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Turbo Tank.swf

This is the info page for
Flash #24958

(Click the ID number above for more basic data on this flash file.)


Text
Arrows   :   Move

A   :   Shoot

s   :   MISsiles

TurboTANK

only for Newgrounds

-wieners and milk-

ActionScript [AS1/AS2]

Frame 1
function createMissile() { _root.attachMovie("bullet", "bullet" + bulletCounter, bulletCounter); _root["bullet" + bulletCounter]._x = _root.player._x; _root["bullet" + bulletCounter]._y = _root.player._y - 17; _root["bullet" + bulletCounter].depth = bulletCounter; bulletCounter++; if (bulletCounter > 1010) { bulletCounter = 1000; } } function createSpark(side) { _root.attachMovie("spark", "spark" + sparkCounter, sparkCounter + 5000); _root["spark" + sparkCounter]._x = _root.player._x + 30; _root["spark" + sparkCounter]._y = _root.player._y + 10; if (side == "left") { _root["spark" + sparkCounter]._xscale = -100; } sparkCounter++; if (sparkCounter > 6050) { sparkCounter = 6000; } } function createSmoke(x, y, depth) { _root.attachMovie("smoke2", "smokeA" + depth, 8500); _root["smokeA" + depth]._x = x; _root["smokeA" + depth]._y = y; } function createPlayerMissile() { _root.attachMovie("playerMissile", "playerMissile", 1016); _root.attachMovie("smoke", "smoke", 1015); _root.smoke._x = _root.player._x; _root.smoke._y = _root.player._y - 30; _root.playerMissile._x = _root.player._x; _root.playerMissile._y = _root.player._y - 30; } function createBomb(x, y) { _root.attachMovie("bomb", "bomb" + bombCounter, bombCounter); _root["bomb" + bombCounter]._x = x; _root["bomb" + bombCounter]._y = y; bombCounter++; } function createbossMissile(x, y) { _root.attachMovie("bossMissile", "bossMissile" + bossMissileCounter, bossMissileCounter); _root["bossMissile" + bossMissileCounter]._x = x; _root["bossMissile" + bossMissileCounter]._y = y; bossMissileCounter++; } function createMan() { _root.attachMovie("man", "man" + manCounter, manCounter); if (random(2) == 0) { _root["man" + manCounter]._x = _root.player._x + 220; } else { _root["man" + manCounter]._x = _root.player._x - 220; } _root["man" + manCounter]._y = _root.player._y; manCounter++; if (manCounter >= 5000) { manCounter = 4000; } } function createRobot() { _root.attachMovie("robot", "robott", 5005); _root.robott._x = _root.player._x + 250; _root.robott._y = _root.player._y; robot = true; } function createEnviro() { _root.attachMovie("enviro", "enviro" + bgCounter, bgCounter); if (random(2) == 0) { _root["enviro" + bgCounter]._x = _root.player._x + 250; } else { _root["enviro" + bgCounter]._x = _root.player._x - 250; } _root["enviro" + bgCounter]._y = 300; bgCounter++; if (bgCounter >= 350) { bgCounter = 250; } } function clearAll() { _root.player.removeMovieClip(); _root.playerMissile.removeMovieClip(); _root.robott.removeMovieClip(); i = 1000; while (i <= 1010) { _root["bullet" + i].removeMovieClip(); i++; } i = 1000; while (i <= 1010) { _root["bullet" + i].removeMovieClip(); i++; } i = 4000; while (i <= 5000) { _root["man" + i].removeMovieClip(); i++; } i = 7000; while (i <= bombCounter) { _root["bomb" + i].removeMovieClip(); i++; } } Mouse.show(); Stage.showMenu = false; stop(); globalsound = new Sound(); globalsound.setVolume(100); globalsound.attachSound("song"); globalsound.start(0, 999); _quality = "Medium"; rightShot = 0; leftShot = 0; bulletCounter = 1000; playerMissileCounter = 1015; bombCounter = 7000; bossMissileCounter = 3000; sparkCounter = 6000; manCounter = 4000; bgCounter = 250; robot = false; onEnterFrame = function () { if ((_root.player._x <= (_root.endWall - 100)) && (random(20) == 0)) { createMan(); } if (((_root.player._x <= (_root.endWall - 400)) && (!robot)) && (random(10) == 1)) { createRobot(); } };
Frame 2
onEnterFrame = function () { if (globalsound.getVolume() >= 0) { globalsound.setVolume(globalsound.getVolume() - 5); } }; _root.clearAll(); stop(); _x = 0; Mouse.show();
Frame 3
onEnterFrame = function () { }; globalsound.stop("song"); globalsound.setVolume(100); _root.clearAll(); stop(); _x = 0;
Symbol 16 MovieClip [spark] Frame 1
_x = (_x - (15 + random(30))); _y = (_y - (15 + random(30))); numb = random(2) + 1; sfx = new Sound(); sfx.attachSound("bbounce" + numb); sfx.start();
Symbol 16 MovieClip [spark] Frame 8
this.removeMovieClip();
Symbol 26 MovieClip Frame 78
_parent.gotoAndStop(2);
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 2
sfx = new Sound(); sfx.attachSound("missileSound"); sfx.start();
Symbol 33 MovieClip Frame 6
_root.createPlayerMissile();
Symbol 33 MovieClip Frame 21
stop(); counter = 15; onEnterFrame = function () { counter--; if (counter < 0) { play(); } };
Symbol 33 MovieClip Frame 22
onEnterFrame = function () { };
Symbol 38 MovieClip Frame 1
sfx = new Sound(); sfx.attachSound("shoot"); sfx.start();
Symbol 38 MovieClip Frame 2
_root.createMissile();
Symbol 38 MovieClip Frame 5
_parent._parent._parent.reloaded = true; _parent.gotoAndStop("normal");
Symbol 39 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 54 MovieClip [player] Frame 1
onEnterFrame = function () { health = 100; }; stop();
Symbol 54 MovieClip [player] Frame 2
stop(); action = "standing"; direction = "right"; reloaded = true; fire = false; jump = 8; health = 103; walkSpeed = 4; startX = _x; missileFire = false; onEnterFrame = function () { if (health <= 0) { _root.gotoAndStop(2); } if (Key.isDown(65)) { if ((!fire) && (reloaded)) { fire = true; reloaded = false; sprite.cannon.gotoAndStop("shoot"); } } else { fire = false; } if (Key.isDown(83)) { if ((!missileFire) && (sprite.missile._currentframe == 1)) { missileFire = true; sprite.missile.play(); } } else { missileFire = false; } if (Key.isDown(37)) { direction = "left"; } else if (Key.isDown(39)) { direction = "right"; } if (((action == "standing") || (action == "walking")) || (action == "reverse")) { vSpeed = 3; if (Key.isDown(37)) { _x = (_x - walkSpeed); action = "walking"; } else if (Key.isDown(39)) { _x = (_x + walkSpeed); action = "walking"; } else if (Key.isDown(Key.Down)) { if (direction == "left") { _x = (_x + walkSpeed); } if (direction == "right") { _x = (_x - walkSpeed); } action = "reverse"; } else { action = "standing"; } if (Key.isDown(38)) { action = "up"; vSpeed = -jump; } if ((!_root.floor.hitTest(this._x, this._y + 1, true)) && (!_root.floor.hitTest(this._x, this._y + 4, true))) { action = "down"; vSpeed = 0; } } else if (action == "up") { vSpeed = vSpeed + 0.6; if (Key.isDown(37)) { _x = (_x - walkSpeed); } else if (Key.isDown(39)) { _x = (_x + walkSpeed); } if (Key.isDown(38)) { vSpeed = vSpeed - (jump * 0.04); } if (vSpeed > 0) { action = "down"; } } else if (action == "down") { vSpeed = vSpeed + 0.6; if (Key.isDown(37)) { _x = (_x - (walkSpeed - 1)); } else if (Key.isDown(39)) { _x = (_x + (walkSpeed - 1)); } if (_root.floor.hitTest(this._x, this._y, true)) { if (Key.isDown(37) || (Key.isDown(39))) { action = "walking"; } else { action = "standing"; } } } else if (action == "push") { _x = (_x - walkSpeed); ySpeed = 2; } _y = (_y + vspeed); while ((vSpeed >= 0) && (_root.floor.hitTest(this._x, this._y - 0.1, true))) { _y = (_y - 0.1); } _root._x = (-_x) + 200; if (_x <= startX) { _x = startX; } else if (_x >= _root.endWall) { _x = _root.endWall; } if (direction == "left") { sprite._xscale = -100; } else { sprite._xscale = 100; } this.sprite.gotoAndStop(action); };
Symbol 62 MovieClip Frame 4
if (_parent._x < _root.player._x) { _root.createSpark("left"); } else { _root.createSpark("right"); } if (random(5) == 1) { _root.player.sprite.damage.play(); _root.player.health--; }
Symbol 73 MovieClip Frame 1
sfx = new Sound(); sfx.attachSound("squish"); sfx.start();
Symbol 73 MovieClip Frame 10
stop();
Symbol 80 MovieClip Frame 1
sfx = new Sound(); sfx.attachSound("pop"); sfx.start();
Symbol 80 MovieClip Frame 12
stop();
Symbol 81 MovieClip [man] Frame 1
action = random(3); stop(); dead = false; shot = 0; active = false; onEnterFrame = function () { if ((action == 0) && (Math.abs(_x - _root.player._x) > 100)) { action = random(2) + 1; } if (Math.abs(_x - _root.player._x) > 225) { this.removeMovieClip(); } if (active) { if (!dead) { if (shot == 1) { _root.rightShot--; shot = 0; } else if (shot == 2) { _root.leftShot--; shot = 0; } if (action == 1) { if (shot == 1) { _root.rightShot--; shot = 0; } else if (shot == 2) { _root.leftShot--; shot = 0; } _x = (_x-1); gotoAndStop (2); } else if (action == 2) { if (shot == 1) { _root.rightShot--; shot = 0; } else if (shot == 2) { _root.leftShot--; shot = 0; } _x = (_x+1); gotoAndStop (2); _xscale = -100; } else if (action == 0) { gotoAndStop (1); if (_root.player._x < _x) { _xscale = 100; if (shot == 0) { shot = 1; _root.rightShot++; } else if (shot == 2) { shot = 1; _root.rightShot++; _root.leftShot--; } } else { _xscale = -100; if (shot == 0) { shot = 2; _root.leftShot++; } else if (shot == 1) { shot = 2; _root.leftShot++; _root.rightShot--; } } if ((Math.abs(_y - _root.player._y) > 50) || (Math.abs(_x - _root.player._x) > 100)) { action = random(2) + 1; } } if (((Math.abs(_y - _root.player._y) < 20) && (Math.abs(_x - _root.player._x) < 100)) && (random(5) == 0)) { action = 0; } if (((_root.player.action == "walking") || (_root.player.action == "reverse")) && (_root.player.hitTest(_x, _y - 5, true))) { dead = true; } else if (((_root.player.action == "down") && (_root.player.hitTest(_x, _y - 5, true))) && (_root.player._y < _y)) { dead = true; } if (_root.playerMissile.area.hitTest(this)) { dead = true; gotoAndStop (4); } i = 1000; while (i <= 1010) { if (_root["bullet" + i].hitTest(this)) { dead = true; _root["bullet" + i].gotoAndStop(2); gotoAndStop (4); } i++; } } else { gotoAndStop (3); } if (!_root.floor.hitTest(this._x, this._y, true)) { if (vSPeed < 5) { vSPeed = vSPeed + 0.5; } } else { vSpeed = 1; } _y = (_y + vSpeed); while (_root.floor.hitTest(this._x, this._y - 1, true)) { _y = (_y-1); } } else if (Math.abs(_x - _root.player._x) < 240) { active = true; } };
Symbol 81 MovieClip [man] Frame 3
if (shot == 1) { _root.rightShot--; shot = 0; } else if (shot == 2) { _root.leftShot--; shot = 0; } stop(); if (random(2) == 0) { _xscale = -100; } counter = 20; onEnterFrame = function () { counter--; if (counter < 0) { this.removeMovieClip(); } if (!_root.floor.hitTest(this._x, this._y, true)) { if (vSPeed < 5) { vSPeed = vSPeed + 0.5; } } else { vSpeed = 1; } _y = (_y + vSpeed); while (_root.floor.hitTest(this._x, this._y - 1, true)) { _y = (_y-1); } };
Symbol 81 MovieClip [man] Frame 4
if (shot == 1) { _root.rightShot--; shot = 0; } else if (shot == 2) { _root.leftShot--; shot = 0; } stop(); if (random(2) == 0) { _xscale = -100; } counter = 20; onEnterFrame = function () { counter--; if (counter < 0) { this.removeMovieClip(); } if (!_root.floor.hitTest(this._x, this._y, true)) { if (vSPeed < 5) { vSPeed = vSPeed + 0.5; } } else { vSpeed = 1; } _y = (_y + vSpeed); while (_root.floor.hitTest(this._x, this._y - 1, true)) { _y = (_y-1); } };
Symbol 84 MovieClip [bullet] Frame 1
stop(); direction = _root.player.direction; speed = _root.player.walkSpeed; if (direction == "left") { _xscale = -100; } onEnterFrame = function () { if (direction == "left") { _x = (_x - (speed * 2)); } else { _x = (_x + (speed * 2)); } if (Math.abs(_x - _root.player._x) > 215) { this.removeMovieClip(); } };
Symbol 84 MovieClip [bullet] Frame 2
this.removeMovieClip();
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 8
_root.createBomb(_parent._parent._x - 30, _parent._parent._y - 65);
Symbol 109 MovieClip Frame 1
numb = random(2) + 1; sfx = new Sound(); sfx.attachSound("boop"); sfx.start();
Symbol 109 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 116 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
_visible = false;
Symbol 153 MovieClip Frame 4
sfx = new Sound(); sfx.attachSound("robo2"); sfx.start();
Symbol 153 MovieClip Frame 40
sfx = new Sound(); sfx.attachSound("bbounce" + numb); sfx.start();
Symbol 153 MovieClip Frame 52
sfx = new Sound(); sfx.attachSound("bbounce" + numb); sfx.start();
Symbol 153 MovieClip Frame 66
sfx = new Sound(); sfx.attachSound("bbounce" + numb); sfx.start();
Symbol 153 MovieClip Frame 74
stop(); onEnterFrame = function () { _alpha = (_alpha * 0.8); };
Symbol 154 MovieClip [robot] Frame 1
stop(); health = 15; steps = 10; pushTimer = 0; onEnterFrame = function () { if (_x >= (_root.endWall - 100)) { health = 0; } if (health > 0) { if ((sprite.hole._currentframe == 1) && (random(10) == 0)) { sprite.hole.play(); } if ((_x - _root.player._x) > 150) { _x = (_x - 4); steps++; sprite.legs.play(); } else if ((_x - _root.player._x) < 100) { if (steps > 0) { steps--; _x = (_x + 4); sprite.legs.play(); } } else { sprite.legs.stop(); } if (steps <= 0) { pushTimer = 15; } if (pushTimer > 0) { sprite.gotoAndStop(3); _root.player.action = "push"; } if (pushTimer == 0) { sprite.gotoAndStop(1); _root.player.action = "standing"; } pushTimer--; i = 1000; while (i <= 1010) { if (_root["bullet" + i].hitTest(this.hit)) { health--; sprite.gotoAndStop("hurt"); _root["bullet" + i].removeMovieClip(); } i++; } if (_root.playerMissile.area.hitTest(this.hit)) { health = health - 4; sprite.gotoAndStop("hurt"); _root.playerMissile.removeMovieClip(); } } else { gotoAndStop (2); } if (!_root.floor.hitTest(this._x, this._y, true)) { if (vSPeed < 10) { vSPeed = vSPeed + 1; } } else { vSpeed = 1; } _y = (_y + vSpeed); while (_root.floor.hitTest(this._x, this._y - 1, true)) { _y = (_y-1); } };
Symbol 154 MovieClip [robot] Frame 2
stop(); counter = 90; if (_root.player.action == "push") { _root.player.action = "standing"; } onEnterFrame = function () { counter--; if (counter < 0) { _root.robot = false; this.removeMovieClip(); } if (!_root.floor.hitTest(this._x, this._y, true)) { if (vSPeed < 5) { vSPeed = vSPeed + 0.5; } } else { vSpeed = 1; } _y = (_y + vSpeed); while (_root.floor.hitTest(this._x, this._y - 1, true)) { _y = (_y-1); } };
Symbol 162 MovieClip [smoke2] Frame 1
_rotation = random(360);
Symbol 162 MovieClip [smoke2] Frame 16
stop();
Symbol 163 MovieClip [bomb] Frame 1
stop(); speed = 1; onEnterFrame = function () { _rotation = (_rotation - (speed * 3)); _x = (_x - speed); if (_root.player.hitTest(this) && (Math.abs(_x - _root.player._x) < 6)) { gotoAndStop (2); } if (!_root.floor.hitTest(this._x, this._y, true)) { if (vSPeed < 10) { vSPeed = vSPeed + 1; } } else { vSpeed = 1; if (speed < 5) { speed = speed + 0.2; } } _y = (_y + vSpeed); while (_root.floor.hitTest(this._x, this._y - 1, true)) { _y = (_y-1); } if (Math.abs(_x - _root.player._x) > 225) { this.removeMovieClip(); } };
Symbol 163 MovieClip [bomb] Frame 2
stop(); sfx = new Sound(); sfx.attachSound("pop"); sfx.start(); counter = 17; _root.player.sprite.damage.play(); _root.player.health = _root.player.health - 4; onEnterFrame = function () { counter--; if (counter < 0) { this.removeMovieClip(); } };
Symbol 166 MovieClip [bossMissile] Frame 1
stop(); xSpeed = 1; onEnterFrame = function () { if (xSpeed < 7) { xSpeed = xSpeed + 1; } if (Math.abs(_x - _root.player._x) > 220) { this.removeMovieClip(); } if (_root.player.hitTest(this.hitarea)) { gotoAndStop (2); } _x = (_x - xSpeed); };
Symbol 166 MovieClip [bossMissile] Frame 2
stop(); counter = 3; onEnterFrame = function () { counter--; if (counter < 0) { this.removeMovieClip(); } };
Symbol 167 MovieClip [playerMissile] Frame 1
direction = _root.player.direction; if (direction == "left") { _xscale = -100; } onEnterFrame = function () { if (direction == "right") { _x = (_x + 20); } else { _x = (_x - 20); } if (Math.abs(_x - _root.player._x) > 300) { this.removeMovieClip(); } }; onUnload = function () { _root.createSmoke(_x, _y, depth); };
Symbol 172 MovieClip [smoke] Frame 1
if (_root.player.direction == "left") { _xscale = -100; }
Symbol 172 MovieClip [smoke] Frame 16
this.removeMovieClip();
Symbol 188 MovieClip [enviro] Frame 1
while (_root.floor.hitTest(this._x, this._y - 8, true)) { _y = (_y-1); } gotoAndStop(random(7) + 2); onEnterFrame = function () { if (Math.abs(_x - _root.player._x) > 300) { this.removeMovieClip(); } };
Symbol 190 MovieClip Frame 1
onEnterFrame = function () { _x = ((-_root._x) * 0.9); };
Symbol 198 MovieClip Frame 1
onEnterFrame = function () { gotoAndStop(_root.player.health); if (_root.player.health > 100) { gotoAndStop (100); } };
Symbol 199 MovieClip Frame 1
onEnterFrame = function () { _x = (_root.player._x - 200); };
Symbol 215 MovieClip Frame 1
onEnterFrame = function () { if ((_root.player.sprite.damage._currentframe == 1) && (_root.player.hitTest(this.hit))) { _root.player.sprite.damage.play(); _root.player.health = _root.player.health - 8; _root.createSpark("right"); _root.createSpark("right"); _root.createSpark("left"); _root.createSpark("left"); } }; stop();
Symbol 221 MovieClip Frame 1
sfx = new Sound(); sfx.attachSound("boop"); sfx.start();
Symbol 221 MovieClip Frame 5
_parent.gotoAndStop("norm");
Symbol 222 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
sfx = new Sound(); sfx.attachSound("blastoff"); sfx.start();
Symbol 229 MovieClip Frame 42
stop(); counter = 50; onEnterFrame = function () { if (_root.globalsound.getVolume() >= 0) { _root.globalsound.setVolume(_root.globalsound.getVolume() - 2); } counter--; if (counter < 0) { _root.gotoAndStop(3); } };
Symbol 230 MovieClip Frame 1
stop(); health = 50; timer = 50; onEnterFrame = function () { if (Math.abs(_x - _root.player._x) < 320) { i = 1000; while (i <= 1010) { if (_root["bullet" + i].hitTest(this.head)) { health--; sprite.gotoAndStop("hurt"); _root["bullet" + i].removeMovieClip(); } i++; } if (_root.playerMissile.hitTest(this.head)) { health = health - 5; sprite.gotoAndStop("hurt"); _root.playerMissile.removeMovieClip(); } if (timer <= 0) { arm.play(); timer = random(10) + 45; } else if (arm._currentframe == 1) { timer--; } } if (health < 0) { gotoAndStop (2); } };
Symbol 230 MovieClip Frame 2
onEnterFrame = function () { };
Symbol 232 MovieClip Frame 1
_root.endWall = _x; _visible = false;
Symbol 244 Button
on (release) { _parent.play(); }
Symbol 249 MovieClip Frame 1
stop(); _root._x = (-_x) + 200;
Symbol 249 MovieClip Frame 2
_root.attachMovie("player", "player", 9000); _root.player._x = _x; _root.player._y = 277; Mouse.hide();
Symbol 249 MovieClip Frame 75
_visible = false; stop();
Symbol 255 Button
on (release) { _root.globalsound.setVolume(100); _root.globalsound.stop(); _root.gotoAndStop(1); }
Symbol 314 MovieClip Frame 435
_parent.gotoAndStop(2);
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 2
stop(); Mouse.show();

Library Items

Symbol 1 Sound [squish]
Symbol 2 Sound [robo2]
Symbol 3 Sound [robo1]
Symbol 4 Sound [missileSound]
Symbol 5 Sound [shoot]
Symbol 6 Sound [pop]
Symbol 7 Sound [boop]
Symbol 8 Sound [blastoff]
Symbol 9 Sound [bbounce2]
Symbol 10 Sound [bbounce1]
Symbol 11 Sound [song]
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [spark]Uses:12 13 14 15
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:17 18 19 20 21 22 23 24 25Used by:54
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:53
Symbol 29 GraphicUsed by:33 167
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:29 30 31 32Used by:53
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:35 36 37Used by:39
Symbol 39 MovieClipUses:34 38Used by:53
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:40 41Used by:53
Symbol 43 GraphicUsed by:46 51
Symbol 44 GraphicUsed by:46 51
Symbol 45 GraphicUsed by:46 51
Symbol 46 MovieClipUses:43 44 45Used by:53
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:53
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:53
Symbol 51 MovieClipUses:45 44 43Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:28 33 39 42 46 48 50 51 52Used by:54
Symbol 54 MovieClip [player]Uses:26 53
Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:55 56 57 58 59 60 61Used by:81
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:63 64 65 66Used by:81
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:68 69 70 71 72Used by:81
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:74 75 76 77 78 79Used by:81
Symbol 81 MovieClip [man]Uses:62 67 73 80
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClip [bullet]Uses:83
Symbol 85 GraphicUsed by:91 153
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:85 86 87 88 89 90Used by:116
Symbol 92 GraphicUsed by:99
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:92 93 94 95 96 97 98Used by:116
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:100 101Used by:116
Symbol 103 GraphicUsed by:109
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:103 104 105 106 107 108Used by:116
Symbol 110 GraphicUsed by:115
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:110 111 112 113 114Used by:116
Symbol 116 MovieClipUses:91 99 102 109 115Used by:154
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:154 166 167 215 230
Symbol 119 GraphicUsed by:153
Symbol 120 GraphicUsed by:153
Symbol 121 GraphicUsed by:153
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Symbol 128 GraphicUsed by:153
Symbol 129 GraphicUsed by:153
Symbol 130 GraphicUsed by:153
Symbol 131 GraphicUsed by:153
Symbol 132 GraphicUsed by:153
Symbol 133 GraphicUsed by:153
Symbol 134 GraphicUsed by:153
Symbol 135 GraphicUsed by:153
Symbol 136 GraphicUsed by:153
Symbol 137 GraphicUsed by:153
Symbol 138 GraphicUsed by:153
Symbol 139 GraphicUsed by:153
Symbol 140 GraphicUsed by:153
Symbol 141 GraphicUsed by:153
Symbol 142 GraphicUsed by:153
Symbol 143 GraphicUsed by:153
Symbol 144 GraphicUsed by:153
Symbol 145 GraphicUsed by:153
Symbol 146 GraphicUsed by:153
Symbol 147 GraphicUsed by:153
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:85 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152Used by:154
Symbol 154 MovieClip [robot]Uses:116 118 153
Symbol 155 GraphicUsed by:163
Symbol 156 GraphicUsed by:162 172
Symbol 157 GraphicUsed by:162
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162 172
Symbol 162 MovieClip [smoke2]Uses:156 157 158 159 160 161Used by:163
Symbol 163 MovieClip [bomb]Uses:155 162
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [bossMissile]Uses:164 118 165
Symbol 167 MovieClip [playerMissile]Uses:29 118
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip [smoke]Uses:156 168 169 170 171 161
Symbol 173 GraphicUsed by:188
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:188
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:188
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:188
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:188
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:188
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:188
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClip [enviro]Uses:173 175 177 179 181 183 185 187
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:Timeline
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:Timeline
Symbol 193 GraphicUsed by:198
Symbol 194 ShapeTweeningUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:193 194 195 196 197Used by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 GraphicUsed by:215
Symbol 201 GraphicUsed by:215
Symbol 202 GraphicUsed by:215
Symbol 203 GraphicUsed by:215
Symbol 204 GraphicUsed by:215
Symbol 205 GraphicUsed by:215
Symbol 206 GraphicUsed by:215
Symbol 207 GraphicUsed by:215
Symbol 208 GraphicUsed by:215
Symbol 209 GraphicUsed by:215
Symbol 210 GraphicUsed by:215
Symbol 211 GraphicUsed by:215
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:200 201 202 203 204 118 205 206 207 208 209 210 211 212 213 214Used by:230
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:216 217Used by:222
Symbol 219 GraphicUsed by:221 229
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:219 220Used by:222
Symbol 222 MovieClipUses:218 221Used by:230
Symbol 223 GraphicUsed by:229
Symbol 224 GraphicUsed by:229
Symbol 225 GraphicUsed by:229
Symbol 226 GraphicUsed by:229
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:219 223 224 225 226 227 228Used by:230
Symbol 230 MovieClipUses:215 222 118 229Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:Timeline
Symbol 233 GraphicUsed by:245
Symbol 234 FontUsed by:235 236 237 238 246
Symbol 235 TextUses:234Used by:245
Symbol 236 TextUses:234Used by:245
Symbol 237 TextUses:234Used by:245
Symbol 238 TextUses:234Used by:239
Symbol 239 MovieClipUses:238Used by:245
Symbol 240 GraphicUsed by:244
Symbol 241 GraphicUsed by:244
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 ButtonUses:240 241 242 243Used by:245
Symbol 245 MovieClipUses:233 235 236 237 239 244Used by:249
Symbol 246 TextUses:234Used by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:245 246 247 248Used by:Timeline
Symbol 250 GraphicUsed by:256
Symbol 251 GraphicUsed by:256
Symbol 252 GraphicUsed by:255
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 ButtonUses:252 253 254Used by:256 317
Symbol 256 MovieClipUses:250 251 255Used by:Timeline
Symbol 257 GraphicUsed by:261
Symbol 258 FontUsed by:259
Symbol 259 TextUses:258Used by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:257 259 260Used by:Timeline
Symbol 262 GraphicUsed by:314
Symbol 263 GraphicUsed by:314
Symbol 264 GraphicUsed by:314
Symbol 265 GraphicUsed by:314
Symbol 266 GraphicUsed by:314
Symbol 267 GraphicUsed by:314
Symbol 268 GraphicUsed by:314
Symbol 269 GraphicUsed by:314
Symbol 270 GraphicUsed by:314
Symbol 271 GraphicUsed by:314
Symbol 272 GraphicUsed by:314
Symbol 273 GraphicUsed by:314
Symbol 274 GraphicUsed by:314
Symbol 275 GraphicUsed by:314
Symbol 276 GraphicUsed by:314
Symbol 277 GraphicUsed by:314
Symbol 278 GraphicUsed by:314
Symbol 279 GraphicUsed by:314
Symbol 280 GraphicUsed by:314
Symbol 281 GraphicUsed by:314
Symbol 282 GraphicUsed by:314
Symbol 283 GraphicUsed by:314
Symbol 284 GraphicUsed by:314
Symbol 285 GraphicUsed by:314
Symbol 286 GraphicUsed by:314
Symbol 287 GraphicUsed by:314
Symbol 288 GraphicUsed by:314
Symbol 289 GraphicUsed by:314
Symbol 290 GraphicUsed by:314
Symbol 291 GraphicUsed by:314
Symbol 292 GraphicUsed by:314
Symbol 293 GraphicUsed by:314
Symbol 294 GraphicUsed by:314
Symbol 295 GraphicUsed by:314
Symbol 296 GraphicUsed by:314
Symbol 297 GraphicUsed by:314
Symbol 298 GraphicUsed by:314
Symbol 299 GraphicUsed by:314
Symbol 300 GraphicUsed by:314
Symbol 301 GraphicUsed by:314
Symbol 302 GraphicUsed by:314
Symbol 303 GraphicUsed by:314
Symbol 304 GraphicUsed by:314
Symbol 305 GraphicUsed by:314
Symbol 306 GraphicUsed by:314
Symbol 307 GraphicUsed by:314
Symbol 308 GraphicUsed by:314
Symbol 309 GraphicUsed by:314
Symbol 310 GraphicUsed by:314
Symbol 311 GraphicUsed by:314
Symbol 312 ShapeTweeningUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 SS1Used by:318
Symbol 315 GraphicUsed by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:315 316 255Used by:318
Symbol 318 MovieClipUses:314 317Used by:Timeline
Streaming Sound 1Used by:Symbol 314 MovieClip

Instance Names

"sky"Frame 1Symbol 190 MovieClip
"floor"Frame 1Symbol 192 MovieClip
"missile"Symbol 53 MovieClip Frame 1Symbol 33 MovieClip
"cannon"Symbol 53 MovieClip Frame 1Symbol 39 MovieClip
"damage"Symbol 53 MovieClip Frame 1Symbol 42 MovieClip
"down"Symbol 53 MovieClip Frame 3Symbol 48 MovieClip
"sprite"Symbol 54 MovieClip [player] Frame 2Symbol 53 MovieClip
"legs"Symbol 116 MovieClip Frame 1Symbol 91 MovieClip
"hole"Symbol 116 MovieClip Frame 1Symbol 102 MovieClip
"hole"Symbol 116 MovieClip Frame 2Symbol 102 MovieClip
"sprite"Symbol 154 MovieClip [robot] Frame 1Symbol 116 MovieClip
"hit"Symbol 154 MovieClip [robot] Frame 1Symbol 118 MovieClip
"hitarea"Symbol 166 MovieClip [bossMissile] Frame 1Symbol 118 MovieClip
"area"Symbol 167 MovieClip [playerMissile] Frame 1Symbol 118 MovieClip
"hit"Symbol 215 MovieClip Frame 11Symbol 118 MovieClip
"arm"Symbol 230 MovieClip Frame 1Symbol 215 MovieClip
"sprite"Symbol 230 MovieClip Frame 1Symbol 222 MovieClip
"head"Symbol 230 MovieClip Frame 1Symbol 118 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "squish"
ExportAssets (56)Timeline Frame 1Symbol 2 as "robo2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "robo1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "missileSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 6 as "pop"
ExportAssets (56)Timeline Frame 1Symbol 7 as "boop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "blastoff"
ExportAssets (56)Timeline Frame 1Symbol 9 as "bbounce2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bbounce1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "song"
ExportAssets (56)Timeline Frame 1Symbol 16 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 54 as "player"
ExportAssets (56)Timeline Frame 1Symbol 81 as "man"
ExportAssets (56)Timeline Frame 1Symbol 84 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 154 as "robot"
ExportAssets (56)Timeline Frame 1Symbol 162 as "smoke2"
ExportAssets (56)Timeline Frame 1Symbol 162 as "smoke2"
ExportAssets (56)Timeline Frame 1Symbol 162 as "smoke2"
ExportAssets (56)Timeline Frame 1Symbol 163 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 166 as "bossMissile"
ExportAssets (56)Timeline Frame 1Symbol 167 as "playerMissile"
ExportAssets (56)Timeline Frame 1Symbol 162 as "smoke2"
ExportAssets (56)Timeline Frame 1Symbol 172 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 188 as "enviro"

Labels

"normal"Symbol 39 MovieClip Frame 1
"shoot"Symbol 39 MovieClip Frame 2
"standing"Symbol 53 MovieClip Frame 1
"walking"Symbol 53 MovieClip Frame 2
"down"Symbol 53 MovieClip Frame 3
"up"Symbol 53 MovieClip Frame 4
"reverse"Symbol 53 MovieClip Frame 5
"push"Symbol 53 MovieClip Frame 6
"walk"Symbol 116 MovieClip Frame 1
"hurt"Symbol 116 MovieClip Frame 2
"push"Symbol 116 MovieClip Frame 3
"norm"Symbol 222 MovieClip Frame 1
"hurt"Symbol 222 MovieClip Frame 2




http://swfchan.com/5/24958/info.shtml
Created: 24/5 -2019 07:43:45 Last modified: 24/5 -2019 07:43:45 Server time: 22/12 -2024 06:45:08