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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

Molson Pro Hockey.swf

This is the info page for
Flash #24816

(Click the ID number above for more basic data on this flash file.)


Text
PERCENT

PRO HOCKEY

FOR ENTERTAINMENT PURPOSES ONLY; NO PRIZES AWARDED.

GET READY!

START

PRACTICING!

GAME OVER

KEEP

NOT BAD!

SHOOTING!

NICE

GET READY!

BOARD

00

00

/

SCORE

0000

SHOT

00

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 34 MovieClip in Frame 1
on (press) { getURL ("http://games.cublo.com", "_blank"); }
Frame 2
function SetScore(Num) { Score = Score + Num; } function Scored(Who) { if (Who == "Human") { Human++; ShowHuman = Human; if (Human < 10) { ShowHuman = "0" + Human; } } else { Computer++; ShowComputer = Computer; if (Computer < 10) { ShowComputer = "0" + Computer; } } Chances++; } function Restart() { Reset(); gotoAndStop (5); gotoAndStop ("Scenes"); } function Reset() { Face = 0; Level = 0; Score = 0; Chances = 0; NextLevel(); Scene = "Front"; } function SetLeft() { gotoAndStop ("Scenes"); Scene = "Left"; } function SetRight() { gotoAndStop ("Scenes"); Scene = "Right"; } function NextLevel() { Message = "Next"; Level++; Human = (Computer = 0); ShowHuman = (ShowComputer = "00"); Chances = 0; ShowLevel = "0" + Level; Face++; if ((++Face) > Faces.length) { Face = 0; } } function CheckLevel() { Chances = 0; Message = "Lose"; if (Human > 5) { Message = "Win"; } if (Human > 10) { Message = "Nice"; } Scene = "Finish"; gotoAndStop ("Scenes"); } function GoGame() { if (Message == "Draw") { Face--; Level--; NextGame(); } if (Message == "Next") { NextGame(); } Message = null; gotoAndPlay ("Game"); } Faces = new Array("Front", "Left", "Right"); Restart();
Instance of Symbol 37 MovieClip "bar" in Frame 2
onClipEvent (enterFrame) { porcentaje = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); gotoAndStop(Math.ceil(_currentframe + ((porcentaje - _currentframe) / 5))); if ((_currentframe == 100) and (_root.getBytesLoaded() == _root.getBytesTotal())) { _root.nextFrame(); } }
Frame 10
stop(); Videos._visible = true; AimBar.gotoAndStop(50);
Frame 19
Videos._visible = false;
Frame 28
stop();
Symbol 2 Button
on (press) { getURL ("http://games.cublo.com", "_blank"); }
Symbol 7 MovieClip Frame 12
stop();
Symbol 33 MovieClip Frame 187
_root.play();
Symbol 34 MovieClip Frame 1
_root.stop(); stop(); this.onEnterFrame = function () { percent = Math.round((_root.getBytesLoaded() * 100) / _root.getBytesTotal()); loadBar.gotoAndStop(Math.ceil(loadBar._currentframe + ((percent - loadBar._currentframe) / 10))); Per = loadBar._currentframe + "%"; if (loadBar._currentframe == 100) { play(); delete this.onEnterFrame; } };
Symbol 34 MovieClip Frame 2
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 54 Button
on (press) { _parent.play(); }
Symbol 61 MovieClip Frame 40
stop();
Symbol 62 Button
on (press) { _root.Reset(); gotoAndStop (1); }
Symbol 69 MovieClip Frame 31
stop();
Symbol 74 MovieClip Frame 27
stop();
Symbol 80 MovieClip Frame 27
stop();
Symbol 82 MovieClip Frame 1
stop(); gotoAndStop(_root.Message);
Symbol 83 MovieClip Frame 1
gotoAndPlay(_parent.Scene);
Symbol 83 MovieClip Frame 14
_parent.gotoAndPlay("Game");
Symbol 83 MovieClip Frame 45
_parent.gotoAndPlay("Game");
Symbol 83 MovieClip Frame 62
Arrived();
Symbol 83 MovieClip Frame 81
stop();
Symbol 83 MovieClip Frame 95
_parent.GoGame();
Symbol 87 MovieClip Frame 7
gotoAndStop (1);
Symbol 88 MovieClip Frame 1
b.nextFrame();
Symbol 88 MovieClip Frame 10
stop();
Symbol 97 MovieClip Frame 1
Power = 1; stop();
Symbol 97 MovieClip Frame 6
Power = 2.5;
Symbol 97 MovieClip Frame 8
Power = 3;
Symbol 97 MovieClip Frame 11
Power = 4;
Symbol 97 MovieClip Frame 13
Power = 8;
Symbol 97 MovieClip Frame 14
Power = 8;
Symbol 97 MovieClip Frame 15
Power = 4;
Symbol 97 MovieClip Frame 16
Power = 3;
Symbol 97 MovieClip Frame 18
Power = 2;
Symbol 97 MovieClip Frame 20
Power = 1; stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 50
stop();
Symbol 119 MovieClip Frame 1
function Bounce(M) { Much = Math.round(M); c = 0; CalRot(); this.onEnterFrame = function () { Much = Much - 3; Much = Much * 0.96; RotAng = RotAng * 0.9; Puck._y = Puck._y - Much; Puck._rotation = Puck._rotation + RotAng; if (Puck._y > 0) { Puck._y = 0; Much = Much * -0.666666666666667; snd.start(); CalRot(); if (Math.abs(Much) < 5) { Much = null; Puck._y = 0; Shadow._alpha = 100; this.onEnterFrame = null; } } Shadow._alpha = 100 + Puck._y; }; } function CalRot() { Puck._rotation = 0; RotAng = random(Much * 2) - Much; } snd = new Sound(); snd.attachSound("Bounce");
Symbol 122 MovieClip Frame 57
_parent.gotoAndStop(1);
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 10
stop();
Symbol 124 MovieClip Frame 20
stop();
Symbol 129 MovieClip Frame 1
_visible = false;
Symbol 131 MovieClip Frame 28
_parent.gotoAndStop(1);
Symbol 134 MovieClip Frame 50
_parent.gotoAndStop(1);
Symbol 136 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 1
x = _x;
Symbol 141 MovieClip Frame 1
_parent.centerx = _x; _parent.centery = _y; _visible = false;
Symbol 148 MovieClip Frame 52
stop();
Symbol 151 MovieClip Frame 52
stop();
Symbol 154 MovieClip Frame 52
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 15
stop();
Symbol 177 MovieClip Frame 35
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 10
stop();
Symbol 178 MovieClip Frame 20
stop();
Symbol 178 MovieClip Frame 30
stop();
Symbol 183 MovieClip Frame 28
_parent.gotoAndStop(1);
Symbol 184 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
x = _x;
Symbol 191 MovieClip Frame 52
stop();
Symbol 194 MovieClip Frame 52
stop();
Symbol 197 MovieClip Frame 52
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 28
_parent.gotoAndStop(1);
Symbol 204 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 1
x = _x;
Symbol 211 MovieClip Frame 52
stop();
Symbol 214 MovieClip Frame 52
stop();
Symbol 217 MovieClip Frame 52
stop();
Symbol 218 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 1
function Reset() { mode = "reset"; AimHeight = 0; Goalie.face = "Stand"; Goalie.gotoAndStop("Stand"); Puck._visible = false; c = 0; _root.PowerBar.gotoAndStop(1); Player.gotoAndStop("Stand"); ReadyMsg.gotoAndPlay(1); this.onEnterFrame = function () { Player._x = Player._x + ((Player.x - Player._x) / 10); _y = (_y + ((Dy - _y) / 10)); MoveWorld(); if ((c++) > 30) { _y = Dy; if (_root.Chances >= 15) { _root.CheckLevel(); } else if ((_root.Chances == 5) and (Scene != "Left")) { _root.SetLeft(); } else if ((_root.Chances == 10) and (Scene != "Right")) { _root.SetRight(); } else { _root.PowerBar.beer.play(); Aim(); } } }; } function Aim() { mode = "aim"; AimGrad = 0; AimHeight = 0; this.onEnterFrame = function () { Player._x = Player._x + ((_xmouse - Player._x) / 15); MoveWorld(); AimHeight = (_root.AimBar.H.Dot._y = Math.round((_y - Dy) / 6) + 10); Player.gotoAndStop(Face); Face = "Stand"; }; this.onMouseMove = function () { AimGrad = AimGrad + Math.round(((((centerx - _xmouse) * 50) / centerx) - AimGrad) / 4); Face = "Skate"; }; this.onMouseDown = function () { Energy(); }; } function Energy() { this.onMouseMove = (this.onMouseDown = null); Player.gotoAndStop("Energy"); _root.PowerBar.play(); _root.PowerBar._visible = true; this.onMouseUp = function () { Hit(); }; this.onEnterFrame = function () { if (_root.PowerBar._currentframe == _root.PowerBar._totalframes) { Hit(); } }; } function Hit() { this.onMouseUp = null; Player.gotoAndStop("Hit"); _root.PowerBar.stop(); c = 0; this.onEnterFrame = function () { c++; if (c > 60) { if (status == "MakeGoal") { Crowd.gotoAndStop("Failure"); _root.Scored("Computer"); } Reset(); } if (c == 5) { Puck._x = Player._x + Player.Puck._x; Puck._y = (Player._y + Player.Puck._y) + 1; Puck._xscale = (Puck._yscale = 100); _alpha = 100; Puck._visible = 100; Puck._visible = true; Sratius = (Puck._xscale - PuckGoal._xscale) / (PuckGoal._y - Puck._y); PuckSpeed = _root.PowerBar.Power * 10; Power = PuckSpeed / 2; PuckSpeedFinal = PuckSpeed / (Puck._xscale / PuckGoal._xscale); Vratius = (PuckSpeed - PuckSpeedFinal) / (PuckGoal._y - Puck._y); x = PuckGoal._x - Puck._x; y = PuckGoal._y - Puck._y; h = Math.sqrt((x * x) + (y * y)); sen = y / h; cos = x / h; AimHeight = AimHeight * (PuckSpeedFinal / 5); trace(AimHeight); Puck.Bounce(AimHeight); status = "MakeGoal"; } if (c > 5) { if (status == "MakeGoal") { Puck._x = Puck._x + (PuckSpeed * cos); Puck._y = Puck._y + (PuckSpeed * sen); PuckSpeed = PuckSpeedFinal + ((PuckGoal._y - Puck._y) * Vratius); if (Puck._y > PuckGoal._y) { if ((h < 100) or Puck.Shadow.hitTest(Rig.Area)) { if (Goalie.face == "Stand") { Goalie.face = "Stand"; BlockChance = 0; if (Puck._x < Goalie._x) { Goalie.face = "BlockLeft"; BlockChance = (20 + (_root.Level * 10)) - Power; } if (Puck._x > Goalie._x) { Goalie.face = "BlockRight"; BlockChance = (20 + (_root.Level * 10)) - Power; } if (PuckGoal.hitTest(Rig.Center)) { Goalie.face = "BlockCenter"; BlockChance = (40 + (_root.Level * 10)) - Power; } if (BlockChance < 30) { BlockChance = 30; } Goalie.gotoAndStop(Goalie.face); } if (Puck.Shadow.hitTest(Goalie.Area)) { Chance = random(100); if (Chance < BlockChance) { status = "Bounce"; Puck._y = Goalie._y + 1; if (Goalie.face == "BlockCenter") { Puck._y = Puck._y + 30; } sen = -4; Crowd.gotoAndStop("Boo"); _root.Scored("Computer"); } } if (PuckGoal.hitTest(Rig.BarL) or PuckGoal.hitTest(Rig.BarR)) { if (Puck.Shadow.hitTest(Rig.BarL) or Puck.Shadow.hitTest(Rig.BarR)) { Rig.Cell.gotoAndStop("Shake"); sen = sen * 2; Puck._y = Rig._y + 2; status = "Bounce"; Crowd.gotoAndStop("Boo"); _root.Scored("Computer"); } } if ((PuckGoal.hitTest(Rig.Goal) and Puck.Shadow.hitTest(Rig.Goal)) and (status != "Bounce")) { Rig.Cell.gotoAndStop("Score"); Crowd.gotoAndStop("Applause"); Puck._visible = false; _root.Scored("Human"); _root.SetScore(100 + random(20)); status = "Bounce"; } } } else if (((Puck._y < Wall1._y) and Puck.Shadow.hitTest(Wall1)) or ((Puck._y < Wall2._y) and Puck.Shadow.hitTest(Wall2))) { Puck._y = Wall._y + 1; status = "Bounce"; Crowd.gotoAndStop("Failure"); _root.Scored("Computer"); } } if (status == "Bounce") { Puck._x = Puck._x + cos; Puck._y = Puck._y + (-sen); cos = cos * 0.9; sen = sen * 0.9; } Puck._xscale = (Puck._yscale = PuckGoal._xscale + ((PuckGoal._y - Puck._y) * Sratius)); Depths(); } }; } function MoveWorld() { _root.AimBar.gotoAndStop(50 + Math.round(AimGrad)); if (Player.Area.hitTest(Rig.Area)) { alpha = 30; } else { alpha = 100; } Player._alpha = Player._alpha + (((alpha + 1) - Player._alpha) / 3); if (Player._x < 0) { Player._x = 0; Face = "Stand"; } if (Player._x > (centerx * 2)) { Player._x = centerx * 2; Face = "Stand"; } dist = centerx - Player._x; Floor._x = Floor._x + (((centerx + (dist / 9)) - Floor._x) / 5); Rig._x = Rig._x + (((Rig.x + (dist / 9)) - Rig._x) / 5); Goalie._x = Goalie._x + (((Rig._x + (dist / 10)) - Goalie._x) / 5); Depths(); PuckGoal._x = Rig._x - (AimGrad * 2); if (mode != "reset") { pos = ((_root._ymouse - Margin) * 100) / (337 - (Margin * 2)); if (pos > 100) { pos = 100; } if (pos < 0) { pos = 0; } _y = (_y + (((((-Offset) * pos) / 100) - _y) / 20)); } } function Depths() { Player.swapDepths(Player._y); Goalie.swapDepths(Goalie._y); Rig.swapDepths(Rig._y); Puck.swapDepths(Puck._y); } stop(); Scene = _root.Scene; gotoAndStop(Scene); Player.x = Player._x; Player._x = Player._x - 500; Dy = _y; Margin = 25; Offset = 143; Player._alpha = (alpha = 0); PuckGoal._alpha = 0; Reset();

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"Rig"Symbol 219 MovieClip Frame 20Symbol 205 MovieClip
"Goalie"Symbol 219 MovieClip Frame 20Symbol 218 MovieClip
"Game"Symbol 220 MovieClip Frame 1Symbol 219 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"Defaults"Frame 2
"Scenes"Frame 10
"Game"Frame 19
"Next"Symbol 82 MovieClip Frame 1
"Lose"Symbol 82 MovieClip Frame 10
"Win"Symbol 82 MovieClip Frame 20
"Nice"Symbol 82 MovieClip Frame 30
"Left"Symbol 83 MovieClip Frame 2
"Right"Symbol 83 MovieClip Frame 15
"Finish"Symbol 83 MovieClip Frame 46
"Front"Symbol 83 MovieClip Frame 63
"Stand"Symbol 124 MovieClip Frame 1
"Applause"Symbol 124 MovieClip Frame 10
"Boo"Symbol 124 MovieClip Frame 20
"Failure"Symbol 124 MovieClip Frame 31
"Stand"Symbol 136 MovieClip Frame 1
"Shake"Symbol 136 MovieClip Frame 10
"Score"Symbol 136 MovieClip Frame 20
"Stand"Symbol 155 MovieClip Frame 1
"BlockRight"Symbol 155 MovieClip Frame 15
"BlockLeft"Symbol 155 MovieClip Frame 30
"BlockCenter"Symbol 155 MovieClip Frame 45
"Stand"Symbol 178 MovieClip Frame 1
"Skate"Symbol 178 MovieClip Frame 10
"Energy"Symbol 178 MovieClip Frame 20
"Hit"Symbol 178 MovieClip Frame 30
"Stand"Symbol 184 MovieClip Frame 1
"Shake"Symbol 184 MovieClip Frame 10
"Score"Symbol 184 MovieClip Frame 20
"Stand"Symbol 198 MovieClip Frame 1
"BlockRight"Symbol 198 MovieClip Frame 15
"BlockLeft"Symbol 198 MovieClip Frame 30
"BlockCenter"Symbol 198 MovieClip Frame 45
"Stand"Symbol 204 MovieClip Frame 1
"Shake"Symbol 204 MovieClip Frame 10
"Score"Symbol 204 MovieClip Frame 20
"Stand"Symbol 218 MovieClip Frame 1
"BlockRight"Symbol 218 MovieClip Frame 15
"BlockLeft"Symbol 218 MovieClip Frame 30
"BlockCenter"Symbol 218 MovieClip Frame 45
"Front"Symbol 219 MovieClip Frame 1
"Left"Symbol 219 MovieClip Frame 10
"Right"Symbol 219 MovieClip Frame 20

Dynamic Text Variables

PerSymbol 10 EditableText"PERCENT"
ShowHumanSymbol 107 EditableText"00"
ShowComputerSymbol 108 EditableText"00"
ScoreSymbol 111 EditableText"0000"
ChancesSymbol 113 EditableText"00"




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Created: 24/5 -2019 12:09:43 Last modified: 24/5 -2019 12:09:43 Server time: 14/11 -2024 06:49:54