Frame 2
bytesTotal = this.getBytesTotal();
bytesLoaded = this.getBytesLoaded();
if ((bytesLoaded >= bytesTotal) && (bytesTotal != 0)) {
gotoAndPlay ("EXI");
}
Frame 13
bytesTotal = this.getBytesTotal();
bytesLoaded = this.getBytesLoaded();
KBloaded = Math.ceil(bytesLoaded / 1000);
KBtotal = Math.ceil(bytesTotal / 1000);
frame = int(bytesLoaded / (bytesTotal / 100));
LB.gotoAndStop(frame);
LB.percent = frame + "%";
LB.KBloaded = KBloaded;
LB.KBtotal = KBtotal;
if (bytesLoaded >= bytesTotal) {
bytesTotal = 0;
bytesLoaded = 0;
LB.gotoAndStop(100);
LB.percent = "100%";
LB.KBloaded = KBtotal;
LB.KBtotal = KBtotal;
nextFrame();
play();
} else {
gotoAndPlay ("PRE");
}
Frame 24
gotoAndPlay (30);
Frame 30
trace("#INC: JRV_GameObject_TMNT.as");
trace("v3.1.1");
trace("(c)2005, JRVisuals LLC -- ALL RIGHTS RESERVED");
_global.gObj = new Object();
gObj.gameName = "tmntbrawl";
gObj.iFace = new Object();
if (gObj.env == undefined) {
gObj.env = new Object();
trace("gObj.env : created");
}
gObj.env.startFromLevel = 1;
gObj.env.tinyFoot = false;
if (gObj.worldroot == undefined) {
gObj.worldroot = this;
trace("worldroot:" + gObj.worldroot);
}
gObj.iFace.startGame = function () {
trace("START GAME HERE");
gObj.soundCon.musicONcheck();
gObj.enemy.obj._x = gObj.player.maxXpos - 80;
gObj.enemy.obj._y = 380;
gObj.env.gameState = 1;
gObj.currScore = 0;
gObj.enemy.boss.destroy();
gObj.enemy.removeEndEnemy();
gObj.initEnemyObjects();
gObj.enemy.boss.destroy();
gObj.enemy.removeEndEnemy();
gObj.env.currentLevel = gObj.env.startFromLevel;
if (gObj.env.currentLevel < 1) {
gObj.env.currentLevel = 1;
}
gObj.env.currentScreen = 0;
gObj.display.d_mc.gotoAndPlay("level1");
gObj.updateScoreDisplay();
gObj.item.itemCreation();
gObj.iFace.restartLevel();
};
gObj.iFace.startNextLevel = function () {
trace("START NEXT LEVEL HERE");
gObj.env.currentLevel++;
gObj.enemy.enemyMax = gObj.enemy.enemyMax + 1;
gObj.iFace.restartLevel();
};
gObj.iFace.restartLevel = function () {
gObj.enemy.controller.BOSS.destroy();
gObj.display.e_mc.gotoAndStop(1);
gObj.display.ps_mc.gotoAndStop(gObj.env.currentLevel);
gObj.env.currentScreen = 0;
gObj.enemy.statusPercent = 100;
gObj.player.statusPercent = 100;
gObj.player.jumpPercent = 100;
gObj.display.pStat_mc.gotoAndStop(1);
gObj.display.pJump_mc.gotoAndStop(1);
gObj.display.eStat_mc.gotoAndStop(1);
gObj.player._mc.removeMovieClip();
gObj.display.e_mc.gotoAndStop(1);
gObj.enemy.bosstrigger = false;
gObj.player.tStatus = gObj.env.currentLevel;
gObj.player.playBlockSound = true;
gObj.player.playFallSound = true;
gObj.enemy.removeEndEnemy();
if (gObj.env.currentLevel == 5) {
gObj.display.e_mc.gotoAndStop(1);
gObj.enemy.attachBoss();
gObj.enemy.bosstrigger = true;
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t1"], "t1", 13);
gObj.player.statusArray = [100, 100, 100, 100];
gObj.player.tStatus = 1;
gObj.display.ps_mc.gotoAndStop(gObj.player.tStatus);
gObj.display.head_mc.gotoAndStop(gObj.player.tStatus);
} else {
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t" + gObj.env.currentLevel], "t1", 12);
gObj.display.ps_mc.gotoAndStop(gObj.env.currentLevel);
gObj.display.head_mc.gotoAndStop(gObj.env.currentLevel);
}
gObj.player._mc._x = gObj.player.orgX;
gObj.player._mc._y = gObj.player.orgY;
gObj.player.hitID = 0;
gObj.env.bg_1.removeMovieClip();
gObj.env.bg_2.removeMovieClip();
gObj.env.bg1_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc", 10);
gObj.env.bg2_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc2", 11);
gObj.env.bg2_mc._x = gObj.env.bg2_mc._x + gObj.env.bgwidth;
gObj.env.currentPlace = 0;
gObj.env.bg1_mc.gotoAndStop(gObj.env.currentScreen + 1);
gObj.env.bg2_mc.gotoAndStop(gObj.env.currentScreen + 2);
gObj.env.bg_mc._x = 0;
gObj.env.enemy_mc._x = 0;
gObj.env.minScreen = 0;
gObj.env.maxScreen = gObj.env.bg1_mc._totalframes - 1;
gObj.env.leftScreen = 0;
gObj.env.rightScreen = gObj.env.bgwidth;
gObj.env.levelStartTime = getTimer();
gObj.env.levelEndTime = gObj.env.levelStartTime + (gObj.env.maxScreen * gObj.env.levelTimeMultiplier);
if (gObj.env.currentLevel == 5) {
gObj.env.levelEndTime = gObj.env.levelStartTime + (20 * gObj.env.levelTimeMultiplier);
}
trace("maxScreen:" + gObj.env.maxScreen);
trace("levelStartTime:" + gObj.env.levelStartTime);
trace("levelEndTime:" + gObj.env.levelEndTime);
gObj.map.createMap();
gObj.item.itemDestroy();
gObj.item.itemCreation();
gObj.env.gameState = 1;
};
gObj.iFace.ip_mc = ip_mc;
gObj.env = new Object();
gObj.env.gameState = -1;
gObj.env.currentLevel = 1;
gObj.env.currentScreen = 0;
gObj.env.bg1_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc", 10);
gObj.env.bg2_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc2", 11);
gObj.env.bgwidth = 600;
gObj.env.bg2_mc._x = gObj.env.bg2_mc._x + gObj.env.bgwidth;
gObj.env.currentPlace = 0;
gObj.env.bg1_mc.gotoAndStop(gObj.env.currentScreen + 1);
gObj.env.bg2_mc.gotoAndStop(gObj.env.currentScreen + 2);
gObj.env.bg_mc = bg_mc;
gObj.env.enemy_mc = enemy_mc;
gObj.env.bg_mc._x = 0;
gObj.env.enemy_mc._x = 0;
gObj.env.minScreen = 0;
gObj.env.maxScreen = gObj.env.bg1_mc._totalframes - 1;
gObj.env.leftScreen = 0;
gObj.env.rightScreen = gObj.env.bgwidth;
gObj.env.center = 320;
gObj.env.initGame = function () {
trace("INIT GAME HERE");
};
gObj.display = new Object();
gObj.display.pStat_mc = hud_mc.player_status_mc.percent_mc;
gObj.display.pJump_mc = hud_mc.player_jump_mc.percent_mc;
gObj.display.ps_mc = hud_mc.player_status_mc;
gObj.display.eStat_mc = shredder_life_mc.enemy_status_mc.percent_mc;
gObj.display.e_mc = shredder_life_mc.power_mc;
gObj.display.head_mc = hud_mc.heads_mc;
gObj.display.timer = hud_mc.timer_mc.timer_txt;
gObj.display.timerS = hud_mc.timerS_mc.timer_txt;
gObj.env.levelStartTime = getTimer();
gObj.env.levelEndTime = gObj.env.levelStartTime + (gObj.env.maxScreen * gObj.env.levelTimeMultiplier);
gObj.display.d_mc = hud_mc.d_mc;
gObj.display.updatePlayerStatus = function (amt) {
if (!gObj.player.unkillable) {
gObj.player.statusPercent = gObj.player.statusPercent + Math.floor(amt);
if (gObj.player.statusPercent > 100) {
gObj.player.statusPercent = 99;
}
gObj.display.pStat_mc.gotoAndStop(100 - gObj.player.statusPercent);
}
};
gObj.display.updatePlayerJump = function (amt) {
if (!gObj.env.superjump) {
gObj.player.jumpPercent = gObj.player.jumpPercent + amt;
if (gObj.player.jumpPercent > 100) {
gObj.player.jumpPercent = 99;
}
if (gObj.player.jumpPercent < 0) {
gObj.player.jumpPercent = 0;
}
gObj.display.pJump_mc.gotoAndStop(Math.floor(50 - (gObj.player.jumpPercent / 2)));
gObj.player.jumpSpeedMax = Math.floor(gObj.player.jumpPercent / 4) * -1;
if (gObj.player.jumpPercent < 25) {
gObj.display.pJump_mc.gotoAndStop(50);
gObj.player.jumpSpeedMax = 0;
}
trace("gObj.player.jumpSpeedMax:" + gObj.player.jumpSpeedMax);
}
};
gObj.display.updateEnemyStatus = function (amt) {
gObj.enemy.statusPercent = gObj.enemy.statusPercent + amt;
gObj.display.eStat_mc.gotoAndStop(100 - gObj.enemy.statusPercent);
};
gObj.player = new Object();
gObj.player.minXpos = 100;
gObj.player.maxXpos = gObj.env.bgwidth;
gObj.player.bottom = 320;
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t1"], "t1", 12);
gObj.player._mc._x = gObj.player.minXpos;
gObj.player._mc._y = gObj.player.bottom;
gObj.player.orgX = gObj.player._mc._x;
gObj.player.orgY = gObj.player._mc._y;
gObj.player.statusPercent = 100;
gObj.player.statusArray = [100, 100, 100, 100];
gObj.player.fallSoundArray = ["fall_Leo", "fall_Raph", "fall_Mike", "fall_Don"];
gObj.player.statusHitCost = -10;
gObj.player.statusHitBlockCost = -2;
gObj.player.statusBlockOnCost = -0.25;
gObj.player.jumpCost = -0.75;
gObj.player.jumpRestore = 0.25;
gObj.player.facing = 1;
gObj.player.jumpSpeed = 0;
gObj.player.jumpSpeedMax = -25;
gObj.player.timeInMove = 0;
gObj.player.tStatus = 1;
gObj.player.hittime = 31;
gObj.player.block = 1;
gObj.player.blockOn = 0.05;
gObj.player.blockOff = 1;
gObj.player.dX = new Number(0);
gObj.player.dXa = new Number(0.7);
gObj.player.dXfwd = new Number(4);
gObj.player.dXfwdJumpMult = new Number(0.5);
gObj.player.dXbak = new Number(-4);
gObj.player.dXbakJumpMult = new Number(0.5);
gObj.player.dXmax = new Number(10);
gObj.player.dXstop = new Number(0.9);
gObj.player.xLeft = new Number(200);
gObj.player.xRight = new Number(700 - gObj.player.xLeft);
gObj.player.levelSwap = 5;
gObj.player.unkillable = false;
gObj.player.dZ = new Number(0);
gObj.player.dZa = new Number(0.35);
gObj.player.dZmax = new Number(6);
gObj.player.dZstop = new Number(0.9);
gObj.player.zBase = new Number(gObj.player._mc._y);
gObj.player.zTop = new Number(gObj.player._mc._y - 70);
gObj.player.zBottom = new Number(gObj.player._mc._y + 70);
gObj.player.playBlockSound = true;
gObj.player.playFallSound = true;
gObj.player.playAnimCurr = "stand";
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
gObj.player.pressed = false;
gObj.player.swappressed = false;
gObj.player.hitID = 0;
gObj.player.state = 1;
gObj.player.hitflash = false;
gObj.frameID = 0;
gObj.gravity = 2.3;
gObj.sfx = sf_mc;
gObj.env.setUpScreen = function (screenID) {
gObj.env.bg_mc.gotoAndStop(screenID);
};
gObj.setGameParam = function (gameParamName, gameParamValue) {
var _local1 = [gameParamName];
_local1 = gameParamValue;
};
gObj.env.panRef = bgtg_back;
gObj.env.xLeft = new Number((gObj.env.panRef._width * 0.3) + (gObj.player.xLeft * 0.2));
gObj.env.xRight = new Number(gObj.env.xLeft * 0.05);
gObj.env.levelTimeMultiplier = 10000;
gObj.currScore = 0;
gObj.updateScene = function () {
trace("gObj.env.gameState :" + gObj.env.gameState);
if (gObj.env.gameState == 1) {
if (gObj.player.hitflash) {
if (gObj.player._mc._alpha > 25) {
gObj.player._mc._alpha = 25;
} else {
gObj.player._mc._alpha = 100;
}
}
if (gObj.display.pStat_mc._currentframe >= 100) {
gObj.player.playstate = "dead";
gObj.player.playAnimNext = "hit";
gObj.player.timeInMove = 0;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.playFallSound == true) {
gObj.player.playFallSound = false;
var playerFallSound = gObj.player.fallSoundArray[gObj.player.tStatus - 1];
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], playerFallSound, 100, 0);
trace("playerFallSound:" + playerFallSound);
}
for (var _local2 in gObj.enemy.controller) {
if (_local2 != "BOSS") {
gObj.enemy.controller[_local2].obj.e_mc.stop();
continue;
}
gObj.enemy.controller[_local2].evilwins();
}
}
if (gObj.player.playAnimCurr != gObj.player.playAnimNext) {
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playAnimCurr = gObj.player.playAnimNext;
}
var currTime = getTimer();
var _local1 = int((gObj.env.levelEndTime - currTime) / 1000);
if (_local1 > 59) {
var minutes = Number(Math.floor(_local1 / 60));
var _local3 = _local1 - (60 * minutes);
if (_local3 < 10) {
_local3 = "0" + _local3;
}
_local1 = (("0:0" + minutes) + ":") + _local3;
gObj.display.timer.text = _local1;
} else if (_local1 > 9) {
_local1 = "0:00:" + _local1;
gObj.display.timer.text = _local1;
} else {
_local1 = "0:00:0" + _local1;
gObj.display.timer.text = _local1;
}
gObj.display.updatePlayerJump(gObj.player.jumpRestore);
if (currTime >= gObj.env.levelEndTime) {
gObj.player.playAnimNext = "lose";
gObj.player.playAnimCurr = "lose";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player._mc._alpha = 100;
gObj.player.hitflash = false;
gObj.env.gameState = -1;
gObj.enemy.world.onEnterFrame = gObj.enemy.timeOver;
}
switch (gObj.player.playstate) {
case "duck" :
gObj.duckMovement();
break;
case "jump" :
gObj.jumpMovement();
break;
case "attack" :
gObj.attackMovement();
break;
case "block" :
gObj.blockMovement();
break;
case "stand" :
gObj.standMovement();
break;
case "hitstand" :
gObj.hitMovement();
break;
case "hitjump" :
gObj.hitjumpMovement();
break;
case "dead" :
gObj.dead();
break;
default :
eval (null)();
}
if ((!Key.isDown(32)) && (gObj.player.pressed)) {
gObj.player.pressed = false;
}
if ((!Key.isDown(17)) && (gObj.player.swappressed)) {
gObj.player.swappressed = false;
}
gObj.player.dX = int(gObj.player.dX * 100) / 100;
if (gObj.player.dX != 0) {
if (gObj.player.dX > 0) {
if (((gObj.player._mc._x + gObj.player.dX) > (gObj.env.leftScreen + gObj.env.center)) && (Math.abs(gObj.env.bg_mc._x) < (gObj.env.maxScreen * gObj.env.bgwidth))) {
gObj.env.bg_mc._x = gObj.env.bg_mc._x - gObj.player.dX;
gObj.env.enemy_mc._x = gObj.env.enemy_mc._x - gObj.player.dX;
gObj.env.leftScreen = gObj.env.leftScreen + gObj.player.dX;
gObj.env.rightScreen = gObj.env.rightScreen + gObj.player.dX;
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
gObj.env.checkBackground();
} else {
if (Math.abs(gObj.env.bg_mc._x) > ((gObj.env.maxScreen * gObj.env.bgwidth) - (gObj.env.bgwidth / 2))) {
gObj.env.bg_mc._x = (gObj.env.maxScreen * gObj.env.bgwidth) * -1;
gObj.env.leftScreen = gObj.env.maxScreen * gObj.env.bgwidth;
gObj.env.enemy_mc._x = (gObj.env.maxScreen * gObj.env.bgwidth) * -1;
gObj.env.rightScreen = (gObj.env.maxScreen * gObj.env.bgwidth) + gObj.env.bgwidth;
if (!gObj.enemy.bosstrigger) {
gObj.enemy.bosstrigger = true;
gObj.enemy.attachBoss("boss" + gObj.env.currentLevel);
}
}
if (gObj.player._mc._x > (gObj.env.rightScreen - 50)) {
gObj.player._mc._x = gObj.env.rightScreen - 50;
} else {
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
}
}
} else if (gObj.player.dX < 0) {
if (((gObj.player._mc._x + gObj.player.dX) < (gObj.env.leftScreen + gObj.env.center)) && (gObj.env.bg_mc._x < 0)) {
gObj.env.bg_mc._x = gObj.env.bg_mc._x - gObj.player.dX;
gObj.env.leftScreen = gObj.env.leftScreen + gObj.player.dX;
gObj.env.rightScreen = gObj.env.rightScreen + gObj.player.dX;
gObj.env.enemy_mc._x = gObj.env.enemy_mc._x - gObj.player.dX;
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
gObj.env.checkBackground();
} else {
if (gObj.env.currentScreen == gObj.env.maxScreen) {
if ((bg1X < bg2X) && (gObj.env.bg1_mc._currentframe == gObj.env.bg2_mc._currentframe)) {
gObj.env.bg1_mc.gotoAndStop(gObj.env.bg1_mc._currentframe - 1);
} else if ((bg2X < bg1X) && (gObj.env.bg2_mc._currentframe == gObj.env.bg1_mc._currentframe)) {
gObj.env.bg2_mc.gotoAndStop(gObj.env.bg2_mc._currentframe - 1);
}
}
if (gObj.env.bg_mc._x > 0) {
gObj.env.bg_mc._x = 0;
gObj.env.leftScreen = 0;
gObj.env.rightScreen = gObj.env.bgwidth;
gObj.env.enemy_mc._x = 0;
}
if ((gObj.player._mc._x - 10) < gObj.player.minXpos) {
gObj.player._mc._x = gObj.player.minXpos;
} else {
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
}
}
}
}
}
};
gObj.env.checkBackground = function () {
bg1X = Number(Math.abs(gObj.env.bg1_mc._x));
bg2X = Number(Math.abs(gObj.env.bg2_mc._x));
bg1X = bg1X + gObj.env.bgwidth;
bg2X = bg2X + gObj.env.bgwidth;
where = Math.round(Math.abs(gObj.env.bg_mc._x) / gObj.env.bgwidth);
if (gObj.player.dX > 0) {
if (gObj.env.currentScreen != gObj.env.maxScreen) {
gObj.env.currentPlace = Math.round(Math.abs(gObj.env.bg_mc._x));
if (bg1X < gObj.env.currentPlace) {
gObj.env.currentScreen++;
gObj.env.bg1_mc._x = gObj.env.bg2_mc._x + gObj.env.bgwidth;
gObj.env.bg1_mc.gotoAndStop(gObj.env.bg2_mc._currentframe + 1);
} else if (bg2X < gObj.env.currentPlace) {
gObj.env.currentScreen++;
gObj.env.bg2_mc._x = gObj.env.bg1_mc._x + gObj.env.bgwidth;
gObj.env.bg2_mc.gotoAndStop(gObj.env.bg1_mc._currentframe + 1);
}
}
}
if (gObj.player.dX < 0) {
if (gObj.env.currentScreen != gObj.env.minScreen) {
gObj.env.currentPlace = Math.round(Math.abs(gObj.env.bg_mc._x - (gObj.env.bgwidth * 2)));
if (bg1X > gObj.env.currentPlace) {
gObj.env.currentScreen--;
gObj.env.bg1_mc._x = gObj.env.bg2_mc._x - gObj.env.bgwidth;
gObj.env.bg1_mc.gotoAndStop(gObj.env.bg2_mc._currentframe - 1);
} else if (bg2X > gObj.env.currentPlace) {
gObj.env.currentScreen--;
gObj.env.bg2_mc._x = gObj.env.bg1_mc._x - gObj.env.bgwidth;
gObj.env.bg2_mc.gotoAndStop(gObj.env.bg1_mc._currentframe - 1);
}
}
}
};
gObj.standMovement = function () {
var _local1 = 0;
if (Key.isDown(37) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.playAnimNext = "walking";
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXbak;
_local1 = -1;
} else if (Key.isDown(39) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.playAnimNext = "walking";
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXfwd;
_local1 = 1;
}
if (Key.isDown(38)) {
if (gObj.player.jumpSpeedMax < -15) {
gObj.player.jumpSpeed = gObj.player.jumpSpeedMax;
gObj.player.playAnimNext = "jumping";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playstate = "jump";
_local1 = 10;
}
}
if (Key.isDown(40)) {
gObj.player.dX = 0;
gObj.player.playstate = "duck";
gObj.player.playAnimNext = "standtoduck";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 10;
}
if ((Key.isDown(17) && (gObj.env.currentLevel >= gObj.player.levelSwap)) && (!gObj.player.swappressed)) {
gObj.player.dX = 0;
gObj.player.playstate = "nothing";
_local1 = 30;
gObj.tagOut();
}
if (Key.isDown(32) && (_local1 < 10)) {
if (!gObj.player.pressed) {
gObj.player.dX = 0;
gObj.player.hitID++;
gObj.player.playAnimNext = "stand_attack";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
_local1 = 1;
gObj.player.pressed = true;
}
if (Key.isDown(16) && (_local1 < 10)) {
gObj.player.block = gObj.player.blockOn;
gObj.player.dX = 0;
gObj.player.playstate = "block";
gObj.player.playAnimNext = "standtoblock";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 10;
}
if (_local1 == 0) {
gObj.player.dX = 0;
gObj.player.playAnimNext = "stand";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
};
gObj.hitMovement = function () {
if (gObj.player.hitdirection > 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXbak;
moved = -1;
} else if (gObj.player.hitdirection < 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXfwd;
moved = 1;
}
};
gObj.jumpMovement = function () {
var _local1 = 0;
if (Key.isDown(37)) {
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXbak + (gObj.player.dXbak * gObj.player.dXbakJumpMult);
_local1 = -1;
gObj.display.updatePlayerJump(gObj.player.jumpCost);
} else if (Key.isDown(39)) {
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXfwd + (gObj.player.dXfwd * gObj.player.dXfwdJumpMult);
_local1 = 1;
gObj.display.updatePlayerJump(gObj.player.jumpCost);
}
if ((Key.isDown(32) && (!gObj.player.pressed)) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.hitID++;
gObj.player.playAnimNext = "jumping_attack";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 1;
gObj.player.pressed = true;
gObj.display.updatePlayerJump(gObj.player.jumpCost);
}
gObj.player._mc._y = gObj.player._mc._y + gObj.player.jumpSpeed;
gObj.player.jumpSpeed = gObj.player.jumpSpeed + gObj.gravity;
if (gObj.player._mc._y > gObj.player.bottom) {
gObj.player._mc._y = gObj.player.bottom;
gObj.player.jumpSpeed = 0;
gObj.player.playAnimNext = "ducktostand";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playstate = "nothing";
}
};
gObj.hitjumpMovement = function () {
var _local1 = 0;
if (gObj.player.hitdirection > 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXbak;
_local1 = -1;
} else if (gObj.player.hitdirection < 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXfwd;
_local1 = 1;
}
gObj.player._mc._y = gObj.player._mc._y + gObj.player.jumpSpeed;
gObj.player.jumpSpeed = gObj.player.jumpSpeed + gObj.gravity;
if (gObj.player._mc._y > gObj.player.bottom) {
gObj.player._mc._y = gObj.player.bottom;
gObj.player.jumpSpeed = 0;
gObj.player.playAnimNext = "ducktostand";
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playstate = "nothing";
gObj.player.dX = 0;
}
};
gObj.duckMovement = function () {
var _local1 = 0;
gObj.player.timeInMove++;
if (Key.isDown(37)) {
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
} else if (Key.isDown(39)) {
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
}
if ((Key.isDown(17) && (gObj.env.currentLevel >= gObj.player.levelSwap)) && (!gObj.player.swappressed)) {
gObj.player.dX = 0;
_local1 = 30;
gObj.player.playstate = "nothing";
gObj.tagOut();
}
if (!Key.isDown(40)) {
_local1 = 1;
gObj.player.playstate = "nothing";
gObj.player.playAnimNext = "ducktostand";
gObj.player.timeInMove = 0;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
if (((Key.isDown(32) && (!gObj.player.pressed)) && (_local1 == 0)) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.hitID++;
gObj.player.playAnimNext = "ducked_attack";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 1;
gObj.player.pressed = true;
}
if (Key.isDown(16) && (_local1 < 10)) {
gObj.player.block = gObj.player.blockOn;
gObj.player.dX = 0;
gObj.player.playstate = "block";
gObj.player.playAnimNext = "standtoblock";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 10;
}
};
gObj.blockMovement = function () {
var _local1 = 0;
if (Key.isDown(37)) {
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
} else if (Key.isDown(39)) {
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
}
if (gObj.player.hitdirection > 0) {
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXbak;
_local1 = -1;
} else if (gObj.player.hitdirection < 0) {
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXfwd;
_local1 = 1;
} else {
gObj.player.dX = 0;
}
gObj.player.hitdirection = 0;
if (!Key.isDown(16)) {
gObj.player.block = gObj.player.blockOff;
_local1 = 1;
gObj.player.playstate = "nothing";
gObj.player.playAnimNext = "blocktostand";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
if ((Key.isDown(17) && (gObj.env.currentLevel >= gObj.player.levelSwap)) && (!gObj.player.swappressed)) {
gObj.player.dX = 0;
_local1 = 30;
gObj.player.playstate = "nothing";
gObj.tagOut();
}
};
gObj.tagOut = function () {
if (gObj.env.currentLevel >= gObj.player.levelSwap) {
gObj.player.statusArray[gObj.player.tStatus - 1] = gObj.player.statusPercent;
gObj.player.tStatus++;
if (gObj.player.tStatus == 5) {
gObj.player.tStatus = 1;
}
gObj.player._mc.gotoAndStop("exit");
var _local1 = gObj.player._mc._x;
var _local2 = gObj.player._mc._y;
gObj.display.ps_mc.gotoAndStop(gObj.player.tStatus);
gObj.display.head_mc.gotoAndStop(gObj.player.tStatus);
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t" + gObj.player.tStatus], ["t" + gObj.player.tStatus], 12 + gObj.player.tStatus);
gObj.player.statusPercent = gObj.player.statusArray[gObj.player.tStatus - 1];
if (gObj.player.statusPercent >= 100) {
gObj.player.statusPercent = 99;
}
gObj.display.pStat_mc.gotoAndStop(100 - gObj.player.statusPercent);
gObj.player.playstate = "entrance";
gObj.player._mc._x = _local1;
gObj.player._mc._y = _local2;
gObj.player._mc.gotoAndStop("entrance");
gObj.player.swappressed = true;
}
};
gObj.increaseScore = function (pts) {
gObj.currScore = gObj.currScore + pts;
gObj.updateScoreDisplay();
};
gObj.increaseTimer = function (pts) {
TIMER.zeero = TIMER.zeero + pts;
gObj.updateScoreDisplay();
};
gObj.updateScoreDisplay = function () {
var _local1 = "SCORE:";
_local1 = _local1 + gObj.currScore;
score_txt.text = _local1;
gObj.FOURKIDS.updateScore(gObj.currScore);
};
gObj.dead = function () {
gObj.player._mc._y = gObj.player._mc._y + gObj.player.jumpSpeed;
gObj.player.jumpSpeed = gObj.player.jumpSpeed + gObj.gravity;
gObj.player._mc._x = gObj.player._mc._x + (gObj.player.speed * (gObj.player.facing * -1));
if ((gObj.player._mc._rotation > -180) && (gObj.player._mc._rotation < 180)) {
gObj.player._mc._rotation = gObj.player._mc._rotation + (2 * (gObj.player.facing * -1));
}
if (gObj.player._mc._y > 700) {
gObj.player.playFallSound = true;
gObj.player._mc.p_mc.shake_mc.stop();
gObj.Lose();
}
};
gObj.Lose = function () {
gObj.player.playAnimNext = "lose";
gObj.player.playAnimCurr = "lose";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player._mc._alpha = 100;
gObj.player.hitflash = false;
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
gObj.env.gameState = -1;
gObj.enemy.wait = 122;
gObj.enemy.world.onEnterFrame = gObj.enemy.levelEnds;
};
gObj.env.bg_mc.onEnterFrame = function () {
gObj.updateScene();
gObj.enemy.control();
gObj.map.action();
for (var _local1 in gObj.item.itemList) {
gObj.item.itemList[_local1].action();
}
};
gObj.map = new Object();
gObj.map._mc = hud_mc.map_mc;
gObj.map.ht = gObj.map._mc.t_mc._y;
gObj.map.wt = gObj.map._mc._width;
gObj.map.createMap = function () {
gObj.map.worldwt = (gObj.env.maxScreen * gObj.env.bgwidth) + gObj.env.bgwidth;
gObj.map.worldht = gObj.env.bg_mc._height;
gObj.map._mc.e_mc._visible = false;
};
gObj.map.action = function () {
gObj.map.playerLocation = Math.abs(gObj.player._mc._x) / gObj.map.worldwt;
gObj.map._mc.t_mc._x = Math.floor(gObj.map.playerLocation * gObj.map.wt);
gObj.map.playerLocation = Math.abs(gObj.player._mc._y) / gObj.map.worldht;
gObj.map._mc.t_mc._y = Math.floor(gObj.map.playerLocation * gObj.map.ht);
};
gObj.map.enemy = function (x, y) {
gObj.map._mc.e_mc._visible = true;
gObj.map.eLocation = Math.abs(x) / gObj.map.worldwt;
gObj.map._mc.e_mc._x = Math.floor(gObj.map.eLocation * gObj.map.wt);
gObj.map.eLocation = Math.abs(y) / gObj.map.worldht;
gObj.map._mc.e_mc._y = Math.floor(gObj.map.eLocation * gObj.map.ht);
};
gObj.map.createMap();
gObj.item = new Object();
gObj.item.itemCreation = function () {
var _local3 = this;
var _local1 = _local3;
_local1.stagelength = (gObj.env.maxScreen * gObj.env.bgwidth) + gObj.env.bgwidth;
_local1.stageheight = 200;
_local1.itemTotal = 10 - gObj.env.currentLevel;
if (gObj.env.currentLevel == 5) {
_local1.itemTotal = 0;
}
if (gObj.env.pizzaParty > 0) {
_local1.itemTotal = _local1.itemTotal + gObj.env.pizzaParty;
}
_local1.itemSpace = Math.round(_local1.stagelength / _local1.itemTotal);
_local1.x = 0;
_local1.itemList = new Object();
_local1.itemType = 1;
_local1.depth = 9000;
var _local2 = 0;
while (_local2 < (_local1.itemTotal - 1)) {
_local1.x = _local1.x + _local1.itemSpace;
if (_local2 != 0) {
_local1.itemList["item" + _local2] = gObj.env.bg_mc.attachMovie("item" + _local1.itemType, "item" + _local1.itemType, _local1.depth + _local2);
_local1.itemList["item" + _local2]._x = _local1.x;
_local1.itemList["item" + _local2]._y = 45;
_local1.itemList["item" + _local2].action = function () {
var _local1 = this;
var _local2 = Math.abs(_local1._x - gObj.player._mc._x);
if (_local2 < 40) {
if (_local1.hitTest(gObj.player._mc)) {
_local1.play();
}
}
};
}
if (_local1.itemType == 0) {
_local1.itemType = 1;
} else {
_local1.itemType = 0;
}
if (gObj.env.pizzaParty > 0) {
_local1.itemType = 0;
}
_local2++;
}
};
gObj.item.itemDestroy = function () {
var _local1 = this;
for (var _local2 in _local1.itemList) {
_local1.itemList[_local2].removeMovieClip();
}
};
trace("#INC: as/JRV_GameObject_4KIDS.as");
_root.gamename = gObj.gameName;
_root.gameover;
_root.createEmptyMovieClip("codeHold", 100000);
_root.codeHold.loadMovie("arcadecomm.swf");
gObj.FOURKIDS = new Object();
gObj.FOURKIDS.updateScore = function (theScore) {
_root.score = theScore;
trace("ROOT SCORE UPDATED:" + _root.score);
};
gObj.FOURKIDS.checkCheat = function (thisCode, clipRef) {
var _local1 = clipRef;
var _local2 = thisCode;
_local2 = _local2.toUpperCase();
trace((_root.cheatson + ">> CHEAT ENTERED:") + _local2);
if (_root.cheatson == 1) {
switch (_local2) {
case "PIZZAPARTY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: PIZZA PARTY - EXTRA ITEMS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.pizzaParty = 5;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "JUJUPIZZAPARTY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: SUPER PIZZA PARTY - LOTS OF EXTRA ITEMS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.pizzaParty = 10;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "DUCETIME" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: 2X TIME ON THE CLOCK";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.levelTimeMultiplier = 20000;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "JUJUTIME" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: 4X TIME ON THE CLOCK";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.levelTimeMultiplier = 40000;
gObj.player.unkillable = false;
break;
case "BOUNCYBOUNCY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: INFINITE JUMP POWER";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.superjump = true;
gObj.player.levelSwap = 1;
gObj.env.levelTimeMultiplier = 10000;
gObj.env.pizzaParty = 0;
gObj.env.startFromLevel = 1;
gObj.player.unkillable = false;
break;
case "TEAMTURTLEPOWER" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: TURTLE SWITCHING ON ALL LEVELS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.turtlePower = true;
gObj.player.levelSwap = 1;
gObj.env.levelTimeMultiplier = 10000;
gObj.env.pizzaParty = 0;
gObj.env.startFromLevel = 1;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "IRONSHELL" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: INVINCIBLE TURTLES";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.ironShell = true;
gObj.player.unkillable = true;
gObj.env.levelTimeMultiplier = 10000;
gObj.env.pizzaParty = 0;
gObj.env.startFromLevel = 1;
gObj.player.levelSwap = 5;
gObj.env.superjump = false;
break;
case "LITTLEFEET" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: TINY FOOT NINJAS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.tinyFoot = true;
break;
case "BIGBOSSMAN" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - SHREDDER'S LAIR (Level 5)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 5;
break;
case "STINKYWATER" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - SEWERS (Level 1)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 1;
break;
case "BROADWAY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - STREET (Level 2)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 2;
break;
case "WHATSINTHEBOX" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - WAREHOUSE (Level 3)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 3;
break;
case "TOPOFTHEWORLD" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - ROOFTOPS (Level 4)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 4;
break;
case "WHOMADEWHO" :
_local1.message_txt.text = "WWW.JRVISUALS.COM - Jose Rodriguez, Paul Zak, Paul Weber, Stephanie Michalow & Julian Rodriguez";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 1;
break;
default :
_local1.message_txt.text = ("CHEAT CODE DENIED. (" + _local2) + ")\nPLEASE TRY AGAIN.";
trace("CHEAT NOT FOUND");
}
} else {
_local1.message_txt.text = "SORRY THIS GAME DOES NOT CURRENTLE HAVE CHEATS ENABLED.";
}
};
if (gObj.soundCon == undefined) {
gObj.soundCon = new Object();
}
gObj.soundCon.musicState = true;
gObj.soundCon.sfxChan1_mc = gObj.worldroot.createEmptyMovieClip("sfxChan1_mc", 50);
gObj.soundCon.sfxChan1_Obj = new Sound(gObj.soundCon.sfxChan1_mc);
gObj.soundCon.sfxChan2_mc = gObj.worldroot.createEmptyMovieClip("sfxChan2_mc", 51);
gObj.soundCon.sfxChan2_Obj = new Sound(gObj.soundCon.sfxChan2_mc);
gObj.soundCon.sfxChan3_mc = gObj.worldroot.createEmptyMovieClip("sfxChan3_mc", 52);
gObj.soundCon.sfxChan3_Obj = new Sound(gObj.soundCon.sfxChan3_mc);
gObj.soundCon.sfxChan4_mc = gObj.worldroot.createEmptyMovieClip("sfxChan4_mc", 53);
gObj.soundCon.sfxChan4_Obj = new Sound(gObj.soundCon.sfxChan4_mc);
gObj.soundCon.sfxChan5_mc = gObj.worldroot.createEmptyMovieClip("sfxChan5_mc", 54);
gObj.soundCon.sfxChan5_Obj = new Sound(gObj.soundCon.sfxChan5_mc);
gObj.soundCon.sfxChannels = new Array(gObj.soundCon.sfxChan1_Obj, gObj.soundCon.sfxChan2_Obj, gObj.soundCon.sfxChan3_Obj, gObj.soundCon.sfxChan4_Obj, gObj.soundCon.sfxChan5_Obj);
gObj.soundCon.musChan_mc = gObj.worldroot.createEmptyMovieClip("sfxMusObj_mc", 55);
gObj.soundCon.musChanObj = new Sound(gObj.soundCon.musChan_mc);
trace(">> worldroot:" + gObj.worldroot);
gObj.soundCon.sfxPlay = function (channelRef, linkage, vol, loops) {
var _local1 = channelRef;
if (gObj.soundCon.musicState) {
trace((((_local1 + " :playing: ") + linkage) + " :vol:") + vol);
_local1.stop();
_local1.setVolume(vol);
_local1.attachSound(linkage);
_local1.start(0, loops);
}
};
gObj.soundCon.sfxStopAll = function () {
var _local1 = -1;
var _local2 = gObj.soundCon.sfxChannels.length;
while (_local1 < _local2) {
_local1++;
gObj.soundCon.sfxChannels[_local1].stop();
}
};
gObj.soundCon.musicOff = function () {
gObj.soundCon.musicState = false;
stopAllSounds();
};
gObj.soundCon.musicON = function () {
gObj.soundCon.musicObj.stop();
gObj.soundCon.sfxBonObj.stop();
gObj.soundCon.musicState = true;
if ((gObj.gameState == 0) || (gObj.gameState == undefined)) {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
} else {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
}
};
gObj.soundCon.musicONcheck = function () {
gObj.soundCon.musicObj.stop();
gObj.soundCon.sfxBonObj.stop();
if (gObj.soundCon.musicState == true) {
if ((gObj.gameState == 0) || (gObj.gameState == undefined)) {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
} else {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
}
}
};
gObj.soundCon.musicON();
gObj.initEnemyObjects = function () {
var _local1 = this;
var _local2 = _root;
var _loc1 = _local1;
delete gObj.enemy;
gObj.enemy = new Object();
gObj.enemy.unhittable = 0;
gObj.enemy.world = gObj.env.enemy_mc;
gObj.enemy.hit = false;
gObj.enemy.statusPercent = 100;
gObj.enemy.statusHitCost = -5;
gObj.enemy.bottom = 320;
gObj.enemy.right = 700;
gObj.enemy.gravity = 2.8;
gObj.enemy.enemyNumber = 0;
gObj.enemy.speed = 10;
gObj.enemy.wait = 61;
gObj.enemy.enemyMax = 3;
gObj.enemy.id = 0;
gObj.enemy.bosstrigger = false;
gObj.enemy.controller = new Object();
gObj.enemy.nonhittime = function () {
gObj.enemy.unhittable--;
if (gObj.enemy.unhittable == 1) {
gObj.player.hitflash = false;
gObj.player._mc._alpha = 100;
gObj.enemy.unhittable--;
}
};
gObj.enemy.control = function () {
if (gObj.env.currentLevel == 5) {
gObj.enemy.attachBoss(1);
gObj.enemy.bosstrigger = true;
gObj.enemy.control = gObj.enemy.controlFinal;
} else {
gObj.enemy.right = gObj.env.rightScreen;
gObj.enemy.left = gObj.env.leftScreen;
if (gObj.env.gameState == 1) {
if (!gObj.enemy.bosstrigger) {
if (gObj.enemy.enemyNumber < gObj.enemy.enemyMax) {
if (gObj.enemy.wait < 0) {
gObj.enemy.enemyNumber++;
gObj.enemy.wait = 15 + Math.round(Math.random() * (41 / gObj.env.currentLevel));
gObj.enemy.id++;
if (gObj.env.leftScreen > gObj.env.bgwidth) {
if ((Math.random() * 100) < 60) {
gObj.enemy.controller["evil" + gObj.enemy.id] = gObj.enemy.thug1(gObj.enemy.right, gObj.enemy.bottom, -1, gObj.enemy.speed + gObj.env.currentLevel, gObj.enemy.id, "enemy1", gObj.env.bg_mc);
} else {
gObj.enemy.controller["evil" + gObj.enemy.id] = gObj.enemy.thug1(gObj.enemy.left, gObj.enemy.bottom, 1, gObj.enemy.speed + gObj.env.currentLevel, gObj.enemy.id, "enemy1", gObj.env.bg_mc);
}
} else {
gObj.enemy.controller["evil" + gObj.enemy.id] = gObj.enemy.thug1(gObj.enemy.right, gObj.enemy.bottom, -1, gObj.enemy.speed + gObj.env.currentLevel, gObj.enemy.id, "enemy1", gObj.env.bg_mc);
}
} else {
gObj.enemy.wait--;
}
}
}
for (var _local1 in gObj.enemy.controller) {
gObj.enemy.controller[_local1].action();
}
if (gObj.enemy.unhittable > 0) {
gObj.enemy.nonhittime();
}
}
}
};
gObj.enemy.controlFinal = function () {
gObj.enemy.right = gObj.env.rightScreen;
gObj.enemy.left = gObj.env.leftScreen;
if (gObj.env.gameState == 1) {
for (var _local1 in gObj.enemy.controller) {
gObj.enemy.controller[_local1].action();
}
if (gObj.enemy.unhittable > 0) {
gObj.enemy.nonhittime();
}
}
};
gObj.enemy.attachBoss = function (nm) {
if (gObj.env.currentLevel != 5) {
gObj.enemy.controller.BOSS = gObj.enemy.boss1(gObj.env.rightScreen - 200, gObj.enemy.bottom, -1, 4, gObj.env.bg_mc);
} else {
gObj.enemy.controller.BOSS = gObj.enemy.boss1(500, gObj.enemy.bottom, -1, 4, gObj.env.bg_mc);
}
gObj.display.e_mc.play();
};
gObj.enemy.hitEffect = function (t, point, xing) {
var _local1 = gObj.sfx.attachMovie(["hiteffect" + t], ["hiteffect" + (Math.random() * 1000)], 5000 + Math.round(Math.random() * 1000));
_local1._x = point.x;
_local1._y = point.y;
};
gObj.enemy.levelEnds = function () {
if (gObj.enemy.wait <= 0) {
gObj.iFace.ip_mc.gotoAndPlay("openPanel");
if (gObj.display.pStat_mc._currentframe >= 100) {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("YOULOSE");
} else {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("NEWLEVEL");
}
delete gObj.enemy.world.onEnterFrame;
} else {
gObj.enemy.wait--;
}
};
gObj.enemy.timeOver = function () {
gObj.iFace.ip_mc.gotoAndPlay("openPanel");
gObj.iFace.ip_mc.panel_mc.gotoAndStop("TIMEOVER");
delete gObj.enemy.world.onEnterFrame;
};
gObj.enemy.gameEnds = function () {
if (gObj.enemy.wait <= 0) {
gObj.iFace.ip_mc.gotoAndPlay("openPanel");
if (gObj.display.pStat_mc._currentframe >= 100) {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("YOULOSE");
} else {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("YOUWIN");
gObj.env.currentLevel = 0;
gObj.enemy.enemyMax = 0;
}
delete gObj.enemy.world.onEnterFrame;
} else {
gObj.enemy.wait--;
}
};
gObj.enemy.removeEndEnemy = function () {
for (var _local1 in gObj.enemy.controller) {
gObj.enemy.controller[_local1].destroy();
}
};
gObj.enemy.thug1 = function (xs, ys, f, spd, id, sname, wrd) {
var _local1 = this;
var _local2 = _local1;
var thug = {x:xs, y:ys, i:id, nm:sname, w:wrd, speed:spd, facing:f};
thug.obj = wrd.attachMovie(thug.nm, thug.nm + thug.i, 1000 + thug.i);
thug.obj._x = thug.x;
thug.obj._y = thug.y;
if (gObj.env.tinyFoot == true) {
trace("tinyfoot");
thug.obj._xscale = 40;
thug.obj._yscale = 50;
}
thug.baseSpeed = thug.speed;
thug.speed = thug.speed * thug.facing;
thug.obj._xscale = 100 * thug.facing;
thug.playAnimCurr = "stand";
thug.playAnimNext = "walking";
thug.hitSpeed = 3;
thug.hitGrav = -13;
thug.points = 50;
thug.wait = 31;
thug.hitID = 0;
thug.thugMove = function () {
var _local1 = this;
var _local2 = true;
var _local3 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (((_local1.x + _local1.speed) < (Math.abs(gObj.env.enemy_mc._x) - 200)) || ((_local1.x + _local1.speed) > (Math.abs(gObj.env.enemy_mc._x) + 940))) {
_local2 = false;
}
if (_local3 < (Math.round(Math.random() * 75) + 25)) {
if (gObj.player.timeInMove > Math.round(82 / gObj.env.currentLevel)) {
_local1.playAnimNext = "attack_low";
} else {
_local1.playAnimNext = "attack";
}
_local1.action = _local1.thugAttack;
}
if (_local2) {
_local1.x = _local1.x + _local1.speed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
} else {
_local1.action = _local1.thugRemove;
}
if (gObj.enemy.bosstrigger) {
_local1.action = _local1.leavestage;
_local1.playAnimNext = "walking";
}
_local1.anime();
_local1.hit();
};
thug.thugRemove = function () {
this.action = this.destroy();
};
thug.destroy = function () {
gObj.enemy.enemyNumber--;
this.obj.removeMovieClip();
delete gObj.enemy.controller["evil" + this.i];
};
thug.thugDead = function () {
var _local1 = this;
_local1.obj._y = _local1.obj._y + _local1.grav;
_local1.grav = _local1.grav + gObj.enemy.gravity;
_local1.obj._x = _local1.obj._x + (_local1.speed * (_local1.facing * -1));
if ((_local1.obj._rotation > -180) && (_local1.obj._rotation < 180)) {
_local1.obj._rotation = _local1.obj._rotation + (2 * (_local1.facing * -1));
}
if (_local1.obj._y > 500) {
_local1.action = _local1.thugRemove;
}
_local1.anime();
_local1.hit();
};
thug.thugHit = function () {
var _local1 = this;
_local1.hitID = gObj.player.hitID;
gObj.increaseScore(_local1.points);
_local1.points = _local1.points * 2;
_local1.grav = _local1.hitGrav;
_local1.hitGrav = _local1.hitGrav - 10;
_local1.speed = _local1.hitSpeed;
_local1.hitSpeed = _local1.hitSpeed + 4;
_local1.playAnimNext = "dead";
_local1.action = _local1.thugDead;
_local1.anime();
};
thug.thugAttack = function () {
var _local1 = this;
_local1.waitingTime = 25 + Math.round(Math.random() * (41 / gObj.env.currentLevel));
_local1.hit();
if (_local1.obj.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost - (gObj.env.currentLevel * 2));
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitflash = true;
}
}
if (_local1.obj.e_mc._currentframe == _local1.obj.e_mc._totalframes) {
gObj.player.playBlockSound = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 > (Math.round(Math.random() * 75) + 25)) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingTime;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
}
_local1.action = _local1.thugWait;
} else {
_local1.playAnimNext = "stand";
_local1.nextaction = "attack";
_local1.wait = _local1.waitingTime;
_local1.action = _local1.thugWait;
}
}
if (gObj.enemy.bosstrigger) {
_local1.action = _local1.leavestage;
_local1.playAnimNext = "walking";
}
_local1.anime();
};
thug.thugWait = function () {
var _local1 = this;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
}
if (_local1.wait > 0) {
_local1.wait--;
} else if (_local1.nextaction == "attack") {
if (gObj.player.playstate != "duck") {
_local1.playAnimNext = "attack";
} else {
_local1.playAnimNext = "attack_low";
}
_local1.action = _local1.thugAttack;
} else if (_local1.nextaction == "walk") {
_local1.playAnimNext = "walking";
_local1.action = _local1.thugMove;
}
_local1.anime();
_local1.hit();
};
thug.anime = function () {
var _local1 = this;
if (_local1.playAnimNext != _local1.playAnimCurr) {
_local1.obj.gotoAndStop(_local1.playAnimNext);
_local1.playAnimCurr = _local1.playAnimNext;
}
};
thug.leavestage = function () {
var _local1 = this;
var _local2 = true;
if (((_local1.x + _local1.speed) < (Math.abs(gObj.env.enemy_mc._x) - 200)) || ((_local1.x + _local1.speed) > (Math.abs(gObj.env.enemy_mc._x) + 940))) {
_local2 = false;
}
if (_local2) {
_local1.x = _local1.x + _local1.speed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
} else {
_local1.action = _local1.thugRemove;
}
_local1.anime();
_local1.hit();
};
thug.me = function () {
return(this.obj._name);
};
thug.hit = function () {
var _local1 = this;
if (_local1.hitID != gObj.player.hitID) {
if (gObj.player._mc.p_mc.attack_mc._visible) {
if (_local1.obj.e_mc.hitbox_mc.hitTest(gObj.player._mc.p_mc.attack_mc)) {
_local1.point = new Object();
_local1.point.x = 0;
_local1.point.y = 0;
gObj.player._mc.p_mc.spark_mc.localToGlobal(_local1.point);
gObj.enemy.hitEffect(Math.round(Math.random() * 3) + 1, _local1.point);
_local1.action = _local1.thugHit;
}
}
}
};
thug.action = function () {
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "base action");
this.action = this.thugMove;
};
return(thug);
};
gObj.enemy.boss1 = function (xs, ys, f, spd, wrd) {
var _local1 = this;
var _local2 = _root;
var _loc1 = _local1;
var _loc3 = _local2;
var boss = {x:xs, y:ys, w:wrd, speed:spd, facing:f};
boss.obj = wrd.attachMovie("boss1", "boss1", 1000);
boss.obj._x = boss.x;
boss.obj._y = boss.y;
boss.baseSpeed = boss.speed;
boss.speed = boss.speed * boss.facing;
boss.obj._xscale = 100 * boss.facing;
boss.playAnimCurr = "entrance";
boss.playAnimNext = "entrance";
boss.obj.e_mc.gotoAndStop("entrance");
boss.hitSpeed = 3;
boss.hitGrav = -31;
boss.points = 10;
boss.wait = 61;
boss.hitStage = 0;
boss.hitSpeed = 3;
boss.hitID = 0;
boss.damage = 5;
boss.depthbase = 900;
boss.depth = boss.depthbase;
if (gObj.env.currentLevel == 5) {
boss.damage = -20;
}
boss.bossMove = function () {
var _local1 = this;
var _local3 = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (((_local1.x + _local1.speed) < gObj.env.leftScreen) || ((_local1.x + _local1.speed) > gObj.env.rightScreen)) {
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
if ((Math.random() * 100) < 50) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "attack2";
_local1.action = _local1.bossAttack2;
}
}
if ((_local2 < 200) && (_local2 > 101)) {
if (gObj.env.currentLevel < 5) {
if ((Math.random() * 100) < (5 * gObj.env.currentLevel)) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 2 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
} else if ((Math.random() * 100) < 70) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 2 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
} else {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "land";
_local1.nextaction = "attack2";
_local1.wait = 10 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
}
}
}
if (_local2 < 100) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack";
_local1.wait = 2 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
}
if (_local3) {
_local1.x = _local1.x + _local1.speed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
}
_local1.anime();
_local1.hit();
};
boss.bossAttack2 = function () {
var _local1 = this;
var _local2 = true;
var distance = Math.abs(_local1.obj._x - gObj.player._mc._x);
_local1.jumpspeed = _local1.speed * (6 + gObj.env.currentLevel);
if (gObj.env.currentLevel == 5) {
temp = ["sks" + _local1.depth];
gObj.env.bg_mc.attachMovie("sks", temp, _local1.depth);
gObj.env.bg_mc[temp]._x = _local1.obj._x;
gObj.env.bg_mc[temp]._y = _local1.obj._y;
_local1.depth++;
}
if (_local1.facing == 1) {
if ((_local1.x + _local1.jumpspeed) > gObj.env.rightScreen) {
_local2 = false;
}
} else if (_local1.facing == -1) {
if ((_local1.x + _local1.jumpspeed) < gObj.env.leftScreen) {
_local2 = false;
}
}
if (_local1.obj.e_mc.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
gObj.display.updatePlayerStatus(-1);
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost + boss.damage);
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitdirection = _local1.facing * -1;
gObj.player.hitflash = true;
}
}
if (_local2) {
_local1.x = _local1.x + _local1.jumpspeed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
} else {
gObj.player.playBlockSound = true;
_local1.playAnimNext = "land";
_local1.nextaction = "walk";
_local1.wait = 10;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
}
_local1.anime();
_local1.hit();
};
boss.bossAttack3 = function () {
var _local1 = this;
var moving = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local1.obj.e_mc.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
gObj.display.updatePlayerStatus(-1);
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost + boss.damage);
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitdirection = _local1.facing * -1;
gObj.player.hitflash = true;
}
}
if (_local1.obj.e_mc.e_mc.attack_mc._visible && (gObj.env.currentLevel > 2)) {
_local1.x = _local1.x + (_local1.baseSpeed * _local1.facing);
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
}
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
gObj.player.playBlockSound = true;
_local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 > 130) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingValue;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
} else {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack";
_local1.wait = 2 + Math.round(28 * (gObj.display.eStat_mc._currentframe / 100));
_local1.action = _local1.bossWait;
}
}
_local1.anime();
_local1.hit();
};
boss.bossRemove = function () {
gObj.enemy.wait = 0;
gObj.enemy.gameEnds();
this.action = this.destroy();
};
boss.destroy = function () {
trace(this.me() + "I'M GONE");
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "Destroy");
this.obj.removeMovieClip();
delete gObj.enemy.controller.BOSS;
gObj.env.gameState = -1;
};
boss.bossDead = function () {
var _local1 = this;
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "Dead");
_local1.obj._y = _local1.obj._y + _local1.grav;
_local1.grav = _local1.grav + gObj.enemy.gravity;
_local1.obj._x = _local1.obj._x + (_local1.speed * (_local1.facing * -1));
if ((_local1.obj._rotation > -180) && (_local1.obj._rotation < 180)) {
_local1.obj._rotation = _local1.obj._rotation + (2 * (_local1.facing * -1));
}
if (_local1.obj._y > 500) {
_local1.action = _local1.bossRemove;
}
_local1.anime();
_local1.hit();
if (gObj.env.currentLevel > 4) {
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "fall_Shred", 100, 0);
}
};
boss.bossHit = function () {
var _local1 = this;
_local1.hitID = gObj.player.hitID;
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "Hit");
gObj.increaseScore(_local1.points);
_local1.points = _local1.points * 2;
_local1.grav = _local1.hitGrav;
_local1.hitGrav = _local1.hitGrav - 10;
_local1.speed = _local1.hitSpeed;
_local1.hitSpeed = _local1.hitSpeed + 4;
_local1.playAnimNext = "dead";
_local1.action = _local1.bossDead;
_local1.anime();
};
boss.bossAttack = function () {
var _local1 = this;
_local1.waitingValue = 20 + Math.round(31 * (gObj.display.eStat_mc._currentframe / 100));
_local1.hit();
if (_local1.obj.e_mc.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
gObj.display.updatePlayerStatus(-1);
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost + boss.damage);
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitdirection = _local1.facing * -1;
gObj.player.hitflash = true;
}
}
if (_local1.obj.e_mc.e_mc.attack_mc._visible && (gObj.env.currentLevel > 4)) {
_local1.x = _local1.x + ((_local1.basespeed + 5) * _local1.facing);
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
}
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
gObj.player.playBlockSound = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 > 90) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingValue;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
} else {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack";
_local1.wait = 2 + Math.round(28 * (gObj.display.eStat_mc._currentframe / 100));
_local1.action = _local1.bossWait;
}
}
_local1.anime();
};
boss.bossWait = function () {
var _local1 = this;
if (_local1.wait > 0) {
_local1.wait--;
} else {
_local1.depth = _local1.depthbase;
if (_local1.nextaction == "attack") {
if (gObj.player.playstate != "duck") {
_local1.playAnimNext = "attack";
} else {
_local1.playAnimNext = "attack_low";
}
_local1.action = _local1.bossAttack;
} else if (_local1.nextaction == "attack2") {
_local1.depth = 900;
_local1.playAnimNext = "attack2";
_local1.action = _local1.bossAttack2;
} else if (_local1.nextaction == "attack3") {
_local1.playAnimNext = "attack3";
_local1.action = _local1.bossAttack3;
} else {
_local1.playAnimNext = "walking";
_local1.action = _local1.bossMove;
}
}
_local1.anime();
_local1.hit();
};
boss.bossHitWait = function () {
var _local1 = this;
if (_local1.hitdirection > 0) {
_local1.speed = _local1.hitSpeed * (_local1.hitdirection * -1);
moved = -1;
} else if (_local1.hitdirection < 0) {
_local1.speed = _local1.hitSpeed * (_local1.hitdirection * -1);
moved = 1;
}
_local1.x = _local1.x + _local1.speed;
_local1.obj._x = _local1.x;
if (_local1.wait > 0) {
_local1.wait--;
} else {
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
if (gObj.env.currentLevel == 5) {
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 >= 200) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "land";
_local1.nextaction = "attack2";
_local1.wait = 5;
_local1.action = _local1.bossWait;
} else if ((_local2 < 200) && (_local2 >= 101)) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 5 + Math.round(10 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
} else if (_local2 < 100) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 5 + Math.round(10 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
}
} else {
_local1.playAnimNext = "walking";
_local1.action = _local1.bossMove;
}
}
_local1.anime();
_local1.hit();
};
boss.evilwins = function () {
var _local1 = this;
_local1.playAnimNext = "win";
_local1.obj.e_mc.gotoAndStop(_local1.playAnimNext);
_local1.obj.e_mc.e_mc.gotoAndPlay(1);
gObj.display.e_mc.gotoAndStop(1);
_local1.playAnimCurr = _local1.playAnimNext;
_local1.action = eval (null)();
};
boss.anime = function () {
var _local1 = this;
if (_local1.playAnimNext != _local1.playAnimCurr) {
_local1.obj.e_mc.gotoAndStop(_local1.playAnimNext);
_local1.obj.e_mc.e_mc.gotoAndPlay(1);
_local1.playAnimCurr = _local1.playAnimNext;
}
gObj.map.enemy(_local1.obj._x, _local1.obj._y);
if (gObj.enemy.hitflash > 1) {
gObj.enemy.hitflash--;
if (_local1.obj._visible) {
_local1.obj._visible = false;
} else {
_local1.obj._visible = true;
}
} else if (gObj.enemy.hitflash == 1) {
_local1.obj._visible = true;
gObj.enemy.hitflash--;
}
};
boss.me = function () {
return(this.obj._name);
};
boss.hit = function () {
var _local1 = this;
if (_local1.hitID != gObj.player.hitID) {
if (gObj.player._mc.p_mc.attack_mc._visible) {
if (_local1.obj.e_mc.e_mc.hitbox_mc.hitTest(gObj.player._mc.p_mc.attack_mc)) {
_local1.point = new Object();
_local1.point.x = 0;
_local1.point.y = 0;
gObj.player._mc.p_mc.spark_mc.localToGlobal(_local1.point);
gObj.enemy.hitEffect(Math.round(Math.random() * 3) + 1, _local1.point);
if (gObj.env.currentLevel < 5) {
gObj.display.updateEnemyStatus(-15);
} else {
gObj.display.updateEnemyStatus(-2);
}
gObj.enemy.hitflash = 20;
gObj.increaseScore(_local1.points);
_local1.hitID = gObj.player.hitID;
if ((gObj.display.eStat_mc._currentframe > 25) && (boss.hitStage == 0)) {
boss.hitStage++;
_local1.obj.gotoAndPlay("e25");
} else if ((gObj.display.eStat_mc._currentframe > 50) && (boss.hitStage == 1)) {
boss.hitStage++;
_local1.obj.gotoAndPlay("e50");
} else if ((gObj.display.eStat_mc._currentframe > 75) && (boss.hitStage == 2)) {
boss.hitStage++;
_local1.obj.gotoAndPlay("e75");
}
if (gObj.display.eStat_mc._currentframe >= 100) {
if (gObj.env.currentLevel > 4) {
gObj.player.playAnimNext = "win";
gObj.player._mc.p_mc.gotoAndPlay(gObj.player.playAnimNext);
gObj.player._mc._alpha = 100;
gObj.player.hitflash = false;
_local1.obj.e_mc.gotoAndPlay("dead");
_local1.action = _local1.bossHit;
} else {
_local1.playAnimNext = "escape";
_local1.action = _local1.bossAnimeEscape;
gObj.enemy.hitflash = 1;
gObj.display.d_mc.gotoAndStop(["level" + (gObj.env.currentLevel + 1)]);
gObj.display.e_mc.play();
_local1.anime();
}
} else {
_local1.playAnimNext = "hit";
_local1.wait = 20;
_local1.hitdirection = gObj.player.facing * -1;
_local1.action = _local1.bossHitWait;
}
}
}
}
};
boss.action = function () {
this.action = this.bossAnimeWait;
};
boss.bossAnimeWait = function () {
var _local1 = this;
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingValue;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
}
};
boss.bossAnimeEscape = function () {
var _local1 = this;
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
gObj.enemy.wait = 0;
gObj.enemy.levelEnds();
_local1.action = _local1.destroy();
}
};
return(boss);
};
};
stop();
Symbol 547 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _minHeight, _minWidth, _visible, _xscale, _yscale, onEnterFrame, methodTable, attachMovie, idNames, childrenCreated, className, ignoreClassStyleDeclaration, styleName, stylecache, _parent;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
var _local1 = this;
return(_local1._parent.width - (_local1._x + _local1.__get__width()));
}
function get bottom() {
var _local1 = this;
return(_local1._parent.height - (_local1._y + _local1.__get__height()));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
var _local1 = this;
var _local2 = x;
if (_local2 != _local1._visible) {
_local1._visible = _local2;
if (noEvent != true) {
_local1.dispatchEvent({type:(_local2 ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
var _local1 = this;
if (_local1.methodTable == undefined) {
_local1.methodTable = new Array();
}
_local1.methodTable.push({obj:obj, fn:fn});
_local1.onEnterFrame = _local1.doLaterDispatcher;
}
function doLaterDispatcher(Void) {
var _local3 = this;
delete _local3.onEnterFrame;
if (_local3.invalidateFlag) {
_local3.redraw();
}
var _local2 = _local3.methodTable;
_local3.methodTable = new Array();
if (_local2.length > 0) {
var _local1;
while (_local1 = _local2.shift() , _local1 != undefined) {
_local1.obj[_local1.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
var _local1 = this;
_local1.invalidateFlag = true;
_local1.onEnterFrame = _local1.doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
var _local1 = this;
if (_local1.invalidateFlag || (bAlways)) {
_local1.invalidateFlag = false;
var _local2;
for (_local2 in _local1.tfList) {
_local1.tfList[_local2].draw();
}
_local1.draw();
_local1.dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local1 = this;
var oldX = _local1._x;
var oldY = _local1._y;
_local1._x = x;
_local1._y = y;
if (noEvent != true) {
_local1.dispatchEvent({type:"move", oldX:oldX, oldY:oldY});
}
}
function setSize(w, h, noEvent) {
var _local1 = this;
var oldWidth = _local1.__width;
var oldHeight = _local1.__height;
_local1.__width = w;
_local1.__height = h;
_local1.size();
if (noEvent != true) {
_local1.dispatchEvent({type:"resize", oldWidth:oldWidth, oldHeight:oldHeight});
}
}
function size(Void) {
var _local1 = this;
_local1._width = _local1.__width;
_local1._height = _local1.__height;
}
function drawRect(x1, y1, x2, y2) {
var _local1 = this;
var _local2 = y1;
var _local3 = x1;
_local1.moveTo(_local3, _local2);
_local1.lineTo(x2, _local2);
_local1.lineTo(x2, y2);
_local1.lineTo(_local3, y2);
_local1.lineTo(_local3, _local2);
}
function createLabel(name, depth, text) {
var _local2 = this;
var _local3 = name;
_local2.createTextField(_local3, depth, 0, 0, 0, 0);
var _local1 = _local2[_local3];
_local1._color = textColorList;
_local1._visible = false;
_local1.__text = text;
if (_local2.tfList == undefined) {
_local2.tfList = new Object();
}
_local2.tfList[_local3] = _local1;
_local1.invalidateStyle();
_local2.invalidate();
_local1.styleName = _local2;
return(_local1);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local1 = className;
var _local2 = _local1.symbolName == undefined;
if (_local2) {
Object.registerClass(_local1.symbolOwner.symbolName, _local1);
}
var _local3 = createObject(_local1.symbolOwner.symbolName, id, depth, initobj);
if (_local2) {
Object.registerClass(_local1.symbolOwner.symbolName, _local1.symbolOwner);
}
return(_local3);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this;
var _local1 = _local2[id];
if (_local1.getDepth() < 0) {
var dt = _local2.buildDepthTable();
var i = _local2.findNextAvailableDepth(0, dt, "up");
var _local3 = i;
_local1.swapDepths(_local3);
}
_local1.removeMovieClip();
delete _local2[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
var _local1 = linkageName;
if (_global.skinRegistry[_local1] == undefined) {
mx.skins.SkinElement.registerElement(_local1, mx.skins.SkinElement);
}
return(createObject(_local1, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = this;
var _local1 = _local2.getSkinIDName(tag);
_local2.createEmptyObject(_local1, tag);
return(_local2[_local1]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
var _local1 = this;
if (_local1._name == undefined) {
} else {
_local1.init();
_local1._createChildren();
_local1.createAccessibilityImplementation();
_local1._endInit();
if (_local1.validateNow) {
_local1.redraw(true);
} else {
_local1.invalidate();
}
}
}
function initFromClipParameters(Void) {
var _local2 = this;
var bFound = false;
var _local1;
for (_local1 in _local2.clipParameters) {
if (_local2.hasOwnProperty(_local1)) {
bFound = true;
_local2["def_" + _local1] = _local2[_local1];
delete _local2[_local1];
}
}
if (bFound) {
for (_local1 in _local2.clipParameters) {
var _local3 = _local2["def_" + _local1];
if (_local3 != undefined) {
_local2[_local1] = _local3;
}
}
}
}
function init(Void) {
var _local1 = this;
_local1.__width = _local1._width;
_local1.__height = _local1._height;
if (_local1.initProperties == undefined) {
_local1.initFromClipParameters();
} else {
_local1.initProperties();
}
if (_global.cascadingStyles == true) {
_local1.stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local3 = _global;
var _local2 = this;
var _local1 = className;
while (_local1 != undefined) {
if (ignoreClassStyleDeclaration[_local1] == undefined) {
if (_local3.styles[_local1] != undefined) {
return(_local3.styles[_local1]);
}
}
_local2 = _local2.__proto__;
_local1 = _local2.className;
}
return(undefined);
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local2 = this;
var _local3 = tf;
var o = _local2.stylecache.tf;
if (o != undefined) {
var _local1;
for (_local1 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local1])) {
if (_local3[_local1] == undefined) {
_local3[_local1] = o[_local1];
}
}
}
return(false);
}
var bUndefined = false;
for (var _local1 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local1])) {
if (_local3[_local1] == undefined) {
var v = _local2._tf[_local1];
if (v != undefined) {
_local3[_local1] = v;
} else if ((_local1 == "font") && (_local2.fontFamily != undefined)) {
_local3[_local1] = _local2.fontFamily;
} else if ((_local1 == "size") && (_local2.fontSize != undefined)) {
_local3[_local1] = _local2.fontSize;
} else if ((_local1 == "color") && (_local2.color != undefined)) {
_local3[_local1] = _local2.color;
} else if ((_local1 == "leftMargin") && (_local2.marginLeft != undefined)) {
_local3[_local1] = _local2.marginLeft;
} else if ((_local1 == "rightMargin") && (_local2.marginRight != undefined)) {
_local3[_local1] = _local2.marginRight;
} else if ((_local1 == "italic") && (_local2.fontStyle != undefined)) {
_local3[_local1] = _local2.fontStyle == _local1;
} else if ((_local1 == "bold") && (_local2.fontWeight != undefined)) {
_local3[_local1] = _local2.fontWeight == _local1;
} else if ((_local1 == "align") && (_local2.textAlign != undefined)) {
_local3[_local1] = _local2.textAlign;
} else if ((_local1 == "indent") && (_local2.textIndent != undefined)) {
_local3[_local1] = _local2.textIndent;
} else if ((_local1 == "underline") && (_local2.textDecoration != undefined)) {
_local3[_local1] = _local2.textDecoration == _local1;
} else if ((_local1 == "embedFonts") && (_local2.embedFonts != undefined)) {
_local3[_local1] = _local2.embedFonts;
} else {
bUndefined = true;
}
}
}
}
if (bUndefined) {
var name = _local2.styleName;
if (name != undefined) {
if (typeof(name) != "string") {
bUndefined = name.__getTextFormat(_local3, true, _local2);
} else if (_global.styles[name] != undefined) {
bUndefined = _global.styles[name].__getTextFormat(_local3, true, _local2);
}
}
}
if (bUndefined) {
var ss = _local2.getClassStyleDeclaration();
if (ss != undefined) {
bUndefined = ss.__getTextFormat(_local3, true, _local2);
}
}
if (bUndefined) {
if (_global.cascadingStyles) {
if (_local2._parent != undefined) {
bUndefined = _local2._parent.__getTextFormat(_local3, false);
}
}
}
if (bUndefined) {
bUndefined = _global.style.__getTextFormat(_local3, true, _local2);
}
return(bUndefined);
}
function _getTextFormat(Void) {
var _local2 = this;
var _local1 = _local2.stylecache.tf;
if (_local1 != undefined) {
return(_local1);
}
_local1 = new TextFormat();
_local2.__getTextFormat(_local1, true);
_local2.stylecache.tf = _local1;
if (_local2.enabled == false) {
var _local3 = _local2.getStyle("disabledColor");
_local1.color = _local3;
}
return(_local1);
}
function getStyleName(Void) {
var _local2 = this;
var _local1 = _local2.styleName;
if (_local1 != undefined) {
if (typeof(_local1) != "string") {
return(_local1.getStyleName());
}
return(_local1);
}
if (_local2._parent != undefined) {
return(_local2._parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local2 = styleProp;
var _local1;
_global.getStyleCounter++;
if (this[_local2] != undefined) {
return(this[_local2]);
}
var name = styleName;
if (name != undefined) {
if (typeof(name) != "string") {
_local1 = name.getStyle(_local2);
} else {
var ss = _global.styles[name];
_local1 = ss.getStyle(_local2);
}
}
if (_local1 != undefined) {
return(_local1);
}
var ss = getClassStyleDeclaration();
if (ss != undefined) {
_local1 = ss[_local2];
}
if (_local1 != undefined) {
return(_local1);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(_local2) || (mx.styles.StyleManager.isColorStyle(_local2))) {
var _local3 = stylecache;
if (_local3 != undefined) {
if (_local3[_local2] != undefined) {
return(_local3[_local2]);
}
}
if (_parent != undefined) {
_local1 = _parent.getStyle(_local2);
} else {
_local1 = _global.style[_local2];
}
if (_local3 != undefined) {
_local3[_local2] = _local1;
}
return(_local1);
}
}
if (_local1 == undefined) {
_local1 = _global.style[_local2];
}
return(_local1);
}
static function mergeClipParameters(o, p) {
var _local1 = p;
var _local2 = o;
for (var _local3 in _local1) {
_local2[_local3] = _local1[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.2.126";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 548 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 549 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
//var _local1 = this;
var _local2 = o;
_local2.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.align = x;
});
_local2.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.bold = x == "bold";
});
if (bColor) {
_local2.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.color = x;
});
}
_local2.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.font = x;
});
_local2.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.indent = x;
});
_local2.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.italic = x == "italic";
});
_local2.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.leftMargin = x;
});
_local2.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.rightMargin = x;
});
_local2.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.size = x;
});
_local2.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.underline = x == "underline";
});
_local2.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
var _local1 = this;
if (_local1._tf == undefined) {
_local1._tf = new TextFormat();
}
_local1._tf.embedFonts = x;
});
}
}
Symbol 550 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local3 = tf;
var bUndefined = false;
if (_tf != undefined) {
var _local1;
for (_local1 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local1])) {
if (_local3[_local1] == undefined) {
var _local2 = _tf[_local1];
if (_local2 != undefined) {
_local3[_local1] = _local2;
} else {
bUndefined = true;
}
}
}
}
} else {
bUndefined = true;
}
return(bUndefined);
}
function getStyle(styleProp) {
var _local1 = this[styleProp];
var _local2 = mx.styles.StyleManager.getColorName(_local1);
if (_local2 != undefined) {
return(_local2);
}
return(_local1);
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 551 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 552 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
var _local3 = queue;
if (_local3 != undefined) {
var l = _local3.length;
var _local1;
_local1 = 0;
while (_local1 < l) {
var _local2 = _local3[_local1];
if (_local2 == handler) {
_local3.splice(_local1, 1);
return;
}
_local1++;
}
}
}
static function initialize(object) {
var _local1 = object;
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
_local1.addEventListener = _fEventDispatcher.addEventListener;
_local1.removeEventListener = _fEventDispatcher.removeEventListener;
_local1.dispatchEvent = _fEventDispatcher.dispatchEvent;
_local1.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local2 = eventObj;
var queueName = ("__q_" + _local2.type);
var queue = queueObj[queueName];
if (queue != undefined) {
var i;
for (i in queue) {
var _local1 = queue[i];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(_local2);
}
if (_local1[_local2.type] != undefined) {
if (exceptions[_local2.type] == undefined) {
_local1[_local2.type](_local2);
}
}
} else {
_local1.apply(queueObj, [_local2]);
}
}
}
}
function dispatchEvent(eventObj) {
var _local1 = eventObj;
var _local2 = this;
if (_local1.target == undefined) {
_local1.target = _local2;
}
_local2[_local1.type + "Handler"](_local1);
_local2.dispatchQueue(_local2, _local1);
}
function addEventListener(event, handler) {
var _local2 = this;
var _local1 = "__q_" + event;
if (_local2[_local1] == undefined) {
_local2[_local1] = new Array();
}
_global.ASSetPropFlags(_local2, _local1, 1);
_removeEventListener(_local2[_local1], event, handler);
_local2[_local1].push(handler);
}
function removeEventListener(event, handler) {
var _local1 = "__q_" + event;
_removeEventListener(this[_local1], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 553 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var owner, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
var _local2 = obj;
if (_local2.keyHandler == undefined) {
var _local1 = (_local2.keyHandler = new Object());
_local1.owner = _local2;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(_local2.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
var _local1 = obj;
if (_local1.onLoad == undefined) {
_local1.onLoad = _fEventDispatcher.onLoad;
_local1.onUnload = _fEventDispatcher.onUnload;
if (_local1.getBytesTotal() == _local1.getBytesLoaded()) {
_local1.doLater(_local1, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
var _local1 = obj;
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
_local1.addEventListener = _fEventDispatcher.__addEventListener;
_local1.__origAddEventListener = _fEventDispatcher.addEventListener;
_local1.removeEventListener = _fEventDispatcher.removeEventListener;
_local1.dispatchEvent = _fEventDispatcher.dispatchEvent;
_local1.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
var _local1 = eventObj;
var _local2 = this;
if (_local1.target == undefined) {
_local1.target = _local2;
}
_local2[_local1.type + "Handler"](_local1);
_local2.dispatchQueue(mx.events.EventDispatcher, _local1);
_local2.dispatchQueue(_local2, _local1);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
var _local1 = this;
if (_local1.__sentLoadEvent != true) {
_local1.dispatchEvent({type:"load"});
}
_local1.__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
var _local3 = event;
__origAddEventListener(_local3, handler);
var _local2 = lowLevelEvents;
for (var i in _local2) {
if (mx.events.UIEventDispatcher[i][_local3] != undefined) {
var _local1 = _local2[i][0];
mx.events.UIEventDispatcher[_local1](this);
}
}
}
function removeEventListener(event, handler) {
var _local3 = event;
var queueName = ("__q_" + _local3);
mx.events.EventDispatcher._removeEventListener(this[queueName], _local3, handler);
if (this[queueName].length == 0) {
var _local1 = lowLevelEvents;
for (var i in _local1) {
if (mx.events.UIEventDispatcher[i][_local3] != undefined) {
var _local2 = _local1[i][1];
mx.events.UIEventDispatcher[_local1[i][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 554 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
var _local1 = ui;
var _local2 = tf;
_local2.addProperty("width", _local1.__get__width, null);
_local2.addProperty("height", _local1.__get__height, null);
_local2.addProperty("left", _local1.__get__left, null);
_local2.addProperty("x", _local1.__get__x, null);
_local2.addProperty("top", _local1.__get__top, null);
_local2.addProperty("y", _local1.__get__y, null);
_local2.addProperty("right", _local1.__get__right, null);
_local2.addProperty("bottom", _local1.__get__bottom, null);
_local2.addProperty("visible", _local1.__get__visible, _local1.__set__visible);
}
static function Extensions() {
//var _local1 = this;
if (bExtended == true) {
return(true);
}
bExtended = true;
var ui = mx.core.UIObject.prototype;
var se = mx.skins.SkinElement.prototype;
addGeometry(se, ui);
mx.events.UIEventDispatcher.initialize(ui);
var cse = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(ui);
var _local3 = MovieClip.prototype;
_local3.getTopLevel = ui.getTopLevel;
_local3.createLabel = ui.createLabel;
_local3.createObject = ui.createObject;
_local3.createClassObject = ui.createClassObject;
_local3.createEmptyObject = ui.createEmptyObject;
_local3.destroyObject = ui.destroyObject;
_global.ASSetPropFlags(_local3, "getTopLevel", 1);
_global.ASSetPropFlags(_local3, "createLabel", 1);
_global.ASSetPropFlags(_local3, "createObject", 1);
_global.ASSetPropFlags(_local3, "createClassObject", 1);
_global.ASSetPropFlags(_local3, "createEmptyObject", 1);
_global.ASSetPropFlags(_local3, "destroyObject", 1);
_local3.__getTextFormat = ui.__getTextFormat;
_local3._getTextFormat = ui._getTextFormat;
_local3.getStyleName = ui.getStyleName;
_local3.getStyle = ui.getStyle;
_global.ASSetPropFlags(_local3, "__getTextFormat", 1);
_global.ASSetPropFlags(_local3, "_getTextFormat", 1);
_global.ASSetPropFlags(_local3, "getStyleName", 1);
_global.ASSetPropFlags(_local3, "getStyle", 1);
var tf = TextField.prototype;
addGeometry(tf, ui);
tf.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
tf.move = se.move;
tf.setSize = se.setSize;
tf.invalidateStyle = function () {
this.invalidateFlag = true;
};
tf.draw = function () {
var _local1 = this;
if (_local1.invalidateFlag) {
_local1.invalidateFlag = false;
var _local2 = _local1._getTextFormat();
_local1.setTextFormat(_local2);
_local1.setNewTextFormat(_local2);
_local1.embedFonts = _local2.embedFonts == true;
if (_local1.__text != undefined) {
if (_local1.text == "") {
_local1.text = _local1.__text;
}
delete _local1.__text;
}
_local1._visible = true;
}
};
tf.setColor = function (color) {
this.textColor = color;
};
tf.getStyle = _local3.getStyle;
tf.__getTextFormat = ui.__getTextFormat;
tf.setValue = function (v) {
this.text = v;
};
tf.getValue = function () {
return(this.text);
};
tf.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
tf._getTextFormat = function () {
var _local2 = this;
var _local1 = _local2.stylecache.tf;
if (_local1 != undefined) {
return(_local1);
}
_local1 = new TextFormat();
_local2.__getTextFormat(_local1);
_local2.stylecache.tf = _local1;
if (_local2.__enabled == false) {
if (_local2.enabledColor == undefined) {
var otf = _local2.getTextFormat();
_local2.enabledColor = otf.color;
}
var _local3 = _local2.getStyle("disabledColor");
_local1.color = _local3;
} else if (_local2.enabledColor != undefined) {
if (_local1.color == undefined) {
_local1.color = _local2.enabledColor;
}
}
return(_local1);
};
tf.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
tf.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local2 = _root;
var _local3 = this;
var _local1 = _local2._getTextExtent;
if (_local1 == undefined) {
_local2.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local1 = _local2._getTextExtent;
_local1._visible = false;
}
_local2._getTextExtent.text = s;
var z = _local3.align;
_local3.align = "left";
_local2._getTextExtent.setTextFormat(_local3);
_local3.align = z;
return({width:_local1.textWidth, height:_local1.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local2 = _root;
while (_local2._parent != undefined) {
_local2 = _local2._parent;
}
_local2.addProperty("width", function () {
return(Stage.width);
}, null);
_local2.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local2, "width", 1);
_global.ASSetPropFlags(_local2, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 555 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local1 = new Color(this);
_local1.setRGB(c);
}
}
function draw(Void) {
var _local1 = this;
_local1.setColor(_local1.getStyle(_local1._color));
_local1.onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
var _local1 = p;
if (_local1._color == undefined) {
_local1._color = colorStyle;
}
_local1.setColor = mixins.setColor;
_local1.invalidateStyle = mixins.invalidateStyle;
_local1.draw = mixins.draw;
_local1.setColor(_local1.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 556 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 557 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, dispatchEvent;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
var _local1 = this;
_local1.setEnabled(newValue);
_local1.invalidate();
delete _local1.stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local1 = this;
while (_local1 != undefined) {
if (_local1.focusManager != undefined) {
return(_local1.focusManager);
}
_local1 = _local1._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
var _local1 = this;
_local1.removeEventListener("keyDown", _local1);
_local1.removeEventListener("keyUp", _local1);
_local1.dispatchEvent({type:"focusOut"});
_local1.drawFocus(false);
}
function onSetFocus(oldFocus) {
var _local1 = this;
_local1.addEventListener("keyDown", _local1);
_local1.addEventListener("keyUp", _local1);
_local1.dispatchEvent({type:"focusIn"});
if (_local1.getFocusManager().bDrawFocus != false) {
_local1.drawFocus(true);
}
}
function findFocusInChildren(o) {
var _local1 = o;
if (_local1.focusTextField != undefined) {
return(_local1.focusTextField);
}
if (_local1.tabEnabled == true) {
return(_local1);
}
return(undefined);
}
function findFocusFromObject(o) {
var _local1 = o;
if (_local1.tabEnabled != true) {
if (_local1._parent == undefined) {
return(undefined);
}
if (_local1._parent.tabEnabled == true) {
_local1 = _local1._parent;
} else if (_local1._parent.tabChildren) {
_local1 = findFocusInChildren(_local1._parent);
} else {
_local1 = findFocusFromObject(_local1._parent);
}
}
return(_local1);
}
function pressFocus() {
var _local3 = this;
var _local2 = _local3.findFocusFromObject(_local3);
var _local1 = _local3.getFocus();
if (_local2 != _local1) {
_local1.drawFocus(false);
if (_local3.getFocusManager().bDrawFocus != false) {
_local2.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = this;
var _local1 = _local2.findFocusFromObject(_local2);
if (_local1 != _local2.getFocus()) {
_local1.setFocus();
}
}
function isParent(o) {
var _local1 = o;
var _local2 = this;
while (_local1 != undefined) {
if (_local1 == _local2) {
return(true);
}
_local1 = _local1._parent;
}
return(false);
}
function size() {
}
function init() {
var _local1 = this;
super.init();
_local1._xscale = 100;
_local1._yscale = 100;
_local1._focusrect = _global.useFocusRect == false;
_local1.watch("enabled", _local1.enabledChanged);
if (_local1.enabled == false) {
_local1.setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 558 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var w = Stage.width;
var h = Stage.height;
var m = _global.origWidth;
var n = _global.origHeight;
var _local1 = Stage.align;
var _local3 = (m - w) / 2;
var _local2 = (n - h) / 2;
if (_local1 == "T") {
_local2 = 0;
} else if (_local1 == "B") {
_local2 = n - h;
} else if (_local1 == "L") {
_local3 = 0;
} else if (_local1 == "R") {
_local3 = m - w;
} else if (_local1 == "LT") {
_local2 = 0;
_local3 = 0;
} else if (_local1 == "TR") {
_local2 = 0;
_local3 = m - w;
} else if (_local1 == "LB") {
_local2 = n - h;
_local3 = 0;
} else if (_local1 == "RB") {
_local2 = n - h;
_local3 = m - w;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local3;
__screen.y = _local2;
__screen.width = w;
__screen.height = h;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 559 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
var _local1 = e;
if (_local1 == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(_local1, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(_local1, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var newTarget = _root;
var _local2;
var x = _root._xmouse;
var y = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var l = mx.managers.SystemManager.forms.length;
var _local3;
_local3 = 0;
while (_local3 < l) {
var _local1 = mx.managers.SystemManager.forms[_local3];
if (_local1._visible) {
if (_local1.hitTest(x, y)) {
if (_local2 == undefined) {
_local2 = _local1.getDepth();
newTarget = _local1;
} else if (_local2 < _local1.getDepth()) {
_local2 = _local1.getDepth();
newTarget = _local1;
}
}
}
_local3++;
}
if (newTarget != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(newTarget);
}
}
}
var z = mx.managers.SystemManager.form;
z.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
var _local2 = f;
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != _local2) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = _local2;
_local2.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var z = mx.managers.SystemManager.form;
z.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
var z = mx.managers.SystemManager.form;
z.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local2 = f;
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == _local2) {
if (mx.managers.SystemManager.form == _local2) {
mx.managers.SystemManager.deactivate(_local2);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return;
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 560 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, form, move, _visible, _parent, defPushButton, _searchKey;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
var _local1 = this;
var _local2 = x;
if (_local2 != _local1.__defaultPushButton) {
_local1.__defaultPushButton.__set__emphasized(false);
_local1.__defaultPushButton = _local2;
_local1.defPushButton = _local2;
_local2.__set__emphasized(true);
}
//return(_local1.__get__defaultPushButton());
}
function getMaxTabIndex(o) {
var _local2 = 0;
var i;
for (i in o) {
var _local1 = o[i];
if (_local1._parent == o) {
if (_local1.tabIndex != undefined) {
if (_local1.tabIndex > _local2) {
_local2 = _local1.tabIndex;
}
}
if (_local1.tabChildren == true) {
var _local3 = getMaxTabIndex(_local1);
if (_local3 > _local2) {
_local2 = _local3;
}
}
}
}
return(_local2);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local1 = mx.managers.SystemManager.__get__screen();
move(_local1.x - 1, _local1.y - 1);
}
function init(Void) {
var _local1 = this;
var _local2 = _global;
super.init();
_local1.tabEnabled = false;
_local1._width = (_local1._height = 1);
_local1._x = (_local1._y = -1);
_local1._alpha = 0;
_local1._parent.focusManager = _local1;
_local1._parent.tabChildren = true;
_local1._parent.tabEnabled = false;
_local1.form = _local1._parent;
_local1._parent.addEventListener("hide", _local1);
_local1._parent.addEventListener("reveal", _local1);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(_local1.form);
_local1.tabCapture.tabIndex = 0;
_local1.watch("enabled", _local1.enabledChanged);
Selection.addListener(_local1);
_local1.lastMouse = new Object();
_local2.ASSetPropFlags(_local1._parent, "focusManager", 1);
_local2.ASSetPropFlags(_local1._parent, "tabChildren", 1);
_local2.ASSetPropFlags(_local1._parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
var _local1 = this;
Key.addListener(_local1);
_local1.activated = (_local1._visible = true);
if (_local1.lastFocus != undefined) {
_local1.bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
_local1.doLater(_local1, "restoreFocus");
}
}
}
function deactivate(Void) {
var _local1 = this;
Key.removeListener(_local1);
_local1.activated = (_local1._visible = false);
var _local2 = _local1.getSelectionFocus();
var _local3 = _local1.getActualFocus(_local2);
if (_local1.isOurFocus(_local3)) {
_local1.lastSelFocus = _local2;
_local1.lastFocus = _local3;
}
_local1.cancelAllDoLaters();
}
function isOurFocus(o) {
var _local1 = o;
var _local2 = this;
if (_local1.focusManager == _local2) {
return(true);
}
while (_local1 != undefined) {
if (_local1.focusManager != undefined) {
return(false);
}
if (_local1._parent == _local2._parent) {
return(true);
}
_local1 = _local1._parent;
}
return(false);
}
function onSetFocus(o, n) {
var _local1 = this;
if (n == null) {
if (_local1.activated) {
_local1.bNeedFocus = true;
}
} else {
var _local2 = _local1.getFocus();
if (_local1.isOurFocus(_local2)) {
_local1.bNeedFocus = false;
_local1.lastFocus = _local2;
_local1.lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local1 = this;
var _local2 = _local1.lastSelFocus.hscroll;
if (_local2 != undefined) {
var vscroll = _local1.lastSelFocus.scroll;
var bg = _local1.lastSelFocus.background;
}
_local1.lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
_local1.lastSelFocus.scroll = vscroll;
_local1.lastSelFocus.hscroll = _local2;
_local1.lastSelFocus.background = bg;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
var _local1 = o;
if (_local1 == null) {
Selection.setFocus(null);
} else if (_local1.setFocus == undefined) {
Selection.setFocus(_local1);
} else {
_local1.setFocus();
}
}
function getActualFocus(o) {
var _local2 = o;
var _local1 = _local2._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
_local2 = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(_local2);
}
}
}
if (_local1.tabEnabled != true) {
return(_local2);
}
_local2 = _local1;
_local1 = _local2._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local1 = getSelectionFocus();
return(getActualFocus(_local1));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local2 = this;
var firsttime = true;
var i;
for (i in p) {
var _local1 = p[i];
if ((((_local1._parent == p) && (_local1.enabled != false)) && (_local1._visible != false)) && ((_local1.tabEnabled == true) || ((_local1.tabEnabled != false) && ((((((((_local1.onPress != undefined) || (_local1.onRelease != undefined)) || (_local1.onReleaseOutside != undefined)) || (_local1.onDragOut != undefined)) || (_local1.onDragOver != undefined)) || (_local1.onRollOver != undefined)) || (_local1.onRollOut != undefined)) || (_local1 instanceof TextField))))) {
if (_local1._searchKey == _local2._searchKey) {
continue;
}
_local1._searchKey = _local2._searchKey;
if (_local1 != _local2._lastTarget) {
if (((_local1.groupName != undefined) || (groupName != undefined)) && (_local1.groupName == groupName)) {
continue;
}
if ((_local1 instanceof TextField) && (_local1.selectable == false)) {
continue;
}
if (firsttime || (((_local1.groupName != undefined) && (_local1.groupName == _local2._firstNode.groupName)) && (_local1.selected == true))) {
if (firstChild) {
_local2._firstNode = _local1;
firstChild = false;
}
}
if (_local2._nextIsNext == true) {
if ((((_local1.groupName != undefined) && (_local1.groupName == _local2._nextNode.groupName)) && (_local1.selected == true)) || ((_local2._nextNode == undefined) && ((_local1.groupName == undefined) || ((_local1.groupName != undefined) && (_local1.groupName != groupName))))) {
_local2._nextNode = _local1;
}
}
if ((_local1.groupName == undefined) || (groupName != _local1.groupName)) {
if (((_local2._lastx.groupName != undefined) && (_local1.groupName == _local2._lastx.groupName)) && (_local2._lastx.selected == true)) {
} else {
_local2._lastx = _local1;
}
}
} else {
_local2._prevNode = _local2._lastx;
_local2._needPrev = false;
_local2._nextIsNext = true;
}
if (_local1.tabIndex != undefined) {
if (_local1.tabIndex == index) {
if (_local2._foundList[_local1._name] == undefined) {
if (_local2._needPrev) {
_local2._prevObj = _local1;
_local2._needPrev = false;
}
_local2._nextObj = _local1;
}
}
if (dir && (_local1.tabIndex > index)) {
if (((_local2._nextObj == undefined) || ((_local2._nextObj.tabIndex > _local1.tabIndex) && (((_local1.groupName == undefined) || (_local2._nextObj.groupName == undefined)) || (_local1.groupName != _local2._nextObj.groupName)))) || ((((_local2._nextObj.groupName != undefined) && (_local2._nextObj.groupName == _local1.groupName)) && (_local2._nextObj.selected != true)) && ((_local1.selected == true) || (_local2._nextObj.tabIndex > _local1.tabIndex)))) {
_local2._nextObj = _local1;
}
} else if ((!dir) && (_local1.tabIndex < index)) {
if (((_local2._prevObj == undefined) || ((_local2._prevObj.tabIndex < _local1.tabIndex) && (((_local1.groupName == undefined) || (_local2._prevObj.groupName == undefined)) || (_local1.groupName != _local2._prevObj.groupName)))) || ((((_local2._prevObj.groupName != undefined) && (_local2._prevObj.groupName == _local1.groupName)) && (_local2._prevObj.selected != true)) && ((_local1.selected == true) || (_local2._prevObj.tabIndex < _local1.tabIndex)))) {
_local2._prevObj = _local1;
}
}
if (((_local2._firstObj == undefined) || ((_local1.tabIndex < _local2._firstObj.tabIndex) && (((_local1.groupName == undefined) || (_local2._firstObj.groupName == undefined)) || (_local1.groupName != _local2._firstObj.groupName)))) || ((((_local2._firstObj.groupName != undefined) && (_local2._firstObj.groupName == _local1.groupName)) && (_local2._firstObj.selected != true)) && ((_local1.selected == true) || (_local1.tabIndex < _local2._firstObj.tabIndex)))) {
_local2._firstObj = _local1;
}
if (((_local2._lastObj == undefined) || ((_local1.tabIndex > _local2._lastObj.tabIndex) && (((_local1.groupName == undefined) || (_local2._lastObj.groupName == undefined)) || (_local1.groupName != _local2._lastObj.groupName)))) || ((((_local2._lastObj.groupName != undefined) && (_local2._lastObj.groupName == _local1.groupName)) && (_local2._lastObj.selected != true)) && ((_local1.selected == true) || (_local1.tabIndex > _local2._lastObj.tabIndex)))) {
_local2._lastObj = _local1;
}
}
if (_local1.tabChildren) {
_local2.getTabCandidateFromChildren(_local1, index, groupName, dir, firsttime && (firstChild));
}
firsttime = false;
} else if (((_local1._parent == p) && (_local1.tabChildren == true)) && (_local1._visible != false)) {
if (_local1 == _local2._lastTarget) {
if (_local1._searchKey == _local2._searchKey) {
continue;
}
_local1._searchKey = _local2._searchKey;
if (_local2._prevNode == undefined) {
var _local3 = _local2._lastx;
var bIsChild = false;
while (_local3 != undefined) {
if (_local3 == _local1) {
bIsChild = true;
break;
}
_local3 = _local3._parent;
}
if (bIsChild == false) {
_local2._prevNode = _local2._lastx;
}
}
_local2._needPrev = false;
if (_local2._nextNode == undefined) {
_local2._nextIsNext = true;
}
} else if (!((_local1.focusManager != undefined) && (_local1.focusManager._parent == _local1))) {
if (_local1._searchKey == _local2._searchKey) {
continue;
}
_local1._searchKey = _local2._searchKey;
_local2.getTabCandidateFromChildren(_local1, index, groupName, dir, firsttime && (firstChild));
}
firsttime = false;
}
}
_local2._lastNode = _local2._lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _local2._parent) {
if ((_local2._prevNode == undefined) && (dir)) {
_local2._needPrev = true;
} else if ((_local2._nextNode == undefined) && (!dir)) {
_local2._nextIsNext = false;
}
_local2._lastTarget = _local2._lastTarget._parent;
_local2.getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local3 = o;
var _local1;
var _local2 = true;
if (_local3 == _parent) {
_local1 = _local3;
_local2 = false;
} else {
_local1 = _local3._parent;
if (_local1 == undefined) {
_local1 = _local3;
_local2 = false;
}
}
walkTree(_local1, index, groupName, dir, _local2, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
var _local1 = o;
while (_local1 != undefined) {
if (_local1.focusManager != undefined) {
return(_local1.focusManager);
}
_local1 = _local1._parent;
}
return(undefined);
}
function tabHandler(Void) {
var _local1 = this;
_local1.bDrawFocus = true;
var o = _local1.getSelectionFocus();
var p = _local1.getActualFocus(o);
if (p != o) {
o = p;
}
if (_local1.getFocusManagerFromObject(o) != _local1) {
o == undefined;
}
if (o == undefined) {
o = _local1.form;
} else if (o.tabIndex != undefined) {
if ((_local1._foundList != undefined) || (_local1._foundList.tabIndex != o.tabIndex)) {
_local1._foundList = new Object();
_local1._foundList.tabIndex = o.tabIndex;
}
_local1._foundList[o._name] = o;
}
var _local3 = Key.isDown(16) != true;
_local1._searchKey = getTimer();
_local1._needPrev = true;
_local1._nextIsNext = false;
_local1._lastx = undefined;
_local1._firstNode = undefined;
_local1._lastNode = undefined;
_local1._nextNode = undefined;
_local1._prevNode = undefined;
_local1._firstObj = undefined;
_local1._lastObj = undefined;
_local1._nextObj = undefined;
_local1._prevObj = undefined;
_local1._lastTarget = o;
var caster = o;
_local1.getTabCandidate(caster, ((o.tabIndex == undefined) ? 0 : (o.tabIndex)), o.groupName, _local3, true);
var _local2;
if (_local3) {
if (_local1._nextObj != undefined) {
_local2 = _local1._nextObj;
} else {
_local2 = _local1._firstObj;
}
} else if (_local1._prevObj != undefined) {
_local2 = _local1._prevObj;
} else {
_local2 = _local1._lastObj;
}
if (_local2.tabIndex != o.tabIndex) {
_local1._foundList = new Object();
_local1._foundList.tabIndex = _local2.tabIndex;
_local1._foundList[_local2._name] = _local2;
} else {
if (_local1._foundList == undefined) {
_local1._foundList = new Object();
_local1._foundList.tabIndex = _local2.tabIndex;
}
_local1._foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_local1._nextNode != undefined) {
_local2 = _local1._nextNode;
} else {
_local2 = _local1._firstNode;
}
} else if ((_local1._prevNode == undefined) || (o == _local1.form)) {
_local2 = _local1._lastNode;
} else {
_local2 = _local1._prevNode;
}
}
if (_local2 == undefined) {
} else {
_local1.lastTabFocus = _local2;
_local1.setFocus(_local2);
if (_local2.emphasized != undefined) {
if (_local1.defPushButton != undefined) {
var o = _local1.defPushButton;
_local1.defPushButton = _local2;
o.emphasized = false;
_local2.emphasized = true;
}
} else if ((_local1.defPushButton != undefined) && (_local1.defPushButton != _local1.__defaultPushButton)) {
var o = _local1.defPushButton;
_local1.defPushButton = _local1.__defaultPushButton;
o.emphasized = false;
_local1.__defaultPushButton.__set__emphasized(true);
}
}
}
function onKeyDown(Void) {
var _local1 = this;
mx.managers.SystemManager.idleFrames = 0;
if (_local1.defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (_local1.__get__defaultPushButton() != undefined) {
_local1.doLater(_local1, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
var _local3 = o;
for (var i in _local3) {
var _local1 = _local3[i];
if (((_local1._visible && (_local1.enabled)) && (_local1._parent == _local3)) && (_local1._searchKey != _searchKey)) {
_local1._searchKey = _searchKey;
if (_local1.hitTest(x, y, true)) {
if ((_local1.onPress != undefined) || (_local1.onRelease != undefined)) {
return(_local1);
}
var _local2 = getMousedComponentFromChildren(x, y, _local1);
if (_local2 != undefined) {
return(_local2);
}
return(_local1);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
var _local2 = this;
if (!_local2.bNeedFocus) {
} else {
_local2._searchKey = getTimer();
var _local1 = _local2.getMousedComponentFromChildren(_local2.lastMouse.x, _local2.lastMouse.y, _local2.form);
if (_local1 instanceof mx.core.UIComponent) {
} else {
_local1 = _local2.findFocusFromObject(_local1);
if (_local1 == _local2.lastFocus) {
} else if (_local1 == undefined) {
_local2.doLater(_local2, "restoreFocus");
} else {
var _local3 = _local1.hscroll;
if (_local3 != undefined) {
var vscroll = _local1.scroll;
var bg = _local1.background;
}
_local2.setFocus(_local1);
var currentSelection = Selection;
Selection.setSelection(currentSelection.lastBeginIndex, currentSelection.lastEndIndex);
if (_local3 != undefined) {
_local1.scroll = vscroll;
_local1.hscroll = _local3;
_local1.background = bg;
}
}
}
}
}
function _onMouseDown(Void) {
var _local1 = this;
var _local3 = _root;
_local1.bDrawFocus = false;
if (_local1.lastFocus != undefined) {
_local1.lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local2 = Selection;
_local2.lastBeginIndex = Selection.getBeginIndex();
_local2.lastEndIndex = Selection.getEndIndex();
_local1.lastMouse.x = _local3._xmouse;
_local1.lastMouse.y = _local3._ymouse;
_local3.localToGlobal(_local1.lastMouse);
}
function onMouseUp(Void) {
var _local1 = this;
if (_local1._visible) {
_local1.doLater(_local1, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.2.126";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 561 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var enabled, invalidate, dispatchEvent;
function SimpleButton () {
super();
}
function init(Void) {
var _local1 = this;
super.init();
if (_local1.preset == undefined) {
_local1.boundingBox_mc._visible = false;
_local1.boundingBox_mc._width = (_local1.boundingBox_mc._height = 0);
}
_local1.useHandCursor = false;
}
function createChildren(Void) {
var _local1 = this;
if (_local1.preset != undefined) {
var _local2 = _local1[_local1.idNames[_local1.preset]];
_local1[_local1.refNames[_local1.preset]] = _local2;
_local1.skinName = _local2;
if (_local1.falseOverSkin.length == 0) {
_local1.rolloverSkin = _local1.fus;
}
if (_local1.falseOverIcon.length == 0) {
_local1.rolloverIcon = _local1.fui;
}
_local1.initializing = false;
} else if (_local1.__state == true) {
_local1.setStateVar(true);
} else {
if (_local1.falseOverSkin.length == 0) {
_local1.rolloverSkin = _local1.fus;
}
if (_local1.falseOverIcon.length == 0) {
_local1.rolloverIcon = _local1.fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
var _local1 = this;
_local1.linkLength = linkageName.length;
var _local2 = _local1.stateNames[tag] + "Icon";
_local1[_local2] = linkageName;
_local1[_local1.idNames[tag + 8]] = _local2;
_local1.setStateVar(_local1.getState());
}
function changeSkin(tag, linkageName) {
var _local1 = this;
var _local2 = _local1.stateNames[tag] + "Skin";
_local1[_local2] = linkageName;
_local1[_local1.idNames[tag]] = _local2;
_local1.setStateVar(_local1.getState());
}
function viewIcon(varName) {
var _local2 = this;
var _local3 = varName + "Icon";
var _local1 = _local2[_local3];
if (typeof(_local1) == "string") {
var s = _local1;
if (_local2.__emphasized) {
if (_local2[_local1 + "Emphasized"].length > 0) {
_local1 = _local1 + "Emphasized";
}
}
if (_local2[_local1].length == 0) {
return;
}
_local1 = _local2.setIcon(_local2.tagMap[s], _local2[_local1]);
if ((_local1 == undefined) && (_global.isLivePreview)) {
_local1 = _local2.setIcon(0, "ButtonIcon");
}
_local2[_local3] = _local1;
}
_local2.iconName._visible = false;
_local2.iconName = _local1;
_local2.iconName._visible = true;
}
function removeIcons() {
var _local2 = this;
var _local3 = 0;
while (_local3 < 2) {
var _local1 = 8;
while (_local1 < 16) {
_local2.destroyObject(_local2.idNames[_local1]);
_local2[_local2.stateNames[_local1 - 8] + "Icon"] = "";
_local1++;
}
_local3++;
}
_local2.refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local1 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local1);
return(_local1);
}
function calcSize(Void) {
var _local1 = this;
_local1.__width = _local1._width;
_local1.__height = _local1._height;
}
function viewSkin(varName, initObj) {
var _local1 = this;
var _local3 = varName + "Skin";
var _local2 = _local1[_local3];
if (typeof(_local2) == "string") {
var s = _local2;
if (_local1.__emphasized) {
if (_local1[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (_local1[_local2].length == 0) {
return;
}
_local2 = _local1.setSkin(_local1.tagMap[s], _local1[_local2], ((initObj != undefined) ? (initObj) : ({styleName:_local1})));
_local1[_local3] = _local2;
}
_local1.skinName._visible = false;
_local1.skinName = _local2;
_local1.skinName._visible = true;
}
function showEmphasized(e) {
var _local1 = this;
if (e && (!_local1.__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
_local1.__emphaticStyleName = _local1.styleName;
_local1.styleName = emphasizedStyleDeclaration;
}
_local1.__emphatic = true;
} else {
if (_local1.__emphatic) {
_local1.styleName = _local1.__emphaticStyleName;
}
_local1.__emphatic = false;
}
}
function refresh(Void) {
var _local1 = this;
var offset = _local1.getState();
if (_local1.enabled == false) {
_local1.viewIcon("disabled");
_local1.viewSkin("disabled");
} else {
_local1.viewSkin(_local1.phase);
_local1.viewIcon(_local1.phase);
}
_local1.setView(_local1.phase == "down");
_local1.iconName.enabled = _local1.enabled;
}
function setView(offset) {
var _local1 = this;
if (_local1.iconName == undefined) {
} else {
var _local2 = (offset ? (_local1.btnOffset) : 0);
_local1.iconName._x = ((_local1.__width - _local1.iconName._width) / 2) + _local2;
_local1.iconName._y = ((_local1.__height - _local1.iconName._height) / 2) + _local2;
}
}
function setStateVar(state) {
var _local1 = this;
if (state) {
if (_local1.trueOverSkin.length == 0) {
_local1.rolloverSkin = _local1.tus;
} else {
_local1.rolloverSkin = _local1.trs;
}
if (_local1.trueOverIcon.length == 0) {
_local1.rolloverIcon = _local1.tui;
} else {
_local1.rolloverIcon = _local1.tri;
}
_local1.upSkin = _local1.tus;
_local1.downSkin = _local1.tds;
_local1.disabledSkin = _local1.dts;
_local1.upIcon = _local1.tui;
_local1.downIcon = _local1.tdi;
_local1.disabledIcon = _local1.dti;
} else {
if (_local1.falseOverSkin.length == 0) {
_local1.rolloverSkin = _local1.fus;
} else {
_local1.rolloverSkin = _local1.frs;
}
if (_local1.falseOverIcon.length == 0) {
_local1.rolloverIcon = _local1.fui;
} else {
_local1.rolloverIcon = _local1.fri;
}
_local1.upSkin = _local1.fus;
_local1.downSkin = _local1.fds;
_local1.disabledSkin = _local1.dfs;
_local1.upIcon = _local1.fui;
_local1.downIcon = _local1.fdi;
_local1.disabledIcon = _local1.dfi;
}
_local1.__state = state;
}
function setState(state) {
var _local1 = this;
if (state != _local1.__state) {
_local1.setStateVar(state);
_local1.invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
var _local1 = this;
if (_local1.initializing) {
_local1.initializing = false;
_local1.skinName.visible = true;
_local1.iconName.visible = true;
}
_local1.size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
var _local1 = this;
_local1.__toggle = val;
if (_local1.__toggle == false) {
_local1.setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
var _local1 = this;
if (_local1.__toggle) {
_local1.setState(val);
} else {
_local1.setState((_local1.initializing ? (val) : (_local1.__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
var _local1 = this;
_local1.pressFocus();
_local1.phase = "down";
_local1.refresh();
_local1.dispatchEvent({type:"buttonDown"});
if (_local1.autoRepeat) {
_local1.interval = setInterval(_local1, "onPressDelay", _local1.getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
var _local1 = this;
_local1.dispatchEvent({type:"buttonDown"});
if (_local1.autoRepeat) {
clearInterval(_local1.interval);
_local1.interval = setInterval(_local1, "onPressRepeat", _local1.getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
var _local1 = this;
_local1.releaseFocus();
_local1.phase = "rollover";
if (_local1.interval != undefined) {
clearInterval(_local1.interval);
delete _local1.interval;
}
if (_local1.getToggle()) {
_local1.setState(!_local1.getState());
} else {
_local1.refresh();
}
_local1.dispatchEvent({type:"click"});
}
function onDragOut(Void) {
var _local1 = this;
_local1.phase = "up";
_local1.refresh();
_local1.dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
var _local1 = this;
if (_local1.phase != "up") {
_local1.onPress();
} else {
_local1.phase = "down";
_local1.refresh();
}
}
function onReleaseOutside(Void) {
var _local1 = this;
_local1.releaseFocus();
_local1.phase = "up";
if (_local1.interval != undefined) {
clearInterval(_local1.interval);
delete _local1.interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
var _local1 = this;
var _local3 = val;
if (typeof(_local1.fui) == "string") {
_local1.createLabel("fui", 8, _local3);
_local1.fui.styleName = _local1;
} else {
_local1.fui.text = _local3;
}
var tf = _local1.fui._getTextFormat();
var _local2 = tf.getTextExtent2(_local3);
_local1.fui._width = _local2.width + 5;
_local1.fui._height = _local2.height + 5;
_local1.iconName = _local1.fui;
_local1.setView(_local1.__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
var _local1 = this;
_local1.__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
_local1[_local1.idNames[_local2]] = _local1.stateNames[_local2] + "Skin";
if (typeof(_local1[_local1.idNames[_local2 + 8]]) == "movieclip") {
_local1[_local1.idNames[_local2 + 8]] = _local1.stateNames[_local2] + "Icon";
}
_local2++;
}
_local1.showEmphasized(_local1.__emphasized);
_local1.setStateVar(_local1.__state);
_local1.invalidateStyle();
//return(_local1.__get__emphasized());
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
var _local1 = this;
super.onKillFocus();
if (_local1.phase != "up") {
_local1.phase = "up";
_local1.refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.2.126";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 562 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _parent, getDepth, swapDepths;
function DepthManager () {
var _local1 = _global;
var _local2 = this;
MovieClip.prototype.createClassChildAtDepth = _local2.createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = _local2.createChildAtDepth;
MovieClip.prototype.setDepthTo = _local2.setDepthTo;
MovieClip.prototype.setDepthAbove = _local2.setDepthAbove;
MovieClip.prototype.setDepthBelow = _local2.setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = _local2.findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = _local2.shuffleDepths;
MovieClip.prototype.getDepthByFlag = _local2.getDepthByFlag;
MovieClip.prototype.buildDepthTable = _local2.buildDepthTable;
_local1.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_local1.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
var _local1 = this;
if (_local1._childCounter == undefined) {
_local1._childCounter = 0;
}
var _local3 = _local1.buildDepthTable();
var _local2 = _local1.getDepthByFlag(depthFlag, _local3);
var shuffleDir = "down";
if (depthFlag == kBottom) {
shuffleDir = "up";
}
var desiredDepth = undefined;
if (_local3[_local2] != undefined) {
desiredDepth = _local2;
_local2 = _local1.findNextAvailableDepth(_local2, _local3, shuffleDir);
}
var o = _local1.createClassObject(className, "depthChild" + (_local1._childCounter++), _local2, initObj);
if (desiredDepth != undefined) {
_local3[_local2] = o;
_local1.shuffleDepths(o, desiredDepth, _local3, shuffleDir);
}
if (depthFlag == kTopmost) {
o._topmost = true;
}
return(o);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
var _local1 = this;
if (_local1._childCounter == undefined) {
_local1._childCounter = 0;
}
var _local3 = _local1.buildDepthTable();
var _local2 = _local1.getDepthByFlag(depthFlag, _local3);
var shuffleDir = "down";
if (depthFlag == kBottom) {
shuffleDir = "up";
}
var desiredDepth = undefined;
if (_local3[_local2] != undefined) {
desiredDepth = _local2;
_local2 = _local1.findNextAvailableDepth(_local2, _local3, shuffleDir);
}
var o = _local1.createObject(linkageName, "depthChild" + (_local1._childCounter++), _local2, initObj);
if (desiredDepth != undefined) {
_local3[_local2] = o;
_local1.shuffleDepths(o, desiredDepth, _local3, shuffleDir);
}
if (depthFlag == kTopmost) {
o._topmost = true;
}
return(o);
}
function setDepthTo(depthFlag) {
var _local1 = this;
var _local2 = _local1._parent.buildDepthTable();
var _local3 = _local1._parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
_local1.shuffleDepths(_local1, _local3, _local2, undefined);
} else {
_local1.swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_local1._topmost = true;
} else {
delete _local1._topmost;
}
}
function setDepthAbove(targetInstance) {
var _local2 = this;
if (targetInstance._parent != _local2._parent) {
} else {
var _local1 = targetInstance.getDepth() + 1;
var _local3 = _local2._parent.buildDepthTable();
if ((_local3[_local1] != undefined) && (_local2.getDepth() < _local1)) {
_local1 = _local1 - 1;
}
if (_local1 > highestDepth) {
_local1 = highestDepth;
}
if (_local1 == highestDepth) {
_local2._parent.shuffleDepths(_local2, _local1, _local3, "down");
} else if (_local3[_local1] != undefined) {
_local2._parent.shuffleDepths(_local2, _local1, _local3, undefined);
} else {
_local2.swapDepths(_local1);
}
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
} else {
var targetDepth = (targetInstance.getDepth() - 1);
var _local2 = _parent.buildDepthTable();
if ((_local2[targetDepth] != undefined) && (getDepth() > targetDepth)) {
targetDepth = targetDepth + 1;
}
var _local3 = lowestDepth + numberOfAuthortimeLayers;
var i;
for (i in _local2) {
var _local1 = _local2[i];
if (_local1._parent != undefined) {
_local3 = Math.min(_local3, _local1.getDepth());
}
}
if (targetDepth < _local3) {
targetDepth = _local3;
}
if (targetDepth == _local3) {
_parent.shuffleDepths(this, targetDepth, _local2, "up");
} else if (_local2[targetDepth] != undefined) {
_parent.shuffleDepths(this, targetDepth, _local2, undefined);
} else {
swapDepths(targetDepth);
}
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local3 = depthTable;
var highestAuthoringDepth = (lowestDepth + numberOfAuthortimeLayers);
if (targetDepth < highestAuthoringDepth) {
targetDepth = highestAuthoringDepth;
}
if (_local3[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (_local3[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (_local3[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local2 = subject;
var lowestDepth = (lowestDepth + numberOfAuthortimeLayers);
var highestAuthoringDepth = lowestDepth;
var i;
for (i in depthTable) {
var x = depthTable[i];
if (x._parent != undefined) {
lowestDepth = Math.min(lowestDepth, x.getDepth());
}
}
if (direction == undefined) {
if (_local2.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (i in depthTable) {
var x = depthTable[i];
if (x._parent != undefined) {
_local1.push(x);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var lastd;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != _local2);
do {
if (_local1.length <= 0) {
break;
}
lastd = _local2.getDepth();
_local3 = _local1.pop();
var d = _local3.getDepth();
if (lastd > (d + 1)) {
if (d >= 0) {
_local2.swapDepths(d + 1);
} else if ((lastd > highestAuthoringDepth) && (d < highestAuthoringDepth)) {
_local2.swapDepths(highestAuthoringDepth);
}
}
_local2.swapDepths(_local3);
} while (d != targetDepth);
} else if (direction == "down") {
var _local3;
var lastd;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != _local2);
do {
if (_local1.length <= 0) {
break;
}
lastd = _local3.getDepth();
_local3 = _local1.shift();
var d = _local3.getDepth();
if ((lastd < (d - 1)) && (d > 0)) {
_local2.swapDepths(d - 1);
}
_local2.swapDepths(_local3);
} while (d != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local1 = depthTable;
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var lowestTopmost = 0;
var anyTopmost = false;
var j;
for (j in _local1) {
var i = _local1[j];
var _local3 = typeof(i);
if ((_local3 == "movieclip") || ((_local3 == "object") && (i.__getTextFormat != undefined))) {
if (i.getDepth() <= highestDepth) {
if (!i._topmost) {
_local2 = Math.max(_local2, i.getDepth());
} else if (!anyTopmost) {
lowestTopmost = i.getDepth();
anyTopmost = true;
} else {
lowestTopmost = Math.min(lowestTopmost, i.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (anyTopmost) {
if (_local2 >= lowestTopmost) {
_local2 = lowestTopmost - 1;
}
}
} else if (depthFlag == kBottom) {
var j;
for (j in _local1) {
var i = _local1[j];
var _local3 = typeof(i);
if ((_local3 == "movieclip") || ((_local3 == "object") && (i.__getTextFormat != undefined))) {
if (i.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, i.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
var j;
for (j in _local1) {
var i = _local1[j];
var _local3 = typeof(i);
if ((_local3 == "movieclip") || ((_local3 == "object") && (i.__getTextFormat != undefined))) {
if (i.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, i.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var lowestDepth = (lowestDepth + numberOfAuthortimeLayers);
var i;
for (i in _local1) {
var x = _local1[i];
if (x._parent != undefined) {
lowestDepth = Math.min(lowestDepth, x.getDepth());
}
}
if (_local2 <= lowestDepth) {
_local2 = lowestDepth;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local3 = this;
var depthTable = new Array();
var j;
for (j in _local3) {
var _local1 = _local3[j];
var _local2 = typeof(_local1);
if ((_local2 == "movieclip") || ((_local2 == "object") && (_local1.__getTextFormat != undefined))) {
if (_local1._parent == _local3) {
depthTable[_local1.getDepth()] = _local1;
}
}
}
return(depthTable);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 563 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
//var _local1 = this;
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
var _local1 = this;
if (_local1.tabEnabled != false) {
if (_local1.getFocusManager().bDrawFocus) {
_local1.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
return(undefined);
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 564 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
var _local1 = newValue;
var _local2 = styleProp;
var _local3 = this;
_local3[_local2] = _local1;
if (mx.styles.StyleManager.TextStyleMap[_local2] != undefined) {
if (_local2 == "color") {
if (isNaN(_local1)) {
_local1 = mx.styles.StyleManager.getColorName(_local1);
_local3[_local2] = _local1;
if (_local1 == undefined) {
return;
}
}
}
_level0.changeTextStyleInChildren(_local2);
} else if (mx.styles.StyleManager.isColorStyle(_local2)) {
if (isNaN(_local1)) {
_local1 = mx.styles.StyleManager.getColorName(_local1);
_local3[_local2] = _local1;
if (_local1 == undefined) {
return;
}
}
if (_local2 == "themeColor") {
var hb = mx.styles.StyleManager.colorNames.haloBlue;
var hg = mx.styles.StyleManager.colorNames.haloGreen;
var ho = mx.styles.StyleManager.colorNames.haloOrange;
var selectionColor = {};
selectionColor[hb] = 12188666 /* 0xB9FBFA */;
selectionColor[hg] = 13500353 /* 0xCDFFC1 */;
selectionColor[ho] = 16766319 /* 0xFFD56F */;
var rollOverColor = {};
rollOverColor[hb] = 13958653 /* 0xD4FDFD */;
rollOverColor[hg] = 14942166 /* 0xE3FFD6 */;
rollOverColor[ho] = 16772787 /* 0xFFEEB3 */;
var newValueS = selectionColor[_local1];
var newValueR = rollOverColor[_local1];
if (newValueS == undefined) {
var newValueS = _local1;
}
if (newValueR == undefined) {
var newValueR = _local1;
}
_local3.setStyle("selectionColor", newValueS);
_local3.setStyle("rollOverColor", newValueR);
}
_level0.changeColorStyleInChildren(_local3.styleName, _local2, _local1);
} else if ((_local2 == "backgroundColor") && (isNaN(_local1))) {
_local1 = mx.styles.StyleManager.getColorName(_local1);
_local3[_local2] = _local1;
if (_local1 == undefined) {
return;
}
} else {
_level0.notifyStyleChangeInChildren(_local3.styleName, _local2, _local1);
}
}
function changeTextStyleInChildren(styleProp) {
var _local2 = this;
var _local3 = styleProp;
var searchKey = getTimer();
var j;
for (j in _local2) {
var _local1 = _local2[j];
if (_local1._parent == _local2) {
if (_local1.searchKey != searchKey) {
if (_local1.stylecache != undefined) {
delete _local1.stylecache.tf;
delete _local1.stylecache[_local3];
}
_local1.invalidateStyle(_local3);
_local1.changeTextStyleInChildren(_local3);
_local1.searchKey = searchKey;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local2 = colorStyle;
var _local3 = this;
var searchKey = getTimer();
var j;
for (j in _local3) {
var _local1 = _local3[j];
if (_local1._parent == _local3) {
if (_local1.searchKey != searchKey) {
if (((_local1.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local1.stylecache != undefined) {
delete _local1.stylecache[_local2];
}
if (typeof(_local1._color) == "string") {
if (_local1._color == _local2) {
var v = _local1.getStyle(_local2);
if (_local2 == "color") {
if (_local3.stylecache.tf.color != undefined) {
_local3.stylecache.tf.color = v;
}
}
_local1.setColor(v);
}
} else if (_local1._color[_local2] != undefined) {
if (typeof(_local1) != "movieclip") {
_local1._parent.invalidateStyle();
} else {
_local1.invalidateStyle(_local2);
}
}
}
_local1.changeColorStyleInChildren(sheetName, _local2, newValue);
_local1.searchKey = searchKey;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local2 = sheetName;
var _local3 = this;
var searchKey = getTimer();
var j;
for (j in _local3) {
var _local1 = _local3[j];
if (_local1._parent == _local3) {
if (_local1.searchKey != searchKey) {
if (((_local1.styleName == _local2) || ((_local1.styleName != undefined) && (typeof(_local1.styleName) == "movieclip"))) || (_local2 == undefined)) {
if (_local1.stylecache != undefined) {
delete _local1.stylecache[styleProp];
delete _local1.stylecache.tf;
}
delete _local1.enabledColor;
_local1.invalidateStyle(styleProp);
}
_local1.notifyStyleChangeInChildren(_local2, styleProp, newValue);
_local1.searchKey = searchKey;
}
}
}
}
function setStyle(styleProp, newValue) {
var _local1 = newValue;
var _local2 = this;
var _local3 = styleProp;
if (_local2.stylecache != undefined) {
delete _local2.stylecache[_local3];
delete _local2.stylecache.tf;
}
_local2[_local3] = _local1;
if (mx.styles.StyleManager.isColorStyle(_local3)) {
if (isNaN(_local1)) {
_local1 = mx.styles.StyleManager.getColorName(_local1);
_local2[_local3] = _local1;
if (_local1 == undefined) {
return;
}
}
if (_local3 == "themeColor") {
var hb = mx.styles.StyleManager.colorNames.haloBlue;
var hg = mx.styles.StyleManager.colorNames.haloGreen;
var ho = mx.styles.StyleManager.colorNames.haloOrange;
var selectionColor = {};
selectionColor[hb] = 12188666 /* 0xB9FBFA */;
selectionColor[hg] = 13500353 /* 0xCDFFC1 */;
selectionColor[ho] = 16766319 /* 0xFFD56F */;
var rollOverColor = {};
rollOverColor[hb] = 13958653 /* 0xD4FDFD */;
rollOverColor[hg] = 14942166 /* 0xE3FFD6 */;
rollOverColor[ho] = 16772787 /* 0xFFEEB3 */;
var newValueS = selectionColor[_local1];
var newValueR = rollOverColor[_local1];
if (newValueS == undefined) {
var newValueS = _local1;
}
if (newValueR == undefined) {
var newValueR = _local1;
}
_local2.setStyle("selectionColor", newValueS);
_local2.setStyle("rollOverColor", newValueR);
}
if (typeof(_local2._color) == "string") {
if (_local2._color == _local3) {
if (_local3 == "color") {
if (_local2.stylecache.tf.color != undefined) {
_local2.stylecache.tf.color = _local1;
}
}
_local2.setColor(_local1);
}
} else if (_local2._color[_local3] != undefined) {
_local2.invalidateStyle(_local3);
}
_local2.changeColorStyleInChildren(undefined, _local3, _local1);
} else if ((_local3 == "backgroundColor") && (isNaN(_local1))) {
_local1 = mx.styles.StyleManager.getColorName(_local1);
_local2[_local3] = _local1;
if (_local1 == undefined) {
return;
}
} else {
_local2.invalidateStyle(_local3);
if (mx.styles.StyleManager.isInheritingStyle(_local3) || (_local3 == "styleName")) {
var sheet;
var val = _local1;
if (_local3 == "styleName") {
sheet = ((typeof(_local1) == "string") ? (_global.styles[_local1]) : (val));
val = sheet.themeColor;
if (val != undefined) {
sheet.rollOverColor = (sheet.selectionColor = val);
}
}
_local2.notifyStyleChangeInChildren(undefined, _local3, _local1);
}
}
if (mx.styles.StyleManager.isInheritingStyle(_local3) || (_local3 == "styleName")) {
var sheet;
var val = _local1;
if (_local3 == "styleName") {
sheet = ((typeof(_local1) == "string") ? (_global.styles[_local1]) : (val));
val = sheet.themeColor;
if (val != undefined) {
sheet.rollOverColor = (sheet.selectionColor = val);
}
}
_local2.notifyStyleChangeInChildren(undefined, _local3, _local1);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local3 = _global;
var _local1 = MovieClip.prototype;
var _local2 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local2._setStyle;
_local1.changeTextStyleInChildren = _local2.changeTextStyleInChildren;
_local1.changeColorStyleInChildren = _local2.changeColorStyleInChildren;
_local1.notifyStyleChangeInChildren = _local2.notifyStyleChangeInChildren;
_local1.setStyle = _local2.setStyle;
_local3.ASSetPropFlags(_local1, "changeTextStyleInChildren", 1);
_local3.ASSetPropFlags(_local1, "changeColorStyleInChildren", 1);
_local3.ASSetPropFlags(_local1, "notifyStyleChangeInChildren", 1);
_local3.ASSetPropFlags(_local1, "setStyle", 1);
var tf = TextField.prototype;
tf.setStyle = _local1.setStyle;
tf.changeTextStyleInChildren = _local2.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 565 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local3 = _global;
var _local1 = _local3.style;
_local1.themeColor = 8453965 /* 0x80FF4D */;
_local1.disabledColor = 8684164 /* 0x848284 */;
_local1.modalTransparency = 0;
_local1.filled = true;
_local1.stroked = true;
_local1.strokeWidth = 1;
_local1.strokeColor = 0;
_local1.fillColor = 16777215 /* 0xFFFFFF */;
_local1.repeatInterval = 35;
_local1.repeatDelay = 500;
_local1.fontFamily = "_sans";
_local1.fontSize = 12;
_local1.selectionColor = 13500353 /* 0xCDFFC1 */;
_local1.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local1.useRollOver = true;
_local1.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local1.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local1.selectionDuration = 200;
_local1.openDuration = 250;
_local1.borderStyle = "inset";
_local1.color = 734012 /* 0x0B333C */;
_local1.textSelectedColor = 24371;
_local1.textRollOverColor = 2831164 /* 0x2B333C */;
_local1.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local1.vGridLines = true;
_local1.hGridLines = false;
_local1.vGridLineColor = 6710886 /* 0x666666 */;
_local1.hGridLineColor = 6710886 /* 0x666666 */;
_local1.headerColor = 15395562 /* 0xEAEAEA */;
_local1.indentation = 17;
_local1.folderOpenIcon = "TreeFolderOpen";
_local1.folderClosedIcon = "TreeFolderClosed";
_local1.defaultLeafIcon = "TreeNodeIcon";
_local1.disclosureOpenIcon = "TreeDisclosureOpen";
_local1.disclosureClosedIcon = "TreeDisclosureClosed";
_local1.popupDuration = 150;
_local1.todayColor = 6710886 /* 0x666666 */;
_local1 = (_local3.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local1.backgroundColor = 16777215 /* 0xFFFFFF */;
_local1.borderColor = 13290186 /* 0xCACACA */;
_local1.borderStyle = "inset";
_local1 = (_local3.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local1.borderStyle = "inset";
_local1 = (_local3.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local1.textAlign = "center";
_local1 = (_local3.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local1.borderColor = 14015965 /* 0xD5DDDD */;
_local1.buttonColor = 7305079 /* 0x6F7777 */;
_local1.shadowColor = 15658734 /* 0xEEEEEE */;
_local1.highlightColor = 12897484 /* 0xC4CCCC */;
_local1.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local1.borderCapColor = 9542041 /* 0x919999 */;
var p = new Object();
p.borderColor = 16711680 /* 0xFF0000 */;
p.buttonColor = 16711680 /* 0xFF0000 */;
p.shadowColor = 16711680 /* 0xFF0000 */;
p.highlightColor = 16711680 /* 0xFF0000 */;
p.shadowCapColor = 16711680 /* 0xFF0000 */;
p.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = p;
var _local2;
_local2 = (_local3.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderStyle = "inset";
_local3.styles.TextArea = _local3.styles.TextInput;
_local2 = (_local3.styles.Window = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "default";
_local2 = (_local3.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local2.fontWeight = "bold";
_local2 = (_local3.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local2.fontWeight = "bold";
_local2 = (_local3.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "alert";
_local2 = (_local3.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_local3.styles.View = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "none";
_local2 = (_local3.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local2.color = 11187123 /* 0xAAB3B3 */;
_local2.fontWeight = "bold";
_local2 = (_local3.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local2.fontWeight = "bold";
_local2.fontSize = "11";
_local2 = (_local3.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "solid";
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 9081738 /* 0x8A938A */;
_local2.headerHeight = 22;
_local2.marginLeft = (_local2.marginRight = (_local2.marginTop = (_local2.marginBottom = -1)));
_local2.verticalGap = -1;
_local2 = (_local3.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 9542041 /* 0x919999 */;
_local2.headerColor = 16777215 /* 0xFFFFFF */;
_local2 = (_local3.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local2.fontSize = 10;
_local2.textAlign = "right";
_local2.color = 2831164 /* 0x2B333C */;
_local2 = (_local3.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local2.fontWeight = "bold";
_local2.fontSize = 11;
_local2.textAlign = "center";
_local2.color = 2831164 /* 0x2B333C */;
_local2 = (_local3.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local2.color = 16777215 /* 0xFFFFFF */;
_local2 = (_local3.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local2.fontSize = 12;
_local2.fontWeight = "bold";
_local2.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
var _local1 = r;
var _local2 = y;
var _local3 = x;
if (typeof(_local1) == "object") {
var rbr = _local1.br;
var rbl = _local1.bl;
var rtl = _local1.tl;
var rtr = _local1.tr;
} else {
var rbr = ((rbl = (rtl = (rtr = _local1))));
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var alphas = [alpha, alpha];
} else {
var alphas = alpha;
}
if (ratios == undefined) {
var ratios = [0, 255];
}
var sh = (h * 0.7);
if (typeof(rot) != "object") {
var matrix = {matrixType:"box", x:-sh, y:sh, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var matrix = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, alphas, ratios, matrix);
} else {
beginGradientFill("linear", c, alphas, ratios, matrix);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
_local1 = rbr;
var a = (_local1 - (_local1 * 0.707106781186547));
var s = (_local1 - (_local1 * 0.414213562373095));
moveTo(_local3 + w, (_local2 + h) - _local1);
lineTo(_local3 + w, (_local2 + h) - _local1);
curveTo(_local3 + w, (_local2 + h) - s, (_local3 + w) - a, (_local2 + h) - a);
curveTo((_local3 + w) - s, _local2 + h, (_local3 + w) - _local1, _local2 + h);
_local1 = rbl;
var a = (_local1 - (_local1 * 0.707106781186547));
var s = (_local1 - (_local1 * 0.414213562373095));
lineTo(_local3 + _local1, _local2 + h);
curveTo(_local3 + s, _local2 + h, _local3 + a, (_local2 + h) - a);
curveTo(_local3, (_local2 + h) - s, _local3, (_local2 + h) - _local1);
_local1 = rtl;
var a = (_local1 - (_local1 * 0.707106781186547));
var s = (_local1 - (_local1 * 0.414213562373095));
lineTo(_local3, _local2 + _local1);
curveTo(_local3, _local2 + s, _local3 + a, _local2 + a);
curveTo(_local3 + s, _local2, _local3 + _local1, _local2);
_local1 = rtr;
var a = (_local1 - (_local1 * 0.707106781186547));
var s = (_local1 - (_local1 * 0.414213562373095));
lineTo((_local3 + w) - _local1, _local2);
curveTo((_local3 + w) - s, _local2, (_local3 + w) - a, _local2 + a);
curveTo(_local3 + w, _local2 + s, _local3 + w, _local2 + _local1);
lineTo(_local3 + w, (_local2 + h) - _local1);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 566 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var _visible;
function FocusRect () {
var _local1 = this;
super();
_local1.boundingBox_mc._visible = false;
_local1.boundingBox_mc._width = (_local1.boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
var _local1 = r;
var _local2 = this;
var _local3 = h;
_local2._xscale = (_local2._yscale = 100);
_local2.clear();
if (typeof(_local1) == "object") {
_local1.br = ((_local1.br > 2) ? (_local1.br - 2) : 0);
_local1.bl = ((_local1.bl > 2) ? (_local1.bl - 2) : 0);
_local1.tr = ((_local1.tr > 2) ? (_local1.tr - 2) : 0);
_local1.tl = ((_local1.tl > 2) ? (_local1.tl - 2) : 0);
_local2.beginFill(rectCol, a * 0.3);
_local2.drawRoundRect(0, 0, w, _local3, _local1);
_local2.drawRoundRect(2, 2, w - 4, _local3 - 4, _local1);
_local2.endFill();
_local1.br = ((_local1.br > 1) ? (_local1.br + 1) : 0);
_local1.bl = ((_local1.bl > 1) ? (_local1.bl + 1) : 0);
_local1.tr = ((_local1.tr > 1) ? (_local1.tr + 1) : 0);
_local1.tl = ((_local1.tl > 1) ? (_local1.tl + 1) : 0);
_local2.beginFill(rectCol, a * 0.3);
_local2.drawRoundRect(1, 1, w - 2, _local3 - 2, _local1);
_local1.br = ((_local1.br > 1) ? (_local1.br - 1) : 0);
_local1.bl = ((_local1.bl > 1) ? (_local1.bl - 1) : 0);
_local1.tr = ((_local1.tr > 1) ? (_local1.tr - 1) : 0);
_local1.tl = ((_local1.tl > 1) ? (_local1.tl - 1) : 0);
_local2.drawRoundRect(2, 2, w - 4, _local3 - 4, _local1);
_local2.endFill();
} else {
var cr;
if (_local1 != 0) {
cr = _local1 - 2;
} else {
cr = 0;
}
_local2.beginFill(rectCol, a * 0.3);
_local2.drawRoundRect(0, 0, w, _local3, _local1);
_local2.drawRoundRect(2, 2, w - 4, _local3 - 4, cr);
_local2.endFill();
_local2.beginFill(rectCol, a * 0.3);
if (_local1 != 0) {
cr = _local1 - 2;
_local1 = _local1 - 1;
} else {
cr = 0;
_local1 = 0;
}
_local2.drawRoundRect(1, 1, w - 2, _local3 - 2, _local1);
_local2.drawRoundRect(2, 2, w - 4, _local3 - 4, cr);
_local2.endFill();
}
}
function handleEvent(e) {
var _local1 = e;
if (_local1.type == "unload") {
_visible = true;
} else if (_local1.type == "resize") {
_local1.target.adjustFocusRect();
} else if (_local1.type == "move") {
_local1.target.adjustFocusRect();
}
}
static function classConstruct() {
//var _local1 = this;
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this;
var _local1 = _local2._parent.focus_mc;
if (!focused) {
_local1._visible = false;
_local2.removeEventListener("unload", _local1);
_local2.removeEventListener("move", _local1);
_local2.removeEventListener("resize", _local1);
} else {
if (_local1 == undefined) {
_local1 = _local2._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local1.tabEnabled = false;
_local2._parent.focus_mc = _local1;
} else {
_local1._visible = true;
}
_local1.draw(_local2);
if (_local1.getDepth() < _local2.getDepth()) {
_local1.setDepthAbove(_local2);
}
_local2.addEventListener("unload", _local1);
_local2.addEventListener("move", _local1);
_local2.addEventListener("resize", _local1);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local1 = this;
var _local2 = _local1.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = _local1._parent.focus_mc;
_local3.setSize(_local1.width + 4, _local1.height + 4, 0, 100, _local2);
_local3.move(_local1.x - 2, _local1.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 567 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, label, enterListener;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
var _local1 = this;
if (_local1.enterListener == undefined) {
_local1.enterListener = new Object();
_local1.enterListener.owner = _local1;
_local1.enterListener.onKeyDown = _local1.enterOnKeyDown;
}
}
function init(Void) {
var _local1 = this;
super.init();
_local1.label.styleName = _local1;
_local1.tabChildren = true;
_local1.tabEnabled = false;
_local1.focusTextField = _local1.label;
_local1._color = mx.core.UIObject.textColorList;
_local1.label.onSetFocus = function () {
this._parent.onSetFocus();
};
_local1.label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
_local1.label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
_local1.label.onChanged = _local1.onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
var _local1 = this;
_local1._parent.dispatchEvent({type:"change"});
_local1._parent.dispatchValueChangedEvent(_local1.__get__text());
}
function createChildren(Void) {
var _local1 = this;
super.createChildren();
if (_local1.border_mc == undefined) {
_local1.createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:_local1});
}
_local1.border_mc.swapDepths(_local1.label);
_local1.label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
var _local1 = this;
if (_local1.initializing) {
return(_local1.initText);
}
if (_local1.label.html == true) {
return(_local1.label.htmlText);
}
return(_local1.label.text);
}
function setText(t) {
var _local2 = t;
var _local3 = this;
if (_local3.initializing) {
_local3.initText = _local2;
} else {
var _local1 = _local3.label;
if (_local1.html == true) {
_local1.htmlText = _local2;
} else {
_local1.text = _local2;
}
}
_local3.dispatchValueChangedEvent(_local2);
}
function size(Void) {
var _local1 = this;
_local1.border_mc.setSize(_local1.__get__width(), _local1.__get__height());
var _local2 = _local1.border_mc.__get__borderMetrics();
var bW = (_local2.left + _local2.right);
var _local3 = _local2.top + _local2.bottom;
var bX = _local2.left;
var bY = _local2.top;
_local1.tfx = bX;
_local1.tfy = bY;
_local1.tfw = _local1.__get__width() - bW;
_local1.tfh = _local1.__get__height() - _local3;
_local1.label.move(_local1.tfx, _local1.tfy);
_local1.label.setSize(_local1.tfw, _local1.tfh + 1);
}
function setEnabled(enable) {
var _local1 = this;
var _local3 = enable;
_local1.label.type = (((_local1.__editable == true) || (_local3 == false)) ? "input" : "dynamic");
_local1.label.selectable = _local3;
var _local2 = _local1.getStyle((_local3 ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (_local3 ? 0 : 8947848);
}
_local1.setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
var _local1 = this;
if (_local1.enterListener != undefined) {
Key.removeListener(_local1.enterListener);
}
if (_local1.bind != undefined) {
_local1.updateModel(_local1.__get__text());
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = this;
var _local1 = _local2.label;
var t = _local2.getText();
if (_local2.initializing) {
_local2.initializing = false;
delete _local2.initText;
}
var _local3 = _local2._getTextFormat();
_local1.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local1.setTextFormat(_local3);
_local1.setNewTextFormat(_local3);
}
_local1.multiline = false;
_local1.wordWrap = false;
if (_local1.html == true) {
_local1.setTextFormat(_local3);
_local1.htmlText = t;
} else {
_local1.text = t;
}
_local1.type = (((_local2.__editable == true) || (_local2.enabled == false)) ? "input" : "dynamic");
_local2.size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.2.126";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 568 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = this;
var _local1 = _local2.offset;
if (_local2.__borderMetrics == undefined) {
_local2.__borderMetrics = {left:_local1, top:_local1, right:_local1, bottom:_local1};
} else {
_local2.__borderMetrics.left = _local1;
_local2.__borderMetrics.top = _local1;
_local2.__borderMetrics.right = _local1;
_local2.__borderMetrics.bottom = _local1;
}
return(_local2.__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.2.126";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 569 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
var _local1 = this;
if (_local1.offset == undefined) {
var _local2 = _local1.getStyle(_local1.borderStyleName);
_local1.offset = _local1.borderWidths[_local2];
}
if ((_local1.getStyle(_local1.borderStyleName) == "default") || (_local1.getStyle(_local1.borderStyleName) == "alert")) {
_local1.__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(_local1.__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local1 = this;
var z = _global.styles[_local1.className];
if (z == undefined) {
z = _global.styles.RectBorder;
}
var b = _local1.getStyle(_local1.borderStyleName);
var c = _local1.getStyle(_local1.borderColorName);
if (c == undefined) {
c = z[_local1.borderColorName];
}
var d = _local1.getStyle(_local1.backgroundColorName);
if (d == undefined) {
d = z[_local1.backgroundColorName];
}
var e = _local1.getStyle("backgroundImage");
if (b != "none") {
var f = _local1.getStyle(_local1.shadowColorName);
if (f == undefined) {
f = z[_local1.shadowColorName];
}
var g = _local1.getStyle(_local1.highlightColorName);
if (g == undefined) {
g = z[_local1.highlightColorName];
}
var h = _local1.getStyle(_local1.buttonColorName);
if (h == undefined) {
h = z[_local1.buttonColorName];
}
var i = _local1.getStyle(_local1.borderCapColorName);
if (i == undefined) {
i = z[_local1.borderCapColorName];
}
var j = _local1.getStyle(_local1.shadowCapColorName);
if (j == undefined) {
j = z[_local1.shadowCapColorName];
}
}
_local1.offset = _local1.borderWidths[b];
var o = _local1.offset;
var _local2 = _local1.__get__width();
var _local3 = _local1.__get__height();
_local1.clear();
_local1._color = undefined;
if (b == "none") {
} else if (b == "inset") {
_local1._color = _local1.colorList;
_local1.draw3dBorder(i, h, c, g, f, j);
} else if (b == "outset") {
_local1._color = _local1.colorList;
_local1.draw3dBorder(i, c, h, f, g, j);
} else if (b == "alert") {
var themeCol = _local1.getStyle("themeColor");
_local1.drawRoundRect(0, 5, _local2, _local3 - 5, 5, 6184542, 10);
_local1.drawRoundRect(1, 4, _local2 - 2, _local3 - 5, 4, [6184542, 6184542], 10, 0, "radial");
_local1.drawRoundRect(2, 0, _local2 - 4, _local3 - 2, 3, [0, 14342874], 100, 0, "radial");
_local1.drawRoundRect(2, 0, _local2 - 4, _local3 - 2, 3, themeCol, 50);
_local1.drawRoundRect(3, 1, _local2 - 6, _local3 - 4, 2, 16777215, 100);
} else if (b == "default") {
_local1.drawRoundRect(0, 5, _local2, _local3 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
_local1.drawRoundRect(1, 4, _local2 - 2, _local3 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
_local1.drawRoundRect(2, 0, _local2 - 4, _local3 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
_local1.drawRoundRect(3, 1, _local2 - 6, _local3 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (b == "dropDown") {
_local1.drawRoundRect(0, 0, _local2 + 1, _local3, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
_local1.drawRoundRect(1, 1, _local2 - 1, _local3 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (b == "menuBorder") {
var themeCol = _local1.getStyle("themeColor");
_local1.drawRoundRect(4, 4, _local2 - 2, _local3 - 3, 0, [6184542, 6184542], 10, 0, "radial");
_local1.drawRoundRect(4, 4, _local2 - 1, _local3 - 2, 0, 6184542, 10);
_local1.drawRoundRect(0, 0, _local2 + 1, _local3, 0, [0, 14342874], 100, 250, "linear");
_local1.drawRoundRect(0, 0, _local2 + 1, _local3, 0, themeCol, 50);
_local1.drawRoundRect(2, 2, _local2 - 3, _local3 - 4, 0, 16777215, 100);
} else if (b == "comboNonEdit") {
} else {
_local1.beginFill(c);
_local1.drawRect(0, 0, _local2, _local3);
_local1.drawRect(1, 1, _local2 - 1, _local3 - 1);
_local1.endFill();
_local1._color = _local1.borderColorName;
}
if (d != undefined) {
_local1.beginFill(d);
_local1.drawRect(o, o, _local1.__get__width() - o, _local1.__get__height() - o);
_local1.endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local1 = this;
var _local3 = _local1.__get__width();
var _local2 = _local1.__get__height();
_local1.beginFill(c1);
_local1.drawRect(0, 0, _local3, _local2);
_local1.drawRect(1, 0, _local3 - 1, _local2);
_local1.endFill();
_local1.beginFill(c2);
_local1.drawRect(1, 0, _local3 - 1, 1);
_local1.endFill();
_local1.beginFill(c3);
_local1.drawRect(1, _local2 - 1, _local3 - 1, _local2);
_local1.endFill();
_local1.beginFill(c4);
_local1.drawRect(1, 1, _local3 - 1, 2);
_local1.endFill();
_local1.beginFill(c5);
_local1.drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
_local1.endFill();
_local1.beginFill(c6);
_local1.drawRect(1, 2, _local3 - 1, _local2 - 2);
_local1.drawRect(2, 2, _local3 - 2, _local2 - 2);
_local1.endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.2.126";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 7 MovieClip Frame 1
this.link_btn.onPress = function () {
getURL ("http://www.game.24h.com.vn", "_blank");
};
Symbol 26 MovieClip Frame 1
stop();
Symbol 37 MovieClip [bg1] Frame 1
stop();
Symbol 43 MovieClip [bg2] Frame 1
stop();
Symbol 54 MovieClip [bg3] Frame 1
stop();
Symbol 74 MovieClip [bg4] Frame 1
stop();
Symbol 79 MovieClip [bg5] Frame 1
stop();
Symbol 97 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "T_Atk_sword_02", 100, 0);
Symbol 102 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "thugSwing", 100, 0);
Symbol 112 MovieClip Frame 6
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "T_Atk_sword_02", 100, 0);
Symbol 118 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "shred_hit", 100, 0);
Symbol 126 MovieClip Frame 40
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "playerSwipe", 100, 0);
Symbol 126 MovieClip Frame 90
if (gObj.env.currentLevel > 4) {
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "Shred_bigLaugh", 100, 0);
} else {
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "shredder_laugh_01", 100, 0);
}
Symbol 126 MovieClip Frame 101
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "shredder_laugh_01", 100, 0);
Symbol 126 MovieClip Frame 121
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "Shred_bigLaugh", 100, 0);
Symbol 127 MovieClip [boss1] Frame 1
stop();
Symbol 127 MovieClip [boss1] Frame 59
gotoAndPlay ("e25");
Symbol 127 MovieClip [boss1] Frame 89
gotoAndPlay ("e50");
Symbol 127 MovieClip [boss1] Frame 100
gotoAndPlay ("e75");
Symbol 130 MovieClip [sks] Frame 5
this.removeMovieClip();
Symbol 147 MovieClip Frame 1
if (gObj.env.currentLevel != 1) {
gotoAndPlay(gObj.env.currentLevel);
}
Symbol 147 MovieClip Frame 11
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "thugSwing", 100, 0);
Symbol 155 MovieClip Frame 1
if (gObj.env.currentLevel != 1) {
gotoAndPlay(gObj.env.currentLevel);
}
Symbol 156 MovieClip [enemy1] Frame 1
stop();
Symbol 159 MovieClip [hiteffect1] Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "thugHit", 100, 0);
Symbol 159 MovieClip [hiteffect1] Frame 16
this.removeMovieClip();
Symbol 161 MovieClip [hiteffect2] Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "thugHit", 100, 0);
Symbol 161 MovieClip [hiteffect2] Frame 16
this.removeMovieClip();
Symbol 163 MovieClip [hiteffect3] Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "thugHit", 100, 0);
Symbol 163 MovieClip [hiteffect3] Frame 16
this.removeMovieClip();
Symbol 167 MovieClip [item0] Frame 1
stop();
Symbol 167 MovieClip [item0] Frame 2
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "powerUp_2", 100, 0);
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 4
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 6
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 8
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 10
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 12
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 14
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 16
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 18
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 20
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 22
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 24
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 27
gObj.display.updatePlayerStatus(2);
Symbol 167 MovieClip [item0] Frame 28
this.removeMovieClip();
Symbol 172 MovieClip [item1] Frame 1
stop();
Symbol 172 MovieClip [item1] Frame 3
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "powerUp_2", 100, 0);
Symbol 172 MovieClip [item1] Frame 30
gObj.env.levelEndTime = gObj.env.levelEndTime + 20000;
Symbol 172 MovieClip [item1] Frame 31
this.removeMovieClip();
Symbol 196 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 196 MovieClip Frame 7
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 199 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 205 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 205 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 206 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 212 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 212 MovieClip Frame 20
stop();
Symbol 216 MovieClip Frame 3
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 216 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 219 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 223 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 224 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 225 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 229 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 230 MovieClip [t1] Frame 1
stop();
Symbol 230 MovieClip [t1] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 245 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 245 MovieClip Frame 8
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 246 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 252 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 252 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 253 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 259 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 259 MovieClip Frame 20
stop();
Symbol 262 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 262 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 265 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 269 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 270 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 271 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 275 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 276 MovieClip [t3] Frame 1
stop();
Symbol 276 MovieClip [t3] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 291 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 291 MovieClip Frame 7
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 292 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 298 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 298 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 299 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 305 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 305 MovieClip Frame 20
stop();
Symbol 308 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 308 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 311 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 315 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 316 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 317 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 321 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 322 MovieClip [t2] Frame 1
stop();
Symbol 322 MovieClip [t2] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 343 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 343 MovieClip Frame 8
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 344 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 350 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 350 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 351 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 357 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 357 MovieClip Frame 20
stop();
Symbol 360 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 360 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 363 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 367 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 368 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 369 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 373 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 374 MovieClip [t4] Frame 1
stop();
Symbol 374 MovieClip [t4] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 398 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 25
stop();
Symbol 403 MovieClip Frame 50
stop();
Symbol 409 MovieClip Frame 1
stop();
Symbol 414 MovieClip Frame 1
if (gObj.soundCon.musicState == true) {
stop();
} else {
gotoAndStop (2);
}
Symbol 418 Button
on (press) {
play();
}
Symbol 421 MovieClip Frame 2
_quality = "HIGH";
stop();
Symbol 421 MovieClip Frame 4
_quality = "MEDIUM";
stop();
Symbol 421 MovieClip Frame 6
_quality = "LOW";
stop();
Symbol 427 Button
on (press) {
if ((gObj.soundCon.musicState == null) || (gObj.soundCon.musicState == true)) {
music_mc.gotoAndStop("off");
gObj.soundCon.musicOff();
} else {
music_mc.gotoAndStop("on");
gObj.soundCon.musicON();
}
}
Symbol 438 MovieClip Frame 26
gotoAndPlay(25(random(25)));
Symbol 438 MovieClip Frame 76
gotoAndPlay(75 + random(100));
Symbol 442 Button
on (press) {
_parent.gotoAndPlay("closePanel");
gObj.iFace.startGame();
}
Symbol 443 Button
on (press) {
gotoAndPlay ("CHEATCODE");
}
Symbol 448 Button
on (press) {
_parent.gotoAndPlay("closePanel");
gObj.iFace.startNextLevel();
}
Symbol 454 Button
on (press) {
_root.gameover = 1;
gname = "ninjarua";
gscore = gObj.currScore;
trace(gscore);
getURL ("index.php?act=Arcade&do=newscore", "_self", "POST");
}
Symbol 455 Button
on (press) {
_parent.gotoAndPlay("MAINSCREEN");
}
Symbol 459 MovieClip Frame 2
score_txt.text = gObj.currScore;
stop();
Symbol 459 MovieClip Frame 10
stop();
Symbol 467 MovieClip [Defaults] Frame 1
#initclip 32
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 468 MovieClip [UIObjectExtensions] Frame 1
#initclip 24
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 469 MovieClip [UIObject] Frame 1
#initclip 25
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 470 MovieClip [Border] Frame 1
#initclip 26
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 471 MovieClip [RectBorder] Frame 1
#initclip 33
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 474 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 475 MovieClip Frame 1
#initclip 34
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 478 MovieClip [FocusRect] Frame 1
#initclip 29
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 479 MovieClip [FocusManager] Frame 1
#initclip 30
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 480 MovieClip [UIComponentExtensions] Frame 1
#initclip 28
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 481 MovieClip [UIComponent] Frame 1
#initclip 27
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 482 MovieClip [TextInput] Frame 1
#initclip 31
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 486 Button
on (press) {
var thisCode = cheat_txt.text;
var myParent = this;
cheat_txt.text = "";
gObj.FOURKIDS.checkCheat(thisCode, myParent);
}
Symbol 487 Button
on (press) {
gotoAndPlay ("MAINSCREEN");
}
Symbol 489 MovieClip Frame 2
stop();
Symbol 489 MovieClip Frame 10
gObj.soundCon.sfxStopAll();
stop();
Symbol 489 MovieClip Frame 20
stop();
Symbol 489 MovieClip Frame 25
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "Music_loop_02", 90, 999);
Symbol 489 MovieClip Frame 30
stop();
Symbol 489 MovieClip Frame 35
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "shredder_taunt_01", 100, 0);
Symbol 489 MovieClip Frame 40
stop();
Symbol 489 MovieClip Frame 46
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "Shred_bigLaugh", 100, 0);
Symbol 489 MovieClip Frame 50
stop();
Instance of Symbol 482 MovieClip [TextInput] "cheat_txt" in Symbol 489 MovieClip Frame 56
//component parameters
onClipEvent (initialize) {
editable = true;
password = false;
text = "\"\"";
maxChars = "null";
restrict = "\"\"";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 489 MovieClip Frame 59
stop();
Symbol 490 MovieClip Frame 3
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
Symbol 490 MovieClip Frame 7
stop();
Symbol 490 MovieClip Frame 14
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 510 MovieClip Frame 1
stop();
Symbol 510 MovieClip Frame 16
gotoAndStop (2);
Symbol 520 MovieClip Frame 2
stop();
Symbol 520 MovieClip Frame 10
stop();
Symbol 525 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 1
stop();
Symbol 543 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 1
stop();