STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #251005 |
$9999K |
PLAY MORE GAMES |
FREE GAMES FOR YOUR SITE |
start |
Play More Games @ |
Your goal is to buy at a lower price and sell afterwards for a higher price, until you earn $15,000,000 to buy the fabulous Mansion and become the Real Estate King. Simply click on the house you have enough capital to buy and wait until the price increases to sell it with profit later on. But do not wait for too long, as prices happen to decrease and your profit can turn into loss! Good Luck! |
Money: |
99 |
Month: |
99 |
Year: |
999 |
$15 000K |
your name |
Click Anywhere to conitnue |
PAUSED |
High Score |
12 Month 199 Year 12 Month 199 Year |
Aboen Aboen Aboen Aboen Aboen Aboen Aboen Aboen Aboen |
1 2 3 4 5 6 7 8 9 10 11 12 |
9999 |
not enough money |
100 |
Play |
ActionScript [AS3]
Section 1//gir2l_walking_24 (mansion_mania3_fla.gir2l_walking_24) package mansion_mania3_fla { import flash.display.*; public dynamic class gir2l_walking_24 extends MovieClip { public var head:MovieClip; } }//package mansion_mania3_flaSection 2//head3_33 (mansion_mania3_fla.head3_33) package mansion_mania3_fla { import flash.display.*; public dynamic class head3_33 extends MovieClip { public function head3_33(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 3//leg_12 (mansion_mania3_fla.leg_12) package mansion_mania3_fla { import flash.display.*; public dynamic class leg_12 extends MovieClip { public function leg_12(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 4//leg11_10 (mansion_mania3_fla.leg11_10) package mansion_mania3_fla { import flash.display.*; public dynamic class leg11_10 extends MovieClip { public function leg11_10(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 5//leg22_21 (mansion_mania3_fla.leg22_21) package mansion_mania3_fla { import flash.display.*; public dynamic class leg22_21 extends MovieClip { public function leg22_21(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 6//leg44_9 (mansion_mania3_fla.leg44_9) package mansion_mania3_fla { import flash.display.*; public dynamic class leg44_9 extends MovieClip { public function leg44_9(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 7//priceArrow_117 (mansion_mania3_fla.priceArrow_117) package mansion_mania3_fla { import flash.display.*; public dynamic class priceArrow_117 extends MovieClip { public function priceArrow_117(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mansion_mania3_flaSection 8//skirt_11 (mansion_mania3_fla.skirt_11) package mansion_mania3_fla { import flash.display.*; public dynamic class skirt_11 extends MovieClip { public function skirt_11(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 9//Sprite163_116 (mansion_mania3_fla.Sprite163_116) package mansion_mania3_fla { import flash.display.*; import flash.text.*; public dynamic class Sprite163_116 extends MovieClip { public var priceArrow:MovieClip; public var priceDisp:TextField; } }//package mansion_mania3_flaSection 10//Symbol2_76 (mansion_mania3_fla.Symbol2_76) package mansion_mania3_fla { import flash.display.*; public dynamic class Symbol2_76 extends MovieClip { public function Symbol2_76(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mansion_mania3_flaSection 11//Symbol4_79 (mansion_mania3_fla.Symbol4_79) package mansion_mania3_fla { import flash.display.*; public dynamic class Symbol4_79 extends MovieClip { public function Symbol4_79(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mansion_mania3_flaSection 12//Timeline_22 (mansion_mania3_fla.Timeline_22) package mansion_mania3_fla { import flash.display.*; public dynamic class Timeline_22 extends MovieClip { public function Timeline_22(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 13//Timeline_71 (mansion_mania3_fla.Timeline_71) package mansion_mania3_fla { import flash.display.*; import flash.text.*; public dynamic class Timeline_71 extends MovieClip { public var monthDisp:TextField; public var yearDisp:TextField; public var moneyDisp:TextField; } }//package mansion_mania3_flaSection 14//v_41 (mansion_mania3_fla.v_41) package mansion_mania3_fla { import flash.display.*; public dynamic class v_41 extends MovieClip { public function v_41(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_flaSection 15//beepSound (beepSound) package { import flash.media.*; public dynamic class beepSound extends Sound { } }//packageSection 16//cashSound (cashSound) package { import flash.media.*; public dynamic class cashSound extends Sound { } }//packageSection 17//gameOver (gameOver) package { import flash.events.*; import flash.display.*; import flash.text.*; public class gameOver extends MovieClip { var testScore:String; public var scoreDisp:TextField; var testDisp:Boolean;// = false public var toHighScoreBut:SimpleButton; public var toMenuBut:SimpleButton; var mainMov:screenManager; public var logoBut:SimpleButton; public var nameInput:TextField; public function gameOver(_arg1:screenManager){ testDisp = false; super(); mainMov = _arg1; toMenuBut.addEventListener(MouseEvent.CLICK, toMenuButClicked); addEventListener(Event.ENTER_FRAME, mainLoop); toHighScoreBut.addEventListener(MouseEvent.CLICK, toHighScoreButClicked); logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function toHighScoreButClicked(_arg1:MouseEvent){ if (nameInput.text != ""){ mainClass(root).playerName = nameInput.text; trace(("the name is " + nameInput.text)); mainMov.showHighScore(); }; } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } public function toMenuButClicked(_arg1:MouseEvent){ mainMov.showSplash(); } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (!testDisp){ testDisp = true; }; scoreDisp.text = String((((mainClass(root).year + " Year ") + mainClass(root).month) + " Month")); }; } } }//packageSection 18//gameOverScreen (gameOverScreen) package { import flash.events.*; import flash.display.*; public class gameOverScreen extends MovieClip { public var submitBut:SimpleButton; public var screenTime;// = 150 public var logoBut:SimpleButton; public function gameOverScreen(){ screenTime = 150; super(); submitBut.addEventListener(MouseEvent.CLICK, submitButClicked); logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function submitButClicked(_arg1:MouseEvent){ mainClass(root).gameEnd(); mainClass(root).removeObj(this); } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } } }//packageSection 19//highHouse (highHouse) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class highHouse extends MovieClip { public var priceMov:MovieClip; public var priceAdder:Number;// = 15 public var timer:Number;// = 300 public var price:Number; public var maxPrice:Number;// = 3155 public var houseState:String; public var builted:Boolean;// = false public var hargaAwal:Number; public var intvVal;// = 100 public var interval:uint; public var priceAwal:Number;// = 1500 public function highHouse(){ builted = false; priceAwal = 1500; priceAdder = 15; timer = 300; intvVal = 100; maxPrice = 3155; super(); addFrameScript(0, frame1, 33, frame34, 75, frame76, 95, frame96); houseState = "unbuilted"; price = priceAwal; addEventListener(MouseEvent.CLICK, houseClicked); addEventListener(Event.ENTER_FRAME, mainLoop); interval = setInterval(moneyUpdate, intvVal); } function frame76(){ stop(); } public function houseReset(){ trace("house reset"); hargaAwal = 0; price = priceAwal; if (priceAdder < 0){ priceAdder = (priceAdder * -1); }; gotoAndPlay(77); timer = 300; intvVal = 100; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); builted = false; houseState = "unbuilted"; } function frame1(){ stop(); } function frame96(){ stop(); } function frame34(){ stop(); } public function moneyUpdate(){ if (!mainClass(root).gamePaused){ if (builted){ intervalHandler(); price = (price + priceAdder); }; }; } public function intervalHandler(){ if (price > (maxPrice - 10)){ if (intvVal == 100){ intvVal = 500; } else { intvVal = 100; }; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); }; } public function houseClicked(_arg1:MouseEvent){ switch (houseState){ case "builted": if (mainClass(root).money >= price){ hargaAwal = price; mainClass(root).money = (mainClass(root).money - price); this.play(); houseState = "buyed"; SoundManager.getInstance().playSound("cashSound"); } else { mainClass(root).displayNotEnough(this.x, this.y); }; break; case "buyed": mainClass(root).money = (mainClass(root).money + price); mainClass(root).displayScoreAnim(this.x, this.y, (price - hargaAwal)); houseReset(); this.play(); break; }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (mainClass(root).gameIsOver){ clearInterval(interval); mainClass(root).removeObj(this); }; if (currentFrame == 94){ gotoAndStop(1); }; if (currentFrame == 34){ if (!mainClass(root).gamePaused){ timer--; houseState = "builted"; if (timer == 0){ houseReset(); }; }; } else { if (currentFrame == 76){ houseState = "buyed"; }; }; if (priceMov){ if ((((currentFrame >= 34)) && ((currentFrame <= 76)))){ if ((((price >= maxPrice)) || ((price == 0)))){ priceAdder = (priceAdder * -1); price = (price + priceAdder); }; if (priceAdder > 0){ priceMov.priceArrow.gotoAndStop(1); } else { priceMov.priceArrow.gotoAndStop(2); }; builted = true; priceMov.priceDisp.text = String(price); } else { price = priceAwal; builted = false; priceMov.priceDisp.text = ""; }; }; }; } } }//packageSection 20//highScoreTable (highScoreTable) package { import flash.events.*; import flash.display.*; import flash.text.*; public class highScoreTable extends MovieClip { var testScore:String; public var scoreDisp:TextField; var testDisp:Boolean;// = false public var toMenuBut:SimpleButton; var mainMov:screenManager; public var nameDisp:TextField; public var logoBut:SimpleButton; public function highScoreTable(_arg1:screenManager){ testDisp = false; super(); mainMov = _arg1; testDisp = false; toMenuBut.addEventListener(MouseEvent.CLICK, toMenuButClicked); addEventListener(Event.ENTER_FRAME, mainLoop); scoreDisp.multiline = true; nameDisp.multiline = true; scoreDisp.text = ""; nameDisp.text = ""; logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function toHighScoreButClicked(_arg1:MouseEvent){ mainMov.showHighScore(); } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } public function toMenuButClicked(_arg1:MouseEvent){ mainMov.showSplash(); } public function mainLoop(_arg1:Event){ var _local2:*; if (mainClass(root)){ if (!testDisp){ if (mainClass(root).year != 0){ trace("add score"); mainClass(root).cookies.data.highScoreList.push([mainClass(root).playerName, int(mainClass(root).month), int(mainClass(root).year)]); mainClass(root).year = 0; }; mainClass(root).cookies.data.highScoreList.sort(mainClass(root).order); for (_local2 in mainClass(root).cookies.data.highScoreList) { scoreDisp.appendText(((((mainClass(root).cookies.data.highScoreList[_local2][2] + " Years ") + mainClass(root).cookies.data.highScoreList[_local2][1]) + " Months ") + "\n")); nameDisp.appendText((mainClass(root).cookies.data.highScoreList[_local2][0] + "\n")); }; testDisp = true; }; }; } } }//packageSection 21//howTo (howTo) package { import flash.events.*; import flash.display.*; public class howTo extends Sprite { public var playBut:SimpleButton; var mainMov:screenManager; public function howTo(_arg1:screenManager){ mainMov = _arg1; playBut.addEventListener(MouseEvent.CLICK, playButClicked); } public function toMenuButClicked(_arg1:MouseEvent){ mainMov.showSplash(); } public function playButClicked(_arg1:MouseEvent){ mainMov.playTheGame(); } } }//packageSection 22//inGame (inGame) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class inGame extends MovieClip { public var dispMov:MovieClip; var shared:SharedObject; var mainMov:screenManager; public var pauseBut:MovieClip; public var mansionBut:SimpleButton; public function inGame(_arg1:screenManager){ mainMov = _arg1; addEventListener(Event.ENTER_FRAME, mainLoop); mansionBut.addEventListener(MouseEvent.CLICK, mansionButClicked); pauseBut.addEventListener(MouseEvent.CLICK, pauseButClicked); } public function pauseButClicked(_arg1:MouseEvent){ mainClass(root).pauseTheGame(); } public function dieButClicked(_arg1:MouseEvent){ } public function mansionButClicked(_arg1:MouseEvent){ trace("buy mansion"); if (mainClass(root).money >= 15000){ mainClass(root).addGameEnd(); } else { mainClass(root).displayNotEnough(mansionBut.x, mansionBut.y); }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ dispMov.moneyDisp.text = (("$" + mainClass(root).money) + "K"); dispMov.monthDisp.text = mainClass(root).month; dispMov.yearDisp.text = mainClass(root).year; }; } } }//packageSection 23//Logo (Logo) package { import flash.display.*; public dynamic class Logo extends MovieClip { } }//packageSection 24//lowHouse (lowHouse) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class lowHouse extends MovieClip { public var priceMov:MovieClip; public var priceAdder:Number;// = 1 public var timer:Number;// = 300 public var price:Number; public var maxPrice:Number;// = 110 public var houseState:String; public var builted:Boolean;// = false public var hargaAwal:Number; public var intvVal;// = 100 public var interval:uint; public var priceAwal:Number;// = 60 public function lowHouse(){ builted = false; priceAwal = 60; priceAdder = 1; timer = 300; intvVal = 100; maxPrice = 110; super(); addFrameScript(0, frame1, 33, frame34, 75, frame76, 109, frame110); houseState = "unbuilted"; price = priceAwal; addEventListener(MouseEvent.CLICK, houseClicked); addEventListener(Event.ENTER_FRAME, mainLoop); interval = setInterval(moneyUpdate, intvVal); } function frame76(){ stop(); } public function houseReset(){ trace("house reset"); hargaAwal = 0; price = priceAwal; if (priceAdder < 0){ priceAdder = (priceAdder * -1); }; gotoAndPlay(77); timer = 300; intvVal = 100; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); builted = false; houseState = "unbuilted"; } function frame1(){ stop(); } function frame110(){ stop(); } function frame34(){ stop(); } public function moneyUpdate(){ if (!mainClass(root).gamePaused){ if (builted){ intervalHandler(); price = (price + priceAdder); }; }; } public function intervalHandler(){ if (price > (maxPrice - 10)){ if (intvVal == 100){ intvVal = 500; } else { intvVal = 100; }; trace("turning point"); clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); }; } public function houseClicked(_arg1:MouseEvent){ switch (houseState){ case "builted": if (mainClass(root).money >= price){ hargaAwal = price; mainClass(root).money = (mainClass(root).money - price); this.play(); houseState = "buyed"; SoundManager.getInstance().playSound("cashSound"); } else { mainClass(root).displayNotEnough(this.x, this.y); }; break; case "buyed": mainClass(root).money = (mainClass(root).money + price); mainClass(root).displayScoreAnim(this.x, this.y, (price - hargaAwal)); houseReset(); this.play(); break; }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (mainClass(root).gameIsOver){ clearInterval(interval); mainClass(root).removeObj(this); }; if (currentFrame == 94){ gotoAndStop(1); }; if (currentFrame == 34){ if (!mainClass(root).gamePaused){ timer--; houseState = "builted"; if (timer == 0){ houseReset(); }; }; } else { if (currentFrame == 76){ houseState = "buyed"; }; }; if (priceMov){ if ((((currentFrame >= 34)) && ((currentFrame <= 76)))){ if ((((price >= maxPrice)) || ((price == 0)))){ priceAdder = (priceAdder * -1); price = (price + priceAdder); }; if (priceAdder > 0){ priceMov.priceArrow.gotoAndStop(1); } else { priceMov.priceArrow.gotoAndStop(2); }; builted = true; priceMov.priceDisp.text = String(price); } else { price = priceAwal; builted = false; priceMov.priceDisp.text = ""; }; }; }; } } }//packageSection 25//mainClass (mainClass) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; public class mainClass extends Sprite { public var playerName:String; public var houseArray:Array; public var rumah:MovieClip; public var dateTimer:uint; public var houseContainer:Array; public var year:Number; public var houseArray2:Array; public var screenMag:screenManager; public var loadedBytes:Number;// = 0 public var spawn:uint; public var request:URLRequest; public var month:Number; public var totalBytes:Number;// = 0 public var soundManager:SoundManager; public var gameIsOver:Boolean; public var cookies:SharedObject; public var logo:Logo; public var preloaderMov:preloaderMain; public var money:Number; public var gamePaused:Boolean; public function mainClass(){ houseArray2 = new Array(); houseArray = new Array(); houseContainer = new Array(); loadedBytes = 0; totalBytes = 0; super(); preloaderMov = new preloaderMain(this); addChild(preloaderMov); addEventListener(Event.ENTER_FRAME, mainLoop); } public function mainLoop(_arg1:Event){ loadedBytes = stage.loaderInfo.bytesLoaded; totalBytes = stage.loaderInfo.bytesTotal; } public function goToSite2(){ navigateToURL(request, "_blank"); } public function addRumah(){ var _local1:*; for (_local1 in houseArray) { switch (houseArray[_local1][2]){ case 1: rumah = new lowHouse(); break; case 2: rumah = new midHouse(); break; case 3: rumah = new highHouse(); break; }; addChild(rumah); houseContainer.push(rumah); rumah.x = houseArray[_local1][0]; rumah.y = houseArray[_local1][1]; }; newHouse(); } public function dateUpdate(){ if (!gamePaused){ if (month < 12){ month++; } else { month = 0; year++; }; }; } public function gameInit(){ playerName = ""; gamePaused = false; houseContainer = []; month = 0; year = 0; addRumah(); dateTimer = setInterval(dateUpdate, 1000); money = 100; spawn = setInterval(newHouse, 2500); gameIsOver = false; } public function pauseTheGame(){ var _local1:MovieClip; if (!gamePaused){ _local1 = new pauseScreen(); addChild(_local1); gamePaused = true; } else { gamePaused = false; }; } public function displayScoreAnim(_arg1:Number=100, _arg2:Number=100, _arg3:Number=100){ var _local4:*; trace(((("displa score anim " + _arg1) + " ") + _arg2)); _local4 = new scoreAnim(); _local4.x = _arg1; _local4.y = _arg2; _local4.score.text = String(_arg3); if (_arg3 < 0){ SoundManager.getInstance().playSound("beepSound"); _local4.score.textColor = 0xFF0000; } else { SoundManager.getInstance().playSound("cashSound"); _local4.score.textColor = 0xFF00; }; addChild(_local4); } public function goToSite(_arg1:MouseEvent){ navigateToURL(request, "_blank"); } public function newHouse(){ var _local1:*; if (!gamePaused){ _local1 = Math.floor((Math.random() * houseContainer.length)); if (!houseContainer[_local1].builted){ trace(houseContainer[_local1].builted); houseContainer[_local1].gotoAndPlay(2); } else { trace("occupied"); newHouse(); }; }; } public function order(_arg1, _arg2){ var _local3:*; var _local4:*; _local3 = (_arg1[1] + (_arg1[2] * 100)); _local4 = (_arg2[1] + (_arg2[2] * 100)); if (_local3 < _local4){ return (-1); }; if (_local3 > _local4){ return (1); }; return (0); } public function gameEnd(){ screenMag.showGameOver(); } public function testFunction(_arg1:MouseEvent){ newHouse(); } public function displayNotEnough(_arg1:Number=100, _arg2:Number=100, _arg3:String="not enough money"){ var _local4:*; SoundManager.getInstance().playSound("beepSound"); _local4 = new scoreAnim(); if ((((_arg1 > 100)) && ((_arg1 < 510)))){ _local4.x = _arg1; } else { if (_arg1 < 100){ _local4.x = 100; } else { _local4.x = 510; }; }; _local4.y = _arg2; _local4.score.text = String(_arg3); _local4.score.textColor = 0xFF0000; addChild(_local4); } public function addGameEnd(){ var _local1:*; clearInterval(spawn); clearInterval(dateTimer); houseContainer = []; gameIsOver = true; _local1 = new gameOverScreen(); addChild(_local1); } public function cookiesHandler(){ cookies = SharedObject.getLocal("reload"); if (cookies.data.highScoreList == undefined){ cookies.data.highScoreList = new Array(); cookies.data.highScoreList = [["Cpu", 4, 12], ["Cpu", 4, 13], ["Cpu", 4, 14], ["Cpu", 4, 11], ["Cpu", 4, 15], ["Cpu", 4, 16], ["Cpu", 4, 17], ["Cpu", 4, 18], ["Cpu", 4, 19], ["Cpu", 4, 20], ["Cpu", 4, 21], ["Cpu", 4, 22]]; trace(cookies.data.highScoreList[0][1]); } else { trace("sudah ada"); }; cookies.close(); } public function removeObj(_arg1:MovieClip){ var _local2:*; _local2 = _arg1; removeChild(_local2); } public function gameBegin(){ screenMag = new screenManager(); cookiesHandler(); addChild(screenMag); month = 0; year = 0; SoundManager.getInstance().addLibrarySound(cashSound, "cashSound"); SoundManager.getInstance().addLibrarySound(beepSound, "beepSound"); houseArray = [[393.6, 402.55, 1], [44.8, 97.8, 1], [177.05, 34.85, 1], [244.6, 50.45, 2], [186.8, 83.4, 2], [309.65, 82.85, 3], [251, 111.65, 3], [373.15, 133.5, 3], [436.8, 153.75, 3], [363.85, 186.7, 3], [305.7, 170.25, 3], [287.05, 217.45, 3], [532.7, 194.25, 3], [474.85, 217.8, 3], [414.6, 244.5, 3], [353.6, 270.75, 3], [560.3, 230.9, 1], [509.2, 253.2, 1], [458.7, 277.95, 1], [406.5, 301.35, 1], [511.6, 322.35, 1], [468.2, 350.05, 1], [547, 347.6, 1], [513.1, 373.85, 1], [158.75, 239.45, 2], [108.8, 263, 2], [65.2, 288.45, 2], [91.45, 321.15, 2], [153.1, 287.3, 2], [208.55, 255.85, 2], [122, 127.4, 2], [172.95, 149.55, 2], [74.55, 154.85, 2], [122.6, 180.05, 2], [261.7, 318.9, 1], [206.8, 347.35, 1], [316.55, 343.95, 1], [256.3, 377.3, 1], [125.45, 58.05, 1]]; houseArray2 = [[244.6, 50.45], [186.8, 83.4], [158.75, 239.45], [108.8, 263], [65.2, 288.45], [91.45, 321.15], [153.1, 287.3], [208.55, 255.85], [122, 127.4], [172.95, 149.55], [74.55, 154.85], [122.6, 180.05]]; request = new URLRequest("http://www.girlsgames123.com/?utm_source=brandedgames&utm_medium=mansionmania"); } } }//packageSection 26//midHouse (midHouse) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class midHouse extends MovieClip { public var priceMov:MovieClip; public var priceAdder:Number;// = 3 public var timer:Number;// = 300 public var price:Number; public var maxPrice:Number;// = 516 public var houseState:String; public var builted:Boolean;// = false public var hargaAwal:Number; public var intvVal;// = 100 public var interval:uint; public var priceAwal:Number;// = 320 public function midHouse(){ builted = false; priceAwal = 320; priceAdder = 3; timer = 300; intvVal = 100; maxPrice = 516; super(); addFrameScript(0, frame1, 33, frame34, 75, frame76, 94, frame95); houseState = "unbuilted"; price = priceAwal; addEventListener(MouseEvent.CLICK, houseClicked); addEventListener(Event.ENTER_FRAME, mainLoop); interval = setInterval(moneyUpdate, intvVal); } function frame76(){ stop(); } public function houseReset(){ trace("house reset"); hargaAwal = 0; price = priceAwal; if (priceAdder < 0){ priceAdder = (priceAdder * -1); }; gotoAndPlay(77); timer = 300; intvVal = 100; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); builted = false; houseState = "unbuilted"; } function frame1(){ stop(); } function frame95(){ stop(); } function frame34(){ stop(); } public function moneyUpdate(){ if (!mainClass(root).gamePaused){ if (builted){ intervalHandler(); price = (price + priceAdder); }; }; } public function intervalHandler(){ if (price > (maxPrice - 10)){ if (intvVal == 100){ intvVal = 500; } else { intvVal = 100; }; trace("turning point"); clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); }; } public function houseClicked(_arg1:MouseEvent){ switch (houseState){ case "builted": if (mainClass(root).money >= price){ hargaAwal = price; mainClass(root).money = (mainClass(root).money - price); this.play(); houseState = "buyed"; SoundManager.getInstance().playSound("cashSound"); } else { mainClass(root).displayNotEnough(this.x, this.y); }; break; case "buyed": mainClass(root).money = (mainClass(root).money + price); mainClass(root).displayScoreAnim(this.x, this.y, (price - hargaAwal)); houseReset(); this.play(); break; }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (mainClass(root).gameIsOver){ clearInterval(interval); mainClass(root).removeObj(this); }; if (currentFrame == 94){ gotoAndStop(1); }; if (currentFrame == 34){ if (!mainClass(root).gamePaused){ timer--; houseState = "builted"; if (timer == 0){ houseReset(); }; }; } else { if (currentFrame == 76){ houseState = "buyed"; }; }; if (priceMov){ if ((((currentFrame >= 34)) && ((currentFrame <= 76)))){ if ((((price >= maxPrice)) || ((price == 0)))){ priceAdder = (priceAdder * -1); price = (price + priceAdder); }; if (priceAdder > 0){ priceMov.priceArrow.gotoAndStop(1); } else { priceMov.priceArrow.gotoAndStop(2); }; builted = true; priceMov.priceDisp.text = String(price); } else { price = priceAwal; builted = false; priceMov.priceDisp.text = ""; }; }; }; } } }//packageSection 27//pauseScreen (pauseScreen) package { import flash.events.*; import flash.display.*; public class pauseScreen extends MovieClip { public function pauseScreen(){ addEventListener(MouseEvent.CLICK, unPause); } public function unPause(_arg1:MouseEvent){ if (mainClass(root)){ mainClass(root).pauseTheGame(); mainClass(root).removeObj(this); }; } } }//packageSection 28//preloaderMain (preloaderMain) package { import flash.events.*; import flash.display.*; import flash.net.*; public class preloaderMain extends MovieClip { public var preloadBar:MovieClip; var t;// = 0 var scale:Number; public var loadingBorder:MovieClip; public var walkAnim:MovieClip; var request:URLRequest; var mainMov:mainClass; public var girlAnim:MovieClip; public var startBut:SimpleButton; public var preloadBut:SimpleButton; public function preloaderMain(_arg1:mainClass){ t = 0; super(); mainMov = _arg1; stop(); request = new URLRequest("http://www.girlsgames123.com/?utm_source=brandedgames&utm_medium=mansionmania"); preloadBut.addEventListener(MouseEvent.CLICK, mouseClick); startBut.addEventListener(MouseEvent.CLICK, startButClicked); preloadBar.scaleX = 0; addEventListener(Event.ENTER_FRAME, mainLoop); startBut.alpha = 0; } public function mouseClick(_arg1:MouseEvent){ navigateToURL(request, "_blank"); } public function startButClicked(_arg1:MouseEvent){ mainClass(root).gameBegin(); } public function mainLoop(_arg1:Event){ girlAnim.y = (girlAnim.y + (Math.sin((t = (t + 0.12))) * 2)); if (mainClass(root)){ scale = (int(((mainMov.loadedBytes * 100) / mainMov.totalBytes)) / 100); }; if (preloadBar.scaleX < scale){ preloadBar.scaleX = (preloadBar.scaleX + 0.005); }; if ((((preloadBar.scaleX > 0.9)) && ((scale == 1)))){ showPlayBut(); }; } public function showPlayBut(){ startBut.alpha = 1; preloadBar.alpha = 0; loadingBorder.alpha = 0; } } }//packageSection 29//scoreAnim (scoreAnim) package { import flash.events.*; import flash.display.*; import flash.text.*; public class scoreAnim extends MovieClip { public var score:TextField; var mainMov:mainClass; public function scoreAnim(){ addEventListener(Event.ENTER_FRAME, mainLoop); } public function mainLoop(_arg1:Event){ if (mainClass(root)){ mainMov = mainClass(root); if (currentFrame == 19){ mainMov.removeObj(this); }; }; } } }//packageSection 30//screenManager (screenManager) package { import flash.display.*; public class screenManager extends Sprite { public var splash_screen:Sprite; public var game_over_screen:Sprite; public var highScore_screen:Sprite; public var how_to_screen:Sprite; public var play_screen:Sprite; public function screenManager(){ showSplash(); trace("hello world"); } public function showGameOver(){ game_over_screen = new gameOver(this); removeChild(play_screen); play_screen = null; addChild(game_over_screen); } public function playTheGame(){ play_screen = new inGame(this); addChild(play_screen); gameStart(); if (splash_screen){ removeChild(splash_screen); splash_screen = null; }; if (how_to_screen){ removeChild(how_to_screen); how_to_screen = null; }; } public function showHighScore(){ highScore_screen = new highScoreTable(this); addChild(highScore_screen); } public function gameStart(){ trace("permainan mulai"); mainClass(root).gameInit(); } public function showSplash(){ splash_screen = new splash(this); addChild(splash_screen); trace("hello world"); if (highScore_screen){ removeChild(highScore_screen); highScore_screen = null; }; if (game_over_screen){ removeChild(game_over_screen); game_over_screen = null; }; } public function showHowTo(){ how_to_screen = new howTo(this); removeChild(splash_screen); splash_screen = null; addChild(how_to_screen); } } }//packageSection 31//SoundManager (SoundManager) package { import flash.media.*; import flash.utils.*; import flash.net.*; public class SoundManager { private var _soundsDict:Dictionary; private var _sounds:Array; private static var _instance:SoundManager; private static var _allowInstance:Boolean; public function SoundManager(){ this._soundsDict = new Dictionary(true); this._sounds = new Array(); if (!SoundManager._allowInstance){ throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword.")); }; } public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{ } public function get sounds():Array{ return (this._sounds); } public function getSoundDuration(_arg1:String):Number{ return (this._soundsDict[_arg1].sound.length); } public function setSoundVolume(_arg1:String, _arg2:Number):void{ var _local3:Object; var _local4:SoundTransform; _local3 = this._soundsDict[_arg1]; _local4 = _local3.channel.soundTransform; _local4.volume = _arg2; _local3.channel.soundTransform = _local4; } public function getSoundVolume(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.soundTransform.volume); } public function addLibrarySound(_arg1, _arg2:String):Boolean{ var _local3:int; var _local4:Object; var _local5:Sound; _local3 = 0; while (_local3 < this._sounds.length) { if (this._sounds[_local3].name == _arg2){ return (false); }; _local3++; }; _local4 = new Object(); _local5 = new (_arg1); _local4.name = _arg2; _local4.sound = _local5; _local4.channel = new SoundChannel(); _local4.position = 0; _local4.paused = true; _local4.volume = 1; _local4.startTime = 0; _local4.loops = 0; _local4.pausedByAll = false; this._soundsDict[_arg2] = _local4; this._sounds.push(_local4); return (true); } public function toString():String{ return (getQualifiedClassName(this)); } public function isSoundPaused(_arg1:String):Boolean{ return (this._soundsDict[_arg1].paused); } public function removeAllSounds():void{ var _local1:int; _local1 = 0; while (_local1 < this._sounds.length) { this._sounds[_local1] = null; _local1++; }; this._sounds = new Array(); this._soundsDict = new Dictionary(true); } public function getSoundPosition(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.position); } public function stopAllSounds(_arg1:Boolean=true):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.stopSound(_local3); }; } else { this.stopSound(_local3); }; _local2++; }; } public function removeSound(_arg1:String):void{ var _local2:int; _local2 = 0; while (_local2 < this._sounds.length) { if (this._sounds[_local2].name == _arg1){ this._sounds[_local2] = null; this._sounds.splice(_local2, 1); }; _local2++; }; delete this._soundsDict[_arg1]; } public function muteAllSounds():void{ var _local1:int; var _local2:String; _local1 = 0; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; this.setSoundVolume(_local2, 0); _local1++; }; } public function stopSound(_arg1:String):void{ var _local2:Object; _local2 = this._soundsDict[_arg1]; _local2.paused = true; _local2.channel.stop(); _local2.position = _local2.channel.position; } public function pauseAllSounds(_arg1:Boolean=true):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.pauseSound(_local3); }; } else { this.pauseSound(_local3); }; _local2++; }; } public function playAllSounds(_arg1:Boolean=false):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (this._soundsDict[_local3].pausedByAll){ this._soundsDict[_local3].pausedByAll = false; this.playSound(_local3); }; } else { this.playSound(_local3); }; _local2++; }; } public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false):Boolean{ var _local5:int; var _local6:Object; var _local7:Sound; _local5 = 0; while (_local5 < this._sounds.length) { if (this._sounds[_local5].name == _arg2){ return (false); }; _local5++; }; _local6 = new Object(); _local7 = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg4)); _local6.name = _arg2; _local6.sound = _local7; _local6.channel = new SoundChannel(); _local6.position = 0; _local6.paused = true; _local6.volume = 1; _local6.startTime = 0; _local6.loops = 0; _local6.pausedByAll = false; this._soundsDict[_arg2] = _local6; this._sounds.push(_local6); return (true); } public function unmuteAllSounds():void{ var _local1:int; var _local2:String; var _local3:Object; var _local4:SoundTransform; _local1 = 0; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; _local3 = this._soundsDict[_local2]; _local4 = _local3.channel.soundTransform; _local4.volume = _local3.volume; _local3.channel.soundTransform = _local4; _local1++; }; } public function isSoundPausedByAll(_arg1:String):Boolean{ return (this._soundsDict[_arg1].pausedByAll); } public function getSoundObject(_arg1:String):Sound{ return (this._soundsDict[_arg1].sound); } public function pauseSound(_arg1:String):void{ var _local2:Object; _local2 = this._soundsDict[_arg1]; _local2.paused = true; _local2.position = _local2.channel.position; _local2.channel.stop(); } public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{ var _local5:Object; _local5 = this._soundsDict[_arg1]; _local5.volume = _arg2; _local5.startTime = _arg3; _local5.loops = _arg4; if (_local5.paused){ _local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume)); } else { _local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume)); }; _local5.paused = false; } public static function getInstance():SoundManager{ if (SoundManager._instance == null){ SoundManager._allowInstance = true; SoundManager._instance = new (SoundManager); SoundManager._allowInstance = false; }; return (SoundManager._instance); } } }//packageSection 32//splash (splash) package { import flash.events.*; import flash.display.*; public class splash extends Sprite { public var highScoreBut:SimpleButton; public var playBut:SimpleButton; var mainMov:screenManager; public var logoBut:SimpleButton; public function splash(_arg1:screenManager){ mainMov = _arg1; playBut.addEventListener(MouseEvent.CLICK, playButClicked); highScoreBut.addEventListener(MouseEvent.CLICK, highScoreButClicked); logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } public function highScoreButClicked(_arg1:MouseEvent){ mainMov.showHighScore(); } public function howToButClicked(_arg1:MouseEvent){ } public function playButClicked(_arg1:MouseEvent){ mainMov.showHowTo(); } } }//package
Library Items
Symbol 1 Sound {cashSound} | ||
Symbol 2 Sound {beepSound} | ||
Symbol 3 Graphic | Used by:9 | |
Symbol 4 Font | Used by:5 143 144 145 146 147 148 165 180 | |
Symbol 5 EditableText | Uses:4 | Used by:9 |
Symbol 6 Graphic | Used by:8 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip {mansion_mania3_fla.priceArrow_117} | Uses:6 7 | Used by:9 |
Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} | Uses:3 5 8 | Used by:43 63 102 |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:43 63 139 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:43 139 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:43 63 102 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:43 139 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:43 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:43 139 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:43 139 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:43 139 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:43 139 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:43 139 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:43 139 |
Symbol 32 Graphic | Used by:43 63 102 150 | |
Symbol 33 Graphic | Used by:43 63 102 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 Button | Uses:34 | Used by:43 63 102 |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:38 |
Symbol 38 MovieClip | Uses:37 | Used by:43 63 102 211 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:43 63 102 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 63 |
Symbol 43 MovieClip {highHouse} | Uses:9 11 13 15 17 19 21 23 25 27 29 31 32 33 35 38 40 42 | |
Symbol 44 Graphic | Used by:63 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:63 139 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:63 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:63 139 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:63 139 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:63 139 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:63 139 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:63 139 |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:63 139 |
Symbol 61 Graphic | Used by:62 138 | |
Symbol 62 MovieClip | Uses:61 | Used by:63 |
Symbol 63 MovieClip {lowHouse} | Uses:9 11 44 15 46 48 50 52 54 56 58 60 62 32 33 35 38 40 42 | |
Symbol 64 Graphic | Used by:68 | |
Symbol 65 Graphic | Used by:68 | |
Symbol 66 Graphic | Used by:68 | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 Button | Uses:64 65 66 67 | Used by:77 |
Symbol 69 Graphic | Used by:73 | |
Symbol 70 Graphic | Used by:73 76 | |
Symbol 71 Font | Used by:72 75 | |
Symbol 72 Text | Uses:71 | Used by:73 |
Symbol 73 Button | Uses:69 70 72 | Used by:77 |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Text | Uses:71 | Used by:76 |
Symbol 76 Button | Uses:74 70 75 | Used by:77 |
Symbol 77 MovieClip {Logo} | Uses:68 73 76 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:102 139 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:83 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:81 82 | Used by:102 139 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:102 139 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:102 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:102 139 |
Symbol 90 Graphic | Used by:91 239 | |
Symbol 91 MovieClip | Uses:90 | Used by:102 139 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:102 139 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:102 139 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:102 139 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:102 139 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip {midHouse} | Uses:9 79 83 15 85 87 89 91 93 95 97 99 32 33 35 38 40 101 | |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:123 |
Symbol 105 Graphic | Used by:110 114 179 198 215 224 | |
Symbol 106 Font | Used by:107 | |
Symbol 107 Text | Uses:106 | Used by:110 |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 Button | Uses:105 107 108 109 | Used by:123 139 |
Symbol 111 Graphic | Used by:114 | |
Symbol 112 Graphic | Used by:114 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 Button | Uses:105 111 112 113 | Used by:123 |
Symbol 115 Graphic | Used by:122 | |
Symbol 116 Graphic | Used by:119 122 | |
Symbol 117 Graphic | Used by:119 122 | |
Symbol 118 Graphic | Used by:119 122 340 | |
Symbol 119 MovieClip | Uses:116 117 118 | Used by:122 |
Symbol 120 Font | Used by:121 345 | |
Symbol 121 Text | Uses:120 | Used by:122 |
Symbol 122 Button | Uses:115 119 121 116 117 118 | Used by:123 205 216 226 |
Symbol 123 MovieClip {splash} | Uses:104 110 114 122 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:139 193 205 216 226 |
Symbol 126 Font | Used by:128 | |
Symbol 127 Font | Used by:128 | |
Symbol 128 Text | Uses:126 127 | Used by:139 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:139 |
Symbol 131 Graphic | Used by:139 | |
Symbol 132 Graphic | Used by:133 135 | |
Symbol 133 Button | Uses:132 | Used by:139 |
Symbol 134 Graphic | Used by:139 | |
Symbol 135 MovieClip | Uses:132 | Used by:139 |
Symbol 136 Graphic | Used by:139 | |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 MovieClip | Uses:61 | Used by:139 167 179 216 |
Symbol 139 MovieClip {howTo} | Uses:125 128 130 131 133 134 135 136 11 137 58 60 50 52 46 54 56 138 13 27 31 29 21 23 25 17 79 83 85 89 91 93 95 97 99 110 | |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:179 |
Symbol 142 Graphic | Used by:149 | |
Symbol 143 Text | Uses:4 | Used by:149 |
Symbol 144 EditableText | Uses:4 | Used by:149 |
Symbol 145 Text | Uses:4 | Used by:149 |
Symbol 146 EditableText | Uses:4 | Used by:149 |
Symbol 147 Text | Uses:4 | Used by:149 |
Symbol 148 EditableText | Uses:4 | Used by:149 |
Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} | Uses:142 143 144 145 146 147 148 | Used by:179 |
Symbol 150 MovieClip | Uses:32 | Used by:168 179 |
Symbol 151 Graphic | Used by:168 | |
Symbol 152 Graphic | Used by:167 216 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:167 216 |
Symbol 155 Graphic | Used by:167 216 | |
Symbol 156 Graphic | Used by:167 216 | |
Symbol 157 Graphic | Used by:167 216 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:167 216 |
Symbol 160 Graphic | Used by:167 216 | |
Symbol 161 Graphic | Used by:167 216 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:167 216 |
Symbol 164 Graphic | Used by:166 | |
Symbol 165 Text | Uses:4 | Used by:166 |
Symbol 166 MovieClip | Uses:164 165 | Used by:167 |
Symbol 167 MovieClip | Uses:152 154 155 156 157 159 160 161 138 163 166 | Used by:168 |
Symbol 168 MovieClip | Uses:151 167 150 | Used by:179 |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 Button | Uses:169 | Used by:173 176 |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 Button | Uses:171 | Used by:173 |
Symbol 173 MovieClip {mansion_mania3_fla.Symbol2_76} | Uses:170 172 | Used by:179 |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:174 | Used by:176 |
Symbol 176 MovieClip {mansion_mania3_fla.Symbol4_79} | Uses:170 175 | Used by:179 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 Button | Uses:177 | Used by:179 |
Symbol 179 MovieClip {inGame} | Uses:141 138 149 105 150 168 173 176 178 | |
Symbol 180 Text | Uses:4 | Used by:193 205 226 |
Symbol 181 Graphic | Used by:188 | |
Symbol 182 Graphic | Used by:188 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:183 | Used by:188 |
Symbol 185 Graphic | Used by:188 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:181 182 184 185 187 | Used by:193 205 226 |
Symbol 189 Font | Used by:190 199 | |
Symbol 190 Text | Uses:189 | Used by:193 |
Symbol 191 Font | Used by:192 | |
Symbol 192 Text | Uses:191 | Used by:193 |
Symbol 193 MovieClip {pauseScreen} | Uses:125 180 188 190 192 | |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 Button | Uses:105 194 195 196 197 | Used by:205 226 |
Symbol 199 Text | Uses:189 | Used by:205 |
Symbol 200 Graphic | Used by:205 | |
Symbol 201 Font | Used by:202 203 204 218 225 227 228 | |
Symbol 202 EditableText | Uses:201 | Used by:205 |
Symbol 203 EditableText | Uses:201 | Used by:205 |
Symbol 204 Text | Uses:201 | Used by:205 |
Symbol 205 MovieClip {highScoreTable} | Uses:125 180 188 198 199 122 200 202 203 204 | |
Symbol 206 Graphic | Used by:209 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:209 |
Symbol 209 MovieClip | Uses:206 208 | Used by:216 |
Symbol 210 Graphic | Used by:216 | |
Symbol 211 MovieClip | Uses:38 | Used by:216 |
Symbol 212 Graphic | Used by:215 | |
Symbol 213 Graphic | Used by:215 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 Button | Uses:105 212 213 214 | Used by:216 |
Symbol 216 MovieClip {gameOverScreen} | Uses:125 209 210 152 154 155 156 157 159 160 161 138 163 211 215 122 | |
Symbol 217 Graphic | Used by:226 | |
Symbol 218 EditableText | Uses:201 | Used by:226 |
Symbol 219 Graphic | Used by:226 | |
Symbol 220 Graphic | Used by:224 | |
Symbol 221 Graphic | Used by:224 | |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 Button | Uses:105 220 221 222 223 | Used by:226 |
Symbol 225 EditableText | Uses:201 | Used by:226 |
Symbol 226 MovieClip {gameOver} | Uses:217 125 180 218 219 188 224 198 225 122 | |
Symbol 227 EditableText | Uses:201 | Used by:229 |
Symbol 228 EditableText | Uses:201 | Used by:229 |
Symbol 229 MovieClip {scoreAnim} | Uses:227 228 | |
Symbol 230 Graphic | Used by:349 | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:283 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:233 | Used by:283 |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:240 |
Symbol 237 Graphic | Used by:240 | |
Symbol 238 Graphic | Used by:240 | |
Symbol 239 MovieClip | Uses:90 | Used by:240 |
Symbol 240 MovieClip | Uses:236 237 238 239 | Used by:283 |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:241 | Used by:283 337 |
Symbol 243 Graphic | Used by:245 | |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip {mansion_mania3_fla.leg44_9} | Uses:243 244 | Used by:283 |
Symbol 246 Graphic | Used by:248 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip {mansion_mania3_fla.leg11_10} | Uses:246 247 | Used by:283 |
Symbol 249 Graphic | Used by:252 | |
Symbol 250 Graphic | Used by:252 | |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip {mansion_mania3_fla.skirt_11} | Uses:249 250 251 | Used by:283 337 |
Symbol 253 Graphic | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip {mansion_mania3_fla.leg_12} | Uses:253 254 | Used by:283 |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:283 337 |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:283 |
Symbol 260 Graphic | Used by:283 337 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:283 |
Symbol 263 Graphic | Used by:267 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:267 314 322 |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:263 265 266 | Used by:283 |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:283 |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:270 | Used by:283 337 |
Symbol 272 Graphic | Used by:283 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:283 |
Symbol 275 Graphic | Used by:277 | |
Symbol 276 Graphic | Used by:277 292 | |
Symbol 277 MovieClip {mansion_mania3_fla.leg22_21} | Uses:275 276 | Used by:283 |
Symbol 278 Graphic | Used by:280 | |
Symbol 279 Graphic | Used by:280 295 | |
Symbol 280 MovieClip {mansion_mania3_fla.Timeline_22} | Uses:278 279 | Used by:283 |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:281 | Used by:283 |
Symbol 283 MovieClip | Uses:232 234 240 242 245 248 252 255 257 259 260 262 267 269 271 272 274 277 280 282 | Used by:349 |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 | Used by:288 |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:288 |
Symbol 288 MovieClip | Uses:285 287 | Used by:289 326 |
Symbol 289 MovieClip | Uses:288 | Used by:337 |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:337 |
Symbol 292 MovieClip | Uses:276 | Used by:337 |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:293 | Used by:337 |
Symbol 295 MovieClip | Uses:279 | Used by:337 |
Symbol 296 Graphic | Used by:322 | |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:297 | Used by:322 |
Symbol 299 Graphic | Used by:322 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:322 |
Symbol 302 Graphic | Used by:322 | |
Symbol 303 Graphic | Used by:322 | |
Symbol 304 Graphic | Used by:322 | |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:322 |
Symbol 307 Graphic | Used by:322 | |
Symbol 308 Graphic | Used by:322 | |
Symbol 309 Graphic | Used by:314 | |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:310 | Used by:314 322 |
Symbol 312 Graphic | Used by:314 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:309 311 312 265 313 | Used by:322 |
Symbol 315 Graphic | Used by:322 | |
Symbol 316 Graphic | Used by:322 | |
Symbol 317 Graphic | Used by:322 | |
Symbol 318 Graphic | Used by:322 | |
Symbol 319 Graphic | Used by:322 | |
Symbol 320 Graphic | Used by:322 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip {mansion_mania3_fla.head3_33} | Uses:296 298 299 301 302 303 265 304 306 307 308 314 315 311 316 317 318 319 320 321 | Used by:337 |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:323 | Used by:337 |
Symbol 325 Graphic | Used by:337 | |
Symbol 326 MovieClip | Uses:288 | Used by:337 |
Symbol 327 Graphic | Used by:329 | |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip {mansion_mania3_fla.v_41} | Uses:327 328 | Used by:337 |
Symbol 330 Graphic | Used by:337 | |
Symbol 331 Graphic | Used by:337 | |
Symbol 332 Graphic | Used by:337 | |
Symbol 333 Graphic | Used by:337 | |
Symbol 334 Graphic | Used by:337 | |
Symbol 335 Graphic | Used by:337 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24} | Uses:242 289 260 291 292 294 295 252 322 324 325 257 271 326 329 330 331 332 333 334 335 336 | Used by:349 |
Symbol 338 Graphic | Used by:340 | |
Symbol 339 Graphic | Used by:340 | |
Symbol 340 MovieClip | Uses:338 339 118 | Used by:349 |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:341 | Used by:349 |
Symbol 343 Graphic | Used by:344 346 | |
Symbol 344 Button | Uses:343 | Used by:349 |
Symbol 345 Text | Uses:120 | Used by:346 |
Symbol 346 Button | Uses:343 345 | Used by:349 |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 MovieClip | Uses:347 | Used by:349 |
Symbol 349 MovieClip {preloaderMain} | Uses:230 283 337 340 342 344 346 348 |
Instance Names
"priceDisp" | Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} Frame 1 | Symbol 5 EditableText |
"priceArrow" | Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} Frame 1 | Symbol 8 MovieClip {mansion_mania3_fla.priceArrow_117} |
"priceMov" | Symbol 43 MovieClip {highHouse} Frame 1 | Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} |
"priceMov" | Symbol 63 MovieClip {lowHouse} Frame 1 | Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} |
"priceMov" | Symbol 102 MovieClip {midHouse} Frame 1 | Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} |
"playBut" | Symbol 123 MovieClip {splash} Frame 1 | Symbol 110 Button |
"highScoreBut" | Symbol 123 MovieClip {splash} Frame 1 | Symbol 114 Button |
"logoBut" | Symbol 123 MovieClip {splash} Frame 1 | Symbol 122 Button |
"playBut" | Symbol 139 MovieClip {howTo} Frame 1 | Symbol 110 Button |
"moneyDisp" | Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} Frame 1 | Symbol 144 EditableText |
"monthDisp" | Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} Frame 1 | Symbol 146 EditableText |
"yearDisp" | Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} Frame 1 | Symbol 148 EditableText |
"dispMov" | Symbol 179 MovieClip {inGame} Frame 1 | Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} |
"pauseBut" | Symbol 179 MovieClip {inGame} Frame 1 | Symbol 173 MovieClip {mansion_mania3_fla.Symbol2_76} |
"mansionBut" | Symbol 179 MovieClip {inGame} Frame 1 | Symbol 178 Button |
"toMenuBut" | Symbol 205 MovieClip {highScoreTable} Frame 1 | Symbol 198 Button |
"logoBut" | Symbol 205 MovieClip {highScoreTable} Frame 1 | Symbol 122 Button |
"scoreDisp" | Symbol 205 MovieClip {highScoreTable} Frame 1 | Symbol 202 EditableText |
"nameDisp" | Symbol 205 MovieClip {highScoreTable} Frame 1 | Symbol 203 EditableText |
"submitBut" | Symbol 216 MovieClip {gameOverScreen} Frame 1 | Symbol 215 Button |
"logoBut" | Symbol 216 MovieClip {gameOverScreen} Frame 1 | Symbol 122 Button |
"scoreDisp" | Symbol 226 MovieClip {gameOver} Frame 1 | Symbol 218 EditableText |
"toHighScoreBut" | Symbol 226 MovieClip {gameOver} Frame 1 | Symbol 224 Button |
"toMenuBut" | Symbol 226 MovieClip {gameOver} Frame 1 | Symbol 198 Button |
"nameInput" | Symbol 226 MovieClip {gameOver} Frame 1 | Symbol 225 EditableText |
"logoBut" | Symbol 226 MovieClip {gameOver} Frame 1 | Symbol 122 Button |
"score" | Symbol 229 MovieClip {scoreAnim} Frame 1 | Symbol 227 EditableText |
"score" | Symbol 229 MovieClip {scoreAnim} Frame 19 | Symbol 228 EditableText |
"head" | Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24} Frame 1 | Symbol 322 MovieClip {mansion_mania3_fla.head3_33} |
"girlAnim" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 283 MovieClip |
"walkAnim" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24} |
"walkAnim" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24} |
"preloadBar" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 342 MovieClip |
"preloadBut" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 344 Button |
"startBut" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 346 Button |
"loadingBorder" | Symbol 349 MovieClip {preloaderMain} Frame 1 | Symbol 348 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS3. |
Labels
"Appear" | Symbol 43 MovieClip {highHouse} Frame 3 |
"Buy" | Symbol 43 MovieClip {highHouse} Frame 34 |
"Sell" | Symbol 43 MovieClip {highHouse} Frame 52 |
"Disappear" | Symbol 43 MovieClip {highHouse} Frame 76 |
"Appear" | Symbol 63 MovieClip {lowHouse} Frame 3 |
"Buy" | Symbol 63 MovieClip {lowHouse} Frame 34 |
"Sell" | Symbol 63 MovieClip {lowHouse} Frame 52 |
"Disappear" | Symbol 63 MovieClip {lowHouse} Frame 76 |
"Appear" | Symbol 102 MovieClip {midHouse} Frame 3 |
"Buy" | Symbol 102 MovieClip {midHouse} Frame 34 |
"Sell" | Symbol 102 MovieClip {midHouse} Frame 52 |
"Disappear" | Symbol 102 MovieClip {midHouse} Frame 76 |
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