STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #24817 |
Play |
Instructions |
Score: |
Score: |
Oh, no! The monkey's causing trouble again! Help Gilligan use his slingshot to knock the items out of the monkey's hand. Controls: Left and Right Arrow Keys - Adjust the ANGLE of your shot. Up and Down Arrow Keys - Adjust the POWER of your shot. Spacebar - LAUNCH the fruit! |
Instructions: |
Good Luck! |
Oh, no! The monkey's causing trouble again! Help Gilligan use his slingshot to knock the items out of the monkey's hand. Controls: Left and Right Arrow Keys - Adjust the ANGLE of your shot. Up and Down Arrow Keys - Adjust the POWER of your shot. Spacebar - LAUNCH the fruit! |
Instructions: |
Good Luck! |
Level Completed! |
Time Bonus: |
Shots Taken: |
Shot Bonus: |
Power: |
Level: |
Power: |
Level: |
Score: |
Telescope |
Level 1 |
The monkey has stolen the telescope. Knock it out of his hand to get it back. |
Press the spacebar or click the button to continue. |
Skipper's Hat |
Level 2 |
That’s not the Skipper! He won't be happy to see the monkey wearing his hat! |
Mary Ann's Bandana |
Level 3 |
Get the bandana back for Mary Ann and she might make you a coconut cream pie. |
First Aid Kit |
Level 4 |
The monkey has been taking things from the supply hut! |
Professor's Flask |
Level 5 |
Quick! The Professor needs that flask for his latest experiment! |
Ship's Wheel |
Level 6 |
The wheel of the S.S. Minnow is one of the Skipper's prized possessions. |
Millionaire's Moneybag |
Level 7 |
All of that cash will come in handy if you ever get off the island! |
Flashlight |
Level 8 |
It's going to be 'lights out' for the monkey if he doesn't return the flashlight! |
Rope |
Level 9 |
The Skipper and Professor need that rope to finish the raft they're working on! |
Ginger's Shoes |
Level 10 |
These are Ginger's favorite shoes. She won't make a public appearance without them. |
Map |
Level 11 |
Is that the map back to civilization? You won't know until you get it back! |
Hat of the Millionaire's Wife |
Level 12 |
According to the millionaire's wife, that hat is worth more than a hundred monkeys. |
Life Preserver |
Level 13 |
What does a monkey need a life preserver for? |
Coconut Cream Pie |
Level 14 |
Mary Ann made this pie for you, not some smelly monkey! |
Radio |
Level 15 |
Aaahh!! The radio is the only connection to civilization! |
GO! |
GO! |
You got everything back! |
...Of course, you lost the raft that was being built. The others are going to be furious! |
ActionScript [AS1/AS2]
Frame 2ifFrameLoaded (50) { _root.gameloaded = 1; }Frame 3gotoAndPlay (2);Frame 31stopAllSounds();Frame 33gotoAndPlay (32);Frame 35angle = 360; velocity = 10; fire = 0; level = 1; score = 0; levelend = 0; hitobject = 0; gamestart = 1; timebonus = 0; shotstaken = 0; shotbonus = 0; leveltime = 0; Radtodeg = 57.2957795130823; Degtorad = (Math.PI/180);Frame 36_root.levelscrn.gotoAndStop(_root.level); _root.levels.gotoAndStop(_root.level);Frame 37_root.levels.level.gotoAndPlay(1);Frame 38gotoAndPlay (37);Frame 39fire = 0; gravity = 0.3; adjgravity = 0; launched = 0; hit = 0; boom = 0; bounce = 0; bounce1 = 0; tries = tries + 1; if (1 < tries) { swap = 1; } _root.toparm.gotoAndStop(1); _root.slingshot.gotoAndStop(1);Frame 40_root.arm._rotation = angle; _root.toparm._rotation = angle; _root.slingshot._rotation = angle; _root.head._rotation = angle; _root.powerbar.gotoAndStop(_root.velocity - 9); modangle = Math.abs(360 - angle); if (fire == 1) { firetick = 1; newangle = angle; newvelocity = velocity; ballx = _root.arm._x; bally = _root.arm._y; _root.ball.gotoAndStop(1); _root.toparm.gotoAndPlay(2); _root.slingshot.gotoAndPlay(2); gotoAndPlay (42); } if (_root.levelend == 1) { _root.levelend = 0; _root.level++; if (15 < _root.level) { gotoAndPlay (50); } if (15 >= _root.level) { gotoAndPlay (36); } } leveltime++;Frame 41gotoAndPlay (40);Frame 42_root.arm._rotation = angle; _root.slingshot._rotation = angle; _root.head._rotation = angle; _root.powerbar.gotoAndStop(_root.velocity - 9); modangle = Math.abs(360 - angle); radians = newangle * Degtorad; balladjx = (newvelocity * Math.cos(radians)) / 2; balladjy = (newvelocity * Math.sin(radians)) / 2; distx = Math.abs(ballx - _root.arm._x); disty = Math.abs(bally - _root.arm._y); dist = Math.sqrt((distx * distx) + (disty * disty)); if ((37 < dist) and (launched < 1)) { launched = 1; _root.toparm._rotation = 0; } if (launched == 1) { launched = 2; _root.toparm.gotoAndPlay(4); _root.slingshot.gotoAndPlay(4); } if (launched >= 1) { adjgravity = adjgravity + gravity; balladjy = balladjy + adjgravity; } if (hit < 1) { ballx = ballx + balladjx; bally = bally + balladjy; _root.ball._x = ballx; _root.ball._y = bally; } if ((bally >= 320) and (hit < 1)) { hit = 1; } if (hit == 1) { hit = 2; _root.ball.gotoAndPlay(2); } if (boom == 1) { boom = 0; gotoAndPlay (39); } if (hitobject < 1) { if (_root.levels.level.object.hitTest(_root.ball._x, _root.ball._y, true)) { _root.hitobject = 1; } if (_root.levels.level.object.hitTest(_root.ball._x + 8, _root.ball._y, true)) { _root.hitobject = 1; } if (_root.levels.level.object.hitTest(_root.ball._x - 8, _root.ball._y, true)) { _root.hitobject = 1; } if (_root.levels.level.object.hitTest(_root.ball._x, _root.ball._y + 8, true)) { _root.hitobject = 1; } if (_root.levels.level.object.hitTest(_root.ball._x, _root.ball._y - 8, true)) { _root.hitobject = 1; } if (_root.levels.level.block.hitTest(_root.ball._x, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block.hitTest(_root.ball._x + 8, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block.hitTest(_root.ball._x - 8, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block.hitTest(_root.ball._x, _root.ball._y + 8, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block.hitTest(_root.ball._x, _root.ball._y - 8, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block1.hitTest(_root.ball._x, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block1.hitTest(_root.ball._x + 8, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block1.hitTest(_root.ball._x - 8, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block1.hitTest(_root.ball._x, _root.ball._y + 8, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block1.hitTest(_root.ball._x, _root.ball._y - 8, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block2.hitTest(_root.ball._x, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block2.hitTest(_root.ball._x + 8, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block2.hitTest(_root.ball._x - 8, _root.ball._y, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block2.hitTest(_root.ball._x, _root.ball._y + 8, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.block2.hitTest(_root.ball._x, _root.ball._y - 8, true)) { if (hit < 1) { hit = 1; } } if (_root.levels.level.bouncer.hitTest(_root.ball._x, _root.ball._y, true)) { if (bounce < 1) { _root.levels.level.bouncer.gotoAndPlay(2); bounce = 1; bounce1 = 0; newangle = newangle - ((newangle - 270) * 2); adjgravity = adjgravity / 1.5; } } if (_root.levels.level.bouncer1.hitTest(_root.ball._x, _root.ball._y, true)) { if (bounce1 < 1) { _root.levels.level.bouncer1.gotoAndPlay(2); bounce = 0; bounce1 = 1; newangle = newangle - ((newangle - 270) * 2); adjgravity = adjgravity / 1.5; } } if (_root.levels.level.trigger.hitTest(_root.ball._x, _root.ball._y, true)) { if (hittrigger < 1) { hittrigger = 1; if (level == 10) { _root.levels.level.gotoAndPlay(45); } } } if (_root.levels.level.trigger.hitTest(_root.ball._x + 8, _root.ball._y, true)) { if (hittrigger < 1) { hittrigger = 1; if (level == 10) { _root.levels.level.gotoAndPlay(45); } } } if (_root.levels.level.trigger.hitTest(_root.ball._x - 8, _root.ball._y, true)) { if (hittrigger < 1) { hittrigger = 1; if (level == 10) { _root.levels.level.gotoAndPlay(45); } } } if (_root.levels.level.trigger.hitTest(_root.ball._x, _root.ball._y + 8, true)) { if (hittrigger < 1) { hittrigger = 1; if (level == 10) { _root.levels.level.gotoAndPlay(45); } } } if (_root.levels.level.trigger.hitTest(_root.ball._x, _root.ball._y - 8, true)) { if (hittrigger < 1) { hittrigger = 1; } } if (hittrigger == 1) { hittrigger = 2; if (level == 10) { _root.levels.level.gotoAndPlay(45); } if (level == 14) { _root.levels.level.gotoAndPlay(45); } } } if (_root.hitobject == 1) { hitobject = 2; shotstaken = tries; if (shotstaken < 10) { shotbonus = 1000 - (shotstaken * 100); } levelmod = int(leveltime / 100) * 10; if (levelmod < 1000) { timebonus = 1000 - levelmod; } if (hit < 1) { hit = 1; } monkeyx = _root.levels.level.monkey._x; monkeyy = _root.levels.level.monkey._y; objectx = _root.levels.level.object._x; objecty = _root.levels.level.object._y; if (level == 1) { _root.levels.level.gotoAndPlay(46); } if (level == 2) { _root.levels.level.gotoAndPlay(46); } if (level == 3) { _root.levels.level.gotoAndPlay(31); } if (level == 4) { _root.levels.level.gotoAndPlay(46); } if (level == 5) { _root.levels.level.gotoAndPlay(63); } if (level == 6) { _root.levels.level.gotoAndPlay(46); } if (level == 7) { _root.levels.level.gotoAndPlay(45); } if (level == 8) { _root.levels.level.gotoAndPlay(46); } if (level == 9) { _root.levels.level.gotoAndPlay(199); } if (level == 10) { _root.levels.level.gotoAndPlay(120); } if (level == 11) { _root.levels.level.gotoAndPlay(46); } if (level == 12) { _root.levels.level.gotoAndPlay(46); } if (level == 13) { _root.levels.level.gotoAndPlay(101); } if (level == 14) { _root.levels.level.gotoAndPlay(109); } if (level == 15) { _root.levels.level.gotoAndPlay(58); } } if (_root.levelend == 1) { _root.levelend = 0; _root.level++; if (15 < _root.level) { gotoAndPlay (50); } if (15 >= _root.level) { gotoAndPlay (36); } } leveltime++;Frame 43gotoAndPlay (42);Frame 389gotoAndPlay (31);Symbol 24 Buttonon (release) { gotoAndPlay (181); }Symbol 25 Buttonon (release) { _root.gotoAndPlay(34); }Symbol 40 MovieClip Frame 3if (_root.gamestart == 1) { gotoAndPlay (160); }Symbol 40 MovieClip Frame 20if (_root.gameloaded == 1) { gotoAndPlay (22); }Symbol 40 MovieClip Frame 21gotoAndPlay (20);Symbol 40 MovieClip Frame 154_root.score = 0;Symbol 40 MovieClip Frame 180gotoAndPlay (179);Symbol 40 MovieClip Frame 183gotoAndPlay (182);Symbol 85 MovieClip Frame 31_root.score = ((_root.score + 1000) + _root.timebonus) + _root.shotbonus;Symbol 85 MovieClip Frame 63_root.levelend = 1;Symbol 85 MovieClip Frame 66stop();Symbol 86 MovieClip Frame 44gotoAndPlay (2);Symbol 86 MovieClip Frame 99stop();Symbol 93 MovieClip Frame 44gotoAndPlay (2);Symbol 93 MovieClip Frame 99stop();Symbol 100 MovieClip Frame 30gotoAndPlay (2);Symbol 100 MovieClip Frame 83stop();Symbol 105 MovieClip Frame 44gotoAndPlay (2);Symbol 105 MovieClip Frame 99stop();Symbol 113 MovieClip Frame 2if (_root.hitobject < 1) { _root.levels.level.monkeyfall._visible = 0; }Symbol 113 MovieClip Frame 62gotoAndPlay (2);Symbol 113 MovieClip Frame 63_root.levels.level.monkeyfall._x = _root.monkeyx; _root.levels.level.monkeyfall._y = _root.monkeyy; _root.levels.level.monkeyfall._visible = 1; _root.levels.level.object._x = _root.objectx; _root.levels.level.object._y = _root.objecty; increase = 1;Symbol 113 MovieClip Frame 64_root.monkeyy = _root.monkeyy + increase; _root.objecty = _root.objecty + increase; increase++; _root.levels.level.monkeyfall._y = _root.monkeyy; _root.levels.level.object._y = _root.objecty; if (120 < _root.monkeyy) { gotoAndPlay (66); }Symbol 113 MovieClip Frame 65gotoAndPlay (64);Symbol 113 MovieClip Frame 68_root.levels.level.monkeyrun._x = _root.monkeyx; _root.levels.level.monkeyrun._y = _root.monkeyy; _root.levels.level.monkeyfall._visible = 0;Symbol 113 MovieClip Frame 69_root.monkeyx = _root.monkeyx + 5; _root.levels.level.monkeyrun._x = _root.monkeyx; if (_root.monkeyx >= 400) { gotoAndPlay (71); }Symbol 113 MovieClip Frame 70gotoAndPlay (69);Symbol 113 MovieClip Frame 87stop();Symbol 120 MovieClip Frame 44gotoAndPlay (2);Symbol 120 MovieClip Frame 87stop();Symbol 131 MovieClip Frame 44gotoAndPlay (2);Symbol 131 MovieClip Frame 45_root.levels.level.object._x = _root.objectx; _root.levels.level.object._y = _root.objecty; blocky = _root.levels.level.block._y; block1y = _root.levels.level.block1._y; increase = 1;Symbol 131 MovieClip Frame 46if (_root.objecty < 130) { _root.objecty = _root.objecty + increase; } if (blocky < 130) { blocky = blocky + increase; } if (block1y < 130) { block1y = block1y + increase; } increase++; _root.levels.level.object._y = _root.objecty; _root.levels.level.block._y = blocky; _root.levels.level.block1._y = block1y; if (((130 < _root.objecty) and (130 < blocky)) and (130 < block1y)) { gotoAndPlay (50); }Symbol 131 MovieClip Frame 47gotoAndPlay (46);Symbol 131 MovieClip Frame 99stop();Symbol 137 MovieClip Frame 1stop();Symbol 142 MovieClip Frame 44gotoAndPlay (2);Symbol 142 MovieClip Frame 99stop();Symbol 148 MovieClip Frame 1_root.swap = 0; gotoAndPlay (68);Symbol 148 MovieClip Frame 21if (_root.swap == 1) { _root.swap = 0; gotoAndPlay (45); }Symbol 148 MovieClip Frame 43if (_root.swap == 1) { _root.swap = 0; gotoAndPlay (45); }Symbol 148 MovieClip Frame 44gotoAndPlay (3);Symbol 148 MovieClip Frame 88if (_root.swap == 1) { _root.swap = 0; gotoAndPlay (112); }Symbol 148 MovieClip Frame 110if (_root.swap == 1) { _root.swap = 0; gotoAndPlay (112); }Symbol 148 MovieClip Frame 111gotoAndPlay (68);Symbol 148 MovieClip Frame 153if (_root.swap == 1) { _root.swap = 0; gotoAndPlay (178); }Symbol 148 MovieClip Frame 175if (_root.swap == 1) { _root.swap = 0; gotoAndPlay (178); }Symbol 148 MovieClip Frame 176gotoAndPlay (134);Symbol 148 MovieClip Frame 198gotoAndPlay (3);Symbol 148 MovieClip Frame 199_root.levels.level.monkeyfall._x = _root.monkeyx; _root.levels.level.monkeyfall._y = _root.monkeyy; _root.levels.level.monkeyfall._visible = 1; _root.levels.level.object._x = _root.objectx; _root.levels.level.object._y = _root.objecty; increase = 1;Symbol 148 MovieClip Frame 200_root.swap = 0; _root.monkeyy = _root.monkeyy + increase; _root.objecty = _root.objecty + increase; increase++; _root.levels.level.monkeyfall._y = _root.monkeyy; _root.levels.level.object._y = _root.objecty; if (140 < _root.monkeyy) { gotoAndPlay (202); }Symbol 148 MovieClip Frame 201gotoAndPlay (200);Symbol 148 MovieClip Frame 204_root.levels.level.monkeyrun._x = _root.monkeyx; _root.levels.level.monkeyrun._y = _root.monkeyy; _root.levels.level.monkeyfall._visible = 0;Symbol 148 MovieClip Frame 205_root.monkeyx = _root.monkeyx + 5; _root.levels.level.monkeyrun._x = _root.monkeyx; if (_root.monkeyx >= 400) { gotoAndPlay (207); }Symbol 148 MovieClip Frame 206gotoAndPlay (205);Symbol 148 MovieClip Frame 223stop();Symbol 158 MovieClip Frame 44gotoAndPlay (2);Symbol 158 MovieClip Frame 119gotoAndPlay (76);Symbol 158 MovieClip Frame 162stop();Symbol 164 MovieClip Frame 44gotoAndPlay (2);Symbol 164 MovieClip Frame 86stop();Symbol 168 MovieClip Frame 44gotoAndPlay (2);Symbol 168 MovieClip Frame 84stop();Symbol 172 MovieClip Frame 8if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (33); }Symbol 172 MovieClip Frame 15if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (33); }Symbol 172 MovieClip Frame 24if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (33); }Symbol 172 MovieClip Frame 31if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (33); }Symbol 172 MovieClip Frame 32gotoAndPlay (2);Symbol 172 MovieClip Frame 58if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (83); }Symbol 172 MovieClip Frame 65if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (83); }Symbol 172 MovieClip Frame 74if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (83); }Symbol 172 MovieClip Frame 81if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (83); }Symbol 172 MovieClip Frame 82gotoAndPlay (51);Symbol 172 MovieClip Frame 100gotoAndPlay (2);Symbol 172 MovieClip Frame 101_root.levels.level.monkeyrun._x = _root.monkeyx; _root.levels.level.monkeyrun._y = _root.monkeyy; _root.levels.level.object._x = _root.objectx; _root.firetick = 0;Symbol 172 MovieClip Frame 102_root.monkeyx = _root.monkeyx + 5; _root.levels.level.monkeyrun._x = _root.monkeyx; if (_root.monkeyx >= 400) { gotoAndPlay (105); }Symbol 172 MovieClip Frame 103gotoAndPlay (102);Symbol 172 MovieClip Frame 127stop();Symbol 186 MovieClip Frame 44gotoAndPlay (2);Symbol 186 MovieClip Frame 108gotoAndPlay (66);Symbol 186 MovieClip Frame 143stop();Symbol 198 MovieClip Frame 1stop();Symbol 205 MovieClip Frame 11if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (45); }Symbol 205 MovieClip Frame 21if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (45); }Symbol 205 MovieClip Frame 33if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (45); }Symbol 205 MovieClip Frame 43if (_root.firetick == 1) { _root.firetick = 0; gotoAndPlay (45); }Symbol 205 MovieClip Frame 44gotoAndPlay (2);Symbol 205 MovieClip Frame 50if (_root.fire == 0) { gotoAndPlay (2); }Symbol 205 MovieClip Frame 56if (_root.fire == 0) { gotoAndPlay (2); }Symbol 205 MovieClip Frame 57gotoAndPlay (45);Symbol 205 MovieClip Frame 326stop();Symbol 218 MovieClip Frame 1stop();Symbol 218 MovieClip Frame 9_root.boom = 1;Symbol 218 MovieClip Frame 10stop();Symbol 227 MovieClip Frame 1stop();Symbol 227 MovieClip Frame 3stop();Symbol 227 MovieClip Frame 8stop();Symbol 235 MovieClip Frame 1stop();Symbol 235 MovieClip Frame 3stop();Symbol 235 MovieClip Frame 8stop();Symbol 240 MovieClip Frame 1stop();Symbol 301 Buttonon (press) { _root.hitobject = 0; _root.levelend = 0; _root.fire = 0; angle = 360; velocity = 10; bounce = 0; bounce1 = 0; tries = 0; swap = 0; hittrigger = 0; gotoAndPlay (39); } on (keyPress "<Space>") { _root.hitobject = 0; _root.levelend = 0; _root.fire = 0; angle = 360; velocity = 10; bounce = 0; bounce1 = 0; tries = 0; swap = 0; hittrigger = 0; gotoAndPlay (39); }Symbol 304 Buttonon (keyPress "<Up>") { if (300 < angle) { angle = angle - 1; } } on (keyPress "<Down>") { if (angle < 360) { angle = angle + 1; } } on (keyPress "<Left>") { if (10 < velocity) { velocity = velocity - 1; } } on (keyPress "<Right>") { if (velocity < 25) { velocity = velocity + 1; } } on (keyPress "<Space>") { if ((_root.hitobject < 1) and (fire < 1)) { fire = 1; } }
Library Items
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Symbol 95 MovieClip | Uses:94 | Used by:100 168 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:100 168 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:100 297 |
Symbol 100 MovieClip | Uses:95 97 46 48 50 54 56 99 60 72 85 | Used by:206 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:105 |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:105 297 |
Symbol 105 MovieClip | Uses:102 46 48 50 54 56 58 60 104 72 85 | Used by:206 |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:113 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:113 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:113 297 |
Symbol 112 MovieClip | Uses:65 67 48 69 71 | Used by:113 131 148 |
Symbol 113 MovieClip | Uses:107 90 109 65 67 48 69 71 111 112 63 72 85 | Used by:206 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:120 205 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:120 297 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:120 |
Symbol 120 MovieClip | Uses:115 46 48 50 54 56 58 60 117 119 72 85 | Used by:206 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:131 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:131 186 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:131 |
Symbol 127 Graphic | Used by:128 301 | |
Symbol 128 MovieClip | Uses:127 | Used by:131 150 186 301 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:131 297 |
Symbol 131 MovieClip | Uses:122 124 48 50 54 56 58 126 128 130 112 72 85 | Used by:206 |
Symbol 132 Graphic | Used by:142 | |
Symbol 133 Graphic | Used by:137 | |
Symbol 134 Graphic | Used by:137 | |
Symbol 135 Sound | Used by:137 198 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:133 134 135 136 | Used by:142 164 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:142 297 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:132 75 19 137 21 46 48 50 54 56 58 60 139 141 72 85 | Used by:206 |
Symbol 143 Graphic | Used by:148 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:148 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:148 297 |
Symbol 148 MovieClip | Uses:143 19 75 145 48 50 54 56 58 60 147 65 67 69 71 84 112 72 85 | Used by:206 |
Symbol 149 Graphic | Used by:158 | |
Symbol 150 MovieClip | Uses:128 | Used by:158 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:158 |
Symbol 153 Sound | Used by:158 186 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 297 |
Symbol 156 MovieClip | Uses:155 | Used by:158 |
Symbol 157 Sound | Used by:158 186 | |
Symbol 158 MovieClip | Uses:88 149 19 150 90 152 48 50 54 56 60 153 156 157 58 72 85 | Used by:206 |
Symbol 159 Graphic | Used by:164 | |
Symbol 160 MovieClip | Uses:19 21 | Used by:164 168 172 |
Symbol 161 Graphic | Used by:164 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:164 297 |
Symbol 164 MovieClip | Uses:159 160 161 19 75 137 21 46 48 50 54 56 58 60 163 72 85 | Used by:206 |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:168 297 |
Symbol 167 Sound | Used by:168 205 | |
Symbol 168 MovieClip | Uses:95 97 46 48 50 54 56 58 60 166 160 84 19 167 72 85 | Used by:206 |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:172 297 |
Symbol 172 MovieClip | Uses:169 160 46 48 50 54 56 58 60 171 72 85 | Used by:206 |
Symbol 173 Graphic | Used by:186 | |
Symbol 174 MovieClip | Uses:21 19 | Used by:186 |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:186 297 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:186 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:186 |
Symbol 181 Graphic | Used by:186 | |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Graphic | Used by:186 | |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:88 173 174 124 128 46 48 50 54 56 60 176 153 178 180 157 181 182 183 184 185 58 72 85 | Used by:206 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:206 |
Symbol 189 Graphic | Used by:205 | |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:19 75 21 190 | Used by:205 |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:205 |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:194 195 135 196 197 | Used by:205 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:205 297 Timeline |
Symbol 201 Graphic | Used by:205 | |
Symbol 202 Graphic | Used by:205 | |
Symbol 203 Graphic | Used by:205 | |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:115 189 191 193 198 46 48 50 54 56 60 200 58 167 201 202 203 204 85 | Used by:206 |
Symbol 206 MovieClip | Uses:44 86 93 100 105 113 120 131 142 148 158 164 168 172 186 188 205 | Used by:Timeline |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:Timeline |
Symbol 209 Graphic | Used by:Timeline | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 | Used by:Timeline |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 Graphic | Used by:218 | |
Symbol 214 Graphic | Used by:218 | |
Symbol 215 Sound | Used by:218 | |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:213 214 215 216 217 | Used by:227 Timeline |
Symbol 219 Graphic | Used by:227 | |
Symbol 220 Graphic | Used by:227 | |
Symbol 221 Graphic | Used by:227 | |
Symbol 222 Graphic | Used by:227 | |
Symbol 223 Graphic | Used by:227 | |
Symbol 224 Graphic | Used by:227 | |
Symbol 225 Graphic | Used by:227 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:218 219 220 221 222 223 224 225 226 | Used by:Timeline |
Symbol 228 Graphic | Used by:235 | |
Symbol 229 Graphic | Used by:235 | |
Symbol 230 Graphic | Used by:235 | |
Symbol 231 Sound | Used by:235 | |
Symbol 232 Graphic | Used by:235 | |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:228 229 230 231 232 233 234 | Used by:Timeline |
Symbol 236 Graphic | Used by:Timeline | |
Symbol 237 Graphic | Used by:240 | |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:240 |
Symbol 240 MovieClip | Uses:237 239 | Used by:Timeline |
Symbol 241 Text | Uses:26 | Used by:Timeline |
Symbol 242 Text | Uses:26 | Used by:Timeline |
Symbol 243 EditableText | Uses:26 | Used by:Timeline |
Symbol 244 EditableText | Uses:26 | Used by:Timeline |
Symbol 245 Text | Uses:26 | Used by:Timeline |
Symbol 246 Text | Uses:26 | Used by:Timeline |
Symbol 247 EditableText | Uses:26 | Used by:Timeline |
Symbol 248 Text | Uses:26 | Used by:Timeline |
Symbol 249 EditableText | Uses:26 | Used by:Timeline |
Symbol 250 Graphic | Used by:297 | |
Symbol 251 Text | Uses:26 | Used by:297 |
Symbol 252 Text | Uses:26 | Used by:297 |
Symbol 253 Text | Uses:26 | Used by:297 |
Symbol 254 Text | Uses:26 | Used by:297 |
Symbol 255 Text | Uses:26 | Used by:297 |
Symbol 256 Text | Uses:26 | Used by:297 |
Symbol 257 Text | Uses:26 | Used by:297 |
Symbol 258 Text | Uses:26 | Used by:297 |
Symbol 259 Text | Uses:26 | Used by:297 |
Symbol 260 Text | Uses:26 | Used by:297 |
Symbol 261 Text | Uses:26 | Used by:297 |
Symbol 262 Text | Uses:26 | Used by:297 |
Symbol 263 Text | Uses:26 | Used by:297 |
Symbol 264 Text | Uses:26 | Used by:297 |
Symbol 265 Text | Uses:26 | Used by:297 |
Symbol 266 Text | Uses:26 | Used by:297 |
Symbol 267 Text | Uses:26 | Used by:297 |
Symbol 268 Text | Uses:26 | Used by:297 |
Symbol 269 Text | Uses:26 | Used by:297 |
Symbol 270 Text | Uses:26 | Used by:297 |
Symbol 271 Text | Uses:26 | Used by:297 |
Symbol 272 Text | Uses:26 | Used by:297 |
Symbol 273 Text | Uses:26 | Used by:297 |
Symbol 274 Text | Uses:26 | Used by:297 |
Symbol 275 Text | Uses:26 | Used by:297 |
Symbol 276 Text | Uses:26 | Used by:297 |
Symbol 277 Text | Uses:26 | Used by:297 |
Symbol 278 Text | Uses:26 | Used by:297 |
Symbol 279 Text | Uses:26 | Used by:297 |
Symbol 280 Text | Uses:26 | Used by:297 |
Symbol 281 Text | Uses:26 | Used by:297 |
Symbol 282 Text | Uses:26 | Used by:297 |
Symbol 283 Text | Uses:26 | Used by:297 |
Symbol 284 Text | Uses:26 | Used by:297 |
Symbol 285 Text | Uses:26 | Used by:297 |
Symbol 286 Text | Uses:26 | Used by:297 |
Symbol 287 Text | Uses:26 | Used by:297 |
Symbol 288 Text | Uses:26 | Used by:297 |
Symbol 289 Text | Uses:26 | Used by:297 |
Symbol 290 Text | Uses:26 | Used by:297 |
Symbol 291 Text | Uses:26 | Used by:297 |
Symbol 292 Text | Uses:26 | Used by:297 |
Symbol 293 Text | Uses:26 | Used by:297 |
Symbol 294 Text | Uses:26 | Used by:297 |
Symbol 295 Text | Uses:26 | Used by:297 |
Symbol 296 Text | Uses:26 | Used by:297 |
Symbol 297 MovieClip | Uses:250 75 19 251 252 253 62 254 255 256 257 92 258 259 260 99 261 262 263 104 264 265 266 111 267 268 269 117 270 271 272 130 273 274 275 139 276 277 278 147 279 280 281 155 282 283 284 163 285 286 287 166 288 289 290 171 291 292 293 176 294 295 296 200 | Used by:Timeline |
Symbol 298 Text | Uses:26 | Used by:301 |
Symbol 299 Text | Uses:26 | Used by:301 |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 Button | Uses:128 298 299 300 127 23 | Used by:Timeline |
Symbol 302 Graphic | Used by:Timeline | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 Button | Uses:303 | Used by:Timeline |
Symbol 305 Graphic | Used by:308 | |
Symbol 306 Text | Uses:26 | Used by:308 |
Symbol 307 Text | Uses:26 | Used by:308 |
Symbol 308 MovieClip | Uses:305 75 19 306 307 | Used by:Timeline |
Symbol 309 Graphic | Used by:Timeline | |
Symbol 310 Graphic | Used by:Timeline | |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"levels" | Frame 35 | Symbol 206 MovieClip |
"arm" | Frame 35 | Symbol 208 MovieClip |
"head" | Frame 35 | Symbol 211 MovieClip |
"ball" | Frame 35 | Symbol 218 MovieClip |
"slingshot" | Frame 35 | Symbol 227 MovieClip |
"toparm" | Frame 35 | Symbol 235 MovieClip |
"powerbar" | Frame 35 | Symbol 240 MovieClip |
"levelscrn" | Frame 35 | Symbol 297 MovieClip |
"monkey" | Symbol 86 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 86 MovieClip Frame 2 | Symbol 62 MovieClip |
"monkey" | Symbol 93 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 93 MovieClip Frame 2 | Symbol 92 MovieClip |
"monkey" | Symbol 100 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 100 MovieClip Frame 2 | Symbol 99 MovieClip |
"block" | Symbol 105 MovieClip Frame 1 | Symbol 102 MovieClip |
"monkey" | Symbol 105 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 105 MovieClip Frame 2 | Symbol 104 MovieClip |
"monkey" | Symbol 113 MovieClip Frame 2 | Symbol 69 MovieClip |
"object" | Symbol 113 MovieClip Frame 2 | Symbol 111 MovieClip |
"monkeyfall" | Symbol 113 MovieClip Frame 2 | Symbol 112 MovieClip |
"monkeyrun" | Symbol 113 MovieClip Frame 67 | Symbol 72 MovieClip |
"monkey" | Symbol 120 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 120 MovieClip Frame 2 | Symbol 117 MovieClip |
"block" | Symbol 120 MovieClip Frame 11 | Symbol 119 MovieClip |
"monkey" | Symbol 131 MovieClip Frame 2 | Symbol 50 MovieClip |
"block1" | Symbol 131 MovieClip Frame 2 | Symbol 126 MovieClip |
"block" | Symbol 131 MovieClip Frame 2 | Symbol 128 MovieClip |
"object" | Symbol 131 MovieClip Frame 2 | Symbol 130 MovieClip |
"monkeyfall" | Symbol 131 MovieClip Frame 54 | Symbol 112 MovieClip |
"bouncer" | Symbol 142 MovieClip Frame 1 | Symbol 137 MovieClip |
"bouncer1" | Symbol 142 MovieClip Frame 1 | Symbol 137 MovieClip |
"monkey" | Symbol 142 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 142 MovieClip Frame 2 | Symbol 139 MovieClip |
"block" | Symbol 142 MovieClip Frame 2 | Symbol 141 MovieClip |
"block" | Symbol 148 MovieClip Frame 1 | Symbol 145 MovieClip |
"block1" | Symbol 148 MovieClip Frame 1 | Symbol 145 MovieClip |
"block2" | Symbol 148 MovieClip Frame 1 | Symbol 145 MovieClip |
"monkey" | Symbol 148 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 148 MovieClip Frame 2 | Symbol 147 MovieClip |
"monkey" | Symbol 148 MovieClip Frame 66 | Symbol 50 MovieClip |
"monkey" | Symbol 148 MovieClip Frame 133 | Symbol 50 MovieClip |
"object" | Symbol 148 MovieClip Frame 199 | Symbol 147 MovieClip |
"monkeyfall" | Symbol 148 MovieClip Frame 199 | Symbol 112 MovieClip |
"monkeyrun" | Symbol 148 MovieClip Frame 203 | Symbol 72 MovieClip |
"object" | Symbol 156 MovieClip Frame 1 | Symbol 155 MovieClip |
"object" | Symbol 156 MovieClip Frame 1 | Symbol 155 MovieClip |
"trigger" | Symbol 158 MovieClip Frame 1 | Symbol 150 MovieClip |
"monkey" | Symbol 158 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 158 MovieClip Frame 58 | Symbol 156 MovieClip |
"block" | Symbol 164 MovieClip Frame 1 | Symbol 160 MovieClip |
"block1" | Symbol 164 MovieClip Frame 1 | Symbol 160 MovieClip |
"bouncer" | Symbol 164 MovieClip Frame 1 | Symbol 137 MovieClip |
"monkey" | Symbol 164 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 164 MovieClip Frame 2 | Symbol 163 MovieClip |
"monkey" | Symbol 168 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 168 MovieClip Frame 2 | Symbol 166 MovieClip |
"block" | Symbol 168 MovieClip Frame 2 | Symbol 160 MovieClip |
"block" | Symbol 168 MovieClip Frame 43 | Symbol 160 MovieClip |
"block" | Symbol 172 MovieClip Frame 1 | Symbol 160 MovieClip |
"monkey" | Symbol 172 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 172 MovieClip Frame 2 | Symbol 171 MovieClip |
"monkeyrun" | Symbol 172 MovieClip Frame 83 | Symbol 72 MovieClip |
"block" | Symbol 186 MovieClip Frame 1 | Symbol 174 MovieClip |
"trigger" | Symbol 186 MovieClip Frame 2 | Symbol 128 MovieClip |
"monkey" | Symbol 186 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 186 MovieClip Frame 2 | Symbol 176 MovieClip |
"block" | Symbol 186 MovieClip Frame 55 | Symbol 178 MovieClip |
"block1" | Symbol 186 MovieClip Frame 55 | Symbol 180 MovieClip |
"block1" | Symbol 205 MovieClip Frame 1 | Symbol 193 MovieClip |
"bouncer" | Symbol 205 MovieClip Frame 1 | Symbol 198 MovieClip |
"monkey" | Symbol 205 MovieClip Frame 2 | Symbol 50 MovieClip |
"object" | Symbol 205 MovieClip Frame 2 | Symbol 200 MovieClip |
"block" | Symbol 205 MovieClip Frame 45 | Symbol 193 MovieClip |
"level" | Symbol 206 MovieClip Frame 1 | Symbol 86 MovieClip |
"level" | Symbol 206 MovieClip Frame 2 | Symbol 93 MovieClip |
"level" | Symbol 206 MovieClip Frame 3 | Symbol 100 MovieClip |
"level" | Symbol 206 MovieClip Frame 4 | Symbol 105 MovieClip |
"level" | Symbol 206 MovieClip Frame 5 | Symbol 113 MovieClip |
"level" | Symbol 206 MovieClip Frame 6 | Symbol 120 MovieClip |
"level" | Symbol 206 MovieClip Frame 7 | Symbol 131 MovieClip |
"level" | Symbol 206 MovieClip Frame 8 | Symbol 142 MovieClip |
"level" | Symbol 206 MovieClip Frame 9 | Symbol 148 MovieClip |
"level" | Symbol 206 MovieClip Frame 10 | Symbol 158 MovieClip |
"level" | Symbol 206 MovieClip Frame 11 | Symbol 164 MovieClip |
"level" | Symbol 206 MovieClip Frame 12 | Symbol 168 MovieClip |
"level" | Symbol 206 MovieClip Frame 13 | Symbol 172 MovieClip |
"level" | Symbol 206 MovieClip Frame 14 | Symbol 186 MovieClip |
"level" | Symbol 206 MovieClip Frame 15 | Symbol 205 MovieClip |
Dynamic Text Variables
_root.score | Symbol 30 EditableText | "" |
_root.score | Symbol 32 EditableText | "" |
_root.timebonus | Symbol 80 EditableText | "" |
_root.shotstaken | Symbol 81 EditableText | "" |
_root.shotbonus | Symbol 82 EditableText | "" |
level | Symbol 243 EditableText | "" |
score | Symbol 244 EditableText | "" |
level | Symbol 247 EditableText | "" |
score | Symbol 249 EditableText | "" |
|