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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

Absolute Madness.swf

This is the info page for
Flash #24810

(Click the ID number above for more basic data on this flash file.)


Text
Boss - Clown

Boss - Jesus

Boss - Great Zombie

STOP

3

DONUTMASTER

CONTROLS

PLAY

Highscores

Moar Madness

blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah

BIG
BROTHER

9

100

/100

<p align="right"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>input Name</b></font></p>

<p align="right"></p>

ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Frame 2
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stop();
Instance of Symbol 204 MovieClip in Frame 2
on (release) { getURL ("http://coolio-niato.newgrounds.com/", _blank); }
Frame 3
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Instance of Symbol 213 MovieClip in Frame 3
on (release) { getURL ("http://donutmaster.newgrounds.com", _blank); }
Frame 4
stopAllSounds(); menusound = new Sound(); menusound.attachSound("menusong"); menusound.start(0, 9999); stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; function fire(ang, rad, pow) { hit = false; f++; if (f >= 95) { f = 0; } if (!shooting) { mchar.hand.gotoAndPlay(1); } xDiff = Math.cos(ang); yDiff = Math.sin(ang); if (!hit) { i = 0; while (i < 650) { xComp = (((Math.cos(ang) * i) + mchar._x) + mchar.hand._x) + (Math.cos(ang) * rad); yComp = (((Math.sin(ang) * i) + mchar._y) + mchar.hand._y) + (Math.sin(ang) * rad); if ((i >= 640) || (_root.mground.hitTest(xComp, yComp, true))) { if (!hit) { if (yComp < 255) { yComp = 255; } createEmptyMovieClip("shot" + f, f); _root["shot" + f].lineStyle(1, 16777215, 20); _root["shot" + f].moveTo((mchar._x + ((xscale / mchar._xscale) * mchar.hand._x)) + (Math.cos(ang) * rad), (mchar._y + mchar.hand._y) + (Math.sin(ang) * rad)); _root["shot" + f].lineTo(xComp, yComp); _root["shot" + f].i = 0; _root["shot" + f].onEnterFrame = function () { this.i++; if (this.i > 3) { this.removeMovieClip(); } }; if (i < 640) { duplicateMovieClip (splode, "splode" + f, f + 5); _root["splode" + f]._x = xComp; _root["splode" + f]._y = yComp; _root["splode" + f]._rotation = 90 + ((ang * 180) / Math.PI); _root["splode" + f].gotoAndPlay(1); } hit = true; } } i = i + 10; } } } stop(); stop(); var xspd = 0; var xmax = 4; var yspd = 0; var fall = true; var jump = false; var curframe = 1; var curweap = 2; var xscale = mchar._xscale; var e = 100; var f = 0; var l = 0; var offmax = 10; var maxen = 7; var weapons = 6; onEnterFrame = function () { if ((Key.isDown(81) && (!swinging)) && (!shooting)) { if (!changew) { if ((curweap - 1) <= 0) { curweap = weapons; } else if ((curweap - 1) == 4) { curweap = 3; } else { curweap = curweap - 1; } changew = true; } } else if ((Key.isDown(69) && (!swinging)) && (!shooting)) { if (!changew) { if ((curweap + 1) > weapons) { curweap = 1; } else if ((curweap + 1) == 4) { curweap = 5; } else { curweap = curweap + 1; } changew = true; } } else { changew = false; } if (Key.isDown(65) && (!Key.isDown(68))) { if (mground.hitTest(mchar._x - (mchar.ani.head._width / 2), mchar._y - 3, true) && (mground.hitTest(mchar._x - (mchar.ani.head._width / 2), mchar._y - 15, true))) { xspd = 0; } else { xspd = -xmax; } mchar._xscale = -xscale; if (!jump) { curframe = 2; } } else if (Key.isDown(68) && (!Key.isDown(65))) { if (!jump) { curframe = 2; } mchar._xscale = xscale; if (mground.hitTest(mchar._x + (mchar.ani.head._width / 2), mchar._y - 3, true) && (mground.hitTest(mchar._x + (mchar.ani.head._width / 2), mchar._y - 15, true))) { xspd = 0; } else { xspd = xmax; } } else { xspd = 0; if (!jump) { curframe = 1; } } if (Key.isDown(87) && (!jump)) { curframe = 3; jump = true; yspd = -13; fall = true; } if (Key.isDown(83)) { } if (!mground.hitTest(mchar._x, mchar._y + yspd, true)) { fall = true; } else if (yspd > 0) { fall = false; jump = false; } if (yspd > 11) { yspd = 11; } if (yspd > -2) { while (mground.hitTest(mchar._x, (mchar._y - 1) + yspd, true)) { mchar._y--; } } mchar._x = mchar._x + xspd; mchar._y = mchar._y + yspd; if (fall) { yspd++; } else { yspd = 0; } mchar.gotoAndStop(curframe); mchar.hand.hand1.gotoAndStop(curweap); if (curweap == 2) { mchar.ani.hand2._visible = false; } else { mchar.ani.hand2._visible = true; } mchar.hand.hand1.handmc.gotoAndStop(1); mchar.hand.hand1.handmc2.gotoAndStop(1); mchar.ani.head.gotoAndStop(1); mchar.ani.body.gotoAndStop(1); mchar.ani.foot1.gotoAndStop(1); mchar.ani.foot2.gotoAndStop(1); mchar.ani.hand2.gotoAndStop(1); radAngle = Math.atan2((_root._ymouse - mchar._y) - mchar.hand._y, (_root._xmouse - mchar._x) - mchar.hand._x); if (shooting) { stimer++; if (stimer > 2) { shotsound = new Sound(); shotsound.attachSound("uzi"); shotsound.start(); radAngle = radAngle + (offset / 70); fire(radAngle, 12, 4); stimer = 0; offmax = offmax + 0.5; } offset = random(offmax) - random(offmax); } else { offmax = 0; } if (swinging) { mchar.hand._rotation = mchar.hand._rotation + 40; if (mchar.hand._rotation == 0) { swinging = false; } } if (((curweap != 3) && (curweap != 4)) && (curweap != weapons)) { if (mchar._xscale == xscale) { mchar.hand._rotation = int((radAngle * 360) / (Math.PI*2)); } else { mchar.hand._rotation = (-int((radAngle * 360) / (Math.PI*2))) + 180; } } else if (!swinging) { mchar.hand._rotation = 0; } if (offmax > 10) { offmax = 10; } }; onMouseDown = function () { if ((!scrolltime) && (lcover.hitTest(_root._xmouse, _root._ymouse, true))) { if (curweap == 1) { shotsound = new Sound(); shotsound.attachSound("pist"); shotsound.start(); fire(radAngle, 12, 10); } else if (curweap == 2) { shotsound = new Sound(); shotsound.attachSound("shottie"); shotsound.start(); fire(radAngle, 25, 10); fire(radAngle + 0.1, 25, 10); fire(radAngle - 0.1, 25, 10); } else if (curweap == 3) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 4) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 5) { offmax = 10; offset = 0; stimer = 3; shooting = true; } else if (curweap == weapons) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } } }; onMouseUp = function () { offset = 0; shooting = false; };
Frame 5
function fire(ang, rad, pow) { hit = false; f++; if (f >= 95) { f = 0; } if (curweap != 5) { char.hand.gotoAndPlay(1); } xDiff = Math.cos(ang); yDiff = Math.sin(ang); if (!hit) { if (curweap == 2) { iint = 20; } else { iint = 12; } i = 0; while (i < 620) { xComp = (((Math.cos(ang) * i) + char._x) + char.hand._x) + (Math.cos(ang) * rad); yComp = (((Math.sin(ang) * i) + char._y) + char.hand._y) + (Math.sin(ang) * rad); g = enemyarr.length; while (g >= 0) { if (((i >= (620 - iint)) || (_root.level["hg" + stagen].hitTest(xComp, yComp, true))) || (_root["e_" + enemyarr[g]].hitTest(xComp, yComp, true))) { if (!hit) { createEmptyMovieClip("shot" + f, f); _root["shot" + f].lineStyle(1, 16777215, 20); _root["shot" + f].moveTo((char._x + ((xscale / char._xscale) * char.hand._x)) + (Math.cos(ang) * rad), (char._y + char.hand._y) + (Math.sin(ang) * rad)); _root["shot" + f].lineTo(xComp, yComp); _root["shot" + f].i = 0; _root["shot" + f].onEnterFrame = function () { if (!gpause) { this.i++; if (this.i > 3) { this.removeMovieClip(); } } }; if (_root["e_" + enemyarr[g]].hitTest(xComp, yComp, true)) { if (_root["e_" + enemyarr[g]]._alpha == 100) { _root["e_" + enemyarr[g]].health = _root["e_" + enemyarr[g]].health - (pow * 3); bsplat(xComp, yComp); } } else if (i < (620 - iint)) { duplicateMovieClip (splode, "splode" + f, f + 5); _root["splode" + f]._x = xComp; _root["splode" + f]._y = yComp; _root["splode" + f]._rotation = 90 + ((ang * 180) / Math.PI); _root["splode" + f].gotoAndPlay(1); } hit = true; } } g--; } i = i + iint; } } } function enemyspawn(type, weap) { if (type == 1) { arrdeen = new Array(1, 4, 6); etype = arrdeen[Math.round(Math.random() * arrdeen.length)]; } else if (type == 2) { arrdeen = new Array(2, 5); etype = arrdeen[Math.round(Math.random() * arrdeen.length)]; } else if (type == 3) { etype = 3; } else if (type == 4) { etype = 8; } point = Math.round(Math.random() * (spawnxarr.length - 1)); e = e + 1; eons++; enemyarr.push(e); attachMovie("char", "e_" + e, e); _root["e_" + e].swapDepths(char); char.swapDepths(hud); if (type != 15) { _root["e_" + e].curframe = etype; if (weap != 4) { if (weap == 6) { _root["e_" + e].curweap = 1 + (5 * Math.round(Math.random())); } else { _root["e_" + e].curweap = weap; } } else { _root["e_" + e].curweap = 1; } if (zomb) { _root["e_" + e].zomb = true; _root["e_" + e].spd = 1; _root["e_" + e]._xscale = _root["e_" + e]._xscale * 2; _root["e_" + e]._yscale = _root["e_" + e]._yscale * 2; _root["e_" + e]._x = 25; _root["e_" + e]._y = -100; _root["e_" + e].maxdist = 250; _root["e_" + e].health = 5000; _root["e_" + e].pvalue = 5000; bossfight = true; zomb = false; } else { _root["e_" + e].pvalue = 100 + (200 * (type - 1)); if (stagen != 5) { if (((etype == 2) || (etype == 3)) || (etype == 5)) { _root["e_" + e].health = 300; } else { _root["e_" + e].health = 100; } _root["e_" + e]._x = spawnxarr[point]; _root["e_" + e]._y = spawnyarr[point]; } else { _root["e_" + e].health = 0; _root["e_" + e]._x = 50 + (Math.random() * (Stage.width - 100)); _root["e_" + e]._y = -15; } _root["e_" + e].spd = 1 + (Math.random() * 1.5); _root["e_" + e].maxdist = 180; } } else { _root["e_" + e].pvalue = 5000; _root["e_" + e].clown = true; _root["e_" + e].curframe = 7; _root["e_" + e].curweap = 4; _root["e_" + e].spd = 2; _root["e_" + e]._xscale = _root["e_" + e]._xscale * 1.2; _root["e_" + e]._yscale = _root["e_" + e]._yscale * 1.2; _root["e_" + e]._x = 25; _root["e_" + e]._y = -100; _root["e_" + e].maxdist = 220; _root["e_" + e].health = 3000; } _root["e_" + e].xscale = _root["e_" + e]._xscale; _root["e_" + e].fall = false; _root["e_" + e].jump = false; _root["e_" + e].yspd = 0; _root["e_" + e].spd = 1 + (Math.random() * 1.5); if ((weap == 1) || (weap == 2)) { _root["e_" + e].powuh = 5; } else if (weap == 5) { _root["e_" + e].powuh = 2; } else if (((weap == 3) || (weap == 4)) || (weap == 6)) { _root["e_" + e].powuh = 10; } _root["e_" + e].stimer = 30; _root["e_" + e].e = e; _root["e_" + e].onEnterFrame = function () { if (!chardead) { if (this.zomb) { zhealth.bar._xscale = this.health / 50; zhealth.bar._alpha = 60; if (this.health <= 0) { zhealth.removeMovieClip(); } } if (this.clown) { chealth.bar._xscale = this.health / 30; if ((JESUSISDEAD == true) && (this.health <= 0)) { chealth.removeMovieClip(); } } if (this.curweap == 2) { this.ani.hand.hand1.handmc2.gotoAndStop(this.curframe); this.ani.hand2._visible = false; } else { this.ani.hand2._visible = true; } if ((!gpause) && (!falling)) { if (this.health > 0) { this.dist = Math.pow(char._x - this._x, 2) + Math.pow(char._y - this._y, 2); this.stimer++; if (this.dist < 32400) { this.targx = char._x; this.targy = char._y - 20; } else if (this.stimer > 30) { if ((Math.random() * 100) > 60) { this.targx = char._x; this.targy = char._y - 20; } else { this.targx = Math.random() * Stage.width; this.targy = Math.random() * Stage.height; } this.stimer = 0; } if ((((this.targx == char._x) && (this.targy == (char._y - 20))) && (health > 0)) && (!gamewin)) { this.radAngle = Math.atan2((this.targy - this._y) - this.hand._y, (this.targx - this._x) - this.hand._x); if (this.stimer > 20) { this.blahr = Math.random() * 10; if (this.blahr > 8) { this.radAngle = this.radAngle + ((((Math.random() * 30) - (Math.random() * 30)) * Math.PI) / 180); if (this.curweap == 1) { eshotsound = new Sound(); eshotsound.attachSound("pist"); eshotsound.start(); enemyfire(this.e, this.radAngle, 20, this.powuh); } else if (this.curweap == 2) { eshotsound = new Sound(); eshotsound.attachSound("shottie"); eshotsound.start(); enemyfire(this.e, this.radAngle, 25, this.powuh); enemyfire(this.e, this.radAngle - 0.1, 25, Math.round(this.powuh / 3)); enemyfire(this.e, this.radAngle + 0.1, 25, Math.round(this.powuh / 3)); } else if (this.curweap == 3) { eswing = new Sound(); esbla = 1 + Math.round(Math.random()); eswing.attachSound("swing" + esbla); eswing.start(); this.swinging = true; } else if (this.curweap == 4) { eswing = new Sound(); esbla = 1 + Math.round(Math.random()); eswing.attachSound("swing" + esbla); eswing.start(); this.swinging = true; } else if (this.curweap == 5) { this.offmax = 10; this.offset = 0; this.shootingtime = 0; this.shooting = true; } else if (this.curweap == 6) { eswing = new Sound(); esbla = 1 + Math.round(Math.random()); eswing.attachSound("swing" + esbla); eswing.start(); this.swinging = true; } this.stimer = 0; } } } else if (this._xscale == this.xscale) { this.radAngle = 0; } else { this.radAngle = 3.14; } if (this.shooting) { this.shootingtime++; if (this.shootingtime < 12) { if ((this.shootingtime % 2) == 0) { eshotsound = new Sound(); eshotsound.attachSound("uzi"); eshotsound.start(); enemyfire(this.e, this.radAngle + (this.offset / 70), 20, this.powuh); this.offset = this.offset + 2; } } else { this.shooting = false; } } if (this.swinging) { this.hand._rotation = this.hand._rotation + 40; if (char.hitTest((this._x + this.hand._x) + (Math.cos(this.hand._rotation) * 30), (this._y + this.hand._y) + (Math.sin(this.hand._rotation) * -30), true)) { flash1.gotoAndPlay(1); health = health - 2; bsplat((this._x + this.hand._x) + (Math.cos(this.hand._rotation) * 30), (this._y + this.hand._y) + (Math.sin(this.hand._rotation) * -30)); } if (this.hand._rotation == 0) { this.swinging = false; } } else { this.hand._rotation = 0; } if (((this.curweap != 3) && (this.curweap != 4)) && (this.curweap != weapons)) { if (this._xscale == this.xscale) { this.hand._rotation = (this.radAngle * 180) / Math.PI; } else { this.hand._rotation = 180 - ((this.radAngle * 180) / Math.PI); } } if ((this.targx > (this._x + 25)) && ((!level["g" + stagen].hitTest(this._x + (this.ani.head._width / 2), this._y - 2, true)) || (!level["g" + stagen].hitTest(this._x + (this.ani.head._width / 2), this._y - 42, true)))) { this._x = this._x + this.spd; this.gotoAndStop(2); this._xscale = this.xscale; } else if ((this.targx < (this._x - 25)) && ((!level["g" + stagen].hitTest(this._x - (this.ani.head._width / 2), this._y - 2, true)) || (!level["g" + stagen].hitTest(this._x - (this.ani.head._width / 2), this._y - 42, true)))) { this._x = this._x - this.spd; this.gotoAndStop(2); this._xscale = -this.xscale; } else { if (this.dist > 32400) { this.stimer = 30; } this.gotoAndStop(1); } if ((this.targy < (this._y - 25)) && (!this.jump)) { this.a = 0; while (this.a < 90) { this.b = 20; if ((((this._xscale == this.xscale) && (level["g" + stagen].hitTest(this._x + this.b, (this._y - 3) - this.a, true))) || ((this._xscale == (-this.xscale)) && (level["g" + stagen].hitTest(this._x - this.b, (this._y - 3) - this.a, true)))) || (level["g" + stagen].hitTest(this._x, (this._y - 3) - this.a, true))) { this.yspd = -14; this.jump = true; } this.a = this.a + 10; } } if (!level["g" + stagen].hitTest(this._x, this._y + this.yspd, true)) { this.fall = true; } else if (this.yspd > 0) { this.fall = false; this.jump = false; } if (this.yspd > 9) { this.yspd = 9; } this._y = this._y + this.yspd; if (this.fall) { this.yspd++; } else { this.yspd = 0; } this.dropped = false; if (this.yspd > -2) { while (level["g" + stagen].hitTest(this._x, (this._y - 1) + this.yspd, true)) { this._y--; } } } else if (this.health <= 0) { if (!this.dead) { score = score + this.pvalue; this.health = 0; this.yspd = 0; if (stagen != 5) { eons--; deadn++; this.deadn = deadn; } if (this.zomb) { healthdrop(this._x, this._y); healthdrop(this._x, this._y); healthdrop(this._x, this._y); healthdrop(this._x, this._y); } if (char._x > this._x) { if (this._xscale == this.xscale) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } else if (this._xscale == this.xscale) { this.gotoAndStop(4); } else { this.gotoAndStop(5); } this.dead = true; } if (((stagen == 5) && (jhealth.bar._xscale <= 0)) && (!this.subbed)) { eons--; deadn++; this.deadn = deadn; this.subbed = true; } if (!level["g" + stagen].hitTest(this._x, this._y + this.yspd, true)) { this.yspd++; this._y = this._y + this.yspd; } else if (!this.dropped) { edie = new Sound(); edie.attachSound("dieded"); edie.start(); this.havegun = false; lw = 0; while (lw < gunarray.length) { if (gunarray[lw] == this.curweap) { this.havegun = true; } lw++; } if (!this.havegun) { gundrop(this._x, this._y, this.curweap); } if ((this.deadn % 10) == 0) { healthdrop(this._x, this._y - 10); } this.dropped = true; } if (this.deadn < (deadn - 4)) { if (!this.fade) { this.b = 0; while (this.b <= enemyarr.length) { if (enemyarr[this.b] == this.e) { enemyarr.splice(this.b, 1); } this.b++; } this.fade = true; } } if (this.fade) { if (this._alpha <= 0) { this.removeMovieClip(); } else { this._alpha = this._alpha - 15; } } } } if ((!this.dead) || (this.dead && (this.ani._currentframe < 12))) { this.hand.hand1.gotoAndStop(this.curweap); if (this.curframe < 4) { this.hand.hand1.handmc.gotoAndStop(this.curframe); this.hand.hand1.handmc2.gotoAndStop(this.curframe); this.ani.hand1.gotoAndStop(this.curframe); this.ani.head.gotoAndStop(this.curframe); this.ani.body.gotoAndStop(this.curframe); this.ani.foot1.gotoAndStop(this.curframe); this.ani.foot2.gotoAndStop(this.curframe); this.ani.hand2.gotoAndStop(this.curframe); } else { this.hand.hand1.handmc.gotoAndStop(1); this.hand.hand1.handmc2.gotoAndStop(1); this.ani.hand1.gotoAndStop(1); this.ani.head.gotoAndStop(this.curframe); this.ani.body.gotoAndStop(1); this.ani.foot1.gotoAndStop(1); this.ani.foot2.gotoAndStop(1); this.ani.hand2.gotoAndStop(1); } } if (scrolltime) { this.removeMovieClip(); } } }; } function enemyfire(e, ang, rad, pow) { hit = false; f++; if (f >= 95) { f = 0; } _root["e_" + e].hand.gotoAndPlay(1); if (!hit) { i = 0; while (i < 550) { cosa = Math.cos(ang) * i; sina = Math.sin(ang) * i; xComp = ((cosa + _root["e_" + e]._x) + ((_root["e_" + e].xscale / _root["e_" + e]._xscale) * _root["e_" + e].hand._x)) + (Math.cos(ang) * rad); yComp = ((sina + _root["e_" + e]._y) + _root["e_" + e].hand._y) + (Math.sin(ang) * rad); if (((i >= 550) || (_root.level["hg" + stagen].hitTest(xComp, yComp, true))) || (char.hitTest(xComp, yComp, true))) { if (!hit) { createEmptyMovieClip("shot" + f, f); _root["shot" + f].lineStyle(1, 16776960, 20); _root["shot" + f].moveTo(xComp - cosa, yComp - sina); _root["shot" + f].lineTo(xComp, yComp); _root["shot" + f].i = 0; _root["shot" + f].onEnterFrame = function () { this.i++; if (this.i > 2) { this.removeMovieClip(); } }; if (char.hitTest(xComp, yComp, true)) { flash1.gotoAndPlay(1); health = health - Math.round(pow / 2); bsplat(xComp, yComp); } else if (i < 550) { duplicateMovieClip (splode, "splode" + f, f + 5); _root["splode" + f]._x = xComp; _root["splode" + f]._y = yComp; _root["splode" + f]._rotation = 90 + ((ang * 180) / Math.PI); new Color(_root["splode" + f]).setRGB(16776960); _root["splode" + f].gotoAndPlay(1); } hit = true; } } i = i + 15; } } } function bsplat(xpos, ypos) { var _local3 = 0; while (_local3 < 4) { l++; attachMovie("blood", "b_" + l, (e + l) + 200); _root["b_" + l]._x = xpos; _root["b_" + l]._y = ypos; _root["b_" + l].xspd = (Math.random() * 5) - (Math.random() * 5); _root["b_" + l].yspd = (Math.random() * 6) - (Math.random() * 6); _root["b_" + l]._xscale = (_root["b_" + l]._yscale = 80 + (Math.random() * 50)); _root["b_" + l]._alpha = 80 + (Math.random() * 20); _root["b_" + l].onEnterFrame = function () { if (!gpause) { this._x = this._x + this.xspd; this._y = this._y + this.yspd; this.yspd++; this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } } }; _local3++; } } function wavechange() { if (wavecount >= 3) { if (gosign._x != 550) { attachMovie("gosign", "gosign", 100000); gosign._x = 550; gosign._y = 30; } } else { wave++; attachMovie("wavesign", "w_" + wave, ((wave + e) + l) + 1200); _root["w_" + wave]._x = Stage.width / 2; _root["w_" + wave]._y = Stage.height / 2; _root["w_" + wave].gotoAndPlay(1); wcount = 0; wavecount++; } } function JESUSTIME() { attachMovie("jhealth", "jhealth", 8674); jhealth._x = 420.5; jhealth._y = 16.95; jhealth._alpha = 60; e = e + 1; eons++; enemyarr.push(e); attachMovie("char", "e_" + e, e); _root["e_" + e].swapDepths(char); char.swapDepths(hud); _root["e_" + e]._x = 250; _root["e_" + e]._y = 200; _root["e_" + e].curframe = 8; _root["e_" + e].health = 5000; _root["e_" + e].spd = 1 + (Math.random() * 1.5); _root["e_" + e].maxdist = 180; _root["e_" + e]._xscale = _root["e_" + e]._xscale * 1.1; _root["e_" + e]._yscale = _root["e_" + e]._yscale * 1.1; _root["e_" + e].pvalue = 5000; _root["e_" + e].xscale = _root["e_" + e]._xscale; _root["e_" + e].fall = false; _root["e_" + e].jump = false; _root["e_" + e].yspd = 0; _root["e_" + e].spd = 1 + (Math.random() * 1.5); _root["e_" + e].powuh = 10; _root["e_" + e].stimer = 0; _root["e_" + e].e = e; _root["e_" + e].targx = Math.random() * Stage.width; _root["e_" + e].targy = Math.random() * Stage.height; _root["e_" + e].arrayness = new Array(); _root["e_" + e].backuptimer = 0; _root["e_" + e].jesus = true; _root["e_" + e].onEnterFrame = function () { if ((!gpause) && (!chardead)) { if (this.health <= 0) { if (!this.dead) { score = score + this.pvalue; JESUSISDEAD = true; jhealth.removeMovieClip(); this.health = 0; this.yspd = 0; eons--; deadn++; this.deadn = deadn; if (char._x > this._x) { if (this._xscale == this.xscale) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } else if (this._xscale == this.xscale) { this.gotoAndStop(4); } else { this.gotoAndStop(5); } this.dead = true; } if (!level["g" + stagen].hitTest(this._x, this._y, true)) { this.yspd++; this._y = this._y + this.yspd; } else if (!this.dropped) { edie = new Sound(); edie.attachSound("dieded"); edie.start(); this.dropped = true; } if (this.deadn < (deadn - 5)) { if (!this.fade) { this.b = 0; while (this.b <= enemyarr.length) { if (enemyarr[this.b] == this.e) { enemyarr.splice(this.b, 1); } this.b++; } this.fade = true; } } if (this.fade) { if (this._alpha <= 0) { this.removeMovieClip(); } else { this._alpha = this._alpha - 15; } } this._alpha = 100; } else { this._x = this._x + ((this.targx - this._x) / 10); this._y = this._y + ((this.targy - this._y) / 10); if (this.targx > this._x) { this._xscale = this.xscale; } else if (this.targx < this._x) { this._xscale = -this.xscale; } this.rot = ((-Math.atan(this.oldx - this._x)) * 90) / Math.PI; if (this._rotation > 30) { this._rotation = 30; } if (this._rotation < -30) { this._rotation = -30; } if (this.rot > 20) { this.rot = 20; } if (this.rot < -20) { this.rot = -20; } this.oldx = this._x; this.oldy = this._y; this.backuptimer++; if (this.backuptimer > 200) { this.attacking = false; this.resi = false; this.stimer = 41; } this._rotation = this._rotation - (this._rotation - this.rot); jhealth.bar._xscale = this.health / 50; if (this.stimer > 40) { this.barf = Math.round(Math.random() * 2) + 1; if (this.barf == 1) { this.targx = Stage.width / 2; this.targy = -50 + (Stage.height / 2); this.attacking = true; } else if (this.barf == 2) { this.dayum = 0; while (this.dayum <= enemyarr.length) { if ((_root["e_" + enemyarr[this.dayum]].dead == true) && (enemyarr[this.dayum] != this.e)) { this.arrayness.push(enemyarr[this.dayum]); } this.dayum++; } this.ohsnap = this.arrayness[Math.round(Math.random() * this.arrayness.length) - 1]; this.resi = true; } else if (this.barf == 3) { this.targx = Math.random() * Stage.width; this.targy = Math.random() * Stage.height; } this.stimer = 0; } if (this._currentframe == 6) { this._alpha = 60; } else { this._alpha = 100; } if (this.attacking) { if (Math.sqrt(Math.pow(this.targx - this._x, 2) + Math.pow(this.targy - this._y, 2)) < 1) { this.gotoAndStop(8); if ((this.ani._currentframe > 40) && (this.ani._currentframe < 65)) { elec(0, this.targx, -100, false, this._x, this._y - 40); } if (this.ani._currentframe > 68) { bo = 0; while (bo < 4) { this.xval = Math.random() * Stage.width; this.yval = Stage.height; while (this.yval > 200) { if (_root.level["hg" + stagen].hitTest(this.xval, this.yval, true)) { elec(bo, this.xval, this.yval, false, this.xval, -100); } this.yval = this.yval - 12; } bo++; } } } if (this.ani._currentframe >= 95) { this.attacking = false; } } else if (this.resi) { this.targx = _root["e_" + this.ohsnap]._x; this.targy = _root["e_" + this.ohsnap]._y - 75; if (Math.sqrt(Math.pow(this.targx - this._x, 2) + Math.pow(this.targy - this._y, 2)) < 1) { this.gotoAndStop(7); if ((this.ani._currentframe > 25) && (this.ani._currentframe < 37)) { if (this._xscale == this.xscale) { elec(0, this.targx, this.targy + 75, false, this._x + 10, this._y - 20); } else if (this._xscale == (-this.xscale)) { elec(0, this.targx, this.targy + 75, false, this._x - 10, this._y - 20); } } if (this.ani._currentframe >= 37) { if (_root["e_" + this.ohsnap].clown == true) { _root["e_" + this.ohsnap].health = 1500; } else { _root["e_" + this.ohsnap].health = 700; } _root["e_" + this.ohsnap].dead = false; _root["e_" + this.ohsnap].jump = false; _root["e_" + this.ohsnap].yspd = 0; } } if (this.ani._currentframe >= 65) { this.resi = false; } } else { this.backuptimer = 0; this.stimer++; this.gotoAndStop(6); } } } if (!chardead) { this.hand.hand1.handmc.gotoAndStop(1); this.ani.hand1.gotoAndStop(1); this.ani.head.gotoAndStop(this.curframe); this.ani.body.gotoAndStop(this.curframe); this.ani.foot1.gotoAndStop(this.curframe); this.ani.foot2.gotoAndStop(this.curframe); this.ani.hand2.gotoAndStop(1); } }; } function elec(b, xmouse, ymouse, boom, oldx, oldy) { k++; if (k > 9050) { k = 9000; } createEmptyMovieClip("line" + (b + k), (b + k) + depth); _root["line" + (b + k)].moveTo(oldx, oldy); _root["line" + (b + k)].onEnterFrame = function () { if (this.hitTest(_root.char)) { flash1.gotoAndPlay(1); health = health - 5; } this._alpha = this._alpha - 15; if (this._alpha < 0) { this.removeMovieClip(); } }; max = 8 + random(3); i = 1; while (i < max) { _root["line" + (b + k)].lineStyle(random(2) + 2, colarr[0], random(30) + 80); _root["line" + (b + k)].filters = [filter]; xspot = (((xmouse - oldx) * (i / (max - 1))) + random(randomizer)) - random(randomizer); yspot = (((ymouse - oldy) * (i / (max - 1))) + random(randomizer)) - random(randomizer); _root["line" + (b + k)].lineTo(oldx + xspot, oldy + yspot); i++; } _root["line" + (b + k)].lineTo(xmouse, ymouse); } function healthdrop(xpos, ypos) { he++; attachMovie("itemmc", "h_" + he, he); _root["h_" + he].gotoAndStop(1); _root["h_" + he]._x = xpos; _root["h_" + he]._y = ypos - 15; _root["h_" + he].onEnterFrame = function () { if (chardead) { this.removeMovieClip(); } if (this.hitTest(_root.char)) { health = health + 25; this.removeMovieClip(); } }; } function gundrop(xpos, ypos, curweap) { he++; attachMovie("gunmc", "g_" + he, he); _root["g_" + he].gun.gotoAndStop(curweap); _root["g_" + he].curweap = curweap; _root["g_" + he]._x = xpos; _root["g_" + he]._y = ypos - 15; _root["g_" + he]._xscale = _root["g_" + he]._xscale * 0.75; _root["g_" + he]._yscale = _root["g_" + he]._yscale * 0.75; _root["g_" + he].havegun = false; _root["g_" + he].onEnterFrame = function () { this.gun.gotoAndStop(curweap); this.lw = 0; while (this.lw <= gunarray.length) { if (gunarray[this.lw] == this.curweap) { this.havegun = true; } this.lw++; } if (this.havegun || (chardead)) { this.removeMovieClip(); } if (this.hitTest(_root.char)) { gunarray.push(this.curweap); this.removeMovieClip(); } }; } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stopAllSounds(); stop(); hud._alpha = 60; var gamestart = false; var score = 0; var xspd = 0; var xmax = 4; var yspd = 0; var fall = true; var jump = false; var curframe = 1; var curweap = 1; var xscale = char._xscale; var e = 100; var f = 0; var l = 0; var spawnxarr = new Array(54, 196); var spawnyarr = new Array(234, 480); var offmax = 10; var health = 100; var spawntime = 0; var eons = 0; var enemyarr = new Array(); var deadn = 0; var stagen = 1; var wave = 0; var wavecount = 0; var gpause = false; var hei = char._height; var gunarray = new Array(0, 1); var enemygunarray = new Array(1, 3, 5, 6); var gunsel = 1; var chardead = false; var gamewin = false; var maxen = 5; var weapons = 6; var gover = 0; char.swapDepths(0); intro.swapDepths(1); dark._alpha = 0; dark.swapDepths(90000); onEnterFrame = function () { if (((gpause && (!chardead)) && (!gamewin)) && (gamestart)) { if (!pmenu) { attachMovie("pausemenu", "pmenu", 99999); pmenu._x = Stage.width / 2; pmenu._y = Stage.height / 2; } } else if (pmenu) { pmenu.removeMovieClip(); } hud.bar._xscale = health; p1._x = char._x; p1._y = (char._y - hei) - 10; if (health <= 0) { health = 0; if (char._xscale == xscale) { char.gotoAndStop(4); } else if (char._xscale == (-xscale)) { char.gotoAndStop(5); } if (!droppeded) { die = new Sound(); die.attachSound("dieded"); die.start(); droppeded = true; } dark.gotoAndStop(3); if (dark._alpha < 100) { dark._alpha = dark._alpha + 2; } if (gover < 1000) { gover++; } if ((gover >= 120) && (gover < 1000)) { chardead = true; _root.gotoAndStop("subpage"); gover = 10000; } } if (health > 100) { health = 100; } if (((gamestart && (health > 0)) && (!chardead)) && (!gamewin)) { if (Key.isDown(80)) { if (!pdown) { if (!gpause) { gpause = true; } else { gpause = false; } } pdown = true; } else { pdown = false; } if (wave == 0) { wavechange(); } if (stagen == 1) { spawnxarr = new Array(54, 196); spawnyarr = new Array(234, 480); } else if (stagen == 2) { spawnxarr = new Array(610, 596); spawnyarr = new Array(71, 354); } else if (stagen == 3) { spawnxarr = new Array(95, 403, 63); spawnyarr = new Array(490, 231, 116); } else if (stagen == 4) { spawnxarr = new Array(56, 418, 549); spawnyarr = new Array(224, 115, 475); } if (!gpause) { if ((!scrolltime) && (!falling)) { if (stagen != 5) { if (wcount < 3) { if (eons < maxen) { if (spawntime > 50) { if (wave <= 5) { lmax = Math.round(Math.random() * 2) + 1; } else if (wave <= 10) { lmax = Math.round(Math.random() * 2) + 2; } else if (wave <= 15) { lmax = Math.round(Math.random() * 2) + 3; } else if (wave <= 20) { lmax = Math.round(Math.random() * 1) + 3; } else if (wave > 20) { lmax = 5; } if ((wave == 12) && (wcount == 1)) { attachMovie("zhealth", "zhealth", 8674); zhealth._x = 420.5; zhealth._y = 16.95; zomb = true; enemyspawn(3, 2); wcount = wcount + 2; } else { l = 0; while (l < lmax) { if (stagen != 4) { enemyspawn(Math.round(Math.random() * 2), enemygunarray[Math.round(Math.random() * enemygunarray.length) - 1]); } else { enemyspawn(3, 3); } l++; } wcount++; } spawntime = 0; } } if (eons == 0) { spawntime = 60; } } else if (eons == 0) { wavechange(); } } if ((Key.isDown(81) && (!swinging)) && (!shooting)) { if (!changew) { gunsel = gunsel - 1; if (gunsel < 1) { gunsel = gunarray.length - 1; } changew = true; } } else if ((Key.isDown(69) && (!swinging)) && (!shooting)) { if (!changew) { gunsel = gunsel + 1; if (gunsel >= gunarray.length) { gunsel = 1; } changew = true; } } else { changew = false; } curweap = gunarray[gunsel]; if (Key.isDown(65) && (!Key.isDown(68))) { if (level["g" + stagen].hitTest(char._x - (char.ani.head._width / 2), char._y - 3, true) && (level["g" + stagen].hitTest(char._x - (char.ani.head._width / 2), char._y - 15, true))) { xspd = 0; } else { xspd = -xmax; } char._xscale = -xscale; if (!jump) { curframe = 2; } } else if (Key.isDown(68) && (!Key.isDown(65))) { if (!jump) { curframe = 2; } char._xscale = xscale; if (level["g" + stagen].hitTest(char._x + (char.ani.head._width / 2), char._y - 3, true) && (level["g" + stagen].hitTest(char._x + (char.ani.head._width / 2), char._y - 15, true))) { xspd = 0; } else { xspd = xmax; } } else { xspd = 0; if (!jump) { curframe = 1; } } if (Key.isDown(87) && (!jump)) { curframe = 3; jump = true; yspd = -13; fall = true; } if (!level["g" + stagen].hitTest(char._x, char._y + yspd, true)) { fall = true; } else if (yspd > 0) { fall = false; jump = false; } if (yspd > 9) { yspd = 9; } if (((fall == false) && (jump == false)) && (JESUSISDEAD == true)) { alldead = 0; ty = 0; while (ty <= enemyarr.length) { if (_root["e_" + enemyarr[ty]].dead == true) { alldead++; } ty++; } if (alldead == 6) { gamewin = true; } } if (yspd > -2) { while (level["g" + stagen].hitTest(char._x, (char._y - 1) + yspd, true)) { char._y--; } } char._x = char._x + xspd; char._y = char._y + yspd; if (fall) { yspd++; } else { yspd = 0; } if ((char._x + (char.ani.head._width / 2)) > Stage.width) { char._x = Stage.width - (char.ani.head._width / 2); if (gosign._x == 550) { if (stagen == 4) { leveltarget = level._x - 680; } else { leveltarget = level._x - 670; } chartarget = ((char._x - Stage.width) + char.ani.head._width) + 5; scrolltime = true; gosign.removeMovieClip(); } } if ((char._x - (char.ani.head._width / 2)) < 0) { char._x = char.ani.head._width / 2; } if (((char._y > ((Stage.height * 2) / 3)) && (stagen == 5)) && (level._y > -1000)) { if (!falling) { n = 0; while (n < 4) { enemyspawn(3, 3); n++; } } falling = true; } char.gotoAndStop(curframe); radAngle = Math.atan2((_root._ymouse - char._y) - char.hand._y, (_root._xmouse - char._x) - char.hand._x); if (shooting) { stimer++; if (stimer > 2) { shotsound = new Sound(); shotsound.attachSound("uzi"); shotsound.start(); radAngle = radAngle + (offset / 70); fire(radAngle, 12, 5); stimer = 0; offmax = offmax + 0.5; } offset = random(offmax) - random(offmax); } else { offmax = 0; } if (swinging) { char.hand._rotation = char.hand._rotation + 40; j = e; while (j > (e - maxen)) { if ((_root["e_" + j]._alpha == 100) && (_root["e_" + j].hitTest((char._x + char.hand._x) + (Math.cos(char.hand._rotation) * 20), (char._y + char.hand._y) + (Math.sin(char.hand._rotation) * -20), true))) { if (_root["e_" + j].health > 0) { _root["e_" + j]._x = _root["e_" + j]._x + (Math.cos(char.hand._rotation) * 20); _root["e_" + j].health = _root["e_" + j].health - 100; } bsplat((char._x + char.hand._x) + (Math.cos(char.hand._rotation) * 20), (char._y + char.hand._y) + (Math.sin(char.hand._rotation) * -20)); } j--; } if (char.hand._rotation == 0) { swinging = false; } } if (((curweap != 3) && (curweap != 4)) && (curweap != 6)) { if (char._xscale == xscale) { char.hand._rotation = int((radAngle * 360) / (Math.PI*2)); } else { char.hand._rotation = (-int((radAngle * 360) / (Math.PI*2))) + 180; } } else if (!swinging) { char.hand._rotation = 0; } if (offmax > 10) { offmax = 10; } if ((jhealth.bar._xscale < 70) && (!clowned)) { attachMovie("chealth", "chealth", 8676); chealth._x = 420.5; chealth._y = 75; chealth._alpha = 60; enemyspawn(15, 0); clowned = true; } } else { if (scrolltime) { level._x = level._x - ((level._x - leveltarget) / 5); char._x = char._x - ((char._x - chartarget) / 5); if (level._x <= (leveltarget + 1)) { stagen = stagen + 1; wavecount = 0; scrolltime = false; } } if (falling) { if (level._y <= -1315) { JESUSTIME(); falling = false; } else { level._y = level._y - yspd; } } } } } if (gamewin) { chealth.removeMovieClip(); char.gotoAndStop(9); if (char.ani._currentframe > 230) { dark.gotoAndStop(2); if (dark._alpha < 100) { dark._alpha = dark._alpha + 2; } if (gover < 1000) { gover++; } if ((gover >= 120) && (gover < 1000)) { if (!chardead) { score = score + 3000; score = score + (100 * health); } chardead = true; _root.gotoAndStop("subpage"); gover = 10000; } } } if (!chardead) { char.hand.hand1.gotoAndStop(curweap); if (curweap == 2) { char.ani.hand2._visible = false; } else { char.ani.hand2._visible = true; } char.hand.hand1.handmc.gotoAndStop(1); char.hand.hand1.handmc2.gotoAndStop(1); char.ani.hand1.gotoAndStop(1); char.ani.hand2.gotoAndStop(1); char.ani.head.gotoAndStop(1); char.ani.body.gotoAndStop(1); char.ani.foot1.gotoAndStop(1); char.ani.foot2.gotoAndStop(1); char.ani.hand2.gotoAndStop(1); } }; onMouseDown = function () { if (((((((!falling) && (!scrolltime)) && (gamestart)) && (!gpause)) && (health > 0)) && (!chardead)) && (!gamewin)) { if (curweap == 1) { shotsound = new Sound(); shotsound.attachSound("pist"); shotsound.start(); fire(radAngle, 12, 10); } else if (curweap == 2) { shotsound = new Sound(); shotsound.attachSound("shottie"); shotsound.start(); fire(radAngle, 25, 10); fire(radAngle + 0.1, 25, 10); fire(radAngle - 0.1, 25, 10); } else if (curweap == 3) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 4) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 5) { offmax = 10; offset = 0; stimer = 3; shooting = true; } else if (curweap == 6) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } } }; onMouseUp = function () { offset = 0; shooting = false; }; stop(); var filter = (new flash.filters.GlowFilter(13426175, 100, 12, 12, 2)); var randomizer = 15; var colarr = ["0xDDFFDD"]; k = 9000; he = 4321;
Frame 6
function senddascores() { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = namevar.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MTY5NmolZSVhJW4lcw==", "TE1RbW1RTng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); gotoAndStop (4); getURL ("http://rankz.armorbot.com/absoluteMadness/", _blank); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; menusound = new Sound(); menusound.attachSound("menusong"); menusound.start(0, 9999); jhealth.removeMovieClip(); chealth.removeMovieClip(); zhealth.removeMovieClip(); char.removeMovieClip(); blo = 0; while (blo <= enemyarr.length) { if (_root["e_" + enemyarr[blo]]) { _root["e_" + enemyarr[blo]].removeMovieClip(); } blo++; } hud.removeMovieClip(); dark.removeMovieClip(); stop(); submitb.onRelease = function () { if ((namevar.text != "") && (namevar.text != "input Name")) { senddascores(); } };
Symbol 14 MovieClip [pausemenu] Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip in Symbol 45 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._parent._parent._parent.dead == true) { this.stop(); } }
Symbol 45 MovieClip Frame 7
stop();
Instance of Symbol 45 MovieClip in Symbol 49 MovieClip [chealth] Frame 1
onClipEvent (load) { this.gotoAndStop(7); }
Instance of Symbol 45 MovieClip in Symbol 51 MovieClip [jhealth] Frame 1
onClipEvent (load) { this.gotoAndStop(8); }
Symbol 67 MovieClip [itemmc] Frame 1
stop();
Symbol 67 MovieClip [itemmc] Frame 3
stop();
Symbol 89 MovieClip [wavesign] Frame 30
this.removeMovieClip(); this.stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 3
stop();
Symbol 106 MovieClip Frame 3
stop();
Symbol 110 MovieClip Frame 3
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 8
gotoAndStop (1);
Symbol 114 MovieClip Frame 12
_root.curframe = 1;
Symbol 115 MovieClip Frame 12
stop(); _parent.ani.head.skull.gotoAndStop(1);
Symbol 116 MovieClip Frame 13
stop(); _parent.ani.head.skull.gotoAndStop(1);
Symbol 118 MovieClip Frame 65
_parent.resi = false; _parent.stimer = _parent.stimer + 15;
Symbol 119 MovieClip Frame 95
_parent.attacking = false; _parent.stimer = _parent.stimer + 15;
Symbol 130 MovieClip Frame 266
stop();
Symbol 131 MovieClip [char] Frame 1
stop();
Symbol 131 MovieClip [char] Frame 2
stop();
Symbol 131 MovieClip [char] Frame 4
stop();
Symbol 131 MovieClip [char] Frame 5
stop();
Symbol 172 Button
on (press) { getURL ("http://www.newgrounds.com/collection/madnessday2007", (target = "_blank")); }
Symbol 181 MovieClip Frame 29
gotoAndPlay (1);
Symbol 181 MovieClip Frame 65
gotoAndPlay ("ready_loop");
Symbol 181 MovieClip Frame 85
_root.play();
Symbol 188 Button
on (press) { _root.loader.hank.gotoAndPlay("go"); play(); }
Symbol 189 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); _root.loader.hank.gotoAndPlay("ready"); }
Symbol 189 MovieClip Frame 2
gotoAndPlay (1);
Symbol 189 MovieClip Frame 5
stop();
Symbol 204 MovieClip Frame 183
_root.nextFrame();
Symbol 213 MovieClip Frame 1
_root.stop();
Instance of Symbol 206 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (load) { _parent._x = (_parent._y = 0); xTarget = Stage.width / 2; yTarget = Stage.height / 2; xSpeed = 0; ySpeed = 0; Mode = 1; Speed = 10; Stop = 1.1; blarg = getTimer(); sprinkles._visible = true; _parent.thing._alpha = 0; _parent.thing._width = Stage.width; _parent.thing._height = Stage.height; _parent.thing._x = Stage.width / 2; _parent.thing._y = Stage.height / 2; } onClipEvent (enterFrame) { if (2700 < (getTimer() - blarg)) { _parent.thing._alpha = _parent.thing._alpha + 5; if (_parent.thing._alpha >= 100) { _root.stopAllSounds(); _root.play(); } } _rotation = (_rotation + xSpeed); _x = (_x + xSpeed); _y = (_y + ySpeed); xSpeed = xSpeed + ((xTarget - _x) / Speed); ySpeed = ySpeed + ((yTarget - _y) / Speed); xSpeed = xSpeed / Stop; ySpeed = ySpeed / Stop; } onClipEvent (mouseDown) { _x = _root._xmouse; _y = _root._ymouse; }
Symbol 235 MovieClip Frame 10
stop(); this.removeMovieClip();
Symbol 253 Button
on (release) { getURL ("http://www.newgrounds.com/collection/madnessday2007", _blank); }
Symbol 254 Button
on (release) { _root.nextFrame(); _root.mchar.swapDepths(0); _root.mchar.removeMovieClip(); }
Symbol 255 Button
on (release) { getURL ("http://rankz.armorbot.com/absoluteMadness/", _blank); }
Instance of Symbol 295 MovieClip "noplat" in Symbol 340 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.stagen == 5) { dist = ((Stage.width * 3.75) / 5) - _root.char._x; this._alpha = dist; } }
Symbol 350 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
stop();
Symbol 353 MovieClip Frame 3
stop();
Symbol 365 MovieClip Frame 570
stop(); _root.gamestart = true;
Symbol 366 MovieClip Frame 5550
gotoAndPlay (55);
Symbol 370 Button
on (release) { gotoAndStop (4); }

Library Items

Symbol 1 Sound [swing2]
Symbol 2 Sound [swing1]
Symbol 3 Sound [shottie]
Symbol 4 Sound [pist]
Symbol 5 Sound [uzi]
Symbol 6 Sound [dieded]
Symbol 7 Sound [menusong]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:14 353
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14 353 365  Timeline
Symbol 14 MovieClip [pausemenu]Uses:9 10 13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:49 51 53 345
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:49 51 53 345
Symbol 19 GraphicUsed by:49 51 53
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:49 51 53
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:45 345
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:25 26Used by:45
Symbol 28 MovieClipUsed by:45 53 312
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:33 53 312
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33 53 312
Symbol 33 MovieClipUses:30 32Used by:45
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:45
Symbol 36 GraphicUsed by:45
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:45
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:23 27 28 33 35 36 38 40 41 42 44Used by:49 51 102 113 114 115 116 117 118 119 130
Symbol 46 GraphicUsed by:49 51 53
Symbol 47 FontUsed by:48 50 52 343 344
Symbol 48 EditableTextUses:47Used by:49
Symbol 49 MovieClip [chealth]Uses:16 18 19 21 45 46 48
Symbol 50 EditableTextUses:47Used by:51
Symbol 51 MovieClip [jhealth]Uses:16 18 19 21 45 46 50
Symbol 52 EditableTextUses:47Used by:53
Symbol 53 MovieClip [zhealth]Uses:16 18 19 28 21 30 32 46 52
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClipUses:54 56Used by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClip [gosign]Uses:58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:63 67
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClip [itemmc]Uses:63 61 64 66
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:82 111
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:82 111
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:82 111
Symbol 74 GraphicUsed by:77
Symbol 75 FontUsed by:76 262 270 271
Symbol 76 TextUses:75Used by:77
Symbol 77 MovieClipUses:74 76Used by:82 111
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:82 111
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82 111
Symbol 82 MovieClipUses:69 71 73 77 79 81Used by:83
Symbol 83 MovieClip [gunmc]Uses:82
Symbol 84 GraphicUsed by:88
Symbol 85 FontUsed by:86
Symbol 86 EditableTextUses:85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:84 86 87Used by:89
Symbol 89 MovieClip [wavesign]Uses:88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [blood]Uses:90
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:92 93 94Used by:102 113 114 115 116 117 118 119 130
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:102 113 114 115 116 117 118 119 130
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:98 99 100Used by:102 113 114 115 116 117 118 119 130 273
Symbol 102 MovieClipUses:95 97 101 45Used by:131
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:103 104 105Used by:111 115 116 117 118 119 130
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:107 108 109Used by:111
Symbol 111 MovieClipUses:69 106 71 110 73 77 79 81Used by:112
Symbol 112 MovieClipUses:111Used by:131
Symbol 113 MovieClipUses:95 97 101 45Used by:131
Symbol 114 MovieClipUses:95 97 101 45Used by:131
Symbol 115 MovieClipUses:95 97 101 45 106Used by:131
Symbol 116 MovieClipUses:95 97 101 45 106Used by:131
Symbol 117 MovieClipUses:95 97 101 45 106Used by:131
Symbol 118 MovieClipUses:95 97 101 45 106Used by:131
Symbol 119 MovieClipUses:95 97 101 45 106Used by:131
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:130
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:122 123 124Used by:130
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:130
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:95 97 101 45 106 121 125 127 129Used by:131
Symbol 131 MovieClip [char]Uses:102 112 113 114 115 116 117 118 119 130Used by:Timeline
Symbol 132 GraphicUsed by:Timeline
Symbol 133 GraphicUsed by:189
Symbol 134 GraphicUsed by:135 252 253 254 255 369 370
Symbol 135 MovieClipUses:134Used by:189
Symbol 136 GraphicUsed by:189
Symbol 137 GraphicUsed by:181
Symbol 138 GraphicUsed by:181
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClipUses:140Used by:181
Symbol 142 GraphicUsed by:181
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:181
Symbol 145 GraphicUsed by:163
Symbol 146 GraphicUsed by:163
Symbol 147 GraphicUsed by:163
Symbol 148 GraphicUsed by:163
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:163
Symbol 151 GraphicUsed by:163
Symbol 152 GraphicUsed by:163
Symbol 153 GraphicUsed by:163
Symbol 154 GraphicUsed by:163
Symbol 155 GraphicUsed by:163
Symbol 156 GraphicUsed by:163
Symbol 157 GraphicUsed by:163
Symbol 158 GraphicUsed by:163
Symbol 159 GraphicUsed by:163
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:145 146 147 148 150 151 152 153 154 155 156 157 158 159 160 161 162Used by:181
Symbol 164 GraphicUsed by:181
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:181
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:181
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:181
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:171Used by:181
Symbol 173 GraphicUsed by:181
Symbol 174 SoundUsed by:181
Symbol 175 GraphicUsed by:181
Symbol 176 GraphicUsed by:181
Symbol 177 SoundUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:137 138 141 142 144 163 164 166 168 170 172 173 174 175 176 177 178 179 180Used by:189
Symbol 182 GraphicUsed by:188
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:188
Symbol 186 GraphicUsed by:187 188
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 ButtonUses:182 185 187 186Used by:189
Symbol 189 MovieClipUses:133 135 136 181 188Used by:Timeline
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:203
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:202
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:202
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:202
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:202
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202
Symbol 202 MovieClipUses:193 195 197 199 201Used by:203
Symbol 203 MovieClipUses:191 202Used by:204
Symbol 204 MovieClipUses:203 SS1Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:213
Symbol 207 FontUsed by:208
Symbol 208 TextUses:207Used by:209
Symbol 209 MovieClipUses:208Used by:213
Symbol 210 MovieClipUses:SS2Used by:213
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:213
Symbol 213 MovieClipUses:206 209 210 212Used by:Timeline
Symbol 214 GraphicUsed by:238  Timeline
Symbol 215 GraphicUsed by:222
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:222 340
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220
Symbol 220 MovieClipUses:219Used by:222 295 340
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:215 217 220 221Used by:Timeline
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:228 229 230 231 232 233 234Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 MovieClipUses:214Used by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 FontUsed by:244 249 250 251
Symbol 244 TextUses:243Used by:Timeline
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:245 246 247Used by:Timeline
Symbol 249 TextUses:243Used by:256
Symbol 250 TextUses:243Used by:256
Symbol 251 TextUses:243Used by:256
Symbol 252 MovieClipUses:134Used by:253 254 255 259 369 370
Symbol 253 ButtonUses:252 134Used by:256  Timeline
Symbol 254 ButtonUses:252 134Used by:256
Symbol 255 ButtonUses:252 134Used by:256
Symbol 256 MovieClipUses:249 250 251 253 254 255Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 MovieClipUses:252Used by:Timeline
Symbol 260 GraphicUsed by:340
Symbol 261 GraphicUsed by:265
Symbol 262 TextUses:75Used by:265
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:261 262 263 264Used by:340
Symbol 266 GraphicUsed by:273
Symbol 267 GraphicUsed by:273
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:273
Symbol 270 TextUses:75Used by:273
Symbol 271 TextUses:75Used by:273
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:266 267 101 269 270 271 272Used by:340
Symbol 274 GraphicUsed by:340
Symbol 275 GraphicUsed by:282
Symbol 276 GraphicUsed by:282
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:279
Symbol 279 MovieClipUses:278Used by:282
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClipUses:275 276 279 281Used by:340
Symbol 283 GraphicUsed by:340
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:340
Symbol 286 GraphicUsed by:340
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:340
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:340
Symbol 291 GraphicUsed by:340
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:340
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294 220Used by:340
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:340
Symbol 298 GraphicUsed by:308
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:301
Symbol 301 MovieClipUses:300Used by:308
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:308
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:308
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:308
Symbol 308 MovieClipUses:298 301 303 305 307Used by:340
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:340
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311 28 30 32Used by:313
Symbol 313 MovieClipUses:312Used by:340
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:340
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:340
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:340
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:340
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:340
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:340
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:340
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:340
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:340
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:340
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:340
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:340
Symbol 340 MovieClipUses:260 265 273 220 274 282 217 283 285 286 288 290 291 293 295 297 308 310 313 317 319 321 323 325 327 329 331 333 335 337 339Used by:Timeline
Symbol 341 GraphicUsed by:345
Symbol 342 GraphicUsed by:345
Symbol 343 EditableTextUses:47Used by:345
Symbol 344 EditableTextUses:47Used by:345
Symbol 345 MovieClipUses:16 18 341 23 342 343 344Used by:Timeline
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:Timeline
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClipUses:349Used by:Timeline
Symbol 351 GraphicUsed by:353
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:9 351 13 352Used by:Timeline
Symbol 354 GraphicUsed by:365
Symbol 355 GraphicUsed by:365
Symbol 356 GraphicUsed by:365
Symbol 357 GraphicUsed by:365
Symbol 358 GraphicUsed by:365
Symbol 359 GraphicUsed by:365
Symbol 360 GraphicUsed by:365
Symbol 361 GraphicUsed by:365
Symbol 362 GraphicUsed by:365
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:363Used by:365
Symbol 365 MovieClipUses:354 355 13 356 357 358 359 360 361 362 364Used by:Timeline
Symbol 366 MovieClipUses:SS3Used by:Timeline
Symbol 367 GraphicUsed by:Timeline
Symbol 368 GraphicUsed by:Timeline
Symbol 369 ButtonUses:252 134Used by:Timeline
Symbol 370 ButtonUses:252 134Used by:Timeline
Symbol 371 FontUsed by:372 373
Symbol 372 EditableTextUses:371Used by:Timeline
Symbol 373 EditableTextUses:371Used by:Timeline
Streaming Sound 1Used by:Symbol 204 MovieClip
Streaming Sound 2Used by:Symbol 210 MovieClip
Streaming Sound 3Used by:Symbol 366 MovieClip

Instance Names

"loader"Frame 1Symbol 189 MovieClip
"mchar"Frame 4Symbol 131 MovieClip [char]
"splode"Frame 4Symbol 235 MovieClip
"mground"Frame 4Symbol 237 MovieClip
"lcover"Frame 4Symbol 238 MovieClip
"level"Frame 5Symbol 340 MovieClip
"splode"Frame 5Symbol 235 MovieClip
"char"Frame 5Symbol 131 MovieClip [char]
"splode"Frame 5Symbol 235 MovieClip
"hud"Frame 5Symbol 345 MovieClip
"p1"Frame 5Symbol 347 MovieClip
"flash1"Frame 5Symbol 350 MovieClip
"dark"Frame 5Symbol 353 MovieClip
"intro"Frame 5Symbol 365 MovieClip
"submitb"Frame 6Symbol 369 Button
"namevar"Frame 6Symbol 372 EditableText
"bar"Symbol 49 MovieClip [chealth] Frame 1Symbol 18 MovieClip
"bar"Symbol 51 MovieClip [jhealth] Frame 1Symbol 18 MovieClip
"bar"Symbol 53 MovieClip [zhealth] Frame 1Symbol 18 MovieClip
"gun"Symbol 82 MovieClip Frame 1Symbol 69 MovieClip
"gun"Symbol 83 MovieClip [gunmc] Frame 1Symbol 82 MovieClip
"wave"Symbol 89 MovieClip [wavesign] Frame 1Symbol 88 MovieClip
"hand2"Symbol 102 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 102 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"gun"Symbol 111 MovieClip Frame 1Symbol 69 MovieClip
"handmc"Symbol 111 MovieClip Frame 1Symbol 106 MovieClip
"handmc2"Symbol 111 MovieClip Frame 2Symbol 110 MovieClip
"hand1"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"hand2"Symbol 113 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 113 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 113 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 113 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 113 MovieClip Frame 1Symbol 97 MovieClip
"hand2"Symbol 114 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 114 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 114 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 114 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 114 MovieClip Frame 1Symbol 97 MovieClip
"hand2"Symbol 115 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 115 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 115 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 115 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 115 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 115 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 116 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 116 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 116 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 116 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 116 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 116 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 117 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 117 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 117 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 117 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 117 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 117 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 118 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 118 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 118 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 118 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 118 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 118 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 119 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 119 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 119 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 119 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 119 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 119 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 130 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 130 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 130 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 130 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 130 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 130 MovieClip Frame 1Symbol 106 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 1Symbol 102 MovieClip
"hand"Symbol 131 MovieClip [char] Frame 1Symbol 112 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 2Symbol 113 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 3Symbol 114 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 4Symbol 115 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 5Symbol 116 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 6Symbol 117 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 7Symbol 118 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 8Symbol 119 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 9Symbol 130 MovieClip
"bar"Symbol 189 MovieClip Frame 1Symbol 135 MovieClip
"hank"Symbol 189 MovieClip Frame 1Symbol 181 MovieClip
"thing"Symbol 213 MovieClip Frame 1Symbol 212 MovieClip
"body"Symbol 273 MovieClip Frame 1Symbol 101 MovieClip
"noplat"Symbol 340 MovieClip Frame 1Symbol 295 MovieClip
"g1"Symbol 340 MovieClip Frame 1Symbol 321 MovieClip
"g2"Symbol 340 MovieClip Frame 1Symbol 323 MovieClip
"g3"Symbol 340 MovieClip Frame 1Symbol 325 MovieClip
"g4"Symbol 340 MovieClip Frame 1Symbol 327 MovieClip
"g5"Symbol 340 MovieClip Frame 1Symbol 329 MovieClip
"hg1"Symbol 340 MovieClip Frame 1Symbol 331 MovieClip
"hg2"Symbol 340 MovieClip Frame 1Symbol 333 MovieClip
"hg3"Symbol 340 MovieClip Frame 1Symbol 335 MovieClip
"hg4"Symbol 340 MovieClip Frame 1Symbol 337 MovieClip
"hg5"Symbol 340 MovieClip Frame 1Symbol 339 MovieClip
"bar"Symbol 345 MovieClip Frame 1Symbol 18 MovieClip
"skull"Symbol 345 MovieClip Frame 1Symbol 23 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "swing2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "swing1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "shottie"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pist"
ExportAssets (56)Timeline Frame 1Symbol 5 as "uzi"
ExportAssets (56)Timeline Frame 1Symbol 6 as "dieded"
ExportAssets (56)Timeline Frame 1Symbol 7 as "menusong"
ExportAssets (56)Timeline Frame 1Symbol 14 as "pausemenu"
ExportAssets (56)Timeline Frame 1Symbol 49 as "chealth"
ExportAssets (56)Timeline Frame 1Symbol 51 as "jhealth"
ExportAssets (56)Timeline Frame 1Symbol 53 as "zhealth"
ExportAssets (56)Timeline Frame 1Symbol 59 as "gosign"
ExportAssets (56)Timeline Frame 1Symbol 67 as "itemmc"
ExportAssets (56)Timeline Frame 1Symbol 83 as "gunmc"
ExportAssets (56)Timeline Frame 1Symbol 89 as "wavesign"
ExportAssets (56)Timeline Frame 1Symbol 91 as "blood"
ExportAssets (56)Timeline Frame 1Symbol 131 as "char"

Labels

"game"Frame 5
"subpage"Frame 6
"ready"Symbol 181 MovieClip Frame 30
"ready_loop"Symbol 181 MovieClip Frame 40
"go"Symbol 181 MovieClip Frame 70
"loaded"Symbol 189 MovieClip Frame 3

Dynamic Text Variables

_root.waveSymbol 86 EditableText"3"
_root.healthSymbol 343 EditableText"100"
_root.scoreSymbol 373 EditableText"<p align="right"></p>"




http://swfchan.com/5/24810/info.shtml
Created: 24/5 -2019 12:14:47 Last modified: 24/5 -2019 12:14:47 Server time: 22/12 -2024 22:28:26