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229595
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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72915343?noj=FRM72915343-23DC" width="1" height="1"></div>

moses.swf

This is the info page for
Flash #24793

(Click the ID number above for more basic data on this flash file.)


Text
PLEASE WAIT

Kb

%

GAME IS LOADING

instruction

instruction

instruction

game controls

game controls

game controls

new game

new game

new game

introduction

introduction

introduction

©2001 All rights reserved

carrying the torch

©2001 SMATRI All rights reserved  .01



wiev introduction

back to menu

play game

please wait

back

Use clickable objects

Move

Jump

Select Item

Capture/Use Item

Space Bar

%
5

$
4

#
3

@
2

!
1

Enter

Lightning Ball

00000

SOUND FX VOLUME

POINTS

resume game

resume game

resume game

game controls

1

1

hall of fame

1

1

7

7

6

6

5

5

4

4

3

3

2

2

saved ok

Guide the Mouse
to the hole
by clicking
on the stones

start

Made by: Geezer, Inga, dJFox

torch power

your torch

your score

000

0

0000000

THIS GAME IS DEDICATED TO

Idea, characters, stuff, animation — ILya HimmelFarb
Backgrounds, stuff, animation — Inga Bouravleva
Programming, animation — Andrew Scherbanev
Special thanx to Vadim Medzchibovski & SMATRI team
© 2001-2002  All rights reserved
http://www.farb.ru

ActionScript [AS1/AS2]

Frame 1
if ((_root._framesloaded = _root._totalframes)) { gotoAndPlay (8); }
Frame 5
if (_totalframes == _framesloaded) { gotoAndPlay (8); }
Frame 7
bar._xscale = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); b = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); br = int(_root.getBytesLoaded() / 1024); gotoAndPlay (5);
Frame 11
fscommand (showmenu, false); fscommand (fullscreen, true); loadVariablesNum ("instruction.txt", 0);
Frame 12
stop(); fscommand (showmenu, false); fscommand (fullscreen, true); if (play_game) { gotoAndPlay (28); } Set("/:need_rotate", true); play_game = false; fade_go = true; alt_show = false; fade_alt = false; alt_array = ["Sack", "Lightning Ball", "Star", "umbela", "ïðóæèíêà"];
Frame 13
inst_page = 1; bb1._visible = false; inst.inst = eval ("inst" + inst_page); stop();
Frame 14
Set("/:need_rotate", false); loadMovie ("intro.swf", roll); stop();
Frame 15
gotoAndStop (30); stop();
Frame 16
n = 6; while (n >= 0) { Set("name" + n, "---"); Set("score" + n, 0); n--; } loadVariablesNum (link_ + "save.asp", 0, "POST");
Frame 17
if (score0 == 0) { lodi._visible = 1; } else { lodi._visible = 0; stop(); }
Frame 18
gotoAndPlay (35);
Frame 20
if (status != 1) { gotoAndPlay (19); }
Frame 21
numb = Number(numb); step = Number(step); step_save = Number(step_save); start_jump = Number(start_jump); b = Number(b); en = Number(en); room_num = Number(room_num); sfx = Number(sfx); road_y = Number(road_y); road = true; step1 = Boolean(step1); way = Number(way); dec = Boolean(dec); dec_y = Number(dec_y); room_num6 = Boolean(room_num6); p3 = Number(p3); drop_tree = Number(drop_tree); f2 = Number(f2); e = Number(e); goto_tree = Number(goto_tree); pruzina = Boolean(pruzina); bridgh_hit = Boolean(bridgh_hit); olymp = Boolean(olymp); help_press = Boolean(help_press); press_enter = Boolean(press_enter); rain = Boolean(rain); wind_stop = Boolean(wind_stop); bonus_press1 = Number(bonus_press1); bonus_press2 = Number(bonus_press2); bonus_press3 = Number(bonus_press3); bonus_press4 = Number(bonus_press4); bonus_press5 = Number(bonus_press5); bonus_press6 = Number(bonus_press6); bonus_press11 = Number(bonus_press11); bonus3_press1 = Number(bonus3_press1); bonus3_press2 = Number(bonus3_press2); bonus3_press3 = Number(bonus3_press3); bonus3_press5 = Number(bonus3_press5); bonus3_press6 = Number(bonus3_press6); bonus3_press7 = Number(bonus3_press7); bonus3_press12 = Number(bonus3_press12); bonus2_press2 = Number(bonus2_press2); bonus2_press3 = Number(bonus2_press3); bonus2_press7 = Number(bonus2_press7); bonus2_press12 = Number(bonus2_press12); thing_press11 = Number(thing_press11); thing_press6 = Number(thing_press6); thing_press5 = Number(thing_press5); thing_press12 = Number(thing_press12); flash_thing = Number(flash_thing); mus = Number(mus); info1 = Number(info1); info2 = Number(info2); a = Number(a); step3 = Boolean(step3); step2 = Boolean(step2); stel = Boolean(stel); n = Number(n); wall = Boolean(wall); road_a = Number(road_a); y_boy = Number(y_boy); next1 = Boolean(next1); y_road = true; y_result = Number(y_result); vol = Number(vol);
Frame 22
if (vol == 13) { gotoAndPlay (36); } else { gotoAndPlay (28); }
Frame 23
stop();
Frame 27
authentification_result = "empty"; registration = "empty"; registration_state = "empty";
Frame 28
fscommand (showmenu, false); fscommand (fullscreen, true); timeStart = getTimer(); movement_step = 0; _root.music.sa0.stop(); _root.music.sa1.stop(); numb = 0; step = (step_save = 1.5); start_jump = 15; b = 2; en = 0; room_num = 1; road_y = 125; boy._y = road_y; boy._x = 110; road = true; step1 = true; way = 3; dec = false; dec_y = 110; room_num6 = true; p3 = (drop_tree = 0); f2 = 7; e = 100; goto_tree = 1; pruzina = false; bridgh_hit = true; olymp = false; help_press = false; press_enter = true; rain = false; wind_stop = false; bonus_press1 = 1; bonus_press2 = 1; bonus_press3 = 1; bonus_press4 = 1; bonus_press5 = 1; bonus_press6 = 1; bonus_press11 = 1; bonus3_press1 = 1; bonus3_press2 = 1; bonus3_press3 = 1; bonus3_press5 = 1; bonus3_press6 = 1; bonus3_press7 = 1; bonus3_press12 = 1; bonus2_press2 = 1; bonus2_press3 = 1; bonus2_press7 = 1; bonus2_press12 = 1; thing_press11 = 1; thing_press6 = 1; thing_press5 = 1; thing_press12 = 1; flash_thing = 1; gotoAndPlay (37);
Instance of Symbol 134 MovieClip in Frame 28
onClipEvent (load) { function StrAdd(str) { sData = sData + str; } frame = 0; step = 0; sData = ""; } onClipEvent (enterFrame) { frame++; } onClipEvent (mouseDown) { StrAdd((("MD" + _root._xmouse) + "_") + _root._ymouse); } onClipEvent (mouseUp) { } onClipEvent (mouseMove) { } onClipEvent (keyDown) { } onClipEvent (keyUp) { }
Instance of Symbol 138 MovieClip "alt" in Frame 28
onClipEvent (load) { gotoAndStop (44); } onClipEvent (enterFrame) { if (/:alt_show and /:fade_go) { Set("/:fade_go", false); gotoAndPlay (28); } if (/:fade_alt and (!/:alt_show)) { play(); Set("/:fade_alt", false); } }
Instance of Symbol 423 MovieClip "boy" in Frame 28
onClipEvent (load) { function getState() { movement_x = int((_x * pStep) / pWidth); if (movement_x < 0) { movement_x = 0; } if (2 < movement_x) { movement_x = 2; } movement_y = int((_y * pStep) / pHeight); if (movement_y < 0) { movement_y = 0; } if (2 < movement_y) { movement_y = 2; } movement_room = _parent.rooms2._currentframe; movement = (((movement_x + " ") + movement_y) + " ") + movement_room; } pWidth = 600; pHeight = 430; pStep = 3; } onClipEvent (enterFrame) { getState(); if (movement != old_movement) { movement_step = ++_parent.movement_step; movement_time = int((getTimer() - ..:timeStart) / 100) / 10; Set("..:timeStart", getTimer()); sessionid = _root.sessionid; id = _root.id; loadVariables (_root.link_ + "stat.asp", "", "POST"); old_movement = movement; } }
Frame 36
timeStart = getTimer(); movement_step = 0; boy._x = Number(boy_x); boy._y = Number(boy_y); rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); help_press = true; _root.play(); _root.help_panel.gotoAndStop(1); if (room_num6) { wind_stop = true; } rain = false; if (((flash_thing == 12) and (thing_press12 == false)) and (room_num == 4)) { rain = true; }
Frame 37
help_press = true; sl = true; boy._y = road_y; a = start_jump; if (room_num == 11) { rooms2.room11.sigment1._y = (rooms2.room11.sigment2._y = (rooms2.room11.sigment3._y = boy._y - 510)); } if (road == false) { gotoAndPlay (74); } if ((boy._x < 10) or (590 < boy._x)) { call("room_inc"); } if (key.isDown(key.left) and road) { call("ver_road"); way = 2; if (step1) { boy.gotoAndPlay("s_left"); step1 = false; } boy._x = boy._x - (step * 2); if (key.isDown(key.shift)) { boy._x = boy._x - (step * 4); } call("wall_stop"); if (wall) { boy._x = boy._x + (step * 2); if (key.isDown(key.shift)) { boy._x = boy._x + (step * 4); } call("mask_inc"); } } if ((((key.isDown(key.right) == false) and (key.isDown(key.left) == false)) and (key.isDown(key.space) == false)) and road) { boy.gotoAndPlay(way); call("mask_inc"); step1 = (step2 = (step3 = true)); if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) { rooms2.bridgh.gotoAndPlay(2); bridgh_hit = false; gotoAndStop (124); } } if ((step1 == false) and (step2 == false)) { step1 = (step2 = (step3 = true)); } if (key.isDown(key.right) and road) { way = 3; if (step2) { boy.gotoAndPlay("s_right"); step2 = false; } boy._x = boy._x + (step * 2); if (key.isDown(key.shift)) { boy._x = boy._x + (step * 4); } call("wall_stop"); if (wall) { boy._x = boy._x - (step * 2); if (key.isDown(key.shift)) { boy._x = boy._x - (step * 4); } call("mask_inc"); } call("ver_road"); if ((((80 < boy._x) and (boy._x < 160)) and pruzina) and (room_num == 3)) { gotoAndPlay (99); } } if (key.isDown(key.space) and road) { if ((room_num == 3) and (515 < boy._x)) { } else if ((room_num == 4) and (boy._x < 100)) { } else { gotoAndPlay (39); } } if (key.isDown(key.right) and key.isDown(key.left)) { way = 3; boy.gotoAndPlay(way); step1 = (step2 = (step3 = true)); } call("stel_up"); if (room_num == 11) { call("mask_inc"); if (key.isDown(key.up)) { if (stel) { way = 2; boy._y = boy._y - 5; boy._x = 530; rooms2.room11.mask.gotoAndStop(2); gotoAndPlay (87); } } } else if ((((room_num == 6) and stel) and key.isDown(key.up)) and room_num6) { gotoAndPlay (91); } if ((((room_num == 2) and (350 < boy._x)) and (250 < boy._y)) and (rooms1.stone._visible == 1)) { rooms1.stone._visible = 0; } if (key.isDown(key.down) and stel) { if (room_num == 2) { gotoAndPlay (91); } if (room_num == 12) { gotoAndPlay (115); } }
Frame 38
gotoAndPlay (37);
Frame 39
help_press = false; sl = false; n = true; if (way == 2) { boy.gotoAndPlay("j_left"); } if (way == 3) { boy.gotoAndPlay("j_right"); } if (key.isDown(key.left)) { boy.gotoAndPlay("ju_left"); } else if (key.isDown(key.right)) { boy.gotoAndPlay("ju_right"); }
Frame 41
if (n) { gotoAndPlay (40); } else { rooms2.room11.mask.gotoAndStop(2); }
Frame 42
boy._y = boy._y - a; e = e - 0.5; call("mask_inc");
Frame 43
if (0 < a) { a = a - b; call("xy_boy"); gotoAndPlay (42); }
Frame 44
boy._y = boy._y + a; e = e - 0.5; call("mask_inc");
Frame 45
call("ver_road"); if ((a < start_jump) and (road == false)) { call("inc_drop"); gotoAndPlay (44); } else { rooms2.room11.mask.gotoAndStop(1); if (way == 2) { boy.gotoAndPlay("l_left"); } if (way == 3) { boy.gotoAndPlay("l_right"); } } n = true; if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) { rooms2.bridgh.gotoAndPlay(2); bridgh_hit = false; }
Frame 47
if (n) { gotoAndPlay (46); } else { step1 = (step2 = true); gotoAndPlay (37); }
Frame 52
help_press = false; sl = false;
Frame 53
if (n) { gotoAndPlay (52); } else { rooms2.room11.mask.gotoAndStop(2); }
Frame 54
boy._y = boy._y - a; boy._x = boy._x - (step * 3); e = e - 0.5; call("wall_stop"); call("mask_inc"); if (wall) { if ((bridgh_hit == false) and (room_num == 5)) { boy._x = boy._x + (step * 3); gotoAndPlay (74); } else { way = 3; call("mask_inc"); boy._y = boy._y + a; boy.gotoAndPlay("ju_right"); } }
Frame 55
if (0 < a) { a = a - b; call("xy_boy"); gotoAndPlay (54); }
Frame 56
boy._y = boy._y + a; boy._x = boy._x - (step * 3); e = e - 0.5; call("wall_stop"); call("mask_inc"); if (wall) { if ((bridgh_hit == false) and (room_num == 5)) { boy._x = boy._x + (step * 3); gotoAndPlay (74); } else { way = 3; boy._y = boy._y - a; boy.gotoAndPlay("l_right"); gotoAndPlay (67); } }
Frame 57
call("ver_road"); if ((a < start_jump) and (road == false)) { call("inc_drop"); gotoAndPlay (56); } else { rooms2.room11.mask.gotoAndStop(1); n = true; boy.gotoAndPlay("l_left"); if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) { rooms2.bridgh.gotoAndPlay(2); bridgh_hit = false; gotoAndStop (124); } }
Frame 59
if (n) { gotoAndPlay (58); } else { step1 = (step2 = true); gotoAndPlay (37); }
Frame 63
help_press = false; sl = false;
Frame 64
if (n) { gotoAndPlay (63); } else { rooms2.room11.mask.gotoAndStop(2); }
Frame 65
boy._y = boy._y - a; boy._x = boy._x + (step * 3); e = e - 0.5; call("wall_stop"); call("mask_inc"); if (wall) { if ((bridgh_hit == false) and (room_num == 5)) { boy._x = boy._x - (step * 3); gotoAndPlay (74); } else { if (room_num == 3) { drop_tree++; info4 = drop_tree; if (drop_tree == 2) { rooms2.palka.gotoAndPlay(2); } rooms2.tree.gotoAndPlay(2); } way = 2; call("mask_inc"); boy._y = boy._y + a; boy.gotoAndPlay("ju_left"); } }
Frame 66
if (0 < a) { a = a - b; call("xy_boy"); gotoAndPlay (65); }
Frame 67
boy._y = boy._y + a; boy._x = boy._x + (step * 3); e = e - 0.5; call("wall_stop"); call("mask_inc"); if (wall) { if ((bridgh_hit == false) and (room_num == 5)) { boy._x = boy._x - (step * 3); gotoAndPlay (74); } else { boy._y = boy._y - a; boy.gotoAndPlay("l_left"); gotoAndPlay (56); way = 2; } }
Frame 68
call("ver_road"); if ((a < start_jump) and (road == false)) { call("inc_drop"); call("xy_boy"); gotoAndPlay (67); } else { rooms2.room11.mask.gotoAndStop(1); n = true; boy.gotoAndPlay("l_right"); if ((((250 < boy._x) and (boy._x < 430)) and (room_num == 5)) and bridgh_hit) { rooms2.bridgh.gotoAndPlay(2); bridgh_hit = false; gotoAndStop (124); } }
Frame 70
if (n) { gotoAndPlay (69); } else { step1 = (step2 = true); gotoAndPlay (37); }
Frame 74
help_press = false; if (((room_num == 11) and (boy._y < 250)) and (boy._x < 150)) { e = e - 3; p3 = p3 - 3; } e = e - 0.5; boy._y = boy._y + 10; rooms2.room11.mask.gotoAndStop(2); if (way == 2) { boy.gotoAndStop("l_left"); } if ((way == 3) or (way == 1)) { boy.gotoAndStop("l_right"); } sl = false;
Frame 75
call("ver_road"); call("mask_inc"); if (road == false) { call("xy_boy"); gotoAndPlay (74); } else { rooms2.room11.mask.gotoAndStop(1); }
Frame 76
if (way == 2) { boy.gotoAndPlay("l_left"); } if (way == 3) { boy.gotoAndPlay("l_right"); } n = true; cur_frame = _currentframe;
Frame 78
if (n) { gotoAndPlay (46); } else { step1 = (step2 = true); gotoAndPlay (37); }
Frame 82
thing_press6 = 0; p3 = p3 + 500; step = step_save; room_num6 = false; room_num = 6; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); rooms2.room6.gotoAndStop(5); way = 3; boy._y = 275; boy._x = 310; gotoAndPlay (37); sl = false;
Frame 83
gotoAndStop (84);
Frame 84
gotoAndPlay (30); sl = false; stop();
Frame 85
stop(); sl = false; gotoAndPlay (28);
Frame 87
help_press = false; sl = false; call("mask_inc"); if ((key.isDown(key.up) and (key.isDown(key.left) == false)) and (key.isDown(key.right) == false)) { if (stel) { if (step3) { boy.gotoAndPlay("up"); step3 = false; } boy._y = boy._y - (step + 0.5); } } else if (((key.isDown(key.down) and (key.isDown(key.up) == false)) and (key.isDown(key.left) == false)) and (key.isDown(key.right) == false)) { if (stel) { if (step3) { boy.gotoAndPlay("up"); step3 = false; } boy._y = boy._y + (step * 2); } } else { boy.gotoAndStop("up"); step3 = true; } call("stel_up"); if (stel == false) { rooms2.room11.mask.gotoAndStop(1); gotoAndPlay (37); boy._y = boy._y - 5; } if (boy._y < 100) { room_num = 2; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); way = 3; road_y = 340; boy._x = 240; boy._y = 340; rooms1.stone._visible = 0; gotoAndPlay (37); }
Frame 88
gotoAndPlay (87);
Frame 91
help_press = false; sl = false; boy.gotoAndPlay("stel"); bb = 10; if (room_num == 2) { boy._x = 240; } else if (room_num == 6) { boy._x = 310; }
Frame 92
bb--;
Frame 93
if (0 < bb) { gotoAndPlay (92); } else { fade._alpha = 0; boy._y = -100; bb = 10; } wind_stop = false; sl = false;
Frame 94
bb--; fade._alpha = fade._alpha + 10;
Frame 95
if (0 < bb) { gotoAndPlay (94); }
Frame 96
if (room_num == 2) { room_num = 11; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); way = 2; boy._y = 110; boy._x = 530; rooms2.room11.mask.gotoAndStop(2); gotoAndPlay (87); } else if (room_num == 6) { gotoAndPlay (125); } sl = false;
Frame 99
boy.gotoAndPlay("s_right"); jump1 = true; jump_step = 10; sl = false;
Frame 100
boy._x = boy._x + (step * 2);
Frame 101
if (boy._x < 170) { gotoAndPlay (100); } else { boy.gotoAndPlay("ju_right_2"); }
Frame 102
boy._y = boy._y - a; boy._x = boy._x + (step * 3);
Frame 103
if (0 < a) { a = a - b; call("xy_boy"); gotoAndPlay (102); }
Frame 104
boy._y = boy._y + a; boy._x = boy._x + (step * 3);
Frame 105
if (boy._y < 270) { if ((260 < boy._y) and jump1) { boy.gotoAndPlay("l_right"); rooms2.palka.gotoAndPlay(46); jump1 = false; } call("inc_drop"); call("xy_boy"); gotoAndPlay (104); }
Frame 106
boy._y = boy._y - 20; boy._x = boy._x + 2;
Frame 107
if (20 < boy._y) { gotoAndPlay (106); }
Frame 108
room_num = 12; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); way = 3; boy._y = 400; boy._x = 100;
Frame 109
boy._y = boy._y - jump_step; boy._x = boy._x + 3; jump_step = jump_step - 0.4;
Frame 110
if (0 < jump_step) { a = 0; b = 2; gotoAndPlay (109); } else { gotoAndPlay (67); }
Frame 111
stop();
Frame 115
boy.gotoAndStop("rope"); boy._x = 517; boy._y = 340; rooms1.tree._visible = 1; sl = false;
Frame 116
boy._y = boy._y + (step * 3);
Frame 117
if (boy._y < 450) { gotoAndPlay (116); }
Frame 118
room_num = 4; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); boy._x = 134; boy._y = (road_y = 50);
Frame 119
boy._y = boy._y + (step * 3);
Frame 120
if (boy._y < 265) { gotoAndPlay (119); }
Frame 121
boy._y = (road_y = 270); if (Key.isDown(37)) { boy.gotoAndPlay("s_left"); } else if (Key.isDown(39)) { boy.gotoAndPlay("s_right"); } else { way = 3; boy.gotoAndPlay(way); } gotoAndPlay (37);
Frame 124
sl = false; stop();
Frame 125
_root.music.sa19.stop();
Instance of Symbol 736 MovieClip in Frame 125
onClipEvent (load) { copyright = "a"; }
Frame 126
stop();
Frame 133
step = 5; n = 13; while (0 < n) { Set("rock" + n, false); n--; } rock3 = true;
Frame 134
mouse._x = mouse._x + step; mouse._y = mouse._y - 0.2;
Frame 135
if (mouse._x < 255) { gotoAndPlay (134); } else if (rock1) { gotoAndPlay (138); mouse._x = mouse._x + 15; mouse._rotation = -45; } else { mouse._xscale = -100; }
Frame 136
mouse._x = mouse._x - step; mouse._y = mouse._y + 0.2;
Frame 137
if (80 < mouse._x) { gotoAndPlay (136); } else { mouse._xscale = 100; gotoAndPlay (134); }
Frame 138
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - (step / 2);
Frame 139
if (mouse._x < 290) { gotoAndPlay (138); } else { mouse._rotation = 0; mouse._y = mouse._y - 20; }
Frame 140
mouse._x = mouse._x + step;
Frame 141
if (mouse._x < 345) { gotoAndPlay (140); } else if (rock4) { gotoAndPlay (168); mouse._x = mouse._x + 5; mouse._rotation = -45; } else { mouse._xscale = -100; }
Frame 142
mouse._x = mouse._x - step;
Frame 143
if (305 < mouse._x) { gotoAndPlay (142); } else if (rock2) { gotoAndPlay (144); mouse._x = mouse._x - 5; mouse._rotation = 45; } else { mouse._xscale = 100; gotoAndPlay (140); }
Frame 144
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y - (step / 2); mouse._rotation = mouse._rotation - 7;
Frame 145
if (285 < mouse._x) { gotoAndPlay (144); } else { mouse._y = 290; mouse._rotation = 0; }
Frame 146
mouse._x = mouse._x - step;
Frame 147
if (265 < mouse._x) { gotoAndPlay (146); } else if (rock3) { gotoAndPlay (152); mouse._x = mouse._x - 10; mouse._rotation = 55; } else { mouse._xscale = 100; }
Frame 148
mouse._x = mouse._x + step;
Frame 149
if (mouse._x < 285) { gotoAndPlay (148); } else { mouse._rotation = 45; }
Frame 150
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y + (step / 2); mouse._rotation = mouse._rotation - 7;
Frame 151
if (mouse._x < 300) { gotoAndPlay (150); } else { mouse._rotation = 0; gotoAndPlay (140); }
Frame 152
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y - (step / 2);
Frame 153
if (220 < mouse._x) { gotoAndPlay (152); } else { mouse._rotation = 0; mouse._y = mouse._y - 5; }
Frame 154
mouse._x = mouse._x - step; mouse._y = mouse._y - 0.7;
Frame 155
if (180 < mouse._x) { gotoAndPlay (154); } else if (rock6) { gotoAndPlay (170); mouse._rotation = 45; } else { mouse._xscale = 100; }
Frame 156
mouse._x = mouse._x + step; mouse._y = mouse._y + 0.7;
Frame 157
if (mouse._x < 220) { gotoAndPlay (156); } else if (rock3 and rock2) { mouse._x = mouse._x - 15; mouse._rotation = 55; gotoAndPlay (158); } else { mouse._y = mouse._y + 11; gotoAndPlay (160); }
Frame 158
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y + (step / 2);
Frame 159
if (mouse._x < 240) { gotoAndPlay (158); } else { mouse._rotation = 0; mouse._y = 290; gotoAndPlay (148); }
Frame 160
mouse._x = mouse._x + step;
Frame 161
if (mouse._x < 280) { gotoAndPlay (160); } else if (rock5) { gotoAndPlay (164); } else { mouse._xscale = -100; }
Frame 162
mouse._x = mouse._x - step;
Frame 163
if (240 < mouse._x) { gotoAndPlay (162); } else { mouse._y = mouse._y - 9; gotoAndPlay (154); }
Frame 164
mouse._x = mouse._x + step; mouse._y = mouse._y + 0.3;
Frame 165
if (mouse._x < 380) { gotoAndPlay (164); } else { mouse._xscale = -100; }
Frame 166
mouse._x = mouse._x - step; mouse._y = mouse._y - 0.3;
Frame 167
if (335 < mouse._x) { gotoAndPlay (166); } else if (rock5 == false) { mouse._rotation = 45; gotoAndPlay (184); } else { mouse._y = 260; gotoAndPlay (162); }
Frame 168
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - (step / 2);
Frame 169
if (mouse._x < 380) { gotoAndPlay (168); } else { mouse._y = 263; mouse._rotation = 0; mouse._xscale = -100; gotoAndPlay (166); }
Frame 170
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y - (step / 2);
Frame 171
if (140 < mouse._x) { gotoAndPlay (170); } else { mouse._rotation = 0; mouse._y = mouse._y - 5; }
Frame 172
mouse._x = mouse._x - step;
Frame 173
if (55 < mouse._x) { gotoAndPlay (172); } else { mouse._xscale = 100; }
Frame 174
mouse._x = mouse._x + step;
Frame 175
if (mouse._x < 140) { gotoAndPlay (174); } else { mouse._y = 197; }
Frame 176
mouse._x = mouse._x + step;
Frame 177
if (mouse._x < 200) { gotoAndPlay (176); } else if (rock7) { gotoAndPlay (172); mouse._xscale = -100; }
Frame 178
mouse._x = mouse._x + step;
Frame 179
if (mouse._x < 340) { gotoAndPlay (178); } else if (rock8) { mouse._rotation = -45; gotoAndPlay (254); } else { mouse._xscale = -100; }
Frame 180
mouse._x = mouse._x - step;
Frame 181
if (280 < mouse._x) { gotoAndPlay (180); } else if (rock7) { mouse._rotation = 45; gotoAndPlay (182); } else { gotoAndPlay (172); mouse._xscale = -100; }
Frame 182
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y - (step / 2);
Frame 183
if (240 < mouse._x) { gotoAndPlay (182); } else { mouse._rotation = 0; mouse._y = 160; gotoAndPlay (186); }
Frame 184
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y - (step / 2);
Frame 185
if (272 < mouse._x) { gotoAndPlay (184); } else { mouse._rotation = 0; gotoAndPlay (180); }
Frame 186
mouse._x = mouse._x - step; mouse._y = mouse._y - 0.3;
Frame 187
if (190 < mouse._x) { gotoAndPlay (186); } else if (rock9) { mouse._rotation = 60; gotoAndPlay (192); } else { mouse._xscale = 100; }
Frame 188
mouse._x = mouse._x + step; mouse._y = mouse._y + 0.3;
Frame 189
if (mouse._x < 240) { gotoAndPlay (188); } else if (rock7) { mouse._rotation = 45; gotoAndPlay (190); } else { mouse._xscale = -100; gotoAndPlay (186); }
Frame 190
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y + ((step / 2) + 1);
Frame 191
if (mouse._x < 268) { gotoAndPlay (190); } else { mouse._rotation = 0; gotoAndPlay (178); }
Frame 192
mouse._x = mouse._x - ((step / 2) - 1); mouse._y = mouse._y - (step / 2);
Frame 193
if (150 < mouse._x) { gotoAndPlay (192); } else { mouse._y = 97; mouse._rotation = 0; }
Frame 194
mouse._x = mouse._x - step;
Frame 195
if (110 < mouse._x) { gotoAndPlay (194); } else { mouse._xscale = 100; }
Frame 196
mouse._x = mouse._x + step;
Frame 197
if (mouse._x < 150) { gotoAndPlay (196); } else if (rock9) { mouse._rotation = 60; gotoAndPlay (198); } else { mouse._rotation = -45; mouse._x = mouse._x - 5; gotoAndPlay (200); }
Frame 198
mouse._x = mouse._x + ((step / 2) - 1); mouse._y = mouse._y + ((step / 2) + 1);
Frame 199
if (mouse._x < 170) { gotoAndPlay (198); } else { mouse._y = 155; mouse._rotation = 0; gotoAndPlay (188); }
Frame 200
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - (step / 2);
Frame 201
if (mouse._x < 170) { gotoAndPlay (200); } else { mouse._rotation = -30; }
Frame 202
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - ((step / 2) - 1);
Frame 203
if (mouse._x < 200) { gotoAndPlay (202); } else if (rock10) { mouse._x = mouse._x - 8; mouse._rotation = -60; gotoAndPlay (212); } else { mouse._rotation = 0; mouse._y = 60; }
Frame 204
mouse._x = mouse._x + step;
Frame 205
if (mouse._x < 230) { gotoAndPlay (204); } else { mouse._xscale = -100; }
Frame 206
mouse._x = mouse._x - step;
Frame 207
if (200 < mouse._x) { gotoAndPlay (206); } else { mouse._rotation = -30; mouse._xscale = -100; }
Frame 208
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y + ((step / 2) - 1);
Frame 209
if (170 < mouse._x) { gotoAndPlay (208); } else if (rock9 == false) { mouse._rotation = -45; gotoAndPlay (210); } else { mouse._rotation = -30; mouse._xscale = 100; mouse._y = 75; gotoAndPlay (202); }
Frame 210
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y + (step / 2);
Frame 211
if (150 < mouse._x) { gotoAndPlay (210); } else { mouse._rotation = 0; mouse._y = 97; gotoAndPlay (194); }
Frame 212
mouse._x = mouse._x + ((step / 2) - 1); mouse._y = mouse._y - (step / 2);
Frame 213
if (mouse._x < 220) { gotoAndPlay (212); } else { mouse._rotation = 0; mouse._y = 20; }
Frame 214
mouse._x = mouse._x + step;
Frame 215
if (mouse._x < 230) { gotoAndPlay (214); } else { mouse._y = 13; }
Frame 216
mouse._x = mouse._x + step;
Frame 217
if (mouse._x < 330) { gotoAndPlay (216); } else { mouse._y = 20; }
Frame 218
mouse._x = mouse._x + step; mouse._y = mouse._y + 0.3;
Frame 219
if (mouse._x < 450) { gotoAndPlay (218); } else if (rock11) { mouse._rotation = 45; mouse._x = mouse._x + 25; gotoAndPlay (232); } else { mouse._xscale = -100; }
Frame 220
mouse._x = mouse._x - step; mouse._y = mouse._y - 0.3;
Frame 221
if (340 < mouse._x) { gotoAndPlay (220); } else { mouse._y = 13; }
Frame 222
mouse._x = mouse._x - step;
Frame 223
if (250 < mouse._x) { gotoAndPlay (222); } else { mouse._y = 20; }
Frame 224
mouse._x = mouse._x - step;
Frame 225
if (220 < mouse._x) { gotoAndPlay (224); } else if (rock10) { mouse._rotation = -70; gotoAndPlay (230); }
Frame 226
mouse._x = mouse._x - step;
Frame 227
if (180 < mouse._x) { gotoAndPlay (226); } else { mouse._xscale = 100; }
Frame 228
mouse._x = mouse._x + step;
Frame 229
if (mouse._x < 200) { gotoAndPlay (228); } else if (rock10) { mouse._xscale = -100; gotoAndPlay (226); } else { gotoAndPlay (214); }
Frame 230
mouse._x = mouse._x - ((step / 2) - 1); mouse._y = mouse._y + (step / 2);
Frame 231
if (200 < mouse._x) { gotoAndPlay (230); } else { mouse._rotation = -30; mouse._y = 60; gotoAndPlay (208); }
Frame 232
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y + (step / 2);
Frame 233
if (mouse._x < 500) { gotoAndPlay (232); } else { mouse._rotation = 0; mouse._y = 55; }
Frame 234
mouse._x = mouse._x + step;
Frame 235
if (mouse._x < 570) { gotoAndPlay (234); } else { mouse._xscale = -100; }
Frame 236
mouse._x = mouse._x - step;
Frame 237
if (510 < mouse._x) { gotoAndPlay (236); } else if (rock11) { mouse._rotation = 45; gotoAndPlay (242); }
Frame 238
mouse._x = mouse._x - step;
Frame 239
if (390 < mouse._x) { gotoAndPlay (238); } else if (rock12 == false) { mouse._rotation = -45; gotoAndPlay (244); } else { mouse._xscale = 100; }
Frame 240
mouse._x = mouse._x + step;
Frame 241
if (mouse._x < 470) { gotoAndPlay (240); } else if (rock11) { mouse._xscale = -100; gotoAndPlay (238); } else { gotoAndPlay (234); }
Frame 242
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y - (step / 2);
Frame 243
if (480 < mouse._x) { gotoAndPlay (242); } else { mouse._rotation = 0; gotoAndPlay (220); }
Frame 244
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y + (step / 2);
Frame 245
if (360 < mouse._x) { gotoAndPlay (244); } else { mouse._rotation = 0; }
Frame 246
mouse._x = mouse._x - step;
Frame 247
if (330 < mouse._x) { gotoAndPlay (246); } else { mouse._xscale = 100; }
Frame 248
mouse._x = mouse._x + step;
Frame 249
if (mouse._x < 360) { gotoAndPlay (248); } else if (rock12) { mouse._y = mouse._y + 3; gotoAndPlay (252); } else { mouse._rotation = -45; }
Frame 250
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - (step / 2);
Frame 251
if (mouse._x < 390) { gotoAndPlay (250); } else { mouse._y = 55; mouse._rotation = 0; gotoAndPlay (240); }
Frame 252
mouse._x = mouse._x + step;
Frame 253
if (mouse._x < 580) { gotoAndPlay (252); } else { gotoAndPlay (268); }
Frame 254
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - (step / 2);
Frame 255
if (mouse._x < 390) { gotoAndPlay (254); } else if (rock13 == false) { mouse._y = 150; mouse._x = 400; mouse._rotation = 55; mouse._xscale = -100; gotoAndPlay (258); } else { mouse._xscale = -100; }
Frame 256
mouse._x = mouse._x - (step / 2); mouse._y = mouse._y + (step / 2);
Frame 257
if (350 < mouse._x) { gotoAndPlay (256); } else { mouse._y = 200; mouse._rotation = 0; gotoAndPlay (180); }
Frame 258
mouse._x = mouse._x - ((step / 2) - 1); mouse._y = mouse._y - (step / 2);
Frame 259
if (390 < mouse._x) { gotoAndPlay (258); } else { mouse._y = 113; mouse._x = mouse._x - 10; mouse._rotation = 0; }
Frame 260
mouse._x = mouse._x - step;
Frame 261
if (320 < mouse._x) { gotoAndPlay (260); } else { mouse._xscale = 100; }
Frame 262
mouse._x = mouse._x + step;
Frame 263
if (mouse._x < 370) { gotoAndPlay (262); } else if (rock13) { mouse._xscale = -100; gotoAndPlay (260); } else { mouse._rotation = 55; gotoAndPlay (264); }
Frame 264
mouse._x = mouse._x + ((step / 2) - 1); mouse._y = mouse._y + (step / 2);
Frame 265
if (mouse._x < 395) { gotoAndPlay (264); } else if (rock8) { mouse._rotation = -45; mouse._xscale = -100; gotoAndPlay (256); } else { mouse._xscale = -100; mouse._rotation = 55; gotoAndPlay (258); }
Frame 266
mouse._x = mouse._x + (step / 2); mouse._y = mouse._y - (step / 2);
Frame 267
if (mouse._x < 400) { gotoAndPlay (266); } else { mouse._rotation = 0; gotoAndPlay (252); }
Frame 268
_root.music.sa8.start(0, 1);
Frame 310
gotoAndPlay (82);
Frame 312
music.sa0.stop(); music.sa17.start(0, 2);
Frame 330
a = 100;
Frame 331
a--;
Frame 332
if (0 < a) { gotoAndPlay (331); }
Frame 356
p1 = p3; f1 = f2; e1 = e; f1 = (e1 = 0); n1 = 50; n2 = f2; n3 = e; n4 = 50;
Frame 357
n1--;
Frame 358
if (0 < n1) { gotoAndPlay (357); }
Frame 359
music.sa21.start(0, 1); f1++; p1 = p1 + 1000; n2--;
Frame 360
if (0 < n2) { gotoAndPlay (359); }
Frame 361
music.sa21.start(0, 1); e1++; p1 = p1 + 100; n3--;
Frame 362
if (0 < n3) { gotoAndPlay (361); } else { music.sa20.start(0, 1); }
Frame 363
n4--;
Frame 364
if (0 < n4) { gotoAndPlay (363); }
Frame 365
score = p1; loadVariablesNum ("http://maccabiah.betas.smatri.ru/save.asp", 0, "POST");
Frame 460
stop();
Frame 461
cur_frame = _currentframe; n = 1; if (0 < numb) { n = 12; } road_a = 0; y_boy = boy._y; next1 = true; while (n < 25) { mov = this["road" + (n + (room_num * 100))]; y_road = mov._y; y_result = y_boy - y_road; if (_root.mov.hitTest(_root.boy) and (y_result < 10)) { road_a++; if (next1) { road_y = y_road; boy._y = y_road; next1 = false; } } n++; } if (road_a == 0) { road = false; } else { road = true; } if ((450 < boy._y) and (room_num == 1)) { room_num = 11; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); road_y = (boy._y = 0); boy._x = 50; gotoAndPlay (37); } if (e < 0) { f2--; e = 100; } call("xy_boy");
Frame 462
info1 = boy._x; info2 = boy._y;
Frame 463
if (a < 10) { a = a + b; } else { a = 10; }
Frame 464
wall = false; n = 10; if (0 < numb) { n = 12; } while (0 < n) { mov = this["wall" + (n + (room_num * 100))]; if (_root.boy.hitTest(_root.mov)) { wall = true; if ((room_num == 3) and (road == false)) { drop_tree++; info4 = drop_tree; if (drop_tree == 2) { rooms2.palka.gotoAndPlay(2); } rooms2.tree.gotoAndPlay(2); } } n--; }
Frame 465
if (boy._x < 10) { numb = 0; room_num--; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); boy._x = 560; if (room_num == 2) { boy._y = 340; } else if (room_num == 3) { road_y = 203; } else if (room_num == 4) { road_y = 270; boy._y = 270; } else if (room_num == 5) { if (bridgh_hit == false) { numb = 1; } road_y = 178; boy._y = 178; } else if (room_num == 6) { boy._y = 275; road_y = 275; } } if (590 < boy._x) { numb = 0; room_num++; rooms1.gotoAndStop(room_num); rooms2.gotoAndStop(room_num); boy._x = 15; if (room_num == 3) { boy._y = (road_y = 300); } else if (room_num == 2) { boy._y = 330; } else if (room_num == 4) { boy._y = 270; } else if (room_num == 5) { boy._y = 200; road_y = 200; } else if (room_num == 6) { boy._y = 275; road_y = 275; } else if (room_num == 7) { boy._y = (road_y = 347); } }
Frame 466
if (room_num == 11) { rooms2.room11._x = boy._x - 63; rooms2.room11._y = boy._y - 175; rooms2.room11.sigment1._x = (rooms2.room11.sigment2._x = (rooms2.room11.sigment3._x = (-boy._x) + 63)); rooms2.room11.sigment1._y = (rooms2.room11.sigment2._y = (rooms2.room11.sigment3._y = (-boy._y) + 177)); rooms2.room11.thing11._x = ((-boy._x) + 63) + 260; rooms2.room11.thing11._y = ((-boy._y) + 177) + 280; if (way == 3) { rooms2.room11.mask._xscale = 100; rooms2.room11.mask._x = 3; } if (way == 2) { rooms2.room11.mask._xscale = -100; rooms2.room11.mask._x = 130; } }
Frame 467
stel = false; n = 2; while (0 < n) { mov = this["stel" + (n + (room_num * 100))]; if (_root.boy.hitTest(_root.mov)) { stel = true; } n--; }
Symbol 37 Button
on (rollOver) { _root.instruction.gotoAndStop(2); } on (rollOut) { _root.instruction.gotoAndStop(1); } on (press) { nextFrame(); }
Symbol 38 Button
on (rollOver) { _root.ctr.gotoAndStop(2); } on (rollOut) { _root.ctr.gotoAndStop(1); } on (release) { gotoAndStop (23); }
Symbol 39 Button
on (rollOver) { _root.int.gotoAndStop(2); } on (rollOut) { _root.int.gotoAndStop(1); } on (press) { gotoAndPlay (14); }
Symbol 40 Button
on (rollOver) { _root.nga.gotoAndStop(2); } on (rollOut) { _root.nga.gotoAndStop(1); } on (press, keyPress "<Enter>") { gotoAndPlay (28); }
Symbol 44 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { if (/:need_rotate) { this._rotation++; } }
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { if (/:need_rotate) { this._rotation++; } }
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { if (/:need_rotate) { this._rotation++; } }
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { if (/:need_rotate) { this._rotation++; } }
Instance of Symbol 62 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { if (/:need_rotate) { this._rotation++; } }
Symbol 86 Button
on (release) { gotoAndPlay (14); }
Symbol 88 Button
on (press) { if (1 < /:inst_page) { _root.bb1._visible = true; _root.bb2._visible = true; /:inst_page--; _root.inst.inst = eval ("/:inst" + /:inst_page); } else { _root.bb1._visible = false; } if (/:inst_page < 2) { _root.bb1._visible = false; } }
Symbol 91 Button
on (press) { if (/:inst_page < /:inst_counter) { _root.bb2._visible = true; _root.bb1._visible = true; /:inst_page++; _root.inst.inst = eval ("/:inst" + /:inst_page); } else { _root.bb2._visible = false; } if ((/:inst_counter - 1) < /:inst_page) { _root.bb2._visible = false; } }
Symbol 96 Button
on (release) { gotoAndStop (12); }
Symbol 100 MovieClip Frame 9
stop();
Symbol 102 Button
on (release) { gotoAndPlay (28); }
Symbol 108 Button
on (release) { gotoAndPlay (36); }
Symbol 110 Button
on (release) { gotoAndPlay (12); }
Symbol 138 MovieClip Frame 2
_root.alt._x = _root._xmouse; if (_root.alt._x < 200) { _root.alt._x = _root.alt._x + 120; } _root.alt._y = _root._ymouse;
Symbol 138 MovieClip Frame 6
Set("/:fade_alt", true); stop();
Symbol 138 MovieClip Frame 17
Set("/:fade_go", true); stop();
Symbol 140 Button
on (rollOver) { flash._x = 166.8; } on (rollOut) { flash._x = flash_press; } on (press, keyPress "5") { Set("/:flash_thing", 5); flash_press = 166.8; flash._x = flash_press; }
Symbol 141 Button
on (rollOver) { flash._x = 127.6; } on (rollOut) { flash._x = flash_press; } on (press, keyPress "4") { Set("/:flash_thing", 6); flash_press = 127.6; flash._x = flash_press; }
Symbol 142 Button
on (rollOver) { flash._x = 88.4; } on (rollOut) { flash._x = flash_press; } on (press, keyPress "3") { Set("/:flash_thing", 12); flash_press = 88.4; flash._x = flash_press; }
Symbol 143 Button
on (rollOver) { flash._x = 49.2; } on (rollOut) { flash._x = flash_press; } on (press, keyPress "2") { Set("/:flash_thing", 11); flash_press = 49.2; flash._x = flash_press; }
Symbol 144 Button
on (rollOver) { flash._x = 9.5; } on (rollOut) { flash._x = flash_press; } on (press, keyPress "1") { Set("/:flash_thing", 1); flash_press = 9.5; flash._x = flash_press; }
Symbol 147 Button
on (press) { startDrag (_root.panel.sfx, false, 470, 14, 540, 14); } on (release) { stopDrag(); }
Symbol 170 Button
on (press) { if (/:help_press == 10) { } else if ((/:help_press == false) and /:sl) { Set("/:help_press", true); _root.play(); _root.help_panel.gotoAndStop(1); if (/:room_num6) { Set("/:wind_stop", true); } Set("/:rain", false); if (((/:flash_thing == 12) and (/:thing_press12 == false)) and (/:room_num == 4)) { Set("/:rain", true); } } else if (((/:help_press and (key.isDown(key.right) == false)) and (key.isDown(key.left) == false)) and /:sl) { _root.help_panel.gotoAndPlay(2); _root.boy.stop(); _root.stop(); Set("/:help_press", false); Set("/:wind_stop", false); Set("/:rain", true); } }
Symbol 178 MovieClip Frame 1
if (/:thing_press11) { thing11._visible = 0; } else { thing11._visible = 1; } if (/:thing_press6) { thing6._visible = 0; } else { thing6._visible = 1; } if (/:thing_press12) { thing12._visible = 0; } else { thing12._visible = 1; } if (/:thing_press5) { thing5._visible = 0; } else { thing5._visible = 1; } n = 7; while (0 < n) { mov = this["f" + n]; mov._visible = 1; n--; } n = 7 - /:f2; while (0 < n) { mov = this["f" + n]; mov._visible = 0; n--; } if (/:p3 < 0) { Set("/:p3", 0); } if (/:e < 0) { /:f2--; Set("/:e", 100); } if (0 < /:e) { e._xscale = 100 - Math.floor(/:e); } else { e._xscale = 0; } if (/:f2 < 0) { _root.boy.stop(); _root.stop(); Set("/:help_press", 10); _root.help_panel.gotoAndStop(5); stop(); _root.boy._visible = 0; e._xscale = 100; Set("/:rain", true); Set("/:wind_stop", true); }
Instance of Symbol 149 MovieClip "sfx" in Symbol 178 MovieClip Frame 1
onClipEvent (enterFrame) { Set("/:sfx", int((_root.panel.sfx._x - 470) * 1.43)); }
Symbol 178 MovieClip Frame 2
gotoAndPlay (1);
Symbol 179 Button
on (rollOver) { ctr.gotoAndStop(2); } on (rollOut) { ctr.gotoAndStop(1); } on (release) { nextFrame(); }
Symbol 180 Button
on (rollOver) { rga.gotoAndStop(2); } on (rollOut) { rga.gotoAndStop(1); } on (release) { Set("/:wind_stop", true); Set("/:rain", false); if (((/:flash_thing == 12) and (/:thing_press12 == false)) and (/:room_num == 4)) { Set("/:rain", true); } Set("/:help_press", true); _root.boy.stop(); _root.play(); gotoAndStop (1); }
Symbol 184 MovieClip Frame 1
stop();
Symbol 188 Button
on (release) { gotoAndStop (2); }
Symbol 211 Button
on (press) { play(); }
Symbol 212 MovieClip Frame 20
stop();
Symbol 212 MovieClip Frame 31
_root.gotoAndPlay("return3"); stop();
Symbol 213 Button
on (release) { gotoAndStop (2); }
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
stop();
Symbol 215 MovieClip Frame 3
stop();
Symbol 215 MovieClip Frame 4
stop();
Symbol 215 MovieClip Frame 5
_root.music.sa0.stop(); _root.music.sa1.stop(); _root.music.sa13.start(0, 1); Set("/:sl", false); Set("/:e", 70); stop();
Symbol 215 MovieClip Frame 6
test_var = 1; for (i in /help_panel) { delete _root.help_panel[i]; } delete i; status = ""; action = "save"; Set("/:action", action); Set("/:status", status); boy_y = _root.boy._y; boy_x = _root.boy._x; numb = /:numb; step = /:step; step_save = /:step_save; start_jump = /:start_jump; b = /:b; en = /:en; room_num = /:room_num; vol = 13; sfx = /:sfx; road_y = /:road_y; road = /:road; step1 = /:step1; way = /:way; dec = /:dec; dec_y = /:dec_y; room_num6 = /:room_num6; p3 = /:p3; drop_tree = /:drop_tree; f2 = /:f2; e = /:e; goto_tree = /:goto_tree; pruzina = /:pruzina; bridgh_hit = /:bridgh_hit; olymp = /:olymp; help_press = /:help_press; press_enter = /:press_enter; rain = /:rain; wind_stop = /:wind_stop; bonus_press1 = /:bonus_press1; bonus_press2 = /:bonus_press2; bonus_press3 = /:bonus_press3; bonus_press4 = /:bonus_press4; bonus_press5 = /:bonus_press5; bonus_press6 = /:bonus_press6; bonus_press11 = /:bonus_press11; bonus3_press1 = /:bonus3_press1; bonus3_press2 = /:bonus3_press2; bonus3_press3 = /:bonus3_press3; bonus3_press5 = /:bonus3_press5; bonus3_press6 = /:bonus3_press6; bonus3_press7 = /:bonus3_press7; bonus3_press12 = /:bonus3_press12; bonus2_press2 = /:bonus2_press2; bonus2_press3 = /:bonus2_press3; bonus2_press7 = /:bonus2_press7; bonus2_press12 = /:bonus2_press12; thing_press11 = /:thing_press11; thing_press6 = /:thing_press6; thing_press5 = /:thing_press5; thing_press12 = /:thing_press12; flash_thing = /:flash_thing; id = /:id; mus = /:mus; info1 = /:info1; info2 = /:info2; a = /:a; step3 = /:step3; step2 = /:step2; stel = /:stel; n = /:n; wall = /:wall; road_a = /:road_a; y_boy = /:y_boy; next1 = /:next1; y_road = /:y_road; y_result = /:y_result; loadVariablesNum (link_ + "put.asp", 0, "POST");
Symbol 215 MovieClip Frame 8
if (/:status != 1) { gotoAndPlay (7); }
Symbol 215 MovieClip Frame 9
_root.music.sa8.start(0, 1); Set("/:action", action); Set("/:status", status); stop();
Symbol 247 Button
on (press, keyPress "<Enter>") { ver_x = 200; ver_y = 170; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if (((_root.rooms1.thing12._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) { Set("/:thing_press12", 0); _root.rooms1.thing12._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 500)); } } on (rollOver) { Set("/:alt_show", true); _root.alt.info = _root.alt_array[3]; } on (rollOut) { Set("/:alt_show", false); }
Symbol 249 MovieClip Frame 35
a = random(10) * 20;
Symbol 249 MovieClip Frame 36
a--;
Symbol 249 MovieClip Frame 37
if (0 < a) { gotoAndPlay (36); }
Symbol 251 MovieClip Frame 1
stop();
Instance of Symbol 241 MovieClip "Game" in Symbol 251 MovieClip Frame 5
onClipEvent (load) { function POS_X(a) { return(C0._width * (a % 3)); } function POS_Y(a) { return(C0._height * int(a / 3)); } function MoveFig(fig) { Cell[empty] = Cell[fig]; this[Cell[empty]]._x = POS_X(empty); this[Cell[empty]]._y = POS_Y(empty); empty = fig; } function MIX() { num = random(30) + 300; while (0 < (num--)) { move = random(NB[empty].length); MoveFig(NB[empty][move]); } } function Step(fig) { i = 0; while (i < NB[empty].length) { if (NB[empty][i] == fig) { MoveFig(fig); return; } i++; } } _visible = false; empty = 8; NB = new Array(); Cell = new Array(); i = 0; while (i < 8) { Cell[i] = "C" + i; i++; } NB[0] = [1, 3]; NB[1] = [0, 2, 4]; NB[2] = [1, 5]; NB[3] = [0, 4, 6]; NB[4] = [1, 3, 5, 7]; NB[5] = [2, 4, 8]; NB[6] = [3, 7]; NB[7] = [4, 6, 8]; NB[8] = [5, 7]; MIX(); } onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, 0)) { Step(int(_xmouse / C0._width) + (3 * int(_ymouse / C0._height))); _root.music.sa22.start(0, 1); rn = 0; i = 0; while (i < 8) { if (Cell[i] == ("C" + i)) { rn++; } i++; } if (rn == 8) { _root.rooms2.fishman.play(); } } }
Symbol 251 MovieClip Frame 12
tree._visible = 0; if (/:thing_press12 == 1) { thing12._visible = 1; } else { thing12._visible = 0; }
Symbol 253 MovieClip Frame 1
play();
Symbol 358 MovieClip Frame 38
stop();
Symbol 423 MovieClip Frame 1
pro._visible = 0; l.play(); if (/:rain) { umb._visible = 1; } else { umb._visible = 0; } stop();
Symbol 423 MovieClip Frame 2
l.play(); if (/:rain) { umb._visible = 1; } else { umb._visible = 0; } stop();
Symbol 423 MovieClip Frame 3
if (/:rain) { umb._visible = 1; } else { umb._visible = 0; }
Symbol 423 MovieClip Frame 4
if (/:rain) { umb._visible = 1; } else { umb._visible = 0; } stop();
Symbol 423 MovieClip Frame 5
if (/:rain) { umb._visible = 1; umb._xscale = 100; umb._yscale = 100; } else { umb._visible = 0; umb._xscale = 0; umb._yscale = 0; }
Symbol 423 MovieClip Frame 6
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 12
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 16
gotoAndPlay (5);
Symbol 423 MovieClip Frame 18
if (/:rain) { gotoAndPlay (97); }
Symbol 423 MovieClip Frame 19
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 25
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 29
gotoAndPlay (18);
Symbol 423 MovieClip Frame 31
if (/:rain) { umb._visible = 1; } else { umb._visible = 0; }
Symbol 423 MovieClip Frame 35
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 36
Set("/:n", false); stop();
Symbol 423 MovieClip Frame 38
if (/:rain) { gotoAndPlay (110); }
Symbol 423 MovieClip Frame 42
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 43
Set("/:n", false); stop();
Symbol 423 MovieClip Frame 45
if (/:rain) { umb._visible = 1; umb._xscale = 100; umb._yscale = 100; } else { umb._visible = 0; umb._xscale = 0; umb._yscale = 0; }
Symbol 423 MovieClip Frame 46
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 48
Set("/:n", false); stop();
Symbol 423 MovieClip Frame 50
if (/:rain) { umb._visible = 1; umb._xscale = 100; umb._yscale = 100; } else { umb._visible = 0; umb._xscale = 0; umb._yscale = 0; }
Symbol 423 MovieClip Frame 51
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 53
Set("/:n", false); stop();
Symbol 423 MovieClip Frame 55
_root.gotoAndPlay("ju_left"); if (/:rain) { umb._visible = 1; umb._xscale = 100; umb._yscale = 100; } else { umb._visible = 0; umb._xscale = 0; umb._yscale = 0; }
Symbol 423 MovieClip Frame 58
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 59
Set("/:n", false);
Symbol 423 MovieClip Frame 61
stop();
Symbol 423 MovieClip Frame 63
_root.gotoAndPlay("ju_right");
Symbol 423 MovieClip Frame 66
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 67
Set("/:n", false);
Symbol 423 MovieClip Frame 69
stop();
Symbol 423 MovieClip Frame 74
_root.music.sa9.start(0, 1);
Symbol 423 MovieClip Frame 82
gotoAndPlay (71);
Symbol 423 MovieClip Frame 93
stop();
Symbol 423 MovieClip Frame 95
stop();
Symbol 423 MovieClip Frame 97
if (/:rain == false) { gotoAndPlay (18); }
Symbol 423 MovieClip Frame 98
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 104
_root.music.sa11.start(0, 1);
Symbol 423 MovieClip Frame 108
gotoAndPlay (97);
Symbol 423 MovieClip Frame 114
_root.music.sa10.start(0, 1);
Symbol 423 MovieClip Frame 115
Set("/:n", false); stop();
Symbol 423 MovieClip Frame 127
_root.music.sa18.start(0, 1);
Symbol 423 MovieClip Frame 211
Set("/:numb", 1); _root.boy._x = 420; _root.boy._y = (/:road_y = 342); _root.gotoAndPlay("go1"); gotoAndPlay (3);
Symbol 423 MovieClip Frame 257
_root.music.sa14.start(0, 1);
Symbol 423 MovieClip Frame 262
stop();
Symbol 424 Button
on (press, keyPress "<Enter>") { ver_x = _root.rooms2.bonus._x; ver_y = _root.rooms2.bonus._y; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus_press" + /:room_num) == 1)) { Set("/:bonus_press" + /:room_num, 0); _root.rooms2.bonus._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 200)); } ver_x = _root.rooms2.bonus2._x; ver_y = _root.rooms2.bonus2._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus2._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus2_press" + /:room_num) == 1)) { Set("/:bonus2_press" + /:room_num, 0); _root.rooms2.bonus2._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 260)); Set("/:e", 100); } ver_x = _root.rooms2.bonus3._x; ver_y = _root.rooms2.bonus3._y; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus3._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus3_press" + /:room_num) == 1)) { Set("/:bonus3_press" + /:room_num, 0); _root.rooms2.bonus3._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 300)); } } on (rollOver) { Set("/:alt_show", true); _root.alt.info = _root.alt_array[2]; } on (rollOut) { Set("/:alt_show", false); }
Symbol 426 MovieClip Frame 60
gotoAndPlay (1);
Symbol 428 Button
on (press, keyPress "<Enter>") { ver_x = _root.rooms2.bonus._x; ver_y = _root.rooms2.bonus._y; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus_press" + /:room_num) == 1)) { Set("/:bonus_press" + /:room_num, 0); _root.rooms2.bonus._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 200)); } ver_x = _root.rooms2.bonus2._x; ver_y = _root.rooms2.bonus2._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus2._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus2_press" + /:room_num) == 1)) { Set("/:bonus2_press" + /:room_num, 0); _root.rooms2.bonus2._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 260)); Set("/:e", 100); } ver_x = _root.rooms2.bonus3._x; ver_y = _root.rooms2.bonus3._y; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus3._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus3_press" + /:room_num) == 1)) { Set("/:bonus3_press" + /:room_num, 0); _root.rooms2.bonus3._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 300)); } } on (rollOver) { Set("/:alt_show", true); _root.alt.info = _root.alt_array[0]; } on (rollOut) { Set("/:alt_show", false); }
Symbol 447 MovieClip Frame 37
gotoAndPlay (1);
Symbol 455 Button
on (press, keyPress "<Enter>") { ver_x = _root.rooms2.bonus._x; ver_y = _root.rooms2.bonus._y; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus_press" + /:room_num) == 1)) { Set("/:bonus_press" + /:room_num, 0); _root.rooms2.bonus._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 200)); } ver_x = _root.rooms2.bonus2._x; ver_y = _root.rooms2.bonus2._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus2._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus2_press" + /:room_num) == 1)) { Set("/:bonus2_press" + /:room_num, 0); _root.rooms2.bonus2._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 260)); Set("/:e", 100); } ver_x = _root.rooms2.bonus3._x; ver_y = _root.rooms2.bonus3._y; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.bonus3._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) and (eval ("/:bonus3_press" + /:room_num) == 1)) { Set("/:bonus3_press" + /:room_num, 0); _root.rooms2.bonus3._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 300)); } ver_x = 200; ver_y = 170; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if (((_root.rooms1.thing12._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 50)) { Set("/:thing_press12", 0); _root.rooms1.thing12._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 500)); } } on (rollOver) { Set("/:alt_show", true); _root.alt.info = _root.alt_array[1]; } on (rollOut) { Set("/:alt_show", false); }
Symbol 465 MovieClip Frame 1
b._rotation = b._rotation + 5;
Symbol 468 MovieClip Frame 60
gotoAndPlay (1);
Symbol 481 MovieClip Frame 1
if (1 < /:goto_tree) { gotoAndPlay(/:goto_tree); } else { stop(); }
Symbol 481 MovieClip Frame 2
_root.music.sa8.start(0, 1);
Symbol 481 MovieClip Frame 27
Set("/:goto_tree", 43); Set("/:info3", 0);
Symbol 481 MovieClip Frame 43
if (Key.isDown(key.enter)) { ver_x = 200; ver_y = 300; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((ver_r_x < 100) and (ver_r_y < 20)) and (/:thing_press11 == false)) and (/:flash_thing == 11)) { _root.music.sa8.start(0, 1); gotoAndPlay (45); Set("/:goto_tree", 43); Set("/:p3", Number((/:p3 + 173) + 427)); } } /:info3++;
Symbol 481 MovieClip Frame 44
gotoAndPlay (43);
Symbol 481 MovieClip Frame 45
stop(); Set("/:pruzina", true); Set("/:goto_tree", 45);
Symbol 481 MovieClip Frame 46
_root.music.sa2.start(0, 1);
Symbol 481 MovieClip Frame 55
gotoAndStop (45);
Symbol 482 MovieClip Frame 1
stop();
Symbol 487 Button
on (press, keyPress "<Enter>") { if ((((/:flash_thing == 12) and (150 < _root.boy._x)) and (/:thing_press12 == false)) and (/:rain == false)) { Set("/:rain", true); _root.music.sa16.start(0, 1); } else { Set("/:rain", false); } }
Symbol 497 MovieClip Frame 1
nn = 30; speed = 15; rotation = 10; rain._rotation = rotation; n = nn; while (0 < n) { duplicateMovieClip ("rain", "rain" + n, n); rand1 = random(300); mov = this["rain" + n]; mov._x = rand1 + 300; mov._y = rand1; n--; }
Symbol 497 MovieClip Frame 2
n = nn; while (0 < n) { mov = this["rain" + n]; mov._x = mov._x - 2; mov._y = mov._y + (speed + random(10)); rand = random(100) + 200; if (rand < mov._y) { mov._y = 50; mov._x = random(300) + 300; } n--; } if ((260 < _root.boy._x) and (/:rain == false)) { Set("/:e", /:e - 3); Set("/:p3", /:p3 - 1); }
Symbol 497 MovieClip Frame 3
gotoAndPlay (2);
Symbol 516 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 2
/:f2--; _root.boy._x = 380; _root.boy.gotoAndPlay("bridge");
Symbol 516 MovieClip Frame 70
stop();
Symbol 535 MovieClip Frame 39
stop();
Symbol 602 MovieClip Frame 1
if ((((((500 < _root.boy._x) and (_root.boy._x < 540)) and (/:thing_press6 == 0)) and key.isDown(key.enter)) and (/:flash_thing == 6)) and /:thing_press5) { _root.rooms2.fishman._x = _root.boy._x; _root.rooms2.fishman._y = _root.boy._y + 10; gotoAndPlay (3); }
Symbol 602 MovieClip Frame 2
gotoAndPlay (1);
Symbol 602 MovieClip Frame 3
_root.boy._visible = 0; _root.gotoAndStop("fish1");
Symbol 602 MovieClip Frame 6
_root.music.sa12.start(0, 1);
Symbol 602 MovieClip Frame 25
_root.rooms1.Game._visible = true; stop();
Symbol 602 MovieClip Frame 39
_root.rooms1.Game._visible = false;
Symbol 602 MovieClip Frame 128
_root.music.sa12.start(0, 1);
Symbol 602 MovieClip Frame 144
Set("/:p3", /:p3 + 500); _root.music.sa8.start(0, 1);
Symbol 602 MovieClip Frame 184
Set("/:thing_press5", 0); _root.boy._visible = 1; _root.gotoAndPlay("go1"); stop();
Symbol 616 MovieClip Frame 15
play();
Symbol 616 MovieClip Frame 52
gotoAndPlay (15);
Symbol 624 MovieClip Frame 1
if (/:room_num6) { Set("/:wind_stop", true); _root.music.sa19.start(0, 1000); } else { gotoAndStop (5); }
Symbol 624 MovieClip Frame 2
a1 = random(5); a2 = random(5); a3 = random(5); a1++; a2++; a3++; n = 10; while (1 < n) { mov = "list" + n; duplicateMovieClip ("list1", mov, n); mov = this["list" + n]; rand1 = (random(3) + 1) * 5; mov._xscale = mov._xscale - rand1; mov._yscale = mov._yscale - rand1; mov._x = random(600); mov._y = random(300) + 20; mov._rotation = random(360); Set("random" + n, rand1); n--; }
Symbol 624 MovieClip Frame 3
sky1._x = sky1._x - (a1 / 10); sky2._x = sky2._x - (a2 / 30); sky3._x = sky3._x - (a3 / 5); if (/:wind_stop) { Set("/:e", /:e - 0.3); Set("/:p3", /:p3 - 1); } if (sky1._x < -200) { sky1._x = 700; } if (sky2._x < -200) { sky2._x = 700; } if (sky3._x < -300) { sky3._x = 700; } n = 10; while (n >= 0) { mov = this["list" + n]; rand = eval ("random" + n); mov._x = mov._x - (rand / 2); mov._y = mov._y + Math.sin(mov._x * 5); mov._rotation = mov._rotation + (rand / 2); if (mov._x < -10) { mov._x = 610; mov._y = mov._y + 30; } n--; }
Symbol 624 MovieClip Frame 4
gotoAndPlay (3);
Symbol 624 MovieClip Frame 5
_root.music.sa19.stop(); Set("/:wind_stop", false); tree.gotoAndStop(1);
Symbol 624 MovieClip Frame 6
stop();
Symbol 687 MovieClip Frame 1
if (60 < _root.boy._x) { gotoAndPlay (3); } bu = false;
Symbol 687 MovieClip Frame 2
gotoAndPlay (1);
Symbol 687 MovieClip Frame 3
if (250 < _root.boy._x) { gotoAndPlay (5); }
Symbol 687 MovieClip Frame 4
gotoAndPlay (3);
Symbol 687 MovieClip Frame 30
_root.music.sa5.start(0, 1000);
Symbol 687 MovieClip Frame 31
if ((((/:thing_press5 == false) and (/:flash_thing == 5)) and (319 < _root.boy._x)) and key.isDown(key.enter)) { gotoAndPlay (53); } else if (319 < _root.boy._x) { gotoAndPlay (33); } else if (_root.boy._x < 250) { bu = true; gotoAndPlay (75); }
Symbol 687 MovieClip Frame 32
gotoAndPlay (31);
Symbol 687 MovieClip Frame 33
bu = false; _root.music.sa4.start(0, 1);
Instance of Symbol 640 MovieClip in Symbol 687 MovieClip Frame 33
onClipEvent (enterFrame) { if (((/:thing_press5 == false) and (/:flash_thing == 5)) and key.isDown(key.enter)) { _parent.gotoAndPlay(53); } }
Symbol 687 MovieClip Frame 36
Set("/:e", /:e - 20);
Symbol 687 MovieClip Frame 52
if (((/:thing_press5 == false) and (/:flash_thing == 5)) and key.isDown(key.enter)) { gotoAndPlay (53); } else if (_root.boy._x < 319) { bu = true; gotoAndPlay (31); } else { gotoAndPlay (33); }
Symbol 687 MovieClip Frame 53
Set("/:p3", /:p3 + 500);
Symbol 687 MovieClip Frame 59
_root.music.sa6.start(0, 1);
Symbol 687 MovieClip Frame 89
if (bu) { _root.music.sa5.stop(); gotoAndPlay (1); }
Symbol 687 MovieClip Frame 91
Symbol 687 MovieClip Frame 157
_root.music.sa5.stop();
Symbol 687 MovieClip Frame 159
Set("/:olymp", true); stop();
Symbol 690 MovieClip Frame 1
if ((((((((/:flash_thing == 1) and (370 < _root.boy._x)) and (_root.boy._x < 410)) and (_root.boy._y < 190)) and /:olymp) and key.isDown(key.enter)) and /:road) and (/:way == 3)) { gotoAndPlay (3); }
Symbol 690 MovieClip Frame 2
gotoAndPlay (1);
Symbol 690 MovieClip Frame 3
_root.gotoAndStop("fish1"); _root.boy.gotoAndPlay("fire");
Symbol 690 MovieClip Frame 100
a = 20; Set("/:p3", /:p3 + 1000);
Symbol 690 MovieClip Frame 101
a--;
Symbol 690 MovieClip Frame 102
if (0 < a) { gotoAndPlay (101); }
Symbol 690 MovieClip Frame 103
_root.gotoAndPlay("final"); stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 697 Button
on (press) { ver_x = 272; ver_y = 343; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.room11.thing11._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 100)) and (_root/:thing_press11 == 1)) { Set("_root/:thing_press11", 0); _root.rooms2.room11.thing11._visible = 0; _root.music.sa7.start(0, 1); Set("/:p3", Number(/:p3 + 500)); } } on (rollOver) { Set("/:alt_show", true); _root.alt.info = _root.alt_array[4]; } on (rollOut) { Set("/:alt_show", false); }
Instance of Symbol 699 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(key.enter)) { _root.Saver.StrAdd("KD13#"); ver_x = 272; ver_y = 343; ver_b_x = _root.boy._x; ver_b_y = _root.boy._y; ver_r_x = Math.abs(ver_x - ver_b_x); ver_r_y = Math.abs(ver_y - ver_b_y); if ((((_root.rooms2.room11.thing11._visible == 1) and (ver_r_x < 50)) and (ver_r_y < 100)) and (_root/:thing_press11 == 1)) { Set("_root/:thing_press11", 0); _root.rooms2.room11.thing11._visible = 0; _root.music.sa7.start(0, 1); _root.player.p_play(4); Set("/:p3", Number(/:p3 + 500)); } } }
Symbol 704 MovieClip Frame 1
if (/:thing_press11 == 1) { thing11._visible = 1; } else { thing11._visible = 0; } if (/:bonus_press11 == 1) { bonus._visible = 1; } else { bonus._visible = 0; }
Symbol 709 MovieClip Frame 1
if (((_root.boy._y < 200) and (260 < _root.boy._x)) and (_root.boy._x < 350)) { gotoAndPlay (3); }
Symbol 709 MovieClip Frame 2
gotoAndPlay (1);
Symbol 709 MovieClip Frame 3
_root.music.sa1.start(0, 1); _root.music.sa1.play();
Symbol 709 MovieClip Frame 8
Set("/:e", /:e - 10);
Symbol 709 MovieClip Frame 22
Set("/:e", /:e - 10);
Symbol 709 MovieClip Frame 35
if (((_root.boy._y < 200) and (260 < _root.boy._x)) and (_root.boy._x < 350)) { gotoAndPlay (3); }
Symbol 722 MovieClip Frame 1
stop(); if (/:bonus_press1 == 1) { bonus._visible = 1; } else { bonus._visible = 0; } if (/:bonus3_press1 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 722 MovieClip Frame 2
if (/:bonus_press2 == 1) { bonus._visible = 1; } else { bonus._visible = 0; } if (/:bonus2_press2 == 1) { bonus2._visible = 1; } else { bonus2._visible = 0; } if (/:bonus3_press2 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 722 MovieClip Frame 3
Set("/:rain", false); _root.music.sa3.stop(); if (/:bonus_press3 == 1) { bonus._visible = 1; } else { bonus._visible = 0; } if (/:bonus2_press3 == 1) { bonus2._visible = 1; } else { bonus2._visible = 0; } if (/:bonus3_press3 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 722 MovieClip Frame 4
_root.music.sa3.start(0, 1000); if (/:bonus_press4 == 1) { bonus._visible = 1; } else { bonus._visible = 0; }
Symbol 722 MovieClip Frame 5
Set("/:rain", false); _root.music.sa19.stop(); _root.music.sa3.stop(); if (/:bridgh_hit == false) { bridgh.gotoAndStop(70); } if (/:bonus3_press5 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 722 MovieClip Frame 6
if (/:bonus_press6 == 1) { bonus._visible = 1; } else { bonus._visible = 0; } if (/:bonus3_press6 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 722 MovieClip Frame 7
_root.music.sa19.stop(); if (/:bonus2_press7 == 1) { bonus2._visible = 1; } else { bonus2._visible = 0; } if (/:bonus3_press7 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 722 MovieClip Frame 11
if (/:thing_press11 == 1) { room11.thing11._visible = 1; } else { room11.thing11._visible = 0; } if (/:bonus_press11 == 1) { room11.bonus._visible = 1; } else { room11.bonus._visible = 0; }
Symbol 722 MovieClip Frame 12
if (/:bonus2_press12 == 1) { bonus2._visible = 1; } else { bonus2._visible = 0; } if (/:bonus3_press12 == 1) { bonus3._visible = 1; } else { bonus3._visible = 0; }
Symbol 723 MovieClip Frame 1
bu._visible = /:visible_road;
Symbol 724 MovieClip Frame 1
bu._visible = /:visible_road;
Symbol 725 MovieClip Frame 1
bu._visible = /:visible_road;
Symbol 726 MovieClip Frame 1
sa0 = new Sound(ss1); sa0.attachSound("sm0"); sa0.setVolume(/:mus); sa0.start(0, 1000); sa1 = new Sound(ss2); sa1.attachSound("sm1"); sa1.setVolume(/:sfx); sa2 = new Sound(ss2); sa2.attachSound("sm2"); sa2.setVolume(/:sfx); sa3 = new Sound(ss2); sa3.attachSound("sm3"); sa3.setVolume(/:sfx); sa4 = new Sound(ss2); sa4.attachSound("sm4"); sa4.setVolume(/:sfx); sa5 = new Sound(ss2); sa5.attachSound("sm5"); sa5.setVolume(/:sfx); sa6 = new Sound(ss2); sa6.attachSound("sm6"); sa6.setVolume(/:sfx); sa7 = new Sound(ss2); sa7.attachSound("sm7"); sa7.setVolume(/:sfx); sa8 = new Sound(ss2); sa8.attachSound("sm8"); sa8.setVolume(/:sfx); sa9 = new Sound(ss2); sa9.attachSound("sm9"); sa9.setVolume(/:sfx); sa10 = new Sound(ss2); sa10.attachSound("sm10"); sa10.setVolume(/:sfx); sa11 = new Sound(ss2); sa11.attachSound("sm11"); sa11.setVolume(/:mus); sa12 = new Sound(ss2); sa12.attachSound("sm12"); sa12.setVolume(/:sfx); sa13 = new Sound(ss2); sa13.attachSound("sm13"); sa13.setVolume(/:sfx); sa14 = new Sound(ss2); sa14.attachSound("sm14"); sa14.setVolume(/:sfx); sa15 = new Sound(ss2); sa15.attachSound("sm15"); sa15.setVolume(/:sfx); sa16 = new Sound(ss2); sa16.attachSound("sm16"); sa16.setVolume(/:sfx); sa17 = new Sound(ss2); sa17.attachSound("sm17"); sa17.setVolume(/:sfx); sa18 = new Sound(ss2); sa18.attachSound("sm18"); sa18.setVolume(/:sfx); sa19 = new Sound(ss2); sa19.attachSound("sm19"); sa19.setVolume(/:sfx); sa20 = new Sound(ss2); sa20.attachSound("sm20"); sa20.setVolume(/:sfx); sa21 = new Sound(ss2); sa21.attachSound("sm21"); sa21.setVolume(/:sfx); sa22 = new Sound(ss2); sa22.attachSound("sm22"); sa22.setVolume(/:sfx);
Symbol 726 MovieClip Frame 2
sa0.setVolume(/:mus); n = 21; while (0 < n) { mov = this["sa" + n]; mov.setVolume(/:sfx); n--; }
Symbol 726 MovieClip Frame 3
gotoAndPlay (2);
Symbol 727 Button
on (release) { gotoAndStop (2); }
Symbol 731 Button
on (release) { play(); }
Symbol 733 MovieClip Frame 30
stop();
Symbol 733 MovieClip Frame 56
_root.play(); stop();
Symbol 736 MovieClip Frame 1
array1 = [67, 79, 80, 89, 82, 73, 71, 72, 84]; counter = (counter2 = 0); n = 8; while (n >= 0) { Set("pres" + n, true); n--; }
Symbol 736 MovieClip Frame 2
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[0]) and pres0) { pres0 = false; counter++; gotoAndPlay (4); } n++; }
Symbol 736 MovieClip Frame 3
gotoAndPlay (2);
Symbol 736 MovieClip Frame 4
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[1]) and pres1) { pres1 = false; counter++; gotoAndPlay (6); } n++; }
Symbol 736 MovieClip Frame 5
gotoAndPlay (4);
Symbol 736 MovieClip Frame 6
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[2]) and pres2) { pres2 = false; counter++; gotoAndPlay (8); } n++; }
Symbol 736 MovieClip Frame 7
gotoAndPlay (6);
Symbol 736 MovieClip Frame 8
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[3]) and pres3) { pres3 = false; counter++; gotoAndPlay (10); } n++; }
Symbol 736 MovieClip Frame 9
gotoAndPlay (8);
Symbol 736 MovieClip Frame 10
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[4]) and pres4) { pres4 = false; counter++; gotoAndPlay (12); } n++; }
Symbol 736 MovieClip Frame 11
gotoAndPlay (10);
Symbol 736 MovieClip Frame 12
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[5]) and pres5) { pres5 = false; counter++; gotoAndPlay (14); } n++; }
Symbol 736 MovieClip Frame 13
gotoAndPlay (12);
Symbol 736 MovieClip Frame 14
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[6]) and pres6) { pres6 = false; counter++; gotoAndPlay (16); } n++; }
Symbol 736 MovieClip Frame 15
gotoAndPlay (14);
Symbol 736 MovieClip Frame 16
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[7]) and pres7) { pres7 = false; counter++; gotoAndPlay (18); } n++; }
Symbol 736 MovieClip Frame 17
gotoAndPlay (16);
Symbol 736 MovieClip Frame 18
let = Key.getCode(); n = 0; while (n < 9) { if ((let == array1[8]) and pres8) { pres8 = false; counter++; gotoAndPlay (20); } n++; }
Symbol 736 MovieClip Frame 19
gotoAndPlay (18);
Symbol 736 MovieClip Frame 23
stop();
Symbol 749 Button
on (press) { _root.music.sa15.start(0, 1); if (rock8) { rock8 = false; stone8.gotoAndStop(1); } else { rock8 = true; stone8.gotoAndStop(2); } }
Symbol 750 Button
on (press) { _root.music.sa15.start(0, 1); if (rock4 == false) { rock4 = true; stone4.gotoAndStop(2); } else { rock4 = false; stone4.gotoAndStop(1); } }
Symbol 751 Button
on (press) { _root.music.sa15.start(0, 1); if (rock5) { rock5 = false; stone5.gotoAndStop(1); } else { rock5 = true; stone5.gotoAndStop(2); } }
Symbol 752 Button
on (press) { _root.music.sa15.start(0, 1); if (rock6) { rock6 = false; stone6.gotoAndStop(1); } else { rock6 = true; stone6.gotoAndStop(2); } }
Symbol 753 Button
on (press) { _root.music.sa15.start(0, 1); if (rock3 == false) { rock3 = true; stone3.gotoAndStop(1); } else { rock3 = false; stone3.gotoAndStop(2); } }
Symbol 754 Button
on (press) { _root.music.sa15.start(0, 1); rock2 = true; stone2.gotoAndStop(2); }
Symbol 755 Button
on (press) { _root.music.sa15.start(0, 1); if (rock1) { rock1 = false; stone1.gotoAndStop(1); } else { rock1 = true; stone1.gotoAndStop(2); } }
Symbol 758 MovieClip Frame 1
stop();
Symbol 759 Button
on (press) { _root.music.sa15.start(0, 1); if (/:rock13) { Set("/:rock13", false); gotoAndStop (1); } else { Set("/:rock13", true); gotoAndStop (2); } }
Symbol 760 MovieClip Frame 1
stop();
Symbol 761 Button
on (press) { _root.music.sa15.start(0, 1); if (/:rock12) { Set("/:rock12", false); gotoAndStop (1); } else { Set("/:rock12", true); gotoAndStop (2); } }
Symbol 762 MovieClip Frame 1
stop();
Symbol 763 Button
on (press) { _root.music.sa15.start(0, 1); if (/:rock11) { Set("/:rock11", false); gotoAndStop (1); } else { Set("/:rock11", true); gotoAndStop (2); } }
Symbol 764 MovieClip Frame 1
stop();
Symbol 765 Button
on (press) { _root.music.sa15.start(0, 1); if (/:rock10) { Set("/:rock10", false); gotoAndStop (1); } else { Set("/:rock10", true); gotoAndStop (2); } }
Symbol 766 MovieClip Frame 1
stop();
Symbol 767 Button
on (press) { _root.music.sa15.start(0, 1); if (/:rock9) { Set("/:rock9", false); gotoAndStop (1); } else { Set("/:rock9", true); gotoAndStop (2); } }
Symbol 768 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 1
stop();
Symbol 770 Button
on (press) { _root.music.sa15.start(0, 1); if (/:rock7) { Set("/:rock7", false); gotoAndStop (1); } else { Set("/:rock7", true); gotoAndStop (2); } }
Symbol 771 MovieClip Frame 1
stop();
Symbol 772 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 1
stop();
Symbol 774 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 23
gotoAndPlay (1);
Symbol 842 Button
on (release) { getURL ("http://www.farb.ru", "_blank"); }
Symbol 843 Button
on (press) { gotoAndPlay (11); }

Library Items

Symbol 1 Sound [sm19]
Symbol 2 Sound [sm18]
Symbol 3 Sound [sm17]
Symbol 4 Sound [sm16]
Symbol 5 Sound [sm15]
Symbol 6 Sound [sm11]
Symbol 7 Sound [sm9]
Symbol 8 Sound [sm6]
Symbol 9 Sound [sm5]
Symbol 10 Sound [sm4]
Symbol 11 Sound [sm3]
Symbol 12 Sound [sm10]
Symbol 13 Sound [sm2]
Symbol 14 Sound [sm14]
Symbol 15 Sound [sm13]
Symbol 16 Sound [sm12]
Symbol 17 Sound [sm21]
Symbol 18 Sound [sm20]
Symbol 19 Sound [sm1]
Symbol 20 Sound [sm8]
Symbol 21 Sound [sm7]
Symbol 22 GraphicUsed by:Timeline
Symbol 23 FontUsed by:24 104
Symbol 24 TextUses:23Used by:Timeline
Symbol 25 FontUsed by:26 27 32 33
Symbol 26 TextUses:25Used by:Timeline
Symbol 27 TextUses:25Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 EditableTextUses:25Used by:Timeline
Symbol 33 EditableTextUses:25Used by:Timeline
Symbol 34 FontUsed by:35 41 42 43 45 46 47 49 50 51 53 54 55 64 83 95 101 107 181 182 183 187 193 214 728 730 829 830 831
Symbol 35 TextUses:34Used by:Timeline
Symbol 36 GraphicUsed by:37 38 39 40 86 96 102 103 108 110 170 179 180 188 213 257 704 727 731 732 736  Timeline
Symbol 37 ButtonUses:36Used by:Timeline
Symbol 38 ButtonUses:36Used by:Timeline
Symbol 39 ButtonUses:36Used by:Timeline
Symbol 40 ButtonUses:36Used by:Timeline
Symbol 41 TextUses:34Used by:44
Symbol 42 TextUses:34Used by:44
Symbol 43 TextUses:34Used by:44
Symbol 44 MovieClipUses:41 42 43Used by:Timeline
Symbol 45 TextUses:34Used by:48
Symbol 46 TextUses:34Used by:48
Symbol 47 TextUses:34Used by:48
Symbol 48 MovieClipUses:45 46 47Used by:215  Timeline
Symbol 49 TextUses:34Used by:52
Symbol 50 TextUses:34Used by:52
Symbol 51 TextUses:34Used by:52
Symbol 52 MovieClipUses:49 50 51Used by:Timeline
Symbol 53 TextUses:34Used by:56
Symbol 54 TextUses:34Used by:56
Symbol 55 TextUses:34Used by:56
Symbol 56 MovieClipUses:53 54 55Used by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 FontUsed by:59 74 111 113 114 115 116 191 192 194 195 196 197 198 199 200 201 202 203 204 205 206 207
Symbol 59 TextUses:58Used by:Timeline
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:62 60Used by:Timeline
Symbol 64 TextUses:34Used by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:69 71 221 251 430 475 481 497 624 687 722  Timeline
Symbol 67 GraphicUsed by:221 497 722  Timeline
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68 66Used by:221 475 497 624 722  Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70 66Used by:221 475 497 624 722  Timeline
Symbol 72 GraphicUsed by:221 624 722  Timeline
Symbol 73 GraphicUsed by:Timeline
Symbol 74 TextUses:58Used by:Timeline
Symbol 75 BitmapUsed by:76 450 472 483 495 610 618 691 828
Symbol 76 GraphicUses:75Used by:Timeline
Symbol 77 BitmapUsed by:78 450 471 483 495 610
Symbol 78 GraphicUses:77Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 FontUsed by:81
Symbol 81 EditableTextUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 TextUses:34Used by:Timeline
Symbol 84 GraphicUsed by:86 96 102 108 110 188 213 727 731 732
Symbol 85 GraphicUsed by:86 96 102 108 110 188 213 727 731 732
Symbol 86 ButtonUses:84 85 36Used by:Timeline
Symbol 87 GraphicUsed by:88 91 140 141 142 143 144 147 211 247 424 428 455 487 697 738 749 750 751 752 753 754 755 759 761 763 765 767 770 842 843
Symbol 88 ButtonUses:87Used by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:88 89Used by:Timeline
Symbol 91 ButtonUses:87Used by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 92Used by:Timeline
Symbol 94 GraphicUsed by:Timeline
Symbol 95 TextUses:34Used by:Timeline
Symbol 96 ButtonUses:84 85 36Used by:Timeline
Symbol 97 GraphicUsed by:Timeline
Symbol 98 ShapeTweeningUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:98 99Used by:Timeline
Symbol 101 TextUses:34Used by:Timeline
Symbol 102 ButtonUses:84 85 36Used by:Timeline
Symbol 103 MovieClipUses:36Used by:178  Timeline
Symbol 104 TextUses:23Used by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClipUses:105Used by:215  Timeline
Symbol 107 TextUses:34Used by:215  Timeline
Symbol 108 ButtonUses:84 85 36Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 ButtonUses:84 85 36Used by:Timeline
Symbol 111 TextUses:58Used by:132
Symbol 112 GraphicUsed by:132
Symbol 113 TextUses:58Used by:132
Symbol 114 TextUses:58Used by:132
Symbol 115 TextUses:58Used by:132
Symbol 116 TextUses:58Used by:132
Symbol 117 FontUsed by:118 120 122 123 124 125 129
Symbol 118 TextUses:117Used by:132
Symbol 119 GraphicUsed by:132
Symbol 120 TextUses:117Used by:132
Symbol 121 GraphicUsed by:132
Symbol 122 TextUses:117Used by:132
Symbol 123 TextUses:117Used by:132
Symbol 124 TextUses:117Used by:132
Symbol 125 TextUses:117Used by:132
Symbol 126 GraphicUsed by:132
Symbol 127 GraphicUsed by:132
Symbol 128 GraphicUsed by:132
Symbol 129 TextUses:117Used by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:111 112 113 114 115 116 118 119 120 121 122 123 124 125 126 127 128 129 130 131Used by:215  Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 MovieClipUsed by:Timeline
Symbol 135 FontUsed by:136
Symbol 136 EditableTextUses:135Used by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:136 137Used by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 ButtonUses:87Used by:178
Symbol 141 ButtonUses:87Used by:178
Symbol 142 ButtonUses:87Used by:178
Symbol 143 ButtonUses:87Used by:178
Symbol 144 ButtonUses:87Used by:178
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:178
Symbol 147 ButtonUses:87Used by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:147 148Used by:178
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:178 602 604 687
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:178
Symbol 154 GraphicUsed by:156 740
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:154 155Used by:178
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:178
Symbol 159 GraphicUsed by:178
Symbol 160 FontUsed by:161 832 833 834
Symbol 161 EditableTextUses:160Used by:178
Symbol 162 GraphicUsed by:178
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:178
Symbol 165 GraphicUsed by:178
Symbol 166 GraphicUsed by:178
Symbol 167 GraphicUsed by:178
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 ButtonUses:168 169 36Used by:178
Symbol 171 FontUsed by:172 175
Symbol 172 TextUses:171Used by:178
Symbol 173 GraphicUsed by:178
Symbol 174 GraphicUsed by:178
Symbol 175 TextUses:171Used by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:140 141 142 143 144 103 146 149 151 153 156 158 159 161 162 164 165 166 167 170 172 173 174 175 176 177Used by:Timeline
Symbol 179 ButtonUses:36Used by:215
Symbol 180 ButtonUses:36Used by:215
Symbol 181 TextUses:34Used by:184
Symbol 182 TextUses:34Used by:184
Symbol 183 TextUses:34Used by:184
Symbol 184 MovieClipUses:181 182 183Used by:215
Symbol 185 GraphicUsed by:186 733  Timeline
Symbol 186 MovieClipUses:185Used by:215
Symbol 187 TextUses:34Used by:215
Symbol 188 ButtonUses:84 85 36Used by:215
Symbol 189 GraphicUsed by:215
Symbol 190 GraphicUsed by:215
Symbol 191 EditableTextUses:58Used by:215
Symbol 192 EditableTextUses:58Used by:215
Symbol 193 TextUses:34Used by:215
Symbol 194 EditableTextUses:58Used by:215
Symbol 195 EditableTextUses:58Used by:215
Symbol 196 EditableTextUses:58Used by:215
Symbol 197 EditableTextUses:58Used by:215
Symbol 198 EditableTextUses:58Used by:215
Symbol 199 EditableTextUses:58Used by:215
Symbol 200 EditableTextUses:58Used by:215
Symbol 201 EditableTextUses:58Used by:215
Symbol 202 EditableTextUses:58Used by:215
Symbol 203 EditableTextUses:58Used by:215
Symbol 204 EditableTextUses:58Used by:215
Symbol 205 EditableTextUses:58Used by:215
Symbol 206 EditableTextUses:58Used by:215
Symbol 207 EditableTextUses:58Used by:215
Symbol 208 GraphicUsed by:215
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:212
Symbol 211 ButtonUses:87Used by:212
Symbol 212 MovieClipUses:210 211Used by:215
Symbol 213 ButtonUses:84 85 36Used by:215
Symbol 214 TextUses:34Used by:215
Symbol 215 MovieClipUses:179 180 184 48 186 132 187 107 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 212 213 106 214Used by:Timeline
Symbol 216 GraphicUsed by:251 482 497 624 722
Symbol 217 GraphicUsed by:251
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:251
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:72 66 69 71 67 220Used by:251
Symbol 222 GraphicUsed by:251
Symbol 223 GraphicUsed by:251
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:241
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:241
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:241
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:241
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:241
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:241
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:241
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:225 227 229 231 233 235 237 239 240Used by:251
Symbol 242 GraphicUsed by:251
Symbol 243 GraphicUsed by:251 516
Symbol 244 GraphicUsed by:251
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:251
Symbol 247 ButtonUses:87Used by:249
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:247 248Used by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:66 216 217 219 221 222 223 241 242 243 244 246 249 250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:423 602
Symbol 254 GraphicUsed by:423
Symbol 255 GraphicUsed by:352 423 602 784 791 797 810 817 821
Symbol 256 GraphicUsed by:423
Symbol 257 MovieClipUses:36Used by:423 704 723 724 725 726  Timeline
Symbol 258 GraphicUsed by:423
Symbol 259 GraphicUsed by:398 400 409 423 602
Symbol 260 GraphicUsed by:423
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:423
Symbol 263 GraphicUsed by:423
Symbol 264 GraphicUsed by:423
Symbol 265 GraphicUsed by:423 602
Symbol 266 GraphicUsed by:423
Symbol 267 GraphicUsed by:423
Symbol 268 GraphicUsed by:423
Symbol 269 GraphicUsed by:423
Symbol 270 GraphicUsed by:423
Symbol 271 GraphicUsed by:423
Symbol 272 GraphicUsed by:423
Symbol 273 GraphicUsed by:423
Symbol 274 GraphicUsed by:423
Symbol 275 GraphicUsed by:423
Symbol 276 GraphicUsed by:423
Symbol 277 GraphicUsed by:423
Symbol 278 GraphicUsed by:423
Symbol 279 GraphicUsed by:423
Symbol 280 GraphicUsed by:423
Symbol 281 GraphicUsed by:423
Symbol 282 GraphicUsed by:423
Symbol 283 GraphicUsed by:423
Symbol 284 GraphicUsed by:423
Symbol 285 GraphicUsed by:423
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:423
Symbol 288 GraphicUsed by:423
Symbol 289 GraphicUsed by:423
Symbol 290 GraphicUsed by:423
Symbol 291 GraphicUsed by:423
Symbol 292 GraphicUsed by:423
Symbol 293 GraphicUsed by:423
Symbol 294 GraphicUsed by:423
Symbol 295 GraphicUsed by:423
Symbol 296 GraphicUsed by:423
Symbol 297 GraphicUsed by:423
Symbol 298 GraphicUsed by:423
Symbol 299 GraphicUsed by:423
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Instance Names

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Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 2 as "sm18"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sm17"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sm16"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sm15"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sm11"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sm9"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sm6"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sm5"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sm4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sm3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sm10"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sm2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sm14"
ExportAssets (56)Timeline Frame 1Symbol 15 as "sm13"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sm12"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sm21"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sm20"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sm1"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sm8"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sm7"

Labels

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"intro"Frame 14
"top1"Frame 16
"load"Frame 19
"help"Frame 23
"clear_login"Frame 27
"load2"Frame 36
"go1"Frame 37
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"ju6"Frame 69
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"return2"Frame 83
"return3"Frame 84
"return4"Frame 85
"up_stel"Frame 87
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"go_stel2"Frame 92
"go_stel3"Frame 94
"jump_pruzina"Frame 99
"pru1"Frame 100
"pru2"Frame 102
"pru3"Frame 104
"pru4"Frame 106
"pru5"Frame 109
"tree_down"Frame 115
"tree1"Frame 116
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"cm2"Frame 136
"nextm1"Frame 138
"cm3"Frame 140
"cm4"Frame 142
"nextm2"Frame 144
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"cm6"Frame 148
"cm7"Frame 150
"nextm4"Frame 152
"cm8"Frame 154
"cm9"Frame 156
"nextm5"Frame 158
"nextm6"Frame 160
"cm10"Frame 162
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"final"Frame 312
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"fa2"Frame 359
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"fa4"Frame 363
"ver_road"Frame 461
"xy_boy"Frame 462
"inc_drop"Frame 463
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"stel_up"Frame 467
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"ju_right"Symbol 423 MovieClip Frame 63
"ju_right_2"Symbol 423 MovieClip Frame 66
"up"Symbol 423 MovieClip Frame 71
"stel"Symbol 423 MovieClip Frame 84
"rope"Symbol 423 MovieClip Frame 95
"right_rain"Symbol 423 MovieClip Frame 97
"jur"Symbol 423 MovieClip Frame 110
"bridge"Symbol 423 MovieClip Frame 117
"fire"Symbol 423 MovieClip Frame 213
"am"Symbol 687 MovieClip Frame 33
"go2"Symbol 709 MovieClip Frame 28

Dynamic Text Variables

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bSymbol 33 EditableText""
instSymbol 81 EditableText" "
infoSymbol 136 EditableText"Lightning Ball"
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/:name0Symbol 195 EditableText"1"
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e1Symbol 832 EditableText"000"
f1Symbol 833 EditableText"0"
p1Symbol 834 EditableText"0000000"




http://swfchan.com/5/24793/info.shtml
Created: 24/5 -2019 12:34:49 Last modified: 24/5 -2019 12:34:49 Server time: 23/12 -2024 02:50:42