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Flash Game demo (NotPorn).swf

This is the info page for
Flash #249313

(Click the ID number above for more basic data on this flash file.)


Text
...

<P ALIGN="LEFT"><FONT FACE="_typewriter" SIZE="16" COLOR="#000000"><B><I>Loris Epsum</I></B></FONT></P>

03:00:00

TOTAL TIME:

WARRIOR

03:00:00

03:00:00

03:00:00

03:00:00

REFRESH BROWSER TO PLAY AGAIN

THANK YOU FOR PLAYING
(Finished Game Coming soon)

THANK YOU FOR PLAYING
(Finished Game Coming soon)

Agile Solo Fighter
Can Destroy Single Targets.
-Low Defense
-High Offense
Invisible Attacks for Damage

ROGUE

ROGUE

ROGUE   WARRIOR   MAGE      POET

ROGUE   WARRIOR   MAGE      POET

Endurance Fighter
Can attack Multple Targets
-Medium Defense
-Medium Offense
Can Multi-target "Overflow"

WARRIOR

WARRIOR

CHARACTER SELECT

CHARACTER SELECT

Description:

Restore a bit of health
(50 Vita)

Beef

Description:

Bundle of Coins.
(Worth 10 Gold)

Coins(10)

Description:

A Gold Bar.
Very valuable
(Worth 1000 gold)

Gold(1000)

Description:

A Ring for merchants
(-5 Armor Class)

Red Ring

Description:

A Pile of Coins
Worth 100 Gold

Coins(100)

Description:

Attack much Faster.
(Use up to 3 times)

Concentration potion

Description:

Craftable. Very Valuable
(Cannot Use)

Dark Amber

Description:

Weak Ring. All Classes

Purple Ring

Description:

Craftable. Highly valued
(Cannot Use)

Amber

Description:

A Single Coin

Coins(1)

Description:

Another Ring
(-10 Armor Class)

Blue Ring

Description:

A Barbarian delicacy
(Cannot Use)

Tiger Meat

Description:

Restore All Health

Red potion

Description:

A Basic Training sword
[W][R]

Wooden Sword

Description:

A Strong Steel Sword
[W][R]

Steel Saber

Description:

A Samurai Blade
[W][R]

Moonblade

Description:

A Rogue's weapon
[W][R]

Dagger

Description:

A Sharper dagger
[R]

Blood

Description:

A Rogue sword from island city Hausson
[R]

Nimble blade

Description:

Armor made of Stars
[W]

Star Scale Mail

Description:

Armor made of Moon
[W]

Moon Scale Mail

Description:

Armor made of Sun
[W]

Sun Scale Mail

Description:

Armor made of Stars
[R]

Star Armor

Description:

Armor made of Moon
[R]

Moon Armor

Description:

Armor made from Sun
[R]

Sun ARmor

Description:

Glove made from Metal 'Titanium'
[W]

Titanium Glove

Description:

A Sneaky Bracelet
[R]

Whisper Bracelet

Description:

A Basic Warrior Shield
[W]

Tall Shield

Description:

A Shield made of Bamboo
[W]

Bamboo Shield

Description:

A Shield made of Steel
[W]

Steel Shield

Description:

A Shield made of
Animal Hide
[W]

Hide Shield

Description:

A Shield made of Brass
[W]

Brass Shield

Description:

A Shield made of Titanium
[W]

Titanium Shield

Description:

A Basic Rogue shield
[R]

Light Buckler

Description:

A Stronger Rogue Shield
[R]

Basic Buckler

Description:

A Heavier Rogue Shield
[R]

Heavy Buckler

Description:

A Rogue Shield made of Amber
[R]

Amber Buckler

Description:

Rogue shield that is enchanted.
[R]

Enchanted Buckler

Select an item from the
Hotkey Bar to sell.

(Empty)

Description:

A Self healing spell
50 Vita
Cost: 3 Mana





Soothe Spell

Description:

A Targetable
Healing spell
50 Vita
Cost: None





Flesh Speak Spell

Description:

A Targetable
Lightning Spell
Damage:50
Cost: None





Ignite Spell

Description:

Allows user to hit multiple enemies
Cost:90




Flank/Backstab

Description:

Replenish health with delicious slab of liver like your mom used to make.

Mmm mm!
(500 Vita)


Bear's liver

Description:

Delicious Sonhi Pipe from only the finest ground up sonhi in the realm. Not to be confused with Herb pipe
(450 Mana)


Sonhi Pipe

Description:

Excellent Herb pipe.
Free of 420 references
Oops.

(300 Mana)



Herb Pipe

Description:

A bottle of wine



Wine

Description:

A bottle of aged wine



Aged Wine

Description:

Increases Attack Power
lvl1) Wolf Fury
lvl2) Tiger Fury
lvl3) Dragon Fury
Cost:
1)30 Mana
2)90 Mana
3)150 Mana





Fury Spell

Description:

Increases Might
Adds to Attack power
Cost: 30 Mana





Might Spell

Description:

Raises Evasion
Fewer enemies will hit you
Cost:60 Mana





Shadow Figure

Description:

1)Increases Might
Adds to Attack power
Cost:
2)Raises Evasion
Fewer enemies will hit you
Cost:
1)30 2)60





Might/Shadow Figure

Description:

Raises attack Accuracy
Cost:60 Mana





Bless

Description:

Raises overall damage output by 10%
Cost:30





Potence

Description:

1)Raises attack Accuracy
2)Raises overall damage output by 10%
3)Allows user to hit multiple enemies

Cost:
1)60 2)30 3)90 4)90




BlessPotence/FlankBstab

Accurate

of Hellfire

Moonblade

Accurate

of Hellfire

Moonblade

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="4" COLOR="#000000"><B>Raises Accuracy</B></FONT></P><P ALIGN="LEFT"></P>

999

1

2

3

4

5

Remove

Remove

Heal

Heal
Other

Zap

Invis

Fury

Might

Shad
Fgr

Might
S.Fig

Bless

Potnce

Bless
Potnce

'Zerk

Inventory

Spell Selection

Spell Selection

Item Selection

Item Selection

D

Cancel

S

Confirm

A

Default

1

2

3

4

5

Final Selection

Final Selection

999

999

999

999

999

Final Selection

Spells

Items

Spells

Items

VANILLA NEXUS

?

START GAME

START GAME

1

ROGUE

VERSUS

VERSUS

VERSUS

VERSUS

LOADING..

LOADING..

CHOOSE YOUR CLASS

WARRIOR
ROGUE

DEMO VERSION

PRESS ENTER ( TO START)

6.15.2022

"THE KINGDOM OF THE WINDS"
FAN MADE FREE GAME

Floor 999

999999/999999

999999/999999

T

MVP

MVP

ATTACK

FILL ME

<P ALIGN="LEFT"></P>

AMBUSH

AMBUSH

HEALTH

Spd

Spd

Fury

Fury

ASV

ASV

Buffs

Buffs

Invis

Invis

Fury

Fury

999~999 DMG

-10 AC

-10 AC

-10 AC

-10 AC

AC

AC

Equipment

1

2

3

4

5

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">CLASS: Warrior</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">HP: 9999/9999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">MP: 999/999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">EXP: 12345:12345</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">GOLD: 9999999999</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">STR 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">AGI 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">DEX 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">LEVEL: 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">FLOOR: 99</FONT></P>

Accurate

Accurate

Accurate

Accurate

Accurate

Spells

1

2

3

4

5

Press Left or Right Arrow
Z to Confirm

Timeline

1:00

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#000000">You Found Black wooden saber of Paraylyze</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#000000">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#000000">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#000000">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#000000">You Have Beef</FONT></P><P ALIGN="LEFT"></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Found Black wooden saber of Paraylyze</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"></P>

1

2

3

4

5

999

999

999

999

999

Spell

s

m

e

t

I

p

i

u

q

E

Map

Centr

Fl

Bs

Bl

Po

Mi

Sf

Buffs

Buffs

<P ALIGN="LEFT"></P>

FillME

Prev

Next

Del

Are you sure you want to delete Mailname ?

D

Cancel

S

Confirm

AutoAttack

AutoAttack

Running

Running

<P ALIGN="RIGHT"></P><P ALIGN="RIGHT"></P>

<P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"></P>

999

999

999

999

DROP

<P ALIGN="CENTER"></P>

OVERKILL

OVERKILL

GAME OVER

GAME OVER

99

99

99

99

99

CONTINUE?

99

PRESS ENTER

BUTTS

ActionScript [AS1/AS2]

Frame 1
_root.progress = 1; _root.nextMon = 1; stop(); function reSize() { fscommand ("fullscreen", false); fscommand ("allowscale", false); if (poll == null) { _root._x = _root._x - 240; _root._y = _root._y - 0; _root._xscale = 200; _root._yscale = 200; poll = 1; pos = 1; } if (Key.isDown(192)) { if (rez == null) { if (pos >= 2) { pos = 1; } else { pos++; } if (pos == 1) { _root._x = _root._x - 240; _root._y = _root._y - 0; _root._xscale = 200; _root._yscale = 200; } if (pos == 2) { _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; } rez = 1; } } else { delete rez; } } function monLoadingScreen() { if (monloadScreen == null) { duplicateMovieClip (_root.loadMonscreen, "loadMonScreen1", 80100); _root.loadMonScreen1._x = 240; _root.loadMonScreen1._y = 120; _root.loadMonScreen1.gotoAndStop(2); monloadScreen = 1; } } function floorLoadingScreen() { if (((floorLower == 1) || (floorHigher == 1)) || (game_start == 1)) { if (loadScreen == null) { duplicateMovieClip (_root.loadFSscreen, "loadFSScreen1", 90100); _root.loadFSScreen1._x = 240; _root.loadFSScreen1._y = 120; _root.loadFSScreen1.play(); loadScreen = 1; } } else { delete loadScreen; } _root.loadFSscreen.stop(); } function loadSound() { if (_root.SFX == 1) { _root.sound.duplicateMovieClip("sound1", 901000); _root.soundeffect.duplicateMovieClip("soundeffect1", 902000); _root.sounditem.duplicateMovieClip("sounditem1", 903000); _root.soundspell.duplicateMovieClip("soundspell1", 904000); _root.soundspell.duplicateMovieClip("soundvoice1", 905000); } } function useEngine(value) { _root.t = _root.game_hud1.macro._currentframe; if (itemArraynum[value] == null) { delete itemModW[value]; delete itemModA[value]; } if (useitem == null) { if (_root.game_hud1.macro._currentframe == value) { if ((((((ItemArraynum[value] == 14) || (ItemArraynum[value] == 15)) || (ItemArraynum[value] == 16)) || (ItemArraynum[value] == 17)) || (ItemArraynum[value] == 18)) || (ItemArraynum[value] == 19)) { if ((((((equipArray[4] == 14) || (equipArray[4] == 15)) || (equipArray[4] == 16)) || (equipArray[4] == 17)) || (equipArray[4] == 18)) || (equipArray[4] == 19)) { } else { a_weap = 1; _root.char1.gotoAndStop(_root.char1._currentframe + 20); } } if (((ItemArraynum[value] == 23) || (ItemArraynum[value] == 24)) || (ItemArraynum[value] == 25)) { a_armor = 2; _root.char1.gotoAndStop(_root.char1._currentframe + 80); } if (((ItemArraynum[value] == 20) || (ItemArraynum[value] == 21)) || (ItemArraynum[value] == 22)) { a_armor = 1; _root.char1.gotoAndStop(_root.char1._currentframe + 40); } if (ItemArraynum[value] == 57) { } if (ItemArraynum[value] == 42) { zap_t_use = 1; } if (ItemArraynum[value] == 40) { heal_use = 1; } if (ItemArraynum[value] == 41) { heal_t_use = 1; } if (((ItemArraynum[value] == 7) || (ItemArraynum[value] == 9)) || (ItemArraynum[value] == 12)) { craft_use = 1; } if ((((((((((((((((((((((((((((ItemArraynum[value] == 14) || (ItemArraynum[value] == 15)) || (ItemArraynum[value] == 16)) || (ItemArraynum[value] == 17)) || (ItemArraynum[value] == 18)) || (ItemArraynum[value] == 19)) || (ItemArraynum[value] == 20)) || (ItemArraynum[value] == 21)) || (ItemArraynum[value] == 22)) || (ItemArraynum[value] == 23)) || (ItemArraynum[value] == 24)) || (ItemArraynum[value] == 25)) || (ItemArraynum[value] == 4)) || (ItemArraynum[value] == 8)) || (ItemArraynum[value] == 11)) || (ItemArraynum[value] == 26)) || (ItemArraynum[value] == 27)) || (ItemArraynum[value] == 28)) || (ItemArraynum[value] == 29)) || (ItemArraynum[value] == 30)) || (ItemArraynum[value] == 31)) || (ItemArraynum[value] == 32)) || (ItemArraynum[value] == 33)) || (ItemArraynum[value] == 34)) || (ItemArraynum[value] == 35)) || (ItemArraynum[value] == 36)) || (ItemArraynum[value] == 37)) || (ItemArraynum[value] == 38)) { armorNum = itemArraynum[value]; armor_use = 1; } if (ItemArraynum[value] == 48) { wine_use = 1; } if (ItemArraynum[value] == 47) { herbp_use = 1; } if (ItemArraynum[value] == 46) { sonhip_use = 1; } if (ItemArraynum[value] == 45) { liver_use = 1; } if (ItemArraynum[value] == 1) { beef_use = 1; } if (ItemArraynum[value] == 13) { redpot_use = 1; } if (ItemArraynum[value] == 6) { if (concpot_use == 1) { delete concpotTimer; } concpot_use = 1; } if (craft_use == 1) { } else { ItemNum[value] = ItemNum[value] - 1; } if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; if (armor_use == null) { delete itemModW[value]; delete itemModA[value]; } } } dropht = 1; useitem = 1; arraynum = 1; } } function mousehud(arg, mnum) { clickLimit = 100; if (itemDrop == 1) { if (m_input == 1) { } else if (ItemNum[keys] == null) { } else { itemDropMouse.gotoAndStop(ItemArraynum[keys]); itemDropMouse._width = 12; itemDropMouse._height = 12; itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; dropIcon._x = _root._xmouse; dropIcon._y = _root._ymouse; dropIcon._width = 50; dropIcon._height = 50; } } else if (((spellDrop == null) && (InvenDrop == null)) && (InvenDrop_b == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { itemDrop = 1; if (keys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } if (doubleClickTimer >= 5) { doubleClick = 1; } if (doubleClick == 1) { delete doubleClick; useEngine(keys); delete m_input; } else { delete m_input; doubleClickTimer = 100; } } else { keys = mnum; doubleClickTimer = 100; } } else if (doubleClickTimer < 1) { delete doubleClickTimer; } else { doubleClickTimer = doubleClickTimer - 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { mousehud(_root.game_hud1.macro.button1.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 1); mousehud(_root.game_hud1.macro.button2.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 2); mousehud(_root.game_hud1.macro.button3.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 3); mousehud(_root.game_hud1.macro.button4.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 4); mousehud(_root.game_hud1.macro.button5.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 5); if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; useEngine(keys); a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; useEngine(keys); b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; useEngine(keys); c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; useEngine(keys); x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; useEngine(keys); e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if ((d_key == null) && (a_select == null)) { dropEngine(keys); d_key = 1; } } else { delete d_key; delete useitem; delete dropitem; } } function mouseInvenItem(arg, mnum) { if (InvenDrop_b == 1) { if (m_input == 1) { delete m_input; } else if (InvenitemArraynum[bkeys] == null) { } else { itemDropMouse.gotoAndStop(InvenitemArraynum[bkeys]); if ((!_root._currentframe) == 1) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; } } else if (((spellDrop == null) && (ItemDrop == null)) && (InvenDrop == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { InvenDrop_b = 1; if (bkeys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } else { bkeys = mnum; delete m_input; } } } function mouseInven(arg, mnum) { if (InvenDrop == 1) { if (m_input == 1) { } else if (InventoryI[ikeys] == null) { } else { if (_root.select == "Item") { itemDropMouse.gotoAndStop(InvenitemArraynum[ikeys]); if ((!_root._currentframe) == 1) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; } if (_root.select == "Spell") { itemDropMouse.gotoAndStop(InventoryI[ikeys]); if ((!_root._currentframe) == 1) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; } } } else if (((spellDrop == null) && (ItemDrop == null)) && (InvenDrop_b == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { InvenDrop = 1; if (ikeys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } else { ikeys = mnum; delete m_input; } } } function mousehudspells(arg, mnum) { if (spellDrop == 1) { if (m_input == 1) { } else if (spellArray[keys] == null) { } else { itemDropMouse.gotoAndStop(spellArray[keys]); if (_root._currentframe == 2) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; dropIcon._x = _root._xmouse; dropIcon._y = _root._ymouse; dropIcon._width = 50; dropIcon._height = 50; } } else if (((InvenDrop == null) && (ItemDrop == null)) && (InvenDrop_b == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { spellDrop = 1; if (keys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } if (doubleClickTimer >= 5) { doubleClick = 1; } if (doubleClick == 1) { spellUseEngine(keys); delete doubleClick; delete m_input; } else { delete m_input; doubleClickTimer = 100; } } else { keys = mnum; doubleClickTimer = 100; delete m_input; } } else if (doubleClickTimer < 1) { delete doubleClickTimer; } else { doubleClickTimer = doubleClickTimer - 1; } } function SpellUse(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { mousehudspells(_root.game_hud1.spellList.item1.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 1); mousehudspells(_root.game_hud1.spellList.item2.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 2); mousehudspells(_root.game_hud1.spellList.item3.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 3); mousehudspells(_root.game_hud1.spellList.item4.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 4); mousehudspells(_root.game_hud1.spellList.item5.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 5); if (Key.isDown(KEY1)) { if (a_key == null) { trace("HW"); keys = 1; spellUseEngine(keys); a_key = 1; } } else { delete a_key; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; spellUseEngine(keys); b_key = 1; } } else { delete b_key; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; spellUseEngine(keys); c_key = 1; } } else { delete c_key; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; spellUseEngine(keys); x_key = 1; } } else { delete x_key; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; spellUseEngine(keys); e_key = 1; } } else { delete e_key; } if (Key.isDown(KEY6)) { if (s_key == null) { keys = 6; spellUseEngine(keys); s_key = 1; } } else { delete s_key; } } function ArmorDrop(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; equipdropEngine(keys); a_key = 1; } } else { delete a_key; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; equipdropEngine(keys); b_key = 1; } } else { delete b_key; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; equipdropEngine(keys); c_key = 1; } } else { delete c_key; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; equipdropEngine(keys); x_key = 1; } } else { delete x_key; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; equipdropEngine(keys); e_key = 1; } } else { delete e_key; } } function readout_stats() { if (class == 1) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == 2) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == null) { class = 1; } if (mvp_dex == null) { mvp_dex = 0; mvp_str = 0; mvp_agi = 0; } if (class == 1) { if (hlthx == null) { manax = 26; hlthx = 66; base_dex = 10 + mvp_dex; base_str = 50 + mvp_str; base_agi = 10 + mvp_agi; } classoutput = "Rogue"; } if (class == 2) { if (hlthx == null) { manax = 14; hlthx = 135; base_dex = 20 + mvp_dex; base_str = 200 + mvp_str; base_agi = 6 + mvp_agi; } classoutput = "Warrior"; } if (class == 3) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Mage"; base_dex = 10; base_str = 1; base_agi = 25; } if (class == 4) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Poet"; base_dex = 20; base_str = 10; base_agi = 25; } stats_exp_output = (stats_exp + "/") + tnl; _root.guiRO = ((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "$:") + _root.gold; _root.equipoutput1 = ((((((((((((((((((((((((((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "GOLD:") + _root.gold) + "<br>") + _root.classoutput) + "<br>") + "STR ") + _root.str_readout) + " + ") + _root.mvp_str) + "<br>") + "AGI ") + _root.agi_readout) + " + ") + _root.mvp_agi) + "<br>") + "DEX ") + _root.dex_readout) + " + ") + _root.mvp_dex) + "<br>") + "LVL ") + _root.level) + "<br>") + "FLOOR ") + _root.floor) + "<br>"; } function player_stats(player) { if (Key.isDown(16)) { if (shift_input == null) { shift_input = 1; } } else { delete shift_input; } if (stats_agi == null) { stats_agi = 24; } if (level >= 99) { tnl = 299582916 /* 0x11DB45C4 */; } tnl = Math.ceil(625 * level); if (tnl == null) { stats_exp = 100000 /* 0x0186A0 */; tnl = Math.ceil(625 * level); } if ((stats_exp >= tnl) && (level < 99)) { if (lvlup >= 10) { lvlup = 1; } lvlup++; level_up_bgm(); if (_root._currentframe == 1) { } else { stopAllSounds(); } trace(_root["levelup_mc" + lvlup]._name); _root.levelup_mc.duplicateMovieClip("levelup_mc" + lvlup, 900 + lvlup); if (_root["levelup_mc" + lvlup].lx == null) { _root["levelup_mc" + lvlup]._x = player._x; _root["levelup_mc" + lvlup]._y = player._y - 20; _root["levelup_mc" + lvlup].gotoAndPlay(2); _root["levelup_mc" + lvlup].lx = 1; } if (class == 1) { stats_mana = stats_mana + 226; stats_health = stats_health + 66; } if (class == 2) { stats_mana = stats_mana + 214; stats_health = stats_health + 135; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 1) { if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 2)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } } if (class == 2) { if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 3)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } } player_health = stats_health; player_mana = stats_mana; level++; levelmax = 9; levelreadout = "LvL:" + level; chat("You've gained an insight", 30, 5); if (stats_agi_full < 3) { } else { stats_agi = stats_agi - 0.242424242424242; } if (class == 1) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } if (class == 2) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } while (gamestrt) { level++; chat("You've gained an insight", 30, 5); if (class == 1) { stats_mana = stats_mana + 26; stats_health = stats_health + 66; player_health = stats_health; player_mana = stats_mana; } if (class == 2) { stats_mana = stats_mana + 14; stats_health = stats_health + 135; player_health = stats_health; player_mana = stats_mana; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; player_health = stats_health; player_mana = stats_mana; } } } } function Item_List() { if (itemArray == null) { InventoryI = new Array(); InvenitemNum = new Array(); InvenitemArraynum = new Array(); itemModW[1] = 0; itemModA[1] = 0; itemModW[2] = 0; itemModA[2] = 0; itemModW[3] = 0; itemModA[3] = 0; itemModW[4] = 0; itemModA[4] = 0; itemModW[5] = 0; itemModA[5] = 0; itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); equipArray = new Array(); equipmodA = new Array(); equipmodW = new Array(); spellArray = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[0] = null; itemMsg[1] = "Beef"; itemMsg[2] = "Coins"; itemMsg[3] = "Gold"; itemMsg[4] = "Red Ring" + armormod[eabox]; itemMsg[5] = "Coins100"; itemMsg[6] = "Concentration potion"; itemMsg[7] = "Dark Amber"; itemMsg[8] = "Purple ring" + armormod[eabox]; itemMsg[9] = "Amber"; itemMsg[10] = "1 Coin"; itemMsg[11] = "Blue ring" + armormod[eabox]; itemMsg[12] = "Tiger Meat"; itemMsg[13] = "Red potion"; itemMsg[14] = (weapmod[ewbox] + "Wooden saber") + armormod[eabox]; itemMsg[15] = (weapmod[ewbox] + "Sword") + armormod[eabox]; itemMsg[16] = (weapmod[ewbox] + "Moonblade") + armormod[eabox]; itemMsg[17] = (weapmod[ewbox] + "Dagger") + armormod[eabox]; itemMsg[18] = (weapmod[ewbox] + "Blood") + armormod[eabox]; itemMsg[19] = (weapmod[ewbox] + "Nimble blade") + armormod[eabox]; itemMsg[20] = "Star scale mail" + armormod[eabox]; itemMsg[21] = "Moon scale mail" + armormod[eabox]; itemMsg[22] = "Sun scale mail" + armormod[eabox]; itemMsg[23] = "Star armor" + armormod[eabox]; itemMsg[24] = "Moon armor" + armormod[eabox]; itemMsg[25] = "Sun armor" + armormod[eabox]; itemMsg[26] = "Titanium glove" + armormod[eabox]; itemMsg[27] = "Whisper bracelet" + armormod[eabox]; itemMsg[28] = "Tall shield" + armormod[eabox]; itemMsg[29] = "Bamboo shield" + armormod[eabox]; itemMsg[30] = "Steel shield" + armormod[eabox]; itemMsg[31] = "Hide shield" + armormod[eabox]; itemMsg[32] = "Brass shield" + armormod[eabox]; itemMsg[33] = "Titanium shield" + armormod[eabox]; itemMsg[34] = "Light buckler" + armormod[eabox]; itemMsg[35] = "Basic buckler" + armormod[eabox]; itemMsg[36] = "Heavy buckler" + armormod[eabox]; itemMsg[37] = "Amber buckler" + armormod[eabox]; itemMsg[38] = "Enchanted buckler" + armormod[eabox]; itemMsg[39] = "Empty"; itemMsg[40] = "Heal Scroll Lvl: 1"; itemMsg[41] = "Heal Scroll Target Lvl: 1"; itemMsg[42] = "Ignite Scroll Target Lvl: 1"; itemMsg[43] = "Invis Scroll Lvl: 1"; itemMsg[44] = "Flank/Backstab Scroll Lvl: " + meleenum; itemMsg[45] = "Bear's Liver"; itemMsg[46] = "Sonhi pipe"; itemMsg[47] = "Herb pipe"; itemMsg[48] = "Wine"; itemMsg[49] = "Aged wine"; itemMsg[50] = "Fury"; itemMsg[51] = "Might Scroll Lvl: 1"; itemMsg[52] = "Shadow Figure Scroll Lvl: 1"; itemMsg[53] = "Might/ShadFig Scroll Lvl: 1"; itemMsg[54] = "Bless Scroll Lvl: 1"; itemMsg[55] = "Potence Scroll Lvl: 1"; itemMsg[56] = "Bless/Potence Scroll Lvl: 1"; itemMsg[57] = "V-Bezerk"; itemMsg[58] = "V-Desperate Attack"; itemFillOrder = newArray(); if (class == 2) { InventoryI[1] = 56; InventoryI[2] = 50; InventoryI[3] = 40; InventoryI[4] = 41; InventoryI[5] = null; InventoryI[6] = null; InventoryI[7] = null; InventoryI[8] = null; InventoryI[9] = null; InventoryI[10] = null; InvenitemNum[1] = 5; InvenitemArraynum[1] = 6; InvenitemNum[2] = 1; InvenitemArraynum[2] = 20; InvenitemNum[3] = 1; InvenitemArraynum[3] = 14; InvenitemNum[4] = 1; InvenitemArraynum[4] = 28; InvenitemNum[5] = 5; InvenitemArraynum[5] = 42; if (debugGame == 1) { spellArray[1] = 56; spellArray[2] = 50; spellArray[3] = 40; spellArray[4] = 41; itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 28; itemNum[5] = 5; itemArraynum[5] = 42; } if (gold == null) { gold = 55000; } } if (class == 1) { InventoryI[1] = 53; InventoryI[2] = 50; InventoryI[3] = 43; InventoryI[4] = 40; InventoryI[5] = 41; InventoryI[6] = null; InventoryI[7] = null; InventoryI[8] = null; InventoryI[9] = null; InventoryI[10] = null; InvenitemNum[1] = 5; InvenitemArraynum[1] = 6; InvenitemNum[2] = 1; InvenitemArraynum[2] = 23; InvenitemNum[3] = 1; InvenitemArraynum[3] = 14; InvenitemNum[4] = 1; InvenitemArraynum[4] = 34; InvenitemNum[5] = 20; InvenitemArraynum[5] = 42; if (debugGame == 1) { spellArray[1] = 53; spellArray[2] = 50; spellArray[3] = 43; spellArray[4] = 40; spellArray[5] = 41; itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 23; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 34; itemNum[5] = 20; itemArraynum[5] = 42; } if (gold == null) { gold = 5000; } } } } function mousetip() { if ((_root.spellDrop == 1) || (_root.ItemDrop == 1)) { _root.mousetipmc._x = -999; delete tooltiptimer; } if (_root._currentframe == 1) { var itemSelect = 1; while (itemSelect < 11) { mousehudspells(_root.mc_cs_select.mc_select.selection["spell" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), itemSelect); mousehudspells(_root.mc_cs_select.mc_select.selection["item" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), itemSelect); mousespell = 1; if (_root.mc_cs_select.mc_select.selection["spell" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = itemSelect; } if (_root.mc_cs_select.mc_select.selection["item" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = itemSelect; } itemSelect++; } } if (_root["npc_window_" + windowNum]._currentframe == 3) { } else if (mouseinven == 1) { shoprocur3 = itemMsg[InventoryI[mouseinfo]]; } else if (mouseequip == 1) { itemdescro = ((descW[equipModW[mouseinfo]] + "<br>") + descA[equipModA[mouseinfo]]) + "<br>"; shoprocur1 = weapmod[equipModW[mouseinfo]]; shoprocur2 = armormod[equipModA[mouseinfo]]; shoprocur3 = itemMsg[equipArray[mouseinfo]]; } else if (mousespell == 1) { shoprocur3 = itemMsg[spellArray[mouseinfo]]; delete sellnumx; } else { itemdescro = ((descW[itemModW[mouseinfo]] + "<br>") + descA[itemModA[mouseinfo]]) + "<br>"; shoprocur1 = weapmod[itemModW[mouseinfo]]; shoprocur2 = armormod[itemModA[mouseinfo]]; shoprocur3 = itemMsg[itemArraynum[mouseinfo]]; } if ((((_root.game_hud1.equipment.item1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.equipment.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item5.hitTest(_root._xmouse, _root._ymouse, true))) { mouseequip = 1; delete mousespell; if (equip_usage == 1) { if (tooltiptimer >= 50) { _root.mousetipmc._x = _root._xmouse - _root.mousetipmc._width; _root.mousetipmc._y = _root._ymouse; _root.sellnumx = itemNum[mouseinfo]; if (_root.game_hud1.equipment.item1.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 1; } if (_root.game_hud1.equipment.item2.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 2; } if (_root.game_hud1.equipment.item3.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 3; } if (_root.game_hud1.equipment.item4.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 4; } if (_root.game_hud1.equipment.item5.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 5; } } else { tooltiptimer++; } } } if ((((_root.game_hud1.spellList.item1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.spellList.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item5.hitTest(_root._xmouse, _root._ymouse, true))) { mousespell = 1; delete mouseequip; if (tooltiptimer >= 50) { _root.sellnumx = itemNum[mouseinfo]; _root.mousetipmc._x = _root._xmouse; _root.mousetipmc._y = _root._ymouse; if (_root.game_hud1.spellList.item1.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 1; } if (_root.game_hud1.spellList.item2.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 2; } if (_root.game_hud1.spellList.item3.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 3; } if (_root.game_hud1.spellList.item4.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 4; } if (_root.game_hud1.spellList.item5.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 5; } } else { tooltiptimer++; } } if ((((_root.game_hud1.macro.button1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.macro.button2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button5.hitTest(_root._xmouse, _root._ymouse, true))) { delete mousespell; delete mouseequip; if (tooltiptimer >= 50) { _root.sellnumx = itemNum[mouseinfo]; _root.mousetipmc._x = _root._xmouse; _root.mousetipmc._y = _root._ymouse; if (_root.game_hud1.macro.button1.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 1; } if (_root.game_hud1.macro.button2.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 2; } if (_root.game_hud1.macro.button3.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 3; } if (_root.game_hud1.macro.button4.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 4; } if (_root.game_hud1.macro.button5.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 5; } } else { tooltiptimer++; } } else { if ((((((((((((((_root.game_hud1.macro.button1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.macro.button2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button5.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item1.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item5.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item1.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item5.hitTest(_root._xmouse, _root._ymouse, true))) { delete removetooltip; } else { removetooltip++; } if (removetooltip >= 25) { delete removetooltip; delete tooltiptimer; _root.mousetipmc._x = -999; } } } function debugtoolTip() { } _root.onMouseUp = function () { if (keys == null) { keys = 1; } delete doubleClickInput; delete mfstrike; delete m_input; confirm = 1; delete end_attack; delete m_attack; delete mouseD; delete i_attack; delete m_ignore; var Invenscan = 1; while (Invenscan < 11) { Invenscan++; } if (InvenDrop_b == 1) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["item_" + Invenscan])) { itemArraynum_s = itemArraynum[Invenscan]; itemArraynum_n = ItemNum[Invenscan]; itemArraynum[Invenscan] = InvenitemArraynum[bkeys]; ItemNum[Invenscan] = InvenitemNum[bkeys]; InvenitemArraynum[bkeys] = itemArraynum_s; InvenitemNum[bkeys] = itemArraynum_n; } else if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["I_item" + Invenscan])) { itemArraynum_s = InvenitemArraynum[Invenscan]; itemArraynum_n = InvenitemNum[Invenscan]; InvenitemArraynum[Invenscan] = InvenitemArraynum[bkeys]; InvenitemNum[Invenscan] = InvenitemNum[bkeys]; InvenitemArraynum[bkeys] = itemArraynum_s; InvenitemNum[bkeys] = itemArraynum_n; } Invenscan++; } delete InvenDrop_b; } if (InvenDrop == 1) { var Invenscan = 1; while (Invenscan < 11) { if (_root.mc_cs_select.mc_select.selection.hitTest(_root._xmouse, _root._ymouse, true)) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection.remove)) { delete InventoryI[ikeys]; } if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["item" + Invenscan])) { itemArraynum_s = InventoryI[Invenscan]; InventoryI[Invenscan] = InventoryI[ikeys]; InventoryI[ikeys] = itemArraynum_s; } if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["spell" + Invenscan])) { itemArraynum_s = spellArray[Invenscan]; spellArray[Invenscan] = InventoryI[ikeys]; InventoryI[ikeys] = itemArraynum_s; } } Invenscan++; } delete InvenDrop; } else if (spellDrop == 1) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["item" + Invenscan])) { itemArraynum_s = InventoryI[Invenscan]; InventoryI[Invenscan] = spellArray[keys]; spellArray[keys] = itemArraynum_s; } Invenscan++; } if (_root.game_hud1.spellList.hitTest(_xmouse, _ymouse, true) || (_root.mc_cs_select.mc_select.selection.hitTest(_root._xmouse, _root._ymouse, true))) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection.remove)) { delete spellArray[keys]; } var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["spell" + Invenscan]) || (itemDropMouse.hitTest(_root.game_hud1.spellList["item" + Invenscan]))) { itemArraynum_s = spellArray[Invenscan]; spellArray[Invenscan] = spellArray[keys]; spellArray[keys] = itemArraynum_s; } Invenscan++; } } } delete spellDrop; if (ItemDrop == 1) { if (_root.mc_cs_select.mc_select.selection.hitTest(_root._xmouse, _root._ymouse, true)) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["I_item" + Invenscan])) { itemArraynum_s = InvenitemArraynum[Invenscan]; itemNum_s = InvenitemNum[Invenscan]; InvenitemArraynum[Invenscan] = itemArraynum[keys]; InvenitemNum[Invenscan] = ItemNum[keys]; itemArraynum[keys] = itemArraynum_s; itemNum[keys] = itemNum_s; } Invenscan++; } } if (_root.game_hud1.macro.hitTest(_xmouse, _ymouse, true)) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.game_hud1.macro["button" + Invenscan])) { itemArraynum_s = itemArraynum[Invenscan]; itemNum_s = ItemNum[Invenscan]; itemArraynum[Invenscan] = itemArraynum[keys]; itemNum[Invenscan] = ItemNum[keys]; itemArraynum[keys] = itemArraynum_s; itemNum[keys] = itemNum_s; } Invenscan++; } } else { dropEngine(keys); } } delete ItemDrop; }; _root.onMouseDown = function () { if (m_input == 1) { mouseD = 20; mousex = floormouse._x + 12; mousey = floormouse._y + 12; delete m_command; } m_input = 1; delete mousex; delete mousey; delete m_command; if (m_command == null) { if ((heal_t_use == null) && (zap_t_use == null)) { mousex = floormouse._x + 12; mousey = floormouse._y + 12; } landmouse._x = floormouse._x; landmouse._y = floormouse._y; mouseanim.gotoAndPlay(2); mouseanim._x = floormouse._x; mouseanim._y = floormouse._y; if (m_ignore == 1) { } if (m_click_attack == 1) { m_command = 1; m_ignore = 1; delete playerRetAtk; delete m_click_attack; } else { delete m_click_attack; m_command = 1; } } i_attack = 1; if (_root.game_hud1.macro.hittest(_xmouse, _ymouse, true)) { mouseD = 1; } }; _root.onEnterFrame = function () { if (_root._currentframe == 1) { var mouseAct = 1; while (mouseAct < 11) { mouseInvenItem(_root.mc_cs_select.mc_select.selection["I_item" + mouseAct].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), mouseAct); mousehud(_root.mc_cs_select.mc_select.selection["item_" + mouseAct].hitTest(_xmouse, _ymouse, true) && (m_input == 1), mouseAct); if (_root.select == "Spell") { mouseInven(_root.mc_cs_select.mc_select.selection["item" + mouseAct].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), mouseAct); mousehudspells(_root.game_hud1.spellList["spell" + mouseAct].hitTest(_xmouse, _ymouse, true) && (m_input == 1), mouseAct); } mouseAct++; } readout_stats(); debugtoolTip(); mousetip(); SFX = 1; loadSound(); reSize(); floorLoadingScreen(); } }; BGM = 1; SFX = 1; layer21 = 10000; layer18 = 84; layer17 = 80; _root.light.swapDepths(layer17); layer16 = 1000; _root.lightbg.swapDepths(layer16); layer15 = 70; layer14 = 300; layer13 = 900; _root.char.duplicateMovieClip("debugshadow1", layer13); _root.debugshadow1._x = ambushmemx; _root.debugshadow1._y = ambushmemy; layer12 = 12000; _root.itemDropMouse.swapDepths(layer12 + 3); _root.dropIcon.swapDepths(layer12 + 2); layer11 = 500; layer10 = 90; _root.floormouse.swapDepths(layer10); _root.landmouse.swapDepths(layer10 + 1); _root.mouseanim.swapDepths(layer10 + 2); floor = 2; player_sprint_m = 100; player_sprint = 1; _root.shield = 13; layer9 = 410; _root.mousetarget.swapDepths(layer9 + 3); _root.charatk.duplicateMovieClip("char_atk1", layer9 + 1); _root.char_atk1._visible = true; layer8 = 9000; _root.gui_hud.duplicateMovieClip("game_hud1", layer8 + 1); gui_hud_Code(_root.game_hud1); gui_hud_Code(_root.hud); gui_hud_Code(_root.effect_flash_mc); layer7 = 150; layer4 = 9003; _root.gui_player_hbar.duplicateMovieClip("hp_bar1", layer4 + 10); _root.hud.duplicateMovieClip("hud1", layer4 + 1); layer3 = 9002; _root.debug.duplicateMovieClip("debug1", layer3 + 1); layer2 = 100; _root.char.duplicateMovieClip("char1", layer2 + 1); _root.char1._x = 240; _root.char1._y = 72;
Instance of Symbol 62 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(99999999); } onClipEvent (enterFrame) { if (_root.endDemo == 1) { this._x = 120; this._y = 0; if (endCinema == null) { this.play(); endCinema = 1; } } }
Instance of Symbol 1262 MovieClip "mc_cs_select" in Frame 1
onClipEvent (load) { this._x = 120; this._xscale = 50; this._yscale = 50; } onClipEvent (enterFrame) { if (_root.cs_selectLoad == 1) { this.gotoAndPlay(2); delete _root.cs_selectLoad; } }
Instance of Symbol 1194 MovieClip "itemDropMouse" in Frame 1
onClipEvent (enterFrame) { this._xscale = 100; this._yscale = 100; if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1816 MovieClip in Frame 1
onClipEvent (load) { this._xscale = 50; this._yscale = 50; this._x = 120; this._y = 0; _alpha = 0; } onClipEvent (enterFrame) { if (_root.cs_selectLoad == 1) { this._y = -9999; } if (_alpha < 100) { _alpha = (_alpha + 5); } }
Frame 2
function HudSelector() { if (spell_usage == 1) { delete item_usage; if ((sellpage == 1) || (equip_usage == 1)) { use_menu = 2; delete spell_usage; } else { SpellUse(49, 50, 51, 52, 53, 68); } } if (equip_usage == 1) { delete item_usage; if (sellpage == 1) { } else { ArmorDrop(49, 50, 51, 52, 53, 68); } } else if (spell_usage == null) { item_usage = 1; } if (item_usage == 1) { if (sellpage == 1) { } else { Inventory(49, 50, 51, 52, 53, 68); } itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; } } function thrower(spd, max, limit) { if (thrownw == null) { thrownw = 1; thrownremCount = 1; thrownI = 1; thrownDamageArray = [0, 50, 0, 0, 1200, 0, 200, 1600, 2000, 800, 0, 100, 300, 15000, 100, 200, 5000, 1000, 30000, 1000, 5000, 6000, 7000, 5000, 6000, 7000, 30000, 30000, 10000, 20000, 30000, 40000, 50000, 10000, 20000, 30000, 40000, 50000, 60000, 0, 0, 0, 1, 2, 3, 20, 200, 400, 5, 150]; } if (thrownArrayy == null) { thrownArrayx = new Array(); thrownArrayy = new Array(); } _root.thrownx._x = _root.char1._x; _root.thrownx._y = _root.char1._y - 20; thrownarrayCreate(thrownI, spd); if (!Key.isDown(84)) { delete thrownst; delete thrownst2; delete thrownTimer; } if (Key.isDown(84) && ((!ItemNum[keys]) <= 1)) { desuClock = 1; if (thrownI >= limit) { } else { if (thrownst == null) { thrownI++; thrownst = 1; delete secondfire; } if (thrownTimer >= max) { thrownI++; delete thrownTimer; } else { thrownTimer++; } delete thrownresetTimer; } } if (_root.game_hud1.macro._currentframe == keys) { if (ItemNum[keys] <= 0) { delete ItemNum[keys]; delete ItemArraynum[keys]; delete thrownht; } else { while (thrownw < thrownI) { _root.thrownx.duplicateMovieClip("thrown" + thrownw, 400 + thrownw); _root["thrown" + thrownw].item_.gotoAndStop(ItemArraynum[keys]); ItemNum[keys] = ItemNum[keys] - 1; thrownw++; } } } var thrownm; while (thrownm < thrownI) { _root["thrown" + thrownm]._y = _root["thrown" + thrownm]._y + thrownArrayy[thrownm]; _root["thrown" + thrownm]._x = _root["thrown" + thrownm]._x + thrownArrayx[thrownm]; thrownm++; } thrownRO = thrownArrayy[thrownI]; if (thrownremCount >= thrownI) { var thrownrem = 1; while (thrownrem < thrownI) { removeMovieClip(_root["thrown" + thrownrem]); thrownrem++; } delete thrownI; delete thrownw; delete thrownremCount; } var thrownht; while (thrownht < (thrownI + 1)) { if ((((_root["thrown" + thrownht]._x >= (240 + (_root["thrown" + thrownht]._width + spd))) || (_root["thrown" + thrownht]._y >= (240 + (_root["thrown" + thrownht]._width + spd)))) || (_root["thrown" + thrownht]._x < (-(_root["thrown" + thrownht]._width + spd)))) || (_root["thrown" + thrownht]._y < (-(_root["thrown" + thrownht]._width + spd)))) { if (!Key.isDown(84)) { secondfire = 1; } if (Key.isDown(84)) { if (thrownremCount < 2) { } else { thrownremCount--; } if (thrownst2 == null) { if (secondfire == 1) { _root["thrown" + thrownht]._xscale = 100; _root["thrown" + thrownht]._yscale = 100; _root["thrown" + thrownht]._x = _root.char1._x + thrownArrayx[thrownht]; _root["thrown" + thrownht]._y = (_root.char1._y - 20) + thrownArrayy[thrownht]; delete secondfire; } thrownst2 = 1; } if (remthrownTimer >= max) { if (secondfire == 1) { _root["thrown" + thrownht]._xscale = 100; _root["thrown" + thrownht]._yscale = 100; _root["thrown" + thrownht]._x = _root.char1._x + thrownArrayx[thrownht]; _root["thrown" + thrownht]._y = (_root.char1._y - 20) + thrownArrayy[thrownht]; delete secondfire; } delete remthrownTimer; } else { remthrownTimer++; } thrownarrayCreate(thrownht, spd); } else { if (thrownremCount >= max) { secondfire = 1; } thrownremCount++; _root["thrown" + thrownht]._xscale = 1; _root["thrown" + thrownht]._yscale = 1; _root["thrown" + thrownht]._x = _root.char1._x; _root["thrown" + thrownht]._y = _root.char1._y - 20; } } var stunht = 1; while (stunht < 5) { if (_root["enemy" + stunht].hb.hitTest(_root["thrown" + thrownht])) { thrownnme = 3; thrownStun = Math.ceil(Math.random() * 2); if (thrownStun >= 2) { thrownDmg = 1; _root["enemy" + stunht].stun = 1; _root["enemy" + stunht].thrownStun = 100; _root["enemy" + stunht].stunTimer = 1; } else { thrownDmg = thrownDamageArray[_root["thrown" + thrownht].item_._currentframe]; damage = thrownDmg; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } _root.sound1.gotoAndPlay(2); _root["enemy" + stunht].health = _root["enemy" + stunht].health - thrownDmg; _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6500 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = thrownDmg; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = _root["enemy" + stunht]._x; _root["nme_hitpoints_mc" + itemuse]._y = _root["enemy" + stunht]._y - 20; _root["thrown" + thrownht]._x = -999; } stunht++; } thrownht++; } } function thrownarrayCreate(arrayfiller, spd) { if (((_root.char1._currentframe == (1 + armor_anim)) || (_root.char1._currentframe == (6 + armor_anim))) || (_root.char1._currentframe == (11 + armor_anim))) { thrownarrayx[arrayfiller] = 0; thrownarrayy[arrayfiller] = spd; } if (((_root.char1._currentframe == (2 + armor_anim)) || (_root.char1._currentframe == (7 + armor_anim))) || (_root.char1._currentframe == (12 + armor_anim))) { if (_root.char1._xscale == -100) { thrownarrayx[arrayfiller] = spd; } else { thrownarrayx[arrayfiller] = -spd; } thrownarrayy[arrayfiller] = spd; } if (((_root.char1._currentframe == (3 + armor_anim)) || (_root.char1._currentframe == (8 + armor_anim))) || (_root.char1._currentframe == (13 + armor_anim))) { if (_root.char1._xscale == -100) { thrownarrayx[arrayfiller] = spd; } else { thrownarrayx[arrayfiller] = -spd; } thrownarrayy[arrayfiller] = 0; } if (((_root.char1._currentframe == (4 + armor_anim)) || (_root.char1._currentframe == (9 + armor_anim))) || (_root.char1._currentframe == (14 + armor_anim))) { if (_root.char1._xscale == -100) { thrownarrayx[arrayfiller] = spd; } else { thrownarrayx[arrayfiller] = -spd; } thrownarrayy[arrayfiller] = -spd; } if (((_root.char1._currentframe == (5 + armor_anim)) || (_root.char1._currentframe == (10 + armor_anim))) || (_root.char1._currentframe == (15 + armor_anim))) { thrownarrayx[arrayfiller] = 0; thrownarrayy[arrayfiller] = -spd; } } function itemEquip() { if (a_armor == 2) { a_set = a_weap + (a_armor + 2); } else if (a_armor == 1) { a_set = a_weap + (a_armor + 1); } else { a_set = a_weap + a_armor; } _root.armor_anim = 0 + (20 * a_set); if (Key.isDown(79)) { if (o_input == null) { _root.sounditem.gotoAndStop(3); if (_root.shield >= 13) { _root.shield = 1; } else { _root.shield++; } o_input = 1; } } else { delete o_input; } } function spellUseEngine(value) { if (spellArray[value] == 56) { blesscombo = 1; order = 0; } if (spellArray[value] == 55) { potence_use = 1; order = 0; } if (spellArray[value] == 54) { bless_use = 1; order = 0; } if (spellArray[value] == 53) { mightcombo = 1; order = 0; } if (spellArray[value] == 52) { shadow_use = 1; order = 0; } if (spellArray[value] == 51) { might_use = 1; order = 0; } if (spellArray[value] == 50) { fury_use = 1; order = 0; } if (spellArray[value] == 44) { flank_use = 1; order = 0; } if (spellArray[value] == 43) { invis_use = 1; order = 0; } if (spellArray[value] == 40) { heal_use = 1; order = 0; } if (spellArray[value] == 41) { heal_t_use = 1; } if (spellArray[value] == 42) { zap_t_use = 1; } if (spellArray[value] == 57) { zerk_t_use = 1; } } function item_htd() { var i_sheet = 1; while (i_sheet < (11 + itemchestCount)) { if (armor_use == 1) { } else { if (_root["item" + i_sheet].hitTest(_root.char1._x, _root.char1._y, true)) { firsthitTest = 1; correct = 1; if ((((_root["item" + i_sheet]._currentframe == 2) || (_root["item" + i_sheet]._currentframe == 3)) || (_root["item" + i_sheet]._currentframe == 5)) || (_root["item" + i_sheet]._currentframe == 10)) { } if (_root["item" + i_sheet].number == null) { founditemnum = 1; } else { founditemnum = _root["item" + i_sheet].number; } delete prevItem; enemyitem = _root["item" + i_sheet]._currentframe; enemydeath = 1; dun_create(); } if (enemydeath == 1) { if (equiptog == 1) { arrayfiller(); modfiller(); equippainter(); macrofiller(enemyitem); if ((((_root["item" + i_sheet]._currentframe == 2) || (_root["item" + i_sheet]._currentframe == 3)) || (_root["item" + i_sheet]._currentframe == 5)) || (_root["item" + i_sheet]._currentframe == 10)) { } else if ((itemModW[arraynum] == null) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } delete equiptog; delete enemydeath; if (equipSwitchW[4] == null) { } else if (armor_use == 1) { equipSwap = 1; } } else { if (arraynum >= 6) { arrayfiller(); modfiller(); equippainter(); macrofiller(_root["item" + i_sheet]); if (((spweap == 1) && (itemModW[arraynum] == null)) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if ((itemModW[arraynum] == null) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if (equipSwitchW[4] == null) { } else if (armor_use == 1) { equipSwap = 1; } } else { arrayfiller(); modfiller(); equippainter(); macrofiller(_root["item" + i_sheet]); if (((spweap == 1) && (itemModW[arraynum] == null)) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if ((itemModW[arraynum] == null) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if (equipSwitchW[4] == null) { } else if (armor_use == 1) { equipSwap = 1; } } delete enemydeath; } } } i_sheet++; } } function monDis() { if (_root.debug_bar1._x == null) { duplicateMovieClip (_root.monDisp, "debug_bar1", layer21 + 13); _root.debug_bar1._x = 148; _root.debug_bar1._y = 8; _root.debug_bar1.txt = "DEBUG:ON"; } var monDisplay = 1; while (monDisplay < (enemyCount + 1)) { if (_root["mon" + monDisplay]._x == null) { removeMovieClip(_root["bar" + monDisplay]); removeMovieClip(_root["name_" + monDisplay]); } else if (_root["mon" + monDisplay].hitTest(_root._xmouse, _root._ymouse, true) || (_root.char1.hitTest(_root["mon" + monDisplay]._x, _root["mon" + monDisplay]._y, true))) { _root["bar" + monDisplay].txt = ((("[" + _root["mon" + monDisplay].health) + " /") + _root["mon" + monDisplay].stat_health) + "]"; _root["bar" + monDisplay]._x = _root["mon" + monDisplay]._x; _root["bar" + monDisplay]._y = _root["mon" + monDisplay]._y - 50; _root["name_" + monDisplay].txt = _root["mon" + monDisplay]._name; _root["name_" + monDisplay]._x = _root["mon" + monDisplay]._x; _root["name_" + monDisplay]._y = _root["mon" + monDisplay]._y + 10; } else { removeMovieClip(_root["bar" + monDisplay]); removeMovieClip(_root["name_" + monDisplay]); } if (_root["bar" + monDisplay]._x == null) { duplicateMovieClip (_root.monDisp, "bar" + monDisplay, layer21 + monDisplay); duplicateMovieClip (_root.monDisp, "name_" + monDisplay, layer21 + (monDisplay + 8)); } monDisplay++; } } function enemMapClear() { } function enemClear() { var clearMon = 1; while (clearMon < (enemyCount + 1)) { delete deSpawn_x; delete deSpawn_y; removeMovieClip(_root["mon" + clearMon]); removeMovieClip(_root["bar" + clearMon]); clearMon++; } enemyCount = 0; delete dots; delete spawn; delete enemyDestroyed; delete enemyDraw; delete enemyScan; delete formation; delete clearMon; delete eightCount; } function enemyCountReset() { if (eightCount >= 8) { if (enemDestroyed >= eightCount) { enemClear(); } } if (enemyDestroyed >= enemyCount) { enemClear(); } } function enemy_d_end(enemy) { if ((_root.mon1._currentframe >= 61) && (_root.mon1._currentframe < 101)) { if (enemy.fill == null) { if ((floor == 1) && (_root.testme < 20)) { enemy.stat_health = ((50 * floor) * 3) + mvp_health; enemy.health = enemy.stat_health; enemy.fill = 1; } else { enemy.stat_health = ((250 * floor) * 3) + mvp_health; enemy.health = enemy.stat_health; enemy.fill = 1; } } } else if (enemy.fill == null) { if ((floor == 1) && (_root.testme < 20)) { enemy.stat_health = 50 * floor; enemy.health = enemy.stat_health; enemy.fill = 1; } else { enemy.stat_health = 500 * floor; enemy.health = enemy.stat_health; enemy.fill = 1; } } if (enemy.health == null) { } else if (enemy.health <= 0) { if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (damage > enemy.stat_health) { _root.splat.duplicateMovieClip("splat" + pointsnum, 14010 + pointsnum); if (_root["splat" + pointsnum].lx == null) { _root["splat" + pointsnum]._x = enemy._x; _root["splat" + pointsnum]._y = enemy._y - 20; _root["splat" + pointsnum].lx = 1; } _root.overkill_anim.duplicateMovieClip("overkill_anim" + pointsnum, 5800 + pointsnum); _root["overkill_anim" + pointsnum].gotoAndPlay(2); if (_root["overkill_anim" + pointsnum].lx == null) { _root.sound1.gotoAndStop(10); _root["overkill_anim" + pointsnum]._x = enemy._x; _root["overkill_anim" + pointsnum]._y = enemy._y - 20; _root["overkill_anim" + pointsnum].display = damage; _root["overkill_anim" + pointsnum].lx = 1; } } _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 5500 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y - 20; _root["damage_end" + pointsnum].lx = 1; } if (order >= 9) { order = 1; } else { order++; } if (dun_tbox[floor][(dunmap * row) + col] == 1) { if (chestCount == null) { chestCount = 1; } else { chestCount++; } _root.mvp_chest.duplicateMovieClip("normchest" + chestCount, 1200 + chestCount); _root["normchest" + chestCount]._x = (Math.floor(enemy._x / 24) * 24) + 12; _root["normchest" + chestCount]._y = ((Math.floor(enemy._y / 24) * 24) + 12) + 8; dun_tbox[floor][(dunmap * row) + col] = 1; } else { dun_tbox[floor][(dunmap * row) + col] = dun_tbox[floor][(dunmap * row) + col] - 1; } if (((mvp_encounter >= setenc) && (_root.floor >= setfloor)) && (_root.mon1.health <= 0)) { if (mvpdeath == null) { _root.mvp_chest.duplicateMovieClip("mvpchest1", 1951); _root.mvpchest1._x = (math.floor(_root.mon1._x / 24) * 24) + 12; _root.mvpchest1._y = ((math.floor(_root.mon1._y / 24) * 24) + 12) + 8; mvpdeath = 1; } } if (_root["item" + nmecreate] == null) { if (nmecreate >= 10) { nmecreate = 1; } else { nmecreate++; } _root.item_.duplicateMovieClip("item" + nmecreate, layer15 + nmecreate); _root["item" + nmecreate].gotoAndStop(Math.ceil(Math.random() * (1 + _root.floor))); _root["item" + nmecreate]._x = Math.floor(enemy._x / 24) * 24; _root["item" + nmecreate]._y = Math.floor(enemy._y / 24) * 24; } else { while (_root["item" + nmecreate] == null) { _root.item_.duplicateMovieClip("item" + nmecreate, layer15 + nmecreate); _root["item" + nmecreate].gotoAndStop(Math.ceil(Math.random() * (1 + _root.floor))); _root["item" + nmecreate]._x = Math.floor(enemy._x / 24) * 24; _root["item" + nmecreate]._y = Math.floor(enemy._y / 24) * 24; nmecreate++; } } value = enemy.exp; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy.dcf = enemy._currentframe; if (enemy.desu == null) { if (m_input == 1) { m_command = 1; } itemfiller(); enemyLKill = enemyLKill + (("" + enemy._name) + "<br>"); delete m_click_attack; enemy._x = -9999; enemy._y = -9999; ambPoints = ambPoints + 5; enemyDestroyed = enemyDestroyed + 1; removeMovieClip(enemy); enemy.desu = 1; _root.hdClear = 1; } if ((_root.mon1._currentframe >= 61) && (_root.mon1._currentframe < 101)) { enemy.stat_health = (30 * floor) * 3; enemy.health = enemy.stat_health; } else { enemy.stat_health = 30 * floor; enemy.health = enemy.stat_health; } delete enemy.fill; } } if (enemyCount >= 9) { trace("clear"); } var clearMap = 1; while (clearMap < (mapHistory.length + 1)) { if (mapHistory[floor][clearMap] == 1) { delete mapHistory[floor][clearMap]; } clearMap++; } function htdstuck() { if (m_input == null) { delete htd; } } function enemyhtd(enemy1, enemy2, player, spd, spd2, type) { if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { delete htd_anim; } if (player.hb.hitTest(enemy1._x, enemy1._y, true)) { htd_escape = 1; } else if (enemy1.hb.hitTest(mousex, mousey, true)) { } else { delete htd_escape; } if (enemy1.hb.hitTest(mousex, mousey, true) || (player.hb.hitTest(enemy1._x, enemy1._y, true))) { if ((htd == null) && (htd_escape == null)) { if (htd_anim == null) { if (m_command == 1) { if (player._currentframe > (5 + armor_anim)) { } else { player.gotoAndStop(player._currentframe + 5); htd_anim = 1; } } } delete mouseD; delete m_command; } else { htd = 1; } } else if (enemy1.hb.hitTest(mousex, mousey, true) && (player.hb.hitTest(enemy1._x, enemy1._y, true))) { } else { delete htd; } if (enemy1.hb.hitTest(enemy2._x - spd, enemy2._y, true)) { enemy1._x = enemy1._x - spd; } if (enemy1.hb.hitTest(enemy2._x + spd, enemy2._y, true)) { enemy1._x = enemy1._x + spd; } if (enemy1.hb.hitTest(enemy2._x, enemy2._y - spd, true)) { enemy1._y = enemy1._y - spd; } if (enemy1.hb.hitTest(enemy2._x, enemy2._y + spd, true)) { enemy1._y = enemy1._y + spd; } } function enemy_behaviour(enemy, spd, obj, type) { if (enemy.move == 11) { delete enemy.atk; if (enemy._currentframe > (monAnimArray[type] + 10)) { enemy.gotoAndStop(monAnimArray[type] - 5); enemy.gotoAndStop(monAnimArray[type] + 5); } else { enemy.gotoAndStop(monAnimArray[type] + 10); } } else if (enemy.atk == null) { if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1 + monAnimArray[type]); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2 + monAnimArray[type]); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3 + monAnimArray[type]); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4 + monAnimArray[type]); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5 + monAnimArray[type]); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4 + monAnimArray[type]); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, monAnimArray[type] + 2); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2 + monAnimArray[type]); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > (monAnimArray[type] + 10)) { enemy.gotoAndStop(monAnimArray[type] - 5); enemy.gotoAndStop(monAnimArray[type] + 5); } else { enemy.gotoAndStop(monAnimArray[type] + 10); } } } if (enemy.ht_AI == null) { enemy.ht_AI = 100; } if (enemy.stun == 1) { enemy.move = 9; delete enemy.atk; delete enemy.ht; if (enemy._currentframe >= (monAnimArray[type] + 5)) { enemy.gotoAndStop(monAnimArray[type] - 5); enemy.gotoAndStop(monAnimArray[type] + 5); } else { enemy.gotoAndStop(monAnimArray[type] + 5); } if (enemy.stunTimer >= (50 + enemy.thrownStun)) { delete enemy.stun; enemy.move = Math.ceil(Math.random() * 12); delete enemy.thrownStun; delete enemy.stunTimer; } else { enemy.stunTimer++; } } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if ((enemy.atk == null) && (enemy.stun == null)) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe >= (monAnimArray[type] + 5)) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hb.hitTest(_root.char1.hb) && (enemy.stun == null)) { if (enemy.move == 11) { delete enemy.move; } faceTarget_NME = 1; enemy.atk = 1; } if (Math.abs(enemy._y - obj._y) < 96) { if (Math.abs(enemy._x - obj._x) < 96) { if (enemy.move == 11) { } else { faceTarget_NME = 1; enemy.atk = 1; } } } if (enemy._name == "mon9") { } else { if ((enemy.health == null) && ((!enemy._name) == "mon9")) { if ((_root.enemy1._currentframe >= 61) && (_root.enemy1._currentframe < 101)) { enemy.stat_health = (30 * floor) * 3; enemy.health = enemy.stat_health; } else { enemy.stat_health = 30 * floor; enemy.health = enemy.stat_health; } } if ((_root.enemy1._currentframe >= 61) && (_root.enemy1._currentframe < 101)) { enemy.exp = (30 * floor) * 5; } else { enemy.exp = 30 * floor; } } } function enemy_attack(obj, aspd, player, type) { if (RO == null) { defenseArray = new Array(); defenseitem = new Array(); defenseshield = new Array(); defenseshield[13] = 0; defenseshield[1] = 5; defenseshield[2] = 5; defenseshield[3] = 6; defenseshield[4] = 7; defenseshield[5] = 8; defenseshield[6] = 9; defenseshield[7] = 3; defenseshield[8] = 4; defenseshield[9] = 5; defenseshield[10] = 6; defenseshield[11] = 7; defenseitem[4] = 5; defenseitem[8] = 5; defenseitem[11] = 2; defenseitem[20] = 36; defenseitem[21] = 39; defenseitem[22] = 44; defenseitem[23] = 35; defenseitem[24] = 38; defenseitem[25] = 44; defenseitem[26] = 6; defenseitem[27] = 10; } RO = defense_total; _root.ero1 = ("-" + defenseArray[1].toString()) + " AC"; _root.ero2 = ("-" + defenseArray[2].toString()) + " AC"; _root.ero3 = ("-" + defenseArray[3].toString()) + " AC"; _root.ero4 = (weaponLow[equipArray[4]].toString() + " ~ ") + weaponHigh[equipArray[4]].toString(); _root.ero5 = ("-" + defenseArray[4].toString()) + " AC"; defenseArray[1] = defenseitem[equipArray[1]]; defenseArray[2] = defenseitem[equipArray[2]]; defenseArray[3] = defenseitem[equipArray[3]]; defenseArray[4] = defenseshield[_root.shield]; defense_total = ((defenseArray[1] + defenseArray[2]) + defenseArray[3]) + defenseArray[4]; plarmorClass = defense_total * 0.01; if (player_health <= 1) { if (gameover == 1) { } else { _root.go_screen.duplicateMovieClip("go_screen1", 14000); _root.go_screen1._x = 120; _root.go_screen1._y = 0; _root.go_screen1.gotoAndPlay(2); _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y - 20; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); player._visible = false; delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; gameover = 1; } } else if (gameover == null) { } else { delete gameover; } if (obj.enemycoolDown < 1) { delete obj.enemycoolDown; } else { obj.enemycoolDown = obj.enemycoolDown - 1; } if (((Math.abs(obj._x - player._x) < 25) && (Math.abs(obj._y - player._y) < 25)) && (obj.enemycoolDown == null)) { if (m_ignore == null) { playerRetAtk = 1; } else { delete playerRetAtk; } obj.enemTimer++; if (obj.enemTimer >= (aspd * game_speed)) { delete obj.input; delete obj.enemTimer; } if (obj.input == null) { if (obj._currentframe > (10 + monAnimArray[type])) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else if (obj._currentframe < (5 + monAnimArray[type])) { obj.gotoAndStop(obj._currentframe + 10); } else { obj.gotoAndStop(obj._currentframe + 5); } if (pl_ptsnum >= 10) { pl_ptsnum = 1; } else { pl_ptsnum++; } enemy_hitRate = floor * 5; if (desuClock == 1) { hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - ((stats._agi + 10) * 5); } else { hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); } enemyLow[0] = 5; if (floor >= 2) { if ((enemy._currentframe >= 61) && (enemy._currentframe < 101)) { enemyHigh[0] = ((20 * floor) * 2) + ((mvp_dam + 10) * floor); } else { enemyHigh[0] = ((20 * floor) * 0.3) + (mvp_dam * floor); } } else { enemyHigh[0] = 20 * floor; } if (enemyLow == null) { enemyLow = new Array(); enemyHigh = new Array(); } if (hitRate >= (60 + sf_buff)) { obj.enemycoolDown = 35 - (((floor + 5) * 10) / 100); playerHit = 1; playerName = player._name; playerDamage_calc = Math.ceil((Math.random() * enemyLow[0]) + enemyHigh[0]); playerDamage_calc_total = Math.ceil(playerDamage_calc - (playerDamage_calc * plarmorClass)); if (playerDamage_calc_total > 0) { playerDamage = playerDamage_calc_total; } else { playerDamage = 1; } _root.sound1.gotoAndPlay(4); } else { playerDamage = "Miss!"; _root.sound1.gotoAndPlay(3); } if (_root.plHpDis == null) { _root.plHpDis = 500; } else { _root.plHpDis = 500; } _root.player_hitpoints.duplicateMovieClip("player_hitpoints" + pl_ptsnum, 650 + pl_ptsnum); if (_root["player_hitpoints" + pl_ptsnum].lx == null) { if (playerDamage == "Miss!") { } else { _root["player_hitpoints" + pl_ptsnum]._x = player._x; _root["player_hitpoints" + pl_ptsnum]._y = player._y - 20; _root["player_hitpoints" + pl_ptsnum].lx = 1; _root["player_hitpoints" + pl_ptsnum].display = playerDamage; } } if (playerDamage == "Miss!") { _root.misspoints_mc.duplicateMovieClip("misspoints_mc" + pl_ptsnum, 625 + pl_ptsnum); if (_root["misspoints_mc" + pl_ptsnum].lx == null) { _root["misspoints_mc" + pl_ptsnum]._x = player._x; _root["misspoints_mc" + pl_ptsnum]._y = player._y - 20; _root["misspoints_mc" + pl_ptsnum].lx = 1; _root["misspoints_mc" + pl_ptsnum].display = playerDamage; } player_health = player_health - 0; } else { _root.plyr_dam_mc.duplicateMovieClip("plyr_dam_mc" + pl_ptsnum, 700 + pl_ptsnum); if (_root["plyr_dam_mc" + pl_ptsnum].lx == null) { _root["plyr_dam_mc" + pl_ptsnum]._x = player._x; _root["plyr_dam_mc" + pl_ptsnum]._y = player._y - 20; _root["plyr_dam_mc" + pl_ptsnum].lx = 1; } if (player_health <= 1) { _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y - 20; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; _root.go_screen.duplicateMovieClip("go_screen1", 14000); _root.go_screen1._x = 0; _root.go_screen1._y = 0; _root.go_screen1.gotoAndPlay(2); } else { player_health = player_health - playerDamage; } } obj.input = 1; } } else { delete obj.input; } } function enemy_move(obj, spd, player, type) { if (obj.lx == null) { obj.gotoAndStop(obj._currentframe + 5); obj.lx = 1; } if (class == 1) { s_ambush = 1; } if (player.hb.hitTest(obj.hb)) { if (m_ignore == 1) { if (battle_Ignore < 2) { delete m_command; } } else if (m_command == 1) { if (battle_Ignore < 2) { battle_Ignore++; } } } else { delete battle_Ignore; if ((obj.atk == 1) && (obj.stun == null)) { if (obj._x > player._x) { obj._xscale = 100; if (Math.abs(obj._y - player._y) < 25) { obj.gotoAndStop(3 + monAnimArray[type]); obj._x = obj._x - spd; } else if (Math.abs(obj._x - player._x) < 25) { if (obj._y > player._y) { obj.gotoAndStop(5 + monAnimArray[type]); obj._y = obj._y - spd; } else { obj.gotoAndStop(1 + monAnimArray[type]); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4 + monAnimArray[type]); obj._y = obj._y - spd; obj._x = obj._x - spd; } else if (obj._y < player._y) { obj.gotoAndStop(2 + monAnimArray[type]); obj._y = obj._y + spd; obj._x = obj._x - spd; } } if (obj._x < player._x) { obj._xscale = -100; if (Math.abs(obj._y - player._y) < 25) { obj.gotoAndStop(3 + monAnimArray[type]); obj._x = obj._x + spd; } else if (Math.abs(obj._x - player._x) < 25) { if (obj._y > player._y) { obj.gotoAndStop(5 + monAnimArray[type]); obj._y = obj._y - spd; } else { obj.gotoAndStop(1 + monAnimArray[type]); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4 + monAnimArray[type]); obj._y = obj._y - spd; obj._x = obj._x + spd; } else if (obj._y < player._y) { obj.gotoAndStop(2 + monAnimArray[type]); obj._y = obj._y + spd; obj._x = obj._x + spd; } } } } } enemy_attack(obj, aspd, player); enemy_move(obj, spd, player); enemy_behaviour(enemy); function level_up_bgm() { _root.soundbgm1.gotoAndStop(2); } function sound_bgm() { if ((_root.soundbgm1._x == null) && (_root.BGM == 1)) { duplicateMovieClip (_root.soundbgm, "soundbgm1", layer21 + 10); } if (mvp_in == 1) { if ((!_root.soundbgm1._currentframe) == 4) { _root.soundbgm1.gotoAndStop(4); } } } function mvp_leave() { layer23 = 180; if (mvprem_effect_2 == null) { _root.effect_flash_mc.swapDepths(90010); _root.effect_flash_mc._x = 120; _root.effect_flash_mc._y = 0; _root.effect_flash._xscale = 200; _root.effect_flash._yscale = 200; _root.effect_flash_mc.gotoAndPlay(2); mvp_halo._x = _root.mvpicon._x; mvp_halo._y = _root.mvpicon._y; mvpSpawnx = new Array(); mvpSpawny = new Array(); mvpSpawnx = [x, -48, -24, 48, 24, -24, 24, -48, 48]; mvpSpawny = [x, -48, -24, 48, 24, 24, -24, 48, -48]; var mvp_strem = 1; while (mvp_strem < 9) { _root["effect" + mvp_strem]._x = _root["mon" + mvp_strem]._x; _root["effect" + mvp_strem]._y = _root["mon" + mvp_strem]._y; removeMovieClip(_root["mon" + mvp_strem]); mvp_strem++; } var mvp_stage = 1; while (mvp_stage < 9) { _root.kwisin_fury_mc.duplicateMovieClip("effect" + mvp_stage, 90000 + mvp_stage); _root["effect" + mvp_stage]._x = _root.mvpicon._x + mvpSpawnx[mvp_stage]; _root["effect" + mvp_stage]._y = _root.mvpicon._y + mvpSpawny[mvp_stage]; _root.soundspell1.gotoAndStop(7); removeMovieClip(_root["mon" + mvp_stage]); mvp_stage++; } _root.purge_effect_mc.duplicateMovieClip("purge1", layer22 + 70); _root.sounditem1.gotoAndStop(4); _root.purge1._x = _root.mvpicon._x; _root.purge1._y = _root.mvpicon._y; _root.mvpicon._x = -9999; mvprem_effect_2 = 1; } } function mvp_arrive() { if (mvprem_effect == null) { _root.effect_flash_mc.swapDepths(90010); _root.effect_flash_mc._x = 120; _root.effect_flash_mc._y = 0; _root.effect_flash._xscale = 200; _root.effect_flash._yscale = 200; _root.effect_flash_mc.gotoAndPlay(2); mvpSpawnx = new Array(); mvpSpawny = new Array(); mvpSpawnx = [x, 0, 0, -24, 24, 0, 0, -48, 48]; mvpSpawny = [x, -24, 24, 0, 0, -48, 48, 0, 0]; var mvp_stage = 1; while (mvp_stage < 9) { monAnimVar[mvp_stage] = mvp_count - 1; monAnimArray[mvp_stage] = (mvp_count - 1) * 20; _root.kwisin_fury_mc.duplicateMovieClip("effect" + mvp_stage, 7000 + mvp_stage); _root["effect" + mvp_stage]._x = _root.mon9._x + mvpSpawnx[mvp_stage]; _root["effect" + mvp_stage]._y = _root.mon9._y + mvpSpawny[mvp_stage]; _root.enemy.duplicateMovieClip("mon" + mvp_stage, 6010 + mvp_stage); _root["mon" + mvp_stage]._x = _root.mon9._x + mvpSpawnx[mvp_stage]; _root["mon" + mvp_stage]._y = _root.mon9._y + mvpSpawny[mvp_stage]; _root["mon" + mvp_stage].gotoAndStop(monAnimArray[mvp_stage] + 1); _root["mon" + mvp_stage].move = 11; _root.soundspell1.gotoAndStop(7); mvp_stage++; } mvprem_effect = 1; } if (mvp_effect == null) { _root.purge_effect_mc.duplicateMovieClip("purge1", layer7 + 70000); _root.sounditem1.gotoAndStop(4); _root.purge1._x = _root.mon9._x; _root.purge1._y = _root.mon9._y - 20; mvp_effect = 1; } } function mvp_function() { if (mvp_exit == 2) { if (mvpCleanup == 75) { delete mvp_stats; delete sound_input; delete sound_input_2; delete mvp_exit; delete mvpCleanup; } else { mvpCleanup++; } } if (_root.mon9._x == null) { } else if (mvp_health == null) { _root.mon9.health = mvpboss_health; _root.mon9.stat_health = _root.mon9.health; } if (bossExit == 1) { if (mvp_exit == null) { if (sound_input_2 == null) { stopAllSounds(); sound_input_2 = 1; } mvp_leave(); mvp_halo.swapDepths(8000); sloClock = 1; enemyCount = 9; mvp_exit = 1; } if (endTimer < 1) { _root.chat("<b>MVP Destroyed</b>", 30, 5); delete endTimer; delete bossExit; delete mvp_mapLock; delete mvp_in; value = 20000; stats_exp = stats_exp + value; chat(value + " Experience", 30, 5); } else { endTimer--; } } if (bossIntro == 1) { _root.mon9.stat_health = 816 * (16 * _root.floor); _root.mon9.health = _root.mon9.stat_health; delete mvp_exit; sloClock = 1; mvp_in = 1; enemyCount = 9; if (sound_input == null) { stopAllSounds(); _root.soundbgm1.gotoAndStop(4); sound_input = 1; } mvp_arrive(); if (IntroTimer < 1) { delete IntroTimer; delete bossIntro; _root.chat("<b>MVP Encountered</b>", 30, 5); } else { IntroTimer--; } } if (mvpList == null) { mvpList = new Array(); mvpList = [0, 76, 115, 143]; mvpcolor = new Color(_root.enemy1); mvp_altcol = new Object(); mvp_altcol = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; mvpcolor.setTransform(mvp_altcol); mvp_count = 1; } if ((_root.mon9.health < 1) && (mvp_in == 1)) { if (bossExit == null) { delete mvprem_effect; delete mvprem_effect_2; endTimer = 75; bossExit = 1; } } if (_root.mon9.health == null) { delete bossIntro; } else { if (mvp_in == 1) { _root.mvpicon._x = _root.mon9._x; _root.mvpicon._y = _root.mon9._y; _root.mvpicon.swapDepths(layer11 + 20); } mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; mvpcolor.setTransform(mvp_altcol); spriteDepth(_root.char1, _root.mon9); enemy_attack(_root.mon9, mvpatk, mvpspd, _root.char1, 9); enemy_move(_root.mon9, mvpspd, _root.char1, 9); enemy_behaviour(_root.mon9, mvpspd, _root.char1, 9); enemy_d_end(_root.mon9); } if ((((mapNumber == 76) && (bossHistory[floor][mapNumber] == null)) || ((mapNumber == 115) && (bossHistory[floor][mapNumber] == null))) || ((mapNumber == 143) && (bossHistory[floor][mapNumber] == null))) { if (mvp_count > 6) { mvp_count = 1; } bossIntro = 1; mvp_mapLock = 1; IntroTimer = 50; if (mvp_stats == null) { monAnimVar[9] = mvp_count; monAnimArray[9] = monAnimVar[9] * 20; _root.enemy.duplicateMovieClip("mon9", layer7 + 20); _root.mon9._y = ((_root.char1._y + 96) + 24) + diry; _root.mon9._x = (_root.char1._x - 12) + dirx; _root.mon9.gotoAndStop(monAnimArray[9] + 1); mvpboss_health = 130560 /* 0x01FE00 */; mvp_health = 1; mvp_dam = 5; _root.mon9.atk = 1; mvpcolor = new Color(_root.mon9); mvp_altcol = new Object(); mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; mvpcolor.setTransform(mvp_altcol); mvp_stats = 1; } bossHistory[floor][mapNumber] = 1; mvp_count++; } } function monClear() { var mon_Clear = 1; while (mon_Clear < (enemyCount + 1)) { _root["mon" + mon_Clear]._x = 999; delete monDrawStart; delete monMulti; delete monType; delete monDrawStart; delete monRand; delete crowd; delete monAnimVar; delete monAnimArray; mon_Clear++; } } function deSpawn_enemy(player, enemy, spd) { layer9 = 900; layer8 = 300; if (deSpawn_x == null) { deSpawn_switch = new Array(); deSpawn_x = new Array(); deSpawn_y = new Array(); deSpawn_screen = new Array(); deSpawndistx = new Array(); deSpawn_spacex = new Array(); deSpawn_spacey = new Array(); } var d = 1; while (d < (dots + 1)) { _root["." + d]._x = deSpawn_x[d]; _root["." + d]._y = deSpawn_y[d]; d++; } var spwn = 1; while (spwn < (enemyCount + 1)) { if (deSpawn_x[spwn] == null) { } else if (Math.abs(deSpawn_x[spwn] - player._x) < 124) { if (deSpawn_switch[spwn] == null) { if (_root["mon" + spwn]._x == null) { spawnfill = spwn; _root.enemy.duplicateMovieClip("mon" + spwn, layer8 + spwn); _root["mon" + spwn]._x = deSpawn_x[spwn]; _root["mon" + spwn]._y = deSpawn_y[spwn]; _root["mon" + spwn].gotoAndStop(monAnimArray[spwn]); deSpawn_switch[spwn] = 1; } } deSpawn_x[spwn] = _root["mon" + spwn]._x; deSpawn_y[spwn] = _root["mon" + spwn]._y; } else if (Math.abs(deSpawn_x[spwn] - player._x) > 124) { delete deSpawn_switch[spwn]; } spwn++; } var deSpawnCount = 1; while (deSpawnCount < (enemyCount + 1)) { readout6 = (deSpawndistx[deSpawnCount] + "compare") + distx; if (deSpawn_x[deSpawnCount] == null) { delete incd; if (Math.abs(enemy._x - player._x) > 124) { if (enemy._x == null) { } else { deSpawn_x[deSpawnCount] = enemy._x; deSpawn_y[deSpawnCount] = enemy._y; deSpawn_screen[deSpawnCount] = mapNumber; removeMovieClip(enemy); if (incd == null) { dots++; _root.debugdot.duplicateMovieClip("." + dots, layer9 + dots); _root["." + dots]._x = enemy._x; _root["." + dots]._y = enemy._y; incd = 1; } } } } deSpawnCount++; } } function enemySpawn() { if (monMulti == null) { monAnimVar = new Array(); monAnimArray = new Array(); monMulti = 1; } if (monType == null) { monType = 1; } var blockedSpawn = spawnBlock(); if ((monDrawStart == null) && (blockedSpawn == false)) { var enemyDraw = 1; while (enemyDraw < (enemyCount + 1)) { var monanimfiller = 1; while (monanimfiller < (enemyCount + 1)) { if (monAnimVar[monanimfiller] == null) { if (crowd == null) { monRand = Math.ceil(Math.random() * 6) * 20; crowd = Math.ceil(Math.random() * 100); } if (crowd < 50) { monAnimArray[monanimfiller] = monRand; } else { monAnimVar[monanimfiller] = 6; monAnimArray[monanimfiller] = Math.ceil(Math.random() * monAnimVar[monanimfiller]) * 20; } } monanimfiller++; } if (map_dir_x[mapNumber] == null) { } else { enemyCount = 8; var focusSpawn = 1; while (focusSpawn < 9) { dirx = map_dir_x[mapNumber]; diry = map_dir_y[mapNumber]; _root.enemy.duplicateMovieClip("mon" + focusSpawn, layer7 + focusSpawn); _root["mon" + focusSpawn]._y = ((_root.char1._y + (24 * (4 + focusSpawn))) + 24) + diry; _root["mon" + focusSpawn]._x = (_root.char1._x - 12) + dirx; _root["mon" + focusSpawn].gotoAndStop(monAnimArray[enemyDraw] + 1); focusSpawn++; } } if (enemyCount >= 8) { eightCount++; formation++; if (formation == 1) { if ((Math.abs(_root.mon1._x - _root.char1._x) >= 148) || (Math.abs(_root.mon1._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon1", layer7 + 1); _root.mon1._y = ((_root.char1._y + 96) + 24) + diry; _root.mon1._x = (_root.char1._x - 12) + dirx; _root.mon1.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 2) { if ((Math.abs(_root.mon2._x - _root.char1._x) >= 148) || (Math.abs(_root.mon2._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon2", layer7 + 2); _root.mon2._y = ((_root.char1._y + 96) + 24) + diry; _root.mon2._x = (_root.char1._x + 24) + dirx; _root.mon2.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 3) { if ((Math.abs(_root.mon3._x - _root.char1._x) >= 148) || (Math.abs(_root.mon3._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon3", layer7 + 3); _root.mon3._y = ((_root.char1._y + 120) + 24) + diry; _root.mon3._x = (_root.char1._x - 12) + dirx; _root.mon3.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 4) { if ((Math.abs(_root.mon4._x - _root.char1._x) >= 148) || (Math.abs(_root.mon4._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon4", layer7 + 4); _root.mon4._y = ((_root.char1._y + 120) + 24) + diry; _root.mon4._x = (_root.char1._x + 24) + dirx; _root.mon4.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 5) { if ((Math.abs(_root.mon5._x - _root.char1._x) >= 148) || (Math.abs(_root.mon5._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon5", layer7 + 5); _root.mon5._y = ((_root.char1._y + 144) + 24) + diry; _root.mon5._x = (_root.char1._x - 12) + dirx; _root.mon5.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 6) { if ((Math.abs(_root.mon6._x - _root.char1._x) >= 148) || (Math.abs(_root.mon6._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon6", layer7 + 6); _root.mon6._y = ((_root.char1._y + 144) + 24) + diry; _root.mon6._x = (_root.char1._x + 24) + dirx; _root.mon6.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 7) { if ((Math.abs(_root.mon7._x - _root.char1._x) >= 148) || (Math.abs(_root.mon7._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon7", layer7 + 7); _root.mon7._y = ((_root.char1._y + 168) + 24) + diry; _root.mon7._x = (_root.char1._x - 12) + dirx; _root.mon7.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 8) { if ((Math.abs(_root.mon8._x - _root.char1._x) >= 148) || (Math.abs(_root.mon8._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon8", layer7 + 8); _root.mon8._y = ((_root.char1._y + 168) + 24) + diry; _root.mon8._x = (_root.char1._x + 24) + dirx; _root.mon8.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 9) { if ((Math.abs(_root.mon9._x - _root.char1._x) >= 148) || (Math.abs(_root.mon9._y - _root.char1._y) >= 148)) { _root.enemy.duplicateMovieClip("mon8", layer7 + 20); _root.mon9._y = ((_root.char1._y + 168) + 24) + diry; _root.mon9._x = (_root.char1._x + 24) + dirx; _root.mon9.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } else { formation++; if (formation == 1) { if (_root.mon1._x == null) { if (deSpawn_x[1] == null) { _root.enemy.duplicateMovieClip("mon1", layer7 + 1); _root.mon1._y = ((_root.char1._y + 96) + 24) + diry; _root.mon1._x = (_root.char1._x - 12) + dirx; _root.mon1.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 2) { if (_root.mon2._x == null) { if (deSpawn_x[2] == null) { _root.enemy.duplicateMovieClip("mon2", layer7 + 2); _root.mon2._y = ((_root.char1._y + 96) + 24) + diry; _root.mon2._x = (_root.char1._x + 24) + dirx; _root.mon2.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 3) { if (_root.mon3._x == null) { if (deSpawn_x[3] == null) { _root.enemy.duplicateMovieClip("mon3", layer7 + 3); _root.mon3._y = ((_root.char1._y + 120) + 24) + diry; _root.mon3._x = (_root.char1._x - 12) + dirx; _root.mon3.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 4) { if (_root.mon4._x == null) { if (deSpawn_x[4] == null) { _root.enemy.duplicateMovieClip("mon4", layer7 + 4); _root.mon4._y = ((_root.char1._y + 120) + 24) + diry; _root.mon4._x = (_root.char1._x + 24) + dirx; _root.mon4.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 5) { if (_root.mon5._x == null) { if (deSpawn_x[5] == null) { _root.enemy.duplicateMovieClip("mon5", layer7 + 5); _root.mon5._y = ((_root.char1._y + 144) + 24) + diry; _root.mon5._x = (_root.char1._x - 12) + dirx; _root.mon5.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 6) { if (_root.mon6._x == null) { if (deSpawn_x[6] == null) { _root.enemy.duplicateMovieClip("mon6", layer7 + 6); _root.mon6._y = ((_root.char1._y + 144) + 24) + diry; _root.mon6._x = (_root.char1._x + 24) + dirx; _root.mon6.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 7) { if (_root.mon7._x == null) { if (deSpawn_x[7] == null) { _root.enemy.duplicateMovieClip("mon7", layer7 + 7); _root.mon7._y = ((_root.char1._y + 168) + 24) + diry; _root.mon7._x = (_root.char1._x - 12) + dirx; _root.mon7.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 8) { if (_root.mon8._x == null) { if (deSpawn_x[8] == null) { _root.enemy.duplicateMovieClip("mon8", layer7 + 8); _root.mon8._y = ((_root.char1._y + 168) + 24) + diry; _root.mon8._x = (_root.char1._x + 24) + dirx; _root.mon8.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } if (formation == 9) { if (_root.mon9._x == null) { if (deSpawn_x[9] == null) { _root.enemy.duplicateMovieClip("mon8", layer7 + 20); _root.mon9._y = ((_root.char1._y + 168) + 24) + diry; _root.mon9._x = (_root.char1._x + 24) + dirx; _root.mon9.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } } if (map_dir_x[mapNumber] == null) { } enemyDraw++; } delete formation; monDrawStart = 1; } } function regenHealth() { if ((player_health == stats_health) && (player_mana == stats_mana)) { if (fullhm == 1) { } else { chat("<b>You feel Excellent</b>", 30, 5); delete resting; fullhm = 1; } } if (Key.isDown(Key.getCode()) || (m_input == 1)) { delete resting; } if ((player_health < stats_health) || (player_mana < stats_mana)) { delete fullhm; if ((!Key.isDown(Key.getCode())) || ((!m_input) == 1)) { if (resting >= 600) { if (regenTimer >= 50) { chat("<b>Resting...</b>", 30, 5); _root.plHpDis = 500; heal = Math.ceil(player_health * 0.05); mana = Math.ceil(player_mana * 0.05); if ((player_mana + mana) >= stats_mana) { if (fullm == 1) { } else { chat("<b>You Mind is excellent (Full Mana)</b>", 30, 5); player_mana = stats_mana; fullm = 1; } } else { player_mana = player_mana + mana; delete fullm; } if ((player_health + heal) >= stats_health) { if (fullh == 1) { } else { chat("<b>You Body is excellent (Full Health)</b>", 30, 5); player_health = stats_health; fullh = 1; } } else { player_health = player_health + heal; delete fullh; } delete regenTimer; } else { regenTimer = regenTimer + 1; } } else { resting++; } } } } function armor_ench() { if (armor_use == 1) { if (((((armorNum == 4) || (armorNum == 8)) || (armorNum == 11)) || (armorNum == 26)) || (armorNum == 27)) { if (equipArray[3] == null) { equipArray[3] = armorNum; equipmodW[3] = itemModW[keys]; equipmodA[3] = itemModA[keys]; chat("You equip (Right Hand) " + itemMsg[equipArray[3]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if (equipArray[2] == null) { equipArray[2] = armorNum; equipmodW[2] = itemModW[keys]; equipmodA[2] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat("You equip (Left Hand) " + itemMsg[equipArray[2]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Right Hand) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[3]; equipArray[3] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if (((((((((((armorNum == 28) || (armorNum == 29)) || (armorNum == 30)) || (armorNum == 31)) || (armorNum == 32)) || (armorNum == 33)) || (armorNum == 34)) || (armorNum == 35)) || (armorNum == 36)) || (armorNum == 37)) || (armorNum == 38)) { if (equipArray[5] == null) { equipArray[5] = armorNum; equipmodW[5] = itemModW[keys]; equipmodA[5] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } _root.shield = armorNum - 27; chat("You equip (Shield) " + itemMsg[equipArray[5]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Shield) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[5]; equipArray[5] = armorNum; _root.shield = armorNum - 27; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if ((((((armorNum == 14) || (armorNum == 15)) || (armorNum == 16)) || (armorNum == 17)) || (armorNum == 18)) || (armorNum == 19)) { trace("Findme"); if (equipArray[4] == null) { equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat(((("You equip (Weapon)" + weapmod[equipmodW[4]]) + itemMsg[equipArray[4]]) + " ") + armormod[equipmodA[4]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { enemyitem = equipArray[4]; equiptog = 1; enemydeath = 1; equipSwitchW[4] = equipModW[4]; equipSwitchA[4] = equipModA[4]; equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; chat(((("You equip (Weapon)" + weapmod[itemModW[keys]]) + itemMsg[equipArray[4]]) + " ") + armormod[itemModA[keys]], 30, 5); founditemnum = 1; equipSwap = 2; itemModW[modfiller] = equipSwitchW[4]; itemModA[modfiller] = equipSwitchA[4]; _root.sounditem1.gotoAndStop(3); delete armor_use; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } } } else if (equipArray[1] == null) { equipArray[1] = armorNum; equipmodW[1] = itemModW[keys]; equipmodA[1] = itemModA[keys]; chat("You equip (Armor) " + itemMsg[equipArray[1]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Armor) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[1]; equipArray[1] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } if (equipSwap == 2) { if (itemModW[keys] == 0) { if (itemArraynum[keys] == null) { itemModW[equipfiller] = equipSwitchW[4]; itemModA[equipfiller] = equipSwitchA[4]; delete equipSwap; } else { itemModW[keys] = equipSwitchW[4]; itemModA[keys] = equipSwitchA[4]; delete equipSwap; } } } if (equipSwap == 1) { if (itemModW[keys] == 0) { if (itemArraynum[modfillnum] == null) { itemModW[modfillnum + 1] = equipSwitchW[keys]; itemModA[modfillnum + 1] = equipSwitchA[keys]; } else { itemModW[modfillnum] = equipSwitchW[keys]; itemModA[modfillnum] = equipSwitchA[keys]; } delete equipSwap; } } } function weapon() { if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponarray = 1; } weaponLow[14] = 5; weaponHigh[14] = 10; weaponLow[15] = 55; weaponHigh[15] = 90; weaponLow[16] = 50; weaponHigh[16] = 85; weaponLow[17] = 35; weaponHigh[17] = 70; weaponLow[18] = 150; weaponHigh[18] = 200; weaponLow[19] = 170; weaponHigh[19] = 190; if (equipArray[4] == null) { weapon_abs = 100; weapon_start = 100; } damage2 = Math.ceil(damage * 0.2); if (potencebuff == 1) { } else { po_buff = 0; } if (blessbuff == 1) { bl_buff = 20; } else { bl_buff = 0; } if (shadowbuff == 1) { sf_buff = 20; } else { sf_buff = 0; } if (mightbuff == 1) { m_buff = 10; } else { m_buff = 0; } if (furybuff == 1) { firstFury = 1; f_buff = lvl; } else { f_buff = 1; } if (invis_buff == 1) { i_buff = 4; } else { i_buff = 1; } } function crafts_Items() { if (craft_use == 1) { chat((((("<b>You cannot use that (" + itemMsg[itemArraynum[keys]]) + "(") + ItemNum[keys]) + ")") + ")</b>", 30, 5); delete craft_use; } if (wine_use == 1) { _root.plHpDis = 500; chat("You used Wine", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } var i; while ((player_mana < stats_mana) && (i < 25)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete wine_use; } if (herbp_use == 1) { _root.plHpDis = 500; chat("You used Herb Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } player_health = player_health - 50; var i; while ((player_mana < stats_mana) && (i < 300)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete herbp_use; } if (sonhip_use == 1) { _root.plHpDis = 500; chat("You used Sonhi Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } player_health = player_health - 50; var i; while ((player_mana < stats_mana) && (i < 450)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete sonhip_use; } if (liver_use == 1) { _root.plHpDis = 500; chat("You ate Bear's Liver", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 500)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete liver_use; } if (beef_use == 1) { _root.plHpDis = 500; chat("You ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("You drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("You drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer = concpotTimer - 10; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } } function playerVsEnemy(obj, atk, enemy) { if (atk.hitTest(enemy) && (obj._currentframe >= (11 + armor_anim))) { faceEnemy = 1; firstAttack = 1; atkSpawn = enemy._name; plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= (100 - bl_buff)) { _root.sound1.gotoAndPlay(2); if (desuClock == 1) { damage = ((Math.ceil(((Math.random() * weapon_abs) + weapon_start) + ((stats_str + m_buff) + (base_str / 10))) * f_buff) * (5 + i_buff)) + po_buff; po_buff = Math.ceil(damage * 0.2); } else { damage = ((Math.ceil(((Math.random() * weapon_abs) + weapon_start) + ((stats_str + m_buff) + (base_str / 10))) * f_buff) * i_buff) + po_buff; po_buff = Math.ceil(damage * 0.2); } _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); _root.enemyRO2 = enemy.health; enemy.health = enemy.health - damage; if (class == 2) { if (atkcounter >= meleenum) { atk._x = 999; atk._y = 999; delete atkcounter; } else { atkcounter++; } } else { atk._x = 999; atk._y = 999; } delete invis_buff; nmeHit = 1; } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); if (class == 2) { if (atkcounter >= meleenum) { atk._x = -200; atk._y = -200; delete atkcounter; } else { atkcounter++; } } else { atk._x = -200; atk._y = -200; } } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { if (player_mana >= stats_mana) { player_mana = stats_mana; } else { player_mana = player_mana + Math.ceil(stats_mana / 25); } if ((desuClock == 1) || (invis_buff == 1)) { charshadowfunc(); if (damage == "Miss!") { } else { _root.ambushnme_hitpoints.duplicateMovieClip("ambush_hitpoints" + pointsnum, 2100 + pointsnum); if (_root["ambush_hitpoints" + pointsnum].lx == null) { _root["ambush_hitpoints" + pointsnum]._x = enemy._x; _root["ambush_hitpoints" + pointsnum]._y = enemy._y - 20; _root["ambush_hitpoints" + pointsnum].display = damage; _root["ambush_hitpoints" + pointsnum].lx = 1; } } _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 1000 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y - 20; _root["damage_mc" + pointsnum].lx = 1; } } else { if (damage == "Miss!") { _root.misspoints_mc_pl.duplicateMovieClip("misspoints_mc_pl" + pointsnum, 1200 + pointsnum); if (_root["misspoints_mc_pl" + pointsnum].lx == null) { _root["misspoints_mc_pl" + pointsnum]._x = enemy._x; _root["misspoints_mc_pl" + pointsnum]._y = enemy._y - 20; _root["misspoints_mc_pl" + pointsnum].lx = 1; _root["misspoints_mc_pl" + pointsnum].display = damage; } } if (damage == "Miss!") { } else { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 1000 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y - 20; _root["damage_mc" + pointsnum].lx = 1; } } if (damage == "Miss!") { } else if (_root["nme_hitpoints" + pointsnum].lx == null) { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 2000 + pointsnum); _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y - 20; _root["nme_hitpoints" + pointsnum].lx = 1; } } } else { if (damage == "Miss!") { _root.misspoints_mc_pl.duplicateMovieClip("misspoints_mc_pl" + pointsnum, 1200 + pointsnum); if (_root["misspoints_mc_pl" + pointsnum].lx == null) { _root["misspoints_mc_pl" + pointsnum]._x = enemy._x; _root["misspoints_mc_pl" + pointsnum]._y = enemy._y - 20; _root["misspoints_mc_pl" + pointsnum].lx = 1; _root["misspoints_mc_pl" + pointsnum].display = damage; } } if ((!damage) == "Miss!") { if (_root["nme_hitpoints" + pointsnum].lx == null) { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 2000 + pointsnum); _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y - 20; _root["nme_hitpoints" + pointsnum].lx = 1; } } } _root["nme_hitpoints" + pointsnum].display = damage; } } function readout_stats() { if (class == 1) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == 2) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == null) { } if (mvp_dex == null) { mvp_dex = 0; mvp_str = 0; mvp_agi = 0; } if (class == 1) { if (hlthx == null) { manax = 26; hlthx = 66; } base_dex = 10 + mvp_dex; base_str = 50 + mvp_str; base_agi = 10 + mvp_agi; classoutput = "Rogue"; } if (class == 2) { if (hlthx == null) { manax = 14; hlthx = 135; } base_dex = 20 + mvp_dex; base_str = 200 + mvp_str; base_agi = 6 + mvp_agi; classoutput = "Warrior"; } if (class == 3) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Mage"; base_dex = 10; base_str = 1; base_agi = 25; } if (class == 4) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Poet"; base_dex = 20; base_str = 10; base_agi = 25; } stats_exp_output = (stats_exp + "/") + tnl; _root.guiRO = ((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "$:") + _root.gold; _root.equipoutput1 = ((((((((((((((((((((((((((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "GOLD:") + _root.gold) + "<br>") + _root.classoutput) + "<br>") + "STR ") + _root.str_readout) + " + ") + _root.mvp_str) + "<br>") + "AGI ") + _root.agi_readout) + " + ") + _root.mvp_agi) + "<br>") + "DEX ") + _root.dex_readout) + " + ") + _root.mvp_dex) + "<br>") + "LVL ") + _root.level) + "<br>") + "FLOOR ") + _root.floor) + "<br>"; } function player_stats(player) { if (Key.isDown(16) && (_root.debugGame == 1)) { if (shift_input == null) { stats_exp = stats_exp + 1000000; shift_input = 1; } } else { delete shift_input; } if (stats_agi == null) { stats_agi = 24; } if (level >= 99) { tnl = 299582916 /* 0x11DB45C4 */; } tnl = Math.ceil(625 * level); if (tnl == null) { stats_exp = 0; tnl = Math.ceil(625 * level); } if ((stats_exp >= tnl) && (level < 99)) { if (lvlup >= 10) { lvlup = 1; } lvlup++; stopAllSounds(); level_up_bgm(); trace(_root["levelup_mc" + lvlup]._name); _root.levelup_mc.duplicateMovieClip("levelup_mc" + lvlup, 900 + lvlup); if (_root["levelup_mc" + lvlup].lx == null) { _root["levelup_mc" + lvlup]._x = player._x; _root["levelup_mc" + lvlup]._y = player._y - 20; _root["levelup_mc" + lvlup].gotoAndPlay(2); _root["levelup_mc" + lvlup].lx = 1; } if (class == 1) { stats_mana = stats_mana + 226; stats_health = stats_health + 66; } if (class == 2) { stats_mana = stats_mana + 214; stats_health = stats_health + 135; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 1) { if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 2)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } } if (class == 2) { if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 3)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } } player_health = stats_health; player_mana = stats_mana; level++; levelmax = 9; levelreadout = "LvL:" + level; chat("You've gained an insight", 30, 5); if (stats_agi_full < 3) { } else { stats_agi = stats_agi - 0.242424242424242; } if (class == 1) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } if (class == 2) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } while (gamestrt) { level++; chat("You've gained an insight", 30, 5); if (class == 1) { stats_mana = stats_mana + 26; stats_health = stats_health + 66; player_health = stats_health; player_mana = stats_mana; } if (class == 2) { stats_mana = stats_mana + 14; stats_health = stats_health + 135; player_health = stats_health; player_mana = stats_mana; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; player_health = stats_health; player_mana = stats_mana; } } } } function create() { _root.item_.duplicateMovieClip("item" + nmecreate, layer15 + nmecreate); _root["item" + nmecreate].gotoAndStop(ItemArraynum[keys]); _root["item" + nmecreate]._x = (Math.floor(_root.char1._x / 24) * 24) + 12; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 1; _root["item" + nmecreate].itemModW = 1; } function itemfiller() { if (_root.item1._x == null) { nmecreate = 1; create(); } else if (_root.item2._x == null) { nmecreate = 2; create(); } else if (_root.item3._x == null) { nmecreate = 3; create(); } else if (_root.item4._x == null) { nmecreate = 4; create(); } else if (_root.item5._x == null) { nmecreate = 5; create(); } else if (_root.item6._x == null) { nmecreate = 6; create(); } else if (_root.item7._x == null) { nmecreate = 7; create(); } else if (_root.item8._x == null) { nmecreate = 8; create(); } else if (_root.item9._x == null) { nmecreate = 9; create(); } else if (_root.item10._x == null) { nmecreate = 10; create(); } } function equipFunc() { if (armor_use == 1) { if (((((armorNum == 4) || (armorNum == 8)) || (armorNum == 11)) || (armorNum == 26)) || (armorNum == 27)) { if (equipArray[3] == null) { equipArray[3] = armorNum; equipmodW[3] = itemModW[keys]; equipmodA[3] = itemModA[keys]; chat("You equip (Right Hand) " + itemMsg[equipArray[3]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if (equipArray[2] == null) { equipArray[2] = armorNum; equipmodW[2] = itemModW[keys]; equipmodA[2] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat("You equip (Left Hand) " + itemMsg[equipArray[2]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Right Hand) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[3]; equipArray[3] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if (((((((((((armorNum == 28) || (armorNum == 29)) || (armorNum == 30)) || (armorNum == 31)) || (armorNum == 32)) || (armorNum == 33)) || (armorNum == 34)) || (armorNum == 35)) || (armorNum == 36)) || (armorNum == 37)) || (armorNum == 38)) { if (equipArray[5] == null) { equipArray[5] = armorNum; equipmodW[5] = itemModW[keys]; equipmodA[5] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } _root.shield = armorNum - 27; chat("You equip (Shield) " + itemMsg[equipArray[5]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Shield) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[5]; equipArray[5] = armorNum; _root.shield = armorNum - 27; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if ((((((armorNum == 14) || (armorNum == 15)) || (armorNum == 16)) || (armorNum == 17)) || (armorNum == 18)) || (armorNum == 19)) { if (equipArray[4] == null) { equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat(((("You equip (Weapon)" + weapmod[equipmodW[4]]) + itemMsg[equipArray[4]]) + " ") + armormod[equipmodA[4]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { enemyitem = equipArray[4]; equiptog = 1; enemydeath = 1; equipSwitchW[4] = equipModW[4]; equipSwitchA[4] = equipModA[4]; equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; chat(((("You equip (Weapon)" + weapmod[itemModW[keys]]) + itemMsg[equipArray[4]]) + " ") + armormod[itemModA[keys]], 30, 5); founditemnum = 1; equipSwap = 2; itemModW[modfiller] = equipSwitchW[4]; itemModA[modfiller] = equipSwitchA[4]; _root.sounditem1.gotoAndStop(3); delete armor_use; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } } } else if (equipArray[1] == null) { equipArray[1] = armorNum; equipmodW[1] = itemModW[keys]; equipmodA[1] = itemModA[keys]; chat("You equip (Armor) " + itemMsg[equipArray[1]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Armor) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[1]; equipArray[1] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } if (equipSwap == 2) { if (itemModW[keys] == 0) { if (itemArraynum[keys] == null) { itemModW[equipfiller] = equipSwitchW[4]; itemModA[equipfiller] = equipSwitchA[4]; delete equipSwap; } else { itemModW[keys] = equipSwitchW[4]; itemModA[keys] = equipSwitchA[4]; delete equipSwap; } } } if (equipSwap == 1) { if (itemModW[keys] == 0) { if (itemArraynum[modfillnum] == null) { itemModW[modfillnum + 1] = equipSwitchW[keys]; itemModA[modfillnum + 1] = equipSwitchA[keys]; } else { itemModW[modfillnum] = equipSwitchW[keys]; itemModA[modfillnum] = equipSwitchA[keys]; } delete equipSwap; } } } function dropEngine(value) { if (prevItem == value) { if (ItemNum[value] <= 0) { if ((!ItemArraynum[value]) == null) { if (_root["item" + nmecreate]._x == null) { if (nmecreate >= 10) { chat("<b>Cannot Drop More Items.</b>", 30, 5); } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "1") + ")", 30, 5); itemfiller(); dropPatt(); } } if (_root["item" + nmecreate].number == null) { chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "1") + ")", 30, 5); ItemNum[value] = ItemNum[value] - 1; _root["item" + nmecreate].number = 2; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); } else { chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "1") + ")", 30, 5); ItemNum[value] = ItemNum[value] - 1; _root["item" + nmecreate].number++; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); } delete ItemArraynum[value]; delete ItemNum[value]; delete itemModW[value]; delete itemModA[value]; } } else if (_root["item" + nmecreate].number == null) { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); _root["item" + nmecreate].number = 2; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); if (pnum >= 3) { delete pnum; } else { pnum++; } } else { var drainDrop = 0; while (drainDrop < (ItemNum[value] + 1)) { ItemNum[value] = ItemNum[value] - drainDrop; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); _root["item" + nmecreate].number = _root["item" + nmecreate].number + drainDrop; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); drainDrop++; } } } else if (ItemNum[value] <= 0) { if ((!ItemArraynum[value]) == null) { if (nmecreate >= 10) { chat("<b>Cannot Drop More Items.</b>", 30, 5); } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "0") + ")", 30, 5); itemfiller(); dropPatt(); } delete ItemArraynum[value]; delete ItemNum[value]; itemModW[value] = null; itemModA[value] = null; prevItem = value; } } else if (nmecreate >= 10) { chat("<b>Cannot Drop More Items.</b>", 30, 5); } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); itemfiller(); prevItem = value; dropPatt(); } } function dropPatt() { if (dropP == 1) { _root["item" + nmecreate]._x = Math.floor(_root.char1._x / 24) * 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("up"); } else if (dropP == 2) { _root["item" + nmecreate]._x = Math.floor(_root.char1._x / 24) * 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) - 24; trace("down"); } else if (dropP == 3) { _root["item" + nmecreate]._x = (Math.floor(_root.char1._x / 24) * 24) - 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("left"); } else if (dropP == 4) { _root["item" + nmecreate]._x = (Math.floor(_root.char1._x / 24) * 24) + 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("right"); } else { _root["item" + nmecreate]._x = Math.floor(_root.char1._x / 24) * 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("none"); } } function equipdropEngine(value) { if (equipArray[value] == null) { ewbox = 0; eabox = 0; } else if (((((itemArraynum[1] == null) || (itemArraynum[2] == null)) || (itemArraynum[3] == null)) || (itemArraynum[4] == null)) || (itemArraynum[5] == null)) { if ((((((equipArray[value] == 14) || (equipArray[value] == 15)) || (equipArray[value] == 16)) || (equipArray[value] == 17)) || (equipArray[value] == 18)) || (equipArray[value] == 19)) { _root.char1.gotoAndStop(_root.char1._currentframe - 20); delete a_weap; } if (((equipArray[value] == 20) || (equipArray[value] == 21)) || (equipArray[value] == 22)) { _root.char1.gotoAndStop(_root.char1._currentframe - 40); delete a_armor; } if (((equipArray[value] == 23) || (equipArray[value] == 24)) || (equipArray[value] == 25)) { _root.char1.gotoAndStop(_root.char1._currentframe - 80); delete a_armor; } if (((((((((((equipArray[value] == 28) || (equipArray[value] == 29)) || (equipArray[value] == 30)) || (equipArray[value] == 31)) || (equipArray[value] == 32)) || (equipArray[value] == 33)) || (equipArray[value] == 34)) || (equipArray[value] == 35)) || (equipArray[value] == 36)) || (equipArray[value] == 37)) || (equipArray[value] == 38)) { _root.shield = ItemArraynum[value] - 27; } enemydeath = 1; founditemnum = 1; equipSwitchW[value] = equipModW[value]; equipSwitchA[value] = equipModA[value]; enemyitem = equipArray[value]; equipArray[value] = null; equiptog = 1; delete equipModW[value]; delete equipModA[value]; var unequip = 0; while (unequip < 6) { if (itemArraynum[unequip] == enemyitem) { if (itemModW[unequip] == 0) { itemModW[unequip] = equipSwitchW[value]; itemModA[unequip] = equipSwitchA[value]; if (itemNum[unequip] >= 2) { itemNum[unequip] = itemNum[unequip] - 1; } } } unequip++; } } else { chat("<b>Can't Remove; Your Inventory is full</b>", 30, 5); } } function goldcollector(obj) { if (enemyitem == 2) { gold = gold + itemGold[1]; _root.sounditem1.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[1]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 3) { gold = gold + itemGold[2]; _root.sounditem1.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[2]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 5) { gold = gold + itemGold[3]; _root.sounditem1.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[3]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 10) { gold = gold + itemGold[4]; _root.sounditem1.gotoAndStop(3); removeMovieClip(obj); chat(((itemMsg[enemyItem] + "(") + itemGold[4]) + ")", 30, 5); delete enemyitem; } } function macrofiller(obj) { if (itemArraynum[1] == enemyitem) { itemNum[1] = itemNum[1] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[1]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[1]]) + "(") + itemnum[1]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[2] == enemyitem) { itemNum[2] = itemNum[2] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[2]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[2]]) + "(") + itemnum[2]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[3] == enemyitem) { itemNum[3] = itemNum[3] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[3]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[3]]) + "(") + itemnum[3]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[4] == enemyitem) { itemNum[4] = itemNum[4] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[4]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[4]]) + "(") + itemnum[4]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[5] == enemyitem) { itemNum[5] = itemNum[5] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[5]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[5]]) + "(") + itemnum[5]) + ")", 30, 5); removeMovieClip(obj); } else if (arraynum < 6) { if ((((enemyitem == 2) || (enemyitem == 3)) || (enemyitem == 5)) || (enemyitem == 10)) { goldcollector(obj); removeMovieClip(obj); } else if ((itemModW[arraynum] == ewbox) && (itemModA[arraynum] == eabox)) { if (((((((((((((((itemArraynum[1] == enemyitem) && (itemModW[1] == ewbox)) && (itemModA[1] == eabox)) && (itemArraynum[2] == enemyitem)) && (itemModW[2] == ewbox)) && (itemModA[2] == eabox)) && (itemArraynum[3] == enemyitem)) && (itemModW[3] == ewbox)) && (itemModA[3] == eabox)) && (itemArraynum[4] == enemyitem)) && (itemModW[4] == ewbox)) && (itemModA[5] == eabox)) && (itemArraynum[5] == enemyitem)) && (itemModW[5] == ewbox)) && (itemModA[5] == eabox)) { } else { itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[arraynum]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[arraynum]]) + "(") + itemnum[arraynum]) + ")", 30, 5); removeMovieClip(obj); } } else { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[arraynum]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[arraynum]]) + "(") + itemnum[arraynum]) + ")", 30, 5); removeMovieClip(obj); traceme = arraynum; } } else { goldcollector(obj); } } function equippainter() { if (itemArraynum[1] == null) { equipfiller = 1; } else if (itemArraynum[2] == null) { equipfiller = 2; } else if (itemArraynum[3] == null) { equipfiller = 3; } else if (itemArraynum[4] == null) { equipfiller = 4; } else if (itemArraynum[5] == null) { equipfiller = 5; } else { equipfiller = 6; } } function modfiller() { if ((ItemArraynum[1] == null) && (itemModW[1] == null)) { modfillnum = 1; } else if ((ItemArraynum[2] == null) && (itemModW[2] == null)) { modfillnum = 2; } else if ((ItemArraynum[3] == null) && (itemModW[3] == null)) { modfillnum = 3; } else if ((ItemArraynum[4] == null) && (itemModW[4] == null)) { modfillnum = 4; } else if ((ItemArraynum[5] == null) && (itemModW[5] == null)) { modfillnum = 5; } else { modfillnum = 6; } } function arrayfiller() { if (ItemArraynum[1] == null) { arraynum = 1; } else if (ItemArraynum[2] == null) { arraynum = 2; } else if (ItemArraynum[3] == null) { arraynum = 3; } else if (ItemArraynum[4] == null) { arraynum = 4; } else if (ItemArraynum[5] == null) { arraynum = 5; } else { arraynum = 6; } } function zerkanim() { mouseD = 0; if (_root.char1._currentframe > (5 + armor_anim)) { if (_root.char1._currentframe > (10 + armor_anim)) { _root.char1.gotoAndStop(_root.char1._currentframe - 5); _root.char1.gotoAndStop(_root.char1._currentframe + 5); } else { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } } function Items(char) { function spells_target() { function mousetarg(obj, value) { if (obj.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { order = value; } } if (targuse >= 10) { targuse = 1; } if (_root["targ" + targuse].lx == null) { targuse = 1; _root.targ.duplicateMovieClip("targ" + targuse, 90300 + targuse); _root["targ" + targuse].lx = 1; } if (itemuse >= 10) { itemuse = 1; } if (order == null) { order = 0; } targloop = 1; while (targloop < 8) { if ((order >= 8) && (zap_t_use == null)) { order = 0; } if (((order == 0) && (zap_t_use == 1)) || ((order == 9) && (zap_t_use == 1))) { if ((left_input == null) && (right_input == null)) { order = 1; } if (left_input == 1) { order = 8; } if (right_input == 1) { order = 1; } } zapdistx = Math.abs(_root.char1._x - _root.mon1._x); zapdisty = Math.abs(_root.char1._y - _root.mon1._y); zapdistx2 = Math.abs(_root.char1._x - _root.mon2._x); zapdisty2 = math.abs(_root.char1._y - _root.mon2._y); zapdistx3 = math.abs(_root.char1._x - _root.mon3._x); zapdisty3 = math.abs(_root.char1._y - _root.mon3._y); zapdistx4 = math.abs(_root.char1._x - _root.mon4._x); zapdisty4 = math.abs(_root.char1._y - _root.mon4._y); zapdistx5 = math.abs(_root.char1._x - _root.mon5._x); zapdisty5 = math.abs(_root.char1._y - _root.mon5._y); zapdistx6 = math.abs(_root.char1._x - _root.mon6._x); zapdisty6 = math.abs(_root.char1._y - _root.mon6._y); zapdistx7 = math.abs(_root.char1._x - _root.mon7._x); zapdisty7 = math.abs(_root.char1._y - _root.mon7._y); zapdistx8 = math.abs(_root.char1._x - _root.mon8._x); zapdisty8 = math.abs(_root.char1._y - _root.mon8._y); zapdist = 121; if ((((zapdistx >= zapdist) && (order == 1)) || ((zapdisty._y >= zapdist) && (order == 1))) || ((_root.mon1._x == null) && (order == 1))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx2 >= zapdist) && (order == 2)) || ((zapdisty2._y >= zapdist) && (order == 2))) || ((_root.mon2._x == null) && (order == 2))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx3 >= zapdist) && (order == 3)) || ((zapdisty3._y >= zapdist) && (order == 3))) || ((_root.mon3._x == null) && (order == 3))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx4 >= zapdist) && (order == 4)) || ((zapdisty4._y >= zapdist) && (order == 4))) || ((_root.mon4._x == null) && (order == 4))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdist5x >= zapdist) && (order == 5)) || ((zapdist5._y >= zapdist) && (order == 5))) || ((_root.mon5._x == null) && (order == 5))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdist6x >= zapdist) && (order == 6)) || ((zapdist6._y >= zapdist) && (order == 6))) || ((_root.mon6._x == null) && (order == 6))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdist7x >= zapdist) && (order == 7)) || ((zapdist7._y >= zapdist) && (order == 7))) || ((_root.mon7._x == null) && (order == 7))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdist8x >= zapdist) && (order == 8)) || ((zapdist8._y >= zapdist) && (order == 8))) || ((_root.mon8._x == null) && (order == 8))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } targloop++; } if (_root.mon1._x == 1) { order = 0; } else { mousetarg(_root.mon1, 1); mousetarg(_root.mon2, 2); mousetarg(_root.mon3, 3); mousetarg(_root.mon4, 4); mousetarg(_root.mon5, 5); mousetarg(_root.mon6, 6); mousetarg(_root.mon7, 7); mousetarg(_root.mon8, 8); if (Key.isDown(37) || (Key.isDown(38))) { if (left_input == null) { if (order <= 0) { order = 8; } else { order--; } left_input = 1; } } else { delete left_input; } } if (Key.isDown(39) || (Key.isDown(40))) { if (right_input == null) { if (order >= 4) { order = 0; } else { order++; } right_input = 1; } } else { delete right_input; } if (order == 0) { _root.targ1._y = _root.char1._y - 20; _root.targ1._x = _root.char1._x; _root.targ1._yscale = _root.char1._yscale; _root.targ1._xscale = _root.char1._xscale; } else { _root.targ1._y = _root["mon" + order]._y - 20; _root.targ1._x = _root["mon" + order]._x; _root.targ1._yscale = _root["mon" + order]._yscale; _root.targ1._xscale = _root["mon" + order]._xscale; } } function defense_target(obj) { _root["targ" + targuse]._x = obj._x; _root["targ" + targuse]._y = obj._y - 20; _root["targ" + targuse]._xscale = obj._xscale; _root["targ" + targuse]._yscale = obj._yscale; } function potionuse() { _root.purge_effect_mc.duplicateMovieClip("purge" + itemuse, 9900 + itemuse); if (_root["purge" + itemuse].lx == null) { _root.sounditem1.gotoAndStop(4); _root["purge" + itemuse].gotoAndPlay(1); _root["purge" + itemuse].lx = 1; } _root["purge" + itemuse]._x = char._x; _root["purge" + itemuse]._y = char._y - 20; } function desp_use(obj, multiple) { desp = Math.ceil(player_health * 0.05); damage = Math.ceil((player_health * 10) + (player_mana * 10)); if (order == 0) { if (multiple == 1) { } } else if (multiple == 1) { } _root["mon" + order].health = _root["mon" + order].health - damage; player_health = player_health - Math.ceil(desp); player_mana = player_mana - 60; if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6600 + itemuse); _root.desp_mc.duplicateMovieClip("desp" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = damage; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y - 20; if (_root["desp" + itemuse].lx == null) { _root.soundspell1.gotoAndStop(8); _root["desp" + itemuse].gotoAndPlay(1); _root["desp" + itemuse].lx = 1; } _root["desp" + itemuse]._x = obj._x; _root["desp" + itemuse]._y = obj._y - 20; } } function zerkuse(obj, multiple) { zerk = Math.ceil(player_health * 7.5); damage = zerk; if (order == 0) { if (multiple == 1) { } } else if (multiple == 1) { } player_health = player_health - Math.ceil(player_health * 0.066); player_mana = player_mana - 120; _root["mon" + order].health = _root["mon" + order].health - Math.ceil(damage); var okillscan = 1; while (okillscan < 10) { if (_root["mon" + order].hitTest(_root["mon" + okillscan].hb)) { _root.zerk_mc.duplicateMovieClip("zerk" + okillscan, 1020 + okillscan); if (_root["nme_hitpoints_mc" + okillscan].lx == null) { _root["nme_hitpoints_mc" + okillscan].display = zerk; _root["nme_hitpoints_mc" + okillscan].lx = 1; } _root["nme_hitpoints_mc" + okillscan]._x = obj._x; _root["nme_hitpoints_mc" + okillscan]._y = obj._y - 20; _root["mon" + okillscan].health = _root["mon" + okillscan].health - Math.ceil(damage); if (_root["zerk" + okillscan].lx == null) { _root.soundspell1.gotoAndStop(8); _root["zerk" + okillscan].gotoAndPlay(1); _root["zerk" + okillscan].lx = 1; } _root["zerk" + okillscan]._x = _root["mon" + okillscan]._x; _root["zerk" + okillscan]._y = _root["mon" + okillscan]._y - 20; } okillscan++; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6600 + itemuse); _root.zerk_mc.duplicateMovieClip("zerk" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = zerk; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y - 20; if (_root["zerk" + itemuse].lx == null) { _root.soundspell1.gotoAndStop(8); _root["zerk" + itemuse].gotoAndPlay(1); _root["zerk" + itemuse].lx = 1; } _root["zerk" + itemuse]._x = obj._x; _root["zerk" + itemuse]._y = obj._y - 20; } } function zapuse(obj, multiple) { zap = 25; if (order == 0) { if (multiple == 1) { } else { player_health = player_health - zap; } } else if (multiple == 1) { } else { _root["mon" + order].health = _root["mon" + order].health - zap; } var okillscan = 1; while (okillscan < (zapnumber + 1)) { if (_root["mon" + order].hitTest(_root["mon" + okillscan])) { _root["mon" + okillscan].stun = 1; _root["mon" + okillscan].stuntimer = 1; _root.zap_effect_mc.duplicateMovieClip("zap" + okillscan, 1030 + okillscan); _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + okillscan, 6520 + okillscan); _root["mon" + okillscan].health = _root["mon" + okillscan].health - (Math.ceil((zap * zapnumber) + 1) + zapTot); if (_root["nme_hitpoints_mc" + okillscan].lx == null) { _root["nme_hitpoints_mc" + okillscan].display = (zap * (zapnumber + 1)) + zapTot; _root["nme_hitpoints_mc" + okillscan].lx = 1; } _root["nme_hitpoints_mc" + okillscan]._x = _root["mon" + okillscan]._x; _root["nme_hitpoints_mc" + okillscan]._y = _root["mon" + okillscan]._y - 20; if (_root["zap" + okillscan].lx == null) { _root.soundspell1.gotoAndStop(2); _root["zap" + okillscan].gotoAndPlay(1); _root["zap" + okillscan].lx = 1; } _root["zap" + okillscan]._x = _root["mon" + okillscan]._x; _root["zap" + okillscan]._y = _root["mon" + okillscan]._y - 20; } okillscan++; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6500 + itemuse); _root.zap_effect_mc.duplicateMovieClip("zap" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = (zap * (zapnumber + 1)) + zapTot; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y - 20; if (_root["zap" + itemuse].lx == null) { _root.soundspell1.gotoAndStop(2); _root["zap" + itemuse].gotoAndPlay(1); _root["zap" + itemuse].lx = 1; } _root["zap" + itemuse]._x = obj._x; _root["zap" + itemuse]._y = obj._y - 20; } } function potenceuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 7700 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell1.gotoAndStop(4); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; } function blessuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 7500 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell1.gotoAndStop(5); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; } function shadowuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 7300 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell1.gotoAndStop(5); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; } function mightuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["fury_effect_mc" + itemuse].lx == null) { _root.fury_effect_mc.duplicateMovieClip("fury_effect_mc" + itemuse, 7500 + itemuse); _root["fury_effect_mc" + itemuse].gotoAndPlay(1); _root.sounditem1.gotoAndStop(4); _root["fury_effect_mc" + itemuse].lx = 1; } _root["fury_effect_mc" + itemuse]._x = obj._x; _root["fury_effect_mc" + itemuse]._y = obj._y - 20; } function furyuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["fury_effect_mc" + itemuse].lx == null) { _root.fury_effect_mc.duplicateMovieClip("fury_effect_mc" + itemuse, 7100 + itemuse); _root["fury_effect_mc" + itemuse].gotoAndPlay(1); _root.sounditem1.gotoAndStop(4); _root["fury_effect_mc" + itemuse].lx = 1; } _root["fury_effect_mc" + itemuse]._x = obj._x; _root["fury_effect_mc" + itemuse]._y = obj._y - 20; } function flankuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (order == 0) { if (flank_buff == 1) { if (meleenum >= 2) { } else { if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 6800 + itemuse); _root.soundspell1.gotoAndStop(4); _root["flank_mc" + itemuse].gotoAndPlay(1); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; flanktimer = 6250; meleenum = 2; } } else { if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 6800 + itemuse); _root.soundspell1.gotoAndStop(4); _root["flank_mc" + itemuse].gotoAndPlay(1); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; flanktimer = 6250; flank_buff = 1; meleenum = 1; } } } function invisuse(obj) { if (order == 0) { if (invis_buff == 1) { delete auto_invis; delete invis_buff; } else { if ((invistimer == null) || (invistimer < 1560)) { invistimer = 1560; } invis_buff = 1; auto_invis = 1; } } } function healuse(obj) { _root.plHpDis = 500; heal = 50; if (order == 0) { if ((player_health + heal) >= stats_health) { player_health = stats_health; } else { player_health = player_health + heal; } } else if (_root["mon" + order].health >= _root["mon" + order].stat_health) { _root["mon" + order].health = _root["mon" + order].stat_health; } else { _root["mon" + order].health = _root["mon" + order].health + heal; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } _root.healpoints_mc.duplicateMovieClip("healpoints_mc" + itemuse, 6500 + itemuse); _root.heal_effect_mc.duplicateMovieClip("heal" + itemuse, 10100 + itemuse); if (_root["healpoints_mc" + itemuse].lx == null) { _root["healpoints_mc" + itemuse].display = heal; _root["healpoints_mc" + itemuse].lx = 1; } _root["healpoints_mc" + itemuse]._x = obj._x; _root["healpoints_mc" + itemuse]._y = obj._y - 20; if (_root["heal" + itemuse].lx == null) { _root.sounditem1.gotoAndStop(4); _root["heal" + itemuse].gotoAndPlay(1); _root["heal" + itemuse].lx = 1; } _root["heal" + itemuse]._x = obj._x; _root["heal" + itemuse]._y = obj._y - 20; } itemreadout1 = weapmod[ItemModW[1]]; itemreadout2 = weapmod[ItemModW[2]]; itemreadout3 = weapmod[ItemModW[3]]; itemreadout4 = weapmod[ItemModW[4]]; itemreadout5 = weapmod[ItemModW[5]]; equipro1 = weapmod[equipModW[1]]; equipro2 = weapmod[equipModW[2]]; equipro3 = weapmod[equipModW[3]]; equipro4 = weapmod[equipModW[4]]; equipro5 = weapmod[equipModW[5]]; xItemModA = ItemModA; xItemModW = ItemModW; yItemModW = ((ItemModW[arraynum] + "ItemmodW: ") + ItemModA[arraynum]) + "ItemModA"; xequipmodA = equipmodA; xequipmodW = equipmodW; ymacromodA = macromodA; ymacromodW = macromodW; ytreasure = (treasureHistory[read] + " ") + treasureHistory[read - 1]; thrower(12, 4, 5); if (keys == null) { keys = 1; } if (zerk_t_use == 1) { sloClock = 1; delete zerkm; delete zerknumber; delete zerk_m; delete spell_input; zerkTot = 1; if (order >= 10) { _root.targ1._y = -99999; delete zerk_t_use; ItemNum[keys] = ItemNum[keys] + 1; chat("<b>Nothing to Attack</b>", 30, 5); } delete mousex; delete mousey; delete m_input; delete m_command; spell_input = 1; zerk_m = 1; delete zerk_t_use; } if (zap_t_use == 1) { if (lastKey == null) { lastKey = keys; } if (Key.isDown(Key.getCode()) || (m_command == 1)) { if (lk_input == null) { if (lastKey == keys) { if (ItemNum[keys] >= 1) { zstrt = 1; zapTot = zapTot + (4 + zstrt); chat((("You charge " + itemMsg[ItemArraynum[keys]]) + " to Lvl:") + zapTot, 30, 5); lastKey_i++; } } lk_input = 1; } } else { delete lk_input; } delete zapm; delete zapnumber; delete zap_m; delete spell_input; spells_target(); if (order >= 9) { _root.targ1._y = -99999; delete zap_t_use; ItemNum[keys] = ItemNum[keys] + 1; chat("<b>Nothing to Attack</b>", 30, 5); } if (Key.isDown(13) || (_root.targ1.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { delete lastKey; if (zapTot == null) { zapTot = 1; } delete mousex; delete mousey; delete m_input; delete m_command; chat("You cast " + itemMsg[42], 30, 5); spell_input = 1; zap_m = 1; damage = zap * zapTot; _root.soundspell1.gotoAndStop(7); } } if (class == 1) { zcost = 60; } else if (class == 2) { zcost = 120; } if ((zerk_m == 1) && (player_mana > zcost)) { zerkanim(); sloClock = 1; if (spell_input == 1) { delete zerk_t_use; if (order == 0) { } else { if (zerkm >= 3) { delete effectst; _root["mon" + order].stun = 1; _root["mon" + order].stuntimer = 1; _root.targ1._y = -99999; _root["mon" + order].health = _root["mon" + order].health - zerk; if ((class == 2) && (player_mana >= cost)) { chat("You cast " + itemMsg[57], 30, 5); zerkuse(_root["mon" + order], 1); } else if ((class == 1) && (player_mana >= cost)) { chat("You cast " + itemMsg[58], 30, 5); desp_use(_root["mon" + order], 1); } delete zerkm; zerknumber++; } else if ((((((((_root.mon1._x == null) && (_root.mon2._x == null)) && (_root.mon3._x == null)) && (_root.mon4._x == null)) && (_root.mon5._x == null)) && (_root.mon6._x == null)) && (_root.mon7._x == null)) && (_root.mon8._x == null)) { delete zerkm; delete zerknumber; delete zerk_m; delete spell_input; order = 0; } else { zerkm++; } if (zerknumber >= zerkTot) { delete zerkm; delete zerknumber; _root.targ1._y = -99999; delete spell_input; delete zerk_m; } } } } if (zap_m == 1) { if (spell_input == 1) { delete zap_t_use; if (order == 0) { } else { if (zapm >= 3) { delete effectst; _root["mon" + order].stun = 1; _root["mon" + order].stuntimer = 1; _root.targ1._y = -99999; _root["mon" + order].health = _root["mon" + order].health - zap; zapuse(_root["mon" + order], 1); delete zapm; zapnumber++; } else if ((((((((_root.mon1._x == null) && (_root.mon2._x == null)) && (_root.mon3._x == null)) && (_root.mon4._x == null)) && (_root.mon5._x == null)) && (_root.mon6._x == null)) && (_root.mon7._x == null)) && (_root.mon8._x == null)) { delete zapTot; delete zapm; delete zapnumber; delete zap_m; delete spell_input; order = 0; } else { zapm++; } if (zapnumber >= zapTot) { delete zapTot; delete zapm; delete zapnumber; _root.targ1._y = -99999; delete spell_input; delete zap_m; } } } } regenHealth(); if (flanktimer == 1) { if (meleenum == 1) { chat("Side Attacks End", 30, 5); } else { chat("Back Attacks End", 30, 5); chat("Side Attacks End", 30, 5); } delete meleenum; delete flank_buff; delete flanktimer; } else { flanktimer--; } if (invis_buff == 1) { _root.char1._alpha = 25; if (se_invis == null) { _root.soundspell1.gotoAndStop(3); se_invis = 1; } } else { delete invistimer; _root.char1._alpha = 100; delete se_invis; if (auto_invis == 1) { if ((invistimer == null) || (invistimer < 1560)) { invistimer = 1560; } invis_buff = 1; } } if (invistimer == null) { } else if (invistimer <= 0) { chat("You are no longer invisible", 30, 5); delete invis_buff; delete auto_invis; delete invistimer; } else { invistimer--; } if (blesscombo == 1) { if (blesstimer == null) { bless_use = 1; } else if (potencetimer == null) { potence_use = 1; } else if (meleenumber < 2) { flank_use = 1; } delete blesscombo; } if (potence_use == 1) { cost = 30; if (player_mana > cost) { if (potencetimer == null) { potencetimer = 1850; potencebuff = 1; potenceuse(char); chat("You cast " + itemMsg[55], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete potence_use; } if (potencetimer == null) { } else if (potencetimer <= 0) { chat("Your skill decreases", 30, 5); delete potencebuff; delete potencetimer; } else { potencetimer = potencetimer - 1; } if (bless_use == 1) { cost = 60; if (player_mana > cost) { if (blesstimer == null) { blesstimer = 3750; blessbuff = 1; blessuse(char); chat("You cast " + itemMsg[54], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete bless_use; } if (blesstimer == null) { } else if (blesstimer <= 0) { chat("End of Blessing", 30, 5); delete blessbuff; delete blesstimer; } else { blesstimer = blesstimer - 1; } if (mightcombo == 1) { if (mighttimer == null) { might_use = 1; } else if (shadowtimer == null) { shadow_use = 1; } else { chat("You have already casted that", 30, 5); } delete mightcombo; } if (shadow_use == 1) { cost = 60; if (player_mana > cost) { if (shadowtimer == null) { shadowtimer = 6000; shadowbuff = 1; shadowuse(char); chat("You cast " + itemMsg[52], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete shadow_use; } if (shadowtimer == null) { } else if (shadowtimer <= 0) { chat("Your speed decreases", 30, 5); delete shadowbuff; delete shadowtimer; } else { shadowtimer = shadowtimer - 1; } if (might_use == 1) { cost = 30; if (player_mana > cost) { if (mighttimer == null) { mighttimer = 1620; mightbuff = 1; mightuse(char); chat("You cast " + itemMsg[51], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete might_use; } if (mighttimer == null) { } else if (mighttimer <= 0) { chat("Your muscles weaken", 30, 5); delete mightbuff; delete mighttimer; } else { mighttimer = mighttimer - 1; } if (furyLevel == null) { furyLevel = new Array(); if (class == 1) { furyOutput = ["", 1, 2]; furyPower = ["", 2, 3]; furyLevel = [" ", 30, 90]; furyLeveltext = [" ", "Wolf's ", "Tiger's "]; } if (class == 2) { furyOutput = ["", 1, 2, 3]; furyPower = ["", 2, 3, 4]; furyLevel = [" ", 30, 90, 150]; furyLeveltext = [" ", "Wolf's ", "Tiger's ", "Dragon's "]; } } if (fury_use == 1) { if (flvl == null) { flvl = 1; } lvloutput = furyOutput[flvl]; lvl = furyPower[flvl]; cost = furyLevel[flvl]; if (player_mana > cost) { if (furytimer == null) { furytimer = 6250; furybuff = 1; furyuse(char); chat(((((("You cast " + furyLeveltext[flvl]) + itemMsg[50]) + "") + "(Fury Level ") + flvl) + ")", 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete fury_use; } if (furytimer == null) { } else if (furytimer <= 0) { chat("Special Attacks end", 30, 5); delete furybuff; delete furytimer; } else { furytimer = furytimer - 1; } if (flank_use == 1) { cost = 90; if (player_mana > cost) { if (meleenum < 2) { flankuse(char); chat((("You cast " + itemMsg[44]) + "") + meleenum, 30, 5); player_mana = player_mana - cost; if (itemuse >= 10) { itemuse = 1; } } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete flank_use; } if (invis_use == 1) { chat("You cast " + itemMsg[43], 30, 5); invisuse(char); if (itemuse >= 10) { itemuse = 1; } delete invis_use; } if (heal_use == 1) { cost = 3; if (cost < player_mana) { chat("You cast " + itemMsg[40], 30, 5); player_mana = player_mana - cost; healuse(char); if (itemuse >= 10) { itemuse = 1; } delete heal_use; } else { chat("<b>Not enough Mana</b>", 30, 5); delete heal_use; } } if (heal_t_use == 1) { spells_target(); if (Key.isDown(13) || (_root.targ1.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { delete mousex; delete mousey; delete m_input; delete m_command; _root.targ1._y = -99999; if (spell_input == null) { chat("You cast " + itemMsg[41], 30, 5); if (order == 0) { healuse(_root.char1); } else { healuse(_root["mon" + order]); } delete heal_t_use; spell_input = 1; } } else { delete spell_input; } } if (craft_use == 1) { chat((((("<b>You cannot use that (" + itemMsg[itemArraynum[keys]]) + "(") + ItemNum[keys]) + ")") + ")</b>", 30, 5); delete craft_use; } if (wine_use == 1) { _root.plHpDis = 500; chat("You used Wine", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } var i; while ((player_mana < stats_mana) && (i < 25)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete wine_use; } if (herbp_use == 1) { _root.plHpDis = 500; chat("You used Herb Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } player_health = player_health - 50; var i; while ((player_mana < stats_mana) && (i < 300)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete herbp_use; } if (sonhip_use == 1) { _root.plHpDis = 500; chat("You used Sonhi Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } player_health = player_health - 50; var i; while ((player_mana < stats_mana) && (i < 450)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete sonhip_use; } if (liver_use == 1) { _root.plHpDis = 500; chat("You ate Bear's Liver", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 500)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete liver_use; } if (beef_use == 1) { _root.plHpDis = 500; chat("You ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("You drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("You drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer = concpotTimer - 10; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } if (use_menu == null) { use_menu = 1; } if (time_use == 1) { t_usemenu = 1; _root.game_hud1.time.gotoAndStop(2); } else { _root.game_hud1.time.gotoAndStop(1); } if (Key.isDown(90) || (_root.game_hud1.time.hittest(_xmouse, _ymouse, true) && (m_input == 1))) { if (t_useinput == null) { t_usemenu++; t_useinput = 1; } if (t_usemenu == 1) { time_use = 1; } if (t_usemenu == 2) { delete time_use; } if (t_usemenu >= 3) { time_use = 1; t_usemenu = 1; } } else { delete t_useinput; } if (Key.isDown(70) || (_root.game_hud1.spell.hittest(_xmouse, _ymouse, true) && (m_input == 1))) { if (use_input == null) { use_menu++; use_input = 1; } if (use_menu == 1) { delete spell_usage; _root.game_hud1.spell.gotoAndStop(1); } if (use_menu == 2) { spell_usage = 1; _root.game_hud1.spell.gotoAndStop(2); } if (use_menu >= 3) { delete spell_usage; use_menu = 1; } } else { delete use_input; } if (Key.isDown(71) || (_root.game_hud1.equip.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { equip_usage = 1; } else if (((_root.game_hud1.equip.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) || (_root.game_hud1.item.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) || (_root.game_hud1.spell.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { delete equip_usage; } else if (Key.isDown(70) || (Key.isDown(71))) { item_usage = 1; delete equip_usage; } if (Key.isDown(68)) { } else { item_usage = 1; } _root.IO = ((((((((((((((((((((((((((((_root.item1._x + "| item1") + "<br>") + _root.item2._x) + "| item2") + "<br>") + _root.item3._x) + "| item3") + "<br>") + _root.item4._x) + "| item4") + "<br>") + _root.item5._x) + "| item5") + "<br>") + _root.item6._x) + "| item6") + "<br>") + _root.item7._x) + "| item7") + "<br>") + _root.item8._x) + "| item8") + "<br>") + _root.item9._x) + "| item9") + "<br>") + _root.item10._x) + "| item10") + "<br>"; if (itemArraynum[keys] == null) { delete ItemArraynum[keys]; delete ItemNum[keys]; delete itemModW[keys]; delete itemModA[keys]; } if (spell_usage == 1) { delete item_usage; if ((sellpage == 1) || (equip_usage == 1)) { use_menu = 2; delete spell_usage; } else { SpellUse(49, 50, 51, 52, 53, 68); } } if (equip_usage == 1) { trace("HW equip"); delete item_usage; if (sellpage == 1) { } else { ArmorDrop(49, 50, 51, 52, 53, 68); } } if (item_usage == 1) { if (sellpage == 1) { } else { Inventory(49, 50, 51, 52, 53, 68); } itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; } } if (correct == 1) { if (arrayclear >= 25) { if (itemArraynum[1] == null) { delete itemModW[1]; delete itemModA[1]; } if (itemArraynum[2] == null) { delete itemModW[2]; delete itemModA[2]; } if (itemArraynum[3] == null) { delete itemModW[3]; delete itemModA[3]; } if (itemArraynum[4] == null) { delete itemModW[4]; delete itemModA[4]; } if (itemArraynum[5] == null) { delete itemModW[5]; delete itemModA[5]; } delete correct; delete arrayclear; } else { arrayclear++; } } function ambush_v(obj) { ambleap = 24; desuClock_v = 1; if ((Math.abs(obj._x - ambNme_scan._x) < 73) && (Math.abs(obj._y - ambNme_scan._y) < 73)) { if (((obj._currentframe == (2 + armor_anim)) || (obj._currentframe == (7 + armor_anim))) || (obj._currentframe == (12 + armor_anim))) { obj._y = obj._y + ambleap; if (obj._xscale == 100) { obj._x = obj._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = obj._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (4 + armor_anim)) || (obj._currentframe == (9 + armor_anim))) || (obj._currentframe == (14 + armor_anim))) { obj._y = obj._y - ambleap; if (obj._xscale == 100) { obj._x = obj._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = obj._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (1 + armor_anim)) || (obj._currentframe == (6 + armor_anim))) || (obj._currentframe == (11 + armor_anim))) { obj._y = obj._y + ambleap; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (5 + armor_anim)) || (obj._currentframe == (10 + armor_anim))) || (obj._currentframe == (15 + armor_anim))) { obj._y = obj._y - ambleap; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (3 + armor_anim)) || (obj._currentframe == (8 + armor_anim))) || (obj._currentframe == (13 + armor_anim))) { if (obj._xscale == -100) { obj._x = obj._x + ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } else { obj._x = obj._x - ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } } ambushshadx = ambushmemx; ambushshady = ambushmemy; c_ambush = 1; } } function ambush(obj) { ambleap = 24; desuClock = 1; if ((Math.abs(obj._x - ambNme_scan._x) < 73) && (Math.abs(obj._y - ambNme_scan._y) < 73)) { if (((obj._currentframe == (2 + armor_anim)) || (obj._currentframe == (7 + armor_anim))) || (obj._currentframe == (12 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (4 + armor_anim)) || (obj._currentframe == (9 + armor_anim))) || (obj._currentframe == (14 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (1 + armor_anim)) || (obj._currentframe == (6 + armor_anim))) || (obj._currentframe == (11 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (5 + armor_anim)) || (obj._currentframe == (10 + armor_anim))) || (obj._currentframe == (15 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (3 + armor_anim)) || (obj._currentframe == (8 + armor_anim))) || (obj._currentframe == (13 + armor_anim))) { if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } else { obj._x = ambNme_scan._x - ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } } ambushshadx = ambushmemx; ambushshady = ambushmemy; c_ambush = 1; } } function attack(obj, auto, aspd, atk) { if (s_scanx == null) { if (s_scanx == 1) { } else { amb_scanner = 1; while (amb_scanner < (enemyCount + 1)) { if (_root["mon" + amb_scanner].hitTest(mousex, mousey, true)) { keyboard_ambush = 1; } amb_scanner++; } s_scanx = 1; } } else { delete s_scanx; } ambTest = obj.hitTest(ambNme_scan); if (s_scan == null) { if (s_scan == 1) { } else { amb_scanner = 1; while (amb_scanner < (enemyCount + 1)) { if (obj.hitTest(_root["mon" + amb_scanner])) { ambNme_scan = _root["mon" + amb_scanner]; } amb_scanner++; } s_scan = 1; } } else { delete s_scan; } if (obj.hitTest(ambNme_scan)) { if (s_inputDelay == null) { if (s_ambush == 1) { if (obj._currentframe > (5 + armor_anim)) { if (obj._currentframe > (10 + armor_anim)) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); ambush(obj); atk._x = obj._x; atk._y = obj._y - 20; } else { obj.gotoAndStop(obj._currentframe + 5); ambush(obj); atk._x = obj._x; atk._y = obj._y - 20; } } } s_inputDelay = 1; } } else { delete s_inputDelay; delete ambleap; } if ((atimer == null) && (fstrike == null)) { atimer = 999; fstrike = 1; } else if (atimer == null) { } else { atimer++; } if (atimer >= (aspd * 2)) { delete inputDelay; delete atimer; if ((input == null) && (Key.isDown(65))) { atk._x = obj._x; atk._y = obj._y - 20; if (obj._currentframe > (5 + armor_anim)) { if (obj._currentframe > (10 + armor_anim)) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } input = 1; } delete input; } if (Key.isDown(65) || (Key.isDown(32))) { htdstuck(); if (atimer == null) { atimer++; } if (inputDelay == null) { if (obj._currentframe > (5 + armor_anim)) { if (obj._currentframe > (10 + armor_anim)) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } atk._x = obj._x; atk._y = obj._y - 20; inputDelay = 1; } if (auto == null) { } } else { if ((!Key.isDown(65)) && (!Key.isDown(32))) { delete fstrike; } if (atimer > aspd) { delete input; delete atimer; } if (x == 8) { atk._x = -200; atk._y = -200; } } } function spriteDepth(obj, enemy) { if (obj._y > enemy._y) { obj.swapDepths(layer7 + 900); } if (obj._y < enemy._y) { obj.swapDepths(layer2 + 1); } } function rogueEffect() { var remShadow = 1; while (remShadow < 11) { if (_root["charshadow" + remShadow]._alpha < 0) { removeMovieClip(_root["charshadow" + remShadow]); } else { _root["charshadow" + remShadow]._alpha = _root["charshadow" + remShadow]._alpha - 2; } remShadow++; } } function charshadowfunc() { trace(pointsnum); if (class == 1) { _root["charshadow" + pointsnum]._x = _root.char1._x; _root.purge_effect_mc.duplicateMovieClip("purge" + pointsnum, 700 + pointsnum); if (_root["purge" + pointsnum].lx == null) { _root["purge" + pointsnum].gotoAndPlay(1); _root["purge" + pointsnum].lx = 1; } _root["purge" + pointsnum]._x = _root.char1._x; _root["purge" + pointsnum]._y = _root.char1._y - 20; _root.char1.duplicateMovieClip("charshadow" + pointsnum, 620 + pointsnum); if (_root["charshadow" + pointsnum].lx == null) { _root["charshadow" + pointsnum]._x = _root.char1._x; _root["charshadow" + pointsnum]._y = _root.char1._y; _root["charshadow" + pointsnum].gotoAndStop(_root.char1._currentframe); _root["charshadow" + pointsnum]._alpha = 80; _root["charshadow" + pointsnum].down.gotoAndStop(_root.char1.down._currentframe); _root["charshadow" + pointsnum].downdiag.gotoAndStop(_root.char1.downdiag._currentframe); _root["charshadow" + pointsnum].side.gotoAndStop(_root.char1.side._currentframe); _root["charshadow" + pointsnum].updiag.gotoAndStop(_root.char1.updiag._currentframe); _root["charshadow" + pointsnum].up.gotoAndStop(_root.char1.up._currentframe); _root["charshadow" + pointsnum].downa.gotoAndStop(3); _root["charshadow" + pointsnum].downdiaga.gotoAndStop(3); _root["charshadow" + pointsnum].sidea.gotoAndStop(3); _root["charshadow" + pointsnum].updiaga.gotoAndStop(3); _root["charshadow" + pointsnum].upa.gotoAndStop(3); _root["charshadow" + pointsnum].lx = 1; } } } function game_full_speed() { if (game_speed == null) { game_speed = 1; } if (game_speed == 3) { mvpatk = 1; mvpspd = 0.25; if (((sprint == 1) && (player_sprint_m > 1)) && (player_sprint == 1)) { boost_spd = 1; } else { delete boost_spd; } movementspd = 1 + boost_spd; attackspd = stats_agi_full * game_speed; enemyspd = 1; enemyatkspd = 36; } else if (game_speed == 2) { mvpatk = 2; mvpspd = 0.5; if (((sprint == 1) && (player_sprint_m > 1)) && (player_sprint == 1)) { boost_spd = 2; } else { delete boost_spd; } movementspd = 2 + boost_spd; attackspd = stats_agi_full * game_speed; enemyspd = 1; enemyatkspd = 24; } else if (game_speed == 1) { mvpatk = 3.2; mvpspd = 1; if (((sprint == 1) && (player_sprint_m > 1)) && (player_sprint == 1)) { boost_spd = 2; } else { delete boost_spd; } movementspd = 4 + boost_spd; attackspd = stats_agi_full * game_speed; enemyspd = 2; enemyatkspd = 8; } } function timeTrial() { if (timeSet == 1) { if (firstTime == null) { firstTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; firstTime_ = (((((("#1:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; firstTime = (((((("#1:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } else if (secondTime == null) { secondTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; secondTime_ = (((((("#2~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; secondTime = (((((("#2~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } else if (thirdTime == null) { thirdTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; thirdTime_ = (((((("#3~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; thirdTime = (((((("#3~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } else if (fourthTime == null) { fourthTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; fourthTime_ = (((((("#4:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; fourthTime = (((((("#4:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } } timeList = (((((firstTime_ + "<br>") + secondTime_) + "<br>") + thirdTime_) + "<br>") + fourthTime_; if (timeLimit == null) { fps = 25; minutes = 0; secondsx = minutes * 60; timeLimit = secondsx * fps; maxTime = timeLimit; } if (dontremovethese == 1) { if (Key.isDown(83)) { timeLimit = timeLimit - 100; } if (Key.isDown(32)) { timeLimit = timeLimit + 100; } } vrb = 1; vrb2 = 0.5; vrb3 = 0.25; if (game_speed == 3) { timeLimit = timeLimit + 0.25; } else if (game_speed == 2) { timeLimit = timeLimit + 0.5; } else if (game_speed == 1) { timeLimit = timeLimit + 1; } milsec = ((timeLimit * 999) / 25) - Math.ceil((timeLimit * 999) / 25); mils = milsec.toString().slice(3, 6); seconds = Math.abs(Math.floor((timeLimit / 25) - (min * 60))); seconds1 = Math.abs(Math.floor(seconds / 10)); min = Math.abs(Math.floor((timeLimit / 25) / 60)); seconds2 = Math.abs(seconds - (seconds1 * 10)); trialLogo = "TOTAL TIME"; totalTime = (((((min + "''") + seconds1) + "") + seconds2) + "''") + mils; } function sprintEffect() { player_num = 100; _root.purge_effect_mc.duplicateMovieClip("purge" + player_num, 700 + player_num); if (_root["purge" + player_num].lx == null) { _root.sounditem1.gotoAndStop(4); _root["purge" + player_num].gotoAndPlay(1); _root["purge" + player_num].lx = 1; } _root["purge" + player_num]._x = _root.char1._x; _root["purge" + player_num]._y = _root.char1._y - 20; } function fastForward(obj) { if (Key.isDown(83)) { if (spd_input == null) { if (player_sprint == null) { player_sprint = 1; } else if (player_sprint == 1) { delete player_sprint; } spd_input = 1; } } else { delete spd_input; } if (ambPoints == null) { ambPoints = 100; } if (player_sprint == null) { if (sprint == null) { if (player_sprint_m < ambPoints) { player_sprint_m = player_sprint_m + 1; } else { sprint = 1; } if (rem_s_trail < 10) { var traileff = 1; while (traileff < 6) { _root["speedtrail" + traileff]._alpha = _root["speedtrail" + traileff]._alpha - 15; traileff++; } if (removeShadow >= 5) { removeMovieClip(_root["speedtrail" + rem_s_trail]); delete removeShadow; rem_s_trail++; } else { removeShadow++; } } obj.down.play(); obj.downdiag.play(); obj.side.play(); obj.updiag.play(); obj.up.play(); obj.downa.play(); obj.downdiaga.play(); obj.sidea.play(); obj.updiaga.play(); obj.upa.play(); } } if (player_sprint == 1) { if (((((m_input == 1) || (Key.isDown(38))) || (Key.isDown(40))) || (Key.isDown(39))) || (Key.isDown(37))) { if (player_sprint_m >= 80) { if ((sprintcast == null) && (game_speed == 1)) { sprintEffect(); sprintcast = 1; } sprint = 1; } } if ((((((m_input == null) && (!Key.isDown(38))) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!Key.isDown(40))) || (game_speed == 2)) { sprint = null; } if (sprint == null) { delete sprintcast; if (player_sprint_m < ambPoints) { player_sprint_m = player_sprint_m + 1; } else { sprint = 1; } if (rem_s_trail < 10) { var traileff = 1; while (traileff < 6) { _root["speedtrail" + traileff]._alpha = _root["speedtrail" + traileff]._alpha - 15; traileff++; } if (removeShadow >= 5) { removeMovieClip(_root["speedtrail" + rem_s_trail]); delete removeShadow; rem_s_trail++; } else { removeShadow++; } } obj.down.play(); obj.downdiag.play(); obj.side.play(); obj.updiag.play(); obj.up.play(); obj.downa.play(); obj.downdiaga.play(); obj.sidea.play(); obj.updiaga.play(); obj.upa.play(); } if (sprint == 1) { if (speed_effect == null) { potionuse(); speed_effect = 1; } _root.plHpDis = 500; if (player_sprint_m > 1) { player_sprint_m = player_sprint_m - 2; } else { delete sprint; } delete rem_s_trail; if (cf >= 10) { delete cf; } else { cf = cf + 2; } if (s_num >= 5) { s_num = 1; } else if (st_Timer >= 1) { delete st_Timer; s_num++; } else { st_Timer++; } if (s_num >= 1) { obj.duplicateMovieClip("speedtrail" + s_num, layer18 + s_num); _root["speedtrail" + s_num].gotoAndStop(obj._currentframe); _root["speedtrail" + s_num].down.gotoAndStop(1); _root["speedtrail" + s_num].downdiag.gotoAndStop(2); _root["speedtrail" + s_num].side.gotoAndStop(3); _root["speedtrail" + s_num].updiag.gotoAndStop(4); _root["speedtrail" + s_num].up.gotoAndStop(5); } var trailefx = 1; while (trailefx < (s_num + 1)) { _root["speedtrail" + trailefx]._alpha = 50; _root["speedtrail" + trailefx].down.gotoAndStop(1); _root["speedtrail" + trailefx].downdiag.gotoAndStop(2); _root["speedtrail" + trailefx].side.gotoAndStop(3); _root["speedtrail" + trailefx].updiag.gotoAndStop(4); _root["speedtrail" + trailefx].up.gotoAndStop(5); trailefx++; } obj.down.gotoAndStop(cf); obj.downdiag.gotoAndStop(cf); obj.side.gotoAndStop(cf); obj.updiag.gotoAndStop(cf); obj.up.gotoAndStop(cf); obj.downa.gotoAndStop(cf); obj.downdiaga.gotoAndStop(cf); obj.sidea.gotoAndStop(cf); obj.updiaga.gotoAndStop(cf); obj.upa.gotoAndStop(cf); } } } function slomo_cf(obj, vrb, vrb2) { if (vrb2 == 1) { if (obj.pt_frame >= 25) { obj.pt_frame = 1; } else { obj.pt_frame++; } } if (obj._currentframe == vrb) { obj.gotoAndStop(1); } else { obj.gotoAndPlay(obj.pt_frame); } } function game_slomo(obj, enemy) { if (sloClock == 1) { _root.lightbg.gotoAndStop(6); game_speed = 2; desuClockTimer++; if (desuClockTimer >= 500) { delete sloClock; delete desuClockTimer; game_speed = 1; } } if ((player_health > (stats_health * 0.4)) && (sloClock == null)) { game_speed = 1; _root.lightbg.gotoAndStop(2); } else if (player_health < (stats_health * 0.1)) { game_speed = 3; if (rewind == null) { _root.lightbg.gotoAndStop(4); } } else if ((player_health < (stats_health * 0.4)) && (sloClock == null)) { game_speed = 2; if (rewind == null) { _root.lightbg.gotoAndStop(3); } } if (player_health <= 1) { game_speed = 1; } if (game_speed == 1) { if (gs_switch == null) { obj.down.play(); obj.downdiag.play(); obj.side.play(); obj.updiag.play(); obj.up.play(); obj.downa.play(); obj.downdiaga.play(); obj.sidea.play(); obj.updiaga.play(); obj.upa.play(); enemy.down.play(); enemy.downdiag.play(); enemy.side.play(); enemy.updiag.play(); enemy.up.play(); enemy.downa.play(); enemy.downdiaga.play(); enemy.sidea.play(); enemy.updiaga.play(); enemy.upa.play(); var ptmc = 1; while (ptmc < 12) { _root["nme_hitpoints" + ptmc].play(); _root["player_hitpoints" + ptmc].play(); _root["plyr_dam_mc" + ptmc].play(); _root["damage_end_pl" + ptmc].play(); _root["damage_end" + ptmc].play(); _root["overkill_anim" + ptmc].play(); _root["splat" + ptmc].play(); _root["zerk" + ptmc].play(); _root["desp" + ptmc].play(); _root.atkspells.atk.ptmc.play(); _root["effect" + ptmc].play(); ptmc++; } } gs_switch = 1; delete p_frame; } if ((game_speed == 2) || (game_speed == 3)) { delete gs_switch; if (enemy.slomoTimer >= (5 * game_speed)) { enemy.down.gotoAndStop(frame); enemy.downdiag.gotoAndStop(frame); enemy.side.gotoAndStop(frame); enemy.updiag.gotoAndStop(frame); enemy.up.gotoAndStop(frame); enemy.downa.gotoAndStop(frame); enemy.downdiaga.gotoAndStop(frame); enemy.sidea.gotoAndStop(frame); enemy.updiaga.gotoAndStop(frame); enemy.upa.gotoAndStop(frame); if (frame >= 11) { frame = 1; } else { frame++; } delete enemy.slomoTimer; } else { enemy.down.stop(); enemy.downdiag.stop(); enemy.side.stop(); enemy.updiag.stop(); enemy.up.stop(); enemy.downa.stop(); enemy.downdiaga.stop(); enemy.sidea.stop(); enemy.updiaga.stop(); enemy.upa.stop(); enemy.slomoTimer++; } if (particle_slomoTimer >= (12 * game_speed)) { var ptmc = 1; while (ptmc < 12) { slomo_cf(_root["nme_hitpoints" + ptmc], 25, 1); slomo_cf(_root["player_hitpoints" + ptmc], 25, 1); slomo_cf(_root["plyr_dam_mc" + ptmc], 25, 1); slomo_cf(_root["damage_end_pl" + ptmc], 25, 1); slomo_cf(_root["damage_end" + ptmc], 25, 1); slomo_cf(_root["overkill_anim" + ptmc], 25, 1); slomo_cf(_root["splat" + ptmc], 25, 1); slomo_cf(_root["zerk" + ptmc], 25, 1); slomo_cf(_root["desp" + ptmc], 25, 1); slomo_cf(_root.atkspells.atk.ptmc, 25, 1); slomo_cf(_root["effect" + ptmc], 25, 1); ptmc++; } delete particle_slomoTimer; } else { var ptmc = 1; while (ptmc < 12) { _root["nme_hitpoints" + ptmc].stop(); _root["player_hitpoints" + ptmc].stop(); _root["plyr_dam_mc" + ptmc].stop(); _root["damage_end_pl" + ptmc].stop(); _root["damage_end" + ptmc].stop(); _root["overkill_anim" + ptmc].stop(); _root["splat" + ptmc].stop(); _root["zerk" + ptmc].stop(); _root["desp" + ptmc].stop(); _root.atkspells.atk + ptmc.stop(); _root["effect" + ptmc].stop(); ptmc++; } particle_slomoTimer++; } if (player_slomoTimer >= (12 * game_speed)) { obj.down.gotoAndStop(p_frame); obj.downdiag.gotoAndStop(p_frame); obj.side.gotoAndStop(p_frame); obj.updiag.gotoAndStop(p_frame); obj.up.gotoAndStop(p_frame); obj.downa.gotoAndStop(p_frame); obj.downdiaga.gotoAndStop(p_frame); obj.sidea.gotoAndStop(p_frame); obj.updiaga.gotoAndStop(p_frame); obj.upa.gotoAndStop(p_frame); if (p_frame >= 11) { p_frame = 1; } else { p_frame++; } delete player_slomoTimer; } else { obj.down.stop(); obj.downdiag.stop(); obj.side.stop(); obj.updiag.stop(); obj.up.stop(); obj.downa.stop(); obj.downdiaga.stop(); obj.sidea.stop(); obj.updiaga.stop(); obj.upa.stop(); player_slomoTimer++; } } } function game_dun_lighting() { if ((((_root.player_health >= 1) && (_root.whiteScreen_effect == null)) || (_root.floorLower == 1)) || (_root.floorHigher == 1)) { _root.light._x = _root.char1._x; _root.light._y = _root.char1._y - 20; _root.lightbg._x = _root.char1._x; _root.lightbg._y = _root.char1._y - 20; } else { _root.light._x = -9999; _root.lightbg._x = -9999; } } function spell_effects(map, c1, c2, c3, c4, c6, c7, c8, c9) { if (guioption == null) { guioption = 4; } if (game_debug == 1) { if ((Key.isDown(49) && (_global.program <= 4)) || (_global.guiButton == 1)) { guiSwitch = 1; } if ((!Key.isDown(49)) && (_global.guiButton == null)) { delete guiSwitch; } } if (_root[atkSpawn] == _root.mon9) { } else { regcolor = new Color(_root[atkSpawn]); reg_altcol = new Object(); reg_altcol = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; regcolor.setTransform(reg_altcol); } NmeAttack = {ra:"100", rb:110, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; colorgui = new color(_root.game_hud1); colorGui2 = new Color(_root.mvpchest1); colorGui3 = new Color(_root["npc_window_" + windowNum]); colorGui4 = new Color(_root.mousetipmc); colorGui5 = new Color(_root.cs_char_sel1.cs.cs_char_sel.statsColor); colorGui6 = new Color(_root.cs_char_sel1.cs.cs_char_sel.house); colorGui7 = new Color(_root.mousetarget); colorGui8 = new Color(_root.landmouse); if (_root.m_click_attack == 1) { colorGui7.setTransform(NmeAttack); colorGui8.setTransform(NmeAttack); } if (guioption >= 5) { guioption = 1; } if ((guioption == 1) && (_root.m_click_attack == null)) { colorGui.setTransform(Koguryo); colorGui2.setTransform(Koguryo); colorGui3.setTransform(Koguryo); colorGui4.setTransform(Koguryo); colorGui5.setTransform(Koguryo); colorGui6.setTransform(Koguryo); colorGui7.setTransform(Koguryo); colorGui8.setTransform(Koguryo); _root.guiColorName = "Koguryo"; } if ((guioption == 2) && (_root.m_click_attack == null)) { colorGui.setTransform(Buya); colorGui2.setTransform(Buya); colorGui3.setTransform(Buya); colorGui4.setTransform(Buya); colorGui5.setTransform(Buya); colorGui6.setTransform(Buya); colorGui7.setTransform(Buya); colorGui8.setTransform(Buya); _root.guiColorName = "Buya"; } if ((guioption == 3) && (_root.m_click_attack == null)) { colorGui.setTransform(Nagnang); colorGui2.setTransform(Nagnang); colorGui3.setTransform(Nagnang); colorGui4.setTransform(Nagnang); colorGui5.setTransform(Nagnang); colorGui6.setTransform(Nagnang); colorGui7.setTransform(Nagnang); colorGui8.setTransform(Nagnang); _root.guiColorName = "Nagnang"; } if ((guioption == 4) && (_root.m_click_attack == null)) { colorGui.setTransform(Default); colorGui2.setTransform(Default); colorGui3.setTransform(Default); colorGui4.setTransform(Default); colorGui5.setTransform(Default); colorGui6.setTransform(Default); colorGui7.setTransform(Default); colorGui8.setTransform(Default); _root.guiColorName = "Neutral"; } if (guiSwitch == 1) { if (guicolor == null) { guioption++; guicolor = 1; } } else { delete guicolor; } door_col = {ra:"0", rb:0, ga:"0", gb:"0", ba:"0", bb:"0", aa:"15", ab:"0"}; Koguryo = {ra:"100", rb:0, ga:"100", gb:78, ba:"100", bb:110, aa:"100", ab:"0"}; Buya = {ra:"100", rb:90, ga:"100", gb:90, ba:"100", bb:0, aa:"100", ab:"0"}; Nagnang = {ra:"100", rb:116, ga:"100", gb:0, ba:"100", bb:110, aa:"100", ab:"0"}; Default = {ra:"100", rb:0, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; NewVrb = (colvrb + 5) + stgvrb; NewVrb2 = ((colvrb + 5) + stgvrb) + ((-_root.floor) * 5); NewVrb3 = ((colvrb + 5) + stgvrb) + (_root.floor * 5); stgvrb = _root.floor * 0.5; lighteffect = new Color(_root.light); pooleffect = new Color(_root.pool); playerst = new Color(_root.char1); enemyc_reset1 = new Color(_root["enemy" + monSpawn]); enemyc_reset2 = new Color(_root["enemy" + monSpawn]); enemyc_reset3 = new Color(_root["enemy" + monSpawn]); enemyc_reset4 = new Color(_root["enemy" + monSpawn]); loadScreenEffect = new Color(_root.loadFSScreen); enemyc_door = new Color(_root[atkSpawn]); enemyc_atkColor = new Color(_root[atkSpawn]); playerc_atkColor = new Color(_root[playerName]); enemyspellColor = new Color(_root["enemy" + order]); spellmapColor = new Color(map); spellmapColor1 = new Color(c1); spellmapColor2 = new Color(c2); spellmapColor3 = new Color(c3); spellmapColor4 = new Color(c4); spellmapColor6 = new Color(c6); spellmapColor7 = new Color(c7); spellmapColor8 = new Color(c8); spellmapColor9 = new Color(c9); whiteTransform = {ra:"100", rb:whiteVrb, ga:"100", gb:whiteVrb, ba:"100", bb:whiteVrb, aa:"100", ab:"0"}; effectTransform = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; effectTransform2 = {ra:"100", rb:colvrc, ga:"100", gb:colvrc, ba:"100", bb:colvrc, aa:"100", ab:"0"}; effectTransform3 = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; effectTransform4 = {ra:"100", rb:0, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; effectTransform5 = {ra:colvratk, rb:colvratk, ga:colvratk2, gb:colvratk, ba:colvratk2, bb:colvratk, aa:"100", ab:"0"}; effectTransform6 = {ra:plycol, rb:plycol, ga:plycol, gb:plycol, ba:plycol, bb:plycol, aa:"100", ab:"0"}; if (whiteScreen_effect == 1) { spellmapColor.setTransform(whiteTransform); spellmapColor1.setTransform(whiteTransform); spellmapColor2.setTransform(whiteTransform); spellmapColor3.setTransform(whiteTransform); spellmapColor4.setTransform(whiteTransform); spellmapColor6.setTransform(whiteTransform); spellmapColor7.setTransform(whiteTransform); spellmapColor8.setTransform(whiteTransform); spellmapColor9.setTransform(whiteTransform); loadScreenEffect.setTransform(whiteTransform); playerst.setTransform(whiteTransform); enemyspellColor.setTransform(whiteTransform); } else { spellmapColor.setTransform(effectTransform); spellmapColor1.setTransform(effectTransform); spellmapColor2.setTransform(effectTransform); spellmapColor3.setTransform(effectTransform); spellmapColor4.setTransform(effectTransform); spellmapColor6.setTransform(effectTransform); spellmapColor7.setTransform(effectTransform); spellmapColor8.setTransform(effectTransform); spellmapColor9.setTransform(effectTransform); loadScreenEffect.setTransform(effectTransform); } if (playerHit == 1) { if (plyHitTimerst == 1) { playerc_atkColor.setTransform(effectTransform6); if (plycol == null) { plycol = 255; } } if (plyHitTimerst >= 2) { playerc_atkColor.setTransform(effectTransform6); delete plyHitTimerst; } else { plyHitTimerst++; if (plycol >= 100) { plycol = plycol - 25; } } if (playerHiteffect >= 10) { playerc_atkColor.setTransform(effectTransform4); delete plyHitTimerst; delete playerHit; delete playerHiteffect; delete plycol; } else { playerHiteffect++; } } if (nmeHit == 1) { if (nmeHitTimerst == 1) { if (graphatk == null) { if (graphcombo >= 3) { graphcombo = 1; } else { graphcombo++; } if (graphcombo == 3) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(8); _root["atkspells" + pointsnum].gotoAndStop(3); _root["atkspells" + pointsnum].lx = 1; } } if (graphcombo == 2) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(7); _root["atkspells" + pointsnum].gotoAndStop(2); _root["atkspells" + pointsnum].lx = 1; } } if (graphcombo == 1) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(6); _root["atkspells" + pointsnum].gotoAndStop(1); _root["atkspells" + pointsnum].lx = 1; } } graphatk = 1; } enemyc_atkColor.setTransform(effectTransform5); colvratk = 255; colvratk2 = 255; _root[atkSpawn]._x = _root[atkSpawn]._x + 5; _root[atkSpawn]._xscale = 120; _root[atkSpawn]._yscale = 120; } if (nmeHitTimerst >= 2) { enemyc_atkColor.setTransform(effectTransform5); colvratk = 100; colvratk2 = 100; _root[atkSpawn]._x = _root[atkSpawn]._x - 5; _root[atkSpawn]._xscale = 100; _root[atkSpawn]._yscale = 100; delete nmeHitTimerst; } else { nmeHitTimerst++; } if (nmeHiteffect >= (10 - (level / 10))) { _root[atkSpawn]._xscale = 100; _root[atkSpawn]._yscale = 100; delete nmeHit; delete nmeHiteffect; delete graphatk; } else { nmeHiteffect++; } } if (whiteScreen_effect == 1) { if (whiteVrb >= 255) { if (floorComSound == null) { stopAllSounds(); duplicateMovieClip (_root.floorComplete_, "floorComplete_1", 12100); _root.floorComplete_1.gotoAndPlay(2); _root.floorComplete_1._x = 240; _root.floorComplete_1._y = 120; floorComSound = 1; whiteVrb = 100; delete whiteScreen_effect; } } if (whiteVrb < 255) { whiteVrb = whiteVrb + 32; } else { delete whiteScreen_effect; whiteVrb = 100; delete floorComSound; } } if (effectst == null) { delete effectend; if (colvrb < -75) { effectst = 1; } else { if (stgm == null) { playerst.setTransform(effectTransform); pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } else if (_root.pool.hitTest(_root["zap" + itemuse]._x, _root["zap" + itemuse]._y + 25, true)) { pooleffect.setTransform(effectTransform2); lighteffect.setTransform(effectTransform2); } else { pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } enemyspellColor.setTransform(effectTransform2); colvrb = colvrb - 5; colvrc = colvrc + 150; colset++; if (colset >= 2) { colvrc = 100; colset = 0; } } } if (effectst == 1) { if (effectend == null) { playerst.setTransform(effectTransform4); pooleffect.setTransform(effectTransform3); lighteffect.setTransform(effectTransform3); enemyc_reset1.setTransform(effectTransform3); enemyc_reset2.setTransform(effectTransform3); enemyc_reset3.setTransform(effectTransform3); enemyc_reset4.setTransform(effectTransform3); effectend = 1; } if (colvrb > -10) { if (stgm == null) { playerst.setTransform(effectTransform4); stgm = 1; } spellmapColor.setTransform(effectTransform3); } else { colvrb = colvrb + 5; colvrc = 100; } } } function zoomIn() { if (zi_input == null) { delete zoom; delete zoomin; _root._x = -238; _root._y = 0; _root._xscale = 200; _root._yscale = 200; zi_input = 1; } } function zoomOut(obj) { if (z_input == null) { delete zoom; delete zoomin; obj._x = -238; obj._y = 0; obj._xscale = 200; obj._yscale = 200; z_input = 1; } } function zoomInOut(obj) { if (z_step == null) { z_step = 1; } if (bossIntro == 1) { if (zx_input == null) { _root.game_hud1._visible = false; delete zoomO; zoomI = 1; zx_input = 1; z_step = 2; } } else if (z_step == 2) { _root.game_hud1._visible = true; delete zoomI; zoomO = 1; delete zx_input; delete z_step; } if (zoomI == 1) { if (zoom >= 23) { delete zoomI; delete zoom; } if (zoom < 23) { delete z_input; obj._x = obj._x - (1.9995 * zoom); obj._y = obj._y - (0.774 * zoom); obj._xscale = obj._xscale + (0.833 * zoom); obj._yscale = obj._yscale + (0.833 * zoom); zoom = zoom + 2.5; } } if (zoomO == 1) { if (zoom >= 23) { delete zoomO; delete zoom; } if (zoom < 23) { delete z_input; obj._x = obj._x - (1.9995 * (-zoom)); obj._y = obj._y - (0.774 * (-zoom)); obj._xscale = obj._xscale + (0.833 * (-zoom)); obj._yscale = obj._yscale + (0.833 * (-zoom)); zoom = zoom + 2.5; } } } function gameover_screen() { if (zx_input == 1) { z_step = 2; } _root.light._x = -9999; _root.lightbg._x = -9999; if (Key.isDown(75)) { player_health = player_health - 1000; } _root.go_screen1._x = 120; _root.go_screen1._y = 0; _root.go_screen1._xscale = 100; _root.go_screen1._yscale = 100; } function mouseReset() { delete value1x; delete value2x; delete value1y; delete value2y; delete m_command; delete m_attack; delete mouseD; if (_root.char1._currentframe > 5) { _root.char1.gotoAndStop(_root.char1._currentframe - 5); _root.char1.gotoAndStop(_root.char1._currentframe + 5); } else { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } function keyboardSpecial() { if (dk_Timer == 0) { delete dk_Timer; delete doubleKeyboard; } if (dk_Timer < 1) { } else if (dk_Timer == null) { } else { dk_Timer = dk_Timer - 10; } if (Key.isDown(32)) { trace(doubleKeyboard); if ((doubleKeyboard == 1) && (dk_Timer == null)) { dk_Timer = 50; } if (sk_input2 == null) { doubleKeyboard++; sk_input2 = 1; } } else { delete sk_input2; } if (Key.isDown(65)) { trace(doubleKeyboard); if ((doubleKeyboard == 1) && (dk_Timer == null)) { dk_Timer = 50; } if (sk_input == null) { doubleKeyboard++; sk_input = 1; } } else { delete sk_input; } var k_scan = 0; while (k_scan < 9) { if (_root["mon" + k_scan].hitTest(_root.char1.hb)) { if (doubleKeyboard >= 2) { zerk_t_use = 1; delete doubleKeyboard; } order = k_scan; } k_scan++; } } function mouseControl(player, spd, atk) { if (mouseCoolDown < 1) { delete mouseCoolDown; } else if (mouseCoolDown == null) { } else { mouseCoolDown = mouseCoolDown - 1; } if ((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(65))) { } if (m_input == 1) { delete kb_input; } if ((m_command == 1) && (player.hitTest(npc))) { } if (m_click_attack == 1) { mousetarget._visible = true; mousetarget._x = _root["mon" + m_enem]._x; mousetarget._y = _root["mon" + m_enem]._y - 50; } else { mousetarget._visible = false; } if (playerRetAtk == 1) { m_scan2 = playerRetAtk; while (m_scan2 < (enemyCount + 1)) { if (m_ignore == null) { autoAttackBack(); if (inputclick == null) { inputclick = 1; } } delete playerRetAtk; m_scan2++; } } if (doubleClickAtkTimer < 1) { delete doubleClickAtkTimer; delete doubleClickAtk; } else { doubleClickAtkTimer = doubleClickAtkTimer - 10; } m_scan = m_command; while (m_scan < (enemyCount + 1)) { if ((_root["mon" + m_scan].hitTest(_root._xmouse, _root._ymouse, false) && (kb_input == null)) && (m_input == 1)) { ignoreChest = 1; } if (((_root["mon" + m_scan].hitTest(_root._xmouse, _root._ymouse, true) && (kb_input == null)) && (m_input == 1)) && (_root.char1.hb.hitTest(_root["mon" + m_scan]))) { delete ignoreChest; if ((doubleClickAtk >= 2) && (doubleClickAtkTimer > 1)) { mouseReset(); delete doubleClickAtkTimer; delete doubleClickAtk; if (player._currentFrame >= 10) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); } else { player.gotoAndStop(player._currentframe + 5); } if (_root["mon" + m_scan].hitTest(player)) { zerk_t_use = 1; } order = m_scan; } if (doubleClickInput == null) { doubleClickInput = 1; doubleClickAtkTimer = 50; doubleClickAtk++; } if (inputclick == 1) { mousetarget._x = _root["mon" + m_scan]._x; mousetarget._y = _root["mon" + m_scan]._y - 50; delete inputclick; } else { if (m_ignore == 1) { m_click_attack = 1; m_enem = m_scan; m_attack = 1; if (inputclick == null) { mousex = _root["mon" + m_scan]._x; mousey = _root["mon" + m_scan]._y; mousetarget._x = _root["mon" + m_scan]._x; mousetarget._y = _root["mon" + m_scan]._y - 50; inputclick = 1; } } if (m_ignore == null) { m_click_attack = 1; m_enem = m_scan; m_attack = 1; if (inputclick == null) { mousex = _root["mon" + m_scan]._x; mousey = _root["mon" + m_scan]._y; mousetarget._x = _root["mon" + m_scan]._x; mousetarget._y = _root["mon" + m_scan]._y - 50; inputclick = 1; } } } } if ((((_root["mon" + m_scan].hitTest(player) && (kb_input == null)) && (m_click_attack == 1)) && (Math.abs(player._x - _root["mon" + m_enem]._x) < 48)) && (Math.abs(player._y - _root["mon" + m_enem]._y) < 48)) { if (inputclick == 1) { mouseD = 1; m_attack = 1; } if ((m_attack == null) && (m_ignore == null)) { mouseD = 1; m_attack = 1; } } m_scan++; } if (atk_coolDown > 0) { atk_coolDown--; } else if (atk_coolDown < 1) { delete atk_coolDown; } if (m_ignore == 1) { delete m_attack; } else if (m_attack == 1) { if (m_strike == null) { if ((player._currentframe > (5 + armor_anim)) && (atk_coolDown == null)) { if (player._currentframe > (10 + armor_anim)) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } else { player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } } atk_coolDown = 15; m_strike = 1; } if (mfstrike == null) { mfstrike = 1; } if (m_timer >= stats_agi_full) { if (player._currentframe > (5 + armor_anim)) { if (player._currentframe > (10 + armor_anim)) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } else { player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } } delete m_timer; } else { m_timer = m_timer + 2; } delete m_attack; delete inputclick; } else { delete m_strike; } if (m_input == 1) { if (mouseCancelClick == null) { if (mouseCancel >= 2) { delete _root.char1.end; delete mouseCancel; } else { mouseCancel++; } mouseCancelClick = 1; } } else { delete mouseCancelClick; } charRo = _root.char1.end; if ((((((((m_command == 1) && (m_attack == null)) && (!_root.game_hud1.center.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.map.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.spell.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.equip.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.macro.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.spellList.hitTest(_xmouse, _ymouse, true))) { if (mouseD == null) { mouseD = Math.abs(mousex - player._x) + Math.abs(mousey - (player._y - 20)); } if (player._y >= mousey) { player._y = player._y - spd; value2y = 0; } else { value2y = 1; } if (player._y <= mousey) { player._y = player._y + spd; value1y = 0; } else { value1y = 1; } if (player._x >= mousex) { player._x = player._x - spd; value1x = 0; } else { value1x = 1; } if (player._x <= mousex) { player._x = player._x + spd; value2x = 0; } else { value2x = 1; } if (player._x <= mousex) { player._xscale = -100; } if (player._x >= mousex) { player._xscale = 100; } } if (mouseD < 5) { value1x = 0; value2x = 0; value1y = 0; value2y = 0; delete mouseD; } else { mouseD = mouseD - 3; } if ((value1x == 1) || (value2x == 1)) { if (value1y == 1) { player.gotoAndStop(4 + armor_anim); } else if (value2y == 1) { player.gotoAndStop(2 + armor_anim); } else { player.gotoAndStop(3 + armor_anim); } } else if (value1y == 1) { player.gotoAndStop(5 + armor_anim); } else if (value2y == 1) { player.gotoAndStop(1 + armor_anim); } else if (m_command == 1) { if (m_attack == null) { delete value1x; delete value2x; delete value1y; delete value2y; if (player._currentframe <= (5 + armor_anim)) { player.gotoAndStop(player._currentframe + 5); } mouseCoolDown = 50; delete m_command; } } } function autoAttackBack() { if (_root.autoAtk == 1) { m_attack = 1; } } function floorComplete() { if (_root.floorListCount == null) { _root.floorListCount = 0; } if (_root.floorListCount >= 1) { if (f_complete == null) { whiteScreen_effect = 1; _root.floorListCount = 0; f_complete = 1; } } else { delete f_complete; } } function debugFloorChange(obj) { if (Key.isDown(76) && (_root.debugGame == 1)) { if (mvp_input == null) { obj._x = 240; obj._y = 144; map_gridx = 360; map_gridy = 480; mapx = 5; mapx2 = 6; mapx3 = 7; mapx4 = 5; mapx5 = 6; mapx6 = 7; mapx7 = 5; mapx8 = 6; mapx9 = 7; mapy = 9; mapy2 = 9; mapy3 = 9; mapy4 = 9; mapy5 = 9; mapy6 = 9; mapy7 = 7; mapy8 = 7; mapy9 = 7; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = -240; _root.dunmapC21._y = -240; _root.dunmapC22._y = -240; _root.dunmapC00._x = -120; _root.dunmapC01._x = 120; _root.dunmapC02._x = 360; _root.dunmapC10._x = -120; _root.dunmapC11._x = 120; _root.dunmapC12._x = 360; _root.dunmapC20._x = -120; _root.dunmapC21._x = 120; _root.dunmapC22._x = 360; mvp_input = 1; } } if (((_root.floorHigher == 1) && (mapType == 1)) || (Key.isDown(219) && (_root.debugGame == 1))) { _root.floorHAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType = 2; monClear(); obj._x = 240; obj._y = 144; map_gridx = 180; map_gridy = 540; delete enemyCount; delete eightCount; mapx = 2; mapx2 = 3; mapx3 = 4; mapx4 = 2; mapx5 = 3; mapx6 = 4; mapx7 = 2; mapx8 = 3; mapx9 = 4; mapy = 20; mapy2 = 20; mapy3 = 20; mapy4 = 20; mapy5 = 20; mapy6 = 20; mapy7 = 17; mapy8 = 17; mapy9 = 17; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = -240; _root.dunmapC21._y = -240; _root.dunmapC22._y = -240; _root.dunmapC00._x = -120; _root.dunmapC01._x = 120; _root.dunmapC02._x = 360; _root.dunmapC10._x = -120; _root.dunmapC11._x = 120; _root.dunmapC12._x = 360; _root.dunmapC20._x = -120; _root.dunmapC21._x = 120; _root.dunmapC22._x = 360; floor = floor - 1; _root.floorRO = "Floor " + _root.floor; fl_input = 1; delete floorHigher; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 4); } } if ((_root.floorHigher == 1) && (mapType == 2)) { _root.floorHAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; _root.floorRO = "Floor " + _root.floor; if (fl_input == null) { mapType--; monClear(); obj._x = 240; obj._y = 144; map_gridx = 360; map_gridy = 540; delete enemyCount; delete eightCount; mapx = 5; mapx2 = 6; mapx3 = 7; mapx4 = 5; mapx5 = 6; mapx6 = 7; mapx7 = 5; mapx8 = 6; mapx9 = 7; mapy = 10; mapy2 = 10; mapy3 = 10; mapy4 = 10; mapy5 = 10; mapy6 = 10; mapy7 = 7; mapy8 = 7; mapy9 = 7; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = -240; _root.dunmapC21._y = -240; _root.dunmapC22._y = -240; _root.dunmapC00._x = -120; _root.dunmapC01._x = 120; _root.dunmapC02._x = 360; _root.dunmapC10._x = -120; _root.dunmapC11._x = 120; _root.dunmapC12._x = 360; _root.dunmapC20._x = -120; _root.dunmapC21._x = 120; _root.dunmapC22._x = 360; floor = floor - 1; _root.floorRO = "Floor " + _root.floor; fl_input = 1; delete floorHigher; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 4); } } if ((_root.floorLower == 1) && (mapType == 2)) { _root.floorLAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType--; monClear(); map_gridx = 0; map_gridy = 0; x_value = 4; delete enemyCount; delete eightCount; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = 480; _root.dunmapC21._y = 480; _root.dunmapC22._y = 480; _root.dunmapC00._x = -120; _root.dunmapC01._x = 120; _root.dunmapC02._x = 360; _root.dunmapC10._x = -120; _root.dunmapC11._x = 120; _root.dunmapC12._x = 360; _root.dunmapC20._x = -120; _root.dunmapC21._x = 120; _root.dunmapC22._x = 360; obj._x = 240; obj._y = 72; mapx = -1; mapx2 = 0; mapx3 = 1; mapx4 = -1; mapx5 = 0; mapx6 = 1; mapx7 = -1; mapx8 = 0; mapx9 = 1; y_value = 8; mapy = 1; mapy2 = 1; mapy3 = 1; mapy4 = 1; mapy5 = 1; mapy6 = 1; mapy7 = 1; mapy8 = 1; mapy9 = 1; floor = floor + 1; _root.floorRO = "Floor " + _root.floor; delete floorLower; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 4); fl_input = 1; } } else { delete fl_input; } if ((_root.floorLower == 1) && (mapType == 1)) { _root.floorLAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType++; monClear(); map_gridx = 180; map_gridy = 0; x_value = 4; delete enemyCount; delete eightCount; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = 480; _root.dunmapC21._y = 480; _root.dunmapC22._y = 480; _root.dunmapC00._x = -120; _root.dunmapC01._x = 120; _root.dunmapC02._x = 360; _root.dunmapC10._x = -120; _root.dunmapC11._x = 120; _root.dunmapC12._x = 360; _root.dunmapC20._x = -120; _root.dunmapC21._x = 120; _root.dunmapC22._x = 360; obj._x = 240; obj._y = 72; mapx = 2; mapx2 = 3; mapx3 = 4; mapx4 = 2; mapx5 = 3; mapx6 = 4; mapx7 = 2; mapx8 = 3; mapx9 = 4; y_value = 8; mapy = 11; mapy2 = 11; mapy3 = 11; mapy4 = 11; mapy5 = 11; mapy6 = 11; mapy7 = 11; mapy8 = 11; mapy9 = 11; floor = floor + 1; _root.floorRO = "Floor " + _root.floor; delete floorLower; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 4); fl_input = 1; } } else { delete fl_input; } if (Key.isDown(76) || (_root.floorLower == 1)) { } } function debug_MonsterSpawn() { if (monMulti == null) { monAnimVar = new Array(); monAnimArray = new Array(); monMulti = 1; } if (monType == null) { monType = 1; } if (enemyCount < debugSpawn) { enemyCount = debugSpawn; } if (Key.isDown(55)) { if (debug_a == 1) { } else { if (debugSpawn < enemyCount) { } if (debugSpawn >= 8) { debugSpawn = 1; } else { debugSpawn++; } if (loopx >= 3) { loopy++; loopx = 1; } else { loopx++; } var enemyDraw = 1; while (enemyDraw < (debugSpawn + 1)) { var monanimfiller = 1; while (monanimfiller < (debugSpawn + 1)) { monAnimVar[monanimfiller] = 6; monAnimArray[debugSpawn] = Math.ceil(Math.random() * monAnimVar[monanimfiller]) * 20; monanimfiller++; } if (_root["mon" + debugSpawn]._x == null) { _root.purge_effect_mc.duplicateMovieClip("purge" + debugSpawn, 325 + debugSpawn); _root["purge" + debugSpawn]._x = _root.floormouse._x + 15; _root["purge" + debugSpawn]._y = _root.floormouse._y - 15; _root.sounditem1.gotoAndStop(4); debugt = _root.mon1.move; if (deSpawn_x[debugSpawn] == null) { _root.enemy.duplicateMovieClip("mon" + debugSpawn, (layer14 + debugSpawn) + 50); _root["mon" + debugSpawn]._y = _root.floormouse._y + 12; _root["mon" + debugSpawn]._x = _root.floormouse._x + 12; _root["mon" + debugSpawn].move = 11; _root["mon" + debugSpawn].gotoAndStop(monAnimArray[enemyDraw] + 1); } } enemyDraw++; } debug_a = 1; } } else { delete debug_a; } } function debug_ambush(obj) { ambleap = 24; if (h_input == 1) { if (ambNme_scan._x == null) { } else { if (((obj._currentframe == (2 + armor_anim)) || (obj._currentframe == (7 + armor_anim))) || (obj._currentframe == (12 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (4 + armor_anim)) || (obj._currentframe == (9 + armor_anim))) || (obj._currentframe == (14 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (1 + armor_anim)) || (obj._currentframe == (6 + armor_anim))) || (obj._currentframe == (11 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (5 + armor_anim)) || (obj._currentframe == (10 + armor_anim))) || (obj._currentframe == (15 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (3 + armor_anim)) || (obj._currentframe == (8 + armor_anim))) || (obj._currentframe == (13 + armor_anim))) { if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } else { obj._x = ambNme_scan._x - ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } } ambushshadx = ambushmemx; ambushshady = ambushmemy; c_ambush = 1; } } } function debugArmor() { debugMapLock(_root.char1, _root.movementspd); mvp_function(); debugFloorChange(_root.char1); timeTrial(); if (debugGame == 1) { monDis(); } if (Key.isDown(16) && (Key.isDown(81))) { debugGame = 1; } if (player_health < 1) { } else { sound_bgm(); } if (_root.debugGame == 1) { _root.readout = "floorListCount:" + _root.floorListCount; } _root.plHpDis; _root.readout1 = (("mapx:" + mapx) + "mapy:") + mapy; _root.readout2 = (("mapx2:" + mapx2) + "mapy2:") + mapy2; _root.readout3 = (("mapx3:" + mapx3) + "mapy3:") + mapy3; _root.readout3 = (("mapx3:" + mapx3) + "mapy3:") + mapy3; _root.readout4 = ((((("player_x:" + distx) + "disty:") + char._y) + "enemyxy:") + _root.mon1._x) + _root.mon1._y; _root.readout7 = ((((((((((((((((((((((((((((((((((((((((crowd + "enemyCount:") + enemyCount) + "dots:") + dots) + "deSpawn_x[1] ") + Math.abs(deSpawn_x[1] - _root.char1._x)) + "despawn_w:") + deSpawn_switch[2]) + "<br>") + "enemyCount") + enemyCount) + " spawnfill:") + spawnfill) + "despawn_x:") + deSpawn_x[spawnfill]) + "<br>") + "pointsnum:") + pointsnum) + "enemy1health:") + _root.mon1.health) + "<br>") + "enemyDestroyed: ") + enemyDestroyed) + "enemyCount") + enemyCount) + "map:") + mapNumber) + "<br>") + "playerHealth") + player_health) + "/") + stats_health) + "<br>") + "dirx:") + dirx) + "diry:") + diry) + "formation") + formation) + "s_ambush") + s_ambush; debugx = ((current * ((mapReaderx + "") + mapReadery)) + ":") + (mapReaderx + mapReadery); if (Key.isDown(87)) { if (k_input == 1) { } else { if (armor_anim >= 100) { armor_anim = 0; } else { armor_anim = armor_anim + 20; _root.char1.gotoAndStop(_root.char1._currentframe + armor_anim); } k_input = 1; } } else { delete k_input; } } function faceTarget(obj, enemy) { if (faceEnemy == 1) { delete faceEnemy; if (enemy._x == null) { } else if (Math.abs(obj._x - enemy._x) < 6) { if (obj._y > enemy._y) { obj.gotoAndStop(15 + armor_anim); } if (obj._y < enemy._y) { obj.gotoAndStop(11 + armor_anim); } } else if (Math.abs(obj._y - enemy._y) < 6) { if (obj._x < enemy._x) { obj._xscale = -100; obj.gotoAndStop(13 + armor_anim); } if (obj._x > enemy._x) { obj._xscale = 100; obj.gotoAndStop(13 + armor_anim); } } else { if (obj._x < enemy._x) { obj._xscale = -100; } if (obj._x > enemy._x) { obj._xscale = 100; } if (obj._y < enemy._y) { obj.gotoAndStop(12 + armor_anim); } if (obj._y > enemy._y) { obj.gotoAndStop(14 + armor_anim); } } } } function hdetect_player(player, map, spd) { _root["debugshadow" + x]._x = ambushmemx; _root["debugshadow" + x]._y = ambushmemy; if (map.hb.hitTest(player._x + 6, player._y, true) || (map.hb.hitTest(player._x, player._y + 6, true))) { if (desuClock == 1) { player._x = ambushmemx; player._y = ambushmemy; } } else { delete htCorrect; if (map.hb.hitTest(player._x, player._y, false)) { ambushmemx = player._x; ambushmemy = player._y; } } if (dontfillme == 1) { if (map.hb.hitTest(player._x - 24, player._y, true)) { player._x = player._x + 24; charshadowfunc(); } if (map.hb.hitTest(player._x + 24, player._y, true)) { player._x = player._x - 24; charshadowfunc(); } if (map.hb.hitTest(player._x, player._y - 24, true)) { player._y = player._y + 24; charshadowfunc(); } if (map.hb.hitTest(player._x, player._y + 24, true)) { player._y = player._y - 24; charshadowfunc(); } } if (map.hb.hitTest(player._x - 24, player._y, true)) { dropP = 3; } if (map.hb.hitTest(player._x + 24, player._y, true)) { dropP = 4; } if (map.hb.hitTest(player._x, player._y - 24, true)) { dropP = 1; } if (map.hb.hitTest(player._x, player._y + 24, true)) { dropP = 2; } if (((map.hb.hitTest(player._x - spd, player._y, false) || (map.hb.hitTest(player._x + spd, player._y, false))) || (map.hb.hitTest(player._x, player._y - spd, false))) || (map.hb.hitTest(player._x, player._y + spd, false))) { delete maphtd; } if (map.hb.hitTest(player._x - spd, player._y, true)) { player._x = player._x + (spd + 5); delete m_command; maphtd = 1; } if (map.hb.hitTest(player._x + spd, player._y, true)) { player._x = player._x - (spd + 5); delete m_command; maphtd = 1; } if (map.hb.hitTest(player._x, player._y - spd, true)) { player._y = player._y + (spd + 5); delete m_command; maphtd = 1; } if (map.hb.hitTest(player._x, player._y + spd, true)) { player._y = player._y - (spd + 5); delete m_command; maphtd = 1; } if (map.slide.hitTest(player._x, player._y + spd, true)) { _root.doorpass = 1; } } function hdetect_enemy(map, enemy, spd2) { if (map.hb.hitTest(enemy._x - spd2, enemy._y, true)) { enemy._x = enemy._x + (spd2 * 2); } if (map.hb.hitTest(enemy._x + spd2, enemy._y, true)) { enemy._x = enemy._x - (spd2 * 2); } if (map.hb.hitTest(enemy._x, enemy._y - spd2, true)) { enemy._y = enemy._y + (spd2 * 2); } if (map.hb.hitTest(enemy._x, enemy._y + spd2, true)) { enemy._y = enemy._y - (spd2 * 2); } if (map.slide.hitTest(enemy._x - spd2, enemy._y, true)) { enemy._x = enemy._x + spd2; } if (map.slide.hitTest(enemy._x + spd2, enemy._y, true)) { enemy._x = enemy._x - spd2; } if (map.slide.hitTest(enemy._x, enemy._y - spd2, true)) { enemy._y = enemy._y + spd2; } if (map.slide.hitTest(enemy._x, enemy._y + spd2, true)) { enemy._y = enemy._y - spd2; } } map_dir_x = new Array(); map_dir_y = new Array(); map_dir_x[76] = 0; function spawnBlock() { if (nullSpawnA == null) { nullSpawnA = new Array(); nullSpawnA = [22]; } var scanNspawn = 0; if (scanNspawn < nullSpawnA.length) { if (mapNumber == nullSpawnA[scanNspawn]) { return(true); } return(false); } } function mapHistoryFunc() { if (enemyNumber == null) { enemyNumber = new Array(); enemyNumber = [0, 4, 2, 1, 6]; } if (mapHistory == null) { mapHistory = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; bossHistory = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; mapHistory[floor][mapNumber] = 1; } enemMapClear(); enemyCountReset(); var blockedSpawn = spawnBlock(); if ((mapHistory[floor][mapNumber] == null) && (blockedSpawn == false)) { build++; delete monDrawStart; if (enemyCount >= 9) { if (mvp_in == 1) { } else { removeMovieClip(_root.mon9); } var overMon = 9; while (overMon < (enemyCount + 1)) { removeMovieClip(_root["mon" + overMon]); overMon++; } enemyCount = 9; enemySpawn(); } else if (enemyCount < 9) { nx = Math.ceil(Math.random() * 4); trace(enemyNumber[nx]); enemyCount = enemyCount + enemyNumber[nx]; enemySpawn(); } scanHis = 1; mapHistory[floor][mapNumber] = 1; } } function map(obj1, obj2, obj3, obj4, obj5, obj6, obj7, obj8, obj9, char, spd) { function regularMapScroll() { if (char._x < (240 - spd)) { if (map_gridx >= 1) { map_gridx = map_gridx - ((spd * 0.5) / 2); if (map_dir_x[mapNumber] == null) { diry = -120; dirx = -192; } else { diry = map_dir_y[mapNumber]; dirx = map_dir_x[mapNumber]; } var db = 1; while (db < (dots + 1)) { deSpawn_x[db] = deSpawn_x[db] + spd; db++; } obj1._x = obj1._x + spd; obj4._x = obj4._x + spd; obj7._x = obj7._x + spd; obj2._x = obj2._x + spd; obj5._x = obj5._x + spd; obj8._x = obj8._x + spd; obj3._x = obj3._x + spd; obj6._x = obj6._x + spd; obj9._x = obj9._x + spd; char._x = char._x + spd; mousex = mousex + spd; _root.floormouse._x = _root.floormouse._x + spd; _root.mouseanim._x = _root.mouseanim._x + spd; _root.landmouse._x = _root.landmouse._x + spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._x = _root["player_hitpoints" + particle]._x + spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x + spd; _root["damage_end" + particle]._x = _root["damage_end" + particle]._x + spd; _root["splat" + particle]._x = _root["splat" + particle]._x + spd; _root["ambush_hitpoints" + particle]._x = _root["ambush_hitpoints" + particle]._x + spd; _root["nme_hitpoints" + particle]._x = _root["nme_hitpoints" + particle]._x + spd; _root["misspoints_mc_pl" + particle]._x = _root["misspoints_mc_pl" + particle]._x + spd; _root["damage_mc" + particle]._x = _root["damage_mc" + particle]._x + spd; _root["purge" + particle]._x = _root["purge" + particle]._x + spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x + spd; _root["plyr_dam_mc" + particle]._x = _root["plyr_dam_mc" + particle]._x + spd; _root["misspoints_mc" + particle]._x = _root["misspoints_mc" + particle]._x + spd; _root["overkill_anim" + particle]._x = _root["overkill_anim" + particle]._x + spd; _root["item" + particle]._x = _root["item" + particle]._x + spd; _root["charshadow" + particle]._x = _root["charshadow" + particle]._x + spd; _root["zap" + particle]._x = _root["zap" + particle]._x + spd; _root["desp" + particle]._x = _root["desp" + particle]._x + spd; _root["zerk" + particle]._x = _root["zerk" + particle]._x + spd; _root["speedtrail" + particle]._x = _root["speedtrail" + particle]._x + spd; _root["effect" + particle]._x = _root["effect" + particle]._x + spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._x = _root["mon" + enemyMove]._x + spd; enemyMove++; } } } if (char._x >= (240 + spd)) { if (map_gridx < 360) { map_gridx = map_gridx + ((spd * 0.5) / 2); if (map_dir_x[mapNumber] == null) { diry = -120; dirx = 192; } else { diry = map_dir_y[mapNumber]; dirx = map_dir_x[mapNumber]; } var db = 1; while (db < (dots + 1)) { deSpawn_x[db] = deSpawn_x[db] - spd; db++; } obj1._x = obj1._x - spd; obj4._x = obj4._x - spd; obj7._x = obj7._x - spd; obj2._x = obj2._x - spd; obj5._x = obj5._x - spd; obj8._x = obj8._x - spd; obj3._x = obj3._x - spd; obj6._x = obj6._x - spd; obj9._x = obj9._x - spd; char._x = char._x - spd; mousex = mousex - spd; _root.floormouse._x = _root.floormouse._x - spd; _root.mouseanim._x = _root.mouseanim._x - spd; _root.landmouse._x = _root.landmouse._x - spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._x = _root["player_hitpoints" + particle]._x - spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x - spd; _root["damage_end" + particle]._x = _root["damage_end" + particle]._x - spd; _root["splat" + particle]._x = _root["splat" + particle]._x - spd; _root["ambush_hitpoints" + particle]._x = _root["ambush_hitpoints" + particle]._x - spd; _root["nme_hitpoints" + particle]._x = _root["nme_hitpoints" + particle]._x - spd; _root["misspoints_mc_pl" + particle]._x = _root["misspoints_mc_pl" + particle]._x - spd; _root["damage_mc" + particle]._x = _root["damage_mc" + particle]._x - spd; _root["purge" + particle]._x = _root["purge" + particle]._x - spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x - spd; _root["plyr_dam_mc" + particle]._x = _root["plyr_dam_mc" + particle]._x - spd; _root["misspoints_mc" + particle]._x = _root["misspoints_mc" + particle]._x - spd; _root["overkill_anim" + particle]._x = _root["overkill_anim" + particle]._x - spd; _root["item" + particle]._x = _root["item" + particle]._x - spd; _root["charshadow" + particle]._x = _root["charshadow" + particle]._x - spd; _root["zap" + particle]._x = _root["zap" + particle]._x - spd; _root["desp" + particle]._x = _root["desp" + particle]._x - spd; _root["zerk" + particle]._x = _root["zerk" + particle]._x - spd; _root["speedtrail" + particle]._x = _root["speedtrail" + particle]._x - spd; _root["effect" + particle]._x = _root["effect" + particle]._x - spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._x = _root["mon" + enemyMove]._x - spd; enemyMove++; } } } if (char._y < (120 - spd)) { if (map_gridy >= 1) { map_gridy = map_gridy - ((spd * 0.5) / 2); if (map_dir_x[mapNumber] == null) { diry = -288; dirx = 0; } else { diry = map_dir_y[mapNumber]; dirx = map_dir_x[mapNumber]; } var db = 1; while (db < (dots + 1)) { deSpawn_y[db] = deSpawn_y[db] + spd; db++; } obj1._y = obj1._y + spd; obj4._y = obj4._y + spd; obj7._y = obj7._y + spd; obj2._y = obj2._y + spd; obj5._y = obj5._y + spd; obj8._y = obj8._y + spd; obj3._y = obj3._y + spd; obj6._y = obj6._y + spd; obj9._y = obj9._y + spd; char._y = char._y + spd; mousey = mousey + spd; _root.floormouse._y = _root.floormouse._y + spd; _root.mouseanim._y = _root.mouseanim._y + spd; _root.landmouse._y = _root.landmouse._y + spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._y = _root["player_hitpoints" + particle]._y + spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y + spd; _root["damage_end" + particle]._y = _root["damage_end" + particle]._y + spd; _root["splat" + particle]._y = _root["splat" + particle]._y + spd; _root["ambush_hitpoints" + particle]._y = _root["ambush_hitpoints" + particle]._y + spd; _root["nme_hitpoints" + particle]._y = _root["nme_hitpoints" + particle]._y + spd; _root["misspoints_mc_pl" + particle]._y = _root["misspoints_mc_pl" + particle]._y + spd; _root["damage_mc" + particle]._y = _root["damage_mc" + particle]._y + spd; _root["purge" + particle]._y = _root["purge" + particle]._y + spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y + spd; _root["plyr_dam_mc" + particle]._y = _root["plyr_dam_mc" + particle]._y + spd; _root["misspoints_mc" + particle]._y = _root["misspoints_mc" + particle]._y + spd; _root["overkill_anim" + particle]._y = _root["overkill_anim" + particle]._y + spd; _root["item" + particle]._y = _root["item" + particle]._y + spd; _root["charshadow" + particle]._y = _root["charshadow" + particle]._y + spd; _root["zap" + particle]._y = _root["zap" + particle]._y + spd; _root["desp" + particle]._y = _root["desp" + particle]._y + spd; _root["zerk" + particle]._y = _root["zerk" + particle]._y + spd; _root["speedtrail" + particle]._y = _root["speedtrail" + particle]._y + spd; _root["effect" + particle]._y = _root["effect" + particle]._y + spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._y = _root["mon" + enemyMove]._y + spd; enemyMove++; } } } if (char._y >= (120 + spd)) { if (map_gridy < 540) { map_gridy = map_gridy + ((spd * 0.5) / 2); if (map_dir_x[mapNumber] == null) { diry = 0; dirx = 0; } else { diry = map_dir_y[mapNumber]; dirx = map_dir_x[mapNumber]; } var db = 1; while (db < (dots + 1)) { deSpawn_y[db] = deSpawn_y[db] - spd; db++; } obj1._y = obj1._y - spd; obj4._y = obj4._y - spd; obj7._y = obj7._y - spd; obj2._y = obj2._y - spd; obj5._y = obj5._y - spd; obj8._y = obj8._y - spd; obj3._y = obj3._y - spd; obj6._y = obj6._y - spd; obj9._y = obj9._y - spd; char._y = char._y - spd; mousey = mousey - spd; _root.floormouse._y = _root.floormouse._y - spd; _root.mouseanim._y = _root.mouseanim._y - spd; _root.landmouse._y = _root.landmouse._y - spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._y = _root["player_hitpoints" + particle]._y - spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y - spd; _root["damage_end" + particle]._y = _root["damage_end" + particle]._y - spd; _root["splat" + particle]._y = _root["splat" + particle]._y - spd; _root["ambush_hitpoints" + particle]._y = _root["ambush_hitpoints" + particle]._y - spd; _root["nme_hitpoints" + particle]._y = _root["nme_hitpoints" + particle]._y - spd; _root["misspoints_mc_pl" + particle]._y = _root["misspoints_mc_pl" + particle]._y - spd; _root["damage_mc" + particle]._y = _root["damage_mc" + particle]._y - spd; _root["purge" + particle]._y = _root["purge" + particle]._y - spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y - spd; _root["plyr_dam_mc" + particle]._y = _root["plyr_dam_mc" + particle]._y - spd; _root["misspoints_mc" + particle]._y = _root["misspoints_mc" + particle]._y - spd; _root["overkill_anim" + particle]._y = _root["overkill_anim" + particle]._y - spd; _root["item" + particle]._y = _root["item" + particle]._y - spd; _root["charshadow" + particle]._y = _root["charshadow" + particle]._y - spd; _root["zap" + particle]._y = _root["zap" + particle]._y - spd; _root["desp" + particle]._y = _root["desp" + particle]._y - spd; _root["zerk" + particle]._y = _root["zerk" + particle]._y - spd; _root["speedtrail" + particle]._y = _root["speedtrail" + particle]._y - spd; _root["effect" + particle]._y = _root["effect" + particle]._y - spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._y = _root["mon" + enemyMove]._y - spd; enemyMove++; } } } } if ((char.hb.hitTest(obj4.slide) || (char.hb.hitTest(obj5.slide))) || (char.hb.hitTest(obj6.slide))) { doorpass = 1; } else { delete doorpass; } if (_root.doorpass == 1) { if (_root["1_PLAYER"]._x == null) { } else { player_icon.duplicateMovieClip("1_PLAYER", layer11 + 1); } _root["1_PLAYER"]._x = _root.char1._x; _root["1_PLAYER"]._y = _root.char1._y - 25; playerst.setTransform(door_col); } else if ((!invis_buff) == 1) { playerst.setTransform(effectTransform4); removeMovieClip(_root["1_PLAYER"]); } if (dungeonMap_name == null) { dungeonMap_name = new Array(); dungeonMap_name[0] = "dunmapC00"; dungeonMap_name[1] = "dunmapC01"; dungeonMap_name[2] = "dunmapC02"; dungeonMap_name[3] = "dunmapC10"; dungeonMap_name[4] = "dunmapC11"; dungeonMap_name[5] = "dunmapC12"; dungeonMap_name[6] = "dunmapC20"; dungeonMap_name[7] = "dunmapC21"; dungeonMap_name[8] = "dunmapC22"; mouse_name[0] = "mousetarget"; mouse_name[1] = "landmouse"; mouse_name[2] = "mouseanim"; } if (mapx == null) { layer = 9; mapReaderx = 0; mapx = -1; mapx2 = 0; mapx3 = 1; mapx4 = -1; mapx5 = 0; mapx6 = 1; mapx7 = -1; mapx8 = 0; mapx9 = 1; mapReadery = 1; mapy = 1; mapy2 = 1; mapy3 = 1; mapy4 = 1; mapy5 = 1; mapy6 = 1; mapy7 = 1; mapy8 = 1; mapy9 = 1; current = 7; var dunmapCreatey = 0; while (dunmapCreatey < 3) { var dunmapCreatex = 0; while (dunmapCreatex < 3) { _root.dun_map.duplicateMovieClip((("dunmapC" + dunmapCreatey) + "") + dunmapCreatex, layer++); _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._x = (dunmapcreatex * 240) + -120; _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._y = dunmapCreatey * 240; _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._width = 242; _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._height = 242; _root.dunmapC00.gotoAndStop(6); _root.dunmapC01.gotoAndStop(7); _root.dunmapC02.gotoAndStop(8); _root.dunmapC10.gotoAndStop(13); _root.dunmapC11.gotoAndStop(14); _root.dunmapC12.gotoAndStop(15); _root.dunmapC20.gotoAndStop(20); _root.dunmapC21.gotoAndStop(21); _root.dunmapC22.gotoAndStop(22); dunmapCreatex++; } dunmapCreatey++; } } obj1.gotoAndStop(((current * mapy) + 0) + mapx); obj2.gotoAndStop(((current * mapy2) + 0) + mapx2); obj3.gotoAndStop(((current * mapy3) + 0) + mapx3); obj4.gotoAndStop(((current * mapy4) + 7) + mapx4); obj5.gotoAndStop(((current * mapy5) + 7) + mapx5); obj6.gotoAndStop(((current * mapy6) + 7) + mapx6); obj7.gotoAndStop(((current * mapy7) + 14) + mapx7); obj8.gotoAndStop(((current * mapy8) + 14) + mapx8); obj9.gotoAndStop(((current * mapy9) + 14) + mapx9); maxMapsize = 480; minMapSize = 240; if (pos == 1) { if (obj9._x > 480) { mapx9 = mapx9 - 3; obj9._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj8._x > 480) { mapx8 = mapx8 - 3; obj8._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj7._x > 480) { mapx7 = mapx7 - 3; obj7._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj6._x > 480) { mapx6 = mapx6 - 3; obj6._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj5._x > 480) { mapx5 = mapx5 - 3; obj5._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj4._x > 480) { mapx4 = mapx4 - 3; obj4._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj3._x > 480) { mapx3 = mapx3 - 3; obj3._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj2._x > 480) { mapx2 = mapx2 - 3; obj2._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj1._x > 480) { mapx = mapx - 3; obj1._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj9._x < (-240 + spd)) { mapx9 = mapx9 + 3; obj9._x = 480; mapReaderx = mapReaderx + 1; } if (obj8._x < (-240 + spd)) { mapx8 = mapx8 + 3; obj8._x = 480; mapReaderx = mapReaderx + 1; } if (obj7._x < (-240 + spd)) { mapx7 = mapx7 + 3; obj7._x = 480; mapReaderx = mapReaderx + 1; } if (obj6._x < (-240 + spd)) { mapx6 = mapx6 + 3; obj6._x = 480; mapReaderx = mapReaderx + 1; } if (obj5._x < (-240 + spd)) { mapx5 = mapx5 + 3; obj5._x = 480; mapReaderx = mapReaderx + 1; } if (obj4._x < (-240 + spd)) { mapx4 = mapx4 + 3; obj4._x = 480; mapReaderx = mapReaderx + 1; } if (obj3._x < (-240 + spd)) { mapx3 = mapx3 + 3; obj3._x = 480; mapReaderx = mapReaderx + 1; } if (obj2._x < (-240 + spd)) { mapx2 = mapx2 + 3; obj2._x = 480; mapReaderx = mapReaderx + 1; } if (obj1._x < (-240 + spd)) { mapx = mapx + 3; obj1._x = 480; mapReaderx = mapReaderx + 1; } if (obj9._y > 480) { mapy9 = mapy9 - 3; obj9._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj8._y > 480) { mapy8 = mapy8 - 3; obj8._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj7._y > 480) { mapy7 = mapy7 - 3; obj7._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj6._y > 480) { mapy6 = mapy6 - 3; obj6._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj5._y > 480) { mapy5 = mapy5 - 3; obj5._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj4._y > 480) { mapy4 = mapy4 - 3; obj4._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj3._y > 480) { mapy3 = mapy3 - 3; obj3._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj2._y > 480) { mapy2 = mapy2 - 3; obj2._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj1._y > 480) { mapy = mapy - 3; obj1._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj9._y < (-480 + spd)) { mapy9 = mapy9 + 3; obj9._y = 240; mapReadery = mapReadery + 1; } if (obj8._y < (-480 + spd)) { mapy8 = mapy8 + 3; obj8._y = 240; mapReadery = mapReadery + 1; } if (obj7._y < (-480 + spd)) { mapy7 = mapy7 + 3; obj7._y = 240; mapReadery = mapReadery + 1; } if (obj6._y < (-480 + spd)) { mapy6 = mapy6 + 3; obj6._y = 240; mapReadery = mapReadery + 1; } if (obj5._y < (-480 + spd)) { mapy5 = mapy5 + 3; obj5._y = 240; mapReadery = mapReadery + 1; } if (obj4._y < (-480 + spd)) { mapy4 = mapy4 + 3; obj4._y = 240; mapReadery = mapReadery + 1; } if (obj3._y < (-480 + spd)) { mapy3 = mapy3 + 3; obj3._y = 240; mapReadery = mapReadery + 1; } if (obj2._y < (-480 + spd)) { mapy2 = mapy2 + 3; obj2._y = 240; mapReadery = mapReadery + 1; } if (obj1._y < (-480 + spd)) { mapy = mapy + 3; obj1._y = 240; mapReadery = mapReadery + 1; } if (amb_map == 1) { ambMapScroll(); delete amb_map; } else { regularMapScroll(); } if (obj1.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj1._currentframe; mapHistoryFunc(); } else if (obj2.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj2._currentframe; mapHistoryFunc(); } else if (obj3.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj3._currentframe; mapHistoryFunc(); } else if (obj4.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj4._currentframe; mapHistoryFunc(); } else if (obj5.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj5._currentframe; mapHistoryFunc(); } else if (obj6.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj6._currentframe; mapHistoryFunc(); } else if (obj7.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj7._currentframe; mapHistoryFunc(); } else if (obj8.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj8._currentframe; mapHistoryFunc(); } else if (obj9.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = obj9._currentframe; mapHistoryFunc(); } } } function mouse_anim_effect() { landmouse._x = mousex - 12; landmouse._y = mousey - 20; mouseanim._x = landmouse._x; mouseanim._y = landmouse._y; } function animate(obj, vrb) { obj.gotoAndStop(vrb); } function move(obj, spd) { if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (m_command == null) { if (obj._currentframe > (5 + armor_anim)) { } else { obj.gotoAndStop(obj._currentframe + 5); } } } if (htd == 1) { } else if (Key.isDown(38) && (Key.isDown(37))) { m_command = 1; mouseD = 20; mousex = obj._x - 24; mousey = obj._y - 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else if (Key.isDown(38) && (Key.isDown(39))) { m_command = 1; mouseD = 20; mousex = obj._x + 24; mousey = obj._y - 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else if (Key.isDown(40) && (Key.isDown(39))) { m_command = 1; mouseD = 20; mousex = obj._x + 24; mousey = obj._y + 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else if (Key.isDown(40) && (Key.isDown(37))) { m_command = 1; mouseD = 20; mousex = obj._x - 24; mousey = obj._y + 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else { if (Key.isDown(38)) { m_command = 1; mouseD = 20; mousex = obj._x; mousey = obj._y - 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } if (Key.isDown(40)) { m_command = 1; mouseD = 20; mousex = obj._x; mousey = obj._y + 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } if (Key.isDown(37)) { m_command = 1; mouseD = 20; mousex = obj._x - 24; mousey = obj._y; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } if (Key.isDown(39)) { m_command = 1; mouseD = 20; mousex = obj._x + 24; mousey = obj._y; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } } } function gui_hud_Code(hud) { hud._x = 120; hud._y = 0; } function chat(text, textLimit, textMaxLine) { if (userLog == null) { userLog = new Array(); z_Infotext_input = new Array(); } var linLimit = 30; linOutput = text; var count = (count + 1); z_Infotext_input.push(((name + "") + text) + count); if (userLine >= textLimit) { delete userLog[userLine - textLimit]; ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else if (userLine >= textMaxLine) { ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else { userLine++; userLog[userLine] = userLog[userLine] + linOutput; } ch_display = _root.ch_display; ch_display = userLine - textMaxLine; chatOutput = ((((((((((((((((((((((userLog[1 + ch_display] + "<br>") + userLog[2 + ch_display]) + "<br>") + userLog[3 + ch_display]) + "<br>") + userLog[4 + ch_display]) + "<br>") + userLog[5 + ch_display]) + "<br>") + userLog[6 + ch_display]) + "<br>") + userLog[7 + ch_display]) + "<br>") + userLog[8 + ch_display]) + "<br>") + userLog[9 + ch_display]) + "<br>") + userLog[10 + ch_display]) + "<br>") + userLog[11 + ch_display]) + "<br>") + userLog[12 + ch_display]) + "<br>"; } function game_hud(player, obj) { if (_root.plHpDis == null) { } else if (_root.plHpDis > 1) { _root.plHpDis = _root.plHpDis - 10; } else { delete _root.plHpDis; } barDisplay(obj, player); } function barDisplay(obj, player) { if (_root.plHpDis > 1) { obj._visible = true; obj._x = player._x; obj._y = player._y - 60; } else { obj._visible = false; } } function main_game() { if (floorList == null) { mapType = 1; floorList = new Array(); _root.floorList[0] = 1; _root.floorList[1] = 2; } floorComplete(); mousetip(); zoomInOut(_root); keyboardSpecial(); regenHealth(); game_hud(_root.char1, _root.hp_bar1); rogueEffect(); debug_MonsterSpawn(); HudSelector(); equipFunc(); _root.debug1._x = _root._x; _root.debug1._y = _root._y; _root.SFX = 1; loadSound(); fastForward(_root.char1); game_dun_lighting(); game_full_speed(); attack(_root.char1, 1, attackspd, _root.char_atk1); move(_root.char1, movementspd); weapon(); Items(_root.char1); crafts_Items(); item_htd(); Item_List(); itemEquip(); armor_ench(); faceTarget(_root.char1, _root[atkSpawn]); anim_htd(_root.char1); player_stats(_root.char1); readout_stats(); enemyRoutines(); map(_root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22, _root.char1, movementspd); hdetect_player(_root.char1, _root.dunmapC00, movementspd); hdetect_player(_root.char1, _root.dunmapC01, movementspd); hdetect_player(_root.char1, _root.dunmapC02, movementspd); hdetect_player(_root.char1, _root.dunmapC10, movementspd); hdetect_player(_root.char1, _root.dunmapC11, movementspd); hdetect_player(_root.char1, _root.dunmapC12, movementspd); hdetect_player(_root.char1, _root.dunmapC20, movementspd); hdetect_player(_root.char1, _root.dunmapC21, movementspd); hdetect_player(_root.char1, _root.dunmapC22, movementspd); mouseControl(_root.char1, movementspd, _root.char_atk1); if (m_input == 1) { mouseD = 20; if ((heal_t_use == null) && (zap_t_use == null)) { mousex = floormouse._x + 12; mousey = floormouse._y + 12; } if (m_click_attack == null) { mousex = floormouse._x + 12; mousey = floormouse._y + 12; landmouse._x = floormouse._x; landmouse._y = floormouse._y; mouseanim.gotoAndPlay(2); mouseanim._x = floormouse._x; mouseanim._y = floormouse._y; } } debugArmor(); spell_effects(_root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22); reSize(); if ((!_root.soundbgm1._currentframe) == (_root.floor + 4)) { _root.soundbgm1.gotoAndStop(_root.floor + 4); } } function enemyRoutines() { var enemySloMo = 1; while (enemySloMo < 9) { game_slomo(_root.char1, _root["mon" + enemySloMo]); enemySloMo++; } var enemyScan = 1; while (enemyScan < (enemyCount + 1)) { var enemyScan2 = 1; while (enemyScan2 < (enemyCount + 1)) { enemyhtd(_root["mon" + enemyScan], _root["mon" + enemyScan2], _root.char1, enemyspd, movementspd, enemyScan2); enemyScan2++; } spriteDepth(_root.char1, _root["mon" + enemyScan]); enemy_attack(_root["mon" + enemyScan], enemyatkspd, _root.char1, enemyScan); enemy_move(_root["mon" + enemyScan], enemyspd, _root.char1, enemyScan); enemy_behaviour(_root["mon" + enemyScan], enemyspd, _root.char1, enemyScan); enemy_d_end(_root["mon" + enemyScan]); hdetect_enemy(_root.dunmapC00, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC01, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC02, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC10, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC11, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC12, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC20, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC21, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC22, _root["mon" + enemyScan], enemyspd); var enemyScan2; while (enemyScan2 < (enemyCount + 1)) { hdetect_enemy2(_root["mon" + enemyScan], enemyspd, _root["mon" + enemyScan2]); enemyScan2++; } deSpawn_enemy(_root.char1, _root["mon" + enemyScan], movementspd); playerVsEnemy(_root.char1, _root.char_atk1, _root["mon" + enemyScan]); enemyReset(); enemyScan++; } } _root.onLoad = function () { }; _root.onKeyDown = function () { }; _root.onEnterFrame = function () { game_dun_lighting(); reSize(); gameover_screen(); floorLoadingScreen(); if (gameover == 1) { _root.char1._visible = false; _root.char1._x = -9999; game_speed = 3; enemyRoutines(); } else if ((floorLower == 1) || (floorHigher == 1)) { } else { main_game(); } }; _root.floor_fader.swapDepths(131000); BGM = 1; SFX = 1; layer23 = 12100; layer22 = 12000; _root.npc_speak.swapDepths(layer22); layer21 = 10000; layer18 = 84; layer17 = 80; _root.light.swapDepths(layer17); layer16 = 1000; _root.lightbg.swapDepths(layer16); layer15 = 70; layer14 = 300; layer13 = 900; _root.char.duplicateMovieClip("debugshadow1", layer13); _root.debugshadow1._x = ambushmemx; _root.debugshadow1._y = ambushmemy; layer12 = 11000; _root.itemDropMouse.swapDepths(layer12 + 3); _root.dropIcon.swapDepths(layer12 + 2); layer11 = 500; layer10 = 90; _root.floormouse.swapDepths(layer10); _root.landmouse.swapDepths(layer10 + 1); _root.mouseanim.swapDepths(layer10 + 2); floor = 1; player_sprint_m = 100; player_sprint = 1; _root.shield = 13; layer9 = 410; _root.mousetarget.swapDepths(layer9 + 3); _root.charatk.duplicateMovieClip("char_atk1", layer9 + 1); _root.char_atk1._visible = true; layer8b = 9050; _root.mousetipmc.swapDepths(layer8b); layer8 = 9000; _root.gui_hud.duplicateMovieClip("game_hud1", layer8 + 1); gui_hud_Code(_root.game_hud1); gui_hud_Code(_root.hud); gui_hud_Code(_root.effect_flash_mc); layer7 = 150; layer4 = 9003; _root.gui_player_hbar.duplicateMovieClip("hp_bar1", layer4 + 10); _root.hud.duplicateMovieClip("hud1", layer4 + 1); layer3 = 9002; _root.debug.duplicateMovieClip("debug1", layer3 + 1); layer2 = 100; _root.char.duplicateMovieClip("char1", layer2 + 1); _root.char1._x = 240; _root.char1._y = 72;
Instance of Symbol 1824 MovieClip "floor_fader" in Frame 2
onClipEvent (enterFrame) { _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; this._y = 0; }
Instance of Symbol 1846 MovieClip "mvp_halo" in Frame 2
onClipEvent (enterFrame) { if (this._xscale >= 1200) { this._x = -9999; this._xscale = 100; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 4); _root.mvp_exit = 2; this._visible = false; } if (_root.mvp_exit == 1) { this._visible = true; this._xscale = this._xscale + 20; this._yscale = this._yscale + 20; this._alpha = this._alpha - 15; } }
Instance of Symbol 2069 MovieClip "landmouse" in Frame 2
onClipEvent (enterFrame) { if (_root.m_click_attack == 1) { this._y = _root.mousetarget._y + 36; this._x = _root.mousetarget._x - 12; } }
Instance of Symbol 2071 MovieClip "floormouse" in Frame 2
onClipEvent (enterFrame) { if (this._x < (_root._xmouse + 12)) { this._x = this._x + 24; } if (this._x > (_root._xmouse - 12)) { this._x = this._x - 24; } if (this._y < (_root._ymouse + 12)) { this._y = this._y + 24; } if (this._y > (_root._ymouse - 12)) { this._y = this._y - 24; } }
Instance of Symbol 2080 MovieClip "player_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 2084 MovieClip "nme_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 2087 MovieClip "ambushnme_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 1194 MovieClip "itemDropMouse" in Frame 2
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 2440 MovieClip "ambushchar" in Frame 2
onClipEvent (enterFrame) { if (_root.c_ambush == 1) { if (ambushgfx == null) { this._x = _root.ambushshadx; this._y = _root.ambushshady; this.gotoAndPlay(2); this.ambush.gotoAndStop(_root.char1._currentframe); this._xscale = -_root.char1._xscale; ambushgfx = 1; } delete _root.c_ambush; delete ambushgfx; } }
Instance of Symbol 38 MovieClip "npc_speak" in Frame 2
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Before we Begin.."; dialogue[1] = "Put on your Gear; Select 1-5 from the Item Bar--"; dialogue[2] = "Then.."; dialogue[3] = "Cast Buffs; Press F and Select 1-5 from the Spell List"; dialogue[4] = "Goodluck"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; } } if (line == dialogue.length) { _visible = false; } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } }
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 2
stop();
Symbol 29 MovieClip Frame 3
stop();
Symbol 29 MovieClip Frame 4
stop();
Symbol 48 MovieClip Frame 1
_root.soundspell1.gotoAndStop(3);
Symbol 48 MovieClip Frame 9
stop();
Symbol 49 MovieClip Frame 1
stop(); stop(); stop();
Symbol 49 MovieClip Frame 2
if (floorClear_bgm == null) { _root.soundbgm1.gotoAndStop(20); floorClear_bgm = 1; } delete _root.f_complete; delete _root.whiteScreen_effect; delete _root.floorComSound; play(); _root.timeSet = 1;
Instance of Symbol 7 MovieClip in Symbol 49 MovieClip Frame 2
onClipEvent (enterFrame) { _root.char1._x = 236; _root.char1._y = 120; }
Instance of Symbol 10 MovieClip in Symbol 49 MovieClip Frame 2
onClipEvent (enterFrame) { delete _root.m_command; }
Instance of Symbol 29 MovieClip in Symbol 49 MovieClip Frame 56
onClipEvent (load) { this.gotoAndStop(_root.class); } onClipEvent (enterFrame) { this.gotoAndStop(_root.class); }
Instance of Symbol 38 MovieClip "npc_speak" in Symbol 49 MovieClip Frame 70
onClipEvent (load) { delete _root.firstTime; delete _root.secondTime; delete _root.thirdTime; delete _root.fourthTime; if (_root.floor >= 8) { vrb = "You are doing well against the enemy, Fight on"; } else if (_root.floor >= 6) { vrb = "Next time they attack, Double Click for more Damage"; } else { if (_root.class == 1) { vrb = "Rogues have an unmatched power, alone"; } if (_root.class == 2) { vrb = "A Fellow Warrior who is as Strong as I am"; } } delete _root.FloorCompleted; line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Good Job"; dialogue[1] = vrb; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; } } if (line == dialogue.length) { _parent.gotoAndPlay(155); _visible = false; if (_root.floor >= 3) { _root.endDemo = 1; } } else { _parent.stop(); } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } }
Symbol 49 MovieClip Frame 155
if (_root.endDemo == 1) { } else { _root.monLoadingScreen(); play(); }
Symbol 49 MovieClip Frame 170
delete floorClear_bgm; stop(); this.removeMovieClip(); _parent.removeMovieClip();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 2
stop();
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Symbol 62 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 56
stop();
Symbol 73 MovieClip Frame 2
if (_parent.confirm == 1) { stop(); }
Symbol 75 MovieClip Frame 25
if (_parent.sel_confirm == 1) { stop(); }
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
stop();
Symbol 102 MovieClip Frame 3
stop();
Symbol 102 MovieClip Frame 4
stop();
Symbol 102 MovieClip Frame 5
stop();
Symbol 102 MovieClip Frame 6
stop();
Symbol 102 MovieClip Frame 7
stop();
Symbol 102 MovieClip Frame 8
stop();
Symbol 102 MovieClip Frame 9
stop();
Symbol 102 MovieClip Frame 10
stop();
Symbol 102 MovieClip Frame 11
stop();
Symbol 102 MovieClip Frame 12
stop();
Instance of Symbol 102 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 129 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 142 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 155 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 168 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 175 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 184 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 184 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 184 MovieClip Frame 6
delete _parent.end; stop();
Symbol 195 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 195 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 195 MovieClip Frame 6
delete _parent.end; stop();
Symbol 204 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 204 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 204 MovieClip Frame 7
delete _parent.end; stop();
Symbol 215 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 215 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 215 MovieClip Frame 6
delete _parent.end; stop();
Symbol 224 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 224 MovieClip Frame 5
delete _parent.end; stop();
Instance of Symbol 102 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 257 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 270 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 289 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 300 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 300 MovieClip Frame 6
delete _parent.end; stop();
Symbol 311 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 311 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 311 MovieClip Frame 6
delete _parent.end; stop();
Symbol 324 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 324 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 324 MovieClip Frame 6
delete _parent.end; stop();
Symbol 335 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 335 MovieClip Frame 6
delete _parent.end; stop();
Symbol 344 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 344 MovieClip Frame 5
delete _parent.end; stop();
Instance of Symbol 102 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 370 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 387 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 413 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 427 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 427 MovieClip Frame 6
delete _parent.end; stop();
Symbol 438 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 438 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 438 MovieClip Frame 6
delete _parent.end; stop();
Symbol 451 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 451 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 451 MovieClip Frame 7
delete _parent.end; stop();
Symbol 462 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 462 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 462 MovieClip Frame 6
delete _parent.end; stop();
Symbol 471 MovieClip Frame 1
_parent.end = 1;
Symbol 471 MovieClip Frame 5
delete _parent.end; stop();
Instance of Symbol 102 MovieClip in Symbol 484 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 497 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 508 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 532 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 539 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 548 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 548 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 548 MovieClip Frame 6
delete _parent.end; stop();
Symbol 559 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 559 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 559 MovieClip Frame 6
delete _parent.end; stop();
Symbol 572 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 572 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 572 MovieClip Frame 8
delete _parent.end; stop();
Symbol 583 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 583 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 583 MovieClip Frame 6
delete _parent.end; stop();
Symbol 592 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 102 MovieClip in Symbol 592 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 592 MovieClip Frame 5
delete _parent.end; stop();
Symbol 595 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 2
stop();
Symbol 595 MovieClip Frame 3
stop();
Symbol 595 MovieClip Frame 4
stop();
Symbol 595 MovieClip Frame 5
stop();
Symbol 595 MovieClip Frame 6
stop();
Symbol 595 MovieClip Frame 7
stop();
Symbol 595 MovieClip Frame 8
stop();
Symbol 595 MovieClip Frame 9
stop();
Symbol 595 MovieClip Frame 10
stop();
Symbol 595 MovieClip Frame 11
stop();
Symbol 595 MovieClip Frame 12
stop();
Instance of Symbol 595 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 595 MovieClip in Symbol 619 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 595 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 595 MovieClip in Symbol 643 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 595 MovieClip in Symbol 656 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 595 MovieClip in Symbol 661 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 670 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 595 MovieClip in Symbol 670 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 670 MovieClip Frame 6
delete _parent.end; stop();
Symbol 681 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 595 MovieClip in Symbol 681 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 681 MovieClip Frame 6
delete _parent.end; stop();
Symbol 694 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 595 MovieClip in Symbol 694 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 694 MovieClip Frame 7
delete _parent.end; stop();
Symbol 705 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 595 MovieClip in Symbol 705 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 705 MovieClip Frame 6
delete _parent.end; stop();
Symbol 714 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 595 MovieClip in Symbol 714 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 714 MovieClip Frame 5
delete _parent.end; stop();
Symbol 717 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 2
stop();
Symbol 717 MovieClip Frame 3
stop();
Symbol 717 MovieClip Frame 4
stop();
Symbol 717 MovieClip Frame 5
stop();
Symbol 717 MovieClip Frame 6
stop();
Symbol 717 MovieClip Frame 7
stop();
Symbol 717 MovieClip Frame 8
stop();
Symbol 717 MovieClip Frame 9
stop();
Symbol 717 MovieClip Frame 10
stop();
Symbol 717 MovieClip Frame 11
stop();
Symbol 717 MovieClip Frame 12
stop();
Instance of Symbol 717 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 717 MovieClip in Symbol 741 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 717 MovieClip in Symbol 748 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 717 MovieClip in Symbol 761 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 717 MovieClip in Symbol 774 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 717 MovieClip in Symbol 779 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 788 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 717 MovieClip in Symbol 788 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 788 MovieClip Frame 6
delete _parent.end; stop();
Symbol 799 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 717 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 799 MovieClip Frame 6
delete _parent.end; stop();
Symbol 812 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 717 MovieClip in Symbol 812 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 812 MovieClip Frame 7
delete _parent.end; stop();
Symbol 823 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 717 MovieClip in Symbol 823 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 823 MovieClip Frame 6
delete _parent.end; stop();
Symbol 832 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 717 MovieClip in Symbol 832 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 832 MovieClip Frame 5
delete _parent.end; stop();
Symbol 833 MovieClip Frame 1
stop();
Symbol 833 MovieClip Frame 2
stop();
Symbol 833 MovieClip Frame 3
stop();
Symbol 833 MovieClip Frame 4
stop();
Symbol 833 MovieClip Frame 5
stop();
Symbol 833 MovieClip Frame 6
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 7
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 8
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 9
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 10
stop();
Symbol 833 MovieClip Frame 11
stop();
Symbol 833 MovieClip Frame 12
stop();
Symbol 833 MovieClip Frame 13
stop();
Symbol 833 MovieClip Frame 14
stop();
Symbol 833 MovieClip Frame 15
stop();
Symbol 833 MovieClip Frame 16
stop();
Symbol 833 MovieClip Frame 17
stop();
Symbol 833 MovieClip Frame 18
stop();
Symbol 833 MovieClip Frame 19
stop();
Symbol 833 MovieClip Frame 20
stop();
Symbol 833 MovieClip Frame 21
stop();
Symbol 833 MovieClip Frame 22
stop();
Symbol 833 MovieClip Frame 23
stop();
Symbol 833 MovieClip Frame 24
stop();
Symbol 833 MovieClip Frame 25
stop();
Symbol 833 MovieClip Frame 26
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 27
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 28
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 29
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 30
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 31
stop();
Symbol 833 MovieClip Frame 32
stop();
Symbol 833 MovieClip Frame 33
stop();
Symbol 833 MovieClip Frame 34
stop();
Symbol 833 MovieClip Frame 35
stop();
Symbol 833 MovieClip Frame 36
stop();
Symbol 833 MovieClip Frame 37
stop();
Symbol 833 MovieClip Frame 38
stop();
Symbol 833 MovieClip Frame 39
stop();
Symbol 833 MovieClip Frame 40
stop();
Symbol 833 MovieClip Frame 41
stop();
Symbol 833 MovieClip Frame 42
stop();
Symbol 833 MovieClip Frame 43
stop();
Symbol 833 MovieClip Frame 44
stop();
Symbol 833 MovieClip Frame 45
stop();
Symbol 833 MovieClip Frame 46
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 47
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 47
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 48
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 48
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 49
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 49
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 50
stop();
Symbol 833 MovieClip Frame 51
stop();
Symbol 833 MovieClip Frame 52
stop();
Symbol 833 MovieClip Frame 53
stop();
Symbol 833 MovieClip Frame 54
stop();
Symbol 833 MovieClip Frame 55
stop();
Symbol 833 MovieClip Frame 56
stop();
Symbol 833 MovieClip Frame 57
stop();
Symbol 833 MovieClip Frame 58
stop();
Symbol 833 MovieClip Frame 59
stop();
Symbol 833 MovieClip Frame 60
stop();
Symbol 833 MovieClip Frame 61
stop();
Symbol 833 MovieClip Frame 62
stop();
Symbol 833 MovieClip Frame 63
stop();
Symbol 833 MovieClip Frame 64
stop();
Symbol 833 MovieClip Frame 65
stop();
Symbol 833 MovieClip Frame 66
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 67
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 68
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 69
stop();
Instance of Symbol 102 MovieClip in Symbol 833 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 70
stop();
Symbol 833 MovieClip Frame 71
stop();
Symbol 833 MovieClip Frame 72
stop();
Symbol 833 MovieClip Frame 73
stop();
Symbol 833 MovieClip Frame 74
stop();
Symbol 833 MovieClip Frame 75
stop();
Symbol 833 MovieClip Frame 76
stop();
Symbol 833 MovieClip Frame 77
stop();
Symbol 833 MovieClip Frame 78
stop();
Symbol 833 MovieClip Frame 79
stop();
Symbol 833 MovieClip Frame 80
stop();
Symbol 833 MovieClip Frame 81
stop();
Symbol 833 MovieClip Frame 82
stop();
Symbol 833 MovieClip Frame 83
stop();
Symbol 833 MovieClip Frame 84
stop();
Symbol 833 MovieClip Frame 85
stop();
Symbol 833 MovieClip Frame 86
stop();
Instance of Symbol 595 MovieClip in Symbol 833 MovieClip Frame 86
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 87
stop();
Instance of Symbol 595 MovieClip in Symbol 833 MovieClip Frame 87
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 88
stop();
Instance of Symbol 595 MovieClip in Symbol 833 MovieClip Frame 88
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 89
stop();
Instance of Symbol 595 MovieClip in Symbol 833 MovieClip Frame 89
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 90
stop();
Symbol 833 MovieClip Frame 91
stop();
Symbol 833 MovieClip Frame 92
stop();
Symbol 833 MovieClip Frame 93
stop();
Symbol 833 MovieClip Frame 94
stop();
Symbol 833 MovieClip Frame 95
stop();
Symbol 833 MovieClip Frame 96
stop();
Symbol 833 MovieClip Frame 97
stop();
Symbol 833 MovieClip Frame 98
stop();
Symbol 833 MovieClip Frame 99
stop();
Symbol 833 MovieClip Frame 100
stop();
Symbol 833 MovieClip Frame 101
stop();
Symbol 833 MovieClip Frame 102
stop();
Symbol 833 MovieClip Frame 103
stop();
Symbol 833 MovieClip Frame 104
stop();
Symbol 833 MovieClip Frame 105
stop();
Symbol 833 MovieClip Frame 106
stop();
Instance of Symbol 717 MovieClip in Symbol 833 MovieClip Frame 106
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 107
stop();
Instance of Symbol 717 MovieClip in Symbol 833 MovieClip Frame 107
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 108
stop();
Instance of Symbol 717 MovieClip in Symbol 833 MovieClip Frame 108
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 109
stop();
Instance of Symbol 717 MovieClip in Symbol 833 MovieClip Frame 109
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 833 MovieClip Frame 110
stop();
Symbol 833 MovieClip Frame 111
stop();
Symbol 833 MovieClip Frame 112
stop();
Symbol 833 MovieClip Frame 113
stop();
Symbol 833 MovieClip Frame 114
stop();
Symbol 833 MovieClip Frame 115
stop();
Symbol 833 MovieClip Frame 116
stop();
Symbol 833 MovieClip Frame 117
stop();
Symbol 833 MovieClip Frame 118
stop();
Symbol 833 MovieClip Frame 119
stop();
Symbol 833 MovieClip Frame 120
stop();
Symbol 840 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(1); } } } on (press) { _root.class = 1; _parent.sel_confirm = 1; }
Symbol 841 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(2); } } } on (press) { _root.class = 2; _parent.sel_confirm = 1; }
Symbol 842 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(3); } } } on (press) { _root.class = 3; _parent.sel_confirm = 1; }
Symbol 843 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(4); } } } on (press) { _root.class = 4; _parent.sel_confirm = 1; }
Symbol 850 MovieClip Frame 1
stop();
Instance of Symbol 73 MovieClip in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.confirm == 1) { this._visible = true; } else { this._visible = false; } if (Key.isDown(13)) { _parent.confirm = 1; } }
Instance of Symbol 75 MovieClip in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.sel_confirm == 1) { if (_parent.mc_play == null) { _parent._parent.gotoAndPlay(38); _root.class = 1; _root.Item_List(); _root.soundeffect1.gotoAndStop(3); _parent.mc_play = 1; } this._visible = true; } else { this._visible = false; } if (Key.isDown(13)) { _parent.sel_confirm = 1; } }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 1
onClipEvent (load) { frameplus = 1; } onClipEvent (enterFrame) { if (rotate >= 1) { delete rotate; if (frameplus >= 5) { delete frameplus; } else { frameplus++; } this.gotoAndStop(104 + frameplus); } else { rotate++; } _root.shield = 8; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 844 MovieClip "rollOver" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.confirm == null) { if (Key.isDown(37)) { if (l_input == null) { _root.soundeffect1.gotoAndStop(2); _parent.prevFrame(); l_input = 1; } } else { delete l_input; } if (Key.isDown(39)) { if (r_input == null) { _root.soundeffect1.gotoAndStop(2); _parent.nextFrame(); r_input = 1; } } else { delete r_input; } } }
Symbol 850 MovieClip Frame 2
stop();
Instance of Symbol 75 MovieClip in Symbol 850 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.sel_confirm == 1) { if (_parent.mc_play == null) { _parent._parent.gotoAndPlay(38); _root.class = 2; _root.Item_List(); _root.soundeffect1.gotoAndStop(3); _parent.mc_play = 1; } this._visible = true; } else { this._visible = false; } if (Key.isDown(13)) { _parent.sel_confirm = 1; } }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 2
onClipEvent (load) { frameplus = 1; } onClipEvent (enterFrame) { if (rotate >= 1) { delete rotate; if (frameplus >= 5) { delete frameplus; } else { frameplus++; } this.gotoAndStop(61 + frameplus); } else { rotate++; } _root.shield = 1; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 833 MovieClip "char" in Symbol 850 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Symbol 1093 MovieClip Frame 1
stop();
Symbol 1093 MovieClip Frame 2
stop();
Instance of Symbol 1093 MovieClip in Symbol 1152 MovieClip Frame 39
onClipEvent (enterFrame) { if (_root["npc_window_" + windowNum]._currentframe == 3) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Symbol 1161 MovieClip Frame 1
stop(); stop();
Instance of Symbol 1152 MovieClip "desc" in Symbol 1162 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root["npc_window_" + windowNum]._currentframe == 3) { this.gotoAndStop(_root.itemArraynum[_root.keys]); } else if (_root.mouseequip == 1) { if (_root.equipArray[_root.mouseinfo] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[_root.mouseinfo]); } } else if (_root.mousespell == 1) { if (_root.spellArray[_root.mouseinfo] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[_root.mouseinfo]); } } else if (_root.itemArraynum[_root.mouseinfo] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[_root.mouseinfo]); } }
Instance of Symbol 1161 MovieClip in Symbol 1162 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.mouseequip == 1) { if (_parent.desc._currentframe == 39) { } else { this.gotoAndStop(2); } } else if (_root.mousespell == 1) { } else if (_parent.desc._currentframe == 39) { } else { this.gotoAndStop(2); } }
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 2
stop();
Symbol 1194 MovieClip Frame 3
stop();
Symbol 1194 MovieClip Frame 4
stop();
Symbol 1194 MovieClip Frame 5
stop();
Symbol 1194 MovieClip Frame 6
stop();
Symbol 1194 MovieClip Frame 7
stop();
Symbol 1194 MovieClip Frame 8
stop();
Symbol 1194 MovieClip Frame 9
stop();
Symbol 1194 MovieClip Frame 10
stop();
Symbol 1194 MovieClip Frame 11
stop();
Symbol 1194 MovieClip Frame 12
stop();
Symbol 1194 MovieClip Frame 13
stop();
Symbol 1194 MovieClip Frame 14
stop();
Symbol 1194 MovieClip Frame 15
stop();
Symbol 1194 MovieClip Frame 16
stop();
Symbol 1194 MovieClip Frame 17
stop();
Symbol 1194 MovieClip Frame 18
stop();
Symbol 1194 MovieClip Frame 19
stop();
Symbol 1194 MovieClip Frame 20
stop();
Symbol 1194 MovieClip Frame 21
stop();
Symbol 1194 MovieClip Frame 22
Symbol 1196 MovieClip Frame 1
stop();
Symbol 1196 MovieClip Frame 2
play();
Instance of Symbol 1194 MovieClip "spell1" in Symbol 1196 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } } onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1194 MovieClip "spell2" in Symbol 1196 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } } onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1194 MovieClip "spell3" in Symbol 1196 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } } onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1194 MovieClip "spell4" in Symbol 1196 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } } onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1194 MovieClip "spell5" in Symbol 1196 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } } onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Symbol 1196 MovieClip Frame 9
gotoAndStop (3);
Symbol 1212 Button
on (press, keyPress "s") { if (_parent._currentframe < 53) { gotoAndStop (2); confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(53); } }
Symbol 1213 Button
on (press, keyPress "d") { if (_parent._currentframe < 53) { delete eval (_root.Item_List()); delete _root.itemArray; delete _root.spellArray; delete _root.class; delete _parent.buttons.mc_play; delete _parent.buttons.sel_confirm; delete _parent.buttons.confirm; _parent.gotoAndStop(1); } }
Symbol 1214 Button
on (press, keyPress "a") { if (_parent._currentframe < 53) { gotoAndStop (2); confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(53); if (_root.class == 2) { _root.spellArray[1] = 56; _root.spellArray[2] = 50; _root.spellArray[3] = 40; _root.spellArray[4] = 41; _root.spellArray[5] = null; } else if (_root.class == 1) { _root.spellArray[1] = 53; _root.spellArray[2] = 50; _root.spellArray[3] = 43; _root.spellArray[4] = 40; _root.spellArray[5] = 41; } } }
Symbol 1226 MovieClip Frame 1
stop();
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1226 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1226 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1226 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1226 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1226 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1226 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1226 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1226 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1226 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1226 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1226 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1226 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1226 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1226 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1226 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1226 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1226 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1226 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1226 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1226 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Symbol 1228 Button
on (press, keyPress "s") { if (_parent._currentframe < 57) { _parent.gotoAndPlay(57); confirmItembar.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); gotoAndStop (3); } }
Symbol 1229 Button
on (press, keyPress "d") { if (_parent._currentframe < 57) { _parent.gotoAndStop(52); gotoAndStop (1); if (_root.class == 2) { _root.InventoryI[1] = 56; _root.InventoryI[2] = 50; _root.InventoryI[3] = 40; _root.InventoryI[4] = 41; _root.InventoryI[5] = null; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } else if (_root.class == 1) { _root.InventoryI[1] = 53; _root.InventoryI[2] = 50; _root.InventoryI[3] = 43; _root.InventoryI[4] = 40; _root.InventoryI[5] = 41; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } } }
Symbol 1230 Button
on (press, keyPress "a") { if (_parent._currentframe < 57) { confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(57); confirmItembar.gotoAndPlay(2); gotoAndStop (3); if (_root.class == 2) { _root.itemNum[1] = 5; _root.itemArraynum[1] = 6; _root.itemNum[2] = 1; _root.itemArraynum[2] = 20; _root.itemNum[3] = 1; _root.itemArraynum[3] = 14; _root.itemNum[4] = 1; _root.itemArraynum[4] = 28; _root.itemNum[5] = 5; _root.itemArraynum[5] = 42; } else if (_root.class == 1) { _root.itemNum[1] = 5; _root.itemArraynum[1] = 6; _root.itemNum[2] = 1; _root.itemArraynum[2] = 23; _root.itemNum[3] = 1; _root.itemArraynum[3] = 14; _root.itemNum[4] = 1; _root.itemArraynum[4] = 34; _root.itemNum[5] = 20; _root.itemArraynum[5] = 42; } } }
Symbol 1249 Button
on (press, keyPress "a") { if (_parent._currentframe < 57) { confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(53); _root.itemNum[1] = 5; _root.itemArraynum[1] = 6; _root.itemNum[2] = 1; _root.itemArraynum[2] = 20; _root.itemNum[3] = 1; _root.itemArraynum[3] = 14; _root.itemNum[4] = 1; _root.itemArraynum[4] = 28; _root.itemNum[5] = 5; _root.itemArraynum[5] = 42; } }
Symbol 1255 Button
on (press, keyPress "s") { if (_parent._currentframe < 57) { _root.floorLoadingScreen(); _root.game_start = 1; } }
Symbol 1258 Button
on (press, keyPress "s") { if (_parent._currentframe < 61) { _root.monLoadingScreen(); _parent.mhul_stats._visible = false; } }
Symbol 1259 Button
on (press, keyPress "d") { if (_parent._currentframe < 61) { _parent.gotoAndStop(56); gotoAndStop (2); if (_root.class == 2) { _root.InventoryI[1] = 56; _root.InventoryI[2] = 50; _root.InventoryI[3] = 40; _root.InventoryI[4] = 41; _root.InventoryI[5] = null; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } else if (_root.class == 1) { _root.InventoryI[1] = 53; _root.InventoryI[2] = 50; _root.InventoryI[3] = 43; _root.InventoryI[4] = 40; _root.InventoryI[5] = 41; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } } }
Symbol 1260 MovieClip Frame 1
_root.select = "Spell"; stop();
Instance of Symbol 1194 MovieClip "spell1" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } } onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1194 MovieClip "item1" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[1]); } } onClipEvent (enterFrame) { if (_root.InventoryI[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[1]); } }
Instance of Symbol 1194 MovieClip "spell2" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } } onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1194 MovieClip "spell3" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } } onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1194 MovieClip "spell4" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } } onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1194 MovieClip "spell5" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } } onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 1194 MovieClip "item2" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[2]); } } onClipEvent (enterFrame) { if (_root.InventoryI[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[2]); } }
Instance of Symbol 1194 MovieClip "item3" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[3]); } } onClipEvent (enterFrame) { if (_root.InventoryI[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[3]); } }
Instance of Symbol 1194 MovieClip "item4" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[4]); } } onClipEvent (enterFrame) { if (_root.InventoryI[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[4]); } }
Instance of Symbol 1194 MovieClip "item5" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[5]); } } onClipEvent (enterFrame) { if (_root.InventoryI[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[5]); } }
Instance of Symbol 1194 MovieClip "item6" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[6]); } } onClipEvent (enterFrame) { if (_root.InventoryI[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[6]); } }
Instance of Symbol 1194 MovieClip "item7" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[7]); } } onClipEvent (enterFrame) { if (_root.InventoryI[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[7]); } }
Instance of Symbol 1194 MovieClip "item8" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[8]); } } onClipEvent (enterFrame) { if (_root.InventoryI[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[8]); } }
Instance of Symbol 1194 MovieClip "item9" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[9]); } } onClipEvent (enterFrame) { if (_root.InventoryI[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[9]); } }
Instance of Symbol 1194 MovieClip "item10" in Symbol 1260 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[10]); } } onClipEvent (enterFrame) { if (_root.InventoryI[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[10]); } }
Symbol 1260 MovieClip Frame 2
_root.select = "Item"; stop();
Instance of Symbol 1194 MovieClip "I_item1" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "I_item2" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "I_item3" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "I_item4" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "I_item5" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1260 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1260 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1260 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1260 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1260 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "I_item6" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[6]; if (_root.InvenitemArraynum[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[6]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[6]; if (_root.InvenitemArraynum[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[6]); } }
Instance of Symbol 1194 MovieClip "I_item7" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[7]; if (_root.InvenitemArraynum[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[7]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[7]; if (_root.InvenitemArraynum[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[7]); } }
Instance of Symbol 1194 MovieClip "I_item8" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[8]; if (_root.InvenitemArraynum[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[8]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[8]; if (_root.InvenitemArraynum[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[8]); } }
Instance of Symbol 1194 MovieClip "I_item9" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[9]; if (_root.InvenitemArraynum[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[9]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[9]; if (_root.InvenitemArraynum[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[9]); } }
Instance of Symbol 1194 MovieClip "I_item10" in Symbol 1260 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[10]; if (_root.InvenitemArraynum[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[10]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[10]; if (_root.InvenitemArraynum[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[10]); } }
Symbol 1260 MovieClip Frame 3
_root.select = "confirm"; stop();
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "I_item1" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "I_item2" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "I_item3" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "I_item4" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "I_item5" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "item_1" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 1260 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1194 MovieClip "spell1" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } } onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1194 MovieClip "spell2" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } } onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1194 MovieClip "spell3" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } } onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1194 MovieClip "spell4" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } } onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1194 MovieClip "spell5" in Symbol 1260 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } } onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 38 MovieClip in Symbol 1261 MovieClip Frame 25
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Select Your Character"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; _visible = false; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { _visible = false; } }
Symbol 1261 MovieClip Frame 37
stop();
Symbol 1261 MovieClip Frame 52
stop();
Instance of Symbol 38 MovieClip in Symbol 1261 MovieClip Frame 52
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Drag your spells from the inventory, to the descending list (1-5) or choose 'Default'"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; _visible = false; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { _visible = false; } }
Symbol 1261 MovieClip Frame 56
stop();
Instance of Symbol 38 MovieClip in Symbol 1261 MovieClip Frame 56
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Drag your chosen Items from the inventory, to the Item Bar (1-5) or choose 'Default'"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; _visible = false; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { _visible = false; } }
Instance of Symbol 38 MovieClip "mhul_stats" in Symbol 1261 MovieClip Frame 57
onClipEvent (load) { _root.player_stats(); _root.readout_stats(); line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[1] = "This is your Selection, Click 'Confirm' to Continue"; } onClipEvent (enterFrame) { if (_root.class == 2) { stats_health = 135; stats_mana = 214; sel_agi = 4; } if (_root.class == 1) { stats_health = 66; stats_mana = 226; sel_agi = 20; } dialogue[0] = (((((((((((("Class:" + _root.classoutput) + "<br>") + "HP:") + stats_health) + ":") + "MP:") + stats_mana) + "<br>") + "STR:1 ") + "AGI:") + sel_agi) + " DEX:1") + "<br>.."; if ((line + 1) == (dialogue.length + 1)) { _visible = false; } trace((line + ":") + dialogue.length); if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if ((read < dialogue[line].length) && (_root.loadMonScreen1._currentframe < 1)) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { } }
Symbol 1261 MovieClip Frame 60
stop();
Symbol 1262 MovieClip Frame 1
stop();
Symbol 1262 MovieClip Frame 25
stop();
Symbol 1262 MovieClip Frame 42
stop();
Instance of Symbol 102 MovieClip in Symbol 1281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1306 MovieClip Frame 6
stop();
Symbol 1311 MovieClip Frame 6
stop();
Symbol 1312 MovieClip Frame 6
stop();
Symbol 1313 MovieClip Frame 6
stop();
Symbol 1318 MovieClip Frame 6
stop();
Symbol 1346 MovieClip Frame 6
stop();
Symbol 1351 MovieClip Frame 6
stop();
Symbol 1352 MovieClip Frame 6
stop();
Symbol 1353 MovieClip Frame 6
stop();
Symbol 1358 MovieClip Frame 6
stop();
Symbol 1391 MovieClip Frame 6
stop();
Symbol 1400 MovieClip Frame 6
stop();
Symbol 1401 MovieClip Frame 6
stop();
Symbol 1402 MovieClip Frame 6
stop();
Symbol 1411 MovieClip Frame 6
stop();
Symbol 1443 MovieClip Frame 5
stop();
Symbol 1452 MovieClip Frame 5
stop();
Symbol 1453 MovieClip Frame 5
stop();
Symbol 1454 MovieClip Frame 5
stop();
Symbol 1463 MovieClip Frame 5
stop();
Symbol 1491 MovieClip Frame 6
stop();
Symbol 1496 MovieClip Frame 6
stop();
Symbol 1497 MovieClip Frame 6
stop();
Symbol 1498 MovieClip Frame 6
stop();
Symbol 1503 MovieClip Frame 6
stop();
Symbol 1531 MovieClip Frame 6
stop();
Symbol 1536 MovieClip Frame 6
stop();
Symbol 1537 MovieClip Frame 6
stop();
Symbol 1538 MovieClip Frame 6
stop();
Symbol 1543 MovieClip Frame 6
stop();
Symbol 1544 MovieClip Frame 1
gotoAndStop(_root.monanim); stop();
Symbol 1544 MovieClip Frame 2
stop();
Symbol 1544 MovieClip Frame 3
stop();
Symbol 1544 MovieClip Frame 4
stop();
Symbol 1544 MovieClip Frame 5
stop();
Symbol 1544 MovieClip Frame 6
stop();
Instance of Symbol 102 MovieClip in Symbol 1544 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 1544 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1544 MovieClip Frame 7
stop();
Instance of Symbol 102 MovieClip in Symbol 1544 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1544 MovieClip Frame 8
stop();
Instance of Symbol 102 MovieClip in Symbol 1544 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1544 MovieClip Frame 9
stop();
Instance of Symbol 102 MovieClip in Symbol 1544 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1544 MovieClip Frame 10
stop();
Symbol 1544 MovieClip Frame 11
stop();
Symbol 1544 MovieClip Frame 12
stop();
Symbol 1544 MovieClip Frame 13
stop();
Symbol 1544 MovieClip Frame 14
stop();
Symbol 1544 MovieClip Frame 15
stop();
Symbol 1544 MovieClip Frame 16
stop();
Symbol 1544 MovieClip Frame 17
stop();
Symbol 1544 MovieClip Frame 18
stop();
Symbol 1544 MovieClip Frame 19
stop();
Symbol 1544 MovieClip Frame 20
stop();
Symbol 1544 MovieClip Frame 21
stop();
Symbol 1544 MovieClip Frame 22
stop();
Symbol 1544 MovieClip Frame 23
stop();
Symbol 1544 MovieClip Frame 24
stop();
Symbol 1544 MovieClip Frame 25
stop();
Symbol 1544 MovieClip Frame 26
stop();
Symbol 1544 MovieClip Frame 27
stop();
Symbol 1544 MovieClip Frame 28
stop();
Symbol 1544 MovieClip Frame 29
stop();
Symbol 1544 MovieClip Frame 30
stop();
Symbol 1544 MovieClip Frame 31
stop();
Symbol 1544 MovieClip Frame 32
stop();
Symbol 1544 MovieClip Frame 33
stop();
Symbol 1544 MovieClip Frame 34
stop();
Symbol 1544 MovieClip Frame 35
stop();
Symbol 1544 MovieClip Frame 36
stop();
Symbol 1544 MovieClip Frame 37
stop();
Symbol 1544 MovieClip Frame 38
stop();
Symbol 1544 MovieClip Frame 39
stop();
Symbol 1544 MovieClip Frame 40
stop();
Symbol 1544 MovieClip Frame 41
stop();
Symbol 1544 MovieClip Frame 42
stop();
Symbol 1544 MovieClip Frame 43
stop();
Symbol 1544 MovieClip Frame 44
stop();
Symbol 1544 MovieClip Frame 45
stop();
Symbol 1544 MovieClip Frame 46
stop();
Symbol 1544 MovieClip Frame 47
stop();
Symbol 1544 MovieClip Frame 48
stop();
Symbol 1544 MovieClip Frame 49
stop();
Symbol 1544 MovieClip Frame 50
stop();
Symbol 1544 MovieClip Frame 51
stop();
Symbol 1544 MovieClip Frame 52
stop();
Symbol 1544 MovieClip Frame 53
stop();
Symbol 1544 MovieClip Frame 54
stop();
Symbol 1544 MovieClip Frame 55
stop();
Symbol 1544 MovieClip Frame 56
stop();
Symbol 1544 MovieClip Frame 57
stop();
Symbol 1544 MovieClip Frame 58
stop();
Symbol 1544 MovieClip Frame 59
stop();
Symbol 1544 MovieClip Frame 60
stop();
Symbol 1544 MovieClip Frame 61
stop();
Symbol 1544 MovieClip Frame 62
stop();
Symbol 1544 MovieClip Frame 63
stop();
Symbol 1544 MovieClip Frame 64
stop();
Symbol 1544 MovieClip Frame 65
stop();
Symbol 1544 MovieClip Frame 66
stop();
Symbol 1544 MovieClip Frame 67
stop();
Symbol 1544 MovieClip Frame 68
stop();
Symbol 1544 MovieClip Frame 69
stop();
Symbol 1544 MovieClip Frame 70
stop();
Symbol 1544 MovieClip Frame 71
stop();
Symbol 1544 MovieClip Frame 72
stop();
Symbol 1544 MovieClip Frame 73
stop();
Symbol 1544 MovieClip Frame 74
stop();
Symbol 1544 MovieClip Frame 75
stop();
Symbol 1544 MovieClip Frame 76
stop();
Symbol 1544 MovieClip Frame 77
stop();
Symbol 1544 MovieClip Frame 78
stop();
Symbol 1544 MovieClip Frame 79
stop();
Symbol 1544 MovieClip Frame 80
stop();
Symbol 1544 MovieClip Frame 81
stop();
Symbol 1544 MovieClip Frame 82
stop();
Symbol 1544 MovieClip Frame 83
stop();
Symbol 1544 MovieClip Frame 84
stop();
Symbol 1544 MovieClip Frame 85
stop();
Symbol 1544 MovieClip Frame 86
stop();
Symbol 1544 MovieClip Frame 87
stop();
Symbol 1544 MovieClip Frame 88
stop();
Symbol 1544 MovieClip Frame 89
stop();
Symbol 1544 MovieClip Frame 90
stop();
Symbol 1544 MovieClip Frame 91
stop();
Symbol 1544 MovieClip Frame 92
stop();
Symbol 1544 MovieClip Frame 93
stop();
Symbol 1544 MovieClip Frame 94
stop();
Symbol 1544 MovieClip Frame 95
stop();
Symbol 1544 MovieClip Frame 96
stop();
Symbol 1544 MovieClip Frame 97
stop();
Symbol 1544 MovieClip Frame 98
stop();
Symbol 1544 MovieClip Frame 99
stop();
Symbol 1544 MovieClip Frame 100
stop();
Symbol 1544 MovieClip Frame 101
stop();
Symbol 1544 MovieClip Frame 102
stop();
Symbol 1544 MovieClip Frame 103
stop();
Symbol 1544 MovieClip Frame 104
stop();
Symbol 1544 MovieClip Frame 105
stop();
Symbol 1544 MovieClip Frame 106
stop();
Symbol 1544 MovieClip Frame 107
stop();
Symbol 1544 MovieClip Frame 108
stop();
Symbol 1544 MovieClip Frame 109
stop();
Symbol 1544 MovieClip Frame 110
stop();
Symbol 1544 MovieClip Frame 111
stop();
Symbol 1544 MovieClip Frame 112
stop();
Symbol 1544 MovieClip Frame 113
stop();
Symbol 1544 MovieClip Frame 114
stop();
Symbol 1544 MovieClip Frame 115
stop();
Symbol 1544 MovieClip Frame 116
stop();
Symbol 1544 MovieClip Frame 117
stop();
Symbol 1544 MovieClip Frame 118
stop();
Symbol 1544 MovieClip Frame 119
stop();
Symbol 1544 MovieClip Frame 120
stop();
Symbol 1546 MovieClip Frame 1
stop();
Symbol 1546 MovieClip Frame 2
stop(); mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"};
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1546 MovieClip Frame 3
stop();
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1546 MovieClip Frame 4
stop();
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1546 MovieClip Frame 5
stop();
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 5) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 4) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 4) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 5) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 5) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 4) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1546 MovieClip Frame 6
stop();
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1544 MovieClip "enemy" in Symbol 1546 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1557 MovieClip Frame 1
stop();
Symbol 1557 MovieClip Frame 2
_root.soundspell1.gotoAndStop(8); _root.soundbgm1.gotoAndStop(3); play();
Instance of Symbol 1546 MovieClip in Symbol 1557 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress); this.prog = _root.progress; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress); }
Instance of Symbol 1546 MovieClip in Symbol 1557 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress + 1); this.prog = _root.progress + 1; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress + 1); }
Instance of Symbol 1546 MovieClip in Symbol 1557 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress + 2); this.prog = _root.progress + 2; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress + 2); }
Instance of Symbol 1546 MovieClip in Symbol 1557 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress + 3); this.prog = _root.progress + 3; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress + 3); }
Instance of Symbol 29 MovieClip in Symbol 1557 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.class); } onClipEvent (enterFrame) { this.gotoAndStop(_root.class); }
Symbol 1557 MovieClip Frame 47
_root.soundspell1.gotoAndStop(8);
Instance of Symbol 1554 MovieClip in Symbol 1557 MovieClip Frame 48
onClipEvent (enterFrame) { output = "PREPARE FOR BATTLE!!!"; read++; this.p_battle_output = output.slice(0, read); }
Symbol 1557 MovieClip Frame 93
if (_root.game_start == null) { _root.game_start = 1; } if (_root.floorComplete_1._x == null) { } else { removeMovieClip(_root.floorComplete_1); _root.floorLower = 1; } delete _root.monloadScreen; _root.floorLoadingScreen();
Symbol 1557 MovieClip Frame 105
if (step >= 4) { delete step; } else { step++; } if (_root.progress >= 5) { _root.progress = 2; } else { _root.progress++; }
Symbol 1757 MovieClip Frame 10
_root.soundeffect1.gotoAndStop(5);
Instance of Symbol 7 MovieClip in Symbol 1757 MovieClip Frame 11
onClipEvent (enterFrame) { _root.char1._x = 120; _root.char1._y = 120; }
Symbol 1757 MovieClip Frame 25
if (_root.floorLower == 1) { if (_root.floorComplete_1._x == null) { } else { removeMovieClip(_root.floorComplete_1); } _root.char1._visible = true; _root.debugFloorChange(_root.char1); } if (_root.floorHigher == 1) { _root.char1._visible = true; _root.debugFloorChange(_root.char1); } if (_root.game_start == 1) { if (_root._currentframe == 1) { _root.nextFrame(); } delete _root.game_start; }
Symbol 1757 MovieClip Frame 27
if (_root.firstBGM == null) { _root.soundbgm1.gotoAndStop(_root.floor + 4); _root.firstBGM = 1; }
Symbol 1757 MovieClip Frame 37
removeMovieClip(this);
Symbol 1767 MovieClip Frame 1
stop();
Symbol 1767 MovieClip Frame 2
gotoAndStop (1);
Symbol 1767 MovieClip Frame 3
gotoAndStop (1);
Symbol 1767 MovieClip Frame 4
gotoAndStop (1);
Symbol 1767 MovieClip Frame 6
gotoAndStop (1);
Symbol 1767 MovieClip Frame 7
gotoAndStop (1);
Symbol 1767 MovieClip Frame 8
gotoAndStop (1);
Symbol 1767 MovieClip Frame 9
gotoAndStop (1);
Symbol 1767 MovieClip Frame 10
gotoAndStop (1);
Symbol 1773 MovieClip Frame 1
gotoAndStop (1);
Symbol 1773 MovieClip Frame 2
gotoAndStop (1);
Symbol 1773 MovieClip Frame 3
gotoAndStop (1);
Symbol 1773 MovieClip Frame 4
gotoAndStop (1);
Symbol 1773 MovieClip Frame 5
gotoAndStop (1);
Symbol 1778 MovieClip Frame 1
stop();
Symbol 1778 MovieClip Frame 2
gotoAndStop (1);
Symbol 1778 MovieClip Frame 3
gotoAndStop (1);
Symbol 1778 MovieClip Frame 4
gotoAndStop (1);
Symbol 1778 MovieClip Frame 5
gotoAndStop (1);
Symbol 1785 MovieClip Frame 1
gotoAndStop (1);
Symbol 1785 MovieClip Frame 2
gotoAndStop (1);
Symbol 1785 MovieClip Frame 3
gotoAndStop (1);
Symbol 1785 MovieClip Frame 4
gotoAndStop (1);
Symbol 1785 MovieClip Frame 5
gotoAndStop (1);
Symbol 1785 MovieClip Frame 6
gotoAndStop (1);
Symbol 1785 MovieClip Frame 7
gotoAndStop (1);
Symbol 1785 MovieClip Frame 8
gotoAndStop (1);
Symbol 1788 MovieClip Frame 1
stop();
Symbol 1788 MovieClip Frame 2
stop(); gotoAndStop (1);
Symbol 1788 MovieClip Frame 3
stop(); gotoAndStop (1);
Symbol 1788 MovieClip Frame 4
stop(); gotoAndStop (1);
Symbol 1802 MovieClip Frame 1
stop();
Symbol 1802 MovieClip Frame 2
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 3
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 4
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 5
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 6
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 7
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 8
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 9
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 10
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 11
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 12
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 13
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 14
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 15
gotoAndStop (13);
Symbol 1802 MovieClip Frame 20
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1802 MovieClip Frame 21
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1805 Button
on (press) { _root.floorLoadingScreen(); _root.class = 2; _root.game_start = 1; }
Symbol 1806 Button
on (press) { _root.floorLoadingScreen(); _root.class = 1; _root.game_start = 1; }
Symbol 1813 Button
on (press, keyPress "<Enter>") { _root.cs_selectLoad = 1; }
Instance of Symbol 1822 MovieClip in Symbol 1824 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.floorHAnim == 1) { gotoAndPlay (1); this._visible = true; delete _root.floorLAnim; } else { this._visible = false; } }
Instance of Symbol 1823 MovieClip in Symbol 1824 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.floorLAnim == 1) { gotoAndPlay (1); this._visible = true; delete _root.floorHAnim; } else { this._visible = false; } }
Symbol 1824 MovieClip Frame 74
delete _root.floorHAnim; delete _root.floorLAnim; if (this._name == "floor_fader1") { removeMovieClip(this); }
Symbol 1831 MovieClip Frame 1
stop();
Symbol 1831 MovieClip Frame 4
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 5
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 7
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 8
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 10
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 11
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 13
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 14
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 16
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 17
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 19
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 20
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 22
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 23
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 25
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 26
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 1831 MovieClip Frame 27
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 1831 MovieClip Frame 29
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime; stop();
Symbol 1839 MovieClip Frame 20
gotoAndStop (1);
Symbol 1839 MovieClip Frame 21
stop();
Symbol 1841 MovieClip Frame 12
stop();
Symbol 1842 MovieClip Frame 1
stop();
Instance of Symbol 1839 MovieClip in Symbol 1842 MovieClip Frame 1
onClipEvent (load) { this._rotation = 90; this.gotoAndStop(21); } onClipEvent (enterFrame) { if ((!Key.isDown(Key.getCode())) && (m_move == null)) { this.stop(); } else { this.play(); } this._rotation = 90; } onClipEvent (mouseMove) { m_move = 1; } onClipEvent (mouseUp) { delete m_move; }
Instance of Symbol 1841 MovieClip in Symbol 1842 MovieClip Frame 1
onClipEvent (enterFrame) { if (rwgemglow == null) { this.gotoAndPlay(2); rwgemglow = 1; } } onClipEvent (unload) { delete rwgemglow; }
Symbol 1843 MovieClip Frame 26
stop();
Symbol 1844 MovieClip Frame 1
stop();
Symbol 1844 MovieClip Frame 2
stop();
Symbol 1844 MovieClip Frame 3
stop();
Symbol 1844 MovieClip Frame 4
stop();
Symbol 1844 MovieClip Frame 5
stop();
Symbol 1844 MovieClip Frame 6
stop();
Symbol 1867 MovieClip Frame 1
stop();
Symbol 1867 MovieClip Frame 2
_root.level_up_bgm(); play();
Symbol 1867 MovieClip Frame 44
if (_root.floorComplete_1._x == null) { stopAllSounds(); if (_root.bgm_input == 1) { delete _root.bgm_input; } }
Symbol 1867 MovieClip Frame 45
if (_root.mvp_in == 1) { _root.soundbgm1.gotoAndStop(4); } else if (_root.floorComplete_1._x == null) { _root.soundbgm1.gotoAndStop(_root.floor + 4); } removeMovieClip(this);
Symbol 1869 MovieClip Frame 1
stop();
Symbol 1942 MovieClip Frame 1
stop();
Symbol 1942 MovieClip Frame 2
stop();
Symbol 1942 MovieClip Frame 3
stop();
Symbol 1942 MovieClip Frame 4
stop();
Symbol 1942 MovieClip Frame 5
stop();
Symbol 1942 MovieClip Frame 6
stop();
Symbol 1942 MovieClip Frame 7
stop();
Symbol 1942 MovieClip Frame 8
stop();
Symbol 2051 MovieClip Frame 1
stop();
Symbol 2051 MovieClip Frame 2
stop();
Instance of Symbol 1881 MovieClip in Symbol 2051 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floor > 2) { _root.exit_dun = 1; _root.floorHigher = 1; _root.floorListCount--; this._y = -9999; _root.char1._x = 236; _root.char1._y = 120; _root.char1._visible = false; } } }
Instance of Symbol 1885 MovieClip "exit" in Symbol 2051 MovieClip Frame 7
onClipEvent (load) { if (_root.floor == 2) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { _root.findme = _parent._name; if (_root.floor == 2) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1942 MovieClip "hb" in Symbol 2051 MovieClip Frame 7
onClipEvent (load) { gotoAndStop(_parent._currentframe); } onClipEvent (enterFrame) { gotoAndStop(_parent._currentframe); }
Symbol 2051 MovieClip Frame 21
_root.nullSpawn = 1;
Instance of Symbol 1881 MovieClip "exit2" in Symbol 2051 MovieClip Frame 76
onClipEvent (load) { start_posx = this._x; start_posy = this._y; } onClipEvent (enterFrame) { if (_root.floorListCount >= 1) { } else if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floorListCount == 0) { _root.floorListCount = _root.floorListCount + 1; } else if (_root.floorListCount < 0) { _root.floorLower = 1; _root.floorListCount = _root.floorListCount + 1; } _root.char1._visible = false; _root.char1._x = 236; _root.char1._y = 120; } if (_root.mvp_in == 1) { this._y = -9999; } else { this._y = start_posy; } }
Instance of Symbol 1881 MovieClip "exit" in Symbol 2051 MovieClip Frame 80
onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; _root.floorListCount--; this._y = -9999; _root.char1._x = 236; _root.char1._y = 120; _root.char1._visible = false; } } }
Instance of Symbol 1885 MovieClip "exit" in Symbol 2051 MovieClip Frame 80
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1881 MovieClip "exit2" in Symbol 2051 MovieClip Frame 143
onClipEvent (load) { start_posx = this._x; start_posy = this._y; } onClipEvent (enterFrame) { if (_root.floorListCount >= 1) { } else if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floorListCount == 0) { _root.floorListCount = _root.floorListCount + 1; } else if (_root.floorListCount < 0) { _root.floorLower = 1; _root.floorListCount = _root.floorListCount + 1; } _root.char1._visible = false; _root.char1._x = 236; _root.char1._y = 120; } if (_root.mvp_in == 1) { this._y = -9999; } else { this._y = start_posy; } }
Instance of Symbol 1881 MovieClip in Symbol 2051 MovieClip Frame 210
onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; this._y = -9999; } } }
Instance of Symbol 1885 MovieClip "exit" in Symbol 2051 MovieClip Frame 210
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Symbol 2056 MovieClip Frame 21
removeMovieClip(this);
Instance of Symbol 2066 MovieClip in Symbol 2067 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.debugGame == 1) { _alpha = 100; if (counter == null) { counter = 1; } if (getTimer() >= (999 * counter)) { counter++; _root.fps = "FPS:" + rate; delete rate; } else { rate++; } } else { _visible = false; } }
Symbol 2074 MovieClip Frame 1
stop();
Symbol 2077 MovieClip Frame 1
stop();
Symbol 2077 MovieClip Frame 2
stop();
Symbol 2080 MovieClip Frame 25
removeMovieClip(this);
Symbol 2084 MovieClip Frame 25
removeMovieClip(this);
Symbol 2087 MovieClip Frame 25
removeMovieClip(this);
Symbol 2089 MovieClip Frame 25
removeMovieClip(this);
Symbol 2092 MovieClip Frame 15
removeMovieClip(this);
Symbol 2093 MovieClip Frame 15
removeMovieClip(this);
Symbol 2097 MovieClip Frame 25
removeMovieClip(this);
Symbol 2098 MovieClip Frame 25
removeMovieClip(this);
Instance of Symbol 2102 MovieClip in Symbol 2107 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height - 1; } if (this._height < ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height + 1; } }
Instance of Symbol 2102 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.invistimer * 17.8) / 1560)) { this._height = this._height - 1; } if (this._height < ((_root.invistimer * 17.8) / 1560)) { this._height = this._height + 1; } }
Instance of Symbol 2102 MovieClip in Symbol 2123 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.furytimer * 17.8) / 6250)) { this._height = this._height - 1; } if (this._height < ((_root.furytimer * 17.8) / 6250)) { this._height = this._height + 1; } }
Instance of Symbol 833 MovieClip "char" in Symbol 2148 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.char1._currentframe); this._xscale = _root.char1._xscale; }
Instance of Symbol 1194 MovieClip "item2" in Symbol 2148 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[2]); } }
Instance of Symbol 1194 MovieClip "item3" in Symbol 2148 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[3]); } }
Instance of Symbol 1194 MovieClip "item1" in Symbol 2148 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[1]); } }
Instance of Symbol 1194 MovieClip "item4" in Symbol 2148 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[4]); } }
Instance of Symbol 1194 MovieClip "item5" in Symbol 2148 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[5]); } }
Symbol 2155 MovieClip Frame 1
stop();
Symbol 2155 MovieClip Frame 2
stop();
Instance of Symbol 1194 MovieClip "item1" in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1194 MovieClip "item2" in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1194 MovieClip "item3" in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1194 MovieClip "item4" in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1194 MovieClip "item5" in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 2155 MovieClip in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.spellMenuArrowD + 1); }
Instance of Symbol 2155 MovieClip "UP" in Symbol 2156 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.spellMenuArrowU + 1); }
Symbol 2162 MovieClip Frame 1
stop();
Instance of Symbol 2158 MovieClip in Symbol 2162 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.testmail = 1; if ((!_root.gameover) == 1) { delete _root.newmail; _parent._parent.letterbox.gotoAndPlay(2); } } }
Symbol 2162 MovieClip Frame 2
stop();
Instance of Symbol 2161 MovieClip in Symbol 2162 MovieClip Frame 2
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.testmail = 1; if ((!_root.gameover) == 1) { delete _root.newmail; _parent._parent.letterbox.gotoAndPlay(2); } } }
Symbol 2169 Button
on (press) { m = 1; } on (release, releaseOutside) { m = 0; }
Instance of Symbol 2170 MovieClip "head" in Symbol 2171 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root._xmouse, _root._ymouse, true)) { } }
Instance of Symbol 2171 MovieClip "player" in Symbol 2173 MovieClip Frame 1
onClipEvent (load) { function playhead(x) { if (x.m == 1) { if (_xmouse < 3) { _xmouse = 3; } else if (_xmouse > 285.1) { _xmouse = 285.1; } else { x._x = _xmouse; } _root.time_input = 1; _root.play_ = Math.floor((x._x * _root.play_tot) / 288.1); p = 0; } else { if ((!p) == 1) { p = 1; } delete _root.time_input; x._x = (_root.play_ * 288.1) / _root.play_tot; } } } onClipEvent (enterFrame) { playhead(_root.hud_mc1.timebar.player.head); }
Instance of Symbol 1194 MovieClip "item_1" in Symbol 2194 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1194 MovieClip "item_2" in Symbol 2194 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1194 MovieClip "item_3" in Symbol 2194 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1194 MovieClip "item_4" in Symbol 2194 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1194 MovieClip "item_5" in Symbol 2194 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Symbol 2205 MovieClip Frame 1
stop();
Symbol 2205 MovieClip Frame 2
stop();
Symbol 2215 MovieClip Frame 1
stop();
Instance of Symbol 2102 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.class == 1) { if (_root.mighttimer >= 1) { if (this._height > ((_root.mighttimer * 17.8) / 1620)) { this._height = this._height - 1; } if (this._height < ((_root.mighttimer * 17.8) / 1620)) { this._height = this._height + 1; } } else if (_root.potencetimer >= 1) { if (this._height > ((_root.potencetimer * 17.8) / 1850)) { this._height = this._height - 1; } if (this._height < ((_root.potencetimer * 17.8) / 1850)) { this._height = this._height + 1; } } else if (_root.shadowtimer >= 1) { if (this._height > ((_root.shadowtimer * 17.8) / 6000)) { this._height = this._height - 1; } if (this._height < ((_root.shadowtimer * 17.8) / 6000)) { this._height = this._height + 1; } } } if (_root.class == 2) { if (_root.blesstimer >= 1) { if (this._height > ((_root.blesstimer * 17.8) / 3750)) { this._height = this._height - 1; } if (this._height < ((_root.blesstimer * 17.8) / 3750)) { this._height = this._height + 1; } } else if (_root.flanktimer >= 1) { if (this._height > ((_root.flanktimer * 17.8) / 6250)) { this._height = this._height - 1; } if (this._height < ((_root.flanktimer * 17.8) / 6250)) { this._height = this._height + 1; } } } }
Instance of Symbol 2219 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.meleenum >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2221 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.meleenum >= 2) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2224 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.blesstimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2226 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.potencetimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2228 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.mighttimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2230 MovieClip in Symbol 2234 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.shadowtimer >= 1) { _visible = true; } else { _visible = false; } }
Symbol 2238 Button
on (press) { m = 1; } on (release, dragOut, releaseOutside) { delete m; }
Instance of Symbol 2239 MovieClip in Symbol 2240 MovieClip Frame 1
onClipEvent (load) { function playhead(x) { if (x._start == null) { x._y = 83; x._start = 1; } if (x.m == 1) { if (_parent._ymouse < 0) { _parent._ymouse = 0; } else if (_parent._ymouse > 140) { _parent._ymouse = 140; } else { x._y = _parent._ymouse; } if (Key.isDown(38) || (Key.isDown(40))) { } else { _root.mail_userLine = Math.round((x._y * _root.letter.length) / 140); } _root.mail(("" + _root.letter[_root.mail_userLine]) + "", 100, 13); p = 0; } else { if ((!p) == 1) { p = 1; } delete _root.time_input; } } } onClipEvent (enterFrame) { playhead(this); if (_root.mreset == 1) { delete x._start; this._y = 83; delete _root.mreset; } }
Symbol 2245 Button
on (press) { _parent.startDrag(); } on (release) { _parent.stopDrag(); }
Symbol 2248 Button
on (press) { _parent._parent.gotoAndPlay(6); }
Symbol 2254 Button
on (press) { _parent.question._x = 20; _parent.question._y = -50; }
Symbol 2256 Button
on (dragOut) { delete _root.userLine; delete _root.rdstart; delete _root.rdstart2; _root.mreset = 1; _root.mailletter++; }
Symbol 2257 Button
on (press) { delete _root.userLine; delete _root.rdstart; delete _root.rdstart2; _root.mreset = 1; if (_root.mailletter == 1) { } else if (destroyL[mailletter - 1] == 1) { _root.mailletter = _root.mailletter - 2; } else { _root.mailletter--; } }
Symbol 2265 Button
on (press, keyPress "s") { _parent.question._x = -9999; _parent.question._y = -9999; _root.destroyL[_root.mailletter] = 1; _root.mailOutput = "<br><i>This letter has been destroyed</i>"; }
Symbol 2266 Button
on (press, keyPress "d") { _parent.question._x = -9999; _parent.question._y = -9999; }
Instance of Symbol 2267 MovieClip "question" in Symbol 2268 MovieClip Frame 1
onClipEvent (load) { this._x = -99999; this._y = -99999; }
Symbol 2269 MovieClip Frame 1
stop();
Symbol 2270 MovieClip Frame 1
stop();
Symbol 2270 MovieClip Frame 5
stop();
Symbol 2270 MovieClip Frame 10
stop();
Symbol 2273 MovieClip Frame 1
stop();
Symbol 2273 MovieClip Frame 2
stop();
Instance of Symbol 2273 MovieClip in Symbol 2276 MovieClip Frame 1
onClipEvent (load) { _root.autoAtk = 1; this.gotoAndStop(2); } onClipEvent (enterFrame) { if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.autoAtk == null) { _root.autoAtk = 1; this.gotoAndStop(2); delete _root.m_input; } else if (_root.autoAtk == 1) { this.gotoAndStop(1); delete _root.autoAtk; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 2273 MovieClip in Symbol 2279 MovieClip Frame 1
onClipEvent (load) { delete _root.player_sprint; this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.player_sprint == null) { this.gotoAndStop(1); } if (_root.player_sprint == 1) { this.gotoAndStop(2); } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.player_sprint == null) { _root.player_sprint = 1; this.gotoAndStop(2); delete _root.m_input; } else if (_root.player_sprint == 1) { this.gotoAndStop(1); delete _root.player_sprint; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 2107 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.concpot_use == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2110 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { }
Instance of Symbol 2113 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 2116 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 2119 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.invis_buff == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2123 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.furybuff == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2148 MovieClip "equipment" in Symbol 2284 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equip_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2156 MovieClip "spellList" in Symbol 2284 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spell_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2162 MovieClip "mailbox" in Symbol 2284 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.newmail == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 2173 MovieClip "timebar" in Symbol 2284 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.time_use == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2194 MovieClip "macro" in Symbol 2284 MovieClip Frame 1
onClipEvent (enterFrame) { _root.guiRO = ((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "$:") + _root.gold; _root.equipoutput1 = ((((((((((((((((((((((((((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "GOLD:") + _root.gold) + "<br>") + _root.classoutput) + "<br>") + "STR ") + _root.str_readout) + " + ") + _root.mvp_str) + "<br>") + "AGI ") + _root.agi_readout) + " + ") + _root.mvp_agi) + "<br>") + "DEX ") + _root.dex_readout) + " + ") + _root.mvp_dex) + "<br>") + "LVL ") + _root.level) + "<br>") + "FLOOR ") + _root.floor) + "<br>"; this.gotoAndStop(_root.keys); if (_root.item_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2234 MovieClip in Symbol 2284 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.class == 1) { if ((_root.shadowtimer >= 1) || (_root.mighttimer >= 1)) { _visible = true; } else { _visible = false; } } if (_root.class == 2) { if (((_root.flanktimer >= 1) || (_root.blesstimer >= 1)) || (_root.potencetimer >= 1)) { _visible = true; } else { _visible = false; } } }
Symbol 2291 MovieClip Frame 15
removeMovieClip(this);
Instance of Symbol 2294 MovieClip in Symbol 2308 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_mana * 39) / _root.stats_mana)) { this._width = this._width - 0.3; } }
Instance of Symbol 2296 MovieClip in Symbol 2308 MovieClip Frame 1
onClipEvent (load) { this._width = (_root.player_mana * 39) / _root.stats_mana; } onClipEvent (enterFrame) { this._width = (_root.player_mana * 39) / _root.stats_mana; }
Instance of Symbol 2294 MovieClip in Symbol 2308 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_health * 39) / _root.stats_health)) { this._width = this._width - 0.3; } }
Instance of Symbol 2294 MovieClip in Symbol 2308 MovieClip Frame 1
onClipEvent (load) { this._width = (_root.player_health * 39) / _root.stats_health; } onClipEvent (enterFrame) { this._width = (_root.player_health * 39) / _root.stats_health; }
Instance of Symbol 2306 MovieClip in Symbol 2308 MovieClip Frame 1
onClipEvent (load) { this._width = (_root.player_sprint_m * 39) / _root.ambPoints; } onClipEvent (enterFrame) { this._width = (_root.player_sprint_m * 39) / _root.ambPoints; }
Symbol 2325 MovieClip Frame 18
removeMovieClip(this);
Instance of Symbol 1194 MovieClip "itemDropMouse" in Symbol 2328 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Symbol 2345 MovieClip Frame 25
removeMovieClip(this);
Symbol 2361 MovieClip Frame 12
removeMovieClip(this);
Symbol 2379 MovieClip Frame 18
stop();
Symbol 2403 MovieClip Frame 1
stop();
Instance of Symbol 2361 MovieClip "atk" in Symbol 2403 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } }
Symbol 2403 MovieClip Frame 2
stop();
Instance of Symbol 2379 MovieClip "atk" in Symbol 2403 MovieClip Frame 2
onClipEvent (enterFrame) { if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } }
Symbol 2403 MovieClip Frame 3
stop();
Instance of Symbol 2402 MovieClip "atk" in Symbol 2403 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } }
Symbol 2418 MovieClip Frame 16
removeMovieClip(this);
Instance of Symbol 1544 MovieClip "enemyb" in Symbol 2431 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[enemyCount + 1]); }
Instance of Symbol 1544 MovieClip "enemya" in Symbol 2431 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[enemyCount + 1]); }
Instance of Symbol 1544 MovieClip "enemyb" in Symbol 2431 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[1]); }
Instance of Symbol 1544 MovieClip "enemya" in Symbol 2431 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[1]); }
Symbol 2431 MovieClip Frame 25
removeMovieClip(_parent);
Symbol 2436 MovieClip Frame 1
stop();
Symbol 2436 MovieClip Frame 2
if (_root.ambushCamera == 1) { _root.centermap = 1; }
Symbol 2436 MovieClip Frame 20
if (_root.ambushCamera == 1) { delete _root.centermap; }
Symbol 2436 MovieClip Frame 25
removeMovieClip(this);
Symbol 2438 MovieClip Frame 1
stop();
Symbol 2438 MovieClip Frame 2
stop();
Symbol 2438 MovieClip Frame 3
stop();
Symbol 2438 MovieClip Frame 4
stop();
Symbol 2438 MovieClip Frame 5
stop();
Symbol 2438 MovieClip Frame 6
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 7
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 8
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 9
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 10
stop();
Symbol 2438 MovieClip Frame 11
stop();
Symbol 2438 MovieClip Frame 12
stop();
Symbol 2438 MovieClip Frame 13
stop();
Symbol 2438 MovieClip Frame 14
stop();
Symbol 2438 MovieClip Frame 15
stop();
Symbol 2438 MovieClip Frame 16
stop();
Symbol 2438 MovieClip Frame 17
stop();
Symbol 2438 MovieClip Frame 18
stop();
Symbol 2438 MovieClip Frame 19
stop();
Symbol 2438 MovieClip Frame 20
stop();
Symbol 2438 MovieClip Frame 21
stop();
Symbol 2438 MovieClip Frame 22
stop();
Symbol 2438 MovieClip Frame 23
stop();
Symbol 2438 MovieClip Frame 24
stop();
Symbol 2438 MovieClip Frame 25
stop();
Symbol 2438 MovieClip Frame 26
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 27
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 28
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 29
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 30
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 31
stop();
Symbol 2438 MovieClip Frame 32
stop();
Symbol 2438 MovieClip Frame 33
stop();
Symbol 2438 MovieClip Frame 34
stop();
Symbol 2438 MovieClip Frame 35
stop();
Symbol 2438 MovieClip Frame 36
stop();
Symbol 2438 MovieClip Frame 37
stop();
Symbol 2438 MovieClip Frame 38
stop();
Symbol 2438 MovieClip Frame 39
stop();
Symbol 2438 MovieClip Frame 40
stop();
Symbol 2438 MovieClip Frame 41
stop();
Symbol 2438 MovieClip Frame 42
stop();
Symbol 2438 MovieClip Frame 43
stop();
Symbol 2438 MovieClip Frame 44
stop();
Symbol 2438 MovieClip Frame 45
stop();
Symbol 2438 MovieClip Frame 46
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 47
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 47
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 48
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 48
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 49
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 49
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 50
stop();
Symbol 2438 MovieClip Frame 51
stop();
Symbol 2438 MovieClip Frame 52
stop();
Symbol 2438 MovieClip Frame 53
stop();
Symbol 2438 MovieClip Frame 54
stop();
Symbol 2438 MovieClip Frame 55
stop();
Symbol 2438 MovieClip Frame 56
stop();
Symbol 2438 MovieClip Frame 57
stop();
Symbol 2438 MovieClip Frame 58
stop();
Symbol 2438 MovieClip Frame 59
stop();
Symbol 2438 MovieClip Frame 60
stop();
Symbol 2438 MovieClip Frame 61
stop();
Symbol 2438 MovieClip Frame 62
stop();
Symbol 2438 MovieClip Frame 63
stop();
Symbol 2438 MovieClip Frame 64
stop();
Symbol 2438 MovieClip Frame 65
stop();
Symbol 2438 MovieClip Frame 66
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 67
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 68
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 69
stop();
Instance of Symbol 102 MovieClip in Symbol 2438 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 70
stop();
Symbol 2438 MovieClip Frame 71
stop();
Symbol 2438 MovieClip Frame 72
stop();
Symbol 2438 MovieClip Frame 73
stop();
Symbol 2438 MovieClip Frame 74
stop();
Symbol 2438 MovieClip Frame 75
stop();
Symbol 2438 MovieClip Frame 76
stop();
Symbol 2438 MovieClip Frame 77
stop();
Symbol 2438 MovieClip Frame 78
stop();
Symbol 2438 MovieClip Frame 79
stop();
Symbol 2438 MovieClip Frame 80
stop();
Symbol 2438 MovieClip Frame 81
stop();
Symbol 2438 MovieClip Frame 82
stop();
Symbol 2438 MovieClip Frame 83
stop();
Symbol 2438 MovieClip Frame 84
stop();
Symbol 2438 MovieClip Frame 85
stop();
Symbol 2438 MovieClip Frame 86
stop();
Instance of Symbol 595 MovieClip in Symbol 2438 MovieClip Frame 86
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 87
stop();
Instance of Symbol 595 MovieClip in Symbol 2438 MovieClip Frame 87
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 88
stop();
Instance of Symbol 595 MovieClip in Symbol 2438 MovieClip Frame 88
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 89
stop();
Instance of Symbol 595 MovieClip in Symbol 2438 MovieClip Frame 89
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 90
stop();
Symbol 2438 MovieClip Frame 91
stop();
Symbol 2438 MovieClip Frame 92
stop();
Symbol 2438 MovieClip Frame 93
stop();
Symbol 2438 MovieClip Frame 94
stop();
Symbol 2438 MovieClip Frame 95
stop();
Symbol 2438 MovieClip Frame 96
stop();
Symbol 2438 MovieClip Frame 97
stop();
Symbol 2438 MovieClip Frame 98
stop();
Symbol 2438 MovieClip Frame 99
stop();
Symbol 2438 MovieClip Frame 100
stop();
Symbol 2438 MovieClip Frame 101
stop();
Symbol 2438 MovieClip Frame 102
stop();
Symbol 2438 MovieClip Frame 103
stop();
Symbol 2438 MovieClip Frame 104
stop();
Symbol 2438 MovieClip Frame 105
stop();
Symbol 2438 MovieClip Frame 106
stop();
Instance of Symbol 717 MovieClip in Symbol 2438 MovieClip Frame 106
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 107
stop();
Instance of Symbol 717 MovieClip in Symbol 2438 MovieClip Frame 107
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 108
stop();
Instance of Symbol 717 MovieClip in Symbol 2438 MovieClip Frame 108
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 109
stop();
Instance of Symbol 717 MovieClip in Symbol 2438 MovieClip Frame 109
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2438 MovieClip Frame 110
stop();
Symbol 2438 MovieClip Frame 111
stop();
Symbol 2438 MovieClip Frame 112
stop();
Symbol 2438 MovieClip Frame 113
stop();
Symbol 2438 MovieClip Frame 114
stop();
Symbol 2438 MovieClip Frame 115
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Symbol 2438 MovieClip Frame 116
stop();
Symbol 2438 MovieClip Frame 117
stop();
Symbol 2438 MovieClip Frame 118
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Symbol 2438 MovieClip Frame 119
stop();
Symbol 2438 MovieClip Frame 120
stop();
Symbol 2440 MovieClip Frame 1
stop();
Symbol 2440 MovieClip Frame 2
play();
Symbol 2440 MovieClip Frame 6
stop();
Symbol 2461 MovieClip Frame 23
removeMovieClip(this);
Symbol 2480 MovieClip Frame 38
stop();
Symbol 2497 MovieClip Frame 17
removeMovieClip(this);
Symbol 2522 MovieClip Frame 25
removeMovieClip(this);
Symbol 2537 MovieClip Frame 16
removeMovieClip(this);
Instance of Symbol 2552 MovieClip in Symbol 2553 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = Math.abs(Math.ceil(((_parent._parent._currentframe * 100) / _parent._parent._totalframes) - 100)) - 20; }
Symbol 2561 Button
on (release) { restart++; }
Symbol 2562 Button
on (release) { restart--; }
Symbol 2564 Button
on (press) { x = 1; } on (release, releaseOutside) { delete x; }
Symbol 2567 MovieClip Frame 1
stop(); stopAllSounds();
Instance of Symbol 2539 MovieClip in Symbol 2567 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_parent._currentframe * 240) / 434; }
Symbol 2567 MovieClip Frame 2
play();
Instance of Symbol 2553 MovieClip in Symbol 2567 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.BGM == 2) { stopAllSounds(); } this._x = (_parent._currentframe * 240) / 434; this.percent = Math.abs(Math.ceil((_parent._currentframe * 100) / 434) - 100); this.percentx = this.percent.toString().slice(1, 2); per2 = Math.abs(((_parent._currentframe * 1) / 434) - 1); this.percent2 = "." + per2.toString().slice(4, 7); this.percent3 = this.percent.toString().slice(0, 1); }
Symbol 2567 MovieClip Frame 3
var go_sound = 0; while (go_sound < 2) { _root.soundbgm1.gotoAndStop(21); go_sound++; }
Instance of Symbol 2539 MovieClip in Symbol 2567 MovieClip Frame 435
onClipEvent (enterFrame) { this._width = (_parent._currentframe * 240) / _parent._totalframes; }
Instance of Symbol 2553 MovieClip in Symbol 2567 MovieClip Frame 435
onClipEvent (load) { } onClipEvent (enterFrame) { _root.endDemo = 1; if (_root.BGM == 2) { stopAllSounds(); } this._x = (_parent._currentframe * 240) / 517; this.percent = Math.abs(Math.ceil((_parent._currentframe * 100) / 517) - 100); this.percentx = this.percent.toString().slice(1, 2); per2 = Math.abs(((_parent._currentframe * 1) / 517) - 1); this.percent2 = "." + per2.toString().slice(4, 7); this.percent3 = this.percent.toString().slice(0, 1); }
Symbol 2567 MovieClip Frame 436
removeMovieClip(_root.debug_mc11); delete _root.gamestrt; delete _root.invis_buff; delete _root.mightbuff; delete _root.blessbuff; delete _root.potencebuff; delete _root.shadowbuff; _root.furytimer = -999; _root.invistimer = -999; _root.mighttimer = -999; _root.blesstimer = -999; _root.potencetimer = -999; _root.shadowtimer = -999; _root.flanktimer = -999; _root.bstabtimer = -999; _root.concpotTimer = -999; delete _root.meleenum; while (_root.remdrawx < 77) { removeMovieClip(_root["minimap__" + _root.remdrawx]); _root.remdrawx++; } removeMovieClip(_root.debug_mc11); _global.program = 1; delete _root.scene_load; removeMovieClip(this);
Symbol 2567 MovieClip Frame 437
stopAllSounds(); _root.soundbgm1.gotoAndStop(3);
Symbol 2567 MovieClip Frame 447
stop();
Instance of Symbol 2566 MovieClip in Symbol 2567 MovieClip Frame 447
onClipEvent (enterFrame) { h = this._height; if (restart == null) { restart = 3; } if (Key.isDown(38)) { if ((!kup_input) == 1) { if (restart <= 1) { restart = 4; } else { restart--; } kup_input = 1; } } else { delete kup_input; } if (Key.isDown(40)) { if ((!kdown_input) == 1) { if (restart >= 4) { restart = 1; } else { restart++; } kdown_input = 1; } } else { delete kdown_input; } if (restart == 1) { this.up._visible = false; } else { this.up._visible = true; } if (restart == 1) { restart_text = "REWIND YOUR DEATH"; button_ = "A"; if ((Key.isDown(65) || (Key.isDown(13))) || (x == 1)) { _root.time_use = 1; } this._y = y + (h * -2); } if (restart == 2) { restart_text = "RESTART WITH REMAINING GOLD"; button_ = "S"; if ((Key.isDown(83) || (Key.isDown(13))) || (x == 1)) { _root.optiongold = 1; _root.retry = 1; _parent.play(); } this._y = y + (h * -1); } if (restart == 3) { restart_text = "RESTART WITH YOUR LEVEL"; button_ = "D"; if ((Key.isDown(68) || (Key.isDown(13))) || (x == 1)) { _root.optionlevel = 1; _root.retry = 1; _parent.play(); } if (y == null) { y = this._y; } this._y = y; } if (restart == 4) { restart_text = "START OVER (NO BONUS)"; button_ = "F"; if ((Key.isDown(70) || (Key.isDown(13))) || (x == 1)) { _root.retry = 1; _parent.play(); } this._y = y + (h * 1); } if (restart == 4) { this.down._visible = false; } else { this.down._visible = true; } }
Symbol 2567 MovieClip Frame 464
removeMovieClip(_root.debug_mc11); _root.furytimer = -999; _root.invistimer = -999; _root.mighttimer = -999; _root.blesstimer = -999; _root.potencetimer = -999; _root.shadowtimer = -999; _root.flanktimer = -999; _root.bstabtimer = -999; _root.concpotTimer = -999; delete _root.meleenum; delete _root.gamestrt; delete _root.invis_buff; delete _root.mightbuff; delete _root.blessbuff; delete _root.potencebuff; delete _root.shadowbuff; while (_root.remdrawx < 77) { removeMovieClip(_root["minimap__" + _root.remdrawx]); _root.remdrawx++; }
Symbol 2567 MovieClip Frame 465
delete _root.scene_load; delete _root.recbgm; delete _root.centermap; _global.program = 4; _root.r_desu = 1;
Symbol 2567 MovieClip Frame 466
removeMovieClip(this);

Library Items

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Symbol 2543 GraphicUsed by:2553
Symbol 2544 EditableTextUses:41Used by:2553
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Instance Names

"floorComplete_"Frame 1Symbol 49 MovieClip
"mc_cs_select"Frame 1Symbol 1262 MovieClip
"loadMonscreen"Frame 1Symbol 1557 MovieClip
"loadFSScreen"Frame 1Symbol 1757 MovieClip
"itemDropMouse"Frame 1Symbol 1194 MovieClip
"sound"Frame 1Symbol 1767 MovieClip
"sounditem"Frame 1Symbol 1773 MovieClip
"soundeffect"Frame 1Symbol 1778 MovieClip
"soundspell"Frame 1Symbol 1785 MovieClip
"soundvoice"Frame 1Symbol 1788 MovieClip
"soundbgm"Frame 1Symbol 1802 MovieClip
"mousetipmc"Frame 2Symbol 1162 MovieClip
"floor_fader"Frame 2Symbol 1824 MovieClip
"monDisp"Frame 2Symbol 1827 MovieClip
"timeFlasher"Frame 2Symbol 1831 MovieClip
"lightbg"Frame 2Symbol 1844 MovieClip
"light"Frame 2Symbol 1846 MovieClip
"mvp_halo"Frame 2Symbol 1846 MovieClip
"levelup_mc"Frame 2Symbol 1867 MovieClip
"effect_flash_mc"Frame 2Symbol 1869 MovieClip
"mvpicon"Frame 2Symbol 1875 MovieClip
"dun_map"Frame 2Symbol 2051 MovieClip
"splat"Frame 2Symbol 2056 MovieClip
"char"Frame 2Symbol 833 MovieClip
"mousetarget"Frame 2Symbol 2060 MovieClip
"player_icon"Frame 2Symbol 2063 MovieClip
"enemy"Frame 2Symbol 1544 MovieClip
"hud"Frame 2Symbol 2067 MovieClip
"landmouse"Frame 2Symbol 2069 MovieClip
"floormouse"Frame 2Symbol 2071 MovieClip
"mouseanim"Frame 2Symbol 2074 MovieClip
"hd"Frame 2Symbol 2077 MovieClip
"player_hitpoints"Frame 2Symbol 2080 MovieClip
"nme_hitpoints"Frame 2Symbol 2084 MovieClip
"ambushnme_hitpoints"Frame 2Symbol 2087 MovieClip
"healpoints_mc"Frame 2Symbol 2089 MovieClip
"damage_mc"Frame 2Symbol 2092 MovieClip
"plyr_dam_mc"Frame 2Symbol 2093 MovieClip
"misspoints_mc"Frame 2Symbol 2097 MovieClip
"misspoints_mc_pl"Frame 2Symbol 2098 MovieClip
"gui_hud"Frame 2Symbol 2284 MovieClip
"targ"Frame 2Symbol 2288 MovieClip
"item_"Frame 2Symbol 1194 MovieClip
"damage_end"Frame 2Symbol 2291 MovieClip
"gui_player_hbar"Frame 2Symbol 2308 MovieClip
"heal_effect_mc"Frame 2Symbol 2325 MovieClip
"itemDropMouse"Frame 2Symbol 1194 MovieClip
"dropIconx"Frame 2Symbol 2328 MovieClip
"purge_effect_mc"Frame 2Symbol 2345 MovieClip
"debugdotx"Frame 2Symbol 2348 MovieClip
"charatk"Frame 2Symbol 2350 MovieClip
"atkspell"Frame 2Symbol 2403 MovieClip
"zerk_mc"Frame 2Symbol 2418 MovieClip
"overkill_anim"Frame 2Symbol 2436 MovieClip
"ambushchar"Frame 2Symbol 2440 MovieClip
"kwisin_fury_mc"Frame 2Symbol 2461 MovieClip
"splat"Frame 2Symbol 2056 MovieClip
"zap_effect_mc"Frame 2Symbol 2480 MovieClip
"fury_effect_mc"Frame 2Symbol 2497 MovieClip
"flank_mc"Frame 2Symbol 2522 MovieClip
"desp_mc"Frame 2Symbol 2537 MovieClip
"go_screen"Frame 2Symbol 2567 MovieClip
"npc_speak"Frame 2Symbol 38 MovieClip
"npc_speak"Symbol 49 MovieClip Frame 70Symbol 38 MovieClip
"down"Symbol 833 MovieClip Frame 1Symbol 114 MovieClip
"hb"Symbol 833 MovieClip Frame 1Symbol 116 MovieClip
"downdiag"Symbol 833 MovieClip Frame 2Symbol 129 MovieClip
"side"Symbol 833 MovieClip Frame 3Symbol 142 MovieClip
"updiag"Symbol 833 MovieClip Frame 4Symbol 155 MovieClip
"up"Symbol 833 MovieClip Frame 5Symbol 168 MovieClip
"up"Symbol 833 MovieClip Frame 10Symbol 175 MovieClip
"downa"Symbol 833 MovieClip Frame 11Symbol 184 MovieClip
"downdiaga"Symbol 833 MovieClip Frame 12Symbol 195 MovieClip
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"side"Symbol 833 MovieClip Frame 17Symbol 204 MovieClip
"down"Symbol 833 MovieClip Frame 21Symbol 237 MovieClip
"downdiag"Symbol 833 MovieClip Frame 22Symbol 250 MovieClip
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"updiag"Symbol 833 MovieClip Frame 24Symbol 270 MovieClip
"up"Symbol 833 MovieClip Frame 25Symbol 289 MovieClip
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"upa"Symbol 833 MovieClip Frame 35Symbol 344 MovieClip
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"side"Symbol 833 MovieClip Frame 37Symbol 324 MovieClip
"down"Symbol 833 MovieClip Frame 41Symbol 357 MovieClip
"downdiag"Symbol 833 MovieClip Frame 42Symbol 370 MovieClip
"side"Symbol 833 MovieClip Frame 43Symbol 387 MovieClip
"updiag"Symbol 833 MovieClip Frame 44Symbol 400 MovieClip
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"misc"Symbol 1194 MovieClip Frame 11Symbol 967 MovieClip
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"spell3"Symbol 1196 MovieClip Frame 2Symbol 1194 MovieClip
"spell4"Symbol 1196 MovieClip Frame 2Symbol 1194 MovieClip
"spell5"Symbol 1196 MovieClip Frame 2Symbol 1194 MovieClip
"item_1"Symbol 1226 MovieClip Frame 2Symbol 1194 MovieClip
"item_2"Symbol 1226 MovieClip Frame 2Symbol 1194 MovieClip
"item_3"Symbol 1226 MovieClip Frame 2Symbol 1194 MovieClip
"item_4"Symbol 1226 MovieClip Frame 2Symbol 1194 MovieClip
"item_5"Symbol 1226 MovieClip Frame 2Symbol 1194 MovieClip
"item_1"Symbol 1226 MovieClip Frame 4Symbol 1194 MovieClip
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"item_4"Symbol 1226 MovieClip Frame 4Symbol 1194 MovieClip
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"item_3"Symbol 1226 MovieClip Frame 8Symbol 1194 MovieClip
"item_4"Symbol 1226 MovieClip Frame 8Symbol 1194 MovieClip
"item_5"Symbol 1226 MovieClip Frame 8Symbol 1194 MovieClip
"mousetipmc"Symbol 1260 MovieClip Frame 1Symbol 1162 MovieClip
"remove"Symbol 1260 MovieClip Frame 1Symbol 1174 MovieClip
"spell1"Symbol 1260 MovieClip Frame 1Symbol 1194 MovieClip
"item1"Symbol 1260 MovieClip Frame 1Symbol 1194 MovieClip
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"item8"Symbol 1260 MovieClip Frame 1Symbol 1194 MovieClip
"item9"Symbol 1260 MovieClip Frame 1Symbol 1194 MovieClip
"item10"Symbol 1260 MovieClip Frame 1Symbol 1194 MovieClip
"confirmItem"Symbol 1260 MovieClip Frame 1Symbol 1196 MovieClip
"I_item1"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item2"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item3"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item4"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item5"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"item_1"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
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"item_3"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"item_4"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
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"confirmItembar"Symbol 1260 MovieClip Frame 2Symbol 1226 MovieClip
"I_item6"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item7"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item8"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item9"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"I_item10"Symbol 1260 MovieClip Frame 2Symbol 1194 MovieClip
"item_1"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
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"item_3"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"item_4"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"item_5"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"mousetipmc"Symbol 1260 MovieClip Frame 3Symbol 1162 MovieClip
"remove"Symbol 1260 MovieClip Frame 3Symbol 1174 MovieClip
"I_item1"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"I_item2"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"I_item3"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"I_item4"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"I_item5"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"item_1"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
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"item_3"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"item_4"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"item_5"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"confirmItembar"Symbol 1260 MovieClip Frame 3Symbol 1226 MovieClip
"spell1"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"spell2"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"spell3"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"spell4"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"spell5"Symbol 1260 MovieClip Frame 3Symbol 1194 MovieClip
"confirmItem"Symbol 1260 MovieClip Frame 3Symbol 1196 MovieClip
"buttons"Symbol 1261 MovieClip Frame 1Symbol 850 MovieClip
"selection"Symbol 1261 MovieClip Frame 48Symbol 1260 MovieClip
"selection"Symbol 1261 MovieClip Frame 52Symbol 1260 MovieClip
"mhul_stats"Symbol 1261 MovieClip Frame 57Symbol 38 MovieClip
"mc_select"Symbol 1262 MovieClip Frame 3Symbol 1261 MovieClip
"down"Symbol 1544 MovieClip Frame 1Symbol 237 MovieClip
"hb"Symbol 1544 MovieClip Frame 1Symbol 116 MovieClip
"q"Symbol 1544 MovieClip Frame 1Symbol 116 MovieClip
"downdiag"Symbol 1544 MovieClip Frame 2Symbol 250 MovieClip
"side"Symbol 1544 MovieClip Frame 3Symbol 257 MovieClip
"updiag"Symbol 1544 MovieClip Frame 4Symbol 270 MovieClip
"up"Symbol 1544 MovieClip Frame 5Symbol 289 MovieClip
"up"Symbol 1544 MovieClip Frame 10Symbol 1281 MovieClip
"downa"Symbol 1544 MovieClip Frame 11Symbol 300 MovieClip
"downdiaga"Symbol 1544 MovieClip Frame 12Symbol 311 MovieClip
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"Loop"Symbol 1546 MovieClip Frame 5
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progSymbol 1277 EditableText"1"
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p_battle_outputSymbol 1553 EditableText""
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txtSymbol 1826 EditableText"999999/999999"
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_root.chatOutputSymbol 2175 EditableText"<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Found Black wooden saber of Paraylyze</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"></P>"
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displaySymbol 2432 EditableText""
displaySymbol 2433 EditableText""
percentxSymbol 2544 EditableText"99"
percent2Symbol 2545 EditableText"99"
percent3Symbol 2546 EditableText"99"
percentxSymbol 2547 EditableText"99"
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http://swfchan.com/50/249313/info.shtml
Created: 17/6 -2022 11:15:47 Last modified: 17/6 -2022 11:15:47 Server time: 21/12 -2024 17:43:07