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mansionmania.swf

This is the info page for
Flash #251005

(Click the ID number above for more basic data on this flash file.)


Text
$9999K

PLAY MORE
GAMES

FREE GAMES FOR
YOUR SITE

start

Play More Games @

Your goal is to buy at a lower price and sell afterwards for a
higher price, until you earn $15,000,000 to buy the fabulous
Mansion and become the Real Estate King.
Simply click on the house you have enough capital to buy and
wait until the price increases to sell it with profit later on. But do
not wait for too long, as prices happen to decrease and your
profit can turn into loss!
Good Luck!

Money:

99

Month:

99

Year:

999

$15 000K

your name

Click Anywhere to conitnue

PAUSED

High Score

12 Month 199 Year










12 Month 199 Year

Aboen
Aboen
Aboen
Aboen
Aboen
Aboen
Aboen
Aboen



Aboen

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9999

not enough money

100

Play

ActionScript [AS3]

Section 1
//gir2l_walking_24 (mansion_mania3_fla.gir2l_walking_24) package mansion_mania3_fla { import flash.display.*; public dynamic class gir2l_walking_24 extends MovieClip { public var head:MovieClip; } }//package mansion_mania3_fla
Section 2
//head3_33 (mansion_mania3_fla.head3_33) package mansion_mania3_fla { import flash.display.*; public dynamic class head3_33 extends MovieClip { public function head3_33(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 3
//leg_12 (mansion_mania3_fla.leg_12) package mansion_mania3_fla { import flash.display.*; public dynamic class leg_12 extends MovieClip { public function leg_12(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 4
//leg11_10 (mansion_mania3_fla.leg11_10) package mansion_mania3_fla { import flash.display.*; public dynamic class leg11_10 extends MovieClip { public function leg11_10(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 5
//leg22_21 (mansion_mania3_fla.leg22_21) package mansion_mania3_fla { import flash.display.*; public dynamic class leg22_21 extends MovieClip { public function leg22_21(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 6
//leg44_9 (mansion_mania3_fla.leg44_9) package mansion_mania3_fla { import flash.display.*; public dynamic class leg44_9 extends MovieClip { public function leg44_9(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 7
//priceArrow_117 (mansion_mania3_fla.priceArrow_117) package mansion_mania3_fla { import flash.display.*; public dynamic class priceArrow_117 extends MovieClip { public function priceArrow_117(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mansion_mania3_fla
Section 8
//skirt_11 (mansion_mania3_fla.skirt_11) package mansion_mania3_fla { import flash.display.*; public dynamic class skirt_11 extends MovieClip { public function skirt_11(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 9
//Sprite163_116 (mansion_mania3_fla.Sprite163_116) package mansion_mania3_fla { import flash.display.*; import flash.text.*; public dynamic class Sprite163_116 extends MovieClip { public var priceArrow:MovieClip; public var priceDisp:TextField; } }//package mansion_mania3_fla
Section 10
//Symbol2_76 (mansion_mania3_fla.Symbol2_76) package mansion_mania3_fla { import flash.display.*; public dynamic class Symbol2_76 extends MovieClip { public function Symbol2_76(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mansion_mania3_fla
Section 11
//Symbol4_79 (mansion_mania3_fla.Symbol4_79) package mansion_mania3_fla { import flash.display.*; public dynamic class Symbol4_79 extends MovieClip { public function Symbol4_79(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mansion_mania3_fla
Section 12
//Timeline_22 (mansion_mania3_fla.Timeline_22) package mansion_mania3_fla { import flash.display.*; public dynamic class Timeline_22 extends MovieClip { public function Timeline_22(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 13
//Timeline_71 (mansion_mania3_fla.Timeline_71) package mansion_mania3_fla { import flash.display.*; import flash.text.*; public dynamic class Timeline_71 extends MovieClip { public var monthDisp:TextField; public var yearDisp:TextField; public var moneyDisp:TextField; } }//package mansion_mania3_fla
Section 14
//v_41 (mansion_mania3_fla.v_41) package mansion_mania3_fla { import flash.display.*; public dynamic class v_41 extends MovieClip { public function v_41(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package mansion_mania3_fla
Section 15
//beepSound (beepSound) package { import flash.media.*; public dynamic class beepSound extends Sound { } }//package
Section 16
//cashSound (cashSound) package { import flash.media.*; public dynamic class cashSound extends Sound { } }//package
Section 17
//gameOver (gameOver) package { import flash.events.*; import flash.display.*; import flash.text.*; public class gameOver extends MovieClip { var testScore:String; public var scoreDisp:TextField; var testDisp:Boolean;// = false public var toHighScoreBut:SimpleButton; public var toMenuBut:SimpleButton; var mainMov:screenManager; public var logoBut:SimpleButton; public var nameInput:TextField; public function gameOver(_arg1:screenManager){ testDisp = false; super(); mainMov = _arg1; toMenuBut.addEventListener(MouseEvent.CLICK, toMenuButClicked); addEventListener(Event.ENTER_FRAME, mainLoop); toHighScoreBut.addEventListener(MouseEvent.CLICK, toHighScoreButClicked); logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function toHighScoreButClicked(_arg1:MouseEvent){ if (nameInput.text != ""){ mainClass(root).playerName = nameInput.text; trace(("the name is " + nameInput.text)); mainMov.showHighScore(); }; } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } public function toMenuButClicked(_arg1:MouseEvent){ mainMov.showSplash(); } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (!testDisp){ testDisp = true; }; scoreDisp.text = String((((mainClass(root).year + " Year ") + mainClass(root).month) + " Month")); }; } } }//package
Section 18
//gameOverScreen (gameOverScreen) package { import flash.events.*; import flash.display.*; public class gameOverScreen extends MovieClip { public var submitBut:SimpleButton; public var screenTime;// = 150 public var logoBut:SimpleButton; public function gameOverScreen(){ screenTime = 150; super(); submitBut.addEventListener(MouseEvent.CLICK, submitButClicked); logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function submitButClicked(_arg1:MouseEvent){ mainClass(root).gameEnd(); mainClass(root).removeObj(this); } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } } }//package
Section 19
//highHouse (highHouse) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class highHouse extends MovieClip { public var priceMov:MovieClip; public var priceAdder:Number;// = 15 public var timer:Number;// = 300 public var price:Number; public var maxPrice:Number;// = 3155 public var houseState:String; public var builted:Boolean;// = false public var hargaAwal:Number; public var intvVal;// = 100 public var interval:uint; public var priceAwal:Number;// = 1500 public function highHouse(){ builted = false; priceAwal = 1500; priceAdder = 15; timer = 300; intvVal = 100; maxPrice = 3155; super(); addFrameScript(0, frame1, 33, frame34, 75, frame76, 95, frame96); houseState = "unbuilted"; price = priceAwal; addEventListener(MouseEvent.CLICK, houseClicked); addEventListener(Event.ENTER_FRAME, mainLoop); interval = setInterval(moneyUpdate, intvVal); } function frame76(){ stop(); } public function houseReset(){ trace("house reset"); hargaAwal = 0; price = priceAwal; if (priceAdder < 0){ priceAdder = (priceAdder * -1); }; gotoAndPlay(77); timer = 300; intvVal = 100; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); builted = false; houseState = "unbuilted"; } function frame1(){ stop(); } function frame96(){ stop(); } function frame34(){ stop(); } public function moneyUpdate(){ if (!mainClass(root).gamePaused){ if (builted){ intervalHandler(); price = (price + priceAdder); }; }; } public function intervalHandler(){ if (price > (maxPrice - 10)){ if (intvVal == 100){ intvVal = 500; } else { intvVal = 100; }; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); }; } public function houseClicked(_arg1:MouseEvent){ switch (houseState){ case "builted": if (mainClass(root).money >= price){ hargaAwal = price; mainClass(root).money = (mainClass(root).money - price); this.play(); houseState = "buyed"; SoundManager.getInstance().playSound("cashSound"); } else { mainClass(root).displayNotEnough(this.x, this.y); }; break; case "buyed": mainClass(root).money = (mainClass(root).money + price); mainClass(root).displayScoreAnim(this.x, this.y, (price - hargaAwal)); houseReset(); this.play(); break; }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (mainClass(root).gameIsOver){ clearInterval(interval); mainClass(root).removeObj(this); }; if (currentFrame == 94){ gotoAndStop(1); }; if (currentFrame == 34){ if (!mainClass(root).gamePaused){ timer--; houseState = "builted"; if (timer == 0){ houseReset(); }; }; } else { if (currentFrame == 76){ houseState = "buyed"; }; }; if (priceMov){ if ((((currentFrame >= 34)) && ((currentFrame <= 76)))){ if ((((price >= maxPrice)) || ((price == 0)))){ priceAdder = (priceAdder * -1); price = (price + priceAdder); }; if (priceAdder > 0){ priceMov.priceArrow.gotoAndStop(1); } else { priceMov.priceArrow.gotoAndStop(2); }; builted = true; priceMov.priceDisp.text = String(price); } else { price = priceAwal; builted = false; priceMov.priceDisp.text = ""; }; }; }; } } }//package
Section 20
//highScoreTable (highScoreTable) package { import flash.events.*; import flash.display.*; import flash.text.*; public class highScoreTable extends MovieClip { var testScore:String; public var scoreDisp:TextField; var testDisp:Boolean;// = false public var toMenuBut:SimpleButton; var mainMov:screenManager; public var nameDisp:TextField; public var logoBut:SimpleButton; public function highScoreTable(_arg1:screenManager){ testDisp = false; super(); mainMov = _arg1; testDisp = false; toMenuBut.addEventListener(MouseEvent.CLICK, toMenuButClicked); addEventListener(Event.ENTER_FRAME, mainLoop); scoreDisp.multiline = true; nameDisp.multiline = true; scoreDisp.text = ""; nameDisp.text = ""; logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function toHighScoreButClicked(_arg1:MouseEvent){ mainMov.showHighScore(); } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } public function toMenuButClicked(_arg1:MouseEvent){ mainMov.showSplash(); } public function mainLoop(_arg1:Event){ var _local2:*; if (mainClass(root)){ if (!testDisp){ if (mainClass(root).year != 0){ trace("add score"); mainClass(root).cookies.data.highScoreList.push([mainClass(root).playerName, int(mainClass(root).month), int(mainClass(root).year)]); mainClass(root).year = 0; }; mainClass(root).cookies.data.highScoreList.sort(mainClass(root).order); for (_local2 in mainClass(root).cookies.data.highScoreList) { scoreDisp.appendText(((((mainClass(root).cookies.data.highScoreList[_local2][2] + " Years ") + mainClass(root).cookies.data.highScoreList[_local2][1]) + " Months ") + "\n")); nameDisp.appendText((mainClass(root).cookies.data.highScoreList[_local2][0] + "\n")); }; testDisp = true; }; }; } } }//package
Section 21
//howTo (howTo) package { import flash.events.*; import flash.display.*; public class howTo extends Sprite { public var playBut:SimpleButton; var mainMov:screenManager; public function howTo(_arg1:screenManager){ mainMov = _arg1; playBut.addEventListener(MouseEvent.CLICK, playButClicked); } public function toMenuButClicked(_arg1:MouseEvent){ mainMov.showSplash(); } public function playButClicked(_arg1:MouseEvent){ mainMov.playTheGame(); } } }//package
Section 22
//inGame (inGame) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class inGame extends MovieClip { public var dispMov:MovieClip; var shared:SharedObject; var mainMov:screenManager; public var pauseBut:MovieClip; public var mansionBut:SimpleButton; public function inGame(_arg1:screenManager){ mainMov = _arg1; addEventListener(Event.ENTER_FRAME, mainLoop); mansionBut.addEventListener(MouseEvent.CLICK, mansionButClicked); pauseBut.addEventListener(MouseEvent.CLICK, pauseButClicked); } public function pauseButClicked(_arg1:MouseEvent){ mainClass(root).pauseTheGame(); } public function dieButClicked(_arg1:MouseEvent){ } public function mansionButClicked(_arg1:MouseEvent){ trace("buy mansion"); if (mainClass(root).money >= 15000){ mainClass(root).addGameEnd(); } else { mainClass(root).displayNotEnough(mansionBut.x, mansionBut.y); }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ dispMov.moneyDisp.text = (("$" + mainClass(root).money) + "K"); dispMov.monthDisp.text = mainClass(root).month; dispMov.yearDisp.text = mainClass(root).year; }; } } }//package
Section 23
//Logo (Logo) package { import flash.display.*; public dynamic class Logo extends MovieClip { } }//package
Section 24
//lowHouse (lowHouse) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class lowHouse extends MovieClip { public var priceMov:MovieClip; public var priceAdder:Number;// = 1 public var timer:Number;// = 300 public var price:Number; public var maxPrice:Number;// = 110 public var houseState:String; public var builted:Boolean;// = false public var hargaAwal:Number; public var intvVal;// = 100 public var interval:uint; public var priceAwal:Number;// = 60 public function lowHouse(){ builted = false; priceAwal = 60; priceAdder = 1; timer = 300; intvVal = 100; maxPrice = 110; super(); addFrameScript(0, frame1, 33, frame34, 75, frame76, 109, frame110); houseState = "unbuilted"; price = priceAwal; addEventListener(MouseEvent.CLICK, houseClicked); addEventListener(Event.ENTER_FRAME, mainLoop); interval = setInterval(moneyUpdate, intvVal); } function frame76(){ stop(); } public function houseReset(){ trace("house reset"); hargaAwal = 0; price = priceAwal; if (priceAdder < 0){ priceAdder = (priceAdder * -1); }; gotoAndPlay(77); timer = 300; intvVal = 100; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); builted = false; houseState = "unbuilted"; } function frame1(){ stop(); } function frame110(){ stop(); } function frame34(){ stop(); } public function moneyUpdate(){ if (!mainClass(root).gamePaused){ if (builted){ intervalHandler(); price = (price + priceAdder); }; }; } public function intervalHandler(){ if (price > (maxPrice - 10)){ if (intvVal == 100){ intvVal = 500; } else { intvVal = 100; }; trace("turning point"); clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); }; } public function houseClicked(_arg1:MouseEvent){ switch (houseState){ case "builted": if (mainClass(root).money >= price){ hargaAwal = price; mainClass(root).money = (mainClass(root).money - price); this.play(); houseState = "buyed"; SoundManager.getInstance().playSound("cashSound"); } else { mainClass(root).displayNotEnough(this.x, this.y); }; break; case "buyed": mainClass(root).money = (mainClass(root).money + price); mainClass(root).displayScoreAnim(this.x, this.y, (price - hargaAwal)); houseReset(); this.play(); break; }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (mainClass(root).gameIsOver){ clearInterval(interval); mainClass(root).removeObj(this); }; if (currentFrame == 94){ gotoAndStop(1); }; if (currentFrame == 34){ if (!mainClass(root).gamePaused){ timer--; houseState = "builted"; if (timer == 0){ houseReset(); }; }; } else { if (currentFrame == 76){ houseState = "buyed"; }; }; if (priceMov){ if ((((currentFrame >= 34)) && ((currentFrame <= 76)))){ if ((((price >= maxPrice)) || ((price == 0)))){ priceAdder = (priceAdder * -1); price = (price + priceAdder); }; if (priceAdder > 0){ priceMov.priceArrow.gotoAndStop(1); } else { priceMov.priceArrow.gotoAndStop(2); }; builted = true; priceMov.priceDisp.text = String(price); } else { price = priceAwal; builted = false; priceMov.priceDisp.text = ""; }; }; }; } } }//package
Section 25
//mainClass (mainClass) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; public class mainClass extends Sprite { public var playerName:String; public var houseArray:Array; public var rumah:MovieClip; public var dateTimer:uint; public var houseContainer:Array; public var year:Number; public var houseArray2:Array; public var screenMag:screenManager; public var loadedBytes:Number;// = 0 public var spawn:uint; public var request:URLRequest; public var month:Number; public var totalBytes:Number;// = 0 public var soundManager:SoundManager; public var gameIsOver:Boolean; public var cookies:SharedObject; public var logo:Logo; public var preloaderMov:preloaderMain; public var money:Number; public var gamePaused:Boolean; public function mainClass(){ houseArray2 = new Array(); houseArray = new Array(); houseContainer = new Array(); loadedBytes = 0; totalBytes = 0; super(); preloaderMov = new preloaderMain(this); addChild(preloaderMov); addEventListener(Event.ENTER_FRAME, mainLoop); } public function mainLoop(_arg1:Event){ loadedBytes = stage.loaderInfo.bytesLoaded; totalBytes = stage.loaderInfo.bytesTotal; } public function goToSite2(){ navigateToURL(request, "_blank"); } public function addRumah(){ var _local1:*; for (_local1 in houseArray) { switch (houseArray[_local1][2]){ case 1: rumah = new lowHouse(); break; case 2: rumah = new midHouse(); break; case 3: rumah = new highHouse(); break; }; addChild(rumah); houseContainer.push(rumah); rumah.x = houseArray[_local1][0]; rumah.y = houseArray[_local1][1]; }; newHouse(); } public function dateUpdate(){ if (!gamePaused){ if (month < 12){ month++; } else { month = 0; year++; }; }; } public function gameInit(){ playerName = ""; gamePaused = false; houseContainer = []; month = 0; year = 0; addRumah(); dateTimer = setInterval(dateUpdate, 1000); money = 100; spawn = setInterval(newHouse, 2500); gameIsOver = false; } public function pauseTheGame(){ var _local1:MovieClip; if (!gamePaused){ _local1 = new pauseScreen(); addChild(_local1); gamePaused = true; } else { gamePaused = false; }; } public function displayScoreAnim(_arg1:Number=100, _arg2:Number=100, _arg3:Number=100){ var _local4:*; trace(((("displa score anim " + _arg1) + " ") + _arg2)); _local4 = new scoreAnim(); _local4.x = _arg1; _local4.y = _arg2; _local4.score.text = String(_arg3); if (_arg3 < 0){ SoundManager.getInstance().playSound("beepSound"); _local4.score.textColor = 0xFF0000; } else { SoundManager.getInstance().playSound("cashSound"); _local4.score.textColor = 0xFF00; }; addChild(_local4); } public function goToSite(_arg1:MouseEvent){ navigateToURL(request, "_blank"); } public function newHouse(){ var _local1:*; if (!gamePaused){ _local1 = Math.floor((Math.random() * houseContainer.length)); if (!houseContainer[_local1].builted){ trace(houseContainer[_local1].builted); houseContainer[_local1].gotoAndPlay(2); } else { trace("occupied"); newHouse(); }; }; } public function order(_arg1, _arg2){ var _local3:*; var _local4:*; _local3 = (_arg1[1] + (_arg1[2] * 100)); _local4 = (_arg2[1] + (_arg2[2] * 100)); if (_local3 < _local4){ return (-1); }; if (_local3 > _local4){ return (1); }; return (0); } public function gameEnd(){ screenMag.showGameOver(); } public function testFunction(_arg1:MouseEvent){ newHouse(); } public function displayNotEnough(_arg1:Number=100, _arg2:Number=100, _arg3:String="not enough money"){ var _local4:*; SoundManager.getInstance().playSound("beepSound"); _local4 = new scoreAnim(); if ((((_arg1 > 100)) && ((_arg1 < 510)))){ _local4.x = _arg1; } else { if (_arg1 < 100){ _local4.x = 100; } else { _local4.x = 510; }; }; _local4.y = _arg2; _local4.score.text = String(_arg3); _local4.score.textColor = 0xFF0000; addChild(_local4); } public function addGameEnd(){ var _local1:*; clearInterval(spawn); clearInterval(dateTimer); houseContainer = []; gameIsOver = true; _local1 = new gameOverScreen(); addChild(_local1); } public function cookiesHandler(){ cookies = SharedObject.getLocal("reload"); if (cookies.data.highScoreList == undefined){ cookies.data.highScoreList = new Array(); cookies.data.highScoreList = [["Cpu", 4, 12], ["Cpu", 4, 13], ["Cpu", 4, 14], ["Cpu", 4, 11], ["Cpu", 4, 15], ["Cpu", 4, 16], ["Cpu", 4, 17], ["Cpu", 4, 18], ["Cpu", 4, 19], ["Cpu", 4, 20], ["Cpu", 4, 21], ["Cpu", 4, 22]]; trace(cookies.data.highScoreList[0][1]); } else { trace("sudah ada"); }; cookies.close(); } public function removeObj(_arg1:MovieClip){ var _local2:*; _local2 = _arg1; removeChild(_local2); } public function gameBegin(){ screenMag = new screenManager(); cookiesHandler(); addChild(screenMag); month = 0; year = 0; SoundManager.getInstance().addLibrarySound(cashSound, "cashSound"); SoundManager.getInstance().addLibrarySound(beepSound, "beepSound"); houseArray = [[393.6, 402.55, 1], [44.8, 97.8, 1], [177.05, 34.85, 1], [244.6, 50.45, 2], [186.8, 83.4, 2], [309.65, 82.85, 3], [251, 111.65, 3], [373.15, 133.5, 3], [436.8, 153.75, 3], [363.85, 186.7, 3], [305.7, 170.25, 3], [287.05, 217.45, 3], [532.7, 194.25, 3], [474.85, 217.8, 3], [414.6, 244.5, 3], [353.6, 270.75, 3], [560.3, 230.9, 1], [509.2, 253.2, 1], [458.7, 277.95, 1], [406.5, 301.35, 1], [511.6, 322.35, 1], [468.2, 350.05, 1], [547, 347.6, 1], [513.1, 373.85, 1], [158.75, 239.45, 2], [108.8, 263, 2], [65.2, 288.45, 2], [91.45, 321.15, 2], [153.1, 287.3, 2], [208.55, 255.85, 2], [122, 127.4, 2], [172.95, 149.55, 2], [74.55, 154.85, 2], [122.6, 180.05, 2], [261.7, 318.9, 1], [206.8, 347.35, 1], [316.55, 343.95, 1], [256.3, 377.3, 1], [125.45, 58.05, 1]]; houseArray2 = [[244.6, 50.45], [186.8, 83.4], [158.75, 239.45], [108.8, 263], [65.2, 288.45], [91.45, 321.15], [153.1, 287.3], [208.55, 255.85], [122, 127.4], [172.95, 149.55], [74.55, 154.85], [122.6, 180.05]]; request = new URLRequest("http://www.girlsgames123.com/?utm_source=brandedgames&utm_medium=mansionmania"); } } }//package
Section 26
//midHouse (midHouse) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class midHouse extends MovieClip { public var priceMov:MovieClip; public var priceAdder:Number;// = 3 public var timer:Number;// = 300 public var price:Number; public var maxPrice:Number;// = 516 public var houseState:String; public var builted:Boolean;// = false public var hargaAwal:Number; public var intvVal;// = 100 public var interval:uint; public var priceAwal:Number;// = 320 public function midHouse(){ builted = false; priceAwal = 320; priceAdder = 3; timer = 300; intvVal = 100; maxPrice = 516; super(); addFrameScript(0, frame1, 33, frame34, 75, frame76, 94, frame95); houseState = "unbuilted"; price = priceAwal; addEventListener(MouseEvent.CLICK, houseClicked); addEventListener(Event.ENTER_FRAME, mainLoop); interval = setInterval(moneyUpdate, intvVal); } function frame76(){ stop(); } public function houseReset(){ trace("house reset"); hargaAwal = 0; price = priceAwal; if (priceAdder < 0){ priceAdder = (priceAdder * -1); }; gotoAndPlay(77); timer = 300; intvVal = 100; clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); builted = false; houseState = "unbuilted"; } function frame1(){ stop(); } function frame95(){ stop(); } function frame34(){ stop(); } public function moneyUpdate(){ if (!mainClass(root).gamePaused){ if (builted){ intervalHandler(); price = (price + priceAdder); }; }; } public function intervalHandler(){ if (price > (maxPrice - 10)){ if (intvVal == 100){ intvVal = 500; } else { intvVal = 100; }; trace("turning point"); clearInterval(interval); interval = setInterval(moneyUpdate, intvVal); }; } public function houseClicked(_arg1:MouseEvent){ switch (houseState){ case "builted": if (mainClass(root).money >= price){ hargaAwal = price; mainClass(root).money = (mainClass(root).money - price); this.play(); houseState = "buyed"; SoundManager.getInstance().playSound("cashSound"); } else { mainClass(root).displayNotEnough(this.x, this.y); }; break; case "buyed": mainClass(root).money = (mainClass(root).money + price); mainClass(root).displayScoreAnim(this.x, this.y, (price - hargaAwal)); houseReset(); this.play(); break; }; } public function mainLoop(_arg1:Event){ if (mainClass(root)){ if (mainClass(root).gameIsOver){ clearInterval(interval); mainClass(root).removeObj(this); }; if (currentFrame == 94){ gotoAndStop(1); }; if (currentFrame == 34){ if (!mainClass(root).gamePaused){ timer--; houseState = "builted"; if (timer == 0){ houseReset(); }; }; } else { if (currentFrame == 76){ houseState = "buyed"; }; }; if (priceMov){ if ((((currentFrame >= 34)) && ((currentFrame <= 76)))){ if ((((price >= maxPrice)) || ((price == 0)))){ priceAdder = (priceAdder * -1); price = (price + priceAdder); }; if (priceAdder > 0){ priceMov.priceArrow.gotoAndStop(1); } else { priceMov.priceArrow.gotoAndStop(2); }; builted = true; priceMov.priceDisp.text = String(price); } else { price = priceAwal; builted = false; priceMov.priceDisp.text = ""; }; }; }; } } }//package
Section 27
//pauseScreen (pauseScreen) package { import flash.events.*; import flash.display.*; public class pauseScreen extends MovieClip { public function pauseScreen(){ addEventListener(MouseEvent.CLICK, unPause); } public function unPause(_arg1:MouseEvent){ if (mainClass(root)){ mainClass(root).pauseTheGame(); mainClass(root).removeObj(this); }; } } }//package
Section 28
//preloaderMain (preloaderMain) package { import flash.events.*; import flash.display.*; import flash.net.*; public class preloaderMain extends MovieClip { public var preloadBar:MovieClip; var t;// = 0 var scale:Number; public var loadingBorder:MovieClip; public var walkAnim:MovieClip; var request:URLRequest; var mainMov:mainClass; public var girlAnim:MovieClip; public var startBut:SimpleButton; public var preloadBut:SimpleButton; public function preloaderMain(_arg1:mainClass){ t = 0; super(); mainMov = _arg1; stop(); request = new URLRequest("http://www.girlsgames123.com/?utm_source=brandedgames&utm_medium=mansionmania"); preloadBut.addEventListener(MouseEvent.CLICK, mouseClick); startBut.addEventListener(MouseEvent.CLICK, startButClicked); preloadBar.scaleX = 0; addEventListener(Event.ENTER_FRAME, mainLoop); startBut.alpha = 0; } public function mouseClick(_arg1:MouseEvent){ navigateToURL(request, "_blank"); } public function startButClicked(_arg1:MouseEvent){ mainClass(root).gameBegin(); } public function mainLoop(_arg1:Event){ girlAnim.y = (girlAnim.y + (Math.sin((t = (t + 0.12))) * 2)); if (mainClass(root)){ scale = (int(((mainMov.loadedBytes * 100) / mainMov.totalBytes)) / 100); }; if (preloadBar.scaleX < scale){ preloadBar.scaleX = (preloadBar.scaleX + 0.005); }; if ((((preloadBar.scaleX > 0.9)) && ((scale == 1)))){ showPlayBut(); }; } public function showPlayBut(){ startBut.alpha = 1; preloadBar.alpha = 0; loadingBorder.alpha = 0; } } }//package
Section 29
//scoreAnim (scoreAnim) package { import flash.events.*; import flash.display.*; import flash.text.*; public class scoreAnim extends MovieClip { public var score:TextField; var mainMov:mainClass; public function scoreAnim(){ addEventListener(Event.ENTER_FRAME, mainLoop); } public function mainLoop(_arg1:Event){ if (mainClass(root)){ mainMov = mainClass(root); if (currentFrame == 19){ mainMov.removeObj(this); }; }; } } }//package
Section 30
//screenManager (screenManager) package { import flash.display.*; public class screenManager extends Sprite { public var splash_screen:Sprite; public var game_over_screen:Sprite; public var highScore_screen:Sprite; public var how_to_screen:Sprite; public var play_screen:Sprite; public function screenManager(){ showSplash(); trace("hello world"); } public function showGameOver(){ game_over_screen = new gameOver(this); removeChild(play_screen); play_screen = null; addChild(game_over_screen); } public function playTheGame(){ play_screen = new inGame(this); addChild(play_screen); gameStart(); if (splash_screen){ removeChild(splash_screen); splash_screen = null; }; if (how_to_screen){ removeChild(how_to_screen); how_to_screen = null; }; } public function showHighScore(){ highScore_screen = new highScoreTable(this); addChild(highScore_screen); } public function gameStart(){ trace("permainan mulai"); mainClass(root).gameInit(); } public function showSplash(){ splash_screen = new splash(this); addChild(splash_screen); trace("hello world"); if (highScore_screen){ removeChild(highScore_screen); highScore_screen = null; }; if (game_over_screen){ removeChild(game_over_screen); game_over_screen = null; }; } public function showHowTo(){ how_to_screen = new howTo(this); removeChild(splash_screen); splash_screen = null; addChild(how_to_screen); } } }//package
Section 31
//SoundManager (SoundManager) package { import flash.media.*; import flash.utils.*; import flash.net.*; public class SoundManager { private var _soundsDict:Dictionary; private var _sounds:Array; private static var _instance:SoundManager; private static var _allowInstance:Boolean; public function SoundManager(){ this._soundsDict = new Dictionary(true); this._sounds = new Array(); if (!SoundManager._allowInstance){ throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword.")); }; } public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{ } public function get sounds():Array{ return (this._sounds); } public function getSoundDuration(_arg1:String):Number{ return (this._soundsDict[_arg1].sound.length); } public function setSoundVolume(_arg1:String, _arg2:Number):void{ var _local3:Object; var _local4:SoundTransform; _local3 = this._soundsDict[_arg1]; _local4 = _local3.channel.soundTransform; _local4.volume = _arg2; _local3.channel.soundTransform = _local4; } public function getSoundVolume(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.soundTransform.volume); } public function addLibrarySound(_arg1, _arg2:String):Boolean{ var _local3:int; var _local4:Object; var _local5:Sound; _local3 = 0; while (_local3 < this._sounds.length) { if (this._sounds[_local3].name == _arg2){ return (false); }; _local3++; }; _local4 = new Object(); _local5 = new (_arg1); _local4.name = _arg2; _local4.sound = _local5; _local4.channel = new SoundChannel(); _local4.position = 0; _local4.paused = true; _local4.volume = 1; _local4.startTime = 0; _local4.loops = 0; _local4.pausedByAll = false; this._soundsDict[_arg2] = _local4; this._sounds.push(_local4); return (true); } public function toString():String{ return (getQualifiedClassName(this)); } public function isSoundPaused(_arg1:String):Boolean{ return (this._soundsDict[_arg1].paused); } public function removeAllSounds():void{ var _local1:int; _local1 = 0; while (_local1 < this._sounds.length) { this._sounds[_local1] = null; _local1++; }; this._sounds = new Array(); this._soundsDict = new Dictionary(true); } public function getSoundPosition(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.position); } public function stopAllSounds(_arg1:Boolean=true):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.stopSound(_local3); }; } else { this.stopSound(_local3); }; _local2++; }; } public function removeSound(_arg1:String):void{ var _local2:int; _local2 = 0; while (_local2 < this._sounds.length) { if (this._sounds[_local2].name == _arg1){ this._sounds[_local2] = null; this._sounds.splice(_local2, 1); }; _local2++; }; delete this._soundsDict[_arg1]; } public function muteAllSounds():void{ var _local1:int; var _local2:String; _local1 = 0; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; this.setSoundVolume(_local2, 0); _local1++; }; } public function stopSound(_arg1:String):void{ var _local2:Object; _local2 = this._soundsDict[_arg1]; _local2.paused = true; _local2.channel.stop(); _local2.position = _local2.channel.position; } public function pauseAllSounds(_arg1:Boolean=true):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.pauseSound(_local3); }; } else { this.pauseSound(_local3); }; _local2++; }; } public function playAllSounds(_arg1:Boolean=false):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (this._soundsDict[_local3].pausedByAll){ this._soundsDict[_local3].pausedByAll = false; this.playSound(_local3); }; } else { this.playSound(_local3); }; _local2++; }; } public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false):Boolean{ var _local5:int; var _local6:Object; var _local7:Sound; _local5 = 0; while (_local5 < this._sounds.length) { if (this._sounds[_local5].name == _arg2){ return (false); }; _local5++; }; _local6 = new Object(); _local7 = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg4)); _local6.name = _arg2; _local6.sound = _local7; _local6.channel = new SoundChannel(); _local6.position = 0; _local6.paused = true; _local6.volume = 1; _local6.startTime = 0; _local6.loops = 0; _local6.pausedByAll = false; this._soundsDict[_arg2] = _local6; this._sounds.push(_local6); return (true); } public function unmuteAllSounds():void{ var _local1:int; var _local2:String; var _local3:Object; var _local4:SoundTransform; _local1 = 0; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; _local3 = this._soundsDict[_local2]; _local4 = _local3.channel.soundTransform; _local4.volume = _local3.volume; _local3.channel.soundTransform = _local4; _local1++; }; } public function isSoundPausedByAll(_arg1:String):Boolean{ return (this._soundsDict[_arg1].pausedByAll); } public function getSoundObject(_arg1:String):Sound{ return (this._soundsDict[_arg1].sound); } public function pauseSound(_arg1:String):void{ var _local2:Object; _local2 = this._soundsDict[_arg1]; _local2.paused = true; _local2.position = _local2.channel.position; _local2.channel.stop(); } public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{ var _local5:Object; _local5 = this._soundsDict[_arg1]; _local5.volume = _arg2; _local5.startTime = _arg3; _local5.loops = _arg4; if (_local5.paused){ _local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume)); } else { _local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume)); }; _local5.paused = false; } public static function getInstance():SoundManager{ if (SoundManager._instance == null){ SoundManager._allowInstance = true; SoundManager._instance = new (SoundManager); SoundManager._allowInstance = false; }; return (SoundManager._instance); } } }//package
Section 32
//splash (splash) package { import flash.events.*; import flash.display.*; public class splash extends Sprite { public var highScoreBut:SimpleButton; public var playBut:SimpleButton; var mainMov:screenManager; public var logoBut:SimpleButton; public function splash(_arg1:screenManager){ mainMov = _arg1; playBut.addEventListener(MouseEvent.CLICK, playButClicked); highScoreBut.addEventListener(MouseEvent.CLICK, highScoreButClicked); logoBut.addEventListener(MouseEvent.CLICK, logoButClicked); } public function logoButClicked(_arg1:MouseEvent){ mainClass(root).goToSite2(); } public function highScoreButClicked(_arg1:MouseEvent){ mainMov.showHighScore(); } public function howToButClicked(_arg1:MouseEvent){ } public function playButClicked(_arg1:MouseEvent){ mainMov.showHowTo(); } } }//package

Library Items

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Symbol 2 Sound {beepSound}
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Symbol 295 MovieClipUses:279Used by:337
Symbol 296 GraphicUsed by:322
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:322
Symbol 299 GraphicUsed by:322
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:322
Symbol 302 GraphicUsed by:322
Symbol 303 GraphicUsed by:322
Symbol 304 GraphicUsed by:322
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:322
Symbol 307 GraphicUsed by:322
Symbol 308 GraphicUsed by:322
Symbol 309 GraphicUsed by:314
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:314 322
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:309 311 312 265 313Used by:322
Symbol 315 GraphicUsed by:322
Symbol 316 GraphicUsed by:322
Symbol 317 GraphicUsed by:322
Symbol 318 GraphicUsed by:322
Symbol 319 GraphicUsed by:322
Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClip {mansion_mania3_fla.head3_33}Uses:296 298 299 301 302 303 265 304 306 307 308 314 315 311 316 317 318 319 320 321Used by:337
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:337
Symbol 325 GraphicUsed by:337
Symbol 326 MovieClipUses:288Used by:337
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClip {mansion_mania3_fla.v_41}Uses:327 328Used by:337
Symbol 330 GraphicUsed by:337
Symbol 331 GraphicUsed by:337
Symbol 332 GraphicUsed by:337
Symbol 333 GraphicUsed by:337
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24}Uses:242 289 260 291 292 294 295 252 322 324 325 257 271 326 329 330 331 332 333 334 335 336Used by:349
Symbol 338 GraphicUsed by:340
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:338 339 118Used by:349
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:349
Symbol 343 GraphicUsed by:344 346
Symbol 344 ButtonUses:343Used by:349
Symbol 345 TextUses:120Used by:346
Symbol 346 ButtonUses:343 345Used by:349
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:349
Symbol 349 MovieClip {preloaderMain}Uses:230 283 337 340 342 344 346 348

Instance Names

"priceDisp"Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} Frame 1Symbol 5 EditableText
"priceArrow"Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116} Frame 1Symbol 8 MovieClip {mansion_mania3_fla.priceArrow_117}
"priceMov"Symbol 43 MovieClip {highHouse} Frame 1Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116}
"priceMov"Symbol 63 MovieClip {lowHouse} Frame 1Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116}
"priceMov"Symbol 102 MovieClip {midHouse} Frame 1Symbol 9 MovieClip {mansion_mania3_fla.Sprite163_116}
"playBut"Symbol 123 MovieClip {splash} Frame 1Symbol 110 Button
"highScoreBut"Symbol 123 MovieClip {splash} Frame 1Symbol 114 Button
"logoBut"Symbol 123 MovieClip {splash} Frame 1Symbol 122 Button
"playBut"Symbol 139 MovieClip {howTo} Frame 1Symbol 110 Button
"moneyDisp"Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} Frame 1Symbol 144 EditableText
"monthDisp"Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} Frame 1Symbol 146 EditableText
"yearDisp"Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71} Frame 1Symbol 148 EditableText
"dispMov"Symbol 179 MovieClip {inGame} Frame 1Symbol 149 MovieClip {mansion_mania3_fla.Timeline_71}
"pauseBut"Symbol 179 MovieClip {inGame} Frame 1Symbol 173 MovieClip {mansion_mania3_fla.Symbol2_76}
"mansionBut"Symbol 179 MovieClip {inGame} Frame 1Symbol 178 Button
"toMenuBut"Symbol 205 MovieClip {highScoreTable} Frame 1Symbol 198 Button
"logoBut"Symbol 205 MovieClip {highScoreTable} Frame 1Symbol 122 Button
"scoreDisp"Symbol 205 MovieClip {highScoreTable} Frame 1Symbol 202 EditableText
"nameDisp"Symbol 205 MovieClip {highScoreTable} Frame 1Symbol 203 EditableText
"submitBut"Symbol 216 MovieClip {gameOverScreen} Frame 1Symbol 215 Button
"logoBut"Symbol 216 MovieClip {gameOverScreen} Frame 1Symbol 122 Button
"scoreDisp"Symbol 226 MovieClip {gameOver} Frame 1Symbol 218 EditableText
"toHighScoreBut"Symbol 226 MovieClip {gameOver} Frame 1Symbol 224 Button
"toMenuBut"Symbol 226 MovieClip {gameOver} Frame 1Symbol 198 Button
"nameInput"Symbol 226 MovieClip {gameOver} Frame 1Symbol 225 EditableText
"logoBut"Symbol 226 MovieClip {gameOver} Frame 1Symbol 122 Button
"score"Symbol 229 MovieClip {scoreAnim} Frame 1Symbol 227 EditableText
"score"Symbol 229 MovieClip {scoreAnim} Frame 19Symbol 228 EditableText
"head"Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24} Frame 1Symbol 322 MovieClip {mansion_mania3_fla.head3_33}
"girlAnim"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 283 MovieClip
"walkAnim"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24}
"walkAnim"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 337 MovieClip {mansion_mania3_fla.gir2l_walking_24}
"preloadBar"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 342 MovieClip
"preloadBut"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 344 Button
"startBut"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 346 Button
"loadingBorder"Symbol 349 MovieClip {preloaderMain} Frame 1Symbol 348 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"Appear"Symbol 43 MovieClip {highHouse} Frame 3
"Buy"Symbol 43 MovieClip {highHouse} Frame 34
"Sell"Symbol 43 MovieClip {highHouse} Frame 52
"Disappear"Symbol 43 MovieClip {highHouse} Frame 76
"Appear"Symbol 63 MovieClip {lowHouse} Frame 3
"Buy"Symbol 63 MovieClip {lowHouse} Frame 34
"Sell"Symbol 63 MovieClip {lowHouse} Frame 52
"Disappear"Symbol 63 MovieClip {lowHouse} Frame 76
"Appear"Symbol 102 MovieClip {midHouse} Frame 3
"Buy"Symbol 102 MovieClip {midHouse} Frame 34
"Sell"Symbol 102 MovieClip {midHouse} Frame 52
"Disappear"Symbol 102 MovieClip {midHouse} Frame 76




http://swfchan.com/51/251005/info.shtml
Created: 5/1 -2023 13:19:45 Last modified: 5/1 -2023 13:19:45 Server time: 15/05 -2024 21:10:59