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xenotactic 2 hacked.swf

This is the info page for
Flash #252000

(Click the ID number above for more basic data on this flash file.)


Text
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LOADED : 100 %

GFX container

99

level

screen

999999999

--

9999$

99999

Next attack: #00
99 SMALL units Lv[2]
GROUND / AUTO-REPAIR

00:00

MESSAGE
MESSAGE
MESSAGE
MESSAGE

start

$

ARE YOU SURE ?

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">v1.0</font></p>

finish mission 1
to unlock

finish mission 2
to unlock

finish mission 3
to unlock

only available at
onlinegamesquad.com
or
free-online-games-
directory.com

finish mission 4
to unlock

finish mission 5
to unlock

tower

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">2</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">3</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">4</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">5</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">6</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">7</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">8</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">9</font></p>

<p align="left"><font face="verdana" size="9" color="#ffff00" letterSpacing="0.000000" kerning="0">X</font></p>

enemys

Click here to play

cancel

ActionScript [AS1/AS2]

Frame 1
Stage.scaleMode = "noScale"; Stage.showMenu = false; fscommand ("trapallkeys", "true"); _quality = "Medium"; stop();
Frame 2
function onlineCheck() { if (_parent != undefined) { info.gotoAndStop(2); stop(); } if (_url.substr(1, 4) == "file") { info.gotoAndStop(2); stop(); } if (fnIsWinNet()) { stop(); info.gotoAndStop(2); } } function securityCheck() { if (_url.split("/")[2].indexOf("www.thebestwebgames") < 0) { _root.demo = false; } } function fnIsWinNet() { if (_url.substr(1, 4) == "http") { return(true); } return(false); } _root.biscuit = SharedObject.getLocal("xt2"); System.security.allowDomain("www.onlinegamesquad.com", "www.free-online-games-directory.com", "www.thebestwebgames.com"); securityCheck();
Frame 3
stop();
Instance of Symbol 946 MovieClip in Frame 3
onClipEvent (load) { if (_root.demo != true) { _parent.nextFrame(); } }
Frame 4
stop(); var oldchoisie; var listener = new Object(); listener.onMouseWheel = function () { _root.oldchoisie._mcObject.sel.gotoAndStop(1); _root.mcGame._cursorCurrent.clear(); _root.mcGame._layerCanvas.clear(); _root.mcGame._mcMissionUI.zero(); _root.mcGame._mcMissionUI.level.text = "--"; _root.mcGame._mcMissionUI.nom.text = "--"; _root.oldchoisie = 0; _root.choisie = 0; }; Mouse.addListener(listener);
Instance of Symbol 948 MovieClip in Frame 4
/* no clip actions */
Symbol 1 MovieClip [aso#01324] Frame 1
#initclip 18 Object.registerClass("aso#01324", aso#22496); #endinitclip
Symbol 16 MovieClip Frame 1
stop(); var i = 0; var total = _root.getBytesTotal(); onEnterFrame = function () { var _local4 = _root.getBytesLoaded(); var _local3 = _local4 / total; var _local2 = Math.round(_local3 * 100); _root.loa = ("LOADED : " + _local2) + " %"; loadbar._width = _local2 * 3.35; if (_local2 == 100) { _root.play(); } };
Symbol 20 MovieClip Frame 7
this.removeMovieClip(); stop();
Symbol 949 MovieClip [aso#04529.aso#16507] Frame 0
class aso#16507 extends MovieClip { var _parent; function aso#16507 () { super(); } function dispatchMessage(__numMessage, __objParam, __mcInvoker) { if (__numMessage == undefined) { __numMessage = MSG_UNDEFINED; } if (__mcInvoker == undefined) { __mcInvoker = this; } var _local3 = _parent; do { if (_local3 instanceof aso#16507) { _local3.processMessage(__numMessage, __objParam, __mcInvoker); return(true); } _local3 = _local3._parent; } while (_local3 != _root); return(false); } function processMessage(__numMessage, __objParam, __mcInvoker) { dispatchMessage(__numMessage, __objParam, __mcInvoker); } static var MSG_UNDEFINED = 0; static var MSG_TOGGLEPRESS = 1; static var MSG_MOUSECLICK = 2; static var MSG_MOUSEOVER = 3; static var MSG_MOUSEOUT = 4; static var MSG_TARGETLOST = 5; static var MSG_READYTOSHOOT = 6; static var MSG_SPLASHEFFECT = 7; static var MSG_CREATEGFX = 8; static var MSG_ENEMYDEAD = 9; static var MSG_ENEMYPASSED = 10; static var MSG_HURRYATTACK = 11; static var MSG_QUITGAME = 12; static var MSG_PAUSEGAME = 13; }
Symbol 950 MovieClip [aso#04529.aso#22496] Frame 0
class aso#22496 extends aso#16507 { var _parent, _numState, _mcMainScreen, _mcOptionsScreen, _mcRulesScreen, _mcViewScoreScreen, _mcSaveScoreScreen, _mcMissionUI, _mcGamePaused, _mcQuitDialog, _mcGameOverDialog, _mapCurrent, _cursorCurrent, _layerCanvas, attachMovie, numMap, numProgram, _arrAbilities, _numMoneyEarned, numScore, _arrQuests1, _arrQuests2, _arrQuests3, _boolPaused, _boolInit, onEnterFrame, _numFunds, _numPopulation, _numProgram, _numProgramPtr, _numEnemiesTimer, _numEnemiesPeriod, _boolPausedBeforeQuit; function aso#22496 () { super(); aso#97148.createSoundService(aso#65811.SOUND_NAMES, _parent, 9999); numState = (STATE_MAINSCREEN); } function get numState() { return(_numState); } function set numState(__numValue) { if (_numState != __numValue) { _numState = __numValue; _mcMainScreen.removeMovieClip(); _mcOptionsScreen.removeMovieClip(); _mcRulesScreen.removeMovieClip(); _mcViewScoreScreen.removeMovieClip(); _mcSaveScoreScreen.removeMovieClip(); _mcMissionUI.removeMovieClip(); _mcGamePaused.removeMovieClip(); _mcQuitDialog.removeMovieClip(); _mcGameOverDialog.removeMovieClip(); _mapCurrent.removeMovieClip(); _cursorCurrent.removeMovieClip(); _layerCanvas.removeMovieClip(); switch (_numState) { case STATE_MAINSCREEN : attachMovie("aso#19291", "_mcMainScreen", 1); var _local3 = aso#97148.getSoundAt(aso#65811.SND_MAINLOOP); _local3.setVolume(100); aso#97148.playLoopSound(aso#65811.SND_MAINLOOP); break; case STATE_OPTIONSSCREEN : attachMovie("aso#68595", "_mcOptionsScreen", 1); _local3 = aso#97148.getSoundAt(aso#65811.SND_MAINLOOP); _local3.setVolume(100); aso#97148.playLoopSound(aso#65811.SND_MAINLOOP); break; case STATE_RULESSCREEN : attachMovie("aso#93943", "_mcRulesScreen", 1); _local3 = aso#97148.getSoundAt(aso#65811.SND_MAINLOOP); _local3.setVolume(100); aso#97148.playLoopSound(aso#65811.SND_MAINLOOP); break; case STATE_VIEWSCORE : attachMovie("aso#46031", "_mcViewScoreScreen", 1); _local3 = aso#97148.getSoundAt(aso#65811.SND_MAINLOOP); _local3.setVolume(100); aso#97148.playLoopSound(aso#65811.SND_MAINLOOP); break; case STATE_SAVESCORE : attachMovie("aso#14694", "_mcSaveScoreScreen", 1); _local3 = aso#97148.getSoundAt(aso#65811.SND_MAINLOOP); _local3.setVolume(100); aso#97148.playLoopSound(aso#65811.SND_MAINLOOP); break; case STATE_MISSION : attachMovie("id_map", "_mapCurrent", 1); attachMovie("id_layer", "_layerCanvas", 3); attachMovie("aso#55225", "_cursorCurrent", 4); attachMovie("aso#23888", "_mcMissionUI", 5, {_x:0}); if (numMap == undefined) { numMap = 1; } if (numProgram == undefined) { numProgram = 0; } _mcMissionUI.ads.gotoAndStop(random(2) + 1); loadMission(numMap, numProgram); _cursorCurrent.initCursor(_mapCurrent); aso#28485.RANGE_BONUS = 0; _arrAbilities = new Array(); _arrAbilities.push(new aso#79181(aso#79181.TYPE_SELL, _mcMissionUI._mcBtnAbility1, 1)); _arrAbilities.push(new aso#79181(aso#79181.TYPE_MISSILE, _mcMissionUI._mcBtnAbility2, 0)); _arrAbilities.push(new aso#79181(aso#79181.TYPE_WALL, _mcMissionUI._mcBtnAbility3, 1)); _arrAbilities.push(new aso#79181(aso#79181.TYPE_TIMEBOMB, _mcMissionUI._mcBtnAbility4, 0)); _arrAbilities.push(new aso#79181(aso#79181.TYPE_MONEYBONUS, undefined, 0)); _arrAbilities.push(new aso#79181(aso#79181.TYPE_TOWERBONUS, undefined, 0)); numFunds = (INITIAL_FUNDS); _numMoneyEarned = 1215752191 /* 0x4876E7FF */; numPopulation = (INITIAL_POPULATION); numScore = 0; _arrQuests1 = new Array(new aso#53833(aso#53833.TYPE_TOWERS1_1), new aso#53833(aso#53833.TYPE_TOWERS1_2), new aso#53833(aso#53833.TYPE_TOWERS1_3), new aso#53833(aso#53833.TYPE_TOWERS1_4), new aso#53833(aso#53833.TYPE_TOWERS1_5)); _arrQuests2 = new Array(new aso#53833(aso#53833.TYPE_TOWERS2_1), new aso#53833(aso#53833.TYPE_TOWERS2_2), new aso#53833(aso#53833.TYPE_TOWERS2_3), new aso#53833(aso#53833.TYPE_TOWERS2_4), new aso#53833(aso#53833.TYPE_TOWERS2_5)); _arrQuests3 = new Array(new aso#53833(aso#53833.TYPE_STRUCTURES_1), new aso#53833(aso#53833.TYPE_STRUCTURES_2), new aso#53833(aso#53833.TYPE_STRUCTURES_3), new aso#53833(aso#53833.TYPE_STRUCTURES_4), new aso#53833(aso#53833.TYPE_STRUCTURES_5)); var _local2 = 1; while (_local2 <= 3) { this["_arrQuests" + _local2].current = -1; _local2++; } _boolPaused = false; _boolInit = true; onEnterFrame = oefProcessMission; _local3 = aso#97148.getSoundAt(aso#65811.SND_MAINLOOP); _local3.setVolume(30); aso#97148.playLoopSound(aso#65811.SND_MAINLOOP); } } //return(numState); } function get numFunds() { return(_numFunds); } function set numFunds(__numValue) { _numFunds = __numValue; if (_numFunds < 0) { _numFunds = 0; } _mcMissionUI.updatePriceColor(_numFunds); _arrQuests2[2].numPoints = _numFunds; if (_arrQuests2[2].boolActive) { _mcMissionUI.updateQuest(2, 3, _arrQuests2[2]); } _mcMissionUI.textFunds.text = String(_numFunds); //return(numFunds); } function get numPopulation() { return(_numPopulation); } function set numPopulation(__numValue) { _numPopulation = __numValue; if (_numPopulation <= 0) { _numPopulation = 0; } _mcMissionUI.textPopulation.text = String(_numPopulation); _mcMissionUI.shield.gotoAndStop(_numPopulation); //return(numPopulation); } function get boolPaused() { return(_boolPaused); } function set boolPaused(__boolValue) { if (numState == STATE_MISSION) { _boolPaused = __boolValue; _mapCurrent.__set__boolPaused(__boolValue); if (_boolPaused) { attachMovie("mc_gamepaused", "_mcGamePaused", 100, {_x:0, _y:0}); onEnterFrame = null; _layerCanvas.clear(); _cursorCurrent.clear(); } else { _mcGamePaused.removeMovieClip(); onEnterFrame = oefProcessMission; } _mcMissionUI.boolEnabled = !_boolPaused; if (!_mapCurrent.__get__noEnemies()) { _mcMissionUI._btnStartAttack._visible = false; } } //return(boolPaused); } function processMessage(__numMessage, __objParam, __mcInvoker) { switch (__numMessage) { case aso#16507.MSG_TOGGLEPRESS : var _local6 = aso#35866(__mcInvoker); if (_mcMissionUI.hitTest(_root._xmouse, _root._ymouse, true)) { if (__objParam.isHit) { _local6.__set__boolPressed(!_local6.__get__boolPressed()); } else { _local6.__set__boolPressed(false); } _cursorCurrent.clear(); } if (__objParam.isHit && (_local6.__get__boolPressed())) { switch (_local6) { case _mcMissionUI._mcTabPage1._mcBtnBuilding1 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_1_1); break; case _mcMissionUI._mcTabPage1._mcBtnBuilding2 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_1_2); break; case _mcMissionUI._mcTabPage1._mcBtnBuilding3 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_1_3); break; case _mcMissionUI._mcTabPage1._mcBtnBuilding4 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_1_4); break; case _mcMissionUI._mcTabPage1._mcBtnBuilding5 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_1_5); break; case _mcMissionUI._mcTabPage2._mcBtnBuilding1 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_2_1); break; case _mcMissionUI._mcTabPage2._mcBtnBuilding2 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_2_2); break; case _mcMissionUI._mcTabPage2._mcBtnBuilding3 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_2_3); break; case _mcMissionUI._mcTabPage2._mcBtnBuilding4 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_2_4); break; case _mcMissionUI._mcTabPage2._mcBtnBuilding5 : _cursorCurrent.attachBuilding(aso#28485.TYPE_TOWER_2_5); break; case _mcMissionUI._mcTabPage3._mcBtnBuilding1 : _cursorCurrent.attachBuilding(aso#28485.TYPE_BULIDING_1); break; case _mcMissionUI._mcTabPage3._mcBtnBuilding2 : _cursorCurrent.attachBuilding(aso#28485.TYPE_BULIDING_2); break; case _mcMissionUI._mcTabPage3._mcBtnBuilding3 : _cursorCurrent.attachBuilding(aso#28485.TYPE_BULIDING_3); break; case _mcMissionUI._mcTabPage3._mcBtnBuilding4 : _cursorCurrent.attachBuilding(aso#28485.TYPE_BULIDING_4); break; case _mcMissionUI._mcTabPage3._mcBtnBuilding5 : _cursorCurrent.attachBuilding(aso#28485.TYPE_BULIDING_5); break; case _mcMissionUI._mcBtnAbility1 : _cursorCurrent.attachAbility(aso#79181.TYPE_SELL); break; case _mcMissionUI._mcBtnAbility2 : _cursorCurrent.attachAbility(aso#79181.TYPE_MISSILE); break; case _mcMissionUI._mcBtnAbility3 : _cursorCurrent.attachAbility(aso#79181.TYPE_WALL); break; case _mcMissionUI._mcBtnAbility4 : _cursorCurrent.attachAbility(aso#79181.TYPE_TIMEBOMB); } } break; case aso#16507.MSG_MOUSECLICK : if (((_cursorCurrent.__get__numState() != aso#41855.STATE_CLEAR) && (!__objParam.free)) && (!__objParam.out)) { aso#97148.playSound(aso#65811.SND_ERROR); } if ((((_cursorCurrent.__get__numState() == aso#41855.STATE_BUILDING) && (__objParam.free)) && (!__objParam.out)) && (numFunds < _cursorCurrent.__get__buildingCursor()._numPrice)) { _mcMissionUI.showMessage("NOT ENOUGH\nMONEY!", true); } if ((((_cursorCurrent.__get__numState() == aso#41855.STATE_BUILDING) && (__objParam.free)) && (!__objParam.out)) && (numFunds >= _cursorCurrent.__get__buildingCursor()._numPrice)) { _mapCurrent.addBuilding(_cursorCurrent.__get__buildingCursor()); numFunds = (numFunds - _cursorCurrent.__get__buildingCursor()._numPrice); _cursorCurrent.refresh(); aso#97148.playSound(aso#65811.SND_CONSTRUCTION); switch (_cursorCurrent.__get__buildingCursor().__get__numType()) { case aso#28485.TYPE_TOWER_1_1 : _arrQuests3[0].numPoints++; if (_arrQuests3[0].boolActive) { _mcMissionUI.updateQuest(3, 1, _arrQuests3[0]); } break; case aso#28485.TYPE_TOWER_1_3 : _arrQuests3[2].numPoints++; if (_arrQuests3[2].boolActive) { _mcMissionUI.updateQuest(3, 3, _arrQuests3[2]); } break; case aso#28485.TYPE_TOWER_2_2 : _arrQuests1[2].numPoints++; if (_arrQuests1[2].boolActive) { _mcMissionUI.updateQuest(1, 3, _arrQuests1[2]); } break; case aso#28485.TYPE_TOWER_2_1 : _arrQuests3[3].numPoints++; if (_arrQuests3[3].boolActive) { _mcMissionUI.updateQuest(3, 4, _arrQuests3[3]); } break; case aso#28485.TYPE_TOWER_2_3 : _arrQuests3[2].numPoints++; if (_arrQuests3[2].boolActive) { _mcMissionUI.updateQuest(3, 3, _arrQuests3[2]); } break; case aso#28485.TYPE_BULIDING_1 : _arrAbilities[1].numSources++; break; case aso#28485.TYPE_BULIDING_2 : _arrAbilities[2].numSources++; _arrQuests3[4].numPoints++; if (_arrQuests3[4].boolActive) { _mcMissionUI.updateQuest(3, 5, _arrQuests3[4]); } break; case aso#28485.TYPE_BULIDING_3 : _arrAbilities[4].numSources++; break; case aso#28485.TYPE_BULIDING_4 : _arrAbilities[5].numSources++; aso#28485.RANGE_BONUS = aso#28485.RANGE_BONUS + 0.1; aso#91159.DAMAGE_BONUS = aso#91159.DAMAGE_BONUS + 0.1; _arrQuests2[3].numPoints++; if (_arrQuests2[3].boolActive) { _mcMissionUI.updateQuest(2, 4, _arrQuests2[3]); } break; case aso#28485.TYPE_BULIDING_5 : _arrAbilities[3].numSources++; _arrQuests1[4].numPoints++; if (!_arrQuests1[4].boolActive) { break; } _mcMissionUI.updateQuest(1, 5, _arrQuests1[4]); } _arrQuests3[1].numPoints++; if (_arrQuests3[1].boolActive) { _mcMissionUI.updateQuest(3, 2, _arrQuests3[1]); } } if (((_cursorCurrent.__get__numState() == aso#41855.STATE_ABILITY) && (__objParam.free)) && (!__objParam.out)) { var _local5; var _local8 = true; switch (_cursorCurrent.__get__numAbility()) { case aso#79181.TYPE_SELL : _local5 = 0; var _local9 = _mapCurrent.getBuildingAt(__objParam.i, __objParam.j); numFunds = (numFunds + Math.round(0.5 * _local9._numPrice)); switch (_local9.__get__numType()) { case aso#28485.TYPE_TOWER_1_1 : _arrQuests3[0].numPoints--; if (_arrQuests3[0].boolActive) { _mcMissionUI.updateQuest(3, 1, _arrQuests3[0]); } break; case aso#28485.TYPE_TOWER_1_3 : _arrQuests3[2].numPoints--; if (_arrQuests3[2].boolActive) { _mcMissionUI.updateQuest(3, 3, _arrQuests3[2]); } break; case aso#28485.TYPE_TOWER_2_1 : _arrQuests3[3].numPoints--; if (_arrQuests3[3].boolActive) { _mcMissionUI.updateQuest(3, 4, _arrQuests3[3]); } break; case aso#28485.TYPE_TOWER_2_2 : _arrQuests1[2].numPoints--; if (_arrQuests1[2].boolActive) { _mcMissionUI.updateQuest(1, 3, _arrQuests1[2]); } break; case aso#28485.TYPE_TOWER_2_3 : _arrQuests3[2].numPoints--; if (_arrQuests3[2].boolActive) { _mcMissionUI.updateQuest(3, 3, _arrQuests3[2]); } break; case aso#28485.TYPE_BULIDING_1 : _arrAbilities[1].numSources--; break; case aso#28485.TYPE_BULIDING_2 : _arrAbilities[2].numSources--; _arrQuests3[4].numPoints--; if (_arrQuests3[4].boolActive) { _mcMissionUI.updateQuest(3, 5, _arrQuests3[4]); } break; case aso#28485.TYPE_BULIDING_3 : _arrAbilities[4].numSources--; break; case aso#28485.TYPE_BULIDING_4 : _arrAbilities[5].numSources--; aso#28485.RANGE_BONUS = aso#28485.RANGE_BONUS - 0.1; aso#91159.DAMAGE_BONUS = aso#91159.DAMAGE_BONUS - 0.1; _arrQuests2[3].numPoints--; if (_arrQuests2[3].boolActive) { _mcMissionUI.updateQuest(2, 4, _arrQuests2[3]); } break; case aso#28485.TYPE_BULIDING_5 : _arrAbilities[3].numSources--; _arrQuests1[4].numPoints--; if (!_arrQuests1[4].boolActive) { break; } _mcMissionUI.updateQuest(1, 5, _arrQuests1[4]); } aso#97148.playSound(aso#65811.SND_SELL); _arrQuests3[1].numPoints--; if (_arrQuests3[1].boolActive) { _mcMissionUI.updateQuest(3, 2, _arrQuests3[1]); } _mapCurrent.deleteBuilding(_local9); _layerCanvas.clear(); break; case aso#79181.TYPE_MISSILE : _local5 = 1; var _local12 = {x:224, y:500, direction:new aso#73192(0, -1), altitude:aso#59822.ALTITUDE_BOTH, type:aso#91159.TYPE_MISSILE, targetsEnemy:false, targetX:_root._xmouse, targetY:_root._ymouse, speed:6}; _mapCurrent.addBlast(_local12); aso#97148.playSound(aso#65811.SND_NUCLEARLAUNCH); if (_arrQuests1[1].boolActive) { _arrQuests1[1].numPoints++; _mcMissionUI.updateQuest(1, 2, _arrQuests1[1]); } break; case aso#79181.TYPE_WALL : _local5 = 2; if (__objParam.free && (!__objParam.out)) { if (_mapCurrent.isHitWithGroundEnemy(__mcInvoker.mcCursor)) { _mcMissionUI.showMessage("YOU CAN'T INSTALL WALL\nOVER THE ENEMY!", true); _local8 = false; break; } if (!_mapCurrent.markCacheMatrix(__objParam.i, __objParam.j)) { _mcMissionUI.showMessage("YOU CAN'T\nBLOCK PATH!", true); _local8 = false; } else { if (numFunds > 9) { numFunds = (numFunds - 10); _mapCurrent.addWall(__objParam.i, __objParam.j); _mapCurrent.toggleGrid(false); aso#97148.playSound(aso#65811.SND_CONSTRUCTION); _arrQuests2[4].numPoints++; if (_arrQuests2[4].boolActive) { _mcMissionUI.updateQuest(2, 5, _arrQuests2[4]); } break; } _mcMissionUI.showMessage("NOT ENOUGH\nMONEY!", true); } } break; case aso#79181.TYPE_TIMEBOMB : _local5 = 3; _mapCurrent.applySplashEffect(new aso#85170(aso#85170.TYPE_TIMESTOP, undefined, 120), _root._xmouse, _root._ymouse, 100, aso#59822.ALTITUDE_BOTH); aso#97148.playSound(aso#65811.SND_TIMESTOP); } if (_local8) { if (_arrAbilities[_local5].reset()) { _cursorCurrent.clear(); } } } break; case aso#16507.MSG_MOUSEOVER : if ((((__mcInvoker instanceof aso#28485) && (__mcInvoker._boolTower)) && ((_cursorCurrent.__get__numState() == aso#41855.STATE_CLEAR) || (__objParam.forceShow))) && (!boolPaused)) { var _local10 = {x:__mcInvoker._mcObject.mcGun._x, y:__mcInvoker._mcObject.mcGun._y}; __mcInvoker._mcObject.localToGlobal(_local10); _layerCanvas.globalToLocal(_local10); var _local18 = _layerCanvas.addElement("id_tower_range", {_x:_local10.x, _y:_local10.y, _width:2 * Math.floor(__mcInvoker.numRange), _height:2 * Math.floor(__mcInvoker.numRange)}); } break; case aso#16507.MSG_MOUSEOUT : if (((__mcInvoker instanceof aso#28485) && (__mcInvoker._boolTower)) && ((_cursorCurrent.__get__numState() == aso#41855.STATE_CLEAR) || (__objParam.forceHide))) { _layerCanvas.clear(); } break; case aso#16507.MSG_TARGETLOST : if (__mcInvoker instanceof aso#28485) { var _local10 = {x:__mcInvoker._mcObject.mcGun._x, y:__mcInvoker._mcObject.mcGun._y}; __mcInvoker._mcObject.localToGlobal(_local10); __mcInvoker._enemyTarget = _mapCurrent.getNearestEnemy(_local10.x, _local10.y, Math.floor(__mcInvoker._numRange * (1 + aso#28485.RANGE_BONUS)), __mcInvoker._numAimingAltitude); } if (__mcInvoker instanceof aso#91159) { var _local10 = {x:__mcInvoker._mcObject._x, y:__mcInvoker._mcObject._y}; __mcInvoker.localToGlobal(_local10); __mcInvoker._mcTarget = _mapCurrent.getNearestEnemy(_local10.x, _local10.y, __objParam.range, __objParam.alt, __objParam.forbidden); } break; case aso#16507.MSG_READYTOSHOOT : aso#91159.Instigator = __mcInvoker; _mapCurrent.addBlast(__objParam, __mcInvoker); __mcInvoker._mcObject.mcGun.gotoAndPlay(2); break; case aso#16507.MSG_SPLASHEFFECT : _mapCurrent.applySplashEffect(__objParam.effect, __objParam.centerX, __objParam.centerY, __objParam.radius, __objParam.altitude); break; case aso#16507.MSG_CREATEGFX : _mapCurrent.addGFX(__objParam); break; case aso#16507.MSG_ENEMYDEAD : var _local11 = Math.round(__mcInvoker._numReward * (1 + (0.5 * _arrAbilities[4].numSources))); numFunds = (numFunds + _local11); _numMoneyEarned = _numMoneyEarned + _local11; _mapCurrent.addGFX(__objParam); if (__mcInvoker.numAltitude == aso#59822.ALTITUDE_AIR) { _arrQuests2[1].numPoints++; if (_arrQuests2[1].boolActive) { _mcMissionUI.updateQuest(2, 2, _arrQuests2[1]); } } if (__mcInvoker.numAltitude == aso#59822.ALTITUDE_AIR) { _arrQuests1[3].numPoints++; if (_arrQuests1[3].boolActive) { _mcMissionUI.updateQuest(1, 4, _arrQuests1[3]); } } __mcInvoker.remove(); if (_mapCurrent.__get__noEnemies()) { if (_numProgramPtr >= aso#34474.PROGRAMS[_numProgram].length) { showGameOverDialog(true); } else { _mcMissionUI._btnStartAttack._visible = true; } } break; case aso#16507.MSG_ENEMYPASSED : numPopulation = (numPopulation - 1); __mcInvoker.remove(); aso#97148.playSound(aso#65811.SND_POPDEAD, true); if (numPopulation == 0) { showGameOverDialog(false); } else if (_mapCurrent.__get__noEnemies()) { if (_numProgramPtr >= aso#34474.PROGRAMS[_numProgram].length) { showGameOverDialog(true); } else { _mcMissionUI._btnStartAttack._visible = true; } } break; case aso#16507.MSG_HURRYATTACK : _numEnemiesTimer = _numEnemiesPeriod; for (var _local7 in _arrAbilities) { _arrAbilities[_local7].numTimer = _arrAbilities[_local7].numTimer - _numEnemiesTimer; } break; case aso#16507.MSG_QUITGAME : _boolPausedBeforeQuit = boolPaused; boolPaused = (true); _mcMissionUI.switchServiceButtonsVisibility(false); attachMovie("mc_quitdialog", "_mcQuitDialog", 100, {_x:0, _y:0}); break; case aso#16507.MSG_PAUSEGAME : boolPaused = (__objParam.pause); } } function loadMission(__numMapID, __numProgramID) { _numProgram = __numProgramID; _numProgramPtr = 0; _numEnemiesPeriod = WAVE_TIME[numProgram]; _numEnemiesTimer = 0; _mapCurrent.loadMap(__numMapID); updateWaveScreen(aso#34474.PROGRAMS[_numProgram][_numProgramPtr]); } function createAttackWave(__objWave) { var _local4; if (__objWave.alt == WAVE_ALT_GROUND) { switch (__objWave.size) { case WAVE_SIZE_TINY : _local4 = aso#47844.TYPE_BAGGI; break; case WAVE_SIZE_SMALL : _local4 = aso#47844.TYPE_TRICYCLE; break; case WAVE_SIZE_MEDIUM : _local4 = aso#47844.TYPE_CAR; break; case WAVE_SIZE_BIG : _local4 = aso#47844.TYPE_HOWERTANK; } } else { switch (__objWave.size) { case WAVE_SIZE_TINY : _local4 = aso#47844.TYPE_PLANE; break; case WAVE_SIZE_SMALL : _local4 = aso#47844.TYPE_INSECT; break; case WAVE_SIZE_MEDIUM : _local4 = aso#47844.TYPE_SCORPIO; break; case WAVE_SIZE_BIG : _local4 = aso#47844.TYPE_ESSAI1; } } var _local5; switch (__objWave.effect) { case WAVE_EFFECT_FAST : _local5 = new aso#85170(aso#85170.TYPE_FAST, {percent:0.5}, -1); break; case WAVE_EFFECT_REPAIR : _local5 = new aso#85170(aso#85170.TYPE_REPAIR, {percent:0.005}, -1); break; case WAVE_EFFECT_SHIELD : _local5 = new aso#85170(aso#85170.TYPE_SHIELD, {pass:0.1}, -1); } var _local2 = 0; while (_local2 < __objWave.qty) { _mapCurrent.addEnemy(_local4, __objWave.level, _local5.makeCopy(), _local2); _local2++; } } function updateWaveScreen(__objWave) { if (__objWave != undefined) { var _local2 = ("Wave : " + (_numProgramPtr + 1).toString()) + newline; _local2 = _local2 + (String(__objWave.qty) + " "); _local2 = _local2 + " Unit"; if (__objWave.qty > 1) { _local2 = _local2 + "s"; } switch (__objWave.alt) { case WAVE_ALT_GROUND : _local2 = _local2 + "\nGround"; break; case WAVE_ALT_AIR : _local2 = _local2 + "\nAir"; } switch (__objWave.effect) { case WAVE_EFFECT_FAST : _local2 = _local2 + " + Special:turbo"; break; case WAVE_EFFECT_REPAIR : _local2 = _local2 + " + Special:regenerate"; break; case WAVE_EFFECT_SHIELD : _local2 = _local2 + " +Special:shield"; } _mcMissionUI.textScreen.text = _local2; } if (_numProgramPtr >= aso#34474.PROGRAMS[_numProgram].length) { _mcMissionUI.textScreen._visible = false; _mcMissionUI.textTimer._visible = false; } var _local3 = Math.floor((_numEnemiesPeriod - _numEnemiesTimer) / 24); if (_local3 < 0) { _local3 = 0; } var _local4 = Math.floor(_local3 / 60); _local3 = _local3 - (_local4 * 60); _mcMissionUI.textTimer.text = (((((_local4 < 10) ? "0" : "") + _local4.toString()) + ":") + ((_local3 < 10) ? "0" : "")) + _local3.toString(); } function onQuitDialogClose(__boolQuit) { if (__boolQuit) { numState = (STATE_MAINSCREEN); } else { _mcQuitDialog.removeMovieClip(); boolPaused = (_boolPausedBeforeQuit); _mcMissionUI.switchServiceButtonsVisibility(true); } aso#97148.playSound(aso#65811.SND_SWITCH); } function showGameOverDialog(__boolWin) { boolPaused = (true); attachMovie("mc_gameoverdialog", "_mcGameOverDialog", 100, {_x:0, _y:0}); if (!__boolWin) { _mcGameOverDialog.mcMessage.gotoAndStop(2); } else if (_root.mission == 1) { _root.biscuit.data.mission1 = 1; } else if (_root.mission == 2) { _root.biscuit.data.mission2 = 1; } else if (_root.mission == 3) { _root.biscuit.data.mission3 = 1; } else if (_root.mission == 4) { _root.biscuit.data.mission4 = 1; } else if (_root.mission == 5) { _root.biscuit.data.mission5 = 1; } else if (_root.mission == 6) { _root.biscuit.data.mission6 = 1; _root.biscuit.data.secret = 1; } _mcMissionUI.switchServiceButtonsVisibility(false); _mcGameOverDialog.textMoneyQty.text = _numMoneyEarned.toString(); var _local4 = _numMoneyEarned; _mcGameOverDialog.textPopQty.text = numPopulation.toString(); var _local3 = numPopulation; numScore = Math.round(_local4 + _local3); _root.score = numScore; _mcGameOverDialog.textTotalScore.text = numScore.toString(); } function onGameOverDialogClose() { numState = (STATE_OPTIONSSCREEN); aso#97148.playSound(aso#65811.SND_SWITCH); } function oefProcessMission() { if (_boolInit) { _arrAbilities[1].boolAvaliable = false; _arrAbilities[2].boolAvaliable = false; _arrAbilities[3].boolAvaliable = false; _boolInit = false; } if (_numEnemiesTimer > _numEnemiesPeriod) { _numEnemiesTimer = 0; createAttackWave(aso#34474.PROGRAMS[_numProgram][_numProgramPtr]); _numProgramPtr++; updateWaveScreen(aso#34474.PROGRAMS[_numProgram][_numProgramPtr]); _mcMissionUI._btnStartAttack._visible = false; } else { _numEnemiesTimer++; updateWaveScreen(); } for (var _local3 in _arrAbilities) { _arrAbilities[_local3].tick(); } if (!aso#65811.DISABLE_QUESTS) { var _local3 = 1; while (_local3 <= 3) { var _local2 = this["_arrQuests" + _local3]; if (_local2.current == -1) { _local2.current = 0; _mcMissionUI.changeBBState(_local3, _local2.current + 1, aso#10518.BB_STATE_QUEST); _local2[_local2.current].boolActive = true; _mcMissionUI.updateQuest(_local3, _local2.current + 1, _local2[_local2.current]); } if (_local2[_local2.current].boolComplete) { _mcMissionUI.changeBBState(_local3, _local2.current + 1, aso#10518.BB_STATE_SHOW); _mcMissionUI.changeBBState(_local3, _local2.current + 2, aso#10518.BB_STATE_QUEST); _local2[_local2.current].boolActive = false; _local2[_local2.current + 1].boolActive = true; _mcMissionUI.updateQuest(_local3, _local2.current + 2, _local2[_local2.current + 1]); _mcMissionUI.updatePriceColor(numFunds); if (_local2[_local2.current].numPointCap > 0) { _mcMissionUI.showMessage("Quest complete!\n" + _local2[_local2.current].strCompleteMsg); } _local2.current++; } _local3++; } } _mapCurrent.process(); } static var STATE_MAINSCREEN = 1; static var STATE_OPTIONSSCREEN = 2; static var STATE_RULESSCREEN = 3; static var STATE_VIEWSCORE = 4; static var STATE_SAVESCORE = 5; static var STATE_MISSION = 6; static var INITIAL_FUNDS = 14100; static var INITIAL_POPULATION = 700; static var MONEY_SCORE_MULT = 1; static var POP_SCORE_MULT = 1000; static var WAVE_ALT_GROUND = 1; static var WAVE_ALT_AIR = 2; static var WAVE_SIZE_TINY = 1; static var WAVE_SIZE_SMALL = 2; static var WAVE_SIZE_MEDIUM = 3; static var WAVE_SIZE_BIG = 4; static var WAVE_EFFECT_FAST = 1; static var WAVE_EFFECT_SHIELD = 2; static var WAVE_EFFECT_REPAIR = 3; static var WAVE_TIME = new Array(1000, 1000, 1000, 1000, 1000, 1000); static var SCORE_BONUS = new Array(0, 0, 0, 0, 0, 0); }
Symbol 951 MovieClip [aso#04529.aso#97148] Frame 0
class aso#97148 extends MovieClip { var m_sounds, m_soundsState, m_soundsNames, createEmptyMovieClip, onEnterFrame; function aso#97148 () { super(); } function realPlaySound(id, repeatCount) { if (m_soundOff) { return(undefined); } Sound(m_sounds[id]).start(0, repeatCount); } function processSounds() { var _local2 = 0; while (_local2 < m_sounds.length) { if (m_soundsState[_local2] > 0) { realPlaySound(_local2, m_soundsState[_local2]); m_soundsState[_local2] = ST_PLAY; } _local2++; } } function init(soundNames) { m_soundsNames = soundNames; m_sounds = new Array(soundNames.length); m_soundsState = new Array(soundNames.length); var _local2 = 0; while (_local2 < soundNames.length) { var _local4 = createEmptyMovieClip("_contMovie" + _local2, 1000 + _local2); var _local3 = new Sound(_local4); _local3.attachSound(soundNames[_local2]); m_soundsState[_local2] = ST_STOP; _local3.sounID = _local2; _local3.parent = m_instance; _local3.onSoundComplete = function () { this.parent.m_soundsState[this.sounID] = aso#97148.ST_STOP; }; m_sounds[_local2] = _local3; _local2++; } onEnterFrame = processSounds; } static function createSoundService(soundNames, soundsPlace, depthInSoundsPlace) { m_instance = aso#97148(soundsPlace.attachMovie("aso#92551", "__SoundServiceObject", depthInSoundsPlace)); m_instance.init(soundNames); return(m_instance); } static function playLoopSound(soundID) { if ((m_instance.m_loopSoundID >= 0) && (m_instance.m_loopSoundID != soundID)) { stopSound(m_instance.m_loopSoundID); } m_instance.m_loopSoundID = soundID; if (!soundIsPlay(m_instance.m_loopSoundID)) { playCurLoopSound(); } } static function playCurLoopSound() { playSound(m_instance.m_loopSoundID, true, 9999); } static function stopCurLoopSound() { stopSound(m_instance.m_loopSoundID); m_instance.m_loopSoundID = -1; } static function soundOff() { var _local1 = 0; while (_local1 < m_instance.m_sounds.length) { stopSound(_local1); _local1++; } m_instance.m_soundOff = true; } static function soundOn() { m_instance.m_soundOff = false; if (m_instance.m_loopSoundID >= 0) { playCurLoopSound(); } } static function soundIsPlay(id) { return(m_instance.m_soundsState[id] != ST_STOP); } static function playSound(id, ifSoundStop, repeatCount) { if (repeatCount == undefined) { repeatCount = 1; } if (ifSoundStop == undefined) { ifSoundStop = false; } if (m_instance.m_soundOff) { return(undefined); } if (ifSoundStop && (soundIsPlay(id))) { return(undefined); } m_instance.m_soundsState[id] = repeatCount; } static function stopSound(id) { Sound(m_instance.m_sounds[id]).stop(m_instance.m_soundsNames[id]); m_instance.m_soundsState[id] = ST_STOP; } static function getSoundAt(soundNum) { return(m_instance.m_sounds[soundNum]); } static function soundIsOn() { return(!m_instance.m_soundOff); } static function stopAllSound() { var _local1 = 0; while (_local1 < m_instance.m_sounds.length) { stopSound(_local1); _local1++; } } var m_loopSoundID = -1; static var m_instance = null; var m_soundOff = false; static var ST_PLAY = -1; static var ST_STOP = 0; static var PLAY_OPT_ALWAYS = 0; static var PLAY_OPT_IFSTOP = 1; static var PLAY_OPT_STOPANDPLAY = 2; }
Symbol 952 MovieClip [aso#04529.aso#65811] Frame 0
class aso#65811 { function aso#65811 () { } static function TRACE(__strMessage) { if (TRACE_DEBUG_INFO) { trace(__strMessage); } } static var TRACE_DEBUG_INFO = false; static var DISABLE_QUESTS = true; static var MATRIX_CELL_WIDTH = 32; static var MATRIX_CELL_HEIGHT = 32; static var MATRIX_WIDTH = 20; static var MATRIX_HEIGHT = 12; static var SOUND_NAMES = new Array("aso#75976", "aso#08705", "aso#63998", "aso#26672", "aso#69987", "aso#07313", "aso#20683", "aso#77368", "aso#87954", "aso#95335", "aso#25280", "aso#37258", "aso#99932", "aso#74584", "aso#31269", "aso#05921", "aso#49236", "aso#52020", "aso#56617", "aso#62606", "aso#81965", "aso#44639", "aso#86562", "aso#40042", "aso#32661", "aso#38650", "aso#83357"); static var SND_MAINLOOP = 0; static var SND_QUEST = 1; static var SND_ERROR = 2; static var SND_NUCLEAREXPLOSION = 3; static var SND_SWITCH = 4; static var SND_POPDEAD = 5; static var SND_NUCLEARLAUNCH = 6; static var SND_TIMESTOP = 7; static var SND_CONSTRUCTION = 8; static var SND_SELL = 9; static var SND_BIGEXPLOSION = 10; static var SND_MEDIUMEXPLOSION = 11; static var SND_SMALLEXPLOSION = 12; static var SND_NULIFICATORSHOT = 13; static var SND_TESLATOWERSHOT = 14; static var SND_GAUSSCANNONSHOT = 15; static var SND_GUTLINGLASERSHOT = 16; static var SND_OILSPRAYSHOT = 17; static var SND_CHAINGUNSHOT = 18; static var SND_GOOCANNONSHOT = 19; static var SND_MORTARSHOT = 20; static var SND_AAGUNSHOT = 21; static var SND_MISSILETURRETSHOT = 22; static var SND_HIT = 23; static var SND_ALARM = 24; static var SND_UPGRADE = 25; static var SND_PLASMASPLASH = 26; }
Symbol 953 MovieClip [aso#04529.aso#28485] Frame 0
class aso#28485 extends aso#16507 { var _boolMouseOver, _boolTower, useHandCursor, _numState, _numType, level, damage, pai, _numRange, _numTurnSpeed, _numAimingAltitude, _numReloadTime, _numReloadTimer, nom, special, _numPrice, onRollOver, onRollOut, onPress, _vectDirection, attachMovie, _mcMatrix, localToGlobal, _matrixPattern, _parent, _x, _y, _numCellI, _numCellJ, dispatchMessage, _mcObject, _enemyTarget; function aso#28485 () { super(); _boolMouseOver = false; _boolTower = false; useHandCursor = false; _numState = STATE_UNDEFINED; } function get numType() { return(_numType); } function set numType(__numValue) { if (_numType != __numValue) { _numType = __numValue; switch (_numType) { case TYPE_TOWER_1_1 : level = 1; damage = 25; pai = 0.2; _boolTower = true; _numRange = 110; _numTurnSpeed = 0.1; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 45; _numReloadTimer = _numReloadTime; nom = "S.A.M turret"; special = "None"; break; case TYPE_TOWER_1_2 : level = 1; damage = 50; pai = 0.2; _boolTower = true; _numRange = 110; _numTurnSpeed = 0.07; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 45; _numReloadTimer = _numReloadTime; nom = "Plasma Canon"; special = "Splash"; break; case TYPE_TOWER_1_3 : level = 1; damage = 40; pai = 0.2; _boolTower = true; _numRange = 55; _numTurnSpeed = 0; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 55; _numReloadTimer = _numReloadTime; nom = "UV Turret"; special = "Splash"; break; case TYPE_TOWER_1_4 : level = 1; damage = 60; pai = 0.2; _boolTower = true; _numRange = 115; _numTurnSpeed = 0.3; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 20; _numReloadTimer = _numReloadTime; nom = "Laser Turret"; special = "None"; break; case TYPE_TOWER_1_5 : level = 1; damage = 12; pai = 0.2; _boolTower = true; _numRange = 120; _numTurnSpeed = 0.2; _numAimingAltitude = aso#59822.ALTITUDE_BOTH; _numReloadTime = 25; _numReloadTimer = _numReloadTime; nom = "Dissipator"; special = "Disipate"; break; case TYPE_TOWER_2_1 : level = 1; damage = 10; pai = 0.2; _boolTower = true; _numRange = 80; _numTurnSpeed = 0.1; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 24; _numReloadTimer = _numReloadTime; nom = "vulcan"; special = "None"; break; case TYPE_TOWER_2_2 : level = 1; damage = 12; pai = 0.2; _boolTower = true; _numRange = 120; _numTurnSpeed = 0.1; _numAimingAltitude = aso#59822.ALTITUDE_BOTH; _numReloadTime = 20; _numReloadTimer = _numReloadTime; nom = "Frost gaz"; special = "Slow"; break; case TYPE_TOWER_2_3 : level = 1; damage = 45; pai = 0.2; _boolTower = true; _numRange = 120; _numTurnSpeed = 0.08; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 35; _numReloadTimer = _numReloadTime; nom = "Devastator"; special = "Multi-hit"; break; case TYPE_TOWER_2_4 : level = 1; damage = 25; pai = 0.2; _boolTower = true; _numRange = 140; _numTurnSpeed = 0.1; _numAimingAltitude = aso#59822.ALTITUDE_AIR; _numReloadTime = 25; _numReloadTimer = _numReloadTime; nom = "Skybeam"; special = "None"; break; case TYPE_TOWER_2_5 : level = 1; damage = 12; pai = 0.2; _boolTower = true; _numRange = 120; _numTurnSpeed = 0.2; _numAimingAltitude = aso#59822.ALTITUDE_GROUND; _numReloadTime = 24; _numReloadTimer = _numReloadTime; break; case TYPE_BULIDING_1 : case TYPE_BULIDING_2 : case TYPE_BULIDING_3 : case TYPE_BULIDING_4 : case TYPE_BULIDING_5 : _boolTower = false; } _numPrice = PRICES[_numType - 1]; } //return(numType); } function get numRange() { return(_numRange * (1 + RANGE_BONUS)); } function get numState() { return(_numState); } function set numState(__newValue) { if (_numState != __newValue) { _numState = __newValue; switch (_numState) { case STATE_PLACING : onRollOver = undefined; onRollOut = undefined; break; case STATE_INSTALLED : onRollOver = onInstalledRollOver; onRollOut = onInstalledRollOut; onPress = onInstalledPress; } } //return(numState); } function initBuilding(__numType) { numType = (__numType); _vectDirection = new aso#73192(0, -1); if (MATRICES[__numType] == undefined) { if (attachMovie((SYMBOL_BASE + __numType.toString()) + "_matrix", "_mcMatrix", 0) == undefined) { aso#65811.TRACE((("ERROR! Couldn't load building matrix " + SYMBOL_BASE) + __numType.toString()) + "_matrix"); return(false); } var _local7 = Math.ceil(_mcMatrix._width / aso#65811.MATRIX_CELL_WIDTH); var _local8 = Math.ceil(_mcMatrix._height / aso#65811.MATRIX_CELL_HEIGHT); MATRICES[__numType] = new Array(_local7 * _local8); MATRICES[__numType].width = _local7; MATRICES[__numType].height = _local8; var _local5 = {x:_mcMatrix._x, y:_mcMatrix._y}; localToGlobal(_local5); var _local6 = 0; while (_local6 < MATRICES[__numType].height) { var _local3 = 0; while (_local3 < MATRICES[__numType].width) { if (_mcMatrix.hitTest((_local5.x + (aso#65811.MATRIX_CELL_WIDTH / 2)) + (_local3 * aso#65811.MATRIX_CELL_WIDTH), (_local5.y + (aso#65811.MATRIX_CELL_HEIGHT / 2)) + (_local6 * aso#65811.MATRIX_CELL_HEIGHT), true)) { MATRICES[__numType][(_local6 * MATRICES[__numType].width) + _local3] = CELL_OCCUPIED; } else { MATRICES[__numType][(_local6 * MATRICES[__numType].width) + _local3] = CELL_VOID; } _local3++; } _local6++; } _mcMatrix.removeMovieClip(); } _matrixPattern = MATRICES[__numType]; if (attachMovie(SYMBOL_BASE + __numType.toString(), "_mcObject", 1) == undefined) { aso#65811.TRACE(("ERROR! Couldn't load construction image " + SYMBOL_BASE) + __numType.toString()); return(false); } if (aso#65811.TRACE_DEBUG_INFO) { var _local4 = "Buidling matrix: \n"; var _local6 = 0; while (_local6 < _matrixPattern.height) { var _local3 = 0; while (_local3 < _matrixPattern.width) { _local4 = _local4 + (_matrixPattern[(_local6 * _matrixPattern.width) + _local3] + " "); _local3++; } _local4 = _local4 + newline; _local6++; } aso#65811.TRACE(_local4); } return(true); } function copyFrom(__buildingSource) { var _local2 = {x:0, y:0}; __buildingSource.localToGlobal(_local2); _parent.globalToLocal(_local2); _x = _local2.x; _y = _local2.y; if (!initBuilding(__buildingSource.__get__numType())) { return(false); } _numCellI = __buildingSource._numCellI; _numCellJ = __buildingSource._numCellJ; _numState = __buildingSource.numState; return(true); } function onInstalledRollOver() { if (!_boolMouseOver) { _boolMouseOver = true; dispatchMessage(aso#16507.MSG_MOUSEOVER); } updateAfterEvent(); } function onInstalledRollOut() { if (_boolMouseOver) { _boolMouseOver = false; dispatchMessage(aso#16507.MSG_MOUSEOUT); } updateAfterEvent(); } function onInstalledPress() { _root.choisie = this; _root.mcGame._mcMissionUI.level.text = level; _root.mcGame._mcMissionUI.range.text = _numRange; _root.mcGame._mcMissionUI.turnspeed.text = _numTurnSpeed; _root.mcGame._mcMissionUI.speed.text = _numReloadTime; _root.mcGame._mcMissionUI.damage.text = damage; _root.mcGame._mcMissionUI.pai.text = pai; _root.mcGame._mcMissionUI.nom.text = nom; if (level < 10) { _root.mcGame._mcMissionUI.cost.text = 5 * level; } else { _root.mcGame._mcMissionUI.cost.text = "max"; } _root.oldchoisie._mcObject.sel.gotoAndStop(1); _root.oldchoisie = this; _mcObject.sel.gotoAndStop(2); _root.oldchoisie = this; _root.mcGame._mcMissionUI.adjust(); updateAfterEvent(); } function process() { if (_boolTower) { if (_numReloadTimer > 0) { _numReloadTimer--; } if (_enemyTarget == undefined) { dispatchMessage(aso#16507.MSG_TARGETLOST); } if (_enemyTarget != undefined) { var _local3 = {x:_mcObject.mcGun._x, y:_mcObject.mcGun._y}; _mcObject.localToGlobal(_local3); _enemyTarget._parent.globalToLocal(_local3); var _local6 = _enemyTarget.getDistanceFrom(_local3.x, _local3.y); if ((_local6 > numRange) || (_local6 == undefined)) { _enemyTarget = undefined; } else { var _local4 = new aso#73192(_enemyTarget._x - _local3.x, _enemyTarget._y - _local3.y); if (_vectDirection.getAngleWith(_local4) <= ENEMY_TURN_TOLERANCE) { if (_numReloadTimer == 0) { var _local2 = {x:_local3.x, y:_local3.y, direction:_vectDirection, altitude:_enemyTarget.numAltitude}; var _local5 = {x:_enemyTarget._x, y:_enemyTarget._y}; _enemyTarget._parent.localToGlobal(_local5); switch (_numType) { case TYPE_TOWER_1_1 : _local2.type = aso#91159.TYPE_ROCKET; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = 4; aso#97148.playSound(aso#65811.SND_MISSILETURRETSHOT); break; case TYPE_TOWER_1_2 : _local2.type = aso#91159.TYPE_BALL; _local2.targetsEnemy = false; _local2.targetX = _local5.x; _local2.targetY = _local5.y; _local2.speed = 5; aso#97148.playSound(aso#65811.SND_MORTARSHOT); break; case TYPE_TOWER_1_3 : _local2.type = aso#91159.TYPE_ELECTRICFIELD; _local2.targetsEnemy = false; _local2.targetX = _local3.x; _local2.targetY = _local3.y; _local2.speed = 0; aso#97148.playSound(aso#65811.SND_TESLATOWERSHOT); break; case TYPE_TOWER_1_4 : _local2.type = aso#91159.TYPE_LASERBEAM; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = _local4.numLength; aso#97148.playSound(aso#65811.SND_GUTLINGLASERSHOT); break; case TYPE_TOWER_1_5 : _local2.type = aso#91159.TYPE_NULIFYBALL; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = 4; aso#97148.playSound(aso#65811.SND_NULIFICATORSHOT); break; case TYPE_TOWER_2_1 : _local2.type = aso#91159.TYPE_AASHELL; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = _local4.numLength; aso#97148.playSound(aso#65811.SND_AAGUNSHOT); break; case TYPE_TOWER_2_2 : _local2.type = aso#91159.TYPE_SLOWSHOT; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = 4; aso#97148.playSound(aso#65811.SND_GOOCANNONSHOT); break; case TYPE_TOWER_2_3 : _local2.type = aso#91159.TYPE_CHAINBLAST; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = 6; aso#97148.playSound(aso#65811.SND_CHAINGUNSHOT); break; case TYPE_TOWER_2_4 : _local2.type = aso#91159.TYPE_GAUSSRAIL; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = _local4.numLength; aso#97148.playSound(aso#65811.SND_GAUSSCANNONSHOT); break; case TYPE_TOWER_2_5 : _local2.type = aso#91159.TYPE_CONFUSEBALL; _local2.targetsEnemy = true; _local2.target = _enemyTarget; _local2.speed = 5; aso#97148.playSound(aso#65811.SND_OILSPRAYSHOT); } dispatchMessage(aso#16507.MSG_READYTOSHOOT, _local2); _numReloadTimer = _numReloadTime; } } else if (_numTurnSpeed == 0) { _vectDirection.__set__numX(_local4.numX); _vectDirection.__set__numY(_local4.numY); _vectDirection.__set__numLength(1); } else { var _local7 = (_local4.__get__numX() * _vectDirection.__get__numY()) - (_vectDirection.__get__numX() * _local4.__get__numY()); if (_local7 > 0) { _vectDirection.rotate(_numTurnSpeed); } else { _vectDirection.rotate(-_numTurnSpeed); } } if (_numTurnSpeed != 0) { _mcObject.mcGun._rotation = _vectDirection.numRotation; } } } } } static var TYPE_TOWER_1_1 = 1; static var TYPE_TOWER_1_2 = 2; static var TYPE_TOWER_1_3 = 3; static var TYPE_TOWER_1_4 = 4; static var TYPE_TOWER_1_5 = 5; static var TYPE_TOWER_2_1 = 6; static var TYPE_TOWER_2_2 = 7; static var TYPE_TOWER_2_3 = 8; static var TYPE_TOWER_2_4 = 9; static var TYPE_TOWER_2_5 = 10; static var TYPE_BULIDING_1 = 11; static var TYPE_BULIDING_2 = 12; static var TYPE_BULIDING_3 = 13; static var TYPE_BULIDING_4 = 14; static var TYPE_BULIDING_5 = 15; static var PRICES = new Array(30, 250, 80, 60, 100, 20, 40, 200, 45, 10, 60, 240, 280, 440, 500); static var MATRICES = new Array(15); static var SYMBOL_BASE = "id_construction"; static var CELL_VOID = 0; static var CELL_OCCUPIED = 1; static var STATE_UNDEFINED = 0; static var STATE_PLACING = 1; static var STATE_INSTALLED = 2; static var ENEMY_TURN_TOLERANCE = 0.1; static var RANGE_BONUS = 0; static var _BONUS = 0; }
Symbol 954 MovieClip [aso#04529.aso#59822] Frame 0
class aso#59822 extends MovieClip { var attachMovie, _matrixCache, _boolPaused, _layerBuildings, _layerEnemies1, _layerEnemies2, _layerEffects1, _layerEffects2, _layerBlasts1, _matrixPattern, localToGlobal, _layerWalls, _layerWallShadows, _layerInfo, __mcInvoker, _mcGrid; function aso#59822 () { super(); attachMovie("id_layer", "_layerEnemies1", 2); attachMovie("id_layer", "_layerWallShadows", 3); attachMovie("id_layer", "_layerWalls", 4); attachMovie("id_layer", "_layerEffects1", 5); attachMovie("id_layer", "_layerBuildings", 8); attachMovie("id_layer", "_layerBlasts1", 9); attachMovie("id_layer", "_layerEffects2", 10); attachMovie("id_layer", "_layerEnemies2", 11); attachMovie("id_layer", "_layerInfo", 12); _matrixCache = new Array(aso#65811.MATRIX_WIDTH * aso#65811.MATRIX_HEIGHT); _matrixCache.width = aso#65811.MATRIX_WIDTH; _matrixCache.height = aso#65811.MATRIX_HEIGHT; _boolPaused = false; } function get buildingsLayer() { return(_layerBuildings); } function get enemiesLayer1() { return(_layerEnemies1); } function get enemiesLayer2() { return(_layerEnemies2); } function get noEnemies() { for (var _local2 in _layerEnemies1) { if (_layerEnemies1[_local2] instanceof aso#47844) { return(false); } } for (var _local2 in _layerEnemies2) { if (_layerEnemies2[_local2] instanceof aso#47844) { return(false); } } return(true); } function get boolPaused() { return(_boolPaused); } function set boolPaused(__boolValue) { _boolPaused = __boolValue; _layerEffects1.__set__boolPaused(__boolValue); _layerEffects2.__set__boolPaused(__boolValue); _layerBlasts1.__set__boolPaused(__boolValue); _layerEnemies1.__set__boolPaused(__boolValue); _layerEnemies2.__set__boolPaused(__boolValue); //return(boolPaused); } function loadMap(__numIndex) { _matrixPattern = new Array(aso#65811.MATRIX_WIDTH * aso#65811.MATRIX_HEIGHT); _matrixPattern.width = aso#65811.MATRIX_WIDTH; _matrixPattern.height = aso#65811.MATRIX_HEIGHT; var _local5 = attachMovie((SYMBOL_BASE + __numIndex.toString()) + "_matrix", "_mcMatrix", 1); if (_local5 == undefined) { aso#65811.TRACE((("ERROR! Couldn't load map " + SYMBOL_BASE) + __numIndex.toString()) + "_matrix"); return(false); } var _local4 = {x:0, y:0}; localToGlobal(_local4); var _local3 = 0; while (_local3 < aso#65811.MATRIX_HEIGHT) { var _local2 = 0; while (_local2 < aso#65811.MATRIX_WIDTH) { if (_local5.hitTest((_local4.x + (aso#65811.MATRIX_CELL_WIDTH / 2)) + (_local2 * aso#65811.MATRIX_CELL_WIDTH), (_local4.y + (aso#65811.MATRIX_CELL_HEIGHT / 2)) + (_local3 * aso#65811.MATRIX_CELL_HEIGHT), true)) { _matrixPattern[(_local3 * aso#65811.MATRIX_WIDTH) + _local2] = CELL_ROCK; } else { _matrixPattern[(_local3 * aso#65811.MATRIX_WIDTH) + _local2] = CELL_VOID; } _local2++; } _local3++; } _local5.removeMovieClip(); attachMovie((SYMBOL_BASE + __numIndex.toString()) + "_sand", "_mcSand", 1); attachMovie((SYMBOL_BASE + __numIndex.toString()) + "_landscape", "_mcLandscape", 6); markCacheMatrix(); writeMatrixFromCache(); return(true); } function markCacheMatrix(__numNewWallI, __numNewWallJ) { var _local2 = 0; while (_local2 < _matrixPattern.length) { _matrixCache[_local2] = _matrixPattern[_local2]; _local2++; } var _local3 = new Array(); var _local5; if ((__numNewWallI == undefined) || (__numNewWallJ == undefined)) { _local5 = CELL_VOID; } else if (_matrixCache[(__numNewWallI * _matrixCache.width) + __numNewWallJ] <= CELL_VOID) { _local5 = CELL_VOID - _matrixCache[(__numNewWallI * _matrixCache.width) + __numNewWallJ]; _matrixCache[(__numNewWallI * _matrixCache.width) + __numNewWallJ] = CELL_WALL; } _local2 = 0; while (_local2 < _matrixCache.height) { var _local4 = 0; while (_local4 < _matrixCache.width) { if (_matrixCache[(_local2 * _matrixCache.width) + _local4] < CELL_VOID) { if (_matrixCache[(_local2 * _matrixCache.width) + _local4] == (CELL_VOID - _local5)) { _local3.push({i:_local2, j:_local4}); } else if (_matrixCache[(_local2 * _matrixCache.width) + _local4] < (CELL_VOID - _local5)) { _matrixCache[(_local2 * _matrixCache.width) + _local4] = CELL_VOID; } } _local4++; } _local2++; } if (_local5 == CELL_VOID) { _local5 = 1; _local3 = getExitCells(); for (_local2 in _local3) { _matrixCache[(_local3[_local2].i * _matrixCache.width) + _local3[_local2].j] = CELL_VOID - _local5; } } var _local8 = false; var _local9; _local5++; while (!_local8) { _local9 = new Array(); _local8 = true; for (var _local10 in _local3) { _local2 = Math.max(_local3[_local10].i - 1, 0); while (_local2 <= Math.min(_local3[_local10].i + 1, _matrixCache.height - 1)) { var _local4 = Math.max(_local3[_local10].j - 1, 0); while (_local4 <= Math.min(_local3[_local10].j + 1, _matrixCache.width - 1)) { if (((_local2 != _local3[_local10].i) && (_local4 != _local3[_local10].j)) || ((_local2 == _local3[_local10].i) && (_local4 == _local3[_local10].j))) { } else if (_matrixCache[(_local2 * _matrixCache.width) + _local4] == CELL_VOID) { _matrixCache[(_local2 * _matrixCache.width) + _local4] = CELL_VOID - _local5; _local9.push({i:_local2, j:_local4}); _local8 = false; } _local4++; } _local2++; } } _local5++; _local3 = _local9; } _local2 = 0; while (_local2 < _matrixCache.length) { if (_matrixCache[_local2] == CELL_VOID) { return(false); } _local2++; } return(true); } function writeMatrixFromCache() { var _local2 = 0; while (_local2 < _matrixPattern.length) { _matrixPattern[_local2] = _matrixCache[_local2]; _local2++; } } function addWall(__numCellI, __numCellJ) { _layerWalls.addElement("id_cursor_wall", {_x:__numCellJ * aso#65811.MATRIX_CELL_WIDTH, _y:__numCellI * aso#65811.MATRIX_CELL_HEIGHT}); _layerWallShadows.addElement("id_wall_shadow", {_x:__numCellJ * aso#65811.MATRIX_CELL_WIDTH, _y:__numCellI * aso#65811.MATRIX_CELL_HEIGHT}); writeMatrixFromCache(); var _local2; for (var _local3 in _layerEnemies1) { if (_layerEnemies1[_local3] instanceof aso#47844) { _local2 = aso#47844(_layerEnemies1[_local3]); _local2.updateWaypoint(); } } } function cellHitTest(__numX, __numY) { var _local2 = {out:false, i:0, j:0, x:0, y:0}; var _local3 = {x:0, y:0}; localToGlobal(_local3); _local2.j = Math.floor((__numX - _local3.x) / aso#65811.MATRIX_CELL_WIDTH); _local2.i = Math.floor((__numY - _local3.y) / aso#65811.MATRIX_CELL_HEIGHT); if (_local2.i < 0) { _local2.out = true; _local2.j = undefined; } if (_local2.j < 0) { _local2.out = true; _local2.j = undefined; } if (_local2.j >= _matrixPattern.width) { _local2.out = true; _local2.j = undefined; } if (_local2.i >= _matrixPattern.height) { _local2.out = true; _local2.j = undefined; } _local2.x = _local3.x + (_local2.j * aso#65811.MATRIX_CELL_WIDTH); _local2.y = _local3.y + (_local2.i * aso#65811.MATRIX_CELL_HEIGHT); return(_local2); } function checkPlacingSpace(__numI, __numJ, __matrixPattern) { if ((((__numI < 0) || (__numJ < 0)) || ((__numI + __matrixPattern.height) > _matrixPattern.height)) || ((__numJ + __matrixPattern.width) > _matrixPattern.width)) { return(false); } var _local3 = 0; while (_local3 < __matrixPattern.height) { var _local2 = 0; while (_local2 < __matrixPattern.width) { if (((__matrixPattern[(_local3 * __matrixPattern.width) + _local2] != aso#28485.CELL_VOID) && (_matrixPattern[((_local3 + __numI) * _matrixPattern.width) + (_local2 + __numJ)] != CELL_ROCK)) && (_matrixPattern[((_local3 + __numI) * _matrixPattern.width) + (_local2 + __numJ)] != CELL_WALL)) { return(false); } _local2++; } _local3++; } return(true); } function checkBuildingSpace(__numI, __numJ) { return(_matrixPattern[(__numI * _matrixPattern.width) + __numJ] >= CELL_BUILDING); } function checkWallSpace(__numI, __numJ) { if (((((_matrixPattern[(__numI * _matrixPattern.width) + __numJ] > CELL_VOID) || (__numI == 0)) || (__numJ == 0)) || (__numI == (_matrixPattern.height - 1))) || (__numJ == (_matrixPattern.width - 1))) { return(false); } return(true); } function isHitWithGroundEnemy(__mcTarget) { var _local2 = false; for (var _local4 in _layerEnemies1) { if ((_layerEnemies1[_local4] instanceof aso#47844) && (_layerEnemies1[_local4].hitTest(__mcTarget))) { _local2 = true; break; } } return(_local2); } function addBuilding(__buildingSource) { var _local2 = _layerBuildings.addElement("id_building"); if (!_local2.copyFrom(__buildingSource)) { return(false); } _local2.numState = aso#28485.STATE_INSTALLED; var _local4 = 0; while (_local4 < _local2._matrixPattern.height) { var _local3 = 0; while (_local3 < _local2._matrixPattern.width) { if (_local2._matrixPattern[(_local4 * _local2._matrixPattern.width) + _local3] == aso#28485.CELL_OCCUPIED) { _matrixPattern[((_local4 + _local2._numCellI) * _matrixPattern.width) + (_local3 + _local2._numCellJ)] = CELL_BUILDING + _local2.getDepth(); } _local3++; } _local4++; } return(true); } function getBuildingAt(__numI, __numJ) { var _local2 = _matrixPattern[(__numI * _matrixPattern.width) + __numJ] - CELL_BUILDING; return(aso#28485(_layerBuildings.getInstanceAtDepth(_local2))); } function deleteBuilding(__bldTarget) { if (__bldTarget._parent == _layerBuildings) { var _local4 = 0; while (_local4 < __bldTarget._matrixPattern.height) { var _local3 = 0; while (_local3 < __bldTarget._matrixPattern.width) { if (__bldTarget._matrixPattern[(_local4 * __bldTarget._matrixPattern.width) + _local3] == aso#28485.CELL_OCCUPIED) { _matrixPattern[((_local4 + __bldTarget._numCellI) * _matrixPattern.width) + (_local3 + __bldTarget._numCellJ)] = CELL_ROCK; } _local3++; } _local4++; } __bldTarget.removeMovieClip(); } } function addEnemy(__numType, __numLevel, __effectInitial, __numWaveIndex) { var _local5 = false; if (((__numType == aso#47844.TYPE_PLANE) || (__numType == aso#47844.TYPE_INSECT)) || (__numType == aso#47844.TYPE_SCORPIO)) { _local5 = true; } var _local4; var _local3; if (_local5) { _local4 = 0; _local3 = 3 + random(14); } else { var _local6 = getEntryCells(); var _local7 = random(_local6.length); _local4 = _local6[_local7].i; _local3 = _local6[_local7].j; } var _local2; if (_local5) { _local2 = _layerEnemies2.addElement("id_enemy", {_mapReference:this, _numCellI:_local4, _numCellJ:_local3}); _local2.numAltitude = ALTITUDE_AIR; } else { _local2 = _layerEnemies1.addElement("id_enemy", {_mapReference:this, _numCellI:_local4, _numCellJ:_local3}); _local2.numAltitude = ALTITUDE_GROUND; } _local2._x = (_local3 * aso#65811.MATRIX_CELL_WIDTH) + (aso#65811.MATRIX_CELL_WIDTH / 2); _local2._y = (_local4 * aso#65811.MATRIX_CELL_HEIGHT) + (aso#65811.MATRIX_CELL_HEIGHT / 2); if (_local4 == 0) { _local2._y = _local2._y - aso#65811.MATRIX_CELL_HEIGHT; _local2._x = _local2._x + (random(16) - 8); _local2._y = _local2._y - (65 * __numWaveIndex); _local2._vectSpeed.numX = 0; _local2._vectSpeed.numY = 100; } else if (_local3 == 0) { _local2._x = _local2._x - aso#65811.MATRIX_CELL_WIDTH; _local2._y = _local2._y + (random(16) - 8); _local2._x = _local2._x - (65 * __numWaveIndex); _local2._vectSpeed.numX = 100; _local2._vectSpeed.numY = 0; } if (_local5) { _local2._numWaypointX = _local2._x; _local2._numWaypointY = (_matrixPattern.height * aso#65811.MATRIX_CELL_HEIGHT) + (aso#65811.MATRIX_CELL_HEIGHT / 2); } else { _local2.updateWaypoint(); } _local2.initEnemy(__numType, __numLevel, _layerInfo); if (__effectInitial != undefined) { _local2.applyEffect(__effectInitial); } } function addBlast(__objParam) { _layerBlasts1.globalToLocal(__objParam, __mcInvoker); var _local4 = {_x:__objParam.x, _y:__objParam.y, vectSpeed:__objParam.direction, numSpeed:__objParam.speed, _numAltitude:__objParam.altitude}; var _local3 = _layerBlasts1.addElement("id_blast", _local4); _local3.initBlast(__objParam.type); if (__objParam.targetsEnemy) { _local3.setTarget(__objParam.targetsEnemy, __objParam.target); } else { _local3.setTarget(__objParam.targetsEnemy, {x:__objParam.targetX, y:__objParam.targetY}); } } function addGFX(__objParam) { var _local3; if ((__objParam.altitude == ALTITUDE_AIR) || (__objParam.altitude == ALTITUDE_BOTH)) { _local3 = _layerEffects2; } else { _local3 = _layerEffects1; } _local3.globalToLocal(__objParam); var _local4 = {_x:__objParam.x, _y:__objParam.y}; if (__objParam.radius) { _local4._width = 2 * __objParam.radius; _local4._height = 2 * __objParam.radius; } _local3.addElement(__objParam.symbol, _local4); } function getEntryCells() { var _local4 = new Array(); var _local3 = 0; while (_local3 < _matrixPattern.width) { if (_matrixPattern[_local3] <= CELL_VOID) { _local4.push({i:0, j:_local3}); } _local3++; } var _local2 = 0; while (_local2 < _matrixPattern.height) { if (_matrixPattern[_local2 * _matrixPattern.width] <= CELL_VOID) { _local4.push({i:_local2, j:0}); } _local2++; } return(_local4); } function getNextCell(__numCellI, __numCellJ) { var _local9; var _local8 = false; var _local3 = Math.max(__numCellI - 1, 0); while (_local3 <= Math.min(__numCellI + 1, _matrixPattern.height - 1)) { var _local2 = Math.max(__numCellJ - 1, 0); while (_local2 <= Math.min(__numCellJ + 1, _matrixPattern.width - 1)) { if (((_local3 != __numCellI) && (_local2 != __numCellJ)) || ((_local3 == __numCellI) && (_local2 == __numCellJ))) { } else if ((_matrixPattern[(_local3 * _matrixPattern.width) + _local2] == (_matrixPattern[(__numCellI * _matrixPattern.width) + __numCellJ] + 1)) && (_matrixPattern[(_local3 * _matrixPattern.width) + _local2] <= CELL_VOID)) { _local9 = {i:_local3, j:_local2}; _local8 = true; break; } _local2++; } if (_local8) { break; } _local3++; } return(_local9); } function getExitCells() { var _local4 = new Array(); var _local3 = 0; while (_local3 < _matrixPattern.width) { if (_matrixPattern[((_matrixPattern.height - 1) * _matrixPattern.width) + _local3] <= CELL_VOID) { _local4.push({i:_matrixPattern.height - 1, j:_local3}); } _local3++; } var _local2 = 0; while (_local2 < _matrixPattern.height) { if (_matrixPattern[((_local2 + 1) * _matrixPattern.width) - 1] <= CELL_VOID) { _local4.push({i:_local2, j:_matrixPattern.width - 1}); } _local2++; } return(_local4); } function getNearestEnemy(__numX, __numY, __numRange, __numAltitude, __enemyForbidden) { var _local3 = 999999 /* 0x0F423F */; var _local4; var _local2; if ((__numAltitude == ALTITUDE_GROUND) || (__numAltitude == ALTITUDE_BOTH)) { for (var _local9 in _layerEnemies1) { if ((((_layerEnemies1[_local9] instanceof aso#47844) && (_layerEnemies1[_local9] != __enemyForbidden)) && (_layerEnemies1[_local9]._x > 0)) && (_layerEnemies1[_local9]._y > 0)) { _local2 = _layerEnemies1[_local9].getDistanceFrom(__numX, __numY); if ((_local2 <= __numRange) && (_local2 < _local3)) { _local3 = _local2; _local4 = _layerEnemies1[_local9]; } } } } if ((__numAltitude == ALTITUDE_AIR) || (__numAltitude == ALTITUDE_BOTH)) { for (var _local9 in _layerEnemies2) { if ((((_layerEnemies2[_local9] instanceof aso#47844) && (_layerEnemies2[_local9] != __enemyForbidden)) && (_layerEnemies2[_local9]._x > 0)) && (_layerEnemies2[_local9]._y > 0)) { _local2 = _layerEnemies2[_local9].getDistanceFrom(__numX, __numY); if ((_local2 <= __numRange) && (_local2 < _local3)) { _local3 = _local2; _local4 = _layerEnemies2[_local9]; } } } } return(_local4); } function applySplashEffect(__effectSplash, __numCenterX, __numCenterY, __numRadius, __numAltitude) { var _local2; if ((__numAltitude == ALTITUDE_GROUND) || (__numAltitude == ALTITUDE_BOTH)) { for (var _local7 in _layerEnemies1) { if (_layerEnemies1[_local7] instanceof aso#47844) { _local2 = _layerEnemies1[_local7].getDistanceFrom(__numCenterX, __numCenterY); if (_local2 <= __numRadius) { _layerEnemies1[_local7].applyEffect(__effectSplash); } } } } if ((__numAltitude == ALTITUDE_AIR) || (__numAltitude == ALTITUDE_BOTH)) { for (var _local7 in _layerEnemies2) { if (_layerEnemies2[_local7] instanceof aso#47844) { _local2 = _layerEnemies2[_local7].getDistanceFrom(__numCenterX, __numCenterY); if (_local2 <= __numRadius) { _layerEnemies2[_local7].applyEffect(__effectSplash); } } } } } function toggleGrid(__boolVisible) { _mcGrid._visible = false; } function process() { _layerEnemies1.process(); _layerEnemies2.process(); _layerBuildings.process(); _layerBlasts1.process(); } static var CELL_VOID = 0; static var CELL_ROCK = 1; static var CELL_WALL = 2; static var CELL_BUILDING = 10; static var ALTITUDE_GROUND = 1; static var ALTITUDE_AIR = 2; static var ALTITUDE_BOTH = 3; static var SYMBOL_BASE = "id_map"; }
Symbol 955 MovieClip [aso#04529.aso#47844] Frame 0
class aso#47844 extends aso#16507 { var boolExists, _boolNearExit, _boolAutoMove, _numType, _numMaxSpeed, _numThrottle, _numTurnSpeed, _vectSpeed, _numMaxHealth, _strDeathEffect, _numLevel, _numHealth, _mcHealthBar, _numReward, numAltitude, _y, _x, dispatchMessage, attachMovie, _mcObject, localToGlobal, _arrEffects, _mapReference, _numCellI, _numCellJ, _numWaypointX, _numWaypointY, _mcFastEffect, getNextHighestDepth, _mcSlowEffect, _mcRepairEffect, _mcShieldEffect, _width, _height, _rotation, _numOldCellI, _numOldCellJ, removeMovieClip, _parent; function aso#47844 () { super(); boolExists = true; _boolNearExit = false; _boolAutoMove = false; } function get numType() { return(_numType); } function set numType(__numValue) { if (_numType != __numValue) { _numType = __numValue; switch (_numType) { case TYPE_BAGGI : _numMaxSpeed = 2; _numThrottle = 0.3; _numTurnSpeed = 0.11; _vectSpeed = new aso#73192(1, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 15; _strDeathEffect = "aso#61214"; break; case TYPE_TRICYCLE : _numMaxSpeed = 1.7; _numThrottle = 0.3; _numTurnSpeed = 0.1; _vectSpeed = new aso#73192(1, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 35; _strDeathEffect = "aso#98540"; break; case TYPE_CAR : _numMaxSpeed = 1.5; _numThrottle = 0.25; _numTurnSpeed = 0.08; _vectSpeed = new aso#73192(1, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 70; _strDeathEffect = "aso#98540"; break; case TYPE_HOWERTANK : _numMaxSpeed = 1.1; _numThrottle = 0.2; _numTurnSpeed = 0.06; _vectSpeed = new aso#73192(1, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 120; _strDeathEffect = "aso#29877"; break; case TYPE_PLANE : _numMaxSpeed = 1.8; _numThrottle = 0.3; _numTurnSpeed = 0.11; _vectSpeed = new aso#73192(0, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 8; _strDeathEffect = "aso#61214"; break; case TYPE_INSECT : _numMaxSpeed = 1.5; _numThrottle = 0.3; _numTurnSpeed = 0.16; _vectSpeed = new aso#73192(0, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 20; _strDeathEffect = "aso#98540"; break; case TYPE_SCORPIO : _numMaxSpeed = 1.2; _numThrottle = 0.3; _numTurnSpeed = 0.06; _vectSpeed = new aso#73192(0, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 40; _strDeathEffect = "aso#29877"; break; case TYPE_ESSAI1 : _numMaxSpeed = 1.5; _numThrottle = 0.25; _numTurnSpeed = 0.06; _vectSpeed = new aso#73192(0, 1); _vectSpeed.__set__numLength(_numMaxSpeed); _numMaxHealth = 130; _strDeathEffect = "aso#29877"; } _numMaxHealth = _numMaxHealth + Math.round((1.2 * (_numLevel - 1)) * _numMaxHealth); var _local2 = ((_numMaxHealth < 100) ? (_numMaxHealth) : 100); _numHealth = _numMaxHealth; _mcHealthBar._width = _local2 / 2; _numReward = REWARDS[_numType - 1] * (1 + (0.2 * (_numLevel - 1))); } //return(numType); } function get numHealth() { return(_numHealth); } function set numHealth(__numValue) { _numHealth = __numValue; if (_numHealth < 0) { _numHealth = 0; } if (_numHealth > _numMaxHealth) { _numHealth = _numMaxHealth; } _mcHealthBar.mcBar._width = (50 * _numHealth) / _numMaxHealth; if (_numHealth == 0) { var _local2 = {symbol:_strDeathEffect, x:_x, y:_y, altitude:numAltitude}; dispatchMessage(aso#16507.MSG_ENEMYDEAD, _local2); } //return(numHealth); } function initEnemy(__numType, __numLevel, __mcLayerInfo) { attachMovie(SYMBOL_BASE + __numType.toString(), "_mcObject", 1); _mcHealthBar = __mcLayerInfo.addElement("id_healthbar"); var _local2 = {x:_mcObject._x, y:(_mcObject._y - (_mcObject._height / 2)) - 5}; localToGlobal(_local2); __mcLayerInfo.globalToLocal(_local2); _mcHealthBar._x = _local2.x; _mcHealthBar._y = _local2.y; _numLevel = __numLevel; numType = (__numType); _arrEffects = new Array(); } function updateWaypoint() { _boolAutoMove = false; var _local2 = _mapReference.getNextCell(_numCellI, _numCellJ); if (_local2 == undefined) { return(false); } if (_numCellJ == _local2.j) { if (_numCellI < _local2.i) { _numWaypointX = (_numCellJ + 0.5) * aso#65811.MATRIX_CELL_WIDTH; _numWaypointY = (_numCellI + 1) * aso#65811.MATRIX_CELL_HEIGHT; } else { _numWaypointX = (_numCellJ + 0.5) * aso#65811.MATRIX_CELL_WIDTH; _numWaypointY = _numCellI * aso#65811.MATRIX_CELL_HEIGHT; } } if (_numCellI == _local2.i) { if (_numCellJ < _local2.j) { _numWaypointX = (_numCellJ + 1) * aso#65811.MATRIX_CELL_WIDTH; _numWaypointY = (_numCellI + 0.5) * aso#65811.MATRIX_CELL_HEIGHT; } else { _numWaypointX = _numCellJ * aso#65811.MATRIX_CELL_WIDTH; _numWaypointY = (_numCellI + 0.5) * aso#65811.MATRIX_CELL_HEIGHT; } } return(true); } function process() { if (_vectSpeed.__get__numLength() < _numMaxSpeed) { _vectSpeed.numLength = _vectSpeed.numLength + _numMaxSpeed; } if (_vectSpeed.__get__numLength() > _numMaxSpeed) { _vectSpeed.__set__numLength(_numMaxSpeed); } var _local19 = false; var _local11 = false; var _local4 = false; var _local15 = false; var _local13 = false; var _local12 = false; var _local17 = false; var _local5 = 0; var _local9 = 0; var _local10 = 0; var _local7 = 0; var _local6 = 0; var _local8 = 1; var _local3 = 0; var _local2 = 0; while (_local2 < _arrEffects.length) { switch (_arrEffects[_local2].numType) { case aso#85170.TYPE_DAMAGE : _local19 = true; _local10 = _local10 + _arrEffects[_local2].objParams.damage; break; case aso#85170.TYPE_FAST : _local11 = true; _local5 = _local5 + (_vectSpeed.__get__numLength() * _arrEffects[_local2].objParams.percent); break; case aso#85170.TYPE_SLOW : _local4 = true; _local9 = _local9 + (_vectSpeed.__get__numLength() * _arrEffects[_local2].objParams.percent); break; case aso#85170.TYPE_CLEAR : _local15 = true; break; case aso#85170.TYPE_REPAIR : _local13 = true; _local7 = _local7 + (_numMaxHealth * _arrEffects[_local2].objParams.percent); break; case aso#85170.TYPE_SHIELD : _local12 = true; _local8 = Math.min(_local8, _arrEffects[_local2].objParams.pass); break; case aso#85170.TYPE_PIERCEDAMAGE : _local6 = _local6 + _arrEffects[_local2].objParams.damage; break; case aso#85170.TYPE_CONFUSE : _local3 = _local3 + (_numTurnSpeed * _arrEffects[_local2].objParams.percent); if (_local3 >= _numTurnSpeed) { _local3 = _numTurnSpeed; } break; case aso#85170.TYPE_TIMESTOP : _local4 = true; _local17 = true; } if (_arrEffects[_local2].tick()) { _arrEffects.splice(_local2, 1); _local2--; } _local2++; } _vectSpeed.numLength = _vectSpeed.numLength + (_local5 - _local9); if (_vectSpeed.__get__numLength() < MIN_SPEED) { _vectSpeed.__set__numLength(MIN_SPEED); } var _local20 = _numTurnSpeed - _local3; if (_local17) { _vectSpeed.__set__numLength(0); _local20 = 0; } numHealth = (numHealth + ((_local7 - _local6) - (_local8 * _local10))); if (_local15) { _arrEffects = new Array(); } if (_local11 && (_mcFastEffect == undefined)) { attachMovie("id_effect_fast", "_mcFastEffect", getNextHighestDepth(), {_width:1.3 * _mcObject._width, _height:1.3 * _mcObject._height}); } if ((!_local11) && (_mcFastEffect != undefined)) { _mcFastEffect.removeMovieClip(); } if (_local4 && (_mcSlowEffect == undefined)) { attachMovie("id_effect_slow", "_mcSlowEffect", getNextHighestDepth(), {_width:1.3 * _mcObject._width, _height:1.3 * _mcObject._height}); } if ((!_local4) && (_mcSlowEffect != undefined)) { _mcSlowEffect.removeMovieClip(); } if (_local13 && (_mcRepairEffect == undefined)) { attachMovie("id_effect_repair", "_mcRepairEffect", getNextHighestDepth()); } if ((!_local13) && (_mcRepairEffect != undefined)) { _mcRepairEffect.removeMovieClip(); } if (_local12 && (_mcShieldEffect == undefined)) { attachMovie("id_effect_shield", "_mcShieldEffect", getNextHighestDepth(), {_width:1.3 * _mcObject._width, _height:1.3 * _mcObject._height}); } if ((!_local12) && (_mcShieldEffect != undefined)) { _mcShieldEffect.removeMovieClip(); } if (_local19) { aso#97148.playSound(aso#65811.SND_HIT); } var _local16 = new aso#73192(0, 0); if (_boolNearExit) { if (((_x - (_width / 2)) > (aso#65811.MATRIX_WIDTH * aso#65811.MATRIX_CELL_WIDTH)) || ((_y - (_height / 2)) > (aso#65811.MATRIX_HEIGHT * aso#65811.MATRIX_CELL_HEIGHT))) { dispatchMessage(aso#16507.MSG_ENEMYPASSED); } if (_numCellI == (_mapReference._matrixPattern.height - 1)) { _local16.__set__numY(1); } if (_numCellJ == (_mapReference._matrixPattern.width - 1)) { _local16.__set__numX(1); } } else { _local16.__set__numX(_numWaypointX - _x); _local16.__set__numY(_numWaypointY - _y); } if (numAltitude != aso#59822.ALTITUDE_AIR) { var _local21 = _vectSpeed.getAngleWith(_local16); if (_local21 > WAYPOINT_TURN_TOLERANCE) { var _local23 = (_local16.__get__numX() * _vectSpeed.__get__numY()) - (_vectSpeed.__get__numX() * _local16.__get__numY()); var _local22 = ((_local20 > _local21) ? (_local21) : (_local20)); if (_local23 > 0) { _vectSpeed.rotate(_local22); } else { _vectSpeed.rotate(-_local22); } } } var _local25 = _x; var _local24 = _y; _x = _x + _vectSpeed.numX; _y = _y + _vectSpeed.numY; _rotation = _vectSpeed.numRotation; var _local14 = Math.floor(_x / aso#65811.MATRIX_CELL_WIDTH); var _local18 = Math.floor(_y / aso#65811.MATRIX_CELL_HEIGHT); if ((((((numAltitude != aso#59822.ALTITUDE_AIR) && (_local18 >= 0)) && (_local18 < aso#65811.MATRIX_HEIGHT)) && (_local14 >= 0)) && (_local14 < aso#65811.MATRIX_WIDTH)) && (_mapReference._matrixPattern[(_local18 * aso#65811.MATRIX_WIDTH) + _local14] > aso#59822.CELL_VOID)) { _vectSpeed.__set__numLength(0.1); _x = _local25; _y = _local24; _local18 = -1; _local14 = -1; } else { _mcHealthBar._x = _mcHealthBar._x + _vectSpeed.numX; _mcHealthBar._y = _mcHealthBar._y + _vectSpeed.numY; } if (((_local18 >= 0) && (_local14 >= 0)) && ((_numCellI != _local18) || (_numCellJ != _local14))) { _numOldCellI = _numCellI; _numOldCellJ = _numCellJ; _numCellJ = _local14; _numCellI = _local18; if ((numAltitude == aso#59822.ALTITUDE_AIR) || (!updateWaypoint())) { _boolNearExit = true; } } } function restoreOldCell() { _numCellI = _numOldCellI; _numCellJ = _numOldCellJ; } function remove() { _mcHealthBar.removeMovieClip(); removeMovieClip(); } function getDistanceFrom(__numX, __numY) { var _local2 = {x:__numX, y:__numY}; _parent.globalToLocal(_local2); return(Math.sqrt(((_x - _local2.x) * (_x - _local2.x)) + ((_y - _local2.y) * (_y - _local2.y)))); } function applyEffect(__effectNew) { _arrEffects.push(__effectNew); } static var TYPE_BAGGI = 1; static var TYPE_TRICYCLE = 2; static var TYPE_CAR = 3; static var TYPE_HOWERTANK = 4; static var TYPE_PLANE = 5; static var TYPE_INSECT = 6; static var TYPE_SCORPIO = 7; static var TYPE_ESSAI1 = 8; static var REWARDS = new Array(3, 6, 8, 13, 4, 16, 11, 13); static var SYMBOL_BASE = "id_enemy"; static var WAYPOINT_HIT_TOLERANCE = 20; static var WAYPOINT_TURN_TOLERANCE = 0.1; static var WAYPOINT_RANDOM = 16; static var MIN_SPEED = 0.35; }
Symbol 956 MovieClip [aso#04529.aso#73192] Frame 0
class aso#73192 { var _numX, _numY; function aso#73192 (__numX, __numY) { _numX = __numX; _numY = __numY; } function get numX() { return(_numX); } function set numX(__numNew) { _numX = __numNew; //return(numX); } function get numY() { return(_numY); } function set numY(__numNew) { _numY = __numNew; //return(numY); } function get numLength() { return(Math.sqrt((_numX * _numX) + (_numY * _numY))); } function set numLength(__numNew) { if (__numNew < MIN_LENGTH) { __numNew = MIN_LENGTH; } if (numLength) { var _local2 = __numNew / numLength; _numX = _numX * _local2; _numY = _numY * _local2; } //return(numLength); } function get numRotation() { var _local2 = (180 * getAngleWith(new aso#73192(0, -1))) / Math.PI; if (_numX < 0) { _local2 = _local2 * -1; } return(_local2); } function set numRotation(__numValue) { var _local2 = numLength; _numX = 0; _numY = 1; rotate((-3.141592 * __numValue) / 180); numLength = (_local2); //return(numRotation); } function makeCopy() { return(new aso#73192(_numX, _numY)); } function addVector(__vectAdd) { _numX = _numX + __vectAdd.numX; _numY = _numY + __vectAdd.numY; } function rotate(__numAngle) { if (__numAngle) { var _local2 = Math.atan2(_numX, _numY) + __numAngle; var _local3 = numLength; _numX = _local3 * Math.sin(_local2); _numY = _local3 * Math.cos(_local2); } } function oneWayTo(__vector, __precision) { return(Math.abs((_numX * __vector.__get__numY()) - (_numY * __vector.__get__numX()))); } function getAngleWith(__vector) { return(Math.acos(((_numX * __vector.__get__numX()) + (_numY * __vector.__get__numY())) / (numLength * __vector.__get__numLength()))); } function getProjection(__vector) { return(((_numX * __vector.__get__numX()) + (_numY * __vector.__get__numY())) / __vector.__get__numLength()); } function toString() { return(new String(((("|" + _numX) + ",") + _numY) + "|")); } var MIN_LENGTH = 0.001; }
Symbol 957 MovieClip [aso#04529.aso#85170] Frame 0
class aso#85170 { var numType, objParams, _numDuration, _numTimer; function aso#85170 (__numType, __objParams, __numDuration) { numType = __numType; objParams = __objParams; _numDuration = __numDuration; if (_numDuration == undefined) { _numTimer = 0; } else { _numTimer = _numDuration; } } function tick() { if (_numTimer == 0) { return(true); } _numTimer--; return(false); } function makeCopy() { return(new aso#85170(numType, objParams, _numDuration)); } static var TYPE_DAMAGE = 1; static var TYPE_FAST = 2; static var TYPE_SLOW = 3; static var TYPE_CLEAR = 4; static var TYPE_REPAIR = 5; static var TYPE_SHIELD = 6; static var TYPE_PIERCEDAMAGE = 7; static var TYPE_CONFUSE = 8; static var TYPE_TIMESTOP = 9; }
Symbol 958 MovieClip [aso#04529.aso#91159] Frame 0
class aso#91159 extends aso#16507 { static var Instigator; var _numLiveTimer, _numType, _numTurnSpeed, _numDamage, _numSplashRadius, _strEffectSymbol, lineStyle, moveTo, lineTo, _vectSpeed, _numTTL, _numSpeed, attachMovie, _boolTargetsEnemy, _mcTarget, _numTargetX, _numTargetY, removeMovieClip, _parent, _x, _y, dispatchMessage, _numAltitude, _rotation; function aso#91159 () { super(); _numLiveTimer = TTL; } function get numType() { return(_numType); } function set numType(__numValue) { if (_numType != __numValue) { _numType = __numValue; switch (_numType) { case TYPE_ROCKET : _numTurnSpeed = 0.1 * (1 + SPEED_BONUS); _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0 * (1 + RADIUS_BONUS); _strEffectSymbol = "aso#50628"; break; case TYPE_BALL : _numTurnSpeed = 0.05; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 45; _strEffectSymbol = "aso#13302"; break; case TYPE_ELECTRICFIELD : _numTurnSpeed = 0; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 60 * (1 + aso#28485.RANGE_BONUS); _strEffectSymbol = "aso#17899"; break; case TYPE_LASERBEAM : _numTurnSpeed = 0; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0; lineStyle(0, 16711680); moveTo(0, 0); lineTo(0, _vectSpeed.__get__numLength()); lineStyle(0, 16777215); moveTo(1, 0); lineTo(1, _vectSpeed.__get__numLength()); lineStyle(0, 16711680); moveTo(-1, 0); lineTo(-1, _vectSpeed.__get__numLength()); break; case TYPE_NULIFYBALL : _numTurnSpeed = 0.1; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0; break; case TYPE_AASHELL : _numTurnSpeed = 0; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0; break; case TYPE_SLOWSHOT : _numTurnSpeed = 0.1 * (1 + SPEED_BONUS); _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 15; break; case TYPE_CHAINBLAST : _numTurnSpeed = 3.141592; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0; _numTTL = 1; break; case TYPE_GAUSSRAIL : _numTurnSpeed = 0; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0; lineStyle(0, 65535); moveTo(0, 0); lineTo(0, _vectSpeed.__get__numLength()); lineStyle(0, 16777215); moveTo(1, 0); lineTo(1, _vectSpeed.__get__numLength()); lineStyle(0, 65535); moveTo(-1, 0); lineTo(-1, _vectSpeed.__get__numLength()); break; case TYPE_CONFUSEBALL : _numTurnSpeed = 0.5; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 0; break; case TYPE_MISSILE : _numTurnSpeed = 0.1; _numDamage = 1 * (1 + DAMAGE_BONUS); _numSplashRadius = 100; _strEffectSymbol = "aso#58009"; } } //return(numType); } function get vectSpeed() { return(_vectSpeed); } function set vectSpeed(__vectPattern) { _vectSpeed = __vectPattern.makeCopy(); _vectSpeed.__set__numLength(_numSpeed); //return(vectSpeed); } function get numSpeed() { return(_numSpeed); } function set numSpeed(__numValue) { _numSpeed = __numValue; _vectSpeed.__set__numLength(_numSpeed); //return(numSpeed); } function initBlast(__numType, __mcInvoker) { attachMovie(SYMBOL_BASE + __numType.toString(), "_mcObject", 1); numType = (__numType); _numDamage = Number(_numDamage + Instigator.damage); if (numType == 4) { _numSplashRadius = Instigator._numRange; } } function setTarget(__boolTargetsEnemy, __objTarget) { _boolTargetsEnemy = __boolTargetsEnemy; if (_boolTargetsEnemy) { _mcTarget = MovieClip(__objTarget); } else { _numTargetX = __objTarget.x; _numTargetY = __objTarget.y; } } function process() { if (_boolTargetsEnemy && (!_mcTarget.boolExists)) { _numLiveTimer--; if (_numLiveTimer == 0) { removeMovieClip(); } } else { var _local2 = new Object(); if (_boolTargetsEnemy) { _local2.x = _mcTarget._x; _local2.y = _mcTarget._y; _mcTarget._parent.localToGlobal(objTargetGlobal); } else { _local2.x = _numTargetX; _local2.y = _numTargetY; } var objTargetGlobal = {x:_local2.x, y:_local2.y}; _parent.globalToLocal(_local2); var _local4 = new aso#73192(_local2.x - _x, _local2.y - _y); if (_local4.__get__numLength() <= TARGET_HIT_TOLERANCE) { switch (_numType) { case TYPE_ROCKET : case TYPE_AASHELL : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_DAMAGE, {damage:_numDamage})); break; case TYPE_CHAINBLAST : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_DAMAGE, {damage:_numDamage / _numTTL})); break; case TYPE_MISSILE : dispatchMessage(aso#16507.MSG_SPLASHEFFECT, {effect:new aso#85170(aso#85170.TYPE_PIERCEDAMAGE, {damage:_numDamage}), centerX:objTargetGlobal.x, centerY:objTargetGlobal.y, radius:_numSplashRadius, altitude:_numAltitude}); case TYPE_BALL : aso#97148.playSound(aso#65811.SND_PLASMASPLASH); case TYPE_ELECTRICFIELD : dispatchMessage(aso#16507.MSG_SPLASHEFFECT, {effect:new aso#85170(aso#85170.TYPE_DAMAGE, {damage:_numDamage}), centerX:objTargetGlobal.x, centerY:objTargetGlobal.y, radius:_numSplashRadius, altitude:_numAltitude}); break; case TYPE_SLOWSHOT : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_DAMAGE, {damage:_numDamage})); dispatchMessage(aso#16507.MSG_SPLASHEFFECT, {effect:new aso#85170(aso#85170.TYPE_SLOW, {percent:0.25}, 36), centerX:objTargetGlobal.x, centerY:objTargetGlobal.y, radius:_numSplashRadius, altitude:_numAltitude}); break; case TYPE_NULIFYBALL : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_DAMAGE, {damage:_numDamage})); _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_CLEAR)); break; case TYPE_LASERBEAM : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_PIERCEDAMAGE, {damage:_numDamage})); case TYPE_GAUSSRAIL : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_PIERCEDAMAGE, {damage:_numDamage})); break; case TYPE_CONFUSEBALL : _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_DAMAGE, {damage:_numDamage})); _mcTarget.applyEffect(new aso#85170(aso#85170.TYPE_CONFUSE, {percent:0.7}, 60)); } if (_strEffectSymbol) { var _local3 = {symbol:_strEffectSymbol, x:_x, y:_y, altitude:_numAltitude}; if (_numType == TYPE_ELECTRICFIELD) { _local3.altitude = aso#59822.ALTITUDE_AIR; _local3.radius = _numSplashRadius; } _parent.localToGlobal(_local3); dispatchMessage(aso#16507.MSG_CREATEGFX, _local3); } if ((_numType == TYPE_CHAINBLAST) && (_numTTL < 4)) { _numTTL++; var _local8 = _mcTarget; _mcTarget = undefined; dispatchMessage(aso#16507.MSG_TARGETLOST, {range:60, alt:aso#59822.ALTITUDE_GROUND, forbidden:_local8}); if (!_mcTarget.boolExists) { removeMovieClip(); } } else { removeMovieClip(); } } var _local5 = _vectSpeed.getAngleWith(_local4); if (_local5 > TARGET_TURN_TOLERANCE) { var _local7 = (_local4.__get__numX() * _vectSpeed.__get__numY()) - (_vectSpeed.__get__numX() * _local4.__get__numY()); var _local6 = ((_numTurnSpeed > _local5) ? (_local5) : (_numTurnSpeed)); if (_local7 > 0) { _vectSpeed.rotate(_local6); } else { _vectSpeed.rotate(-_local6); } } } _x = _x + _vectSpeed.numX; _y = _y + _vectSpeed.numY; _rotation = _vectSpeed.numRotation; } static var TYPE_ROCKET = 1; static var TYPE_BALL = 2; static var TYPE_SLOWSHOT = 3; static var TYPE_ELECTRICFIELD = 4; static var TYPE_NULIFYBALL = 5; static var TYPE_LASERBEAM = 6; static var TYPE_AASHELL = 7; static var TYPE_MISSILE = 8; static var TYPE_CHAINBLAST = 9; static var TYPE_GAUSSRAIL = 10; static var TYPE_CONFUSEBALL = 11; static var SYMBOL_BASE = "id_blast"; static var TARGET_HIT_TOLERANCE = 10; static var TARGET_TURN_TOLERANCE = 0.1; static var TTL = 100; static var DAMAGE_BONUS = 0; static var SPEED_BONUS = 0; static var RADIUS_BONUS = 0; }
Symbol 959 MovieClip [aso#04529.aso#79181] Frame 0
class aso#79181 { var numType, _numCooldown, tgbtnLink, _numSources, _boolAvaliable, _numTimer; function aso#79181 (__numType, __tgbtnLink, __numSources) { numType = __numType; switch (numType) { case TYPE_SELL : case TYPE_MONEYBONUS : case TYPE_TOWERBONUS : _numCooldown = 0; break; case TYPE_MISSILE : _numCooldown = 5400; break; case TYPE_WALL : _numCooldown = 0; break; case TYPE_TIMEBOMB : _numCooldown = 5400; } tgbtnLink = __tgbtnLink; tgbtnLink.mcClock.gotoAndStop(7201); numSources = (__numSources); } static function getCursorSymbol(__numType) { switch (__numType) { case TYPE_SELL : return("id_cursor_sell"); case TYPE_MISSILE : return("id_cursor_missile"); case TYPE_WALL : return("id_cursor_wall"); case TYPE_TIMEBOMB : return("id_cursor_timebomb"); } return(undefined); } function get numSources() { return(_numSources); } function set numSources(__numValue) { _numSources = __numValue; if (_numSources < 0) { _numSources = 0; } boolAvaliable = (_numSources > 0); //return(numSources); } function get boolAvaliable() { return(_boolAvaliable); } function set boolAvaliable(__boolValue) { if ((!_boolAvaliable) && (__boolValue)) { numTimer = (0); } _boolAvaliable = true; tgbtnLink.__set__boolEnabled(_boolAvaliable); tgbtnLink._visible = true; //return(boolAvaliable); } function get numTimer() { return(_numTimer); } function set numTimer(__numValue) { _numTimer = __numValue; if (_numTimer < 0) { _numTimer = 0; } updateClock(); //return(numTimer); } function tick() { if (_boolAvaliable) { if (numTimer == 0) { if (!tgbtnLink.__get__boolEnabled()) { tgbtnLink.__set__boolEnabled(true); } } else { numTimer = (numTimer - numSources); } } } function updateClock() { tgbtnLink.mcClock.gotoAndStop(7201 - Math.floor((7200 * _numTimer) / _numCooldown)); } function reset() { numTimer = (_numCooldown); if (numTimer > 0) { tgbtnLink.__set__boolEnabled(false); return(true); } return(false); } static var TYPE_SELL = 1; static var TYPE_MISSILE = 2; static var TYPE_WALL = 3; static var TYPE_TIMEBOMB = 4; static var TYPE_MONEYBONUS = 5; static var TYPE_TOWERBONUS = 6; }
Symbol 960 MovieClip [aso#04529.aso#53833] Frame 0
class aso#53833 { var _numPoints, boolActive, _numType, _numPointCap, strCompleteMsg; function aso#53833 (__numType) { numType = (__numType); _numPoints = 0; boolActive = false; } function get numType() { return(_numType); } function set numType(__numValue) { if (_numType != __numValue) { _numType = __numValue; switch (_numType) { case TYPE_TOWERS1_1 : _numPointCap = 0; strCompleteMsg = "M"; break; case TYPE_TOWERS1_2 : _numPointCap = 1; strCompleteMsg = ""; break; case TYPE_TOWERS1_3 : _numPointCap = 5; strCompleteMsg = ""; break; case TYPE_TOWERS1_4 : _numPointCap = 40; strCompleteMsg = ""; break; case TYPE_TOWERS1_5 : _numPointCap = 1; strCompleteMsg = ""; break; case TYPE_TOWERS2_1 : _numPointCap = 0; strCompleteMsg = ""; break; case TYPE_TOWERS2_2 : _numPointCap = 5; strCompleteMsg = ""; break; case TYPE_TOWERS2_3 : _numPointCap = 1000; strCompleteMsg = ""; break; case TYPE_TOWERS2_4 : _numPointCap = 1; strCompleteMsg = ""; break; case TYPE_TOWERS2_5 : _numPointCap = 10; strCompleteMsg = ""; break; case TYPE_STRUCTURES_1 : _numPointCap = 5; strCompleteMsg = ""; break; case TYPE_STRUCTURES_2 : _numPointCap = 15; strCompleteMsg = ""; break; case TYPE_STRUCTURES_3 : _numPointCap = 3; strCompleteMsg = ""; break; case TYPE_STRUCTURES_4 : _numPointCap = 7; strCompleteMsg = ""; break; case TYPE_STRUCTURES_5 : strCompleteMsg = ""; _numPointCap = 2; } } //return(numType); } function get numPoints() { return(_numPoints); } function set numPoints(__numValue) { _numPoints = __numValue; if (_numPoints < 0) { _numPoints = 0; } //return(numPoints); } function get numPointCap() { return(_numPointCap); } function get boolComplete() { return(_numPoints >= _numPointCap); } static var TYPE_TOWERS1_1 = 1; static var TYPE_TOWERS1_2 = 2; static var TYPE_TOWERS1_3 = 3; static var TYPE_TOWERS1_4 = 4; static var TYPE_TOWERS1_5 = 5; static var TYPE_TOWERS2_1 = 6; static var TYPE_TOWERS2_2 = 7; static var TYPE_TOWERS2_3 = 8; static var TYPE_TOWERS2_4 = 9; static var TYPE_TOWERS2_5 = 10; static var TYPE_STRUCTURES_1 = 11; static var TYPE_STRUCTURES_2 = 12; static var TYPE_STRUCTURES_3 = 13; static var TYPE_STRUCTURES_4 = 14; static var TYPE_STRUCTURES_5 = 15; }
Symbol 961 MovieClip [aso#04529.aso#35866] Frame 0
class aso#35866 extends aso#16507 { var mcHitArea, _boolPressed, _boolEnabled, gotoAndStop, dispatchMessage, _strToolTip; function aso#35866 () { super(); if (mcHitArea == undefined) { mcHitArea = this; } _boolPressed = false; _boolEnabled = true; } function get boolPressed() { return(_boolPressed); } function set boolPressed(__boolValue) { if (_boolPressed != __boolValue) { _boolPressed = __boolValue; if (_boolPressed) { gotoAndStop("frmPressed"); } else { gotoAndStop("frmReleased"); } } //return(boolPressed); } function get boolEnabled() { return(_boolEnabled); } function set boolEnabled(__boolValue) { if (_boolEnabled != __boolValue) { _boolEnabled = __boolValue; if (_boolEnabled == false) { boolPressed = (false); } } //return(boolEnabled); } function onMouseDown() { if (_boolEnabled) { if (mcHitArea.hitTest(_root._xmouse, _root._ymouse, true)) { dispatchMessage(aso#16507.MSG_TOGGLEPRESS, {isHit:true}); aso#97148.playSound(aso#65811.SND_SWITCH); } else { dispatchMessage(aso#16507.MSG_TOGGLEPRESS, {isHit:false}); } } if ((_strToolTip != undefined) && (_strToolTip != "")) { } updateAfterEvent(); } }
Symbol 962 MovieClip [aso#04529.aso#41855] Frame 0
class aso#41855 extends aso#16507 { var _numState, mcCursor, _numAbilityAttached, _mapReference, attachMovie, _boolJustAttached, filters, _objCell, _parent, _visible, _x, _y, dispatchMessage, _alpha; function aso#41855 () { super(); } function get numState() { return(_numState); } function set numState(__newValue) { if (_numState != __newValue) { _numState = __newValue; } //return(numState); } function get buildingCursor() { return(aso#28485(mcCursor)); } function get numAbility() { return(_numAbilityAttached); } function initCursor(__mapReference) { _mapReference = __mapReference; } function attachBuilding(__numType) { clear(); attachMovie("id_building", "mcCursor", CURSOR_DEPTH); if (mcCursor.initBuilding(__numType) == false) { return(false); } mcCursor.numState = aso#28485.STATE_PLACING; numState = (STATE_BUILDING); _root.choisie = aso#28485; _boolJustAttached = true; return(true); } function attachAbility(__numType) { _numAbilityAttached = __numType; attachMovie(aso#79181.getCursorSymbol(__numType), "mcCursor", CURSOR_DEPTH); numState = (STATE_ABILITY); _boolJustAttached = true; } function clear() { if (!_boolJustAttached) { mcCursor.removeMovieClip(); numState = (STATE_CLEAR); filters = new Array(); } } function refresh() { if (numState != STATE_CLEAR) { _objCell = _mapReference.cellHitTest(_root._xmouse, _root._ymouse); _parent.globalToLocal(_objCell); var _local4 = (mcCursor._numCellI != _objCell.i) || (mcCursor._numCellJ != _objCell.j); mcCursor._numCellI = _objCell.i; mcCursor._numCellJ = _objCell.j; _visible = !_objCell.out; if (numState == STATE_BUILDING) { _x = _objCell.x; _y = _objCell.y; if (_local4) { dispatchMessage(aso#16507.MSG_MOUSEOUT, {forceHide:true}, buildingCursor); if (!_objCell.out) { dispatchMessage(aso#16507.MSG_MOUSEOVER, {forceShow:true}, buildingCursor); } _mapReference.toggleGrid(!_objCell.out); } if (_mapReference.checkPlacingSpace(_objCell.i, _objCell.j, mcCursor._matrixPattern)) { _objCell.free = true; var _local3 = new Array(); _local3.push(PERMISSION_GLOW); mcCursor._mcObject.mcGun.fx.fx.filters = _local3; } else { _objCell.free = false; var _local3 = new Array(); _local3.push(FORBIDDEN_GLOW); mcCursor._mcObject.mcGun.fx.fx.filters = _local3; } } else if ((numState == STATE_ABILITY) && (numAbility == aso#79181.TYPE_WALL)) { _x = _objCell.x; _y = _objCell.y; if (_mapReference.checkWallSpace(_objCell.i, _objCell.j)) { _objCell.free = true; var _local3 = new Array(); _local3.push(PERMISSION_GLOW); mcCursor.mcGun.fx.fx.filters = _local3; } else { _objCell.free = false; var _local3 = new Array(); _local3.push(FORBIDDEN_GLOW); mcCursor.mcGun.fx.fx.filters = _local3; } _mapReference.toggleGrid(!_objCell.out); } else { _x = _parent._xmouse; _y = _parent._ymouse; switch (numAbility) { case aso#79181.TYPE_SELL : if (_mapReference.checkBuildingSpace(_objCell.i, _objCell.j)) { _objCell.free = true; filters = new Array(); } else { _objCell.free = false; var _local3 = new Array(); _local3.push(FORBIDDEN_GLOW); mcCursor._mcObject.mcGun.fx.fx.filters = _local3; } _mapReference.toggleGrid(!_objCell.out); break; case aso#79181.TYPE_MISSILE : case aso#79181.TYPE_TIMEBOMB : _objCell.free = true; _alpha = 100; } } } } function onMouseMove() { refresh(); updateAfterEvent(); } function onMouseDown() { if ((numState == STATE_BUILDING) || (numState == STATE_ABILITY)) { refresh(); dispatchMessage(aso#16507.MSG_MOUSECLICK, _objCell); } updateAfterEvent(); } function onEnterFrame() { _boolJustAttached = false; } static var CURSOR_DEPTH = 1; static var STATE_CLEAR = 0; static var STATE_BUILDING = 1; static var STATE_ABILITY = 2; static var FORBIDDEN_GLOW = new flash.filters.GlowFilter(16711680, 100, 4, 4); static var PERMISSION_GLOW = new flash.filters.GlowFilter(65280, 100, 4, 4); }
Symbol 963 MovieClip [aso#04529.aso#34474] Frame 0
class aso#34474 { function aso#34474 () { } static var WAVE_ALT_GROUND = 1; static var WAVE_ALT_AIR = 2; static var WAVE_SIZE_TINY = 1; static var WAVE_SIZE_SMALL = 2; static var WAVE_SIZE_MEDIUM = 3; static var WAVE_SIZE_BIG = 4; static var WAVE_EFFECT_FAST = 1; static var WAVE_EFFECT_SHIELD = 2; static var WAVE_EFFECT_REPAIR = 3; static var PROGRAMS = new Array(new Array({alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_MEDIUM, level:3}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:6}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_MEDIUM, level:4}, {alt:WAVE_ALT_GROUND, qty:6, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:7}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_MEDIUM, level:7}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:9}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:9}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:9, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:10}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_MEDIUM, level:10, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:12, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:13}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:16, effect:WAVE_EFFECT_REPAIR}), new Array({alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:6}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_SMALL, level:7, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:8}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:9, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:9}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:10}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:11, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:12}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:12}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:13, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:13}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:12, size:WAVE_SIZE_TINY, level:14}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_SMALL, level:15}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:15}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:15}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:16, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:16}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:16, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:17}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:17}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:17}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:18, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_MEDIUM, level:22, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:28, effect:WAVE_EFFECT_REPAIR}), new Array({alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:6, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:5}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_MEDIUM, level:5}, {alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_SMALL, level:6}, {alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_SMALL, level:6, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:7}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:7, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:7}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:7}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:8}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:8, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:9}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:9}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:9}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:9, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:10, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:10, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:12, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:12}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:12, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:12}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:13, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_MEDIUM, level:13, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:13}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:13, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:13, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:13, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_SMALL, level:14}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:14}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_BIG, level:14, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:6, size:WAVE_SIZE_MEDIUM, level:20, effect:WAVE_EFFECT_REPAIR}), new Array({alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:6, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:5}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_SMALL, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:7}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_MEDIUM, level:7}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:8}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_MEDIUM, level:8}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_TINY, level:9}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:9}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:9, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:10}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_MEDIUM, level:10, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:12, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:13}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:16, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_TINY, level:16, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_TINY, level:16, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_TINY, level:16, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_SMALL, level:17}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_SMALL, level:17}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:17}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:17}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:18}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:18}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:18}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_MEDIUM, level:19}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_TINY, level:19}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:20}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_MEDIUM, level:20}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:20}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_TINY, level:20}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:21}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:21, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:21}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:21}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_MEDIUM, level:22, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_SMALL, level:22}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_SMALL, level:22}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:23, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:30}, {alt:WAVE_ALT_AIR, qty:16, size:WAVE_SIZE_SMALL, level:24}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:30}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:35}, {alt:WAVE_ALT_GROUND, qty:6, size:WAVE_SIZE_BIG, level:40, effect:WAVE_EFFECT_REPAIR}), new Array({alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:6}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_SMALL, level:7, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:8}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:9, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:9}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:10}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:11, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:12}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:12}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:13, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:13}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:12, size:WAVE_SIZE_TINY, level:14}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_SMALL, level:15}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:15}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:15}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:16, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:16}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:16, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:17}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:17}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:17}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:18, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_MEDIUM, level:18, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:20, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:5, size:WAVE_SIZE_TINY, level:21}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:21}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:21}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:21}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:22}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_SMALL, level:7, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:7}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:8}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:9, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:25}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:25}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:25}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:26}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_MEDIUM, level:26}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:26}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:26, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:27}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:27}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:22}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:22}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:23, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:23}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:24, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:12, size:WAVE_SIZE_TINY, level:24}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_SMALL, level:15}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:15}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:15}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:16, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:16}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:20, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:30}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:35}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:35}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:40, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:6, size:WAVE_SIZE_MEDIUM, level:35, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:15, size:WAVE_SIZE_BIG, level:50, effect:WAVE_EFFECT_REPAIR}), new Array({alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:6, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_SMALL, level:4}, {alt:WAVE_ALT_GROUND, qty:3, size:WAVE_SIZE_SMALL, level:4}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:4}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_TINY, level:4}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:4}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:10, size:WAVE_SIZE_TINY, level:6}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:7}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:7, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:7}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:7}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:5}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:8}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:8}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:8, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:8}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:9}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:9}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:9}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:9, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:10, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:12, size:WAVE_SIZE_TINY, level:10}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:10, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:11}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:11}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:12, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:12}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:12, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:12}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:12}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:13, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_MEDIUM, level:13, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:13}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:13}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:13, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:13, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:13, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_SMALL, level:14}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:14}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:14, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_BIG, level:14, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:6, size:WAVE_SIZE_MEDIUM, level:20, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:5, size:WAVE_SIZE_TINY, level:21}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:22}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:23}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:24}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:6}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_TINY, level:25}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_SMALL, level:26, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:27}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:28}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:29}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_TINY, level:30}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:31, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:32}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:33}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:34}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:35}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:36}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_SMALL, level:37}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:38, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_TINY, level:39}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:40}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:41}, {alt:WAVE_ALT_AIR, qty:2, size:WAVE_SIZE_MEDIUM, level:42}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:43, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_TINY, level:44}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:45, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:12, size:WAVE_SIZE_TINY, level:46}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_TINY, level:47, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_SMALL, level:48}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:49}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:50}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:51, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:52}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_TINY, level:53, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_MEDIUM, level:54}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:55}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:56}, {alt:WAVE_ALT_GROUND, qty:4, size:WAVE_SIZE_SMALL, level:57, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:1, size:WAVE_SIZE_MEDIUM, level:58, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_SMALL, level:59}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_MEDIUM, level:60}, {alt:WAVE_ALT_GROUND, qty:1, size:WAVE_SIZE_BIG, level:61, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:2, size:WAVE_SIZE_BIG, level:62, effect:WAVE_EFFECT_SHIELD}, {alt:WAVE_ALT_AIR, qty:4, size:WAVE_SIZE_MEDIUM, level:63, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_AIR, qty:8, size:WAVE_SIZE_SMALL, level:64}, {alt:WAVE_ALT_GROUND, qty:12, size:WAVE_SIZE_MEDIUM, level:65}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_BIG, level:70, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:8, size:WAVE_SIZE_TINY, level:100, effect:WAVE_EFFECT_FAST}, {alt:WAVE_ALT_GROUND, qty:15, size:WAVE_SIZE_BIG, level:75, effect:WAVE_EFFECT_REPAIR}, {alt:WAVE_ALT_GROUND, qty:20, size:WAVE_SIZE_BIG, level:100, effect:WAVE_EFFECT_REPAIR})); }
Symbol 964 MovieClip [aso#04529.aso#10518] Frame 0
class aso#10518 extends aso#16507 { var onEnterFrame, _boolEnabled, _btnStartAttack, _mcBtnAbility1, _mcBtnAbility2, _mcBtnAbility3, _mcBtnAbility4, _visible, textMessage, _numCurrentTab, dispatchMessage, _mcPauseSwitch, _btnQuit, textScreen, _mcErrorBlink, numMessageTimer, textTimer, _mcTabButton1, _mcTabButton2, _mcTabButton3; function aso#10518 () { super(); Key.addListener(this); onEnterFrame = oefInit; } function get boolEnabled() { return(_boolEnabled); } function set boolEnabled(__boolValue) { _boolEnabled = __boolValue; _btnStartAttack._visible = _boolEnabled; //return(boolEnabled); } function oefInit() { var _local3 = 1; while (_local3 <= 3) { var _local2 = 1; while (_local2 <= 5) { if (aso#65811.DISABLE_QUESTS) { changeBBState(_local3, _local2, BB_STATE_SHOW); } else { changeBBState(_local3, _local2, BB_STATE_HIDE); } _local2++; } _local3++; } _mcBtnAbility1.__set__strToolTip("Sell tower"); _mcBtnAbility2.__set__strToolTip("LAUNCH MISSILE"); _mcBtnAbility3.__set__strToolTip("Construct Wall"); _mcBtnAbility4.__set__strToolTip("STOP TIME"); onTabChange(1); _visible = true; textMessage._visible = false; boolEnabled = (true); onEnterFrame = undefined; } function changeBBState(__numTabPage, __numButton, __numState) { var _local2 = aso#35866(this[TABPAGE_NAME_BASE + __numTabPage]["_mcBtnBuilding" + __numButton]); switch (__numState) { case BB_STATE_HIDE : _local2._visible = false; _local2.__set__boolEnabled(false); this[TABPAGE_NAME_BASE + __numTabPage]["_mcDescription" + __numButton].gotoAndStop(3); break; case BB_STATE_QUEST : _local2._visible = false; _local2.__set__boolEnabled(false); this[TABPAGE_NAME_BASE + __numTabPage]["_mcDescription" + __numButton].gotoAndStop(2); break; case BB_STATE_SHOW : if (_numCurrentTab == __numTabPage) { _local2._visible = true; _local2.__set__boolEnabled(true); } this[TABPAGE_NAME_BASE + __numTabPage]["_mcDescription" + __numButton].gotoAndStop(1); this[TABPAGE_NAME_BASE + __numTabPage]["_mcDescription" + __numButton].textInfo.text = String(aso#28485.PRICES[((__numTabPage - 1) * 5) + (__numButton - 1)]) + " $"; } } function updateQuest(__numTabPage, __numButton, __quest) { this[TABPAGE_NAME_BASE + __numTabPage]["_mcDescription" + __numButton].textInfo.text = (__quest.__get__numPoints().toString() + " / ") + __quest.__get__numPointCap().toString(); } function onTabChange(__numTabIndex) { _numCurrentTab = __numTabIndex; var _local5; var _local3 = 1; while (_local3 <= TABS_NUMBER) { _local5 = aso#35866(this[TABBUTTON_NAME_BASE + _local3]); var _local4 = true; if (_local3 == _numCurrentTab) { _local4 = true; } _local5.__set__boolPressed(_local4); this[TABPAGE_NAME_BASE + _local3]._visible = true; var _local2 = 1; while (_local2 <= 5) { if (this[TABPAGE_NAME_BASE + _local3]["_mcDescription" + _local2]._currentframe == 1) { this[TABPAGE_NAME_BASE + _local3]["_mcBtnBuilding" + _local2].boolEnabled = _local4; this[TABPAGE_NAME_BASE + _local3]["_mcBtnBuilding" + _local2]._visible = _local4; } _local2++; } _local3++; } } function updatePriceColor(__numFunds) { var _local3 = 1; while (_local3 <= 3) { var _local2 = 1; while (_local2 <= 5) { if (this[TABPAGE_NAME_BASE + _local3]["_mcDescription" + _local2]._currentframe == 1) { if (__numFunds >= aso#28485.PRICES[((_local3 - 1) * 5) + (_local2 - 1)]) { this[TABPAGE_NAME_BASE + _local3]["_mcDescription" + _local2].textInfo.textColor = 16776960 /* 0xFFFF00 */; } else { this[TABPAGE_NAME_BASE + _local3]["_mcDescription" + _local2].textInfo.textColor = 16711680 /* 0xFF0000 */; } } _local2++; } _local3++; } } function onHurryRelease() { dispatchMessage(aso#16507.MSG_HURRYATTACK); aso#97148.playSound(aso#65811.SND_ALARM); } function onQuitRelease() { dispatchMessage(aso#16507.MSG_QUITGAME); aso#97148.playSound(aso#65811.SND_SWITCH); } function onPauseRelease(__boolPause) { dispatchMessage(aso#16507.MSG_PAUSEGAME, {pause:__boolPause}); aso#97148.playSound(aso#65811.SND_SWITCH); } function switchServiceButtonsVisibility(__boolVisible) { _mcPauseSwitch._visible = __boolVisible; _btnQuit._visible = __boolVisible; } function showMessage(__strMessage, __boolError) { if (__boolError == undefined) { __boolError = false; } textScreen._visible = false; textMessage.text = __strMessage; textMessage._visible = true; _mcErrorBlink.play(); if (__boolError) { aso#97148.playSound(aso#65811.SND_ERROR); } else { aso#97148.playSound(aso#65811.SND_QUEST); } numMessageTimer = MESSAGE_DELAY; onEnterFrame = oefWaitMessage; } function onKeyDown() { if (Key.isDown(32)) { _root.oldchoisie._mcObject.sel.gotoAndStop(1); _root.mcGame._cursorCurrent.clear(); _root.mcGame._layerCanvas.clear(); _root.mcGame._mcMissionUI.zero(); _root.mcGame._mcMissionUI.level.text = "--"; _root.mcGame._mcMissionUI.nom.text = "--"; _root.oldchoisie = 0; _root.choisie = 0; } if (Key.isDown(13) && (_btnStartAttack._visible)) { onHurryRelease(); } } function oefWaitMessage() { numMessageTimer--; if (numMessageTimer == 0) { textTimer._visible = true; textScreen._visible = true; textMessage._visible = false; onEnterFrame = undefined; } } function processMessage(__numMessage, __objParam, __mcInvoker) { var _local2 = false; if (!(__numMessage === aso#16507.MSG_TOGGLEPRESS)) { } else if (!boolEnabled) { _local2 = true; } else { var _local3 = aso#35866(__mcInvoker); if (((_local3 == _mcTabButton1) || (_local3 == _mcTabButton2)) || (_local3 == _mcTabButton3)) { _local2 = true; } if (__objParam.isHit && (!_local3.__get__boolPressed())) { switch (_local3) { case _mcTabButton1 : onTabChange(1); _mcTabButton2.__set__boolPressed(false); _mcTabButton3.__set__boolPressed(false); _local2 = true; break; case _mcTabButton2 : onTabChange(2); _mcTabButton1.__set__boolPressed(false); _mcTabButton3.__set__boolPressed(false); _local2 = true; break; case _mcTabButton3 : onTabChange(3); _mcTabButton1.__set__boolPressed(false); _mcTabButton2.__set__boolPressed(false); _local2 = true; } } } if (!_local2) { dispatchMessage(__numMessage, __objParam, __mcInvoker); } } static var TABBUTTON_NAME_BASE = "_mcTabButton"; static var TABPAGE_NAME_BASE = "_mcTabPage"; static var FRAME_NAME_BASE = "_mcFrame"; static var TABS_NUMBER = 3; static var BB_STATE_HIDE = 1; static var BB_STATE_QUEST = 2; static var BB_STATE_SHOW = 3; static var MESSAGE_DELAY = 48; }
Symbol 965 MovieClip [aso#04529.aso#67203] Frame 0
class aso#67203 extends MovieClip { var _numCounter, _boolPaused, attachMovie, getNextHighestDepth; function aso#67203 () { super(); _numCounter = 0; _boolPaused = false; } function get boolPaused() { return(_boolPaused); } function set boolPaused(__boolValue) { _boolPaused = __boolValue; if (_boolPaused) { for (var _local3 in this) { if (this[_local3] instanceof MovieClip) { this[_local3].stop(); for (var _local2 in this[_local3]) { this[_local3][_local2].stop(); } if (this[_local3]._mcObject != undefined) { for (var _local2 in this[_local3]._mcObject) { this[_local3]._mcObject[_local2].stop(); } } } } } else { for (var _local3 in this) { if (this[_local3] instanceof MovieClip) { this[_local3].play(); for (var _local2 in this[_local3]) { this[_local3][_local2].play(); } if (this[_local3]._mcObject != undefined) { for (var _local2 in this[_local3]._mcObject) { this[_local3]._mcObject[_local2].play(); } } } } } //return(boolPaused); } function clear() { for (var _local2 in this) { if (this[_local2] instanceof MovieClip) { this[_local2].removeMovieClip(); } } _numCounter = 0; } function addElement(__strSymbolName, __objInit) { _numCounter++; return(attachMovie(__strSymbolName, "_mcElement" + _numCounter, getNextHighestDepth(), __objInit)); } function removeElement(__mcTarget) { if (__mcTarget._parent != this) { aso#65811.TRACE(("ERROR! " + __mcTarget) + " isn't element of layer."); return(false); } __mcTarget.removeMovieClip(); return(true); } function process() { for (var _local2 in this) { if (this[_local2] instanceof MovieClip) { this[_local2].process(); } } } }
Symbol 34 MovieClip [aso#13302] Frame 2
Symbol 34 MovieClip [aso#13302] Frame 10
this.removeMovieClip();
Symbol 35 MovieClip [id_blast] Frame 1
#initclip 32 Object.registerClass("id_blast", aso#91159); #endinitclip
Symbol 87 MovieClip [aso#50628] Frame 7
this.removeMovieClip();
Symbol 88 MovieClip [id_building] Frame 1
#initclip 19 Object.registerClass("id_building", aso#28485); #endinitclip
Symbol 132 MovieClip [aso#89346] Frame 6
this.removeMovieClip();
Symbol 133 MovieClip [id_enemy] Frame 1
#initclip 20 Object.registerClass("id_enemy", aso#47844); #endinitclip
Symbol 159 MovieClip [aso#29877] Frame 1
aso#97148.playSound(aso#65811.SND_BIGEXPLOSION);
Symbol 159 MovieClip [aso#29877] Frame 11
this.removeMovieClip();
Symbol 194 MovieClip [aso#17899] Frame 16
this.removeMovieClip();
Symbol 195 MovieClip [aso#98540] Frame 1
aso#97148.playSound(aso#65811.SND_MEDIUMEXPLOSION);
Symbol 195 MovieClip [aso#98540] Frame 11
this.removeMovieClip();
Symbol 196 MovieClip [aso#61214] Frame 1
aso#97148.playSound(aso#65811.SND_SMALLEXPLOSION);
Symbol 196 MovieClip [aso#61214] Frame 11
this.removeMovieClip();
Symbol 203 MovieClip [aso#80573] Frame 1
#initclip 21 Object.registerClass("aso#80573", aso#35866); #endinitclip stop();
Symbol 203 MovieClip [aso#80573] Frame 2
stop();
Symbol 205 MovieClip [aso#11910] Frame 1
#initclip 22 Object.registerClass("aso#11910", aso#35866); #endinitclip stop();
Symbol 205 MovieClip [aso#11910] Frame 2
stop();
Symbol 206 MovieClip [aso#43247] Frame 1
#initclip 23 Object.registerClass("aso#43247", aso#35866); #endinitclip stop();
Symbol 206 MovieClip [aso#43247] Frame 2
stop();
Symbol 211 MovieClip [id_map] Frame 1
#initclip 24 Object.registerClass("id_map", aso#59822); #endinitclip
Symbol 212 MovieClip [aso#55225] Frame 1
#initclip 25 Object.registerClass("aso#55225", aso#41855); #endinitclip
Symbol 213 MovieClip [id_mapLayer] Frame 1
#initclip 26 Object.registerClass("id_mapLayer", aso#59822); #endinitclip
Symbol 214 MovieClip [id_layer] Frame 1
#initclip 27 Object.registerClass("id_layer", aso#67203); #endinitclip
Symbol 236 MovieClip Frame 1
stop();
Symbol 237 MovieClip [aso#92551] Frame 1
#initclip 28 Object.registerClass("aso#92551", aso#97148); #endinitclip
Symbol 469 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (7); } on (press) { btn_function(); }
Symbol 470 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 6
stop();
Symbol 472 Button
on (press) { btn1.btn_function(); } on (rollOver) { btn1.gotoAndPlay("on"); fx1._visible = true; } on (rollOut, release, releaseOutside) { btn1.gotoAndPlay("off"); fx1._visible = false; }
Symbol 478 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 2
stop();
Symbol 482 MovieClip Frame 1
stop(); if (_root.biscuit.data.mission6 == 1) { this.Gameend.gotoAndStop(2); }
Instance of Symbol 291 MovieClip "fx1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 470 MovieClip "btn1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { function btn_function() { _parent._parent._parent.onGameOverDialogClose(); } }
Symbol 482 MovieClip Frame 2
stop();
Instance of Symbol 470 MovieClip "btn1" in Symbol 482 MovieClip Frame 2
onClipEvent (load) { function btn_function() { _parent._parent._parent.onGameOverDialogClose(); } }
Symbol 499 Button
on (press) { getURL ("http://www.free-online-games-directory.com", "_blank"); }
Symbol 503 Button
on (press) { getURL ("http://www.onlinegamesquad.com/index.php?1085-1", "_blank"); }
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 2
stop();
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding1" in Symbol 530 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust1(); _parent._parent.showMessage("S.A.M turret\nDamage:medium Speed:medium\nRange:high", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding2" in Symbol 530 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust2(); _parent._parent.showMessage("Plasma canon\nDamage:high Speed:medium\nRange:high\nSplash damage", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding3" in Symbol 530 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust3(); _parent._parent.showMessage("UV turret\nDamage:high Speed:low\nRange:low\nSplash damage", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding4" in Symbol 530 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust7(); _parent._parent.showMessage("Laser beam\nDamage:medium Speed:low\nRange:high", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding5" in Symbol 530 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust4(); _parent._parent.showMessage("Dissipator \nDamage:low Speed:medium\nRange:medium \nRemove enemy's special", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding1" in Symbol 531 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust6(); _parent._parent.showMessage("Vulcan turret\nDamage:medium Speed:high\nRange:medium", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding2" in Symbol 531 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust9(); _parent._parent.showMessage("Frost turret\nDamage:low Speed:high\nRange:high\nSlow target", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding3" in Symbol 531 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust8(); _parent._parent.showMessage("Devastator \nDamage:high Speed:medium\nRange:medium\nMulti hit", false); }
Instance of Symbol 206 MovieClip [aso#43247] "_mcBtnBuilding4" in Symbol 531 MovieClip Frame 1
on (rollOver) { _parent._parent.adjust5(); _parent._parent.showMessage("Sky Beam\nDamage:medium Speed:medium\nRange:high", false); }
Symbol 538 MovieClip Frame 1
stop();
Symbol 542 Button
on (release) { this.onHurryRelease(); }
Symbol 543 Button
on (release) { this.onQuitRelease(); }
Symbol 544 Button
on (release) { this.play(); _parent.onPauseRelease(true); }
Symbol 545 Button
on (release) { this.play(); _parent.onPauseRelease(false); }
Symbol 546 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 2
stop();
Symbol 548 Button
on (release) { this.play(); aso#97148.soundOff(); }
Symbol 549 Button
on (release) { this.play(); aso#97148.soundOn(); }
Symbol 550 MovieClip Frame 1
if (!aso#97148.soundIsOn()) { this.gotoAndStop(2); } stop();
Symbol 550 MovieClip Frame 2
stop();
Symbol 551 Button
on (press) { choix = range; upgrade(); }
Symbol 552 Button
on (press) { choix = speed; upgrade(); }
Symbol 553 Button
on (press) { choix = damage; upgrade(); }
Symbol 560 MovieClip [aso#23888] Frame 1
#initclip 29 Object.registerClass("aso#23888", aso#10518); #endinitclip function adjust() { this.range_bar.b._xscale = (_root.choisie._numRange / 200) * 100; this.speed_bar.b._xscale = 100 - _root.choisie._numReloadTime; this.damage_bar.b._xscale = (_root.choisie.damage / 200) * 100; this.special.text = _root.choisie.special; this.nom.text = _root.choisie.nom; } function zero() { this.range_bar.b._xscale = 0.1; this.speed_bar.b._xscale = 0.1; this.damage_bar.b._xscale = 0.1; } function adjust1() { this.range_bar.b._xscale = 55; this.speed_bar.b._xscale = 55; this.damage_bar.b._xscale = 12.5; this.special.text = "--"; this.nom.text = "S.A.M turret"; } function adjust2() { this.range_bar.b._xscale = 55; this.speed_bar.b._xscale = 55; this.damage_bar.b._xscale = 25; this.special.text = "Splash"; this.nom.text = "plasma canon"; } function adjust3() { this.range_bar.b._xscale = 27.5; this.speed_bar.b._xscale = 45; this.damage_bar.b._xscale = 20; this.special.text = "Splash"; this.nom.text = "UV turret"; } function adjust4() { this.range_bar.b._xscale = 45; this.speed_bar.b._xscale = 65; this.damage_bar.b._xscale = 0.5; this.special.text = "Remove effect"; this.nom.text = "Dissipator"; } function adjust5() { this.range_bar.b._xscale = 70; this.speed_bar.b._xscale = 70; this.damage_bar.b._xscale = 10; this.special.text = "--"; this.nom.text = "Skybeam"; } function adjust6() { this.range_bar.b._xscale = 40; this.speed_bar.b._xscale = 76; this.damage_bar.b._xscale = 5; this.special.text = "--"; this.nom.text = "Vulcan"; } function adjust7() { this.range_bar.b._xscale = 60; this.speed_bar.b._xscale = 50; this.damage_bar.b._xscale = 25; this.special.text = "--"; this.nom.text = "Laser"; } function adjust8() { this.range_bar.b._xscale = 60; this.speed_bar.b._xscale = 68; this.damage_bar.b._xscale = 22.5; this.special.text = "Multihit"; this.nom.text = "Devastator"; } function adjust9() { this.range_bar.b._xscale = 50; this.speed_bar.b._xscale = 68; this.damage_bar.b._xscale = 2.5; this.special.text = "Slow"; this.nom.text = "Frost gaz"; } function upgrade() { var _local4 = _root.choisie.level; if (((_parent.numFunds >= (5 * _local4)) && (_root.choisie.level < 10)) && (choix != 0)) { this.cost.text = 5 * (_local4 + 1); _parent.numFunds = _parent.numFunds - (5 * _local4); _root.choisie._numPrice = _root.choisie._numPrice + (5 * _local4); _root.choisie.level++; _root.choisie._mcObject.mcGun.fx.gotoAndStop(_root.choisie.level); _root.choisie._mcObject.pips.gotoAndStop(_root.choisie.level); this.level.text = _root.choisie.level; switch (choix) { case turnspeed : _root.choisie._numTurnSpeed = _root.choisie._numTurnSpeed + (_root.choisie.level / 500); this.turnspeed.text = _root.choisie._numTurnSpeed; break; case range : _root.choisie._numRange = _root.choisie._numRange + _root.choisie.level; this.range_bar.b._xscale = (_root.choisie._numRange / 200) * 100; this.range.text = _root.choisie._numRange; break; case speed : _root.choisie._numReloadTime = _root.choisie._numReloadTime - Math.round(_root.choisie.level / 3); _root.choisie._numReloadTimer = _root.choisie._numReloadTime; this.speed_bar.b._xscale = 100 - _root.choisie._numReloadTime; this.speed.text = _root.choisie._numReloadTime; break; case damage : _root.choisie.damage = Number(_root.choisie.damage + (_root.choisie.level + Math.round(_root.choisie.damage / 10))); this.damage.text = _root.choisie.damage; } adjust(); aso#97148.playSound(aso#65811.SND_UPGRADE); } else if (choix == 0) { _parent._mcMissionUI.showMessage("Select a turret first!", true); } else if (_root.choisie.level > 9) { _parent._mcMissionUI.showMessage("Level max!", false); this.cost.text = "max"; } else if (_parent.numFunds < (5 * _local4)) { _parent._mcMissionUI.showMessage("Not enough money!", true); } } var choix = 0; this.cost.text = 5;
Instance of Symbol 510 MovieClip "shield" in Symbol 560 MovieClip [aso#23888] Frame 1
onClipEvent (load) { gotoAndStop (20); }
Instance of Symbol 205 MovieClip [aso#11910] "_mcBtnAbility3" in Symbol 560 MovieClip [aso#23888] Frame 1
on (rollOver) { _parent.showMessage("WALL.\nYou can build a turret \nover it", false); }
Symbol 561 Button
on (release) { _parent.onQuitDialogClose(true); }
Symbol 562 Button
on (release) { _parent.onQuitDialogClose(false); }
Symbol 572 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 575 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (7); } on (press) { btn_function(); }
Symbol 576 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 10
stop();
Symbol 577 Button
on (press) { btn2.btn_function(); } on (rollOver) { btn2.gotoAndPlay("on"); fx2._visible = true; } on (rollOut, release, releaseOutside) { btn2.gotoAndPlay("off"); fx2._visible = false; }
Symbol 578 Button
on (press) { btn3.btn_function(); } on (rollOver) { btn3.gotoAndPlay("on"); fx3._visible = true; } on (rollOut, release, releaseOutside) { btn3.gotoAndPlay("off"); fx3._visible = false; }
Symbol 579 Button
on (press) { btn4.btn_function(); } on (rollOver) { btn4.gotoAndPlay("on"); fx4._visible = true; } on (rollOut, release, releaseOutside) { btn4.gotoAndPlay("off"); fx4._visible = false; }
Symbol 581 Button
on (release) { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_OPTIONSSCREEN; _root.biscuit.data.mission1 = undefined; _root.biscuit.data.mission2 = undefined; _root.biscuit.data.mission3 = undefined; _root.biscuit.data.mission4 = undefined; _root.biscuit.data.mission5 = undefined; _root.biscuit.data.mission6 = undefined; }
Symbol 583 Button
on (release) { gotoAndStop (1); }
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 2
stop();
Instance of Symbol 291 MovieClip "fx1" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 291 MovieClip "fx2" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 291 MovieClip "fx3" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 291 MovieClip "fx4" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 576 MovieClip "btn1" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { function btn_function() { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_OPTIONSSCREEN; } }
Instance of Symbol 576 MovieClip "btn2" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { function btn_function() { if (_root.biscuit.data.mission1 != undefined) { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_OPTIONSSCREEN; _root.biscuit.data.mission1 = undefined; _root.biscuit.data.mission2 = undefined; _root.biscuit.data.mission3 = undefined; _root.biscuit.data.mission4 = undefined; _root.biscuit.data.mission5 = undefined; _root.biscuit.data.mission6 = undefined; } else { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_OPTIONSSCREEN; _root.biscuit.data.mission1 = undefined; _root.biscuit.data.mission2 = undefined; _root.biscuit.data.mission3 = undefined; _root.biscuit.data.mission4 = undefined; _root.biscuit.data.mission5 = undefined; _root.biscuit.data.mission6 = undefined; } } }
Instance of Symbol 576 MovieClip "btn3" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { function btn_function() { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_RULESSCREEN; } }
Instance of Symbol 576 MovieClip "btn4" in Symbol 587 MovieClip [aso#19291] Frame 1
onClipEvent (load) { function btn_function() { if (random(10) > 6) { getURL ("http://www.onlinegamesquad.com", "_blank"); } else { getURL ("http://www.free-online-games-directory.com", "_blank"); } } }
Symbol 598 MovieClip Frame 5
stop();
Symbol 599 Button
on (release) { _parent._parent.numMap = 1; _parent.mcSelectedMap.gotoAndStop(1); aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numProgram = 0; _parent._parent.numState = aso#22496.STATE_MISSION; _root.difficulty = 1; _root.mission = 1; }
Symbol 600 Button
on (release) { _parent._parent.numMap = 2; _parent.mcSelectedMap.gotoAndStop(2); aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numProgram = 1; _parent._parent.numState = aso#22496.STATE_MISSION; _root.mission = 2; }
Symbol 601 Button
on (release) { _parent._parent.numMap = 3; _parent.mcSelectedMap.gotoAndStop(2); aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numProgram = 2; _parent._parent.numState = aso#22496.STATE_MISSION; _root.mission = 3; }
Symbol 602 Button
on (release) { _parent._parent.numMap = 4; _parent.mcSelectedMap.gotoAndStop(2); aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numProgram = 3; _parent._parent.numState = aso#22496.STATE_MISSION; _root.mission = 4; }
Symbol 603 Button
on (release) { _parent._parent.numMap = 5; _parent.mcSelectedMap.gotoAndStop(2); aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numProgram = 4; _parent._parent.numState = aso#22496.STATE_MISSION; _root.mission = 5; }
Symbol 604 Button
on (release) { _parent._parent.numMap = 6; _parent.mcSelectedMap.gotoAndStop(2); aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numProgram = 5; _parent._parent.numState = aso#22496.STATE_MISSION; _root.mission = 6; }
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 2
stop();
Symbol 614 Button
on (release) { if (random(10) > 6) { getURL ("http://www.onlinegamesquad.com/index.php?1401-1", "_blank"); } else { getURL ("http://www.free-online-games-directory.com", "_blank"); } }
Symbol 615 MovieClip Frame 1
stop();
Symbol 615 MovieClip Frame 2
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop();
Symbol 619 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 2
stop();
Symbol 620 MovieClip Frame 1
this.mcNoise2.gotoAndPlay(9); this.mcNoise3.gotoAndPlay(43); stop();
Instance of Symbol 609 MovieClip "mission1" in Symbol 620 MovieClip Frame 1
onClipEvent (load) { if (_root.biscuit.data.mission1 != undefined) { _visible = false; } else { _visible = true; } }
Instance of Symbol 611 MovieClip "mission2" in Symbol 620 MovieClip Frame 1
onClipEvent (load) { if (_root.biscuit.data.mission2 != undefined) { _visible = false; } else { _visible = true; } }
Instance of Symbol 615 MovieClip "mission3" in Symbol 620 MovieClip Frame 1
onClipEvent (load) { if (_root.demo) { } if (_root.biscuit.data.mission3 != undefined) { _visible = true; } }
Instance of Symbol 617 MovieClip "mission4" in Symbol 620 MovieClip Frame 1
onClipEvent (load) { if (!_root.demo) { } if (_root.biscuit.data.mission4 != undefined) { _visible = false; } }
Instance of Symbol 619 MovieClip "mission4" in Symbol 620 MovieClip Frame 1
onClipEvent (load) { if (!_root.demo) { } if (_root.biscuit.data.mission5 != undefined) { _visible = false; } }
Symbol 623 Button
on (release) { aso#97148.playSound(aso#65811.SND_SWITCH); this.gotoAndStop(1); }
Symbol 624 Button
on (release) { aso#97148.playSound(aso#65811.SND_SWITCH); _parent.numProgram = 0; _parent.numState = aso#22496.STATE_MISSION; }
Symbol 625 Button
on (release) { aso#97148.playSound(aso#65811.SND_SWITCH); _parent.numProgram = 1; _parent.numState = aso#22496.STATE_MISSION; }
Symbol 626 Button
on (release) { aso#97148.playSound(aso#65811.SND_SWITCH); _parent.numProgram = 2; _parent.numState = aso#22496.STATE_MISSION; }
Symbol 628 MovieClip [aso#68595] Frame 1
stop();
Instance of Symbol 291 MovieClip "fx1" in Symbol 628 MovieClip [aso#68595] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 470 MovieClip "btn1" in Symbol 628 MovieClip [aso#68595] Frame 1
onClipEvent (load) { function btn_function() { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_MAINSCREEN; } }
Symbol 628 MovieClip [aso#68595] Frame 2
stop();
Instance of Symbol 291 MovieClip "fx1" in Symbol 634 MovieClip [aso#93943] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 470 MovieClip "btn1" in Symbol 634 MovieClip [aso#93943] Frame 1
onClipEvent (load) { function btn_function() { aso#97148.playSound(aso#65811.SND_SWITCH); _parent._parent.numState = aso#22496.STATE_MAINSCREEN; } }
Symbol 641 MovieClip Frame 1
stop();
Symbol 641 MovieClip Frame 2
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 647 MovieClip Frame 1
stop();
Symbol 657 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 1
stop();
Symbol 669 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 675 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 2
stop();
Symbol 687 MovieClip Frame 1
stop();
Symbol 690 MovieClip Frame 1
stop();
Symbol 695 MovieClip Frame 1
stop();
Symbol 698 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 1
stop();
Symbol 711 MovieClip Frame 1
stop();
Symbol 713 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 1
stop();
Symbol 820 MovieClip [id_enemy2] Frame 1
#initclip 30 Object.registerClass("id_enemy2", aso#47844); #endinitclip
Symbol 856 MovieClip [id_enemy3] Frame 1
#initclip 31 Object.registerClass("id_enemy3", aso#47844); #endinitclip
Symbol 932 MovieClip Frame 1
stop();
Symbol 937 Button
on (release) { if (random(10) > 6) { getURL ("http://www.onlinegamesquad.com/index.php?1401-1", "_blank"); } else { getURL ("http://www.free-online-games-directory.com", "_blank"); } _root.unloadmovie(0); }
Symbol 938 MovieClip Frame 1
stop();
Symbol 938 MovieClip Frame 2
stop();
Symbol 945 Button
on (release) { getURL ("http://www.free-online-games-directory.com", "_blank"); }
Symbol 946 MovieClip Frame 120
stop(); _root.nextFrame();

Library Items

Symbol 1 MovieClip [aso#01324]Used by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:4
Symbol 4 MovieClip [id_map5_sand]Uses:3Used by:286 595
Symbol 5 GraphicUsed by:6 95 96 97 100 101 103 104
Symbol 6 MovieClip [id_construction5_matrix]Uses:5Used by:932
Symbol 7 GraphicUsed by:205 598 624 625 626 646  Timeline
Symbol 8 FontUsed by:9 573 648 649 650 651 652 653 654 655 656
Symbol 9 EditableTextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:20 507 544 545 548 549 586 599 600 601 602 603 604 609 611 615 617 619 624 625 626  Timeline
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:16
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClipUses:12 15Used by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 FontUsed by:19 21 483 563
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 MovieClipUses:10Used by:486 560 587 628 634  Timeline
Symbol 949 MovieClip [aso#04529.aso#16507]
Symbol 950 MovieClip [aso#04529.aso#22496]
Symbol 951 MovieClip [aso#04529.aso#97148]
Symbol 952 MovieClip [aso#04529.aso#65811]
Symbol 953 MovieClip [aso#04529.aso#28485]
Symbol 954 MovieClip [aso#04529.aso#59822]
Symbol 955 MovieClip [aso#04529.aso#47844]
Symbol 956 MovieClip [aso#04529.aso#73192]
Symbol 957 MovieClip [aso#04529.aso#85170]
Symbol 958 MovieClip [aso#04529.aso#91159]
Symbol 959 MovieClip [aso#04529.aso#79181]
Symbol 960 MovieClip [aso#04529.aso#53833]
Symbol 961 MovieClip [aso#04529.aso#35866]
Symbol 962 MovieClip [aso#04529.aso#41855]
Symbol 963 MovieClip [aso#04529.aso#34474]
Symbol 964 MovieClip [aso#04529.aso#10518]
Symbol 965 MovieClip [aso#04529.aso#67203]
Symbol 21 EditableTextUses:18Used by:932
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:34
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:34
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:34
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:34
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:34
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClip [aso#13302]Uses:23 25 27 29 31 33Used by:932
Symbol 35 MovieClip [id_blast]Used by:932
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:36 37 38Used by:42 792 820 856
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Symbol 621 MovieClipUsed by:623
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Symbol 623 ButtonUses:201 621 622Used by:628
Symbol 624 ButtonUses:7 10Used by:628
Symbol 625 ButtonUses:7 10Used by:628
Symbol 626 ButtonUses:7 10Used by:628
Symbol 627 MovieClipUsed by:628
Symbol 628 MovieClip [aso#68595]Uses:589 291 481 470 472 620 20 623 624 625 626 627Used by:635
Symbol 629 BitmapUsed by:630
Symbol 630 GraphicUses:629Used by:634
Symbol 631 MovieClipUsed by:634
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Symbol 634 MovieClip [aso#93943]Uses:630 291 481 470 472 631 632 633 20Used by:635
Symbol 635 MovieClipUses:287 486 492 560 569 587 628 634Used by:932
Symbol 636 EditableTextUses:238Used by:725
Symbol 637 BitmapUsed by:638
Symbol 638 GraphicUses:637Used by:658 680 699 707 714 724
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClipUses:639Used by:641
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Symbol 647 MovieClipUses:645 646Used by:658
Symbol 648 EditableTextUses:8Used by:657
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Symbol 650 EditableTextUses:8Used by:657
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Symbol 659 BitmapUsed by:660
Symbol 660 GraphicUses:659Used by:661
Symbol 661 MovieClipUses:660Used by:662
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Symbol 664 MovieClipUses:662 663Used by:665
Symbol 665 MovieClip [id_construction5]Uses:641 664 657Used by:725
Symbol 666 BitmapUsed by:667
Symbol 667 GraphicUses:666Used by:668
Symbol 668 MovieClipUses:667Used by:669
Symbol 669 MovieClipUses:668Used by:670
Symbol 670 MovieClipUses:669Used by:671
Symbol 671 MovieClip [id_construction3]Uses:641 670 657Used by:725
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:674
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Symbol 675 MovieClipUses:674Used by:679
Symbol 676 GraphicUsed by:678
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Symbol 678 MovieClipUses:676 677Used by:679
Symbol 679 MovieClipUses:675 678Used by:680
Symbol 680 MovieClip [id_construction4]Uses:638 641 679 657Used by:725
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClipUses:681Used by:683
Symbol 683 MovieClipUses:682Used by:691 714
Symbol 684 BitmapUsed by:685
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Symbol 687 MovieClipUses:686Used by:690
Symbol 688 GraphicUsed by:689
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Symbol 690 MovieClipUses:687 689Used by:691
Symbol 691 MovieClip [id_construction2]Uses:683 690 657Used by:725
Symbol 692 BitmapUsed by:693
Symbol 693 GraphicUses:692Used by:694
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Symbol 695 MovieClipUses:694Used by:698
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:698
Symbol 698 MovieClipUses:695 697Used by:699
Symbol 699 MovieClip [id_construction6]Uses:638 641 698 657Used by:725
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Symbol 701 GraphicUses:700Used by:702
Symbol 702 MovieClipUses:701Used by:703
Symbol 703 MovieClipUses:702Used by:706
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Symbol 706 MovieClipUses:703 705Used by:707
Symbol 707 MovieClip [id_construction7]Uses:638 641 706 657Used by:725
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Symbol 710 MovieClipUses:709Used by:711
Symbol 711 MovieClipUses:710Used by:713
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Symbol 713 MovieClipUses:711 712Used by:714
Symbol 714 MovieClip [id_construction8]Uses:638 683 713 657Used by:725
Symbol 715 BitmapUsed by:716
Symbol 716 GraphicUses:715Used by:717
Symbol 717 MovieClipUses:716Used by:718
Symbol 718 MovieClipUses:717Used by:723
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Symbol 722 MovieClipUses:720 721Used by:723
Symbol 723 MovieClipUses:718 719 722Used by:724
Symbol 724 MovieClip [id_construction9]Uses:638 641 723 657Used by:725
Symbol 725 MovieClipUses:636 658 665 671 680 691 699 707 714 724Used by:932
Symbol 726 EditableTextUses:238Used by:931
Symbol 727 BitmapUsed by:728
Symbol 728 GraphicUses:727Used by:791
Symbol 729 BitmapUsed by:730
Symbol 730 GraphicUses:729Used by:791
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Symbol 733 BitmapUsed by:734
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Symbol 760 GraphicUses:759Used by:791
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Symbol 780 GraphicUses:779Used by:791
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Symbol 789 BitmapUsed by:790
Symbol 790 GraphicUses:789Used by:791
Symbol 791 MovieClipUses:728 730 732 734 736 738 740 742 744 746 748 750 752 754 756 758 760 762 764 766 768 770 772 774 776 778 780 782 784 786 788 790Used by:792
Symbol 792 MovieClip [id_enemy1]Uses:791 39Used by:931
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:819
Symbol 795 BitmapUsed by:796
Symbol 796 GraphicUses:795Used by:819
Symbol 797 BitmapUsed by:798
Symbol 798 GraphicUses:797Used by:819
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Symbol 800 GraphicUses:799Used by:819
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Symbol 802 GraphicUses:801Used by:819
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Symbol 807 BitmapUsed by:808
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Symbol 810 GraphicUses:809Used by:819
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Symbol 812 GraphicUses:811Used by:819
Symbol 813 BitmapUsed by:814
Symbol 814 GraphicUses:813Used by:819
Symbol 815 BitmapUsed by:816
Symbol 816 GraphicUses:815Used by:819
Symbol 817 BitmapUsed by:818
Symbol 818 GraphicUses:817Used by:819
Symbol 819 MovieClipUses:794 796 798 800 802 804 806 808 810 812 814 816 818Used by:820
Symbol 820 MovieClip [id_enemy2]Uses:819 39Used by:931
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:821Used by:855
Symbol 823 BitmapUsed by:824
Symbol 824 GraphicUses:823Used by:855
Symbol 825 BitmapUsed by:826
Symbol 826 GraphicUses:825Used by:855
Symbol 827 BitmapUsed by:828
Symbol 828 GraphicUses:827Used by:855
Symbol 829 BitmapUsed by:830
Symbol 830 GraphicUses:829Used by:855
Symbol 831 BitmapUsed by:832
Symbol 832 GraphicUses:831Used by:855
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Symbol 834 GraphicUses:833Used by:855
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Symbol 836 GraphicUses:835Used by:855
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Symbol 838 GraphicUses:837Used by:855
Symbol 839 BitmapUsed by:840
Symbol 840 GraphicUses:839Used by:855
Symbol 841 BitmapUsed by:842
Symbol 842 GraphicUses:841Used by:855
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Symbol 844 GraphicUses:843Used by:855
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Symbol 846 GraphicUses:845Used by:855
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Symbol 848 GraphicUses:847Used by:855
Symbol 849 BitmapUsed by:850
Symbol 850 GraphicUses:849Used by:855
Symbol 851 BitmapUsed by:852
Symbol 852 GraphicUses:851Used by:855
Symbol 853 BitmapUsed by:854
Symbol 854 GraphicUses:853Used by:855
Symbol 855 MovieClipUses:822 824 826 828 830 832 834 836 838 840 842 844 846 848 850 852 854Used by:856
Symbol 856 MovieClip [id_enemy3]Uses:855 39Used by:931
Symbol 857 BitmapUsed by:858
Symbol 858 GraphicUses:857Used by:881
Symbol 859 BitmapUsed by:860
Symbol 860 GraphicUses:859Used by:881
Symbol 861 BitmapUsed by:862
Symbol 862 GraphicUses:861Used by:881
Symbol 863 BitmapUsed by:864
Symbol 864 GraphicUses:863Used by:881
Symbol 865 BitmapUsed by:866
Symbol 866 GraphicUses:865Used by:881
Symbol 867 BitmapUsed by:868
Symbol 868 GraphicUses:867Used by:881
Symbol 869 BitmapUsed by:870
Symbol 870 GraphicUses:869Used by:881
Symbol 871 BitmapUsed by:872
Symbol 872 GraphicUses:871Used by:881
Symbol 873 BitmapUsed by:874
Symbol 874 GraphicUses:873Used by:881
Symbol 875 BitmapUsed by:876
Symbol 876 GraphicUses:875Used by:881
Symbol 877 BitmapUsed by:878
Symbol 878 GraphicUses:877Used by:881
Symbol 879 BitmapUsed by:880
Symbol 880 GraphicUses:879Used by:881
Symbol 881 MovieClipUses:858 860 862 864 866 868 870 872 874 876 878 880Used by:885
Symbol 882 GraphicUsed by:884
Symbol 883 GraphicUsed by:884
Symbol 884 MovieClipUses:882 883Used by:885 909 929 930
Symbol 885 MovieClip [id_enemy4]Uses:881 884Used by:931
Symbol 886 BitmapUsed by:887
Symbol 887 GraphicUses:886Used by:908
Symbol 888 BitmapUsed by:889
Symbol 889 GraphicUses:888Used by:908
Symbol 890 BitmapUsed by:891
Symbol 891 GraphicUses:890Used by:908
Symbol 892 BitmapUsed by:893
Symbol 893 GraphicUses:892Used by:908
Symbol 894 BitmapUsed by:895
Symbol 895 GraphicUses:894Used by:908
Symbol 896 BitmapUsed by:897
Symbol 897 GraphicUses:896Used by:908
Symbol 898 BitmapUsed by:899
Symbol 899 GraphicUses:898Used by:908
Symbol 900 BitmapUsed by:901
Symbol 901 GraphicUses:900Used by:908
Symbol 902 BitmapUsed by:903
Symbol 903 GraphicUses:902Used by:908
Symbol 904 BitmapUsed by:905
Symbol 905 GraphicUses:904Used by:908
Symbol 906 BitmapUsed by:907
Symbol 907 GraphicUses:906Used by:908
Symbol 908 MovieClipUses:887 889 891 893 895 897 899 901 903 905 907Used by:909
Symbol 909 MovieClip [id_enemy5]Uses:884 908Used by:931
Symbol 910 BitmapUsed by:911
Symbol 911 GraphicUses:910Used by:924
Symbol 912 BitmapUsed by:913
Symbol 913 GraphicUses:912Used by:924
Symbol 914 BitmapUsed by:915
Symbol 915 GraphicUses:914Used by:924
Symbol 916 BitmapUsed by:917
Symbol 917 GraphicUses:916Used by:924
Symbol 918 BitmapUsed by:919
Symbol 919 GraphicUses:918Used by:924
Symbol 920 BitmapUsed by:921
Symbol 921 GraphicUses:920Used by:924
Symbol 922 BitmapUsed by:923
Symbol 923 GraphicUses:922Used by:924
Symbol 924 MovieClipUses:911 913 915 917 919 921 923Used by:925
Symbol 925 MovieClip [id_enemy6]Uses:924Used by:931
Symbol 926 BitmapUsed by:927
Symbol 927 GraphicUses:926Used by:928
Symbol 928 MovieClipUses:927Used by:929 930
Symbol 929 MovieClip [id_enemy7]Uses:928 884Used by:931
Symbol 930 MovieClip [id_enemy8]Uses:928 884Used by:931
Symbol 931 MovieClipUses:726 792 820 856 885 909 925 929 930Used by:932
Symbol 932 MovieClipUses:21 34 35 42 54 62 63 65 71 87 88 90 91 92 93 94 95 96 97 99 100 101 102 103 104 107 109 115 119 122 129 61 132 133 137 159 194 195 196 203 205 206 210 211 212 213 214 236 237 6 239 286 635 725 931Used by:Timeline
Symbol 933 GraphicUsed by:Timeline
Symbol 934 GraphicUsed by:938
Symbol 935 FontUsed by:936
Symbol 936 TextUses:935Used by:938
Symbol 937 ButtonUses:498Used by:938
Symbol 938 MovieClipUses:934 936 937Used by:Timeline
Symbol 939 GraphicUsed by:946
Symbol 940 ShapeTweeningUsed by:946
Symbol 941 BitmapUsed by:942
Symbol 942 GraphicUses:941Used by:943
Symbol 943 MovieClipUses:942Used by:944
Symbol 944 MovieClipUses:943Used by:946
Symbol 945 ButtonUses:498Used by:946
Symbol 946 MovieClipUses:939 940 944 945 197Used by:Timeline
Symbol 947 TextUses:511Used by:948
Symbol 948 MovieClipUses:947Used by:Timeline

Instance Names

"fade"Frame 1Symbol 20 MovieClip
"info"Frame 2Symbol 938 MovieClip
"mcGame"Frame 4Symbol 1 MovieClip [aso#01324]
"loadbar"Symbol 16 MovieClip Frame 1Symbol 15 MovieClip
"fx"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"fx"Symbol 114 MovieClip Frame 1Symbol 113 MovieClip
"mcGun"Symbol 115 MovieClip [id_cursor_wall] Frame 1Symbol 114 MovieClip
"mcBar"Symbol 137 MovieClip [id_healthbar] Frame 1Symbol 136 MovieClip
"mcHitArea"Symbol 203 MovieClip [aso#80573] Frame 1Symbol 202 MovieClip
"mcHitArea"Symbol 205 MovieClip [aso#11910] Frame 1Symbol 202 MovieClip
"mcHitArea"Symbol 206 MovieClip [aso#43247] Frame 1Symbol 202 MovieClip
"fx1"Symbol 482 MovieClip Frame 1Symbol 291 MovieClip
"btn1"Symbol 482 MovieClip Frame 1Symbol 470 MovieClip
"Gameend"Symbol 482 MovieClip Frame 1Symbol 478 MovieClip
"btn1"Symbol 482 MovieClip Frame 2Symbol 470 MovieClip
"mcMessage"Symbol 486 MovieClip [mc_gameoverdialog] Frame 1Symbol 482 MovieClip
"textTotalScore"Symbol 486 MovieClip [mc_gameoverdialog] Frame 1Symbol 483 EditableText
"fade"Symbol 486 MovieClip [mc_gameoverdialog] Frame 1Symbol 20 MovieClip
"textInfo"Symbol 529 MovieClip Frame 1Symbol 518 EditableText
"_mcBtnBuilding1"Symbol 530 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding2"Symbol 530 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding3"Symbol 530 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding4"Symbol 530 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding5"Symbol 530 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcDescription1"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription2"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription3"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription4"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription5"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"_mcBtnBuilding1"Symbol 531 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding2"Symbol 531 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding3"Symbol 531 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding4"Symbol 531 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcBtnBuilding5"Symbol 531 MovieClip Frame 1Symbol 206 MovieClip [aso#43247]
"_mcDescription1"Symbol 531 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription2"Symbol 531 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription4"Symbol 531 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription5"Symbol 531 MovieClip Frame 1Symbol 529 MovieClip
"_mcDescription3"Symbol 531 MovieClip Frame 1Symbol 529 MovieClip
"_btnInner"Symbol 546 MovieClip Frame 1Symbol 544 Button
"_btnInner"Symbol 546 MovieClip Frame 2Symbol 545 Button
"_btnInner"Symbol 550 MovieClip Frame 1Symbol 548 Button
"_btnInner"Symbol 550 MovieClip Frame 2Symbol 549 Button
"b"Symbol 558 MovieClip Frame 1Symbol 556 MovieClip
"ads"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 504 MovieClip
"shield"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 510 MovieClip
"nom"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 512 EditableText
"special"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 513 EditableText
"damage"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 514 EditableText
"speed"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 515 EditableText
"range"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 516 EditableText
"_mcBtnAbility3"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 205 MovieClip [aso#11910]
"_mcTabPage1"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 530 MovieClip
"_mcTabPage2"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 531 MovieClip
"textFunds"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 532 EditableText
"textScreen"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 533 EditableText
"textTimer"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 534 EditableText
"textMessage"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 535 EditableText
"_mcErrorBlink"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 538 MovieClip
"_btnStartAttack"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 542 Button
"_btnQuit"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 543 Button
"_mcPauseSwitch"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 546 MovieClip
"_mcSoundSwitch"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 550 MovieClip
"_mcBtnAbility1"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 203 MovieClip [aso#80573]
"level"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 554 EditableText
"cost"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 555 EditableText
"damage_bar"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 558 MovieClip
"range_bar"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 558 MovieClip
"speed_bar"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 558 MovieClip
"fade"Symbol 560 MovieClip [aso#23888] Frame 1Symbol 20 MovieClip
"fx1"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 291 MovieClip
"fx2"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 291 MovieClip
"fx3"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 291 MovieClip
"fx4"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 291 MovieClip
"btn1"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 576 MovieClip
"btn2"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 576 MovieClip
"btn3"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 576 MovieClip
"btn4"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 576 MovieClip
"newgame"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 586 MovieClip
"fade"Symbol 587 MovieClip [aso#19291] Frame 1Symbol 20 MovieClip
"mission1"Symbol 620 MovieClip Frame 1Symbol 609 MovieClip
"mission2"Symbol 620 MovieClip Frame 1Symbol 611 MovieClip
"mission3"Symbol 620 MovieClip Frame 1Symbol 615 MovieClip
"mission4"Symbol 620 MovieClip Frame 1Symbol 617 MovieClip
"mission4"Symbol 620 MovieClip Frame 1Symbol 619 MovieClip
"fx1"Symbol 628 MovieClip [aso#68595] Frame 1Symbol 291 MovieClip
"btn1"Symbol 628 MovieClip [aso#68595] Frame 1Symbol 470 MovieClip
"mcMapSelector"Symbol 628 MovieClip [aso#68595] Frame 1Symbol 620 MovieClip
"fade"Symbol 628 MovieClip [aso#68595] Frame 1Symbol 20 MovieClip
"fx1"Symbol 634 MovieClip [aso#93943] Frame 1Symbol 291 MovieClip
"btn1"Symbol 634 MovieClip [aso#93943] Frame 1Symbol 470 MovieClip
"fade"Symbol 634 MovieClip [aso#93943] Frame 1Symbol 20 MovieClip
"fx"Symbol 645 MovieClip Frame 1Symbol 644 MovieClip
"fx"Symbol 647 MovieClip Frame 1Symbol 645 MovieClip
"sel"Symbol 658 MovieClip [id_construction1] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 658 MovieClip [id_construction1] Frame 1Symbol 647 MovieClip
"pips"Symbol 658 MovieClip [id_construction1] Frame 1Symbol 657 MovieClip
"fx"Symbol 662 MovieClip Frame 1Symbol 661 MovieClip
"fx"Symbol 664 MovieClip Frame 1Symbol 662 MovieClip
"sel"Symbol 665 MovieClip [id_construction5] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 665 MovieClip [id_construction5] Frame 1Symbol 664 MovieClip
"pips"Symbol 665 MovieClip [id_construction5] Frame 1Symbol 657 MovieClip
"fx"Symbol 669 MovieClip Frame 1Symbol 668 MovieClip
"fx"Symbol 670 MovieClip Frame 1Symbol 669 MovieClip
"sel"Symbol 671 MovieClip [id_construction3] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 671 MovieClip [id_construction3] Frame 1Symbol 670 MovieClip
"pips"Symbol 671 MovieClip [id_construction3] Frame 1Symbol 657 MovieClip
"fx"Symbol 675 MovieClip Frame 1Symbol 674 MovieClip
"fx"Symbol 679 MovieClip Frame 1Symbol 675 MovieClip
"sel"Symbol 680 MovieClip [id_construction4] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 680 MovieClip [id_construction4] Frame 1Symbol 679 MovieClip
"pips"Symbol 680 MovieClip [id_construction4] Frame 1Symbol 657 MovieClip
"fx"Symbol 687 MovieClip Frame 1Symbol 686 MovieClip
"fx"Symbol 690 MovieClip Frame 1Symbol 687 MovieClip
"sel"Symbol 691 MovieClip [id_construction2] Frame 1Symbol 683 MovieClip
"mcGun"Symbol 691 MovieClip [id_construction2] Frame 1Symbol 690 MovieClip
"pips"Symbol 691 MovieClip [id_construction2] Frame 1Symbol 657 MovieClip
"fx"Symbol 695 MovieClip Frame 1Symbol 694 MovieClip
"fx"Symbol 698 MovieClip Frame 1Symbol 695 MovieClip
"sel"Symbol 699 MovieClip [id_construction6] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 699 MovieClip [id_construction6] Frame 1Symbol 698 MovieClip
"pips"Symbol 699 MovieClip [id_construction6] Frame 1Symbol 657 MovieClip
"fx"Symbol 703 MovieClip Frame 1Symbol 702 MovieClip
"fx"Symbol 706 MovieClip Frame 1Symbol 703 MovieClip
"sel"Symbol 707 MovieClip [id_construction7] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 707 MovieClip [id_construction7] Frame 1Symbol 706 MovieClip
"pips"Symbol 707 MovieClip [id_construction7] Frame 1Symbol 657 MovieClip
"fx"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"fx"Symbol 713 MovieClip Frame 1Symbol 711 MovieClip
"sel"Symbol 714 MovieClip [id_construction8] Frame 1Symbol 683 MovieClip
"mcGun"Symbol 714 MovieClip [id_construction8] Frame 1Symbol 713 MovieClip
"pips"Symbol 714 MovieClip [id_construction8] Frame 1Symbol 657 MovieClip
"fx"Symbol 718 MovieClip Frame 1Symbol 717 MovieClip
"fx"Symbol 723 MovieClip Frame 1Symbol 718 MovieClip
"sel"Symbol 724 MovieClip [id_construction9] Frame 1Symbol 641 MovieClip
"mcGun"Symbol 724 MovieClip [id_construction9] Frame 1Symbol 723 MovieClip
"pips"Symbol 724 MovieClip [id_construction9] Frame 1Symbol 657 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "aso#01324"
ExportAssets (56)Timeline Frame 1Symbol 4 as "id_map5_sand"
ExportAssets (56)Timeline Frame 1Symbol 6 as "id_construction5_matrix"
ExportAssets (56)Timeline Frame 1Symbol 949 as "aso#04529.aso#16507"
ExportAssets (56)Timeline Frame 1Symbol 950 as "aso#04529.aso#22496"
ExportAssets (56)Timeline Frame 1Symbol 951 as "aso#04529.aso#97148"
ExportAssets (56)Timeline Frame 1Symbol 952 as "aso#04529.aso#65811"
ExportAssets (56)Timeline Frame 1Symbol 953 as "aso#04529.aso#28485"
ExportAssets (56)Timeline Frame 1Symbol 954 as "aso#04529.aso#59822"
ExportAssets (56)Timeline Frame 1Symbol 955 as "aso#04529.aso#47844"
ExportAssets (56)Timeline Frame 1Symbol 956 as "aso#04529.aso#73192"
ExportAssets (56)Timeline Frame 1Symbol 957 as "aso#04529.aso#85170"
ExportAssets (56)Timeline Frame 1Symbol 958 as "aso#04529.aso#91159"
ExportAssets (56)Timeline Frame 1Symbol 959 as "aso#04529.aso#79181"
ExportAssets (56)Timeline Frame 1Symbol 960 as "aso#04529.aso#53833"
ExportAssets (56)Timeline Frame 1Symbol 961 as "aso#04529.aso#35866"
ExportAssets (56)Timeline Frame 1Symbol 962 as "aso#04529.aso#41855"
ExportAssets (56)Timeline Frame 1Symbol 963 as "aso#04529.aso#34474"
ExportAssets (56)Timeline Frame 1Symbol 964 as "aso#04529.aso#10518"
ExportAssets (56)Timeline Frame 1Symbol 965 as "aso#04529.aso#67203"
ExportAssets (56)Timeline Frame 2Symbol 34 as "aso#13302"
ExportAssets (56)Timeline Frame 2Symbol 35 as "id_blast"
ExportAssets (56)Timeline Frame 2Symbol 42 as "id_blast1"
ExportAssets (56)Timeline Frame 2Symbol 54 as "id_blast2"
ExportAssets (56)Timeline Frame 2Symbol 61 as "id_effect_slow"
ExportAssets (56)Timeline Frame 2Symbol 62 as "id_blast3"
ExportAssets (56)Timeline Frame 2Symbol 63 as "id_blast4"
ExportAssets (56)Timeline Frame 2Symbol 65 as "id_blast5"
ExportAssets (56)Timeline Frame 2Symbol 71 as "id_blast9"
ExportAssets (56)Timeline Frame 2Symbol 87 as "aso#50628"
ExportAssets (56)Timeline Frame 2Symbol 88 as "id_building"
ExportAssets (56)Timeline Frame 2Symbol 90 as "id_construction11_matrix"
ExportAssets (56)Timeline Frame 2Symbol 91 as "id_construction12_matrix"
ExportAssets (56)Timeline Frame 2Symbol 92 as "id_construction13_matrix"
ExportAssets (56)Timeline Frame 2Symbol 93 as "id_construction14_matrix"
ExportAssets (56)Timeline Frame 2Symbol 94 as "id_construction15_matrix"
ExportAssets (56)Timeline Frame 2Symbol 95 as "id_construction1_matrix"
ExportAssets (56)Timeline Frame 2Symbol 96 as "id_construction3_matrix"
ExportAssets (56)Timeline Frame 2Symbol 97 as "id_construction4_matrix"
ExportAssets (56)Timeline Frame 2Symbol 99 as "id_construction2_matrix"
ExportAssets (56)Timeline Frame 2Symbol 100 as "id_construction6_matrix"
ExportAssets (56)Timeline Frame 2Symbol 101 as "id_construction7_matrix"
ExportAssets (56)Timeline Frame 2Symbol 102 as "id_construction8_matrix"
ExportAssets (56)Timeline Frame 2Symbol 103 as "id_construction9_matrix"
ExportAssets (56)Timeline Frame 2Symbol 104 as "id_construction10_matrix"
ExportAssets (56)Timeline Frame 2Symbol 107 as "id_cursor_sell"
ExportAssets (56)Timeline Frame 2Symbol 109 as "id_wall_shadow"
ExportAssets (56)Timeline Frame 2Symbol 115 as "id_cursor_wall"
ExportAssets (56)Timeline Frame 2Symbol 119 as "id_effect_fast"
ExportAssets (56)Timeline Frame 2Symbol 122 as "id_effect_repair"
ExportAssets (56)Timeline Frame 2Symbol 129 as "id_effect_shield"
ExportAssets (56)Timeline Frame 2Symbol 132 as "aso#89346"
ExportAssets (56)Timeline Frame 2Symbol 133 as "id_enemy"
ExportAssets (56)Timeline Frame 2Symbol 137 as "id_healthbar"
ExportAssets (56)Timeline Frame 2Symbol 159 as "aso#29877"
ExportAssets (56)Timeline Frame 2Symbol 194 as "aso#17899"
ExportAssets (56)Timeline Frame 2Symbol 195 as "aso#98540"
ExportAssets (56)Timeline Frame 2Symbol 196 as "aso#61214"
ExportAssets (56)Timeline Frame 2Symbol 203 as "aso#80573"
ExportAssets (56)Timeline Frame 2Symbol 205 as "aso#11910"
ExportAssets (56)Timeline Frame 2Symbol 206 as "aso#43247"
ExportAssets (56)Timeline Frame 2Symbol 210 as "id_tower_range"
ExportAssets (56)Timeline Frame 2Symbol 211 as "id_map"
ExportAssets (56)Timeline Frame 2Symbol 212 as "aso#55225"
ExportAssets (56)Timeline Frame 2Symbol 213 as "id_mapLayer"
ExportAssets (56)Timeline Frame 2Symbol 214 as "id_layer"
ExportAssets (56)Timeline Frame 2Symbol 215 as "aso#44639"
ExportAssets (56)Timeline Frame 2Symbol 216 as "aso#25280"
ExportAssets (56)Timeline Frame 2Symbol 217 as "aso#56617"
ExportAssets (56)Timeline Frame 2Symbol 218 as "aso#87954"
ExportAssets (56)Timeline Frame 2Symbol 219 as "aso#05921"
ExportAssets (56)Timeline Frame 2Symbol 220 as "aso#62606"
ExportAssets (56)Timeline Frame 2Symbol 221 as "aso#49236"
ExportAssets (56)Timeline Frame 2Symbol 222 as "aso#75976"
ExportAssets (56)Timeline Frame 2Symbol 223 as "aso#37258"
ExportAssets (56)Timeline Frame 2Symbol 224 as "aso#86562"
ExportAssets (56)Timeline Frame 2Symbol 225 as "aso#81965"
ExportAssets (56)Timeline Frame 2Symbol 226 as "aso#74584"
ExportAssets (56)Timeline Frame 2Symbol 227 as "aso#07313"
ExportAssets (56)Timeline Frame 2Symbol 228 as "aso#95335"
ExportAssets (56)Timeline Frame 2Symbol 229 as "aso#99932"
ExportAssets (56)Timeline Frame 2Symbol 230 as "aso#69987"
ExportAssets (56)Timeline Frame 2Symbol 231 as "aso#31269"
ExportAssets (56)Timeline Frame 2Symbol 232 as "aso#63998"
ExportAssets (56)Timeline Frame 2Symbol 233 as "aso#32661"
ExportAssets (56)Timeline Frame 2Symbol 234 as "aso#38650"
ExportAssets (56)Timeline Frame 2Symbol 235 as "SND_PLASMASPLASH"
ExportAssets (56)Timeline Frame 2Symbol 237 as "aso#92551"
ExportAssets (56)Timeline Frame 2Symbol 242 as "id_map1_matrix"
ExportAssets (56)Timeline Frame 2Symbol 244 as "id_map4_matrix"
ExportAssets (56)Timeline Frame 2Symbol 247 as "id_map1_sand"
ExportAssets (56)Timeline Frame 2Symbol 250 as "id_map4_sand"
ExportAssets (56)Timeline Frame 2Symbol 253 as "id_map1_landscape"
ExportAssets (56)Timeline Frame 2Symbol 256 as "id_map4_landscape"
ExportAssets (56)Timeline Frame 2Symbol 258 as "id_map5_matrix"
ExportAssets (56)Timeline Frame 2Symbol 261 as "id_map5_landscape"
ExportAssets (56)Timeline Frame 2Symbol 263 as "id_map6_matrix"
ExportAssets (56)Timeline Frame 2Symbol 266 as "id_map6_landscape"
ExportAssets (56)Timeline Frame 2Symbol 269 as "id_map6_sand"
ExportAssets (56)Timeline Frame 2Symbol 271 as "id_map2_matrix"
ExportAssets (56)Timeline Frame 2Symbol 274 as "id_map2_sand"
ExportAssets (56)Timeline Frame 2Symbol 277 as "id_map2_landscape"
ExportAssets (56)Timeline Frame 2Symbol 280 as "id_map3_sand"
ExportAssets (56)Timeline Frame 2Symbol 282 as "id_map3_matrix"
ExportAssets (56)Timeline Frame 2Symbol 285 as "id_map3_landscape"
ExportAssets (56)Timeline Frame 2Symbol 486 as "mc_gameoverdialog"
ExportAssets (56)Timeline Frame 2Symbol 492 as "mc_gamepaused"
ExportAssets (56)Timeline Frame 2Symbol 560 as "aso#23888"
ExportAssets (56)Timeline Frame 2Symbol 569 as "mc_quitdialog"
ExportAssets (56)Timeline Frame 2Symbol 587 as "aso#19291"
ExportAssets (56)Timeline Frame 2Symbol 628 as "aso#68595"
ExportAssets (56)Timeline Frame 2Symbol 634 as "aso#93943"
ExportAssets (56)Timeline Frame 2Symbol 658 as "id_construction1"
ExportAssets (56)Timeline Frame 2Symbol 665 as "id_construction5"
ExportAssets (56)Timeline Frame 2Symbol 671 as "id_construction3"
ExportAssets (56)Timeline Frame 2Symbol 680 as "id_construction4"
ExportAssets (56)Timeline Frame 2Symbol 691 as "id_construction2"
ExportAssets (56)Timeline Frame 2Symbol 699 as "id_construction6"
ExportAssets (56)Timeline Frame 2Symbol 707 as "id_construction7"
ExportAssets (56)Timeline Frame 2Symbol 714 as "id_construction8"
ExportAssets (56)Timeline Frame 2Symbol 724 as "id_construction9"
ExportAssets (56)Timeline Frame 2Symbol 792 as "id_enemy1"
ExportAssets (56)Timeline Frame 2Symbol 820 as "id_enemy2"
ExportAssets (56)Timeline Frame 2Symbol 856 as "id_enemy3"
ExportAssets (56)Timeline Frame 2Symbol 885 as "id_enemy4"
ExportAssets (56)Timeline Frame 2Symbol 909 as "id_enemy5"
ExportAssets (56)Timeline Frame 2Symbol 925 as "id_enemy6"
ExportAssets (56)Timeline Frame 2Symbol 929 as "id_enemy7"
ExportAssets (56)Timeline Frame 2Symbol 930 as "id_enemy8"

Labels

"frmReleased"Symbol 203 MovieClip [aso#80573] Frame 1
"frmPressed"Symbol 203 MovieClip [aso#80573] Frame 2
"frmReleased"Symbol 205 MovieClip [aso#11910] Frame 1
"frmPressed"Symbol 205 MovieClip [aso#11910] Frame 2
"frmReleased"Symbol 206 MovieClip [aso#43247] Frame 1
"frmPressed"Symbol 206 MovieClip [aso#43247] Frame 2
"on"Symbol 470 MovieClip Frame 2
"off"Symbol 470 MovieClip Frame 7
"on"Symbol 576 MovieClip Frame 2
"off"Symbol 576 MovieClip Frame 11

Dynamic Text Variables

loaSymbol 19 EditableText"LOADED : 100 %"




http://swfchan.com/51/252000/info.shtml
Created: 28/5 -2023 01:43:23 Last modified: 28/5 -2023 01:43:23 Server time: 22/12 -2024 01:08:22