STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #24976 |
ROCKFACE |
RESCUE |
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all rights reserved |
RESCUE |
click to begin |
The Glentannoch mountain rescue team are dedicated to saving lives. Do you have the qualities to join the team? You must have a passion for the mountains, courage, strength of character and be able to work as part of a team. Can you face action and adventure in life and death situations? If you think you have what it takes, then prove your skills in ROCKFACE RESCUE. Our simulation will prove if you're what we are looking for - Play now, it's about life! To continue, choose a mission from the mission screen on the right to view details. |
go to training mission |
INSTRUCTIONS Complete the training and rescue missions to make the team. Rescue all parties to complete the mission. Lower the winch to make a rescue. Be careful, a winch- man can sustain damage. Return to base to mend his injuries. Watch your fuel gauge. Refuel by returning to base. You must assess your rescue order. Each injured person has an injury grade. minor injury moderate injury serious injury A person's injury will deteriorate until they are rescued or a fatality occurs. If a fatality occurs the game is over. Use the Z key to view the positions and injury grades of casualties. Once all casualties are rescued, you must return to base. |
Training: First Winch Master the helicopter controls and the winch to rescue two people and a stranded cow! Complete this trial run to earn your place on the rescue missions. Below is an overview of the area you will be flying over. |
begin mission |
Mission 1 : Munro Baggers It's been a hectic day. Slippery ground and a high number of people on the hills have culminated in multiple injuries and accidents. Use your navigational skills to rescue all injured parties. Below is an overview of the area you will be flying over. |
Mission 2 : Seastack Jack Wind and high seas have left a number of climbing parties stranded along the coastline. Rescue all injured parties before a fatality occurs. Jack's your winch-man. He's the best we've got. Below is an overview of the area you will be flying over. |
Mission 3 : Potholes and lost souls A party of potholers have become split up and disorientated. Navigate the caverns to make your rescue. Be careful, this is dangerous terrain. Below is an overview of the area you will be flying over. |
Mission 4 : Cliff combo Our neighbouring rescue team are out of action and we are their cover. That's double the terrain and double the people. All your skills and concentration are required. Good luck, and watch your fuel. Below is an overview of the area you will be flying over. |
Congratulations. You have completed all rescue missions, successfully returning all casualties and team members to base. Your performance has been competent, showing all the qualities and skills required for mountain rescue. You have been awarded a place on the Glentannoch mountain rescue team. Welcome to the team! |
Submit your score to the high score table.... |
submit score |
name: |
email: |
Thankyou. You're score has been registered. |
play again |
00000 |
GLENTANNOCH MOUNTAIN RESCUE |
You failed to complete your mission objectives and are unable to proceed. Mission objectives are to rescue all casualties, safely navigate the helicopter and keep your winchman alive - All very important and very clear! Return to the training field and practice your manoeuvres! |
00000 |
INSTRUCTIONS |
SPACE |
Z |
move helicopter left/right |
move helicopter up/down |
operate winch |
display map of area with casualties |
click for full instructions |
click for full instructions |
click for high scores |
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click for instructions |
click for instructions |
TOP TEN RESCUES |
TRAINING MISSION |
MISSION 1 |
MISSION 2 |
MISSION 3 |
MISSION 4 |
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ActionScript [AS1/AS2]
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Library Items
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Symbol 25 Text | Uses:21 | Used by:33 | |
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Symbol 43 Font | Used by:44 | ||
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Symbol 49 MovieClip | Uses:48 | Used by:53 | |
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Symbol 75 Graphic | Used by:80 134 138 141 145 149 156 | ||
Symbol 76 Graphic | Used by:80 134 138 141 145 149 156 | ||
Symbol 77 Graphic | Used by:80 134 138 141 145 149 156 | ||
Symbol 78 Graphic | Used by:80 134 138 141 145 149 156 | ||
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Symbol 80 Button | Uses:73 74 75 76 77 78 79 | Used by:182 | |
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Symbol 89 Graphic | Used by:182 261 | ||
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Symbol 92 MovieClip | Uses:91 | Used by:113 | |
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Symbol 96 MovieClip | Uses:95 | Used by:113 116 | |
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Symbol 103 MovieClip | Uses:102 | Used by:106 | |
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Symbol 105 MovieClip | Uses:104 | Used by:106 | |
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Symbol 108 MovieClip | Uses:107 | Used by:113 | |
Symbol 109 Graphic | Used by:110 | ||
Symbol 110 MovieClip | Uses:109 | Used by:113 116 | |
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Symbol 112 MovieClip | Uses:111 | Used by:113 | |
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Symbol 114 Graphic | Used by:115 | ||
Symbol 115 MovieClip | Uses:114 | Used by:116 127 | |
Symbol 116 MovieClip | Uses:101 106 94 96 115 110 | Used by:128 | |
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Symbol 118 MovieClip | Uses:117 | Used by:120 122 | |
Symbol 119 Graphic | Used by:120 | ||
Symbol 120 MovieClip | Uses:118 119 | Used by:127 | |
Symbol 121 Graphic | Used by:122 | ||
Symbol 122 MovieClip | Uses:118 121 | Used by:127 | |
Symbol 123 Graphic | Used by:124 | ||
Symbol 124 MovieClip | Uses:123 | Used by:127 | |
Symbol 125 Graphic | Used by:126 | ||
Symbol 126 MovieClip | Uses:125 | Used by:127 | |
Symbol 127 MovieClip | Uses:120 122 115 94 124 126 | Used by:128 | |
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Symbol 129 Graphic | Used by:130 250 | ||
Symbol 130 MovieClip | Uses:129 | Used by:182 | |
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Symbol 139 Graphic | Used by:182 | ||
Symbol 140 Text | Uses:132 69 | Used by:182 | |
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Symbol 142 Graphic | Used by:182 | ||
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Symbol 150 Graphic | Used by:182 | ||
Symbol 151 Graphic | Used by:182 | ||
Symbol 152 Text | Uses:69 | Used by:182 | |
Symbol 153 Text | Uses:69 | Used by:162 | |
Symbol 154 EditableText | Uses:21 | Used by:162 | |
Symbol 155 EditableText | Uses:21 | Used by:162 | |
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Symbol 158 Text | Uses:69 | Used by:162 | |
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Symbol 161 Text | Uses:69 | Used by:162 | |
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Symbol 163 EditableText | Uses:132 | Used by:182 | |
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Symbol 167 Graphic | Used by:168 | ||
Symbol 168 MovieClip | Uses:167 | Used by:170 | |
Symbol 169 MovieClip | Uses:10 16 | Used by:170 174 | |
Symbol 170 MovieClip | Uses:168 169 | Used by:175 | |
Symbol 171 MovieClip | Uses:10 15 | Used by:174 | |
Symbol 172 Graphic | Used by:173 | ||
Symbol 173 MovieClip | Uses:172 | Used by:174 | |
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Symbol 185 Text | Uses:69 | Used by:252 | |
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Symbol 208 EditableText | Uses:69 | Used by:247 | |
Symbol 209 EditableText | Uses:69 | Used by:247 | |
Symbol 210 EditableText | Uses:69 | Used by:247 | |
Symbol 211 EditableText | Uses:69 | Used by:247 | |
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Symbol 224 EditableText | Uses:69 | Used by:247 | |
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Symbol 272 MovieClip | Uses:271 | Used by:274 | |
Symbol 273 Graphic | Used by:274 | ||
Symbol 274 MovieClip | Uses:68 253 204 86 272 273 | Used by:Timeline |
Instance Names
"winch" | Frame 6 | Symbol 33 MovieClip |
"panel1" | Frame 39 | Symbol 182 MovieClip |
"panel3" | Frame 44 | Symbol 252 MovieClip |
"panel2" | Frame 49 | Symbol 274 MovieClip |
"prop" | Symbol 17 MovieClip Frame 1 | Symbol 10 MovieClip |
"prop" | Symbol 17 MovieClip Frame 1 | Symbol 10 MovieClip |
"man" | Symbol 60 MovieClip Frame 1 | Symbol 56 MovieClip |
"winch" | Symbol 61 MovieClip Frame 1 | Symbol 60 MovieClip |
"cas" | Symbol 128 MovieClip Frame 1 | Symbol 113 MovieClip |
"cas" | Symbol 128 MovieClip Frame 2 | Symbol 116 MovieClip |
"cas" | Symbol 128 MovieClip Frame 3 | Symbol 127 MovieClip |
"prop" | Symbol 169 MovieClip Frame 1 | Symbol 10 MovieClip |
"prop" | Symbol 171 MovieClip Frame 1 | Symbol 10 MovieClip |
"ship" | Symbol 178 MovieClip Frame 1 | Symbol 175 MovieClip |
"cas1" | Symbol 182 MovieClip Frame 11 | Symbol 128 MovieClip |
"cas1" | Symbol 182 MovieClip Frame 11 | Symbol 128 MovieClip |
"cas1" | Symbol 182 MovieClip Frame 11 | Symbol 128 MovieClip |
"health" | Symbol 182 MovieClip Frame 11 | Symbol 130 MovieClip |
"health" | Symbol 182 MovieClip Frame 11 | Symbol 130 MovieClip |
"health" | Symbol 182 MovieClip Frame 11 | Symbol 130 MovieClip |
"high" | Symbol 252 MovieClip Frame 9 | Symbol 247 MovieClip |
"status" | Symbol 270 MovieClip Frame 1 | Symbol 266 MovieClip |
Labels
"loop" | Frame 6 |
"front" | Symbol 175 MovieClip Frame 1 |
"right" | Symbol 175 MovieClip Frame 3 |
"left" | Symbol 175 MovieClip Frame 7 |
"instructions" | Symbol 182 MovieClip Frame 11 |
"mission0" | Symbol 182 MovieClip Frame 12 |
"mission1" | Symbol 182 MovieClip Frame 13 |
"mission2" | Symbol 182 MovieClip Frame 14 |
"mission3" | Symbol 182 MovieClip Frame 15 |
"mission4" | Symbol 182 MovieClip Frame 16 |
"congrats" | Symbol 182 MovieClip Frame 17 |
"failed" | Symbol 182 MovieClip Frame 18 |
"high" | Symbol 252 MovieClip Frame 9 |
Dynamic Text Variables
Name | Symbol 154 EditableText | "" |
eaddr | Symbol 155 EditableText | "" |
score | Symbol 163 EditableText | "00000" |
score | Symbol 181 EditableText | "00000" |
_level24.name3 | Symbol 207 EditableText | "name" |
_level24.name4 | Symbol 208 EditableText | "name" |
_level24.name5 | Symbol 209 EditableText | "name" |
_level24.name6 | Symbol 210 EditableText | "name" |
_level24.name7 | Symbol 211 EditableText | "name" |
_level24.name8 | Symbol 212 EditableText | "name" |
_level24.name9 | Symbol 213 EditableText | "name" |
_level24.name10 | Symbol 214 EditableText | "name" |
_level24.name2 | Symbol 215 EditableText | "name" |
_level24.name1 | Symbol 216 EditableText | "name" |
_level24.score3 | Symbol 217 EditableText | "name" |
_level24.score4 | Symbol 218 EditableText | "name" |
_level24.score5 | Symbol 219 EditableText | "name" |
_level24.score6 | Symbol 220 EditableText | "name" |
_level24.score7 | Symbol 221 EditableText | "name" |
_level24.score8 | Symbol 222 EditableText | "name" |
_level24.score9 | Symbol 223 EditableText | "name" |
_level24.score10 | Symbol 224 EditableText | "name" |
_level24.score2 | Symbol 225 EditableText | "name" |
_level24.score1 | Symbol 226 EditableText | "name" |
_level24.name3 | Symbol 227 EditableText | "name" |
_level24.name4 | Symbol 228 EditableText | "name" |
_level24.name5 | Symbol 229 EditableText | "name" |
_level24.name6 | Symbol 230 EditableText | "name" |
_level24.name7 | Symbol 231 EditableText | "name" |
_level24.name8 | Symbol 232 EditableText | "name" |
_level24.name9 | Symbol 233 EditableText | "name" |
_level24.name10 | Symbol 234 EditableText | "name" |
_level24.name2 | Symbol 235 EditableText | "name" |
_level24.name1 | Symbol 236 EditableText | "name" |
_level24.score3 | Symbol 237 EditableText | "name" |
_level24.score4 | Symbol 238 EditableText | "name" |
_level24.score5 | Symbol 239 EditableText | "name" |
_level24.score6 | Symbol 240 EditableText | "name" |
_level24.score7 | Symbol 241 EditableText | "name" |
_level24.score8 | Symbol 242 EditableText | "name" |
_level24.score9 | Symbol 243 EditableText | "name" |
_level24.score10 | Symbol 244 EditableText | "name" |
_level24.score2 | Symbol 245 EditableText | "name" |
_level24.score1 | Symbol 246 EditableText | "name" |
score | Symbol 264 EditableText | "0000" |
|