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Fluxion.swf

This is the info page for
Flash #24841

(Click the ID number above for more basic data on this flash file.)


Text
L O A D I N G

More Games, Still Free...

F L U X I O N

M e n u

M e n u

Play

Play

Instructions

Instructions

Graphics:- Ryan Harris

programming - hafiz kassam

music by cagedrealm

Audio

Audio

Audio

ON

i n s t r u c t i o n s

i n s t r u c t i o n s

Back

Back

Use the mouse to
guide your ship, and
left mouse btn to
fire.
Advance levels by
destroying enemies.
Purchase upgrades
to improve your ship.

Use the mouse to
guide your ship, and
left mouse btn to
fire.
Advance levels by
destroying enemies.
Purchase upgrades
to improve your ship.

choose a ship

choose a ship

100

100

Energy

000000000

Energy

000000000

Energy

000000000

Energy

000000000

play again

-Game Over-

play again

main menu

-YOU WIN-

MAIN MENU

MAIN MENU

guide your ship with the mouse.
Left Mouse Button fires weapon.

l a u n c h

l a u n c h

Level 1

Upgrades

flak
cannon I

photon
cannon I

laser I

thruster I

Power Core I

flak
cannon II

photon
cannon II

laser II

thruster II

power core II

flak
cannon III

photon
cannon III

laser III

thruster III

Power core III

Descriptive text goes here...

Purchase

Purchase

1000000

Price:

YOU OWN IT

000000000

CREDITS:

Play

Play

ON

projectile
weapons

projectile
weapons

photon
weapons

photon
weapons

laser
weapons

laser
weapons

thrusters

thrusters

power cores

power cores

ActionScript [AS1/AS2]

Frame 1
function clickThrough(urlStr, linkName) { logMileStone("Clicked_" + linkName, urlStr); } function logMileStone(mileStoneString, urlStr) { postLogURL = urlStr; var _local2 = new LoadVars(); var _local1 = new LoadVars(); _local1.mileStone = (sponsoredGameTitle + "_") + mileStoneString; _local1.embedURL = _url; _local1.sendAndLoad("http://70.86.68.18/tracker.php", _local2, "POST"); trace("Submitting milestone data:" + _local1.mileStone); pingTimeoutIntervalID = setInterval(executePostLogGetURL, 2000); _local2.onLoad = function (success) { trace("Successfully submitted milestone data!"); executePostLogGetURL(); }; } function executePostLogGetURL() { if (postLogURL != null) { getURL (postLogURL, "_new"); postLogURL = null; gotoFrame = "deadEnd"; msgText = "\r\r\rYou are being directed to www.StickArena.com - A new window will open with the full, still free, version of Stick Arena shortly.\r\r\r\r\r(Click HERE if you are not redirected within a few seconds...)"; } } function frameFunction() { blurAmount = blurAmount + blurVel; if (blurAmount <= blurReverse) { blurVel = blurVel2; } if ((blurAmount > 0) && (blurVel > 0)) { blurVel = blurVel * 1.8; XGSIntroMC._xscale = (XGSIntroMC._yscale = Math.max(1, XGSIntroMC._yscale - (blurVel * 1.3))); XGSIntroMC.XGenStudiosComMC._alpha = XGSIntroMC.XGenStudiosComMC._alpha - 25; } else { XGSIntroMC._xscale = (XGSIntroMC._yscale = Math.min(100, XGSIntroMC._yscale * 1.7)); } bl.blurX = blurAmount; bl.blurY = blurAmount; this.filters = [bl]; } var sponsoredGameTitle = "Fluxion"; logMileStone("startedLoadingSWF"); var postLogURL = null; var destinationURL = "http://www.XGenStudios.com/"; XGSIntroMC.cacheAsBitmap = true; XGSIntroMC._xscale = (XGSIntroMC._yscale = 0.01); var bl = (new flash.filters.BlurFilter()); bl.quality = 1; var blurAmount = 180; var blurVel = -10; var blurVel2 = 1; var blurReverse = -171; XGSIntroMC.onEnterFrame = frameFunction; percentageDone = 0; _quality = "high"; audioState = 1;
Frame 2
totalBytes = Math.round(getBytesTotal() / 1024); loadedBytes = Math.round(getBytesLoaded() / 1024); percentDone = Math.round((loadedBytes / totalBytes) * 100); load_info = percentDone + "%"; if (_root._framesloaded >= _root._totalframes) { logMileStone("completedLoadingSWF"); gotoAndPlay ("started"); }
Frame 4
gotoAndPlay ("preloader");
Frame 5
function xgenIntroComplete() { gotoAndPlay ("started"); } function frameFunction() { blurAmount = blurAmount + blurVel; if (blurAmount <= blurReverse) { blurVel = blurVel2; } if ((blurAmount > 0) && (blurVel > 0)) { blurVel = blurVel * 1.8; XGSIntroMC._xscale = (XGSIntroMC._yscale = Math.max(1, XGSIntroMC._yscale - (blurVel * 1.3))); XGSIntroMC.XGenStudiosComMC._alpha = XGSIntroMC.XGenStudiosComMC._alpha - 25; } else { XGSIntroMC._xscale = (XGSIntroMC._yscale = Math.min(100, XGSIntroMC._yscale * 1.7)); } bl.blurX = blurAmount; bl.blurY = blurAmount; this.filters = [bl]; } fader_done = false; XGSIntroMC.cacheAsBitmap = true; XGSIntroMC._xscale = (XGSIntroMC._yscale = 0.01); var bl = (new flash.filters.BlurFilter()); bl.quality = 1; var blurAmount = 180; var blurVel = -10; var blurVel2 = 1; var blurReverse = -171; XGSIntroMC.onEnterFrame = frameFunction; stop();
Instance of Symbol 70 MovieClip in Frame 6
onClipEvent (load) { if (_root.fader_done == false) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { _root.fader_done = true; if (this._alpha > 0) { this._alpha = this._alpha - 2; } }
Frame 7
_quality = "high"; totalObjects = 2000; energy_reduction = 1; energy_restore = 0.5; enemyBulletVal = 0; energyVal = 100; player_lives = 3; game_level = 1; levelNum = "Level " + game_level; score = 0; swapped = 0; smokeVal = 0; missileVal = 0; particleVal = 300; minParticles = 30; extraParticles = 20; gameMusic = new Sound(); gameMusic.attachSound("Demonloop"); gun = new Sound(); gun.attachSound("gun"); photon = new Sound(); photon.attachSound("photon"); laser = new Sound(); laser.attachSound("laser"); appear = new Sound(); appear.attachSound("appear"); appear2 = new Sound(); appear2.attachSound("appear2"); appear3 = new Sound(); appear3.attachSound("appear3"); boom1 = new Sound(); boom1.attachSound("boom1"); boom2 = new Sound(); boom2.attachSound("boom2"); boom3 = new Sound(); boom3.attachSound("boom3"); boom4 = new Sound(); boom4.attachSound("boom4"); blip1 = new Sound(); blip1.attachSound("blip1"); missilefire = new Sound(); missilefire.attachSound("missilefire"); energy3 = new Sound(); energy3.attachSound("energy2"); energy2 = new Sound(); energy2.attachSound("energy3"); error1 = new Sound(); error1.attachSound("error1"); score_mc.swapDepths(1048502); removeMovieClip(_root.play_again_mc); ship1_purchased = false; ship2_purchased = false; ship3_purchased = false; proj1_purchased = false; proj2_purchased = false; proj3_purchased = false; photon1_purchased = false; photon2_purchased = false; photon3_purchased = false; laser1_purchased = false; laser2_purchased = false; laser3_purchased = false; thruster1_purchased = false; thruster2_purchased = false; thruster3_purchased = false; core1_purchased = false; core2_purchased = false; core3_purchased = false; player_win = false; ship_selected = 0; main_turrets = 1; thrusters = 0; core = 0; credits = 5000; shipSpeedVal = 25; mouseControl = true; mouseState = "Mouse control on"; shotDelay = 300; total_reduction = 0; smokeState = "Smoke trails on"; smokeTrails = true; bgState = "Scrolling BG on"; bg = true; rearCannonState = "Rear cannon unmounted"; rearCannon = false; leftCannonState = "Left side cannon unmounted"; leftCannon = false; rightCannonState = "Right side cannon unmounted"; rightCannon = false; optimizeState = "Optimization off"; optimizeOn = true; MovieClip.prototype.placeInSpace = function (id) { var _local3 = this.focaldistance / Math.sqrt(this[id].z * this[id].z); this[id]._x = this[id].x * _local3; this[id]._y = this[id].y * _local3; this[id]._xscale = (this[id]._yscale = 1000 / this[id].z); }; MovieClip.prototype.randomPlace = function (id) { var _local3 = this.rmin + ((this.rmax - this.rmin) * Math.random()); var _local2 = (Math.PI*2) * Math.random(); this[id].x = _local3 * Math.cos(_local2); this[id].y = _local3 * Math.sin(_local2); this[id].z = this.zmin + ((this.zmax - this.zmin) * Math.random()); }; stop();
Instance of Symbol 72 MovieClip "field" in Frame 7
onClipEvent (load) { this.count = 200; this.speed = 5; this.focaldistance = 25; this.rmin = 50; this.rmax = 1000; this.zmin = 10; this.zmax = 300; var i = 0; while (i < this.count) { this.attachMovie("dot", i, i); i++; } } onClipEvent (enterFrame) { var i = 0; while (i < this.count) { if (((this[i].z = this[i].z - this.speed)) <= 0) { this.randomPlace(i); } this.placeInSpace(i); i++; } }
Instance of Symbol 85 MovieClip "planets" in Frame 7
onClipEvent (load) { planetTimer = getTimer(); makePlanet = 1000; planetSpawn = random(makePlanet); animatePlanet = 0; initialY = this._y; planetSize = random(2) + 1; planetScale = random(3); if (planetScale == 0) { planetSize = 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } onClipEvent (enterFrame) { if (_root.bg == true) { if (((getTimer() - planetTimer) > planetSpawn) && (this._x > 0)) { animatePlanet = 1; } if (animatePlanet == 1) { this._y = this._y + 0.5; } if ((animatePlanet == 1) && (this._y > 2000)) { planetTimer = getTimer(); animatePlanet = 0; planetSpawn = random(makePlanet); this._y = initialY; this._x = random(Stage.width); planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } } }
Instance of Symbol 88 MovieClip "enemy_bullets" in Frame 7
onClipEvent (load) { slowDown = 3; ship_x = _root.player._x; ship_y = _root.player._y; myRadians = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); yChange = Math.round(ship_y - this._y); xChange = Math.round(ship_x - this._x); yMove = Math.round(yChange / 10); xMove = Math.round(xChange / 10); yMove = yMove / this.slowDown; xMove = xMove / this.slowDown; visibleTimer = getTimer(); this._visible = false; } onClipEvent (enterFrame) { if ((getTimer() - visibleTimer) > 100) { this._visible = true; } if (this._name != "enemy_bullets") { this._y = this._y + yMove; this._x = this._x + xMove; } if (this.hitTest(_root.player)) { _root.player.dead = 1; } if ((_root.player.dead == 1) || ((this._name != "enemy_bullets") && ((((this._x < 0) || (this._x > Stage.width)) || (this._y < 0)) || (this._y > Stage.height)))) { removeMovieClip(this); } }
Instance of Symbol 91 MovieClip "star" in Frame 7
onClipEvent (load) { speed = (random(5) + 1) * 2.5; } onClipEvent (enterFrame) { if (_root.bg == true) { if (this._x >= 0) { this._y = this._y + speed; } if (this._y > (Stage.height + 50)) { this._x = random(Stage.width); this._y = random(200) * -1; } } }
Frame 10
totalObjects = 2000; score = 0; swapped = 0; smokeVal = 0; missileVal = 0; photon = new Sound(); photon.attachSound("photon"); photon.setVolume(50); boom = new Sound(); boom.attachSound("boom"); score_mc.swapDepths(1048502); removeMovieClip(_root.play_again_mc); if (bg == true) { t = 0; while (t < 25) { _root.star.duplicateMovieClip("star" + t, t); _root["star" + t]._x = random(Stage.width); _root["star" + t]._y = random(Stage.height); t++; } t = 26; _root.planets.duplicateMovieClip("planet" + t, t); _root["planet" + t]._x = random(Stage.width); } gotoAndStop ("game");
Instance of Symbol 91 MovieClip "star" in Frame 10
onClipEvent (load) { speed = (random(2) + 1) * 2.5; } onClipEvent (enterFrame) { if (_root.bg == true) { if (this._x >= 0) { this._y = this._y + speed; } if (this._y > (Stage.height + 50)) { this._x = random(Stage.width); this._y = random(200) * -1; } } }
Instance of Symbol 145 MovieClip "fader" in Frame 10
onClipEvent (load) { _alpha = 0; startFade = false; swapped = false; volumeDown = 100; } onClipEvent (enterFrame) { if ((startFade == true) && (swapped == false)) { swapped = true; this.swapDepths(_root.energy_container); _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); delete _root.energy_container; delete _root.energy_bar; } if ((startFade == true) && (_alpha < 100)) { _alpha = (_alpha + 2); if (_root.audioState == 1) { volumeDown = volumeDown - 2; if (volumeDown > 2) { _root.gameMusic.setVolume(volumeDown); } } } if (_alpha >= 100) { _alpha = 0; startFade = false; swapped = false; _root.gotoAndStop("level_complete"); } }
Frame 11
credits_earned = 0; playerTemp.duplicateMovieClip("player", 1048501); crossHair.duplicateMovieClip("aimer", planet26); player._x = playerTemp._x; player._y = playerTemp._y; if (bg == true) { playerTemp.swapDepths(star1); } else { playerTemp.swapDepths(0); } removeMovieClip("playerTemp"); if (((_root.proj1_purchased == true) || (_root.proj2_purchased == true)) || (_root.proj3_purchased == true)) { gunType = 1; } else if (((_root.photon1_purchased == true) || (_root.photon2_purchased == true)) || (_root.photon3_purchased == true)) { gunType = 2; } else if (((_root.laser1_purchased == true) || (_root.laser2_purchased == true)) || (_root.laser3_purchased == true)) { gunType = 3; } else { gunType = 1; }
Instance of Symbol 85 MovieClip "planets" in Frame 11
onClipEvent (load) { planetTimer = getTimer(); makePlanet = 1000; planetSpawn = random(makePlanet); animatePlanet = 0; initialY = this._y; planetSize = random(2) + 1; planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * 1.5; this._height = this._height * 1.5; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } onClipEvent (enterFrame) { if (((getTimer() - planetTimer) > planetSpawn) && (this._x > 0)) { animatePlanet = 1; } if (animatePlanet == 1) { this._y = this._y + 0.5; } if ((animatePlanet == 1) && (this._y > 2000)) { planetTimer = getTimer(); animatePlanet = 0; planetSpawn = random(makePlanet); this._y = initialY; this._x = random(Stage.width); planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } }
Instance of Symbol 150 MovieClip "bullets" in Frame 11
onClipEvent (load) { shotDown = false; thrust = 10; speedRefStatic = _root.speedRef; initialAngle = _root.player._rotation * (Math.PI/180); rotationVal = _root.player._rotation + 90; bulletTimer = getTimer(); showBullet = getTimer(); xSpeed = 0; ySpeed = 0; _visible = false; myColor = 0; rename = 0; enemyWasHit = false; removeTime = 3000; enemyThatWasHit = -1; i = 0; p = 0; explosionVal = 0; this._rotation = _root.player._rotation; if (((_root.proj1_purchased == true) || (_root.proj2_purchased == true)) || (_root.proj3_purchased == true)) { this.gotoAndStop(1); } else if (((_root.photon1_purchased == true) || (_root.photon2_purchased == true)) || (_root.photon3_purchased == true)) { this.gotoAndStop(2); } else if (((_root.laser1_purchased == true) || (_root.laser2_purchased == true)) || (_root.laser3_purchased == true)) { this.gotoAndStop(3); } } onClipEvent (enterFrame) { i = 0; while (i < _root.enemyManager.enemyArray.length) { if ((_root.enemyManager.enemyArray[i].teleport_done == true) && (this.hitTest(_root.enemyManager.enemyArray[i]))) { shotDown = true; _root.enemyManager.enemyArray[i].health--; if (_root.enemyManager.enemyArray[i].health <= 0) { kill_it = true; } else { _root.player.explosionVal++; _root.totalObjects++; _root.explosion.duplicateMovieClip("explosion" + _root.player.explosionVal, _root.totalObjects); _root["explosion" + _root.player.explosionVal]._width = _root["explosion" + _root.player.explosionVal]._width + 5; _root["explosion" + _root.player.explosionVal]._height = _root["explosion" + _root.player.explosionVal]._height + 5; _root["explosion" + _root.player.explosionVal]._x = _x; _root["explosion" + _root.player.explosionVal]._y = _y; removeMovieClip(this); } } if ((((_root.enemyManager.enemyArray[i]._y > (Stage.height + 50)) || (_root.enemyManager.enemyArray[i]._y < -50)) || (_root.enemyManager.enemyArray[i]._x > (Stage.width + 50))) || (_root.enemyManager.enemyArray[i]._x < -50)) { kill_it = true; shotDown = false; } if (kill_it == true) { kill_it = false; if (shotDown == true) { _root.credits_earned = _root.credits_earned + _root.enemyManager.enemyArray[i].score; _root.credits = _root.credits + _root.enemyManager.enemyArray[i].score; _root.player.explosionVal++; _root.totalObjects++; _root.score_scroll.duplicateMovieClip("scoreScroll" + _root.player.explosionVal, _root.totalObjects); _root["scoreScroll" + _root.player.explosionVal]._x = _x; _root["scoreScroll" + _root.player.explosionVal]._y = _y - 15; _root["scoreScroll" + _root.player.explosionVal].theScore = _root.enemyManager.enemyArray[i].score; } enemyWasHit = true; enemyThatWasHit = _root.enemyManager.enemyArray[i]; u = 0; while (u < _root.enemyManager.enemyArray.length) { if (_root.enemyManager.enemyArray[u] == enemyThatWasHit) { _root.enemyManager.enemyArray[u] = "blank"; } u++; } break; } i++; } if (enemyWasHit == true) { enemyWasHit = false; p = 0; while (p < (_root.enemyManager.enemyArray.length - 1)) { match = typeof(_root.enemyManager.enemyArray[p]) == typeof(_root.player); if (!match) { q = p; while (q < _root.enemyManager.enemyArray.length) { _root.enemyManager.enemyArray[q] = _root.enemyManager.enemyArray[q + 1]; q++; } tempArray = new Array(); z = 0; while (z < (_root.enemyManager.enemyArray.length - 1)) { tempArray[z] = _root.enemyManager.enemyArray[z]; z++; } _root.enemyManager.enemyArray = tempArray; delete tempArray; } p++; } _root.enemyManager.enemyNum--; enemyThatWasHit.dead = 1; if (shotDown == true) { enemyThatWasHit.gotoAndPlay("explode"); enemyThatWasHit.explodeX = this._x; enemyThatWasHit.explodeY = this._y; } else { enemyThatWasHit.removeMovieClip(); } enemyThatWasHit = -1; removeMovieClip(this); } if ((getTimer() - showBullet) > 100) { _visible = true; } if ((_root.player.dead == 1) || ((this._name != "bullets") && ((((this._x < 0) || (this._x > Stage.width)) || (this._y < 0)) || (this._y > Stage.height)))) { removeMovieClip(this); } else { if (bulletType == 0) { fireAngle = 0; } if (bulletType == 1) { fireAngle = 0.07; } if (bulletType == 2) { fireAngle = -0.07; } if (bulletType == 3) { fireAngle = 3.17; } if (bulletType == 4) { fireAngle = 1.5; _rotation = rotationVal; } if (bulletType == 5) { fireAngle = -1.5; _rotation = rotationVal; } _x = (_x + ((thrust + speedRefStatic) * Math.sin(initialAngle - fireAngle))); _y = (_y - ((thrust + speedRefStatic) * Math.cos(initialAngle - fireAngle))); } }
Instance of Symbol 152 MovieClip "player_center" in Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root.player._x; this._y = _root.player._y; }
Instance of Symbol 154 MovieClip "enemyManager" in Frame 11
onClipEvent (load) { enemyNum = 0; enemyVal = 0; enemy_refresh = 3000; end_of_level = false; starVal = 0; enemyTimer = getTimer(); enemyArray = new Array(); level_array = new Array(); spawn_counter = 0; spawnType = 1000; newSpawn = true; enemySpawn = 0; respawnTimer = getTimer(); if (_root.game_level == 1) { level_array = [0, 0, 0, 0, 1, 1, 0, 1]; maxEnemies = 2; total_enemies = 8; enemy_refresh = 3000; } if (_root.game_level == 2) { level_array = [1, 1, 0, 0, 2, 1, 2, 0, 0]; maxEnemies = 3; total_enemies = 9; enemy_refresh = 3000; } if (_root.game_level == 3) { level_array = [1, 2, 1, 2, 2, 1, 1, 2, 2, 0, 0, 1]; maxEnemies = 3; total_enemies = 12; enemy_refresh = 3000; } if (_root.game_level == 4) { level_array = [0, 0, 1, 0, 0, 2, 1, 1, 1, 2, 2, 2]; maxEnemies = 3; total_enemies = 12; enemy_refresh = 3000; } if (_root.game_level == 5) { level_array = [1, 0, 1, 0, 2, 1, 2, 1, 0, 0, 0, 0]; maxEnemies = 4; total_enemies = 12; enemy_refresh = 2500; } if (_root.game_level == 6) { level_array = [2, 0, 2, 1, 0, 0, 2, 2, 6, 2, 6, 0]; maxEnemies = 4; total_enemies = 12; enemy_refresh = 2500; } if (_root.game_level == 7) { level_array = [1, 0, 1, 3, 6, 1, 3, 6, 0, 1, 2, 2]; maxEnemies = 4; total_enemies = 12; enemy_refresh = 2500; } if (_root.game_level == 8) { level_array = [0, 6, 1, 1, 2, 2, 3, 0, 3, 2, 3, 2, 6, 6, 6, 6]; maxEnemies = 4; total_enemies = 16; enemy_refresh = 2250; } if (_root.game_level == 9) { level_array = [0, 1, 0, 2, 6, 6, 6, 6, 6, 3, 3, 2, 3, 3, 1, 3, 4, 0, 2, 2]; maxEnemies = 5; total_enemies = 20; enemy_refresh = 2000; } if (_root.game_level == 10) { level_array = [4, 0, 0, 6, 6, 1, 1, 1, 1, 2, 2, 3, 4, 2, 0, 6, 6, 2, 1, 6, 0, 1, 2, 3, 4, 0, 6, 6, 4, 4]; maxEnemies = 5; total_enemies = 30; enemy_refresh = 1500; } if (_root.game_level == 11) { level_array = [3, 3, 3, 1, 1, 6, 6, 4, 2, 2, 0, 0, 2, 4, 6, 4, 4, 4, 6, 6, 2, 2, 2, 4, 6, 2, 2, 4, 4, 0]; maxEnemies = 5; total_enemies = 30; enemy_refresh = 1000; } if (_root.game_level == 12) { level_array = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 4, 4, 0, 1, 4, 4, 4, 4, 1, 1, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 0, 1, 2, 3, 4, 4]; maxEnemies = 6; total_enemies = 42; enemy_refresh = 1000; } if (_root.game_level == 13) { level_array = [4, 2, 4, 2, 0, 0, 3, 3, 6, 6, 2, 2, 1, 1, 1, 4, 4, 6, 2, 2, 2, 3, 3, 3, 4, 4, 0, 0, 1, 3, 6, 6, 6, 2, 2, 2, 0, 0, 0, 0, 6, 6, 3, 3, 2, 4, 6, 1]; maxEnemies = 6; total_enemies = 48; enemy_refresh = 500; } if (_root.game_level == 14) { level_array = [0, 4, 3, 3, 1, 1, 6, 2, 2, 2, 4, 4, 3, 3, 3, 1, 0, 0, 2, 3, 2, 4, 1, 6, 6, 6, 6, 6, 3, 4, 4, 4, 3, 2, 0, 1, 0, 2, 3, 6, 2, 1, 0, 4, 3, 4, 4, 4]; maxEnemies = 6; total_enemies = 48; enemy_refresh = 200; } if (_root.game_level == 15) { level_array = [0, 0, 1, 1, 2, 2, 4, 4, 4, 0, 0, 0, 3, 3, 3, 1, 1, 1, 6, 6, 6, 3, 2, 1, 6, 2, 2, 1, 4, 3, 4, 4, 4, 6, 6, 0, 1, 1, 1, 1, 1, 1, 4, 1, 0, 4, 6, 6]; maxEnemies = 6; total_enemies = 48; enemy_refresh = 200; } if (_root.game_level == 16) { level_array = [6, 6, 6, 6, 3, 4, 1, 2, 3, 4, 6, 0, 3, 3, 3, 0, 1, 1, 4, 4, 2, 2, 6, 2, 2, 2, 2, 4, 4, 6, 6, 6, 6, 6, 6, 0, 2, 0, 2, 0, 2, 1, 2, 6, 4, 3, 2, 2]; maxEnemies = 6; total_enemies = 48; enemy_refresh = 200; } if (_root.game_level == 17) { level_array = [1, 2, 3, 4, 0, 2, 4, 6, 4, 4, 6, 3, 2, 3, 2, 2, 2, 3, 3, 3, 6, 1, 1, 1, 0, 0, 0, 6, 4, 4, 4, 4, 0, 1, 2, 3, 3, 3, 2, 2, 1, 2, 4, 4, 6, 6, 4, 1, 3]; maxEnemies = 7; total_enemies = 49; enemy_refresh = 0; } if (_root.game_level == 18) { level_array = [0, 0, 0, 1, 1, 1, 2, 3, 3, 4, 4, 4, 6, 6, 2, 3, 1, 6, 4, 3, 4, 3, 4, 6, 6, 2, 2, 1, 0, 0, 0, 0, 1, 1, 4, 3, 2, 3, 4, 3, 4, 2, 6, 6, 6, 6, 6, 6, 6]; maxEnemies = 7; total_enemies = 49; enemy_refresh = 0; } if (_root.game_level == 19) { level_array = [4, 4, 4, 2, 3, 3, 3, 1, 1, 1, 1, 1, 4, 3, 6, 3, 2, 2, 3, 0, 0, 3, 4, 2, 0, 6, 6, 1, 4, 2, 2, 2, 4, 1, 4, 6, 6, 6, 3, 2, 0, 0, 0, 0, 0, 4, 2, 2, 1]; maxEnemies = 7; total_enemies = 49; enemy_refresh = 0; } if (_root.game_level == 20) { level_array = [4, 4, 4, 2, 2, 2, 2, 0, 0, 0, 1, 1, 2, 2, 3, 3, 3, 4, 2, 1, 0, 6, 6, 2, 2, 3, 3, 4, 0, 0, 6, 6, 6, 4, 4, 2, 2, 2, 2, 4, 3, 3, 1, 4, 0, 2, 3, 3, 4]; maxEnemies = 7; total_enemies = 49; enemy_refresh = 0; } } onClipEvent (enterFrame) { if (_root.totalObjects > 1048500) { _root.totalObjects = 2000; } if ((newSpawn == false) && (enemyNum == 0)) { newSpawn = true; respawnTimer = getTimer(); } if (_root.smokeState == "Smoke trails on") { if ((enemyNum >= 10) && (_root.optimizeOn == true)) { _root.smokeTrails = false; } if ((enemyNum < 10) && (_root.optimizeOn == true)) { _root.smokeTrails = true; } } if ((newSpawn == true) && ((getTimer() - respawnTimer) > enemy_refresh)) { if (enemyNum >= (maxEnemies - 1)) { newSpawn = false; } if ((getTimer() - enemyTimer) > 0) { addedInArray = false; enemyTimer = getTimer(); if (spawn_counter >= total_enemies) { enemyChoice = -1; end_of_level = true; } else { enemyChoice = level_array[spawn_counter]; } if (end_of_level == true) { _root.fader.startFade = true; } if ((enemyChoice == 0) && (end_of_level == false)) { _root.enemy_01.duplicateMovieClip("enemy" + enemyVal, _root.totalObjects); _root["enemy" + enemyVal].slowDown = (random(400) + 100) / 100; _root["enemy" + enemyVal]._x = random(Stage.width); _root["enemy" + enemyVal]._y = random(Stage.height); } else if ((enemyChoice == 1) && (end_of_level == false)) { _root.enemy_02.duplicateMovieClip("enemy" + enemyVal, _root.totalObjects); _root["enemy" + enemyVal].slowDown = (random(200) + 200) / 100; _root["enemy" + enemyVal]._x = random(Stage.width); _root["enemy" + enemyVal]._y = random(Stage.height); _root["enemy" + enemyVal].pathing_ID = enemyVal; _root.totalObjects++; _root.random_path.duplicateMovieClip("random_path" + enemyVal, 20000 + _root.totalObjects); _root["random_path" + enemyVal]._x = random(Stage.width); _root["random_path" + enemyVal]._y = random(Stage.height); } else if ((enemyChoice == 2) && (end_of_level == false)) { _root.enemy_03.duplicateMovieClip("enemy" + enemyVal, _root.totalObjects); _root["enemy" + enemyVal].slowDown = (random(300) + 100) / 100; _root["enemy" + enemyVal]._x = -40; _root["enemy" + enemyVal]._y = random(Stage.height); } else if ((enemyChoice == 3) && (end_of_level == false)) { _root.enemy_04.duplicateMovieClip("enemy" + enemyVal, _root.totalObjects); _root["enemy" + enemyVal].slowDown = (random(300) + 200) / 100; _root["enemy" + enemyVal]._x = random(Stage.width); _root["enemy" + enemyVal]._y = random(Stage.height); } else if ((enemyChoice == 4) && (end_of_level == false)) { _root.enemy_05.duplicateMovieClip("enemy" + enemyVal, _root.totalObjects); _root["enemy" + enemyVal].slowDown = (random(400) + 100) / 100; _root["enemy" + enemyVal]._x = 845; _root["enemy" + enemyVal]._y = random(Stage.height); } else if ((enemyChoice == 6) && (end_of_level == false)) { _root.big_rock.duplicateMovieClip("enemy" + enemyVal, _root.totalObjects); rock_dir = random(4); _root["enemy" + enemyVal].dest = rock_dir; if (rock_dir == 0) { _root["enemy" + enemyVal]._x = -25; _root["enemy" + enemyVal]._y = random(Stage.height); } else if (rock_dir == 1) { _root["enemy" + enemyVal]._x = Stage.width + 25; _root["enemy" + enemyVal]._y = random(Stage.height); } else if (rock_dir == 2) { _root["enemy" + enemyVal]._x = random(Stage.width); _root["enemy" + enemyVal]._y = -25; } else if (rock_dir == 3) { _root["enemy" + enemyVal]._x = random(Stage.width); _root["enemy" + enemyVal]._y = Stage.height + 25; } } if ((enemyChoice != -1) && (end_of_level == false)) { enemyArray.push(_root["enemy" + enemyVal]); enemyVal++; enemyNum++; _root.totalObjects++; spawn_counter++; } } } }
Instance of Symbol 167 MovieClip "smoke" in Frame 11
onClipEvent (load) { _visible = false; _alpha = 100; showSmoke = getTimer(); } onClipEvent (enterFrame) { if ((getTimer() - showSmoke) > 200) { _visible = true; if (_alpha > 0) { _alpha = (_alpha - 5); } } this._x = initialX; this._y = initialY; if ((getTimer() - showSmoke) > 1000) { removeMovieClip(this); } }
Instance of Symbol 91 MovieClip "star" in Frame 11
onClipEvent (load) { speed = (random(2) + 1) * 2.5; } onClipEvent (enterFrame) { if (_root.bg == true) { if (this._x >= 0) { this._y = this._y + speed; } if (this._y > (Stage.height + 50)) { this._x = random(Stage.width); this._y = random(200) * -1; } } }
Instance of Symbol 169 MovieClip "crosshair" in Frame 11
onClipEvent (load) { Mouse.hide(); this.swapDepths(1048502); } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; if (((this._alpha > 20) && (this.hitTest(_root.player))) && (_root.optimizeOn == false)) { this._alpha = this._alpha - 2; } else if ((this._alpha < 100) && (_root.optimizeOn == false)) { this._alpha = this._alpha + 2; } }
Instance of Symbol 174 MovieClip "enemy_03" in Frame 11
onClipEvent (load) { score = 150; ship_x = random(400) + Stage.width; topOrBottom = random(2); if (topOrBottom == 0) { ship_y = -500; } else { ship_y = Stage.height + 500; } health = 3; smokeTimer = getTimer(); _alpha = 20; teleport_done = false; dead = 0; fire_missiles = Math.random(Stage.width / 2) + 150; missiles_fired = false; isAsteroid = false; this.gotoAndStop("missiles"); } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if ((this._y > -50) && (this._y < -40)) { health = 0; } if ((this._x < (Stage.height + 50)) && (this._x > (Stage.height + 40))) { health = 0; } if (((this._x >= fire_missiles) && (missiles_fired == false)) && (dead == 0)) { score = 25; this.gotoAndStop("no_missiles"); missiles_fired = true; missile_fire = 0; while (missile_fire < 2) { _root.missilefire.start(0.5); _root.missiles.duplicateMovieClip("enemy" + _root.enemyManager.enemyVal, 20000 + _root.totalObjects); _root["enemy" + _root.enemyManager.enemyVal]._x = this._x + 5; if (missile_fire == 0) { _root["enemy" + _root.enemyManager.enemyVal]._y = this._y + 10; } if (missile_fire == 1) { _root["enemy" + _root.enemyManager.enemyVal]._y = this._y - 10; } _root.enemyManager.enemyArray.push(_root["enemy" + _root.enemyManager.enemyVal]); _root.enemyManager.enemyVal++; _root.enemyManager.enemyNum++; _root.totalObjects++; missile_fire++; } } if (_alpha >= 100) { if (missiles_fired == false) { if (this._x > -150) { teleport_done = true; this._x = this._x + this.slowDown; } } else if (missiles_fired == true) { angle = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((angle * 180) / Math.PI); this._x = this._x + (Math.cos(angle) * slowDown); this._y = this._y + (Math.sin(angle) * slowDown); if (this._rotation != myDegrees) { if (topOrBottom == 0) { if (this._rotation > myDegrees) { this._rotation--; } } if (topOrBottom == 1) { if (this._rotation < myDegrees) { this._rotation++; } } } } if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } if ((((getTimer() - smokeTimer) > 150) && (this._x > 0)) && (dead == 0)) { if (_root.smokeTrails == true) { smokeTimer = getTimer(); _root.totalObjects++; _root.smokeVal++; _root.smoke.duplicateMovieClip("smoke" + _root.smokeVal, 20000 + _root.totalObjects); _root["smoke" + _root.smokeVal].initialX = this._x; _root["smoke" + _root.smokeVal].initialY = this._y; } } } else { _alpha = (_alpha + 2); } }
Instance of Symbol 187 MovieClip "playerTemp" in Frame 11
onClipEvent (load) { thrust = 0.5; warning_on = false; decay = 0.98; level_done = false; explosionVal = 0; maxSpeed = 6; rotVal = 7; xSpeed = 0; ySpeed = 0; slowDown = 1; fireOn = false; bulletVal = 0; shotTimer = getTimer(); dead = 0; if (_root.ship_selected == 0) { this.gotoAndStop("default_ship"); } if (_root.ship_selected == 1) { this.gotoAndStop("ship1"); } if (_root.ship_selected == 3) { this.gotoAndStop("ship3"); } if (_root.thrusters == 0) { _root.shipSpeedVal = 30; } if (_root.thrusters == 1) { _root.shipSpeedVal = 26; } if (_root.thrusters == 2) { _root.shipSpeedVal = 22; } if (_root.thrusters == 3) { _root.shipSpeedVal = 18; } if (_root.core == 0) { _root.energy_reduction = 1 - _root.total_reduction; _root.energy_restore = 1; } if (_root.core == 1) { _root.energy_reduction = 0.7 - _root.total_reduction; _root.energy_restore = 1; } if (_root.core == 2) { _root.energy_reduction = 0.5 - _root.total_reduction; _root.energy_restore = 1; } if (_root.core == 3) { _root.energy_reduction = 0.3 - _root.total_reduction; _root.energy_restore = 1; } } onClipEvent (mouseDown) { fireOn = true; } onClipEvent (mouseUp) { fireOn = false; } onClipEvent (enterFrame) { if ((_root.energyVal <= 10) && (warning_on == false)) { warning_on = true; _root.energy3.start(); _root.energy_container.gotoAndPlay(2); } else if (_root.energyVal > 10) { _root.energy_container.gotoAndStop(1); warning_on = false; } if (this._name == "player") { if (dead == 1) { _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); arrayLength = _root.enemyManager.enemyArray.length; u = 0; while (u < arrayLength) { removeMovieClip(_root.enemyManager.enemyArray[u]); u++; } explosionVal++; _root.totalObjects++; _root.explosion.duplicateMovieClip("explosion" + explosionVal, _root.totalObjects); _root["explosion" + explosionVal]._width = _root["explosion" + explosionVal]._width + 25; _root["explosion" + explosionVal]._height = _root["explosion" + explosionVal]._height + 25; _root["explosion" + explosionVal]._x = _x; _root["explosion" + explosionVal]._y = _y; dead = 2; } if (dead == 2) { _root.boom1.start(); _root.player_lives--; if (_root.player_lives == 0) { _root.gotoAndStop("dead"); } else { _root.gotoAndStop("pregame"); } } if (fireOn == false) { if (_root.energyVal < 100) { _root.energyVal = _root.energyVal + (_root.energy_restore / 2); _root.energy_bar._width = _root.energy_bar._width + (_root.energy_restore / 2); _root.energy_bar._x = _root.energy_bar._x + ((_root.energy_restore / 2) / 2); } } if ((fireOn == true) && (_root.enemyManager.end_of_level == false)) { if (_root.energyVal > 0) { _root.energyVal = _root.energyVal - _root.energy_reduction; _root.energy_bar._width = _root.energy_bar._width - _root.energy_reduction; _root.energy_bar._x = _root.energy_bar._x - (_root.energy_reduction / 2); } if (((getTimer() - shotTimer) > _root.shotDelay) && (_root.energyVal > 0)) { shotTimer = getTimer(); if (_root.gunType == 1) { _root.gun.start(); } else if (_root.gunType == 2) { _root.photon.start(); } else if (_root.gunType == 3) { _root.laser.start(); } else { _root.gun.start(); } if (_root.main_turrets == 1) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 0; if (_root.rearCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 3; } if (_root.leftCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 4; } if (_root.rightCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 5; } } else if (_root.main_turrets == 3) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 1; bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 2; bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 0; if (_root.rearCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 3; } if (_root.leftCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 4; } if (_root.rightCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 5; } } else if (_root.main_turrets == 2) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 1; bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 0; if (_root.rearCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 3; } if (_root.leftCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 4; } if (_root.rightCannon == true) { bulletVal++; _root.totalObjects++; _root.bullets.duplicateMovieClip("bullets" + bulletVal, 5000 + _root.totalObjects); _root["bullets" + bulletVal]._x = _x; _root["bullets" + bulletVal]._y = _y; _root["bullets" + bulletVal].bulletType = 5; } } } } myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); yChange = Math.round(_root._ymouse - this._y); xChange = Math.round(_root._xmouse - this._x); yMove = Math.round(yChange / _root.shipSpeedVal); xMove = Math.round(xChange / _root.shipSpeedVal); this._y = this._y + (yMove / this.slowDown); this._x = this._x + (xMove / this.slowDown); this._rotation = myDegrees + 90; speed = Math.sqrt((xMove * xMove) + (yMove * yMove)); _root.speedRef = speed; _y = (_y - ySpeed); _x = (_x + xSpeed); if (_y < 0) { _y = 0; xSpeed = 0; ySpeed = 0; } if (_y > Stage.height) { _y = Stage.height; xSpeed = 0; ySpeed = 0; } if (_x < 0) { _x = 0; xSpeed = 0; ySpeed = 0; } if (_x > Stage.width) { _x = Stage.width; xSpeed = 0; ySpeed = 0; } } }
Instance of Symbol 193 MovieClip "enemy_01" in Frame 11
onClipEvent (load) { score = 50; enemyID = 1; health = 2; smokeTimer = getTimer(); _alpha = 0; dead = 0; slowRot = 50; teleport_done = false; started_teleport = false; isAsteroid = false; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if (((teleport_done == false) && (started_teleport == false)) && (this._name != "enemy_01")) { started_teleport = true; this.gotoAndPlay("teleport"); } if ((teleport_done == false) && (this._name != "enemy_01")) { this._rotation = this._rotation + 25; } else if (teleport_done == true) { if (((getTimer() - smokeTimer) > 150) && (dead == 0)) { if ((_root.smokeTrails == true) && ((Math.abs(xChange) > 10) && (Math.abs(yChange) > 10))) { smokeTimer = getTimer(); _root.totalObjects++; _root.smokeVal++; _root.smoke.duplicateMovieClip("smoke" + _root.smokeVal, 20000 + _root.totalObjects); _root["smoke" + _root.smokeVal].initialX = this._x; _root["smoke" + _root.smokeVal].initialY = this._y; } } if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } if (((this._x > -50) && (this._y > -50)) && (dead == 0)) { angle = Math.atan2(_root.player._y - this._y, _root.player._x - this._x); myDegrees = Math.round((angle * 180) / Math.PI); this._x = this._x + (Math.cos(angle) * slowDown); this._y = this._y + (Math.sin(angle) * slowDown); this._rotation = myDegrees + 90; } else { this._rotation = 0; } } }
Instance of Symbol 199 MovieClip "enemy_02" in Frame 11
onClipEvent (load) { score = 50; deltaX = 0; deltaY = 0; hyp = 0; angle = 0; health = 1; posTimer = getTimer(); enemyID = 2; _alpha = 0; dead = 0; slowRot = 50; teleport_done = false; started_teleport = false; isAsteroid = false; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if (((teleport_done == false) && (started_teleport == false)) && (this._name != "enemy_02")) { started_teleport = true; this.gotoAndPlay("teleport"); } if (teleport_done == false) { this._rotation = this._rotation + 25; } else if (teleport_done == true) { if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } if ((this._x > -50) && (this._y > -50)) { ship_x = _root["random_path" + pathing_ID]._x; ship_y = _root["random_path" + pathing_ID]._y; angle = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((angle * 180) / Math.PI); this._x = this._x + (Math.cos(angle) * slowDown); this._y = this._y + (Math.sin(angle) * slowDown); this._rotation = myDegrees + 90; } } else { _alpha = (_alpha + 2); _rotation = (_rotation + slowRot); slowRot = slowRot - 1; if (slowRot <= 0) { slowRot = 0; } } }
Instance of Symbol 201 MovieClip "particle" in Frame 11
onClipEvent (load) { thrust = random(5) + 10; decay_timer = getTimer(); selectedAngle = false; } onClipEvent (enterFrame) { if (this._name != "particle") { if (selectedAngle == false) { randomAngle = random(360); selectedAngle = true; } if ((getTimer() - decay_timer) < 1000) { _x = (_x + (thrust * Math.sin(randomAngle))); _y = (_y - (thrust * Math.cos(randomAngle))); if (thrust > 0) { thrust = thrust - 0.25; } if (this._width > 0.5) { this._width = this._width - 0.25; this._height = this._height - 0.25; } } else { removeMovieClip(this); } } }
Instance of Symbol 203 MovieClip "missiles" in Frame 11
onClipEvent (load) { score = 25; slowDown = (random(400) + 100) / 100; teleport_done = true; dead = 0; seekTime = getTimer(); offSetValX = 0; offSetValY = 0; health = 1; _alpha = 100; isAsteroid = false; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if (this._alpha != 100) { trace("missile " + this._name); } if ((this._x > -50) && (this._y > -50)) { angle = Math.atan2(_root.player._y - this._y, _root.player._x - this._x); myDegrees = Math.round((angle * 180) / Math.PI); this._x = this._x + (Math.cos(angle) * slowDown); this._y = this._y + (Math.sin(angle) * slowDown); this._rotation = myDegrees; if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } } }
Instance of Symbol 218 MovieClip "enemy_04" in Frame 11
onClipEvent (load) { score = 100; xPos = random(2); slowDown = 5; health = 3; this.stop(); shotTimer = getTimer(); if (xPos == 0) { ship_x = -250; } else if (xPos == 1) { ship_x = Stage.width + 250; } ship_y = random(Stage.height); smokeTimer = getTimer(); _alpha = 0; dead = 0; slowRot = 50; count = 0; teleport_done = false; started_teleport = false; isAsteroid = false; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if (((teleport_done == false) && (started_teleport == false)) && (this._name != "enemy_04")) { started_teleport = true; this.gotoAndPlay("teleport"); } if (teleport_done == false) { this._rotation = this._rotation + 25; } else if (teleport_done == true) { if (((getTimer() - smokeTimer) > 300) && (dead == 0)) { if ((_root.smokeTrails == true) && ((Math.abs(xChange) > 40) && (Math.abs(yChange) > 40))) { smokeTimer = getTimer(); _root.totalObjects++; _root.smokeVal++; _root.smoke.duplicateMovieClip("smoke" + _root.smokeVal, 20000 + _root.totalObjects); _root["smoke" + _root.smokeVal].initialX = this._x; _root["smoke" + _root.smokeVal].initialY = this._y; } } if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } if ((this._x > -50) && (this._y > -50)) { if (((xPos == 0) && (this._x <= 0)) && (dead == 0)) { xPos = 1; okayToFire = true; ship_x = Stage.width + 250; ship_y = _root.player._y; } else if (((xPos == 1) && (this._x >= Stage.width)) && (dead == 0)) { xPos = 0; okayToFire = true; ship_x = -250; ship_y = _root.player._y; } if ((okayToFire == true) && (dead == 0)) { if ((((getTimer() - shotTimer) > 150) && (count < 5)) && (dead == 0)) { _root.enemyBulletVal++; count++; shotTimer = getTimer(); if (Math.abs(this._x - _root.player._x) > 250) { this.play(); _root.laser.start(); _root.totalObjects++; _root.enemy_bullets.duplicateMovieClip("enemyBullets" + _root.enemyBulletVal, 5000 + _root.totalObjects); _root["enemyBullets" + _root.enemyBulletVal]._x = _x; _root["enemyBullets" + _root.enemyBulletVal]._y = _y; } else { this.stop(); } } if (count >= 5) { count = 0; okayToFire = false; this.stop(); } } myRadians = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); yChange = Math.round(ship_y - this._y); xChange = Math.round(ship_x - this._x); yMove = Math.round(yChange / 30); xMove = Math.round(xChange / 30); yMove = yMove / this.slowDown; xMove = xMove / this.slowDown; this._y = this._y + yMove; this._x = this._x + xMove; this._rotation = myDegrees + 90; } } }
Instance of Symbol 221 MovieClip "enemy_05" in Frame 11
onClipEvent (load) { score = 250; smokeTimer = getTimer(); _alpha = 0; teleport_done = false; health = 5; dead = 0; deployed = false; deploy_mark = random(300) + 200; deploy_timer = getTimer(); deployNum = random(3) + 2; count = 0; isCarrier = true; isAsteroid = false; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if (_alpha >= 100) { if ((this._x > -50) && (this._x < -40)) { health = 0; } if (this._x < 900) { teleport_done = true; this._x = this._x - this.slowDown; if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } if (((this._x < deploy_mark) && (deployed == false)) && ((getTimer() - deploy_timer) > 300)) { score = 100; deploy_timer = getTimer(); if (count > deployNum) { deployed = true; } _root.enemy_06.duplicateMovieClip("enemy" + _root.enemyManager.enemyVal, 20000 + _root.totalObjects); _root["enemy" + _root.enemyManager.enemyVal]._x = _x; _root["enemy" + _root.enemyManager.enemyVal]._y = _y; _root["enemy" + _root.enemyManager.enemyVal].slowDown = (random(400) + 100) / 100; _root.enemyManager.enemyArray.push(_root["enemy" + _root.enemyManager.enemyVal]); _root.enemyManager.enemyVal++; _root.enemyManager.enemyNum++; _root.totalObjects++; count++; } } } else { _alpha = (_alpha + 2); } }
Instance of Symbol 224 MovieClip "enemy_06" in Frame 11
onClipEvent (load) { score = 25; health = 1; if (this._y <= _root.player._y) { ship_x = random(Stage.width); ship_y = (random(250) + Stage.height) + 100; } if (this._y > _root.player._y) { ship_x = random(Stage.width); ship_y = (random(250) + Stage.height) + 100; ship_y = ship_y * -1; } _alpha = 100; dead = 0; slowRot = 50; teleport_done = true; isAsteroid = false; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if ((teleport_done == true) && (this._name != "enemy_06")) { if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } if (this._name != "enemy_06") { angle = Math.atan2(_root.player._y - this._y, _root.player._x - this._x); myDegrees = Math.round((angle * 180) / Math.PI); this._x = this._x + (Math.cos(angle) * slowDown); this._y = this._y + (Math.sin(angle) * slowDown); this._rotation = myDegrees + 90; } } }
Instance of Symbol 230 MovieClip "big_rock" in Frame 11
onClipEvent (load) { score = 25; ship_x = 0; ship_y = 0; if (dest == 0) { ship_x = Stage.width + 100; ship_y = (random(100) + Stage.height) + 50; theDir = random(2); if (theDir == 0) { ship_y = ship_y * -1; } } else if (dest == 1) { ship_x = -100; ship_y = (random(100) + Stage.height) + 50; theDir = random(2); if (theDir == 0) { ship_y = ship_y * -1; } } if (dest == 2) { ship_x = (random(100) + Stage.width) + 50; theDir = random(2); if (theDir == 0) { ship_x = ship_x * -1; } ship_y = Stage.height + 100; } if (dest == 3) { ship_x = (random(100) + Stage.width) + 50; theDir = random(2); if (theDir == 0) { ship_x = ship_x * -1; } ship_y = -100; } dead = 0; health = 3; teleport_done = true; thrust = random(5) + 1; _alpha = 100; rotVal = random(3) + 1; rotDir = random(2); if (rotDir == 0) { rotVal = rotVal * -1; } isAsteroid = true; slowDown = 4; } onClipEvent (enterFrame) { if ((_root.enemyManager.end_of_level == true) && (this._name != "big_rock")) { this.gotoAndPlay("explode"); } if (this._name != "big_rock") { if ((this._y > -50) && (this._y < -40)) { health = 0; } if ((this._y < (Stage.height + 50)) && (this._y > (Stage.height + 40))) { health = 0; } if ((this._x > -50) && (this._x < -40)) { health = 0; } if ((this._x < (Stage.height + 50)) && (this._x > (Stage.height + 40))) { health = 0; } if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } myRadians = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); yChange = ship_y - this._y; xChange = ship_x - this._x; if (yChange < 0) { yMove = -thrust; } else if (yChange >= 0) { yMove = thrust; } if (xChange < 0) { xMove = -thrust; } else if (xChange >= 0) { xMove = thrust; } this._y = this._y + yMove; this._x = this._x + xMove; this._rotation = this._rotation + rotVal; } }
Instance of Symbol 233 MovieClip "small_rock" in Frame 11
onClipEvent (load) { score = 10; initialAngle = random(361); thrust = random(7) + 1; dead = 0; health = 1; teleport_done = true; _alpha = 100; rotVal = random(5) + 1; rotDir = random(2); if (rotDir == 0) { rotVal = rotVal * -1; } isAsteroid = true; theType = "small asteroid"; } onClipEvent (enterFrame) { if (_root.enemyManager.end_of_level == true) { removeMovieClip(this); } if (this._name != "small_rock") { if ((this._y > -50) && (this._y < -40)) { health = 0; } if ((this._y < (Stage.height + 50)) && (this._y > (Stage.height + 40))) { health = 0; } if ((this._x > -50) && (this._x < -40)) { health = 0; } if ((this._x < (Stage.height + 50)) && (this._x > (Stage.height + 40))) { health = 0; } if (this.hitTest(_root.player.player_hit_zone) && (dead == 0)) { _root.player.dead = 1; } _rotation = (_rotation + rotVal); _x = (_x + (thrust * Math.sin(initialAngle))); _y = (_y - (thrust * Math.cos(initialAngle))); } }
Instance of Symbol 237 MovieClip "score_scroll" in Frame 11
onClipEvent (load) { if (this._name == "score_scroll") { stop(); } }
Instance of Symbol 247 MovieClip "random_path" in Frame 11
onClipEvent (load) { slowDown = 5; travelX = 1; travelY = 1; angle = random(360); newDir = getTimer(); _visible = false; } onClipEvent (enterFrame) { if (this._name != "random_path") { if ((((!this.hitTest(_root.rightWall)) && (!this.hitTest(_root.leftWall))) && (!this.hitTest(_root.ceiling))) && (!this.hitTest(_root.ground))) { hitAlready = false; } if (this.hitTest(_root.rightWall) || (this.hitTest(_root.leftWall) && (hitAlready == false))) { hitAlready = true; travelX = travelX * -1; } if (this.hitTest(_root.ceiling) || (this.hitTest(_root.ground) && (hitAlready == false))) { hitAlready = true; travelY = travelY * -1; } if (((getTimer() - newDir) > 3000) && (hitAlready == false)) { newDir = getTimer(); changeTravelX = random(2); if (changeTravelX == 0) { travelX = travelX * -1; } changeTravelY = random(2); if (changeTravelY == 0) { travelY = travelY * -1; } } this._x = this._x + (slowDown * travelX); this._y = this._y + (slowDown * travelY); } }
Instance of Symbol 265 MovieClip "energy_container" in Frame 11
onClipEvent (load) { this.swapDepths(1048503); local_score = _root.credits; } onClipEvent (enterFrame) { if (local_score < _root.credits) { local_score = local_score + 5; } _root.scoreText = local_score + " CR"; }
Instance of Symbol 267 MovieClip "energy_bar" in Frame 11
onClipEvent (load) { _root.energyVal = 100; this.swapDepths(1048504); }
Frame 12
score_text.text = score; removeMovieClip("player"); t = 0; while (t < 25) { _root["star" + t].removeMovieClip(); t++; } t = 26; _root["planet" + t].removeMovieClip(); stop();
Instance of Symbol 150 MovieClip "bullets" in Frame 12
onClipEvent (load) { thrust = 10; initialAngle = _root.player._rotation * (Math.PI/180); bulletTimer = getTimer(); xSpeed = 0; ySpeed = 0; radius = 1; _width = 2; _height = 2; myColor = 0; rename = 0; enemyWasHit = false; removeTime = 3000; enemyThatWasHit = -1; i = 0; p = 0; } onClipEvent (enterFrame) { i = 0; while (i < _root.enemyManager.enemyArray.length) { if (this.hitTest(_root.enemyManager.enemyArray[i])) { _root.score = _root.score + 100; _root.boom.start(); enemyWasHit = true; enemyThatWasHit = _root.enemyManager.enemyArray[i]; u = 0; while (u < _root.enemyManager.enemyArray.length) { if (_root.enemyManager.enemyArray[u] == enemyThatWasHit) { _root.enemyManager.enemyArray[u] = "blank"; } u++; } break; } i++; } if (enemyWasHit == true) { enemyWasHit = false; p = 0; while (p < _root.enemyManager.enemyArray.length) { match = typeof(_root.enemyManager.enemyArray[p]) == typeof(_root.player); if (!match) { q = p; while (q < _root.enemyManager.enemyArray.length) { _root.enemyManager.enemyArray[q] = _root.enemyManager.enemyArray[q + 1]; q++; } tempArray = new Array(); z = 0; while (z < (_root.enemyManager.enemyArray.length - 1)) { tempArray[z] = _root.enemyManager.enemyArray[z]; z++; } _root.enemyManager.enemyArray = tempArray; delete tempArray; } p++; } _root.enemyManager.enemyNum--; removeMovieClip(enemyThatWasHit); enemyThatWasHit = -1; removeMovieClip(this); } if ((getTimer() - bulletTimer) < removeTime) { if (radius < 5) { radius = radius + 2; _width = (_width + 2); _height = (_height + 2); } _x = (_x + ((thrust + _root.player.speed) * Math.sin(initialAngle))); _y = (_y - ((thrust + _root.player.speed) * Math.cos(initialAngle))); } else { removeMovieClip(this); } }
Instance of Symbol 279 MovieClip "death_options" in Frame 12
onClipEvent (load) { this._alpha = 0; if (_root.player_win == true) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { _root.gameMusic.stop(); if (this._alpha < 100) { this._alpha = this._alpha + 2; } }
Frame 13
removeMovieClip("player"); t = 0; while (t < 25) { _root["star" + t].removeMovieClip(); t++; } t = 26; _root["planet" + t].removeMovieClip(); stop();
Instance of Symbol 85 MovieClip "planets" in Frame 13
onClipEvent (load) { planetTimer = getTimer(); makePlanet = 1000; planetSpawn = random(makePlanet); animatePlanet = 0; initialY = this._y; planetSize = random(2) + 1; planetScale = random(3); if (planetScale == 0) { planetSize = 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } onClipEvent (enterFrame) { if (_root.bg == true) { if (((getTimer() - planetTimer) > planetSpawn) && (this._x > 0)) { animatePlanet = 1; } if (animatePlanet == 1) { this._y = this._y + 0.5; } if ((animatePlanet == 1) && (this._y > 2000)) { planetTimer = getTimer(); animatePlanet = 0; planetSpawn = random(makePlanet); this._y = initialY; this._x = random(Stage.width); planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } } }
Instance of Symbol 91 MovieClip "star" in Frame 13
onClipEvent (load) { speed = (random(5) + 1) * 2.5; } onClipEvent (enterFrame) { if (_root.bg == true) { if (this._x >= 0) { this._y = this._y + speed; } if (this._y > (Stage.height + 50)) { this._x = random(Stage.width); this._y = random(200) * -1; } } }
Instance of Symbol 290 MovieClip "level_panel_mc" in Frame 13
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 2); } }
Instance of Symbol 292 MovieClip "level_number_mc" in Frame 13
onClipEvent (load) { original_height = this._height; this._height = 1; rolledOver = false; } onClipEvent (enterFrame) { if (rolledOver == true) { if (this._height < original_height) { this._height = this._height + 5; } } else if ((rolledOver == false) && (this._height > 1)) { this._height = this._height - 5; } }
Frame 14
logMileStone("completedLevel_" + game_level); if ((game_level + 1) == 10) { player_lives++; } if ((game_level + 1) == 15) { player_lives++; } if ((game_level + 1) == 21) { player_win = true; _root.gotoAndStop("dead"); } score_text.text = score; t = 0; while (t < 25) { _root["star" + t].removeMovieClip(); t++; } t = 26; _root["planet" + t].removeMovieClip(); removeMovieClip("player"); game_level++; levelNum = "Level " + game_level; i = 0; while (i < _root.enemyManager.enemyArray.length) { removeMovieClip(_root.enemyManager.enemyArray[i]); i++; } delete _root.enemyManager.enemyArray; if (_root.player_win == false) { gotoAndStop ("shop_screen"); }
Instance of Symbol 85 MovieClip "planets" in Frame 14
onClipEvent (load) { planetTimer = getTimer(); makePlanet = 1000; planetSpawn = random(makePlanet); animatePlanet = 0; initialY = this._y; planetSize = random(2) + 1; planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * 1.5; this._height = this._height * 1.5; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } onClipEvent (enterFrame) { if (((getTimer() - planetTimer) > planetSpawn) && (this._x > 0)) { animatePlanet = 1; } if (animatePlanet == 1) { this._y = this._y + 0.5; } if ((animatePlanet == 1) && (this._y > 2000)) { planetTimer = getTimer(); animatePlanet = 0; planetSpawn = random(makePlanet); this._y = initialY; this._x = random(Stage.width); planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } }
Instance of Symbol 88 MovieClip "enemy_bullets" in Frame 14
onClipEvent (load) { slowDown = 3; ship_x = _root.player._x; ship_y = _root.player._y; myRadians = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); yChange = Math.round(ship_y - this._y); xChange = Math.round(ship_x - this._x); yMove = Math.round(yChange / 10); xMove = Math.round(xChange / 10); yMove = yMove / this.slowDown; xMove = xMove / this.slowDown; visibleTimer = getTimer(); this._visible = false; } onClipEvent (enterFrame) { if ((getTimer() - visibleTimer) > 100) { this._visible = true; } if (this._name != "enemy_bullets") { this._y = this._y + yMove; this._x = this._x + xMove; } if (this.hitTest(_root.player)) { _root.player.dead = 1; } if ((_root.player.dead == 1) || ((this._name != "enemy_bullets") && ((((this._x < 0) || (this._x > Stage.width)) || (this._y < 0)) || (this._y > Stage.height)))) { removeMovieClip(this); } }
Instance of Symbol 150 MovieClip "bullets" in Frame 14
onClipEvent (load) { thrust = 10; initialAngle = _root.player._rotation * (Math.PI/180); bulletTimer = getTimer(); xSpeed = 0; ySpeed = 0; radius = 1; _width = 2; _height = 2; myColor = 0; rename = 0; enemyWasHit = false; removeTime = 3000; enemyThatWasHit = -1; i = 0; p = 0; } onClipEvent (enterFrame) { i = 0; while (i < _root.enemyManager.enemyArray.length) { if (this.hitTest(_root.enemyManager.enemyArray[i])) { _root.score = _root.score + 100; _root.boom.start(); enemyWasHit = true; enemyThatWasHit = _root.enemyManager.enemyArray[i]; u = 0; while (u < _root.enemyManager.enemyArray.length) { if (_root.enemyManager.enemyArray[u] == enemyThatWasHit) { _root.enemyManager.enemyArray[u] = "blank"; } u++; } break; } i++; } if (enemyWasHit == true) { enemyWasHit = false; p = 0; while (p < _root.enemyManager.enemyArray.length) { match = typeof(_root.enemyManager.enemyArray[p]) == typeof(_root.player); if (!match) { q = p; while (q < _root.enemyManager.enemyArray.length) { _root.enemyManager.enemyArray[q] = _root.enemyManager.enemyArray[q + 1]; q++; } tempArray = new Array(); z = 0; while (z < (_root.enemyManager.enemyArray.length - 1)) { tempArray[z] = _root.enemyManager.enemyArray[z]; z++; } _root.enemyManager.enemyArray = tempArray; delete tempArray; } p++; } _root.enemyManager.enemyNum--; removeMovieClip(enemyThatWasHit); enemyThatWasHit = -1; removeMovieClip(this); } if ((getTimer() - bulletTimer) < removeTime) { if (radius < 5) { radius = radius + 2; _width = (_width + 2); _height = (_height + 2); } _x = (_x + ((thrust + _root.player.speed) * Math.sin(initialAngle))); _y = (_y - ((thrust + _root.player.speed) * Math.cos(initialAngle))); } else { removeMovieClip(this); } }
Frame 15
score_text.text = score; if (_root.audioState == 1) { _root.gameMusic.stop(); _root.gameMusic.setVolume(100); } removeMovieClip("player"); t = 0; while (t < 25) { _root["star" + t].removeMovieClip(); t++; } t = 26; _root["planet" + t].removeMovieClip(); view_ship = 0; view_upgrade = 0; cost = 0; description = "Select an upgrade to view or purchase it."; purchase_panel._visible = false; original_y = _root.p1_3D._y; shifted_y = _root.p1_3D._y + 20; stop();
Instance of Symbol 85 MovieClip "planets" in Frame 15
onClipEvent (load) { planetTimer = getTimer(); makePlanet = 1000; planetSpawn = random(makePlanet); animatePlanet = 0; initialY = this._y; planetSize = random(2) + 1; planetScale = random(3); if (planetScale == 0) { planetSize = 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } onClipEvent (enterFrame) { if (_root.bg == true) { if (((getTimer() - planetTimer) > planetSpawn) && (this._x > 0)) { animatePlanet = 1; } if (animatePlanet == 1) { this._y = this._y + 0.5; } if ((animatePlanet == 1) && (this._y > 2000)) { planetTimer = getTimer(); animatePlanet = 0; planetSpawn = random(makePlanet); this._y = initialY; this._x = random(Stage.width); planetScale = random(3); if (planetScale == 0) { planetSize = random(2) + 1; this._width = this._width * planetSize; this._height = this._height * planetSize; } else if (planetScale == 1) { planetSize = random(4) + 1; this._width = this._width / planetSize; this._height = this._height / planetSize; } goFrame = random(6) + 1; gotoAndStop(goFrame); } } }
Instance of Symbol 88 MovieClip "enemy_bullets" in Frame 15
onClipEvent (load) { slowDown = 3; ship_x = _root.player._x; ship_y = _root.player._y; myRadians = Math.atan2(ship_y - this._y, ship_x - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); yChange = Math.round(ship_y - this._y); xChange = Math.round(ship_x - this._x); yMove = Math.round(yChange / 10); xMove = Math.round(xChange / 10); yMove = yMove / this.slowDown; xMove = xMove / this.slowDown; visibleTimer = getTimer(); this._visible = false; } onClipEvent (enterFrame) { if ((getTimer() - visibleTimer) > 100) { this._visible = true; } if (this._name != "enemy_bullets") { this._y = this._y + yMove; this._x = this._x + xMove; } if (this.hitTest(_root.player)) { _root.player.dead = 1; } if ((_root.player.dead == 1) || ((this._name != "enemy_bullets") && ((((this._x < 0) || (this._x > Stage.width)) || (this._y < 0)) || (this._y > Stage.height)))) { removeMovieClip(this); } }
Instance of Symbol 72 MovieClip "field" in Frame 15
onClipEvent (load) { this.count = 50; this.speed = 5; this.focaldistance = 25; this.rmin = 50; this.rmax = 1000; this.zmin = 10; this.zmax = 300; var i = 0; while (i < this.count) { this.attachMovie("dot", i, i); i++; } } onClipEvent (enterFrame) { var i = 0; while (i < this.count) { if (((this[i].z = this[i].z - this.speed)) <= 0) { this.randomPlace(i); } this.placeInSpace(i); i++; } }
Instance of Symbol 91 MovieClip "star" in Frame 15
onClipEvent (load) { speed = (random(5) + 1) * 2.5; } onClipEvent (enterFrame) { if (_root.bg == true) { if (this._x >= 0) { this._y = this._y + speed; } if (this._y > (Stage.height + 50)) { this._x = random(Stage.width); this._y = random(200) * -1; } } }
Instance of Symbol 309 MovieClip "level1_weapon" in Frame 15
onClipEvent (enterFrame) { if (_root.view_upgrade == 0) { _root.level1_weapon._visible = false; _root.level2_weapon._visible = false; _root.level3_weapon._visible = false; _root.level1_weapon_btn.enabled = false; _root.level2_weapon_btn.enabled = false; _root.level3_weapon_btn.enabled = false; } else { _root.level1_weapon._visible = true; _root.level2_weapon._visible = true; _root.level3_weapon._visible = true; _root.level1_weapon_btn.enabled = true; _root.level2_weapon_btn.enabled = true; _root.level3_weapon_btn.enabled = true; } if (_root.view_upgrade == 1) { this.gotoAndStop("projectile1"); } if (_root.view_upgrade == 2) { this.gotoAndStop("photon1"); } if (_root.view_upgrade == 3) { this.gotoAndStop("laser1"); } if (_root.view_upgrade == 5) { this.gotoAndStop("thruster1"); } if (_root.view_upgrade == 6) { this.gotoAndStop("power_core1"); } }
Instance of Symbol 325 MovieClip "level2_weapon" in Frame 15
onClipEvent (enterFrame) { if (_root.view_upgrade == 1) { this.gotoAndStop("projectile2"); } if (_root.view_upgrade == 2) { this.gotoAndStop("photon2"); } if (_root.view_upgrade == 3) { this.gotoAndStop("laser2"); } if (_root.view_upgrade == 5) { this.gotoAndStop("thruster2"); } if (_root.view_upgrade == 6) { this.gotoAndStop("power_core2"); } }
Instance of Symbol 341 MovieClip "level3_weapon" in Frame 15
onClipEvent (enterFrame) { if (_root.view_upgrade == 1) { this.gotoAndStop("projectile3"); } if (_root.view_upgrade == 2) { this.gotoAndStop("photon3"); } if (_root.view_upgrade == 3) { this.gotoAndStop("laser3"); } if (_root.view_upgrade == 5) { this.gotoAndStop("thruster3"); } if (_root.view_upgrade == 6) { this.gotoAndStop("power_core3"); } }
Symbol 27 MovieClip Frame 25
stop();
Symbol 28 MovieClip Frame 9
stop();
Symbol 36 MovieClip Frame 45
gotoAndPlay (35);
Symbol 37 MovieClip Frame 38
gotoAndPlay ("start");
Symbol 39 Button
on (press) { clickThrough(destinationURL, "LoadScreenLogo"); }
Symbol 42 Button
on (press) { _parent.clickThrough(_parent.destinationURL, "IntroAnimation"); }
Symbol 49 MovieClip Frame 29
stop();
Symbol 64 MovieClip Frame 137
stop();
Symbol 68 MovieClip Frame 229
stop(); _parent.xgenIntroComplete();
Symbol 85 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 180
gotoAndPlay (1);
Symbol 103 Button
on (release) { _root.blip1.start(); logMileStone("startedGame"); _root.gotoAndStop("ship_select"); }
Symbol 107 Button
on (release) { _root.blip1.start(); _root.gotoAndStop("instructions"); }
Symbol 117 Button
on (release) { if (_root.audioState == 0) { _root.audioState = 1; _root.audioStateText = "ON"; _root.gameMusic.setVolume(100); } else if (_root.audioState == 1) { _root.audioState = 0; _root.audioStateText = "OFF"; _root.gameMusic.setVolume(0); } }
Symbol 119 Button
on (press) { clickThrough(destinationURL, "TitleScreenLogo"); }
Symbol 125 Button
on (release) { _root.blip1.start(); _root.gotoAndStop("start"); }
Symbol 134 Button
on (release) { _root.blip1.start(); _root.ship_selected = 1; _root.stopAllSounds(); _root.gameMusic.start(0, 99999); _root.gotoAndStop("pregame"); }
Symbol 139 Button
on (release) { _root.blip1.start(); _root.ship_selected = 3; _root.gameMusic.start(0, 99999); _root.stopAllSounds(); _root.gotoAndStop("pregame"); }
Symbol 143 Button
on (release) { _root.blip1.start(); _root.ship_selected = 0; _root.stopAllSounds(); _root.gameMusic.start(0, 99999); _root.gotoAndStop("pregame"); }
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 2
stop();
Symbol 150 MovieClip Frame 3
stop();
Symbol 165 MovieClip Frame 11
removeMovieClip(this); stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 3
myColor = 2945333 /* 0x2CF135 */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom4.start(); }
Symbol 174 MovieClip Frame 13
removeMovieClip(this); stop();
Symbol 187 MovieClip Frame 1
stop();
Instance of Symbol 178 MovieClip "flame" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { this._height = 1; } onClipEvent (enterFrame) { this._height = _root.player.speed * 4; }
Instance of Symbol 180 MovieClip "player_hit_zone" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 187 MovieClip Frame 2
stop();
Symbol 187 MovieClip Frame 3
stop();
Instance of Symbol 180 MovieClip "player_hit_zone" in Symbol 187 MovieClip Frame 3
onClipEvent (load) { _visible = false; }
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 2
myColor = 15741856 /* 0xF033A0 */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom1.start(); }
Symbol 193 MovieClip Frame 12
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(this); stop();
Symbol 193 MovieClip Frame 13
this._alpha = 100; _root.appear.start();
Symbol 193 MovieClip Frame 51
this.teleport_done = true; this._alpha = 100; this.gotoAndStop("start_flight");
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 2
myColor = 16056107 /* 0xF4FF2B */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom2.start(); }
Symbol 199 MovieClip Frame 12
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(_root["random_path" + this.pathing_ID]); removeMovieClip(this); stop();
Symbol 199 MovieClip Frame 13
this._alpha = 100; _root.appear2.start();
Symbol 199 MovieClip Frame 51
this.teleport_done = true; this._alpha = 100; this.gotoAndStop("start_flight");
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 2
_root.player.explosionVal++; _root.totalObjects++; _root.explosion.duplicateMovieClip("explosion" + _root.player.explosionVal, _root.totalObjects); _root["explosion" + _root.player.explosionVal]._width = _root["explosion" + _root.player.explosionVal]._width + 5; _root["explosion" + _root.player.explosionVal]._height = _root["explosion" + _root.player.explosionVal]._height + 5; _root["explosion" + _root.player.explosionVal]._x = _x; _root["explosion" + _root.player.explosionVal]._y = _y; if (_root.enemyManager.end_of_level == false) { _root.boom2.start(); }
Symbol 203 MovieClip Frame 12
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(this); stop();
Symbol 218 MovieClip Frame 7
if (this.dead == 0) { gotoAndPlay ("start_flight"); }
Symbol 218 MovieClip Frame 8
myColor = 1016304 /* 0x0F81F0 */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom3.start(); }
Symbol 218 MovieClip Frame 18
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(this); stop();
Symbol 218 MovieClip Frame 19
this._alpha = 100; _root.appear3.start();
Symbol 218 MovieClip Frame 57
this.teleport_done = true; this._alpha = 100; this.gotoAndStop("start_flight");
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 2
myColor = 2729942 /* 0x29A7D6 */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom4.start(); }
Symbol 221 MovieClip Frame 12
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(this); stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 2
myColor = 15542571 /* 0xED292B */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom1.start(); }
Symbol 224 MovieClip Frame 12
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(this); stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
myColor = random(4); if (myColor == 0) { myColor = 16382026 /* 0xF9F84A */; } if (myColor == 1) { myColor = 15166939 /* 0xE76DDB */; } if (myColor == 2) { myColor = 16720418 /* 0xFF2222 */; } if (myColor == 3) { myColor = 10412529 /* 0x9EE1F1 */; } xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; }
Symbol 227 MovieClip Frame 12
if (_root.player.dead == 3) { _root.player.dead = -1; _root.energy_container.removeMovieClip(); _root.energy_bar.removeMovieClip(); _root.gotoAndStop("level_complete"); } removeMovieClip(this); stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 2
if ((((this._x > 0) && (this._x < Stage.width)) && (this._y > 0)) && (this._y < Stage.height)) { myColor = 14342874 /* 0xDADADA */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } i = 0; while (i < 3) { _root.small_rock.duplicateMovieClip("enemy" + _root.enemyManager.enemyVal, 20000 + _root.totalObjects); _root["enemy" + _root.enemyManager.enemyVal]._x = this._x; _root["enemy" + _root.enemyManager.enemyVal]._y = this._y; _root.enemyManager.enemyArray.push(_root["enemy" + _root.enemyManager.enemyVal]); _root.enemyManager.enemyVal++; _root.enemyManager.enemyNum++; _root.totalObjects++; i++; } } if (_root.enemyManager.end_of_level == false) { _root.boom3.start(); }
Symbol 230 MovieClip Frame 12
removeMovieClip(this); stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
myColor = 14342874 /* 0xDADADA */; xy = 0; while (xy < (random(_root.extraParticles) + _root.minParticles)) { _root.particleVal++; _root.totalObjects++; _root.particle.duplicateMovieClip("particle" + _root.particleVal, _root.totalObjects); theExplosion = new Color(_root["particle" + _root.particleVal]); theExplosion.setRGB(myColor); _root["particle" + _root.particleVal]._x = explodeX; _root["particle" + _root.particleVal]._y = explodeY; if (_root.particleVal > 450) { _root.particleVal = 300; } xy++; } if (_root.enemyManager.end_of_level == false) { _root.boom2.start(); }
Symbol 233 MovieClip Frame 12
removeMovieClip(this); stop();
Symbol 237 MovieClip Frame 20
removeMovieClip(this); stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 2
stop();
Symbol 256 MovieClip Frame 3
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 2
stop();
Instance of Symbol 256 MovieClip in Symbol 257 MovieClip Frame 2
onClipEvent (load) { if (_root.ship_selected == 0) { this.gotoAndStop(2); } if (_root.ship_selected == 1) { this.gotoAndStop(1); } if (_root.ship_selected == 3) { this.gotoAndStop(3); } }
Symbol 257 MovieClip Frame 3
stop();
Instance of Symbol 256 MovieClip in Symbol 257 MovieClip Frame 3
onClipEvent (load) { if (_root.ship_selected == 0) { this.gotoAndStop(2); } if (_root.ship_selected == 1) { this.gotoAndStop(1); } if (_root.ship_selected == 3) { this.gotoAndStop(3); } }
Symbol 257 MovieClip Frame 4
stop();
Instance of Symbol 256 MovieClip in Symbol 257 MovieClip Frame 4
onClipEvent (load) { if (_root.ship_selected == 0) { this.gotoAndStop(2); } if (_root.ship_selected == 1) { this.gotoAndStop(1); } if (_root.ship_selected == 3) { this.gotoAndStop(3); } }
Symbol 257 MovieClip Frame 5
stop();
Instance of Symbol 256 MovieClip in Symbol 257 MovieClip Frame 5
onClipEvent (load) { if (_root.ship_selected == 0) { this.gotoAndStop(2); } if (_root.ship_selected == 1) { this.gotoAndStop(1); } if (_root.ship_selected == 3) { this.gotoAndStop(3); } }
Symbol 265 MovieClip Frame 1
stop();
Instance of Symbol 257 MovieClip "lives_display" in Symbol 265 MovieClip Frame 1
onClipEvent (load) { if (_root.player_lives > 0) { this.gotoAndStop(_root.player_lives); } }
Symbol 265 MovieClip Frame 8
gotoAndPlay (2);
Symbol 272 Button
on (release) { _root.player_lives = 3; _root.gotoAndStop("start"); }
Symbol 278 Button
on (release) { _root.player_lives = 3; _root.gotoAndStop("start"); }
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 2
stop();
Symbol 285 MovieClip Frame 20
gotoAndPlay (1);
Symbol 289 Button
on (rollOver) { _root.level_number_mc.rolledOver = true; } on (rollOut) { _root.level_number_mc.rolledOver = false; } on (release) { if (_root.bg == true) { t = 0; while (t < 25) { _root.star.duplicateMovieClip("star" + t, t); _root["star" + t]._x = random(Stage.width); _root["star" + t]._y = random(Stage.height); t++; } t = 26; _root.planets.duplicateMovieClip("planet" + t, t); _root["planet" + t]._x = random(Stage.width); } _root.gotoAndStop("game"); }
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 2
stop();
Symbol 309 MovieClip Frame 3
stop();
Symbol 309 MovieClip Frame 4
stop();
Symbol 309 MovieClip Frame 5
stop();
Symbol 309 MovieClip Frame 6
stop();
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 2
stop();
Symbol 325 MovieClip Frame 3
stop();
Symbol 325 MovieClip Frame 4
stop();
Symbol 325 MovieClip Frame 6
stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 2
stop();
Symbol 341 MovieClip Frame 3
stop();
Symbol 341 MovieClip Frame 4
stop();
Symbol 341 MovieClip Frame 5
stop();
Symbol 341 MovieClip Frame 6
stop();
Symbol 343 Button
on (release) { if (_root.view_upgrade == 1) { _root.p1_3D.gotoAndPlay("proj_spin1"); _root.p1_3D._y = _root.original_y; _root.description = "An early model, single turret flak cannon designed for slightly smaller energy consumption and a minor reduction in cooldown than the stock cannon."; _root.cost = 2500; _root.purchase_panel._visible = true; _root.item_chosen = "proj1"; if (_root.proj1_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 2) { _root.p1_3D.gotoAndPlay("photon_spin1"); _root.description = "Similar to the single turret flak cannon, this photon cannon fires quicker bursts with a slightly higher energy cost."; _root.cost = 4500; _root.purchase_panel._visible = true; _root.item_chosen = "photon1"; if (_root.photon1_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 3) { _root.p1_3D.gotoAndPlay("laser_spin1"); _root.p1_3D._y = shifted_y; _root.description = "The most advanced single turret weapon available, this laser weapon packs a punch with a slightly lower energy consumption to the level 1 photon cannon."; _root.cost = 7000; _root.purchase_panel._visible = true; _root.item_chosen = "laser1"; if (_root.laser1_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 5) { _root.p1_3D.gotoAndPlay("thruster_spin1"); _root.p1_3D._y = shifted_y; _root.description = "A single turbine thruster gives your ship a little extra push above the stock thruster."; _root.cost = 2000; _root.purchase_panel._visible = true; _root.item_chosen = "thruster1"; if (_root.thruster1_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 6) { _root.p1_3D.gotoAndPlay("core_spin1"); _root.p1_3D._y = shifted_y; _root.description = "A fluid based power core that gives your ship's weapons system a slightly longer output life."; _root.cost = 2500; _root.purchase_panel._visible = true; _root.item_chosen = "core1"; if (_root.core1_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } }
Symbol 344 Button
on (release) { if (_root.view_upgrade == 1) { _root.p1_3D.gotoAndPlay("proj_spin2"); _root.p1_3D._y = _root.original_y; _root.description = "Two turrets are available on this level 2 flak cannon, which was designed with a slightly better cooldown than the level 1 photon cannon, but requires more energy."; _root.cost = 7500; _root.purchase_panel._visible = true; _root.item_chosen = "proj2"; if (_root.proj2_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 2) { _root.p1_3D.gotoAndPlay("photon_spin2"); _root.description = "This photon cannon has a higher cooldown rate but a lower energy requirement than the level 2 flak cannon."; _root.cost = 9000; _root.purchase_panel._visible = true; _root.item_chosen = "photon2"; if (_root.photon2_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 3) { _root.p1_3D.gotoAndPlay("laser_spin2"); _root.p1_3D._y = shifted_y; _root.description = "A twin laser weapon with a low cooldown and moderate energy consumption level - it gives your ship a bang for its buck."; _root.cost = 11500; _root.purchase_panel._visible = true; _root.item_chosen = "laser2"; if (_root.laser2_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 5) { _root.p1_3D.gotoAndPlay("thruster_spin2"); _root.p1_3D._y = shifted_y; _root.description = "This twin turbine system gives your ship that extra little oomph."; _root.cost = 5000; _root.purchase_panel._visible = true; _root.item_chosen = "thruster2"; if (_root.thruster2_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 6) { _root.p1_3D.gotoAndPlay("core_spin2"); _root.p1_3D._y = shifted_y; _root.description = "This cell-based system offers a better energy model than earlier power cores, helping to balance out slightly more powerful weapons."; _root.cost = 5500; _root.purchase_panel._visible = true; _root.item_chosen = "core2"; if (_root.core2_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } }
Symbol 345 Button
on (release) { if (_root.view_upgrade == 1) { _root.p1_3D.gotoAndPlay("proj_spin3"); _root.p1_3D._y = _root.original_y; _root.description = "The most advanced flak cannon model available, with three turrets, this weapon is ideal for heavy ships with more energy to burn."; _root.cost = 15000; _root.purchase_panel._visible = true; _root.item_chosen = "proj3"; if (_root.proj3_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 2) { _root.p1_3D.gotoAndPlay("photon_spin3"); _root.description = "The fastest weapon you can mount, this three turret photon cannon is quick, but places a lot of stress on your power core."; _root.cost = 18000; _root.purchase_panel._visible = true; _root.item_chosen = "photon3"; if (_root.photon3_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 3) { _root.p1_3D.gotoAndPlay("laser_spin3"); _root.p1_3D._y = shifted_y; _root.description = "22,000 credits equals three lasers. Three lasers equals massive damage. Massive damage equals tons of energy needed. 'Nuff said."; _root.cost = 22000; _root.purchase_panel._visible = true; _root.item_chosen = "laser3"; if (_root.laser3_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 5) { _root.p1_3D.gotoAndPlay("thruster_spin3"); _root.p1_3D._y = shifted_y; _root.description = "The Grand Daddy of jet propulsion systems, this thruster gives you two turbines and two compact rocket thrusters. Recommended for advanced pilots only."; _root.cost = 11000; _root.purchase_panel._visible = true; _root.item_chosen = "thruster3"; if (_root.thruster3_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } if (_root.view_upgrade == 6) { _root.p1_3D.gotoAndPlay("core_spin3"); _root.p1_3D._y = shifted_y; _root.description = "This highly advanced power core uses a fission-based reactor, giving your ship a large energy pool to work with."; _root.cost = 11000; _root.purchase_panel._visible = true; _root.item_chosen = "core3"; if (_root.core3_purchased == true) { _root.purchase_panel.gotoAndStop(2); } else { _root.purchase_panel.gotoAndStop(1); } } }
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1115 MovieClip Frame 62
gotoAndPlay ("proj_spin1");
Symbol 1115 MovieClip Frame 123
gotoAndPlay ("proj_spin2");
Symbol 1115 MovieClip Frame 184
gotoAndPlay ("proj_spin3");
Symbol 1115 MovieClip Frame 245
gotoAndPlay ("laser_spin1");
Symbol 1115 MovieClip Frame 306
gotoAndPlay ("laser_spin2");
Symbol 1115 MovieClip Frame 367
gotoAndPlay ("laser_spin3");
Symbol 1115 MovieClip Frame 428
gotoAndPlay ("photon_spin1");
Symbol 1115 MovieClip Frame 489
gotoAndPlay ("photon_spin2");
Symbol 1115 MovieClip Frame 550
gotoAndPlay ("photon_spin3");
Symbol 1115 MovieClip Frame 611
gotoAndPlay ("thruster_spin1");
Symbol 1115 MovieClip Frame 672
gotoAndPlay ("thruster_spin2");
Symbol 1115 MovieClip Frame 733
gotoAndPlay ("thruster_spin3");
Symbol 1115 MovieClip Frame 794
gotoAndPlay ("core_spin1");
Symbol 1115 MovieClip Frame 855
gotoAndPlay ("core_spin2");
Symbol 1115 MovieClip Frame 916
gotoAndPlay ("core_spin3");
Symbol 1121 Button
on (release) { if (_root.credits < _root.cost) { _root.error1.start(); } else { _root.energy2.start(); } if ((_root.item_chosen == "ship1") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.ship_selected = 1; _root.ship1_purchased = true; _root.ship2_purchased = false; _root.ship3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "ship2") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.ship_selected = 2; _root.ship1_purchased = false; _root.ship2_purchased = true; _root.ship3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "ship3") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.ship_selected = 3; _root.ship1_purchased = false; _root.ship2_purchased = false; _root.ship3_purchased = true; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "proj1") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 1; _root.shotDelay = 250; _root.total_reduction = 0.1; _root.proj1_purchased = true; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "proj2") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 2; _root.shotDelay = 200; _root.total_reduction = -0.3; _root.proj2_purchased = true; _root.proj1_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "proj3") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 3; _root.shotDelay = 175; _root.total_reduction = -0.8; _root.proj3_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "photon1") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 1; _root.shotDelay = 180; _root.total_reduction = -0.5; _root.photon1_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "photon2") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 2; _root.shotDelay = 250; _root.total_reduction = -0.05; _root.photon2_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "photon3") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 3; _root.shotDelay = 150; _root.total_reduction = -1; _root.photon3_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "laser1") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 1; _root.shotDelay = 165; _root.total_reduction = -0.4; _root.laser1_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser2_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "laser2") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 2; _root.shotDelay = 175; _root.total_reduction = -0.7; _root.laser2_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "laser3") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.main_turrets = 3; _root.shotDelay = 165; _root.total_reduction = -1.5; _root.laser3_purchased = true; _root.proj1_purchased = false; _root.proj2_purchased = false; _root.proj3_purchased = false; _root.photon1_purchased = false; _root.photon2_purchased = false; _root.photon3_purchased = false; _root.laser1_purchased = false; _root.laser2_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "thruster1") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.thrusters = 1; _root.thruster1_purchased = true; _root.thruster2_purchased = false; _root.thruster3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "thruster2") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.thrusters = 2; _root.thruster1_purchased = false; _root.thruster2_purchased = true; _root.thruster3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "thruster3") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.thrusters = 3; _root.thruster1_purchased = false; _root.thruster2_purchased = false; _root.thruster3_purchased = true; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "core1") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.core = 1; _root.core1_purchased = true; _root.core2_purchased = false; _root.core3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "core2") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.core = 2; _root.core1_purchased = false; _root.core2_purchased = true; _root.core3_purchased = false; _root.purchase_panel.gotoAndStop(2); } if ((_root.item_chosen == "core3") && (_root.credits >= _root.cost)) { _root.credits = _root.credits - _root.cost; _root.core = 3; _root.core1_purchased = false; _root.core2_purchased = false; _root.core3_purchased = true; _root.purchase_panel.gotoAndStop(2); } }
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1125 MovieClip Frame 2
stop();
Symbol 1131 Button
on (release) { if (audioState == 1) { _root.gameMusic.start(0, 99999); _root.gameMusic.setVolume(100); } else { _root.gameMusic.setVolume(0); } if (_root.bg == true) { t = 0; while (t < 25) { _root.star.duplicateMovieClip("star" + t, t); _root["star" + t]._x = random(Stage.width); _root["star" + t]._y = random(Stage.height); t++; } t = 26; _root.planets.duplicateMovieClip("planet" + t, t); _root["planet" + t]._x = random(Stage.width); } _root.blip1.start(); _root.gotoAndStop("pregame"); }
Symbol 1137 Button
on (release) { _root.p1_3D.gotoAndStop("no_spin"); _root.description = "Select an upgrade to view or purchase it."; cost = 0; _root.purchase_panel._visible = false; _root.view_upgrade = 1; _root.blip1.start(); }
Symbol 1142 Button
on (release) { _root.p1_3D.gotoAndStop("no_spin"); _root.description = "Select an upgrade to view or purchase it."; _root.view_upgrade = 2; _root.purchase_panel._visible = false; _root.blip1.start(); }
Symbol 1147 Button
on (release) { _root.p1_3D.gotoAndStop("no_spin"); _root.description = "Select an upgrade to view or purchase it."; _root.view_upgrade = 3; _root.purchase_panel._visible = false; _root.blip1.start(); }
Symbol 1152 Button
on (release) { _root.p1_3D.gotoAndStop("no_spin"); _root.description = "Select an upgrade to view or purchase it."; _root.view_upgrade = 5; _root.purchase_panel._visible = false; _root.blip1.start(); }
Symbol 1157 Button
on (release) { _root.p1_3D.gotoAndStop("no_spin"); _root.description = "Select an upgrade to view or purchase it."; _root.view_upgrade = 6; _root.purchase_panel._visible = false; _root.blip1.start(); }

Library Items

Symbol 1 Sound [photon]
Symbol 2 Sound [missilefire]
Symbol 3 Sound [laser]
Symbol 4 Sound [gun]
Symbol 5 Sound [error1]
Symbol 6 Sound [energy3]
Symbol 7 Sound [energy2]
Symbol 8 Sound [Demonloop]
Symbol 9 Sound [boom4]
Symbol 10 Sound [boom3]
Symbol 11 Sound [boom2]
Symbol 12 Sound [boom1]
Symbol 13 Sound [blip1]
Symbol 14 Sound [appear3]
Symbol 15 Sound [appear2]
Symbol 16 Sound [appear]
Symbol 17 Sound [sfx_14.mp3]Used by:68
Symbol 18 Sound [sfx_18.mp3]Used by:68
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [dot]Uses:19
Symbol 21 GraphicUsed by:Timeline
Symbol 22 FontUsed by:23 24 268 269 270 273 274 275 277 286 287
Symbol 23 TextUses:22Used by:Timeline
Symbol 24 EditableTextUses:22Used by:Timeline
Symbol 25 GraphicUsed by:26 27 28
Symbol 26 MovieClipUses:25Used by:27 28
Symbol 27 MovieClipUses:26 25Used by:39 119
Symbol 28 MovieClipUses:26 25Used by:39 119
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:29 30Used by:37
Symbol 32 FontUsed by:34
Symbol 33 FontUsed by:34
Symbol 34 TextUses:32 33Used by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:31 34 36Used by:39 119
Symbol 38 GraphicUsed by:39 119
Symbol 39 ButtonUses:27 28 37 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:42 70
Symbol 42 ButtonUses:41Used by:68
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:43 45 46 47 48Used by:68
Symbol 50 GraphicUsed by:64
Symbol 51 GraphicUsed by:64
Symbol 52 GraphicUsed by:64
Symbol 53 GraphicUsed by:64
Symbol 54 GraphicUsed by:64
Symbol 55 GraphicUsed by:64
Symbol 56 GraphicUsed by:64
Symbol 57 GraphicUsed by:64
Symbol 58 GraphicUsed by:64
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:50 51 52 53 54 55 56 57 58 59 60 61 62 63Used by:68
Symbol 65 SoundUsed by:68
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:42 49 64 18 17 65 67Used by:Timeline
Symbol 69 GraphicUsed by:Timeline
Symbol 70 MovieClipUses:41Used by:Timeline
Symbol 71 GraphicUsed by:Timeline
Symbol 72 MovieClipUsed by:Timeline
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:85
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:85
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:85
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:85
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:85
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:74 76 78 80 82 84Used by:Timeline
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88 150
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:89 90Used by:Timeline
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 FontUsed by:96 98 99 100 101 104 105 120 121 122 123 127 129 130 293 1128 1129
Symbol 96 TextUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 TextUses:95Used by:Timeline
Symbol 99 TextUses:95Used by:Timeline
Symbol 100 TextUses:95Used by:103
Symbol 101 TextUses:95Used by:103
Symbol 102 GraphicUsed by:103
Symbol 103 ButtonUses:100 101 102Used by:Timeline
Symbol 104 TextUses:95Used by:107
Symbol 105 TextUses:95Used by:107
Symbol 106 GraphicUsed by:107
Symbol 107 ButtonUses:104 105 106Used by:Timeline
Symbol 108 FontUsed by:109 110 111 128
Symbol 109 TextUses:108Used by:Timeline
Symbol 110 TextUses:108Used by:Timeline
Symbol 111 TextUses:108Used by:Timeline
Symbol 112 FontUsed by:113 114 115 118 1118 1119 1122 1123 1124 1132
Symbol 113 TextUses:112Used by:117
Symbol 114 TextUses:112Used by:117
Symbol 115 TextUses:112Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:113 114 115 116Used by:Timeline
Symbol 118 EditableTextUses:112Used by:Timeline
Symbol 119 ButtonUses:27 28 37 38Used by:Timeline
Symbol 120 TextUses:95Used by:Timeline
Symbol 121 TextUses:95Used by:Timeline
Symbol 122 TextUses:95Used by:125
Symbol 123 TextUses:95Used by:125
Symbol 124 GraphicUsed by:125
Symbol 125 ButtonUses:122 123 124Used by:Timeline
Symbol 126 TextUsed by:Timeline
Symbol 127 TextUses:95Used by:Timeline
Symbol 128 TextUses:108Used by:Timeline
Symbol 129 TextUses:95Used by:Timeline
Symbol 130 TextUses:95Used by:Timeline
Symbol 131 BitmapUsed by:132 133
Symbol 132 GraphicUses:131Used by:134
Symbol 133 GraphicUses:131Used by:134
Symbol 134 ButtonUses:132 133Used by:Timeline
Symbol 135 BitmapUsed by:136 137 138
Symbol 136 GraphicUses:135Used by:139
Symbol 137 GraphicUses:135Used by:139
Symbol 138 GraphicUses:135Used by:139
Symbol 139 ButtonUses:136 137 138Used by:Timeline
Symbol 140 BitmapUsed by:141 142
Symbol 141 GraphicUses:140Used by:143
Symbol 142 GraphicUses:140Used by:143
Symbol 143 ButtonUses:141 142Used by:Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:150
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClipUses:147 87 149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:165
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:165
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:165
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:165
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:156 158 160 162 164Used by:Timeline
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Instance Names

"field"Frame 7Symbol 72 MovieClip
"planets"Frame 7Symbol 85 MovieClip
"enemy_bullets"Frame 7Symbol 88 MovieClip
"star"Frame 7Symbol 91 MovieClip
"audio_btn"Frame 7Symbol 117 Button
"star"Frame 10Symbol 91 MovieClip
"fader"Frame 10Symbol 145 MovieClip
"planets"Frame 11Symbol 85 MovieClip
"bullets"Frame 11Symbol 150 MovieClip
"player_center"Frame 11Symbol 152 MovieClip
"enemyManager"Frame 11Symbol 154 MovieClip
"explosion"Frame 11Symbol 165 MovieClip
"smoke"Frame 11Symbol 167 MovieClip
"star"Frame 11Symbol 91 MovieClip
"crosshair"Frame 11Symbol 169 MovieClip
"enemy_03"Frame 11Symbol 174 MovieClip
"playerTemp"Frame 11Symbol 187 MovieClip
"enemy_01"Frame 11Symbol 193 MovieClip
"enemy_02"Frame 11Symbol 199 MovieClip
"particle"Frame 11Symbol 201 MovieClip
"missiles"Frame 11Symbol 203 MovieClip
"enemy_04"Frame 11Symbol 218 MovieClip
"enemy_05"Frame 11Symbol 221 MovieClip
"enemy_06"Frame 11Symbol 224 MovieClip
"enemy_07"Frame 11Symbol 227 MovieClip
"big_rock"Frame 11Symbol 230 MovieClip
"small_rock"Frame 11Symbol 233 MovieClip
"score_scroll"Frame 11Symbol 237 MovieClip
"leftWall"Frame 11Symbol 239 MovieClip
"rightWall"Frame 11Symbol 241 MovieClip
"ceiling"Frame 11Symbol 243 MovieClip
"ground"Frame 11Symbol 245 MovieClip
"random_path"Frame 11Symbol 247 MovieClip
"energy_container"Frame 11Symbol 265 MovieClip
"energy_bar"Frame 11Symbol 267 MovieClip
"bullets"Frame 12Symbol 150 MovieClip
"death_options"Frame 12Symbol 279 MovieClip
"planets"Frame 13Symbol 85 MovieClip
"star"Frame 13Symbol 91 MovieClip
"level_panel_mc"Frame 13Symbol 290 MovieClip
"level_number_mc"Frame 13Symbol 292 MovieClip
"planets"Frame 14Symbol 85 MovieClip
"enemy_bullets"Frame 14Symbol 88 MovieClip
"bullets"Frame 14Symbol 150 MovieClip
"planets"Frame 15Symbol 85 MovieClip
"enemy_bullets"Frame 15Symbol 88 MovieClip
"field"Frame 15Symbol 72 MovieClip
"star"Frame 15Symbol 91 MovieClip
"level1_weapon"Frame 15Symbol 309 MovieClip
"level2_weapon"Frame 15Symbol 325 MovieClip
"level3_weapon"Frame 15Symbol 341 MovieClip
"level1_weapon_btn"Frame 15Symbol 343 Button
"level2_weapon_btn"Frame 15Symbol 344 Button
"level3_weapon_btn"Frame 15Symbol 345 Button
"p1_3D"Frame 15Symbol 1115 MovieClip
"purchase_panel"Frame 15Symbol 1125 MovieClip
"credits_text"Frame 15Symbol 1126 EditableText
"audio_btn"Frame 15Symbol 117 Button
"XGenStudiosComMC"Symbol 68 MovieClip Frame 2Symbol 64 MovieClip
"flame"Symbol 187 MovieClip Frame 1Symbol 178 MovieClip
"player_hit_zone"Symbol 187 MovieClip Frame 1Symbol 180 MovieClip
"player_hit_zone"Symbol 187 MovieClip Frame 3Symbol 180 MovieClip
"flame"Symbol 203 MovieClip Frame 1Symbol 178 MovieClip
"score_text"Symbol 265 MovieClip Frame 1Symbol 252 EditableText
"lives_display"Symbol 265 MovieClip Frame 1Symbol 257 MovieClip
"score_text"Symbol 265 MovieClip Frame 2Symbol 259 EditableText
"score_text"Symbol 265 MovieClip Frame 5Symbol 262 EditableText
"score_text"Symbol 265 MovieClip Frame 8Symbol 264 EditableText
"launch_btn"Symbol 290 MovieClip Frame 1Symbol 289 Button
"purchase_btn"Symbol 1125 MovieClip Frame 1Symbol 1121 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "photon"
ExportAssets (56)Timeline Frame 1Symbol 2 as "missilefire"
ExportAssets (56)Timeline Frame 1Symbol 3 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gun"
ExportAssets (56)Timeline Frame 1Symbol 5 as "error1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "energy3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "energy2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Demonloop"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boom4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "boom3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "boom2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "boom1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "blip1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "appear3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "appear2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "appear"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sfx_14.mp3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sfx_18.mp3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "dot"

Labels

"preloader"Frame 2
"started"Frame 5
"start"Frame 7
"instructions"Frame 8
"ship_select"Frame 9
"start2"Frame 10
"game"Frame 11
"dead"Frame 12
"pregame"Frame 13
"level_complete"Frame 14
"shop_screen"Frame 15
"start"Symbol 37 MovieClip Frame 24
"no_missiles"Symbol 174 MovieClip Frame 1
"missiles"Symbol 174 MovieClip Frame 2
"explode"Symbol 174 MovieClip Frame 3
"default_ship"Symbol 187 MovieClip Frame 1
"ship1"Symbol 187 MovieClip Frame 2
"ship3"Symbol 187 MovieClip Frame 3
"start_flight"Symbol 193 MovieClip Frame 1
"explode"Symbol 193 MovieClip Frame 2
"teleport"Symbol 193 MovieClip Frame 13
"start_flight"Symbol 199 MovieClip Frame 1
"explode"Symbol 199 MovieClip Frame 2
"teleport"Symbol 199 MovieClip Frame 13
"explode"Symbol 203 MovieClip Frame 2
"start_flight"Symbol 218 MovieClip Frame 1
"explode"Symbol 218 MovieClip Frame 8
"teleport"Symbol 218 MovieClip Frame 19
"explode"Symbol 221 MovieClip Frame 2
"explode"Symbol 224 MovieClip Frame 2
"explode"Symbol 227 MovieClip Frame 2
"explode"Symbol 230 MovieClip Frame 2
"explode"Symbol 233 MovieClip Frame 2
"none"Symbol 309 MovieClip Frame 1
"projectile1"Symbol 309 MovieClip Frame 2
"photon1"Symbol 309 MovieClip Frame 3
"laser1"Symbol 309 MovieClip Frame 4
"thruster1"Symbol 309 MovieClip Frame 5
"power_core1"Symbol 309 MovieClip Frame 6
"none"Symbol 325 MovieClip Frame 1
"projectile2"Symbol 325 MovieClip Frame 2
"photon2"Symbol 325 MovieClip Frame 3
"laser2"Symbol 325 MovieClip Frame 4
"thruster2"Symbol 325 MovieClip Frame 5
"power_core2"Symbol 325 MovieClip Frame 6
"none"Symbol 341 MovieClip Frame 1
"projectile3"Symbol 341 MovieClip Frame 2
"photon3"Symbol 341 MovieClip Frame 3
"laser3"Symbol 341 MovieClip Frame 4
"thruster3"Symbol 341 MovieClip Frame 5
"power_core3"Symbol 341 MovieClip Frame 6
"no_spin"Symbol 1115 MovieClip Frame 1
"proj_spin1"Symbol 1115 MovieClip Frame 2
"proj_spin2"Symbol 1115 MovieClip Frame 63
"proj_spin3"Symbol 1115 MovieClip Frame 124
"laser_spin1"Symbol 1115 MovieClip Frame 185
"laser_spin2"Symbol 1115 MovieClip Frame 246
"laser_spin3"Symbol 1115 MovieClip Frame 307
"photon_spin1"Symbol 1115 MovieClip Frame 368
"photon_spin2"Symbol 1115 MovieClip Frame 429
"photon_spin3"Symbol 1115 MovieClip Frame 490
"thruster_spin1"Symbol 1115 MovieClip Frame 551
"thruster_spin2"Symbol 1115 MovieClip Frame 612
"thruster_spin3"Symbol 1115 MovieClip Frame 673
"core_spin1"Symbol 1115 MovieClip Frame 734
"core_spin2"Symbol 1115 MovieClip Frame 795
"core_spin3"Symbol 1115 MovieClip Frame 856

Dynamic Text Variables

load_infoSymbol 24 EditableText""
audioStateTextSymbol 118 EditableText"ON"
theScoreSymbol 235 EditableText"100"
theScoreSymbol 236 EditableText"100"
_root.energy_textSymbol 250 EditableText"Energy"
_root.scoreTextSymbol 252 EditableText"000000000"
_root.energy_textSymbol 258 EditableText"Energy"
_root.scoreTextSymbol 259 EditableText"000000000"
_root.energy_textSymbol 261 EditableText"Energy"
_root.scoreTextSymbol 262 EditableText"000000000"
_root.energy_textSymbol 263 EditableText"Energy"
_root.scoreTextSymbol 264 EditableText"000000000"
_root.levelNumSymbol 291 EditableText"Level 1"
_root.descriptionSymbol 1117 EditableText"Descriptive text goes here..."
_root.costSymbol 1122 EditableText"1000000"
_root.creditsSymbol 1126 EditableText"000000000"
audioStateTextSymbol 1132 EditableText"ON"




http://swfchan.com/5/24841/info.shtml
Created: 24/5 -2019 11:04:22 Last modified: 24/5 -2019 11:04:22 Server time: 14/11 -2024 06:46:06