alt.info = _root.alt_array[2];
}
on (rollOut) {
Set("/:alt_show", false);
}
Symbol 426 MovieClip Frame 60
gotoAndPlay (1);
Symbol 428 Button
on (press, keyPress "<Enter>") {
ver_x = _root.rooms2.bonus._x;
ver_y = _root.rooms2.bonus._y;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus_press" + /:room_num) == 1)) {
Set("/:bonus_press" + /:room_num, 0);
_root.rooms2.bonus._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 200));
}
ver_x = _root.rooms2.bonus2._x;
ver_y = _root.rooms2.bonus2._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus2._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus2_press" + /:room_num) == 1)) {
Set("/:bonus2_press" + /:room_num, 0);
_root.rooms2.bonus2._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 260));
Set("/:e", 100);
}
ver_x = _root.rooms2.bonus3._x;
ver_y = _root.rooms2.bonus3._y;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus3._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus3_press" + /:room_num) == 1)) {
Set("/:bonus3_press" + /:room_num, 0);
_root.rooms2.bonus3._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 300));
}
}
on (rollOver) {
Set("/:alt_show", true);
_root.alt.info = _root.alt_array[0];
}
on (rollOut) {
Set("/:alt_show", false);
}
Symbol 447 MovieClip Frame 37
gotoAndPlay (1);
Symbol 455 Button
on (press, keyPress "<Enter>") {
ver_x = _root.rooms2.bonus._x;
ver_y = _root.rooms2.bonus._y;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus_press" + /:room_num) == 1)) {
Set("/:bonus_press" + /:room_num, 0);
_root.rooms2.bonus._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 200));
}
ver_x = _root.rooms2.bonus2._x;
ver_y = _root.rooms2.bonus2._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus2._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus2_press" + /:room_num) == 1)) {
Set("/:bonus2_press" + /:room_num, 0);
_root.rooms2.bonus2._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 260));
Set("/:e", 100);
}
ver_x = _root.rooms2.bonus3._x;
ver_y = _root.rooms2.bonus3._y;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.bonus3._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus3_press" + /:room_num) == 1)) {
Set("/:bonus3_press" + /:room_num, 0);
_root.rooms2.bonus3._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 300));
}
ver_x = 200;
ver_y = 170;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if (((_root.rooms1.thing12._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) {
Set("/:thing_press12", 0);
_root.rooms1.thing12._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 500));
}
}
on (rollOver) {
Set("/:alt_show", true);
_root.alt.info = _root.alt_array[1];
}
on (rollOut) {
Set("/:alt_show", false);
}
Symbol 465 MovieClip Frame 1
b._rotation = b._rotation + 5;
Symbol 468 MovieClip Frame 60
gotoAndPlay (1);
Symbol 481 MovieClip Frame 1
if (1 < /:goto_tree) {
gotoAndPlay(/:goto_tree);
} else {
stop();
}
Symbol 481 MovieClip Frame 2
_root.music.sa8.start(0, 1);
Symbol 481 MovieClip Frame 27
Set("/:goto_tree", 43);
Set("/:info3", 0);
Symbol 481 MovieClip Frame 43
if (Key.isDown(key.enter)) {
ver_x = 200;
ver_y = 300;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((ver_r_x < 100) and (ver_r_y < 20)) and (/:thing_press11 == false)) and (/:flash_thing == 11)) {
_root.music.sa8.start(0, 1);
gotoAndPlay (45);
Set("/:goto_tree", 43);
Set("/:p3", Number((/:p3 + 173) + 427));
}
}
/:info3++;
Symbol 481 MovieClip Frame 44
gotoAndPlay (43);
Symbol 481 MovieClip Frame 45
stop();
Set("/:pruzina", true);
Set("/:goto_tree", 45);
Symbol 481 MovieClip Frame 46
_root.music.sa2.start(0, 1);
Symbol 481 MovieClip Frame 55
gotoAndStop (45);
Symbol 482 MovieClip Frame 1
stop();
Symbol 487 Button
on (press, keyPress "<Enter>") {
if ((((/:flash_thing == 12) and (150 < _root.boy._x)) and (/:thing_press12 == false)) and (/:rain == false)) {
Set("/:rain", true);
_root.music.sa16.start(0, 1);
} else {
Set("/:rain", false);
}
}
Symbol 497 MovieClip Frame 1
nn = 30;
speed = 15;
rotation = 10;
rain._rotation = rotation;
n = nn;
while (0 < n) {
duplicateMovieClip ("rain", "rain" + n, n);
rand1 = random(300);
mov = this["rain" + n];
mov._x = rand1 + 300;
mov._y = rand1;
n--;
}
Symbol 497 MovieClip Frame 2
n = nn;
while (0 < n) {
mov = this["rain" + n];
mov._x = mov._x - 2;
mov._y = mov._y + (speed + random(10));
rand = random(100) + 200;
if (rand < mov._y) {
mov._y = 50;
mov._x = random(300) + 300;
}
n--;
}
if ((260 < _root.boy._x) and (/:rain == false)) {
Set("/:e", /:e - 3);
Set("/:p3", /:p3 - 1);
}
Symbol 497 MovieClip Frame 3
gotoAndPlay (2);
Symbol 516 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 2
/:f2--;
_root.boy._x = 380;
_root.boy.gotoAndPlay("bridge");
Symbol 516 MovieClip Frame 70
stop();
Symbol 535 MovieClip Frame 39
stop();
Symbol 602 MovieClip Frame 1
if ((((((500 < _root.boy._x) and (_root.boy._x < 540)) and (/:thing_press6 == 0)) and key.isDown(key.enter)) and (/:flash_thing == 6)) and /:thing_press5) {
_root.rooms2.fishman._x = _root.boy._x;
_root.rooms2.fishman._y = _root.boy._y + 10;
gotoAndPlay (3);
}
Symbol 602 MovieClip Frame 2
gotoAndPlay (1);
Symbol 602 MovieClip Frame 3
_root.boy._visible = 0;
_root.gotoAndStop("fish1");
Symbol 602 MovieClip Frame 6
_root.music.sa12.start(0, 1);
Symbol 602 MovieClip Frame 25
_root.rooms1.Game._visible = true;
stop();
Symbol 602 MovieClip Frame 39
_root.rooms1.Game._visible = false;
Symbol 602 MovieClip Frame 128
_root.music.sa12.start(0, 1);
Symbol 602 MovieClip Frame 144
Set("/:p3", /:p3 + 500);
_root.music.sa8.start(0, 1);
Symbol 602 MovieClip Frame 184
Set("/:thing_press5", 0);
_root.boy._visible = 1;
_root.gotoAndPlay("go1");
stop();
Symbol 616 MovieClip Frame 15
play();
Symbol 616 MovieClip Frame 52
gotoAndPlay (15);
Symbol 624 MovieClip Frame 1
if (/:room_num6) {
Set("/:wind_stop", true);
_root.music.sa19.start(0, 1000);
} else {
gotoAndStop (5);
}
Symbol 624 MovieClip Frame 2
a1 = random(5);
a2 = random(5);
a3 = random(5);
a1++;
a2++;
a3++;
n = 10;
while (1 < n) {
mov = "list" + n;
duplicateMovieClip ("list1", mov, n);
mov = this["list" + n];
rand1 = (random(3) + 1) * 5;
mov._xscale = mov._xscale - rand1;
mov._yscale = mov._yscale - rand1;
mov._x = random(600);
mov._y = random(300) + 20;
mov._rotation = random(360);
Set("random" + n, rand1);
n--;
}
Symbol 624 MovieClip Frame 3
sky1._x = sky1._x - (a1 / 10);
sky2._x = sky2._x - (a2 / 30);
sky3._x = sky3._x - (a3 / 5);
if (/:wind_stop) {
Set("/:e", /:e - 0.3);
Set("/:p3", /:p3 - 1);
}
if (sky1._x < -200) {
sky1._x = 700;
}
if (sky2._x < -200) {
sky2._x = 700;
}
if (sky3._x < -300) {
sky3._x = 700;
}
n = 10;
while (n >= 0) {
mov = this["list" + n];
rand = eval ("random" + n);
mov._x = mov._x - (rand / 2);
mov._y = mov._y + Math.sin(mov._x * 5);
mov._rotation = mov._rotation + (rand / 2);
if (mov._x < -10) {
mov._x = 610;
mov._y = mov._y + 30;
}
n--;
}
Symbol 624 MovieClip Frame 4
gotoAndPlay (3);
Symbol 624 MovieClip Frame 5
_root.music.sa19.stop();
Set("/:wind_stop", false);
tree.gotoAndStop(1);
Symbol 624 MovieClip Frame 6
stop();
Symbol 687 MovieClip Frame 1
if (60 < _root.boy._x) {
gotoAndPlay (3);
}
bu = false;
Symbol 687 MovieClip Frame 2
gotoAndPlay (1);
Symbol 687 MovieClip Frame 3
if (250 < _root.boy._x) {
gotoAndPlay (5);
}
Symbol 687 MovieClip Frame 4
gotoAndPlay (3);
Symbol 687 MovieClip Frame 30
_root.music.sa5.start(0, 1000);
Symbol 687 MovieClip Frame 31
if ((((/:thing_press5 == false) and (/:flash_thing == 5)) and (319 < _root.boy._x)) and key.isDown(key.enter)) {
gotoAndPlay (53);
} else if (319 < _root.boy._x) {
gotoAndPlay (33);
} else if (_root.boy._x < 250) {
bu = true;
gotoAndPlay (75);
}
Symbol 687 MovieClip Frame 32
gotoAndPlay (31);
Symbol 687 MovieClip Frame 33
bu = false;
_root.music.sa4.start(0, 1);
Instance of Symbol 640 MovieClip in Symbol 687 MovieClip Frame 33
onClipEvent (enterFrame) {
if (((/:thing_press5 == false) and (/:flash_thing == 5)) and key.isDown(key.enter)) {
_parent.gotoAndPlay(53);
}
}
Symbol 687 MovieClip Frame 36
Set("/:e", /:e - 20);
Symbol 687 MovieClip Frame 52
if (((/:thing_press5 == false) and (/:flash_thing == 5)) and key.isDown(key.enter)) {
gotoAndPlay (53);
} else if (_root.boy._x < 319) {
bu = true;
gotoAndPlay (31);
} else {
gotoAndPlay (33);
}
Symbol 687 MovieClip Frame 53
Set("/:p3", /:p3 + 500);
Symbol 687 MovieClip Frame 59
_root.music.sa6.start(0, 1);
Symbol 687 MovieClip Frame 89
if (bu) {
_root.music.sa5.stop();
gotoAndPlay (1);
}
Symbol 687 MovieClip Frame 91
Symbol 687 MovieClip Frame 157
_root.music.sa5.stop();
Symbol 687 MovieClip Frame 159
Set("/:olymp", true);
stop();
Symbol 690 MovieClip Frame 1
if ((((((((/:flash_thing == 1) and (370 < _root.boy._x)) and (_root.boy._x < 410)) and (_root.boy._y < 190)) and /:olymp) and key.isDown(key.enter)) and /:road) and (/:way == 3)) {
gotoAndPlay (3);
}
Symbol 690 MovieClip Frame 2
gotoAndPlay (1);
Symbol 690 MovieClip Frame 3
_root.gotoAndStop("fish1");
_root.boy.gotoAndPlay("fire");
Symbol 690 MovieClip Frame 100
a = 20;
Set("/:p3", /:p3 + 1000);
Symbol 690 MovieClip Frame 101
a--;
Symbol 690 MovieClip Frame 102
if (0 < a) {
gotoAndPlay (101);
}
Symbol 690 MovieClip Frame 103
_root.gotoAndPlay("final");
stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 697 Button
on (press) {
ver_x = 272;
ver_y = 343;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.room11.thing11._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 100)) and (_root/:thing_press11 == 1)) {
Set("_root/:thing_press11", 0);
_root.rooms2.room11.thing11._visible = 0;
_root.music.sa7.start(0, 1);
Set("/:p3", Number(/:p3 + 500));
}
}
on (rollOver) {
Set("/:alt_show", true);
_root.alt.info = _root.alt_array[4];
}
on (rollOut) {
Set("/:alt_show", false);
}
Instance of Symbol 699 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (enterFrame) {
if (Key.isDown(key.enter)) {
_root.Saver.StrAdd("KD13#");
ver_x = 272;
ver_y = 343;
ver_b_x = _root.boy._x;
ver_b_y = _root.boy._y;
ver_r_x = Math.abs(ver_x - ver_b_x);
ver_r_y = Math.abs(ver_y - ver_b_y);
if ((((_root.rooms2.room11.thing11._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 100)) and (_root/:thing_press11 == 1)) {
Set("_root/:thing_press11", 0);
_root.rooms2.room11.thing11._visible = 0;
_root.music.sa7.start(0, 1);
_root.player.p_play(4);
Set("/:p3", Number(/:p3 + 500));
}
}
}
Symbol 704 MovieClip Frame 1
if (/:thing_press11 == 1) {
thing11._visible = 1;
} else {
thing11._visible = 0;
}
if (/:bonus_press11 == 1) {
bonus._visible = 1;
} else {
bonus._visible = 0;
}
Symbol 709 MovieClip Frame 1
if (((_root.boy._y < 200) and (260 < _root.boy._x)) and (_root.boy._x < 350)) {
gotoAndPlay (3);
}
Symbol 709 MovieClip Frame 2
gotoAndPlay (1);
Symbol 709 MovieClip Frame 3
_root.music.sa1.start(0, 1);
_root.music.sa1.play();
Symbol 709 MovieClip Frame 8
Set("/:e", /:e - 10);
Symbol 709 MovieClip Frame 22
Set("/:e", /:e - 10);
Symbol 709 MovieClip Frame 35
if (((_root.boy._y < 200) and (260 < _root.boy._x)) and (_root.boy._x < 350)) {
gotoAndPlay (3);
}
Symbol 722 MovieClip Frame 1
stop();
if (/:bonus_press1 == 1) {
bonus._visible = 1;
} else {
bonus._visible = 0;
}
if (/:bonus3_press1 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 722 MovieClip Frame 2
if (/:bonus_press2 == 1) {
bonus._visible = 1;
} else {
bonus._visible = 0;
}
if (/:bonus2_press2 == 1) {
bonus2._visible = 1;
} else {
bonus2._visible = 0;
}
if (/:bonus3_press2 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 722 MovieClip Frame 3
Set("/:rain", false);
_root.music.sa3.stop();
if (/:bonus_press3 == 1) {
bonus._visible = 1;
} else {
bonus._visible = 0;
}
if (/:bonus2_press3 == 1) {
bonus2._visible = 1;
} else {
bonus2._visible = 0;
}
if (/:bonus3_press3 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 722 MovieClip Frame 4
_root.music.sa3.start(0, 1000);
if (/:bonus_press4 == 1) {
bonus._visible = 1;
} else {
bonus._visible = 0;
}
Symbol 722 MovieClip Frame 5
Set("/:rain", false);
_root.music.sa19.stop();
_root.music.sa3.stop();
if (/:bridgh_hit == false) {
bridgh.gotoAndStop(70);
}
if (/:bonus3_press5 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 722 MovieClip Frame 6
if (/:bonus_press6 == 1) {
bonus._visible = 1;
} else {
bonus._visible = 0;
}
if (/:bonus3_press6 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 722 MovieClip Frame 7
_root.music.sa19.stop();
if (/:bonus2_press7 == 1) {
bonus2._visible = 1;
} else {
bonus2._visible = 0;
}
if (/:bonus3_press7 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 722 MovieClip Frame 11
if (/:thing_press11 == 1) {
room11.thing11._visible = 1;
} else {
room11.thing11._visible = 0;
}
if (/:bonus_press11 == 1) {
room11.bonus._visible = 1;
} else {
room11.bonus._visible = 0;
}
Symbol 722 MovieClip Frame 12
if (/:bonus2_press12 == 1) {
bonus2._visible = 1;
} else {
bonus2._visible = 0;
}
if (/:bonus3_press12 == 1) {
bonus3._visible = 1;
} else {
bonus3._visible = 0;
}
Symbol 723 MovieClip Frame 1
bu._visible = /:visible_road;
Symbol 724 MovieClip Frame 1
bu._visible = /:visible_road;
Symbol 725 MovieClip Frame 1
bu._visible = /:visible_road;
Symbol 726 MovieClip Frame 1
sa0 = new Sound(ss1);
sa0.attachSound("sm0");
sa0.setVolume(/:mus);
sa0.start(0, 1000);
sa1 = new Sound(ss2);
sa1.attachSound("sm1");
sa1.setVolume(/:sfx);
sa2 = new Sound(ss2);
sa2.attachSound("sm2");
sa2.setVolume(/:sfx);
sa3 = new Sound(ss2);
sa3.attachSound("sm3");
sa3.setVolume(/:sfx);
sa4 = new Sound(ss2);
sa4.attachSound("sm4");
sa4.setVolume(/:sfx);
sa5 = new Sound(ss2);
sa5.attachSound("sm5");
sa5.setVolume(/:sfx);
sa6 = new Sound(ss2);
sa6.attachSound("sm6");
sa6.setVolume(/:sfx);
sa7 = new Sound(ss2);
sa7.attachSound("sm7");
sa7.setVolume(/:sfx);
sa8 = new Sound(ss2);
sa8.attachSound("sm8");
sa8.setVolume(/:sfx);
sa9 = new Sound(ss2);
sa9.attachSound("sm9");
sa9.setVolume(/:sfx);
sa10 = new Sound(ss2);
sa10.attachSound("sm10");
sa10.setVolume(/:sfx);
sa11 = new Sound(ss2);
sa11.attachSound("sm11");
sa11.setVolume(/:mus);
sa12 = new Sound(ss2);
sa12.attachSound("sm12");
sa12.setVolume(/:sfx);
sa13 = new Sound(ss2);
sa13.attachSound("sm13");
sa13.setVolume(/:sfx);
sa14 = new Sound(ss2);
sa14.attachSound("sm14");
sa14.setVolume(/:sfx);
sa15 = new Sound(ss2);
sa15.attachSound("sm15");
sa15.setVolume(/:sfx);
sa16 = new Sound(ss2);
sa16.attachSound("sm16");
sa16.setVolume(/:sfx);
sa17 = new Sound(ss2);
sa17.attachSound("sm17");
sa17.setVolume(/:sfx);
sa18 = new Sound(ss2);
sa18.attachSound("sm18");
sa18.setVolume(/:sfx);
sa19 = new Sound(ss2);
sa19.attachSound("sm19");
sa19.setVolume(/:sfx);
sa20 = new Sound(ss2);
sa20.attachSound("sm20");
sa20.setVolume(/:sfx);
sa21 = new Sound(ss2);
sa21.attachSound("sm21");
sa21.setVolume(/:sfx);
sa22 = new Sound(ss2);
sa22.attachSound("sm22");
sa22.setVolume(/:sfx);
Symbol 726 MovieClip Frame 2
sa0.setVolume(/:mus);
n = 21;
while (0 < n) {
mov = this["sa" + n];
mov.setVolume(/:sfx);
n--;
}
Symbol 726 MovieClip Frame 3
gotoAndPlay (2);
Symbol 727 Button
on (release) {
gotoAndStop (2);
}
Symbol 731 Button
on (release) {
play();
}
Symbol 733 MovieClip Frame 30
stop();
Symbol 733 MovieClip Frame 56
_root.play();
stop();
Symbol 736 MovieClip Frame 1
array1 = [67, 79, 80, 89, 82, 73, 71, 72, 84];
counter = (counter2 = 0);
n = 8;
while (n >= 0) {
Set("pres" + n, true);
n--;
}
Symbol 736 MovieClip Frame 2
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[0]) and pres0) {
pres0 = false;
counter++;
gotoAndPlay (4);
}
n++;
}
Symbol 736 MovieClip Frame 3
gotoAndPlay (2);
Symbol 736 MovieClip Frame 4
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[1]) and pres1) {
pres1 = false;
counter++;
gotoAndPlay (6);
}
n++;
}
Symbol 736 MovieClip Frame 5
gotoAndPlay (4);
Symbol 736 MovieClip Frame 6
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[2]) and pres2) {
pres2 = false;
counter++;
gotoAndPlay (8);
}
n++;
}
Symbol 736 MovieClip Frame 7
gotoAndPlay (6);
Symbol 736 MovieClip Frame 8
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[3]) and pres3) {
pres3 = false;
counter++;
gotoAndPlay (10);
}
n++;
}
Symbol 736 MovieClip Frame 9
gotoAndPlay (8);
Symbol 736 MovieClip Frame 10
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[4]) and pres4) {
pres4 = false;
counter++;
gotoAndPlay (12);
}
n++;
}
Symbol 736 MovieClip Frame 11
gotoAndPlay (10);
Symbol 736 MovieClip Frame 12
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[5]) and pres5) {
pres5 = false;
counter++;
gotoAndPlay (14);
}
n++;
}
Symbol 736 MovieClip Frame 13
gotoAndPlay (12);
Symbol 736 MovieClip Frame 14
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[6]) and pres6) {
pres6 = false;
counter++;
gotoAndPlay (16);
}
n++;
}
Symbol 736 MovieClip Frame 15
gotoAndPlay (14);
Symbol 736 MovieClip Frame 16
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[7]) and pres7) {
pres7 = false;
counter++;
gotoAndPlay (18);
}
n++;
}
Symbol 736 MovieClip Frame 17
gotoAndPlay (16);
Symbol 736 MovieClip Frame 18
let = Key.getCode();
n = 0;
while (n < 9) {
if ((let == array1[8]) and pres8) {
pres8 = false;
counter++;
gotoAndPlay (20);
}
n++;
}
Symbol 736 MovieClip Frame 19
gotoAndPlay (18);
Symbol 736 MovieClip Frame 23
stop();
Symbol 749 Button
on (press) {
_root.music.sa15.start(0, 1);
if (rock8) {
rock8 = false;
stone8.gotoAndStop(1);
} else {
rock8 = true;
stone8.gotoAndStop(2);
}
}
Symbol 750 Button
on (press) {
_root.music.sa15.start(0, 1);
if (rock4 == false) {
rock4 = true;
stone4.gotoAndStop(2);
} else {
rock4 = false;
stone4.gotoAndStop(1);
}
}
Symbol 751 Button
on (press) {
_root.music.sa15.start(0, 1);
if (rock5) {
rock5 = false;
stone5.gotoAndStop(1);
} else {
rock5 = true;
stone5.gotoAndStop(2);
}
}
Symbol 752 Button
on (press) {
_root.music.sa15.start(0, 1);
if (rock6) {
rock6 = false;
stone6.gotoAndStop(1);
} else {
rock6 = true;
stone6.gotoAndStop(2);
}
}
Symbol 753 Button
on (press) {
_root.music.sa15.start(0, 1);
if (rock3 == false) {
rock3 = true;
stone3.gotoAndStop(1);
} else {
rock3 = false;
stone3.gotoAndStop(2);
}
}
Symbol 754 Button
on (press) {
_root.music.sa15.start(0, 1);
rock2 = true;
stone2.gotoAndStop(2);
}
Symbol 755 Button
on (press) {
_root.music.sa15.start(0, 1);
if (rock1) {
rock1 = false;
stone1.gotoAndStop(1);
} else {
rock1 = true;
stone1.gotoAndStop(2);
}
}
Symbol 758 MovieClip Frame 1
stop();
Symbol 759 Button
on (press) {
_root.music.sa15.start(0, 1);
if (/:rock13) {
Set("/:rock13", false);
gotoAndStop (1);
} else {
Set("/:rock13", true);
gotoAndStop (2);
}
}
Symbol 760 MovieClip Frame 1
stop();
Symbol 761 Button
on (press) {
_root.music.sa15.start(0, 1);
if (/:rock12) {
Set("/:rock12", false);
gotoAndStop (1);
} else {
Set("/:rock12", true);
gotoAndStop (2);
}
}
Symbol 762 MovieClip Frame 1
stop();
Symbol 763 Button
on (press) {
_root.music.sa15.start(0, 1);
if (/:rock11) {
Set("/:rock11", false);
gotoAndStop (1);
} else {
Set("/:rock11", true);
gotoAndStop (2);
}
}
Symbol 764 MovieClip Frame 1
stop();
Symbol 765 Button
on (press) {
_root.music.sa15.start(0, 1);
if (/:rock10) {
Set("/:rock10", false);
gotoAndStop (1);
} else {
Set("/:rock10", true);
gotoAndStop (2);
}
}
Symbol 766 MovieClip Frame 1
stop();
Symbol 767 Button
on (press) {
_root.music.sa15.start(0, 1);
if (/:rock9) {
Set("/:rock9", false);
gotoAndStop (1);
} else {
Set("/:rock9", true);
gotoAndStop (2);
}
}
Symbol 768 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 1
stop();
Symbol 770 Button
on (press) {
_root.music.sa15.start(0, 1);
if (/:rock7) {
Set("/:rock7", false);
gotoAndStop (1);
} else {
Set("/:rock7", true);
gotoAndStop (2);
}
}
Symbol 771 MovieClip Frame 1
stop();
Symbol 772 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 1
stop();
Symbol 774 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 23
gotoAndPlay (1);
Symbol 842 Button
on (release) {
getURL ("http://www.farb.ru", "_blank");
}
Symbol 843 Button
on (press) {
gotoAndPlay (11);
}