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WorldDomination2.swf

This is the info page for
Flash #250766

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ActionScript [AS1/AS2]
Combined Code
movieClip 102 spaceRocket_trail_element { #initclip Object.registerClass('spaceRocket_trail_element', SpaceRocket_trail_element); #endinitclip } movieClip 104 { } movieClip 109 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 111 { } movieClip 113 messageWindow { } movieClip 116 { } movieClip 118 { } movieClip 119 popUp { frame 1 { } frame 5 { stop(); } frame 10 { stop(); } } movieClip 122 graph_001 { } movieClip 127 citySet_dummy { frame 1 { stop(); } } movieClip 130 citySelected { } movieClip 347 soldier001 { frame 218 { stop(); } } movieClip 396 ship_plane { } movieClip 398 redDot { } movieClip 399 plane001 { } movieClip 400 plane001_shadow { } movieClip 401 shadow001 { } movieClip 442 explosion001 { frame 21 { stop(); } } movieClip 443 marine { } movieClip 444 soldier { } movieClip 445 tank001 { } movieClip 450 { } movieClip 485 tankTop_red { frame 1 { stop(); } frame 17 { stop(); } } movieClip 486 { } movieClip 489 statsMC { } movieClip 491 interfaceStats { } movieClip 528 boat001 { } movieClip 601 soldier001_shoot { } movieClip 675 chinook { } movieClip 677 tankNoShade_shadow { } movieClip 714 tank_noshade { } movieClip 787 apache { } movieClip 788 apache_shadow { } movieClip 790 { } movieClip 795 { } movieClip 796 emptyMC { } movieClip 798 rocket { frame 1 { stop(); } } movieClip 847 plane002 { } movieClip 848 plane002_shadow { } movieClip 897 plane001_tint { } movieClip 1114 soldier001_tint { } movieClip 1187 soldier001_shoot_tint { } movieClip 1224 boat001_tint { } movieClip 1233 boat001_still_tint { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 1274 faces { } movieClip 1277 { } movieClip 1304 { frame 1 { stop(); } } movieClip 1308 { } movieClip 1309 { frame 1 { stop(); loopCount = 0; } frame 18 { ++loopCount; if (!loopCount) { loopCount = 1; } if (loopCount > 10) { gotoAndStop(1); } else { gotoAndPlay(2); } } } movieClip 1311 { } movieClip 1313 { frame 1 { stop(); } } movieClip 1337 communist_buildings { } movieClip 1363 christian_buildings { } movieClip 1388 budhist_buildings { } movieClip 1414 jewish_buildings { } movieClip 1441 muslim_buildings { } movieClip 1442 targetDot { } movieClip 1443 action_hatch_execute { frame 1 { stop(); } frame 13 { stop(); } } movieClip 1526 explosion_bioload_4 { frame 87 { stop(); } } movieClip 1577 explosion_bioload_3 { frame 55 { stop(); } } movieClip 1578 explosion_bioload_2 { frame 53 { stop(); } } movieClip 1579 explosion_bioload_1 { frame 56 { stop(); } } movieClip 1662 explosion_warhead_4 { frame 91 { stop(); } } movieClip 1713 explosion_warhead_3 { frame 55 { stop(); } } movieClip 1758 explosion_warhead_2 { frame 47 { stop(); } } movieClip 1807 explosion_warhead_1 { frame 52 { stop(); } } movieClip 1808 explosion002 { frame 51 { stop(); } } movieClip 1851 explosion003 { frame 22 { stop(); } } movieClip 1888 apache_tint { } movieClip 1925 tankTop_green { frame 1 { stop(); } frame 15 { stop(); } } movieClip 1962 tankTop_yellow { frame 1 { stop(); } frame 17 { stop(); } } movieClip 1999 tankTop_orange { frame 1 { stop(); } frame 17 { stop(); } } movieClip 2216 suicide_bomber_tint { } movieClip 2219 map_icon_crosshair { } movieClip 2222 map_icon_rocket { } movieClip 2225 map_icon_propaganda { } movieClip 2228 map_icon_plane { } movieClip 2231 map_icon_special { } movieClip 2234 map_icon_soldier { } movieClip 2365 submarine_tint { } movieClip 2367 { } movieClip 2369 { } movieClip 2370 space_rocket { } movieClip 2372 playerBtn_overlay { frame 1 { stop(); } } movieClip 2373 { } movieClip 2374 chinook_shadow { } movieClip 2423 plane002_tint { } movieClip 2425 sliderBtn { } movieClip 2427 { } movieClip 2428 cloud { #initclip Object.registerClass('cloud', Cloud); #endinitclip } movieClip 2429 bioCloud { #initclip Object.registerClass('bioCloud', BioCloud); #endinitclip } movieClip 2433 { } movieClip 2494 { frame 1 { stop(); } } movieClip 2557 { frame 1 { stop(); } } movieClip 2620 { frame 1 { stop(); } } movieClip 2683 { frame 1 { stop(); } } movieClip 2746 satellite_bhu { frame 1 { stop(); } } movieClip 2747 satellite { frame 1 { stop(); } } movieClip 2748 whiteSquare { } movieClip 2797 explosion_dust { frame 50 { stop(); } } movieClip 3014 suicide_bomber { } movieClip 3051 tankTop_blue { frame 1 { stop(); } frame 15 { stop(); } } movieClip 3056 audio_switch { frame 1 { stop(); } frame 2 { stop(); } } movieClip 3069 player_colors { frame 1 { stop(); } } movieClip 3074 { frame 1 { stop(); } } movieClip 3095 button_cocoon_sequence { frame 1 { stop(); } } movieClip 3102 actionBtn_switch_mc { frame 1 { stop(); } } movieClip 3103 stockPanel { } movieClip 3105 { } movieClip 3106 { } movieClip 3107 leader_stat_bar_vertical { } movieClip 3109 leader_icon_ceasefire { frame 1 { stop(); } } movieClip 3148 { } movieClip 3191 { frame 1 { stop(); } } movieClip 3195 biohazard { } movieClip 3196 { frame 1 { stop(); } } movieClip 3205 leadersTopMC { frame 22 { gotoAndPlay(1); } frame 24 { play(); } frame 59 { if (this.playDead) { gotoAndStop('leaderDead'); } } frame 60 { stop(); } frame 73 { stop(); } } movieClip 3242 tankBase { } movieClip 3251 boat001_still { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 30 { stop(); } } movieClip 3252 { } movieClip 3254 { } movieClip 3256 { } movieClip 3257 interface_production_stat { } movieClip 3259 { } movieClip 3261 { } movieClip 3270 { } movieClip 3272 { } movieClip 3273 { } movieClip 3275 { } movieClip 3276 interface_center_slider_1 { } movieClip 3277 { } movieClip 3279 { } movieClip 3283 { } movieClip 3287 { frame 1 { stop(); } } movieClip 3305 { } movieClip 3326 { frame 1 { stop(); } } movieClip 3327 { frame 1 { stop(); } } movieClip 3396 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } } movieClip 3419 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 3463 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } } movieClip 3516 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } movieClip 3561 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } } movieClip 3606 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } } movieClip 3654 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } } movieClip 3707 { } movieClip 3716 buildings_research { } movieClip 3727 { } movieClip 3743 { } movieClip 3744 { } movieClip 3745 { } movieClip 3785 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } movieClip 3789 { } movieClip 3791 { } movieClip 3798 { frame 1 { stop(); } } movieClip 3800 { frame 1 { stop(); } } movieClip 3813 { frame 1 { stop(); } } movieClip 3822 { } movieClip 3824 { } movieClip 3825 { frame 1 { stop(); } } movieClip 3830 { } movieClip 3833 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 3843 { frame 1 { stop(); } } movieClip 3850 { } movieClip 3867 { } movieClip 3879 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 3898 { frame 1 { stop(); } } movieClip 3901 { frame 1 { stop(); } } movieClip 3904 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 3907 { frame 1 { stop(); } } movieClip 3917 { } movieClip 3919 { } movieClip 3921 { frame 1 { stop(); } } movieClip 3930 { frame 1 { stop(); } } movieClip 3931 { frame 1 { stop(); } } movieClip 3932 { frame 1 { stop(); } } movieClip 3956 { } movieClip 3967 { } movieClip 3996 factory_smoke { frame 1 { stop(); } frame 41 { stop(); } } movieClip 4005 buildings_factorie { } movieClip 4010 { frame 1 { gotoAndPlay(_global.model.tools.randRange(2, 110)); } } movieClip 4015 { frame 1 { gotoAndPlay(_global.model.tools.randRange(2, 110)); } } movieClip 4018 { frame 1 { gotoAndPlay(_global.model.tools.randRange(2, 110)); } } movieClip 4023 { frame 1 { gotoAndPlay(_global.model.tools.randRange(2, 110)); } } movieClip 4028 { frame 1 { gotoAndPlay(_global.model.tools.randRange(2, 110)); } } movieClip 4037 { } movieClip 4084 { } movieClip 4085 buildings_church { } movieClip 4108 { } movieClip 4109 { } movieClip 4111 { frame 1 { stop(); } } movieClip 4115 { frame 1 { stop(); } } movieClip 4118 { } movieClip 4119 { } movieClip 4120 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 4124 { frame 1 { stop(); } frame 10 { play(); } } movieClip 4185 { frame 1 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } } movieClip 4200 missile_silo_jew { frame 1 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } } movieClip 4215 missile_silo_com { frame 1 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } } movieClip 4230 missile_silo_chr { frame 1 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } } movieClip 4245 missile_silo_bhu { frame 1 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } } movieClip 4246 buildings_silo { } movieClip 4253 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4258 airstrip_jew { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4263 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4269 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4274 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4275 buildings_airfield { } movieClip 4349 { frame 1 { stop(); } } movieClip 4422 { frame 1 { stop(); } } movieClip 4425 propaganda_beams { frame 1 { stop(); } frame 2 { var loopCount = 0; } frame 3 { ++loopCount; if (loopCount > 8) { gotoAndStop(1); } } frame 20 { gotoAndPlay(3); } } movieClip 4434 buildings_propaganda { } movieClip 4443 { frame 1 { stop(); } } movieClip 4444 { frame 1 { stop(); } frame 134 { gotoAndStop(1); } } movieClip 4448 { } movieClip 4451 { } movieClip 4454 { } movieClip 4457 { } movieClip 4460 { } movieClip 4464 { } movieClip 4473 { frame 1 { stop(); } } movieClip 4475 { } movieClip 4476 { frame 1 { stop(); } } movieClip 4481 { } movieClip 4485 { } movieClip 4486 { frame 1 { stop(); } frame 2 { play(); } frame 45 { gotoAndPlay(2); } } movieClip 4487 { } movieClip 4494 { } movieClip 4501 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4502 { } movieClip 4504 { } movieClip 4513 { } movieClip 4515 { } movieClip 4524 { } movieClip 4526 { } movieClip 4535 { } movieClip 4537 { } movieClip 4546 { } movieClip 4548 { } movieClip 4557 { } movieClip 4559 { } movieClip 4568 { } movieClip 4570 { } movieClip 4575 { } movieClip 4578 { frame 1 { stop(); } } movieClip 4585 { } movieClip 4586 { frame 1 { stop(); } } movieClip 4611 { frame 1 { stop(); } } movieClip 4622 { frame 1 { stop(); } } movieClip 4628 { } movieClip 4643 { frame 1 { stop(); } } movieClip 4644 { frame 1 { stop(); } } movieClip 4646 { } movieClip 4648 { } movieClip 4650 { } movieClip 4652 { } movieClip 4654 { } movieClip 4656 { frame 1 { stop(); } } movieClip 4657 { } movieClip 4658 interface_2 { } movieClip 4661 { } movieClip 4683 curActionTextField { frame 1 { stop(); } } movieClip 4685 { } movieClip 4686 land_outline_4 { frame 1 { stop(); } } movieClip 4688 { } movieClip 4689 land_oultine_3 { frame 1 { stop(); } } movieClip 4691 { } movieClip 4692 land_outline_1 { frame 1 { stop(); } } movieClip 4694 land_outline_2_stroke { } movieClip 4696 { } movieClip 4697 land_outline_0 { frame 1 { stop(); } } movieClip 4701 { } movieClip 4705 carrier_MC { } movieClip 4706 aircraftCarrier { frame 1 { stop(); } frame 2 { stop(); } } movieClip 4833 { frame 1 { stop(); } } movieClip 4834 { frame 1 { stop(); } } movieClip 4835 submarine { frame 1 { stop(); } } movieClip 4888 { } movieClip 4925 { } movieClip 4935 flag_pole { frame 1 { stop(); } } movieClip 4937 trailSmoke { } movieClip 4938 trail { } movieClip 4939 spaceRocket_smoke { #initclip Object.registerClass('spaceRocket_smoke', SpaceRocket_smoke); #endinitclip } movieClip 4962 { frame 1 { stop(); } } movieClip 4963 suicide_bomber_hatch { } movieClip 4998 antiAir_bhu { frame 1 { stop(); } } movieClip 5035 antiAir_chr { frame 1 { stop(); } } movieClip 5072 antiAir_jew { frame 1 { stop(); } } movieClip 5107 antiAir_mus { frame 1 { stop(); } } movieClip 5108 buildings_antiAir { } movieClip 5119 buildings_base { } movieClip 5130 buildings_helipad { } movieClip 5155 mensen_stroom { } movieClip 5159 { } movieClip 5171 buildings_diplomacy { } movieClip 5173 city_position { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5189 lang04 { } movieClip 5205 land03 { } movieClip 5221 land02 { } movieClip 5237 land01 { } movieClip 5253 land00 { } movieClip 5259 land_water { } movieClip 5263 { frame 1 { stop(); } } movieClip 5266 { frame 1 { stop(); } } movieClip 5269 { frame 1 { stop(); } } movieClip 5270 { } movieClip 5277 { frame 1 { stop(); } } movieClip 5334 { } movieClip 5407 { frame 1 { stop(); } } movieClip 5480 { frame 1 { stop(); } } movieClip 5553 { frame 1 { stop(); } } movieClip 5624 { frame 1 { stop(); } } movieClip 5625 { } movieClip 5631 { } movieClip 5632 { frame 1 { stop(); } frame 2 { play(); _global.presenter_interface.launch_space_rocket_sound(); } frame 95 { stop(); } } movieClip 5637 { } movieClip 5638 { frame 1 { stop(); } frame 2 { play(); _global.presenter_interface.launch_space_rocket_sound(); } frame 95 { stop(); } } movieClip 5643 { } movieClip 5644 { frame 1 { stop(); } frame 2 { play(); _global.presenter_interface.launch_space_rocket_sound(); } frame 95 { stop(); } } movieClip 5648 { } movieClip 5649 { frame 1 { stop(); } frame 2 { play(); _global.presenter_interface.launch_space_rocket_sound(); } frame 95 { stop(); } } movieClip 5654 { frame 1 { stop(); } } movieClip 5655 { frame 1 { stop(); } frame 2 { play(); _global.presenter_interface.launch_space_rocket_sound(); } frame 95 { stop(); } } movieClip 5656 { } movieClip 5657 { } movieClip 5658 { frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } } movieClip 5659 { frame 1 { stop(); } } movieClip 5720 { frame 1 { stop(); } } movieClip 5765 { frame 1 { stop(); } } movieClip 5766 battleMC { } movieClip 5768 { } movieClip 5772 { } movieClip 5775 { } movieClip 5777 { } movieClip 5781 { } movieClip 5782 gameloader_mc { frame 10 { stop(); } } movieClip 5954 __Packages.Cloud { #initclip if (!Cloud) { _global.Cloud = function () { super(); this._startLoc = new Object(); this._pivotLoc = new Object(); this._x = 0; this._y = 0; }; _global.Cloud extends MovieClip; var v1 = _global.Cloud.prototype; v1.__set__angleChange = function (_num) { this._angleChange = _num / 10; return this.__get__angleChange(); }; v1.__get__angleChange = function () { return this._angleChange; }; v1.__set__startLoc = function (_obj) { this._startLoc._x = _obj._x; this._pivotLoc._x = this._startLoc._x; this._startLoc._y = _obj._y; this._pivotLoc._y = this._startLoc._y; return this.__get__startLoc(); }; v1.initialLoc = function () { this._x = this._startLoc._x; this._y = this._startLoc._y; }; v1.__get__startLoc = function () { return this._startLoc; }; v1.frame_step = function () { this.pivot_step(); var v2 = this._angle * (Math.PI / 180); this._x = this._pivotLoc._x + this.xRadius * Math.cos(v2); this._y = this._pivotLoc._y + this.yRadius * Math.sin(v2); this._angle += this.angleChange; this._angle %= 360; }; v1.pivot_step = function () { var v2 = this._pivotAngle * (Math.PI / 180); this._pivotLoc._x = this._startLoc._x + 40 * Math.cos(v2); this._pivotLoc._y = this._startLoc._y + 70 * Math.sin(v2); this._pivotAngle += 0.1; this._pivotAngle %= 360; }; v1.__get__dist = function () { return Math.sqrt((this._x - this._startLoc._x) * (this._x - this._startLoc._x) + (this._y - this._startLoc._y) * (this._y - this._startLoc._y)); }; v1.__set__curPosByObj = function (_obj) { this._x = _obj._x; this._y = _obj._y; return this.__get__curPosByObj(); }; v1.__set__frameLocOffset = function (_obj) { this._frameLocOffset = _obj; return this.__get__frameLocOffset(); }; v1.addProperty('curPosByObj', function () {}, v1.__set__curPosByObj); v1.addProperty('startLoc', v1.__get__startLoc, v1.__set__startLoc); v1.addProperty('frameLocOffset', function () {}, v1.__set__frameLocOffset); v1.addProperty('angleChange', v1.__get__angleChange, v1.__set__angleChange); v1.addProperty('dist', v1.__get__dist, function () {}); ASSetPropFlags(v1, null, 1); v1._angle = 0; v1.xRadius = 20; v1.yRadius = 20; v1._angleChange = 1; v1._pivotAngle = 0; v1.completeCloud_angle = 0; } #endinitclip } movieClip 5955 __Packages.BioCloud { #initclip if (!BioCloud) { _global.BioCloud = function () { super(); this.maxFloat = new Object(); this.maxFloat._x = 0; this.maxFloat._y = 0; }; _global.BioCloud extends MovieClip; var v1 = _global.BioCloud.prototype; v1.spawn = function () { this._x = _global.model.tools.randRange(-25, 25); this._y = _global.model.tools.randRange(-20, 0); this._alpha = _global.model.tools.randRange(30, 50); this._yscale = _global.model.tools.randRange(40, 80); this._xscale = this._yscale; this.alpha_decay = _global.model.tools.randRange(1, 3); this.size_decay = _global.model.tools.randRange(2, 15); this.ySpeed = 2; this.cur_horizontalFloat_offset = _global.model.tools.randRange(this.horizontalFloat_max * -1, this.horizontalFloat_max); this.cur_horizontalFloat_multiplier = 1; }; v1.onEnterFrame = function () { if (this._alpha <= 0) { this.spawn(); } else { this._x += 0.3 * this.cur_horizontalFloat_multiplier; --this.cur_horizontalFloat_offset; if (this.cur_horizontalFloat_offset <= 0) { this.cur_horizontalFloat_multiplier *= -1; this.cur_horizontalFloat_offset = this.horizontalFloat_max; } this._y -= this.ySpeed; this._alpha -= this.alpha_decay; this._xscale += this.size_decay; this._yscale += this.size_decay; } }; ASSetPropFlags(v1, null, 1); v1.horizontalFloat_max = 10; } #endinitclip } movieClip 5956 __Packages.SpaceRocket_smoke { #initclip if (!SpaceRocket_smoke) { _global.SpaceRocket_smoke = function () { super(); this.groundY = this._y; this.trailArr = new Array(); this.interval_ID = _global.setInterval(this, 'removeTrail', 8000); }; _global.SpaceRocket_smoke extends MovieClip; var v1 = _global.SpaceRocket_smoke.prototype; v1.onEnterFrame = function () { if (this.offSet_toSpawn >= this.offSet_toSpawn_max) { this.addTrailElement(); ++this.trailCount; } else { ++this.offSet_toSpawn; } this.updateTrail(); }; v1.addTrailElement = function () { var v2 = this._parent.attachMovie('spaceRocket_trail_element', 'trail' + this.trailCount, this._parent.getNextHighestDepth()); v2._x = this._x; v2.rootX = v2._x; v2._y = this._y; v2.rootY = v2._y; v2.groundY = this.groundY; v2.spawn(); this.trailArr.push(v2); }; v1.updateTrail = function () { for (var i in this.trailArr) { this.trailArr[i].setStep(this._x, this._y); } }; v1.removeTrail = function () { _global.clearInterval(this.interval_ID); this.onEnterFrame = undefined; for (var i in this.trailArr) { this.trailArr[i].removeMovieClip(); } }; ASSetPropFlags(v1, null, 1); v1.trailCount = 0; v1.trailCount_max = 50; v1.offSet_toSpawn = 0; v1.offSet_toSpawn_max = 1; } #endinitclip } movieClip 5957 __Packages.SpaceRocket_trail_element { #initclip if (!SpaceRocket_trail_element) { _global.SpaceRocket_trail_element = function () { super(); }; _global.SpaceRocket_trail_element extends MovieClip; var v1 = _global.SpaceRocket_trail_element.prototype; v1.spawn = function () { this._x = _global.model.tools.randRange(this.rootX - 2, this.rootX + 2); this._y = _global.model.tools.randRange(this.rootY - 5, this.rootY + 5); this._yscale = 100; this._xscale = 100; this._alpha = _global.model.tools.randRange(50, 60); this.xAdd = _global.model.tools.randRange(-1, 1); this.yAdd = _global.model.tools.randRange(1, 2); this.xAdd_decay = 0.2; this.sizeDecay_decay = 0.2; this.sizeDecay = _global.model.tools.randRange(3, 15); this.alphaDecay = _global.model.tools.randRange(2, 4); }; v1.setStep = function (_rootX, _rootY) { this._x += this.xAdd; this.sizeDecay -= this.sizeDecay_decay; if (this._y <= this.groundY) { this._y += this.yAdd; } else { this._x += this.xAdd * 3; this._alpha -= this.alphaDecay * 2; } this._alpha -= this.alphaDecay; this._yscale += this.sizeDecay; this._xscale = this._yscale; if (this._alpha <= 0) { this.rootX = _rootX; this.rootY = _rootY; this.spawn(); } }; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5958 __Packages.Main { #initclip if (!Main) { _global.Main = function () { fscommand('' add 'allowscale', false); fscommand('' add 'showmenu', false); _global._quality = 'BEST'; _global.WDTrace = new WD_trace(); _global.debug = new Object(); this.FORCE_COMPILTION = new SpaceRocket_smoke(); this.FORCE_COMPILTION = new SpaceRocket_trail_element(); _global.model = new Model(); this.model = _global.model; this.model.turnActions = 0; this.model.turn = 0; this.model.maxFunds = 100; this.model.decisionPoints = new DecisionPoints(); _global.presenter = new Presenter(this.model); this.presenter = _global.presenter; _global.view = new View(this.model, this.presenter, _root.interfaceMC, _root.battleMC); this.view = _global.view; this.presenter.view = this.view; this.model_interface = new Model_interface(); _global.model_interface = this.model_interface; this.presenter_interface = new Presenter_interface(); _global.presenter_interface = this.presenter_interface; this.view_interface = new View_interface(_level0.interfaceMC); _global.view_interface = this.view_interface; this.presenter_gameMenu = new Presenter_gameMenu(); _global.presenter_gameMenu = this.presenter_gameMenu; this.view_gameMenu = new View_gameMenu(_root.gameMenu); _global.view_gameMenu = this.view_gameMenu; this.model_gameMenu = new Model_gameMenu(); _global.model_gameMenu = this.model_gameMenu; this.model_gameMenu.presenter = this.presenter_gameMenu; this.presenter_gameMenu.view = this.view_gameMenu; this.presenter_gameMenu.model = this.model_gameMenu; this.presenter_gameMenu.initialize_gameMenu(); _global.play_sound_by_action = function (_str) { _global.presenter_interface.play_sound_by_action(_str); }; _global.play_sound_by_building = function (_str) { if (_global.model.option.playSound) { _global.presenter_interface.play_sound_by_building(_str); } }; _global.play_sound_by_event = function (_str, _pan) { if (_global.model.option.playSound) { _global.presenter_interface.play_sound_by_event(_str, _pan); } }; _global.explosion_sound_by_mc_name = function (_str, _pan) { if (_global.model.option.playSound) { _global.presenter_interface.explosion_sound_by_mc_name(_str, _pan); } }; this.presenter_interface.view_interface = this.view_interface; this.presenter_interface.presenter = this.presenter; this.presenter_interface.model = _global.model; this.presenter_interface.model_interface = this.model_interface; this.presenter_interface.view = this.view; this.view_interface.presenter_interface = this.presenter_interface; this.view_interface.model_interface = this.model_interface; this.view.view_interface = this.view_interface; this.view.presenter_interface = this.presenter_interface; this.view.clipSrc = _root.createEmptyMovieClip('windowContainer', 9000); this.view._graphMC = _root.graphMC; this.model.set_city_position_to_array(); _level0.endGameMC._visible = false; _root.debugBtn1.onPress = function () { --_root.battleMC._visible; --_root.sidePanels._visible; --_root.interfaceMC._visible; }; _root.turnBtn.onPress = function () { var v2 = 0; goto 2534; for (;;) { ++v2; label 2534: if (v2 >= 1) break; _global.model.doTurn(); _global.main.updateStageTxt(); _global.presenter.initBattle(); } }; _root.turnBtn2.onPress = function () { var v2 = 0; goto 2686; for (;;) { ++v2; label 2686: if (v2 >= 25) break; _global.model.doTurn(); _global.main.updateStageTxt(); _global.presenter.initBattle(); } }; _global.view.cloudTicker_initiate(); this.model.set_city_position_to_array(); this.model.comp2.cityArr[1].population = 2; _level0.interfaceMC._visible = false; _level0.gameMenu._visible = false; _level0.splashScreenMC.onPress = function () { _level0.splashScreenMC._visible = false; _level0.gameMenu._visible = true; }; _level0.introMovie.onPress = function () { _level0.introMovie.gotoAndStop(2); _level0.introMovie._visible = false; _global.presenter_interface.init_theme_snd(); }; _level0.createEmptyMovieClip('theme_sound_mc', _level0.getNextHighestDepth()); this.model.theme_sound = new Sound(_level0.theme_sound_mc); this.model.theme_sound.attachSound('WDTheme.wav'); this.model.option.setMusic(); fscommand('' add 'allowscale', 'false'); fscommand('' add 'showmenu', 'false'); }; var v1 = _global.Main.prototype; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5959 __Packages.Sub_model { #initclip if (!Sub_model) { _global.Sub_model = function () { this.MD5 = new MD5_class(); }; var v1 = _global.Sub_model.prototype; v1.get_demo_version_name = function () { return this.demo_version_arr[this.demo_version]; }; v1.get_demo_version_url = function () { if (this.demo_version == 0) { var v2 = _global.unescape(_root._url); var v3 = v2.lastIndexOf('_'); var v4 = v2.lastIndexOf('.swf'); var v5 = v2.slice(0, v4); var v6 = v5.slice(v3 + 1); return 'https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=' + v6; } return this.demo_version_url[this.demo_version]; }; v1.__get__full_version_url = function () { switch (this.get_demo_version_name()) { case 'Affiliates': return 'http://www.youdagames.com/World+Domination+2-game-info-107/'; break; case 'Miniclip': return 'http://www.miniclip.com/buy_worlddominationii.htm'; break; case 'Arcadetown': return 'http://www.arcadetown.com/worlddomination2/ordergame.asp'; break; case 'Agame': return 'http://moregames.agame.com'; break; default: return 'http://www.youdagames.com/World+Domination+2-game-info-107/'; } }; v1.submit_2dplay_score = function () { var v2 = this.MD5.hex_md5('gameid=' + _root.gameid + '&hiscore=' + _global.model.human.score + '2DPlay.com/'); getURL(String(_root.scoreslink + _global.model.human.score + '&hash=' + v2), '_blank'); }; v1.get_religion_name_by_code = function (a_str) { for (var i in this.religion_arr) { if (this.religion_arr[i][0] == a_str) { return this.religion_arr[i][1]; } } }; v1.getCityByID = function (_nr) { for (var i in this.playerArr) { for (var j in this.activePlayerArr[i].cityArr) { if (this.activePlayerArr[i].cityArr[j].cityID == _nr) { var v3 = this.activePlayerArr[i].cityArr[j]; } } } return v3; }; v1.string_is_used_action = function (_str) { for (var i in this.playerAB_position_arr) { if (_str == this.playerAB_position_arr[i].action_name) { return true; } } return false; }; v1.reset_playerAB_position_arr = function () { this.playerAB_position_arr = [{'_num': 0, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 0, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 1, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 1, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 2, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 2, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 3, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 3, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 4, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}, {'_num': 4, 'building_name': undefined, 'building_MC': undefined, 'action_name': undefined}]; }; v1.get_plr_arr_of_action = function (_str) { var v3 = new Array(); for (var i in this.playerAB_position_arr) { if (this.playerAB_position_arr[i].building_name == _str) { v3.push(this.playerAB_position_arr[i]._num); } } return v3; }; v1.loop_playerAB_position_arr = function (_for, _num, _BN, _BMC, _action) { for (var i in this.playerAB_position_arr) { var v7 = this.playerAB_position_arr[i]; switch (_for) { case 'num': if (v7.building_name == _BN && v7.building_MC == _BMC) { return v7._num; } break; case 'name': if (v7._num == _num && v7.building_MC == _BMC) { return v7.building_name; } break; case 'MC': if (v7._num == _num && v7.building_name == _BN) { return v7.building_MC; } if (v7._num == _num && v7.action_name == _BN) { return v7.building_MC; } break; case 'preAttack_any': if (v7.building_name == 'silo' || (v7.building_name == 'airfield' || (v7.building_name == 'sub' || v7.building_name == 'space'))) { return true; } break; case 'isDouble': if (v7._num == _num && v7.building_name == _BN) { return true; } } } }; v1.reset_preAttackFrame = function (_plr) {}; v1.get_playerAB_mc = function (_plrNum, _aname) { if (_aname == 'preAttack') { var v4 = this.loop_playerAB_position_arr('MC', _plrNum, 'silo'); if (!v4) { v4 = this.loop_playerAB_position_arr('MC', _plrNum, 'airfield'); } if (!v4) { v4 = this.loop_playerAB_position_arr('MC', _plrNum, 'sub'); } if (!v4) { v4 = this.loop_playerAB_position_arr('MC', _plrNum, 'space'); } return v4; } v4 = this.loop_playerAB_position_arr('MC', _plrNum, _aname); return v4; }; v1.__set__broadcaster = function (param) { this._broadcaster = param; return this.__get__broadcaster(); }; v1.setHumanTurnAction = function () { if (this.human.getNextTurnAction()) { var v2 = this.human.getNextTurnAction(); } else {} storedv2.doReset(); storedv2.action = this.userSelectedActionBtn; if (storedv2.action == 'preAttack') { if (this.human.preAttackStatus != 'ready') { storedv2.preAttackCarrier = this.userSelectedWeapon; } else { storedv2.preAttackCarrier = this.userSelectedCarrier; storedv2.preAttackPayload = this.userSelectedWeapon; } } else { if (storedv2.action == 'attack' || storedv2.action == 'defense') { storedv2.attackWeapon = this.userSelectedWeapon; } } storedv2.humanBuyArr = this.human.weaponStock.productionArray; storedv2.targetCity = this.userSelectedCity; storedv2.ship_attack_arr = this.ship_attack_arr; storedv2.targetPlayer = this.userSelectedPlayer; storedv2.spyBuilding = this.userSelectedSpyBuilding; if (storedv2.action == 'production') { var v3 = Math.round((this.human.turnMoney / 100) * this.userSelectedProductionInvestmentArr_total_amount); this.human.turnMoney -= v3; } else { if (storedv2.action == 'research') { this.human.turnMoney -= this.researchMoneySpend; storedv2.researchMoneySpend = this.researchMoneySpend; storedv2.researchArr = this.userSelectedResearchArr; } } storedv2.productionInvestmentArr = this._userSelectedProductionInvestmentArr; storedv2.diplomacyArr = this.userSelectedDiplomacyArr; storedv2.diplomacyLeader = this.userSelectedDiplomacyLeader; storedv2.diplomacyOption = this.userSelectedDiplomacyOption; if (this.userSelectedActionBtn == 'diplomacy' && this.diplomacy_options_arr[this.userSelectedDiplomacyOption][0] == 'offer') { this.human.turnMoney -= this.diplomacy_options_arr[this.userSelectedDiplomacyOption][2]; } this.resetUserSelections(); }; v1.loadTurnAction = function (_ta) { this.resetUserSelections(); this.userSelectedActionBtn = _ta.action; this.userSelectedCity = _ta.targetCity; this.userSelectedPlayer = _ta.targetPlayer; this.userSelectedWeapon = _ta.attackWeapon; if (this.human.preAttackStatus != 'ready') { this.userSelectedCarrier = _ta.preAttackCarrier; } this.ship_attack_arr = _ta.ship_attack_arr; _ta.doReset(); }; v1.__get__display_turnMoney = function () { var v2 = '$ '; if (this.human.turnMoney > 0) { v2 = this.human.turnMoney + '.000.000'; return v2; } v2 += '0'; return v2; }; v1.__get__display_population = function () { var v2 = ''; v2 += Math.round(this.human.population) + '.000.000'; return v2; }; v1.resetPlayersForNewturn = function () { for (var i in this.activePlayerArr) { var v2 = this.activePlayerArr[i]; v2.resetActions(); v2.weaponStock.resetPreOrder(); v2.techTree.resetPreOrder(); v2.turnMoney = v2.money; this.userSelectedSpyBuilding = 'spyCenter'; } this.resetUserSelections(); }; v1.error = function (errorType, var1, var2, var3) { if (this.errorHandling) { if (!errorType) { this._broadcaster.broadcastMessage('error', 'And undefiend error occured... whatcha gonna do \'bout it?'); } else { if (errorType == 'getTargets') { this._broadcaster.broadcastMessage('error', 'Player: ' + var1 + ', General undefined error in \'getTargets\' method @ ' + var2); } else { if (errorType == 'doubleAction') { this._broadcaster.broadcastMessage('error', 'player ' + var1 + ' chose ' + var2 + ' for both their actions... OMG!! '); } else { if (errorType == 'noPreCarrier') { this._broadcaster.broadcastMessage('error', 'player ' + var1 + ' prepaired a pre attack withoug choosing a carrier'); } else { if (errorType == 'noWeaponSelected') { this._broadcaster.broadcastMessage('error', 'player' + var1 + ' selected \'attack\' as an action, but did not select a weapon'); } else { if (errorType == 'money') { this._broadcaster.broadcastMessage('error', 'player' + var1 + ' has a negative amount of money. $ ' + var2 + '.000.000 '); } } } } } } } }; v1.__set__userSelectedActionBtn = function (_param) { if (_param == undefined) { this.resetUserSelections(); } this._userSelectedActionBtn = _param; return this.__get__userSelectedActionBtn(); }; v1.__get__userSelectedActionBtn = function () { return this._userSelectedActionBtn; }; v1.__set__userSelectedStockBtn = function (_param) { this._userSelectedStockBtn = _param; return this.__get__userSelectedStockBtn(); }; v1.__get__userSelectedStockBtn = function () { return this._userSelectedStockBtn; }; v1.__set__userSelectedCity = function (_param) { this._userSelectedCity = _param; return this.__get__userSelectedCity(); }; v1.__set__userSelectedShipCityWaitingForTurnAction = function (_param) { this._userSelectedShipCityWaitingForTurnAction = _param; return this.__get__userSelectedShipCityWaitingForTurnAction(); }; v1.__get__userSelectedShipCityWaitingForTurnAction = function () { return this._userSelectedShipCityWaitingForTurnAction; }; v1.__set__userSelectedShipCityArr = function (_param) { this._userSelectedShipCityArr = _param; return this.__get__userSelectedShipCityArr(); }; v1.__get__userSelectedShipCityPlrNum = function () { return this._userSelectedShipCityPlrNum; }; v1.__set__userSelectedShipCityPlrNum = function (_param) { this._userSelectedShipCityPlrNum = _param; return this.__get__userSelectedShipCityPlrNum(); }; v1.__get__userSelectedShipCityArr = function () { return this._userSelectedShipCityArr; }; v1.__get__userSelectedCity = function () { return this._userSelectedCity; }; v1.__set__userSelectedPlayer = function (_param) { this._userSelectedPlayer = _param; return this.__get__userSelectedPlayer(); }; v1.__get__userSelectedPlayer = function () { return this._userSelectedPlayer; }; v1.__set__userSelectedCarrier = function (_param) { this._userSelectedCarrier = _param; return this.__get__userSelectedCarrier(); }; v1.__get__userSelectedCarrier = function () { return this._userSelectedCarrier; }; v1.__set__userSelectedWeapon = function (_param) { this._userSelectedWeapon = _param; return this.__get__userSelectedWeapon(); }; v1.__get__userSelectedWeapon = function () { return this._userSelectedWeapon; }; v1.__set__userSelectedPayload = function (_param) { this._userSelectedPayload = _param; return this.__get__userSelectedPayload(); }; v1.__get__userSelectedPayload = function () { return this._userSelectedPayload; }; v1.__set__userResetPreAttack = function (_param) { this._userResetPreAttack = _param; return this.__get__userResetPreAttack(); }; v1.__get__userResetPreAttack = function () { return this._userResetPreAttack; }; v1.__set__userSelectedProductionInvestmentArr = function (_arr) { this._userSelectedProductionInvestmentArr = _arr; return this.__get__userSelectedProductionInvestmentArr(); }; v1.__set__userSelectedResearchArr = function (_arr) { this._userSelectedResearchArr = _arr; return this.__get__userSelectedResearchArr(); }; v1.__get__userSelectedResearchArr = function () { return this._userSelectedResearchArr; }; v1.productionInvestementPercLeft = function (_num) { var v3 = 0; var v4 = 1; goto 13883; for (;;) { ++v4; label 13883: if (v4 >= this.userSelectedProductionInvestmentArr.length) break; if (v4 != _num) { v3 += this.userSelectedProductionInvestmentArr[v4][1]; } } return 100 - v3; }; v1.researchInvestementPercLeft = function (_num) { var v3 = 0; var v4 = 1; goto 14036; for (;;) { ++v4; label 14036: if (v4 >= this.userSelectedResearchInvestmentArr.length) break; if (v4 != _num) { v3 += this.userSelectedResearchInvestmentArr[v4][1]; } } return 100 - v3; }; v1.__get__userSelectedProductionInvestmentArr = function () { return this._userSelectedProductionInvestmentArr; }; v1.__get__userSelectedProductionInvestmentArr_total_amount = function () { var v2 = 0; for (var i in this._userSelectedProductionInvestmentArr) { if (this._userSelectedProductionInvestmentArr[i][1]) { v2 += this._userSelectedProductionInvestmentArr[i][1]; } } return v2; }; v1.__set__userSelectedDiplomacyArr = function (_arr) { this._userSelectedDiplomacyArr = _arr; return this.__get__userSelectedDiplomacyArr(); }; v1.__get__userSelectedDiplomacyArr = function () { return this._userSelectedDiplomacyArr; }; v1.__set__userSelectedResearchInvestmentArr = function (_arr) { this._userSelectedResearchInvestmentArr[_arr[0]] = _arr[1]; return this.__get__userSelectedResearchInvestmentArr(); }; v1.__get__userSelectedResearchInvestmentArr = function () { return this._userSelectedResearchInvestmentArr; }; v1.__get__userSelectedResearchInvestmentArr_total_amount = function () { var v2 = 0; for (var i in this._userSelectedResearchInvestmentArr) { v2 += this._userSelectedResearchInvestmentArr[i]; } return v2; }; v1.resetUserSelections = function () { this._userSelectedActionBtn = undefined; this.userSelectedWeapon = undefined; this.userSelectedStockBtn = undefined; this.userSelectedCity = undefined; this.ship_attack_arr = []; this.userSelectedPlayer = undefined; this.userSelectedShipCityPlrNum = undefined; if (this.human.preAttackStatus != 'ready') { this.userSelectedCarrier = undefined; } this._userSelectedProductionInvestmentArr = [[], ['rockets', 0, 1], ['planes', 0, 6], ['special', 0, 7], ['warhead', 0, 2], ['bioload', 0, 3], ['soldier', 0, 4], ['spy', 0, 5], ['defense', 0, 8]]; for (var i in this.userSelectedResearchArr) { var v2 = this.userSelectedResearchArr[i]; v2.preOrder = false; } this.userSelectedDiplomacyLeader = undefined; this.userSelectedDiplomacyOption = undefined; this.researchMoneySpend = 0; this.userSelectedResearchArr = []; this.userSelectedSpyBuilding = 'spyCenter'; }; v1.resetAfterCanceledTurnAction = function () { this.userSelectedCarrier.inUse = 0; this.userSelectedWeapon.inUse = 0; switch (this.userSelectedActionBtn) { case 'preAttack': if (this.userSelectedCarrier.weaponName == 'ship') { for (var i in this.ship_attack_arr) { (this.getCityByID(this.ship_attack_arr[i].city)).deselectForShipAttack(); --(this.human.weaponStock.getWeaponByID(this.ship_attack_arr[i].wpn)).inUse; } } else { if (this.human.preAttackStatus == 'ready') { --this.userSelectedPayload.inUse; this.deselectCities('preAttack'); } } break; break; case 'attack': case 'propaganda': } this.resetUserSelections(); }; v1.setCeaseFire = function (_plrA, _plrB, _turns) { this.playerArr[_plrA].ceaseFireArr[_plrB]._turnsLeft = _turns; this.playerArr[_plrA].ceaseFireArr[_plrB]._status = true; this.playerArr[_plrB].ceaseFireArr[_plrA]._turnsLeft = _turns; this.playerArr[_plrB].ceaseFireArr[_plrA]._status = true; }; v1.select_random_city = function (_plr) { var v3 = new Array(); for (var i in _plr.cityArr) { if (_plr.cityArr[i].population > 0) { v3.push(_plr.cityArr[i]); } } var v4 = v3[this.tools.randRange(0, v3.length - 1)]; return v4; }; v1.deselectCities = function (_action) { for (var i in this.playerArr) { for (var j in this.playerArr[i].cityArr) { this.playerArr[i].cityArr[j].removeSelection(_action); } } }; v1.gameStatus = function (param_n) { if (param_n !== 'worldPopulation') { } else { var v3 = 0; for (var i in this.activePlayerArr) { v3 += this.activePlayerArr[i].population; } return v3; } }; v1.createBioHazardArr = function (bioLevel) { if (!bioLevel || _global.isNaN(bioLevel)) { bioLevel = 1; } var v3 = 0; var v4 = this.bioHazardDeactivateArray[bioLevel][1]; var v5 = new Array(); var v6 = 0; while (v3 < bioLevel) { v6 = this.tools.randRange(0, this.bioActions_arr.length - 1); v5.push({'_action': this.bioActions_arr[v6]}); ++v3; } v3 = 0; while (v3 < v4) { v6 = this.tools.randRange(0, this.human.weaponStock.weaponArr.length - 1); if (this.human.weaponStock.weaponArr[v6].active) { v5.push({'_stock': this.human.weaponStock.weaponArr[v6].weaponID, '_weaponName': this.human.weaponStock.weaponArr[v6].weaponName}); } ++v3; } return v5; }; v1.next_ambient_sound_index = function () { if (this.ambient_sound_index < 10) { ++this.ambient_sound_index; } else { this.ambient_sound_index = 1; } }; v1.addProperty('userSelectedCarrier', v1.__get__userSelectedCarrier, v1.__set__userSelectedCarrier); v1.addProperty('userSelectedResearchArr', v1.__get__userSelectedResearchArr, v1.__set__userSelectedResearchArr); v1.addProperty('userSelectedPayload', v1.__get__userSelectedPayload, v1.__set__userSelectedPayload); v1.addProperty('userSelectedShipCityArr', v1.__get__userSelectedShipCityArr, v1.__set__userSelectedShipCityArr); v1.addProperty('userSelectedStockBtn', v1.__get__userSelectedStockBtn, v1.__set__userSelectedStockBtn); v1.addProperty('display_turnMoney', v1.__get__display_turnMoney, function () {}); v1.addProperty('userSelectedShipCityPlrNum', v1.__get__userSelectedShipCityPlrNum, v1.__set__userSelectedShipCityPlrNum); v1.addProperty('userSelectedCity', v1.__get__userSelectedCity, v1.__set__userSelectedCity); v1.addProperty('userSelectedDiplomacyArr', v1.__get__userSelectedDiplomacyArr, v1.__set__userSelectedDiplomacyArr); v1.addProperty('userSelectedActionBtn', v1.__get__userSelectedActionBtn, v1.__set__userSelectedActionBtn); v1.addProperty('userSelectedProductionInvestmentArr', v1.__get__userSelectedProductionInvestmentArr, v1.__set__userSelectedProductionInvestmentArr); v1.addProperty('display_population', v1.__get__display_population, function () {}); v1.addProperty('userSelectedResearchInvestmentArr', v1.__get__userSelectedResearchInvestmentArr, v1.__set__userSelectedResearchInvestmentArr); v1.addProperty('full_version_url', v1.__get__full_version_url, function () {}); v1.addProperty('userSelectedProductionInvestmentArr_total_amount', v1.__get__userSelectedProductionInvestmentArr_total_amount, function () {}); v1.addProperty('userSelectedResearchInvestmentArr_total_amount', v1.__get__userSelectedResearchInvestmentArr_total_amount, function () {}); v1.addProperty('userSelectedShipCityWaitingForTurnAction', v1.__get__userSelectedShipCityWaitingForTurnAction, v1.__set__userSelectedShipCityWaitingForTurnAction); v1.addProperty('userResetPreAttack', v1.__get__userResetPreAttack, v1.__set__userResetPreAttack); v1.addProperty('userSelectedWeapon', v1.__get__userSelectedWeapon, v1.__set__userSelectedWeapon); v1.addProperty('userSelectedPlayer', v1.__get__userSelectedPlayer, v1.__set__userSelectedPlayer); v1.addProperty('broadcaster', function () {}, v1.__set__broadcaster); ASSetPropFlags(v1, null, 1); v1.demo_version_arr = ['Affiliates', 'Miniclip', 'Totallygame', 'NewGrounds', 'Arcadetown', 'Agame', '2dplay', '2dplay_youdaHS', 'Craziness']; v1.demo_version_url = ['Affiliates', 'http://www.miniclip.com/buy_worlddominationii.htm', 'http://www.youdagames.com/World+Domination+2-game-info-107/', 'https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=1071719', 'http://www.arcadetown.com/worlddomination2/ordergame.asp', 'https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=1111152', 'https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=1298578', 'https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=1298578', 'https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=1298578']; v1.demo_version = 2; v1.general_version_url = ''; v1.demo_mode = false; v1.zs66hj8s = false; v1.view_leader_MCs_played = 'false'; v1.view_leader_MCs_played_count = 0; v1.difficulty_level = 1; v1.actionNames_arr = ['resources', 'production', 'research', 'religion', 'preAttack', 'attack', 'defense', 'propaganda', 'diplomacy']; v1.force_error_window = false; v1.force_error_window_text = ''; v1.satellite_sound_playing = false; v1.game_initiated = false; v1.ambient_sound_index = 1; v1.fullscreen = false; v1.religion_arr = [['chr', 'Christian'], ['bhu', 'Bhudist'], ['com', 'Communist'], ['mus', 'Muslim'], ['jew', 'Jewish']]; v1.building_names_to_actions_arr = [{'building_name': 'resources', 'action_name': 'resources'}, {'building_name': 'factory', 'action_name': 'production'}, {'building_name': 'tech', 'action_name': 'research'}, {'building_name': 'technology', 'action_name': 'research'}, {'building_name': 'religion', 'action_name': 'religion'}, {'building_name': 'sub', 'action_name': 'preAttack'}, {'building_name': 'space', 'action_name': 'preAttack'}, {'building_name': 'ship', 'action_name': 'preAttack'}, {'building_name': 'base', 'action_name': 'attack'}, {'building_name': 'helipad', 'action_name': 'attack'}, {'building_name': '____', 'action_name': 'attack'}, {'building_name': 'hatch', 'action_name': 'attack'}, {'building_name': 'propaganda', 'action_name': 'propaganda'}, {'building_name': 'diplomacy', 'action_name': 'diplomacy'}, {'building_name': 'antiAir_still', 'action_name': 'defense'}, {'building_name': 'antiRocket_still', 'action_name': 'defense'}, {'building_name': 'silo', 'action_name': 'preAttack'}, {'building_name': 'airfield', 'action_name': 'preAttack'}]; v1.orderOfActions_arr = ['resources', 'production', 'produce', 'technology', 'research', 'religion', 'battle', 'preAttack', 'attack', 'propaganda', 'diplomacy']; v1.spyActions_arr = ['diplomacy', 'factory', 'tech', 'religion', 'resources']; v1.spyBuildings_arr = ['diplomacy', 'factory', 'tech', 'religion', 'resources']; v1.bioActions_arr = ['resources', 'production', 'technology', 'religion', 'propaganda', 'diplomacy']; v1.cityPositions = new Array([[377, 242], [308, 307], [418, 425], [478, 251], [546, 322]], [[36, 96], [229, 58], [126, 220], [28, 234], [191, 151]], [[546, 80], [703, 200], [620, 151], [764, 95], [770, 251]], [[26, 426], [136, 438], [41, 572], [308, 583], [237, 478]], [[758, 571], [642, 496], [697, 417], [532, 560], [764, 412]]); v1.soldier_waypoints_arr = new Array([{'_wpArr': [0], '_endPos': 'RT'}, {'_wpArr': [1, 2], '_endPos': 'B'}, {'_wpArr': [1, 2, 3], '_endPos': 'L'}, {'_wpArr': [1, 6], '_endPos': 'B'}, {'_wpArr': [0], '_endPos': 'L'}], [{'_wpArr': [1], '_endPos': 'T'}, {'_wpArr': [1], '_endPos': 'LT'}, {'_wpArr': [2], '_endPos': 'LT'}, {'_wpArr': [2, 3, 5], '_endPos': 'LB'}, {'_wpArr': [4], '_endPos': 'LB'}], [{'_wpArr': [0], '_endPos': 'B'}, {'_wpArr': [1], '_endPos': 'RT'}, {'_wpArr': [1, 2], '_endPos': 'RT'}, {'_wpArr': [1, 2, 3], '_endPos': 'LT'}, {'_wpArr': [4], '_endPos': 'T'}], [{'_wpArr': [0], '_endPos': 'L'}, {'_wpArr': [2], '_endPos': 'L'}, {'_wpArr': [1, 2], '_endPos': 'LB'}, {'_wpArr': [1, 2, 3, 5], '_endPos': 'R'}, {'_wpArr': [4], '_endPos': 'R'}], [{'_wpArr': [0], '_endPos': 'T'}, {'_wpArr': [1], '_endPos': 'R'}, {'_wpArr': [2, 3], '_endPos': 'B'}, {'_wpArr': [2, 3, 4], '_endPos': 'B'}, {'_wpArr': [5], '_endPos': 'L'}]); v1.soldier_fire_positions = new Array({'_pos': 'LB', '_arr': [[-55, -5], [-40, 40], [-10, 20]]}, {'_pos': 'LT', '_arr': [[-55, -5], [-40, -20], [-20, -40]]}, {'_pos': 'RT', '_arr': [[35, -5], [30, -20], [-20, -40]]}, {'_pos': 'R', '_arr': [[55, -5], [40, 15], [40, -15]]}, {'_pos': 'B', '_arr': [[-55, -5], [0, 25], [35, -5]]}, {'_pos': 'L', '_arr': [[-60, -5], [-55, 15], [-55, -15]]}, {'_pos': 'T', '_arr': [[-55, -20], [-40, -30], [25, -20]]}); v1.tank_waypoints_arr = new Array([{'_wpArr': [0], '_endPos': 'RT'}, {'_wpArr': [1, 2], '_endPos': 'B'}, {'_wpArr': [1, 2, 3], '_endPos': 'L'}, {'_wpArr': [1, 6], '_endPos': 'B'}, {'_wpArr': [1], '_endPos': 'LT'}], [{'_wpArr': [1], '_endPos': 'T'}, {'_wpArr': [1], '_endPos': 'LT'}, {'_wpArr': [2], '_endPos': 'LT'}, {'_wpArr': [2, 3, 5], '_endPos': 'LB'}, {'_wpArr': [4], '_endPos': 'LB'}], [{'_wpArr': [0], '_endPos': 'B'}, {'_wpArr': [1], '_endPos': 'RT'}, {'_wpArr': [1, 2], '_endPos': 'RT'}, {'_wpArr': [1, 2, 3], '_endPos': 'LT'}, {'_wpArr': [4], '_endPos': 'T'}], [{'_wpArr': [0], '_endPos': 'L'}, {'_wpArr': [0], '_endPos': 'LB'}, {'_wpArr': [1, 2], '_endPos': 'LB'}, {'_wpArr': [1, 2, 3], '_endPos': 'R'}, {'_wpArr': [4], '_endPos': 'R'}], [{'_wpArr': [0], '_endPos': 'T'}, {'_wpArr': [1], '_endPos': 'L'}, {'_wpArr': [2, 3], '_endPos': 'B'}, {'_wpArr': [2, 3, 4], '_endPos': 'B'}, {'_wpArr': [5], '_endPos': 'L'}]); v1.tank_fire_positions = new Array({'_pos': 'LB', '_arr': [[-55, 20]]}, {'_pos': 'LT', '_arr': [[-55, -25]]}, {'_pos': 'RT', '_arr': [[55, -25]]}, {'_pos': 'R', '_arr': [[55, -5]]}, {'_pos': 'B', '_arr': [[0, 25]]}, {'_pos': 'L', '_arr': [[-55, -5]]}, {'_pos': 'T', '_arr': [[0, -20]]}); v1.boatWayPointPositions = new Array([380, 156], [474, 192], [578, 240], [655, 307], [582, 455], [493, 498], [400, 530], [337, 504], [254, 411], [200, 360], [217, 266], [240, 250], [295, 194]); v1.boatStartingPosition = new Array([410, 474, 7], [179, 252, 11], [528, 145, 1], [311, 525, 7], [575, 510, 5]); v1.landUnitsArr = new Array([420, 420], [160, 201], [563, 108], [260, 500], [562, 511]); v1.marine_landUnitsArr = new Array([420, 420], [160, 201], [563, 108], [260, 500], [562, 511]); v1.chinookStartPositions = new Array([420, 310], [88, 109], [708, 91], [105, 510], [730, 505]); v1.marineFirePos = [[-55, -5], [0, 25], [35, -5], [0, -30]]; v1.bioHazardArr = [1, 8, 9, 14, 15, 17, 18, 32, 33, 34, 35, 36, 37]; v1.bioHazardDeactivateArray = [[], [3, 6], [7, 10], [14, 17], [17, 30]]; v1.suicide_spawn_array = [[420, 420], [160, 201], [563, 108], [260, 500], [562, 511]]; v1.submarine_surface_friendly_loc = [[370, 170], [300, 150], [425, 40], [33, 357], [400, 550]]; v1.submarine_surface_enemy_loc = [[450, 180], [340, 65], [490, 140], [170, 390], [437, 500]]; v1.satellite_height_arr = [158, 18, 18, 269, 169]; v1.satellite_pos_arr = [{'_x': 368, '_y': 75}, {'_x': 268, '_y': 104}, {'_x': 466, '_y': 111}, {'_x': 121, '_y': 321}, {'_x': 667, '_y': 291}]; v1.ship_plane_start_arr = new Array([28, -26], [-9, -3], [-38, 11]); v1.spyBuildingArr = new Array(1, 'spyCenter', 'tech', 'religion', 'resources', 'factory'); v1.diplomacy_options_arr = [['offer', 3, 10], ['offer', 6, 50], ['offer', 10, 90], ['demand', 3, 10], ['demand', 6, 50], ['demand', 10, 90]]; v1.liftOff_location = [[327, 246], [230, 230], [570, 220], [200, 430], [620, 450]]; v1.attackingSubs_arr = new Array(); v1._broadcaster = new Object(); v1.errorHandling = false; v1.curBattleMCAction = ''; v1._userSelectedActionBtn = undefined; v1._userSelectedStockBtn = undefined; v1._userSelectedCity = undefined; v1._userSelectedPlayer = undefined; v1._userSelectedCarrier = undefined; v1._userSelectedWeapon = undefined; v1._userSelectedPayload = undefined; v1._userSelectedShipCityArr = new Array(); v1._userSelectedShipCityWaitingForTurnAction = false; v1._userSelectedProductionInvestmentArr = new Array([], ['rockets', 0, 1, 0], ['planes', 0, 6, 0], ['special', 0, 7, 0], ['warhead', 0, 2, 0], ['bioload', 0, 3, 0], ['soldier', 0, 4, 0], ['spy', 0, 5, 0], ['defense', 0, 8, 0]); v1._userSelectedResearchInvestmentArr = new Array([], ['rockets', 0, 1], ['planes', 0, 6], ['special', 0, 7], ['warhead', 0, 2], ['bioload', 0, 3], ['soldier', 0, 4], ['spy', 0, 5], ['defense', 0, 8]); v1.ship_attack_arr = new Array(); v1.m11 = 'soldier_loop_9'; v1.soldierSpawnArr1 = new Array('soldier', 'soldier', 'soldier'); v1.soldierSpawnArr2 = new Array('soldier', 'soldier'); v1.soldierSpawnArr3 = new Array('soldier', 'soldier', 'soldier'); v1.soldierSpawnArr4 = new Array('soldier', 'soldier', 'soldier', 'soldier'); v1.interface_spawned_bioMC_array = new Array(); v1.battleCounter = 0; v1.battleTimerIndex = 0; v1.unitStartNum = 0; v1.heliStart = []; v1.cityDepthArr = new Array(); v1.lastUnitWasBuilding = false; v1.maxCarrierCityAmount = 3; v1.corrupt_highscore = false; v1.AI_spy_required_stock_obj = new Object({'_level1': 10, '_level2': 8, '_level3': 5, '_level4': 3}); v1.ch_018 = [{'id_str': 'orca', 'str': 'free willy', 'active': false}, {'id_str': 'easter', 'str': 'rapa nui', 'active': false}, {'id_str': 'nessy', 'str': 'nessy', 'active': false}, {'id_str': 'disco', 'str': 'saturdaynight', 'active': false}, {'id_str': 'kill_all', 'str': 'psycho killer', 'active': false}, {'id_str': 'bush', 'str': 'I am Bush', 'active': false}, {'id_str': 'cash', 'str': 'trump', 'active': false}, {'id_str': 'tech', 'str': 'dexter', 'active': false}, {'id_str': 'stock', 'str': 'gimmegimme', 'active': false}]; v1.soundCount = 0; v1.action_to_sound_arr = new Array({'_actionName': 'interface_noise', '_soundName': 'TV noise.wav'}, {'_actionName': 'interface_startup', '_soundName': 'interface_startup.wav'}, {'_actionName': 'interface_actionBtn_on', '_soundName': 'interface_Switch Action selection.wav', '_pan': -80}, {'_actionName': 'interface_actionBtn_off', '_soundName': 'interface_Switch Action selection2.wav', '_pan': -80}, {'_actionName': 'interface_acceptAction_btn', '_soundName': 'interface_Accept action bleep.wav'}, {'_actionName': 'interface_open_tube', '_soundName': 'interface_openactiondevice.wav'}, {'_actionName': 'interface_close_tube', '_soundName': 'interface_closeactiondevice.wav'}, {'_actionName': 'interface_close_turnBtn', '_soundName': 'interface_Closeconfirmbutton.wav'}, {'_actionName': 'interface_open_turnBtn', '_soundName': 'interface_Openconfirmbutton.wav'}, {'_actionName': 'interface_select_stock', '_soundName': 'interface_Switch Sounds 1.wav', '_pan': 80}, {'_actionName': 'interface_slider_bleep', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_select_city', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_select_tech', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_deselect_tech', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_cant_select_tech', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_select_diplo_leader', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_select_diplo_option', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': 'interface_select_spy_building', '_soundName': 'interface_select unit bleep.wav'}, {'_actionName': '--', '_soundName': '--'}); v1.ch_019 = [{'id_str': '#2dawgz', 'str': '#2dawgz', 'active': false, 'msg': '## 2 dawgz / 2 pirates. No ninja\'s. ##'}, {'id_str': '#thenizz', 'str': '#thenizz', 'active': false, 'msg': '## dawgz 4 life, homez 4e4 ##'}, {'id_str': '#lollerskates', 'str': '#lollerskates', 'active': false, 'msg': '## 2 long, 2 much ##'}, {'id_str': '#fc1', 'str': '#fc1', 'active': false, 'msg': '## It is only after you\'ve lost everything, that you are free to do anything... ## ~Chuck Palahniuk, Fight Club, Chapter 8 '}, {'id_str': '#sa1', 'str': '#sa1', 'active': false, 'msg': '## 4 teh goons, humor me with your witty sarcasm. As no one seems to get. ##'}, {'id_str': '#error', 'str': '#error', 'active': false, 'msg': '## get a life, you deserve it ##'}]; v1.building_to_sound_arr = new Array({'_buildingName': 'production', '_soundName': 'building_factory.wav'}, {'_buildingName': 'religion', '_varSoundName': 'religion'}, {'_buildingName': 'diplomacy', '_soundName': 'Diplomacy humans.wav'}, {'_buildingName': 'silo', '_soundName': 'building_silo.wav'}, {'_buildingName': 'airfield', '_soundName': 'building_airfield.wav'}, {'_buildingName': 'propaganda', '_soundName': 'building_Propaganda.wav'}, {'_buildingName': 'resources', '_soundName': 'building_Resource.wav'}, {'_buildingName': 'ambient_resources', '_soundName': 'Resources ambient loop.wav'}, {'_buildingName': 'space', '_soundName': 'building_space_launch_2.wav'}, {'_buildingName': 'research', '_soundName': 'building_tech.wav'}, {'_buildingName': 'helipad', '_soundName': 'building_helipad.wav'}, {'_buildingName': 'base', '_soundName': 'troops_marching_001.wav'}, {'_buildingName': 'sub', '_soundName': 'sub_ping.wav'}, {'_buildingName': 'base', '_soundName': 'building_base.wav'}, {'_buildingName': 'hatch', '_soundName': 'unit_Suicide Hatch.wav'}, {'_buildingName': '--', '_soundName': '--'}); v1.event_to_sound_arr = new Array({'_eventName': 'sub_surface', '_soundName': 'unit_Submarine water splash.wav'}, {'_eventName': 'stop_anti_rocket', '_soundName': 'building_Anti rocket rotate stop.wav'}, {'_eventName': 'satellite_flight', '_soundName': 'Satelite_flight.wav'}, {'_eventName': 'space_launch', '_soundName': 'building_space_launch.wav'}, {'_eventName': '--', '_soundName': '--'}); v1.explosion_MC_to_sound_arr = new Array({'_mcName': 'explosion_warhead_1', '_soundName': 'Explode small3.wav'}, {'_mcName': 'explosion_warhead_2', '_soundName': 'Explode medium 3.wav'}, {'_mcName': 'explosion_warhead_3', '_soundName': 'explode medium.wav'}, {'_mcName': 'explosion_warhead_4', '_soundName': 'Explode large2.wav'}, {'_mcName': 'explosion_bioload_1', '_soundName': 'Explode small3.wav'}, {'_mcName': 'explosion_bioload_2', '_soundName': 'Explode medium 3.wav'}, {'_mcName': 'explosion_bioload_3', '_soundName': 'explode medium.wav'}, {'_mcName': 'explosion_bioload_4', '_soundName': 'Explode large.wav'}, {'_mcName': 'explosion001', '_soundName': 'Explode small3.wav'}, {'_mcName': 'explosion002', '_soundName': 'Explode small3.wav'}, {'_mcName': 'explosion003', '_soundName': 'Explode small3.wav'}, {'_mcName': 'suicide', '_soundName': 'unit_Suicide explode.wav'}, {'_mcName': '', '_soundName': ''}); v1.ambient_sound_arr = new Array({'_building': 'resources', '_soundName': 'Resources ambient loop.wav'}, {'_building': 'production', '_soundName': 'Production Ambient loop.wav'}, {'_building': 'diplomacy', '_soundName': 'Ambience Diplomacy.wav'}, {'_building': 'defense', '_soundName': 'Defence.wav'}, {'_building': 'religion', '_soundName': 'Massmedia ambient loop.wav'}, {'_building': 'research', '_soundName': 'Technology ambient loop.wav'}, {'_building': 'game', '_soundName': 'General ambient.wav'}); } #endinitclip } movieClip 5960 __Packages.Player { #initclip if (!Player) { _global.Player = function (param_playedBy, param_num, param_startLocation) { this.buildingSet_id = '__'; this.alive = true; this.playerNum = param_num; this.playedBy = param_playedBy; this.turnAction_1 = new TurnAction(1); this.turnAction_2 = new TurnAction(2); this.turnActionArr = [this.turnAction_1, this.turnAction_2]; this.techTree = new TechTree(); this.weaponStock = new WeaponStock(); this.dualAttack = false; this.cityArr = new Array(); this.regardArr = new Array(); this.decisionPointsArr = new Array(); this.preCounterEnemy = new Array(); this.startLocation = param_startLocation; this.bioloadedActionsArr = new Array(); this.bioloadedStockArr = new Array(); this.turnMoney = 0; this.bioloaded = false; this.ceaseFireArr = new Array(); this.diplomacyPendingArr = new Array(); this.diplomacyAcceptedArr = new Array(); this.diplomacyRejectedArr = new Array(); this.shortMSG_arr = new Array(); this.turnBattleCasualties = 0; this.turnPropagandaCasualties = 0; this.turnBattleKills = 0; this.turnResourcesGained = 0; this.diplomacy_offeredLastTurn = [false, false, false, false, false]; this.specialization = new AI_specialization(); this.score = 0; }; var v1 = _global.Player.prototype; v1.__get__turnSpendings = function () { var v2 = this.weaponStock.production_money_spent + this.techTree.researchMoneySpent; return Number(v2); }; v1.__get__nextActionBuilding = function () { var v2 = 1; if (this.building1Shown) { v2 = 2; } else { this.building1Shown = true; } if (this.playerNum == 0) { } return v2; }; v1.__get__preLocation = function () { return this._preLocation; }; v1.__set__preLocation = function (_num) { this._preLocation = _num; return this.__get__preLocation(); }; v1.resetBuildingsShown = function () { this.building1Shown = false; this.building2Shown = false; }; v1.isBioloaded = function (param) { var v3 = false; for (var i in this.bioloadedActionsArr) { if (param == this.bioloadedActionsArr[i] || (param == 'produce' && this.bioloadedActionsArr[i] == 'production' || param == 'research' && this.bioloadedActionsArr[i] == 'technology')) { v3 = true; } } return v3; }; v1.approveAction = function () {}; v1.resetActions = function () { if (this.preAttackStatus == 'inactive') { this.turnAction_1.doReset(); this.turnAction_2.doReset(); } if (!this.turnAction_1.preAttackPayload) { this.turnAction_1.doReset(); } if (!this.turnAction_2.preAttackPayload) { this.turnAction_2.doReset(); } else { this.turnAction_1 = this.turnAction_2; this.turnAction_2.doReset(); } }; v1.setNextTurnAction = function () { if (!this.turnAction_1.action) { var v2 = this.turnAction_1; } else { if (!this.turnAction_2.action) { var v2 = this.turnAction_2; } } }; v1.getNextTurnAction = function () { if (!this.turnAction_1.action) { return this.turnAction_1; } else { if (!this.turnAction_2.action) { return this.turnAction_2; } else { return false; } } }; v1.__resolve = function (param) { if (param != 'debug' && param != '_visible') { } }; v1.__get__lowestRegardNum = function () { var v2 = 100; for (var i in this.regardArr) { if (this.regardArr[i] < v2) { v2 = this.regardArr[i]; } } return v2; }; v1.__get__population = function () { var v2 = 0; for (var i in this.cityArr) { v2 += this.cityArr[i].population; } return v2; }; v1.largest_city = function () { var v2 = 0; for (var i in this.cityArr) { var v4 = this.cityArr[i]; if (v2 < v4.population) { v2 = v4.population; var v3 = v4; } } return v3; }; v1.__get__religion = function () { return this.religionLevel; }; v1.__set__religion = function (n) { this.religionLevel = n; return this.__get__religion(); }; v1.__get__techLevel = function () { return this.techTree.techLevel; }; v1.__get__weaponStockStrength = function () { var v2 = 0; for (var i in this.weaponStock.weaponArr) { var v3 = this.weaponStock.weaponArr[i]; v2 += v3.inStock * v3.weaponLevel; } return v2; }; v1.__get__weaponStockLevel = function () { var v2 = 0; var v3 = 0; for (var i in this.weaponStock.weaponArr) { if ((this.techTree.getTechByName(this.weaponStock.weaponArr[i].relatedTechName)).invented) { ++v2; if (this.weaponStock.weaponArr[i].inStock >= this.weaponStock.weaponArr[i].desire) { ++v3; } } } return (v3 / v2) * 100; }; v1.__get__strength = function () { return this.techLevel + this.weaponStockStrength + this.money; }; v1.setChars = function () { if (this.desireArr.length != this.weaponStock.weaponArr.length) { } else { for (var i in this.desireArr) { this.weaponStock.weaponArr[i].desire = this.desireArr[i]; (this.techTree.getTechByName(this.weaponStock.weaponArr[i].relatedTechName)).desire = this.desireArr[i]; } } }; v1.__get__counterWeapon = function () { for (var i in this.turnActionArr) { if (this.turnActionArr[i].action == 'counterPre') { return this.turnActionArr[i].attackWeapon; } } }; v1.__get__allActionsSet = function () { var v2 = 0; if (this.turnAction_1.action != undefined) { ++v2; } if (this.turnAction_2.action != undefined) { ++v2; } if (v2 == 2) { return true; } else { return false; } }; v1.kill = function () { this.shortMSG_arr = []; this.alive = false; }; v1.addProperty('allActionsSet', v1.__get__allActionsSet, function () {}); v1.addProperty('counterWeapon', v1.__get__counterWeapon, function () {}); v1.addProperty('lowestRegardNum', v1.__get__lowestRegardNum, function () {}); v1.addProperty('strength', v1.__get__strength, function () {}); v1.addProperty('weaponStockLevel', v1.__get__weaponStockLevel, function () {}); v1.addProperty('nextActionBuilding', v1.__get__nextActionBuilding, function () {}); v1.addProperty('religion', v1.__get__religion, v1.__set__religion); v1.addProperty('techLevel', v1.__get__techLevel, function () {}); v1.addProperty('preLocation', v1.__get__preLocation, v1.__set__preLocation); v1.addProperty('turnSpendings', v1.__get__turnSpendings, function () {}); v1.addProperty('weaponStockStrength', v1.__get__weaponStockStrength, function () {}); v1.addProperty('population', v1.__get__population, function () {}); ASSetPropFlags(v1, null, 1); v1.religionLevel = 0; v1.preAttackStatus = 'inactive'; v1.alive = false; v1.building1Shown = false; v1.building2Shown = false; v1._preLocation = undefined; v1._propagandaMC = undefined; v1.shipFrame = 1; v1.diplomacy_offeredLastTurn = [false, false, false, false, false]; v1.special_person = false; v1.suicide_person = false; v1.dead_avatar_played = false; v1.production_money_returned = 0; v1._technology_money_spent = 0; v1._anti_spy_money_spent = 0; v1.satellites_used = 0; } #endinitclip } movieClip 5961 __Packages.TechTree { #initclip if (!TechTree) { _global.TechTree = function () { var v2 = 1; var v3 = new Tech('rocket1', v2, 5, false, 0, undefined, 1, 1, 'ROCKET (10 MEG)', true); var v4 = new Tech('rocket2', v2++, 10, false, 3, v3, 1, 2, 'ROCKET (25 MEG)', true); var v5 = new Tech('rocket3', v2++, 15, false, 5, v4, 1, 3, 'ROCKET (50 MEG)', false); var v6 = new Tech('rocket4', v2++, 20, false, 8, v5, 1, 4, 'ROCKET (95 MEG)', false); var v7 = new Tech('warhead1', v2++, 5, false, 0, undefined, 2, 1, 'WARHEAD (10 MEG)', true); var v8 = new Tech('warhead2', v2++, 10, false, 3, v7, 2, 2, 'WARHEAD (25 MEG)', true); var v9 = new Tech('warhead3', v2++, 15, false, 5, v8, 2, 3, 'WARHEAD (50 MEG)', false); var v10 = new Tech('warhead4', v2++, 20, false, 8, v9, 2, 4, 'WARHEAD (95 MEG)', false); var v11 = new Tech('bioload1', v2++, 5, false, 0, undefined, 3, 1, 'BIOLOAD (10 MEG)', true); var v12 = new Tech('bioload2', v2++, 10, false, 3, v11, 3, 2, 'BIOLOAD (25 MEG)', true); var v13 = new Tech('bioload3', v2++, 15, false, 5, v12, 3, 3, 'BIOLOAD (50 MEG)', false); var v14 = new Tech('bioload4', v2++, 20, false, 8, v13, 3, 4, 'BIOLOAD (95 MEG)', false); var v15 = new Tech('soldier1', v2++, 5, false, 0, undefined, 4, 1, 'SOLDIER', true); var v16 = new Tech('soldier2', v2++, 10, false, 3, v15, 4, 2, 'SEALS', true); var v17 = new Tech('soldier3', v2++, 15, false, 5, v16, 4, 3, 'TANK', false); var v18 = new Tech('soldier4', v2++, 20, false, 8, v17, 4, 4, 'SPECIAL', false); var v19 = new Tech('spy1', v2++, 5, false, 0, undefined, 5, 1, 'SPY (LEVEL 1)', true); var v20 = new Tech('spy2', v2++, 10, false, 3, v19, 5, 2, 'SPY (LEVEL 2)', true); var v21 = new Tech('spy3', v2++, 15, false, 5, v20, 5, 3, 'SPY (LEVEL 3)', false); var v22 = new Tech('spy4', v2++, 20, false, 8, v21, 5, 4, 'SPY (LEVEL 4)', false); var v23 = new Tech('plane1', v2++, 5, false, 0, undefined, 6, 1, 'FIGHTER', true); var v24 = new Tech('plane2', v2++, 10, false, 4, v23, 6, 2, 'BOMBER', false); var v25 = new Tech('sub', v2++, 20, false, 3, undefined, 7, 1, 'SUBMARINE', true); var v26 = new Tech('ship', v2++, 40, false, 5, v25, 7, 2, 'AIRCRAFT CARRIER', false); var v27 = new Tech('space', v2++, 50, false, 8, v26, 7, 3, 'SPACE ROCKET', false); var v28 = new Tech('antiAir', v2++, 20, true, 8, undefined, 8, 1, 'ANTI AIR', true); var v29 = new Tech('antiRocket', v2++, 20, true, 8, undefined, 8, 1, 'ANTI ROCKET', true); var v30 = new Tech('specialLoad', v2++, 50, false, 8, v27, 7, 4, 'SATELLITE', false); if (_global.model.zs66hj8s) { v5 = undefined; v6 = undefined; v9 = undefined; v10 = undefined; v17 = undefined; v18 = undefined; v13 = undefined; v14 = undefined; v21 = undefined; v22 = undefined; v24 = undefined; v26 = undefined; v27 = undefined; v30 = undefined; } this.techArr = [v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30]; }; var v1 = _global.TechTree.prototype; v1.inventAll = function () { for (var i in this.techArr) { this.techArr[i].invented = true; } }; v1.inventTechByID = function (param_id) { for (var i in this.techArr) { if (this.techArr[i].techID == param_id) { if (this.techArr[i].invented == false) { this.techArr[i].invented = true; } } } }; v1.inventTechByName = function (param_name) { for (var i in this.techArr) { if (this.techArr[i].techName == param_name) { if (this.techArr[i].invented == false) { this.techArr[i].invented = true; return 'success'; break; } else { return 'tech already invented...'; } } } }; v1.unInventTechByName = function (param_name) { for (var i in this.techArr) { if (this.techArr[i].techName == param_name) { if (this.techArr[i].invented == true) { this.techArr[i].invented = false; return 'success'; } else { return 'tech already unInvented...'; } } } }; v1.unInventTechByID = function (param_id) { for (var i in this.techArr) { if (this.techArr[i].techID == param_id) { if (this.techArr[i].invented == false) { this.techArr[i].invented = true; } } } }; v1.__get__turnTechArr = function () { var v2 = new Array(); for (var i in this.techArr) { var v3 = this.techArr[i]; if (v3.preOrder) { v2.push(v3); } } return v2; }; v1.__get__researchMoneySpent = function () { var v2 = 0; for (var i in this.techArr) { if (this.techArr[i].preOrder) { v2 += this.techArr[i].cost; } } return v2; }; v1.__set__researchMoneySpent = function (_param) { return this.__get__researchMoneySpent(); }; v1.resetPreOrder = function () { for (var i in this.techArr) { this.techArr[i].preOrder = false; } }; v1.getTechByID = function (param_nr) { for (var i in this.techArr) { if (this.techArr[i].techID == param_nr) { return this.techArr[i]; break; } } }; v1.getTechByName = function (param_name) { for (var i in this.techArr) { if (this.techArr[i].techName == param_name) { return this.techArr[i]; break; } } }; v1.__get__allInvented = function () { var v2 = true; for (var i in this.techArr) { if (!this.techArr[i].invented) { v2 = false; } } return v2; }; v1.__get__cheapestUninventedTech = function () { var v3 = 9000; for (var i in this.techArr) { if (this.techArr[i].cost < v3) { var v2 = this.techArr[i]; v3 = v2.cost; } } return v2; }; v1.__get__techLevel = function () { var v2 = 0; for (var i in this.techArr) { if (this.techArr[i].invented == true) { v2 += this.techArr[i].weight; } } return v2; }; v1.__get__shortMSG = function () { var v2 = 'Technologies invented: '; for (var i in this.techArr) { var v4 = this.techArr[i]; if (v4.inventedInLastTurn) { if (!storedv3) { var v3 = true; v2 += v4.prettyName; } else { v2 += ', ' + v4.prettyName; } } } if (storedv3) { return v2; } else { return ''; } }; v1.resetInventedLastTurn = function () { for (var i in this.techArr) { this.techArr[i].inventedInLastTurn = false; } }; v1.__get__maxTexLevel = function () { var v2 = 0; for (var i in this.techArr) { v2 += this.techArr[i].weight; } return v2; }; v1.__get__allow_special = function () { var v2 = 0; var v3 = false; for (var i in this.techArr) { var v4 = this.techArr[i]; if (v4.techLevel == 4 && v4.invented) { ++v2; } if (_global.model.zs66hj8s && (v4.techLevel == 2 && v4.invented)) { ++v2; } if (_global.model.zs66hj8s && (v4.techName == 'plane1' && v4.invented)) { ++v2; } } if ((this.getTechByName('plane2')).invented) { ++v2; } if (v2 >= 4) { v3 = true; } return v3; }; v1.allow_production_by_group = function (a_nr) { var v4 = false; if (a_nr == 8) { return true; } for (var i in this.techArr) { var v3 = this.techArr[i]; if (v3.invented && v3.desireGroup == a_nr) { return true; } } return v4; }; v1.force_invent_tech_ch = function () { for (var i in this.techArr) { this.techArr[i].invented = true; } }; v1.invent_below_tech_level = function (a_techLevel) { for (var i in this.techArr) { var v3 = this.techArr[i]; if (v3.techLevel <= a_techLevel && (v3.desireGroup != 7 && (!_global.model.zs66hj8s || v3.allow_in_demo))) { v3.invented = true; v3.inventedInLastTurn = false; } } }; v1.__get__roc_invented = function () { if (this.techArr[3].invented) { return true; } return false; }; v1.addProperty('shortMSG', v1.__get__shortMSG, function () {}); v1.addProperty('researchMoneySpent', v1.__get__researchMoneySpent, v1.__set__researchMoneySpent); v1.addProperty('allow_special', v1.__get__allow_special, function () {}); v1.addProperty('roc_invented', v1.__get__roc_invented, function () {}); v1.addProperty('turnTechArr', v1.__get__turnTechArr, function () {}); v1.addProperty('cheapestUninventedTech', v1.__get__cheapestUninventedTech, function () {}); v1.addProperty('techLevel', v1.__get__techLevel, function () {}); v1.addProperty('allInvented', v1.__get__allInvented, function () {}); v1.addProperty('maxTexLevel', v1.__get__maxTexLevel, function () {}); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5962 __Packages.Tech { #initclip if (!Tech) { _global.Tech = function (param_name, param_id, param_cost, param_invented, param_weight, param_requiredTech, param_desireGroup, param_techLevel, param_pretty_name, p_allow_in_demo) { this.techName = param_name; this.techID = param_id; this.cost = param_cost; this._invented = param_invented; this.weight = param_weight; this.requiredTech = param_requiredTech; this.desireGroup = param_desireGroup; this.techLevel = param_techLevel; this.inventedInLastTurn = false; this.prettyName = param_pretty_name; this.allow_in_demo = p_allow_in_demo; }; var v1 = _global.Tech.prototype; v1.__set__invented = function (_bln) { this._invented = _bln; if (_bln) { this.inventedInLastTurn = true; } return this.__get__invented(); }; v1.__get__invented = function () { return this._invented; }; v1.addProperty('invented', v1.__get__invented, v1.__set__invented); ASSetPropFlags(v1, null, 1); v1.preOrder = false; } #endinitclip } movieClip 5963 __Packages.WeaponStock { #initclip if (!WeaponStock) { _global.WeaponStock = function () { var v2 = 0; this._availableWeaponsArr = new Array(); this._productionArr = new Array(); this.roc1 = new WeaponSlot('rocket', 'carrier', 1, 'rocket1', v2++, 5, 'rocket1', 'antiRocket', false, 0, 0, 100, 'lib_rocketMC', 0, 1, 'none', 'ROCKET (10 MEG)'); this.roc2 = new WeaponSlot('rocket', 'carrier', 2, 'rocket2', v2++, 10, 'rocket2', 'antiRocket', false, 0, 0, 100, 'lib_rocketMC', 0, 1, 'none', 'ROCKET (25 MEG)'); this.roc3 = new WeaponSlot('rocket', 'carrier', 3, 'rocket3', v2++, 15, 'rocket3', 'antiRocket', false, 0, 0, 100, 'lib_rocketMC', 0, 1, 'none', 'ROCKET (50 MEG)'); this.roc4 = new WeaponSlot('rocket', 'carrier', 4, 'rocket4', v2++, 20, 'rocket4', 'antiRocket', false, 0, 0, 100, 'lib_rocketMC', 0, 1, 'none', 'ROCKET (95 MEG)'); this.war1 = new WeaponSlot('rocketload', 'payload', 1, 'warhead1', v2++, 5, 'warhead1', 'none', false, 15, 0, 100, 'none', 0, 2, 'explosion_warhead_1', 'WARHEAD (10 MEG)'); this.war2 = new WeaponSlot('rocketload', 'payload', 2, 'warhead2', v2++, 10, 'warhead2', 'none', false, 40, 0, 100, 'none', 0, 2, 'explosion_warhead_2', 'WARHEAD (25 MEG)'); this.war3 = new WeaponSlot('rocketload', 'payload', 3, 'warhead3', v2++, 15, 'warhead3', 'none', false, 90, 0, 100, 'none', 0, 2, 'explosion_warhead_3', 'WARHEAD (50 MEG)'); this.war4 = new WeaponSlot('rocketload', 'payload', 4, 'warhead4', v2++, 20, 'warhead4', 'none', false, 150, 0, 100, 'none', 0, 2, 'explosion_warhead_4', 'WARHEAD (95 MEG)'); this.bio1 = new WeaponSlot('rocketload', 'payload', 1, 'bioload1', v2++, 5, 'bioload1', 'none', false, 10, 0, 100, 'none', 0, 3, 'explosion_bioload_1', 'BIOLOAD (10 MEG)'); this.bio2 = new WeaponSlot('rocketload', 'payload', 2, 'bioload2', v2++, 10, 'bioload2', 'none', false, 35, 0, 100, 'none', 0, 3, 'explosion_bioload_2', 'BIOLOAD (25 MEG)'); this.bio3 = new WeaponSlot('rocketload', 'payload', 3, 'bioload3', v2++, 15, 'bioload3', 'none', false, 60, 0, 100, 'none', 0, 3, 'explosion_bioload_3', 'BIOLOAD (50 MEG)'); this.bio4 = new WeaponSlot('rocketload', 'payload', 4, 'bioload4', v2++, 20, 'bioload4', 'none', false, 80, 0, 100, 'none', 0, 3, 'explosion_bioload_4', 'BIOLOAD (95 MEG)'); this.sol1 = new WeaponSlot('soldier', 'conventional', 1, 'soldier1', v2++, 5, 'soldier1', 'none', false, 4, 0, 100, 'lib_boat001', 0, 4, 'explosion_soldier_1', 'SOLDIER'); this.sol2 = new WeaponSlot('soldier', 'conventional', 2, 'soldier2', v2++, 10, 'soldier2', 'none', false, 10, 0, 100, 'lib_soldier1MC', 0, 4, 'explosion_soldier_2', 'SEAL'); this.sol3 = new WeaponSlot('soldier', 'conventional', 3, 'soldier3', v2++, 15, 'soldier3', 'none', false, 21, 0, 100, 'lib_soldier1MC', 0, 4, 'explosion_soldier_3', 'TANK'); this.sol4 = new WeaponSlot('soldier', 'conventional', 4, 'soldier4', v2++, 20, 'soldier4', 'none', false, 35, 0, 100, 'lib_soldier1MC', 0, 4, 'explosion_soldier_4', 'SPECIAL UNIT'); this.spy1 = new WeaponSlot('spy', 'conventional', 1, 'spy1', v2++, 5, 'spy1', 'none', false, 0, 1, 100, 'none', 0, 5, 'none', 'SPY (LEVEL 1)'); this.spy2 = new WeaponSlot('spy', 'conventional', 2, 'spy2', v2++, 10, 'spy2', 'none', false, 0, 0, 100, 'none', 0, 5, 'none', 'SPY (LEVEL 2)'); this.spy3 = new WeaponSlot('spy', 'conventional', 3, 'spy3', v2++, 15, 'spy3', 'none', false, 0, 0, 100, 'none', 0, 5, 'none', 'SPY (LEVEL 3)'); this.spy4 = new WeaponSlot('spy', 'conventional', 4, 'spy4', v2++, 20, 'spy4', 'none', false, 0, 0, 100, 'none', 0, 5, 'none', 'SPY (LEVEL 4)'); this.plane1 = new WeaponSlot('plane', 'carrier', 2, 'plane1', v2++, 5, 'plane1', 'antiAir', true, 0, 0, 100, 'lib_plane1MC', 0, 6, 'none', 'FIGHTER JET'); this.plane2 = new WeaponSlot('plane', 'carrier', 4, 'plane2', v2++, 10, 'plane2', 'antiAir', false, 0, 0, 100, 'lib_plane2MC', 0, 6, 'none', 'BOMBER'); this.spe1 = new WeaponSlot('sub', 'specialCarrier', 3, 'sub', v2++, 50, 'sub', 'none', false, 0, 0, 100, 'lib_carrierMC', 0, 7, 'none', 'SUBMARINE'); this.spe2 = new WeaponSlot('ship', 'specialCarrier', 3, 'ship', v2++, 65, 'ship', 'antiAir', false, 0, 0, 100, 'lib_submarineMC', 0, 7, 'none', 'AIRCRAFT CARRIER'); this.spe3 = new WeaponSlot('space', 'specialCarrier', 3, 'space', v2++, 70, 'space', 'none', false, 0, 0, 100, 'lib_spaceMC', 0, 7, 'none', 'SPACE ROCKET'); this.antiAir = new WeaponSlot('anti', 'anti', 1, 'antiAir', v2++, 15, 'antiAir', 'none', true, 1, 2, 100, 'none', 0, 8, 'none', 'ANTI AIR'); this.antiRocket = new WeaponSlot('anti', 'anti', 1, 'antiRocket', v2++, 15, 'antiRocket', 'none', true, 1, 2, 100, 'none', 0, 8, 'none', 'ANTI ROCKET'); this.specialLoad = new WeaponSlot('specialLoad', 'specialLoad', 4, 'specialLoad', v2++, 80, 'specialLoad', 'none', false, 200000, 0, 100, 'lib_spaceMC', 0, 7, 'explosion_bioload_4', 'SATELLITE'); if (_global.model.zs66hj8s) { this.roc3 = undefined; this.roc4 = undefined; this.war3 = undefined; this.war4 = undefined; this.sol3 = undefined; this.sol4 = undefined; this.bio3 = undefined; this.bio4 = undefined; this.spy3 = undefined; this.spy4 = undefined; this.plane2 = undefined; this.spe2 = undefined; this.spe3 = undefined; this.specialLoad = undefined; } this.weaponArr = [this.roc1, this.roc2, this.roc3, this.roc4, this.war1, this.war2, this.war3, this.war4, this.bio1, this.bio2, this.bio3, this.bio4, this.sol1, this.sol2, this.sol3, this.sol4, this.spy1, this.spy2, this.spy3, this.spy4, this.plane1, this.plane2, this.spe1, this.spe2, this.spe3, this.specialLoad]; this.counterArr = [this.antiAir, this.antiRocket]; }; var v1 = _global.WeaponStock.prototype; v1.getWeaponByID = function (param_id) { for (var i in this.weaponArr) { if (this.weaponArr[i].weaponID == param_id) { return this.weaponArr[i]; return this.weaponArr[i]; break; } } if (param_id == this.antiAir.weaponID) { return this.antiAir; } else { if (param_id == this.antiRocket.weaponID) { return this.antiRocket; } else {} } }; v1.select_spy_by_level = function (_lvl) { for (var i in this.weaponArr) { if (this.weaponArr[i].weaponName == 'spy' + _lvl) { return this.weaponArr[i]; } } }; v1.activeWeaponByTechName = function (param_name) { for (var i in this.weaponArr) { var v3 = this.weaponArr[i]; if (v3.relatedTechName == param_name) { v3.active = true; } } }; v1.getWeaponByName = function (param_name) { for (var i in this.weaponArr) { if (this.weaponArr[i].weaponName == param_name) { return this.weaponArr[i]; } } if (param_name == this.antiAir.weaponName) { return this.antiAir; } else { if (param_name == this.antiRocket.weaponName) { return this.antiRocket; } } }; v1.produceWeaponByName = function (param_name, param_amount) { (this.getWeaponByName(param_name)).inStock += param_amount; }; v1.reduceWeaponByName = function (param_name, param_amount) { (this.getWeaponByName(param_name)).inStock -= param_amount; }; v1.reduceWeaponByID = function (param_id, param_amount) { (this.getWeaponByID(param_id)).inStock -= param_amount; }; v1.getAvailableCarrier = function (wp) { for (var i in this.weaponArr) { if (this.weaponArr[i].active && (this.weaponArr[i].weaponLevel >= wp.weaponLevel && (this.weaponArr[i].inStock > 0 && this.weaponArr[i].weaponCategory == 'carrier'))) { var v3 = this.weaponArr[i]; } } return v3; }; v1.__get__allowPre = function () { for (var i in this.weaponArr) { var v2 = this.weaponArr[i]; if (v2.inStock > 0 && (v2.active && (v2.weaponCategory == 'carrier' || v2.weaponCategory == 'specialCarrier'))) { return true; } } return false; }; v1.__get__allowDir = function () { for (var i in this.weaponArr) { var v2 = this.weaponArr[i]; if (v2.weaponCategory == 'conventional' && (v2.inStock > 0 && v2.active)) { return true; } } return false; }; v1.__get__availableWeaponsArr = function () { this._availableWeaponsArr = []; for (var i in this.weaponArr) { if (this.weaponArr[i].active && (this.weaponArr[i].inStock > 0 && (this.weaponArr[i].weaponType != 'spy' && (this.weaponArr[i].weaponCategory != 'carrier' && this.weaponArr[i].weaponCategory != 'specialCarrier')))) { if (this.weaponArr[i].weaponCategory == 'payload') { if (this['roc' + this.weaponArr[i].weaponLevel].inStock > 0) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponLevel <= this.plane1.weaponLevel && this.plane1.inStock > 0) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponLevel <= this.plane2.weaponLevel && this.plane2.inStock > 0) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponName == 'ship' && (this.spe1.inStock > 0 && this.stocked_for_ship_attack)) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponName == 'sub' && (this.spe2.inStock > 0 && this.stocked_for_ship_attack)) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponLevel <= this.spe2.weaponLevel && this.spe2.inStock > 0) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponLevel <= this.spe1.weaponLevel && this.spe1.inStock > 0) { this._availableWeaponsArr.push(this.weaponArr[i]); } } } } } } } } else { if (this.weaponArr[i].weaponCategory == 'specialLoad' && this.spe3.inStock > 0) { this._availableWeaponsArr.push(this.weaponArr[i]); } else { if (this.weaponArr[i].weaponCategory != 'specialLoad' && this.weaponArr[i].weaponCategory != 'payLoad') { this._availableWeaponsArr.push(this.weaponArr[i]); } } } } } trace(' available WeaponsArr : ' + this._availableWeaponsArr); return this._availableWeaponsArr; }; v1.payloadInStock = function (_wpn) { if (_wpn.weaponCategory == 'payload' && _wpn.inStock > 0) { return true; } else { return false; } }; v1.get_MaxKillPayload = function (carrierWeapon) { var v3 = 0; var v4 = this.instock_active_payloads; for (var i in v4) { var v6 = v4[i]; if (v6.maxKills > v3 && (v6.weaponLevel <= carrierWeapon.weaponLevel && (carrierWeapon.weaponName != 'space' && (v6.weaponName != 'specialLoad' && v6.active)))) { var v5 = v6; v3 = v6.maxKills; } else { if (carrierWeapon.weaponName == 'space' && (v6.weaponName == 'specialLoad' && (v6.inStock > 0 && v6.active))) { var v5 = v6; v3 = v6.maxKills == 2000; } } } return v5; }; v1.__get__stocked_for_ship_attack = function () { if (this.war1.inStock > 0 || (this.war2.inStock > 0 || (this.war3.inStock > 0 || (this.bio1.inStock > 0 || (this.bio2.inStock > 0 || this.bio3.inStock > 0))))) { return true; } return false; }; v1.payloadAvailable = function (_wpn) { var v3 = false; for (var i in this.weaponArr) { var v4 = this.weaponArr[i]; if (_wpn.weaponType == 'rocket' && v4.weaponLevel >= _wpn.weaponLevel) { v3 = true; } else { if (_wpn.weaponType == 'plane' && this.payloadInStock(v4)) { if (_wpn.weaponLevel >= v4.weaponLevel) { v3 = true; } } else { if (_wpn.weaponType == 'sub' && this.payloadInStock(v4)) { v3 = true; } else { if (_wpn.weaponType == 'ship' && this.payloadInStock(v4)) { v3 = true; } } } } } if (_wpn.weaponType == 'space' && this.specialLoad.inStock > 0) { v3 = true; } return v3; }; v1.__get__logicalCarrierArr = function () { this._logicalCarrierArr = []; for (var i in this.weaponArr) { var v2 = this.weaponArr[i]; if (this.payloadAvailable(v2) && v2.inStock > 0) { this._logicalCarrierArr.push(v2); } } return this._logicalCarrierArr; }; v1.__get__highWeaponCount = function () { var v2 = 0; var v3 = new Array(undefined, 0, 0, 0, 0); var v4 = 0; for (var i in this.weaponArr) { var v5 = this.weaponArr[i]; if (v5.inStock > 0) { ++v3[v5.weaponLevel]; } } var v6 = 0; goto 9844; for (;;) { ++v6; label 9844: if (v6 >= 5) break; if (v3[v6] >= v4) { v4 = v3[v6]; v2 = v6; } } return v2; }; v1.__get__inStock_perLevel_obj = function () { var v2 = new Object(); v2._level1 = 0; v2._level2 = 0; v2._level3 = 0; v2._level4 = 0; for (var i in this.weaponArr) { v2['_level' + this.weaponArr[i].weaponLevel] += this.weaponArr[i].inStock; } return v2; }; v1.__get__spyAvailable = function () { for (var i in this.weaponArr) { if (this.weaponArr[i].weaponType == 'spy' && (this.weaponArr[i].inStock > 0 && this.weaponArr[i].active)) { return true; } } return false; }; v1.activateAll = function (_amount) { var v3 = _amount || 1; for (var i in this.weaponArr) { var v4 = this.weaponArr[i]; v4.active = true; v4.bioloaded = false; v4.inStock = v3; } }; v1.__get__availableSpies_obj = function () { var v2 = new Object(); v2._level1 = 0; v2._level2 = 0; v2._level3 = 0; v2._level4 = 0; for (var i in this.weaponArr) { var v3 = this.weaponArr[i]; if (v3.weaponType == 'spy') { v2['_level' + v3.weaponLevel] += v3.inStock; } } return v2; }; v1.get_highest_spy_level = function () { var v2 = 0; var v3 = 0; goto 10705; for (;;) { ++v3; label 10705: if (v3 >= this.weaponArr.length) break; var v4 = this.weaponArr[v3]; if (v4.weaponType == 'spy' && (v4.inStock > 0 && v4.active)) { if (v4.weaponLevel > v2) { v2 = v4.weaponLevel; } } } return v2; }; v1.__get__instock_active_payloads = function () { var v2 = new Array(); for (var i in this.weaponArr) { var v3 = this.weaponArr[i]; if ((v3.weaponCategory == 'payload' || v3.weaponCategory == 'specialLoad') && (v3.inStock > 0 && v3.active)) { v2.push(v3); } } return v2; }; v1.__get__instock_active_payloads_perStock = function () { var v2 = new Array(); for (var i in this.weaponArr) { var v3 = this.weaponArr[i]; if ((v3.weaponCategory == 'payload' || v3.weaponCategory == 'specialLoad') && (v3.inStock > 0 && v3.active)) { var v4 = 0; goto 11244; for (;;) { ++v4; label 11244: if (v4 >= v3.inStock) break; v2.push(v3); } } } return v2; }; v1.__get__randomAvailableCarrier = function () { var v2 = _global.model.tools.randRange(1, 3); var v3 = new Object(); v3.rocket = false; v3.plane = false; v3.sub = false; v3.ship = false; v3.space = false; var v4 = new Array(); var v5 = ''; for (var i in this.logicalCarrierArr) { var v6 = this.logicalCarrierArr[i]; switch (v6.weaponType) { case 'rocket': v3.rocket = true; break; case 'plane': v3.plane = true; break; case 'sub': v3.sub = true; break; case 'ship': v3.ship = true; break; case 'space': v3.space = true; } } if (v3.rocket == true) { v4.push('rocket'); } if (v3.plane == true) { v4.push('plane'); } if (v3.sub == true) { v4.push('sub'); } if (v3.ship == true) { v4.push('ship'); } if (v3.space == true) { v4.push('space'); } v5 = v4[_global.model.tools.randRange(0, v4.length - 1)]; var v7 = 0; for (var i in this.logicalCarrierArr) { var v8 = this.logicalCarrierArr[i]; if (v8.weaponType == v5 && v7 < v8.weaponLevel) { return v8; } } }; v1.__get__weaponStocklevel = function () {}; v1.__get__productionArray = function () { var v2 = new Array(); for (var i in this.weaponArr) { var v3 = this.weaponArr[i]; if (v3.preOrder > 0) { v2.push({'weapon': v3, 'amount': v3.preOrder}); } } for (var i in this.counterArr) { var v4 = this.counterArr[i]; if (v4.preOrder > 0) { v2.push({'weapon': v4, 'amount': v4.preOrder}); } } return v2; }; v1.__get__production_money_spent = function () { var v2 = 0; for (var i in this.weaponArr) { v2 += this.weaponArr[i].preOrder * this.weaponArr[i].cost; } v2 += this.antiAir.preOrder * this.antiAir.cost; v2 += this.antiRocket.preOrder * this.antiRocket.cost; return v2; }; v1.resetPreOrder = function () { for (var i in this.weaponArr) { this.weaponArr[i].preOrder = 0; } this.antiAir.preOrder = 0; this.antiRocket.preOrder = 0; }; v1.resetInUse = function () { for (var i in this.weaponArr) { this.weaponArr[i].inUse = 0; } this.antiAir.inUse = 0; this.antiRocket.inUse = 0; }; v1.__get__highestRocketLoad = function () { var v2 = 0; for (var i in this.weaponArr) { if (this.weaponArr[i].active && this.weaponArr[i].weaponLevel > v2.weaponLevel) { v2 = this.weaponArr[i]; } } }; v1.__set__boughtMSG = function (_str) { return this.__get__boughtMSG(); }; v1.__get__boughtMSG = function () { var v2 = 'Weapons produced: ' + ' <br />'; var v3 = false; for (var i in this.weaponArr) { var v4 = this.weaponArr[i]; if (v4.boughtInLastTurn > 0) { if (!v3) { v3 = true; v2 += ' -- ' + v4.prettyName + ' x' + v4.boughtInLastTurn + ' <br />'; } else { v2 += ' -- ' + v4.prettyName + ' x' + v4.boughtInLastTurn + ' <br />'; } } } if (this.antiAir.boughtInLastTurn > 0) { if (!v3) { v3 = true; v2 += ' -- ' + 'Anti Aircraft' + ' x' + this.antiAir.boughtInLastTurn + ' <br />'; } else { v2 += ' -- ' + 'Anti Aircraft' + ' x' + this.antiAir.boughtInLastTurn + ' <br />'; } } if (this.antiRocket.boughtInLastTurn > 0) { if (!v3) { v3 = true; v2 += ' -- ' + 'Anti Rocket' + ' x' + this.antiRocket.boughtInLastTurn + ' <br />'; } else { v2 += ' -- ' + 'Anti Rocket' + ' x' + this.antiRocket.boughtInLastTurn + ' <br />'; } } if (v3) { return v2; } else { return ''; } }; v1.removeBioload = function () { for (var i in this.weaponArr) { if (this.weaponArr[i].bioloaded) { this.weaponArr[i].active = true; this.weaponArr[i].bioloaded = false; } } }; v1.resetBought = function () { for (var i in this.weaponArr) { this.weaponArr[i].boughtInLastTurn = 0; } this.antiAir.boughtInLastTurn = 0; this.antiRocket.boughtInLastTurn = 0; }; v1.is_activeCategory = function (_num) { for (var i in this.weaponArr) { if (this.weaponArr[i].desireGroup == _num && this.weaponArr[i].active) { return true; } } return false; }; v1.active_dCat_count = function () { var v2 = 0; var v3 = 0; goto 13938; for (;;) { ++v3; label 13938: if (v3 >= 8) break; if (this.is_activeCategory(v3)) { ++v2; } } return v2; }; v1.set_wpn_stock_per_level = function (a_level, a_stock) { for (var i in this.weaponArr) { var v4 = this.weaponArr[i]; if (v4.weaponLevel == a_level) { v4.inStock = a_stock; } } }; v1.set_easy_wpn_stock = function () {}; v1.max_stock = function () { for (var i in this.weaponArr) { if (this.weaponArr[i].active) { this.weaponArr[i].inStock = 4; } this.counterArr[0].inStock = 4; this.counterArr[1].inStock = 4; } }; v1.addProperty('randomAvailableCarrier', v1.__get__randomAvailableCarrier, function () {}); v1.addProperty('boughtMSG', v1.__get__boughtMSG, v1.__set__boughtMSG); v1.addProperty('highWeaponCount', v1.__get__highWeaponCount, function () {}); v1.addProperty('availableWeaponsArr', v1.__get__availableWeaponsArr, function () {}); v1.addProperty('spyAvailable', v1.__get__spyAvailable, function () {}); v1.addProperty('production_money_spent', v1.__get__production_money_spent, function () {}); v1.addProperty('allowDir', v1.__get__allowDir, function () {}); v1.addProperty('logicalCarrierArr', v1.__get__logicalCarrierArr, function () {}); v1.addProperty('highestRocketLoad', v1.__get__highestRocketLoad, function () {}); v1.addProperty('allowPre', v1.__get__allowPre, function () {}); v1.addProperty('availableSpies_obj', v1.__get__availableSpies_obj, function () {}); v1.addProperty('productionArray', v1.__get__productionArray, function () {}); v1.addProperty('instock_active_payloads_perStock', v1.__get__instock_active_payloads_perStock, function () {}); v1.addProperty('inStock_perLevel_obj', v1.__get__inStock_perLevel_obj, function () {}); v1.addProperty('instock_active_payloads', v1.__get__instock_active_payloads, function () {}); v1.addProperty('weaponStocklevel', v1.__get__weaponStocklevel, function () {}); v1.addProperty('stocked_for_ship_attack', v1.__get__stocked_for_ship_attack, function () {}); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5964 __Packages.WeaponSlot { #initclip if (!WeaponSlot) { _global.WeaponSlot = function (param_type, param_category, param_level, param_name, param_ID, param_cost, param_techName, param_counteredBy, param_active, param_maxKills, param_initStock, param_maxStock, param_mcLinkage, param_inUse, param_desireGroup, param_explosion_mc_name, param_prettyName) { this.investment = 0; this.weaponType = param_type; this.weaponCategory = param_category; this.weaponLevel = param_level; this.weaponName = param_name; this.weaponID = param_ID; this.cost = param_cost; this.relatedTechName = param_techName; this.counteredBy = param_counteredBy; this.active = param_active; this.maxKills = param_maxKills; this._inStock = param_initStock; this.maxStock = param_maxStock; this.mcLinkage = param_mcLinkage; this.inUse = param_inUse; this.desireGroup = param_desireGroup; this.prettyName = param_prettyName; this.boughtInLastTurn = 0; this.bioloaded = false; this.explosion_mc_name = param_explosion_mc_name; }; var v1 = _global.WeaponSlot.prototype; v1.buy = function () { ++this.inStock; ++this.boughtInLastTurn; }; v1.__set__inStock = function (_nr) { this._inStock = _nr; return this.__get__inStock(); }; v1.__get__inStock = function () { return this._inStock; }; v1.addProperty('inStock', v1.__get__inStock, v1.__set__inStock); ASSetPropFlags(v1, null, 1); v1.preOrder = 0; v1.inUse = 0; } #endinitclip } movieClip 5965 __Packages.TurnAction { #initclip if (!TurnAction) { _global.TurnAction = function (param_num) { this.turnMoney = 0; this.num = param_num; this.productionInvestmentArr = new Array([], ['rockets', 0, 1, 0, 1], ['planes', 0, 6, 0, 2], ['special', 0, 7, 0, 3], ['warhead', 0, 2, 0, 4], ['bioload', 0, 3, 0, 5], ['soldier', 0, 4, 0, 6], ['spy', 0, 5, 0, 7], ['defense', 0, 8, 0, 8]); }; var v1 = _global.TurnAction.prototype; v1.doReset = function () { this.attackWeapon.inUse = 0; this.preAttackCarrier.inUse = 0; this.preAttackPayload.inUse = 0; this.action = undefined; this.targetPlayer = undefined; this.targetCity = undefined; this.preAttackCarrier = undefined; this.preAttackPayload = undefined; this.attackWeapon = undefined; this.inventTech = undefined; this.buyArr = []; this.humanBuyArr = []; this.humanResearchArr = []; this.inventArr = []; this.forceCity = undefined; this.ship_attack_arr = undefined; this.productionInvestmentArr = new Array([], ['rockets', 0, 1, 0, 1], ['planes', 0, 6, 0, 2], ['special', 0, 7, 0, 3], ['warhead', 0, 2, 0, 4], ['bioload', 0, 3, 0, 5], ['soldier', 0, 4, 0, 6], ['spy', 0, 5, 0, 7], ['defense', 0, 8, 0, 8]); this.researchArr = []; this.diplomacyArr = []; _global.model.human.turnMoney += this.turnMoney; this.researchMoneySpend = 0; this.turnMoney = 0; this.diplomacyLeader = undefined; this.diplomacyOption = undefined; this.spyBuilding = 'spyCenter'; }; v1.__set__action = function (_str) { if (_str == 'reset') { if (this.action == '_attack' || (this._action == 'preAttack' || this._action == 'attack')) { this._action = 'reset'; } return this.__get__action(); } this._action = _str; return this.__get__action(); }; v1.__get__action = function () { return this._action; }; v1.__get__actionNames = function () { var v2 = ''; if (this.action) { v2 += '<b> ' + this.action + ' </b><br/>'; } if (this.targetPlayer) { v2 += ' targetPlayer: ' + this.targetPlayer.playerNum + '<br/>'; } if (this.targetCity) { v2 += ' targetCity: ' + this.targetCity.cityID + '<br/>'; } if (this.preAttackCarrier) { v2 += ' carrier: ' + this.preAttackCarrier.weaponName + '<br/>'; } if (this.preAttackPayload) { v2 += ' payload: ' + this.preAttackPayload.weaponName + '<br/>'; } if (this.attackWeapon) { v2 += ' attackWeapon: ' + this.attackWeapon.weaponName + '<br/>'; } if (this.inventTech) { v2 += ' inventTech: ' + this.inventTech.techName + '<br/>'; } if (this.buyArr.length > 0) { v2 += ' buyArr: '; for (var i in this.buyArr) { v2 += this.buyArr[i].weapon.weaponName + ' - '; } v2 += ' <br/> '; } return v2; }; v1.__get__productionMoneySpend = function () { var v2 = 0; for (var i in this.productionInvestmentArr) { if (this.productionInvestmentArr[i][3] > 0) { v2 += this.productionInvestmentArr[i][3]; } } return v2; }; v1.addProperty('productionMoneySpend', v1.__get__productionMoneySpend, function () {}); v1.addProperty('action', v1.__get__action, v1.__set__action); v1.addProperty('actionNames', v1.__get__actionNames, function () {}); ASSetPropFlags(v1, null, 1); v1.reset = false; } #endinitclip } movieClip 5966 __Packages.City { #initclip if (!City) { _global.City = function (param_num, param_population, param_plr) { this.num = param_num; this.cityID = param_num; this.prevPopulation = param_population; this.population = param_population; this.plr = param_plr; this.selectionObj = new Object(); this.selectionObj.mcArray = []; this.selectionObj.attack = false; this.selectionObj.attackMC = undefined; this.selectionObj.preAttack = false; this.selectionObj.preAttackMC = undefined; this.selectionObj.preAttackWeapon = undefined; this.selectionObj.propaganda = false; this.selectionObj.propagandaMC = undefined; this.selectionObj.ship = false; this.selectionObj.shipCount = 0; this.selectionObj.shipMC_arr = new Array(); this.total_battle_casualties = 0; this.propagandaMin = []; this.propagandaMinIndex = 0; this.propagandaPlus = 0; this.hideForSelection = false; this.showForSelection = false; this.bioloaded = false; this.bioload_in_battle = undefined; this.bioCloud_container = undefined; this.bioCloud_arr = []; this.battle_loop_casualties = 0; this.propaganda_exclude = false; }; var v1 = _global.City.prototype; v1.selectForShipAttack = function () { ++this.selectionObj.shipCount; this.selectionObj.ship = true; }; v1.deselectForShipAttack = function () { this.selectionObj.shipMC_arr[0].removeMovieClip(); this.selectionObj.shipMC_arr.splice(0, 1); --this.selectionObj.shipCount; if (this.selectionObj.shipCount <= 0) { this.removeSelection('ship'); } }; v1.setMapVars = function (param_mapMC, param_depth, param_xPos, param_yPos) { this.mapMC = param_mapMC; this.yPos = param_yPos; this.xPos = param_xPos; this.image_depth = Math.floor((this.yPos + 15) / 10) * 500 + (4 + this.cityID); var v6 = false; var v7 = 0; while (!v6) { if (this.checkDepth(this.image_depth)) { v6 = true; } else { --this.image_depth; } ++v7; if (v7 > 90) { v6 = true; } } _global.model.cityDepthArr.push(this.image_depth); }; v1.checkDepth = function (_nr) { var v3 = true; for (var i in _global.model.cityDepthArr) { if (_global.model.cityDepthArr[i] == _nr) { return false; } } return v3; }; v1.__set__theme = function (_param) { this.citySet = _param; return this.__get__theme(); }; v1.__get___isSelected = function () { var v2 = false; this.selectionCount = 0; if (this.selectionObj.attack) { v2 = true; ++this.selectionCount; } if (this.selectionObj.preAttack) { v2 = true; ++this.selectionCount; } if (this.selectionObj.propaganda) { v2 = true; ++this.selectionCount; } if (this.selectionObj.ship) { v2 = true; this.selectionCount += this.selectionObj.shipCount; } return v2; }; v1.removeSelection = function (_action) { switch (_action) { case 'preAttack': this.selectionObj.preAttack = false; this.selectionObj.preAttackWeapon = undefined; --this.selectionCount; this.selectionObj.preAttackMC.removeMovieClip(); break; case 'attack': this.selectionObj.attack = false; --this.selectionCount; this.selectionObj.attackMC.removeMovieClip(); break; case 'propaganda': this.selectionObj.propaganda = false; --this.selectionCount; this.selectionObj.propagandaMC.removeMovieClip(); break; case 'ship': this.selectionObj.ship = false; this.selectionObj.shipMC_arr = []; this.selectionObj.shipCount = 0; break; case 'all': this.selectionMC.removeMovieClip(); this.selectionCount = 0; this.selectionObj.attack = false; this.selectionObj.attackMC.removeMovieClip(); this.selectionObj.preAttack = false; this.selectionObj.preAttackMC.removeMovieClip(); this.selectionObj.propaganda = false; this.selectionObj.propagandaMC.removeMovieClip(); this.selectionObj.ship = false; this.selectionObj.shipMC_arr = []; this.selectionObj.shipCount = 0; } if (!this._isSelected) { this._selected = false; this.selectionMC.removeMovieClip(); this.selectionMC = undefined; } }; v1.alignSelectionMC = function () { this.selectionMC._x = this.xPos; this.selectionMC._y = this.yPos - 25; var v2 = 0; for (var i in this.selectionObj.mcArray) { v2 += this.selectionObj.mcArray[i]._width; } var v3 = 0; goto 3375; for (;;) { ++v3; label 3375: if (v3 >= this.selectionObj.mcArray.length) break; if (v3 == 0) { this.selectionObj.mcArray[v3]._x = -(v2 / 2); } else { this.selectionObj.mcArray[v3]._x = this.selectionObj.mcArray[v3 - 1]._x + this.selectionObj.mcArray[v3 - 1]._width; } this.selectionObj.mcArray[v3]._y = 25; } }; v1.updateIMG = function () { this.image.gotoAndStop(this.size_and_frame); }; v1.__get__size_and_frame = function () { var v2 = Math.ceil((this.population / this.frame_divider) * 6); this.debugTextField.text = 'pop: ' + this.population; if (this.deathFrame && this.population <= 0) { return this.deathFrame; } if (this.population <= 0 && this._prevFrame != 99) { this.population = 0; var v3 = this._prevFrame + 9; this._prevFrame = 99; return v3; } if (this.population < 0) { this.population = 0; } if (v2 <= 6) { this._prevFrame = v2; return v2; } else { this._prevFrame = 6; return 6; } }; v1.removeBioload = function () { this.bioloaded = false; for (var i in this.bioCloud_arr) { this.bioCloud_arr[i].removeMovieClip(); } this.bioCloud_arr = []; this.bioCloud_container.removeMovieClip(); }; v1.propagandaMin_func = function () { this.size_and_frame_in_battle(this.propagandaMin[this.propagandaMinIndex], true, 'propaganda'); ++this.propagandaMinIndex; }; v1.propagandaPlus_func = function () { this.curCasualties -= this.propagandaPlus; this.size_and_frame_in_battle(0, true); }; v1.size_and_frame_in_battle = function (casualties, play_sequence, extra_string) { if (this.deathFrame && this.population <= 0) { return this.deathFrame; } this.curCasualties += casualties; var v5 = Math.ceil(((this.prevPopulation - this.curCasualties) / this.frame_divider) * 6); if (this.prevPopulation - this.curCasualties <= 0) { if (!this._prevFrame) { this._prevFrame = this.image._currentframe; } this.deathFrame = this._prevFrame + 9; this.population = 0; _global.view.city_shrink_sequence(this.image, this.deathFrame); return this.deathFrame; } if (this.population < 0) { this.population = 0; } this.debugTextField.text = 'pop: ' + this.population; if (v5 <= 6) { if (v5 != this._prevFrame && play_sequence) { _global.view.city_shrink_sequence(this.image, v5, extra_string, this.propagandaMinIndex); } this._prevFrame = v5; return v5; } else { this._prevFrame = 6; return 6; } }; v1.__set__size_and_frame = function (_param) { return this.__get__size_and_frame(); }; v1.addProperty('size_and_frame', v1.__get__size_and_frame, v1.__set__size_and_frame); v1.addProperty('_isSelected', v1.__get___isSelected, function () {}); v1.addProperty('theme', function () {}, v1.__set__theme); ASSetPropFlags(v1, null, 1); v1._theme = 'string'; v1.curCasualties = 0; v1.prevPopulation = 0; v1.selectionCount = 0; v1.frame_divider = 90; v1.carrierAttackCount = 0; } #endinitclip } movieClip 5967 __Packages.Unit { #initclip if (!Unit) { _global.Unit = function (param_unitID, param_container, param_targetType, param_newName, param_startX, param_startY, param_wayPointArr, param_result, param_tail, param_tailNum, param_force_MC, param_colorTrans, param_startNum, param_depth, param_targetPlayer, param_tr, param_playerNum, param_colorName, param_wildCard, param_explosion_mc_name) { this.xTargetStep = 0; this.yTargetStep = 0; this.targetX = 0; this.targetY = 0; this.curX = 0; this.curY = 0; this.prevX = 0; this.prevY = 0; this.adjside = 0; this.oppside = 0; this.angle = 0; this.xDist = 0; this.yDist = 0; this.step = 0; this.xStep = 0; this.yStep = 0; this.unloadTimer = 0; this.curWayPoint = 0; this.curShootOffset = 0; this.maxShootOffset = 0; this.unloadTailCount = 0; this.unloadNum = 0; this.multiFrame = false; this.atTarget = false; this.visible = true; this.countDownToStop = 250; this.shotCount = 0; this.dropCount = 0; this.trailActive = false; this.framesActive = 0; this.trailStart = false; this.curCountToStop = 0; this.unitStatus = 'alive'; this.activeAndMoving = true; this.anti_initiated = false; this.anti_life_count = 0; this.anti_pos = [0, 0]; this.anti_mc_name = ''; this.xyArr = new Array([0, 0], [0, 0]); this.unitID = param_unitID; this.startX = param_startX; this.startY = param_startY; this.targetPlayer = param_targetPlayer; this.tr = param_tr; this.trailArr = new Array(); this.playerNum = param_playerNum; this.colorName = param_colorName; this.wildCard = param_wildCard; this.explosion_mc_name = param_explosion_mc_name; if (param_force_MC) { param_targetType = param_force_MC; } if (this.wildCard.anti) { this.anti_active = true; this.anti_num = this.wildCard.antiNum; } else { this.anti_active = false; } this.colorTrans = param_colorTrans; this.shadowXOffset = 0; this.shadowYOffset = 0; this.startNum = param_startNum; this.plane_angle_step = param_wildCard.plane_angle_step; this.plane_cur_angle_in_circular_flight = param_wildCard.plane_angle_start; this.plane_angle_start = this.plane_cur_angle_in_circular_flight; this.plane_circular_modifier = this.wildCard.circular_modifier_center; this.plane_circular_radius = this.wildCard.circular_radius || 100; switch (param_targetType) { case 'plane1': this.action = 'liftOff'; this.mcID = 'plane001'; this.step = 12; this.range = 40; this.x_multiplier = this.wildCard.x_multiplier || 0.5; this.y_multiplier = this.wildCard.y_multiplier || 2; this.frameCount = 24; this.liftOff = true; this.hasShadow = true; this.tintMC_id = 'plane001_tint'; this.shadowMC_id = 'plane001_shadow'; this.shadowXOffset = 0; this.shadowYOffset = 0; this.activeAndMoving = true; this.trailCount = 1; this.trailCountDown = 5; this.trailSize = 50; this.trail_offset = 25; this.anti_type = 'air'; this.anti_offset = 0; break; case 'plane2': this.action = 'liftOff'; this.mcID = 'plane002'; this.tintMC_id = 'plane002_tint'; this.shadowMC_id = 'plane002_shadow'; this.step = 12; this.range = 40; this.x_multiplier = this.wildCard.x_multiplier || 0.5; this.y_multiplier = this.wildCard.y_multiplier || 2; this.frameCount = 24; this.liftOff = true; this.trailCountDown = 1; this.trailCount = 2; this.trailSize = 22; this.hasShadow = true; this.anti_type = 'air'; this.anti_offset = 0; break; case 'ship_plane': this.action = 'waitForLiftOff'; this.mcID = 'ship_plane'; this.trailCount = 2; this.trailSize = 8; this.trailMultiplier = 4; this.step = 10; this.range = 40; this.x_multiplier = 1; this.y_multiplier = 2; this.frameCount = 24; this.liftOff = true; this.hasShadow = true; this.tintMC_id = 'plane001_tint'; this.shadowMC_id = 'plane001_shadow'; this.activeAndMoving = true; this.trailCount = 1; this.trailCountDown = 5; this.anti_type = 'air'; this.trailSize = 50; this.wildCard.liftOffCount = 0; this.idleFrame = 4; break; case 'boat': this.unloadMax = 4; this.range = 15; this.action = 'default'; this.mcID = 'boat001'; this.tintMC_id = 'boat001_tint'; this.step = 7; this.x_multiplier = 2; this.y_multiplier = 2; this.frameCount = 18; this.hasShadow = false; this.depthSwap = true; this.startSoundOnAAM = true; this.startSoundAction = 'boat_start'; this.floorFrame = true; this.cancelBib = true; break; case 'chinook': this.unloadMax = 2; this.range = 25; this.action = 'waitForHeliStart'; this.mcID = 'chinook'; this.shadowMC_id = 'chinook_shadow'; this.step = 8; this.x_multiplier = 2; this.y_multiplier = 2; this.frameCount = 18; this.multiFrame = true; this.frameOffset = 0; this.hasShadow = true; this.shadowXOffset = 0; this.shadowYOffset = 70; this.offsetFrames = 2; this.heliStartPlusX = 15; this.heliStartPlusY = -100; this.fixedFrame = 4; break; case 'apache': this.unloadMax = 4; this.range = 25; this.action = 'waitForHeliStart'; this.mcID = 'apache'; this.hasShadow = true; this.step = 8; this.x_multiplier = 2; this.y_multiplier = 2; this.frameCount = 18; this.multiFrame = true; this.frameOffset = 0; this.offsetFrames = 2; this.tintMC_id = 'apache_tint'; this.shadowMC_id = 'apache_shadow'; this.shadowXOffsetMax = 0; this.shadowYOffsetMax = 70; this.shadowXOffset = 0; this.shadowYOffset = 0; this.shadowStartAtUnitBase = true; this.heliStartPlusX = 25; this.heliStartPlusY = -25; this.startSoundOnAAM = true; this.startSoundAction = 'apache_start'; break; case 'soldier': this.range = 2; this.action = 'default'; this.mcID = 'soldier001'; this.step = 4; this.x_multiplier = 0.5; this.y_multiplier = 0.4; this.frameCount = 18; this.multiFrame = true; this.frameOffset = 1; this.hasShadow = false; this.offsetFrames = 12; this.visible = false; this.activeAndMoving = false; this.maxShotCount = 75; this.maxShootOffset = 4; this.schootMCID = 'soldier001_shoot'; this.tintMC_id = 'soldier001_tint'; this.shootTintMC_id = 'soldier001_shoot_tint'; this.depthSwap = true; this.startSoundOnAAM = true; this.startSoundAction = 'soldier_running'; this.instantTurn = true; break; case 'tank_noShade': this.range = 10; this.action = 'tail'; this.mcID = 'tank_noShade'; this.step = 2; this.x_multiplier = 2; this.y_multiplier = 2; this.frameCount = 18; this.multiFrame = false; this.frameOffset = 1; this.hasShadow = false; this.activeAndMoving = false; this.dropDistance = 20; this.depthSwap = true; this.instantTurn = false; this.floorFrame = true; this.cancelBib = true; this.maxShotCount = 60; break; case 'tankTop': this.action = 'tail'; this.mcID = 'tankTop'; this.step = 4; this.x_multiplier = 0.5; this.y_multiplier = 0.4; this.frameCount = 18; this.multiFrame = false; this.frameOffset = 1; this.hasShadow = false; this.activeAndMoving = false; this.depthSwap = true; this.instantTurn = true; break; case 'marine': this.range = 10; this.action = 'default'; this.mcID = 'marine'; this.step = 4; this.x_multiplier = 0.5; this.y_multiplier = 0.4; this.frameCount = 18; this.multiFrame = true; this.frameOffset = 1; this.hasShadow = false; this.offsetFrames = 12; this.visible = false; this.activeAndMoving = false; this.maxShotCount = 60; this.maxShootOffset = 4; this.schootMCID = 'soldier001_shoot'; this.tintMC_id = 'soldier001_tint'; this.shootTintMC_id = 'soldier001_shoot_tint'; this.depthSwap = true; this.startSoundOnAAM = true; this.startSoundAction = 'soldier_running'; this.instantTurn = false; break; case 'suicide_bomber': this.range = 10; this.action = 'waitForHeliStart'; this.mcID = 'suicide_bomber'; this.step = 4; this.x_multiplier = 0.5; this.y_multiplier = 0.4; this.frameCount = 18; this.multiFrame = true; this.frameOffset = 1; this.hasShadow = false; this.offsetFrames = 12; this.activeAndMoving = false; this.maxShotCount = 60; this.maxShootOffset = 4; this.tintMC_id = 'suicide_bomber_tint'; this.heliStartPlusX = 25; this.heliStartPlusY = -50; this.depthSwap = true; break; case 'rocket': this.range = 14; this.action = 'default'; this.mcID = 'rocket'; this.step = 4; this.x_multiplier = 3; this.y_multiplier = 2; this.frameCount = 18; this.multiFrame = false; this.hasShadow = false; this.visible = true; this.activeAndMoving = true; this.trailCount = 1; this.trailSize = 50; this.trailMultiplier = 20; this.trailCountDown = 5; this.startSoundOnAAM = true; this.startSoundAction = 'rocket_launch'; this.anti_type = 'rocket'; break; case 'sub_rocket': this.range = 14; this.action = 'default'; this.mcID = 'sub_rocket'; this.step = 4; this.x_multiplier = 3; this.y_multiplier = 2; this.frameCount = 18; this.multiFrame = false; this.hasShadow = false; this.visible = true; this.activeAndMoving = true; this.trailCount = 1; this.trailSize = 50; this.trailMultiplier = 20; this.trailCountDown = 5; this.startSoundOnAAM = true; break; case 'plane2': this.action = 'liftOff'; this.mcID = 'plane002'; this.tintMC_id = 'plane002_tint'; this.shadowMC_id = 'plane002_shadow'; this.step = 10; this.range = 60; this.x_multiplier = 0.5; this.y_multiplier = 0.7; this.frameCount = 24; this.liftOff = true; this.trailCountDown = 1; this.trailCount = 2; this.trailSize = 22; this.hasShadow = true; break; case 'space': this.action = 'wait'; this.mcID = 'satellite'; } this.container = param_container; this.unitName = param_newName; if (this.depthSwap) { this.depth_ = param_depth; } else { if (this.mcID == 'sattelite') { this.depth_ = this.container.getNextHighestDepth(); } else { this.depth_ = 800000 + param_depth; } } if (this.mcID == 'tankTop') { this.MC = this.container.attachMovie(this.mcID + '_' + this.colorName, this.unitName, this.depth_); } else { if (this.wildCard._number) { this.MC = this.container.attachMovie(this.mcID, this.unitName, this.depth_ + this.wildCard._number); } else { if (this.mcID == 'sub_rocket') { this.MC = this.container.attachMovie('rocket', this.unitName, this.container.getNextHighestDepth()); this.MC._yscale = 50; this.MC._x = 50; this.action = 'wait_for_sub_launch'; } else { this.MC = this.container.attachMovie(this.mcID, this.unitName, this.container.getNextHighestDepth()); } } } if (this.mcID == 'suicide_bomber') { this.MC.swapDepths(this.container.getNextHighestDepth()); } this.activeAndMoving = false; this.curX = param_startX; this.curY = param_startY; if (param_targetType == 'rocket' || param_targetType == 'sub_rocket') { this.prevX = this.curX; this.prevY = this.curY + 5; this.tintMC = this.MC.tintMC; this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); this.ellipseWidth = this.wildCard.ellipseWidth; this.ellipseHeight = this.wildCard.ellipseHeight; this.ellipseCenterX = this.wildCard.ellipseCenterX; this.ellipseCenterY = this.wildCard.ellipseCenterY; this.ellipseRadiusX = this.ellipseWidth / 2; this.ellipseRadiusY = this.ellipseHeight / 2; this.ellipseAngle = this.wildCard.startAngle; this.ellipseDirectionMultiplier = this.wildCard.directionMultiplier; this.ellipseSpeed = 3; this.ellipseTargetAngle = this.wildCard.targetAngle; this.ellipseFinalAction = this.wildCard.finalAction; } this.tail = param_tail; this.tailNum = param_tailNum; if (this.hasShadow) { this.shadowMC = this.container.attachMovie(this.shadowMC_id, 'shadow_' + this.unitName, this.container.getNextHighestDepth()); this.shadowMC._x = param_startX; this.shadowMC._y = param_startY; this.shadowMC._alpha = this.shadowStartAlpha; } if (this.tintMC_id) { this.tintMC = this.container.attachMovie(this.tintMC_id, 'tint' + this.unitName, this.container.getNextHighestDepth()); this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); } if (this.mcID == 'apache') { this.MC._yscale = 50; this.MC._xscale = 50; this.shadowMC._yscale = 50; this.shadowMC._xscale = 50; this.tintMC._yscale = 50; this.tintMC._xscale = 50; } if (this.mcID == 'ship_plane') { this.MC._yscale = 10; this.MC._xscale = 10; this.tintMC._yscale = 10; this.tintMC._xscale = 10; this.shadowMC._yscale = 10; this.shadowMC._xscale = 10; this.shadowMC._visible = false; } this.targetDot = this.container.attachMovie('redDot', 'targetDot' + this.unitName, param_container.getNextHighestDepth()); var v22 = new Color(this.targetDot); v22.setTransform(this.colorTrans); this.wayPointArr = param_wayPointArr; if (this.liftOff) { this.MC._yscale = 50; this.MC._xscale = 50; this.MC._alpha = 0; this.shadowMC._yscale = 50; this.shadowMC._xscale = 50; this.tintMC._yscale = this.MC._xscale; this.tintMC._xscale = this.tintMC._yscale; } this.result = param_result; this.MC._visible = this.visible; this.tintMC._visible = this.visible; if (this.mcID == 'tank_noShade') { this.MC.shadowMC._visible = false; this.MC.shadowMC._y += 40; } if (this.wildCard.satelliteFrame) { this.MC.gotoAndStop(this.wildCard.satelliteFrame); } this.laserStartMC = this.MC.mc.laserStartMC; if (this.mcID == 'chinook') { this.soundAction('chinook_start'); } if (this.mcID == 'suicide_bomber') { this.MC.swapDepths(this.container.getNextHighestDepth()); } }; var v1 = _global.Unit.prototype; v1.__get__appMC_depth = function () { var v2 = this.container.getNextHighestDepth(); if (this.mcID != 'tankTop') { v2 = Math.floor(this.curY / 10) * 500 + 120 + this.depth_; } else { v2 = this.tail.MC.getDepth() + 1; } if (this.tail.mcID == 'chinook') { v2 = this.tail.MC.getDepth() - 2; } if (this.mcID == 'soldier001' && this.playerNum == 0) { } return v2; }; v1.__set__appMC_depth = function (_param) { return this.__get__appMC_depth(); }; v1.moveUnit = function () { if (this.unit_live_countdown_status) { if (--this.cur_unit_live >= this.max_unit_live) { this.action = 'stop'; } } if (this.mcID == 'tankTop' && this.tail.action == 'tank_shoot') { this.action = 'tank_top_shoot'; } switch (this.action) { case 'shoot': if (this.mcID == 'soldier001') { this.soundAction('soldier_shoot'); } else { this.soundAction('marine_shoot'); } if (this.shotCount == 0) { this.constantDir = this.unitDirection; this.setStep(); this.activeAndMoving = false; this.MC.removeMovieClip(); this.tintMC.removeMovieClip(); this.MC = this.container.attachMovie(this.schootMCID, this.unitName, this.container.getNextHighestDepth()); this.tintMC = this.container.attachMovie(this.shootTintMC_id, 'tint' + this.unitName, this.MC.getDepth() + 1); this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); this.offsetFrames = this.maxShootOffset; this.MC.gotoAndStop(5); this.tintMC.gotoAndStop(5); } if (this.shotCount < this.maxShotCount) { (_global.model.getCityByID(this.tr._city)).image.bulletHoles.play(); if (this.curShootOffset == 0) { this.curShootOffset = 1; } else { this.curShootOffset = 0; } this.MC.gotoAndStop(this.constantDir); this.tintMC.gotoAndStop(this.constantDir); ++this.shotCount; } else { _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties / 3); this.action = 'stop'; } break; break; case 'tank_shoot': case 'tank_top_shoot': this.tail.activeAndMoving = false; this.tail.sound.stop('unit_Tank.wav'); if (this.tail.shotCount < this.tail.maxShotCount) { var v2 = this.MC._currentframe; if (v2 == this.tankTopDirection * 2 - 1 && this.tank_preshot_count > 25) { this.MC.nextFrame(); this.tank_preshot_count = 0; this.soundAction('tank_shoot'); } else { if (this.tank_preshot_count > 3) { this.MC.gotoAndStop(this.tankTopDirection * 2 - 1); } } ++this.tail.shotCount; ++this.tank_preshot_count; } else { _global.presenter.updateSingleCity_byID(this.tail.tr._city, this.tail.tr._casualties); this.tail.action = 'stop'; this.action = 'stop'; } break; case 'tank_reset_range': this.range = 40; break; case 'soldier_reset_range': if (this.curX < this.wayPointArr[this.curWayPoint]._x) { this.range = 100; } else { this.range = 25; } break; case 'suicide_fade_out': if (this.MC._alpha > 0 && this.activeAndMoving) { this.MC._alpha -= 2; this.tintMC._alpha = this.MC._alpha; } break; case 'suicide_dissapear': this.soundAction('suicide_scream'); this.activeAndMoving = false; this.MC.gotoAndStop(17); this.tintMC.gotoAndStop(17); if (this.suicide_commando_wait_countDown_cur >= this.suicide_commando_wait_countDown_max) { this.suicide_commando_wait_countDown_max = 0; this.activeAndMoving = true; } else { ++this.suicide_commando_wait_countDown_cur; } this.curX = this.wayPointArr[this.curWayPoint]._x; this.curY = this.wayPointArr[this.curWayPoint]._y; break; case 'suicide_appear': this.action = 'suicide_fade_in'; break; case 'suicide_fade_in': if (this.MC._alpha < 100) { ++this.MC._alpha; this.tintMC._alpha = this.MC._alpha; } break; case 'speedup_success': this.action = 'default'; this.range = 70; this.step = 15; this.x_multiplier = 2; this.y_multiplier = 1; this.MC.gotoAndStop(2); this.tintMC = this.MC.tintMC; this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); break; case 'speedup_die': _global.presenter.fireDefense(this.targetPlayer, 'antiAir_fire'); _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); _global.model.playerArr[this.targetPlayer].anti_inBattle_target = undefined; _global.explosion_sound_by_mc_name('explosion003', this.MC._x); this.killUnit('rocket_self'); break; case 'explode': _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); this.killUnit('default'); break; case 'suicide_explode': _global.explosion_sound_by_mc_name('suicide', this.MC._x); _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); this.killUnit('suicide'); break; case 'rocket_follow_ellipse_with_anti': this.MC.gotoAndStop(3); this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); _global.presenter.fireDefense(this.targetPlayer, 'antiRocket_fire'); this.rocket_follow_ellipse = true; this.action = 'none'; break; case 'rocket_follow_ellipse': this.MC.gotoAndStop(3); this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); this.rocket_follow_ellipse = true; this.action = 'none'; break; case 'rocket_explode_self': _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); _global.model.playerArr[this.targetPlayer].anti_inBattle_target = undefined; this.killUnit('rocket_self'); _global.explosion_sound_by_mc_name('explosion002', this.MC._x); break; case 'rocket_explode_city': _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); _global.explosion_sound_by_mc_name(this.explosion_mc_name, this.MC._x); this.explosionMC = this.container.attachMovie(this.explosion_mc_name, this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.wayPointArr[this.wayPointArr.length - 1]._x; this.explosionMC._y = this.wayPointArr[this.wayPointArr.length - 1]._y; if (this.wildCard.bioload && (_global.model.getCityByID(this.tr._city)).bioload_in_battle) { _global.view.createBioCloud(_global.model.getCityByID(this.tr._city)); } this.killUnit(undefined); break; case 'rocket_explode_city_from_sub': _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); _global.explosion_sound_by_mc_name(this.explosion_mc_name, this.MC._x); this.explosionMC = this.container.attachMovie(this.explosion_mc_name, this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.wayPointArr[this.wayPointArr.length - 1]._x; this.explosionMC._y = this.wayPointArr[this.wayPointArr.length - 1]._y; if (this.wildCard.bioload && (_global.model.getCityByID(this.tr._city)).bioload_in_battle) { _global.view.createBioCloud(_global.model.getCityByID(this.tr._city)); } this.killUnit(undefined); break; case 'bomb': _global.explosion_sound_by_mc_name(this.explosion_mc_name, this.MC._x); _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); this.action = 'flyOff'; this.explosionMC = this.container.attachMovie(this.explosion_mc_name, this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.wayPointArr[this.wayPointArr.length - 1]._x; this.explosionMC._y = this.wayPointArr[this.wayPointArr.length - 1]._y + 100; if (this.wildCard.bioload && (_global.model.getCityByID(this.wildCard.city)).bioload_in_battle) { _global.view.createBioCloud(_global.model.getCityByID(this.wildCard.city)); } this.removeTrail(); break; case 'ship_plane_bomb': _global.presenter.updateSingleCity_byID(this.wildCard._city, this.wildCard._casualties); this.action = 'flyOff'; if (!this.explosion_mc_name) { this.explosion_mc_name = 'explosion_warhead_1'; } _global.explosion_sound_by_mc_name(this.explosion_mc_name, this.MC._x); this.explosionMC = this.container.attachMovie(this.explosion_mc_name, this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.wayPointArr[this.wayPointArr.length - 1]._x; this.explosionMC._y = this.wayPointArr[this.wayPointArr.length - 1]._y + 104; if (this.wildCard.bioload && (_global.model.getCityByID(this.wildCard.city)).bioload_in_battle) { _global.view.createBioCloud(_global.model.getCityByID(this.wildCard.city)); } this.removeTrail(); break; case 'heli_unload': this.activeAndMoving = true; this.soundAction('apache_flyOff'); if (!this.heli_unload_initial_y) { this.heli_unload_initial_y = this.MC._y; } if (this.curY < this.heli_unload_initial_y + 20) { this.curY += 2; this.shadowYOffset -= 2; } if (this.unloadTimer >= 10) { this.resetTailUnload('flyOff'); } else { ++this.unloadTimer; } break; case 'unload': this.soundAction('boat_stop'); this.tintMC._x = this.MC._x; this.tintMC._y = this.MC._y; this.activeAndMoving = false; if (this.unloadTimer == 0 && (this.unloadNum == 0 && !this.bool1)) { this.bool1 = true; this.MC.removeMovieClip(); this.tintMC.removeMovieClip(); this.MC = this.container.attachMovie('boat001_still', this.unitName, this.depth_); this.tintMC = this.container.attachMovie('boat001_still_tint', 'tint' + this.unitName, this.MC.getDepth() + 1); this.tintMC._x = this.prevX; this.tintMC._y = this.prevY; this.colorObj = new Color(this.tintMC); this.colorObj.setTransform(this.colorTrans); } if (this.unloadTimer >= 10 && this.unloadNum < 5) { this.resetTailUnload('stop'); this.MC.gotoAndStop(this.unloadNum + 2); this.tintMC.gotoAndStop(this.unloadNum + 2); } else { ++this.unloadTimer; } break; case 'flyOff': if (this.unitID == 'boat001') { this.action = 'stop'; } else { if (this.curCountToStop <= 0) { this.activeAndMoving = true; } else { if (this.curCountToStop < this.countDownToStop) { ++this.curCountToStop; } else { if (this.curCountToStop >= this.countDownToStop) { this.sound.stop(); delete this.sound; this.action = 'stop'; } } } ++this.curCountToStop; if (this.sound.getVolume() > 0) { this.sound.setVolume(this.sound.getVolume() - 2); } break; case 'liftOff': break; case 'taxi_a': if (this.TAXI_COUNT_MAX > this.cur_taxi_count) { ++this.cur_taxi_count; this.curX += 0.2; this.curY -= 0.5; } else { this.action = 'liftOff'; } break; case 'taxi_b': if (this.TAXI_COUNT_MAX > this.cur_taxi_count) { ++this.cur_taxi_count; this.curX -= 0.2; this.curY -= 0.5; } else { this.action = 'liftOff'; } break; case 'plane_circular_flight': if (this.plane_airTime > 70) { this.action = 'default'; } ++this.plane_airTime; break; case 'sub_rocket_launch': if (this.sub_launch_timer > 34) { this.action = 'default'; this.soundAction('rocket_launch'); } else { ++this.sub_launch_timer; } } } if ((this.mcID == 'plane001' || (this.mcID == 'plane002' || this.mcID == 'ship_plane')) && (this.activeAndMoving && (this.action != 'taxi_a' && (this.action != 'taxi_b' && this.action != 'waitForLiftOff')))) { if (this.PLANE_COUNT_TO_FREE_FLIGHT > this.cur_count_to_free_flight) { ++this.cur_count_to_free_flight; this.soundAction(this.mcID + '_takeOff'); } else { if (this.shadowYOffset < 90) { this.shadowYOffset += 2; } } } if (this.activeAndMoving) { ++this.framesActive; if (this.framesActive == this.trailCountDown) { this.trailActive = true; } if (!this.rocket_follow_ellipse && (!this.rocket_do_drop && (this.action != 'heli_unload' && (this.action != 'taxi_a' && (this.action != 'taxi_b' && this.action != 'plane_circular_flight'))))) { this.setStep(); this.prevX = this.curX; this.prevY = this.curY; this.curX += this.xStep; this.curY += this.yStep; } else { if (this.rocket_follow_ellipse) { this.ellipse_step(); } else { if (this.rocket_do_drop) { this.rocket_drop(); } } } if (this.action != 'taxi_a' && this.action != 'taxi_b') { this.updateTrail(); } if (this.atTarget) { this.action = this.wayPointArr[this.curWayPoint]._type; ++this.curWayPoint; this.atTarget = false; } if (this.action == 'plane_circular_flight') { --this.plane_countdown_default; if (!this.plane_angle_center) { this.plane_angle_center = [this.curX + this.plane_circular_modifier[0], this.curY + this.plane_circular_modifier[1]]; } this.setStep(); this.plane_circular_step(); if (this.distanceBetween([this.targetX, this.targetY], this.plane_coords_at_cur_direction) < 40 && this.plane_countdown_default < 0) { this.action = 'default'; } } } else { if (!this.activeAndMoving) { if (this.mcID == 'soldier001') { if (this.tail.action == 'unload' && this.tail.unloadNum == this.tailNum) { this.action = 'default'; this.prevX = this.tail.curX; this.prevY = this.tail.curY; this.curX = this.wayPointArr[0]._x + _global.model.tools.randRange(0, 5); this.curY = this.wayPointArr[0]._y + _global.model.tools.randRange(0, 5); this.frameOffset = _global.model.tools.randRange(0, 6); this.MC._visible = true; this.tintMC._visible = true; this.activeAndMoving = true; this.tail = false; this.range = _global.model.tools.randRange(5, 8); this.traceMe = true; this.soundAction('soldier_running'); } } else { if (this.mcID == 'marine') { if (this.tail.action == 'heli_unload' && this.tail.unloadNum == this.tailNum) { this.prevX = this.tail.curX; this.prevY = this.tail.curY; this.curX = this.wayPointArr[0]._x + _global.model.tools.randRange(0, 20); this.frameOffset = _global.model.tools.randRange(0, 6); this.curY = this.wayPointArr[0]._y + _global.model.tools.randRange(0, 15); this.MC._visible = true; this.tintMC._visible = true; this.activeAndMoving = true; this.tail = false; this.range = _global.model.tools.randRange(5, 10); this.soundAction('marine_running'); } } else { if (this.mcID == 'tank_noShade') { if (this.action == 'tail' && this.tail.action != 'drop') { this.prevX = this.curX; this.prevY = this.curY; this.curX = this.tail.curX + 2; this.curY = this.tail.curY + 30; this.MC.gotoAndStop(this.unitDirection); } else { if (this.tail.action == 'drop') { this.unit_live_countdown_status = true; this.tail.soundAction('chinook_flyOff'); if (this.dropDistance > this.dropCount) { ++this.dropCount; this.curY += 2; this.MC.shadowMC._y -= 2; this.MC.shadowMC._visible = true; } else { this.MC.removeMovieClip(); this.MC = this.container.attachMovie('tankBase', this.unitName, this.depth_); this.soundAction('tank_drive'); this.activeAndMoving = true; this.tail.action = 'flyOff'; this.tail = undefined; } } } } else { if (this.mcID == 'tankTop') { this.curX = this.tail.curX; this.curY = this.tail.curY; if (this.action != 'tank_top_shoot') { this.MC.gotoAndStop(this.tankTopDirection * 2 - 1); if (this.tail.action == 'stop') { this.action = 'stop'; } } } } } } } } }; v1.setStep = function () { if (_global.isNaN(this.curX)) { this.curX = this.MC._x; } if (_global.isNaN(this.curY)) { this.curY = this.MC._y; } if (!this.tail) { this.targetX = this.wayPointArr[this.curWayPoint]._x; this.targetY = this.wayPointArr[this.curWayPoint]._y; } else { this.targetX = this.tail.curX; this.targetY = this.tail.curY; } if (this.targetX > this.curX) { this.xDist = this.targetX - this.curX; this.xTargetStep = Math.floor((this.step / 100) * ((100 / (this.xDist + this.yDist)) * this.xDist)); if (this.xTargetStep > this.xStep && !this.instantTurn) { this.xStep += this.x_multiplier; } } else { this.xDist = this.curX - this.targetX; this.xTargetStep = Math.floor((this.step / 100) * ((100 / (this.xDist + this.yDist)) * this.xDist)) * -1; if (this.xTargetStep < this.xStep && !this.instantTurn) { this.xStep -= this.x_multiplier; } } if (this.targetY > this.curY) { this.yDist = this.targetY - this.curY; this.yTargetStep = Math.floor((this.step / 100) * ((100 / (this.xDist + this.yDist)) * this.yDist)); if (this.yTargetStep > this.yStep && !this.instantTurn) { this.yStep += this.y_multiplier; } } else { this.yDist = this.curY - this.targetY; this.yTargetStep = Math.floor((this.step / 100) * ((100 / (this.xDist + this.yDist)) * this.yDist)) * -1; if (this.yTargetStep < this.yStep && !this.instantTurn) { this.yStep -= this.y_multiplier; } } if (this.instantTurn) { this.xStep = this.xTargetStep; this.yStep = this.yTargetStep; } if (this.curX < this.targetX + this.range && (this.curX > this.targetX - this.range && (this.curY < this.targetY + this.range && this.curY > this.targetY - this.range))) { this.atTarget = true; } if (this.mcID == 'rocket' || this.mcID == 'sub_rocket') { if (this.action == 'default' && this.MC.maskMC) { this.MC.maskMC._x -= this.yStep; } else {} } if (this.mcID == 'apache') { if (this.MC._xscale < 100) { this.MC._xscale += 1; this.MC._yscale = this.MC._xscale; this.tintMC._yscale = this.MC._yscale; this.tintMC._xscale = this.MC._yscale; } if (this.action == 'liftOff' && this.heli_direction_set == 2) { this.prevY = this.fixedPrevY; this.prevX = this.fixedPrevX; this.MC.gotoAndStop(this.fixedFrame); if (this.apache_liftOffCount < this.apache_liftOffCountMax - 8) { this.xStep = 0; this.yStep = -3; } else { this.xStep = 0; this.yStep = -1; } this.shadowYOffset -= this.yStep; ++this.apache_liftOffCount; if (this.apache_liftOffCount >= this.apache_liftOffCountMax) { this.action = 'default'; } } if (this.heli_direction_set < 2) { ++this.heli_direction_set; this.fixedFrame = this.unitDirection; this.fixedPrevX = this.curX; this.fixedPrevY = this.curY; } } if (this.mcID == 'chinook') { if (this.action == 'liftOff') { this.action = 'default'; } } this.updatePan(); }; v1.deg2rad = function (degree) { return degree * (Math.PI / 180); }; v1.rocket_drop = function () { this.prevX = this.curX; this.prevY = this.curY; this.curY += 10; this.targetY = this.wayPointArr[this.curWayPoint]._y; if (this.curY >= this.targetY - 20) { this.atTarget = true; } }; v1.ellipse_step = function () { var v2 = this.deg2rad(this.ellipseAngle); this.prevX = this.curX; this.prevY = this.curY; this.curX = this.ellipseCenterX + this.ellipseRadiusX * Math.cos(v2); this.curY = this.ellipseCenterY + this.ellipseRadiusY * Math.sin(v2); this.ellipseAngle += Math.round((this.xStep + this.yStep) / 1.5) * this.ellipseDirectionMultiplier; this.ellipseAngle %= 360; if (this.ellipseDirectionMultiplier == -1 && (this.ellipseAngle >= this.ellipseTargetAngle || this.ellipseAngle < 50) || this.ellipseDirectionMultiplier == 1 && (this.ellipseAngle <= this.ellipseTargetAngle || this.ellipseAngle < -180)) { this.rocket_follow_ellipse = false; this.rocket_do_drop = true; } this.MC.maskMC._x += 1; }; v1.randRange = function (min, max) { var v4 = Math.floor(Math.random() * (max - min + 1)) + min; return v4; }; v1.resetTailUnload = function (param_next) { ++this.unloadNum; this.unloadTimer = 0; if (this.unloadNum == this.unloadMax) { switch (param_next) { case 'flyOff': this.action = 'flyOff'; this.activeAndMoving = true; break; case 'stop': this.action = 'stop'; } } }; v1.__get__tankTopDirection = function () { this.adjside = this.wayPointArr[0]._x - this.curX; this.oppside = -1 * (this.wayPointArr[0]._y - this.curY); this.angle = Math.atan2(this.oppside, this.adjside); this.angle = Math.round((this.angle / Math.PI) * 180); this.angle += 181; this.frame = Math.round(((this.angle / 360) * 100 / 100) * this.frameCount); return this.frame; }; v1.__get__unitDirection = function () { this.adjside = this.curX - this.prevX; this.oppside = -1 * (this.curY - this.prevY); this.angle = Math.atan2(this.oppside, this.adjside); this.angle = Math.round((this.angle / Math.PI) * 180); this.angle += 181; var v2 = true; if (this.instantTurn && this.mcID != 'soldier001') { if (this.prev_prev_angle == this.prev_angle && this.prev_angle != this.angle) { v2 = true; } else { v2 = false; } } this.prev_prev_angle = this.prev_angle; this.prev_angle = this.angle; if (v2) { this.frame = Math.round(((this.angle / 360) * 100 / 100) * this.frameCount); } if (this.mcID == 'suicide_bomber' && !this.activeAndMoving) { this.frame = 50; } if (this.mcID == 'apache') { if (this.frameFixedAfterLiftOff < 3 && this.action != 'liftOff') { ++this.frameFixedAfterLiftOff; this.frame = this.fixedFrame; } } this.prev_targetX = this.targetX; return this.frame; }; v1.__get__rocketRotation = function () { this.adjside = this.curX - this.prevX; this.oppside = -1 * (this.curY - this.prevY); this.angle = Math.atan2(this.oppside, this.adjside); this.angle = Math.round((this.angle / Math.PI) * 180); this.angle += 181; return this.angle * -1; }; v1.__get__anti_distance = function () { var v2 = Math.sqrt((this.curX - this.anti_pos[0]) * (this.curX - this.anti_pos[0]) + (this.curY - this.anti_pos[1]) * (this.curY - this.anti_pos[1])); return v2; }; v1.__get__anti_direction = function () { var v2 = this.curX - this.anti_pos[0]; var v3 = -1 * (this.curY - this.anti_pos[1]); this.angle = Math.atan2(v3, v2); this.angle = Math.round((this.angle / Math.PI) * 180); this.angle += 181; var v4 = Math.round(((this.angle / 360) * 100 / 100) * 18); return v4; }; v1.__get__plane_distance_to_target = function () { this.targetX = this.wayPointArr[this.curWayPoint]._x; this.targetY = this.wayPointArr[this.curWayPoint]._y; var v2 = Math.sqrt((this.curX - this.targetX) * (this.curX - this.targetX) + (this.curY - this.targetY) * (this.curY - this.targetY)); return v2; }; v1.__get__plane_coords_at_cur_direction = function () { var v2 = this.curX - this.prevX; var v3 = -1 * (this.curY - this.prevY); var v4 = Math.atan2(this.adjside, this.oppside) + 5; this.plane_potential_target_x = Math.cos(v4) * this.plane_distance_to_target + this.curX; this.plane_potential_target_y = Math.sin(v4) * this.plane_distance_to_target + this.curY; return [this.plane_potential_target_x, this.plane_potential_target_y]; }; v1.distanceBetween = function (_arr1, _arr2) { var v4 = Math.sqrt((_arr1[0] - _arr2[0]) * (_arr1[0] - _arr2[0]) + (_arr1[1] - _arr2[1]) * (_arr1[1] - _arr2[1])); return v4; }; v1.distanceTo = function (_arr) { var v3 = _arr[0]; var v4 = _arr[1]; var v5 = Math.sqrt((this.curX - v3) * (this.curX - v3) + (this.curY - v4) * (this.curY - v4)); return v5; }; v1.plane_circular_step = function () { this.prevX = this.curX; this.prevY = this.curY; var v2 = this.plane_cur_angle_in_circular_flight * Math.PI / 180; this.curX = this.plane_angle_center[0] + this.plane_circular_radius * Math.cos(v2); this.curY = this.plane_angle_center[1] + this.plane_circular_radius * Math.sin(v2); this.plane_cur_angle_in_circular_flight %= 360; this.plane_circular_radius -= 0.5; this.plane_cur_angle_in_circular_flight += 8 * this.plane_angle_step; }; v1.satellite_explosion = function () { if (!this.satellite_eplosion_initiated) { this.satellite_eplosion_initiated = true; this.explosionMC = this.container.attachMovie('explosion_warhead_4', this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.wildCard.cityX; this.explosionMC._y = this.wildCard.cityY; _global.presenter.updateSingleCity_byID(this.tr._city, this.tr._casualties); } }; v1.killUnit = function (_explosionType) { this.removeTrail(); this.sound.stop(); this.action = 'dying'; this.MC.removeMovieClip(); this.shadowMC.removeMovieClip(); this.tintMC.removeMovieClip(); if (_explosionType) { switch (_explosionType) { case 'rocket_self': this.explosionMC = this.container.attachMovie('explosion003', this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.curX; this.explosionMC._y = this.curY; break; default: this.explosionMC = this.container.attachMovie('explosion001', this.unitName + 'explosion', this.container.getNextHighestDepth()); this.explosionMC._x = this.curX; this.explosionMC._y = this.curY; } } this.unitStatus = 'dead'; if (this.anti_type) { this.anti_offset = 2; _global.view.updateAnti(this); } }; v1.removeUnit = function () {}; v1.removeTrail = function () { this.trailActive = false; if (this.trailSize > 0) { var v2 = 0; goto 27665; for (;;) { ++v2; label 27665: if (v2 >= this.trailSize + 5) break; if (this.container[this.unitName + 'trailLeft' + v2]) { this.container[this.unitName + 'trailLeft' + v2].removeMovieClip(); this.container[this.unitName + 'trailRight' + v2].removeMovieClip(); } else { if (this.container[this.unitName + 'trail' + v2]) { this.container[this.unitName + 'trail' + v2].removeMovieClip(); } } } } }; v1.updateTrail = function () { this.bool1 = false; this.bool2 = false; this.bool3 = false; this.bool4 = false; var v2 = 0; goto 27992; for (;;) { ++v2; label 27992: if (v2 >= this.trailSize) break; if (this.trailCount == 2) { if (this.trailActive) { if (!this.container[this.unitName + 'trailLeft' + v2] && (!this.trailArr[v2] && !this.bool1)) { var v3 = this.container.attachMovie('trail', this.unitName + 'trailLeft' + v2, this.container.getNextHighestDepth()); var v4 = this.container.attachMovie('trail', this.unitName + 'trailRight' + v2, this.container.getNextHighestDepth()); this.trailArr[v2] = true; this.bool1 = true; var v5 = this.container[this.unitName + 'trailLeft' + v2]; var v6 = this.container[this.unitName + 'trailRight' + v2]; var v7 = ((this.angle - 90) / 180) * Math.PI * -1; var v8 = ((this.angle + 90) / 180) * Math.PI * -1; v5._alpha -= _global.model.tools.randRange(this.trailSize - v2, 100 - v2); v6._alpha -= _global.model.tools.randRange(this.trailSize - v2, 100 - v2); v5._x = this.curX + Math.cos(v7) * 15; v5._y = this.curY + Math.sin(v7) * 15; v6._x = this.curX + Math.cos(v8) * 15; v6._y = this.curY + Math.sin(v8) * 15; v5._sizePlus = _global.model.tools.randRange(1, 2); v5._alphaMin = _global.model.tools.randRange(1, 4); v6._sizePlus = _global.model.tools.randRange(1, 2); v6._alphaMin = _global.model.tools.randRange(1, 4); } } if (this.container[this.unitName + 'trailLeft' + v2]) { var v9 = this.container[this.unitName + 'trailLeft' + v2]; var v10 = this.container[this.unitName + 'trailRight' + v2]; v9._height += v9._sizePlus; v9._width += v9._sizePlus; v9._alpha -= v9._alphaMin; if (v9._alpha <= 0) { v9.removeMovieClip(); v10.removeMovieClip(); } v10._height += v10._sizePlus; v10._width += v10._sizePlus; v10._alpha -= v10._alphaMin; if (v10._alpha <= 0) { v9.removeMovieClip(); v10.removeMovieClip(); } } } else { if (this.trailCount == 1) { --this.countDown_to_rocket_smoke; if (this.trailActive && (this.mcID == 'rocket' && this.countDown_to_rocket_smoke <= 0 || this.mcID != 'rocket')) { if (!this.container[this.unitName + 'trail' + v2] && (!this.trailArr[v2] && (!this.bool4 && (this.action != 'rocket_follow_ellipse' && this.action != 'rocket_follow_ellipse_with_anti')))) { this.trailArr[v2] = true; this.bool1 = true; if (this.bool1 && !this.bool2) { this.bool2 = true; } else { if (this.bool2 && !this.bool3) { this.bool3 = true; } else { if (this.bool3 && !this.bool4) { this.bool4 = true; } } } var v11 = this.container.attachMovie('trail', this.unitName + 'trail' + v2, this.container.getNextHighestDepth()); v11._height = 8; v11._width = 8; v11.stop(); if (v2 == this.trailSize) { } var v12 = (this.angle / 180) * Math.PI * -1; var v13 = _global.model.tools.randRange(20, 45); var v14 = _global.model.tools.randRange(28, 32); if (this.mcID == 'rocket' || this.mcID == 'sub_rocket') { var v15 = {'x': this.MC.smokeBase._x, 'y': this.MC.smokeBase._y}; this.MC.localToGlobal(v15); v11._x = v15.x + 4; v11._y = v15.y; } else { if (this.mcID == 'ship_plane') { v11._x = this.curX + Math.cos(v12) * this.trail_offset; v11._y = this.curY + 5 + Math.sin(v12) * this.trail_offset; } else { v11._x = this.prevX; v11._y = this.prevY; } } v11._sizePlus = _global.model.tools.randRange(5, 11); v11._alphaMin = _global.model.tools.randRange(3, 15); v11._sizePlus /= 12; v11._alphaMin /= 3; v11._alpha = _global.model.tools.randRange(this.trailSize - v2, 100 - v2); } } if (this.container[this.unitName + 'trail' + v2]) { var v16 = this.container[this.unitName + 'trail' + v2]; v16._height += v16._sizePlus; v16._width += v16._sizePlus; v16._alpha -= v16._alphaMin; if (this.mcID == 'rocket') { v16._y -= 0.3; } if (v16._alpha <= 0) { v16.removeMovieClip(); } } } } } }; v1.startSound = function () { if (!this.soundPlaying) { this.soundAction(this.startSoundAction); this.soundPlaying = true; } }; v1.__get__soundPan = function () { return Math.round((this.MC._x / 8 - 50) * 2); }; v1.updatePan = function () { this.sound.setPan(this.soundPan); }; v1.plane_flight_sound = function () { this.soundAction(this.mcID + '_flight'); }; v1.sound_anti_shoot = function (mc) { if (this.anti_shoot_sound.done || !this.anti_shoot_sound) { this.anti_shoot_sound = new Anti_sound(mc); this.anti_shoot_sound.done = false; if (_global.model.option.playSound) { if (this.anti_type == 'air') { this.anti_shoot_sound.attachSound('building_Anti air gun.wav'); this.anti_shoot_sound.start(0, 8); } else { this.anti_shoot_sound.attachSound('building_Anti rocket fire 4.wav'); this.anti_shoot_sound.start(); } this.anti_shoot_sound.onSoundComplete = function () { this.attachSound(''); this.done = true; }; } } }; v1.sound_anti = function (_str, x) { if (!_global.model.option.playSound) { return undefined; } if (!this.anti_sound) { var v4 = _global.view.srcMC.createEmptyMovieClip('sound_mc', _global.view.srcMC.getNextHighestDepth()); this.anti_sound = new Anti_sound(v4); _global.model.playedSounds_arr.push({'soundObj': this.anti_sound, 'mc': v4}); } if (this.anti_type == 'air' && !this.anti_sound.curSound) { this.anti_sound.curSound = 'rotate_anti'; this.anti_sound.attachSound('building_Anti air rotate.wav'); this.anti_sound.onSoundComplete = function () { this.curSound = undefined; }; this.anti_sound.start(); } else { if (this.anti_type == 'rocket' && !this.anti_sound.curSound) { this.anti_sound.curSound = 'rotate_anti'; this.anti_sound.attachSound('building_Anti air rotate.wav'); this.anti_sound.onSoundComplete = function () { this.curSound = undefined; }; this.anti_sound.start(); } } }; v1.soundAction = function (_str) { if (this.lastPlayedSoundAction != _str && _global.model.option.playSound) { this.lastPlayedSoundAction = _str; switch (_str) { case 'boat_start': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Soldier Motorboat loop.wav'); this.sound.start(0, 999); break; case 'boat_stop': this.sound.stop(); delete this.sound; break; case 'soldier_running': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Soldier running.wav'); this.sound.start(0, 999); break; case 'soldier_shoot': this.sound.stop(); delete this.sound; this.sound = new Sound(this.MC); this.sound.attachSound('unit_Soldier gun.wav'); this.sound.start(0, 11); break; case 'marine_running': this.sound = new Sound(this.MC); this.sound.attachSound('unit_seal running.wav'); this.sound.start(0, 999); break; case 'marine_shoot': this.sound.stop(); delete this.sound; this.sound = new Sound(this.MC); this.sound.attachSound('unit_seal gun.wav'); this.sound.start(0, 5); break; case 'apache_start': this.sound = new Sound(this.MC); this.sound.attachSound('unit_seal chopper.wav'); this.sound.start(0, 999); break; case 'apache_flyOff': this.sound.stop(); delete this.sound; this.sound = new Sound(this.MC); this.sound.attachSound('unit_seal chopper.wav'); this.sound.start(0, 2); break; case 'chinook_start': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Tank chopper.wav'); this.sound.start(0, 999); break; case 'chinook_flyOff': this.sound.stop(); delete this.sound; this.sound = new Sound(this.MC); this.sound.attachSound('unit_Tank chopper.wav'); this.sound.start(0, 2); break; case 'tank_drive': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Tank.wav'); this.sound.start(0, 6); break; case 'tank_shoot': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Tank gun.wav'); this.sound.start(0, 2); break; case 'tank_stop': this.sound.stop(); delete this.sound; break; case 'suicide_scream': this.sound.stop(); delete this.sound; this.sound = new Sound(this.MC); this.sound.attachSound('unit_Suicide scream.wav'); this.sound.start(); break; case 'suicide_explode': this.sound.start(); break; case 'rocket_launch': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Warrocket.wav'); this.sound.start(); break; case 'plane001_takeOff': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Fightertakeoff.wav'); this.sound.start(); this.sound.onSoundComplete = function () { this.attachSound('unit_fighterflight.wav'); this.start(); }; break; case 'plane001_flight': break; case 'plane002_takeOff': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Carrierjet take off.wav'); this.sound.start(); this.sound.onSoundComplete = function () { this.attachSound('unit_Carrierjet flight.wav'); this.start(0, 999); }; break; case 'plane002_flight': break; case 'ship_plane_takeOff': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Fightertakeoff.wav'); this.sound.start(); this.sound.onSoundComplete = function () { this.attachSound('unit_fighterflight.wav'); this.start(); }; break; case 'sat_laser': this.sound = new Sound(this.MC); this.sound.attachSound('unit_Sattelite Lasershot.wav'); this.sound.start(); this.sound.onSoundComplete = function () { this.attachSound('Sattelite attack.wav'); this.start(); this.onSoundComplete = function () {}; }; break; case '_': } } }; v1.addProperty('soundPan', v1.__get__soundPan, function () {}); v1.addProperty('rocketRotation', v1.__get__rocketRotation, function () {}); v1.addProperty('plane_distance_to_target', v1.__get__plane_distance_to_target, function () {}); v1.addProperty('appMC_depth', v1.__get__appMC_depth, v1.__set__appMC_depth); v1.addProperty('anti_distance', v1.__get__anti_distance, function () {}); v1.addProperty('anti_direction', v1.__get__anti_direction, function () {}); v1.addProperty('tankTopDirection', v1.__get__tankTopDirection, function () {}); v1.addProperty('plane_coords_at_cur_direction', v1.__get__plane_coords_at_cur_direction, function () {}); v1.addProperty('unitDirection', v1.__get__unitDirection, function () {}); ASSetPropFlags(v1, null, 1); v1.debug = false; v1.liftOff = false; v1.maxShotCount = 10; v1.depthSet = false; v1.depthSwap = false; v1.scale_up = false; v1.scale_down = false; v1.trailCountDown = 0; v1.bool1 = false; v1.bool2 = false; v1.bool3 = false; v1.bool4 = false; v1.apache_liftOffCount = 0; v1.apache_liftOffCountMax = 25; v1.heliStartPlusX = 0; v1.heliStartPlusY = 0; v1.suicide_commando_wait_countDown_max = 25; v1.suicide_commando_wait_countDown_cur = 0; v1.rocket_follow_ellipse = false; v1.rocket_do_drop = false; v1.anti_fire_start_distance = 25; v1.shadowStartAlpha = 100; v1.shadowStartAtUnitBase = false; v1.heli_direction_set = 0; v1.frameFixedAfterLiftOff = 0; v1.TAXI_COUNT_MAX = 30; v1.cur_taxi_count = 0; v1.PLANE_COUNT_TO_FREE_FLIGHT = 8; v1.cur_count_to_free_flight = 0; v1.plane_cur_angle_in_circular_flight = 100; v1.plane_cur_angle_on_map = 0; v1.plane_potential_target_x = 0; v1.plane_potential_target_y = 0; v1.plane_circular_flight_center_x = 0; v1.plane_circular_flight_center_y = 0; v1.PLANE_COUNTDOWN_TO_SET_DIRECTION_MAX = 5; v1.plane_cur_countdown_to_set_direction = 0; v1.plane_circular_radius = 100; v1.countDown_antiStart = 50; v1.satellite_lineAlphaStart = 0; v1.satellite_alphaPlus = true; v1.satellite_eplosion_initiated = false; v1.soundPlaying = false; v1.instantTurn = false; v1.floorFrame = false; v1.prev_angle = 0; v1.prev_prev_angle = 0; v1.plane_countdown_default = 6; v1.cancelBib = false; v1.max_unit_live = 5000; v1.cur_unit_live = 0; v1.unit_live_countdown_status = false; v1.traceMe = false; v1.countDown_to_rocket_smoke = 500; v1.plane_circFlight_frames_count = 0; v1.sub_launch_timer = 0; v1.trail_offset = 20; v1.has_fired_laser_sound = false; v1.tank_preshot_count = 0; v1.plane_airTime = 0; } #endinitclip } movieClip 5968 __Packages.Anti_sound { #initclip if (!Anti_sound) { _global.Anti_sound = function () { super(); }; _global.Anti_sound extends Sound; var v1 = _global.Anti_sound.prototype; ASSetPropFlags(v1, null, 1); v1.done = true; } #endinitclip } movieClip 5969 __Packages.AI_specialization { #initclip if (!AI_specialization) { _global.AI_specialization = function (_randomize) { if (_randomize) { var v3 = _global.model.tools.randRange(1, 2); if (v3 == 1) { this.p_carrier = 'rocket'; } else { this.p_carrier = 'plane'; } v3 = _global.model.tools.randRange(1, 2); if (v3 == 1) { this.p_common_payload = 'warhead'; } else { this.p_common_payload = 'bioload'; } v3 = _global.model.tools.randrange(1, 3); if (v3 == 1) { this.p_special_unit = 'submarine'; } else { if (v3 == 2) { this.p_special_unit = 'carrier'; } else { this.p_special_unit = 'space'; } } } }; var v1 = _global.AI_specialization.prototype; v1.create_desire_arr = function () { var v2 = new Array(); if (this.p_carrier == 'rocket') { v2.push(2, 2, 2, 5); } else { v2.push(0, 0, 0, 0); } if (this.p_common_payload == 'warhead') { v2.push(2, 2, 2, 5, 0, 0, 0, 0); } else { v2.push(0, 0, 0, 0, 2, 2, 2, 5); } if (_global.model.tools.randRange(1, 2) == 1) { v2.push(1, 1, 1, 5); } else { v2.push(0, 0, 0, 0); } v2.push(1, 1, 1, 5); if (this.p_carrier == 'plane') { v2.push(2, 5); } else { v2.push(0, 0); } if (this.p_special_unit == 1) { v2.push(5, 0, 0, 0); } else { if (this.p_special_unit == 2) { v2.push(1, 5, 0, 0); } else { v2.push(1, 1, 5, 5); } } this.desireArr = v2; }; v1.__set__carrier = function (_str) { this.p_carrier = _str; return this.__get__carrier(); }; v1.__get__carrier = function () { return this.p_carrier; }; v1.__set__common_payload = function (_str) { this.p_common_payload = _str; return this.__get__common_payload(); }; v1.__get__common_payload = function () { return this.p_common_payload; }; v1.__set__special_unit = function (_str) { this.p_special_unit = _str; return this.__get__special_unit(); }; v1.__get__special_unit = function () { return this.p_special_unit; }; v1.addProperty('special_unit', v1.__get__special_unit, v1.__set__special_unit); v1.addProperty('common_payload', v1.__get__common_payload, v1.__set__common_payload); v1.addProperty('carrier', v1.__get__carrier, v1.__set__carrier); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5970 __Packages.DecisionPoints { #initclip if (!DecisionPoints) { _global.DecisionPoints = function () {}; var v1 = _global.DecisionPoints.prototype; v1.DeciosionPoints = function () {}; v1.set_points_to_difficulty = function (a_nr) { switch (a_nr) { case 1: this.attack.base = 80; break; case 2: this.attack.base = 86; break; case 3: this.attack.base = 90; break; default: this.attack.base = 86; } }; ASSetPropFlags(v1, null, 1); v1.attack = new Object({'base': 89, 'retalBonus': 20}); v1.preCounter = new Object({'base': 86, 'lastAttackAB_bonus': 10, 'lastAttackBA_bonus': 10, 'minPopForBonus': 20, 'lowPopBonus': 10, 'otherTargetsBonus': 5}); v1.religion = new Object({'base': 40}); v1.propaganda = new Object({'base': 42, 'highReligionBonus': 10}); v1.diplomacy = new Object({'base': 60}); v1.resources = new Object({'base': 50, 'reserveBase': 25, 'maxFunds': 100}); v1.production = new Object({'base': 55, 'enemy_stock_bonus': 15}); v1.research = new Object({'base': 60, 'turnCap': 60, 'techTurnRatioMultiplier': 9}); } #endinitclip } movieClip 5971 __Packages.Tools { #initclip if (!Tools) { _global.Tools = function () {}; var v1 = _global.Tools.prototype; v1.randRange = function (min, max) { var v4 = Math.floor(Math.random() * (max - min + 1)) + min; return v4; }; v1.reverse_string = function (a_str) { var v3 = new Array(); var v4 = ''; var v5 = a_str.length; goto 344; for (;;) { --v5; label 344: if (v5 < 0) break; v3.push(a_str.charAt(v5)); } var v6 = 0; goto 425; for (;;) { ++v6; label 425: if (v6 >= v3.length) break; v4 += v3[v6]; } return v4; }; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5972 __Packages.View { #initclip if (!View) { _global.View = function (param_model, param_presenter, param_srcMC, param_battleSrcMC) { var v6 = new Cloud(); this.model = param_model; AsBroadcaster.initialize(this.model._broadcaster); this.presenter = param_presenter; this.model._broadcaster.addListener(this); this.textFormats = new TextFormats(); this.srcMC = param_srcMC; this.srcMC.view = this; this.srcMC.bg.swapDepths(this.interfaceBGDepth); this.srcMC.infoText.swapDepths(this.infoTextDepth); this.srcMC.infoLine.swapDepths(this.scrollTextDepth); this.srcMC.statsMC.swapDepths(this.statBarDepth); this.srcMC.hatch46.swapDepths(this.exBtnSrcDepth); this.srcMC.btn49.swapDepths(this.exBtnOvrDepth); this.battleSrcMC = param_battleSrcMC; this.fadeClipsTicker = this.srcMC.createEmptyMovieClip('fadeClipsTicker', this.ticker2Depth); this.popupTicker = this.srcMC.createEmptyMovieClip('popupTicker', this.ticker3Depth); this.typeEffectTicker = this.srcMC.createEmptyMovieClip('typeEffectTicker', this.ticker4Depth); this.scrollTicker = this.srcMC.createEmptyMovieClip('scrollTicker', this.ticker5Depth); this.hatchTicker = this.srcMC.createEmptyMovieClip('hatchticker', this.ticker6Depth); AsBroadcaster.initialize(this.btnBroadcaster); this.actionTextMCArr = [undefined, this.srcMC.action_text_resources, this.srcMC.action_text_production, this.srcMC.action_text_research, this.srcMC.action_text_religion, this.srcMC.action_text_preAttack, this.srcMC.action_text_attack, this.srcMC.action_text_defense, this.srcMC.action_text_propaganda, this.srcMC.action_text_diplomacy]; }; var v1 = _global.View.prototype; v1.__set__clipSrc = function (param) { this._clipSrc = param; return this.__get__clipSrc(); }; v1.fadeClip = function (param_clip, param_targetAlpha, param_fade, param_amount, param_isStockBtn) { if (param_fade == 'unset') { if (param_clip._alpha > param_targetAlpha) { param_fade = 'out'; } else { param_fade = 'in'; } } if (this.fadeClipsArr.length == 0) { this.fadeClipsArr.push({'clip': param_clip, 'targetAlpha': param_targetAlpha, 'fade': param_fade, 'amount': param_amount, 'isStockBtn': param_isStockBtn}); this.fadeClipsTicker.onEnterFrame = function () { this.view = this._parent.view; var v2 = 0; var v3 = 0; goto 9363; for (;;) { ++v3; label 9363: if (v3 >= this.view.fadeClipsArr.length) break; var v4 = this.view.fadeClipsArr[v3].clip; var v5 = this.view.fadeClipsArr[v3].targetAlpha; var v6 = this.view.fadeClipsArr[v3].amount; var v7 = this.view.fadeClipsArr[v3].fade; var v8 = this.view.fadeClipsArr[v3].isStockBtn; if (v8) { ++v2; } if (v7 == 'in') { if (v5 > v4._alpha) { if (v4._alpha + v6 > v5) { v4._alpha = v5; } else { v4._alpha += v6; } } else { this.view.fadeClipsArr.splice(v3, 1); } } else { if (v7 == 'out') { if (v5 < v4._alpha) { if (v4._alpha - v6 < v5) { v4._alpha = v5; } else { v4._alpha -= v6; } } else { this.view.fadeClipsArr.splice(v3, 1); } } } } if (_global.view.fadeStockActive && v2 == 0) { _global.view.fadeStockBtn_update(); _global.view.fadeStockActive = false; } if (_global.view.fadeClipsArr.length == 0 && !_global.view.fadeStockActive) { delete this.onEnterFrame; } }; } else { var v7 = 0; goto 10034; for (;;) { ++v7; label 10034: if (v7 >= this.fadeClipsArr.length) break; if (this.fadeClipsArr[v7].clip == param_clip) { this.fadeClipsArr.splice(v7, 1); } else {} } this.fadeClipsArr.push({'clip': param_clip, 'targetAlpha': param_targetAlpha, 'fade': param_fade, 'amount': param_amount, 'isStockBtn': param_isStockBtn}); } }; v1.updateView = function () { if (this.presenter.allow_curAction_approve()) { this.presenter.approveAction(); } this.updateCities(); }; v1.error = function (param1) { this.createMessageWindow('Error occured!', param1); }; v1.welcomeWindow = function () { this.createMessageWindow('Welcome', 'Welcome to the original World Domination II [tm] AI TEST application! '); }; v1.createMessageWindow = function (param_header, param_txt) { this._messageWindow = this._clipSrc.attachMovie('messageWindow', 'messageWindow', 9001); this._messageWindow._x = 238; this._messageWindow._y = 313; this._messageWindow.header.htmlText = param_header; this._messageWindow.drag.onPress = function () { this._parent._alpha = 75; this._parent.startDrag(); }; this._messageWindow.drag.onRelease = function () { this._parent._alpha = 100; this._parent.stopDrag(); }; this._messageWindow.fadeOutAndRemove = function () { this.onEnterFrame = function () { if (this._alpha > 0) { this._alpha -= 20; } else { if (this._alpha <= 0) { this.removeMovieClip(); } } }; }; this._messageWindow.btn.onPress = function () { this._parent.fadeOutAndRemove(); }; this._messageWindow.btn.onRollOver = function () { this.gotoAndStop(2); }; this._messageWindow.btn.onRollOut = function () { this.gotoAndStop(1); }; this._messageWindow.txt.htmlText = param_txt; }; v1.updateSingleCity = function (city, casualties) { city.size_and_frame_in_battle(casualties, true); }; v1.city_shrink_sequence = function (MC, p_targetFrame, extra_string, propaganda_count) { MC.targetFrame = p_targetFrame; MC.step = 1; MC.explosionPlayed = false; MC.extra_string = extra_string; MC.propaganda_count = propaganda_count; MC.randString = _global.model.tools.randRange(10000, 99999); MC.onEnterFrame = function () { if (!this.explosionPlayed) { if (!this.explosion) { this.explosion = this.attachMovie('explosion_dust', 'explosion_dust' + this.randString, this.getNextHighestDepth()); if (!this.explosion) { } this.explosion._x -= 10; this.explosion._y -= 3; this.explosion._yscale = 130; this.explosion._xscale = 130; _global.model.battle._toDeleteExplosionMC_arr.push(this.explosion); } this.explosionPlayed = true; this.explosion = undefined; } switch (this.step) { case 1: if (this._alpha > 0) { this._alpha -= 15; } else { this.step = 2; } break; case 2: this.gotoAndStop(this.targetFrame); if (this.extra_string == 'propaganda') { this.propagandaBeams.play(); if (this.propaganda_count > 1) { this.propagandaBeams2.gotoAndPlay(3); } } this.step = 3; break; case 3: if (this._alpha < 100) { this._alpha += 15; } else { delete this.onEnterFrame; } } }; }; v1.spawnCity = function (city, mapType) { city.image = city.mapMC.attachMovie(city.citySet, 'city' + city.num, city.image_depth); city.image.mc.obj = city; city.image.mc.btnSet = 'city'; city.image.mc.onPress = function () { _global.presenter.citySelect(this.obj); }; city.image._x = city.xPos; city.image._y = city.yPos; city.image.gotoAndStop(city.size_and_frame); city.image._yscale = 80; city.image._xscale = 80; city.debugTextField = city.image.debugTXT; city.debugTextField.text = 'pop.: ' + city.population; city.debugTextField.embedFonts = true; }; v1.update_flags = function () { var v2 = 0; goto 12142; for (;;) { ++v2; label 12142: if (v2 >= 6) break; this.battleSrcMC['flag' + v2].gotoAndStop('empty'); } var v3 = 0; goto 12224; for (;;) { ++v3; label 12224: if (v3 >= this.model.playerArr.length) break; if (!this.model.playerArr[v3].alive) { var v4 = this.model.playerArr[v3]; this.battleSrcMC['flag' + v3].gotoAndStop(this.model.playerArr[v4.lastAttackedBy_num].religion_code); var v5 = new Color(this.battleSrcMC['flag' + v3].tintMC); v5.setTransform(this.model.playerArr[v4.lastAttackedBy_num].playerColorTint1); } } var v6 = 0; goto 12485; for (;;) { ++v6; label 12485: if (v6 >= this.model.activePlayerArr.length) break; var v7 = this.model.activePlayerArr[v6]; this.battleSrcMC['flag' + v7.playerNum].gotoAndStop(v7.religion_code); var v8 = new Color(this.battleSrcMC['flag' + v7.playerNum].tintMC); v8.setTransform(v7.playerColorTint1); } }; v1.remove_city_popups = function () { for (var i in this.model.human.cityArr) { this.model.human.cityArr[i].image.citizensMovie.gotoAndStop(1); } }; v1.updateCities = function () { this.update_flags(); for (var i in this.model.playerArr) { for (var j in this.model.playerArr[i].cityArr) { var v2 = this.model.playerArr[i].cityArr[j]; v2.image.gotoAndStop(v2.size_and_frame); v2.image.population = v2.population; if (this.model.playerArr[i] == this.model.human) { v2.image.useHandCursor = false; v2.image.population = v2.population; v2.image.onRollOver = function () { if (_global.view.currentViewType == 'interface' && this.population > 0) { this.citizensMovie.gotoAndStop(2); this.citizensMovie.txt1.text = this.population; this.citizensMovie._yscale = 200; this.citizensMovie._xscale = 200; } }; v2.image.onRollOut = function () { this.citizensMovie.gotoAndStop(1); }; } else { v2.image.mc.roll_num = i; v2.image.mc.onRollOver = function () { if (_global.view.currentViewType == 'interface') { _global.presenter_interface.roll_over_map(this.roll_num); } }; } v2.curCasualties = 0; v2.prevPopulation = v2.population; v2.explosion.removeMovieClip(); v2.explosion = undefined; v2.debugTextField.text = 'pop: ' + v2.population; if (!this.battleSrcMC['city' + v2.num]) { v2.setMapVars(this.battleSrcMC, this.smallMapCityDepthStart + v2.num, this.model.cityPositions[i][j][0], this.model.cityPositions[i][j][1]); v2.theme = v2.plr.buildingSet_id; this.spawnCity(v2, 'battleMap'); } if (v2.population < 0) { v2.population = 0; } if (v2._isSelected) { if (!v2.selectionMC) { v2.selectionMC = v2.mapMC.attachMovie('map_icon_crosshair', 'crosshair' + v2.cityID, v2.image_depth + this.citySelectionDepthStart); } v2.selectionMC._yscale = 200; v2.selectionMC._xscale = 200; v2.selectionObj.mcArray = []; if (v2.selectionObj.attack && !v2.selectionObj.attackMC) { v2.selectionObj.attackMC = v2.selectionMC.attachMovie('map_icon_soldier', 'map_icon_soldier', 1); v2.selectionObj.mcArray.push(v2.selectionObj.attackMC); } if (v2.selectionObj.preAttack && !v2.selectionObj.preAttackMC) { v2.selectionObj.preAttackMC = v2.selectionMC.attachMovie('map_icon_' + v2.selectionObj.preAttackWeapon, 'map_icon_pre', 2); v2.selectionObj.mcArray.push(v2.selectionObj.preAttackMC); } if (v2.selectionObj.propaganda && !v2.selectionObj.preAttackMC) { v2.selectionObj.propagandaMC = v2.selectionMC.attachMovie('map_icon_propaganda', 'map_icon_propaganda', 3); v2.selectionObj.mcArray.push(v2.selectionObj.propagandaMC); } if (v2.selectionObj.ship && v2.selectionObj.shipMC_arr.length != v2.selectionObj.shipCount) { var v4 = 0; goto 14300; for (;;) { ++v4; label 14300: if (v4 >= v2.selectionObj.shipCount) break; var v3 = v2.selectionMC.attachMovie('map_icon_special', 'map_icon_special', v4 + 4); v2.selectionObj.shipMC_arr.push(v3); v2.selectionObj.mcArray.push(v3); } } v2.alignSelectionMC(); } else { if (v2.hideForSelection) { v2.colorIMG_red = new Color(v2.image); v2.colorIMG_red.setTransform(_global.model.wd_colors.city_red); } else { if (v2.showForSelection && v2.population > 0) { v2.colorIMG_green = new Color(v2.image); v2.colorIMG_green.setTransform(_global.model.wd_colors.city_green); } else { v2.image._alpha = 100; v2.colorIMG_red = new Color(v2.image); v2.colorIMG_red.setTransform(_global.model.wd_colors._default); } } } if (v2.bioloaded && !v2.image.bioCloud_container) { this.createBioCloud(v2); } } } }; v1.resetActionBuildings = function () { var v2 = 0; goto 14839; for (;;) { ++v2; label 14839: if (v2 > 4) break; var v3 = _global.model.playerArr[v2]; if (v3.preAttackStatus != 'ready') { this.battleSrcMC['ab' + v2 + '_1'].gotoAndStop(1); this.battleSrcMC['ab' + v2 + '_2'].gotoAndStop(1); } else { if (v3.preLocation != 1) { this.battleSrcMC['ab' + v2 + '_1'].gotoAndStop(1); } else { if (v3.preLocation != 2) { this.battleSrcMC['ab' + v2 + '_2'].gotoAndStop(1); } } } } }; v1.changeOver = function (_param) { _global.clearInterval(this.presenter_interface.debug_automate_interval_ID); for (var i in this.model.playerArr) { var v3 = this.model.playerArr[i]; var v4 = 0; goto 15281; for (;;) { ++v4; label 15281: if (v4 >= v3.regardArr.length) break; if (v3.regardArr[v4] > 100) { v3.regardArr[v4] = 100; } else { if (v3.regardArr[v4] < 0) { v3.regardArr[v4] = 0; } } } if (v3.preAttackWeapon.weaponName == 'ship') { this.battleSrcMC['carrier' + v3.playerNum].gotoAndStop(2); } this.battleSrcMC['carrier' + v3.playerNum].gotoAndStop(v3.shipFrame); var v5 = new Color(this.battleSrcMC['carrier' + v3.playerNum].mc.carrier_tint); v5.setTransform(v3.playerColorTint1); } this.setMapFrames(); this.setFaceFrames(); this.curActionText('none'); this.presenter.remove_played_sound_objects(); switch (_param) { case 'toBattle': _global.model.satellite_sound_playing = false; this.view_interface.interfaceMC._visible = false; this.currentViewType = 'battle'; this.battleSrcMC._yscale = 100; this.battleSrcMC._xscale = 100; this.battleSrcMC._x = 0; this.battleSrcMC._y = 0; this.setABDepth(); _global.model.deselectCities('all'); if (this.presenter.check_ch_active('kill_all')) { this.presenter.explode_all(); } if (this.presenter.check_ch_active('tech')) { this.presenter.deactivate_ch('tech'); this.model.human.techTree.force_invent_tech_ch(); this.model.human.weaponStock.activateAll(); } if (this.presenter.check_ch_active('stock')) { this.presenter.deactivate_ch('stock'); this.model.human.weaponStock.max_stock(); } if (this.presenter.check_ch_active('cash')) { this.presenter.deactivate_ch('cash'); this.model.human.money = 1000; } if (this.presenter.check_ch_active('nessy')) { this.battleSrcMC.nessy.play(); } if (this.presenter.check_ch_active('orca')) { this.battleSrcMC.orca.play(); } if (this.presenter.check_ch_active('bush')) { this.presenter.deactivate_ch('bush'); this.presenter.explode_self(); } break; case 'toInterface': _global.view_interface.interfaceMC.shortMSG_textField.scroll = 0; this.model.active_ambient_sounds = new Array(); this.presenter_interface.blockAllBtns = false; this.view_interface.interfaceMC._visible = true; this.battleSrcMC._yscale = 46; this.battleSrcMC._xscale = 46; this.battleSrcMC._x = 205; this.battleSrcMC._y = 135; this.currentViewType = 'interface'; if (this.model.human.preAttackStatus == 'ready' || this.model.human.preAttackStatus == 'active') { this.model.userSelectedActionBtn = 'preAttack'; } this.presenter_interface.removeBioClips(); this.presenter_interface.attachBioClips(); this.presenter.stop_continues_sound_objects(); this.presenter_interface.resetBtns(); _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.view, 'to_interface_timed_3', 5); break; case 'toPlayerLost': this.interface_before_end_game_sequence('lost'); break; case 'toPlayerWin': this.interface_before_end_game_sequence('win'); } }; v1.to_interface_timed_3 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); for (var i in _global.view_interface.actionBtn_arr) { var v2 = this.view_interface.actionBtn_arr[i]; if (v2.actionName != this.model.human.turnAction_1.action && v2.actionName != this.model.human.turnAction_2.action) { v2.isSetAction = false; } else { if (!v2.isSetAction) { v2.state = 1; v2.updateBtn(); } } _global.view_interface.btn_arr[i].pressed = false; } _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.view, 'to_interface_timed_3_A', 5); }; v1.to_interface_timed_3_A = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); this.model.deselectCities(this.model.userSelectedActionBtn); this.model.userSelectedStockBtn = undefined; this.model.userSelectedActionBtn = undefined; _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.view, 'to_interface_timed_3_B', 5); }; v1.to_interface_timed_3_B = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); this.model.resetUserSelections(); _global.model_interface.cur_pressed_action_btn = undefined; _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.view, 'to_interface_timed_3_C', 5); }; v1.to_interface_timed_3_C = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.presenter_interface.updateView_debug_1(); }; v1.to_interface_timed_4 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); this.presenter_interface.update_leaderFaces(); }; v1.to_interface_timed_5 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.view, 'to_interface_timed_6', 5); }; v1.interface_before_end_game_sequence = function (a_status) { _level0.endGameMC.presenter_interface.blockAllBtns = true; this.view_interface.interfaceMC._visible = true; this.battleSrcMC._yscale = 46; this.battleSrcMC._xscale = 46; this.battleSrcMC._x = 205; this.battleSrcMC._y = 135; this.presenter_interface.updateView(); _global.clearInterval(this.endgame_interval_1_id); this.endgame_interval_1_id = _global.setInterval(this, 'end_game_sequence', 3000, a_status); this.presenter.stop_continues_sound_objects(); }; v1.end_game_sequence = function (a_status) { _global.clearInterval(this.endgame_interval_1_id); _level0.endGameMC._visible = true; _level0.endGameMC.gotoAndStop(a_status); this.view_interface.interfaceMC._visible = false; this.endgame_interval_1_id = _global.setInterval(this, 'end_game_sequence_2', 2000, a_status); }; v1.end_game_sequence_2 = function (a_status) { _root.hs_score = _global.model.human.score; _global.clearInterval(this.endgame_interval_1_id); if (a_status == 'lost') { var v3 = _level0.createEmptyMovieClip('loose_sound', _level0.getNextHighestDepth()); var v4 = new Sound(v3); v4.attachSound('Loose.Mp3'); v4.start(); } if (this.model.corrupt_highscore) { this.model.human.score = 0; } var v5 = new Object({'win': 'After killing most of the world\'s population, your country stands victorious in its quest for world domination. ', 'lost': 'Your country was destroyed. <br/> You lost the war for World Domination. '}); var v6 = new Object({'win': '', 'lost': ''}); _level0.endGameMC.gotoAndStop(a_status + 2); _level0.endGameMC.txt1.htmlText = v5[a_status]; _level0.endGameMC.txt2.text = 0; _level0.endGameMC.txt3.htmlText = ''; _level0.endGameMC.score_count = 0; _level0.endGameMC.satellite_multiplier_count = this.model.human.satellites_used; _level0.endGameMC.cur_satellite_count = 0; _level0.endGameMC.flag_bonus = 0; for (var i in this.model.playerArr) { if (this.model.playerArr[i].lastAttackedBy_num == 0) { ++_level0.endGameMC.flag_bonus; } } _level0.endGameMC.cur_flag_bonus = 0; _level0.endGameMC.txt_1 = ''; _level0.endGameMC.txt_2 = ''; _level0.endGameMC.sound.stop(); _level0.endGameMC.sound = new Sound(_level0.endGameMC); _level0.endGameMC.sound.attachSound('Score counter.Mp3'); _level0.endGameMC.sound.start(0, 9999); _level0.endGameMC.cur_sequence = 1; _level0.endGameMC.winloose = a_status; _level0.endGameMC.count1 = 0; _level0.endGameMC.count2 = 0; if (!this.model.corrupt_highscore) { _level0.endGameMC.onEnterFrame = function () { switch (this.cur_sequence) { case 1: this.maxPlus = _global.model.human.score / 100; this.score_count += _global.model.tools.randRange(1, this.maxPlus); if (this.score_count >= _global.model.human.score) { this.score_count = _global.model.human.score; this.sound.stop(); this.cur_sequence = 2; } this.txt2.text = _global.presenter_interface.display_format_dot_notation(this.score_count); break; case 2: if (this.satellite_multiplier_count) { ++this.count1; if (this.count1 > 40) { this.sound.attachSound('Satelite multiplier.Mp3'); this.sound.start(); this.count1 = 0; ++this.cur_satellite_count; this.txt_1 = 'Space satellite multiplier: x ' + this.cur_satellite_count + ' <br/> '; } if (this.count1 == 2 && this.cur_satellite_count > 0) { this.txt2.text = ''; this.score_count *= 2; } if (this.count1 == 6 && this.cur_satellite_count > 0) { this.txt2.text = _global.presenter_interface.display_format_dot_notation(this.score_count); } if (this.cur_satellite_count == this.satellite_multiplier_count && this.count1 > 7) { this.cur_sequence = 3; } } else { this.cur_sequence = 3; } break; case 3: if (this.flag_bonus) { ++this.count2; if (this.count2 > 40) { this.sound.attachSound('Country domination bonus.Mp3'); this.sound.start(); this.count2 = 0; ++this.cur_flag_bonus; this.txt_2 = 'Flag bonus (250.000): x ' + this.cur_flag_bonus + ' <br/> '; } if (this.count2 == 2 && this.cur_flag_bonus > 0) { this.txt2.text = ''; this.score_count += 250000 * this.cur_flag_bonus; } if (this.count2 == 6 && this.cur_flag_bonus > 0) { this.txt2.text = _global.presenter_interface.display_format_dot_notation(this.score_count); } if (this.cur_flag_bonus == this.flag_bonus && this.count2 > 7) { delete this.onEnterFrame; } } else { this.cur_sequence = 4; } break; case 4: this.btnMC_submitScore.gotoAndStop(2); this.btnMC_submitScore.txtMC_submit.txt.text = 'Submit highscore'; this.btnMC_submitScore.btn_submit.onPress = function () { if (_global.model.get_demo_version_name() == 'Miniclip') { this._parent._parent.highscore.gotoAndStop(2); } if (_global.model.get_demo_version_name() == '2dplay') { _global.model.submit_2dplay_score(); } else { this._parent._parent.highscore.loadMovie('http://www.youdagames.com/highscores/flash.php'); this._parent._parent.fade_out._alpha = 55; } }; delete this.onEnterFrame; } _level0.endGameMC.txt3.htmlText = this.txt_1 + this.txt_2; }; } else { _level0.endGameMC.txt2.text = '!!CHEATED!!'; } if (_global.model.zs66hj8s) { _level0.endGameMC.demo_MC.txtMC_buy.txt.text = 'BUY FULL VERSION'; _level0.endGameMC.demo_MC.btn_buy.onPress = function () { _global.presenter_interface.btn_pressed_full(); }; } else { _level0.endGameMC.demo_MC._visible = false; } _level0.endGameMC.btn_website.onPress = function () { getURL(_global.model.full_version_url, '_blank'); }; _level0.endGameMC.txtMC_website.txt.text = 'Website'; _level0.endGameMC.txtMC_new.txt.text = 'New Game'; _level0.endGameMC.btn_new.onPress = function () { _global.presenter.btn_pressed_new_game(); }; }; v1.setMapFrames = function () { var v2 = 0; goto 21359; for (;;) { ++v2; label 21359: if (v2 >= 6) break; this.battleSrcMC['land0' + v2].gotoAndStop(1); this.battleSrcMC['water_overlay_' + v2].gotoAndStop(2); } for (var i in _global.model.playerArr) { var v3 = _global.model.playerArr[i]; var v4 = this.battleSrcMC['land0' + v3.mapSide]; this.battleSrcMC['land0' + v3.mapSide].gotoAndStop(v3.religion_code); this.battleSrcMC['water_overlay_' + v3.mapSide].gotoAndStop(1); } }; v1.setFaceFrames = function () { var v2 = 0; goto 21683; for (;;) { ++v2; label 21683: if (v2 >= 6) break; this.srcMC['face' + v2].gotoAndStop('empty'); } for (var i in _global.model.playerArr) { var v3 = _global.model.playerArr[i]; var v4 = this.srcMC['face' + v3.playerNum]; v4.gotoAndStop(v3.faceFrame); } }; v1.playSubMC = function (_obj) { _global.model.cur_sub_launch_num = _obj._player; var v3 = this.battleSrcMC['sub_' + _obj._locPlr + '_' + _obj._locPos].tintMC; var v4 = new Color(v3); v4.setTransform(_global.model.playerArr[_obj._player].playerColorTint1); this.battleSrcMC['sub_' + _obj._locPlr + '_' + _obj._locPos].subMC.play(); v3.play(); _global.play_sound_by_event('sub_surface', v3._x); }; v1.playCarrierMC = function (_obj) { if (_obj._locPlr) { this.battleSrcMC['carrier' + _obj._locPlr].gotoAndStop(2); } if (_obj._player || _obj._player == 0) { this.battleSrcMC['carrier' + _obj._player].gotoAndStop(2); } var v3 = new Color(this.battleSrcMC['carrier' + _obj._player].mc.carrier_tint); v3.setTransform(_global.model.playerArr[_obj._player].playerColorTint1); }; v1.reset_schemeMC = function () { this.battleSrcMC.curActionDisplay.schemeMC.gotoAndStop(2); this.battleSrcMC.curActionDisplay.schemeMC.gotoAndStop(1); var v2 = 0; goto 22512; for (;;) { ++v2; label 22512: if (v2 >= 5) break; if (!this.model.playerArr[v2].alive) { this.battleSrcMC.curActionDisplay.schemeMC['mc' + v2]._alpha = 30; } else { this.battleSrcMC.curActionDisplay.schemeMC['mc' + v2]._alpha = 100; } } }; v1.curActionText = function (_str, _plrNum) { switch (_str) { case 'factory': _str = 'production'; break; case 'silo': break; case 'airfield': break; break; case 'Air_still': case 'antiRocket_still': } if (_str != this.cur_actionDisplay_frame) { this.cur_actionDisplay_frame = _str; this.reset_schemeMC(); } if (_str != 'none') { if (this.battleSrcMC.curActionDisplay._alpha < 20) { this.fadeClip(this.battleSrcMC.curActionDisplay, 80, 'in', 20, false); } this.battleSrcMC.curActionDisplay.gotoAndStop(_str); } else { this.battleSrcMC.curActionDisplay.gotoAndStop(1); this.fadeClip(this.battleSrcMC.curActionDisplay, 0, 'out', 20, false); } this.battleSrcMC.curActionDisplay.schemeMC['mc' + _plrNum].gotoAndStop(2); this.battleSrcMC.curActionDisplay.schemeMC['mc' + _plrNum].gotoAndStop(1); var v4 = new Color(this.battleSrcMC.curActionDisplay.schemeMC['mc' + _plrNum]); v4.setTransform(_global.model.playerArr[_plrNum].playerColorTint1); }; v1.updateAnti = function (unit) { if (!unit.anti_mc_name) { unit.anti_mc_name = 'ab' + unit.anti_num + '_' + _global.model.playerArr[unit.targetPlayer].anti_loc; } if (!unit.anti_active) { return undefined; } var v3 = this.battleSrcMC[unit.anti_mc_name].mc.mc; var v4 = v3._currentframe; var v5 = unit.anti_direction; if (v3._currentframe != v5) { unit.sound_anti('move'); } v3.gotoAndPlay(v5 * 2 - 1); if (unit.anti_distance < 170) { if (unit.anti_offset == 1) { unit.anti_offset = 2; } else { unit.anti_offset = 1; } } if (unit.anti_offset == 1) { v3.nextFrame(); unit.sound_anti_shoot(v3); } if (unit.countDown_antiStart <= 0) { if (v3._alpha < 100) { v3._alpha += 10; } } else { --unit.countDown_antiStart; } if (unit.unitStatus == 'dead' || !unit) { if (v3._currentframe / Math.floor(v3._currentframe / 2) == 2) { v3.prevFrame(); } } }; v1.createBioCloud = function (city) { city.bioloaded = true; if (!city.image.bioCloud_container) { city.bioCloud_container = city.image.createEmptyMovieClip('bioCloud_container', city.image.getNextHighestDepth()); city.bioCloud_container.city = city; var v4 = 0; goto 23990; for (;;) { ++v4; label 23990: if (v4 >= this.cloudMax) break; city.bioCloud_arr.push(city.bioCloud_container.attachMovie('bioCloud', 'bioCloud_' + v4, city.image.bioCloud_container.getNextHighestDepth())); } for (var i in city.bioCloud_arr) { var v5 = city.bioCloud_arr[i]; v5.spawn(); } } }; v1.createClouds = function () { var v3 = 0; goto 24212; for (;;) { ++v3; label 24212: if (v3 >= this.cloudPacks) break; var v4 = 0; goto 24259; for (;;) { ++v4; label 24259: if (v4 >= this.cloudMax) break; var v2 = this.battleSrcMC.attachMovie('cloud', 'cloud' + v3 + '_' + v4, this.battleSrcMC.getNextHighestDepth()); v2.startLoc = {'_x': this.cloudCenterPositions[v3][0] + _global.model.tools.randRange(-30, 30), '_y': this.cloudCenterPositions[v3][1] + _global.model.tools.randRange(-30, 30)}; v2.initialLoc(); v2._alpha = 30; v2._yscale = _global.model.tools.randRange(800, 1100); v2._xscale = v2._yscale; v2.yRadius = _global.model.tools.randRange(10, 30); v2.xRadius = v2.yRadius; v2.angleChange = _global.model.tools.randRange(-9, 9); this.cloudArr.push(v2); } } }; v1.cloud_interval_func = function () { for (var i in this.cloudArr) { var v2 = this.cloudArr[i]; v2.frame_step(); } }; v1.cloudTicker_initiate = function () { if (!this.cloudArr[0]) { this.createClouds(); this.cloudIntervalID = _global.setInterval(this, 'cloud_interval_func', 3500); } }; v1.createUnitTicker = function () { this.battleSrcMC.ticker_count = 0; this.battleSrcMC.onEnterFrame = function () { ++this.ticker_count; if (_global.model.battle._activeUnitsArr.length == 0 && _global.model.attackingSubs_arr.length == 0 || this.ticker_count > 800) { if (!_global.presenter.check_ch_active('kill_all')) { delete _global.view.battleSrcMC.onEnterFrame; _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.presenter, 'allUnitsDone', 2500); return undefined; } } else { if (_global.model.battleMC_units_active) { if (_global.model.battleCounter <= 0) { if (!_global.model.lastUnitWasBuilding) { _global.model.battleCounter = 1; _global.model.battleTimerArr[_global.model.battleTimerIndex]; ++_global.model.unitStartNum; } else { _global.model.battleCounter = 1; ++_global.model.unitStartNum; } } --_global.model.battleCounter; } for (var i in _global.model.battle._activeUnitsArr) { var v2 = _global.model.battle._activeUnitsArr[i]; if (!_global.model.battle._activeUnitsArr[i]._building) { if (!v2.tail && (v2.startNum == _global.model.unitStartNum && (!v2.activeAndMoving && v2.action != 'stop'))) { _global.view.curActionText('none'); v2.activeAndMoving = true; if (v2.startSoundOnAAM) { v2.startSound(); } _global.model.lastUnitWasBuilding = false; } if (v2.unitStatus == 'dead' || v2.action == 'stop') { if (v2.mcID == 'boat001') { v2.MC.gotoAndStop(6); } _global.model.battle._toDeleteUnitsArr.push(v2); _global.model.battle._activeUnitsArr.splice(i, 1); if (v2.mcID == 'marine' || v2.mcID == 'soldier001') { v2.activeAndMoving = false; return undefined; } } if (v2.action == 'die') { v2.killUnit(); } if (v2.action == 'dying') { if (v2.shadowMC._x == 0) { } } if (v2.activeAndMoving && v2.wildCard.satellite) { _global.presenter_interface.play_satellite_sound(); if (v2.MC._x < v2.wildCard.targetX) { v2.curX += 3; ++v2.curY; v2.MC.mc.gotoAndStop(Math.round(v2.MC._x / 26)); } else { if (v2.action != 'fire' && (v2.action != 'idle' && v2.action != 'firing_clear')) { v2.action = 'fire'; v2.satellite_explosion(); } else { if (v2.action == 'fire') { v2.MC.mc.clear(); if (!v2.has_fired_laser_sound) { v2.soundAction('sat_laser'); v2.has_fired_laser_sound = true; } v2.satellite_lineAlpha = v2.satellite_lineAlphaStart; if (v2.satellite_lineAlphaStart < 100 && v2.satellite_alphaPlus) { v2.satellite_lineAlphaStart += 15; } else { if (v2.satellite_lineAlphaStart >= 100) { v2.satellite_alphaPlus = false; } } if (!v2.satellite_alphaPlus) { v2.satellite_lineAlphaStart -= 5; if (v2.satellite_lineAlphaStart <= 0) { v2.action = 'stop'; break; } } v2.satellite_line_xOffset = -4; v2.satellite_line_xLocation = v2.wildCard.cityX - v2.MC._x - v2.MC.mc._x; v2.satellite_line_yLocation = v2.wildCard.cityY - v2.MC._y - v2.MC.mc._y; var v3 = v2.wildCard.laser_hex_color; var v4 = _global.presenter.brighter_hex_by_steps(v3, 2); var v5 = _global.presenter.brighter_hex_by_steps(v4, 2); var v6 = _global.presenter.brighter_hex_by_steps(v5, 3); var v7 = new Array(v4, v4, v5, v6, v6, '0xFFFFFF', '0xFFFFFF', '0xFFFFFF'); var v8 = 0; goto 27145; for (;;) { ++v8; label 27145: if (v8 >= 4) break; var v9 = v2.MC.mc.laserStartMC._x; var v10 = v2.MC.mc.laserStartMC._y; v2.MC.mc.moveTo(v9, v10 - v8); v2.MC.mc.lineStyle(1, Number(v7[6 - v8]), v2.satellite_lineAlpha); v2.MC.mc.lineTo(v2.satellite_line_xLocation + v8, v2.satellite_line_yLocation - v8); v2.MC.mc.moveTo(v9, v10 + v8); v2.MC.mc.lineStyle(1, Number(v7[6 - v8]), v2.satellite_lineAlpha); v2.MC.mc.lineTo(v2.satellite_line_xLocation, v2.satellite_line_yLocation + v8); v2.MC.lineAlpha -= 15; } if (v2.satellite_line_xOffset >= 4) { v2.satellite_line_xOffset = -4; } else { ++v2.satellite_line_xOffset; } } } } } if (v2.action == 'waitForLiftOff' && v2.activeAndMoving) { ++v2.wildCard.liftOffCount; if (Number(v2.wildCard.liftOffCount) >= Number(v2.wildCard._number * 20)) { v2.action = 'liftOff'; } } else { if (v2.mcID == 'sub_rocket' && v2.action == 'wait_for_sub_launch') { if (_global.model.cur_sub_launch_num == v2.wildCard.sub_launch_num) { v2.action = 'sub_rocket_countDown_1'; } } else { if (v2.action == 'sub_rocket_countDown_1') { if (v2.sub_launch_timer > 34) { v2.action = 'sub_rocket_launch'; } ++v2.sub_launch_timer; } else { v2.moveUnit(); v2.MC._y = v2.curY; v2.MC._x = v2.curX; if (v2.MC._xscale < 100 && (v2.activeAndMoving && (!v2.scale_down && (!v2.scale_up && (v2.action != 'taxi_a' && (v2.action != 'taxi_b' && (v2.mcID != 'ship_plane' && (v2.mcID != 'plane001' && v2.mcID != 'plane002' || v2.PLANE_COUNT_TO_FREE_FLIGHT <= v2.cur_count_to_free_flight)))))))) { if ((v2.mcID == 'plane001' || v2.mcID == 'plane002') && v2.MC._xscale < 80) { v2.MC._xscale += 2; v2.MC._yscale += 2; if (v2.hasShadow) { v2.shadowMC._xscale += 2; v2.shadowMC._yscale += 2; } if (v2.tintMC_id) { v2.tintMC._yscale = v2.MC._xscale; v2.tintMC._xscale = v2.tintMC._yscale; } } } if (v2.scale_up && (v2.MC._xscale > 50 && v2.activeAndMoving)) { v2.MC._xscale -= 1; } if (v2.scale_down && (v2.MC._xscale < 100 && v2.activeAndMoving)) { v2.MC._xscale += 2; } if (v2.MC._alpha < 100 && (v2.activeAndMoving && v2.mcID != 'suicide_bomber')) { v2.MC._alpha += 10; if (v2.tintMC_id) { } } if (v2.mcID == 'ship_plane' && (v2.MC._xscale < 70 && v2.action != 'waitForLiftOff')) { ++v2.MC._xscale; ++v2.MC._yscale; ++v2.tintMC._xscale; ++v2.tintMC._yscale; ++v2.shadowMC._xscale; ++v2.shadowMC._yscale; } } } } if (v2.action == 'waitForHeliStart') { if (_global.model.heliStart[v2.playerNum][0]) { v2.curX = _global.model.heliStart[v2.playerNum][0] + v2.heliStartPlusX; v2.MC._x = v2.curX; v2.curY = _global.model.heliStart[v2.playerNum][1] + v2.heliStartPlusY; v2.MC._y = v2.curY; if (v2.mcID != 'suicide_bomber') { v2.action = 'liftOff'; } else { if (v2.mcID == 'suicide_bomber') { v2.action = 'suicide_fade_out'; v2.wayPointArr[0]._x = _global.model.heliStart[v2.playerNum][0]; v2.wayPointArr[0]._y = _global.model.heliStart[v2.playerNum][1] - 70; v2.wayPointArr[1]._x = _global.model.heliStart[v2.playerNum][0]; v2.wayPointArr[1]._y = _global.model.heliStart[v2.playerNum][1] - 70; } } } if (v2.mcID == 'suicide_bomber') { v2.MC.swapDepths(v2.container.getNextHighestDepth()); } } if (v2.action != 'unload') { if (v2.action == 'plane_circular_flight') { ++v2.plane_circFlight_frames_count; } if (v2.multiFrame && v2.activeAndMoving) { var v11 = 0; if (v2.action == 'liftOff') { v11 = v2.fixedFrame * v2.offsetFrames - (v2.offsetFrames - 1) + v2.frameOffset; } else { v11 = v2.unitDirection * v2.offsetFrames - (v2.offsetFrames - 1) + v2.frameOffset; } v2.MC.gotoAndStop(v11); if (v2.frameOffset < v2.offsetFrames) { ++v2.frameOffset; } else { v2.frameOffset = 1; } } else { if (v2.mcID != 'tankTop' && (v2.mcID != 'rocket' && (v2.mcID != 'sub_rocket' && v2.action != 'plane_circular_flight'))) { if ((v2.mcID == 'soldier001' || v2.mcID == 'marine') && v2.activeAndMoving || v2.mcID != 'soldier001' && v2.mcID != 'marine') { v2.MC.gotoAndStop(v2.unitDirection); } } } if (v2.action == 'plane_circular_flight' && v2.plane_circFlight_frames_count > 3) { v2.MC.gotoAndStop(v2.unitDirection); } else { if (v2.mcID == 'rocket' || v2.mcID == 'sub_rocket') { v2.MC._rotation = v2.rocketRotation; if (v2.anti_distance < 150 && !v2.result) { v2.action = 'rocket_explode_self'; } if (v2.anti_active && (v2.activeAndMoving && (v2.anti_pos[0] == 0 && !_global.model.playerArr[v2.targetPlayer].anti_inBattle_target))) { v2.anti_pos[0] = _global.model.playerArr[v2.targetPlayer].anti_pos_arr[0]; v2.anti_pos[1] = _global.model.playerArr[v2.targetPlayer].anti_pos_arr[1]; _global.model.playerArr[v2.targetPlayer].anti_inBattle_target = v2; } if (_global.model.playerArr[v2.targetPlayer].anti_inBattle_target == v2 && (!v2.anti_initiated && (v2.anti_active && v2.anti_distance < 400))) { _global.view.updateAnti(v2); } } } if (v2.mcID == 'ship_plane') { if (v2.action == 'waitForLiftOff') { v2.MC.gotoAndStop(v2.idleFrame); } else { v2.MC.gotoAndStop(v2.unitDirection); v2.shadowMC._visible = true; } if (v2.anti_active && (v2.activeAndMoving && (v2.anti_pos[0] == 0 && !_global.model.playerArr[v2.targetPlayer].anti_inBattle_target))) { v2.anti_pos[0] = _global.model.playerArr[v2.targetPlayer].anti_pos_arr[0]; v2.anti_pos[1] = _global.model.playerArr[v2.targetPlayer].anti_pos_arr[1]; _global.model.playerArr[v2.targetPlayer].anti_inBattle_target = v2; } if (_global.model.playerArr[v2.targetPlayer].anti_inBattle_target == v2 && (!v2.anti_initiated && (v2.anti_active && v2.anti_distance < 400))) { _global.view.updateAnti(v2); } v2.MC._x = v2.curX; v2.MC._y = v2.curY; v2.MC._alpha = 100; } if (v2.hasShadow) { v2.shadowMC.mc.gotoAndStop(v2.MC._currentframe); v2.shadowMC._x = v2.curX + v2.shadowXOffset; v2.shadowMC._y = v2.curY + v2.shadowYOffset; } if (v2.tintMC_id) { v2.tintMC.gotoAndStop(v2.MC._currentframe); v2.tintMC._x = v2.curX; v2.tintMC._y = v2.curY; } } if (v2.depthSwap) { if (v2.MC.getDepth() != v2.appMC_depth) { v2.MC.swapDepths(v2.appMC_depth); } if (v2.tintMC) { v2.tintMC.swapDepths(v2.MC.getDepth() + 1); } } } if (v2.anti_type == 'air') { if (v2.anti_active && (v2.activeAndMoving && (v2.anti_pos[0] == 0 && !_global.model.playerArr[v2.targetPlayer].anti_inBattle_target))) { v2.anti_pos[0] = _global.model.playerArr[v2.targetPlayer].anti_pos_arr[0]; v2.anti_pos[1] = _global.model.playerArr[v2.targetPlayer].anti_pos_arr[1]; _global.model.playerArr[v2.targetPlayer].anti_inBattle_target = v2; } if (_global.model.playerArr[v2.targetPlayer].anti_inBattle_target == v2 && (!v2.anti_initiated && v2.anti_active)) { _global.view.updateAnti(v2); } } if (v2.action == 'shoot') { var v12 = v2.unitDirection * v2.offsetFrames - (v2.offsetFrames - 1) + v2.frameOffset; v2.MC.gotoAndStop(v12); v2.tintMC.gotoAndStop(v12); if (v2.frameOffset < v2.offsetFrames) { ++v2.frameOffset; } else { v2.frameOffset = 1; } } if (v2.mcID == 'chinook' && !v2.activeAndMoving) { var v13 = v2.fixedFrame * v2.offsetFrames - (v2.offsetFrames - 1) + v2.frameOffset; v2.MC.gotoAndStop(v13); if (v2.frameOffset < v2.offsetFrames) { ++v2.frameOffset; } else { v2.frameOffset = 1; } } if (_global.model.battle._activeUnitsArr[i]._building && _global.model.battleMC_units_active) { _global.model.battleCounter = 0; var v14 = _global.model.battle._activeUnitsArr[i].obj; if (_global.model.unitStartNum == v14._startNum) { _global.model.battle._activeUnitsArr.splice(i, 1); if (v14._building == 'sub' && !v14._addToSubArr) { _global.view.playSubMC(v14); } else { if (v14._building == 'ship') { } } } } } } }; }; v1.play_AB_selectMC = function (_str) { _global.play_sound_by_building(_str); var v3 = false; var v4 = false; var v5 = false; var v6 = false; for (var j in _global.model.playerAB_position_arr) { var v7 = _global.model.playerAB_position_arr[j].building_name; if (_str == 'preAttack') { if (v7 == 'airfield' && !v3) { v3 = true; _global.play_sound_by_building('airfield'); } else { if (v7 == 'silo' && !v4) { v4 = true; _global.play_sound_by_building('silo'); } else { if (v7 == 'sub' && !v5) { v5 = true; _global.play_sound_by_building('sub'); } else { if (v7 == 'space' && !v6) { v6 = true; _global.play_sound_by_building('space'); } } } } } else { if (_str == 'attack') { if (v7 == 'hatch') { _global.play_sound_by_building('hatch'); } } } } if (_str == 'propaganda') { this.presenter.doPropaganda(); } var v8 = 0; goto 33475; for (;;) { ++v8; label 33475: if (v8 >= 5) break; var v9 = this.model.get_playerAB_mc(v8, _str); var v10 = v9.citySelectMC; if (v10) { switch (_str) { case 'diplomacy': v9.mc.mc.play(); break; case 'production': v9.mc.mc.play(); break; case 'tech': v9.mc.mc.play(); break; case 'religion': v9.mc.mc.play(); break; case 'tech': v9.mc.mc.play(); break; case 'hatch': v9.mc.mc.play(); break; case 'attack': v9.mc.mc.play(); break; case 'preAttack': v9.mc.mc.play(); } v10.play(); this.curActionText(_str, v8); } } }; v1.initiate_AB_interval = function () { var v2 = this.AB_interval_start_index; goto 34001; for (;;) { ++v2; label 34001: if (v2 >= this.model.actionNames_arr.length) break; ++this.AB_interval_start_index; if (this.model.string_is_used_action(this.model.actionNames_arr[v2])) { this.play_AB_selectMC(this.model.actionNames_arr[v2]); return undefined; } } this.submarine_interval_ID = _global.setInterval(this, 'submarineSequence', 8000); this.presenter.stop_continues_sound_objects(); this.model.battleMC_units_active = true; _global.clearInterval(this.AB_interval_ID); }; v1.timedSubmarine = function (obj) { this.playSubMC(obj); }; v1.submarineSequence = function () { var v2 = this.model.attackingSubs_arr[0]; if (v2) { this.model.attackingSubs_arr.splice(0, 1); this.timedSubmarine(v2); } else { _global.clearInterval(this.submarine_interval_ID); this.model.attackingSubs_arr = []; } }; v1.interval_func = function () { this.initiate_AB_interval(); }; v1.showActionBuildingFromObj = function (_obj) { var v3 = _obj; var v4 = _global.model.playerArr[v3._player]; if (!v3._fixedLoc) { if (v4 == this.model.human) { } if (!v4.preLocation || !v4.preBuilding_this_turn) { var v5 = v4.nextActionBuilding; } else { if (v4.preLocation == 1) { v4.building1Shown = true; var v5 = 2; } else { if (v4.preLocation == 2) { v4.building2Shown = true; var v5 = 1; } } } var v6 = this.battleSrcMC['ab' + v3._player + '_' + v5]; } else { var v6 = this.battleSrcMC['ab' + v3._player + '_' + v4.preLocation]; } if (v4 == this.model.human) { for (var i in _obj) { } } v6.gotoAndStop(v3._frame); v6.mc.gotoAndStop(v4.religion_code); if (v3._frame == 'airfield' && (v4.playerNum == 2 || v4.playerNum == 3)) { v6.mc.mc_.gotoAndStop(2); } if (v3._frame == 'propaganda') { v4._propagandaMC = v6; } if (v3._frame == 'religion' && _global.presenter.check_ch_active('disco')) { v6.mc.gotoAndStop('disco'); } _global.presenter_interface.play_ambient_sound_by_building_frame(v3._frame); if (v3._frame == 'propaganda_2') { var v7 = new Color(v6.mc.beamMC); v7.setTransform(_global.model.playerArr[v3._player].playerColorTint1); _global.presenter.updateSingleCity_byID(v3._targetCity_id, 0, true, v3._player); _global.presenter.update_propaganda_plus(v3._player); } v6.mc.gotoAndStop(v4.religion_code); this.fadeClip(v6, 100, 'in', 5, false); if (v3._setHeliStart) { v4.heliStart = [v6._x - 15, v6._y + 25]; _global.model.heliStart[v3._player] = [v6._x - 15, v6._y + 25]; } if (v3._frame == 'ship') { this.playCarrierMC(v3); } if (v3._setPreStart && !v4.preLocation) { v4.preStart = [v6._x, v6._y + 25]; v4.preLocation = storedv5; } if (v3._anti_arr[0]) { v4.anti_active = v3._anti_arr[0]; v4.anti_type = v3._anti_arr[1]; v4.anti_pos_arr = [v6._x, v6._y]; v4.anti_loc = storedv5; } if (v3._frame == 'religion' && _global.presenter.check_ch_active('disco')) { v6.mc.gotoAndStop('disco'); } return v6; }; v1.getIntervalBuildingsArray = function () { if (!this.showBuildingsFromArray(_global.model.battle.toShowLastABArr)) { _global.clearInterval(_global.model.actionBuildingInterval); this.presenter.endBattle(); } }; v1.showBuildingsFromArray = function (_array) { _global.view.curActionText(_array._frame, _array._player); var v3 = _array; if (!v3._empty) { var v4 = _global.model.playerArr[v3._player]; if (v4.playerNum == 0) { } if (!v3._fixedLoc) { var v5 = v4.nextActionBuilding; var v6 = this.battleSrcMC['ab' + v3._player + '_' + v5]; } else { var v6 = this.battleSrcMC['ab' + v3._player + '_' + v4.preLocation]; } v6.gotoAndStop(v3._frame); v6.mc.gotoAndStop(v4.religion_code); if (v3._frame == 'airfield' && (v4.playerNum == 2 || v4.playerNum == 3)) { v6.mc.mc.gotoAndStop(2); } this.fadeClip(v6, 100, 'in', 5, false); if (v3._setPreStart) { v4.preStart = [v6._x, v6._y + 25]; v4.preLocation = storedv5; } if (v3._anti_arr[0]) { v4.anti_active = v3._anti_arr[0]; v4.anti_type = v3._anti_arr[1]; v4.anti_pos_arr = [v6._x, v6._y]; v4.anti_loc = storedv5; v6.mc._alpha = 0; } _global.model.heliStart[v3._player] = [v6._x - 15, v6._y + 25]; return true; } else { return false; } }; v1.set_crash_text = function (a_str) { _level0.crashText.text = 'Code report: ' + a_str; }; v1.setABDepth = function () { for (var i in _global.model.playerArr) { var v2 = _global.model.playerArr[i]; var v3 = this.battleSrcMC['ab' + v2.playerNum + '_' + 1]; var v4 = this.battleSrcMC['ab' + v2.playerNum + '_' + 2]; var v5 = this.battleSrcMC['flag' + v2.playerNum]; v3.swapDepths(Math.floor(v3._y / 10) * 500 + 2); v4.swapDepths(Math.floor(v4._y / 10) * 500 + 1); v5.swapDepths(Math.floor(v4._y / 10) * 500 + 3); } }; v1.addProperty('clipSrc', function () {}, v1.__set__clipSrc); ASSetPropFlags(v1, null, 1); v1.someString = 'blaat'; v1.interfaceBGDepth = 210; v1.actionLightDepthStart = 211; v1.actionTextDepthStart = 221; v1.ticker1Depth = 250; v1.ticker2Depth = 251; v1.infoTextDepth = 252; v1.scrollTextDepth = 253; v1.ticker3Depth = 254; v1.ticker4Depth = 255; v1.ticker5Depth = 256; v1.ticker6Depth = 257; v1.statBarDepth = 258; v1.exBtnSrcDepth = 259; v1.exBtnOvrDepth = 260; v1.smallMapCityDepthStart = 270; v1.playerOutlineDepthStart = 350; v1.cloudTickerDepth = 360; v1.citySelectionDepthStart = 1500; v1.nextUnusedDepthPleaseRenameThisVarBecauseItsTooLong = 1500; v1.popupDepthStart = 4000; v1.btnArr = [0, 0]; v1.btnSet_actions = new Array(); v1.btnSet_stock = new Array(); v1.actionTextMCArr = new Array(); v1.fadeClipsArr = new Array(); v1.openPopupsArr = new Array(); v1.btnBroadcaster = new Object(); v1.fadeStockBtnArr = new Array(); v1.fadeStockActive = false; v1.typeEffectArr = new Array(); v1.scrollTextStartIndex = 0; v1.scrollTickerActive = false; v1.scrollMaxChars = 60; v1.currentViewType = 'interface'; v1.allowTextEffect = false; v1.textEffectInterval = 12; v1.curTextEffectIntervalCount = 0; v1.cloudArr = []; v1.cloudPacks = 0; v1.cloudMax = 17; v1.cloudCenterPositions = new Array([416, 350], [180, 180], [650, 150], [180, 480], [640, 470]); v1.AB_interval_start_index = 0; } #endinitclip } movieClip 5973 __Packages.View_interface { #initclip if (!View_interface) { _global.View_interface = function (_interfaceMC) { _interfaceMC.btn1.onPress = function () {}; this.interfaceMC = _interfaceMC; this.stockRequirements_list = new StockRequirements_list(); this.stockBtn_data = new StockBtn_data(); this.stockBtn_arr = new Array(); this.actionBtn_arr = new Array(); this.btn_arr = new Array(); this.actionBtn_arr[0] = undefined; this.stockBtn_arr[0] = undefined; this.shortMSG_textField = this.interfaceMC.shortMSG_textField; var v3 = 1; goto 3249; for (;;) { ++v3; label 3249: if (v3 >= this.stockBtn_data.dataArr.length) break; var v4 = this.stockBtn_data.dataArr[v3]; var v5 = new Btn_stock(v4.id, v4.name, v4.label, this.interfaceMC['stockPanel' + v4.stockPanelNum][v4.overlayMC_name], this.interfaceMC['stockPanel' + v4.stockPanelNum][v4.labelTF_name], this.interfaceMC['stockPanel' + v4.stockPanelNum][v4.scrnMC_name], this.interfaceMC['stockPanel' + v4.stockPanelNum][v4.scrnTF_name], this.interfaceMC['stockPanel' + v4.stockPanelNum][v4.btnSwitchMC_name], v4.weaponName, v4.stockPanelNum, v4.deactivate_in_demo); v5.overlayMC._btnObj = v5; v5.overlayMC.onPress = function () { _global.presenter_interface.btnPress(this._btnObj.index_in_arr); }; v5.overlayMC.onRollOver = function () { _global.presenter_interface.btnRoll_on(this._btnObj.index_in_arr); }; v5.overlayMC.onRollOut = function () { _global.presenter_interface.btnRoll_on(-1); }; v5.resetClips(); this.stockBtn_arr.push(v5); this.infoLine = 'welcome'; } var v6 = 1; goto 3788; for (;;) { ++v6; label 3788: if (v6 >= 10) break; this.actionBtn_arr[v6] = new Btn_action(this.actionNames_arr[v6], this.actionLabels_arr[v6], this.interfaceMC['btn' + v6], this.interfaceMC['scrn' + v6], this.interfaceMC['switch' + v6], this.interfaceMC['txtMC' + v6].txt); var v7 = this.actionBtn_arr[v6]; v7.overlayMC._btnObj = v7; v7.overlayMC.onPress = function () { _global.presenter_interface.btnPress(this._btnObj.index_in_arr); }; v7.overlayMC.onRollOver = function () { _global.presenter_interface.btnRoll_on(this._btnObj.index_in_arr); }; v7.overlayMC.onRollOut = function () { _global.presenter_interface.btnRoll_off(-1); }; v7.setLabelText(); v7.updateBtn(); } this.actionTube1 = new Btn_tube(this.interfaceMC.btn44, this.interfaceMC.tubeMC1); this.actionTube1.btnMC._btnObj = this.actionTube1; this.actionTube1.actionNum = 1; this.actionTube1.associatedTA = _global.model.human.turnAction_1; this.actionTube1.btnMC.onPress = function () { _global.presenter_interface.btnPressed_tube(this._btnObj); }; this.actionTube2 = new Btn_tube(this.interfaceMC.btn45, this.interfaceMC.tubeMC2); this.actionTube2.btnMC._btnObj = this.actionTube2; this.actionTube2.actionNum = 2; this.actionTube2.associatedTA = _global.model.human.turnAction_2; this.actionTube2.btnMC.onPress = function () { _global.presenter_interface.btnPressed_tube(this._btnObj); }; this.turnBtn = new Btn_turn(this.interfaceMC.btn46, this.interfaceMC.actionHatch3); var v8 = 1; goto 4622; for (;;) { ++v8; label 4622: if (v8 >= this.actionBtn_arr.length) break; var v9 = this.actionBtn_arr[v8]; v9.index_in_arr = Math.max(this.btn_arr.push({'_btn': v9}) - 1, 0); } var v10 = 1; goto 4766; for (;;) { ++v10; label 4766: if (v10 >= this.stockBtn_arr.length) break; var v11 = this.stockBtn_arr[v10]; v11.index_in_arr = this.btn_arr.push({'_btn': this.stockBtn_arr[v10]}) - 1; } this.btn_sound = new Btn_musicSwitch(this.interfaceMC.btn38, this.interfaceMC.switch38, 'sound'); this.btn_sound.overlayMC._obj = this.btn_sound; this.btn_sound.overlayMC.onPress = function () { _global.presenter_interface.btnPressed_option(this._obj.option); }; this.btn_music = new Btn_musicSwitch(this.interfaceMC.btn39, this.interfaceMC.switch39, 'music'); this.btn_music.overlayMC._obj = this.btn_music; this.btn_music.overlayMC.onPress = function () { _global.presenter_interface.btnPressed_option(this._obj.option); }; this.scrollBtn_msg_up = new Btn_simple(this.interfaceMC.btn_scroll_MSG_up_overlay, this.interfaceMC.btn_scroll_MSG_up); this.scrollBtn_msg_down = new Btn_simple(this.interfaceMC.btn_scroll_MSG_down_overlay, this.interfaceMC.btn_scroll_MSG_down); this.interfaceMC.btn_scroll_MSG_up_overlay.onPress = function () { _global.presenter_interface.btnPressed_scroll_MSG('up'); }; this.interfaceMC.btn_scroll_MSG_down_overlay.onPress = function () { _global.presenter_interface.btnPressed_scroll_MSG('down'); }; this.interfaceMC.btn40.onPress = function () { if (_global.model.userSelectedActionBtn != 'diplomacy') { _global.presenter_interface.btnPress(8); } if (_global.model.playerArr[1].alive && !_global.model.human.ceaseFireArr[1]._status) { _global.model.userSelectedDiplomacyLeader = 1; } _global.presenter_interface.updateView(); }; this.interfaceMC.btn41.onPress = function () { if (_global.model.userSelectedActionBtn != 'diplomacy') { _global.presenter_interface.btnPress(8); } if (_global.model.playerArr[2].alive && !_global.model.human.ceaseFireArr[2]._status) { _global.model.userSelectedDiplomacyLeader = 2; } _global.presenter_interface.updateView(); }; this.interfaceMC.btn42.onPress = function () { if (_global.model.userSelectedActionBtn != 'diplomacy') { _global.presenter_interface.btnPress(8); } if (_global.model.playerArr[3].alive && !_global.model.human.ceaseFireArr[3]._status) { _global.model.userSelectedDiplomacyLeader = 3; } _global.presenter_interface.updateView(); }; this.interfaceMC.btn43.onPress = function () { if (_global.model.userSelectedActionBtn != 'diplomacy') { _global.presenter_interface.btnPress(8); } if (_global.model.playerArr[4].alive && !_global.model.human.ceaseFireArr[4]._status) { _global.model.userSelectedDiplomacyLeader = 4; } _global.presenter_interface.updateView(); }; var v12 = 1; goto 6282; for (;;) { ++v12; label 6282: if (v12 >= 5) break; this.interfaceMC['stat' + v12 + '1'].num = v12; this.interfaceMC['stat' + v12 + '1'].onRollOver = function () { _global.presenter_interface.roll_over_stat('regard', this.num); _global.view_interface.interfaceMC['leaderStar_roll_' + this.num + '1'].play(); }; this.interfaceMC['stat' + v12 + '1'].onRollOut = function () { _global.view_interface.infoLine = 'null'; }; this.interfaceMC['stat' + v12 + '2'].num = v12; this.interfaceMC['stat' + v12 + '2'].onRollOver = function () { _global.presenter_interface.roll_over_stat('population'); _global.view_interface.interfaceMC['leaderStar_roll_' + this.num + '2'].play(); }; this.interfaceMC['stat' + v12 + '2'].onRollOut = function () { _global.view_interface.infoLine = 'null'; }; } this.interfaceMC.txtMC_help.txt.text = 'HELP'; this.interfaceMC.btn_help.onPress = function () { _global.model.userSelectedActionBtn = 'help'; _global.model.userSelectedHelpTopic = 'help_index'; _global.presenter_interface.updateView(); }; this.interfaceMC.txtMC_fullscreen.txt.text = 'FULL SCREEN'; this.interfaceMC.btn_fullscreen.onPress = function () { if (_global.model.fullscreen) { _global.model.fullscreen = false; fscommand('' add 'fullscreen', 'false'); } else { _global.model.fullscreen = true; fscommand('' add 'fullscreen', 'true'); } }; var v13 = 1; goto 7036; for (;;) { ++v13; label 7036: if (v13 >= 6) break; this.interfaceMC['map_overlay_btn' + v13].gotoAndStop(2); } this.infoLine = 'welcome'; }; var v1 = _global.View_interface.prototype; v1.update_stockPanelMask = function (_num, _frm) { this.interfaceMC.stockPanel.maskMC['mc' + _num].gotoAndStop(_frm); }; v1.actionName2TubeLabel = function (_str) { for (var i in this.actionNames_arr) { if (this.actionNames_arr[i] == _str) { return this.actionTubeLabels_arr[i]; } } }; v1.actionName2label = function (_str) { for (var i in this.actionNames_arr) { if (this.actionNames_arr[i] == _str) { return this.actionLabels_arr[i]; } } }; v1.update_stockPanel_alpha = function (_num, __alpha) { this.interfaceMC['stockPanel' + _num].targetAlpha = __alpha; this.interfaceMC['stockPanel' + _num].onEnterFrame = function () { if (this._alpha > this.targetAlpha + 5) { this._alpha -= 20; } else { if (this._alpha < this.targetAlpha - 5) { this._alpha += 20; } } if (Math.max(this._alpha, this.targetAlpha) - Math.min(this._alpha, this.targetAlpha) < 21) { this._alpha = this.targetAlpha; delete this.onEnterFrame; } }; }; v1.infoLine_interfal_func = function () { _global.clearInterval(this.infoLine_interval_id); this.infoLine_interval_id = undefined; this.interfaceMC.infoLine.gotoAndStop(1); }; v1.__set__infoLine = function (_str) { _global.clearInterval(this.infoLine_interval_id); this.infoLine_interval_id = _global.setInterval(this, 'infoLine_interfal_func', 4500); this.interfaceMC.infoLine.gotoAndStop(_str); return this.__get__infoLine(); }; v1.update_statBar = function (_num, _val) { this.interfaceMC['statBar' + _num].statMask._xscale = _val; }; v1.update_statMoney = function (_val) { if (_val <= 0) { this.interfaceMC.statTxt.text = '$ out of funds'; } else { this.interfaceMC.statTxt.text = '$ ' + Math.round(_val) + '.000.000 '; } }; v1.update_hover_states = function (_index) {}; v1.__set__shortMSG_text = function (_arr) { this.shortMSG_textField.text = ''; var v3 = 0; goto 8216; for (;;) { ++v3; label 8216: if (v3 >= _arr.length) break; var v4 = _arr[v3]; if (v4._msg != '' && v4._msg) { this.shortMSG_textField.htmlText += v4._msg + '<br />'; } } this.scroll_msg_txt(); return this.__get__shortMSG_text(); }; v1.set_color_dot = function (a_num, a_frame) { this.interfaceMC['colorDotMC' + a_num].gotoAndStop(a_frame); }; v1.update_leaderFace = function (_playerNum, _frame, _alive, _inactive, _played_noise) { var v7 = this.interfaceMC['leaderMC' + _playerNum]; if (_inactive) { v7._visible = false; return undefined; } else { v7._visible = true; } if (_alive) { v7.gotoAndStop('leaderLife'); v7._visible = true; v7.aliveMC.gotoAndStop(_frame); v7.deadMC.gotoAndStop(_frame); } else { v7.aliveMC._visible = false; v7.gotoAndStop('leaderDead'); if (_played_noise) { v7.aliveMC.gotoAndStop(20); v7.deadMC._visible = true; v7.deadMC.gotoAndStop(_frame); } else { v7.playDead = true; v7.deadMC._visible = true; v7.deadMC.gotoAndStop(_frame); _global.play_sound_by_action('interface_noise'); v7.gotoAndPlay(24); } } }; v1.set_centerScreenFunc = function (_type) { switch (_type) { case 'default': this.set_centerScreen_btns_default(); break; case 'hide': this.set_centerScreen_btns_hide(); } }; v1.set_centerScreen_btns_hide = function () { this.interfaceMC.centerScreen.btnAccept.gotoAndStop('empty'); this.interfaceMC.centerScreen.btnCancel.gotoAndStop('empty'); }; v1.set_centerScreen_btns_default = function () { this.interfaceMC.centerScreen.btnAccept.gotoAndStop('off'); this.interfaceMC.centerScreen.btnCancel.gotoAndStop('off'); this.interfaceMC.centerScreen.btnAccept.onRollOver = function () { this.gotoAndStop('over'); }; this.interfaceMC.centerScreen.btnAccept.onRollOut = function () { this.gotoAndStop('off'); }; this.interfaceMC.centerScreen.btnAccept.onPress = function () { _global.presenter_interface.btnPressed_accept(); }; this.interfaceMC.centerScreen.btnCancel.onPress = function () { _global.play_sound_by_action('interface_acceptAction_btn'); _global.presenter_interface.btnPressed_cancel(); }; this.interfaceMC.centerScreen.btnCancel.onRollOver = function () { this.gotoAndStop('over'); }; this.interfaceMC.centerScreen.btnCancel.onRollOut = function () { this.gotoAndStop('off'); }; }; v1.set_production_specialStats = function (_arr) { var v3 = 0; goto 9526; for (;;) { ++v3; label 9526: if (v3 >= _arr.length) break; this.interfaceMC.centerScreen.slide3['stat' + v3].maskMC._xscale = (_arr[v3][0] / _arr[v3][1]) * 100; } }; v1.set_productionText = function (_str1, _str2, _str3) { this.interfaceMC.centerScreen.txt1.htmlText = _str1; this.interfaceMC.centerScreen.txt2.htmlText = _str2; this.interfaceMC.centerScreen.txt2.setTextFormat(_global.view.textFormats.interface_production_1); this.interfaceMC.centerScreen.txt3.htmlText = _str3; }; v1.set_researchText = function (_str1, _str2, _str3) { this.interfaceMC.centerScreen.txt1.htmlText = _str1; this.interfaceMC.centerScreen.txt1.setTextFormat(_global.view.textFormats.interface_production_2); this.interfaceMC.centerScreen.txt2.htmlText = _str2; this.interfaceMC.centerScreen.txt2.setTextFormat(_global.view.textFormats.interface_production_1); this.interfaceMC.centerScreen.txt3.htmlText = _str3; this.interfaceMC.centerScreen.txt3.setTextFormat(_global.view.textFormats.interface_production_1); }; v1.set_top_plrColor = function (_num, _clr) { this.interfaceMC['plrColor' + _num].gotoAndStop(_clr); return undefined; }; v1.set_centerScreenFunc_help = function (a_info) { var v3 = this.interfaceMC.centerScreen; v3.gotoAndStop(a_info.pgName); if (a_info._btnIndex) { v3.btnIndex._visible = true; v3.btnIndex.onPress = function () { _global.model.userSelectedHelpTopic = 'help_index'; _global.presenter_interface.updateView(); }; } else { v3.btnIndex._visible = false; } if (a_info._btnPrev) { v3.btnPrev._visible = true; v3.btnPrev._str = a_info._pgName; v3.btnPrev.onPress = function () { _global.model.userSelectedHelpTopic = _global.presenter_interface.help_data.get_prev(this._str); _global.presenter_interface.updateView(); }; } else { v3.btnPrev._visible = false; } if (a_info._btnNext) { v3.btnNext._visible = true; v3.btnNext._str = a_info._pgName; v3.btnNext.onPress = function () { _global.model.userSelectedHelpTopic = _global.presenter_interface.help_data.get_next(this._str); _global.presenter_interface.updateView(); }; } else { v3.btnNext._visible = false; } for (var i in a_info._btnArr) { var v4 = a_info._btnArr[i]; v3[v4._mcName].goto = v4._trgtString; v3[v4._mcName].onPress = function () { _global.model.userSelectedHelpTopic = this.goto; _global.presenter_interface.updateView(); }; } v3.mc1.stop(); }; v1.scroll_msg_txt = function (_str) { switch (_str) { case 'up': --this.interfaceMC.shortMSG_textField.scroll; break; case 'down': ++this.interfaceMC.shortMSG_textField.scroll; } var v3 = this.interfaceMC.shortMSG_textField.scroll; if (v3 == 1) { this.scrollBtn_msg_up.img.gotoAndStop(2); } else { this.scrollBtn_msg_up.img.gotoAndStop(1); } if (v3 == this.interfaceMC.shortMSG_textField.maxscroll) { this.scrollBtn_msg_down.img.gotoAndStop(2); } else { this.scrollBtn_msg_down.img.gotoAndStop(1); } }; v1.play_leaderMC_sequence = function (num) {}; v1.update_highScore = function (a_amnt) { this.interfaceMC.txtMC_score.txt.text = a_amnt; }; v1.addProperty('shortMSG_text', function () {}, v1.__set__shortMSG_text); v1.addProperty('infoLine', function () {}, v1.__set__infoLine); ASSetPropFlags(v1, null, 1); v1.actionNames_arr = new Array(undefined, 'resources', 'production', 'research', 'religion', 'attack', 'preAttack', 'defense', 'propaganda', 'diplomacy', 'skip_action'); v1.actionLabels_arr = new Array(undefined, 'RESOURCES', 'PRODUCTION', 'TECHNOLOGY', 'MASS MEDIA', 'DIRECT ATTACK', 'PREPARED ATTACK', 'DEFENSE', 'PROPAGANDA', 'DIPLOMACY', 'SKIP'); v1.actionTubeLabels_arr = new Array(undefined, 'RESOURCES', 'PRODUCTION', 'TECHNOLOGY', 'MASS MEDIA', 'DIRECT <br />ATTACK', 'PREPARED <br /> ATTACK', 'DEFENSE', 'PROPAGANDA', 'DIPLOMACY'); v1.stockPanel_mask_states_arr = new Array([0], [3], [0], [0], [3], [2, 2, 2, 2, 2, 2, 1, 1, 2], [1, 1, 1, 1, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 1], [3], [3]); } #endinitclip } movieClip 5974 __Packages.StockRequirements_list { #initclip if (!StockRequirements_list) { _global.StockRequirements_list = function () { this._default = new Object(); this._default.active = false; this._default.state2_arr = ['false']; this._default.state4_arr = ['false']; this.resources = new Object(); this.resources.active = false; this.resources.state4_arr = ['false']; this.production = new Object(); this.production.active = false; this.production.state2_arr = ['false']; this.production.state4_arr = ['false']; this.research = new Object(); this.research.active = false; this.research.state2_arr = ['nextInvention']; this.research.state3_arr = ['nextInvention']; this.research.state4_arr = ['false']; this.religion = new Object(); this.religion.active = false; this.religion.state2_arr = ['false']; this.religion.state4_arr = ['false']; this.preAttack = new Object(); this.preAttack.active = true; this.preAttack.state2_arr = ['preAttackRelated', 'isActive', 'weaponInStock', 'isPayload_pre', 'isCarrier_pre']; this.preAttack.state3_arr = ['??']; this.preAttack.state4_arr = ['inactive']; this.attack = new Object(); this.attack.active = true; this.attack.state2_arr = ['attackRelated', 'isActive', 'weaponInStock', 'spy_allowed']; this.attack.state4_arr = ['inactive']; this.defense = new Object(); this.defense.active = true; this.defense.state2_arr = ['defenseRelated', 'weaponInStock']; this.defense.state4_arr = ['inactive']; this.propaganda = new Object(); this.propaganda.active = false; this.propaganda.state2_arr = ['false']; this.propaganda.state4_arr = ['false']; this.diplomacy = new Object(); this.diplomacy.active = false; this.diplomacy.state2_arr = ['false']; this.diplomacy.state4_arr = ['false']; }; var v1 = _global.StockRequirements_list.prototype; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5975 __Packages.StockBtn_data { #initclip if (!StockBtn_data) { _global.StockBtn_data = function () { this.dataArr = new Array(); this.dataArr[0] = undefined; this.dataArr[1] = new StockBtn_data_obj(1, 'roc1', '10 meg', 'rocket1', 1, false); this.dataArr[2] = new StockBtn_data_obj(2, 'roc2', '25 meg', 'rocket2', 1, false); this.dataArr[3] = new StockBtn_data_obj(3, 'roc3', '50 meg', 'rocket3', 1, true); this.dataArr[4] = new StockBtn_data_obj(4, 'roc4', '95 meg', 'rocket4', 1, true); this.dataArr[5] = new StockBtn_data_obj(5, 'Air1', 'Fighter', 'plane1', 2, false); this.dataArr[6] = new StockBtn_data_obj(6, 'Air2', 'Bomber', 'plane2', 2, true); this.dataArr[7] = new StockBtn_data_obj(7, 'SpeC1', 'Submarine', 'sub', 3, false); this.dataArr[8] = new StockBtn_data_obj(8, 'SpeC2', 'Aircraft Carrier', 'ship', 3, true); this.dataArr[9] = new StockBtn_data_obj(9, 'SpeC3', 'Space Rocket', 'space', 3, true); this.dataArr[10] = new StockBtn_data_obj(10, 'SpeC4', 'Satellite', 'specialLoad', 3, true); this.dataArr[11] = new StockBtn_data_obj(11, 'war1', '10 meg', 'warhead1', 4, false); this.dataArr[12] = new StockBtn_data_obj(12, 'war2', '25 meg', 'warhead2', 4, false); this.dataArr[13] = new StockBtn_data_obj(13, 'war3', '50 meg', 'warhead3', 4, true); this.dataArr[14] = new StockBtn_data_obj(14, 'war4', '95 meg', 'warhead4', 4, true); this.dataArr[15] = new StockBtn_data_obj(15, 'bio1', '10 meg', 'bioload1', 5, false); this.dataArr[16] = new StockBtn_data_obj(16, 'bio2', '25 meg', 'bioload2', 5, false); this.dataArr[17] = new StockBtn_data_obj(17, 'bio3', '50 meg', 'bioload3', 5, true); this.dataArr[18] = new StockBtn_data_obj(18, 'bio4', '95 meg', 'bioload4', 5, true); this.dataArr[19] = new StockBtn_data_obj(19, 'sol1', 'Soldiers', 'soldier1', 6, false); this.dataArr[20] = new StockBtn_data_obj(20, 'sol2', 'Seals', 'soldier2', 6, false); this.dataArr[21] = new StockBtn_data_obj(21, 'sol3', 'Tank', 'soldier3', 6, true); this.dataArr[22] = new StockBtn_data_obj(22, 'sol4', 'Specials', 'soldier4', 6, true); this.dataArr[23] = new StockBtn_data_obj(23, 'spy1', 'spy 1', 'spy1', 7, false); this.dataArr[24] = new StockBtn_data_obj(24, 'spy2', 'spy 2', 'spy2', 7, false); this.dataArr[25] = new StockBtn_data_obj(25, 'spy3', 'spy 3', 'spy3', 7, true); this.dataArr[26] = new StockBtn_data_obj(25, 'spy4', 'spy 4', 'spy4', 7, true); this.dataArr[27] = new StockBtn_data_obj(25, 'anti1', 'Aircraft', 'antiAir', 8, false); this.dataArr[28] = new StockBtn_data_obj(25, 'anti2', 'Rocket', 'antiRocket', 8, false); var v2 = 1; goto 2003; for (;;) { ++v2; label 2003: if (v2 >= this.dataArr.length) break; this.dataArr[v2].overlayMC_name = 'btn' + (v2 + 9); this.dataArr[v2].scrnMC_name = 'scrn' + (v2 + 9); this.dataArr[v2].btnSwitchMC_name = 'switch' + (v2 + 9); this.dataArr[v2].scrnTF_name = 'scrnTxt' + (v2 + 9); this.dataArr[v2].labelTF_name = 'stockTxt' + v2; } }; var v1 = _global.StockBtn_data.prototype; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5976 __Packages.StockBtn_data_obj { #initclip if (!StockBtn_data_obj) { _global.StockBtn_data_obj = function (_id, _name, _label, _weaponName, _stockPanelNum, _deactivate_in_demo) { this.id = _id; this.name = _name; this.label = _label; this.weaponName = _weaponName; this.stockPanelNum = _stockPanelNum; this.deactivate_in_demo = _deactivate_in_demo; }; var v1 = _global.StockBtn_data_obj.prototype; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5977 __Packages.Sub_sub_presenter_interface { #initclip if (!Sub_sub_presenter_interface) { _global.Sub_sub_presenter_interface = function () {}; var v1 = _global.Sub_sub_presenter_interface.prototype; v1.updateView_debug_1 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.view.remove_city_popups(); if (this.model.human.diplomacyPendingArr[0]) { this.model.userSelectedActionBtn = 'diplomacyPending'; } if (_global.model.zs66hj8s) { _global.view.srcMC.get_full_version_btn.onPress = function () { getURL(_global.model.get_demo_version_url(), '_blank'); }; } else { _global.view.srcMC.get_full_version_btn._visible = false; _global.view.srcMC.get_full_version_text._visible = false; _global.view.srcMC.demo_stock_overlay.gotoAndStop(1); _global.view.srcMC.demo_stock_overlay._visible = false; } this.view_interface.shortMSG_text = this.model.human.shortMSG_arr; _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_2', 5); }; v1.updateView_debug_2 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); for (var i in this.view_interface.stockBtn_arr) { var v2 = this.view_interface.stockBtn_arr[i]; var v3 = this.model.human.weaponStock.getWeaponByName(v2.relatedWeapon); var v4 = true; var v5 = true; var v6 = true; if (v3.active) { v2.stockAmount = v3.inStock - v3.inUse; } else { v2.stockAmount = -1; } for (var j in this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state2_arr) { if (!this.stock_req_check_single(this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state2_arr[j], v2)) { v4 = false; break; } } for (var j in this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state4_arr) { if (!this.stock_req_check_single(this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state4_arr[j], v2)) { v6 = false; break; } } if (v6) { v2.state = 4; } else { if (v4) { v2.state = 2; } else { v2.state = 1; } } if (v2.relatedWeapon == this.model.userSelectedStockBtn) { v2.state = 3; } if (v3.weaponName == 'specialLoad' && this.model.userSelectedCarrier != 'space') { v2.state = 1; } } _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_3', 5); }; v1.updateView_debug_3 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); for (var i in this.view_interface.actionBtn_arr) { var v2 = this.view_interface.actionBtn_arr[i]; if (!this.model.human.getNextTurnAction()) { if (v2.actionName != this.model.human.turnAction_1.action && v2.actionName != this.model.human.turnAction_2.action) { v2.handCursor = false; } } else { v2.handCursor = true; } if (v2.isSetAction) { v2.state = 3; } else { if (v2.pressed) { v2.state = 2; } else { if (v2.actionName == 'preAttack' && this.model.human.preAttackStatus == 'ready') { v2.state = 4; } else { v2.state = 1; } } } } _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_4', 5); }; v1.updateView_debug_4 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); if ((this.model.human.getNextTurnAction()).num == 1) { if (this.model.userSelectedActionBtn) { this.view_interface.actionTube1.state = 'open'; } else { this.view_interface.actionTube1.state = 'closed'; } if (this.model.human.turnAction_2.action) { this.view_interface.actionTube2.state = 'set'; } else { this.view_interface.actionTube2.state = 'closed'; } } else { if ((this.model.human.getNextTurnAction()).num == 2) { if (this.model.userSelectedActionBtn) { this.view_interface.actionTube2.state = 'open'; } else { this.view_interface.actionTube2.state = 'closed'; } if (this.model.human.turnAction_1.action) { this.view_interface.actionTube1.state = 'set'; } else { this.view_interface.actionTube1.state = 'closed'; } } else { if (!this.model.human.getNextTurnAction() && !this.blockAllBtns) { this.view_interface.actionTube1.state = 'set'; this.view_interface.actionTube2.state = 'set'; this.view_interface.turnBtn.state = 'open'; this.view_interface.turnBtn.btnMC.gotoAndStop(1); this.view_interface.turnBtn.btnMC.onPress = function () { _global.presenter_interface.blockAllBtns = true; _global.presenter_interface.btnPressed_turn(); }; } } } _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_5', 5); }; v1.updateView_debug_5 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); if (this.model.human.getNextTurnAction()) { this.view_interface.turnBtn.state = 'closed'; } var v2 = 0; goto 4790; for (;;) { ++v2; label 4790: if (v2 >= this.view_interface.actionNames_arr.length) break; if (this.view_interface.actionNames_arr[v2] == this.model.userSelectedActionBtn) { switch (this.view_interface.stockPanel_mask_states_arr[v2][0]) { case 0: var v4 = 1; goto 4989; for (;;) { ++v4; label 4989: if (v4 >= 9) break; var v5 = Number(v4); this.view_interface.update_stockPanel_alpha(v5, 100); } break; case 1: var v6 = 1; goto 5083; for (;;) { ++v6; label 5083: if (v6 >= 9) break; var v7 = Number(v6); if (this.view_interface.stockPanel_mask_states_arr[v2][v7] == 1) { var v3 = 100; } else { var v3 = 0; } this.view_interface.update_stockPanel_alpha(v7, v3); } break; case 2: var v8 = 1; goto 5246; for (;;) { ++v8; label 5246: if (v8 >= 9) break; var v9 = Number(v8); if (this.view_interface.stockPanel_mask_states_arr[v2][v9] == 1) { var v3 = 100; } else { var v3 = 0; } this.view_interface.update_stockPanel_alpha(v9, v3); } break; case 3: var v10 = 1; goto 5409; for (;;) { ++v10; label 5409: if (v10 >= 9) break; var v11 = Number(v10); this.view_interface.update_stockPanel_alpha(v11, 0); } continue; } } } _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_6', 5); }; v1.updateView_debug_6 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); if (_global.model.view_leader_MCs_played == 'done') { var v2 = 1; goto 5634; for (;;) { ++v2; label 5634: if (v2 >= this.model.playerArr.length) break; var v3 = this.model.playerArr[v2]; var v4 = this.view_interface.interfaceMC['leaderMC' + v2]; v4.num = v2; var v6 = 0; v4.cfIcon1.gotoAndStop(1); v4.cfIcon2.gotoAndStop(1); v4.cfIcon3.gotoAndStop(1); var v7 = 1; goto 5843; for (;;) { ++v7; label 5843: if (v7 >= v3.ceaseFireArr.length) break; if (v3.ceaseFireArr[v7]._status) { ++v6; v4['cfIcon' + v6].gotoAndStop(2); var v8 = new Color(v4['cfIcon' + v6]); v8.setTransform(this.model.playerArr[v7].playerColorTint1); } } if (this.model.human.ceaseFireArr[v2]._status) { var v9 = new Color(v4.iconCeaseFire); v9.setTransform(this.model.human.playerColorTint1); v4.iconCeaseFire.gotoAndStop(2); v4.iconCeaseFire.txt.text = this.model.human.ceaseFireArr[v2]._turnsLeft; } else { v4.iconCeaseFire.gotoAndStop(1); } if (v3.bioloaded) { v4.iconBio.gotoAndStop(2); } else { v4.iconBio.gotoAndStop(1); } var v5 = this.view_interface.interfaceMC['leaderStat' + v2 + '_' + 1].maskMC; v5._yscale = v3.regardArr[0]; v5 = this.view_interface.interfaceMC['leaderStat' + v2 + '_' + 2].maskMC; v5._yscale = this.model.populationPercentage(v3); } } else { if (_global.model.view_leader_MCs_played == 'false') { this.set_leader_face_MC_sequence(); } } _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_7', 9); }; v1.updateView_debug_7 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); if (this.model.userSelectedActionBtn == 'preAttack') { if (this.model.human.preAttackStatus == 'ready') { this.view_interface.update_stockPanel_alpha(0, 0); this.view_interface.update_stockPanel_alpha(1, 0); this.view_interface.update_stockPanel_alpha(2, 0); this.view_interface.update_stockPanel_alpha(3, 0); this.view_interface.update_stockPanel_alpha(4, 100); this.view_interface.update_stockPanel_alpha(5, 100); } } if (this.model.userSelectedCarrier.weaponName == 'space') { this.view_interface.update_stockPanel_alpha(3, 100); this.view_interface.update_stockPanel_alpha(4, 0); this.view_interface.update_stockPanel_alpha(5, 0); } if (this.model.human.preAttackStatus == 'ready') { } if (this.model.userSelectedActionBtn == 'attack') { if (this.model.human.spy_readiness >= 25) { } } _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_8', 9); }; v1.updateView_debug_8 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); this.view_interface.btn_sound.state = this.model.option.sound; this.view_interface.btn_music.state = this.model.option.music; _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_9', 9); }; v1.updateView_debug_9 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); this.view.updateCities(); _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_10', 9); }; v1.updateView_debug_10 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.presenter_interface.update_statistics(); _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_11', 9); }; v1.updateView_debug_11 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.presenter_interface.update_centerScreenContent(); _global.presenter.allUnitsDone_intervalID = _global.setInterval(this, 'updateView_debug_12', 9); }; v1.updateView_debug_12 = function () { _global.clearInterval(_global.presenter.allUnitsDone_intervalID); _global.presenter_interface.view_interface.update_highScore(_global.model.human.score); _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.view, 'to_interface_timed_4', 9); }; v1.stock_req_check_single = function (_req, _btn) { var v4 = false; var v5 = _global.model.human.weaponStock.getWeaponByName(_btn.relatedWeapon); switch (_req) { return v4; case 'isActive': if (v5.active) { v4 = true; } return v4; case 'weaponInStock': if (v5.inStock > 0) { v4 = true; } return v4; case 'isPayload_pre': if (v5.weaponCategory == 'payload') { if (this.model.human.preAttackStatus == 'ready') { v4 = true; } else { v4 = false; } } else { v4 = true; } return v4; case 'isCarrier_pre': if (v5.weaponCategory == 'carrier') { if (this.model.human.preAttackStatus != 'ready') { v4 = true; } else { v4 = false; } } else { v4 = true; } return v4; case 'preAttackRelated': if (v5.weaponCategory == 'carrier' || (v5.weaponCategory == 'payload' || (v5.weaponCategory == 'specialCarrier' || v5.weaponCategory == 'specialLoad'))) { if (v5.weaponCategory == 'payload') { if (this.model.userSelectedCarrier.weaponLevel >= v5.weaponLevel) { v4 = true; } else { v4 = false; } } else { v4 = true; } } else { v4 = false; } return v4; case 'attackRelated': if (v5.weaponCategory == 'conventional') { v4 = true; } else { v4 = false; } return v4; case 'inactive': if (!v5.active) { v4 = true; } else { v4 = false; } return v4; case 'defenseRelated': if (v5.weaponCategory == 'anti') { v4 = true; } else { v4 = false; } return v4; case 'spy_allowed': if (v5.weaponCategory == 'spy') { if (this.model.human.spy_readiness / 25 >= v5.weaponLevel) { v4 = true; } } else { return true; } return v4; case 'false': return false; return v4; } return v4; }; v1.update_leaderFaces = function () { if (this.model.view_leader_MCs_played == 'done') { var v2 = 0; goto 8768; for (;;) { ++v2; label 8768: if (v2 >= 6) break; this.view_interface.update_leaderFace(v2, 1, true, true); } var v3 = 0; goto 8850; for (;;) { ++v3; label 8850: if (v3 >= this.model.playerArr.length) break; var v4 = this.model.playerArr[v3]; this.view_interface.update_leaderFace(v4.playerNum, v4.faceFrame, v4.alive, false, v4.dead_avatar_played); if (!v4.dead_avatar_played && !v4.alive) { v4.dead_avatar_played = true; } } } else { if (this.model.view_leader_MCs_played == 'false') { var v5 = 0; goto 9065; for (;;) { ++v5; label 9065: if (v5 >= 6) break; this.view_interface.interfaceMC['leaderMC' + v5].gotoAndPlay(v5); } } } }; v1.set_leader_face_MC_sequence = function () { this.update_leaderFaces(); this.model.view_leader_MCs_played = 'pending'; this.model.view_leader_MCs_played_max = this.model.playerArr.length; this.model.view_leader_MCs_sequence_interval_id = _global.setInterval(this, 'do_leader_face_MC_sequence_itteration', 500); }; ASSetPropFlags(v1, null, 1); v1.testVar = 'test'; v1.minimalProductionInvestment = 0; v1.megaton_by_level_arr = ['', '10 megaton', '25 megaton', '50 megaton', '95 megaton']; v1.blockAllBtns = false; v1.block_start_btn = false; } #endinitclip } movieClip 5978 __Packages.Model_interface { #initclip if (!Model_interface) { _global.Model_interface = function () {}; var v1 = _global.Model_interface.prototype; v1.__set__selected_action_name = function (_str) { this._selected_action_name = _str; return this.__get__selected_action_name(); }; v1.__get__selected_action_name = function () { return _global.model.userSelectedActionBtn; }; v1.__set__cur_pressed_action_btn = function (_btn) { if (this.cur_pressed_action_btn) { this.cur_pressed_action_btn.pressed = false; } this._cur_pressed_action_btn = _btn; return this.__get__cur_pressed_action_btn(); }; v1.__get__cur_pressed_action_btn = function () { return this._cur_pressed_action_btn; }; v1.addProperty('cur_pressed_action_btn', v1.__get__cur_pressed_action_btn, v1.__set__cur_pressed_action_btn); v1.addProperty('selected_action_name', v1.__get__selected_action_name, v1.__set__selected_action_name); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5979 __Packages.Btn_action { #initclip if (!Btn_action) { _global.Btn_action = function (_str1, _str2, _overlayMC, _mc1, _mc2, _tf) { this.overlayMC = _overlayMC; this.actionName = _str1; this.label = _str2; this.scrnMC = _mc1; this.btnSwitch = _mc2; this.tf = _tf; this.p_bioloaded = false; }; var v1 = _global.Btn_action.prototype; v1.__set__pressed = function (_bln) { this._pressed = _bln; if (this.isSetAction) { this.state = 3; return this.__get__pressed(); } if (_bln) { this.state = 2; return this.__get__pressed(); } this.state = 1; return this.__get__pressed(); }; v1.__get__pressed = function () { return this._pressed; }; v1.__set__btnStatus = function (_str) { this._btnStatus = _str; return this.__get__btnStatus(); }; v1.__get__btnStatus = function () { return this._btnStatus; }; v1.setLabelText = function () { this.tf.text = this.label; this.tf.setTextFormat(_global.view.textFormats.interface_actionText_1); this.tf.embedFonts = true; }; v1.__set__btnState = function (_nr) { this._btnState = _nr; return this.__get__btnState(); }; v1.__get__btnState = function () { return this._btnState; }; v1.__set__hover = function (_bln) { this._hover = _bln; this.updateBtn(); return this.__get__hover(); }; v1.__get__hover = function () { return this._hover; }; v1.__set__state = function (_nr) { this._state = _nr; this.updateBtn(); return this.__get__state(); }; v1.updateBtn = function () { switch (this._state) { case 1: if (this.hover) { this.tf.textColor = 16777215; this.scrnMC.gotoAndStop(4); } else { this.tf.textColor = 11184810; this.scrnMC.gotoAndStop(1); } this.btnSwitch.gotoAndStop(1); break; case 2: if (this.hover) { this.tf.textColor = 16777215; } else { this.tf.textColor = 0; } this.scrnMC.gotoAndStop(2); this.btnSwitch.gotoAndStop(2); break; case 3: if (this.hover) { this.tf.textColor = 16777215; } else { this.tf.textColor = 0; } this.scrnMC.gotoAndStop(3); this.btnSwitch.gotoAndStop(3); break; case 4: this.tf.textColor = 16777215; this.scrnMC.gotoAndStop(4); this.btnSwitch.gotoAndStop(1); } }; v1.__get__state = function () { return this._state; }; v1.__set__handCursor = function (_bln) { if (_bln) { this.overlayMC.gotoAndStop(1); return this.__get__handCursor(); } this.overlayMC.gotoAndStop(2); return this.__get__handCursor(); }; v1.__set__bioloaded = function (_bln) { this.p_bioloaded = _bln; if (_bln) { this.scrnMC.bioMC1.gotoAndPlay(2); this.scrnMC.bioMC2.gotoAndPlay(2); return this.__get__bioloaded(); } this.scrnMC.bioMC1.gotoAndStop(1); this.scrnMC.bioMC2.gotoAndStop(1); return this.__get__bioloaded(); }; v1.__get__bioloaded = function () { return this.p_bioloaded; }; v1.addProperty('pressed', v1.__get__pressed, v1.__set__pressed); v1.addProperty('hover', v1.__get__hover, v1.__set__hover); v1.addProperty('state', v1.__get__state, v1.__set__state); v1.addProperty('btnState', v1.__get__btnState, v1.__set__btnState); v1.addProperty('btnStatus', v1.__get__btnStatus, v1.__set__btnStatus); v1.addProperty('bioloaded', v1.__get__bioloaded, v1.__set__bioloaded); v1.addProperty('handCursor', function () {}, v1.__set__handCursor); ASSetPropFlags(v1, null, 1); v1.type = 'action'; v1.hoverable = true; v1._hover = false; v1._btnState = 0; v1._pressed = false; v1._state = 1; } #endinitclip } movieClip 5980 __Packages.Sub_presenter { #initclip if (!Sub_presenter) { _global.Sub_presenter = function () {}; var v1 = _global.Sub_presenter.prototype; v1.turnResults = function () { this.model.reset_playerAB_position_arr(); this.model.attackingSubs_arr = []; this.model.attackingSubs_arr_index = 0; this.model.turnResultsArr = []; this.model.battleMC_units_active = false; for (var i in this.model.activePlayerArr) { var v2 = true; var v3 = this.model.activePlayerArr[i]; v3.shortMSG_arr = []; v3.turnBattleCasualties = 0; v3.turnBattleKills = 0; v3.turnPropagandaCasualties = 0; v3.turnResourcesGained = 0; if (v3.spy_readiness < 0) { v3.spy_readiness = 0; } if (_global.isNaN(v3.spy_readiness)) { v3.spy_readiness = 50; } v3.spy_readiness = Math.min(v3.spy_readiness + 25, 100); var v4 = 0; goto 2677; for (;;) { ++v4; label 2677: if (v4 >= v3.regardArr.length) break; if (v3.ceaseFireArr[v4]._status) { v3.regardArr[v4] += 2; } if (v3.regardArr[v4] < 100) { ++v3.regardArr[v4]; if (this.model.difficulty_level == 0) { ++v3.regardArr[v4]; ++v3.regardArr[v4]; } if (this.model.difficulty_level == 1) { ++v3.regardArr[v4]; } } if (v3.regardArr[v4] < 50) { ++v3.regardArr[v4]; if (this.model.difficulty_level == 0) { ++v3.regardArr[v4]; } } if (v3.regardArr[v4] < 30) { ++v3.regardArr[v4]; } if (v3.regardArr[v4] > 100) { v3.regardArr[v4] = 100; } if (v3.playedBy == 'AI') { var v5 = 1; goto 3213; for (;;) { ++v5; label 3213: if (v5 >= v3.regardArr.length) break; v3.regardArr[v5] += this.model.difficulty_level; } } } if (!this.model.playerArr[v3.primary_enemy].alive) { v3.primary_enemy = this.model.get_random_set_enemy(v3, v3.secundary_enemy); } if (!this.model.playerArr[v3.secundary_enemy].alive) { v3.secundary_enemy = this.model.get_random_set_enemy(v3, v3.primary_enemy); } if (v3.religion > 11) { v3.religion -= this.model.tools.randRange(5, 10); } if (v3.money < -1 && v3.playedBy == 'human') { this.model.error('money', v3.playerNum, v3.money); } if (v3.money < 0) { v3.money = 1; } if (v3.special_person) { v3.money += 3; } if (v3.preAttackStatus == 'ready' && (v3.turnAction_1.action != 'preAttack' && v3.turnAction_2.action != 'preAttack')) { this.model.turnResultsArr.push({'_plr': v3.playerNum, '_item': 'cancel_pre'}); v3.preAttackStatus = 'inactive'; } if (v3.turnAction_1.action != 'preAttack' && v3.turnAction_2.action != 'preAttack') { v3.preLocation = undefined; } if (v3.preLocation && v3.preAttackStatus != 'ready') { v3.preLocation = undefined; } for (var j in v3.diplomacyAcceptedArr) { this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'diplomacyAccepted', '_arr': v3.diplomacyAcceptedArr[j]}); } for (var j in v3.diplomacyRejectedArr) { this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'diplomacyRejected', '_arr': v3.diplomacyRejectedArr[j]}); } for (var j in v3.cityArr) { var v6 = v3.cityArr[j]; if (v6.bioloaded) { v6.removeBioload(); } } v3.weaponStock.removeBioload(); v3.bioloadedActionsArr = []; v3.bioloadedStockArr = []; v3.bioloaded = false; v3.diplomacyAcceptedArr = []; v3.diplomacyRejectedArr = []; v3.preBuilding_this_turn = false; for (var j in v3.diplomacy_offeredLastTurn) { var v7 = v3.diplomacy_offeredLastTurn[j]; if (v7 > 0) { --v3.diplomacy_offeredLastTurn[j]; } else { if (v7 <= 0) { v3.diplomacy_offeredLastTurn[j] = false; } } } for (var j in v3.weaponStock.weaponArr) { v3.weaponStock.weaponArr[j].inUse = 0; } this.view.AB_interval_start_index = 0; for (var j in v3.turnActionArr) { var v8 = v3.turnActionArr[j]; switch (v8.action) { case 'resources': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'resources', '_value': '0', '_plusmin': 'plus'}); break; case 'production': for (var k in v8.productionInvestmentArr) { if (v8.productionInvestmentArr[k][1] > 0) { this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'produce2', '_value': v8.productionInvestmentArr[k][0], '_amount': v8.productionInvestmentArr[k][1], '_group': v8.productionInvestmentArr[k][2], '_money': v8.productionInvestmentArr[k][3]}); } } this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'production_building'}); break; case 'produce': break; case 'research': for (var k in v8.researchArr) { this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'research', '_value': v8.researchArr[k].techID, 'amount': 1}); } for (var k in v8.inventArr) { this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'research', '_value': v8.inventArr[k].techID, 'amount': 1}); } this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'research_building'}); break; case 'religion': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'religion', '_value': 0, '_plusmin': 'plus'}); break; case 'preAttack': if (v3.preAttackStatus == 'active' || v3.preAttackStatus == 'inactive') { v2 = false; var v9 = v8.preAttackCarrier.weaponID; var v10 = v8.preAttackPayload.weaponID; var v11 = v8.targetCity.cityID; if (v8.preAttackCarrier.weaponType == 'rocket') { var v12 = 'silo'; } else { if (v8.preAttackCarrier.weaponType == 'plane') { var v12 = 'airfield'; } else { if (v8.preAttackCarrier.weaponType == 'sub') { var v12 = 'sub'; this.model.turnResultsArr.push({'_item': 'battle', '_player': v3.playerNum, '_weapon': v8.preAttackCarrier.weaponID, '_action': 1, '_dontReduce': true}); } else { if (v8.preAttackCarrier.weaponType == 'ship') { var v12 = 'ship'; this.model.turnResultsArr.push({'_item': 'battle', '_player': v3.playerNum, '_weapon': v8.preAttackCarrier.weaponID, '_action': 1, '_dontReduce': true, '_dontBeAnAss': true}); } else { var v12 = v8.preAttackCarrier.weaponType; } } } } this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'setPreAttack', '_value': 'ready', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum, '_weapon': v8.preAttackCarrier.weaponID, '_carrier': v9, '_payload': v10, '_city': v8.targetCity.cityID, '_frame': v12, '_blocked': false}); } else { if (v3.preAttackStatus == 'ready') { v3.preBuilding_this_turn = true; var v13 = v8.preAttackCarrier.weaponID; var v14 = v8.preAttackPayload.weaponID; var v15 = v8.targetCity.cityID; var v17 = false; var v18; var v19; var v20; if (v8.preAttackCarrier.weaponType == 'rocket') { var v16 = 'silo'; } else { if (v8.preAttackCarrier.weaponType == 'plane') { var v16 = 'airfield'; } else { if (v8.preAttackCarrier.weaponType == 'sub') { v20 = 2; } else { if (v8.preAttackCarrier.weaponType == 'ship') { v17 = true; v18 = new Array(); v19 = 2; } else { var v16 = v8.preAttackCarrier.weaponType; } } } } this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'battle', '_value': 'preAttack', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum, '_weapon': v13, '_carrier': v13, '_payload': v14, '_city': v8.targetCity.cityID, '_blocked': false, '_casualties': 0, '_frame': v16, '_result': true, '_isShip': v17, '_attack_arr': v8.ship_attack_arr, '_result_arr': v18, '_action': v20}); this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'setPreAttack', '_value': 'inactive'}); this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'regard', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum}); this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'regard', '_value': 'preAttack', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum, '_wpnLevel': v8.preAttackPayload.weaponLevel}); } } break; case 'attack': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'battle', '_value': 'attack', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum, '_weapon': v8.attackWeapon.weaponID, '_city': v8.targetCity.cityID, '_casualties': 0, '_result': true, '_spyArr': undefined, '_spyBuilding': v8.spyBuilding}); this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'regard', '_value': 'attack', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum, '_wpnLevel': v8.attackWeapon.weaponLevel}); if (v8.attackWeapon.weaponType == 'spy') { this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'reset_spy_readiness', '_value': 0}); } break; case 'preCounter': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'defense', '_value': v8.attackWeapon.weaponID, '_result': false, '_frame': v8.attackWeapon.weaponName}); break; case 'defense': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'defense', '_value': v8.attackWeapon.weaponID, '_results': false, '_frame': v8.attackWeapon.weaponName}); this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'regard', '_value': 'propaganda', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum}); break; case 'propaganda': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'propaganda', '_a': v3.playerNum, '_b': v8.targetPlayer.playerNum, '_city': v8.targetCity.cityID, '_value': 0}); break; case 'diplomacy': this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'diplomacy', '_value': 'call', '_leader': v8.diplomacyLeader, '_option': v8.diplomacyOption}); this.model.turnResultsArr.push({'_player': v3.playerNum, '_item': 'regard', '_value': 'diplomacy', '_a': v3.playerNum, '_b': v8.diplomacyLeader, '_diplomacy': true}); } } } for (var i in this.model.turnResultsArr) { var v21 = this.model.turnResultsArr[i]; switch (v21._item) { case 'resources': if (_global.model.playerArr[v21._player].playedBy == 'human') { v21._value = Math.round(_global.model.playerArr[v21._player].population / this.model.difficulty_level_specific_vars.player_resources_divider[this.model.difficulty_level]); } else { v21._value = Math.round(_global.model.playerArr[v21._player].population / this.model.difficulty_level_specific_vars.enemy_resources_divider[this.model.difficulty_level]); } v21._plusmin = 'plus'; break; case 'religion': if (_global.model.playerArr[v21._player].playedBy == 'human') { v21._value = this.model.difficulty_level_specific_vars.player_religion_addition[this.model.difficulty_level]; } else { v21._value = this.model.difficulty_level_specific_vars.enemy_religion_addition[this.model.difficulty_level]; } break; case 'battle': if (v21._value == 'preAttack' && !v21._isShip) { var v22 = _global.model.playerArr[v21._player].weaponStock.getWeaponByID(v21._payload); var v23 = v22.maxKills; if (this.model.playerArr[v21._a].playedBy == 'AI' && this.model.playerArr[v21._b].playedBy == 'human') { v21._casualties = Math.round(_global.model.tools.randRange(v23, v23 * 1.2)); } else { v21._casualties = Math.round(_global.model.tools.randRange(v23 / 1.5, v23)); } if (!v21._casualties || _global.isNaN(v21._casualties)) { v21._casualties = 0; } for (var j in this.model.turnResultsArr) { if (this.model.turnResultsArr[j]._item == 'defense') { var v24 = this.model.turnResultsArr[j]; if ((_global.model.playerArr[v24._player].weaponStock.getWeaponByID(v24._value)).weaponName == (_global.model.playerArr[v21._player].weaponStock.getWeaponByID(v21._carrier)).counteredBy && v21._b == v24._player) { if (v21._isShip) { var v25 = 0; goto 8780; for (;;) { ++v25; label 8780: if (v25 >= 3) break; if (this.model.tools.randRange(0, 3) == 3) { v21._result_arr.push({'_num': v25, '_result': false, '_casualties': 0}); v24._restult = true; } else { v21._result_arr.push({'_num': v25, '_result': true, '_casualties': _global.model.tools.randRange(v22.maxKills / 2, v22.maxKills)}); } } break; } else { if (this.model.tools.randRange(1, 9) != 5) { v21._casualties = 0; v21._result = false; v24._result = true; break; } else { v21._result = true; v24._result = true; v21._pass_anti = true; break; } } } } } var v26 = this.model.human.weaponStock.getWeaponByID(v21._payload); if (v26.weaponName.slice(0, -1) == 'bioload' && v21._result) { if ((this.model.human.weaponStock.getWeaponByID(v21._weapon)).weaponName == 'sub') { for (var q in this.model.turnResultsArr) { var v27 = this.model.turnResultsArr[q]; if (v27._player == v21._player && v27._isSub) { v27._bioload = true; } } } v21._bioload = true; var v28 = this.model.createBioHazardArr(Number(v26.weaponName.substr(v26.weaponName.length - 1, 1))); (this.model.getCityByID(v21._city)).bioload_in_battle = true; this.model.turnResultsArr.push({'_item': 'bioload', '_value': 'deactivate', '_plr': v21._b, '_arr': v28}); } } else { if (v21._isShip) { this.model.playerArr[v21._player].shipFrame = 2; v21._action = 2; var v29 = false; for (var k2 in this.model.turnResultsArr) { if (this.model.turnResultsArr[k2]._item == 'defense' && v21._b == this.model.turnResultsArr[k2]._player) { var v30 = this.model.turnResultsArr[k2]; if ((this.model.playerArr[v21._a].weaponStock.getWeaponByID(v30._value)).weaponName == 'antiAir') { v29 = true; v30._result = true; } } } var v31 = 0; goto 9950; for (;;) { ++v31; label 9950: if (v31 >= 3) break; var v32 = this.model.playerArr[v21._player].weaponStock.getWeaponByID(v21._attack_arr[v31].wpn); var v33 = true; var v34 = Math.round(this.model.tools.randRange(v32.maxKills / 2, v32.maxKills)); var v35 = this.model.tools.randRange(1, 3); if (v29 && v35 == 2) { v33 = false; v34 = 0; } v21._result_arr.push({'_num': v31, '_result': v33, '_casualties': v34}); if (v32.weaponName.slice(0, -1) == 'bioload' && v33) { v21._attack_arr[v31]._bioload = true; var v36 = this.model.createBioHazardArr(Number(v32.weaponName.substr(v32.weaponName.length - 1, 1))); (this.model.getCityByID(v21._attack_arr[v31].city)).bioload_in_battle = true; this.model.turnResultsArr.push({'_item': 'bioload', '_value': 'deactivate', '_plr': v21._b, '_arr': v36}); } } } else { if (v21._value == 'attack') { var v37 = _global.model.human.weaponStock.getWeaponByID(v21._weapon); if (v37.weaponType != 'spy') { v21._casualties = Math.round(_global.model.tools.randRange(v37.maxKills / 2, v37.maxKills)); } else { v21._spyArr = this.createSpyStealArray(v21._a, v21._b, v37.weaponLevel); v21._casualties = 0; v21._frame = v21._spyBuilding; } } } } if (v21._attack_arr) { for (var j in v21._attack_arr) { var v38 = this.model.human.weaponStock.getWeaponByID(v21._attack_arr[j].wpn); if (v38.weaponName.slice(0, -1) == 'bioload') { v21._attack_arr[j]._bioload = true; var v39 = this.model.createBioHazardArr(Number(v38.weaponName.substr(v38.weaponName.length - 1, 1))); (this.model.getCityByID(v21._attack_arr[j].city)).bioload_in_battle = true; this.model.turnResultsArr.push({'_item': 'bioload', '_value': 'deactivate', '_plr': v21._b, '_arr': v39}); } } } if (!_global.isNaN(v21._casualties) && v21._casualties) { var v40 = this.model.getCityByID(v21._city); if (v21._casualties > v40.population - v40.battle_loop_casualties) { v21._casualties = v40.population - v40.battle_loop_casualties; v40.propaganda_exclude = true; } v40.battle_loop_casualties += v21._casualties; _global.model.playerArr[v21._b].turnBattleCasualties += v21._casualties; _global.model.playerArr[v21._a].turnBattleKills += v21._casualties; if (!_global.model.playerArr[v21._b].lastAttackedBy_casualties || _global.model.playerArr[v21._b].lastAttackedBy_casualties < v21._casualties) { _global.model.playerArr[v21._b].lastAttackedBy_num = v21._a; _global.model.playerArr[v21._b].lastAttackedBy_casualties = v21._casualties; } _global.presenter.addToHighscore(v21._a, 1, v21._casualties); } if (v21._isShip) { var v41 = 0; goto 11659; for (;;) { ++v41; label 11659: if (v41 >= v21._result_arr.length) break; if (!_global.isNaN(v21._result_arr[v41]._casualties) && v21._result_arr[v41]._casualties) { var v42 = _global.model.getCityByID(v21._attack_arr[v41].city); if (v21._result_arr[v41]._casualties > v42.population - v42.battle_loop_casualties) { v21._result_arr[v41]._casualties = v42.population - v42.battle_loop_casualties; v42.propaganda_exclude = true; } v42.battle_loop_casualties += v21._result_arr[v41]._casualties; _global.model.playerArr[v21._b].turnBattleCasualties += v21._result_arr[v41]._casualties; _global.model.playerArr[v21._a].turnBattleKills += v21._result_arr[v41]._casualties; if (!_global.model.playerArr[v21._b].lastAttackedBy_casualties || _global.model.playerArr[v21._b].lastAttackedBy_casualties < v21._result_arr[v41]._casualties) { _global.model.playerArr[v21._b].lastAttackedBy_num = v21._a; _global.model.playerArr[v21._b].lastAttackedBy_casualties = v21._result_arr[v41]._casualties; } _global.presenter.addToHighscore(v21._a, 1, v21._result_arr[v41]._casualties); } } } break; break; case 'propaganda': case 'diplomacy': } } for (var i in this.model.playerArr) { var v43 = this.model.playerArr[i]; var v44 = true; var v45 = true; if (v43.preAttackStatus == 'ready' && v43.alive) { if (v43.turnAction_1.action == 'preAttack') { v44 = false; } if (v43.turnAction_2.action == 'preAttack') { v45 = false; } if (v44) { v43.turnAction_1.doReset(); } else { if (v45) { v43.turnAction_2.doReset(); } } v43.preAttackStatus = 'inactive'; } if (v43.playerNum == 0) { } } }; v1.createSpyStealArray = function (plr_a_nr, plr_b_nr, spyLevel) { var v5 = new Array(); var v6 = new Array(); var v7 = new Array(); var v8 = this.model.playerArr[plr_b_nr]; var v10 = this.model.spy_stat_obj['spy' + spyLevel]; var v11 = this.model.tools.randRange(1, v10.weaponStealMax); if (v8.special_person) { v11 = 1; } var v12 = 0; var v13 = 'resources'; var v14; var v15 = Math.round((v8.money / 100) * this.model.tools.randRange(spyLevel * 10, v10.moneyStealPrcMax)); if (v15 > _global.model.difficulty_level_specific_vars.spy_steal_money_max[_global.model.difficulty_level]) { v15 = _global.model.difficulty_level_specific_vars.spy_steal_money_max[_global.model.difficulty_level]; } v7.push(v15); if (v8.special_person && v15 > 20) { v15 = 20; } for (var i in v8.weaponStock.weaponArr) { var v9 = v8.weaponStock.weaponArr[i]; if (!v8.special_person) { if (v9.weaponLevel <= spyLevel && (v9.inStock > 0 && v9.weaponType != 'spy')) { v5.push(v9.weaponID); } } else { if (v9.weaponLevel <= 1 && (v9.inStock > 0 && v9.weaponType != 'spy')) { v5.push(v9.weaponID); } } } for (var k in this.model.turnResultsArr) { if (this.model.turnResultsArr[k]._player == plr_a_nr) { var v16 = 0; goto 13535; for (;;) { ++v16; label 13535: if (v16 >= this.model.spyActions_arr.length) break; if (this.model.turnResultsArr[k]._item == this.model.spyActions_arr[v16]) { v14 = this.model.spyActions_arr[v16]; } else {} } } } for (var m in this.model.spyActions_arr) { if (this.model.spyActions_arr[m] != v14) { v6.push(this.model.spyActions_arr[m]); } } v7.push(v6[this.model.tools.randRange(0, v6.length - 1)]); if (v5.length < v11) { v11 = v5.length; } var v17 = 0; goto 13895; for (;;) { ++v17; label 13895: if (v17 >= v11) break; v12 = this.model.tools.randRange(0, v5.length - 1); v7.push(v5[v12]); v5.splice(v12, 1); _global.presenter.addToHighscore(plr_a_nr, 2, 1); } return v7; }; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5981 __Packages.Presenter { #initclip if (!Presenter) { _global.Presenter = function (param_model) { super(); this.model = param_model; }; _global.Presenter extends Sub_presenter; var v1 = _global.Presenter.prototype; v1.__set__model = function (_param) { this._model = _param; return this.__get__model(); }; v1.__get__model = function () { return this._model; }; v1.__set__view = function (_param) { this._view = _param; return this.__get__view(); }; v1.__get__view = function () { return this._view; }; v1.updateMiniMap = function () { this.view.updateCities(); }; v1.setOutlineColor = function () { for (var i in this.model.playerArr) { var v2 = this.model.playerArr[i]; this.view.mapOutlineColorObj['outlineTrans' + v2.playerNum].setTransform(v2.playerColorTint1); this.view.faceOutlineColorObj['outlineTrans' + v2.playerNum].setTransform(v2.playerColorTint1); } }; v1.btn_pressed_new_game = function () { _global.stopAllSounds(); _level0.stopAllSounds(); _level0.endGameMC.sound.stop(); this.model.theme_sound.stop(); delete _level0.endGameMC.onEnterFrame; delete _global.model; delete _global.model_interface; delete _global.model_gameMenu; _root.gotoAndPlay(2); }; v1.initBattle = function () { this.model.battle.resetBattle(); this.model.battle.createToSpawnUnitsArr(); var v2 = 0; var v3 = new Array(); var v4 = 0; for (var i in this.model.battle._toSpawnUnitsArr) { if (!this.model.battle._toSpawnUnitsArr[i]._building) { var v5 = this.model.battle._toSpawnUnitsArr[i]; var v6 = this.model.playerArr[v5.player].playerColorTint1; var v7 = this.model.playerArr[v5.player].playerColor; v4 += 5; this.model.battle._activeUnitsArr.push(new Unit(v5.unitID, this.view.battleSrcMC, (this.model.playerArr[v5.player].weaponStock.getWeaponByID(v5.weaponID)).weaponType, 'unit' + ++v2, v5.startX, v5.startY, v5.wayPointArr, v5.result, v5.tail, v5.tailNum, v5.force_MC, v6, v5.startNum, v4, v5.targetPlayer, v5.tr, v5.player, v7, v5.wildCard, v5.explosion_name)); if (v5.tail) { v3.push(v5.unitID); } } else { var v8 = this.model.battle._toSpawnUnitsArr[i]; this.model.battle._activeUnitsArr.push({'_building': true, 'obj': v8}); } if (this.model.battle._toSpawnUnitsArr[i]._addToSubArr) { this.model.attackingSubs_arr.push(this.model.battle._toSpawnUnitsArr[i]); } } for (var i in v3) { var v9 = v3[i]; for (var j in this.model.battle._activeUnitsArr) { var v10 = this.model.battle._activeUnitsArr[j]; if (v10.unitID == v9) { for (var k in this.model.battle._activeUnitsArr) { var v11 = this.model.battle._activeUnitsArr[k]; if (v10.tail == v11.unitID) { v10.tail = v11; } } } } } var v12 = 0; var v13 = []; var v14 = _global.model.battle.all_turn_buildings_arr; var v15 = 0; goto 7783; for (;;) { ++v15; label 7783: if (v15 >= v14.length) break; if (v14[v15].tr._spyBuilding) { for (var k in v14) { if (v14[k]._frame == v14[v15]._frame && (v14[v15] != v14[k] && v14[k]._player == v14[v15]._player)) { v14[v15]._frame = 'spyCenter'; } } } if (!this.model.loop_playerAB_position_arr('isDouble', v14[v15]._player, v14[v15]._frame)) { if (v14[v15]._frame != 'propaganda_2') { var v16 = this.view.showActionBuildingFromObj(v14[v15]); this.add_to_playerAB_position_arr(v14[v15]._player, v14[v15]._frame, v16); } else { if (_global.model.playerArr[v14[v15]._player].preLocation) { var v17 = this.get_preAB_mc(v14[v15]._player); this.add_to_playerAB_position_arr(v14[v15]._player, v14[v15]._frame, v17); } } } } this.set_playerAB_position_arr_action_names(); this.view.AB_interval_ID = _global.setInterval(this.view, 'interval_func', 1600); if (_global.debug.skip_battle_animation) { _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.presenter, 'allUnitsDone', 100); } else { this.view.createUnitTicker(); } }; v1.add_to_playerAB_position_arr = function (_plrNum, _aname, _mc) { for (var i in this.model.playerAB_position_arr) { var v5 = this.model.playerAB_position_arr[i]; if (v5._num == _plrNum && (!v5.building_name || v5.building_name == '')) { this.model.playerAB_position_arr[i].building_name = _aname; this.model.playerAB_position_arr[i].building_MC = _mc; break; } } }; v1.set_playerAB_position_arr_action_names = function () { for (var i in this.model.playerAB_position_arr) { var v2 = this.model.playerAB_position_arr[i]; for (var j in this.model.building_names_to_actions_arr) { if (this.model.building_names_to_actions_arr[j].building_name == v2.building_name) { v2.action_name = this.model.building_names_to_actions_arr[j].action_name; } } } }; v1.get_preAB_mc = function (_plrNum) { var v3 = this.view.battleSrcMC['ab' + _plrNum + '_' + _global.model.playerArr[_plrNum].preLocation]; return v3; }; v1.allUnitsDone = function () { _global.clearInterval(this.allUnitsDone_intervalID); var v2 = 0; for (var i in this.model.battle._toDeleteUnitsArr) { var v3 = this.model.battle._toDeleteUnitsArr[i]; ++v2; v3.explosionMC.removeMovieClip(); v3.MC.removeMovieClip(); v3.tintMC.removeMovieClip(); v3.shadowMC.removeMovieClip(); if (v2 > 20) { break; } } var v4 = 0; goto 9257; for (;;) { ++v4; label 9257: if (v4 >= this.model.battle._toDeleteExplosionMC_arr.length) break; this.model.battle._toDeleteExplosionMC_arr[v4].removeMovieClip(); this.model.battle._toDeleteExplosionMC_arr.splice(v4, 1); if (v4 > 20) { } else {} } _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.presenter, 'endBattle', 25); }; v1.showLastActionBuildings = function () { this.model.actionBuildingInterval = _global.setInterval(this.view, 'getIntervalBuildingsArray', 2000); }; v1.endBattle = function () { _global.clearInterval(this.allUnitsDone_intervalID); _global.model.battleTimerArr = []; _global.model.battleCounter = 20; _global.model.battleTimerIndex = 0; _global.model.unitStartNum = 0; for (var i in this.model.playerArr) { this.model.playerArr[i].resetBuildingsShown(); } _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.presenter, 'initInterface_1', 25); }; v1.doTR_from_battle = function (tr) { var v5 = ' ok '; switch (tr._item) { case 'battle': if (!tr._spyArr) { for (var i in this.model.playerArr) { for (var j in this.model.playerArr[i].cityArr) { var v6 = this.model.playerArr[i].cityArr[j]; if (v6.cityID == tr._city && (!_global.isNaN(tr._casualties) && tr._casualties)) { v6.total_battle_casualties += tr._casualties; } } } if (tr._isShip) { var v7 = 0; goto 10162; for (;;) { ++v7; label 10162: if (v7 >= tr._attack_arr.length) break; var v8 = tr._attack_arr[v7]; var v9 = tr._result_arr[v7]; (this.model.getCityByID(v8.city)).total_battle_casualties += v9._casualties; } } } else { var v10 = this.model.playerArr[tr._a]; var v11 = this.model.playerArr[tr._b]; var v12 = ''; var v13 = ''; if (v11.money >= tr._spyArr[0]) { v10.money += tr._spyArr[0]; v11.money -= tr._spyArr[0]; } else { tr._spyArr[0] = v11.money; v11.money = 0; v10.money += tr._spyArr[0]; } var v14 = 2; goto 10576; for (;;) { ++v14; label 10576: if (v14 >= tr._spyArr.length) break; var v4 = tr._spyArr[v14]; if ((v10.weaponStock.getWeaponByID(v4)).active) { v12 += 'WEAPON: ' + (v10.weaponStock.getWeaponByID(v4)).prettyName + ' <br/> '; v13 += 'STOLEN: ' + (v10.weaponStock.getWeaponByID(v4)).prettyName + ' <br/> '; ++(v10.weaponStock.getWeaponByID(v4)).inStock; if ((v11.weaponStock.getWeaponByID(v4)).inStock) { --(v11.weaponStock.getWeaponByID(v4)).inStock; } } else { v12 += ' TECHNOLOGY: ' + (v10.weaponStock.getWeaponByID(v4)).prettyName + ' <br/> '; (v10.weaponStock.getWeaponByID(v4)).active = true; v10.techTree.inventTechByName((v10.weaponStock.getWeaponByID(v4)).relatedTechName); } } if (tr._spyArr[0] > 0) { v10.shortMSG_arr.push({'_type': 'spy', '_msg': 'YOUR SPY STOLE <br/> $' + tr._spyArr[0] + '.000.000,<br/> ' + v12}); v11.shortMSG_arr.push({'_type': 'spy', '_msg': 'AN ENEMY SPY STOLE <br/> $' + tr._spyArr[0] + '.000.000,<br/> ' + v13}); } else { if (tr._spyArr[1]) { v10.shortMSG_arr.push({'_type': 'spy', '_msg': 'YOUR SPY STOLE <br/>' + v12}); v11.shortMSG_arr.push({'_type': 'spy', '_msg': 'A ENEMY SPY STOLE <br/>' + v13}); } else { if (tr._spyArr.length < 1) { v10.shortMSG_arr.push({'_type': 'spy', '_msg': 'YOUR SPY DID NOT STEAL ANYTHING'}); v11.shortMSG_arr.push({'_type': 'spy', '_msg': 'AN ENEMY SPY WAS STOPPED'}); } } } } return v5; case 'resources': if (tr._plusmin == 'plus') { this.model.playerArr[tr._player].money += tr._value; this.model.playerArr[tr._player].turnResourcesGained += tr._value; _global.presenter.addToHighscore(tr._player, 5, tr._value); } else { this.model.playerArr[tr._player].money -= tr._value; } return v5; case 'religion': this.model.playerArr[tr._player].religion += tr._value; _global.presenter.addToHighscore(tr._player, 6, tr._value); return v5; case 'propaganda': var v15 = this.model.playerArr[tr._a]; var v16 = this.model.playerArr[tr._b]; var v17 = this.model.getCityByID(tr._city); var v20 = v15.religion - v16.religion; if (v20 < 0) { v20 = 0; } var v21 = 0; if (v15.population - v16.population > 20) { v21 = -1; } if (v15.population - v16.population > 40) { v21 = -2; } if (v15.population - v16.population > 80) { v21 = -4; } if (v16.population - v15.population > 20) { v21 = 1; } if (v16.population - v15.population > 40) { v21 = 2; } if (v16.population - v15.population > 80) { v21 = 4; } if (v15.religion > v16.religion) { var v19 = Math.round(v20); } else { var v19 = 0; } if (v15.playedBy == 'AI') { if (v19 > 25) { v19 = 25; } } else { if (v19 > 15) { v19 = 15; } } v19 = Math.max(0, v19 + v21); if (v16.religion == 100) { v19 = 0; } var v22 = 0; v22 = Math.min(Math.round(((v17.population - v17.total_battle_casualties) / 100) * (v19 + 5)), 40); v22 = Math.round(v22 / 2); v17.propagandaMin.push(v22); if (v22 > 0) { v15.shortMSG_arr.push({'_type': 'propagandaGained', '_msg': 'You gained ' + v22 + '.000.000 citizens from propaganda'}); v16.shortMSG_arr.push({'_type': 'propagandaLost', '_msg': 'You lost ' + v22 + '.000.000 citizens from propaganda'}); } v16.turnPropagandaCasualties += v22; _global.presenter.addToHighscore(v15, 7, v22); var v23 = new Array(); for (var j in v15.cityArr) { var v24 = v15.cityArr[j]; if (v24.population >= 1 && !v24.propaganda_exclude) { v23.push(v24); } } var v25 = Math.round(v22 / v23.length); for (var j in v23) { var v26 = v23[j]; v26.propagandaPlus += v25; } return v5; } v5 = ' error with string: ' + tr._value; return v5; }; v1.killPlayer = function (_plr) { this.model.killPlayer(_plr); if (_plr.playedBy == 'human') { _global.clearInterval(this.allUnitsDone_intervalID); this.view.changeOver('toPlayerLost'); } this.view.battleSrcMC['ab' + _plr.playerNum + '_' + 1].gotoAndStop(1); this.view.battleSrcMC['ab' + _plr.playerNum + '_' + 2].gotoAndStop(1); _plr.alive = false; if (this.model.activePlayerArr.length == 1 && this.model.human.alive) { _global.clearInterval(this.allUnitsDone_intervalID); this.view.changeOver('toPlayerWin'); } }; v1.updatePlayerVars_1 = function () { _global.clearInterval(this.allUnitsDone_intervalID); for (var i in this.model.activePlayerArr) { var v2 = this.model.activePlayerArr[i]; v2.heliStart = []; v2.weaponStock.resetInUse(); v2.anti_active = undefined; v2.anti_type = undefined; v2.anti_pos_arr = []; v2.anti_loc = undefined; v2.anti_inBattle_target = undefined; v2.shipFrame = 1; v2.production_money_returned = 0; if (v2.religion > 100) { v2.religion = 100; } } for (var i in this.model.playerArr) { var v3 = this.model.playerArr[i]; for (var j in v3.cityArr) { if (_global.isNaN(v3.cityArr[j].population)) { v3.cityArr[j].population = 0; } } if (v3.population <= 0) { this.killPlayer(v3); } } if (this.model.human.alive) { this.updatePlayerVars_2(); } }; v1.updatePlayerVars_2 = function () { _global.clearInterval(this.allUnitsDone_intervalID); var v2 = 0; for (var i in this.model.turnResultsArr) { if (v2 >= 50) { break; } ++v2; var v3 = this.model.turnResultsArr[i]; var v4 = this.model.playerArr[v3._player]; switch (v3._item) { case 'battle': if ((this.model.human.weaponStock.getWeaponByID(v3._weapon)).weaponName == 'space') { ++this.model.playerArr[v3._a].satellites_used; } if (!v3._attack_arr[0] && !v3._dontReduce) { if (v3._payload) { v4.weaponStock.reduceWeaponByID(v3._payload, 1); } else { v4.weaponStock.reduceWeaponByID(v3._weapon, 1); } } else { for (var j in v3._attack_arr) { v4.weaponStock.reduceWeaponByID(v3._attack_arr[j].wpn, 1); } } var v5 = v3._casualties; if (v3._attack_arr) { v5 = v3._attack_arr[0]._casualties + v3._attack_arr[1]._casualties + v3._attack_arr[2]._casualties; } if ((!v5 || _global.isNaN(v5)) && v5 != 0) { v5 = 40; } if (v3._dontReduce) { } else { var v6 = this.model.playerArr[v3._a]; var v7 = this.model.playerArr[v3._b]; v6.regardArr[v3._b] -= v5; v7.regardArr[v3._a] -= v5; if (v7.special_person && v6.playedBy == 'AI') { for (var sp_i in this.model.activePlayerArr) { this.model.activePlayerArr[sp_i].regardArr[v6.playerNum] -= 7; } } for (var k in this.model.activePlayerArr) { var v8 = this.model.activePlayerArr[k]; if (v8 != v6 && (v8 != v7 && v8.ceaseFireArr[v3._a]._status)) { if (v8.regardArr[v3._b] > v8.regardArr[v3._a]) { v8.regardArr[v3._a] -= v5 / 20; } else { v8.regardArr[v3._a] += v5 / 20; } } } break; case 'produce': var v9 = v4.weaponStock.getWeaponByID(v3._value); v4.weaponStock.produceWeaponByName(v9.weaponName, v3._amount); v4.money -= Number(v9.cost) * Number(v3._amount); break; case 'propaganda': var v10 = this.model.tools.randRange(5, 10); this.model.playerArr[v3._a].regardArr[v3._b] -= v10; this.model.playerArr[v3._b].regardArr[v3._a] -= v10; for (var k in this.model.activePlayerArr) { var v11 = this.model.activePlayerArr[k]; if (v11.playerNum != v3._a && v11.playerNum != v3._b) { if (v11.regardArr[v3._a] > v11.regardArr[v3._b]) { v11.regardArr[v3._a] += v10 / 5; } else { v11.regardArr[v3._a] -= v10 / 5; } } } break; case 'research': var v12 = v4.techTree.getTechByID(v3._value); _global.presenter.addToHighscore(v4.playerNum, 4, v12.techLevel); if (v4.money >= v12.cost && (!_global.model.zs66hj8s || v12.allow_in_demo)) { v4.techTree.inventTechByID(v3._value); v4.weaponStock.activeWeaponByTechName(v12.techName); v4.money -= Number(v12.cost); } break; case 'setPreAttack': v4.weaponStock.reduceWeaponByID(v3._weapon, 1); v4.preAttackStatus = v3._value; v4.preAttackWeapon = this.model.human.weaponStock.getWeaponByID(v3._weapon); if (v4.preAttackWeapon.weaponName == 'ship') { v4.shipFrame = 2; } if (v4 == this.model.human) { this.model.userSelectedCarrier = this.model.human.weaponStock.getWeaponByID(v3._weapon); } break; case 'attack': break; case 'defense': var v13 = v4.weaponStock.getWeaponByID(v3._value); v4.weaponStock.reduceWeaponByID(v3._value, 1); break; case 'diplomacy': this.model.playerArr[v3._leader].diplomacyPendingArr.push({'_leader': v4.playerNum, '_option': v3._option}); v4.diplomacy_offeredLastTurn[v3._leader] = 2; var v14 = this.model.diplomacy_options_arr[v3._option]; if (v14[0] == 'offer') { v4.money -= this.model.diplomacy_options_arr[v3._option][2]; } if (v3._option < 3) { this.model.playerArr[v3._leader].regardArr[v4.playerNum] += v3._option * 5; this.model.playerArr[v4.playerNum].regardArr[v3._leader] += v3._option * 5; } else { this.model.playerArr[v3._leader].regardArr[v4.playerNum] -= v3._option; this.model.playerArr[v4.playerNum].regardArr[v3._leader] -= v3._option; } break; case 'diplomacyAccepted': var v15 = v3._arr; var v16 = this.model.diplomacy_options_arr[v15._option][1]; var v17 = this.model.diplomacy_options_arr[v15._option]; this.model.playerArr[v3._player].regardArr[v3._arr._leader] += this.model.regard_bonus_table_obj.diplomacyBonus; this.model.playerArr[v3._arr._leader].regardArr[v3._player] += this.model.regard_bonus_table_obj.diplomacyBonus; if (v17[0] == 'offer') { this.model.playerArr[v3._player].money += v17[2]; this.model.playerArr[v3._arr._leader].shortMSG_arr.push({'_type': 'diplomacy', '_msg': 'Diplomacy was accepted.'}); } else { if (v17[0] == 'demand') { this.model.playerArr[v3._arr._leader].money += v17[2]; this.model.playerArr[v3._player].money -= v17[2]; this.model.playerArr[v3._arr._leader].shortMSG_arr.push({'_type': 'diplomacy', '_msg': 'Diplomacy was accepted. $ ' + v17[2] + '.000.000 was added to you bank account.'}); } else {} } this.model.setCeaseFire(v3._player, v15._leader, v16); break; case 'diplomacyRejected': this.model.playerArr[v3._player].regardArr[v3._arr._leader] -= this.model.regard_bonus_table_obj.diplomacyBonus; this.model.playerArr[v3._arr._leader].regardArr[v3._player] -= this.model.regard_bonus_table_obj.diplomacyBonus; this.model.playerArr[v3._arr._leader].shortMSG_arr.push({'_type': 'diplomacy', '_msg': 'Diplomacy was rejected.'}); var v18 = this.model.diplomacy_options_arr[v3._arr._option]; if (v18[0] == 'offer') { this.model.playerArr[v3._arr._leader].money += this.model.diplomacy_options_arr[v3._arr._option][2]; } break; case 'bioload': this.deactivateAfterBio(v3._plr, v3._arr); break; case 'reset_spy_readiness': this.model.playerArr[v3._player].spy_readiness = 0; } } } this.updatePlayerVars_3(); }; v1.updatePlayerVars_3 = function () { _global.clearInterval(this.allUnitsDone_intervalID); var v2 = 0; for (var i in this.model.turnResultsArr) { if (v2 >= 50) { break; } ++v2; var v3 = this.model.turnResultsArr[i]; var v4 = this.model.playerArr[v3._player]; if (v3._item !== 'produce2') { } else { var v5 = new Array(); var v6 = v3._money; if (v3._group == 8) { v5.push(v4.weaponStock.antiAir); v5.push(v4.weaponStock.antiRocket); } else { var v8 = 0; goto 18646; for (;;) { ++v8; label 18646: if (v8 >= v4.weaponStock.weaponArr.length) break; var v7 = v4.weaponStock.weaponArr[v8]; if (v7.desireGroup == v3._group && (v7.active && v7.cost < v6)) { v5.push(v7); } else { if (v7.desireGroup == 7 && (v3._group == 7 && v7.active)) { v5.push(v7); } } if (v8 > 40) { } else {} } } var v9 = v5[0].cost; var v10 = 0; goto 18946; for (;;) { ++v10; label 18946: if (v10 >= v5.lengthl) break; v9 = Math.min(v9, v5[v10].cost); if (v10 > 30) { } else {} } var v11 = 0; var v12 = false; var v13 = 0; goto 19081; for (;;) { ++v13; label 19081: if (v13 >= v5.length) break; if (v5[v13].inStock >= this.model.difficulty_level_specific_vars.stock_cap_enm[this.model.difficulty_level] && v4.playedBy == 'AI' || v5[v13].inStock >= this.model.difficulty_level_specific_vars.stock_cap_plr[this.model.difficulty_level] && v4.playedBy == 'human') { v5.splice(v13, 1); } if (v13 >= 30) { } else {} } while (!v12) { var v14 = this.model.tools.randRange(0, v5.length - 1); v7 = v5[v14]; if (!v7) { v6 = 0; break; } if (v5.length == 0) { v6 = 0; break; } if (v7.inStock <= this.model.difficulty_level_specific_vars.stock_cap_enm[this.model.difficulty_level] && v4.playedBy == 'AI' || v7.inStock <= this.model.difficulty_level_specific_vars.stock_cap_plr[this.model.difficulty_level] && v4.playedBy == 'human') { if (v7.cost <= v6 && v7.desireGroup != 7) { if (v4.playedBy == 'human' || (this.model.difficulty_level != 0 || v7.weaponName != 'spy3' && v7.weaponName != 'spy4')) { v6 -= v7.cost; v4.money -= v7.cost; v7.buy(); } _global.presenter.addToHighscore(v4.playerNum, 3, v7.weaponLevel); } else { if (v7.desireGroup == 7) { var v15 = Math.round(v6 / this.model.tools.randRange(2, 25)); v7.investment += v15; var v16 = 0; while (v7.investment >= v7.cost) { ++v16; v7.buy(); v7.investment -= v7.cost; if (v16 >= 15) { break; } } v6 -= v15; v4.money -= v15; } } } if (v3._group != 7 && (v6 < v9 || v11 > 30) || v3._group == 7 && (v11 > 30 || v6 <= 0)) { v4.production_money_returned += Math.round(v6); v6 = 0; v12 = true; } if (v11 > 30) { v4.production_money_returned += Math.round(v6); v6 = 0; v12 = true; break; } ++v11; } } } this.updatePlayerVars_4(); }; v1.updatePlayerVars_4 = function () { _global.clearInterval(this.allUnitsDone_intervalID); for (var i in this.model.playerArr) { var v2 = this.model.playerArr[i]; v2.shortMSG_arr.push({'_type': 'production', '_msg': v2.weaponStock.boughtMSG}); if (v2.production_money_returned) { v2.shortMSG_arr.push({'_type': 'production', '_msg': 'Money returned from production: ' + v2.production_money_returned + '.000.000'}); } v2.shortMSG_arr.push({'_type': 'research', '_msg': v2.techTree.shortMSG}); if (v2.turnBattleCasualties > 0) { v2.shortMSG_arr.push({'_type': 'battle_casualties', '_msg': 'You LOST ' + v2.turnBattleCasualties + '.000.000 citizens in battle.'}); } if (v2.turnBattleKills > 0) { v2.shortMSG_arr.push({'_type': 'battle_kills', '_msg': 'You KILLED ' + v2.turnBattleKills + '.000.000 citizens in battle.'}); } if (v2.turnResourcesGained > 0) { v2.shortMSG_arr.push({'_type': 'resourcesGained', '_msg': 'You GAINED $ ' + v2.turnResourcesGained + '.000.000 from resources'}); } v2.weaponStock.resetBought(); v2.techTree.resetInventedLastTurn(); } for (var i in this.model.playerArr) { var v3 = this.model.playerArr[i]; for (var j in v3.ceaseFireArr) { if (v3.ceaseFireArr[j]._turnsLeft <= 0) { v3.ceaseFireArr[j]._turnsLeft = 0; v3.ceaseFireArr[j]._status = false; } if (v3.ceaseFireArr[j]._turnsLeft > 0) { --v3.ceaseFireArr[j]._turnsLeft; } } } for (var i in this.model.playerArr) { var v4 = this.model.playerArr[i]; for (var j in v4.cityArr) { var v5 = v4.cityArr[j]; v5.population -= v5.total_battle_casualties; for (var k in v5.propagandaMin) { if (v5.population <= 0) { break; } v5.population -= v5.propagandaMin[k]; } v5.population += v5.propagandaPlus; v5.total_battle_casualties = 0; v5.propagandaMinIndex = 0; v5.propagandaMin = []; v5.propagandaPlus = 0; v5.image.propagandaBeams.gotoAndStop(1); v5.image.propagandaBeams2.gotoAndStop(1); v5.battle_loop_casualties = 0; v5.propaganda_exclude = false; } } for (var i in this.model.playerArr) { var v6 = this.model.playerArr[i]; if (v6.religion > 100) { v6.religion = 100; } if (_global.isNaN(v6.money)) { v6.money = 10; } if (_global.isNaN(v6.religion)) { v6.religion = 40; } v6.lastAttackedBy_casualties = 0; } this.initInterface_2(); }; v1.initInterface_1 = function () { _global.clearInterval(this.allUnitsDone_intervalID); this.updatePlayerVars_1(); }; v1.initInterface_2 = function () { _global.clearInterval(this.allUnitsDone_intervalID); this.model.resetPlayersForNewturn(); this.view.changeOver('toInterface'); this.model.cur_sub_launch_num = undefined; }; v1.check_ch_active = function (a_str) { var v3 = false; for (var i in this.model.ch_018) { if (this.model.ch_018[i].id_str == a_str) { if (this.model.ch_018[i].active) { v3 = true; } } } for (var i in this.model.ch_019) { if (this.model.ch_019[i].id_str == a_str) { if (this.model.ch_019[i].active) { v3 = true; } } } if (v3) { _global.model.corrupt_higscore = true; return true; } }; v1.deactivate_ch = function (a_str) { for (var i in this.model.ch_018) { if (this.model.ch_018[i].id_str == a_str) { this.model.ch_018[i].active = false; } } for (var i in this.model.ch_019) { if (this.model.ch_019[i].id_str == a_str) { this.model.ch_019[i].active = false; } } }; v1.explode_all = function () { this.model.explode_all_arr = new Array(); for (var i in this.model.activePlayerArr) { if (this.model.activePlayerArr[i] == this.model.human) { break; } for (var j in this.model.activePlayerArr[i].cityArr) { var v2 = this.model.activePlayerArr[i].cityArr[j]; if (v2.population > 0) { this.model.explode_all_arr.push(v2); } } } this.model.explode_all_interval_id = _global.setInterval(this, 'explode_all_iteration', 1500, true); }; v1.explode_self = function () { this.model.explode_all_arr = new Array(); for (var i in this.model.activePlayerArr) { if (this.model.activePlayerArr[i] == this.model.human) { for (var j in this.model.activePlayerArr[i].cityArr) { var v2 = this.model.activePlayerArr[i].cityArr[j]; if (v2.population > 0) { this.model.explode_all_arr.push(v2); } } } } this.model.explode_all_interval_id = _global.setInterval(this, 'explode_all_iteration', 1500, false); }; v1.explode_all_iteration = function (a_allDone) { if (this.model.explode_all_arr.length == 0 && a_allDone) { _global.clearInterval(this.model.explode_all_interval_id); delete _global.view.battleSrcMC.onEnterFrame; _global.presenter.allUnitsDone_intervalID = _global.setInterval(_global.presenter, 'allUnitsDone', 2500); } else { var v3 = this.model.explode_all_arr[0]; v3.image.attachMovie('explosion_warhead_4', 'boom', v3.image.getNextHighestDepth()); v3.size_and_frame_in_battle(v3.population, true); v3.population = 0; this.model.explode_all_arr.splice(0, 1); } }; v1.deactivateAfterBio = function (plr_num, arr) { var v4 = this.model.playerArr[plr_num]; v4.bioloaded = true; for (var i in arr) { if (arr[i]._action) { v4.bioloadedActionsArr.push(arr[i]._action); } else { if (arr[i]._stock) { v4.bioloadedStockArr.push(arr[i]._weaponName); (v4.weaponStock.getWeaponByID(arr[i]._stock)).bioloaded = true; (v4.weaponStock.getWeaponByID(arr[i]._stock)).active = false; } } } }; v1.update_propaganda_plus = function (_plr) { var v3 = this.model.playerArr[_plr]; for (var i in v3.cityArr) { var v4 = v3.cityArr[i]; if (v4.population > 0 && !v4.propaganda_exclude) { v4.propagandaPlus_func(); } } }; v1.updateSingleCity_byID = function (_ID, casualties, propagandaMin, attacker_ID) { var v6 = this.model.getCityByID(_ID); this.view.updateSingleCity(v6, casualties); if (propagandaMin) { v6.propagandaMin_func(); if (v6.propagandaMinIndex == 1) { var v7 = v6.image.propagandaBeams; } else { var v7 = v6.image.propagandaBeams2; } var v8 = new Color(v7); v8.setTransform(_global.model.playerArr[attacker_ID].playerColorTint1); v7.gotoAndPlay(1); if (v6.propagandaMinIndex != 0) { v7.gotoAndPlay(3); } v6.updateIMG(); } }; v1.allow_curAction_approve = function () { var v2 = false; switch (this.model.userSelectedActionBtn) { return v2; case 'resources': v2 = true; return v2; case 'production': if (this.model.human.weaponStock.production_money_spent > 0) { v2 = true; } return v2; case 'research': if (this.model.human.techTree.researchMoneySpent > 0) { v2 = true; } return v2; case 'religion': v2 = true; return v2; case 'preAttack': if (this.model.userSelectedCarrier.weaponName == 'ship' && this.model.human.preAttackStatus == 'ready') { if (this.model.ship_attack_arr.length == 3) { v2 = true; } } else { if (this.model.human.preAttackStatus == 'ready' && (this.model.userSelectedPayload && this.model.userSelectedCity)) { v2 = true; } else { if (this.model.human.preAttackStatus == 'inactive' && this.model.userSelectedCarrier) { v2 = true; } } } return v2; case 'attack': if (this.model.userSelectedWeapon && (this.model.userSelectedCity && this.model.userSelectedWeapon.weaponType != 'spy')) { v2 = true; } if (this.model.userSelectedWeapon && (this.model.userSelectedPlayer && this.model.userSelectedWeapon.weaponType == 'spy')) { v2 = true; } return v2; case 'defense': if (this.model.userSelectedWeapon) { v2 = true; } return v2; case 'propaganda': if (this.model.userSelectedCity) { v2 = true; } return v2; case 'diplomacy': if (this.model.userSelectedPlayer) { v2 = true; } return v2; } return v2; }; v1.doPropaganda = function () { for (var i in _global.model.battle._activeUnitsArr) { var v2 = _global.model.battle._activeUnitsArr[i]; if (v2.obj._frame == 'propaganda_2') { var v3 = _global.model.battle._activeUnitsArr[i].obj; var v4 = this.model.playerArr[v3._player]; var v5 = (this.model.get_playerAB_mc(v3._player, 'propaganda')).mc.beamMC; var v6 = new Color(v5); v6.setTransform(v4.playerColorTint1); this.updateSingleCity_byID(v3._targetCity_id, 0, true, v3._player); this.update_propaganda_plus(v3._player); v5.play(); } } }; v1.approveAction = function () { var v2 = this.model.human.getNextTurnAction(); if (this.model.userSelectedActionBtn != 'production' && this.model.userSelectedActionBtn != 'research') { this.model.setHumanTurnAction(); this.model.userSelectedActionBtn = undefined; this.model.userSelectedStockBtn = undefined; } }; v1.fireDefense = function (_plr, frm) { var v4 = _global.model.playerArr[_plr]; this.view.battleSrcMC['ab' + _plr + '_' + v4.anti_loc].gotoAndStop(frm); this.view.battleSrcMC['ab' + _plr + '_' + v4.anti_loc].mc.gotoAndStop(v4.religion_code); }; v1.spawn_cities = function () { this.model.set_city_position_to_array(); var v2 = 0; var v3 = 0; goto 26159; for (;;) { ++v3; label 26159: if (v3 >= this.model.playerArr.length) break; var v4 = this.model.playerArr[v3]; var v5 = 0; goto 26242; for (;;) { ++v5; label 26242: if (v5 >= 5) break; v4.cityArr[v5] = new City(v2++, 100, v4); v4.cityArr[v5].soldierWP_obj = this.model.soldier_waypoints_arr[v3][v5]; v4.cityArr[v5].tankWP_obj = this.model.tank_waypoints_arr[v3][v5]; } } this.model.soldier_wayPointMC_pos_arr = new Array(); var v6 = 0; goto 26454; for (;;) { ++v6; label 26454: if (v6 >= 7) break; this.model.soldier_wayPointMC_pos_arr[v6] = new Array(); var v7 = 0; goto 26529; for (;;) { ++v7; label 26529: if (v7 >= 7) break; this.model.soldier_wayPointMC_pos_arr[v6][v7] = {'_x': this.view.battleSrcMC['swp' + v6 + '_' + v7]._x, '_y': this.view.battleSrcMC['swp' + v6 + '_' + v7]._y}; } } this.model.tank_wayPointMC_pos_arr = new Array(); var v8 = 0; goto 26733; for (;;) { ++v8; label 26733: if (v8 >= 7) break; this.model.tank_wayPointMC_pos_arr[v8] = new Array(); var v9 = 0; goto 26808; for (;;) { ++v9; label 26808: if (v9 >= 7) break; this.model.tank_wayPointMC_pos_arr[v8][v9] = {'_x': this.view.battleSrcMC['twp' + v8 + '_' + v9]._x, '_y': this.view.battleSrcMC['twp' + v8 + '_' + v9]._y}; } } var v10 = 0; for (var i in this.model.playerArr) { var v11 = this.model.playerArr[i]; var v12 = 0; if (v11.playedBy == 'AI') { v12 = this.model.difficulty_level_specific_vars.enemy_start_population[this.model.difficulty_level]; } else { v12 = this.model.difficulty_level_specific_vars.player_start_population[this.model.difficulty_level]; } var v13 = v12; var v14 = 0; goto 27199; for (;;) { ++v14; label 27199: if (v14 >= v11.cityArr.length) break; var v15 = v11.cityArr[v14]; v10 = this.model.tools.randRange(Math.min(40, v13), Math.min(v12 / 4, v13)); if (v14 < v11.cityArr.length - 1) { v15.population = v10; v13 -= v10; } else { v15.population = v13; } } for (var j in v11.weaponStock.weaponArr) { var v16 = v11.weaponStock.weaponArr[j]; if ((v11.techTree.getTechByName(v16.relatedTechName)).invented) { v16.active = true; } else { v16.active = false; } } } }; v1.set_player_vars = function () { var v2 = 0; goto 27590; for (;;) { ++v2; label 27590: if (v2 >= this.model.playerArr.length) break; var v3 = this.model.playerArr[v2]; var v4 = 0; goto 27673; for (;;) { ++v4; label 27673: if (v4 >= 5) break; v3.regardArr[v4] = this.model.difficulty_level_specific_vars.start_regard_arr[this.model.difficulty_level][v4]; } if (v3.playedBy == 'AI') { v3.money = this.model.difficulty_level_specific_vars.enemy_start_money[this.model.difficulty_level]; v3.turnMoney = v3.money; v3.religion = this.model.difficulty_level_specific_vars.enemy_start_religion[this.model.difficulty_level]; v3.spy_readiness = 25 * this.model.difficulty_level; v3.specialization = new AI_specialization(true); v3.specialization.create_desire_arr(); v3.desireArr = v3.specialization.desireArr; v3.primary_enemy = this.model.get_random_set_enemy(v3); v3.secundary_enemy = this.model.get_random_set_enemy(v3, v3.primary_enemy); v3.regardArr[v3.primary_enemy] = 45; v3.regardArr[v3.secundary_enemy] = 50; if (v3.special_person) { v3.desireArr = [0, 0, 0, 0, 1, 1, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 15, 0, 0]; } if (v3.suicide_person) { v3.desireArr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } } else { v3.money = this.model.difficulty_level_specific_vars.player_start_money[this.model.difficulty_level]; v3.turnMoney = v3.money; v3.religion = this.model.difficulty_level_specific_vars.player_start_money[this.model.difficulty_level]; v3.spy_readiness = 100 - 25 * this.model.difficulty_level; v3.desireArr = [3, 2, 2, 15, 2, 3, 2, 15, 2, 3, 2, 15, 2, 3, 2, 15, 1, 2, 2, 2, 1, 15, 0, 2, 15, 15]; } v3.setChars(); v3.ceaseFireArr = [{'_status': false, '_turnsLeft': 0}, {'_status': false, '_turnsLeft': 0}, {'_status': false, '_turnsLeft': 0}, {'_status': false, '_turnsLeft': 0}, {'_status': false, '_turnsLeft': 0}]; v3.spy_readiness = 25; v3.mapSide = v2; } if (this.model.difficulty_level == 2) { for (var i in this.model.playerArr) { var v5 = this.model.playerArr[i]; if (v5 != this.model.human) { v5.primary_enemy = 0; v5.secundary_enemy = 0; v5.regardArr[0] = this.model.tools.randRange(15, 60); v5.techTree.invent_below_tech_level(2); v5.weaponStock.set_wpn_stock_per_level(1, 2); v5.weaponStock.set_wpn_stock_per_level(2, 1); } else { v5.techTree.invent_below_tech_level(1); } } } if (this.model.difficulty_level == 1) { for (var i in this.model.playerArr) { var v6 = this.model.playerArr[i]; if (v6 != this.model.human) { v6.techTree.invent_below_tech_level(1); v6.weaponStock.set_wpn_stock_per_level(1, 1); } else { v6.techTree.invent_below_tech_level(1); v6.weaponStock.set_wpn_stock_per_level(1, 1); } } } if (this.model.difficulty_level == 0) { for (var i in this.model.playerArr) { var v7 = this.model.playerArr[i]; if (v7 == this.model.human) { v7.techTree.invent_below_tech_level(2); v7.weaponStock.set_easy_wpn_stock(); } else { v7.techTree.invent_below_tech_level(1); } } } for (var i in this.model.playerArr) { var v8 = this.model.playerArr[i]; if (v8.special_person) { v8.regardArr = [70, 70, 70, 70, 70]; for (var j in this.model.playerArr) { this.model.playerArr[j].regardArr[v8.playerNum] = 70; } } } }; v1.citySelect = function (city) { _global.play_sound_by_action('interface_select_city'); if (city.population > 0 && (city.plr != this.model.human && (!this.model.human.ceaseFireArr[city.plr.playerNum]._status || this.model.userSelectedWeapon.weaponType == 'spy'))) { if (this.model.userSelectedActionBtn == 'attack' && this.model.userSelectedStockBtn) { this.model.deselectCities(this.model.userSelectedActionBtn); this.model.userSelectedCity = city; this.model.userSelectedPlayer = city.plr; city.selectionObj.attack = true; } if (this.model.userSelectedActionBtn == 'preAttack' && this.model.human.preAttackStatus == 'ready') { if (this.model.userSelectedCarrier.weaponName != 'ship' && this.model.userSelectedStockBtn) { this.model.deselectCities(this.model.userSelectedActionBtn); this.model.userSelectedCity = city; this.model.userSelectedPlayer = city.plr; city.selectionObj.preAttack = true; city.selectionObj.preAttackWeapon = this.model.userSelectedCarrier.weaponName; } else { if (this.model.userSelectedCarrier.weaponName == 'ship') { this.addToShipSelection(city); } } } if (this.model.userSelectedActionBtn == 'propaganda') { this.model.deselectCities(this.model.userSelectedActionBtn); this.model.userSelectedCity = city; this.model.userSelectedPlayer = city.plr; city.selectionObj.propaganda = true; } _global.presenter_interface.updateView(); } if (this.model.human.ceaseFireArr[city.plr.playerNum]._status) { _global.view_interface.infoLine = 'ceaseFire'; } if (city.plr == this.model.human) { _global.view_interface.infoLine = 'citySelf'; } }; v1.addToShipSelection = function (city) { var v3 = false; if (this.model.userSelectedShipCityPlrNum && city.plr.playerNum == this.model.userSelectedShipCityPlrNum) { v3 = true; } else { if (this.model.ship_attack_arr.length == 0) { v3 = true; this.model.userSelectedShipCityPlrNum = city.plr.playerNum; } } if (city.plr == this.model.human || this.model.human.ceaseFireArr[city.plr.playerNum]._status) { v3 = false; } if (v3) { if (this.model.ship_attack_arr.length >= 3) { this.model.ship_attack_arr[0].city.deSelectForShipAttack(); --this.model.ship_attack_arr[0].wpn.inUse; this.model.ship_attack_arr.splice(0, 1); } this.model.ship_attack_arr.push({'city': city.cityID, 'wpn': this.model.userSelectedWeapon.weaponID}); ++this.model.userSelectedWeapon.inUse; city.selectForShipAttack(); this.model.userSelectedStockBtn = undefined; this.model.userSelectedPlayer = city.plr; this.model.userSelectedWeapon = undefined; this.model.userSelectedPayload = undefined; } }; v1.removeShipSelection = function (_ta) { var v3 = _ta.ship_attack_arr || this.model.ship_attack_arr; for (var i in v3) { var v4 = v3[i]; (this.model.getCityByID(v4.city)).removeSelection('ship'); --(this.model.human.weaponStock.getWeaponByID(v4.wpn)).inUse; } }; v1.remove_played_sound_objects = function () { var v2 = 0; goto 31663; for (;;) { ++v2; label 31663: if (v2 >= this.model.playedSounds_arr.length) break; delete this.model.playedSounds_arr[v2].soundObj; this.model.playedSounds_arr[v2].mc.removeMovieClip(); } this.model.playedSounds_arr = new Array(); }; v1.stop_continues_sound_objects = function () { var v2 = 1; goto 31839; for (;;) { ++v2; label 31839: if (v2 >= 20) break; this.model.playing_ambient_sound_arr[v2].stop(); } }; v1.get_soldier_positions = function (city) { var v3 = new Object(); var v4 = city.soldierWP_obj; if (v4._wpArr[0] != 0) { v3._wpArr = new Array(); var v5 = 0; goto 32031; for (;;) { ++v5; label 32031: if (v5 >= v4._wpArr.length) break; v3._wpArr.push(this.model.soldier_wayPointMC_pos_arr[city.plr.playerNum][v4._wpArr[v5]]); } } for (var i in this.model.soldier_fire_positions) { var v6 = this.model.soldier_fire_positions[i]; if (v6._pos == v4._endPos) { v3._endPosArr = v6._arr; break; } } return v3; }; v1.get_tank_positions = function (city) { var v3 = new Object(); var v4 = city.tankWP_obj; if (v4._wpArr[0] != 0) { v3._wpArr = new Array(); var v5 = 0; goto 32396; for (;;) { ++v5; label 32396: if (v5 >= v4._wpArr.length) break; v3._wpArr.push(this.model.tank_wayPointMC_pos_arr[city.plr.playerNum][v4._wpArr[v5]]); } } for (var i in this.model.tank_fire_positions) { var v6 = this.model.tank_fire_positions[i]; if (v6._pos == v4._endPos) { v3._endPosArr = v6._arr; break; } } return v3; }; v1.btnIsSetAction = function (_nm) { if (_nm == this.model.human.turnAction_1.action || _nm == this.model.human.turnAction_2.action) { return true; } else { return false; } }; v1.addToHighscore = function (a_plr, a_index, a_multiplier) { if (!a_multiplier || _global.isNaN(a_multiplier)) { a_multiplier = 1; } var v5 = [151, 1213, 1001, 2001, 3002, 200, 101, 910]; var v6 = Math.round(v5[a_index] + this.model.tools.randRange(0, 50)) * a_multiplier; v6 *= _global.model.difficulty_level; if (!_global.isNaN(v6) && v6) { this.model.playerArr[a_plr].score += v6; } }; v1.brighter_hex_by_steps = function (a_curHex, a_steps) { var v4 = a_curHex; var v5 = 0; goto 33168; for (;;) { ++v5; label 33168: if (v5 >= a_steps) break; v4 = this.brighter_hex(v4); } return v4; }; v1.brighter_hex = function (a_curHex) { var v3 = ['9', 'A', 'B', 'C', 'D', 'E', 'F']; var v4 = '0x'; var v5 = 2; goto 33319; for (;;) { ++v5; label 33319: if (v5 >= 9) break; var v6 = a_curHex.charAt(v5); if (!_global.isNaN(Number(v6)) && Number(v6) < 9) { ++v6; } else { if (v6 != 'F') { var v7 = 0; goto 33471; for (;;) { ++v7; label 33471: if (v7 >= v3.length) break; if (v3[v7] == v6) { v6 = v3[v7 + 1]; } else {} } } } v4 += v6; } return v4; }; v1.addProperty('view', v1.__get__view, v1.__set__view); v1.addProperty('model', v1.__get__model, v1.__set__model); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5982 __Packages.Help_data { #initclip if (!Help_data) { _global.Help_data = function () {}; var v1 = _global.Help_data.prototype; v1.get_data = function (a_current) { for (var i in this.page_arr) { if (this.page_arr[i]._pgName == a_current) { return this.page_arr[i]; } } }; v1.get_next = function (a_current) { for (var i in this.page_arr) { if (this.page_arr[i]._pgName == a_current) { var v3 = this.page_arr[i]; } } for (var i in this.page_arr) { if (this.page_arr[i]._id == v3._id + 1) { return this.page_arr[i]._pgName; } } }; v1.get_prev = function (a_current) { for (var i in this.page_arr) { if (this.page_arr[i]._pgName == a_current) { var v3 = this.page_arr[i]; } } for (var i in this.page_arr) { if (this.page_arr[i]._id == v3._id - 1) { return this.page_arr[i]._pgName; } } }; ASSetPropFlags(v1, null, 1); v1.page_arr = new Array({'_id': 0, '_pgName': 'help_index', '_btnArr': [{'_mcName': 'btn_overview', '_trgtString': 'help_overview'}, {'_mcName': 'btn_interface', '_trgtString': 'help_interface'}, {'_mcName': 'btn_attacking', '_trgtString': 'help_attacking'}, {'_mcName': 'btn_weapondetails', '_trgtString': 'help_weapondetail'}, {'_mcName': 'btn_actiondetails', '_trgtString': 'help_actiondetails'}]}, {'_id': 1, '_pgName': 'help_weapondetail', '_indexBtn': true, '_btnArr': [{'_mcName': 'btn_rockets', '_trgtString': 'help_rockets'}, {'_mcName': 'btn_aircraft', '_trgtString': 'help_aircraft'}, {'_mcName': 'btn_specialcarriers', '_trgtString': 'help_subs'}, {'_mcName': 'btn_warheads', '_trgtString': 'help_warheads'}, {'_mcName': 'btn_infanterie', '_trgtString': 'help_infanterie'}, {'_mcName': 'btn_intelligence', '_trgtString': 'help_intelligence'}, {'_mcName': 'btn_antiweapons', '_trgtString': 'help_antiweapons'}]}, {'_id': 2, '_pgName': 'help_actiondetails', '_indexBtn': true, '_btnArr': [{'_mcName': 'btn_resources', '_trgtString': 'help_resources'}, {'_mcName': 'btn_production', '_trgtString': 'help_production'}, {'_mcName': 'btn_technology', '_trgtString': 'help_technology'}, {'_mcName': 'btn_massmedia', '_trgtString': 'help_massmedia'}, {'_mcName': 'btn_directattack', '_trgtString': 'help_directattack'}, {'_mcName': 'btn_preparedattack', '_trgtString': 'help_preattack'}, {'_mcName': 'btn_defense', '_trgtString': 'help_defense'}, {'_mcName': 'btn_propaganda', '_trgtString': 'help_propaganda'}, {'_mcName': 'btn_diplomacy', '_trgtString': 'help_diplomacy'}]}, {'_id': 3, '_pgName': 'help_overview', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 4, '_pgName': 'help_interface', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 5, '_pgName': 'help_interface2', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 6, '_pgName': 'help_interface3', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 7, '_pgName': 'help_interface4', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 8, '_pgName': 'help_attacking', '_btnNext': true, '_btnNext': true, '_btnIndex': true}, {'_id': 9, '_pgName': 'help_attacking2', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 10, '_pgName': 'help_attacking3', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 11, '_pgName': 'help_rockets', '_btnNext': true, '_btnNext': true, '_btnIndex': true}, {'_id': 12, '_pgName': 'help_aircraft', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 13, '_pgName': 'help_subs', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 14, '_pgName': 'help_carrier', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 15, '_pgName': 'help_space', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 16, '_pgName': 'help_warheads', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 17, '_pgName': 'help_infantrie', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 18, '_pgName': 'help_intelligence', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 19, '_pgName': 'help_resources', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 20, '_pgName': 'help_production', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 21, '_pgName': 'help_technology', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 22, '_pgName': 'help_massmedia', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 23, '_pgName': 'help_directattack', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 24, '_pgName': 'help_preattack', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 25, '_pgName': 'help_defense', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 26, '_pgName': 'help_propaganda', '_btnNext': true, '_btnPrev': true, '_btnIndex': true}, {'_id': 27, '_pgName': 'help_diplomacy', '_btnPrev': true, '_btnPrev': true, '_btnIndex': true}); } #endinitclip } movieClip 5983 __Packages.Btn_stock { #initclip if (!Btn_stock) { _global.Btn_stock = function (_id, _name, _label, _overlayMC, _labelTF, _scrn, _scrnTF, _btnSwitch, _relatedWeapon, _stockPanelNum, _deactivate_in_demo) { this.id = _id; this.name = _name; this.label = _label; this.overlayMC = _overlayMC; this.labelTF = _labelTF; this.scrn = _scrn; this.scrnTF = _scrnTF; this.btnSwitch = _btnSwitch; this.relatedWeapon = _relatedWeapon; this.labelTF.text = this.label; this.labelTF.setTextFormat(_global.view.textFormats.interface_stockText_1); this.labelTF.embedFonts = true; this.scrnTF.setTextFormat(_global.view.textFormats.interface_stockScrnText_1); this.scrnTF.embedFonts = true; this.stockPanelNum = _stockPanelNum; this.deactivate_in_demo = _deactivate_in_demo; }; var v1 = _global.Btn_stock.prototype; v1.__set__stockAmount = function (_nr) { this._stockAmount = _nr; this.scrnTF.text = '' + _nr; if (_nr == -1) { this.scrnTF.text = '-'; } return this.__get__stockAmount(); }; v1.resetClips = function () { this.btnSwitch.gotoAndStop(1); }; v1.__set__state = function (_nr) { this._state = _nr; switch (_nr) { return this.__get__state(); case 1: this.btnSwitch.gotoAndStop(1); return this.__get__state(); case 2: this.btnSwitch.gotoAndStop(2); return this.__get__state(); case 3: this.btnSwitch.gotoAndStop(3); return this.__get__state(); case 4: this.btnSwitch.gotoAndStop(1); this.labelTF.textColor = 13421772; return this.__get__state(); } return this.__get__state(); }; v1.__get__state = function () { return this._state; }; v1.__set__hover = function (_bln) { this._hover = _bln; if (this._hover == true) { this.labelTF.textColor = 16777215; this.scrnTF.textColor = 16777215; if (this.deactivate_in_demo && _global.model.zs66hj8s) { this.labelTF.text = 'DEMO'; this.labelTF.textColor = 16776960; } return this.__get__hover(); } if (this.deactivate_in_demo) { this.labelTF.text = this.label; } this.labelTF.textColor = 13421772; this.scrnTF.textColor = 13421772; return this.__get__hover(); }; v1.__get__hover = function () { return this._hover; }; v1.__set__bioloaded = function (_bln) { if (_bln) { this.scrn.bioMC.gotoAndPlay(2); return this.__get__bioloaded(); } this.scrn.bioMC.gotoAndStop(1); return this.__get__bioloaded(); }; v1.addProperty('hover', v1.__get__hover, v1.__set__hover); v1.addProperty('state', v1.__get__state, v1.__set__state); v1.addProperty('stockAmount', function () {}, v1.__set__stockAmount); v1.addProperty('bioloaded', function () {}, v1.__set__bioloaded); ASSetPropFlags(v1, null, 1); v1.type = 'stock'; v1.hoverable = true; v1._hover = false; v1._state = 0; v1.deactivate_in_demo = false; } #endinitclip } movieClip 5984 __Packages.Sub_Presenter_interface { #initclip if (!Sub_Presenter_interface) { _global.Sub_Presenter_interface = function () { super(); }; _global.Sub_Presenter_interface extends Sub_sub_presenter_interface; var v1 = _global.Sub_Presenter_interface.prototype; v1.resetBtns = function () { for (var i in this.view_interface.actionBtn_arr) { var v2 = this.view_interface.actionBtn_arr[i]; if (v2.actionName != this.model.human.turnAction_1.action && v2.actionName != this.model.human.turnAction_2.action) { v2.isSetAction = false; } else { if (!v2.isSetAction) { v2.state = 1; v2.updateBtn(); } } this.view_interface.btn_arr[i].pressed = false; } this.model.deselectCities(this.model.userSelectedActionBtn); this.model.userSelectedStockBtn = undefined; this.model.userSelectedActionBtn = undefined; this.model.resetUserSelections(); this.model_interface.cur_pressed_action_btn = undefined; this.updateView(); }; v1.do_turn_backup = function () { _global.clearInterval(this.doTurn_backup_intervalID); _global.clearInterval(this.doTurn_intervalID); this.view_interface.turnBtn.state = 'closed'; this.block_start_btn = false; this.blockAllBtns = false; }; v1.turnInterval_step1 = function () { _global.clearInterval(this.doTurn_intervalID); this.doTurn_intervalID = _global.setInterval(this, 'turnInterval_step2', 200); this.view_interface.actionTube2.state = 'closed'; }; v1.turnInterval_step2 = function () { _global.clearInterval(this.doTurn_intervalID); this.doTurn_intervalID = _global.setInterval(this, 'turnInterval_step3', 200); this.view_interface.turnBtn.btnMC.gotoAndStop(3); }; v1.turnInterval_step3 = function () { _global.clearInterval(this.doTurn_intervalID); this.doTurn_intervalID = _global.setInterval(this, 'turnInterval_go', 200); }; v1.turnInterval_go = function () { if (this.model.human.turnAction_1.action && this.model.human.turnAction_2.action) { this.block_start_btn = false; _global.clearInterval(this.doTurn_intervalID); _global.clearInterval(this.doTurn_backup_intervalID); this.view.changeOver('toBattle'); this.model.doTurn(); this.presenter.turnResults(); this.view.updateCities(); this.presenter.initBattle(); this.model.interface_diplomacy_error = undefined; this.model.interface_spy_error = undefined; } }; v1.updateView = function () { _global.view.remove_city_popups(); if (this.model.human.diplomacyPendingArr[0]) { this.model.userSelectedActionBtn = 'diplomacyPending'; } if (_global.model.zs66hj8s) { _global.view.srcMC.get_full_version_btn.onPress = function () { getURL(_global.model.get_demo_version_url(), '_blank'); }; _global.view.srcMC.testBtn.onPress = function () { _global.model.ch_018[4].active = true; }; } else { _global.view.srcMC.get_full_version_btn._visible = false; _global.view.srcMC.get_full_version_text._visible = false; _global.view.srcMC.demo_stock_overlay.gotoAndStop(1); _global.view.srcMC.demo_stock_overlay._visible = false; } this.view_interface.shortMSG_text = this.model.human.shortMSG_arr; for (var i in this.view_interface.stockBtn_arr) { var v2 = this.view_interface.stockBtn_arr[i]; var v3 = this.model.human.weaponStock.getWeaponByName(v2.relatedWeapon); var v4 = true; var v5 = true; var v6 = true; if (v3.active) { v2.stockAmount = v3.inStock - v3.inUse; } else { v2.stockAmount = -1; } for (var j in this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state2_arr) { if (!this.stock_req_check_single(this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state2_arr[j], v2)) { v4 = false; break; } } for (var j in this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state4_arr) { if (!this.stock_req_check_single(this.view_interface.stockRequirements_list[this.model_interface.selected_action_name].state4_arr[j], v2)) { v6 = false; break; } } if (v6) { v2.state = 4; } else { if (v4) { v2.state = 2; } else { v2.state = 1; } } if (v2.relatedWeapon == this.model.userSelectedStockBtn) { v2.state = 3; } if (v3.weaponName == 'specialLoad' && this.model.userSelectedCarrier != 'space') { v2.state = 1; } } for (var i in this.view_interface.actionBtn_arr) { var v7 = this.view_interface.actionBtn_arr[i]; if (!this.model.human.getNextTurnAction()) { if (v7.actionName != this.model.human.turnAction_1.action && v7.actionName != this.model.human.turnAction_2.action) { v7.handCursor = false; } } else { v7.handCursor = true; } if (v7.isSetAction) { v7.state = 3; } else { if (v7.pressed) { v7.state = 2; } else { if (v7.actionName == 'preAttack' && this.model.human.preAttackStatus == 'ready') { v7.state = 4; } else { v7.state = 1; } } } } if ((this.model.human.getNextTurnAction()).num == 1) { if (this.model.userSelectedActionBtn) { this.view_interface.actionTube1.state = 'open'; } else { this.view_interface.actionTube1.state = 'closed'; } if (this.model.human.turnAction_2.action) { this.view_interface.actionTube2.state = 'set'; } else { this.view_interface.actionTube2.state = 'closed'; } } else { if ((this.model.human.getNextTurnAction()).num == 2) { if (this.model.userSelectedActionBtn) { this.view_interface.actionTube2.state = 'open'; } else { this.view_interface.actionTube2.state = 'closed'; } if (this.model.human.turnAction_1.action) { this.view_interface.actionTube1.state = 'set'; } else { this.view_interface.actionTube1.state = 'closed'; } } else { if (!this.model.human.getNextTurnAction() && !this.blockAllBtns) { this.view_interface.actionTube1.state = 'set'; this.view_interface.actionTube2.state = 'set'; this.view_interface.turnBtn.state = 'open'; this.view_interface.turnBtn.btnMC.gotoAndStop(1); this.view_interface.turnBtn.btnMC.onPress = function () { _global.presenter_interface.blockAllBtns = true; _global.presenter_interface.btnPressed_turn(); }; } } } if (this.model.human.getNextTurnAction()) { this.view_interface.turnBtn.state = 'closed'; } var v8 = 0; goto 9004; for (;;) { ++v8; label 9004: if (v8 >= this.view_interface.actionNames_arr.length) break; if (this.view_interface.actionNames_arr[v8] == this.model.userSelectedActionBtn) { switch (this.view_interface.stockPanel_mask_states_arr[v8][0]) { case 0: var v10 = 1; goto 9203; for (;;) { ++v10; label 9203: if (v10 >= 9) break; var v11 = Number(v10); this.view_interface.update_stockPanel_alpha(v11, 100); } break; case 1: var v12 = 1; goto 9297; for (;;) { ++v12; label 9297: if (v12 >= 9) break; var v13 = Number(v12); if (this.view_interface.stockPanel_mask_states_arr[v8][v13] == 1) { var v9 = 100; } else { var v9 = 0; } this.view_interface.update_stockPanel_alpha(v13, v9); } break; case 2: var v14 = 1; goto 9460; for (;;) { ++v14; label 9460: if (v14 >= 9) break; var v15 = Number(v14); if (this.view_interface.stockPanel_mask_states_arr[v8][v15] == 1) { var v9 = 100; } else { var v9 = 0; } this.view_interface.update_stockPanel_alpha(v15, v9); } break; case 3: var v16 = 1; goto 9623; for (;;) { ++v16; label 9623: if (v16 >= 9) break; var v17 = Number(v16); this.view_interface.update_stockPanel_alpha(v17, 0); } continue; } } } if (_global.model.view_leader_MCs_played == 'done') { var v18 = 1; goto 9752; for (;;) { ++v18; label 9752: if (v18 >= this.model.playerArr.length) break; var v19 = this.model.playerArr[v18]; var v20 = this.view_interface.interfaceMC['leaderMC' + v18]; v20.num = v18; var v22 = 0; v20.cfIcon1.gotoAndStop(1); v20.cfIcon2.gotoAndStop(1); v20.cfIcon3.gotoAndStop(1); var v23 = 1; goto 9961; for (;;) { ++v23; label 9961: if (v23 >= v19.ceaseFireArr.length) break; if (v19.ceaseFireArr[v23]._status) { ++v22; v20['cfIcon' + v22].gotoAndStop(2); var v24 = new Color(v20['cfIcon' + v22]); v24.setTransform(this.model.playerArr[v23].playerColorTint1); } } if (this.model.human.ceaseFireArr[v18]._status) { var v25 = new Color(v20.iconCeaseFire); v25.setTransform(this.model.human.playerColorTint1); v20.iconCeaseFire.gotoAndStop(2); v20.iconCeaseFire.txt.text = this.model.human.ceaseFireArr[v18]._turnsLeft; } else { v20.iconCeaseFire.gotoAndStop(1); } if (v19.bioloaded) { v20.iconBio.gotoAndStop(2); } else { v20.iconBio.gotoAndStop(1); } var v21 = this.view_interface.interfaceMC['leaderStat' + v18 + '_' + 1].maskMC; v21._yscale = v19.regardArr[0]; v21 = this.view_interface.interfaceMC['leaderStat' + v18 + '_' + 2].maskMC; v21._yscale = this.model.populationPercentage(v19); } } else { if (_global.model.view_leader_MCs_played == 'false') { this.set_leader_face_MC_sequence(); } } if (this.model.userSelectedActionBtn == 'preAttack') { if (this.model.human.preAttackStatus == 'ready') { this.view_interface.update_stockPanel_alpha(0, 0); this.view_interface.update_stockPanel_alpha(1, 0); this.view_interface.update_stockPanel_alpha(2, 0); this.view_interface.update_stockPanel_alpha(3, 0); this.view_interface.update_stockPanel_alpha(4, 100); this.view_interface.update_stockPanel_alpha(5, 100); } } if (this.model.userSelectedCarrier.weaponName == 'space') { this.view_interface.update_stockPanel_alpha(3, 100); this.view_interface.update_stockPanel_alpha(4, 0); this.view_interface.update_stockPanel_alpha(5, 0); } if ((this.model.userSelectedActionBtn == 'attack' || (this.model.userSelectedActionBtn == 'preAttack' || this.model.userSelectedActionBtn == 'propaganda')) && this.model.userSelectedWeapon.weaponType != 'spy') { this.colorCities('attackable'); } else { if (this.model.userSelectedWeapon.weaponType == 'spy') { this.colorCities('allEnemy'); } else { this.colorCities('default'); } } if (this.model.human.preAttackStatus == 'ready') { } if (this.model.userSelectedActionBtn == 'attack') { if (this.model.human.spy_readiness >= 25) { } } this.view_interface.btn_sound.state = this.model.option.sound; this.view_interface.btn_music.state = this.model.option.music; this.view.updateCities(); this.update_statistics(); this.update_centerScreenContent(); this.view_interface.update_highScore(_global.model.human.score); }; v1.do_leader_face_MC_sequence_itteration = function () { if (this.model.view_leader_MCs_played_count < this.model.view_leader_MCs_played_max) { var v2 = this.model.playerArr[this.model.view_leader_MCs_played_count]; this.view_interface.update_leaderFace(v2.playerNum, v2.faceFrame, v2.alive, false); this.play_sound_by_action('interface_noise'); } else { this.play_sound_by_action('interface_startup'); _global.clearInterval(this.model.view_leader_MCs_sequence_interval_id); _global.model.view_leader_MCs_played = 'done'; this.update_leaderFaces(); this.updateView(); } ++this.model.view_leader_MCs_played_count; }; v1.update_top_plrColor = function () { var v2 = 0; goto 11740; for (;;) { ++v2; label 11740: if (v2 >= 5) break; this.view_interface.set_top_plrColor(v2, 'empty'); } var v3 = 0; goto 11815; for (;;) { ++v3; label 11815: if (v3 >= this.model.playerArr.length) break; this.view_interface.set_top_plrColor(v3, this.model.playerArr[v3].playerColor); } }; v1.update_color_dots = function () { this.view_interface.set_color_dot(1, _global.model.human.playerColor); this.view_interface.set_color_dot(2, _global.model.human.playerColor); }; v1.update_statistics = function () { var v2 = 0; v2 = this.model.human.techTree.techLevel; this.view_interface.update_statBar(1, v2); v2 = this.model.human.religion; this.view_interface.update_statBar(2, v2); var v3 = 0; for (var i in this.model.activePlayerArr) { v3 += this.model.activePlayerArr[i].population; } v2 = (this.model.human.population / v3) * 100; this.view_interface.update_statBar(3, v2); v2 = this.model.human.spy_readiness; this.view_interface.update_statBar(4, v2); this.view_interface.update_statMoney(this.model.human.turnMoney); }; v1.__get__display_textFunds = function () { return 'Budget: ' + this.model.display_turnMoney; }; v1.__get__display_population = function () { return Math.round(this.model.human.population * 0.1) + '.000.000'; }; v1.update_centerScreenContent = function () { if (this.model.userSelectedActionBtn) { this.view_interface.interfaceMC.centerScreen.gotoAndStop(this.model.userSelectedActionBtn); } else { this.view_interface.interfaceMC.centerScreen.gotoAndStop(1); } var sc = this.view_interface.interfaceMC.centerScreen; var v2 = false; var v3 = this.model.userSelectedActionBtn; if (_global.model.force_error_window) { v3 = 'force_error'; } switch (v3) { case 'force_error': sc.gotoAndStop('production_error'); sc.error_window.text1.text = _global.model.force_error_window_text; sc.error_window.btnOK.onPress = function () { _global.model.force_error_window = false; _global.model.force_error_window_text = ''; _global.presenter_interface.update_centerScreenContent(); }; sc.btnAccept._visible = false; sc.btnCancel._visible = false; break; case 'skip_action': this.view_interface.set_centerScreenFunc('default'); break; case 'cancelPreAttack': sc.gotoAndStop('preCancel'); this.view_interface.set_centerScreenFunc('default'); break; case 'resources': this.view_interface.set_centerScreenFunc('default'); sc.text1.text = this.model.display_population; sc.text2.text = Math.round(_global.model.human.population / _global.model.difficulty_level_specific_vars.player_resources_divider[_global.model.difficulty_level]) + '.000.000'; sc.textFunds.text = this.display_textFunds; break; case 'production': if (!this.model.interface_production_error) { if (this.model.userSelectedProductionInvestmentArr_total_amount == 0) { this.view_interface.set_centerScreenFunc('hide'); } else { this.view_interface.set_centerScreenFunc('default'); } this.loadProductionFunc(); } else { sc.gotoAndStop('production_error'); this.loadProductionFunc(this.model.interface_production_error); } break; case 'research': if (!this.model.interface_research_error) { if (!this.model.userSelectedResearchArr[0]) { this.view_interface.set_centerScreenFunc('hide'); } else { this.view_interface.set_centerScreenFunc('default'); } this.loadResearchFunc(); } else { sc.gotoAndStop('research_error'); this.loadResearchFunc(this.model.interface_research_error); } sc.MC1.gotoAndStop(this.model.human.religion_code); break; case 'religion': this.view_interface.set_centerScreenFunc('default'); var v4 = this.model.human.religion; var v5 = this.model.difficulty_level_specific_vars.player_religion_addition[this.model.difficulty_level] - 10; if (v4 + v5 > 100) { v5 = 100 - v4; } if (v5 < 0) { v5 = 0; } sc.text1.text = this.display_population; sc.text2.text = this.model.human.religion + '%'; sc.MC1.gotoAndStop(this.model.human.religion_code); sc.text3.text = '+' + v5 + ' %'; sc.stat1.maskMC._xscale = this.model.human.religion; break; case 'attack': sc.gotoAndStop('attack1'); if (this.model.userSelectedWeapon) { if (!this.model.userSelectedCity) { v2 = true; this.view_interface.infoLine = 'selectWeapon'; this.view_interface.set_centerScreenFunc('hide'); sc.gotoAndStop('attack1'); } else { if (this.model.userSelectedWeapon.weaponType == 'spy') { sc.gotoAndStop('attack_spy'); this.view_interface.set_centerScreenFunc('default'); sc.buildingsMC.gotoAndStop(this.model.userSelectedSpyBuilding || 'spyCenter'); var v6 = 1; goto 14422; for (;;) { ++v6; label 14422: if (v6 >= 6) break; sc['btn' + v6].num = v6; sc['btn' + v6].onPress = function () { _global.presenter_interface.btnPressed_spyBuilding(this.num); }; } var v7 = 1; goto 14560; for (;;) { ++v7; label 14560: if (v7 >= 6) break; sc.buildingsMC['mc' + v7].gotoAndStop(this.model.human.religion_code); } } else { sc.gotoAndStop('attack2'); this.view_interface.set_centerScreenFunc('default'); if (this.model.userSelectedWeapon.weaponType == 'soldier') { sc.MC1.gotoAndStop(this.model.userSelectedWeapon.weaponName); } else { sc.MC1.gotoAndStop('spy'); sc.MC1.statBar.statMask._xscale = this.model.human.spy_readiness; } var v8 = this.model.userSelectedWeapon.weaponLevel + 1; if (v8 == 5) { v8 = 1; } sc.MC2.gotoAndStop(v8); } } } else { sc.gotoAndStop('attackSelect'); this.view_interface.set_centerScreenFunc('hide'); } if (this.model.interface_spy_error) { sc.gotoAndStop('spy_error'); sc.error_window.text1.text = _global.model.interface_spy_error; sc.statBar.statMask._xscale = this.model.human.spy_readiness; sc.error_window.btnOK.onPress = function () { _global.model.interface_spy_error = undefined; _global.presenter_interface.update_centerScreenContent(); }; sc.error_window.btnOK.onRollOver = function () { this.gotoAndStop(2); }; sc.error_window.btnOK.onRollOut = function () { this.gotoAndStop(1); }; } break; case 'preAttack': if (this.model.human.preAttackStatus == 'ready') { if (this.model.userSelectedWeapon) { if (!this.model.userSelectedCity && this.model.userSelectedCarrier.weaponName != 'ship') { v2 = true; this.view_interface.infoLine = 'selectWeapon'; this.view_interface.interfaceMC.centerScreen.gotoAndStop('preAttack4'); this.view_interface.set_centerScreenFunc('hide'); } else { if (this.model.userSelectedCarrier.weaponName == 'ship') { if (this.model.ship_attack_arr.length < 3) { v2 = true; this.view_interface.infoLine = 'selectWeapon'; this.view_interface.interfaceMC.centerScreen.gotoAndStop('preAttack4'); this.view_interface.set_centerScreenFunc('default'); } else { this.view_interface.interfaceMC.centerScreen.gotoAndStop('ship2'); this.view_interface.set_centerScreenFunc('default'); } } else { if (this.model.userSelectedCity) { this.view_interface.interfaceMC.centerScreen.gotoAndStop('preAttack3'); this.view_interface.set_centerScreenFunc('default'); sc.text1.text = this.megaton_by_level_arr[this.model.userSelectedWeapon.weaponLevel]; if (this.model.userSelectedWeapon.desireGroup == 2) { sc.MC1.gotoAndStop(1); sc.MC2.gotoAndStop(2); } else { sc.MC1.gotoAndStop(2); sc.MC2.gotoAndStop(1); } if (this.model.userSelectedWeapon.weaponName == 'specialLoad') { this.view_interface.interfaceMC.centerScreen.gotoAndStop('preAttack_space'); this.view_interface.set_centerScreenFunc('default'); } } } } } else { if (this.model.userSelectedCarrier.weaponName != 'ship') { this.view_interface.infoLine = 'selectCity'; this.view_interface.interfaceMC.centerScreen.gotoAndStop('preAttack2'); this.view_interface.set_centerScreenFunc('default'); } else { this.view_interface.infoLine = 'selectCity'; this.view_interface.interfaceMC.centerScreen.gotoAndStop('ship1'); this.view_interface.set_centerScreenFunc('default'); this.view_interface.interfaceMC.centerScreen.planeCount.gotoAndStop(this.model.ship_attack_arr.length + 1); if (this.model.ship_attack_arr.length == 3) { this.view_interface.interfaceMC.centerScreen.mc_select.gotoAndStop(2); } } } } else { if (this.model.userSelectedWeapon) { sc.gotoAndStop('preAttack1'); sc.MC1.gotoAndStop(this.model.userSelectedWeapon.weaponName); sc.MC2.gotoAndStop(this.model.userSelectedWeapon.weaponName); this.view_interface.set_centerScreenFunc('default'); if (this.model.userSelectedWeapon.weaponName == 'space') { sc.MC2.satIMG.gotoAndStop(this.model.human.religion); } } else { this.view_interface.infoLine = 'selectWeapon'; this.view_interface.interfaceMC.centerScreen.gotoAndStop('preAttackSelect'); this.view_interface.set_centerScreenFunc('hide'); } } break; case 'defense': if (this.model.userSelectedWeapon) { this.view_interface.set_centerScreenFunc('default'); sc.mc1.gotoAndStop(this.model.userSelectedWeapon.weaponName); if (sc.mc1._currentframe == 2) { sc.mc2.gotoAndStop(1); } else { sc.mc2.gotoAndStop(2); } } else { this.view_interface.infoLine = 'selectWeapon'; sc.gotoAndStop('defenseSelect'); this.view_interface.set_centerScreenFunc('hide'); } break; case 'propaganda': if (this.model.userSelectedCity) { this.view_interface.set_centerScreenFunc('default'); sc.gotoAndStop('propaganda2'); sc.text1.text = 'Propaganda strength: ' + this.model.human.religion + ' %'; } else { v2 = true; this.view_interface.infoLine = 'selectCity'; sc.gotoAndStop('propaganda1'); this.view_interface.set_centerScreenFunc('hide'); } break; case 'diplomacy': if (!_global.model.interface_diplomacy_error) { var v9 = 1; var v10 = 0; goto 17230; for (;;) { ++v10; label 17230: if (v10 >= 5) break; sc['leaderMC' + v10].gotoAndStop('black'); } var v11 = 0; goto 17311; for (;;) { ++v11; label 17311: if (v11 >= this.model.playerArr.length) break; var v12 = this.model.playerArr[v11]; if (v12 != this.model.human) { var v13 = sc['leaderMC' + v9]; if (!this.model.human.ceaseFireArr[v12.playerNum]._status && v12.alive) { v13.gotoAndStop(v12.faceFrame); v13.num = v11; v13.onPress = function () { _global.presenter_interface.btnPressed_diplomacy('leader', this.num); }; } else { v13.gotoAndStop('black'); } if (v11 == this.model.userSelectedDiplomacyLeader) { sc['leaderSelected' + v9].gotoAndStop(2); } else { sc['leaderSelected' + v9].gotoAndStop(1); } ++v9; } } var v14 = 0; goto 17716; for (;;) { ++v14; label 17716: if (v14 >= this.model.diplomacy_options_arr.length) break; var v15 = this.model.diplomacy_options_arr[v14]; var v16 = sc['btn' + (v14 + 1)]; if (v15[0] == 'offer') { sc['text' + (v14 + 1)].text = 'turns no attack, I pay $ ' + v15[2] + ' mln'; } if (v15[0] == 'demand') { sc['text' + (v14 + 1)].text = 'turns no attack pay me $ ' + v15[2] + ' mln'; } if (v14 == this.model.userSelectedDiplomacyOption) { v16.gotoAndStop(2); sc['text' + (v14 + 1)].textColor = 65280; } else { v16.gotoAndStop(1); sc['text' + (v14 + 1)].textColor = 16777215; } v16.gotoAndStop(1); v16.text1.text = v15[1]; v16.option = v14; v16.onPress = function () { _global.presenter_interface.btnPressed_diplomacy('option', this.option); }; } if (!this.model.userSelectedDiplomacyLeader || this.model.userSelectedDiplomacyOption == undefined) { this.view_interface.set_centerScreenFunc('hide'); } else { this.view_interface.set_centerScreenFunc('default'); } sc.textFunds.text = this.display_textFunds; } else { sc.gotoAndStop('diplomacy_error'); sc.error_window.text1.text = _global.model.interface_diplomacy_error; sc.error_window.btnOK.onPress = function () { _global.model.interface_diplomacy_error = undefined; _global.presenter_interface.update_centerScreenContent(); }; sc.error_window.btnOK.onRollOver = function () { this.gotoAndStop(2); }; sc.error_window.btnOK.onRollOut = function () { this.gotoAndStop(1); }; } break; case 'diplomacyPending': if (!_global.model.interface_diplomacy_error) { this.curDiplomacyObj = this.model.human.diplomacyPendingArr[0]; this.curDiplomacyOptionArr = this.model.diplomacy_options_arr[this.curDiplomacyObj._option]; if (this.curDiplomacyOptionArr[0] == 'offer') { sc.gotoAndStop('diplomacyOffer'); } else { if (this.curDiplomacyOptionArr[0] == 'demand') { sc.gotoAndStop('diplomacyDemand'); } } sc.leaderMC1.gotoAndStop(this.model.playerArr[this.curDiplomacyObj._leader].faceFrame); sc.btn1.text1.text = this.curDiplomacyOptionArr[1]; sc.btn1.gotoAndStop(1); sc.text1.text = ' $ ' + this.curDiplomacyOptionArr[2] + '.000.000'; this.view_interface.set_centerScreenFunc('default'); var v18 = {'ra': 0, 'rb': 0, 'ga': 0, 'gb': 0, 'ba': 0, 'bb': 0, 'aa': 0, 'ab': 0}; var v19 = 0; goto 19069; for (;;) { ++v19; label 19069: if (v19 >= 5) break; var v17 = new Color(sc.mcapMC.schemeMC['mc' + v19]); v17.setTransform({'ra': 100, 'rb': 0, 'ga': 100, 'gb': 0, 'ba': 100, 'bb': 0, 'aa': 100, 'ab': 0}); } var v20 = new Color(sc.mapMC.schemeMC['mc' + this.curDiplomacyObj._leader]); v20.setTransform(_global.model.playerArr[this.curDiplomacyObj._leader].playerColorTint1); sc.textFunds.text = this.display_textFunds; } else { sc.gotoAndStop('diplomacy_error'); sc.error_window.text1.text = _global.model.interface_diplomacy_error; sc.error_window.btnOK.onPress = function () { _global.model.interface_diplomacy_error = undefined; _global.presenter_interface.update_centerScreenContent(); }; sc.error_window.btnOK.onRollOver = function () { this.gotoAndStop(2); }; sc.error_window.btnOK.onRollOut = function () { this.gotoAndStop(1); }; } break; case 'help': if (!this.model.userSelectedHelpTopic) { this.model.userSelectedHelpTopic = 'help_index'; } else { sc.gotoAndStop(this.model.userSelectedHelpTopic); this.view_interface.set_centerScreenFunc_help(this.help_data.get_data(this.model.userSelectedHelpTopic)); } sc.btnIndex_c.onPress = function () { _global.presenter_interface.btnPressed_index_c(this); }; break; case 'cheat': sc.btnIndex_c.onPress = function () { if (!_global.presenter_interface.do_ch_func(sc.chTXT.text)) { _global.model.userSelectedActionBtn = undefined; _global.presenter_interface.updateView(); } else { _global.presenter_interface.update_centerScreenContent(); } }; } this.citiesSelectable = v2; }; v1.do_ch_func = function (a_str) { _global.model.corrupt_highscore = true; for (var i in this.model.ch_018) { if (this.model.ch_018[i].str == a_str) { if (this.model.ch_018[i].active) { this.model.ch_018[i].active = false; } else { this.model.ch_018[i].active = true; } _global.play_sound_by_action('interface_select_tech'); return false; } } for (var i in this.model.ch_019) { if (this.model.ch_019[i].str == a_str) { _global.model.force_error_window = true; _global.model.force_error_window_text = this.model.ch_019[i].msg; _global.play_sound_by_action('interface_select_tech'); return true; } } return false; }; v1.colorCities = function (_str) { var v3 = 0; goto 20488; for (;;) { ++v3; label 20488: if (v3 >= this.model.playerArr.length) break; var v4 = this.model.playerArr[v3]; for (var j in v4.cityArr) { var v5 = v4.cityArr[j]; v5.hideForSelection = false; v5.showForSelection = false; switch (_str) { case 'default': v5.hideForSelection = false; v5.showForSelection = false; break; case 'attackable': if (this.model.human.ceaseFireArr[v4.playerNum]._status || v4 == this.model.human) { v5.hideForSelection = true; } else { v5.showForSelection = true; } if (this.model.userSelectedActionBtn == 'preAttack' && (this.model.userSelectedShipCityPlrNum && this.model.userSelectedShipCityPlrNum != v5.plr.playerNum)) { v5.hideForSelection = true; } break; case 'allEnemy': if (v4 != this.model.human) { v5.showForSelection = true; } else { v5.hideForSelection = true; } } } } }; v1.__set__citiesSelectable = function (_bln) { for (var i in this.model.playerArr) { for (var j in this.model.playerArr[i].cityArr) { if (_bln) { this.model.playerArr[i].cityArr[j].image.mc.gotoAndStop(2); } else { this.model.playerArr[i].cityArr[j].image.mc.gotoAndStop(1); } } } return this.__get__citiesSelectable(); }; v1.__get__citiesSelectable = function () { return true; }; v1.setSliderValue = function () { var v2 = ''; var v3 = ''; var v4 = ''; if (this.model.userSelectedActionBtn !== 'production') { } else { this.model._userSelectedProductionInvestmentArr[this.pressedSliderObj.num][1] = this.pressedSliderObj.curVal; this.model._userSelectedProductionInvestmentArr[this.pressedSliderObj.num][3] = (this.model.human.turnMoney / 100) * this.pressedSliderObj.curVal; var v5 = 0; goto 21518; for (;;) { ++v5; label 21518: if (v5 >= this.model._userSelectedProductionInvestmentArr.length) break; if (this.model._userSelectedProductionInvestmentArr[v5][1] > 0) { v2 += this.model._userSelectedProductionInvestmentArr[v5][0] + '<br />'; v3 += this.model._userSelectedProductionInvestmentArr[v5][1] + ' % ( $ ' + this.format_for_production((this.model.human.turnMoney / 100) * this.model._userSelectedProductionInvestmentArr[v5][1]) + ' )' + '<br />'; } } v4 = 'total estimated amount: ' + this.format_for_production(Math.round((this.model.human.turnMoney / 100) * this.model.userSelectedProductionInvestmentArr_total_amount)); this.view_interface.set_productionText(v2, v3, v4); } }; v1.format_for_production = function (a_nr) { var v3 = a_nr * 1000000 + ''; v3 = _global.model.tools.reverse_string(v3); var v4 = ''; var v5 = 0; goto 22018; for (;;) { ++v5; label 22018: if (v5 >= v3.length) break; if (v5 == 3 || (v5 == 6 || v5 == 9)) { v4 += '.'; } v4 += v3.charAt(v5); } v4 = _global.model.tools.reverse_string(v4); return v4; }; v1.set_sliders_after_error = function () { this.setSliderValue(); var v3 = 0; goto 22239; for (;;) { ++v3; label 22239: if (v3 >= 11) break; var v2 = this.view_interface.interfaceMC.centerScreen['slide' + v3].sliderBtn; v2._x = (v2._parent.maxW._width / 100) * this.model._userSelectedProductionInvestmentArr[v3][1]; } }; v1.set_research_after_error = function () { this.model.userSelectedResearchArr = []; var v3 = ' '; var v4 = ' '; var v5 = ''; var v6 = 0; var v7 = 0; goto 22486; for (;;) { ++v7; label 22486: if (v7 >= this.model.human.techTree.techArr.length) break; var v2 = this.model.human.techTree.techArr[v7]; if (v2.preOrder) { v3 += v2.techName + ' <br /> '; v4 += v2.cost + '.000.000 <br /> '; v6 += v2.cost; this.model.userSelectedResearchArr.push({'techID': v2.techID}); } } this.model.researchMoneySpend = v6; v5 = 'estimated total: ' + v6 + '.000.000'; this.view_interface.set_researchText(v3, v4, v5); this.loadResearchFunc(); }; v1.slider_action = function (__obj) { this.pressedSliderObj = __obj; if (!__obj._bg) { this.pressedSliderObj.regPoint = __obj._mc._xmouse; } else { this.pressedSliderObj.regPoint = 0; } this.pressedSliderObj.curVal = 0; this.pressedSliderObj.type = __obj.type; this.pressedSliderObj.num = __obj.num; this.sliderListener.onMouseMove = function () { var v2 = _global.presenter_interface.pressedSliderObj; var v3 = v2._mc._parent._xmouse - v2.regPoint; var v4 = v2._mc._parent.maxW._width; var v5 = v2._mc._parent.maxW._x; var v6 = 0; if (v3 > v4 / 2) { v6 = Math.round((v4 / 100) * v3 / 10) * 10; } else { v6 = Math.floor((v4 / 100) * v3 / 10) * 10; } if (v6 < 0) { v6 = 0; } if (v6 > 100) { v6 = 100; } if (v6 > _global.model[_global.model.userSelectedActionBtn + 'InvestementPercLeft'](v2.num)) { v6 = _global.model[_global.model.userSelectedActionBtn + 'InvestementPercLeft'](v2.num); } v2._mc._x = (v4 / 100) * v6; if (_global.presenter_interface.pressedSliderObj.curVal != v6) { _global.play_sound_by_action('interface_slider_bleep'); } _global.presenter_interface.pressedSliderObj.curVal = v6; _global.presenter_interface.setSliderValue(); if (_global.model.productionInvestementPercLeft(99) != 100) { _global.view_interface.set_centerScreenFunc('default'); } else { _global.view_interface.set_centerScreenFunc('hide'); } }; this.sliderListener.onMouseUp = function () { _global.presenter_interface.setSliderValue(); _global.presenter_interface.pressedSliderObj = undefined; Mouse.removeListener(_global.presenter_interface.sliderListener); }; Mouse.addListener(this.sliderListener); if (__obj._bg) { this.sliderListener.onMouseMove(); } }; v1.loadProductionFunc = function (a_error) { if (a_error) { var v3 = this.view_interface.interfaceMC.centerScreen; v3.error_window.text1.htmlText = a_error; v3.error_window.btnOK.onPress = function () { _global.model.interface_production_error = undefined; _global.presenter_interface.update_centerScreenContent(); _global.presenter_interface.set_sliders_after_error(); }; v3.error_window.btnOK.onRollOver = function () { this.gotoAndStop(2); }; v3.error_window.btnOK.onRollOut = function () { this.gotoAndStop(1); }; return undefined; } var v4 = new Array(); var v5 = 0; goto 24196; for (;;) { ++v5; label 24196: if (v5 >= this.model.human.weaponStock.weaponArr.length) break; var v6 = this.model.human.weaponStock.weaponArr[v5]; if (v6.desireGroup == 7) { v4.push([v6.investment, v6.cost]); } } this.view_interface.set_production_specialStats(v4); var v7 = 1; goto 24398; for (;;) { ++v7; label 24398: if (v7 >= 9) break; var v8 = new Object(); v8.num = v7; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBtn._obj = v8; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBtn.onPress = function () { if (!_global.model.human.techTree.allow_production_by_group(_global.model._userSelectedProductionInvestmentArr[this._obj.num][2])) { _global.model.interface_production_error = 'You have not yet invented this Technology'; _global.presenter_interface.updateView(); } else { this._obj._mc = this; _global.presenter_interface.slider_action(this._obj); } }; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBG._obj = v8; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBG.onPress = function () { if (!_global.model.human.techTree.allow_production_by_group(_global.model._userSelectedProductionInvestmentArr[this._obj.num][2])) { _global.model.interface_production_error = 'You have not yet invented this Technology'; _global.presenter_interface.updateView(); } else { this._obj._mc = this._parent.sliderBtn; this._obj._bg = true; _global.presenter_interface.slider_action(this._obj); } }; } }; v1.removeBioClips = function () { for (var i in this.view_interface.actionBtn_arr) { this.view_interface.actionBtn_arr[i].bioloaded = false; } for (var i in this.view_interface.stockBtn_arr) { this.view_interface.stockBtn_arr[i].bioloaded = false; } }; v1.attachBioClips = function () { for (var i in this.model.human.bioloadedActionsArr) { var v2 = this.model.human.bioloadedActionsArr[i]; for (var j in this.view_interface.actionBtn_arr) { var v3 = this.view_interface.actionBtn_arr[j]; if (v3.actionName == v2) { v3.bioloaded = true; } } } for (var i in this.model.human.bioloadedStockArr) { var v4 = this.model.human.bioloadedStockArr[i]; for (var j in this.view_interface.stockBtn_arr) { var v5 = this.view_interface.stockBtn_arr[j]; if (v5.relatedWeapon == v4) { v5.bioloaded = true; } } } }; v1.loadResearchFunc = function (a_error) { if (a_error) { var v3 = this.view_interface.interfaceMC.centerScreen; v3.error_window.text1.htmlText = a_error; v3.error_window.btnOK.onPress = function () { _global.model.interface_research_error = undefined; _global.presenter_interface.update_centerScreenContent(); _global.presenter_interface.set_research_after_error(); }; v3.error_window.btnOK.onRollOver = function () { this.gotoAndStop(2); }; v3.error_window.btnOK.onRollOut = function () { this.gotoAndStop(1); }; return undefined; } var v4 = 1; goto 25916; for (;;) { ++v4; label 25916: if (v4 >= 8) break; var v5 = new Array(); var v6 = 0; goto 25979; for (;;) { ++v6; label 25979: if (v6 >= this.model.human.techTree.techArr.length) break; var v7 = this.model.human.techTree.techArr[v6]; if (v7.desireGroup == this.model._userSelectedResearchInvestmentArr[v4][2]) { v5.push(v7); } } var v8; var v9 = 0; goto 26164; for (;;) { ++v9; label 26164: if (v9 >= v5.length) break; if (!v5[v9].invented && (!_global.model.zs66hj8s || v5[v9].allow_in_demo)) { v8 = v5[v9]; } else {} } var v10 = this.view_interface.interfaceMC.centerScreen['tech' + v4]; v10.text1.text = '$ ' + v8.cost + '.000.000'; if (this.model.human.turnMoney < v8.cost + this.model.researchMoneySpend) { v10.text1.textColor = 13369344; } else { v10.text1.textColor = 0; } if (!v8) { v10.gotoAndStop('allInvented'); v10.text1.text = ' -- '; if (_global.model.zs66hj8s) { v10.gotoAndStop('demo'); } } else { if (!v8.preOrder) { v10.gotoAndStop(v8.techLevel); } else { v10.gotoAndStop(v8.techLevel + 4); if (_global.model.zs66hj8s) { v10.gotoAndStop('demo'); } } } v10._obj = {'_tech': v8, '_mc': v10}; v10.onPress = function () { _global.presenter_interface.btnPressed_techBox(this._obj); }; } }; v1.play_sound_by_obj = function (_obj) { var v3 = new Object(); var v4 = this.view.srcMC.createEmptyMovieClip('sound' + this.model.soundCount++, this.view.srcMC.getNextHighestDepth()); var v5 = new Sound(v4); var v6 = 0; var v7 = 0; v5.attachSound(_obj._soundName); if (_obj._pan) { v5.setPan(_obj._pan); } if (_obj._loops) { v6 = _obj._loops; } if (_obj._startAt) { v7 = _obj._startAt; } if (_obj._vol) { v5.setVolume(_obj._vol); } v5.start(v7, v6); if (!_obj._continues) { this.model.playedSounds_arr.push({'soundObj': v5, 'mc': v4}); } return undefined; }; v1.play_sound_by_action = function (_action) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.action_to_sound_arr) { var v3 = this.model.action_to_sound_arr[i]; if (v3._actionName == _action) { this.play_sound_by_obj(v3); return undefined; } } return undefined; }; v1.play_sound_by_building = function (_building, _plrNum) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.building_to_sound_arr) { var v4 = this.model.building_to_sound_arr[i]; if (v4._buildingName == _building) { if (v4._varSoundName !== 'religion') { } else { v4._soundName = 'Massmedia ' + this.model.tools.randRange(1, 4) + '.wav'; } this.play_sound_by_obj(v4); return undefined; } } return undefined; }; v1.play_sound_by_event = function (_event, _panX) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.event_to_sound_arr) { var v4 = this.model.event_to_sound_arr[i]; if (v4._eventName == _event) { v4._pan = this.getPanBy_x(_panX) || 0; this.play_sound_by_obj(v4); return undefined; } } return undefined; }; v1.getPanBy_x = function (_xNum) { var v3 = (_xNum / 8 - 50) * 2; return v3; }; v1.explosion_sound_by_mc_name = function (_str, _mcx) { for (var i in this.model.explosion_MC_to_sound_arr) { var v4 = this.model.explosion_MC_to_sound_arr[i]; if (v4._mcName == _str) { v4._pan = this.getPanBy_x(_mcx); this.play_sound_by_obj(v4); return undefined; } } }; v1.reset_leader_stat_bars = function () { var v3 = 0; goto 28184; for (;;) { ++v3; label 28184: if (v3 >= 6) break; var v2 = this.view_interface.interfaceMC['leaderStat' + v3 + '_' + 1].maskMC; v2._yscale = 0; v2 = this.view_interface.interfaceMC['leaderStat' + v3 + '_' + 2].maskMC; v2._yscale = 0; } }; v1.roll_over_stat = function (p_str, p_plr_num) { switch (p_str) { case 'regard': var v4 = ''; for (var i in this.model.playerArr) { if (this.model.playerArr[i].playerNum == p_plr_num) { var v5 = this.model.playerArr[i]; var v6 = v5.regardArr[0]; if (v6 > 75) { v4 = 'regard5'; } else { if (v6 > 55) { v4 = 'regard4'; } else { if (v6 > 45) { v4 = 'regard3'; } else { if (v6 > 25) { v4 = 'regard2'; } else { v4 = 'regard1'; } } } } } } this.view_interface.infoLine = v4; break; case 'population': this.view_interface.infoLine = p_str; } }; v1.addProperty('citiesSelectable', v1.__get__citiesSelectable, v1.__set__citiesSelectable); v1.addProperty('display_population', v1.__get__display_population, function () {}); v1.addProperty('display_textFunds', v1.__get__display_textFunds, function () {}); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5985 __Packages.Presenter_interface { #initclip if (!Presenter_interface) { _global.Presenter_interface = function () { super(); this.sliderListener = new Object(); this.help_data = new Help_data(); }; _global.Presenter_interface extends Sub_Presenter_interface; var v1 = _global.Presenter_interface.prototype; v1.debug_automate_func = function (_nr) { _global.clearInterval(this.debug_automate_interval_ID); }; v1.btnPressed_accept = function () { var v2 = this.model.userSelectedActionBtn; if (v2 == 'skip_action' || (v2 == 'resources' || (v2 == 'production' && this.model.userSelectedProductionInvestmentArr_total_amount > 0 || (v2 == 'research' && this.model.userSelectedResearchArr.length > 0 || (v2 == 'religion' || (v2 == 'attack' && (this.model.userSelectedCity && this.model.userSelectedWeapon) || (v2 == 'preAttack' && (this.model.human.preAttackStatus == 'ready' && (this.model.userSelectedWeapon && this.model.userSelectedCity)) || (this.model.human.preAttackStatus != 'ready' && this.model.userSelectedWeapon || this.model.human.preAttackStatus == 'ready' && (this.model.userSelectedCarrier.weaponName == 'ship' && this.model.ship_attack_arr.length > 0)) || (v2 == 'defense' && this.model.userSelectedWeapon || (v2 == 'propaganda' && this.model.userSelectedCity || v2 == 'diplomacy' && (this.model.userSelectedDiplomacyLeader != undefined && (this.model.userSelectedDiplomacyOption != undefined && (this.model.diplomacy_options_arr[this.model.userSelectedDiplomacyOption][2] <= this.model.human.turnMoney || this.model.diplomacy_options_arr[this.model.userSelectedDiplomacyOption][0] == 'demand')))))))))))) { for (var i in this.view_interface.actionBtn_arr) { var v3 = this.view_interface.actionBtn_arr[i]; if (v3.actionName == this.model_interface.selected_action_name) { v3.isSetAction = true; } } this.model_interface.cur_pressed_action_btn.isSetAction = true; this.model.setHumanTurnAction(); this.resetBtns(); this.play_sound_by_action('interface_acceptAction_btn'); } else {} if (v2 == 'diplomacy' && (this.model.diplomacy_options_arr[this.model.userSelectedDiplomacyOption][2] > this.model.human.turnMoney && this.model.diplomacy_options_arr[this.model.userSelectedDiplomacyOption][0] == 'demand')) { this.model.interface_diplomacy_error = 'Not enough money'; this.update_centerScreenContent(); return undefined; } if (v2 == 'diplomacyPending' && (this.curDiplomacyOptionArr[0] == 'demand' && this.model.human.turnMoney >= this.curDiplomacyOptionArr[2] || this.curDiplomacyOptionArr[0] == 'offer')) { this.accept_pending_diplomacy(); this.play_sound_by_action('interface_acceptAction_btn'); return undefined; } if (v2 == 'diplomacyPending' && this.model.human.turnMoney < this.curDiplomacyOptionArr[2]) { _global.model.interface_diplomacy_error = 'Not enough money'; this.update_centerScreenContent(); return undefined; } if (v2 == 'cancelPreAttack') { this.play_sound_by_action('interface_acceptAction_btn'); this.model.userSelectedCarrier = undefined; this.model.userSelectedWeapon = undefined; this.model.human.preAttackStatus = 'inactive'; this.model.userSelectedActionBtn = undefined; this.resetBtns(); } }; v1.btnPress = function (_arrIndex) { var v3 = this.view_interface.btn_arr[_arrIndex]._btn.type; if (!this.blockAllBtns) { switch (v3) { case 'action': if (this.model.userSelectedActionBtn == 'diplomacyPending') { return undefined; } this.model.interface_research_error = undefined; this.model.interface_production_error = undefined; this.model.interface_diplomacy_error = undefined; this.model.userSelectedWeapon.inUse = 0; var v4 = this.view_interface.btn_arr[_arrIndex]._btn; if (!this.model.human.allActionsSet && !v4.bioloaded) { if (this.model.userSelectedActionBtn == v4.actionName) { this.model.userSelectedActionBtn = undefined; v4.pressed = false; this.play_sound_by_action('interface_actionBtn_off'); } else { if (!v4.isSetAction) { this.play_sound_by_action('interface_actionBtn_on'); this.btnPressed_cancel(); this.model.userSelectedActionBtn = v4.actionName; this.model_interface.cur_pressed_action_btn = v4; v4.pressed = true; } } } if (v4.isSetAction) { this.play_sound_by_action('interface_actionBtn_off'); if (v4.actionName == this.model.human.turnAction_1.action) { this.btnPressed_tube(this.view_interface.actionTube1); } else { this.btnPressed_tube(this.view_interface.actionTube2); } } break; case 'stock': if (this.model.human.allActionsSet) { return undefined; } var v5 = this.view_interface.btn_arr[_arrIndex]._btn; var v6 = v5.stockPanelNum; var v7 = this.model.human.weaponStock.getWeaponByName(v5.relatedWeapon); this.model.userSelectedCity.removeSelection('all'); this.model.userSelectedCity = undefined; if ((this.model.userSelectedActionBtn == 'attack' && ((v6 == 6 || v6 == 7) && (v7.weaponType != 'spy' || v7.weaponType == 'spy' && this.model.human.spy_readiness / 25 >= v7.weaponLevel)) || (this.model.userSelectedActionBtn == 'preAttack' && (v7.weaponName != 'specialLoad' && (this.model.human.preAttackStatus == 'ready' && ((v6 == 4 || v6 == 5) && v7.weaponLevel <= this.model.userSelectedCarrier.weaponLevel) || this.model.human.preAttackStatus != 'ready' && (v6 == 1 || (v6 == 2 || v6 == 3)))) || (this.model.userSelectedCarrier.weaponName == 'space' && (v7.weaponName == 'specialLoad' && this.model.userSelectedActionBtn == 'preAttack') || this.model.userSelectedActionBtn == 'defense' && v6 == 8))) && (v7.inStock - v7.inUse > 0 && v7.active)) { if (this.model.userSelectedStockBtn == v5.relatedWeapon) { this.model.userSelectedWeapon.inUse = 0; this.model.userSelectedStockBtn = undefined; this.model.userSelectedWeapon = undefined; } else { if (this.model.userSelectedCarrier.weaponName != 'ship') { this.model.userSelectedWeapon.inUse = 0; ++v7.inUse; } if (this.model.userSelectedCarrier.weaponName == 'ship' && this.model.ship_attack_arr.length < 3 || this.model.userSelectedCarrier.weaponName != 'ship') { this.model.userSelectedWeapon = v7; this.model.userSelectedStockBtn = v5.relatedWeapon; _global.play_sound_by_action('interface_select_stock'); } } } if (v7.weaponType == 'spy' && (this.model.human.spy_readiness / 25 < v7.weaponLevel && v7.inStock > 0)) { this.model.interface_spy_error = 'Your spy readiness is not high enough to use this spy. <br> Choose a different spy or wait a few turns. '; this.updateView(); } if (!this.model.userSelectedActionBtn && (v7.inStock > 0 && v7.active)) { if ((v6 == 6 || v6 == 7) && !this.model.human.allActionsSet) { this.btnPress(4); this.btnPress(_arrIndex); _global.play_sound_by_action('interface_select_stock'); } if (this.model.human.preAttackStatus != 'ready' && (v6 == 1 || (v6 == 2 || v6 == 3)) || this.model.human.preAttackStatus == 'ready' && ((v6 == 4 || v6 == 5) && v7.weaponLevel <= this.model.userSelectedCarrier.weaponLevel)) { this.btnPress(5); this.btnPress(_arrIndex); _global.play_sound_by_action('interface_select_stock'); } if (v6 == 8 && !this.model.human.allActionsSet) { this.btnPress(6); this.btnPress(_arrIndex); _global.play_sound_by_action('interface_select_stock'); } if (this.model.human.preAttackStatus == 'ready' && (v7.weaponName == 'specialLoad' && this.model.userSelectedCarrier.weaponName == 'space')) { this.btnPress(5); this.btnPress(_arrIndex); _global.play_sound_by_action('interface_select_stock'); } } } this.updateView(); } }; v1.accept_pending_diplomacy = function () { if (this.curDiplomacyOptionArr[0] == 'demand') { this.model.human.turnMoney -= this.curDiplomacyOptionArr[2]; } this.model.human.diplomacyAcceptedArr.push(this.model.human.diplomacyPendingArr.shift()); this.resetBtns(); this.updateView(); }; v1.reject_pending_diplomacy = function () { this.model.human.diplomacyRejectedArr.push(this.model.human.diplomacyPendingArr.shift()); this.resetBtns(); this.updateView(); }; v1.btnPressed_cancel = function (_actionName) { var v3 = _actionName || this.model.userSelectedActionBtn; switch (v3) { case 'research': for (var i in this.model.human.techTree.techArr) { var v4 = this.model.human.techTree.techArr[i]; v4.preOrder = false; } this.resetBtns(); break; case 'production': this.resetBtns(); break; case 'diplomacyPending': this.reject_pending_diplomacy(); this.resetBtns(); break; case 'attack': this.model.userSelectedWeapon.inUse = 0; this.resetBtns(); break; case 'preAttack': this.model.userSelectedWeapon.inUse = 0; if (this.model.human.preAttackStatus == 'ready' && this.model.userSelectedCarrier.weaponName != 'ship') { this.model.userSelectedActionBtn = 'cancelPreAttack'; } else { if (this.model.userSelectedCarrier.weaponName == 'ship') { this.presenter.removeShipSelection(); } this.resetBtns(); } this.updateView(); break; case 'cancelPreAttack': this.presenter.removeShipSelection(); this.resetBtns(); break; default: this.resetBtns(); } }; v1.btnPressed_turn = function () { this.view_interface.turnBtn.state = 'green'; _global.clearInterval(this.doTurn_backup_intervalID); this.doTurn_backup_intervalID = _global.setInterval(this, 'do_turn_backup', 2000); if (!this.block_start_btn) { if (this.model.human.turnAction_1.action && this.model.human.turnAction_2.action) { _global.clearInterval(this.doTurn_intervalID); this.doTurn_intervalID = _global.setInterval(this, 'turnInterval_step1', 200); this.blockAllBtns = true; this.block_start_btn = true; this.view_interface.actionTube1.state = 'closed'; } else { this.blockAllBtns = false; } } }; v1.btnPressed_tube = function (_btn) { if (_btn.associatedTA.action && !this.blockAllBtns) { this.play_sound_by_action('interface_open_tube'); var v3 = _btn.associatedTA.action; if (v3 == 'preAttack' && this.model.userSelectedCarrier.weaponName == 'ship') { this.presenter.removeShipSelection(_btn.associatedTA); } this.model.deselectCities(v3); this.model.human.turnMoney += _btn.associatedTA.researchMoneySpend; this.model.human.turnMoney += _btn.associatedTA.productionMoneySpend; if (this.model.diplomacy_options_arr[_btn.associatedTA.diplomacyOption][0] == 'offer') { this.model.human.turnMoney += this.model.diplomacy_options_arr[_btn.associatedTA.diplomacyOption][2]; } this.btnPressed_cancel(v3); _btn.associatedTA.doReset(); this.model.resetUserSelections(); this.resetBtns(); this.updateView(); } else { if (!this.model.userSelectedActionBtn && !this.blockAllBtns) { this.model.userSelectedActionBtn = 'skip_action'; this.updateView(); this.play_sound_by_action('interface_open_tube'); } } }; v1.btnPressed_scroll_MSG = function (_str) { this.view_interface.scroll_msg_txt(_str); }; v1.btnRoll_on = function (_index) { this.view_interface.btn_arr[this.model_interface.cur_hover_btn_array_index]._btn.hover = false; if (this.model.human.getNextTurnAction()) { this.model_interface.cur_hover_btn_array_index = _index; this.view_interface.btn_arr[_index]._btn.hover = true; } }; v1.full_version_mc_sound_start = function () { if (!this.model.option.music) { this.btnPressed_option('music'); } }; v1.btnPressed_option = function (_str, dont_update) { switch (_str) { case 'sound': this.model.option.setSound(); break; case 'music': if (this.model.option.music) { this.model.theme_sound.stop(); } else { this.model.theme_sound.start(0, 1); this.model.theme_sound.onSoundComplete = function () { this.start(0, 1); }; } this.model.option.setMusic(); } if (!dont_update) { this.updateView(); } }; v1.init_theme_snd = function () { if (!this.model.option.music) { this.btnPressed_option('music', true); } }; v1.btnPressed_diplomacy = function (_cat, _num) { switch (_cat) { case 'leader': _global.play_sound_by_action('interface_select_diplo_leader'); this.model.userSelectedDiplomacyLeader = _num; break; case 'option': var v4 = this.model.diplomacy_options_arr[_num]; if (this.model.human.turnMoney < v4[2] && v4[0] == 'offer') { _global.model.interface_diplomacy_error = 'Not enough money'; this.update_centerScreenContent(); } else { this.model.userSelectedDiplomacyOption = _num; _global.play_sound_by_action('interface_select_diplo_option'); } } this.updateView(); }; v1.btnPressed_techBox = function (_obj) { var v3 = _obj._tech; var v4 = false; var v5 = false; if (!v3) { return undefined; } if (v3.preOrder) { v3.preOrder = false; _global.play_sound_by_action('interface_select_tech'); } else { if (this.model.human.turnMoney >= v3.cost + this.model.researchMoneySpend || this.model.human.turnMoney >= v3.cost && !this.model.researchMoneySpend) { v4 = true; } else { v4 = false; var v6 = 'Not enough money!'; _global.play_sound_by_action('interface_select_tech_false'); } if (v3.desireGroup == 7 && this.model.human.techTree.allow_special) { v5 = true; } else { if (v3.desireGroup != 7) { v5 = true; } else { v5 = false; v6 = 'You need to invent 4 complete technologies before you can start inventing special weapons.'; } } if (_global.model.zs66hj8s && !v3.allow_in_demo) { v5 = false; v6 = 'This technologie are only available in de FULL VERSION.'; } if (v5 && v4) { v3.preOrder = true; } else { if (v6) { _global.model.interface_research_error = v6 + ' <br /> '; } if (storedv7) { _global.model.interface_research_error += storedv7; } } _global.play_sound_by_action('interface_select_tech'); } var v8 = ' '; var v9 = ' '; var v10 = ''; var v11 = 0; this.model.userSelectedResearchArr = []; var v13 = 0; goto 13056; for (;;) { ++v13; label 13056: if (v13 >= this.model.human.techTree.techArr.length) break; var v12 = this.model.human.techTree.techArr[v13]; if (v12.preOrder) { v8 += v12.prettyName + '<br /> '; v9 += v12.cost + '.000.000 <br /> '; v11 += v12.cost; this.model.userSelectedResearchArr.push({'techID': v12.techID}); } } this.model.researchMoneySpend = v11; v10 = 'estimated total: ' + v11 + '.000.000'; this.view_interface.set_researchText(v8, v9, v10); this.loadResearchFunc(); this.updateView(); }; v1.btn_pressed_full = function () { _level0.full_version_MC._visible = true; _level0.full_version_MC.play(); }; v1.load_full_version_btns = function (mc) { mc.txtMC_buy.txt.text = 'BUY FULL VERSION'; mc.btn_buy.onPress = function () { switch (_global.model.get_demo_version_name()) { case 'Affiliates': var v2 = _global.unescape(_root._url); var v3 = v2.lastIndexOf('_'); var v4 = v2.lastIndexOf('.swf'); var v5 = v2.slice(0, v4); var v6 = v5.slice(v3 + 1); getURL('https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=' + v6, '_blank'); break; case 'Miniclip': getURL('http://www.miniclip.com/buy_worlddominationii.htm', '_blank'); break; case 'Totallygame': getURL('http://www.youdagames.com/World+Domination+2-game-info-107/', '_blank'); break; case 'NewGrounds': getURL('https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490032&AID=1071719', '_blank'); break; case 'Arcadetown': getURL(_global.model.get_demo_version_url(), '_blank'); break; case 'Agame': getURL(_global.model.get_demo_version_url(), '_blank'); } }; mc.txtMC_back.txt.text = 'BACK'; mc.btn_back.onPress = function () { _level0.full_version_MC.gotoAndStop(1); _level0.full_version_MC._visible = false; }; _level0.full_version_MC.bg.onPress = function () {}; _level0.full_version_MC.bg.useHandCursor = false; }; v1.btnPressed_spyBuilding = function (_num) { _global.play_sound_by_action('interface_select_spy_building'); this.model.userSelectedSpyBuilding = this.model.spyBuildingArr[_num]; this.update_centerScreenContent(); }; v1.btnRoll_off = function () { this.view_interface.btn_arr[this.model_interface.cur_hover_btn_array_index]._btn.hover = false; this.model_interface.cur_hover_btn_array_index = -1; }; v1.btnPressed_index_c = function (a_mc) { if (this.model.m11 == 'xx1231') { this.model.userSelectedActionBtn = 'cheat'; this.updateView(); } if (a_mc._parent.input_.chTXT.text == 'youda') { this.model.m11 = 'xx1231'; this.model.userSelectedActionBtn = 'cheat'; this.updateView(); } a_mc._parent.input_.nextFrame(); }; v1.__set__citiesSelectable = function (_bln) { for (var i in this.model.playerArr) { for (var j in this.model.playerArr[i].cityArr) { if (_bln) { this.model.playerArr[i].cityArr[j].image.mc.gotoAndStop(2); } else { this.model.playerArr[i].cityArr[j].image.mc.gotoAndStop(1); } } } return this.__get__citiesSelectable(); }; v1.__get__citiesSelectable = function () { return true; }; v1.setSliderValue = function () { var v2 = ''; var v3 = ''; var v4 = ''; if (this.model.userSelectedActionBtn !== 'production') { } else { this.model._userSelectedProductionInvestmentArr[this.pressedSliderObj.num][1] = this.pressedSliderObj.curVal; this.model._userSelectedProductionInvestmentArr[this.pressedSliderObj.num][3] = (this.model.human.turnMoney / 100) * this.pressedSliderObj.curVal; var v5 = 0; goto 14922; for (;;) { ++v5; label 14922: if (v5 >= this.model._userSelectedProductionInvestmentArr.length) break; if (this.model._userSelectedProductionInvestmentArr[v5][1] > 0) { v2 += this.model._userSelectedProductionInvestmentArr[v5][0] + '<br />'; v3 += this.model._userSelectedProductionInvestmentArr[v5][1] + ' % ( $ ' + this.format_for_production((this.model.human.turnMoney / 100) * this.model._userSelectedProductionInvestmentArr[v5][1]) + ' )' + '<br />'; } } v4 = 'total estimated amount: ' + this.format_for_production(Math.round((this.model.human.turnMoney / 100) * this.model.userSelectedProductionInvestmentArr_total_amount)); this.view_interface.set_productionText(v2, v3, v4); } }; v1.format_for_production = function (a_nr) { var v3 = a_nr * 1000000 + ''; v3 = _global.model.tools.reverse_string(v3); var v4 = ''; var v5 = 0; goto 15406; for (;;) { ++v5; label 15406: if (v5 >= v3.length) break; if (v5 == 3 || (v5 == 6 || v5 == 9)) { v4 += '.'; } v4 += v3.charAt(v5); } v4 = _global.model.tools.reverse_string(v4); return v4; }; v1.display_format_dot_notation = function (a_nr) { var v3 = a_nr + ''; v3 = _global.model.tools.reverse_string(v3); var v4 = ''; var v5 = 0; goto 15672; for (;;) { ++v5; label 15672: if (v5 >= v3.length) break; if (v5 == 3 || (v5 == 6 || v5 == 9)) { v4 += '.'; } v4 += v3.charAt(v5); } v4 = _global.model.tools.reverse_string(v4); return v4; }; v1.set_sliders_after_error = function () { this.setSliderValue(); var v3 = 0; goto 15887; for (;;) { ++v3; label 15887: if (v3 >= 11) break; var v2 = this.view_interface.interfaceMC.centerScreen['slide' + v3].sliderBtn; v2._x = (v2._parent.maxW._width / 100) * this.model._userSelectedProductionInvestmentArr[v3][1]; } }; v1.set_research_after_error = function () { this.model.userSelectedResearchArr = []; var v3 = ' '; var v4 = ' '; var v5 = ''; var v6 = 0; var v7 = 0; goto 16131; for (;;) { ++v7; label 16131: if (v7 >= this.model.human.techTree.techArr.length) break; var v2 = this.model.human.techTree.techArr[v7]; if (v2.preOrder) { v3 += v2.prettyName + ' <br /> '; v4 += v2.cost + '.000.000 <br /> '; v6 += v2.cost; this.model.userSelectedResearchArr.push({'techID': v2.techID}); } } this.model.researchMoneySpend = v6; v5 = 'estimated total: ' + v6 + '.000.000'; this.view_interface.set_researchText(v3, v4, v5); this.loadResearchFunc(); }; v1.slider_action = function (__obj) { this.pressedSliderObj = __obj; if (!__obj._bg) { this.pressedSliderObj.regPoint = __obj._mc._xmouse; } else { this.pressedSliderObj.regPoint = 0; } this.pressedSliderObj.curVal = 0; this.pressedSliderObj.type = __obj.type; this.pressedSliderObj.num = __obj.num; this.sliderListener.onMouseMove = function () { var v2 = _global.presenter_interface.pressedSliderObj; var v3 = v2._mc._parent._xmouse - v2.regPoint; var v4 = v2._mc._parent.maxW._width; var v5 = v2._mc._parent.maxW._x; var v6 = 0; if (v3 > v4 / 2) { v6 = Math.round((v4 / 100) * v3 / 10) * 10; } else { v6 = Math.floor((v4 / 100) * v3 / 10) * 10; } if (v6 < 0) { v6 = 0; } if (v6 > 100) { v6 = 100; } if (v6 > _global.model[_global.model.userSelectedActionBtn + 'InvestementPercLeft'](v2.num)) { v6 = _global.model[_global.model.userSelectedActionBtn + 'InvestementPercLeft'](v2.num); } v2._mc._x = (v4 / 100) * v6; if (_global.presenter_interface.pressedSliderObj.curVal != v6) { _global.play_sound_by_action('interface_slider_bleep'); } _global.presenter_interface.pressedSliderObj.curVal = v6; _global.presenter_interface.setSliderValue(); if (_global.model.productionInvestementPercLeft(99) != 100) { _global.view_interface.set_centerScreenFunc('default'); } else { _global.view_interface.set_centerScreenFunc('hide'); } }; this.sliderListener.onMouseUp = function () { _global.presenter_interface.setSliderValue(); _global.presenter_interface.pressedSliderObj = undefined; Mouse.removeListener(_global.presenter_interface.sliderListener); }; Mouse.addListener(this.sliderListener); if (__obj._bg) { this.sliderListener.onMouseMove(); } }; v1.roll_over_map = function (a_num) { if (this.model.playerArr[a_num].alive) { var v3 = new Color(this.view_interface.interfaceMC['leader_flash' + a_num]); v3.setTransform(this.model.playerArr[a_num].playerColorTint1); this.view_interface.interfaceMC['leader_flash' + a_num].play(); } }; v1.loadProductionFunc = function (a_error) { if (a_error) { var v3 = this.view_interface.interfaceMC.centerScreen; v3.error_window.text1.htmlText = a_error; v3.error_window.btnOK.onPress = function () { _global.model.interface_production_error = undefined; _global.presenter_interface.update_centerScreenContent(); _global.presenter_interface.set_sliders_after_error(); }; v3.error_window.btnOK.onRollOver = function () { this.gotoAndStop(2); }; v3.error_window.btnOK.onRollOut = function () { this.gotoAndStop(1); }; return undefined; } var v4 = new Array(); var v5 = 0; goto 18005; for (;;) { ++v5; label 18005: if (v5 >= this.model.human.weaponStock.weaponArr.length) break; var v6 = this.model.human.weaponStock.weaponArr[v5]; if (v6.desireGroup == 7) { v4.push([v6.investment, v6.cost]); } } this.view_interface.set_production_specialStats(v4); var v7 = 1; goto 18205; for (;;) { ++v7; label 18205: if (v7 >= 9) break; var v8 = new Object(); v8.num = v7; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBtn._obj = v8; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBtn.onPress = function () { if (!_global.model.human.techTree.allow_production_by_group(_global.model._userSelectedProductionInvestmentArr[this._obj.num][2])) { _global.model.interface_production_error = 'You have not yet invented this Technology'; _global.presenter_interface.updateView(); } else { this._obj._mc = this; _global.presenter_interface.slider_action(this._obj); } }; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBG._obj = v8; this.view_interface.interfaceMC.centerScreen['slide' + v7].sliderBG.onPress = function () { if (!_global.model.human.techTree.allow_production_by_group(_global.model._userSelectedProductionInvestmentArr[this._obj.num][2])) { _global.model.interface_production_error = 'You have not yet invented this Technology'; _global.presenter_interface.updateView(); } else { this._obj._mc = this._parent.sliderBtn; this._obj._bg = true; _global.presenter_interface.slider_action(this._obj); } }; } }; v1.removeBioClips = function () { for (var i in this.view_interface.actionBtn_arr) { this.view_interface.actionBtn_arr[i].bioloaded = false; } for (var i in this.view_interface.stockBtn_arr) { this.view_interface.stockBtn_arr[i].bioloaded = false; } }; v1.attachBioClips = function () { for (var i in this.model.human.bioloadedActionsArr) { var v2 = this.model.human.bioloadedActionsArr[i]; for (var j in this.view_interface.actionBtn_arr) { var v3 = this.view_interface.actionBtn_arr[j]; if (v3.actionName == v2) { v3.bioloaded = true; } } } for (var i in this.model.human.bioloadedStockArr) { var v4 = this.model.human.bioloadedStockArr[i]; for (var j in this.view_interface.stockBtn_arr) { var v5 = this.view_interface.stockBtn_arr[j]; if (v5.relatedWeapon == v4) { v5.bioloaded = true; } } } }; v1.launch_space_rocket_sound = function () { this.play_sound_by_event('space_launch'); }; v1.play_sound_by_obj = function (_obj) { var v3 = new Object(); var v4 = this.view.srcMC.createEmptyMovieClip('sound' + this.model.soundCount++, this.view.srcMC.getNextHighestDepth()); var v5 = new Sound(v4); var v6 = 0; var v7 = 0; v5.attachSound(_obj._soundName); if (_obj._pan) { v5.setPan(_obj._pan); } if (_obj._loops) { v6 = _obj._loops; } if (_obj._startAt) { v7 = _obj._startAt; } if (_obj._vol) { v5.setVolume(_obj._vol); } v5.start(v7, v6); if (!_obj._continues) { this.model.playedSounds_arr.push({'soundObj': v5, 'mc': v4}); } return undefined; }; v1.play_ambient_sound_by_building_frame = function (_frame) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.active_ambient_sounds) { if (this.model.active_ambient_sounds[i] == _frame) { return undefined; } } if (!this.view.srcMC['ambient_sound_' + this.model.ambient_sound_index]) { this.view.srcMC.createEmptyMovieClip('ambient_sound_' + this.model.ambient_sound_index, this.view.srcMC.getNextHighestDepth()); } var v3 = this.view.srcMC['ambient_sound_' + this.model.ambient_sound_index]; var v4 = new Sound(v3); for (var i in this.model.ambient_sound_arr) { if (this.model.ambient_sound_arr[i]._building == _frame) { this.model.playing_ambient_sound_arr[this.model.ambient_sound_index].stop(); v4.attachSound(this.model.ambient_sound_arr[i]._soundName); v4.start(0, 9999); v4.setVolume(21); this.model.playing_ambient_sound_arr[this.model.ambient_sound_index] = v4; this.model.next_ambient_sound_index(); } } }; v1.play_sound_by_action = function (_action) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.action_to_sound_arr) { var v3 = this.model.action_to_sound_arr[i]; if (v3._actionName == _action) { this.play_sound_by_obj(v3); return undefined; } } return undefined; }; v1.play_sound_by_building = function (_building, _plrNum) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.building_to_sound_arr) { var v4 = this.model.building_to_sound_arr[i]; if (v4._buildingName == _building) { if (v4._varSoundName !== 'religion') { } else { v4._soundName = 'Massmedia ' + this.model.tools.randRange(1, 4) + '.wav'; } this.play_sound_by_obj(v4); return undefined; } } return undefined; }; v1.play_satellite_sound = function () { if (_global.model.satellite_sound_playing) { return undefined; } _global.model.satellite_sound_playing = true; this.play_sound_by_event('satellite_flight'); }; v1.play_sound_by_event = function (_event, _panX) { if (!_global.model.option.playSound) { return undefined; } for (var i in this.model.event_to_sound_arr) { var v4 = this.model.event_to_sound_arr[i]; if (v4._eventName == _event) { v4._pan = this.getPanBy_x(_panX) || 0; this.play_sound_by_obj(v4); return undefined; } } return undefined; }; v1.getPanBy_x = function (_xNum) { var v3 = (_xNum / 8 - 50) * 2; return v3; }; v1.explosion_sound_by_mc_name = function (_str, _mcx) { for (var i in this.model.explosion_MC_to_sound_arr) { var v4 = this.model.explosion_MC_to_sound_arr[i]; if (v4._mcName == _str) { v4._pan = this.getPanBy_x(_mcx); this.play_sound_by_obj(v4); return undefined; } } }; v1.reset_leader_stat_bars = function () { var v3 = 0; goto 21604; for (;;) { ++v3; label 21604: if (v3 >= 6) break; var v2 = this.view_interface.interfaceMC['leaderStat' + v3 + '_' + 1].maskMC; v2._yscale = 0; v2 = this.view_interface.interfaceMC['leaderStat' + v3 + '_' + 2].maskMC; v2._yscale = 0; var v4 = new Color(this.view_interface.interfaceMC['leaderStat' + v3 + '_' + 1]); var v5 = _global.model.playerArr[v3]; v4.setTransform(v5.playerColorTint1); } }; v1.roll_over_stat = function (p_str, p_plr_num) { switch (p_str) { case 'regard': var v4 = ''; for (var i in this.model.playerArr) { if (this.model.playerArr[i].playerNum == p_plr_num) { var v5 = this.model.playerArr[i]; var v6 = v5.regardArr[0]; if (v6 > 75) { v4 = 'regard5'; } else { if (v6 > 55) { v4 = 'regard4'; } else { if (v6 > 45) { v4 = 'regard3'; } else { if (v6 > 25) { v4 = 'regard2'; } else { v4 = 'regard1'; } } } } } } this.view_interface.infoLine = v4; break; case 'population': this.view_interface.infoLine = p_str; } }; v1.addProperty('citiesSelectable', v1.__get__citiesSelectable, v1.__set__citiesSelectable); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5986 __Packages.Btn_tube { #initclip if (!Btn_tube) { _global.Btn_tube = function (_btnMC, _tubeMC) { this.tubeMC = _tubeMC; this.tubeMC.txtMC.txt.embedFonts = true; this.tubeMC.txtMC._alpha = 65; this.btnMC = _btnMC; this.tubeMC.targetState = 1; }; var v1 = _global.Btn_tube.prototype; v1.__set__state = function (_str) { if (this.state != _str) { this.setOverlayText(); switch (_str) { case 'closed': this.tubeMC.targetFrame = 1; break; case 'open': this.tubeMC.targetFrame = 10; break; case 'set': this.handCursor = true; this.tubeMC.targetFrame = 11; } this._state = _str; this.tubeMC.onEnterFrame = function () { if (this._currentframe > this.targetFrame) { this.prevFrame(); if (this._currentframe == 9) { _global.play_sound_by_action('interface_close_tube'); } } else { if (this._currentframe < this.targetFrame) { this.nextFrame(); if (this._currentframe == 2) { _global.play_sound_by_action('interface_open_tube'); } } else { this.gotoAndStop(this.targetFrame); delete this.onEnterFrame; } } }; } return this.__get__state(); }; v1.__set__handCursor = function (_bln) { if (!_bln) { this.btnMC.gotoAndStop(2); return this.__get__handCursor(); } this.btnMC.gotoAndStop(1); return this.__get__handCursor(); }; v1.setOverlayText = function () { this._overlayText = ''; if (this.associatedTA.action) { this._overlayText = _global.view_interface.actionName2label(this.associatedTA.action); if (this._overlayText == 'DIRECT ATTACK' || this._overlayText == 'PREPARED ATTACK') { this.tubeMC.txtMC.gotoAndStop(2); } else { this.tubeMC.txtMC.gotoAndStop(1); } } else { if (_global.model.userSelectedActionBtn) { this._overlayText = _global.view_interface.actionName2label(_global.model.userSelectedActionBtn); if (this._overlayText == 'DIRECT ATTACK' || this._overlayText == 'PREPARED ATTACK') { this.tubeMC.txtMC.gotoAndStop(2); } else { this.tubeMC.txtMC.gotoAndStop(1); } } } if (this._overlayText) { this.tubeMC.txtMC.txt.htmlText = this._overlayText; this.tubeMC.txtMC.txt.setTextFormat(_global.view.textFormats.interface_tubeText_1); this.tubeMC.txtMC.txt.embedFonts = true; } }; v1.getPverlayText = function () { return this._overlayText; }; v1.__get__state = function () { return this._state; }; v1.addProperty('state', v1.__get__state, v1.__set__state); v1.addProperty('handCursor', function () {}, v1.__set__handCursor); ASSetPropFlags(v1, null, 1); v1.type = 'tube'; v1._state = 'closed'; } #endinitclip } movieClip 5987 __Packages.Btn_turn { #initclip if (!Btn_turn) { _global.Btn_turn = function (_btnMC, _imgMC) { this.btnMC = _btnMC; this.imgMC = _imgMC; }; var v1 = _global.Btn_turn.prototype; v1.__set__state = function (_str) { if (this._state != _str) { switch (_str) { case 'closed': _global.play_sound_by_action('interface_open_turnBtn'); this.imgMC.targetFrame = 1; this.handCursor = false; break; case 'open': _global.play_sound_by_action('interface_close_turnBtn'); this.imgMC.targetFrame = 11; this.handCursor = false; break; case 'green': this.imgMC.targetFrame = 12; this.handCursor = false; } this._state = _str; this.imgMC.onEnterFrame = function () { if (this._currentframe < this.targetFrame) { this.nextFrame(); } else { if (this._currentframe > this.targetFrame) { this.prevFrame(); } else { this.gotoAndStop(this.targetFrame); delete this.onEnterFrame; } } }; } return this.__get__state(); }; v1.__set__handCursor = function (_bln) { return this.__get__handCursor(); }; v1.__get__state = function () { return this._state; }; v1.addProperty('state', v1.__get__state, v1.__set__state); v1.addProperty('handCursor', function () {}, v1.__set__handCursor); ASSetPropFlags(v1, null, 1); v1.pressed = false; v1._state = 'closed'; } #endinitclip } movieClip 5988 __Packages.Btn_simple { #initclip if (!Btn_simple) { _global.Btn_simple = function (_srcMC, _img) { this.srcMC = _srcMC; this.img = _img; }; var v1 = _global.Btn_simple.prototype; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5989 __Packages.Btn_musicSwitch { #initclip if (!Btn_musicSwitch) { _global.Btn_musicSwitch = function (_overlayMC, _imgMC, _option) { this.overlayMC = _overlayMC; this.imgMC = _imgMC; this._state = false; this.option = _option; }; var v1 = _global.Btn_musicSwitch.prototype; v1.__set__state = function (_bln) { if (_bln != this._state) { this._state = _bln; if (!_bln) { this.imgMC.gotoAndStop(2); return this.__get__state(); } this.imgMC.gotoAndStop(1); } return this.__get__state(); }; v1.__get__state = function () { return this._state; }; v1.__set__handCursor = function (_bln) { if (!_bln) { this.overlayMC.gotoAndStop(2); return this.__get__handCursor(); } this.overlayMC.gotoAndStop(1); return this.__get__handCursor(); }; v1.addProperty('handCursor', function () {}, v1.__set__handCursor); v1.addProperty('state', v1.__get__state, v1.__set__state); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5990 __Packages.TextFormats { #initclip if (!TextFormats) { _global.TextFormats = function () { this.scrollText = new TextFormat(); this.scrollText.font = 'Arial'; this.scrollText.size = 11; this.scrollText.color = 16777215; this.infoText = new TextFormat(); this.infoText.font = 'Arial'; this.infoText.size = 10; this.infoText.color = 16763904; this.infoLineText = new TextFormat(); this.infoLineText.font = 'Arial'; this.infoLineText.size = 14; this.infoLineText.color = 16763904; this.stockBtnText1 = new TextFormat(); this.stockBtnText1.font = 'Arial'; this.stockBtnText1.size = 10; this.stockBtnText1.color = 0; this.stockBtnText1.align = 'center'; this.stockBtnText2 = new TextFormat(); this.stockBtnText2.font = 'Arial'; this.stockBtnText2.size = 10; this.stockBtnText2.color = 16777215; this.stockBtnText2.align = 'center'; this.stockBtnText3 = new TextFormat(); this.stockBtnText3.font = 'Arial'; this.stockBtnText3.size = 10; this.stockBtnText3.color = 11184810; this.stockBtnText3.align = 'center'; this.stockBtnText4 = new TextFormat(); this.stockBtnText4.font = 'Arial'; this.stockBtnText4.size = 10; this.stockBtnText4.color = 16763904; this.stockBtnText4.align = 'center'; this.stockBtnText5 = new TextFormat(); this.stockBtnText5.font = 'Arial'; this.stockBtnText5.size = 10; this.stockBtnText5.color = 13303610; this.stockBtnText5.align = 'center'; this.stockBtnText6 = new TextFormat(); this.stockBtnText6.font = 'Arial'; this.stockBtnText6.size = 10; this.stockBtnText6.color = 12218369; this.stockBtnText6.align = 'center'; this.popupText1 = new TextFormat(); this.popupText1.font = 'Arial'; this.popupText1.size = 10; this.popupText1.color = 13303610; this.popupText1.align = 'right'; this.popupText2 = new TextFormat(); this.popupText2.font = 'Arial'; this.popupText2.size = 10; this.popupText2.color = 11590402; this.popupText2.align = 'right'; this.popupText3 = new TextFormat(); this.popupText3.font = 'Arial'; this.popupText3.size = 10; this.popupText3.color = 16720418; this.popupText3.align = 'right'; this.popupText4 = new TextFormat(); this.popupText4.font = 'Arial'; this.popupText4.size = 10; this.popupText4.color = 13303610; this.popupText4.align = 'center'; this.hatchText1 = new TextFormat(); this.hatchText1.font = 'Arial'; this.hatchText1.size = 11; this.hatchText1.color = 8947848; this.hatchText2 = new TextFormat(); this.hatchText2.font = 'Arial'; this.hatchText2.size = 11; this.hatchText2.color = 8947848; this.interface_actionText_1 = new TextFormat(); this.interface_actionText_1.font = 'Arial'; this.interface_actionText_1.size = 12; this.interface_actionText_1.color = 16777215; this.interface_actionText_2 = new TextFormat(); this.interface_actionText_2.font = 'Arial'; this.interface_actionText_2.size = 12; this.interface_actionText_2.color = 11184810; this.interface_stockText_1 = new TextFormat(); this.interface_stockText_1.font = 'Arial'; this.interface_stockText_1.size = 10; this.interface_stockScrnText_1 = new TextFormat(); this.interface_stockScrnText_1.font = 'Arial'; this.interface_stockScrnText_1.size = 14; this.interface_tubeText_1 = new TextFormat(); this.interface_tubeText_1.font = 'Arial'; this.interface_tubeText_1.size = 12; this.interface_tubeText_1.align = 'center'; this.interface_production_1 = new TextFormat(); this.interface_production_1.font = 'Arial'; this.interface_production_1.size = 10; this.interface_production_1.align = 'right'; this.interface_production_2 = new TextFormat(); this.interface_production_2.font = 'Arial'; this.interface_production_2.size = 10; this.interface_production_2.align = 'left'; }; var v1 = _global.TextFormats.prototype; v1.__resolve = function (_param) {}; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5991 __Packages.WD2_messages { #initclip if (!WD2_messages) { _global.WD2_messages = function () {}; var v1 = _global.WD2_messages.prototype; ASSetPropFlags(v1, null, 1); v1.action_production_initial_infoText = 'Please choose a weapon from your arsenal on the left. <br> Only weapons displayed in orange can be purchased, other weapons are inactive and need to be invented first. Choose the \'technology\' action for this'; v1.action_production_initial_infoLine = 'Production: Select weapons'; v1.action_research_initial_infoLine = 'Research technology: Select from your arsenal'; v1.action_research_initial_infoText = 'Choose a technology to invent from your arsenal'; v1.action_resources_initial_infoLine = 'Resources: Increase your money'; v1.action_resources_initial_infoText = 'Increase your money by gathering resources.'; v1.action_religion_initial_infoLine = 'Religion: Defend agains propaganda attacks'; v1.action_religion_initial_infoText = 'Increase the religion level of your people and prevent propaganda attacks'; v1.action_preAttack_initial_infoLine = 'Prepaired attack: '; v1.action_preAttack_initial_infoText = 'Prepare an attack. Select a rocket or plane from your arsenal. You can launch this weapon in the next turn'; v1.action_dirattack_initial_infoLine = 'Attack the enemy!'; v1.action_dirattack_initial_infoText = 'Select a weapon from your arsenal to attack the enemy'; v1.action_defense_initial_infoLine = 'Defend against a prepaired attack'; v1.action_defense_initial_infoText = 'Select anti-air or anti-rocket defense from your arsenal'; v1.action_propaganda_initial_infoLine = 'Propaganda attack on an enemy city:'; v1.action_propaganda_initial_infoText = 'Select an enemy city on the map to perform the propaganda attack on '; v1.action_diplomacy_initial_infoLine = 'Diplomacy: Select an player'; v1.action_diplomacy_initial_infoText = 'Choose an opponent to perform the diplomacy action on'; } #endinitclip } movieClip 5992 __Packages.Battle { #initclip if (!Battle) { _global.Battle = function () { this.model = _global.model; this._activeUnitsArr = new Array(); this._toDeleteUnitsArr = new Array(); this._toShowTimedABArr = new Array(); this._toShowInBattleABArr = new Array(); this._toShowInitABArr = new Array(); this._toShowLastABArr = new Array(); this._toDeleteExplosionMC_arr = new Array(); }; var v1 = _global.Battle.prototype; v1.createBattleScriptVars = function () { this.resetBattle(); this.createToShowABArray(); _global.model.battleTimerArr = []; var v2 = 0; goto 3127; for (;;) { ++v2; label 3127: if (v2 >= 15) break; _global.model.battleTimerArr.push(_global.model.tools.randRange(50, 60)); } this.tmpBattleArr = []; this.randUnitOrderArr = []; for (var i in _global.model.turnResultsArr) { var v3 = _global.model.turnResultsArr[i]; if (v3._item == 'battle' || (v3._item == 'diplomacy' || (v3._item == 'resources' || (v3._item == 'propaganda' || v3._item == 'religion')))) { this.tmpBattleArr.push(v3); } } for (var i in this._toShowInBattleABArr) { } var v4 = 0; var v5 = 0; goto 3526; for (;;) { ++v5; label 3526: if (v5 > _global.model.orderOfActions_arr.length) break; var v6 = 0; goto 3589; for (;;) { ++v6; label 3589: if (v6 >= this.tmpBattleArr.length) break; if (this.tmpBattleArr[v6]._item == _global.model.orderOfActions_arr[v4]) { this.randUnitOrderArr.push(this.tmpBattleArr[v6]); } } ++v4; } for (var i in this.randUnitOrderArr) { var v7 = _global.presenter.doTR_from_battle(this.randUnitOrderArr[i]); } }; v1.createToSpawnUnitsArr = function () { this.createBattleScriptVars(); for (var i in this.randUnitOrderArr) { var v2 = this.randUnitOrderArr[i]; var v3 = _global.model.playerArr[v2._player]; var v4 = v2._weapon; var v5 = _global.model.human.weaponStock.getWeaponByID(v4); var v6 = (_global.model.human.weaponStock.getWeaponByID(v2._payload)).explosion_mc_name; var v7 = v3.startLocation[0]; var v8 = v3.startLocation[1]; var v9 = _global.model.getCityByID(v2._city); var v10 = v9.xPos; var v11 = v9.yPos; var v12 = new Array(); var v13 = 'unit' + i; var v14 = Number(i) + 1; var v15 = new Object(); if (v2._item == 'battle') { switch (v5.weaponName) { case 'soldier1': var v16 = _global.model.boatStartingPosition[v9.plr.playerNum][2]; var v17 = _global.model.boatStartingPosition[v2._player][2]; var v18 = v17; while (v18 != v16) { v12.push({'_x': _global.model.boatWayPointPositions[v18][0], '_y': _global.model.boatWayPointPositions[v18][1], '_type': 'default'}); ++v18; if (v18 > _global.model.boatWayPointPositions.length - 1) { v18 = 0; } } v12.push({'_x': _global.model.boatStartingPosition[v9.plr.playerNum][0], '_y': _global.model.boatStartingPosition[v9.plr.playerNum][1], '_type': 'unload'}); this._toSpawnUnitsArr.push({'unitID': v13, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.boatStartingPosition[v2._player][0], 'startY': _global.model.boatStartingPosition[v2._player][1], 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': 'boat', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); var v19 = new Array(); var v20 = 0; var v21 = _global.presenter.get_soldier_positions(v9); v11 -= 20; for (var j in _global.model.soldierSpawnArr1) { v19 = []; v19.push({'_x': _global.model.landUnitsArr[v9.plr.playerNum][0], '_y': _global.model.landUnitsArr[v9.plr.playerNum][1], '_type': 'spawn'}); var v22 = 0; goto 5119; for (;;) { ++v22; label 5119: if (v22 >= v21._wpArr.length) break; v19.push({'_x': v21._wpArr[v22]._x, '_y': v21._wpArr[v22]._y, '_type': 'default'}); } v19.push({'_x': v10 + v21._endPosArr[v20][0] + _global.model.tools.randRange(-3, 3), '_y': v11 + v21._endPosArr[v20][1] + _global.model.tools.randRange(-3, 3), '_type': 'soldier_reset_range'}); v19.push({'_x': v10, '_y': v11, '_type': 'shoot'}); this._toSpawnUnitsArr.push({'unitID': 'tail' + v13 + j, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.landUnitsArr[v2.city.playerNum][0], 'startY': _global.model.landUnitsArr[v2.city.playerNum][1], 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v19, 'result': v2._result, 'tail': v13, 'tailNum': v20++, 'force_MC': 'soldier', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); } break; case 'soldier2': v12.push({'_x': _global.model.marine_landUnitsArr[v9.plr.playerNum][0] + 35, '_y': _global.model.marine_landUnitsArr[v9.plr.playerNum][1] - 10, '_type': 'heli_unload'}); this._toSpawnUnitsArr.push({'unitID': v13, 'player': v2._player, 'weaponID': v4, 'startX': 0, 'startY': 0, 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': 'apache', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); var v23 = new Array(); var v24 = 0; var v25 = _global.presenter.get_soldier_positions(v9); for (var j in _global.model.soldierSpawnArr1) { v23 = []; v23.push({'_x': _global.model.marine_landUnitsArr[v9.plr.playerNum][0], '_y': _global.model.marine_landUnitsArr[v9.plr.playerNum][1], '_type': 'spawn'}); var v26 = 0; goto 6127; for (;;) { ++v26; label 6127: if (v26 >= v25._wpArr.length) break; v23.push({'_x': v25._wpArr[v26]._x, '_y': v25._wpArr[v26]._y, '_type': 'default'}); } v23.push({'_x': v10 + v25._endPosArr[v24][0] + _global.model.tools.randRange(-3, 3), '_y': v11 + v25._endPosArr[v24][1] + _global.model.tools.randRange(-3, 3), '_type': 'soldier_reset_range'}); v23.push({'_x': v10, '_y': v11, '_type': 'shoot'}); this._toSpawnUnitsArr.push({'unitID': 'tail' + v13, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.landUnitsArr[v2.city.playerNum][0], 'startY': _global.model.landUnitsArr[v2.city.playerNum][1], 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v23, 'result': v2._result, 'tail': v13, 'tailNum': v24++, 'force_MC': 'marine', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); } break; case 'soldier3': v12.push({'_x': _global.model.landUnitsArr[v9.plr.playerNum][0], '_y': _global.model.landUnitsArr[v9.plr.playerNum][1] - 40, '_type': 'drop'}); this._toSpawnUnitsArr.push({'unitID': v13, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.chinookStartPositions[v2._player][0], 'startY': _global.model.chinookStartPositions[v2._player][1], 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': 'chinook', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); var v27 = new Array(); var v28 = _global.presenter.get_tank_positions(v9); var v29 = 0; goto 6998; for (;;) { ++v29; label 6998: if (v29 >= v28._wpArr.length) break; if (v29 != v28._wpArr.length - 1) { v27.push({'_x': v28._wpArr[v29]._x, '_y': v28._wpArr[v29]._y, '_type': 'default'}); } else { v27.push({'_x': v28._wpArr[v29]._x, '_y': v28._wpArr[v29]._y, '_type': 'tank_reset_range'}); } } var v30 = _global.model.tools.randRange(0, 2); v27.push({'_x': v10 + v28._endPosArr[0][0], '_y': v11 + v28._endPosArr[0][1], '_type': 'tank_shoot'}); this._toSpawnUnitsArr.push({'unitID': 'tail' + v13, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.chinookStartPositions[v2._player][0] - 210, 'startY': _global.model.chinookStartPositions[v2._player][1] - 210, 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v27, 'result': v2._result, 'tail': v13, 'tailNum': 1, 'force_MC': 'tank_noShade', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); var v31 = new Array(); v31.push({'_x': v10, '_y': v11, '_type': 'tank_shoot'}); this._toSpawnUnitsArr.push({'unitID': 'tail' + v13 + 'tail', 'player': v2._player, 'weaponID': v4, 'startX': _global.model.chinookStartPositions[v2._player][0] - 40, 'startY': _global.model.chinookStartPositions[v2._player][1] - 40, 'trgtX': v10 + v28._endPosArr[v30][0], 'trgtY': v11 + v28._endPosArr[v30][1], 'wayPointArr': v31, 'result': v2._result, 'tail': 'tail' + v13, 'tailNum': 2, 'force_MC': 'tankTop', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); break; case 'soldier4': v12.push({'_x': 0, '_y': 0, '_type': 'suicide_dissapear'}); v12.push({'_x': 0, '_y': 0, '_type': 'suicide_dissapear'}); v12.push({'_x': _global.model.suicide_spawn_array[v2._b][0], '_y': _global.model.suicide_spawn_array[v2._b][1], '_type': 'suicide_appear'}); var v32 = _global.presenter.get_tank_positions(v9); var v33 = 0; goto 8091; for (;;) { ++v33; label 8091: if (v33 >= v32._wpArr.length) break; if (v32._wpArr[v33]._x) { v12.push({'_x': v32._wpArr[v33]._x, '_y': v32._wpArr[v33]._y, '_type': 'default'}); } } v12.push({'_x': v10, '_y': v11, '_type': 'suicide_explode'}); this._toSpawnUnitsArr.push({'unitID': v13, 'player': v2._player, 'weaponID': v4, 'startX': 0, 'startY': 0, 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': 1, 'force_MC': 'suicide_bomber', 'startNum': v14, 'tr': v2, 'explosion_name': v6}); } switch (v5.weaponType) { case 'rocket': var v34 = 30; var v35 = 30; v15 = new Object(); var v36 = _global.model.playerArr[v2._player].preStart[0] + 10; var v37 = _global.model.playerArr[v2._player].preStart[1] - 42; v15.ellipseWidth = Math.max(v36, v10) - Math.min(v36, v10); v15.ellipseHeight = 340; v15.ellipseCenterX = Math.min(v36, v10) + v15.ellipseWidth / 2; v15.ellipseCenterY = Math.min(v11, v37) - 40; if (v36 > v10) { v15.directionMultiplier = 1; v15.startAngle = 0; } else { v15.directionMultiplier = -1; v15.startAngle = 180; } if (v11 < _global.model.playerArr[v2._player].preStart[1]) { var v38 = v11 - v34; } else { var v38 = _global.model.playerArr[v2._player].preStart[1] - v34; } if (v2._result) { v12.push({'_x': _global.model.playerArr[v2._player].preStart[0] + 10, '_y': v15.ellipseCenterY, '_type': 'rocket_follow_ellipse'}); v12.push({'_x': v10, '_y': v11, '_type': 'rocket_explode_city'}); if (v15.startAngle == 0) { v15.targetAngle = -180; } else { v15.targetAngle = 360; } v15.finalAction = 'rocket_explode_city'; } else { v12.push({'_x': _global.model.playerArr[v2._player].preStart[0] + 10, '_y': v15.ellipseCenterY, '_type': 'rocket_follow_ellipse_with_anti'}); if (v15.startAngle == 0) { v15.targetAngle = -180; } else { v15.targetAngle = 360; } v12.push({'_x': v10, '_y': v11 - 100, '_type': 'rocket_explode_self'}); v15.finalAction = 'rocket_explode_self'; v15.anti = true; v15.antiNum = v2._b; } if (v2._bioload) { v15.bioload = true; } if (v2._pass_anti) { v15.anti = true; v15.antiNum = v2._b; } this._toSpawnUnitsArr.push({'unitID': 'unit' + v13, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.playerArr[v2._player].preStart[0] + 10, 'startY': _global.model.playerArr[v2._player].preStart[1] - 21, 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': 'rocket', 'startNum': v14, 'targetPlayer': v2._b, 'tr': v2, 'wildCard': v15, 'explosion_name': v6}); break; case 'plane': v15 = new Object(); var v40 = new Array(); if (v5.weaponName == 'plane1') { var v39 = 'plane1'; } else { if (v5.weaponName == 'plane2') { var v39 = 'plane2'; } } switch (v2._player) { case 0: v15.plane_angle_step = -1; v15.plane_angle_start = 180; v15.plane_angle_center = [273, 298]; v15.circular_modifier_flyTo = [-100, 0]; v15.circular_modifier_center = [100, 0]; v15.circular_radius = 100; v15.x_multiplier = 2; v15.y_multiplier = 1; break; case 1: v15.plane_angle_step = -1; v15.plane_angle_start = 0; v15.plane_angle_center = [175, 75]; v15.circular_modifier_flyTo = [100, 0]; v15.circular_modifier_center = [-100, 0]; v15.x_multiplier = 2; v15.y_multiplier = 1; v15.circular_radius = 100; break; case 2: v15.plane_angle_step = 1; v15.plane_angle_start = 180; v15.plane_angle_center = [619, 100]; v15.circular_modifier_flyTo = [-100, 0]; v15.circular_modifier_center = [100, 0]; v15.circular_radius = 100; break; case 3: v15.plane_angle_step = 1; v15.plane_angle_start = 0; v15.plane_angle_center = [230, 500]; v15.circular_modifier_flyTo = [100, 0]; v15.circular_modifier_center = [-100, 0]; v15.x_multiplier = 1; v15.y_multiplier = 1; v15.circular_radius = 100; break; case 4: v15.plane_angle_step = -1; v15.plane_angle_start = 180; v15.plane_angle_center = [570, 500]; v15.circular_modifier_flyTo = [-100, 0]; v15.circular_modifier_center = [100, 0]; v15.circular_radius = 100; v15.x_multiplier = 2; v15.y_multiplier = 1; } v15.city = v2._city; if (v2._bioload) { v15.bioload = true; } v12.push({'_x': _global.model.liftOff_location[v2._player][0], '_y': _global.model.liftOff_location[v2._player][1], '_type': 'default'}); v12.push({'_x': v15.plane_angle_center[0] + v15.circular_modifier_flyTo[0], '_y': v15.plane_angle_center[1] + v15.circular_modifier_flyTo[1], '_type': 'plane_circular_flight'}); if (v2._result) { v11 -= 100; v12.push({'_x': v10, '_y': v11, '_type': 'bomb'}); } else { v12.push({'_x': v10, '_y': v11, '_type': 'speedup_die'}); v15.anti = true; v15.antiNum = v2._b; } if (v2._pass_anti) { v15.anti = true; v15.antiNum = v2._b; } this._toSpawnUnitsArr.push({'unitID': 'unit' + v13, 'player': v2._player, 'weaponID': v4, 'startX': _global.model.playerArr[v2._player].preStart[0] + 10, 'startY': _global.model.playerArr[v2._player].preStart[1] - 25, 'trgtX': v10, 'trgtY': v11 + 100, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': v39, 'startNum': v14, 'targetPlayer': v2._b, 'tr': v2, 'wildCard': v15, 'explosion_name': v6}); break; case 'sub': if (v2._action == 1) { this._toSpawnUnitsArr.push({'_building': 'sub', '_startNum': v14, '_player': v2._player, '_locPlr': v2._player, '_locPos': 1, '_frame': 'sub', 'tr': v2}); } if (v2._action == 2) { this._toSpawnUnitsArr.push({'_building': 'sub', '_player': v2._player, '_startNum': v14, '_locPlr': v2._b, '_locPos': 2, '_frame': 'sub', '_trgtCity': v2._city, '_casualties': v2._casualties, 'tr': v2, '_addToSubArr': true}); var v41 = 30; var v42 = 30; v15 = new Object(); v15.sub_launch_num = v2._player; v15.bioload = v2._bioload; var v43 = _global.view.battleSrcMC['sub_' + v2._b + '_2']._x + 21; var v44 = _global.view.battleSrcMC['sub_' + v2._b + '_2']._y + 55; v15.ellipseWidth = Math.max(v43, v10) - Math.min(v43, v10); v15.ellipseHeight = 340; v15.ellipseCenterX = Math.min(v43, v10) + v15.ellipseWidth / 2; v15.ellipseCenterY = Math.min(v11, v44) - 40; if (v43 > v10) { v15.directionMultiplier = 1; v15.startAngle = 0; } else { v15.directionMultiplier = -1; v15.startAngle = 180; } if (v11 < v44) { var v45 = v11 - v41; } else { var v45 = v44 - v41; } v12.push({'_x': v43, '_y': v15.ellipseCenterY, '_type': 'rocket_follow_ellipse'}); if (v15.startAngle == 0) { v15.targetAngle = -180; } else { v15.targetAngle = 360; } v12.push({'_x': v10, '_y': v11, '_type': 'rocket_explode_city_from_sub'}); v15.finalAction = 'rocket_explode_city_from_sub'; this._toSpawnUnitsArr.push({'unitID': 'unit' + v13, 'player': v2._player, 'weaponID': v4, 'startX': v43, 'startY': v44, 'trgtX': v10, 'trgtY': v11, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': 'sub_rocket', 'startNum': v14, 'targetPlayer': v2._b, 'tr': v2, 'wildCard': v15, 'explosion_name': v6, '_casualties': v2._casualties}); } break; case 'ship': if (v2._action == 1) { } else { if (v2._action == 2) { var v46 = 0; for (var sh in v2._attack_arr) { v12 = []; v6 = (_global.model.human.weaponStock.getWeaponByID(v2._attack_arr[sh].wpn)).explosion_mc_name; v15 = new Object(); v15._number = Number(sh); v15._city = v2._attack_arr[sh].city; v15._casualties = v2._result_arr[sh]._casualties; if (v2._attack_arr[sh]._bioload) { v15.bioload = true; v15.city = v2._attack_arr[sh].city; } v12.push({'_x': _global.view.battleSrcMC['carrier' + v2._player]._x - 112, '_y': _global.view.battleSrcMC['carrier' + v2._player]._y + 54, '_type': 'default'}); var v47 = _global.view.battleSrcMC['carrier' + v2._player]._y + 54; var v48 = (_global.model.getCityByID(v2._attack_arr[sh].city)).yPos; var v49 = _global.view.battleSrcMC['carrier' + v2._player]._x - 112; var v50 = (_global.model.getCityByID(v2._attack_arr[sh].city)).xPos; if (Math.max(v47, v48) - Math.min(v47, v48) <= 200 && v50 > v49) { var v51 = (_global.model.getCityByID(v2._attack_arr[sh].city)).yPos; if (v47 < v48) { v51 += 150; } else { v51 -= 150; } v12.push({'_x': _global.view.battleSrcMC['carrier' + v2._player]._x - 112, '_y': v51, '_type': 'default'}); } if (v2._result_arr[Number(sh)]._result) { v12.push({'_x': (_global.model.getCityByID(v2._attack_arr[sh].city)).xPos, '_y': (_global.model.getCityByID(v2._attack_arr[sh].city)).yPos - 100, '_type': 'ship_plane_bomb'}); } else { v15.anti = true; v15.antiNum = v2._b; v12.push({'_x': (_global.model.getCityByID(v2._attack_arr[sh].city)).xPos, '_y': (_global.model.getCityByID(v2._attack_arr[sh].city)).yPos - 100, '_type': 'explode'}); } this._toSpawnUnitsArr.push({'unitID': 'unit_ship' + Number(sh), 'player': v2._player, 'weaponID': v4, 'startX': _global.view.battleSrcMC['carrier' + v2._player]._x + _global.model.ship_plane_start_arr[v46][0], 'startY': _global.view.battleSrcMC['carrier' + v2._player]._y + _global.model.ship_plane_start_arr[v46][1], 'trgtX': (_global.model.getCityByID(v2._attack_arr[sh].city)).xPos, 'trgtY': (_global.model.getCityByID(v2._attack_arr[sh].city)).yPos, 'wayPointArr': v12, 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'force_MC': 'ship_plane', 'startNum': v14, 'targetPlayer': v2._b, 'tr': v2, 'wildCard': v15, 'explosion_name': v6}); ++v46; } } } break; case 'space': v15 = new Object(); v15.targetX = _global.model.satellite_pos_arr[v2._player]._x; v15.targetY = _global.model.satellite_pos_arr[v2._player]._y; v15.satellite = true; v15.cityX = v10; v15.cityY = v11; v15.satelliteFrame = _global.model.playerArr[v2._player].religion_code; v15.laser_hex_color = _global.model.playerArr[v2._player].hexColorTint_str; this._toSpawnUnitsArr.push({'unitID': 'satellite' + v13, 'player': v2._player, 'weaponID': v4, 'startX': -120, 'startY': _global.model.satellite_height_arr[v2._player], 'result': v2._result, 'tail': undefined, 'tailNum': undefined, 'startNum': v14, 'targetPlayer': v2._b, 'tr': v2, 'wildCard': v15, 'explosion_name': v6}); break; case 'spy': this._toSpawnUnitsArr.push({'_building': v2._frame, '_startNum': v14, '_player': v2._player, '_frame': v2._frame, 'tr': v2}); } } else { switch (v2._item) { case 'diplomacy': this._toSpawnUnitsArr.push({'_building': 'diplomacy', '_startNum': v14, '_player': v2._player, '_frame': 'diplomacy', 'tr': v2}); break; case 'propaganda': this._toSpawnUnitsArr.push({'_building': 'propaganda_2', '_startNum': v14, '_player': v2._player, '_frame': 'propaganda_2', '_targetCity_id': v2._city, 'tr': v2}); break; case 'resources': this._toSpawnUnitsArr.push({'_building': 'resources', '_startNum': v14, '_player': v2._player, '_frame': 'resources', 'tr': v2}); break; case 'religion': this._toSpawnUnitsArr.push({'_building': 'religion', '_startNum': v14, '_player': v2._player, '_frame': 'religion', 'tr': v2}); break; case 'produce': this._toSpawnUnitsArr.push({'_building': 'produce', '_startNum': v14, '_player': v2._player, '_frame': 'produce', 'tr': v2}); } } } }; v1.createToShowABArray = function () { var v2 = 0; var v3 = 0; while (v3 <= 1) { var v4 = _global.model.turnResultsArr[v2]; var v5 = ''; var v6 = v4._weapon; var v7 = _global.model.human.weaponStock.getWeaponByID(v6); var v8 = ''; var v9 = false; var v10 = false; var v11 = false; var v12 = false; var v13 = [false]; var v14; var v15; if (v3 == 0 && v4._item) { v11 = true; switch (v4._item) { case 'battle': v8 = 'init'; switch (v7.weaponName) { case 'soldier1': v5 = 'base'; break; case 'soldier2': v5 = 'helipad'; v10 = true; break; case 'soldier3': v5 = 'helipad'; v10 = true; break; case 'soldier4': v5 = 'hatch'; v10 = true; } switch (v7.weaponType) { case 'plane': v9 = true; v5 = 'airfield'; v12 = true; break; case 'rocket': v9 = true; v5 = 'silo'; v12 = true; break; case 'ship': if (!v4._dontBeAnAss) { v5 = 'ship'; v9 = true; v12 = true; } else { v8 = undefined; } break; case 'sub': v5 = 'sub'; v12 = false; break; case 'space': v5 = 'space'; v12 = true; } break; case 'setPreAttack': if (v4._value == 'ready') { v9 = true; v8 = 'last'; v5 = v4._frame; } else { v5 = undefined; v8 = undefined; } break; default: v11 = false; } } else { if (v3 == 1 && v4._item) { v11 = true; switch (v4._item) { case 'production_building': v8 = 'last'; v5 = 'factory'; break; case 'research_building': v8 = 'last'; v5 = 'tech'; break; case 'defense': v8 = 'last'; if (v4._result) { if ((_global.model.human.weaponStock.getWeaponByID(v4._value)).weaponName == 'antiAir') { v13 = [true, 'air']; v5 = 'antiAir_fire'; } else { v13 = [true, 'rocket']; v5 = 'antiRocket_fire'; } } else { v8 = 'last'; v5 = v4._frame + '_still'; } break; case 'diplomacy': v8 = 'inBattle'; v5 = 'diplomacy'; break; case 'propaganda': v8 = 'inBattle'; v5 = 'propaganda'; v14 = v4._city; v15 = v4._player; break; case 'regard': v8 = undefined; break; case 'bioload': v8 = undefined; break; default: v11 = false; } } } if (v11 && !v4._spyArr) { switch (v8) { case 'timed': this._toShowTimedABArr.push({'_player': v4._player, '_frame': v5, '_setPreStart': v9, '_setHeliStart': v10, '_anti_arr': v13, '_value1': v14, '_value2': v15, '_building': true}); break; case 'init': var v16 = true; for (var k in this._toShowInitABArr) { if (v5 == this._toShowInitABArr[k]._frame && v4._player == this._toShowInitABArr[k]._player) { v16 = false; } } if (v16) { this._toShowInitABArr.push({'_player': v4._player, '_frame': v5, '_setPreStart': v9, '_fixedLoc': v12, '_setHeliStart': v10, '_anti_arr': v13, '_value1': v14, '_value2': v15, '_building': true}); } break; case 'inBattle': this._toShowInBattleABArr.push({'_player': v4._player, '_frame': v5, '_setPreStart': v9, '_setHeliStart': v10, '_anti_arr': v13, '_value1': v14, '_value2': v15, '_building': true}); break; case 'last': var v17 = true; for (var k in this._toShowLastABArr) { if (v5 == this._toShowLastABArr[k]._frame && v4._player == this._toShowLastABArr[k]._player) { v17 = false; } } if (v17) { this._toShowLastABArr.push({'_player': v4._player, '_frame': v5, '_setPreStart': v9, '_setHeliStart': v10, '_anti_arr': v13, '_value1': v14, '_value2': v15, '_building': true}); } } } if (v2 < _global.model.turnResultsArr.length - 1) { ++v2; } else { v2 = 0; ++v3; } } }; v1.__get__all_turn_buildings_arr = function () { var v2 = new Array(); for (var k in this._toShowInitABArr) { v2.push(this._toShowInitABArr[k]); } for (var i in this._toShowLastABArr) { v2.push(this._toShowLastABArr[i]); } for (var j in this._toShowTimedABArr) { v2.push(this._toShowTimedABArr[j]); } for (var l in this._toShowInBattleABArr) { v2.push(this._toShowInBattleABArr[l]); } for (var m in this._toSpawnUnitsArr) { if (this._toSpawnUnitsArr[m]._building) { v2.push(this._toSpawnUnitsArr[m]); } } for (var n in v2) { } return v2; }; v1.__get__curLastAB = function () { if (this._toShowLastABArr.length != 0) { return this._toShowLastABArr.shift(); } else { return {'_empty': true}; } }; v1.__get__toShowTimedABArr = function () { if (this._toShowTimedABArr.length != 0) { return this._toShowTimedABArr.shift(); } else { return {'_empty': true}; } }; v1.__get__toShowInitABArr = function () { if (this._toShowInitABArr.length != 0) { return this._toShowInitABArr.shift(); } else { return {'_empty': true}; } }; v1.__get__toShowInBattleABArr = function () { if (this._toShowInBattleABArr.length != 0) { return this._toShowInBattleABArr.shift(); } else { return {'_empty': true}; } }; v1.__get__toShowLastABArr = function () { if (this._toShowLastABArr.length != 0) { return this._toShowLastABArr.shift(); } else { return {'_empty': true}; } }; v1.__set__curAB = function (_param) { return this.__get__curAB(); }; v1.getLiftOffPos = function (startPos, weaponType, playerNum) { this._toShowLastABArr = []; var v5 = new Array(); switch (playerNum) { return v5; case 0: if (weaponType == 'plane') { v5 = [580, 195]; } if (weaponType == 'soldier') { v5 = [580, 195]; } return v5; case 1: if (weaponType == 'plane') { v5 = [260, 160]; } if (weaponType == 'soldier') { v5 = [260, 160]; } return v5; case 2: if (weaponType == 'plane') { v5 = [580, 195]; } if (weaponType == 'soldier') { v5 = [580, 195]; } return v5; case 3: if (weaponType == 'plane') { v5 = [280, 415]; } if (weaponType == 'soldier') { v5 = [280, 415]; } return v5; case 4: if (weaponType == 'plane') { v5 = [580, 415]; } if (weaponType == 'soldier') { v5 = [580, 415]; } return v5; } return v5; }; v1.resetBattle = function () { this.unitCount = 0; this._toShowTimedABArr = []; this._toShowInitABArr = []; this._toShowInBattleABArr = []; this._toShowLastABArr = []; this._toSpawnUnitsArr = []; }; v1.addProperty('toShowLastABArr', v1.__get__toShowLastABArr, function () {}); v1.addProperty('curLastAB', v1.__get__curLastAB, function () {}); v1.addProperty('all_turn_buildings_arr', v1.__get__all_turn_buildings_arr, function () {}); v1.addProperty('toShowInitABArr', v1.__get__toShowInitABArr, function () {}); v1.addProperty('curAB', function () {}, v1.__set__curAB); v1.addProperty('toShowTimedABArr', v1.__get__toShowTimedABArr, function () {}); v1.addProperty('toShowInBattleABArr', v1.__get__toShowInBattleABArr, function () {}); ASSetPropFlags(v1, null, 1); v1._toSpawnUnitsArr = new Array(); v1.unitCount = 0; } #endinitclip } movieClip 5993 __Packages.WD_colors { #initclip if (!WD_colors) { _global.WD_colors = function () {}; var v1 = _global.WD_colors.prototype; v1.WDII_colors = function () {}; ASSetPropFlags(v1, null, 1); v1.color_red = {'ra': 50, 'rb': 255, 'ga': 0, 'gb': 0, 'ba': 0, 'bb': 0, 'aa': 75, 'ab': 0}; v1.color_blu = {'ra': 15, 'rb': 0, 'ga': 74, 'gb': 0, 'ba': 100, 'bb': 255, 'aa': 100, 'ab': 0}; v1.color_gre = {'ra': 0, 'rb': 0, 'ga': 50, 'gb': 255, 'ba': 0, 'bb': 0, 'aa': 75, 'ab': 0}; v1.color_yel = {'ra': 50, 'rb': 255, 'ga': 50, 'gb': 255, 'ba': 0, 'bb': 0, 'aa': 75, 'ab': 0}; v1.color_ora = {'ra': 100, 'rb': 91, 'ga': 62, 'gb': 40, 'ba': 0, 'bb': 0, 'aa': 100, 'ab': 0}; v1.color_pur = {'ra': 70, 'rb': 0, 'ga': 40, 'gb': 0, 'ba': 100, 'bb': 0, 'aa': 100, 'ab': 0}; v1.city_red = {'ra': 100, 'rb': 200, 'ga': 100, 'gb': 0, 'ba': 100, 'bb': 0, 'aa': 75, 'ab': 0}; v1.city_green = {'ra': 50, 'rb': 0, 'ga': 100, 'gb': 100, 'ba': 50, 'bb': 0, 'aa': 75, 'ab': 0}; v1._default = {'ra': 100, 'rb': 0, 'ga': 100, 'gb': 0, 'ba': 100, 'bb': 0, 'aa': 100, 'ab': 0}; } #endinitclip } movieClip 5994 __Packages.Option { #initclip if (!Option) { _global.Option = function () {}; var v1 = _global.Option.prototype; v1.setSound = function () { if (!this.sound) { this.sound = true; } else { this.sound = false; } }; v1.__get__playSound = function () { return this.sound; }; v1.setMusic = function () { if (!this.music) { this.music = true; } else { this.music = false; } }; v1.__get__playMusic = function () { return this.music; }; v1.addProperty('playMusic', v1.__get__playMusic, function () {}); v1.addProperty('playSound', v1.__get__playSound, function () {}); ASSetPropFlags(v1, null, 1); v1.sound = true; v1.music = true; } #endinitclip } movieClip 5995 __Packages.Model { #initclip if (!Model) { _global.Model = function () { super(); this.playing_ambient_sound_arr = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.battle = new Battle(); this.tools = new Tools(); this.text_messages = new WD2_messages(); this.turnResultsArr = new Array(); this.wd_colors = new WD_colors(); this.option = new Option(); this.playedSounds_arr = new Array(); this.soundCount = 0; this.difficulty_level_specific_vars = new Object(); var v3 = this.difficulty_level_specific_vars; v3.stock_cap_plr = new Array(4, 4, 4); v3.stock_cap_enm = new Array(4, 4, 4); v3.enemy_start_money = new Array(50, 65, 60); v3.player_start_money = new Array(80, 65, 55); v3.spy_alert_money = new Array(180, 150, 100); v3.enemy_start_religion = new Array(30, 40, 60); v3.player_start_relgion = new Array(80, 60, 20); v3.spy_steal_money_max = new Array(90, 120, 150); v3.start_regard_arr = new Array([80, 80, 80, 80, 80], [65, 65, 65, 65, 65], [50, 50, 50, 50, 50]); if (!this.zs66hj8s) { v3.player_start_population = new Array(500, 450, 400); } else { v3.player_start_population = new Array(250, 250, 200); } if (!this.zs66hj8s) { v3.enemy_start_population = new Array(450, 450, 450); } else { v3.enemy_start_population = new Array(200, 250, 205); } v3.player_resources_divider = new Array(9, 11, 13); v3.enemy_resources_divider = new Array(9, 10, 12); v3.enemy_religion_addition = new Array(45, 35, 25); v3.player_religion_addition = new Array(30, 30, 25); this.active_ambient_sounds = new Array(); this.spy_stat_obj = new Object(); this.spy_stat_obj.spy1 = new Object(); this.spy_stat_obj.spy1.weaponStealMax = 5; this.spy_stat_obj.spy1.moneyStealPrcMax = 20; this.spy_stat_obj.spy2 = new Object(); this.spy_stat_obj.spy2.weaponStealMax = 7; this.spy_stat_obj.spy2.moneyStealPrcMax = 40; this.spy_stat_obj.spy3 = new Object(); this.spy_stat_obj.spy3.weaponStealMax = 9; this.spy_stat_obj.spy3.moneyStealPrcMax = 60; this.spy_stat_obj.spy4 = new Object(); this.spy_stat_obj.spy4.weaponStealMax = 12; this.spy_stat_obj.spy4.moneyStealPrcMax = 80; this.regard_bonus_table_obj = new Object(); var v4 = this.regard_bonus_table_obj; v4.preAttack = new Object(); v4.preAttack.attack = new Object(); v4.preAttack.defend = new Object(); v4.preAttack.attack.baseBonus = 8; v4.preAttack.defend.baseBonus = 8; v4.preAttack.bystander = new Object(); v4.preAttack.bystander.baseBonus = 6; v4.preAttack.wpnLevelDef = 4; v4.attack = new Object(); v4.attack.attack = new Object(); v4.attack.attack.baseBonus = 5; v4.attack.defend = new Object(); v4.attack.defend.baseBonus = 6; v4.attack.bystander = new Object(); v4.attack.bystander.baseBonus = 4; v4.attack.wpnLevelMultiplier = 4; v4.propaganda = new Object(); v4.propaganda.attack = new Object(); v4.propaganda.defend = new Object(); v4.propaganda.bystander = new Object(); v4.propaganda.attack.baseBonuss = 6; v4.propaganda.defend.baseBonus = 6; v4.propaganda.bystander.baseBonus = 4; v4.no_retal_bonus = 3; v4.sameReligion_bonus = 4; v4.standard_regard_bonus = 4; v4.diplomacyBonus = 3; System.security.allowDomain('www.totallygame.com'); _root.hs_list = false; _root.hs_score = 0; _root.is_time = false; _root.hs_gameid = 39; _root.hs_requesturl = 'www.totallygame.com'; }; _global.Model extends Sub_model; var v1 = _global.Model.prototype; v1.get_cur_preAttack_arr = function (param_player) { var v3 = []; for (var i in this.activePlayerArr) { if (this.activePlayerArr[i].preAttackStatus == 'ready' && (this.activePlayerArr[i].playerNum != param_player.playerNum && !param_player.ceaseFireArr[this.activePlayerArr[i].playerNum]._status)) { for (var j in this.activePlayerArr[i].turnActionArr) { var v4 = this.activePlayerArr[i].strength; v3.push({'player': this.activePlayerArr[i], 'turnAction': this.activePlayerArr[i].turnActionArr[j], 'weapon': this.activePlayerArr[i].turnActionArr[j].attackWeapon, '_strength': v4}); } } } return v3; }; v1.set_city_position_to_array = function () { var v2 = 0; goto 5834; for (;;) { ++v2; label 5834: if (v2 >= this.playerArr.length) break; var v3 = 0; goto 5886; for (;;) { ++v3; label 5886: if (v3 >= this.cityPositions.length) break; this.cityPositions[v2][v3] = [_global.view.battleSrcMC['citypos' + v2 + '_' + v3]._x, _global.view.battleSrcMC['citypos' + v2 + '_' + v3]._y]; } } }; v1.get_random_set_enemy = function (a_plr, a_num) { var v4 = new Array(); var v5 = 0; for (var i in this.playerArr) { if (this.playerArr[i] != a_plr && (this.playerArr[i].playerNum != a_num && this.playerArr[i].alive)) { v4.push(this.playerArr[i]); } } v5 = this.tools.randRange(0, v4.length - 1); if (!v5) { v5 = 0; } return v5; }; v1.getPlayerData = function (param_action, param_player) { switch (param_action) { case 'smallestCitySize': var v4 = param_player.cityArr[0].population; for (var i in param_player.cityArr) { if (param_player.cityArr[i].population > 0) { v4 = Math.min(v4, param_player.cityArr[i].population); } } return v4; case 'largestCitySize': var v5 = param_player.cityArr[0].population; for (var i in param_player.cityArr) { v5 = Math.max(v5, param_player.cityArr[i].population); } return v5; case 'largestCity': var v6 = param_player.cityArr[0]; for (var i in param_player.cityArr) { if (v6.population < param_player.cityArr[i].population) { v6 = param_player.cityArr[i]; } } return v6; case 'largestCityOnTheMapSize': var v7 = 0; for (var i in this.activePlayerArr) { for (var j in this.activePlayerArr[i].cityArr) { v7 = Math.max(this.activePlayerArr[i].cityArr[j].population, v7); } } return v7; case 'playerStrength': return param_player.techLevel; case 'weaponStock': return param_player.weaponStockLevel; case 'largestNuclKill': var v8 = ['warhead1', 'warhead2', 'warhead3', 'warhead4']; var v9 = (param_player.weaponStock.getWeaponByName(v8[0])).maxKills; for (var i in v8) { if ((param_player.techTree.getTechByName(v8[i])).invented) { v9 = Math.max((param_player.weaponStock.getWeaponByName(v8[i])).maxKills, v9); } } return v9; case 'largestBioKill': var v10 = ['bioload1', 'bioload2', 'bioload3', 'bioload4']; var v11 = (param_player.weaponStock.getWeaponByName(v10[0])).maxKills; for (var i in v10) { if ((param_player.techTree.getTechByName(v10[i])).invented) { v11 = Math.max((param_player.weaponStock.getWeaponByName(v10[i])).maxKills, v11); } } return v11; case 'techCount': var v12 = 0; for (var i in param_player.techTree.techArr) { if (param_player.techTree.techArr[i].invented) { ++v12; } } return v12; } }; v1.calcPoints = function (param_player) { var v3 = 0; var v4 = 0; var v5 = 0; var v6 = 0; var v7 = 0; var v8 = 0; v4 = this.decisionPoints.attack.base - param_player.lowestRegardNum / 2; if (v4 < 0) { v4 = 0; } if (param_player.preAttackStatus == 'ready') { v4 += 200; } if (param_player.preAttackStatus != 'ready' && (param_player.weaponStock.availableWeaponsArr.length <= 0 && !param_player.weaponStock.spyAvailable)) { v3 += v4; v4 = -999; } else { if (param_player.preAttackStatus == 'ready' && !param_player.weaponStock.payloadAvailable(param_player.preAttackWeapon)) { v3 += v4; v4 = -999; } } if (param_player.special_person) { if ((param_player.weaponStock.getWeaponByName('ship')).inStock < 0) { v3 += v4; v4 = -999; } else { if ((param_player.weaponStock.getWeaponByName('warhead3')).inStock < 3) { v3 += v4; v4 = -999; } } } if (param_player.suicide_person) { if ((param_player.weaponStock.getWeaponByName('soldier4')).inStock < 2) { v3 += v4; v4 = -999; } } var v9 = this.get_cur_preAttack_arr(param_player); param_player.preCounterEnemy = []; for (var i in v9) { var v10 = 0; var v11 = v9[i].player; v10 = this.decisionPoints.preCounter.base - param_player.regardArr[v11.playerNum]; if (this.decisionPoints.preCounter.minPopForBonus > param_player.population) { v10 += this.decisionPoints.preCounter.lowPopBonus; } if (v10 > v5) { v5 = v10; param_player.preCounterEnemy = [v9[i]]; } else { if (v10 == v5) { param_player.preCounterEnemy.push(v9[i]); } } } v6 = this.decisionPoints.religion.base - param_player.religion; var v12 = 0; for (var i in this.activePlayerArr) { if (this.activePlayerArr[i].population > v12) { v12 = this.activePlayerArr[i].population; } } v6 += Math.round((param_player.population / v12) * 100) - param_player.religion - 20; var v13 = this.decisionPoints.propaganda.base; if (param_player.religion < 30) { v6 += v13; } if (param_player.religion > 90) { v13 += this.decisionPoints.propaganda.highReligionBonus * 2; } else { if (param_player.religion > 60) { v13 += this.decisionPoints.propaganda.highReligionBonus; } } v7 = this.tools.randRange(0, 90); if (this.tools.randRange(1, 3) == 2) { v7 = 0; } if (param_player.money < 150) { v8 = this.decisionPoints.resources.base - Math.round(param_player.weaponStockLevel); v8 += this.decisionPoints.resources.reserveBase - param_player.money / this.decisionPoints.resources.maxFunds / 100; } if (param_player.special_person) { if ((param_player.weaponStock.getWeaponByName('ship')).inStock < 1) { v8 += 250; } if ((param_player.weaponStock.getWeaponByName('warhead3')).inStock < 3) { v8 += 250; } } var v14 = param_player.weaponStockLevel; v3 += this.decisionPoints.production.base - Math.round(v14); var v15 = 0; var v16 = 0; for (var i in this.activePlayerArr) { if (this.activePlayerArr[i].weaponStockLevel > v14) { v3 += this.decisionPoints.production.enemy_stock_bonus; } } v3 += v15 / this.activePlayerArr.length; v3 += param_player.money; if (param_player.money <= 20) { v8 += v3; v3 = 0; } var v17 = 0; var v18 = 0; if (param_player.special_person && v3 > 0) { if (!(param_player.techTree.getTechByName('ship')).invented) { v17 += v3; v3 = -10; } else { if (!(param_player.techTree.getTechByName('warhead3')).invented) { v17 += v3; v3 = -10; } } } if (param_player.suicide_person && v3 > 0) { if (!(param_player.techTree.getTechByName('soldier4')).invented) { v18 += v3; } } var v19 = Math.min(this.decisionPoints.research.turnCap, this.turn); var v20 = this.getPlayerData('largestNuclKill', param_player) + this.getPlayerData('largestBioKill', param_player); var v21 = Math.min(this.decisionPoints.research.base, this.getPlayerData('largestCityOnTheMapSize', param_player) - v20); v21 += v17; v21 += v18; v21 += (this.turn / this.getPlayerData('techCount', param_player)) * this.decisionPoints.research.techTurnRatioMultiplier; v21 += param_player.money; if (param_player.money <= Math.round(param_player.population / this.difficulty_level_specific_vars.enemy_resources_divider[this.difficulty_level]) * 2) { v8 += v21; v21 = 10; } if (param_player.special_person && ((param_player.techTree.getTechByName('ship')).invented && ((param_player.techTree.getTechByName('warhead3')).invented && v21 > 0))) { v3 += v21; v21 = -100; } param_player.actionArr = [{'id': '_attack', 'amount': v4}, {'id': 'preCounter', 'amount': v5, 'target': param_player.preCounterEnemy}, {'id': 'propaganda', 'amount': v13}, {'id': 'diplomacy', 'amount': v7}, {'id': 'religion', 'amount': v6}, {'id': 'resources', 'amount': v8}, {'id': 'produce', 'amount': v3}, {'id': 'research', 'amount': v21}]; for (var i in param_player.actionArr) { if (param_player.isBioloaded(param_player.actionArr[i].id)) { param_player.actionArr[i].splice(Number(i), 1); } } if (param_player.special_person && ((param_player.weaponStock.getWeaponByName('ship')).inStock > 0 && (param_player.weaponStock.getWeaponByName('warhead3')).inStock > 1)) { v4 += 50; } param_player.actionArr.sortOn('amount', Array.NUMERIC | Array.DESCENDING); param_player.turnAction_1.action = param_player.actionArr[0].id; param_player.turnAction_2.action = param_player.actionArr[1].id; if (param_player.actionArr[0].amount - 50 > param_player.actionArr[1].amount && param_player.actionArr[0].id == '_attack') { param_player.turnAction_2.action = '_attack'; } }; v1.selectCounterWeapon = function (param_player, param_plr_TA, param_enemy, param_nmy_TA) { if (param_nmy_TA.attackWeapon.weaponType == 'rocketload' && param_player.weaponStock.antiRocket.inStock > 0) { param_plr_TA.attackWeapon = param_player.weaponStock.antiRocket; } else { if (param_nmy_TA.attackWeapon.weaponType == 'plane' && param_player.weaponStock.antiAir.inStock > 0) { param_plr_TA.attackWeapon = param_player.weaponStock.antiAir; } else { return 'none'; } } }; v1.getTarget = function (param_player, param_TA) { switch (param_TA.action) { case 'reset': return false; case 'set_attack': param_TA.action = 'attack'; return true; case '_attack': var v4 = true; var v5 = true; var v6 = true; var v7 = false; var v9 = param_player.preAttackWeapon; if (param_TA.num == 1) { var v8 = param_player.turnAction_2; if (param_player.turnAction_2.action == 'attack') { v4 = true; v5 = false; } else { if (param_player.turnAction_2.action == 'preAttack') { v4 = false; v5 = true; } else { if (param_player.turnAction_2.action == '_attack') { v4 = true; v5 = true; v7 = true; } } } } else { if (param_TA.num == 2) { var v8 = param_player.turnAction_1; if (param_player.turnAction_1.action == 'attack') { v4 = true; v5 = false; } else { if (param_player.turnAction_1.action == 'preAttack') { v4 = false; v5 = true; } else { if (param_player.turnAction_1.action == '_attack') { v4 = true; v5 = true; v7 = true; } } } } } var v10 = 0; var v11 = 0; for (var i in this.activePlayerArr) { if (this.activePlayerArr[i].playerNum != param_player.playerNum && !param_player.ceaseFireArr[this.activePlayerArr[i].playerNum]._status) { var v12 = 100 - param_player.regardArr[this.activePlayerArr[i].playerNum]; if (v12 < 0) { } if (this.activePlayerArr[i].religion_code != param_player.religion_code) { } if (this.activePlayerArr[i].playerNum == param_player.primary_enemy) { v12 += 1; } if (this.activePlayerArr[i].playerNum == param_player.secundary_enemy) { } if (v12 > v10) { v10 = v12; param_TA.targetPlayer = this.activePlayerArr[i]; } } } var v13 = new Array(); for (var i in this.activePlayerArr) { if (this.activePlayerArr[i] != param_player && !param_player.ceaseFireArr[this.activePlayerArr[i].playerNum]._status) { v13.push(this.activePlayerArr[i]); } } if (!param_TA.targetPlayer) { var v14 = 100; for (var i in v13) { if (this.activePlayerArr[i] != param_player && (this.activePlayerArr[i].population > 0 && (param_player.regardArr[this.activePlayerArr[i].playerNum] <= v14 && !param_player.ceaseFireArr[this.activePlayerArr[i].playerNum]._status))) { v14 = param_player.regardArr[this.activePlayerArr[i].playerNum]; param_TA.targetPlayer = this.activePlayerArr[i]; } } } if (!param_TA.targetPlayer) { param_TA.targetPlayer = v13[this.tools.randRange(0, v13.length - 1)]; } if (!param_TA.targetPlayer) { return false; } if (v7 && this.tools.randRange(0, 2)) { v7 = false; v8.action = 'reset'; } var v15 = param_player.weaponStock.availableWeaponsArr; param_TA.targetCity = undefined; param_TA.attackWeapon = undefined; v15.sortOn('maxKills', Array.NUMERIC | Array.DESCENDING); var v16 = 0; var v18 = false; var v19 = 0; var v21 = false; var v22 = 0; var v23 = false; if (v7 && param_player.preAttackStatus == 'ready') { for (var i in param_player.weaponStock.weaponArr) { var v24 = param_player.weaponStock.weaponArr[i]; if ((v24.weaponCategory == 'payload' || v24.weaponCategory == 'specialLoad') && (v24.inStock > 0 && (v24.weaponLevel <= v9.weaponLevel && v24.active))) { v18 = true; } if (v24.weaponCategory == 'conventional' && (v24.inStock > 0 && v24.active)) { v21 = true; } } if (!v18 || !v21) { v7 = false; v8.action = 'reset'; } } if (v7 || param_player.preAttackWeapon.weaponName == 'ship') { if (param_player.preAttackStatus == 'ready') { if (param_player.preAttackWeapon.weaponName == 'ship' && !v8.ship_attack_arr) { var v25 = param_player.weaponStock.instock_active_payloads_perStock; var v26 = 0; var v27 = false; var v28 = new Array(); var v29 = new Array(); var v30 = new Array(); var v31 = 0; goto 13484; for (;;) { ++v31; label 13484: if (v31 >= v25.length) break; if (v25[v31].weaponLevel > 3) { v25.splice(v31, 1); } } param_TA.action = 'preAttack'; param_TA.preAttackCarrier = param_player.preAttackWeapon; if (v25.length < 3) { v26 = 3 - v25.length; v27 = true; } var v32 = 0; goto 13660; for (;;) { ++v32; label 13660: if (v32 >= 3) break; var v33 = 0; var v36 = 0; goto 13719; for (;;) { ++v36; label 13719: if (v36 >= v25.length) break; var v37 = v25[v36]; if (v37.maxKills > v33 && v37.weaponLevel < 4) { v33 = v37.maxKills; var v34 = v37; var v35 = v36; } } v28.push(v34); v25.splice(v35, 1); } for (var i in param_TA.targetPlayer.cityArr) { var v38 = param_TA.targetPlayer.cityArr[i]; if (v38.population > 0) { v29.push(v38); } } param_TA.ship_attack_arr = new Array(); var v39 = 0; goto 14026; for (;;) { ++v39; label 14026: if (v39 >= 3) break; var v40 = this.tools.randRange(0, v29.length - 1); param_TA.ship_attack_arr.push({'city': v29[v40].cityID, 'wpn': v28[v39].weaponID}); } for (var i in v15) { var v41 = v15[i]; if (v41.weaponCategory == 'conventional' && v41.maxKills > v19) { v19 = v41.maxKills; var v20 = v41; } } for (var i in param_TA.targetPlayer.cityArr) { var v42 = param_TA.targetPlayer.cityArr[i]; if (v42.population > 0) { v8.action = 'attack'; v8.targetCity = v42; v8.attackWeapon = v20; v8.targetPlayer = param_TA.targetPlayer; break; } } } else { var v43 = param_player.weaponStock.instock_active_payloads; for (var i in v15) { var v44 = v15[i]; if (v44.weaponCategory == 'conventional' && v44.maxKills > v19) { v19 = v44.maxKills; var v20 = v44; } } var v17 = param_player.weaponStock.get_MaxKillPayload(v9); v16 = v17.maxKills; v22 = v16 + v19; var v45 = 0; for (var i in param_TA.targetPlayer.cityArr) { var v46 = param_TA.targetPlayer.cityArr[i]; if (v46.population < v22 && (v46.population > v45 && v46.population > 0)) { v45 = v46.population; v23 = true; param_TA.action = 'preAttack'; param_TA.targetCity = v46; param_TA.attackWeapon = v17; param_TA.preAttackPayload = v17; param_TA.preAttackCarrier = param_player.preAttackWeapon; v8.action = 'set_attack'; v8.targetCity = v46; v8.attackWeapon = v20; v8.targetPlayer = param_TA.targetPlayer; } } if (!v23) { param_TA.action = 'preAttack'; param_TA.targetCity = this.select_random_city(param_TA.targetPlayer); param_TA.attackWeapon = v17; param_TA.preAttackPayload = v17; param_TA.preAttackCarrier = param_player.preAttackWeapon; v8.action = 'attack'; v8.attackWeapon = v20; v8.targetCity = this.select_random_city(param_TA.targetPlayer); v8.targetPlayer = param_TA.targetPlayer; } } } else { var v47 = this.tools.randRange(1, 2); if (v47 == 1) { param_TA.action = 'preAttack'; v8.action = 'reset'; param_TA.preAttackCarrier = param_player.weaponStock.randomAvailableCarrier; } if (v47 == 2) { param_TA.action = 'attack'; param_TA.targetCity = this.select_random_city(param_TA.targetPlayer); v8.targetPlayer = param_TA.targetPlayer; v8.action = 'reset'; var v48 = []; for (var i in v15) { var v49 = v15[i]; if (v49.weaponType == 'soldier') { v48.push(v49); } } param_TA.attackWeapon = v48[this.tools.randRange(0, 3)]; } } } else { if (!v7) { var v50 = param_player.weaponStock.instock_active_payloads; v16 = 0; if (param_player.preAttackStatus == 'ready') { for (var i in v50) { var v51 = v50[i]; if (v51.weaponCategory == 'payload' && (v51.maxKills > v16 && v51.weaponLevel <= param_player.preAttackWeapon.weaponLevel)) { v16 = v51.maxKills; var v17 = v51; } else { if (v51.weaponCategory == 'specialLoad' && param_player.preAttackWeapon.weaponName == 'space') { v16 = v51.maxKills; var v17 = v51; } } } param_TA.attackWeapon = v17; param_TA.preAttackPayload = param_TA.attackWeapon; param_TA.preAttackCarrier = param_player.preAttackWeapon; param_TA.action = 'preAttack'; for (var i in param_TA.targetPlayer.cityArr) { var v52 = param_TA.targetPlayer.cityArr[i]; if (v52.population <= v16 && v52.population > 0) { param_TA.targetCity = v52; v23 = true; v23 = true; } } if (!v23) { param_TA.targetCity = this.select_random_city(param_TA.targetPlayer); } } else { var v54 = param_player.weaponStock.allowPre; var v55 = param_player.weaponStock.allowDir; if (v55 && v54) { var v53 = this.tools.randRange(1, 2); } else { if (!v55 && v54) { var v53 = 1; } else { if (v55 && !v54) { var v53 = 2; } } } if (v53 == 1) { param_TA.action = 'preAttack'; v8.action = 'reset'; param_TA.preAttackCarrier = param_player.weaponStock.randomAvailableCarrier; } if (v53 == 2) { param_TA.action = 'attack'; param_TA.targetCity = this.select_random_city(param_TA.targetPlayer); v8.action = 'reset'; var v56 = []; for (var i in v15) { var v57 = v15[i]; if (v57.weaponType == 'soldier') { v56.push(v57); } } param_TA.attackWeapon = v56[this.tools.randRange(0, 3)]; } } } } var v58 = param_player.weaponStock.availableSpies_obj; var v59 = new Object(); v59._level = 0; v59._amount = 0; v59._plr = undefined; var v61 = 0; var v62 = false; if (param_player.weaponStock.spyAvailable) { for (var i in this.activePlayerArr) { v61 = 0; var v63 = this.activePlayerArr[i]; var v60 = v63.weaponStock.inStock_perLevel_obj; var v64 = 1; goto 16500; for (;;) { ++v64; label 16500: if (v64 >= 5) break; if (v60['_level' + v64] > v59._amount && (v64 > v59._level && (v63 != param_player && (v60['_level' + v64] >= this.AI_spy_required_stock_obj['_level' + v64] && (v58['_level' + v64] > 0 && param_player.spy_readiness / 25 >= v64))))) { v59._amount = v60['_level' + v64]; v59._level = v64; v59._plr = v63; } } } if (this.human.money > this.tools.randRange(this.difficulty_level_specific_vars.spy_alert_money[this.difficulty_level], 240)) { v59._level = param_player.weaponStock.get_highest_spy_level(); v59._plr = this.human; v62 = true; } } if (!param_TA.attackWeapon && (!param_TA.preAttackCarrier && v59._plr)) { v62 = true; } else { if (param_TA.attackWeapon && (!param_TA.preAttackCarrier && v59._plr)) { var v65 = this.tools.randRange(0, 6); if (v65 == 3) { v62 = true; } } } if (v62) { if (param_player.turnAction_1.action == 'attack' || param_player.turnAction_1.action == 'set_attack') { var v66 = param_player.turnAction_1; } else { if (param_player.turnAction_2.action == 'attack' || param_player.turnAction_2.action == 'set_attack') { var v66 = param_player.turnAction_2; } else { var v66 = param_TA; } } v66.action = 'attack'; v66.attackWeapon = param_player.weaponStock.select_spy_by_level(v59._level); v66.targetCity = this.select_random_city(v59._plr); v66.spyBuilding = this.spyBuildingArr[this.tools.randRange(1, this.spyBuildingArr.length - 1)]; v66.targetPlayer = v59._plr; param_TA = v66; } if (!param_TA.attackWeapon && !param_TA.preAttackCarrier) { return false; } if (param_TA.preAttackCarrier && (param_player.preAttackStatus == 'ready' && (!param_TA.preAttackPayload && !param_TA.ship_attack_arr))) { return false; } return true; case 'preCounter': param_player.preCounterEnemy.sortOn('_strength', Array.DESCENDING | Array.NUMERIC); var v67 = 0; goto 17520; for (;;) { ++v67; label 17520: if (v67 >= param_player.preCounterEnemy.length) break; if (param_player.preCounterEnemy[v67].player.preAttackWeapon) { var v68 = param_player.preCounterEnemy[v67].player; var v69 = param_player.preCounterEnemy[v67].turnAction; var v70 = param_player.weaponStock.getWeaponByName(param_player.preCounterEnemy[v67].player.preAttackWeapon.counteredBy); if (v70.inStock > 0) { param_TA.attackWeapon = v70; return true; } } } return false; case 'propaganda': var v71 = 0; var v72 = 0; var v73 = 0; var v74 = 0; for (var i in this.activePlayerArr) { var v75 = this.activePlayerArr[i]; if (!param_player.ceaseFireArr[v75.playerNum]._status && v75 != param_player) { v73 = 100 - v75.religion; v73 += (v75.largest_city()).population; v73 -= param_player.regardArr[v75.playerNum]; if (v73 > v71) { v71 = v73; param_TA.targetPlayer = v75; param_TA.targetCity = v75.largest_city(); } } } if (!param_TA.targetPlayer || !param_TA.targetCity) { return false; } return true; case 'diplomacy': var v80 = false; var v82 = false; var v83 = ''; for (var i in this.activePlayerArr) { var v77 = this.activePlayerArr[i]; if (v77 != param_player && !param_player.ceaseFireArr[v77.playerNum]._status) { if (!storedv78) { var v78 = v77.population; var v76 = v77; } else { if (storedv78 > v77.population) { var v76 = v77; var v78 = v77.population; } } } } if (v76.money > param_player.money) { var v81 = v76; v82 = true; } v78 = undefined; var v84 = 0; for (var i in this.activePlayerArr) { v77 = this.activePlayerArr[i]; if (v77 != param_player && (!param_player.ceaseFireArr[v77.playerNum]._status && !param_player.diplomacy_offeredLastTurn[v77.playerNum])) { v84 = this.tools.randRange(1, 5); if (!v78 || v84 > v78) { v78 = v84; var v85 = v77; } } } if (v85.population > param_player.population) { var v79 = v85; v80 = true; } if (!param_player.ceaseFireArr[0]._status && !param_player.diplomacy_offeredLastTurn[0]) { if (this.human.money > 50 && param_player.regardArr[0] < 50) { v81 = this.human; v82 = true; } if (param_player.money > 50 && param_player.regardArr[0] > 50) { v79 = this.human; v80 = true; } } if (v80 && v82) { if (this.tools.randRange(0, 1) == 1) { v83 = 'offer'; } else { v83 = 'demand'; } } else { if (v80) { v83 = 'offer'; } else { if (v82) { v83 = 'demand'; } } } if (v83 == 'offer') { var v86 = 0; goto 18993; for (;;) { ++v86; label 18993: if (v86 >= this.diplomacy_options_arr.length) break; if (this.diplomacy_options_arr[v86][0] == 'offer' && this.diplomacy_options_arr[v86][2] < param_player.turnMoney) { param_TA.diplomacyLeader = v79.playerNum; param_TA.diplomacyOption = Number(v86); } } } else { var v87 = 0; goto 19154; for (;;) { ++v87; label 19154: if (v87 >= this.diplomacy_options_arr.length) break; if (this.diplomacy_options_arr[v87][0] == 'demand' && this.diplomacy_options_arr[v87][2] < v81.money) { param_TA.diplomacyLeader = v81.playerNum; param_TA.diplomacyOption = Number(v87); } } } if (param_TA.diplomacyLeader || param_TA.diplomacyLeader == 0) { return true; } return false; case 'religion': return true; case 'resources': if (param_player.money < 150) { return true; } return false; case 'produce': var v88 = new Array(); var v89 = 0; var v90 = 0; var v91 = 0; goto 19443; for (;;) { ++v91; label 19443: if (v91 >= 8) break; v89 = 0; for (var j in param_player.weaponStock.weaponArr) { var v92 = param_player.weaponStock.weaponArr[j]; if (v92.desire > v92.inStock && (v91 == v92.desireGroup && param_player.weaponStock.is_activeCategory(v92.desireGroup))) { v89 += v92.desire - v92.inStock; } } v88.push({'_cat': v91, '_dif': v89, '_perc': 0}); } v88.sortOn('_dif', Array.DESCENDING | Array.NUMERIC); var v93 = this.tools.randRange(1, 4); if (param_player.special_person) { v93 = 2; } if (param_player.suicide_person) { v93 = 1; } var v94 = 0; if (param_player.weaponStock.antiAir.inStock < 1 || param_player.weaponStock.antiRocket.inStock < 1) { v94 = this.tools.randRange(20, 35); v90 = v94; } var v95 = Math.round(this.tools.randRange(80, 100) / 10) * 10; var v96 = 0; var v97 = 0; goto 20054; for (;;) { ++v97; label 20054: if (v97 >= v93) break; if (param_player.weaponStock.is_activeCategory(v88[v97]._cat)) { if (param_player.weaponStock.active_dCat_count() < 4) { v96 = Math.round(this.tools.randRange(40, 60) / 10) * 10; } else { v96 = Math.round(this.tools.randRange(0, 60) / 10) * 10; } if (param_player.special_person) { v96 = 50; } if (v90 + v96 > v95) { v96 = v95 - v90; v90 = v95; } else { v90 += v96; } v88[v97]._perc = v96; } } v88.sortOn('_cat'); var v98 = 0; var v99 = 0; goto 20451; for (;;) { ++v99; label 20451: if (v99 >= 9) break; if (param_TA.productionInvestmentArr[v99][0] == 'defense') { param_TA.productionInvestmentArr[v99][1] = v94; param_TA.productionInvestmentArr[v99][3] = Math.floor((param_player.turnMoney / 100) * v94); } else { var v100 = 0; goto 20622; for (;;) { ++v100; label 20622: if (v100 >= 9) break; if (param_TA.productionInvestmentArr[v100][2] == v88[v99]._cat) { param_TA.productionInvestmentArr[v100][1] = v88[v99]._perc; param_TA.productionInvestmentArr[v100][3] = Math.floor((param_player.turnMoney / 100) * v88[v99]._perc); } } } v98 += param_TA.productionInvestmentArr[v99][3]; } param_player.turnMoney -= v98; param_TA.action = 'production'; return true; case 'research': var v101 = []; var v102 = new Array(); var v103 = 0; if (param_TA.num == 2) { v103 = param_player.turnMoney; } else { v103 = Math.round((param_player.turnMoney / 100) * this.tools.randRange(20, 80)); } if (param_player.special_person) { v103 = param_player.turnMoney; } for (var i in param_player.techTree.techArr) { var v104 = param_player.techTree.techArr[i]; if (!v104.invented && (param_player.money > v104.cost && (v104.requiredTech.invented || v104.techLevel == 1))) { if (v104.desireGroup != 7) { v101.push(v104); } else { if (param_player.techTree.allow_special) { v101.push(v104); } } } } v101.sortOn('desire', Array.DESCENDING | Array.NUMERIC); var v105 = 0; goto 21347; for (;;) { ++v105; label 21347: if (v105 >= v101.length) break; var v106 = v101[v105]; if (v103 > v106.cost && (v101[v105].desire > 0 || param_player.special_person)) { v102.push({'techID': v106.techID}); v103 -= v106.cost; param_player.turnMoney -= v106.cost; } } param_TA.researchArr = v102; if (!param_TA.researchArr[0]) { return false; } return true; } }; v1.populationPercentage = function (_plr) { var v3 = 0; for (var i in this.activePlayerArr) { v3 += this.activePlayerArr[i].population; } return Math.round((_plr.population / v3) * 100); }; v1.killPlayer = function (param_plr) { for (var i in param_plr.cityArr) { param_plr.cityArr[i].population = 0; param_plr.cityArr[i].removeBioload(); param_plr.cityArr[i].image.gotoAndStop('empty'); } var v3 = 0; goto 21897; for (;;) { ++v3; label 21897: if (v3 >= this.activePlayerArr.length) break; if (this.activePlayerArr[v3].playerNum == param_plr.playerNum) { this.activePlayerArr.splice(v3, 1); } } for (var k in this.playerArr) { if (!this.playerArr[k].alive && this.playerArr[k].lastAttackedBy_num == param_plr.playerNum) { this.playerArr[k].lastattackedby_num = param_plr.lastAttackedBy_num; } } param_plr.kill(); }; v1.calcBattle = function (plr, plr_TA) { var v4 = plr_TA.targetPlayer; if (v4.counterWeapon.weaponName == plr_TA.preAttackCarrier.counteredBy) { v4.weaponStock.reduceWeaponByname(v4.counterWeapon.weaponName); } else { plr_TA.targetCity.population -= plr_TA.attackWeapon.maxKills; if (plr.playedBy == 'AI' && plr.regardArr[v4.playerNum] > 0) { plr.regardArr[v4.playerNum] -= 8; } if (v4.playedBy == 'AI' && v4.regardArr[plr.playerNum] > 0) { v4.regardArr[plr.playerNum] -= 8; } } plr.weaponStock.reduceWeaponByName(plr_TA.attackWeapon.weaponName, 1); }; v1.AI_consider_diplomacyArr = function (_plr, _arr) { var v4 = this.diplomacy_options_arr[_arr._option]; var v5 = v4[1]; var v6 = v4[2]; var v7 = this.playerArr[_arr._leader]; var v8 = 2; var v9 = 0; if (v4[0] == 'offer') { if (_plr.regardArr[_arr._leader] > 50) { ++v8; } else { ++v9; } v8 += _arr._option * 4; if (_plr.strength < v7.strength) { ++v8; } else { ++v9; } if (v7.population > _plr.population) { ++v8; } if (_plr.money < 30) { ++v8; } } else { if (v4[0] == 'demand') { if (_plr.regardArr[_arr._leader] > 50) { ++v8; } else { ++v9; } v9 += Math.round(_arr._option / 2); if (_plr.strength < v7.strength) { ++v8; } else { ++v9; } if (_plr.strength < v7.strength / 2) { v8 += 2; } else { ++v9; } if (v7.population > _plr.population) { ++v8; } else { ++v9; } } } if (v8 > v9) { if (v4[0] == 'demand') { if (_plr.turnMoney >= v4[2]) { _plr.diplomacyAcceptedArr.push(_arr); _plr.turnMoney -= v4[2]; } else { _plr.diplomacyRejectedArr.push(_arr); } } else { if (v4[0] == 'offer') { _plr.diplomacyAcceptedArr.push(_arr); } } } else { _plr.diplomacyRejectedArr.push(_arr); } }; v1.doTurn = function () { for (var i in this.activePlayerArr) { if (this.activePlayerArr[i] != this.human) { var v2 = this.activePlayerArr[i]; v2.turnMoney = v2.money; if (v2.diplomacyPendingArr[0]) { for (var j in v2.diplomacyPendingArr) { this.AI_consider_diplomacyArr(v2, v2.diplomacyPendingArr[j]); v2.diplomacyPendingArr[j] = undefined; } v2.diplomacyPendingArr = []; v2.diplomacyPendingArr = new Array(); } this.calcPoints(v2); } } var v3 = 0; goto 23726; for (;;) { ++v3; label 23726: if (v3 >= this.activePlayerArr.length) break; var v4 = this.activePlayerArr[v3]; if (v4 != this.human) { var v5 = 0; for (var j in v4.actionArr) { if (this.getTarget(v4, v4.turnAction_1)) { ++v5; break; } v4.turnAction_1.action = v4.actionArr[v5].id; v4.turnAction_2.action = v4.actionArr[v5 + 1].id; ++v5; } for (var j in v4.actionArr) { if (this.getTarget(v4, v4.turnAction_2)) { ++v5; break; } v4.turnAction_2.action = v4.actionArr[v5].id; ++v5; } } } for (var i in this.playerArr) { var v6 = this.playerArr[i]; } ++this.turn; }; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5996 __Packages.WD_trace { #initclip if (!WD_trace) { _global.WD_trace = function () { this.lc = new LocalConnection(); }; var v1 = _global.WD_trace.prototype; v1.trace = function (_str) { this.lc.send('WD2', 'trace', _str); }; v1.specific_trace = function (_str, _str2) { var v4 = ''; var v5 = ''; switch (_str) { case 'aiGameVars': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += 'player ' + v6.playerNum + ': Money: ' + v6.money + ' <br/> '; v4 += 'player ' + v6.playerNum + ': religion: ' + v6.religion + ' <br/> '; } this.lc.send('WD2', 'specific_trace', 'aiGameVars', v4); break; case 'lastAction': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += 'player ' + v6.playerNum + ': Action 1 - ' + v6.turnAction_1.action + ' turn: ' + _global.model.turn + ' <br/> '; v4 += 'player ' + v6.playerNum + ': Action 2 - ' + v6.turnAction_2.action + ' turn: ' + _global.model.turn + ' <br/> '; v5 += ' <u> --Player: ' + v6.playerNum + ' turn: ' + _global.model.turn + ', action 1: </u><br/>' + v6.turnAction_1.actionNames; v5 += ' <u> --Player: ' + v6.playerNum + ' turn: ' + _global.model.turn + ', action 2: </u><br/>' + v6.turnAction_2.actionNames; } this.lc.send('WD2', 'specific_trace', 'lastActionDetails', v5); break; case 'stock': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += ' --- player: ' + v6.playerNum + ' <br/> '; for (var j in v6.weaponStock.weaponArr) { var v7 = v6.weaponStock.weaponArr[j]; if (v7.active) { v4 += v7.weaponName + ' : ' + v7.inStock + ' <br/> '; } } v4 += 'Anti Air: ' + v6.weaponStock.antiAir.inStock + ' <br /> '; v4 += 'Anti Roc: ' + v6.weaponStock.antiRocket.inStock + ' <br />'; } this.lc.send('WD2', 'specific_trace', 'stock', v4); break; case 'proTech': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += ' --- player: ' + v6.playerNum + ' <br/> '; var v8 = 0; goto 2010; for (;;) { ++v8; label 2010: if (v8 >= v6.shortMSG_arr.length) break; var v9 = v6.shortMSG_arr[v8]; if (v9._msg != '' && v9._msg) { v4 += v9._msg + '<br />'; } } } this.lc.send('WD2', 'specific_trace', 'proTech', v4); break; case 'bio': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += ' --- player: ' + v6.playerNum + ' <br/> '; for (var j in v6.bioloadedActionsArr) { v4 += v6.bioloadedActionsArr[j] + ' <br />'; } } this.lc.send('WD2', 'specific_trace', 'bio', v4); break; case 'ceaseFire': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += ' --- player: ' + v6.playerNum + ' <br/> '; var v10 = 0; goto 2478; for (;;) { ++v10; label 2478: if (v10 >= v6.ceaseFireArr.length) break; if (v6.ceaseFireArr[v10]._status) { v4 += 'cease fire with: ' + v10 + ' for: ' + v6.ceaseFireArr[v10]._turnsLeft + ' turns'; } } } break; case 'regard': for (var i in _global.model.playerArr) { var v6 = _global.model.playerArr[i]; v4 += ' Player: ' + v6.playerNum + ' <br/>'; var v11 = 0; goto 2716; for (;;) { ++v11; label 2716: if (v11 >= v6.regardArr.length) break; v4 += ' -- towards: ' + v11 + ' : ' + v6.regardArr[v11] + '<br/>'; } } break; case 'crashTest': this.lc.send('WD2', 'specific_trace', 'ceaseFire', _str2); } }; ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5997 __Packages.Presenter_gameMenu { #initclip if (!Presenter_gameMenu) { _global.Presenter_gameMenu = function () {}; var v1 = _global.Presenter_gameMenu.prototype; v1.init_main_interface = function () { var v2 = new Array(0, 1, 2, 3, 4); _global.model.playerArr = new Array(); _global.model.activePlayerArr = new Array(); _global.model.human = new Player('human', 0, [0, 0]); var v3 = _global.model.human; v3.religion_code = this.model.building_num_to_religion_code(this.model.selected_building); v3.playerColor = this.model.color_name_by_id(this.model.player_color - 1); v3.playerColorTint1 = _global.model.wd_colors['color_' + this.model.color_code_by_id(this.model.player_color - 1)]; v3.hexColorTint = this.model.color_hex_by_id(this.model.player_color - 1); v3.hexColorTint_str = this.model.color_hexStr_by_id(this.model.player_color - 1); v3.buildingSet_id = this.model.get_religion_buildingSet_by_code(v3.religion_code); v3.alive = true; v3.playerNum = 0; v3.shortMSG_arr.push({'_type': 'welcome', '_msg': 'Welcome commander. Please select 2 action from the left menu.'}); _global.model.difficulty_level = this.model.difficulty; _global.model.playerArr.push(v3); _global.model.activePlayerArr.push(v3); this.remove_value_from_array(v2, this.model.player_color - 1); var v4 = false; var v5 = false; var v6 = 0; goto 3336; for (;;) { ++v6; label 3336: if (v6 >= this.model.selected_leader_arr.length) break; _global.model['comp' + (v6 + 1)] = new Player('AI', v6 + 1, [0, 0]); var v7 = _global.model['comp' + (v6 + 1)]; var v8 = this.model.get_leader_by_ID(this.model.selected_leader_arr[v6]); v7.religion_code = v8._religion; v7.buildingSet_id = this.model.get_religion_buildingSet_by_code(v8._religion); var v9 = v2[_global.model.tools.randRange(0, v2.length - 1)]; v7.playerColor = this.model.color_name_by_id(v9); this.remove_value_from_array(v2, v9); v7.playerColorTint1 = _global.model.wd_colors['color_' + this.model.color_code_by_id(v9)]; v7.hexColorTint = this.model.color_hex_by_id(v9); v7.hexColorTint_str = this.model.color_hexStr_by_id(v9); v7.faceFrame = v8._frame; v7.alive = true; v7.playerNum = v6 + 1; _global.model.playerArr.push(v7); _global.model.activePlayerArr.push(v7); if (_global.model.tools.randRange(1, 3) == 2 && !v4) { v7.special_person = true; v4 = true; } else { if (_global.model.tools.randRange(1, 3) == 2 && !v5) { v7.suicide_person = true; v5 = true; } } } _global.presenter.set_player_vars(); _global.presenter.spawn_cities(); _global.presenter.updateMiniMap(); _global.presenter.updateView(); _global.model.decisionPoints.set_points_to_difficulty(_global.model.difficulty_level); _global.view.updateView(); _global.view.setMapFrames(); _global.view.resetActionBuildings(); _global.view.updateCities(); _global.presenter_interface.update_top_plrColor(); _global.presenter_interface.update_color_dots(); _global.presenter_interface.reset_leader_stat_bars(); _global.view_interface.actionTube1.associatedTA = _global.model.human.turnAction_1; _global.view_interface.actionTube2.associatedTA = _global.model.human.turnAction_2; this.view.hide_gameMenu(); _global.view_interface.interfaceMC._visible = true; _global.presenter_interface.updateView(); _global.presenter_interface.debug_automate_func(); _global.view.updateCities(); _global.view.changeOver('toInterface'); }; v1.remove_value_from_array = function (arr, a_value) { var v4 = 0; goto 4638; for (;;) { ++v4; label 4638: if (v4 >= arr.length) break; if (arr[v4] == a_value) { arr.splice(v4, 1); } } }; v1.set_btn_func = function () { this.view.src_MC.btn1.onPress = function () { _global.presenter_gameMenu.btn_pressed_difficulty(1); }; this.view.src_MC.btn2.onPress = function () { _global.presenter_gameMenu.btn_pressed_difficulty(2); }; this.view.src_MC.btn3.onPress = function () { _global.presenter_gameMenu.btn_pressed_difficulty(3); }; var v2 = 1; goto 4947; for (;;) { ++v2; label 4947: if (v2 >= 6) break; var v3 = this.view.src_MC['colorBtn' + v2]; v3.num = v2; v3.onPress = function () { _global.presenter_gameMenu.btn_pressed_color(this.num); }; } var v4 = 1; goto 5087; for (;;) { ++v4; label 5087: if (v4 >= 6) break; var v5 = this.view.src_MC['buildingBtn' + v4]; v5.num = v4; v5.onPress = function () { _global.presenter_gameMenu.btn_pressed_building(this.num); }; } var v6 = 1; goto 5227; for (;;) { ++v6; label 5227: if (v6 >= 7) break; var v7 = this.view.src_MC['BTN_allLeaders_screen' + v6]; v7.num = v6; v7.onPress = function () { _global.presenter_gameMenu.btn_pressed_leader_from_list(this.num); }; v7.onRollOver = function () { _global.presenter_gameMenu.btn_rollOver_leader(this.num); }; v7.onRollOut = function () { _global.view_gameMenu.src_MC.leaderText.text = ''; }; } var v8 = 1; goto 5469; for (;;) { ++v8; label 5469: if (v8 >= 5) break; var v9 = this.view.src_MC['BTN_selectedLeader_screen' + v8]; v9.num = v8; v9.onPress = function () { _global.presenter_gameMenu.btn_pressed_selected_leader(this.num); }; } this.view.src_MC.btn_player_list_left.onPress = function () { _global.presenter_gameMenu.btn_pressed_leader_arrow_left(); }; this.view.src_MC.btn_player_list_right.onPress = function () { _global.presenter_gameMenu.btn_pressed_leader_arrow_right(); }; this.view.src_MC.btn_start.onPress = function () { _global.presenter_gameMenu.btn_pressed_start(); }; if (!_global.model.zs66hj8s) { this.view.src_MC.demo_MC.btn_full.onPress = function () { _global.presenter_interface.btn_pressed_full(); }; } if (_global.model.zs66hj8s) { this.view.src_MC.demo_MC.txtMC_full.txt.text = 'FULL VERSION'; this.view.src_MC.demo_MC.btn_full.onPress = function () { _global.presenter_interface.btn_pressed_full(); }; this.view.src_MC.arcade_town_logo.onPress = function () { getURL('http://www.arcadetown.com', '_blank'); }; this.view.src_MC.agame_logo.onPress = function () { getURL('http://www.agame.com', '_blank'); }; if (_global.model.get_demo_version_name() == 'Totallygame' || (_global.model.get_demo_version_name() == 'Affiliates' || _global.model.get_demo_version_name() == 'NewGrounds')) { this.view.src_MC.youda_logo.onPress = function () { getURL('http://www.youdagames.com', '_blank'); }; this.view.src_MC.demo_MC.txtMC_more.txt.text = 'MORE GAMES'; this.view.src_MC.demo_MC.btn_more.onPress = function () { getURL('http://www.youdagames.com/shop/', '_blank'); }; } else { this.view.src_MC.demo_MC.scrn_more._visible = false; this.view.src_MC.demo_MC.btn_more._visible = false; } } else { this.view.src_MC.demo_MC._visible = false; } this.view.src_MC.soundBtn.onPress = function () { _global.presenter_interface.btnPressed_option('music', true); _level0.gameMenu.switch39.play(); }; return undefined; }; v1.initialize_gameMenu = function () { this.btn_pressed_difficulty(2); this.btn_pressed_color(_global.model.tools.randRange(1, 5)); if (!_global.model.zs66hj8s) { this.btn_pressed_building(_global.model.tools.randRange(1, 5)); } else { this.btn_pressed_building(2); } this.set_btn_func(); this.set_visble_leaders_list_arr(); this.update_selected_leaders(true); this.update_leader_list(true); this.update_leader_list(); _global.view.setMapFrames(); }; v1.btn_pressed_building = function (a_nr) { if (!_global.model.zs66hj8s || (a_nr == 1 || a_nr == 2)) { _global.play_sound_by_action('interface_acceptAction_btn'); this.model.selected_building = a_nr; this.view.active_building_btn = a_nr; this.active_start_btn(); return undefined; } _global.play_sound_by_action('interface_select_stock'); return undefined; }; v1.btn_pressed_difficulty = function (a_nr) { _global.play_sound_by_action('interface_actionBtn_on'); this.model.difficulty = a_nr - 1; this.view.active_difficulty_btn = a_nr; this.active_start_btn(); return undefined; }; v1.btn_pressed_color = function (a_nr) { _global.play_sound_by_action('interface_acceptAction_btn'); this.model.player_color = a_nr; this.view.active_color_btn = a_nr; this.active_start_btn(); return undefined; }; v1.btn_pressed_leader_from_list = function (a_nr) { _global.play_sound_by_action('interface_acceptAction_btn'); this.add_leader_to_selection(this.btn_num_to_leader_num(a_nr)); this.active_start_btn(); return undefined; }; v1.btn_pressed_selected_leader = function (a_nr) { _global.play_sound_by_action('interface_select_stock'); this.remove_selected_leader(a_nr - 1); this.active_start_btn(); return undefined; }; v1.btn_pressed_start = function () { _global.play_sound_by_action('interface_open_tube'); if (this.allow_game_start && !_global.model.game_initiated) { _global.model.game_initiated = true; this.init_main_interface(); } return undefined; }; v1.__get__allow_game_start = function () { if (!_global.model.zs66hj8s && (this.model.selected_leader_arr.length > 0 && (this.model.selected_building && (this.model.difficulty != undefined && this.model.player_color)))) { return true; } if (_global.model.zs66hj8s && (this.model.selected_leader_arr.length > 2 && (this.model.selected_building && (this.model.difficulty != undefined && this.model.player_color)))) { return true; } return false; }; v1.active_start_btn = function () { if (this.allow_game_start) { this.view.src_MC.scrn_start.gotoAndStop(2); } else { this.view.src_MC.scrn_start.gotoAndStop(1); } }; v1.remove_selected_leader = function (a_arr_index) { this.model.selected_leader_arr.splice(a_arr_index, 1); this.update_leader_panel(); }; v1.add_leader_to_selection = function (a_nr) { if (!this.allowed_demo_religion(a_nr) && _global.model.zs66hj8s) { return undefined; } if (!this.is_selected_leader(a_nr) && this.model.selected_leader_arr.length < 4) { this.model.selected_leader_arr.push(a_nr); } this.update_leader_panel(); }; v1.is_selected_leader = function (a_nr) { var v3 = 0; goto 8237; for (;;) { ++v3; label 8237: if (v3 >= this.model.selected_leader_arr.length) break; if (this.model.selected_leader_arr[v3] == a_nr) { return true; } } return false; }; v1.btn_num_to_leader_num = function (a_nr) { return this.model.visible_leader_list_arr[a_nr - 1]; }; v1.update_leader_panel = function () { this.set_visble_leaders_list_arr(); this.update_selected_leaders(); this.update_leader_list(); }; v1.set_visble_leaders_list_arr = function () { this.model.visible_leader_list_arr = []; var v2 = 0; goto 8496; for (;;) { ++v2; label 8496: if (v2 >= 7) break; if (this.model.leader_list_start_num + v2 > 18) { this.model.visible_leader_list_arr.push(v2 - (18 - this.model.leader_list_start_num) - 1); } else { this.model.visible_leader_list_arr.push(this.model.leader_list_start_num + v2); } } }; v1.update_selected_leaders = function (a_init) { if (a_init) { var v3 = 1; goto 8729; for (;;) { ++v3; label 8729: if (v3 >= 5) break; this.view.src_MC['leaderScrn' + v3].gotoAndStop('leaderLife'); this.view.src_MC['leaderScrn' + v3].aliveMC.gotoAndStop(20); this.view.src_MC['leaderScrn' + v3].deadMC._visible = false; } return undefined; } var v4 = 1; goto 8905; for (;;) { ++v4; label 8905: if (v4 >= 5) break; this.view.src_MC['leaderScrn' + v4].aliveMC.gotoAndStop(20); this.view.src_MC['leaderScrn' + v4].aliveMC.gotoAndStop((this.model.get_leader_by_ID(this.model.selected_leader_arr[v4 - 1]))._frame); if (this.model.get_leader_by_ID(this.model.selected_leader_arr[v4 - 1])) { this.view.src_MC['btnCancel' + v4].gotoAndStop(2); } else { this.view.src_MC['btnCancel' + v4].gotoAndStop(1); } } return undefined; }; v1.update_leader_list = function (a_init) { if (a_init) { var v3 = 1; goto 9273; for (;;) { ++v3; label 9273: if (v3 >= 7) break; this.view.src_MC['allLeaderScreen' + v3].gotoAndStop('leaderLife'); this.view.src_MC['allLeaderScreen' + v3].aliveMC.gotoAndStop(this.model.visible_leader_list_arr[v3 - 1] + 1); this.view.src_MC['allLeaderScreen' + v3].deadMC._visible = false; } return undefined; } var v4 = 1; goto 9479; for (;;) { ++v4; label 9479: if (v4 >= 7) break; this.view.src_MC['allLeaderScreen' + v4].aliveMC.gotoAndStop(this.model.visible_leader_list_arr[v4 - 1] + 1); if (this.is_selected_leader(this.model.visible_leader_list_arr[v4 - 1])) { this.view.src_MC['allLeaderScreen' + v4].aliveMC._alpha = 20; } else { this.view.src_MC['allLeaderScreen' + v4].aliveMC._alpha = 100; } if (_global.model.zs66hj8s) { if (!this.allowed_demo_religion(this.model.visible_leader_list_arr[v4 - 1])) { this.view.src_MC['allLeaderScreen' + v4].aliveMC._alpha = 50; this.view.src_MC['full_version_leader_mc_' + v4].gotoAndStop(2); } else { this.view.src_MC['full_version_leader_mc_' + v4].gotoAndStop(1); } } } return undefined; }; v1.allowed_demo_religion = function (a_num) { var v3 = this.model.get_leader_by_ID(a_num); if (v3._religion == 'chr' || v3._religion == 'bhu') { return true; } return false; }; v1.btn_pressed_leader_arrow_right = function () { var v2 = this.model.leader_list_start_num; if (v2 > 18) { this.model.leader_list_start_num = 0; } else { ++this.model.leader_list_start_num; } this.update_leader_panel(); }; v1.btn_pressed_leader_arrow_left = function () { var v2 = this.model.leader_list_start_num; if (v2 < 1) { this.model.leader_list_start_num = 18; } else { --this.model.leader_list_start_num; } this.update_leader_panel(); }; v1.btn_rollOver_leader = function (a_nr) { this.view.src_MC.leaderText.text = (this.model.get_leader_by_ID(this.btn_num_to_leader_num(a_nr)))._name; }; v1.addProperty('allow_game_start', v1.__get__allow_game_start, function () {}); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5998 __Packages.View_gameMenu { #initclip if (!View_gameMenu) { _global.View_gameMenu = function (a_src_MC) { this.src_MC = a_src_MC; this.src_MC.txtMC1.txt.text = 'EASY'; this.src_MC.txtMC1.txt.setTextFormat(_global.view.textFormats.interface_actionText_1); this.src_MC.txtMC1.txt.embedFonts = true; this.src_MC.txtMC2.txt.text = 'MEDIUM'; this.src_MC.txtMC2.txt.setTextFormat(_global.view.textFormats.interface_actionText_1); this.src_MC.txtMC2.txt.embedFonts = true; this.src_MC.txtMC3.txt.text = 'HARD'; this.src_MC.txtMC3.txt.setTextFormat(_global.view.textFormats.interface_actionText_1); this.src_MC.txtMC3.txt.embedFonts = true; this.src_MC.txtMC_start.txt.text = 'START GAME'; this.src_MC.txtMC_start.txt.setTextFormat(_global.view.textFormats.interface_actionText_1); this.src_MC.txtMC_start.txt.embedFonts = true; }; var v1 = _global.View_gameMenu.prototype; v1.__set__active_difficulty_btn = function (a_nr) { this.src_MC.scrn1.gotoAndStop(1); this.src_MC.scrn2.gotoAndStop(1); this.src_MC.scrn3.gotoAndStop(1); this.src_MC['scrn' + a_nr].gotoAndStop(2); return undefined; return this.__get__active_difficulty_btn(); }; v1.__set__active_player_color_btn = function (a_nr) { var v3 = 1; goto 1472; for (;;) { ++v3; label 1472: if (v3 >= 6) break; this.src_MC['colorIndicator' + v3].gotoAndStop(1); } this.src_MC['colorIndicator' + a_nr].gotoAndStop(a_nr); return undefined; return this.__get__active_player_color_btn(); }; v1.__set__active_color_btn = function (a_nr) { var v3 = 1; goto 1632; for (;;) { ++v3; label 1632: if (v3 >= 6) break; this.src_MC['colorIndicator' + v3].gotoAndStop(1); } this.src_MC['colorIndicator' + a_nr].gotoAndStop(2); return undefined; return this.__get__active_color_btn(); }; v1.__set__active_building_btn = function (a_nr) { var v3 = 1; goto 1795; for (;;) { ++v3; label 1795: if (v3 >= 6) break; this.src_MC['buildingIndicator' + v3].gotoAndStop(1); } this.src_MC['buildingIndicator' + a_nr].gotoAndStop(2); if (_global.model.zs66hj8s) { this.src_MC.buildingIndicator3._alpha = 40; this.src_MC.buildingIndicator4._alpha = 40; this.src_MC.buildingIndicator5._alpha = 40; this.src_MC.full_version_building_mc.gotoAndStop(2); } return undefined; return this.__get__active_building_btn(); }; v1.update_leader_screen = function (a_MC, a_nr) { a_MC.gotoAndStop(a_nr); }; v1.hide_gameMenu = function () { this.src_MC._visible = false; }; v1.addProperty('active_building_btn', function () {}, v1.__set__active_building_btn); v1.addProperty('active_color_btn', function () {}, v1.__set__active_color_btn); v1.addProperty('active_player_color_btn', function () {}, v1.__set__active_player_color_btn); v1.addProperty('active_difficulty_btn', function () {}, v1.__set__active_difficulty_btn); ASSetPropFlags(v1, null, 1); } #endinitclip } movieClip 5999 __Packages.Model_gameMenu { #initclip if (!Model_gameMenu) { _global.Model_gameMenu = function () { this.visible_leader_list_arr = new Array(); this.selected_leader_arr = new Array(); }; var v1 = _global.Model_gameMenu.prototype; v1.color_code_by_id = function (a_num) { for (var i in this.color_num_to_code_arr) { if (this.color_num_to_code_arr[i][0] == a_num) { return this.color_num_to_code_arr[i][2]; } } }; v1.color_hex_by_id = function (a_num) { for (var i in this.color_num_to_code_arr) { if (this.color_num_to_code_arr[i][0] == a_num) { return this.color_num_to_code_arr[i][3]; } } }; v1.color_hexStr_by_id = function (a_num) { for (var i in this.color_num_to_code_arr) { if (this.color_num_to_code_arr[i][0] == a_num) { return this.color_num_to_code_arr[i][4]; } } }; v1.color_name_by_id = function (a_num) { for (var i in this.color_num_to_code_arr) { if (this.color_num_to_code_arr[i][0] == a_num) { return this.color_num_to_code_arr[i][1]; } } }; v1.get_leader_by_ID = function (a_ID) { for (var i in this.leader_arr) { if (this.leader_arr[i].ID == a_ID) { return this.leader_arr[i]; } } }; v1.building_num_to_religion_code = function (a_nr) { var v3 = 'chr'; switch (a_nr) { return v3; case 1: return 'bhu'; return v3; case 2: return 'chr'; return v3; case 3: return 'com'; return v3; case 4: return 'jew'; return v3; case 5: return 'mus'; return v3; } return v3; }; v1.get_religion_buildingSet_by_code = function (a_nr) { var v3 = 'christian_buildings'; switch (a_nr) { return v3; case 'bhu': return 'budhist_buildings'; return v3; case 'chr': return 'christian_buildings'; return v3; case 'com': return 'communist_buildings'; return v3; case 'jew': return 'jewish_buildings'; return v3; case 'mus': return 'muslim_buildings'; return v3; } return v3; }; ASSetPropFlags(v1, null, 1); v1.leader_list_start_num = 0; v1.color_num_to_code_arr = new Array([0, 'blue', 'blu', 255, '0x0000FF'], [1, 'red', 'red', 16711680, '0xFF0000'], [2, 'orange', 'ora', 16750848, '0xFF9900'], [3, 'yellow', 'yel', 1044480, '0xFF000'], [4, 'green', 'gre', 65280, '0x00FF00']); v1.leader_arr = new Array({'ID': 0, '_name': 'The Bombki', '_religion': 'chr', '_frame': 1, '_selected': false}, {'ID': 1, '_name': 'M. Headinajar', '_religion': 'mus', '_frame': 2, '_selected': false}, {'ID': 2, '_name': 'Col. Gedoffi', '_religion': 'mus', '_frame': 3, '_selected': false}, {'ID': 3, '_name': 'Reh Moose Hunt', '_religion': 'bhu', '_frame': 4, '_selected': false}, {'ID': 4, '_name': 'Asama Bin Loader', '_religion': 'mus', '_frame': 5, '_selected': false}, {'ID': 5, '_name': 'Any Kissonme', '_religion': 'bhu', '_frame': 6, '_selected': false}, {'ID': 6, '_name': 'Psyman Para\'s', '_religion': 'jew', '_frame': 7, '_selected': false}, {'ID': 7, '_name': 'Ehum Oldbert', '_religion': 'jew', '_frame': 8, '_selected': false}, {'ID': 8, '_name': 'Ehum Bareass', '_religion': 'jew', '_frame': 9, '_selected': false}, {'ID': 9, '_name': 'Gladinme Putit', '_religion': 'com', '_frame': 10, '_selected': false}, {'ID': 10, '_name': 'Keen to Chill', '_religion': 'com', '_frame': 11, '_selected': false}, {'ID': 11, '_name': 'Angola Market', '_religion': 'chr', '_frame': 12, '_selected': false}, {'ID': 12, '_name': 'Ballony Stare', '_religion': 'chr', '_frame': 13, '_selected': false}, {'ID': 13, '_name': 'Who in There', '_religion': 'bhu', '_frame': 14, '_selected': false}, {'ID': 14, '_name': 'JP Barksender', '_religion': 'chr', '_frame': 15, '_selected': false}, {'ID': 15, '_name': 'Jack Searock', '_religion': 'chr', '_frame': 16, '_selected': false}, {'ID': 16, '_name': 'GW Blush', '_religion': 'chr', '_frame': 17, '_selected': false}, {'ID': 17, '_name': 'Taxi Isinawater', '_religion': 'bhu', '_frame': 18, '_selected': false}, {'ID': 18, '_name': 'Bossi Isasad', '_religion': 'mus', '_frame': 19, '_selected': false}); } #endinitclip } movieClip 20480 __Packages.MD5_class { #initclip if (!MD5_class) { _global.MD5_class = function () {}; var v1 = _global.MD5_class.prototype; v1.hex_md5 = function (s) { return this.binl2hex(this.core_md5(this.str2binl(s), s.length * this.chrsz)); }; v1.b64_md5 = function (s) { return this.binl2b64(this.core_md5(this.str2binl(s), s.length * this.chrsz)); }; v1.str_md5 = function (s) { return this.binl2str(this.core_md5(this.str2binl(s), s.length * this.chrsz)); }; v1.hex_hmac_md5 = function (key, data) { return this.binl2hex(this.core_hmac_md5(key, data)); }; v1.b64_hmac_md5 = function (key, data) { return this.binl2b64(this.core_hmac_md5(key, data)); }; v1.str_hmac_md5 = function (key, data) { return this.binl2str(this.core_hmac_md5(key, data)); }; v1.md5_vm_test = function () { return this.hex_md5('abc') == '900150983cd24fb0d6963f7d28e17f72'; }; v1.core_md5 = function (x, len) { x[len >> 5] |= 128 << len % 32; x[(len + 64 >>> 9 << 4) + 14] = len; var v4 = 1732584193; var v5 = -271733879; var v6 = -1732584194; var v7 = 271733878; var v8 = 0; goto 1175; for (;;) { v8 += 16; label 1175: if (v8 >= x.length) break; var v9 = v4; var v10 = v5; var v11 = v6; var v12 = v7; v4 = this.md5_ff(v4, v5, v6, v7, x[v8 + 0], 7, -680876936); v7 = this.md5_ff(v7, v4, v5, v6, x[v8 + 1], 12, -389564586); v6 = this.md5_ff(v6, v7, v4, v5, x[v8 + 2], 17, 606105819); v5 = this.md5_ff(v5, v6, v7, v4, x[v8 + 3], 22, -1044525330); v4 = this.md5_ff(v4, v5, v6, v7, x[v8 + 4], 7, -176418897); v7 = this.md5_ff(v7, v4, v5, v6, x[v8 + 5], 12, 1200080426); v6 = this.md5_ff(v6, v7, v4, v5, x[v8 + 6], 17, -1473231341); v5 = this.md5_ff(v5, v6, v7, v4, x[v8 + 7], 22, -45705983); v4 = this.md5_ff(v4, v5, v6, v7, x[v8 + 8], 7, 1770035416); v7 = this.md5_ff(v7, v4, v5, v6, x[v8 + 9], 12, -1958414417); v6 = this.md5_ff(v6, v7, v4, v5, x[v8 + 10], 17, -42063); v5 = this.md5_ff(v5, v6, v7, v4, x[v8 + 11], 22, -1990404162); v4 = this.md5_ff(v4, v5, v6, v7, x[v8 + 12], 7, 1804603682); v7 = this.md5_ff(v7, v4, v5, v6, x[v8 + 13], 12, -40341101); v6 = this.md5_ff(v6, v7, v4, v5, x[v8 + 14], 17, -1502002290); v5 = this.md5_ff(v5, v6, v7, v4, x[v8 + 15], 22, 1236535329); v4 = this.md5_gg(v4, v5, v6, v7, x[v8 + 1], 5, -165796510); v7 = this.md5_gg(v7, v4, v5, v6, x[v8 + 6], 9, -1069501632); v6 = this.md5_gg(v6, v7, v4, v5, x[v8 + 11], 14, 643717713); v5 = this.md5_gg(v5, v6, v7, v4, x[v8 + 0], 20, -373897302); v4 = this.md5_gg(v4, v5, v6, v7, x[v8 + 5], 5, -701558691); v7 = this.md5_gg(v7, v4, v5, v6, x[v8 + 10], 9, 38016083); v6 = this.md5_gg(v6, v7, v4, v5, x[v8 + 15], 14, -660478335); v5 = this.md5_gg(v5, v6, v7, v4, x[v8 + 4], 20, -405537848); v4 = this.md5_gg(v4, v5, v6, v7, x[v8 + 9], 5, 568446438); v7 = this.md5_gg(v7, v4, v5, v6, x[v8 + 14], 9, -1019803690); v6 = this.md5_gg(v6, v7, v4, v5, x[v8 + 3], 14, -187363961); v5 = this.md5_gg(v5, v6, v7, v4, x[v8 + 8], 20, 1163531501); v4 = this.md5_gg(v4, v5, v6, v7, x[v8 + 13], 5, -1444681467); v7 = this.md5_gg(v7, v4, v5, v6, x[v8 + 2], 9, -51403784); v6 = this.md5_gg(v6, v7, v4, v5, x[v8 + 7], 14, 1735328473); v5 = this.md5_gg(v5, v6, v7, v4, x[v8 + 12], 20, -1926607734); v4 = this.md5_hh(v4, v5, v6, v7, x[v8 + 5], 4, -378558); v7 = this.md5_hh(v7, v4, v5, v6, x[v8 + 8], 11, -2022574463); v6 = this.md5_hh(v6, v7, v4, v5, x[v8 + 11], 16, 1839030562); v5 = this.md5_hh(v5, v6, v7, v4, x[v8 + 14], 23, -35309556); v4 = this.md5_hh(v4, v5, v6, v7, x[v8 + 1], 4, -1530992060); v7 = this.md5_hh(v7, v4, v5, v6, x[v8 + 4], 11, 1272893353); v6 = this.md5_hh(v6, v7, v4, v5, x[v8 + 7], 16, -155497632); v5 = this.md5_hh(v5, v6, v7, v4, x[v8 + 10], 23, -1094730640); v4 = this.md5_hh(v4, v5, v6, v7, x[v8 + 13], 4, 681279174); v7 = this.md5_hh(v7, v4, v5, v6, x[v8 + 0], 11, -358537222); v6 = this.md5_hh(v6, v7, v4, v5, x[v8 + 3], 16, -722521979); v5 = this.md5_hh(v5, v6, v7, v4, x[v8 + 6], 23, 76029189); v4 = this.md5_hh(v4, v5, v6, v7, x[v8 + 9], 4, -640364487); v7 = this.md5_hh(v7, v4, v5, v6, x[v8 + 12], 11, -421815835); v6 = this.md5_hh(v6, v7, v4, v5, x[v8 + 15], 16, 530742520); v5 = this.md5_hh(v5, v6, v7, v4, x[v8 + 2], 23, -995338651); v4 = this.md5_ii(v4, v5, v6, v7, x[v8 + 0], 6, -198630844); v7 = this.md5_ii(v7, v4, v5, v6, x[v8 + 7], 10, 1126891415); v6 = this.md5_ii(v6, v7, v4, v5, x[v8 + 14], 15, -1416354905); v5 = this.md5_ii(v5, v6, v7, v4, x[v8 + 5], 21, -57434055); v4 = this.md5_ii(v4, v5, v6, v7, x[v8 + 12], 6, 1700485571); v7 = this.md5_ii(v7, v4, v5, v6, x[v8 + 3], 10, -1894986606); v6 = this.md5_ii(v6, v7, v4, v5, x[v8 + 10], 15, -1051523); v5 = this.md5_ii(v5, v6, v7, v4, x[v8 + 1], 21, -2054922799); v4 = this.md5_ii(v4, v5, v6, v7, x[v8 + 8], 6, 1873313359); v7 = this.md5_ii(v7, v4, v5, v6, x[v8 + 15], 10, -30611744); v6 = this.md5_ii(v6, v7, v4, v5, x[v8 + 6], 15, -1560198380); v5 = this.md5_ii(v5, v6, v7, v4, x[v8 + 13], 21, 1309151649); v4 = this.md5_ii(v4, v5, v6, v7, x[v8 + 4], 6, -145523070); v7 = this.md5_ii(v7, v4, v5, v6, x[v8 + 11], 10, -1120210379); v6 = this.md5_ii(v6, v7, v4, v5, x[v8 + 2], 15, 718787259); v5 = this.md5_ii(v5, v6, v7, v4, x[v8 + 9], 21, -343485551); v4 = this.safe_add(v4, v9); v5 = this.safe_add(v5, v10); v6 = this.safe_add(v6, v11); v7 = this.safe_add(v7, v12); } var v13 = new Array(v4, v5, v6, v7); return v13; }; v1.md5_cmn = function (q, a, b, x, s, t) { return this.safe_add(this.bit_rol(this.safe_add(this.safe_add(a, q), this.safe_add(x, t)), s), b); }; v1.md5_ff = function (a, b, c, d, x, s, t) { return this.md5_cmn(b & c | (b ^ -1) & d, a, b, x, s, t); }; v1.md5_gg = function (a, b, c, d, x, s, t) { return this.md5_cmn(b & d | c & (d ^ -1), a, b, x, s, t); }; v1.md5_hh = function (a, b, c, d, x, s, t) { return this.md5_cmn(b ^ c ^ d, a, b, x, s, t); }; v1.md5_ii = function (a, b, c, d, x, s, t) { return this.md5_cmn(c ^ (b | d ^ -1), a, b, x, s, t); }; v1.core_hmac_md5 = function (key, data) { var v4 = this.str2binl(key); if (v4.length > 16) { v4 = this.core_md5(v4, key.length * this.chrsz); } var v5 = Array(16); var v6 = Array(16); var v7 = 0; goto 5185; for (;;) { ++v7; label 5185: if (v7 >= 16) break; v5[v7] = v4[v7] ^ 909522486; v6[v7] = v4[v7] ^ 1549556828; } var v8 = this.core_md5(v5.concat(this.str2binl(data)), 512 + data.length * this.chrsz); return this.core_md5(v6.concat(v8), 512 + 128); }; v1.safe_add = function (x, y) { var v4 = (x & 65535) + (y & 65535); var v5 = (x >> 16) + (y >> 16) + (v4 >> 16); return v5 << 16 | v4 & 65535; }; v1.bit_rol = function (num, cnt) { return num << cnt | num >>> 32 - cnt; }; v1.str2binl = function (str) { var v3 = new Array(); var v4 = (1 << this.chrsz) - 1; var v5 = 0; goto 5635; for (;;) { v5 += this.chrsz; label 5635: if (v5 >= str.length * this.chrsz) break; v3[v5 >> 5] |= (str.charCodeAt(v5 / this.chrsz) & v4) << v5 % 32; } return v3; }; v1.binl2str = function (bin) { var v3 = ''; var v4 = (1 << this.chrsz) - 1; var v5 = 0; goto 5839; for (;;) { v5 += this.chrsz; label 5839: if (v5 >= bin.length * 32) break; v3 += String.fromCharCode(bin[v5 >> 5] >>> v5 % 32 & v4); } return v3; }; v1.binl2hex = function (binarray) { var v3 = this.hexcase ? '0123456789ABCDEF' : '0123456789abcdef'; var v4 = ''; var v5 = 0; goto 6034; for (;;) { ++v5; label 6034: if (v5 >= binarray.length * 4) break; v4 += v3.charAt(binarray[v5 >> 2] >> (v5 % 4) * 8 + 4 & 15) + v3.charAt(binarray[v5 >> 2] >> (v5 % 4) * 8 & 15); } return v4; }; v1.binl2b64 = function (binarray) { var v3 = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var v4 = ''; var v5 = 0; goto 6286; for (;;) { v5 += 3; label 6286: if (v5 >= binarray.length * 4) break; var v6 = (binarray[v5 >> 2] >> 8 * (v5 % 4) & 255) << 16 | (binarray[v5 + 1 >> 2] >> 8 * ((v5 + 1) % 4) & 255) << 8 | binarray[v5 + 2 >> 2] >> 8 * ((v5 + 2) % 4) & 255; var v7 = 0; goto 6525; for (;;) { ++v7; label 6525: if (v7 >= 4) break; if (v5 * 8 + v7 * 6 > binarray.length * 32) { v4 += this.b64pad; } else { v4 += v3.charAt(v6 >> 6 * (3 - v7) & 63); } } } return v4; }; ASSetPropFlags(v1, null, 1); v1.hexcase = 0; v1.b64pad = ''; v1.chrsz = 8; } #endinitclip } frame 2 { stop(); } button 5783 { on (press) { getURL('www.youdagames.com', '_blank'); } } movieClip 5785 { } movieClip 5788 { } movieClip 5790 { } movieClip 5792 { } movieClip 5797 { } movieClip 5802 { } movieClip 5804 { } movieClip 5808 { frame 99 { _root.gotoAndPlay(3); } } frame 4 { var loaded = 0; _root.onEnterFrame = function () { if (loaded == 100) { loaded = undefined; this.onEnterFrame = undefined; play(); } else { loaded = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100); this.youdapreloader.percentloaded_bar_mc._xscale = loaded; this.youdapreloader.loaded_txt.text = loaded + '%'; stop(); } }; stop(); } frame 10 { stop(); } frame 10 { stop(); _global.main = new Main(); } movieClip 5811 { } movieClip 5816 { } movieClip 5817 { } movieClip 5820 { } movieClip 5823 { } movieClip 5826 { frame 1 { stop(); } } movieClip 5828 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5834 { frame 1 { stop(); } } movieClip 5838 { frame 1 { stop(); } } movieClip 5842 { frame 1 { stop(); } } movieClip 5846 { frame 1 { stop(); } } movieClip 5850 { frame 1 { stop(); } } movieClip 5857 { frame 1 { stop(); } } movieClip 5862 { frame 1 { stop(); } } movieClip 5867 { frame 1 { stop(); } } movieClip 5872 { frame 1 { stop(); } } movieClip 5877 { frame 1 { stop(); } } movieClip 5879 { } movieClip 5881 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5882 { frame 1 { stop(); } } movieClip 5895 { } movieClip 5896 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5900 { } movieClip 5903 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 5907 { } movieClip 5912 { frame 195 { stop(); _root.introMovie._visible = false; _root.splashScreenMC._visible = true; _global.presenter_interface.init_theme_snd(); } } movieClip 5915 { } movieClip 5916 { frame 1 { stop(); } } movieClip 5917 { } movieClip 5928 { frame 52 { stop(); } } movieClip 5937 { frame 83 { stop(); } } movieClip 5947 { } movieClip 5948 { } movieClip 5951 { } movieClip 5952 { } movieClip 5953 { frame 1 { stop(); } frame 2 { bg.onPress = function () {}; bg.useHandCursor = false; } frame 7 { _global.presenter_interface.full_version_mc_sound_start(); } frame 290 { stop(); _global.presenter_interface.load_full_version_btns(this); } }




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Created: 24/11 -2022 15:09:50 Last modified: 24/11 -2022 15:09:50 Server time: 19/04 -2024 20:41:52