STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #249807 |
now calling… |
遊ばれ方 |
香 |
霖 |
香霖! |
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押すたびにランダムで 素敵な台詞を吐いてくれます 台詞は全部で100種類! |
待たせたね。 |
もう帰っちゃうのかい? |
あ、僕はブラックで。 |
恥ずかしがること無いだろ? |
今日はいい天気だね。 |
呼び捨てでいいよ。 |
昨日は大人しかったじゃないか。 |
噛んじゃダメって言ったろ? |
せっかちだな・・・君は。 |
コレ、君のだろ? |
戸はいつでも開いてるからね。 |
寝るときはいつもこうなんだ。 |
真実は瞳の中さ。 |
寒いのかい?おいでよ。 |
チャオ、仔猫ちゃん。 |
なんだよ・・・そんな目で。 |
涙の理由・・・教えてくれるね? |
楽しい時間はすぐ過ぎるものさ。 |
ああもう、駄目だって。 |
好きだな・・・君のそういう所。 |
心は売り物じゃないからね。 |
よぉく、焼き付けるんだよ? |
君の口からそんな言葉が・・・ね。 |
艶やかで、いいよ・・・ |
僕だって護る側に立ちたいだろ? |
お風呂沸いてるよ。 |
境界は超えないから境界なのさ。 |
まだ熱っぽいかな? |
ああ、好きだよ。 |
僕だって男だからね。 |
あはは、くすぐったいよ。 |
甘い一時・・・堪能したかい? |
ベーゼは羽毛のように、さ。 |
そんなに見ないでおくれ・・・ |
君も変わったね。 |
花は愛でるから花なのさ。 |
意外かい? |
泊まっていくかい? |
あ、タオルはそこ。 |
じゃあ・・・白味噌で。 |
読み終わったら着るよ。 |
君も意地悪だな・・・ |
お仕置きして欲しいんだね? |
困ったハニーだ。 |
眼鏡がないと君が見えなくてね。 |
ごめん、眩しかったかい? |
白梅香・・・かな?それ。 |
5感全てで感じるのさ。 |
まだまだ若いな・・・ |
さあて、どこ行こうか? |
お家と僕、どっちが恋しい? |
耳は弱いんだね。 |
ああ、いいよ・・・ |
受け入れてしまえばすぐそこさ。 |
いやらしくない男なんて駄目さ。 |
ああ、触っちゃ駄目。 |
萌え?興味ないな。 |
ごまかしても駄目。 |
フッ、ありがとう。 |
また夜になっちゃったね。 |
君の口から聞きたいな。 |
読みたい?じゃあこっちおいで。 |
今日の運勢は大吉。なんてね。 |
一回だけって約束だろ? |
もう・・・終わりにしよう。 |
もう子供じゃないだろ? |
まだ立てないのかい? |
今度は君の番、ね。 |
おいおい、狭いんだから。 |
恥ずかしいのはお互い様。 |
いくよ。 |
もう熱いじゃないか。 |
ここかい? |
馬鹿だなぁ、違うって。 |
やっぱり見てたんだ。 |
入れてくれたんだね。票。 |
じゃあお礼しなくっちゃな。 |
シャツ取ってくれないか? |
ああ違う、そこじゃないよ。 |
いつまで見つめるんだい? |
ガラスよりも脆いのさ・・・ |
もう寝ようか。 |
いてて、ゴメン、悪かった。 |
君の弾幕、すごく綺麗だよ・・・ |
本読ませてくれよ。 |
君の子守唄になりたいな。 |
いつでも見てるよ・・・ |
だめだなぁ。 |
う~ん・・・いい香りだ。 |
愛と哀は表裏一体、か・・・ |
泣かないって約束だろ? |
もう一回だけだよ? |
これは…遊びなのかい? |
二人の出会いに乾杯。 |
西日が眩しいね… |
妬いてるの?フフッ。 |
命短し恋せよ乙女、か。 |
僕の弾幕も見たい?だぁめ。 |
チョコレート?嬉しいな。 |
花は散るから美しいのさ。 |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 9 MovieClip in Frame 1//component parameters onClipEvent (initialize) { mantan = 100; }Frame 2stop();Frame 3stop();Frame 4stop();Frame 5stop();Frame 6stop();Frame 7stop();Frame 8stop();Frame 9stop();Frame 10stop();Frame 11stop();Frame 12stop();Frame 13stop();Frame 14stop();Frame 15stop();Frame 16stop();Frame 17stop();Frame 18stop();Frame 19stop();Frame 20stop();Frame 21stop();Frame 22stop();Frame 23stop();Frame 24stop();Frame 25stop();Frame 26stop();Frame 27stop();Frame 28stop();Frame 29stop();Frame 30stop();Frame 31stop();Frame 32stop();Frame 33stop();Frame 34stop();Frame 35stop();Frame 36stop();Frame 37stop();Frame 38stop();Frame 39stop();Frame 40stop();Frame 41stop();Frame 42stop();Frame 43stop();Frame 44stop();Frame 45stop();Frame 46stop();Frame 47stop();Frame 48stop();Frame 49stop();Frame 50stop();Frame 51stop();Frame 52stop();Frame 53stop();Frame 54stop();Frame 55stop();Frame 56stop();Frame 57stop();Frame 58stop();Frame 59stop();Frame 60stop();Frame 61stop();Frame 62stop();Frame 63stop();Frame 64stop();Frame 65stop();Frame 66stop();Frame 67stop();Frame 68stop();Frame 69stop();Frame 70stop();Frame 71stop();Frame 72stop();Frame 73stop();Frame 74stop();Frame 75stop();Frame 76stop();Frame 77stop();Frame 78stop();Frame 79stop();Frame 80stop();Frame 81stop();Frame 82stop();Frame 83stop();Frame 84stop();Frame 85stop();Frame 86stop();Frame 87stop();Frame 88stop();Frame 89stop();Frame 90stop();Frame 91stop();Frame 92stop();Frame 93stop();Frame 94stop();Frame 95stop();Frame 96stop();Frame 97stop();Frame 98stop();Frame 99stop();Frame 100stop();Frame 101stop();Frame 102stop();Symbol 9 MovieClip Frame 1function progress() { moku_b = (_parent.getBytesTotal() * mantan) / 100; progre = _parent.getBytesLoaded() / moku_b; body._xscale = Math.round(progre * 100); cap._x = body._x + body._width; now = getTimer(); keika = now - start; sokudo = _parent.getBytesLoaded() / keika; sokudo2 = Math.ceil(sokudo * 10) / 10; yosou = moku_b / sokudo; nokori = (moku_b - _parent.getBytesLoaded()) / sokudo; nokori2 = Math.ceil(nokori / 1000); if (progre >= 1) { _parent.gotoAndPlay("start"); } } _parent.stop(); _soundbuftime = 0; start = getTimer();Instance of Symbol 2 MovieClip "body" in Symbol 9 MovieClip Frame 1onClipEvent (enterFrame) { _parent.progress(); }Symbol 21 Buttonon (release) { nextFrame(); }Symbol 38 MovieClip Frame 1stop();Symbol 38 MovieClip Frame 2stop();Symbol 38 MovieClip Frame 3stop();Symbol 38 MovieClip Frame 4stop();Symbol 38 MovieClip Frame 5stop();Symbol 38 MovieClip Frame 6stop();Symbol 38 MovieClip Frame 7stop();Symbol 38 MovieClip Frame 8stop();Symbol 38 MovieClip Frame 9stop();Symbol 38 MovieClip Frame 10stop();Symbol 38 MovieClip Frame 11stop();Symbol 38 MovieClip Frame 12stop();Symbol 39 Buttonon (release) { gotoAndPlay(Math.floor(Math.random() * 100) + 3); }
Library Items
Symbol 1 Graphic | Used by:2 | ||
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Instance Names
"serifu" | Frame 3 | Symbol 38 MovieClip |
"body" | Symbol 9 MovieClip Frame 1 | Symbol 2 MovieClip |
"cap" | Symbol 9 MovieClip Frame 1 | Symbol 5 MovieClip |
Labels
"start" | Frame 2 |
Dynamic Text Variables
nokori2 | Symbol 7 EditableText | "" |
sokudo2 | Symbol 8 EditableText | "" |
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