| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 231350 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2623 · P5245 |
![]() | This is the info page for Flash #246759 |
| TXT_2 |
| TXT_1 |
| END |
| END |
| TIME TO START: 22 |
| ! |
| COMPACT |
| LEVEL x |
| TIME |
| BONUS |
| SCORE |
| 0/100% |
| 00:00 |
| 0 |
| 0 |
| COMPACT |
| LEVEL x |
| TIME |
| BONUS |
| SCORE |
| 0/100% |
| 00:00 |
| 0 |
| 0 |
| END |
| END |
| NO COMBINATIONS LEFT |
| NO COMBINATIONS LEFT |
| LEVEL 2 COMPLETED |
| SCORE: |
| 888888 |
| SHOT BONUS: |
| 888888 |
| CLEARANCE BONUS: |
| 888888 |
| TOTAL SCORE: |
| 888888 |
| LEVEL 2 COMPLETED |
| LEVEL 2 COMPLETED |
| CLEARANCE: 78% |
| YOU QUALIFIED FOR THE NEXT LEVEL |
| SCORE: |
| 888888 |
| SHOT BONUS: |
| 888888 |
| CLEARANCE BONUS: |
| 888888 |
| TOTAL SCORE: |
| 888888 |
| 22 |
| LEVEL 2 COMPLETED |
| TIME TO START: |
| FontA € |
| FontA € |
ActionScript [AS1/AS2]
Frame 2function startup() { if (a) { return(undefined); } a = true; b = new c("RKND"); b.d(); } function g() { var _local3 = this; var h = createEmptyMovieClip("sprite_root", 0); var i = 2000; var j = new Array(i); var _local1 = 0; while (_local1 < i) { j[_local1] = i - _local1; _local1++; } var l = new Object(); _local3.m = function () { return(j.length); }; _local3.n = function (o) { var _local1 = o; var _local3 = j.pop() + i; var q = ("sprite" + _local3); var _local2; if ((typeof(_local1.s) == "string") && (l[_local1.s])) { l[_local1.s].createEmptyMovieClip(q, _local3); _local2 = l[_local1.s][q]; } else { h.createEmptyMovieClip(q, _local3); _local2 = h[q]; } if (typeof(_local1.t) == "string") { _local2.attachMovie(_local1.t, "member_mc", _local3); _local2.member_mc.stop(); } _local2._x = ((typeof(_local1.u) == "number") ? (_local1.u) : 0); _local2._y = ((typeof(_local1.v) == "number") ? (_local1.v) : 0); if (typeof(_local1.width) == "number") { _local2._width = _local1.width; } if (typeof(_local1.height) == "number") { _local2._height = _local1.height; } if (typeof(_local1.w) == "number") { _local2._xscale = _local1.w; } if (typeof(_local1.x) == "number") { _local2._yscale = _local1.x; } _local2._visible = ((typeof(_local1.y) == "boolean") ? (_local1.y) : true); _local2._alpha = ((typeof(_local1.z) == "number") ? (_local1.z) : 100); _local2.ac = _local3; _local2.ad = function () { this.ae(1); }; _local2.af = function () { this.ae(4); }; _local2.ae = function (ag) { var _local1 = this; var ah = _local1.ac; var _local2 = ((ag - 1) * i) + (_local1.ac % i); _local1.swapDepths(_local2); _local1.member_mc.swapDepths(_local2); _local1.ac = _local2; }; if (typeof(_local1.aj) == "number") { _local2.ae(_local1.aj); } return(_local2); }; _local3.ak = function (o) { var _local2 = o; if (typeof(_local2.s) == "string") { var _local1 = _local2.s; _local2.s = _local2.am; if (l[_local1]) { an("Alert! generating an already existing group: ", _local1); } else { l[_local1] = this.n(_local2); l[_local1].ao = _local1; } } return(l[_local1]); }; _local3.ap = function (aq) { var _local2 = aq; if (typeof(_local2) == "string") { var _local1 = _local2; } else { var _local1 = _local2.ao; } if (l[_local1]) { this.ar(l[_local1]); l[_local1] = null; } }; _local3.setMember = function (as, t) { var _local1 = as; _local1.attachMovie(t, "member_mc", _local1.getDepth()); _local1.member_mc.stop(); }; _local3.at = function (au, t) { var _local1 = au; _local1.attachMovie(t, "member_mc", _local1.getDepth()); _local1.member_mc.stop(); }; _local3.ar = function (as) { var _local2 = as; if (!_local2.ac) { } else { var _local1 = _local2.ac % i; _local2.removeMovieClip(); j.unshift(_local1); return(_local1); } return(undefined); }; } function aw() { var _local3 = this; var ax = new Array(); var ay = 0; _local3.az = function (object) { var _local2 = object; if (typeof(_local2.bc) == "function") { var _local1 = 0; while (_local1 < ax.length) { if (ax[_local1] == _local2) { return; } _local1++; } _local2.bd = false; ax.push(_local2); } else { an("tried to run bad object!"); be(_local2); } }; _local3.bf = function (object) { var _local2 = object; var _local1 = 0; while (_local1 < ax.length) { if (ax[_local1] == _local2) { ay++; ax[_local1].bd = true; return; } _local1++; } }; onEnterFrame = function () { var _local2 = ax; var _local1 = 0; while (_local1 < _local2.length) { if (!_local2[_local1].bd) { _local2[_local1].bc(); } _local1++; } if (ay > 0) { _local1 = 0; while (_local1 < ax.length) { if (ax[_local1].bd) { ax[_local1].bd = false; ax.splice(_local1, 1); _local1--; ay--; } _local1++; } } }; _local3.bh = function () { an("Running Object list:"); var _local1 = 0; while (_local1 < ax.length) { an(ax[_local1]); _local1++; } }; _local3.bi = function () { var _local2 = ax; var _local1 = 0; while (_local1 < _local2.length) { if (typeof(_local2[_local1]) != "object") { an("invalid object in event: ", _local1); } _local1++; } }; } function bk() { var _local2 = ["chain_1.aif", "chain_2.aif", "chain_3.aif", "warning.aif", "game_over.aif", "clock_tick.aif", "100_percent.aif", "pop.aif", "intro_music.aif", "knock.aif", "level_clear.aif", "level_start.aif", "phommpf.aif", "use_magpulse.aif"]; var bm = createEmptyMovieClip("sound_fx_base", -1); var bn = 0; var bo = new Object(); var _local1 = 0; while (_local1 < _local2.length) { var _local3 = new Sound(bm.createEmptyMovieClip("sound_" + (_local1 + 1), (-_local1) - 2)); _local3.attachSound(_local2[_local1]); _local3.onSoundComplete = function () { this.bq = false; }; bo[_local2[_local1]] = _local3; bo[_local2[_local1]].bq = false; bo[_local2[_local1]].br = _local2[_local1]; _local1++; } this.play = function (sound, bs, bt) { var _local1 = sound; if (bo[_local1].bq) { if (bs) { return; } this.stop(_local1); } bo[_local1].bq = true; if (bt) { bo[_local1].setVolume(bt); } else { bo[_local1].setVolume(100); } bo[_local1].start(); }; this.bu = function (sound, bt) { var _local1 = sound; if (bo[_local1].bq) { } else { bo[_local1].bq = true; if (bt) { bo[_local1].setVolume(bt); } else { bo[_local1].setVolume(100); } bo[_local1].start(0, 99); } }; this.stop = function (sound) { bo[sound].stop(); bo[sound].bq = false; }; } function bv(bw, bx) { if (bw <= bx) { return(-1); } return(1); } function by(bz) { var _local1 = bz; var _local2 = String(Math.floor(_local1 / 60) + ":"); _local1 = _local1 % 60; _local2 = _local2 + ((_local1 < 10) ? ("0" + _local1) : (_local1)); return(_local2); } function an() { var _local2 = arguments; var _local3 = "> "; var _local1 = 0; while (_local1 < _local2.length) { _local3 = _local3 + _local2[_local1]; _local1++; if (_local2.length != _local1) { _local3 = _local3 + " "; } } trace(_local3); } function be(cc, cd) { var _local1 = cc; var _local3 = cd; function ce(cc, cd, cf) { var _local1 = cc; var _local2 = cf; var _local3 = cd; _local2 = ((typeof(_local2) == "string") ? (_local2 + ".") : ""); for (cg in _local1) { trace(((_local2 + cg) + ": ") + _local1[cg]); if (_local3) { if (typeof(_local1[cg]) == "object") { ce(_local1[cg], _local3, _local2 + cg); } } } } trace("--- Obj dump: ---------"); ce(_local1, _local3); trace("-----------------------"); } function ch(width, ci) { var _local2 = ""; var _local3 = ((typeof(ci) != "string") ? " " : (ci)); var _local1 = 0; while (_local1 < width) { _local2 = _local2 + _local3; _local1++; } return(_local2); } function cl(cm, cn, co, cp) { var _local2 = cm - co; var _local1 = cn - cp; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } function cs(ct) { var _local2 = ct; var _local3 = {}; var _local1 = 0; while (_local1 < _local2.length) { _local3[_local2[_local1]] = _local1; _local1++; } return(_local3); } function cv(cw) { var cx = []; var _local2 = false; var _local1 = ""; var _local3; var k = 0; while (k < cw.length) { _local3 = cw.substr(k, 1); if ((_local3 == "\"") && (!_local2)) { _local2 = true; } else if ((_local3 == " ") && (!_local2)) { if (_local1 != "") { cx.push(_local1); _local1 = ""; } } else if ((_local3 == "\"") && (_local2)) { _local2 = false; cx.push(_local1); _local1 = ""; } else { _local1 = _local1 + _local3; } k++; } if (_local1 != "") { cx.push(_local1); } return(cx); } function da(db, bp, dc) { var _local3; var _local1; var _local2; if (bp == 0) { _local2 = dc; _local1 = _local2; _local3 = _local1; return(((parseInt(_local3 * 255) << 16) | (parseInt(_local1 * 255) << 8)) | parseInt(_local2 * 255)); } db = db / 60; k = Math.floor(db); df = db - k; ci = dc * (1 - bp); dg = dc * (1 - (bp * df)); bz = dc * (1 - (bp * (1 - df))); switch (k) { case 0 : _local3 = dc; _local1 = bz; _local2 = ci; break; case 1 : _local3 = dg; _local1 = dc; _local2 = ci; break; case 2 : _local3 = ci; _local1 = dc; _local2 = bz; break; case 3 : _local3 = ci; _local1 = dg; _local2 = dc; break; case 4 : _local3 = bz; _local1 = ci; _local2 = dc; break; default : _local3 = dc; _local1 = ci; _local2 = dg; } return(((parseInt(_local3 * 255) << 16) | (parseInt(_local1 * 255) << 8)) | parseInt(_local2 * 255)); } function Random() { var _local1 = this; var dh = 0; var di = 0; _local1.dj = function (start, stop) { var _local2 = stop - start; var _local1 = Math.random() * (_local2 + 1); _local1 = Math.floor(start + _local1); return(Math.min(_local1, stop)); }; _local1.dm = function (bp) { dh = bp & 65535; di = dh; }; _local1.dn = function (start, stop) { var _local2 = stop - start; var _local1 = this.dp() * (_local2 + 1); _local1 = Math.floor(start + _local1); return(Math.min(_local1, stop)); }; _local1.dq = function (start, stop) { var _local2 = stop - start; var _local1 = this.dr() * (_local2 + 1); _local1 = Math.floor(start + _local1); return(Math.min(_local1, stop)); }; _local1.dp = function () { dh = ((dh * 732573) + 3545443) & 65535; var _local1 = dh / 65536; return(_local1); }; _local1.dr = function () { di = ((di * 732573) + 3545443) & 65535; var _local1 = di / 65536; return(_local1); }; } function c() { var _local1 = this; function eh() { self.ej = false; self.ek = el(gameData); self.em = self.ek.level.length - 1; random.dm(self.ek.randomseed); self.en = new eo(); self.en.ep(); dw = new er(); bj.play("intro_music.aif"); } function start() { if (dv) { return(undefined); } dv = true; fscommand ("gameStart"); self.es({action:"version", value:du}); self.et = new eu(); self.et.ep({ev:self.en.ew(), ex:"clock_tick.aif", ey:function () { b.ez(); }}); self.aj = new fa(); self.aj.ep({u:self.ec, v:162}); self.aj.fb(); } var self = _local1; var dv = false; var dw; var dx = 0; _local1.dy = 30; _local1.dz = 33; _local1.ea = ["blue", "green", "red", "white", "yellow"]; _local1.eb = 459; _local1.ec = 171; _local1.ed = 14; _local1.ee = [6927052, 9811354, 15227468, 14209477, 13542245]; _local1.d = function () { var _local1 = {}; _local1.bc = function () { if (gameData != undefined) { av.bf(this); b.eg(); } }; av.az(_local1); }; _local1.eg = function () { eh(); }; _local1.ei = function () { if (!this.ej) { start(); } }; _local1.bc = function () { if (this.ej) { return(undefined); } dx++; }; _local1.ez = function () { an("game.timeUp()"); this.es({action:"out of time"}); this.aj.fc(); b.en.fd("levelcomplete"); }; _local1.fe = function () { var _local1 = this; an("game.levelUp()"); _local1.et.ff(); _local1.aj.fc(); _local1.en.fd("levelcomplete"); }; _local1.fg = function () { var _local1 = this; an("game.noMoreCombos()"); _local1.et.ff(); _local1.aj.fc(); _local1.en.fd("nocombosleft"); }; _local1.fh = function () { var _local1 = this; if (_local1.ej) { } else { an("game.endGameClicked()"); _local1.es({action:"endgame button"}); _local1.et.ff(); _local1.aj.fi.fj(); _local1.en.fk(0); _local1.fl(); _local1.en.fd("gameover"); } }; _local1.fl = function (fm) { var _local2 = this; if (_local2.ej) { } else { _local2.ej = true; var _local1 = dw.fo(); fscommand ("gameEnd", "" + _local1); an(("fscommand(\"gameEnd\", " + _local1) + ");"); new fp(function () { b.fq(); }, (_local2.ek.postdelay * 25) + 25); } }; _local1.fr = function (cz) { var _local2 = cz; var _local3 = this.ea[_local2 % 10]; var _local1 = "block_" + _local3; if (Math.floor(_local2 / 10) == 1) { _local1 = _local1 + "_bonus"; } else if (Math.floor(_local2 / 10) == 2) { _local1 = _local1 + "_x"; } return(_local1); }; _local1.fo = function () { return(dw.fo()); }; _local1.fu = function () { return(dw.fu()); }; _local1.fv = function () { return(dw.fv()); }; _local1.fw = function () { return(dw.fw()); }; _local1.fx = function () { return(dw.fx()); }; _local1.fy = function () { return(dx); }; _local1.es = function (o) { return(dw.es(o)); }; _local1.fq = function () { fscommand ("gameQuit"); an("fscommand(\"gameQuit\");"); }; } function fp(gc, frames) { var _local1 = this; _local1.gc = gc; _local1.gd = 0; _local1.gf = frames; _local1.bc = function () { var _local1 = this; _local1.gd++; if (_local1.gd > _local1.gf) { av.bf(_local1); _local1.gc(); } }; av.az(_local1); } function gg(o) { var _local1 = this; var _local2 = o; _local1.gh = false; _local1.gi = _local2.as; _local1.gj = _local2.gj; _local1.r = _local1.gi.member_mc; _local1.r.stop(); _local1.gk = _local2.gk; _local1.gl = (_local2.gl ? true : false); _local1.gm = _local2.gm || 0; _local1.gn = ((typeof(_local2.gn) == "number") ? (_local2.gn) : 0); _local1.gp = _local2.ar; _local1.ep = function () { var _local1 = this; if (_local1.gj) { _local1.gq = _local1.gj.length - 1; _local1.gr = 0; } else { _local1.gq = _local1.r._totalframes; _local1.gr = 1; } _local1.gs = _local1.gn; }; _local1.bc = function () { var _local1 = this; if (_local1.gm > 0) { _local1.gm--; } else if ((_local1.gs--) == 0) { _local1.gs = _local1.gn; if (_local1.gr > _local1.gq) { if (_local1.gl) { _local1.gr = (_local1.gj ? 0 : 1); // unexpected jump } _local1.stop(); } else { if (_local1.gj) { _local1.r.gotoAndStop(_local1.gj[_local1.gr]); } else { _local1.r.gotoAndStop(_local1.gr); } _local1.gr++; } } }; _local1.start = function (gu) { var _local1 = this; if (gu) { _local1.gj = gu; } _local1.ep(); if (_local1.gh) { } else { _local1.gh = true; av.az(_local1); } }; _local1.stop = function () { var _local1 = this; if (!_local1.gh) { } else { _local1.gh = false; av.bf(_local1); if (_local1.gp) { f.ar(_local1.gi); } if (_local1.gk) { _local1.gk(); } } }; } function eu() { var _local2 = this; function by(bz) { var _local1 = bz; var _local2 = ""; if (gx == "sec") { _local2 = "" + Math.floor(_local1); } else { _local2 = Math.floor(_local1 / 60) + ":"; _local1 = _local1 % 60; _local2 = _local2 + ((_local1 < 10) ? ("0" + _local1) : (_local1)); } return(_local2); } var gh = false; var gv = {}; var gw; var ev; var gx = "time"; var gk; var ex; _local2.ep = function (o) { var _local1 = o; gv.gy = getTimer(); gv.gz = gv.gy; gv.ha = 0; gv.current = -1; gv.hb = false; if (_local1.duration) { gv.duration = parseInt(_local1.duration); } if (_local1.gw) { gw = _local1.gw; ev = null; } else if (_local1.ev) { ev = _local1.ev; gw = null; } if (_local1.ey) { gk = _local1.ey; } if (typeof(_local1.hc) == "string") { gx = _local1.hc; } if (typeof(_local1.ex) == "string") { ex = _local1.ex; } gh = false; if (gv.duration > 0) { this.hd(); } }; _local2.hd = function () { if (gv.hb) { } else { var _local1 = Math.max(0, Math.round(gv.duration - ((getTimer() - gv.gy) / 1000))); gv.ha = _local1; var _local2 = by(_local1); if (gv.current != _local2) { gv.current = _local2; if (gw) { gw.text = _local2; } else if (ev) { ev(_local2); } if (_local1 == 0) { this.ff(); if (gk) { gk(); } } else if (_local1 <= 5) { if (typeof(ex) == "string") { bj.play(ex); } } } return(_local1); } return(undefined); }; _local2.he = function () { if (gh) { return(undefined); } gh = true; gv.gy = gv.gy + (getTimer() - gv.gz); gv.hb = false; av.az(this); }; _local2.ff = function () { if (!gh) { return(undefined); } gh = false; gv.gz = getTimer(); gv.hb = true; av.bf(this); }; _local2.bc = function () { this.hd(); }; _local2.hf = function (bz) { gv.gz = parseInt(bz); }; _local2.hg = function (bz) { var _local2 = bz; gv.gy = gv.gz + ((_local2 - gv.duration) * 1000); gv.ha = _local2; var _local1 = by(_local2); if (gv.current != _local1) { gv.current = _local1; if (gw) { gw.text = _local1; } else if (ev) { ev(_local1); } } }; _local2.hh = function () { return(gv.ha); }; } function hi(o) { var _local1 = this; var _local2 = o; _local1.hj = _local2.as; _local1.gk = _local2.gk; _local1.hk = false; _local1.u = _local1.hj._x; _local1.v = _local1.hj._y; _local1.hl = _local2.hl; _local1.hm = _local2.hm; _local1.frames = _local2.frames || 15; _local1.gm = _local2.gm || 0; _local1.hn = Math.abs((_local1.v - _local1.hm) / 2) + _local2.hn; _local1.cq = _local1.hl - _local1.u; _local1.cr = _local1.hm - _local1.v; _local1.ho = 0; _local1.cz = 0; _local1.hp = 1 / _local1.frames; _local1.hq = Math.PI / _local1.frames; _local1.bc = function () { var _local1 = this; if (_local1.gm > 0) { _local1.gm--; if (_local1.gm == 0) { _local1.hj._visible = true; } } else if (_local1.hk) { if (_local1.gk) { _local1.gk(); } av.bf(_local1); } else { _local1.ho = _local1.ho + _local1.hp; _local1.cz = _local1.cz + _local1.hq; var _local3 = _local1.u + (_local1.ho * _local1.cq); var _local2 = _local1.v + (_local1.ho * _local1.cr); _local2 = _local2 - (Math.sin(_local1.cz) * _local1.hn); _local1.hj._x = _local3; _local1.hj._y = _local2; _local1.frames--; if (_local1.frames <= 0) { _local1.hj._x = _local1.hl; _local1.hj._y = _local1.hm; _local1.hk = true; } } }; av.az(_local1); } function hr(o) { var _local1 = this; var _local2 = o; _local1.hj = _local2.as; _local1.gk = _local2.gk; _local1.gm = _local2.gm || 0; _local1.u = ((typeof(_local2.u) == "number") ? (_local2.u) : (_local1.hj._x)); _local1.v = ((typeof(_local2.v) == "number") ? (_local2.v) : (_local1.hj._y)); _local1.hl = ((typeof(_local2.hl) == "number") ? (_local2.hl) : (_local1.hj._x)); _local1.hm = ((typeof(_local2.hm) == "number") ? (_local2.hm) : (_local1.hj._y)); _local1.hs = _local2.frames || 10; _local1.cq = _local1.hl - _local1.u; _local1.cr = _local1.hm - _local1.v; _local1.ho = 0; _local1.hp = 1 / _local1.hs; _local1.hj._x = _local1.u; _local1.hj._y = _local1.v; _local1.bc = function () { var _local1 = this; if (_local1.gm > 0) { _local1.gm--; } else { _local1.ho = _local1.ho + _local1.hp; var _local3 = _local1.u + (_local1.ho * _local1.cq); var _local2 = _local1.v + (_local1.ho * _local1.cr); _local1.hj._x = _local3; _local1.hj._y = _local2; _local1.hs--; if (_local1.hs <= 0) { _local1.hj._x = _local1.hl; _local1.hj._y = _local1.hm; if (_local1.gk) { _local1.gk(); } av.bf(_local1); } } }; av.az(_local1); } function ht(o) { var _local1 = this; var _local2 = o; _local1.gi = _local2.as; _local1.hu = ((typeof(_local2.hu) == "string") ? (_local2.hu) : "in"); _local1.gf = _local2.frames || 10; _local1.gd = _local1.gf; _local1.gm = _local2.gm || 0; _local1.hv = _local1.gi._alpha; if (_local1.hu == "in") { _local1.hw = -((100 - _local1.hv) / _local1.gf); } else { _local1.hv = 100; _local1.hw = _local1.hv / _local1.gf; } _local1.gk = _local2.gk; _local1.gp = _local2.ar; _local1.bc = function () { var _local1 = this; if (_local1.gm > 0) { _local1.gm--; } else { _local1.gd--; if (_local1.gd < 0) { if (_local1.hu == "pulse") { _local1.gd = _local1.gf; _local1.hw = -_local1.hw; } else { av.bf(_local1); if (_local1.gp) { f.ar(_local1.gi); } if (_local1.gk) { _local1.gk(); } } } if (_local1.gd >= 0) { _local1.hv = _local1.hv - _local1.hw; _local1.gi._alpha = _local1.hv; } } }; av.az(_local1); } function hx(o) { var _local1 = this; _local1.gh = false; _local1.gi = o.as; _local1.hy = o.hy || 50; _local1.hz = o.frames || 10; _local1.ia = 0; _local1.ib = new Color(_local1.gi); _local1.ic = _local1.ib.getTransform(); _local1.bc = function () { var _local1 = this; var dc = ((1 - Math.cos((Math.PI*2) * (_local1.ia / _local1.hz))) / 2); _local1.ia++; if (_local1.ia == _local1.hz) { _local1.ia = 0; } var _local2 = dc * _local1.hy; var _local3 = {ra:"100", rb:_local2, ga:"100", gb:_local2, ba:"100", bb:_local2, aa:"100", ab:"0"}; _local1.ib.setTransform(_local3); }; _local1.start = function () { var _local1 = this; if (_local1.gh) { } else { _local1.ia = 0; _local1.gh = true; av.az(_local1); } }; _local1.stop = function (hy) { var _local1 = this; var _local2 = hy; if (_local1.gh) { av.bf(_local1); } _local1.gh = false; if (typeof(_local2) == "number") { var _local3 = {ra:"100", rb:_local2, ga:"100", gb:_local2, ba:"100", bb:_local2, aa:"100", ab:"0"}; _local1.ib.setTransform(_local3); } else { _local1.ib.setTransform(_local1.ic); } }; _local1.ie = function () { this.stop(); this.ib = null; }; } function ig(u, v, ih, hm, ii, frames, ij) { var _local1 = this; _local1.hj = f.n({u:u, v:v, aj:6}); _local1.hj._visible = false; _local1.ik = 9; _local1.il = 6; _local1.im = _local1.hj._y - (_local1.ik / 2); _local1.io = _local1.im; _local1.hm = _local1.im - (hm || 72); _local1.dc = 0; _local1.gf = frames || 16; _local1.ip = 1; _local1.iq = 100; _local1.ir = ((typeof(ii) == "number") ? (ii) : 12); if (_local1.ir == 0) { _local1.ip = 2; _local1.hj._visible = true; } var ih = ih.toString(); var is = ih.length; _local1.hj.moveTo(-2, -2); _local1.hj.beginFill(4466973, 255); _local1.hj.lineTo((is * _local1.il) + 4, -2); _local1.hj.lineTo((is * _local1.il) + 4, _local1.ik + 4); _local1.hj.lineTo(-2, _local1.ik + 4); _local1.hj.lineTo(-2, -2); _local1.hj.endFill(); var _local3; var _local2 = 0; while (_local2 < is) { _local3 = _local1.hj.attachMovie("score_" + ih.substr(_local2, 1), "c" + _local2, _local1.hj.getDepth() + _local2); _local3._x = _local2 * _local1.il; if (ij) { var it = new Color(_local3); it.setRGB(ij); } _local2++; } _local1.hj._x = _local1.hj._x - Math.round(_local1.hj._width / 2); _local1.hj._y = _local1.io; _local1.bc = function () { var _local1 = this; if (_local1.ip == 1) { _local1.ir--; if (_local1.ir == 0) { _local1.ip++; _local1.hj._visible = true; } } else if (_local1.ip == 2) { _local1.dc = Math.min(_local1.dc + (Math.Pi / (_local1.gf * 2)), (Math.PI/2)); _local1.io = Math.max(0, _local1.im + (Math.sin(_local1.dc) * (_local1.hm - _local1.im))); _local1.hj._y = _local1.io; if (_local1.dc >= (Math.PI/2)) { _local1.ip++; } } else if (_local1.ip == 3) { _local1.iq = _local1.iq - 12; _local1.hj._alpha = _local1.iq; if (_local1.iq < 10) { av.bf(_local1); f.ar(_local1.hj); } } }; av.az(_local1); } function el(iu) { var _local3 = {}; _local3.level = []; _local3.text = {}; if (typeof(iu) != "string") { return(_local3); } var iv = new XML(); iv.ignoreWhite = true; iv.parseXML(iu); var iw = iv.firstChild.attributes; for (var cg in iw) { _local3[cg] = iw[cg]; } var _local2 = iv.firstChild.childNodes; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1].nodeName == "text") { _local3.text[_local2[_local1].attributes.id] = _local2[_local1].firstChild.nodeValue; } else if (_local2[_local1].nodeName == "level") { _local3.level[_local2[_local1].attributes.number] = {}; for (var cg in _local2[_local1].attributes) { _local3.level[_local2[_local1].attributes.number][cg] = _local2[_local1].attributes[cg]; } } _local1++; } return(_local3); } function eo() { var _local1 = this; _local1.iy = "none"; _local1.iz = "none"; _local1.ja = 400; _local1.jb = 262; _local1.jc = 156; _local1.jd = 137; _local1.je = null; _local1.jf = null; _local1.jg = 0; _local1.ep = function () { var _local1 = this; _local1.jh = f.n({t:"gui_panel", u:0, v:0, aj:3}); _local1.jh.member_mc.txt_score.text = b.ek.text.score; _local1.jh.member_mc.txt_score2.text = b.ek.text.score; _local1.jh.member_mc.txt_bonus.text = b.ek.text.shot_bonus; _local1.jh.member_mc.txt_bonus2.text = b.ek.text.shot_bonus; _local1.jh.member_mc.txt_time.text = b.ek.text.time_left; _local1.jh.member_mc.txt_time2.text = b.ek.text.time_left; _local1.jh.member_mc.txt_level.text = b.ek.text.level; _local1.jh.member_mc.txt_level2.text = b.ek.text.level; _local1.jh.member_mc.txt_compact.text = b.ek.text.magpulse; _local1.jh.member_mc.txt_compact2.text = b.ek.text.magpulse; _local1.ih = new ji(_local1.jh.member_mc.no_score, _local1.jh.member_mc.no_score2); _local1.jj = new ji(_local1.jh.member_mc.no_bonus, _local1.jh.member_mc.no_bonus2); _local1.jh.member_mc.txt_endgame.text = b.ek.text.end_game; _local1.jh.member_mc.txt_endgame2.text = b.ek.text.end_game; _local1.jh.member_mc.btn_endgame._visible = false; _local1.jh.member_mc.btn_endgame.onRelease = function () { delete b.en.jh.member_mc.btn_endgame.onRelease; b.fh(); }; _local1.jk = new jl(_local1.jh.member_mc.compact_meter); _local1.jm = f.n({t:"stage_area_mask", u:_local1.jc, v:_local1.jd, y:false}); _local1.jn(0); _local1.jo = new eu(); _local1.jo.ep({duration:15, hc:"sec", ey:function () { b.en.jp(); }}); _local1.fd("instructions"); av.az(_local1); }; _local1.fd = function (iz) { var _local1 = this; _local1.jo.ff(); _local1.iy = _local1.iz; _local1.jq(_local1.iz); _local1.jr(iz); _local1.iz = iz; }; _local1.jr = function (iz) { var _local1 = this; switch (iz) { case "instructions" : _local1.js = f.n({t:"gui_instructions", u:376.5, v:300, aj:6}); _local1.js.member_mc.txt_header.text = b.ek.text.instruction_headline; _local1.js.member_mc.txt_headerb.text = b.ek.text.instruction_headline; _local1.js.member_mc.txt_1.text = b.ek.text.instruction_text_1; _local1.js.member_mc.txt_2.text = b.ek.text.instruction_text_2; _local1.js.member_mc.txt_timetostart.text = ""; _local1.js.member_mc.txt_start.text = b.ek.text.start; _local1.js.member_mc.txt_start2.text = b.ek.text.start; _local1.js.member_mc.btn_startgame.onRelease = function () { delete b.en.js.member_mc.btn_startgame.onRelease; b.en.fd("none"); }; _local1.jt = f.n({t:"stage_area_mask", u:0, v:0, width:755, height:600}); _local1.js.setMask(_local1.jt); _local1.js.member_mc.gotoAndPlay(1); _local1.jo.ep({ev:_local1.ju()}); _local1.jo.he(); return; case "levelcomplete" : var _local2 = 0; if (_local1.iy != "nocombosleft") { _local2 = 30; } _local1.jv = f.n({t:"gui_levelcomplete", u:0, v:0, aj:6}); _local1.jv.setMask(_local1.jm); _local1.jw(_local1.jv); _local1.jx(_local1.jv, _local2); var _local3 = (b.ej ? (b.ek.text.game_over) : (b.ek.text.level_complete)); _local1.jv.member_mc.txt_header.text = _local3; _local1.jv.member_mc.txt_headerb.text = _local3; _local1.jv.member_mc.txt_percent.text = ((b.ek.text.cleared_percentage + ": ") + b.aj.jz()) + "%"; _local1.jv.member_mc.txt_qualified.text = (b.ej ? (b.ek.text.not_qualified) : (b.ek.text.qualified)); if (b.fx() >= b.em) { _local1.jv.member_mc.txt_qualified.text = ""; } _local1.jv.member_mc.txt_score.text = b.ek.text.game_score; _local1.jv.member_mc.txt_shotbonus.text = b.ek.text.shot_bonus; _local1.jv.member_mc.txt_clearance.text = b.ek.text.clearance_bonus; _local1.jv.member_mc.txt_totalscore.text = b.ek.text.total_score; _local1.jv.member_mc.txt_timetostart.text = b.ek.text.start_in; _local1.jv.member_mc.no_1.text = (b.fo() - b.fu()) - b.fv(); _local1.jv.member_mc.no_2.text = b.fu(); _local1.jv.member_mc.no_3.text = b.fv(); _local1.jv.member_mc.no_4.text = b.fo(); if (!b.ej) { var cx = function () { b.aj.ka(); }; new fp(cx, Math.max(0, _local2 - 0)); new fp(function () { bj.play("level_clear.aif"); }, _local2); _local1.jv.onRelease = function () { b.en.fd("none"); }; _local1.jo.ep({gw:_local1.jv.member_mc.no_timer, duration:7}); _local1.jo.he(); } else { new fp(function () { bj.play("game_over.aif"); }, _local2); _local1.jv.member_mc.txt_timetostart.text = ""; _local1.jv.member_mc.no_timer.text = ""; } return; case "nocombosleft" : _local1.kb = f.n({t:"gui_nocombosleft", u:0, v:0, aj:6}); _local1.kb.setMask(_local1.jm); _local1.jw(_local1.kb); _local1.jx(_local1.kb, 20); _local1.kb.member_mc.txt_1.text = b.ek.text.no_combinations; _local1.kb.member_mc.txt_1b.text = b.ek.text.no_combinations; _local1.kb.onRelease = function () { av.bf(b.en.kb.gm); delete b.en.kb.gm; b.en.fd("levelcomplete"); }; _local1.kb.gm = new fp(function () { an("delay 75"); b.en.fd("levelcomplete"); }, 75); return; case "gameover" : _local1.jv = f.n({t:"gui_gameover", u:0, v:0, aj:6}); _local1.jv.setMask(_local1.jm); _local1.jw(_local1.jv); _local1.jx(_local1.jv, 1); _local1.jv.member_mc.txt_header.text = b.ek.text.game_over; _local1.jv.member_mc.txt_headerb.text = b.ek.text.game_over; _local1.jv.member_mc.txt_score.text = b.ek.text.game_score; _local1.jv.member_mc.txt_shotbonus.text = b.ek.text.shot_bonus; _local1.jv.member_mc.txt_clearance.text = b.ek.text.clearance_bonus; _local1.jv.member_mc.txt_totalscore.text = b.ek.text.total_score; _local1.jv.member_mc.no_1.text = (b.fo() - b.fu()) - b.fv(); _local1.jv.member_mc.no_2.text = b.fu(); _local1.jv.member_mc.no_3.text = b.fv(); _local1.jv.member_mc.no_4.text = b.fo(); bj.play("game_over.aif"); } }; _local1.jq = function (iz) { var _local1 = this; switch (iz) { case "instructions" : delete _local1.js.member_mc.btn_startgame.onRelease; var _local2 = function () { f.ar(this.js); f.ar(this.jt); }; new hr({as:_local1.jt, u:0, v:0, hl:755, hm:0, frames:10, gk:_local2}); new fp(function () { b.ei(); }, 11); _local1.jh.member_mc.btn_endgame._visible = true; break; case "levelcomplete" : delete _local1.jv.onRelease; _local1.kc(_local1.jv); b.aj.fb(); break; case "nocombosleft" : delete _local1.kb.onRelease; _local1.kc(_local1.kb); break; case "gameover" : _local1.kc(_local1.jv); } _local1.jg = 0; }; _local1.jp = function () { an("gui.countdownDone()"); this.fd("none"); }; _local1.jw = function (hj) { var _local1 = hj; _local1._x = this.ja - (_local1._width / 2); _local1._y = this.jb - (_local1._height / 2); }; _local1.jx = function (hj, gm) { var _local1 = this; if (_local1.jf) { f.ar(_local1.jf); } _local1.jf = null; _local1.jg = gm; hj._y = _local1.jm._y + _local1.jm._height; _local1.je = hj; }; _local1.kc = function (hj) { var _local1 = this; if (_local1.je && (_local1.je != hj)) { f.ar(_local1.je); } _local1.je = null; _local1.jf = hj; }; _local1.bc = function () { this.kd(); }; _local1.kd = function () { var _local1 = this; if (_local1.jg > 0) { _local1.jg--; } else if (_local1.je) { var _local2 = _local1.jb - (_local1.je._height / 2); _local1.je._y = _local1.je._y + ((_local2 - _local1.je._y) * 0.35); if (Math.abs(_local1.je._y - _local2) <= 1) { _local1.je = null; } } else if (_local1.jf) { var _local2 = (_local1.jm._y + _local1.jm._height) + 20; _local1.jf._y = _local1.jf._y + ((_local2 - _local1.jf._y) * 0.35); if (Math.abs(_local1.jf._y - _local2) <= 1) { _local1.jf._y = _local2; f.ar(_local1.jf); _local1.jf = null; } } }; _local1.ke = function (ca) { this.ih.ke(ca); }; _local1.kf = function (ca) { this.ih.kf(ca); }; _local1.kg = function (ca) { this.jj.ke(ca); }; _local1.kh = function (ca) { this.jj.kf(ca); }; _local1.ki = function (ca) { this.jh.member_mc.txt_level.text = (b.ek.text.level + " ") + ca; this.jh.member_mc.txt_level2.text = (b.ek.text.level + " ") + ca; }; _local1.kj = function (ca) { this.jh.member_mc.no_percent.text = ca; this.jh.member_mc.no_percent2.text = ca; }; _local1.fk = function (dl) { this.jk.fk(dl); }; _local1.jn = function (kk) { var _local2 = 34; var _local1 = ((b.ed - Math.max(0, kk)) * _local2) + 40; this.jh.member_mc.queue_cover._width = _local1; }; _local1.ew = function () { return(function (ca) { b.en.jh.member_mc.no_time.text = ca; b.en.jh.member_mc.no_time2.text = ca; }); }; _local1.ju = function () { return(function (ca) { var _local2 = ca; var _local1 = ((_local2.length == 1) ? (" " + _local2) : (_local2)); b.en.js.member_mc.txt_timetostart.text = (b.ek.text.start_in + ": ") + _local1; }); }; } function ji(ko, kp) { var _local1 = this; function kw() { var _local1 = ks - kr; var _local2 = _local1 * kq; if (Math.abs(_local1) <= 2) { kr = ks; } else { kr = kr + _local2; } kt.text = Math.round(kr); ku.text = Math.round(kr); if (ks == kr) { kz(); } } function kz() { gh = false; } var gh = false; var kq = 0.4; var kr = 0; var ks = 0; var kt = ko; var ku = kp; kt.text = "0"; ku.text = "0"; _local1.kf = function (kv) { gh = true; ks = ks + parseInt(kv); }; _local1.ke = function (dl) { gh = true; ks = parseInt(dl); }; _local1.bc = function () { if (gh) { kw(); } }; av.az(_local1); } function er() { var _local2 = this; var la = 0; var lb = 0; var lc = 0; var ld = 0; var lf = 0; var lg = 0; var lh = 0; var li = 0; var lj = false; var lk = {}; lk.version = 112; lk["game start"] = 928; lk["level start"] = 515; lk.shot = 693; lk.insert = 804; lk.clear = 96; lk["magnetic pulse"] = 2163; lk["level end"] = 8970; lk["clearance bonus"] = 6577; lk["out of time"] = 6569; lk["endgame button"] = 73; b.en.ke(0); _local2.fo = function () { return(lb); }; _local2.fx = function () { return(la); }; _local2.fu = function () { return(ld); }; _local2.fv = function () { return(li); }; _local2.es = function (ll) { var _local2 = ll; _local2.lm = lk[_local2.action] || -1; var _local1 = 0; switch (_local2.action) { case "level start" : la++; _local2.value = la; ld = parseInt(b.ek.level[la].shot_bonus); lo = parseInt(b.ek.level[la].bonus_decrease); lh = parseInt(b.ek.level[la].activation_limit); lg = 0; li = 0; b.en.kg(ld); b.en.fk(Math.min(1, lg / lh)); lj = false; break; case "shot" : lc = 0; ld = Math.max(0, ld - lo); b.en.kg(ld); break; case "clear" : var _local3 = parseInt(_local2.value); if (_local2.value > 5) { _local1 = _local1 + (500 + ((_local3 - 5) * 500)); } else { _local1 = _local1 + (200 + ((_local3 - 3) * 150)); } if (_local2.lq > 0) { an("double found"); _local1 = _local1 * (_local2.lq + 1); } lc++; if (lc > 1) { _local1 = _local1 * (1 + (0.5 * lc)); bj.play(("chain_" + Math.min(3, lc - 1)) + ".aif", false); } lg = lg + lc; b.en.fk(Math.min(1, lg / lh)); break; case "magnetic pulse" : lg = lg - lh; b.en.fk(Math.min(1, lg / lh)); break; case "clearance bonus" : lj = lj | (_local2.value < b.aj.lr); if (!lj) { li = parseInt(b.ek.level[la].clear_bonus); li = Math.round((li * _local2.value) / 100); } _local1 = _local1 + li; break; case "level end" : if (lj) { ld = 0; } _local1 = _local1 + ld; if (lj == false) { _local1 = _local1 + _local2.value; } b.en.kg(ld); break; case "out of time" : break; case "endgame button" : lj = true; ld = 0; li = 0; } _local2.ih = _local1; if ((_local2.lm > 0) && (!b.ej)) { this.ls(_local2); } if (_local1 > 0) { lb = lb + _local1; b.en.kf(_local1); } return(_local1); }; _local2.ls = function (o) { var _local2 = o; var _local1 = "" + _local2.lm; if (_local2.value != null) { _local1 = _local1 + ("," + _local2.value); } _local1 = _local1 + ("=" + String(_local2.ih)); fscommand ("playData", _local1); }; } function lu(o) { var _local1 = this; var _local3 = o; _local1.u = _local3.u; _local1.v = _local3.v; _local1.color = _local3.color; _local1.as = f.n({u:_local1.u, v:_local1.v, width:b.dy, height:b.dy, t:b.fr(_local1.color)}); _local1.lv = _local3.lv; _local1.lw = _local3.lw; _local1.kq = 30; _local1.replace = b.aj.lx(_local1.lw, _local1.lv) != null; _local1.ly = b.aj.lz(_local1.lv, 0, _local1.lw); _local1.hm = b.aj.ma(_local1.ly); _local1.bc = function () { var _local1 = this; _local1.v = _local1.v - _local1.kq; if (_local1.v > (_local1.hm + b.dy)) { _local1.as._y = _local1.v; } else { var _local3 = false; var _local2 = b.aj.lx(_local1.ly, _local1.lv); if (_local2) { _local3 = true; } _local1.color = b.aj.mc(_local1.ly, _local1.lv, _local1.color); _local2 = b.aj.lx(_local1.ly, _local1.lv); var io = _local1.as._y; _local1.v = _local2._y; _local1.as._y = _local1.v; _local2.md = _local1.ly; var ey = function () { var _local1 = this; if (_local1.me) { b.aj.fi.mf(); } b.es({action:"insert", value:(("" + _local1.hj.md) + ",") + _local1.hj.lv}); b.aj.mg(_local1.hj.md).mh(_local1.hj); }; var mi = new hr({as:_local2, u:_local1.as._x, v:_local2._y + _local2._height, hl:_local2._x, hm:_local2._y, frames:4, gk:ey}); mi.me = false; mi.mb = _local3; f.setMember(_local1.as, "block_" + b.ea[_local1.color]); bj.play("knock.aif"); if (_local1.ly < _local1.lw) { _local1.ly = b.aj.lz(_local1.lv, _local1.ly + 1, _local1.lw); _local1.hm = b.aj.ma(_local1.ly); } else { mi.me = true; if (_local3) { av.bf(_local1); _local1.mj(); } else { _local1.ie(); b.aj.fi.mk--; b.aj.ml(); } } } }; _local1.mj = function () { var _local1 = this; var _local2 = function () { b.aj.fi.mk--; b.aj.fi.mm(this.color); f.ar(this.hj); }; _local1.as.ae(1); var _local3 = new hi({as:_local1.as, frames:12, hl:b.aj.fi.mn, hm:b.aj.fi.mo, hn:12, gk:_local2}); _local3.color = _local1.color; }; _local1.ie = function () { av.bf(this); f.ar(this.as); }; av.az(_local1); _local1.bc(); } function fa() { var _local1 = this; _local1.mp = []; _local1.mq = 0; _local1.mr = 0; _local1.ms = b.dy + 8; _local1.mt = 0; _local1.mu = 0; _local1.mv = 0; _local1.mw = 0; _local1.mx = []; _local1.my = 0; _local1.mz = 0; _local1.na = 0; _local1.nb = []; _local1.ep = function (o) { var _local1 = this; _local1.mt = o.u; _local1.mu = o.v; _local1.fi = new nc(); _local1.fi.ep({u:_local1.mt, v:_local1.mu}); }; _local1.fb = function () { var _local1 = this; if (b.ej) { } else { _local1.mx = []; b.es({action:"level start"}); b.en.ki(b.fx()); var nd = b.ek.level[b.fx()]; _local1.mq = parseInt(nd.rows); _local1.mr = parseInt(nd.width); _local1.lr = parseInt(nd.clear); _local1.nf = parseInt(nd.queuelimit); _local1.lh = parseInt(nd.activation_limit); _local1.ng = _local1.nh(nd.symbols.split("")); _local1.ng.ho = 0; if (_local1.mr > b.ed) { _local1.my = Math.floor((_local1.mr - b.ed) / 2); _local1.mz = (_local1.my + b.ed) - 1; _local1.na = _local1.mt - (_local1.my * b.dz); } else { _local1.my = 0; _local1.mz = _local1.mr - 1; _local1.na = _local1.mt + ((b.eb - (_local1.mr * b.dz)) / 2); _local1.na = _local1.na + ((b.dz - b.dy) / 2); } var ni; var _local3; var k = 0; while (k <= _local1.mq) { var _local2 = _local1.my; while (_local2 <= (_local1.mz + 1)) { ni = _local1.na + (_local2 * b.dz); _local3 = _local1.mu + (k * _local1.ms); _local1.nb.push(f.n({t:"grid", u:ni - 4, v:_local3 - 6, aj:1})); _local2++; } k++; } _local1.mw = 0; _local1.nl(_local1.na); _local1.fi.fb(_local1.na, _local1.mr); var nm = parseInt(nd.cannon); var k = 0; while (k < nm) { _local1.fi.mm(_local1.nn()); k++; } b.en.jn(_local1.nf - 2); b.et.ep({duration:parseInt(nd.timelimit)}); b.et.he(); bj.play("level_start.aif"); } }; _local1.nn = function () { var _local1 = this; if (_local1.ng.ho >= _local1.ng.length) { _local1.ng.ho = 0; an("Warning! level.getNextSymbol() wrapped..."); } _local1.no(_local1.ng[_local1.ng.ho]); return(_local1.ng[_local1.ng.ho++]); }; _local1.nh = function (np) { var _local3 = np; var _local2 = new Array(_local3.length); var _local1 = 0; while (_local1 < _local3.length) { switch (_local3[_local1]) { case "b" : _local2[_local1] = 0; break; case "B" : _local2[_local1] = 10; break; case "g" : _local2[_local1] = 1; break; case "G" : _local2[_local1] = 11; break; case "r" : _local2[_local1] = 2; break; case "R" : _local2[_local1] = 12; break; case "w" : _local2[_local1] = 3; break; case "W" : _local2[_local1] = 13; break; case "y" : _local2[_local1] = 4; break; case "Y" : _local2[_local1] = 14; break; case "a" : _local2[_local1] = 20; break; case "e" : _local2[_local1] = 21; break; case "i" : _local2[_local1] = 22; break; case "o" : _local2[_local1] = 23; break; case "u" : _local2[_local1] = 24; break; default : an("Warning! level.symbolsToIndex() unknown:", _local3[_local1]); } _local1++; } return(_local2); }; _local1.fc = function () { var _local1 = this; b.en.fk(0); _local1.fi.fj(); b.es({action:"clearance bonus", value:_local1.jz()}); var _local2 = b.et.hh(); b.es({action:"level end", value:_local2}); if ((!_local1.nr()) || (b.fx() >= b.em)) { b.fl(); } if (_local1.jz() >= 100) { _local1.ns(); } }; _local1.ka = function () { var _local2 = this; var nt = 15; var nu = 2; var _local1 = 0; while (_local1 < _local2.nb.length) { var _local3 = new ht({as:_local2.nb[_local1], hu:"out", frames:nu, gm:nt, ar:true}); _local3.hj = _local2.nb[_local1]; _local1++; } _local2.nv(); _local2.fi.ka(); }; _local1.nl = function (mt) { var _local1 = this; _local1.mp = new Array(_local1.mq); var _local2 = 0; while (_local2 < _local1.mq) { var nw = (_local1.mu + (((_local1.mq - 1) - _local2) * _local1.ms)); var _local3 = {parent:_local1, ny:_local2, u:mt, v:nw, mr:_local1.mr}; _local1.mp[_local2] = new nz(); _local1.mp[_local2].ep(_local3); _local2++; } }; _local1.nv = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.mq) { _local2.mp[_local1].ie(); _local2.mp[_local1] = null; _local1++; } }; _local1.oa = function () { var _local2 = this; var _local3 = false; var _local1 = 0; while (_local1 < _local2.mq) { _local3 = _local3 | _local2.mp[_local1].oa(); _local1++; } if (_local3) { b.es({action:"magnetic pulse"}); } }; _local1.oc = function () { var _local2 = this; an("level.feedRowQueue() not in use"); return(undefined); }; _local1.oe = function (v) { var _local2 = this; var _local3 = v; var _local1 = 0; while (_local1 < _local2.mq) { if (_local3 > _local2.mp[_local1].mu) { return(_local1); } _local1++; } return(_local2.mq - 1); }; _local1.of = function (lv, og) { var _local2 = this; var _local3 = og; var _local1 = _local2.mq; k = _local3; while (k < _local1) { if (_local2.mp[k].lx(lv)) { return(k); } k++; } return(_local2.mq - 1); }; _local1.lz = function (lv, og, lw) { var _local1 = this.of(lv, og); if (_local1 < lw) { return(_local1); } return(lw); }; _local1.mc = function (md, lv, cz) { var _local1 = this.mp[md].oi(lv, cz); return(_local1); }; _local1.oj = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.mq) { _local2.mp[_local1].oj(); _local1++; } }; _local1.ml = function () { this.mw++; this.ok(); }; _local1.ol = function () { this.mw--; this.ok(); }; _local1.no = function (bp) { this.mx[bp % 10] = this.mx[bp % 10] + 1; }; _local1.om = function (bp) { this.mx[bp % 10] = this.mx[bp % 10] - 1; }; _local1.oo = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.mx.length) { if (_local2.mx[_local1] > 2) { return(true); } _local1++; } return(false); }; _local1.jz = function () { var _local3 = this; var _local1 = _local3.mq * _local3.mr; var _local2 = Math.round(((_local1 - _local3.mw) / _local1) * 100); return(_local2); }; _local1.ok = function () { var _local1 = this.jz(); b.en.kj(((_local1 + " / ") + this.lr) + "%"); }; _local1.nr = function () { var _local2 = this; var _local1 = _local2.mq * _local2.mr; var _local3 = Math.round(((_local1 - _local2.mw) / _local1) * 100); return(_local3 >= _local2.lr); }; _local1.lx = function (md, lv) { return(this.mp[md].lx(lv)); }; _local1.mg = function (md) { return(this.mp[md]); }; _local1.ma = function (md) { return(this.mp[md].mu); }; _local1.ie = function () { this.nv(); this.fi.ie(); }; _local1.ns = function () { var _local1 = this; var _local2; var gj = [2, 3, 4, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15]; var ci; var _local3 = 0; while (_local3 < _local1.mq) { var nw = (_local1.mu + (((_local1.mq - 1) - _local3) * _local1.ms)); var u = _local1.my; while (u <= _local1.mz) { _local2 = f.n({t:"all_clear_mc", u:_local1.na + (u * b.dz), v:nw}); _local2.member_mc.gotoAndStop(16); _local2.ae(10); ci = new gg({as:_local2, gj:gj, gm:u + ((_local1.mq - _local3) * 2), ar:true}); ci.start(); u++; } _local3++; } bj.play("100_percent.aif"); }; } function nc() { var _local1 = this; _local1.loaded = false; _local1.ot = false; _local1.ou = false; _local1.u = 0; _local1.v = 0; _local1.width = 0; _local1.mu = 367; _local1.kl = 34; _local1.mn = 165 - _local1.kl; _local1.mo = 529; _local1.ov = "shtrgrp"; _local1.ow = false; _local1.ox = []; _local1.oy = null; _local1.oz = null; _local1.pa = null; _local1.lv = -1; _local1.pb = -1; _local1.pc = -1; _local1.pd = 0; _local1.pe = []; _local1.mk = 0; _local1.pf = false; _local1.pg = ""; _local1.ph = [11, 3, 11]; _local1.pj = 0; _local1.pk = 54; _local1.pl = false; _local1.pm = false; _local1.ep = function (o) { var _local1 = this; _local1.u = o.u; _local1.v = o.v; var _local2 = (b.dy / 20) * 100; _local1.po = f.ak({s:_local1.ov, u:_local1.u, v:_local1.mu, aj:7}); _local1.pp = f.n({s:_local1.ov, u:-42, v:0, t:"canon", w:_local2, x:_local2}); _local1.pp.member_mc.block_1._visible = false; _local1.pp.member_mc.block_1.stop(); _local1.pp.member_mc.block_2._visible = false; _local1.pp.member_mc.block_2.stop(); _local1.pq = _local1.pp.member_mc.spring; _local1.oy = _local1.pp.member_mc.block_1; _local1.oz = _local1.pp.member_mc.block_2; var _local3 = 118; _local1.ps = f.n({u:b.ec - 70, v:118, aj:5}); _local1.pt(_local1.ps, (b.eb + 70) + 70, (_local3 + _local1.v) + 120, 16711680, 0); _local1.ps.useHandCursor = false; _local1.ps.parent = _local1; _local1.ps.onPress = function () { this.parent.ow = true; }; av.az(_local1); }; _local1.fb = function (mt, mr) { var _local1 = this; _local1.u = Math.max(mt, b.aj.mt); _local1.width = Math.min(mr - 1, b.ed - 1) * b.dz; _local1.mk = 0; _local1.ow = false; _local1.pl = false; _local1.pf = true; _local1.pg = "reloading 1"; _local1.pu(); }; _local1.ka = function () { var _local2 = this; _local2.ou = false; var ey = function () { f.ar(this.gi); }; var _local1 = 0; while (_local1 < _local2.ox.length) { new ht({as:_local2.ox[_local1], hu:"out", frames:4, gm:_local1, gk:ey}); _local1++; } _local2.ox = []; _local2.oy._visible = false; _local2.loaded = false; _local2.pl = false; _local2.oz._visible = false; _local2.pm = false; _local2.pv(); }; _local1.pw = function () { an("shooter.queueInitBlocks() not in use!!"); }; _local1.pu = function () { this.ou = true; }; _local1.fj = function () { this.ou = false; this.pv(); }; _local1.bc = function () { var _local1 = this; if (b.ej) { } else { if (_local1.ou) { if (((_local1.loaded == false) && (_local1.ot == false)) && (_local1.pf == false)) { if (b.aj.mv == 0) { _local1.reload(); } } if (_local1.pf) { _local1.px(); } } var _local3 = _root._xmouse - _local1.u; var _local2 = _root._ymouse - _local1.v; _local1.py(_local3, _local2); if (_local1.ou && (_local1.ow)) { _local1.pz(_local3, _local2); _local1.ow = false; } } }; _local1.px = function () { var _local1 = this; switch (_local1.pg) { case "shooting" : _local1.pq._y = _local1.ph[_local1.pj]; _local1.pj++; if (_local1.pj >= _local1.ph.length) { _local1.pg = "reloading 1"; } return; case "reloading 1" : var _local2 = _local1.pq._y; _local2 = _local2 + ((_local1.pk - _local2) * 0.55); _local1.pq._y = _local2; if (Math.abs(_local2 - _local1.pk) < 3) { if ((_local1.ox.length == 0) && (_local1.pm == false)) { if ((_local1.mk || (_local1.ot)) || (b.aj.mv > 0)) { return; } _local1.pf = false; return; } _local1.pl = true; var _local3 = _local1.qb(); _local1.oy.gotoAndStop(1); f.at(_local1.oy, b.fr(_local3)); _local1.oy._visible = true; _local1.oy.color = _local3; _local1.pg = "reloading 2"; _local1.oy._y = (_local1.pk - (b.dy / 2)) - 3; } return; case "reloading 2" : _local2 = _local1.pq._y; _local2 = _local2 + ((11 - _local2) * 0.55); _local1.pq._y = _local2; _local1.oy._y = (_local2 - (b.dy / 2)) - 3; if (Math.abs(_local2 - 11) >= 3) { break; } _local1.pf = false; } }; _local1.pv = function () { var _local2 = this; var ey = function () { f.ar(this.gi); }; var _local1 = 0; while (_local1 < _local2.pe.length) { _local2.pe[_local1]._alpha = 70; new ht({as:_local2.pe[_local1], hu:"out", frames:3, gk:ey}); _local1++; } _local2.pe = []; }; _local1.qc = function () { var _local1 = this; _local1.pv(); if (_local1.ou && (_local1.loaded)) { var qd = (_local1.qe() < 2); var cz = _local1.oy.color; var _local3; var qg = (_local1.u + ((_local1.lv - b.aj.my) * b.dz)); var pn = ((b.dy / 20) * 100); var v = 0; while (v <= _local1.pb) { if ((b.aj.mp[v].qh[_local1.lv] != null) || (v == _local1.pb)) { var _local2 = "marker_" + b.ea[cz % 10]; if (qd) { _local2 = _local2 + "_last"; } if (b.aj.mp[v].qh[_local1.lv] == null) { _local2 = _local2 + "_stop"; } _local3 = f.n({t:_local2, u:qg, v:b.aj.mp[v].mu + 13, w:pn, x:pn, aj:5}); _local3.member_mc.gotoAndPlay(1); _local1.pe.push(_local3); new ht({as:_local3, frames:4}); cz = b.aj.mp[v].qh[_local1.lv].cz; } v++; } } }; _local1.py = function (u, v) { var _local1 = this; u = Math.min(_local1.width, Math.max(u, 0)); var _local3 = Math.floor((u + ((b.dz - b.dy) / 2)) / b.dz) + b.aj.my; _local1.qk = (_local3 - b.aj.my) * b.dz; var _local2 = b.aj.oe(v + _local1.v); if (_local1.pc != _local1.qk) { if (Math.abs(_local1.pc - _local1.qk) > 1) { _local1.pc = _local1.pc + ((_local1.qk - _local1.pc) * 0.75); } else { _local1.pc = _local1.qk; } _local1.po._x = _local1.pc + _local1.u; } if (_local1.loaded) { var hm = (11 + (Math.min(4, 1 + _local2) * 6)); var qa = _local1.pq._y; qa = qa + ((hm - qa) * 0.45); _local1.pq._y = qa; } if ((_local3 != _local1.lv) || (_local2 != _local1.pb)) { _local1.lv = _local3; _local1.pb = _local2; _local1.qc(); } }; _local1.mm = function (cz) { var _local2 = this; if (!_local2.pm) { f.at(_local2.oz, b.fr(cz)); var cx = new gg({as:_local2.oz, gj:[5, 4, 3, 1]}); cx.start(); _local2.oz.color = cz; _local2.oz._visible = true; _local2.pm = true; } else { var hj = f.n({t:b.fr(cz), u:_local2.mn, v:_local2.mo, width:b.dy, height:b.dy}); hj.color = cz; _local2.ox.push(hj); var _local3 = _local2.mn + _local2.kl; var _local1 = _local2.ox.length - 1; while (_local1 >= 0) { new hr({as:_local2.ox[_local1], u:_local2.ox[_local1]._x, hl:_local3, frames:5}); _local3 = _local3 + _local2.kl; _local1--; } } }; _local1.qb = function () { var _local1 = this; var _local3 = _local1.oz.color; if (_local1.ox.length > 0) { var _local2 = _local1.ox.shift(); f.at(_local1.oz, b.fr(_local2.color)); var cx = new gg({as:_local1.oz, gj:[5, 5, 4, 3, 1]}); cx.start(); _local1.oz.color = _local2.color; var cx = new gg({as:_local2, gj:[3, 4, 5], gk:function () { f.ar(this.gi); }}); cx.start(); } else { _local1.oz._visible = false; _local1.pm = false; } return(_local3); }; _local1.reload = function () { var _local1 = this; if ((((_local1.mk == 0) && (_local1.ox.length == 0)) && (_local1.pl == false)) && (_local1.pm == false)) { b.fe(); } else if (b.aj.jz() == 100) { b.fe(); } else if (b.aj.oo() == false) { b.fg(); } else if ((_local1.ox.length == 0) && (_local1.pl == false)) { } else { _local1.loaded = true; _local1.qc(); b.aj.oj(); if (_local1.qe() < 2) { bj.play("warning.aif"); } } }; _local1.pz = function (u, v) { var _local1 = this; if (!_local1.loaded) { } else { _local1.loaded = false; _local1.ot = true; _local1.mk++; var _local2 = b.aj.oe(v + _local1.v); _local1.pa = new lu({u:_local1.qk + _local1.u, v:_local1.po._y, color:_local1.oy.color, lv:_local1.lv, lw:_local2}); _local1.oy._visible = false; _local1.pl = false; _local1.pj = 0; _local1.pf = true; _local1.pg = "shooting"; _local1.px(); b.es({action:"shot", value:(("" + _local1.lv) + " ") + _local2}); _local1.pv(); bj.play("phommpf.aif"); } }; _local1.mf = function () { this.ot = false; }; _local1.qm = function (qn) { this.width = qn - b.dy; }; _local1.qe = function () { var _local2 = this; var _local1 = _local2.ox.length; _local1 = _local1 + _local2.mk; if (_local2.loaded || (_local2.pl)) { _local1++; } if (_local2.pm) { _local1++; } return(_local1); }; _local1.qp = function () { var _local1 = this.qe(); return(_local1 >= b.aj.nf); }; _local1.ie = function () { var _local2 = this; av.bf(_local2); f.ar(_local2.po); f.ar(_local2.pp); if (_local2.oy) { _local2.oy._visible = null; } _local2.pv(); Mouse.removeListener(_local2); var _local1 = _local2.ox.length - 1; while (_local1 >= 0) { f.ar(_local2.ox[_local1]); _local1--; } _local2.ox = []; _local2.pa.ie(); }; _local1.pt = function (r, qn, db, cz, bw) { var _local1 = r; _local1.moveTo(0, 0); _local1.beginFill(cz, bw); _local1.lineTo(qn, 0); _local1.lineTo(qn, db); _local1.lineTo(0, db); _local1.lineTo(0, 0); _local1.endFill(); }; } function nz() { var _local1 = this; _local1.gh = false; _local1.qh = []; _local1.qq = []; _local1.qr = null; _local1.qs = 0; _local1.qt = 0; _local1.qu = [2, 4, 6, 9]; _local1.qv = [7, 5, 3, 1]; _local1.qw = [16, 14, 12, 10]; _local1.ep = function (o) { var _local1 = this; _local1.parent = o.parent; _local1.mt = o.u; _local1.mu = o.v; _local1.ny = o.ny; _local1.mr = o.mr; _local1.qx = 122; _local1.qy = 679; if (_local1.mr > b.ed) { _local1.qz = f.n({t:"release_left", u:119, v:_local1.mu - 2, aj:4}); _local1.rc = f.n({t:"release_right", u:645, v:_local1.mu - 2, aj:4}); _local1.qz.member_mc.no._alpha = 60; _local1.rc.member_mc.no._alpha = 60; _local1.qz.member_mc.no.text = _local1.parent.my; _local1.rc.member_mc.no.text = (_local1.mr - _local1.parent.mz) - 1; _local1.qz.rd = new gg({as:_local1.qz}); _local1.rc.rd = new gg({as:_local1.rc}); _local1.qz.open = false; _local1.rc.open = false; } _local1.ov = (("row_" + b.fx()) + "_") + _local1.ny; _local1.po = f.ak({s:_local1.ov, u:0, v:0, aj:5}); _local1.re = f.n({t:"stage_area_mask", u:_local1.qx, v:137}); _local1.re._width = _local1.qy - _local1.qx; _local1.po.setMask(_local1.re); _local1.qh = new Array(_local1.mr); var _local2 = 0; while (_local2 < _local1.mr) { _local1.oi(_local2, _local1.parent.nn()); _local1.parent.ml(); if (_local1.qh[_local2]._visible) { var rf = (((_local1.qh[_local2].lv - _local1.parent.my) / 2) + ((mq - _local1.ny) * 2)); _local1.qh[_local2]._visible = false; var _local3 = function () { this.hj._visible = true; }; var cx = new fp(_local3, rf); cx.hj = _local1.qh[_local2]; } _local2++; } _local1.rh(); _local1.gh = true; av.az(_local1); }; _local1.oj = function () { var _local1 = this; if (_local1.qz.open) { if (_local1.qs > 0) { _local1.qz.rd.start(_local1.qv); } else { _local1.qz.rd.start(_local1.qw); } _local1.qz.open = false; } if (_local1.rc.open) { if (_local1.qt > 0) { _local1.rc.rd.start(_local1.qv); } else { _local1.rc.rd.start(_local1.qw); } _local1.rc.open = false; } }; _local1.rh = function () { var _local1 = this; if (_local1.qz.member_mc.no.text != _local1.qs) { if (_local1.qs == 0) { _local1.qz.member_mc.no.text = ""; } else { _local1.qz.member_mc.no.text = _local1.qs; } } if (_local1.rc.member_mc.no.text != _local1.qt) { if (_local1.qt == 0) { _local1.rc.member_mc.no.text = ""; } else { _local1.rc.member_mc.no.text = _local1.qt; } } }; _local1.bc = function () { this.ri(); }; _local1.oi = function (u, cz) { var _local2 = this; var _local3 = u; var _local1 = f.n({t:b.fr(cz), u:_local2.mt, v:_local2.mu, s:_local2.ov}); _local1._width = b.dy; _local1._height = b.dy; _local1.lv = _local3; _local1.cz = cz; if ((_local1.lv < _local2.parent.my) || (_local1.lv > _local2.parent.mz)) { _local1._visible = false; if (_local1.lv < _local2.parent.my) { _local2.qs++; } else { _local2.qt++; } } var ic = _local2.mc(_local1, _local3); return(ic); }; _local1.mc = function (rj, u) { var _local1 = u; var _local2 = this; var _local3 = -1; if (_local2.qh[_local1]) { _local3 = _local2.qh[_local1].cz; f.ar(_local2.qh[_local1]); _local2.qh[_local1] = null; } rj.lv = _local1; _local2.qh[_local1] = rj; rj._x = _local2.mt + (_local1 * b.dz); return(_local3); }; _local1.lx = function (lv) { return(this.qh[lv]); }; _local1.mh = function (rj) { var _local1 = this; var _local3 = []; var rl = 1; var rm = 1; var rn = -1; var ro = _local1.parent.mz; var rp = 0; var _local2 = rj.lv + 1; while (_local2 <= _local1.parent.mz) { if (_local1.qh[_local2] && ((_local1.qh[_local2].cz % 10) == (rj.cz % 10))) { rm++; _local1.qh[_local2].rq = ++rl; _local3.push(_local1.qh[_local2]); } else { ro = _local2; break; } _local2++; } rl = 1; _local2 = rj.lv - 1; while (_local2 >= _local1.parent.my) { if (_local1.qh[_local2] && ((_local1.qh[_local2].cz % 10) == (rj.cz % 10))) { rm++; _local1.qh[_local2].rq = ++rl; _local3.push(_local1.qh[_local2]); } else { rn = _local2; break; } _local2--; } if (rm >= 3) { var rr = ("" + rj.lv); if (Math.floor(rj.cz / 10) == 2) { rp++; } _local1.qh[rj.lv] = null; _local1.rs(rj, 0); bj.play("pop.aif", false, 50); _local2 = 0; while (_local2 < _local3.length) { if (Math.floor(_local3[_local2].cz / 10) == 2) { rp++; } rr = rr + ("," + _local3[_local2].lv); _local1.qh[_local3[_local2].lv] = null; _local1.rs(_local3[_local2], _local3[_local2].rq); _local2++; } rr = (((("" + rm) + ",") + _local1.ny) + ",") + rr; var rt = b.es({action:"clear", lq:rp, value:rr}); new ig(rj._x, rj._y + 5, rt, 12, 0, 12, b.ee[rj.cz % 10]); while ((rn > _local1.parent.my) && (_local1.qh[rn] == null)) { rn--; } while ((ro < _local1.parent.mz) && (_local1.qh[ro] == null)) { ro++; } if (_local1.qh[rn] && (_local1.qh[ro])) { if ((_local1.qh[rn].cz % 10) == (_local1.qh[ro].cz % 10)) { var ru = ((ro - rn) - 1); var rv = Math.floor((ru / 2) + rn); var rw = (rv + 1); _local2 = ro; while (_local2 < _local1.qh.length) { if (_local1.qh[_local2]) { if ((_local1.qh[_local2].lv > _local1.parent.mz) && (_local1.rc.open == false)) { an("open right orange"); _local1.rc.rd.start(_local1.qu); _local1.rc.open = true; } var rx = (ro - rw); var ry = (_local1.qh[_local2]._x - (rx * b.dz)); _local1.rz(_local1.qh[_local2], ry, rm + 1); _local1.sa(_local2, _local2 - rx); } else { break; } _local2++; } _local1.qr = _local1.qh[rn]; _local2 = rn; while (_local2 >= 0) { if (_local1.qh[_local2]) { if ((_local1.qh[_local2].lv < _local1.parent.my) && (_local1.qz.open == false)) { an("open left orange"); _local1.qz.rd.start(_local1.qu); _local1.qz.open = true; } var rx = (rv - rn); var ry = (_local1.qh[_local2]._x + (rx * b.dz)); _local1.rz(_local1.qh[_local2], ry, rm + 1); _local1.sa(_local2, _local2 + rx); } else { break; } _local2--; } } } if (_local1.qq.length == 0) { _local1.oc(); } return(true); } return(false); }; _local1.sa = function (sb, sc) { var _local2 = this; var _local3 = sc; if (_local2.qh[_local3]) { an(("WARNING! row.setGridX(" + _local3) + ") busy!"); return(false); } var _local1 = _local2.qh[sb]; _local2.qh[sb] = null; _local1.lv = _local3; _local2.qh[_local3] = _local1; return(true); }; _local1.rs = function (rj, gm) { var _local1 = rj; var _local2 = this; _local2.parent.ol(); _local2.parent.om(_local1.cz % 10); if (Math.floor(_local1.cz / 10) == 1) { _local2.sd(_local1, _local1.cz % 10); } _local1.ae(1); var _local3 = new gg({as:_local1, gm:gm, gk:function () { f.ar(this.gi); }}); _local3.start(); }; _local1.sd = function (rj, cz) { var _local1 = this; var _local3 = rj; var ey = function () { var _local1 = this; if (_local1.se) { b.aj.fi.mk--; b.aj.fi.mm(_local1.color); } f.ar(_local1.hj); }; var hj = f.n({u:_local3._x, v:_local3._y, t:b.fr(cz), width:b.dy, height:b.dy, aj:1}); var se = (!_local1.parent.fi.qp()); var sf = (se ? (_local1.parent.fi.mn) : 660); var _local2 = new hi({as:hj, hl:sf, hm:_local1.parent.fi.mo, hn:8, frames:20, gk:ey}); _local2.se = se; if (se) { _local1.parent.no(_local3.cz % 10); _local1.parent.fi.mk++; } _local2.color = cz; }; _local1.rz = function (rj, ry, gm) { var _local1 = rj; var _local2 = 6; _local1.sh = _local1._x; _local1.si = ry; _local1.sj = ry - _local1._x; _local1.gm = gm || 0; _local1.sk = 0; _local1.sl = 1 / _local2; _local1.sm = _local2; this.qq.push(_local1); b.aj.mv++; }; _local1.ri = function () { var _local2 = this; var _local1; var _local3 = _local2.qq.length - 1; while (_local3 >= 0) { _local1 = _local2.qq[_local3]; if (_local1.gm > 0) { _local1.gm--; } else { _local1.sk = _local1.sk + _local1.sl; _local1.sm--; _local1._x = _local1.sh + (_local1.sk * _local1.sj); if (_local1.sm <= 0) { _local1._x = _local1.si; _local2.qq.splice(_local3, 1); b.aj.mv--; if (_local2.qq.length == 0) { if (_local2.qr) { var sn = _local2.qr; _local2.qr = null; _local2.mh(sn); } } } if ((_local1.lv >= _local2.parent.my) && (_local1.lv <= _local2.parent.mz)) { if ((_local1._x > _local2.qx) && (_local1._x < _local2.qy)) { if (!_local1._visible) { if (_local1.sj > 0) { _local2.qs--; } else { _local2.qt--; } _local2.rh(); } _local1._visible = true; } } } _local3--; } }; _local1.oa = function () { var _local1 = this; var so = false; var _local3 = _local1.parent.my; while (_local3 <= _local1.parent.mz) { if (!_local1.qh[_local3]) { so = true; } _local3++; } if (so == false) { return(false); } var sp = 0; var sq = []; var sr = false; var ss = 0; _local3 = 0; while (_local3 < _local1.mr) { if (_local1.qh[_local3]) { sp++; sq.push(_local1.qh[_local3]); _local1.qh[_local3] = null; } _local3++; } var _local2 = Math.floor((_local1.mr - sp) / 2); _local3 = 0; while (_local3 < sq.length) { _local1.qh[_local2] = sq[_local3]; if (sq[_local3].lv == _local2) { _local2++; } else { _local1.qh[_local2].lv = _local2; _local1.rz(sq[_local3], _local1.mt + (_local2 * b.dz)); _local2++; sr = true; } _local3++; } if (sr) { if ((_local1.qs > 0) && (_local1.qz.open == false)) { an("open left orange"); _local1.qz.rd.start(_local1.qu); _local1.qz.open = true; } if ((_local1.qt > 0) && (_local1.rc.open == false)) { an("open right orange"); _local1.rc.rd.start(_local1.qu); _local1.rc.open = true; } } return(sr); }; _local1.oc = function () { var _local1 = this; var su = false; var _local3; var mz; var qs = 0; var qt = 0; var sv = 0; _local3 = 0; while (_local3 < _local1.qh.length) { if (_local1.qh[_local3] != null) { break; } _local3++; } if (_local1.qh[_local3]) { if ((_local1.qh[_local3]._x < b.ec) && (_local3 < _local1.parent.my)) { qs = _local1.parent.my - _local3; su = su | true; } } mz = _local1.qh.length - 1; while (mz >= 0) { if (_local1.qh[mz] != null) { break; } mz--; } if (_local1.qh[mz] && (mz > _local1.parent.mz)) { if ((_local1.qh[mz]._x + b.dy) > (b.ec + b.eb)) { qt = mz - _local1.parent.mz; su = su | true; } } sv = qs + qt; if (!su) { return(false); } var sp = 0; var sw = 0; var sx = []; var sy = []; var sq = sx; var k = _local3; while (k <= mz) { if (_local1.qh[k]) { sp++; sq.push(_local1.qh[k]); _local1.qh[k] = null; } else { sq = sy; sw++; } k++; } sz = (_local3 + sx.length) + ((sw - 1) / 2); sz = sz - (_local1.parent.my + ((_local1.parent.mz - _local1.parent.my) / 2)); var ta = Math.Min(qs, sw / 2); if ((ta % 1) != 0) { ta = ((sz < 0) ? (Math.Floor(ta + 1)) : (Math.Floor(ta))); } var tb = Math.Min(qt, sw - ta); if ((ta + tb) < sw) { ta = ta + Math.Min(qs - ta, sw - (ta + tb)); } if ((ta > 0) && (_local1.qz.open == false)) { an("open left orange"); _local1.qz.rd.start(_local1.qu); _local1.qz.open = true; } if ((tb > 0) && (_local1.rc.open == false)) { an("open right orange"); _local1.rc.rd.start(_local1.qu); _local1.rc.open = true; } var _local2 = _local3 + ta; var k = 0; while (k < sx.length) { _local1.qh[_local2] = sx[k]; if (_local1.qh[_local2].lv == _local2) { _local2++; } else { _local1.qh[_local2].lv = _local2; _local1.rz(_local1.qh[_local2], _local1.mt + (_local2 * b.dz)); _local2++; } k++; } _local2 = (mz - tb) - (sy.length - 1); var k = 0; while (k < sy.length) { _local1.qh[_local2] = sy[k]; if (_local1.qh[_local2].lv == _local2) { _local2++; } else { _local1.qh[_local2].lv = _local2; _local1.rz(_local1.qh[_local2], _local1.mt + (_local2 * b.dz)); _local2++; } k++; } return(true); }; _local1.ie = function () { var _local2 = this; av.bf(_local2); var jg = (_local2.ny * 2); var ja = (_local2.qx + ((_local2.qy - _local2.qx) / 2)); var nt = 15; var nu = 2; var ey = function () { f.ar(this.hj); }; var _local1 = 0; while (_local1 < _local2.qh.length) { if (_local2.qh[_local1]) { var _local3 = new ht({as:_local2.qh[_local1], hu:"out", frames:nu, gm:nt, ar:true}); _local3.hj = _local2.qh[_local1]; } _local1++; } if (_local2.mr > b.ed) { f.ar(_local2.qz); f.ar(_local2.rc); } var tc = function () { f.ap(this.po); f.ar(this.re); }; var td = new fp(((tc + frames:nt) + nu) + 1); td.po = _local2.po; td.re = _local2.re; }; } function jl(hj) { var _local1 = this; _local1.hj = hj; _local1.hj.gotoAndStop(1); _local1.width = 0; _local1.hj._width = _local1.width; _local1.hj.parent = _local1; _local1.te = new hx({as:_local1.hj, frames:20, hy:40}); _local1.ou = false; _local1.fk = function (dl) { var _local1 = this; _local1.width = 90 * dl; if (dl == 1) { if (!_local1.ou) { _local1.ou = true; _local1.hj.gotoAndStop(2); _local1.hj.onPress = function () { this.gotoAndStop(3); }; _local1.hj.onRelease = function () { this.gotoAndStop(2); b.es("magnetic pulse"); b.aj.oa(); bj.play("use_magpulse.aif"); }; _local1.hj.onReleaseOutside = function () { this.gotoAndStop(2); this.parent.te.start(); }; _local1.hj.onRollOver = function () { this.parent.te.stop(60); }; _local1.hj.onRollOut = function () { this.parent.te.start(); }; _local1.hj.onDragOver = function () { this.parent.te.stop(60); }; _local1.hj.onDragOut = function () { this.parent.te.stop(); }; } _local1.te.start(); } else { if (_local1.ou) { delete _local1.hj.onPress; delete _local1.hj.onRelease; delete _local1.hj.onReleaseOutside; delete _local1.hj.onRollOver; delete _local1.hj.onRollOut; delete _local1.hj.onDragOver; delete _local1.hj.onDragOut; } _local1.ou = false; _local1.hj.gotoAndStop(1); _local1.te.stop(); } }; _local1.bc = function () { var _local1 = this; if (_local1.hj._width != _local1.width) { if (Math.abs(_local1.hj._width - _local1.width) > 1) { _local1.hj._width = _local1.hj._width - ((_local1.hj._width - _local1.width) * 0.4); } else { _local1.hj._width = _local1.width; } } }; av.az(_local1); } Stage.showMenu = false; Stage.scaleMode = "noScale"; f = new g(); av = new aw(); bj = new bk(); random = new Random(); var dt = false; var du = "1.1"; if (dt) { var fz = new XML(); fz.ignoreWhite = true; fz.onData = function (src) { gameData = src; }; fz.load("gamedata.xml"); } stop(); startup();Symbol 18 MovieClip [all_clear_mc] Frame 16Symbol 132 MovieClip [gui_instructions] Frame 250stop();
Library Items
| Symbol 1 Sound [warning.aif] | ||
| Symbol 2 Sound [use_magpulse.aif] | ||
| Symbol 3 Sound [pop.aif] | ||
| Symbol 4 Sound [phommpf.aif] | ||
| Symbol 5 Sound [level_start.aif] | ||
| Symbol 6 Sound [level_clear.aif] | ||
| Symbol 7 Sound [knock.aif] | ||
| Symbol 8 Sound [intro_music.aif] | ||
| Symbol 9 Sound [game_over.aif] | ||
| Symbol 10 Sound [clock_tick.aif] | ||
| Symbol 11 Sound [chain_3.aif] | ||
| Symbol 12 Sound [chain_2.aif] | ||
| Symbol 13 Sound [chain_1.aif] | ||
| Symbol 14 Sound [100_percent.aif] | ||
| Symbol 15 Graphic | Used by:18 | |
| Symbol 16 Graphic | Used by:18 | |
| Symbol 17 Graphic | Used by:18 | |
| Symbol 18 MovieClip [all_clear_mc] | Uses:15 16 17 | |
| Symbol 19 Graphic | Used by:132 | |
| Symbol 20 Graphic | Used by:132 | |
| Symbol 21 Graphic | Used by:31 213 214 302 | |
| Symbol 22 Graphic | Used by:31 213 214 302 | |
| Symbol 23 Graphic | Used by:31 213 214 302 | |
| Symbol 24 Graphic | Used by:31 213 214 302 | |
| Symbol 25 Graphic | Used by:31 213 214 302 | |
| Symbol 26 Graphic | Used by:31 213 214 302 | |
| Symbol 27 Graphic | Used by:31 213 214 302 | |
| Symbol 28 Graphic | Used by:31 213 214 302 | |
| Symbol 29 Graphic | Used by:31 213 214 302 | |
| Symbol 30 Graphic | Used by:31 213 214 302 | |
| Symbol 31 MovieClip [marker_blue] | Uses:21 22 23 24 25 26 27 28 29 30 | Used by:132 |
| Symbol 32 Graphic | Used by:132 | |
| Symbol 33 Graphic | Used by:132 282 309 | |
| Symbol 34 Graphic | Used by:132 | |
| Symbol 35 Graphic | Used by:132 281 309 | |
| Symbol 36 Graphic | Used by:132 | |
| Symbol 37 Graphic | Used by:132 | |
| Symbol 38 Graphic | Used by:132 | |
| Symbol 39 Font | Used by:40 41 286 293 321 340 341 342 343 349 350 351 352 358 359 362 369 370 371 374 375 383 384 386 391 | |
| Symbol 40 EditableText | Uses:39 | Used by:132 |
| Symbol 41 EditableText | Uses:39 | Used by:132 |
| Symbol 42 Graphic | Used by:46 | |
| Symbol 43 Graphic | Used by:46 | |
| Symbol 44 Graphic | Used by:46 318 | |
| Symbol 45 Graphic | Used by:46 | |
| Symbol 46 Button [endgame_button] | Uses:42 43 44 45 | Used by:132 356 |
| Symbol 47 Font | Used by:48 49 50 335 336 337 338 339 344 345 346 347 348 354 355 363 364 365 366 367 368 376 377 378 379 380 381 382 385 387 390 | |
| Symbol 48 EditableText | Uses:47 | Used by:132 |
| Symbol 49 EditableText | Uses:47 | Used by:132 |
| Symbol 50 EditableText | Uses:47 | Used by:132 |
| Symbol 51 Graphic | Used by:132 | |
| Symbol 52 Graphic | Used by:132 | |
| Symbol 53 Graphic | Used by:132 | |
| Symbol 54 Graphic | Used by:132 | |
| Symbol 55 Graphic | Used by:132 | |
| Symbol 56 Graphic | Used by:132 | |
| Symbol 57 Graphic | Used by:132 | |
| Symbol 58 Graphic | Used by:132 | |
| Symbol 59 Graphic | Used by:132 | |
| Symbol 60 Graphic | Used by:132 | |
| Symbol 61 Graphic | Used by:132 | |
| Symbol 62 Graphic | Used by:132 | |
| Symbol 63 Graphic | Used by:132 | |
| Symbol 64 Graphic | Used by:132 | |
| Symbol 65 Graphic | Used by:132 | |
| Symbol 66 Graphic | Used by:132 | |
| Symbol 67 Graphic | Used by:132 | |
| Symbol 68 Graphic | Used by:132 | |
| Symbol 69 Graphic | Used by:132 | |
| Symbol 70 Graphic | Used by:132 | |
| Symbol 71 Graphic | Used by:132 317 | |
| Symbol 72 Graphic | Used by:132 | |
| Symbol 73 Graphic | Used by:132 | |
| Symbol 74 Graphic | Used by:132 | |
| Symbol 75 Graphic | Used by:132 317 | |
| Symbol 76 Graphic | Used by:132 | |
| Symbol 77 Graphic | Used by:132 317 | |
| Symbol 78 Graphic | Used by:132 | |
| Symbol 79 Graphic | Used by:132 317 | |
| Symbol 80 Graphic | Used by:132 | |
| Symbol 81 Graphic | Used by:132 | |
| Symbol 82 Graphic | Used by:92 197 198 300 | |
| Symbol 83 Graphic | Used by:92 197 198 300 | |
| Symbol 84 Graphic | Used by:92 197 198 300 | |
| Symbol 85 Graphic | Used by:92 197 198 300 | |
| Symbol 86 Graphic | Used by:92 197 198 300 | |
| Symbol 87 Graphic | Used by:92 197 198 300 | |
| Symbol 88 Graphic | Used by:92 197 198 300 | |
| Symbol 89 Graphic | Used by:92 197 198 300 | |
| Symbol 90 Graphic | Used by:92 197 198 300 | |
| Symbol 91 Graphic | Used by:92 197 198 300 | |
| Symbol 92 MovieClip [marker_green] | Uses:82 83 84 85 86 87 88 89 90 91 | Used by:132 |
| Symbol 93 Graphic | Used by:132 | |
| Symbol 94 Graphic | Used by:132 | |
| Symbol 95 Graphic | Used by:132 | |
| Symbol 96 Graphic | Used by:132 | |
| Symbol 97 Graphic | Used by:132 | |
| Symbol 98 Graphic | Used by:132 | |
| Symbol 99 Graphic | Used by:132 | |
| Symbol 100 Graphic | Used by:132 | |
| Symbol 101 Graphic | Used by:132 | |
| Symbol 102 Graphic | Used by:132 | |
| Symbol 103 Graphic | Used by:132 | |
| Symbol 104 Graphic | Used by:132 | |
| Symbol 105 Graphic | Used by:132 | |
| Symbol 106 Graphic | Used by:132 | |
| Symbol 107 Graphic | Used by:132 | |
| Symbol 108 Graphic | Used by:132 | |
| Symbol 109 Graphic | Used by:132 | |
| Symbol 110 Graphic | Used by:132 | |
| Symbol 111 Graphic | Used by:132 | |
| Symbol 112 Graphic | Used by:132 316 | |
| Symbol 113 Graphic | Used by:132 | |
| Symbol 114 Graphic | Used by:132 | |
| Symbol 115 Graphic | Used by:132 316 | |
| Symbol 116 Graphic | Used by:132 | |
| Symbol 117 Graphic | Used by:132 316 | |
| Symbol 118 Graphic | Used by:132 | |
| Symbol 119 Graphic | Used by:132 316 | |
| Symbol 120 Graphic | Used by:132 | |
| Symbol 121 Graphic | Used by:132 | |
| Symbol 122 Graphic | Used by:132 | |
| Symbol 123 Graphic | Used by:132 | |
| Symbol 124 Graphic | Used by:132 312 | |
| Symbol 125 Graphic | Used by:132 315 | |
| Symbol 126 Graphic | Used by:132 312 | |
| Symbol 127 Graphic | Used by:132 315 | |
| Symbol 128 Graphic | Used by:132 312 | |
| Symbol 129 Graphic | Used by:132 315 | |
| Symbol 130 Graphic | Used by:132 312 | |
| Symbol 131 Graphic | Used by:132 315 | |
| Symbol 132 MovieClip [gui_instructions] | Uses:19 20 31 32 33 34 35 36 37 38 40 41 46 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | |
| Symbol 133 Graphic | Used by:134 | |
| Symbol 134 MovieClip [grid] | Uses:133 | |
| Symbol 135 Graphic | Used by:146 147 167 169 | |
| Symbol 136 Graphic | Used by:146 | |
| Symbol 137 Graphic | Used by:146 147 167 169 | |
| Symbol 138 Graphic | Used by:146 147 167 169 | |
| Symbol 139 Graphic | Used by:146 147 167 169 | |
| Symbol 140 Graphic | Used by:146 147 167 169 | |
| Symbol 141 Graphic | Used by:146 147 167 169 | |
| Symbol 142 Graphic | Used by:146 147 167 169 | |
| Symbol 143 Graphic | Used by:146 147 167 169 | |
| Symbol 144 Graphic | Used by:146 147 167 169 | |
| Symbol 145 Graphic | Used by:146 147 167 169 | |
| Symbol 146 MovieClip [marker_yellow_stop] | Uses:135 136 137 138 139 140 141 142 143 144 145 | |
| Symbol 147 MovieClip [marker_yellow] | Uses:135 137 138 139 140 141 142 143 144 145 | |
| Symbol 148 Graphic | Used by:153 | |
| Symbol 149 Graphic | Used by:153 | |
| Symbol 150 Graphic | Used by:153 | |
| Symbol 151 Graphic | Used by:153 | |
| Symbol 152 Graphic | Used by:153 | |
| Symbol 153 MovieClip [block_yellow_x] | Uses:148 149 150 151 152 | |
| Symbol 154 Graphic | Used by:159 | |
| Symbol 155 Graphic | Used by:159 | |
| Symbol 156 Graphic | Used by:159 | |
| Symbol 157 Graphic | Used by:159 | |
| Symbol 158 Graphic | Used by:159 | |
| Symbol 159 MovieClip [block_yellow_bonus] | Uses:154 155 156 157 158 | |
| Symbol 160 Graphic | Used by:165 | |
| Symbol 161 Graphic | Used by:165 | |
| Symbol 162 Graphic | Used by:165 | |
| Symbol 163 Graphic | Used by:165 | |
| Symbol 164 Graphic | Used by:165 | |
| Symbol 165 MovieClip [block_yellow] | Uses:160 161 162 163 164 | |
| Symbol 166 Graphic | Used by:167 | |
| Symbol 167 MovieClip [marker_yellow_last_stop] | Uses:135 166 137 138 139 140 141 142 143 144 145 | |
| Symbol 168 Graphic | Used by:169 182 195 198 211 214 | |
| Symbol 169 MovieClip [marker_yellow_last] | Uses:135 168 137 138 139 140 141 142 143 144 145 | |
| Symbol 170 Graphic | Used by:181 182 296 310 | |
| Symbol 171 Graphic | Used by:181 | |
| Symbol 172 Graphic | Used by:181 182 296 310 | |
| Symbol 173 Graphic | Used by:181 182 296 310 | |
| Symbol 174 Graphic | Used by:181 182 296 310 | |
| Symbol 175 Graphic | Used by:181 182 296 310 | |
| Symbol 176 Graphic | Used by:181 182 296 310 | |
| Symbol 177 Graphic | Used by:181 182 296 310 | |
| Symbol 178 Graphic | Used by:181 182 296 310 | |
| Symbol 179 Graphic | Used by:181 182 296 310 | |
| Symbol 180 Graphic | Used by:181 182 296 310 | |
| Symbol 181 MovieClip [marker_white_last_stop] | Uses:170 171 172 173 174 175 176 177 178 179 180 | |
| Symbol 182 MovieClip [marker_white_last] | Uses:170 168 172 173 174 175 176 177 178 179 180 | |
| Symbol 183 Graphic | Used by:194 195 298 311 | |
| Symbol 184 Graphic | Used by:194 | |
| Symbol 185 Graphic | Used by:194 195 298 311 | |
| Symbol 186 Graphic | Used by:194 195 298 311 | |
| Symbol 187 Graphic | Used by:194 195 298 311 | |
| Symbol 188 Graphic | Used by:194 195 298 311 | |
| Symbol 189 Graphic | Used by:194 195 298 311 | |
| Symbol 190 Graphic | Used by:194 195 298 311 | |
| Symbol 191 Graphic | Used by:194 195 298 311 | |
| Symbol 192 Graphic | Used by:194 195 298 311 | |
| Symbol 193 Graphic | Used by:194 195 298 311 | |
| Symbol 194 MovieClip [marker_red_last_stop] | Uses:183 184 185 186 187 188 189 190 191 192 193 | |
| Symbol 195 MovieClip [marker_red_last] | Uses:183 168 185 186 187 188 189 190 191 192 193 | |
| Symbol 196 Graphic | Used by:197 | |
| Symbol 197 MovieClip [marker_green_last_stop] | Uses:82 196 83 84 85 86 87 88 89 90 91 | |
| Symbol 198 MovieClip [marker_green_last] | Uses:82 168 83 84 85 86 87 88 89 90 91 | |
| Symbol 199 Graphic | Used by:210 211 | |
| Symbol 200 Graphic | Used by:210 | |
| Symbol 201 Graphic | Used by:210 211 | |
| Symbol 202 Graphic | Used by:210 211 | |
| Symbol 203 Graphic | Used by:210 211 | |
| Symbol 204 Graphic | Used by:210 211 | |
| Symbol 205 Graphic | Used by:210 211 | |
| Symbol 206 Graphic | Used by:210 211 | |
| Symbol 207 Graphic | Used by:210 211 | |
| Symbol 208 Graphic | Used by:210 211 | |
| Symbol 209 Graphic | Used by:210 211 | |
| Symbol 210 MovieClip [marker_brown_last_stop] | Uses:199 200 201 202 203 204 205 206 207 208 209 | |
| Symbol 211 MovieClip [marker_brown_last] | Uses:199 168 201 202 203 204 205 206 207 208 209 | |
| Symbol 212 Graphic | Used by:213 | |
| Symbol 213 MovieClip [marker_blue_last_stop] | Uses:21 212 22 23 24 25 26 27 28 29 30 | |
| Symbol 214 MovieClip [marker_blue_last] | Uses:21 168 22 23 24 25 26 27 28 29 30 | |
| Symbol 215 Graphic | Used by:216 | |
| Symbol 216 MovieClip [score_x] | Uses:215 | |
| Symbol 217 Graphic | Used by:218 | |
| Symbol 218 MovieClip [score_frame] | Uses:217 | |
| Symbol 219 Graphic | Used by:220 | |
| Symbol 220 MovieClip [score_9] | Uses:219 | |
| Symbol 221 Graphic | Used by:222 | |
| Symbol 222 MovieClip [score_8] | Uses:221 | |
| Symbol 223 Graphic | Used by:224 | |
| Symbol 224 MovieClip [score_7] | Uses:223 | |
| Symbol 225 Graphic | Used by:226 | |
| Symbol 226 MovieClip [score_6] | Uses:225 | |
| Symbol 227 Graphic | Used by:228 | |
| Symbol 228 MovieClip [score_5] | Uses:227 | |
| Symbol 229 Graphic | Used by:230 | |
| Symbol 230 MovieClip [score_4] | Uses:229 | |
| Symbol 231 Graphic | Used by:232 | |
| Symbol 232 MovieClip [score_3] | Uses:231 | |
| Symbol 233 Graphic | Used by:234 | |
| Symbol 234 MovieClip [score_2] | Uses:233 | |
| Symbol 235 Graphic | Used by:236 | |
| Symbol 236 MovieClip [score_1] | Uses:235 | |
| Symbol 237 Graphic | Used by:238 | |
| Symbol 238 MovieClip [score_0] | Uses:237 | |
| Symbol 239 Graphic | Used by:244 | |
| Symbol 240 Graphic | Used by:244 | |
| Symbol 241 Graphic | Used by:244 248 | |
| Symbol 242 Graphic | Used by:244 248 | |
| Symbol 243 Graphic | Used by:244 | |
| Symbol 244 MovieClip [block_white_x] | Uses:239 240 241 242 243 | |
| Symbol 245 Graphic | Used by:248 | |
| Symbol 246 Graphic | Used by:248 | |
| Symbol 247 Graphic | Used by:248 | |
| Symbol 248 MovieClip [block_white_bonus] | Uses:245 246 241 242 247 | |
| Symbol 249 Graphic | Used by:254 | |
| Symbol 250 Graphic | Used by:254 | |
| Symbol 251 Graphic | Used by:254 | |
| Symbol 252 Graphic | Used by:254 | |
| Symbol 253 Graphic | Used by:254 | |
| Symbol 254 MovieClip [block_red_x] | Uses:249 250 251 252 253 | |
| Symbol 255 Graphic | Used by:260 | |
| Symbol 256 Graphic | Used by:260 | |
| Symbol 257 Graphic | Used by:260 | |
| Symbol 258 Graphic | Used by:260 | |
| Symbol 259 Graphic | Used by:260 | |
| Symbol 260 MovieClip [block_red_bonus] | Uses:255 256 257 258 259 | |
| Symbol 261 Graphic | Used by:266 | |
| Symbol 262 Graphic | Used by:266 | |
| Symbol 263 Graphic | Used by:266 270 | |
| Symbol 264 Graphic | Used by:266 270 | |
| Symbol 265 Graphic | Used by:266 | |
| Symbol 266 MovieClip [block_green_x] | Uses:261 262 263 264 265 | |
| Symbol 267 Graphic | Used by:270 | |
| Symbol 268 Graphic | Used by:270 | |
| Symbol 269 Graphic | Used by:270 | |
| Symbol 270 MovieClip [block_green_bonus] | Uses:267 268 263 264 269 | |
| Symbol 271 Graphic | Used by:276 | |
| Symbol 272 Graphic | Used by:276 | |
| Symbol 273 Graphic | Used by:276 280 | |
| Symbol 274 Graphic | Used by:276 280 | |
| Symbol 275 Graphic | Used by:276 | |
| Symbol 276 MovieClip [block_blue_x] | Uses:271 272 273 274 275 | |
| Symbol 277 Graphic | Used by:280 | |
| Symbol 278 Graphic | Used by:280 | |
| Symbol 279 Graphic | Used by:280 | |
| Symbol 280 MovieClip [block_blue_bonus] | Uses:277 278 273 274 279 | |
| Symbol 281 MovieClip [cannon_shade1] | Uses:35 | |
| Symbol 282 MovieClip [cannon_shade2] | Uses:33 | |
| Symbol 283 Graphic | Used by:290 | |
| Symbol 284 Graphic | Used by:290 294 389 | |
| Symbol 285 Graphic | Used by:290 294 | |
| Symbol 286 EditableText | Uses:39 | Used by:290 |
| Symbol 287 Graphic | Used by:290 294 307 | |
| Symbol 288 Graphic | Used by:290 | |
| Symbol 289 Graphic | Used by:290 294 | |
| Symbol 290 MovieClip [release_right] | Uses:283 284 285 286 287 288 289 | |
| Symbol 291 Graphic | Used by:294 | |
| Symbol 292 Graphic | Used by:294 | |
| Symbol 293 EditableText | Uses:39 | Used by:294 |
| Symbol 294 MovieClip [release_left] | Uses:291 284 285 292 287 293 289 | |
| Symbol 295 Graphic | Used by:296 | |
| Symbol 296 MovieClip [marker_white_stop] | Uses:170 295 172 173 174 175 176 177 178 179 180 | |
| Symbol 297 Graphic | Used by:298 | |
| Symbol 298 MovieClip [marker_red_stop] | Uses:183 297 185 186 187 188 189 190 191 192 193 | |
| Symbol 299 Graphic | Used by:300 | |
| Symbol 300 MovieClip [marker_green_stop] | Uses:82 299 83 84 85 86 87 88 89 90 91 | |
| Symbol 301 Graphic | Used by:302 | |
| Symbol 302 MovieClip [marker_blue_stop] | Uses:21 301 22 23 24 25 26 27 28 29 30 | |
| Symbol 303 Graphic | Used by:309 | |
| Symbol 304 Graphic | Used by:309 | |
| Symbol 305 MovieClip | Used by:309 | |
| Symbol 306 Graphic | Used by:307 | |
| Symbol 307 MovieClip | Uses:287 306 | Used by:309 |
| Symbol 308 Graphic | Used by:309 | |
| Symbol 309 MovieClip [canon] | Uses:33 303 35 304 305 307 308 | |
| Symbol 310 MovieClip [marker_white] | Uses:170 172 173 174 175 176 177 178 179 180 | |
| Symbol 311 MovieClip [marker_red] | Uses:183 185 186 187 188 189 190 191 192 193 | |
| Symbol 312 MovieClip [block_white] | Uses:124 126 128 130 | |
| Symbol 313 Graphic | Used by:314 | |
| Symbol 314 MovieClip [block_shade] | Uses:313 | |
| Symbol 315 MovieClip [block_red] | Uses:125 127 129 131 | |
| Symbol 316 MovieClip [block_green] | Uses:112 115 117 119 | |
| Symbol 317 MovieClip [block_blue] | Uses:71 75 77 79 | |
| Symbol 318 MovieClip | Uses:44 | Used by:324 |
| Symbol 319 Graphic | Used by:320 | |
| Symbol 320 MovieClip | Uses:319 | Used by:324 |
| Symbol 321 EditableText | Uses:39 | Used by:324 |
| Symbol 322 Graphic | Used by:323 | |
| Symbol 323 MovieClip | Uses:322 | Used by:324 |
| Symbol 324 MovieClip [buttonA] | Uses:318 320 321 323 | |
| Symbol 325 Graphic | Used by:326 | |
| Symbol 326 MovieClip [shooter_helplines] | Uses:325 | |
| Symbol 327 Graphic | Used by:356 | |
| Symbol 328 Graphic | Used by:329 | |
| Symbol 329 MovieClip | Uses:328 | Used by:356 |
| Symbol 330 Graphic | Used by:356 | |
| Symbol 331 Graphic | Used by:334 | |
| Symbol 332 Graphic | Used by:334 | |
| Symbol 333 Graphic | Used by:334 | |
| Symbol 334 MovieClip | Uses:331 332 333 | Used by:356 |
| Symbol 335 EditableText | Uses:47 | Used by:356 |
| Symbol 336 EditableText | Uses:47 | Used by:356 |
| Symbol 337 EditableText | Uses:47 | Used by:356 |
| Symbol 338 EditableText | Uses:47 | Used by:356 |
| Symbol 339 EditableText | Uses:47 | Used by:356 |
| Symbol 340 EditableText | Uses:39 | Used by:356 |
| Symbol 341 EditableText | Uses:39 | Used by:356 |
| Symbol 342 EditableText | Uses:39 | Used by:356 |
| Symbol 343 EditableText | Uses:39 | Used by:356 |
| Symbol 344 EditableText | Uses:47 | Used by:356 |
| Symbol 345 EditableText | Uses:47 | Used by:356 |
| Symbol 346 EditableText | Uses:47 | Used by:356 |
| Symbol 347 EditableText | Uses:47 | Used by:356 |
| Symbol 348 EditableText | Uses:47 | Used by:356 |
| Symbol 349 EditableText | Uses:39 | Used by:356 |
| Symbol 350 EditableText | Uses:39 | Used by:356 |
| Symbol 351 EditableText | Uses:39 | Used by:356 |
| Symbol 352 EditableText | Uses:39 | Used by:356 |
| Symbol 353 Graphic | Used by:356 | |
| Symbol 354 EditableText | Uses:47 | Used by:356 |
| Symbol 355 EditableText | Uses:47 | Used by:356 |
| Symbol 356 MovieClip [gui_panel] | Uses:327 329 330 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 46 354 355 | |
| Symbol 357 Graphic | Used by:360 | |
| Symbol 358 EditableText | Uses:39 | Used by:360 |
| Symbol 359 EditableText | Uses:39 | Used by:360 |
| Symbol 360 MovieClip [gui_nocombosleft] | Uses:357 358 359 | |
| Symbol 361 Graphic | Used by:372 | |
| Symbol 362 EditableText | Uses:39 | Used by:372 |
| Symbol 363 EditableText | Uses:47 | Used by:372 |
| Symbol 364 EditableText | Uses:47 | Used by:372 |
| Symbol 365 EditableText | Uses:47 | Used by:372 |
| Symbol 366 EditableText | Uses:47 | Used by:372 |
| Symbol 367 EditableText | Uses:47 | Used by:372 |
| Symbol 368 EditableText | Uses:47 | Used by:372 |
| Symbol 369 EditableText | Uses:39 | Used by:372 |
| Symbol 370 EditableText | Uses:39 | Used by:372 |
| Symbol 371 EditableText | Uses:39 | Used by:372 |
| Symbol 372 MovieClip [gui_gameover] | Uses:361 362 363 364 365 366 367 368 369 370 371 | |
| Symbol 373 Graphic | Used by:388 | |
| Symbol 374 EditableText | Uses:39 | Used by:388 |
| Symbol 375 EditableText | Uses:39 | Used by:388 |
| Symbol 376 EditableText | Uses:47 | Used by:388 |
| Symbol 377 EditableText | Uses:47 | Used by:388 |
| Symbol 378 EditableText | Uses:47 | Used by:388 |
| Symbol 379 EditableText | Uses:47 | Used by:388 |
| Symbol 380 EditableText | Uses:47 | Used by:388 |
| Symbol 381 EditableText | Uses:47 | Used by:388 |
| Symbol 382 EditableText | Uses:47 | Used by:388 |
| Symbol 383 EditableText | Uses:39 | Used by:388 |
| Symbol 384 EditableText | Uses:39 | Used by:388 |
| Symbol 385 EditableText | Uses:47 | Used by:388 |
| Symbol 386 EditableText | Uses:39 | Used by:388 |
| Symbol 387 EditableText | Uses:47 | Used by:388 |
| Symbol 388 MovieClip [gui_levelcomplete] | Uses:373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 | |
| Symbol 389 MovieClip [stage_area_mask] | Uses:284 | |
| Symbol 390 EditableText | Uses:47 | Used by:392 |
| Symbol 391 EditableText | Uses:39 | Used by:392 |
| Symbol 392 MovieClip | Uses:390 391 | Used by:Timeline |
Instance Names
| "txt_2" | Symbol 132 MovieClip [gui_instructions] Frame 1 | Symbol 40 EditableText |
| "txt_1" | Symbol 132 MovieClip [gui_instructions] Frame 1 | Symbol 41 EditableText |
| "btn_startgame" | Symbol 132 MovieClip [gui_instructions] Frame 1 | Symbol 46 Button [endgame_button] |
| "txt_start2" | Symbol 132 MovieClip [gui_instructions] Frame 1 | Symbol 48 EditableText |
| "txt_start" | Symbol 132 MovieClip [gui_instructions] Frame 1 | Symbol 49 EditableText |
| "txt_timetostart" | Symbol 132 MovieClip [gui_instructions] Frame 1 | Symbol 50 EditableText |
| "no" | Symbol 290 MovieClip [release_right] Frame 1 | Symbol 286 EditableText |
| "no" | Symbol 294 MovieClip [release_left] Frame 1 | Symbol 293 EditableText |
| "block_1" | Symbol 309 MovieClip [canon] Frame 1 | Symbol 305 MovieClip |
| "spring" | Symbol 309 MovieClip [canon] Frame 1 | Symbol 307 MovieClip |
| "block_2" | Symbol 309 MovieClip [canon] Frame 1 | Symbol 305 MovieClip |
| "middle" | Symbol 324 MovieClip [buttonA] Frame 1 | Symbol 318 MovieClip |
| "right" | Symbol 324 MovieClip [buttonA] Frame 1 | Symbol 320 MovieClip |
| "txt" | Symbol 324 MovieClip [buttonA] Frame 1 | Symbol 321 EditableText |
| "left" | Symbol 324 MovieClip [buttonA] Frame 1 | Symbol 323 MovieClip |
| "queue_cover" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 329 MovieClip |
| "compact_meter" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 334 MovieClip |
| "txt_compact2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 335 EditableText |
| "txt_level2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 336 EditableText |
| "txt_time2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 337 EditableText |
| "txt_bonus2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 338 EditableText |
| "txt_score2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 339 EditableText |
| "no_percent2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 340 EditableText |
| "no_time2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 341 EditableText |
| "no_bonus2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 342 EditableText |
| "no_score2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 343 EditableText |
| "txt_compact" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 344 EditableText |
| "txt_level" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 345 EditableText |
| "txt_time" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 346 EditableText |
| "txt_bonus" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 347 EditableText |
| "txt_score" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 348 EditableText |
| "no_percent" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 349 EditableText |
| "no_time" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 350 EditableText |
| "no_bonus" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 351 EditableText |
| "no_score" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 352 EditableText |
| "btn_endgame" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 46 Button [endgame_button] |
| "txt_endgame2" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 354 EditableText |
| "txt_endgame" | Symbol 356 MovieClip [gui_panel] Frame 1 | Symbol 355 EditableText |
| "txt_1b" | Symbol 360 MovieClip [gui_nocombosleft] Frame 1 | Symbol 358 EditableText |
| "txt_1" | Symbol 360 MovieClip [gui_nocombosleft] Frame 1 | Symbol 359 EditableText |
| "txt_headerb" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 362 EditableText |
| "txt_score" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 363 EditableText |
| "no_1" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 364 EditableText |
| "txt_shotbonus" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 365 EditableText |
| "no_2" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 366 EditableText |
| "txt_clearance" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 367 EditableText |
| "no_3" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 368 EditableText |
| "txt_totalscore" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 369 EditableText |
| "no_4" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 370 EditableText |
| "txt_header" | Symbol 372 MovieClip [gui_gameover] Frame 1 | Symbol 371 EditableText |
| "txt_headerb" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 374 EditableText |
| "txt_percent" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 375 EditableText |
| "txt_qualified" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 376 EditableText |
| "txt_score" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 377 EditableText |
| "no_1" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 378 EditableText |
| "txt_shotbonus" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 379 EditableText |
| "no_2" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 380 EditableText |
| "txt_clearance" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 381 EditableText |
| "no_3" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 382 EditableText |
| "txt_totalscore" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 383 EditableText |
| "no_4" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 384 EditableText |
| "no_timer" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 385 EditableText |
| "txt_header" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 386 EditableText |
| "txt_timetostart" | Symbol 388 MovieClip [gui_levelcomplete] Frame 1 | Symbol 387 EditableText |
Special Tags
| Protect (24) | Timeline Frame 1 | 31 bytes "..$1$IH$WADYTpc1g8h7LWbAwcvsU/." |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "warning.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "use_magpulse.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "pop.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "phommpf.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "level_start.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "level_clear.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "knock.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "intro_music.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "game_over.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "clock_tick.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "chain_3.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "chain_2.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "chain_1.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "100_percent.aif" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "all_clear_mc" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 132 as "gui_instructions" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "grid" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 146 as "marker_yellow_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "marker_yellow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "block_yellow_x" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "block_yellow_bonus" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "block_yellow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 167 as "marker_yellow_last_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "marker_yellow_last" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "marker_white_last_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 182 as "marker_white_last" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "marker_red_last_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 195 as "marker_red_last" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 197 as "marker_green_last_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 198 as "marker_green_last" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 210 as "marker_brown_last_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 211 as "marker_brown_last" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "marker_blue_last_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 214 as "marker_blue_last" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 216 as "score_x" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "score_frame" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 220 as "score_9" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 222 as "score_8" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 224 as "score_7" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 226 as "score_6" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 228 as "score_5" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 230 as "score_4" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 232 as "score_3" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "score_2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 236 as "score_1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 238 as "score_0" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 244 as "block_white_x" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 248 as "block_white_bonus" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 254 as "block_red_x" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 260 as "block_red_bonus" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 266 as "block_green_x" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 270 as "block_green_bonus" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 276 as "block_blue_x" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 280 as "block_blue_bonus" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 281 as "cannon_shade1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 282 as "cannon_shade2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 290 as "release_right" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 294 as "release_left" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 296 as "marker_white_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 298 as "marker_red_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 300 as "marker_green_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 302 as "marker_blue_stop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 309 as "canon" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 310 as "marker_white" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "marker_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "marker_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 311 as "marker_red" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 312 as "block_white" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "block_shade" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 315 as "block_red" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "block_green" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 317 as "block_blue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "buttonA" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 326 as "shooter_helplines" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "endgame_button" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 356 as "gui_panel" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "gui_nocombosleft" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 372 as "gui_gameover" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 388 as "gui_levelcomplete" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 389 as "stage_area_mask" |
|
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